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![image/png](https://cdn-uploads.huggingface.co/production/uploads/642265bc01c62c1e4102dc36/OjuX18Uw15DlO9j89nZjd.png)
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# Update:
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# Quants available thanks to the ever hard working Lewdiculus: https://huggingface.co/Lewdiculous/Poppy_Porpoise-v0.4-L3-8B
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![image/png](https://cdn-uploads.huggingface.co/production/uploads/642265bc01c62c1e4102dc36/OjuX18Uw15DlO9j89nZjd.png)
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# Update: Vision/multimodal capabilities again!
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If you want to use vision functionality:
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* You must use the latest versions of [Koboldcpp](https://github.com/LostRuins/koboldcpp).
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# To use the multimodal capabilities of this model and use **vision** you need to load the specified **mmproj** file, this can be found inside this model repo. https://huggingface.co/ChaoticNeutrals/Llava_1.5_Llama3_mmproj
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* You can load the **mmproj** by using the corresponding section in the interface:
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![image/png](https://cdn-uploads.huggingface.co/production/uploads/65d4cf2693a0a3744a27536c/UX6Ubss2EPNAT3SKGMLe0.png)
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# Quants available thanks to the ever hard working Lewdiculus: https://huggingface.co/Lewdiculous/Poppy_Porpoise-v0.4-L3-8B
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