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import os |
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from mlagents.trainers.exception import UnityTrainerException |
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from mlagents.trainers.settings import TrainerSettings |
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from mlagents.trainers.model_saver.torch_model_saver import DEFAULT_CHECKPOINT_NAME |
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def validate_existing_directories( |
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output_path: str, resume: bool, force: bool, init_path: str = None |
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) -> None: |
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""" |
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Validates that if the run_id model exists, we do not overwrite it unless --force is specified. |
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Throws an exception if resume isn't specified and run_id exists. Throws an exception |
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if --resume is specified and run-id was not found. |
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:param model_path: The model path specified. |
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:param summary_path: The summary path to be used. |
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:param resume: Whether or not the --resume flag was passed. |
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:param force: Whether or not the --force flag was passed. |
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:param init_path: Path to run-id dir to initialize from |
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""" |
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output_path_exists = os.path.isdir(output_path) |
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if output_path_exists: |
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if not resume and not force: |
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raise UnityTrainerException( |
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"Previous data from this run ID was found. " |
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"Either specify a new run ID, use --resume to resume this run, " |
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"or use the --force parameter to overwrite existing data." |
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) |
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else: |
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if resume: |
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raise UnityTrainerException( |
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"Previous data from this run ID was not found. " |
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"Train a new run by removing the --resume flag." |
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) |
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if init_path is not None: |
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if not os.path.isdir(init_path): |
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raise UnityTrainerException( |
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"Could not initialize from {}. " |
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"Make sure models have already been saved with that run ID.".format( |
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init_path |
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) |
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) |
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def setup_init_path( |
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behaviors: TrainerSettings.DefaultTrainerDict, init_dir: str |
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) -> None: |
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""" |
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For each behavior, setup full init_path to checkpoint file to initialize policy from |
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:param behaviors: mapping from behavior_name to TrainerSettings |
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:param init_dir: Path to run-id dir to initialize from |
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""" |
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for behavior_name, ts in behaviors.items(): |
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if ts.init_path is None: |
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ts.init_path = os.path.join( |
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init_dir, behavior_name, DEFAULT_CHECKPOINT_NAME |
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) |
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elif not os.path.dirname(ts.init_path): |
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ts.init_path = os.path.join(init_dir, behavior_name, ts.init_path) |
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_validate_init_full_path(ts.init_path) |
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def _validate_init_full_path(init_file: str) -> None: |
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""" |
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Validate initialization path to be a .pt file |
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:param init_file: full path to initialization checkpoint file |
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""" |
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if not (os.path.isfile(init_file) and init_file.endswith(".pt")): |
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raise UnityTrainerException( |
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f"Could not initialize from {init_file}. file does not exists or is not a `.pt` file" |
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) |
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