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import platform |
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import ffmpeg |
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import numpy as np |
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import av |
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def wav2(i, o, format): |
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inp = av.open(i, "rb") |
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if format == "m4a": |
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format = "mp4" |
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out = av.open(o, "wb", format=format) |
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if format == "ogg": |
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format = "libvorbis" |
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if format == "mp4": |
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format = "aac" |
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ostream = out.add_stream(format) |
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for frame in inp.decode(audio=0): |
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for p in ostream.encode(frame): |
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out.mux(p) |
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for p in ostream.encode(None): |
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out.mux(p) |
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out.close() |
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inp.close() |
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def load_audio(file, sr): |
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try: |
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file = clean_path(file) |
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out, _ = ( |
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ffmpeg.input(file, threads=0) |
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.output("-", format="f32le", acodec="pcm_f32le", ac=1, ar=sr) |
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.run(cmd=["ffmpeg", "-nostdin"], capture_stdout=True, capture_stderr=True) |
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) |
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except Exception as e: |
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raise RuntimeError(f"Failed to load audio: {e}") |
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return np.frombuffer(out, np.float32).flatten() |
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def clean_path(path_str): |
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if platform.system() == "Windows": |
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path_str = path_str.replace("/", "\\") |
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return path_str.strip(" ").strip('"').strip("\n").strip('"').strip(" ") |
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