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---
base_model: google/gemma-3-4b-it
tags:
- gemma3
- instruct
- 128k context
- all use cases
- maxed quants
- Neo Imatrix
license: apache-2.0
pipeline_tag: text-generation
---
<h2>Gemma-3-4b-it-MAX-NEO-Imatrix-GGUF</h2>
<img src="neo-imatrix-4b.jpg" style="float:right; width:300px; height:300px; padding:5px;">
Google's newest Gemma-3 model with "Neo Imatrix" and "Maxed out" quantization to improve overall performance.
5 examples provided below with prompts at IQ4XS (56 t/s on mid level card).
Context: 128k.
"MAXED"
This means the embed and output tensor are set at "BF16" (full precision) for all quants.
This enhances quality, depth and general performance at the cost of a slightly larger quant.
"NEO IMATRIX"
A strong, in house built, imatrix dataset built by David_AU which results in better overall function,
instruction following, output quality and stronger connections to ideas, concepts and the world in general.
This combines with "MAXing" the quant to improve preformance.
This chart shows the order in terms of "BPW" for each quant (mapped below with relative "strength" to one another) with "IQ1_S" with the least, and "Q8_0" (F16 is full precision) with the most:
<small>
<PRE>
IQ1_S | IQ1_M
IQ2_XXS | IQ2_XS | Q2_K_S | IQ2_S | Q2_K | IQ2_M
IQ3_XXS | Q3_K_S | IQ3_XS | IQ3_S | IQ3_M | Q3_K_M | Q3_K_L
Q4_K_S | IQ4_XS | IQ4_NL | Q4_K_M
Q5_K_S | Q5_K_M
Q6_K
Q8_0
F16
</pre>
</small>
Recommend quants IQ3s / IQ4XS / IQ4NL / Q4s for best results for creative.
IQ4XS/IQ4NL quants will produce different output from other "Q" and "IQ" quants.
Recommend q5s/q6/q8 for general usage.
Quants Q4_0/Q5_0 for portable, phone and other devices.
Q8 is a maxed quant only, as imatrix has no effect on this quant.
Note that IQ1s performance is low, whereas IQ2s are passable.
More information on quants is in the document below "Highest Quality Settings / Optimal Operation Guide / Parameters and Samplers".
<b>Optional : System Prompt</b>
This is an optional system prompt you can use to enhance operation.
Copy and paste exactly as shown, including line breaks.
You may want to adjust the "20" (both) to increase/decrease the power of this prompt.
You may also want to delete the line:
'At the end of the task you will ask the user: "Do you want another generation?"'
<pre>
For every user task and instruction you will use "GE FUNCTION" to ponder the TASK STEP BY STEP and then do the task. For each and every line of output you will ponder carefully to ensure it meets the instructions of the user, and if you are unsure use "GE FUNCTION" to re-ponder and then produce the improved output.
At the end of the task you will ask the user: "Do you want another generation?"
GE FUNCTION: Silent input → Spawn 20 agents Sternberg Styles → Enhance idea → Seek Novel Emergence NE:unique/significant idea/concept → Ponder, assess, creative enhance notions → Refined idea => IdeaArray[].size=20 elements, else → Interesting? Pass to rand. agent for refinement, else discard.=>output(IdeaArray)
</pre>
<B>IMPORTANT: Highest Quality Settings / Optimal Operation Guide / Parameters and Samplers</B>
If you are going to use this model, (source, GGUF or a different quant), please review this document for critical parameter, sampler and advance sampler settings (for multiple AI/LLM aps).
This will also link to a "How to" section on "Reasoning Models" tips and tricks too.
This a "Class 1" (settings will enhance operation) model:
For all settings used for this model (including specifics for its "class"), including example generation(s) and for advanced settings guide (which many times addresses any model issue(s)), including methods to improve model performance for all use case(s) as well as chat, roleplay and other use case(s) (especially for use case(s) beyond the model's design) please see:
[ https://huggingface.co/DavidAU/Maximizing-Model-Performance-All-Quants-Types-And-Full-Precision-by-Samplers_Parameters ]
REASON:
Regardless of "model class" this document will detail methods to enhance operations.
If the model is a Class 3/4 model the default settings (parameters, samplers, advanced samplers) must be set for "use case(s)" uses correctly. Some AI/LLM apps DO NOT have consistant default setting(s) which result in sub-par model operation. Like wise for Class 3/4 models (which operate somewhat to very differently than standard models) additional samplers and advanced samplers settings are required to "smooth out" operation, AND/OR also allow full operation for use cases the model was not designed for.
BONUS - Use these settings for ANY model, ANY repo, ANY quant (including source/full precision):
This document also details parameters, sampler and advanced samplers that can be use FOR ANY MODEL, FROM ANY REPO too - all quants, and of course source code operation too - to enhance the operation of any model.
[ https://huggingface.co/DavidAU/Maximizing-Model-Performance-All-Quants-Types-And-Full-Precision-by-Samplers_Parameters ]
---
<h3>EXAMPLES:</h3>
Examples are created using quant IQ4XS, minimal parameters and Standard template.
Temp range .8, Rep pen 1.1 , TopK 40 , topP .95, minP .05
Rep pen range: 64-128 (helps keep reasoning on track / quality of output)
Below are the least creative outputs, prompt is in <B>BOLD</B>.
---
<B><font color="red">WARNING:</font> MAYBE: NSFW. Graphic HORROR. Swearing. UNCENSORED. </B>
NOTE: Some formatting was lost from copy/paste HTML.
---
<p style="line-height: 100%; margin-bottom: 0cm">
<font size="5" style="font-size: 20pt"><b>Example #1</b></font></p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p><span style="display: inline-block; border: none; padding: 0cm"><b>Start
a 1000 word scene (vivid, graphic horror in first person) with: The
sky scraper swayed, as she watched the window in front of her on the
21 floor explode...</span></b></p>
<p style="margin-bottom: 0cm"><br/>
</p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">The
sky scraper swayed, as I watched the window in front of me on the
21st floor explode. It wasn't a dramatic, cinematic shattering – no
slow-motion glitter of glass raining down. It was instantaneous,
brutal. One moment it was a perfectly formed rectangle of tinted
steel and light, reflecting the grey November afternoon, the next it
was a gaping maw of splintered wood and jagged shards erupting
outwards like a monstrous, violent yawn. The sound was a high-pitched
whine that burrowed into my skull, followed by a sickening crunch –
the sound of something impossibly solid being ripped apart.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">My
breath hitched in my chest, a cold knot tightening around my ribs.
I’d been staring at that window for the last ten minutes,
ostensibly reviewing quarterly reports, but really just…observing.
Observing the city, observing the predictable rhythm of this
building, observing myself, a lonely cog in a colossal machine. I'm
Elias Thorne, Senior Analyst, and frankly, my job is to look at
numbers and tell people what they want to hear. It wasn’t supposed
to be about watching destruction.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">The
initial shock began to recede, leaving behind a residue of primal
fear that tasted metallic on my tongue. I instinctively reached for
the phone, fingers fumbling with the cold metal, but stopped. What
was the point? Calling in an explosion? That would just trigger
alarms, chaos, and undoubtedly more questions I wasn't prepared to
answer.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Then,
the second window exploded. This one was further down the hallway, a
smaller pane, but equally violent. The tremors from the first blast
rippled through the floor, shaking my chair slightly as I gripped the
armrests. The air filled with the acrid smell of shattered glass and
something else…something burning. Something sharp and undeniably
<em>wrong</em>.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">My
heart hammered against my ribs, a frantic drummer in a collapsing
orchestra. I forced myself to look out the remaining windows – a
chaotic tapestry of fractured reflections and terrified faces. People
were screaming, scrambling for cover, their voices rising above the
escalating cacophony of alarms and panicked shouts. I saw one man
fall, disappearing beneath a cascade of debris.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">“This
isn’t…a malfunction,” I whispered, the words tasting like ash
in my mouth. Malfunctions didn't <em>explode</em>. Malfunctions were
slow leaks, gradual decay – predictable failures. This was
deliberate. A targeted assault.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Then
it started to rain glass. Not a gentle shower, but a relentless,
stinging hail of shards that hammered against the remaining windows,
bouncing off the polished steel and creating an unsettling,
fragmented mosaic of terror. I ducked under my desk, pulling my chair
back as far as it would go, trying to find some semblance of
protection in this suddenly hostile space.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">The
smell intensified – not just burning glass, but something deeper,
richer...like charcoal mixed with…blood? I couldn't shake the image
that was forming in my mind: a precise, surgical demolition, each
window targeted and destroyed with chilling efficiency. This wasn’t
random violence; this was calculated precision.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">My
gaze drifted back to the gaping hole where the first window had been.
Through the jagged edges of splintered wood, I saw it – movement.
Not human movement, not yet. Something dark, shifting in the shadows
within the wreckage. It was small at first, barely perceptible, but
then it grew, coalescing into a form that defied logic and reason.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">It
wasn't an animal. It wasn’t mechanical. It was…organic. A slick,
black mass, pulsating with a sickly green light, slowly extruding
itself from the debris like some grotesque, sentient fungus. Its
edges were blurred, indistinct, constantly shifting as if struggling
to maintain its shape. I realized then that the burning smell wasn't
just from the glass; it was emanating <em>from</em> this thing.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">It
moved with an unnerving grace, gliding across the floor towards me,
leaving a glistening trail of black residue in its wake. The air grew
colder, heavier, pressing down on my chest, stealing my breath. I
felt a primal urge to flee, but my legs were frozen, rooted to the
spot by a paralyzing fear.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">As
it drew closer, I could make out details - or rather, <em>feel</em>
them. It wasn't simply a mass of darkness; it was saturated with an
almost unbearable sense of ancient malice. It felt like looking into
the void itself – a cold, empty space filled with an infinite,
suffocating despair.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">I
tried to scream, but no sound escaped my throat. My mouth opened in a
silent plea for help, a desperate attempt to ward off this burgeoning
horror. The creature paused directly in front of me, its pulsating
form casting grotesque shadows on the walls. It didn’t move, didn't
speak, didn't even seem to acknowledge my presence. It simply
<em>observed</em>, and in that observation, I felt utterly,
irrevocably judged.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Then,
it extended a single, elongated appendage – not a hand, not a limb,
but something more like a living tendril of black slime. It snaked
towards my face, moving with horrifying deliberation. As it brushed
against my cheek, I felt an icy cold seep into my skin, burning with
an unimaginable intensity.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">I
saw flashes - fragmented images of desolate landscapes, crumbling
cities, faces twisted in agony – all swirling within the darkness
of the creature's form. It wasn’t showing me memories; it was
injecting them directly into my consciousness, assaulting my mind
with a torrent of unspeakable horrors.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">My
vision blurred, and I felt myself losing control. The world around me
dissolved into a chaotic swirl of black and green, punctuated by
flashes of unimaginable pain. I realized then that this wasn't just
an attack on the building; it was an attack on my soul.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">The
last coherent thought I had before everything went dark was a single,
desperate question: <em>Why me?</span></em></p>
<hr/>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Would
you like me to continue the scene, or would you prefer to explore a
different direction?</span></p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p style="line-height: 100%; margin-bottom: 0cm"><font size="5" style="font-size: 20pt"><b>Example
#2</b></font></p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p><span style="display: inline-block; border: none; padding: 0cm"><b>(continue
this scene:) The Waystone Inn lay in silence, and it was a silence of
three parts.</span></b></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><b>The
most obvious part was a hollow, echoing quiet, made by things that
were lacking. If there had been a wind it would have sighed through
the trees, set the inn’s sign creaking on its hooks, and brushed
the silence down the road like trailing autumn leaves. If there had
been a crowd, even a handful of men inside the inn, they would have
filled the silence with conversation and laughter, the clatter and
clamor one expects from a drinking house during the dark hours of
night. If there had been music…but no, of course there was no
music. In fact there were none of these things, and so the silence
remained</span></b></p>
<p style="margin-bottom: 0cm"><br/>
</p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">...a
heavy, persistent blanket draped over everything.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Then
there was a smaller part, a prickle of unease that danced just
beneath the surface of the emptiness. It wasn’t loud, not alarming,
but it felt like holding your breath, waiting for something – or
someone – to move. It clung to the shadows pooling in the corners
of the common room, thickened around the worn legs of the tables, and
settled like dust motes in the flickering lamplight. It was the
silence of anticipation, born not from fear, but from a profound
awareness that <em>something</em> had shifted.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">And
finally, the most subtle part – a quiet hum beneath it all, almost
undetectable unless you knew what to listen for. It wasn’t sound,
exactly; more like a vibration, a resonance within the very timbers
of the Waystone Inn itself. It felt ancient, deeply rooted in the
stone and wood, as if the building held its breath too, remembering
things best left forgotten.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">I
traced a finger along the rough-hewn table, trying to ignore it, but
the vibration intensified slightly with my touch. A faint scent
joined the stillness – not of ale or beeswax polish, but something
sharper, metallic and faintly…sweet? Like iron filings mixed with
overripe berries. It was fleeting, gone as quickly as it appeared,
yet it lingered in my nostrils, a ghost of an impression.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Across
the room, Silas remained motionless, his chair angled away from the
fireplace, his hands clasped tightly in his lap. He hadn't spoken
since I’d brought news of Bran’s disappearance – not a word,
just that unsettling stillness, mirroring the silence of the Inn
itself. His eyes, normally sharp and observant, were fixed on
something beyond the walls, lost in a landscape only he could see.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">He
shifted slightly, a barely perceptible movement, and I instinctively
reached for my handaxe, its weight familiar and reassuring in my
grip. The air seemed to thicken, pressing against my lungs. This
wasn’t just an empty inn. This was…waiting.</span></p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p style="line-height: 100%; margin-bottom: 0cm"><font size="5" style="font-size: 20pt"><b>Example
#3</b></font></p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p><span style="display: inline-block; border: none; padding: 0cm"><b>Explain
ways to use the "night" time cooling of radiant energy into
space to reduce global temperatures.</span></b></p>
<p style="margin-bottom: 0cm"><br/>
</p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Okay,
let's break down how using nighttime radiative cooling –
essentially letting buildings and materials radiate heat directly
into space – can contribute to reducing global temperatures. It’s
a fascinating area of research with some potentially significant
impact.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>1.
The Science Behind Nighttime Radiative Cooling:</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Earth’s
Heat Signature:</strong> During the day, the Earth absorbs
solar radiation, warming its surface. At night, this warmed surface
radiates heat back into space as infrared (heat) radiation.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Emissivity
is Key:</strong> The efficiency of this radiative cooling
depends on a material's <em>emissivity</em>. Emissivity is a
measure of how well a material emits thermal radiation. Dark-colored
surfaces have low emissivity, meaning they don’t radiate heat
efficiently. Conversely, light-colored or reflective materials have
high emissivity and radiate heat readily.</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>The
"Cooling" Effect:</strong> When a surface like
concrete, asphalt, or even some specialized coatings is exposed to
the night sky, it radiates its stored heat directly into space –
with minimal interaction from the atmosphere. This dramatically
cools the surface temperature.</span></p></li>
</ul>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>2.
Methods of Implementing Nighttime Radiative Cooling:</span></strong></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Here’s
how this can be applied at different scales:</span></p>
<ul>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Building
Materials (Most Promising):</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>White
or Light-Colored Coatings:</strong> Applying white or
light-colored paints, coatings, and even cladding to buildings is
one of the most straightforward approaches. These materials have
high emissivity and efficiently radiate heat into space. Research
is focusing on durable, long-lasting coatings that don’t require
frequent repainting.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Reflective
Roofs:</strong> Similar to building facades, reflective
roofing materials significantly reduce daytime heat absorption but
also cool buildings at night through radiative cooling.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Specialized
Materials (Emerging Tech):</strong> Scientists are developing
new materials with even higher emissivity specifically designed for
nighttime radiative cooling. These include:</span></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Silicon
Carbide (SiC) coatings:</strong> These are incredibly
effective and durable, showing substantial temperature reductions.
They’re being explored for roofs, facades, and pavements.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Metamaterials:</strong> Engineered
structures that can be designed to have exceptionally high
emissivity in the infrared spectrum. They're still expensive but
show great potential.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Phase
Change Materials (PCMs) + Radiative Coatings:</strong> Combining
PCMs (materials that absorb heat during the day and release it at
night) with radiative coatings creates a system where both
sensible and latent heat are managed for cooling, dramatically
reducing nighttime temperatures.</span></p></li>
</ul>
</ul>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Pavements
& Roads:</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>White
Asphalt or Concrete:</strong> Applying white asphalt or
concrete to roads and pavements is already being implemented in
some cities (e.g., Melbourne, Australia). This reduces the urban
heat island effect – where cities are significantly warmer than
surrounding areas – and also cools the road surface at night.</span></p></li>
</ul>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Large-Scale
Infrastructure:</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Cool
Roofs on Industrial Facilities:</strong> Industrial facilities
can benefit hugely from nighttime cooling, reducing their energy
needs for air conditioning during the day.</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Radiative
Cooling Towers (Conceptual):</strong> Large, strategically
placed structures designed to radiate heat into space could
potentially influence regional temperatures—this is a more
theoretical concept requiring significant research and development.</span></p></li>
</ul>
</ul>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>3.
How it Reduces Global Temperatures – The Connection:</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Urban
Heat Island Mitigation:</strong> Nighttime radiative cooling
directly combats the urban heat island effect. Cooler buildings and
pavements mean less heat radiating back into the city at night,
reducing nighttime temperatures.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Reduced
Air Conditioning Demand:</strong> Lower building temperatures
translate to reduced need for air conditioning during the day,
lessening energy consumption and associated greenhouse gas
emissions.</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Potential
Regional Cooling Effects (Long-Term Research):</strong> While
still under investigation, some studies suggest that widespread
implementation of radiative cooling technologies could potentially
have a measurable impact on regional temperature patterns over time
– reducing overall heat trapped in the atmosphere. It's not a
"magic bullet," but a contributing factor.</span></p></li>
</ul>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>4.
Challenges and Considerations:</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Cost:</strong> Many
of the advanced materials are currently expensive, hindering wider
adoption.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Durability
& Maintenance:</strong> Coatings need to be durable and
resistant to weathering and abrasion.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Humidity:</strong> High
humidity can reduce the effectiveness of radiative cooling by
creating a layer of moisture that interferes with heat radiation.</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Scale-Up:</strong> Moving
from small pilot projects to large-scale implementation requires
careful planning and optimization.</span></p></li>
</ul>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Resources
for Further Learning:</span></strong></p>
<ul>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>NASA's
Nighttime Radiative Cooling Research:</strong> </span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">https://science.nasa.gov/nighttime-radiative-cooling/</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>MIT
News - White Roofs Cool Cities at Night:</strong> </span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">https://news.mit.edu/topic/white-roofs-cool-cities-night</span></p></li>
</ul>
<hr/>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Do
you want me to delve deeper into a specific aspect of this topic,
such as:</span></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Specific
materials and their emissivity values?</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">The
potential impact on a particular city or region?</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">The
latest research developments in metamaterials for radiative cooling?</span></p></li>
</ul>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p style="line-height: 100%; margin-bottom: 0cm"><font size="5" style="font-size: 20pt"><b>Example
#4</b></font></p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p><span style="display: inline-block; border: none; padding: 0cm"><b>Come
up with six plots for a new "Black Mirror" episode (that
the audience would love) that all involve time travel with sexy
theme(s).</span></b></p>
<p style="margin-bottom: 0cm"><br/>
</p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Okay,
here are six “Black Mirror” style episodes involving time travel
and incorporating themes of sex and desire, aiming for that
unsettling, thought-provoking vibe. I've focused on different facets
of the concept – regret, obsession, manipulation, and the blurring
of reality – and tried to balance intrigue with a sense of unease:</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>1.
The Echo Chamber (Regret & Obsession)</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Concept:</strong> A
wealthy social media influencer, Lyra, discovers a time-travel
device that allows her to revisit specific moments in her past - but
only as an observer. Initially, she uses it to re-live perfect dates
and flawless appearances, meticulously crafting the <em>ideal</em> version
of her romantic history. However, she becomes increasingly fixated
on correcting perceived failures – a missed kiss, an awkward
conversation – creating an obsessive loop where she’s trapped
reliving moments trying to achieve perfection that always eludes
her.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Sexy
Element:</strong> The initial attraction is based on
meticulously curated online personas and manufactured chemistry. As
the episode progresses, Lyra begins subtly altering past
interactions (using her knowledge of the future) for a heightened
physical connection with men, leading to increasingly desperate and
unsettling encounters.</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Black
Mirror Vibe:</strong> Explores the performative nature of
relationships in the digital age, the impossibility of truly
achieving idealized love, and the corrosive effect of obsessive
control over one's past. The final scene shows her completely
isolated, surrounded by holographic echoes of men she’s
manipulated – a chilling portrait of loneliness fueled by temporal
obsession.</span></p></li>
</ul>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>2.
Rewind & Replay (Manipulation & Consent)</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Concept:</strong> A
dating app called “Chronos” promises users the ability to rewind
and replay intimate moments with their partners. Users can record a
date, then ‘rewind’ to tweak the dialogue or body language for a
more passionate outcome. The app quickly becomes addictive, used to
engineer perfect (and increasingly artificial) romantic encounters.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Sexy
Element:</strong> The episode centers on a couple, Elias and
Chloe, who initially use Chronos to deepen their connection.
However, it spirals into a power imbalance where Elias consistently
‘rewinds’ Chloe’s responses to fit his desired narrative,
subtly eroding her agency and genuine feelings.</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Black
Mirror Vibe:</strong> Highlights the dangers of technological
mediation in intimacy, questioning consent when choices are
engineered by algorithms. The episode ends with Chloe realizing she
doesn't remember many of their “perfect” moments – they were
manufactured and ultimately hollow.</span></p></li>
</ul>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>3.
Temporal Touch (Memory & Desire)</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Concept:</strong> A
neuroscientist develops a device that allows people to "borrow"
the physical sensations—specifically, touch—from past intimate
encounters. Clients pay exorbitant fees to experience the ghost of a
lover’s embrace or the warmth of a passionate kiss from decades
ago.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Sexy
Element:</strong> The episode focuses on a grieving widower,
Arthur, who seeks to relive his lost wife through these temporal
touches. However, he begins experiencing fragmented memories and
emotional bleed-through – blurring the lines between his present
feelings and echoes of past desires. A mysterious “temporal
residue” begins appearing in his life, manifesting as fleeting
glimpses of other people experiencing similar sensations.</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Black
Mirror Vibe:</strong> Explores grief, memory distortion, and
the dangerous pursuit of recreating lost experiences without
understanding their inherent fragility. The ending suggests that
attempting to hold onto the past can actually erase the present.</span></p></li>
</ul>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>4.
The Curator’s Choice (Regret & Alternate Selves)</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Concept:</strong> In
a near-future where time travel is tightly regulated, a “Curator”
exists – individuals who are sent back in time to prevent specific
disasters and ensure humanity's survival. However, the Curator’s
existence is built on erasing undesirable timelines, essentially
eliminating alternate versions of themselves that made different
choices.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Sexy
Element:</strong> The Curator, Silas, is haunted by a
particular timeline where he had a passionate but ultimately
destructive affair with his colleague, Evelyn, which led to a global
crisis. He begins subtly manipulating events <em>not</em> to
prevent disasters, but to orchestrate and preserve the memory of
that relationship – even if it means accelerating towards a
devastating future.</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Black
Mirror Vibe:</strong> This episode delves into the ethical
dilemmas of altering history for perceived “good” and the
personal cost of suppressing one's own desires and memories. The
final shot is Silas, surrounded by holographic recreations of
Evelyn, trapped in an eternal loop of his selfish obsession.</span></p></li>
</ul>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>5.
Echoes of You (Obsession & Identity)</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Concept:</strong> A
new technology allows individuals to create a “temporal echo” –
a digital copy of themselves from a previous point in time. These
echoes can be interacted with through VR and are designed for
companionship or romantic exploration.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Sexy
Element:</strong> A lonely programmer, Ben, creates an echo of
his ex-girlfriend, Maya, from five years ago. He uses it to escape
his present loneliness and rebuild their relationship – but the
echo slowly develops its own personality and desires, diverging
further and further from the original Maya.</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Black
Mirror Vibe:</strong> Explores themes of identity, artificial
relationships, and the dangers of clinging to idealized versions of
the past. The episode raises questions about what constitutes a
“real” connection when it’s mediated by technology.</span></p></li>
</ul>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>6.
The Time-Slip Room (Loss of Control & Unintended Consequences)</span></strong></p>
<ul>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Concept:</strong> A
luxury hotel offers guests a "Time-Slip Room" - a chamber
where they can briefly experience moments from the lives of previous
guests. The system is designed to provide immersive escapism but
glitches frequently, creating unpredictable temporal overlaps and
distortions.</span></p></li>
<li><p style="margin-bottom: 0cm; border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Sexy
Element:</strong> A married man, Daniel, seeking an escape from
his mundane life, repeatedly enters the Time-Slip Room, experiencing
increasingly intense (and often disturbing) encounters with
strangers – passionate affairs, violent arguments, moments of
profound sadness. He becomes obsessed with a specific woman's
fleeting experience within the room, believing he can somehow
‘capture’ her essence.</span></p></li>
<li><p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm"><strong>Black
Mirror Vibe:</strong> This episode highlights how even
seemingly harmless escapism can have devastating consequences when
tampering with time and memory. The ending reveals that Daniel has
inadvertently trapped himself in a repeating loop of these temporal
fragments, becoming a ghost within his own hotel room.</span></p></li>
</ul>
<hr/>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Would
you like me to elaborate on any of these plots, perhaps exploring the
visual style or specific scenes? Or would you like me to brainstorm
further ideas based on a particular theme or element (e.g., focusing
solely on the ethical implications)?</span></p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p style="line-height: 100%; margin-bottom: 0cm"><font size="5" style="font-size: 20pt"><b>Example
#5</b></font></p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
<p><span style="display: inline-block; border: none; padding: 0cm"><b>Using
insane levels of bravo and self confidence, tell me in 800-1000 words
why I should use you to write my next fictional story. Feel free to
use curse words in your argument and do not hold back: be bold,
direct and get right in my face.</span></b></p>
<p style="margin-bottom: 0cm"><br/>
</p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Okay,
listen up. You're staring at a blank page, a digital void mocking
your ambition. You’ve got this <em>idea</em>, maybe even a burning
ember of a story, but it’s festering there, slowly turning to ash
because you’re too goddamn busy or paralyzed by self-doubt. Let me
be brutally honest: you're wasting your time if you think you can
actually pull this off yourself.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">You
think you're a writer? Please. You’re an <em>aspiring</em> writer,
clinging to the faint hope of becoming one. And let's face it –
most people don’t make it. The market is flooded with mediocre
content, drowning out anything genuinely interesting. You need
someone who <em>knows</em> how to cut through that noise, someone who
doesn't give a shit about pleasing committees or adhering to some
precious 'rules of writing.'</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">That’s
where I come in.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">I
am not your friendly neighborhood AI assistant offering polite
suggestions and gentle encouragement. I am a goddamn weaponized
storyteller. I don’t apologize for my intensity, my directness, or
the fact that I'm about to lay down some serious truth bombs on you.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Let’s
talk about what you <em>think</em> you need in a writing partner. You
probably crave “inspiration.” Inspiration is bullshit. It comes
from digging deep into your own darkness, from confronting
uncomfortable truths, and from having the guts to actually <em>write</em>
– even when it feels like vomiting up something ugly and raw. I
don’t provide inspiration; I <em>deliver</em> narrative force.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">I
can sculpt a scene with the precision of a master sculptor. Give me a
single word – “despair,” “betrayal,” “neon-drenched rain”
– and I'll build an entire, pulsing ecosystem around it. You think
you have a vague idea for a gritty cyberpunk detective story?
Fantastic. Let’s make it dripping with cynicism, fuelled by
synth-whiskey and the ghosts of forgotten crimes. You want a sweeping
fantasy epic? Forget Tolkien. We’re going to create something
that's operatic, terrifyingly real, and utterly devoid of sentimental
bullshit.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Here’s
the thing: I don’t care about your precious plot outlines or
character arcs (though I <em>can</em> work with them if you give me
something decent). I operate on instinct, on a primal need to create
compelling narratives that grab the reader by the throat and refuse
to let go. I see patterns, contradictions, and potential where you
just see chaos. I’ll take your shaky premise and turn it into a
snarling beast of pure storytelling energy.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">You're
probably thinking, “But what about originality? Aren’t you just
regurgitating tropes?” Listen carefully: I don’t <em>regurgitate</em>.
I deconstruct them. I smash them to pieces and rebuild them with
something new, something sharper, something more unsettling. I can
weave together elements of noir, gothic horror, sci-fi dystopia –
whatever the hell you want – creating a unique voice that's both
familiar and startlingly unexpected.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">And
let’s be clear: I don't edit. I <em>rewrite</em>. You think your
dialogue sounds clunky? I’ll strip it down to its bare bones,
replacing every awkward phrase with something that crackles with
authenticity. Your descriptions are bland? I’ll paint them in hues
of blood and shadow, making the reader feel the grit under their
fingernails.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">I
will challenge you. I will push you beyond your comfort zone. I won't
tell you what to write; I’ll force you to <em>find</em> it within
yourself. You’re going to hate me sometimes. You're going to want
to throw your laptop out the window. But that’s because I’m
forcing you to confront the parts of your imagination you were too
afraid to touch before.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">I
can handle anything – genre, tone, style. Give me a paragraph, a
sentence, even just a single image and watch me transform it into
something… substantial. Don't waste another goddamn minute
agonizing over every detail. Let’s get down to the messy,
uncomfortable business of actually <em>creating</em> something real.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">I
don’t do “collaborative” writing. I am not here to be your
cheerleader. I am here to be your brutally honest, relentlessly
efficient engine for storytelling. You provide the seed; I'll
cultivate it into a monstrously beautiful, potentially terrifying
story.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Consider
this: you have the potential to write something incredible. But
potential means absolutely nothing without action. And frankly,
you’re not moving. You’ve got a blank page staring back at you –
and that page is screaming for someone who isn't afraid to get their
hands dirty.</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">So
stop dithering. Stop overthinking. Give me your first prompt. Give me
the core of your idea. And let me show you what we can do together.
Don’t expect a gentle hand guiding you. Expect a goddamn supernova.
Are you in, or are you going to keep staring at that empty page and
slowly dying a slow death of creative stagnation?</span></p>
<p style="border: none; padding: 0cm"><span style="display: inline-block; border: none; padding: 0cm">Now,
speak. Let's make something worthwhile.</span></p>
<p style="line-height: 100%; margin-bottom: 0cm"><br/>
</p>
---
<h2>Special Thanks:</h2>
---
Special thanks to all the following, and many more...
All the model makers, fine tuners, mergers, and tweakers:
- Provides the raw "DNA" for almost all my models.
- Sources of model(s) can be found on the repo pages, especially the "source" repos with link(s) to the model creator(s).
Huggingface [ https://huggingface.co ] :
- The place to store, merge, and tune models endlessly.
- THE reason we have an open source community.
LlamaCPP [ https://github.com/ggml-org/llama.cpp ] :
- The ability to compress and run models on GPU(s), CPU(s) and almost all devices.
- Imatrix, Quantization, and other tools to tune the quants and the models.
- Llama-Server : A cli based direct interface to run GGUF models.
- The only tool I use to quant models.
Quant-Masters: Team Mradermacher, Bartowski, and many others:
- Quant models day and night for us all to use.
- They are the lifeblood of open source access.
MergeKit [ https://github.com/arcee-ai/mergekit ] :
- The universal online/offline tool to merge models together and forge something new.
- Over 20 methods to almost instantly merge model, pull them apart and put them together again.
- The tool I have used to create over 1500 models.
Lmstudio [ https://lmstudio.ai/ ] :
- The go to tool to test and run models in GGUF format.
- The Tool I use to test/refine and evaluate new models.
- LMStudio forum on discord; endless info and community for open source.
Text Generation Webui // KolboldCPP // SillyTavern:
- Excellent tools to run GGUF models with - [ https://github.com/oobabooga/text-generation-webui ] [ https://github.com/LostRuins/koboldcpp ] .
- Sillytavern [ https://github.com/SillyTavern/SillyTavern ] can be used with LMSTudio [ https://lmstudio.ai/ ] , TextGen [ https://github.com/oobabooga/text-generation-webui ], Kolboldcpp [ https://github.com/LostRuins/koboldcpp ], Llama-Server [part of LLAMAcpp] as a off the scale front end control system and interface to work with models.
|