File size: 7,633 Bytes
05c9ac2
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
# Table of Contents

* [mlagents\_envs.envs.pettingzoo\_env\_factory](#mlagents_envs.envs.pettingzoo_env_factory)
  * [PettingZooEnvFactory](#mlagents_envs.envs.pettingzoo_env_factory.PettingZooEnvFactory)
    * [env](#mlagents_envs.envs.pettingzoo_env_factory.PettingZooEnvFactory.env)
* [mlagents\_envs.envs.unity\_aec\_env](#mlagents_envs.envs.unity_aec_env)
  * [UnityAECEnv](#mlagents_envs.envs.unity_aec_env.UnityAECEnv)
    * [\_\_init\_\_](#mlagents_envs.envs.unity_aec_env.UnityAECEnv.__init__)
    * [step](#mlagents_envs.envs.unity_aec_env.UnityAECEnv.step)
    * [observe](#mlagents_envs.envs.unity_aec_env.UnityAECEnv.observe)
    * [last](#mlagents_envs.envs.unity_aec_env.UnityAECEnv.last)
* [mlagents\_envs.envs.unity\_parallel\_env](#mlagents_envs.envs.unity_parallel_env)
  * [UnityParallelEnv](#mlagents_envs.envs.unity_parallel_env.UnityParallelEnv)
    * [\_\_init\_\_](#mlagents_envs.envs.unity_parallel_env.UnityParallelEnv.__init__)
    * [reset](#mlagents_envs.envs.unity_parallel_env.UnityParallelEnv.reset)
* [mlagents\_envs.envs.unity\_pettingzoo\_base\_env](#mlagents_envs.envs.unity_pettingzoo_base_env)
  * [UnityPettingzooBaseEnv](#mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv)
    * [observation\_spaces](#mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.observation_spaces)
    * [observation\_space](#mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.observation_space)
    * [action\_spaces](#mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.action_spaces)
    * [action\_space](#mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.action_space)
    * [side\_channel](#mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.side_channel)
    * [reset](#mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.reset)
    * [seed](#mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.seed)
    * [render](#mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.render)
    * [close](#mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.close)

<a name="mlagents_envs.envs.pettingzoo_env_factory"></a>
# mlagents\_envs.envs.pettingzoo\_env\_factory

<a name="mlagents_envs.envs.pettingzoo_env_factory.PettingZooEnvFactory"></a>
## PettingZooEnvFactory Objects

```python
class PettingZooEnvFactory()
```

<a name="mlagents_envs.envs.pettingzoo_env_factory.PettingZooEnvFactory.env"></a>
#### env

```python
 | env(seed: Optional[int] = None, **kwargs: Union[List, int, bool, None]) -> UnityAECEnv
```

Creates the environment with env_id from unity's default_registry and wraps it in a UnityToPettingZooWrapper

**Arguments**:

- `seed`: The seed for the action spaces of the agents.
- `kwargs`: Any argument accepted by `UnityEnvironment`class except file_name

<a name="mlagents_envs.envs.unity_aec_env"></a>
# mlagents\_envs.envs.unity\_aec\_env

<a name="mlagents_envs.envs.unity_aec_env.UnityAECEnv"></a>
## UnityAECEnv Objects

```python
class UnityAECEnv(UnityPettingzooBaseEnv,  AECEnv)
```

Unity AEC (PettingZoo) environment wrapper.

<a name="mlagents_envs.envs.unity_aec_env.UnityAECEnv.__init__"></a>
#### \_\_init\_\_

```python
 | __init__(env: BaseEnv, seed: Optional[int] = None)
```

Initializes a Unity AEC environment wrapper.

**Arguments**:

- `env`: The UnityEnvironment that is being wrapped.
- `seed`: The seed for the action spaces of the agents.

<a name="mlagents_envs.envs.unity_aec_env.UnityAECEnv.step"></a>
#### step

```python
 | step(action: Any) -> None
```

Sets the action of the active agent and get the observation, reward, done
and info of the next agent.

**Arguments**:

- `action`: The action for the active agent

<a name="mlagents_envs.envs.unity_aec_env.UnityAECEnv.observe"></a>
#### observe

```python
 | observe(agent_id)
```

Returns the observation an agent currently can make. `last()` calls this function.

<a name="mlagents_envs.envs.unity_aec_env.UnityAECEnv.last"></a>
#### last

```python
 | last(observe=True)
```

returns observation, cumulative reward, done, info for the current agent (specified by self.agent_selection)

<a name="mlagents_envs.envs.unity_parallel_env"></a>
# mlagents\_envs.envs.unity\_parallel\_env

<a name="mlagents_envs.envs.unity_parallel_env.UnityParallelEnv"></a>
## UnityParallelEnv Objects

```python
class UnityParallelEnv(UnityPettingzooBaseEnv,  ParallelEnv)
```

Unity Parallel (PettingZoo) environment wrapper.

<a name="mlagents_envs.envs.unity_parallel_env.UnityParallelEnv.__init__"></a>
#### \_\_init\_\_

```python
 | __init__(env: BaseEnv, seed: Optional[int] = None)
```

Initializes a Unity Parallel environment wrapper.

**Arguments**:

- `env`: The UnityEnvironment that is being wrapped.
- `seed`: The seed for the action spaces of the agents.

<a name="mlagents_envs.envs.unity_parallel_env.UnityParallelEnv.reset"></a>
#### reset

```python
 | reset() -> Dict[str, Any]
```

Resets the environment.

<a name="mlagents_envs.envs.unity_pettingzoo_base_env"></a>
# mlagents\_envs.envs.unity\_pettingzoo\_base\_env

<a name="mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv"></a>
## UnityPettingzooBaseEnv Objects

```python
class UnityPettingzooBaseEnv()
```

Unity Petting Zoo base environment.

<a name="mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.observation_spaces"></a>
#### observation\_spaces

```python
 | @property
 | observation_spaces() -> Dict[str, spaces.Space]
```

Return the observation spaces of all the agents.

<a name="mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.observation_space"></a>
#### observation\_space

```python
 | observation_space(agent: str) -> Optional[spaces.Space]
```

The observation space of the current agent.

<a name="mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.action_spaces"></a>
#### action\_spaces

```python
 | @property
 | action_spaces() -> Dict[str, spaces.Space]
```

Return the action spaces of all the agents.

<a name="mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.action_space"></a>
#### action\_space

```python
 | action_space(agent: str) -> Optional[spaces.Space]
```

The action space of the current agent.

<a name="mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.side_channel"></a>
#### side\_channel

```python
 | @property
 | side_channel() -> Dict[str, Any]
```

The side channels of the environment. You can access the side channels
of an environment with `env.side_channel[<name-of-channel>]`.

<a name="mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.reset"></a>
#### reset

```python
 | reset()
```

Resets the environment.

<a name="mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.seed"></a>
#### seed

```python
 | seed(seed=None)
```

Reseeds the environment (making the resulting environment deterministic).
`reset()` must be called after `seed()`, and before `step()`.

<a name="mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.render"></a>
#### render

```python
 | render(mode="human")
```

NOT SUPPORTED.

Displays a rendered frame from the environment, if supported.
Alternate render modes in the default environments are `'rgb_array'`
which returns a numpy array and is supported by all environments outside of classic,
and `'ansi'` which returns the strings printed (specific to classic environments).

<a name="mlagents_envs.envs.unity_pettingzoo_base_env.UnityPettingzooBaseEnv.close"></a>
#### close

```python
 | close() -> None
```

Close the environment.