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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.Profiling; |
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namespace Unity.MLAgentsExamples |
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{ |
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public class Match3Drawer : MonoBehaviour |
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{ |
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public int DebugMoveIndex = -1; |
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static Color[] s_Colors = new[] |
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{ |
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Color.red, |
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Color.green, |
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Color.blue, |
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Color.cyan, |
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Color.magenta, |
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Color.yellow, |
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Color.gray, |
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Color.black, |
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}; |
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private static Color s_EmptyColor = new Color(0.5f, 0.5f, 0.5f, .25f); |
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public Dictionary<(int, int), Match3TileSelector> tilesDict = new Dictionary<(int, int), Match3TileSelector>(); |
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public float CubeSpacing = 1.25f; |
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public GameObject TilePrefab; |
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private bool m_Initialized; |
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private Match3Board m_Board; |
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void Awake() |
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{ |
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if (!m_Initialized) |
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{ |
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InitializeDict(); |
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} |
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} |
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void InitializeDict() |
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{ |
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m_Board = GetComponent<Match3Board>(); |
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foreach (var item in tilesDict) |
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{ |
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if (item.Value) |
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{ |
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DestroyImmediate(item.Value.gameObject); |
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} |
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} |
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tilesDict.Clear(); |
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for (var i = 0; i < m_Board.MaxRows; i++) |
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{ |
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for (var j = 0; j < m_Board.MaxColumns; j++) |
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{ |
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var go = Instantiate(TilePrefab, transform.position, Quaternion.identity, transform); |
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go.name = $"r{i}_c{j}"; |
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tilesDict.Add((i, j), go.GetComponent<Match3TileSelector>()); |
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} |
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} |
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m_Initialized = true; |
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} |
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void Update() |
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{ |
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if (!m_Board) |
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{ |
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m_Board = GetComponent<Match3Board>(); |
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} |
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if (!m_Initialized) |
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{ |
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InitializeDict(); |
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} |
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var currentSize = m_Board.GetCurrentBoardSize(); |
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for (var i = 0; i < m_Board.MaxRows; i++) |
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{ |
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for (var j = 0; j < m_Board.MaxColumns; j++) |
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{ |
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int value = Match3Board.k_EmptyCell; |
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int specialType = 0; |
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if (m_Board.Cells != null && i < currentSize.Rows && j < currentSize.Columns) |
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{ |
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value = m_Board.GetCellType(i, j); |
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specialType = m_Board.GetSpecialType(i, j); |
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} |
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var pos = new Vector3(j, i, 0); |
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pos *= CubeSpacing; |
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tilesDict[(i, j)].transform.position = transform.TransformPoint(pos); |
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tilesDict[(i, j)].SetActiveTile(specialType, value); |
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} |
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} |
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} |
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void OnDrawGizmos() |
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{ |
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Profiler.BeginSample("Match3.OnDrawGizmos"); |
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var cubeSize = .5f; |
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var matchedWireframeSize = .5f * (cubeSize + CubeSpacing); |
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if (!m_Board) |
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{ |
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m_Board = GetComponent<Match3Board>(); |
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if (m_Board == null) |
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{ |
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return; |
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} |
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} |
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var currentSize = m_Board.GetCurrentBoardSize(); |
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for (var i = 0; i < m_Board.MaxRows; i++) |
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{ |
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for (var j = 0; j < m_Board.MaxColumns; j++) |
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{ |
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int value = Match3Board.k_EmptyCell; |
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int specialType = 0; |
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if (m_Board.Cells != null && i < currentSize.Rows && j < currentSize.Columns) |
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{ |
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value = m_Board.GetCellType(i, j); |
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specialType = m_Board.GetSpecialType(i, j); |
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} |
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if (value >= 0 && value < s_Colors.Length) |
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{ |
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Gizmos.color = s_Colors[value]; |
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} |
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else |
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{ |
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Gizmos.color = s_EmptyColor; |
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} |
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var pos = new Vector3(j, i, 0); |
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pos *= CubeSpacing; |
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if (specialType == 2) |
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{ |
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Gizmos.DrawCube(transform.TransformPoint(pos), cubeSize * new Vector3(1f, .5f, .5f)); |
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Gizmos.DrawCube(transform.TransformPoint(pos), cubeSize * new Vector3(.5f, 1f, .5f)); |
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Gizmos.DrawCube(transform.TransformPoint(pos), cubeSize * new Vector3(.5f, .5f, 1f)); |
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} |
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else if (specialType == 1) |
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{ |
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Gizmos.DrawSphere(transform.TransformPoint(pos), .5f * cubeSize); |
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} |
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else |
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{ |
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Gizmos.DrawCube(transform.TransformPoint(pos), cubeSize * Vector3.one); |
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} |
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Gizmos.color = Color.yellow; |
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if (m_Board.Matched != null && m_Board.Matched[j, i]) |
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{ |
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Gizmos.DrawWireCube(transform.TransformPoint(pos), matchedWireframeSize * Vector3.one); |
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} |
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} |
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} |
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foreach (var move in m_Board.AllMoves()) |
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{ |
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if (DebugMoveIndex >= 0 && move.MoveIndex != DebugMoveIndex) |
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{ |
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continue; |
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} |
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if (!m_Board.IsMoveValid(move)) |
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{ |
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continue; |
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} |
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var (otherRow, otherCol) = move.OtherCell(); |
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var pos = new Vector3(move.Column, move.Row, 0) * CubeSpacing; |
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var otherPos = new Vector3(otherCol, otherRow, 0) * CubeSpacing; |
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var oneQuarter = Vector3.Lerp(pos, otherPos, .25f); |
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var threeQuarters = Vector3.Lerp(pos, otherPos, .75f); |
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Gizmos.DrawLine(transform.TransformPoint(oneQuarter), transform.TransformPoint(threeQuarters)); |
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} |
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Profiler.EndSample(); |
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} |
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} |
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} |
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