ppo-Pyramids-Training
/
com.unity.ml-agents.extensions
/Tests
/Runtime
/Input
/TestPushBlockActions.cs
//------------------------------------------------------------------------------ | |
// <auto-generated> | |
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator | |
// version 1.1.0 | |
// from Assets/ML-Agents/Examples/PushBlock/TestPushBlockActions.inputactions | |
// | |
// Changes to this file may cause incorrect behavior and will be lost if | |
// the code is regenerated. | |
// </auto-generated> | |
//------------------------------------------------------------------------------ | |
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine.InputSystem; | |
using UnityEngine.InputSystem.Utilities; | |
public partial class TestPushBlockActions : IInputActionCollection2, IDisposable | |
{ | |
public InputActionAsset asset { get; } | |
public TestPushBlockActions() | |
{ | |
asset = InputActionAsset.FromJson(@"{ | |
""name"": ""TestPushBlockActions"", | |
""maps"": [ | |
{ | |
""name"": ""Movement"", | |
""id"": ""03a2e5d4-ae81-47f1-a575-0779fb7da538"", | |
""actions"": [ | |
{ | |
""name"": ""movement"", | |
""type"": ""Value"", | |
""id"": ""5f47cbc6-de46-4d33-93e2-2b1af4f5996d"", | |
""expectedControlType"": ""Vector2"", | |
""processors"": """", | |
""interactions"": """" | |
}, | |
{ | |
""name"": ""jump"", | |
""type"": ""Value"", | |
""id"": ""ca5eb833-5dfb-4b7c-880d-6118bd5d1378"", | |
""expectedControlType"": ""Integer"", | |
""processors"": """", | |
""interactions"": """" | |
} | |
], | |
""bindings"": [ | |
{ | |
""name"": ""gamepad_move"", | |
""id"": ""477500ef-6d32-4b84-b9f8-158f18bcb906"", | |
""path"": ""2DVector"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": """", | |
""action"": ""movement"", | |
""isComposite"": true, | |
""isPartOfComposite"": false | |
}, | |
{ | |
""name"": ""up"", | |
""id"": ""6d2537b8-2266-4a50-8575-fb0fe310daa5"", | |
""path"": ""<Gamepad>/dpad/up"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": ""Keyboard"", | |
""action"": ""movement"", | |
""isComposite"": false, | |
""isPartOfComposite"": true | |
}, | |
{ | |
""name"": ""down"", | |
""id"": ""50584c83-beb6-4e90-a453-a635c03a761e"", | |
""path"": ""<Gamepad>/dpad/down"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": ""Keyboard"", | |
""action"": ""movement"", | |
""isComposite"": false, | |
""isPartOfComposite"": true | |
}, | |
{ | |
""name"": ""left"", | |
""id"": ""44408b8f-27e7-4c6d-b078-7536ba020d1a"", | |
""path"": ""<Gamepad>/dpad/left"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": ""Keyboard"", | |
""action"": ""movement"", | |
""isComposite"": false, | |
""isPartOfComposite"": true | |
}, | |
{ | |
""name"": ""right"", | |
""id"": ""f5681423-d3e3-41a5-b85e-0a7642c774aa"", | |
""path"": ""<Gamepad>/dpad/right"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": ""Keyboard"", | |
""action"": ""movement"", | |
""isComposite"": false, | |
""isPartOfComposite"": true | |
}, | |
{ | |
""name"": ""keyboard_move"", | |
""id"": ""6bcba4bf-5ce0-4005-9e6a-0de2487211b0"", | |
""path"": ""2DVector"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": """", | |
""action"": ""movement"", | |
""isComposite"": true, | |
""isPartOfComposite"": false | |
}, | |
{ | |
""name"": ""up"", | |
""id"": ""63da699e-b354-4e63-b0f8-26fb92abea41"", | |
""path"": ""<Keyboard>/w"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": ""Keyboard"", | |
""action"": ""movement"", | |
""isComposite"": false, | |
""isPartOfComposite"": true | |
}, | |
{ | |
""name"": ""down"", | |
""id"": ""39409748-9002-4aff-9a09-cdc05b9708ad"", | |
""path"": ""<Keyboard>/s"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": ""Keyboard"", | |
""action"": ""movement"", | |
""isComposite"": false, | |
""isPartOfComposite"": true | |
}, | |
{ | |
""name"": ""left"", | |
""id"": ""0afe45fc-dc45-4310-9c73-7dc3c503addf"", | |
""path"": ""<Keyboard>/a"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": ""Keyboard"", | |
""action"": ""movement"", | |
""isComposite"": false, | |
""isPartOfComposite"": true | |
}, | |
{ | |
""name"": ""right"", | |
""id"": ""69fe0335-9e0c-495d-a90d-4b0fcbfd2b34"", | |
""path"": ""<Keyboard>/d"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": ""Keyboard"", | |
""action"": ""movement"", | |
""isComposite"": false, | |
""isPartOfComposite"": true | |
}, | |
{ | |
""name"": """", | |
""id"": ""ab696218-63cd-4eb8-9fe1-48a68e32e92f"", | |
""path"": ""<Keyboard>/space"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": ""Keyboard"", | |
""action"": ""jump"", | |
""isComposite"": false, | |
""isPartOfComposite"": false | |
}, | |
{ | |
""name"": """", | |
""id"": ""7adcb138-5175-4cc4-addc-d2b02cb5f0de"", | |
""path"": ""<Gamepad>/buttonSouth"", | |
""interactions"": """", | |
""processors"": """", | |
""groups"": ""Keyboard"", | |
""action"": ""jump"", | |
""isComposite"": false, | |
""isPartOfComposite"": false | |
} | |
] | |
} | |
], | |
""controlSchemes"": [ | |
{ | |
""name"": ""Keyboard"", | |
""bindingGroup"": ""Keyboard"", | |
""devices"": [ | |
{ | |
""devicePath"": ""<Keyboard>"", | |
""isOptional"": true, | |
""isOR"": false | |
}, | |
{ | |
""devicePath"": ""<Gamepad>"", | |
""isOptional"": true, | |
""isOR"": false | |
} | |
] | |
} | |
] | |
}"); | |
// Movement | |
m_Movement = asset.FindActionMap("Movement", throwIfNotFound: true); | |
m_Movement_movement = m_Movement.FindAction("movement", throwIfNotFound: true); | |
m_Movement_jump = m_Movement.FindAction("jump", throwIfNotFound: true); | |
} | |
public void Dispose() | |
{ | |
UnityEngine.Object.Destroy(asset); | |
} | |
public InputBinding? bindingMask | |
{ | |
get => asset.bindingMask; | |
set => asset.bindingMask = value; | |
} | |
public ReadOnlyArray<InputDevice>? devices | |
{ | |
get => asset.devices; | |
set => asset.devices = value; | |
} | |
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes; | |
public bool Contains(InputAction action) | |
{ | |
return asset.Contains(action); | |
} | |
public IEnumerator<InputAction> GetEnumerator() | |
{ | |
return asset.GetEnumerator(); | |
} | |
IEnumerator IEnumerable.GetEnumerator() | |
{ | |
return GetEnumerator(); | |
} | |
public void Enable() | |
{ | |
asset.Enable(); | |
} | |
public void Disable() | |
{ | |
asset.Disable(); | |
} | |
public IEnumerable<InputBinding> bindings => asset.bindings; | |
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) | |
{ | |
return asset.FindAction(actionNameOrId, throwIfNotFound); | |
} | |
public int FindBinding(InputBinding bindingMask, out InputAction action) | |
{ | |
return asset.FindBinding(bindingMask, out action); | |
} | |
// Movement | |
private readonly InputActionMap m_Movement; | |
private IMovementActions m_MovementActionsCallbackInterface; | |
private readonly InputAction m_Movement_movement; | |
private readonly InputAction m_Movement_jump; | |
public struct MovementActions | |
{ | |
private TestPushBlockActions m_Wrapper; | |
public MovementActions(TestPushBlockActions wrapper) { m_Wrapper = wrapper; } | |
public InputAction @movement => m_Wrapper.m_Movement_movement; | |
public InputAction @jump => m_Wrapper.m_Movement_jump; | |
public InputActionMap Get() { return m_Wrapper.m_Movement; } | |
public void Enable() { Get().Enable(); } | |
public void Disable() { Get().Disable(); } | |
public bool enabled => Get().enabled; | |
public static implicit operator InputActionMap(MovementActions set) { return set.Get(); } | |
public void SetCallbacks(IMovementActions instance) | |
{ | |
if (m_Wrapper.m_MovementActionsCallbackInterface != null) | |
{ | |
@movement.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement; | |
@movement.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement; | |
@movement.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnMovement; | |
@jump.started -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; | |
@jump.performed -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; | |
@jump.canceled -= m_Wrapper.m_MovementActionsCallbackInterface.OnJump; | |
} | |
m_Wrapper.m_MovementActionsCallbackInterface = instance; | |
if (instance != null) | |
{ | |
@movement.started += instance.OnMovement; | |
@movement.performed += instance.OnMovement; | |
@movement.canceled += instance.OnMovement; | |
@jump.started += instance.OnJump; | |
@jump.performed += instance.OnJump; | |
@jump.canceled += instance.OnJump; | |
} | |
} | |
} | |
public MovementActions @Movement => new MovementActions(this); | |
private int m_KeyboardSchemeIndex = -1; | |
public InputControlScheme KeyboardScheme | |
{ | |
get | |
{ | |
if (m_KeyboardSchemeIndex == -1) m_KeyboardSchemeIndex = asset.FindControlSchemeIndex("Keyboard"); | |
return asset.controlSchemes[m_KeyboardSchemeIndex]; | |
} | |
} | |
public interface IMovementActions | |
{ | |
void OnMovement(InputAction.CallbackContext context); | |
void OnJump(InputAction.CallbackContext context); | |
} | |
} | |