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pipeline_tag: audio-to-audio
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Models creaded with and in the use in the Vul So-Vits-SVC 4.0 UI.
**_List of models:**
**----Pony:**
CakeMrs_70<br>Derpy_100000<br>Spike_45000<br>TreeHugger_69k<br>ddm_DaringDo_100k (+ Lighting Dust and Moondancer)<br>djPon3_Dash_Mix_85000<br>Tirek_100k
<br>DJpon3_V3_120k
**----Non-Pony:**
DRD_60000<br>Dagoth_Ur_50k<br>Dagoth_Ur_80k<br>Glados_50k<br>Gwenpool_50000 (multilingual)<br>NamelessHero_eng<br>Saul_Goodman_80000
TF2_SaxtonHale_100k<br>TF2_demoman_75k<br>TF2_engineer_60k<br>TF2_heavy_100k<br>TF2_medic_100k<br>TF2_scout_60k<br>TF2_sniper_60k<br>TF2_soldier_60k<br>TF2_spy_60k
g1_Diego_PL_60000<br>Boss_MGS_80k<br>Gaunter ODimm<br>B1_BattleDroid
**_List of datasets:**
TF2_SaxtonHale_100k, TF2_demoman_75k, TF2_engineer_60k, TF2_heavy_100k, TF2_medic_100k, TF2_scout_60k, TF2_sniper_60k, TF2_soldier_60k, TF2_spy_60k
DRD_MLP<br>Daring_Do_multiple<br>DerpyWavExpanded<br>djPon3_Dash_Mix_(audio_dataset) (OLD, im working on making update on this)<br>Dagoth Ur<br>Boss_MGS<br>Gaunter ODimm
B1_BattleDroid<br>DJpon3_V3<br>saul_goodman
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