Metadata-Version: 2.1 Name: mlagents Version: 0.31.0.dev0 Summary: Unity Machine Learning Agents Home-page: https://github.com/Unity-Technologies/ml-agents Author: Unity Technologies Author-email: ML-Agents@unity3d.com Classifier: Intended Audience :: Developers Classifier: Topic :: Scientific/Engineering :: Artificial Intelligence Classifier: License :: OSI Approved :: Apache Software License Classifier: Programming Language :: Python :: 3.8 Classifier: Programming Language :: Python :: 3.9 Classifier: Programming Language :: Python :: 3.10 Requires-Python: >=3.8.13,<=3.10.12 Description-Content-Type: text/markdown # Unity ML-Agents Trainers The `mlagents` Python package is part of the [ML-Agents Toolkit](https://github.com/Unity-Technologies/ml-agents). `mlagents` provides a set of reinforcement and imitation learning algorithms designed to be used with Unity environments. The algorithms interface with the Python API provided by the `mlagents_envs` package. See [here](../docs/Python-LLAPI.md) for more information on `mlagents_envs`. The algorithms can be accessed using the: `mlagents-learn` access point. See [here](../docs/Training-ML-Agents.md) for more information on using this package. ## Installation Install the `mlagents` package with: ```sh python -m pip install mlagents==0.30.0 ``` ## Usage & More Information For more information on the ML-Agents Toolkit and how to instrument a Unity scene with the ML-Agents SDK, check out the main [ML-Agents Toolkit documentation](../docs/Readme.md). ## Limitations - Resuming self-play from a checkpoint resets the reported ELO to the default value.