File size: 5,170 Bytes
05c9ac2 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 |
#if UNITY_2020_1_OR_NEWER
using UnityEngine;
using NUnit.Framework;
using Unity.MLAgents.Extensions.Sensors;
namespace Unity.MLAgents.Extensions.Tests.Sensors
{
public class ArticulationBodySensorTests
{
[Test]
public void TestNullRootBody()
{
var gameObj = new GameObject();
var sensorComponent = gameObj.AddComponent<ArticulationBodySensorComponent>();
var sensor = sensorComponent.CreateSensors()[0];
SensorTestHelper.CompareObservation(sensor, new float[0]);
}
[Test]
public void TestSingleBody()
{
var gameObj = new GameObject();
var articulationBody = gameObj.AddComponent<ArticulationBody>();
var sensorComponent = gameObj.AddComponent<ArticulationBodySensorComponent>();
sensorComponent.RootBody = articulationBody;
sensorComponent.Settings = new PhysicsSensorSettings
{
UseModelSpaceLinearVelocity = true,
UseLocalSpaceTranslations = true,
UseLocalSpaceRotations = true
};
var sensor = sensorComponent.CreateSensors()[0];
sensor.Update();
var expected = new[]
{
0f, 0f, 0f, // ModelSpaceLinearVelocity
0f, 0f, 0f, // LocalSpaceTranslations
0f, 0f, 0f, 1f // LocalSpaceRotations
};
SensorTestHelper.CompareObservation(sensor, expected);
Assert.AreEqual(expected.Length, sensor.GetObservationSpec().Shape[0]);
}
[Test]
public void TestBodiesWithJoint()
{
var rootObj = new GameObject();
var rootArticBody = rootObj.AddComponent<ArticulationBody>();
var middleGamObj = new GameObject();
var middleArticBody = middleGamObj.AddComponent<ArticulationBody>();
middleArticBody.AddForce(new Vector3(0f, 1f, 0f));
middleGamObj.transform.SetParent(rootObj.transform);
middleGamObj.transform.localPosition = new Vector3(13.37f, 0f, 0f);
middleArticBody.jointType = ArticulationJointType.RevoluteJoint;
var leafGameObj = new GameObject();
var leafArticBody = leafGameObj.AddComponent<ArticulationBody>();
leafGameObj.transform.SetParent(middleGamObj.transform);
leafGameObj.transform.localPosition = new Vector3(4.2f, 0f, 0f);
leafArticBody.jointType = ArticulationJointType.PrismaticJoint;
leafArticBody.linearLockZ = ArticulationDofLock.LimitedMotion;
leafArticBody.zDrive = new ArticulationDrive
{
lowerLimit = -3,
upperLimit = 1
};
#if UNITY_2020_2_OR_NEWER
// ArticulationBody.velocity is read-only in 2020.1
rootArticBody.velocity = new Vector3(1f, 0f, 0f);
middleArticBody.velocity = new Vector3(0f, 1f, 0f);
leafArticBody.velocity = new Vector3(0f, 0f, 1f);
#endif
var sensorComponent = rootObj.AddComponent<ArticulationBodySensorComponent>();
sensorComponent.RootBody = rootArticBody;
sensorComponent.Settings = new PhysicsSensorSettings
{
UseModelSpaceTranslations = true,
UseLocalSpaceTranslations = true,
#if UNITY_2020_2_OR_NEWER
UseLocalSpaceLinearVelocity = true
#endif
};
var sensor = sensorComponent.CreateSensors()[0];
sensor.Update();
var expected = new[]
{
// Model space
0f, 0f, 0f, // Root pos
13.37f, 0f, 0f, // Middle pos
leafGameObj.transform.position.x, 0f, 0f, // Leaf pos
// Local space
0f, 0f, 0f, // Root pos
13.37f, 0f, 0f, // Attached pos
4.2f, 0f, 0f, // Leaf pos
#if UNITY_2020_2_OR_NEWER
0f, 0f, 0f, // Root vel
-1f, 1f, 0f, // Attached vel
0f, -1f, 1f // Leaf vel
#endif
};
SensorTestHelper.CompareObservation(sensor, expected);
Assert.AreEqual(expected.Length, sensor.GetObservationSpec().Shape[0]);
// Update the settings to only process joint observations
sensorComponent.Settings = new PhysicsSensorSettings
{
UseJointForces = true,
UseJointPositionsAndAngles = true,
};
sensor = sensorComponent.CreateSensors()[0];
sensor.Update();
expected = new[]
{
// revolute
0f, 1f, // joint1.position (sin and cos)
0f, // joint1.force
// prismatic
0.5f, // joint2.position (interpolate between limits)
0f, // joint2.force
};
SensorTestHelper.CompareObservation(sensor, expected);
Assert.AreEqual(expected.Length, sensor.GetObservationSpec().Shape[0]);
}
}
}
#endif // #if UNITY_2020_1_OR_NEWER
|