First push
Browse files- README.md +35 -0
- SoccerTwos-diego-Nitro-AN515-53.onnx +3 -0
- SoccerTwos.onnx +3 -0
- SoccerTwos/SoccerTwos-10000324.onnx +3 -0
- SoccerTwos/SoccerTwos-10000324.pt +3 -0
- SoccerTwos/SoccerTwos-5499964.onnx +3 -0
- SoccerTwos/SoccerTwos-5499964.pt +3 -0
- SoccerTwos/SoccerTwos-5726100.onnx +3 -0
- SoccerTwos/SoccerTwos-5726100.pt +3 -0
- SoccerTwos/SoccerTwos-8499944.onnx +3 -0
- SoccerTwos/SoccerTwos-8499944.pt +3 -0
- SoccerTwos/SoccerTwos-8999992.onnx +3 -0
- SoccerTwos/SoccerTwos-8999992.pt +3 -0
- SoccerTwos/SoccerTwos-9499898.onnx +3 -0
- SoccerTwos/SoccerTwos-9499898.pt +3 -0
- SoccerTwos/SoccerTwos-9999982.onnx +3 -0
- SoccerTwos/SoccerTwos-9999982.pt +3 -0
- SoccerTwos/checkpoint-diego-Nitro-AN515-53.pt +3 -0
- SoccerTwos/checkpoint.pt +3 -0
- SoccerTwos/events.out.tfevents.1711925902.diego-Nitro-AN515-53.13479.0 +3 -0
- SoccerTwos/events.out.tfevents.1711930843.diego-Nitro-AN515-53.3384.0 +3 -0
- SoccerTwos/events.out.tfevents.1711930876.diego-Nitro-AN515-53.3511.0 +3 -0
- SoccerTwos/events.out.tfevents.1711938323.diego-Nitro-AN515-53.5089-diego-Nitro-AN515-53.0 +3 -0
- SoccerTwos/events.out.tfevents.1711938323.diego-Nitro-AN515-53.5089.0 +3 -0
- SoccerTwos/events.out.tfevents.1711940302.diego-Nitro-AN515-53.4678.0 +3 -0
- SoccerTwos/events.out.tfevents.1711945948.diego-Nitro-AN515-53.3575.0 +3 -0
- SoccerTwos/events.out.tfevents.1711947504.diego-Nitro-AN515-53.5139.0 +3 -0
- SoccerTwos/events.out.tfevents.1711947818.diego-Nitro-AN515-53.6023.0 +3 -0
- config.json +1 -0
- configuration-diego-Nitro-AN515-53.yaml +84 -0
- configuration.yaml +84 -0
- run_logs/Player-0-diego-Nitro-AN515-53-2.log +284 -0
- run_logs/Player-0-diego-Nitro-AN515-53.log +280 -0
- run_logs/Player-0.log +284 -0
- run_logs/timers-diego-Nitro-AN515-53.json +424 -0
- run_logs/timers.json +424 -0
- run_logs/training_status-diego-Nitro-AN515-53.json +66 -0
- run_logs/training_status.json +66 -0
README.md
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---
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library_name: ml-agents
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tags:
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- SoccerTwos
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SoccerTwos
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---
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# **poca** Agent playing **SoccerTwos**
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This is a trained model of a **poca** agent playing **SoccerTwos**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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- A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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- A *longer tutorial* to understand how works ML-Agents:
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https://huggingface.co/learn/deep-rl-course/unit5/introduction
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### Resume the training
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```bash
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser**
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1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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2. Step 1: Find your model_id: DiegoT200/SoccerTwos
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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config.json
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0005, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.999, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 10000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 80000, "team_change": 320000, "swap_steps": 5000, "window": 15, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "timeout_wait": 60, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true, "no_graphics_monitor": false}, "environment_parameters": null, "checkpoint_settings": {"run_id": "Soccer-first_try", "initialize_from": null, "load_model": false, "resume": true, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration-diego-Nitro-AN515-53.yaml
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default_settings: null
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behaviors:
|
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SoccerTwos:
|
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trainer_type: poca
|
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hyperparameters:
|
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batch_size: 2048
|
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buffer_size: 20480
|
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+
learning_rate: 0.0005
|
9 |
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beta: 0.005
|
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epsilon: 0.2
|
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lambd: 0.95
|
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num_epoch: 3
|
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learning_rate_schedule: constant
|
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beta_schedule: constant
|
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epsilon_schedule: constant
|
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+
checkpoint_interval: 500000
|
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network_settings:
|
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normalize: false
|
19 |
+
hidden_units: 512
|
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+
num_layers: 2
|
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vis_encode_type: simple
|
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memory: null
|
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goal_conditioning_type: hyper
|
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deterministic: false
|
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reward_signals:
|
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extrinsic:
|
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gamma: 0.999
|
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strength: 1.0
|
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network_settings:
|
30 |
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normalize: false
|
31 |
+
hidden_units: 128
|
32 |
+
num_layers: 2
|
33 |
+
vis_encode_type: simple
|
34 |
+
memory: null
|
35 |
+
goal_conditioning_type: hyper
|
36 |
+
deterministic: false
|
37 |
+
init_path: null
|
38 |
+
keep_checkpoints: 5
|
39 |
+
even_checkpoints: false
|
40 |
+
max_steps: 10000000
|
41 |
+
time_horizon: 1000
|
42 |
+
summary_freq: 10000
|
43 |
+
threaded: false
|
44 |
+
self_play:
|
45 |
+
save_steps: 80000
|
46 |
+
team_change: 320000
|
47 |
+
swap_steps: 5000
|
48 |
+
window: 15
|
49 |
+
play_against_latest_model_ratio: 0.5
|
50 |
+
initial_elo: 1200.0
|
51 |
+
behavioral_cloning: null
|
52 |
+
env_settings:
|
53 |
+
env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.x86_64
|
54 |
+
env_args: null
|
55 |
+
base_port: 5005
|
56 |
+
num_envs: 1
|
57 |
+
num_areas: 1
|
58 |
+
timeout_wait: 60
|
59 |
+
seed: -1
|
60 |
+
max_lifetime_restarts: 10
|
61 |
+
restarts_rate_limit_n: 1
|
62 |
+
restarts_rate_limit_period_s: 60
|
63 |
+
engine_settings:
|
64 |
+
width: 84
|
65 |
+
height: 84
|
66 |
+
quality_level: 5
|
67 |
+
time_scale: 20
|
68 |
+
target_frame_rate: -1
|
69 |
+
capture_frame_rate: 60
|
70 |
+
no_graphics: false
|
71 |
+
no_graphics_monitor: false
|
72 |
+
environment_parameters: null
|
73 |
+
checkpoint_settings:
|
74 |
+
run_id: Soccer-first_try
|
75 |
+
initialize_from: null
|
76 |
+
load_model: false
|
77 |
+
resume: true
|
78 |
+
force: false
|
79 |
+
train_model: false
|
80 |
+
inference: false
|
81 |
+
results_dir: results
|
82 |
+
torch_settings:
|
83 |
+
device: null
|
84 |
+
debug: false
|
configuration.yaml
ADDED
@@ -0,0 +1,84 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
default_settings: null
|
2 |
+
behaviors:
|
3 |
+
SoccerTwos:
|
4 |
+
trainer_type: poca
|
5 |
+
hyperparameters:
|
6 |
+
batch_size: 2048
|
7 |
+
buffer_size: 20480
|
8 |
+
learning_rate: 0.0005
|
9 |
+
beta: 0.005
|
10 |
+
epsilon: 0.2
|
11 |
+
lambd: 0.95
|
12 |
+
num_epoch: 3
|
13 |
+
learning_rate_schedule: constant
|
14 |
+
beta_schedule: constant
|
15 |
+
epsilon_schedule: constant
|
16 |
+
checkpoint_interval: 500000
|
17 |
+
network_settings:
|
18 |
+
normalize: false
|
19 |
+
hidden_units: 512
|
20 |
+
num_layers: 2
|
21 |
+
vis_encode_type: simple
|
22 |
+
memory: null
|
23 |
+
goal_conditioning_type: hyper
|
24 |
+
deterministic: false
|
25 |
+
reward_signals:
|
26 |
+
extrinsic:
|
27 |
+
gamma: 0.999
|
28 |
+
strength: 1.0
|
29 |
+
network_settings:
|
30 |
+
normalize: false
|
31 |
+
hidden_units: 128
|
32 |
+
num_layers: 2
|
33 |
+
vis_encode_type: simple
|
34 |
+
memory: null
|
35 |
+
goal_conditioning_type: hyper
|
36 |
+
deterministic: false
|
37 |
+
init_path: null
|
38 |
+
keep_checkpoints: 5
|
39 |
+
even_checkpoints: false
|
40 |
+
max_steps: 10000000
|
41 |
+
time_horizon: 1000
|
42 |
+
summary_freq: 10000
|
43 |
+
threaded: false
|
44 |
+
self_play:
|
45 |
+
save_steps: 80000
|
46 |
+
team_change: 320000
|
47 |
+
swap_steps: 5000
|
48 |
+
window: 15
|
49 |
+
play_against_latest_model_ratio: 0.5
|
50 |
+
initial_elo: 1200.0
|
51 |
+
behavioral_cloning: null
|
52 |
+
env_settings:
|
53 |
+
env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.x86_64
|
54 |
+
env_args: null
|
55 |
+
base_port: 5005
|
56 |
+
num_envs: 1
|
57 |
+
num_areas: 1
|
58 |
+
timeout_wait: 60
|
59 |
+
seed: -1
|
60 |
+
max_lifetime_restarts: 10
|
61 |
+
restarts_rate_limit_n: 1
|
62 |
+
restarts_rate_limit_period_s: 60
|
63 |
+
engine_settings:
|
64 |
+
width: 84
|
65 |
+
height: 84
|
66 |
+
quality_level: 5
|
67 |
+
time_scale: 20
|
68 |
+
target_frame_rate: -1
|
69 |
+
capture_frame_rate: 60
|
70 |
+
no_graphics: true
|
71 |
+
no_graphics_monitor: false
|
72 |
+
environment_parameters: null
|
73 |
+
checkpoint_settings:
|
74 |
+
run_id: Soccer-first_try
|
75 |
+
initialize_from: null
|
76 |
+
load_model: false
|
77 |
+
resume: true
|
78 |
+
force: false
|
79 |
+
train_model: false
|
80 |
+
inference: false
|
81 |
+
results_dir: results
|
82 |
+
torch_settings:
|
83 |
+
device: null
|
84 |
+
debug: false
|
run_logs/Player-0-diego-Nitro-AN515-53-2.log
ADDED
@@ -0,0 +1,284 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
Mono path[0] = '/media/Win_drive/Users/diego/Documents/Materias UNISON/ai_topics/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
2 |
+
Mono config path = '/media/Win_drive/Users/diego/Documents/Materias UNISON/ai_topics/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
3 |
+
Preloaded 'lib_burst_generated.so'
|
4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
5 |
+
Display 0 'WXGA TV 40"': 1920x1080 (primary device).
|
6 |
+
Display 1 '1': 1920x1080 (secondary device).
|
7 |
+
Unable to load player prefs
|
8 |
+
Desktop is 1920 x 1080 @ 60 Hz
|
9 |
+
Invalid initial resolution 80 x 80 - forcing to 100 x 100
|
10 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
11 |
+
[Subsystems] Discovering subsystems at path /media/Win_drive/Users/diego/Documents/Materias UNISON/ai_topics/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
12 |
+
GfxDevice: creating device client; threaded=1; jobified=0
|
13 |
+
Renderer: Mesa Intel(R) UHD Graphics 630 (CFL GT2)
|
14 |
+
Vendor: Intel
|
15 |
+
Version: 4.6 (Core Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
|
16 |
+
GLES: 0
|
17 |
+
GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB
|
18 |
+
_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_po
|
19 |
+
int_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier G
|
20 |
+
L_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewpor
|
21 |
+
t_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_share
|
22 |
+
d_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_INTEL_shader_integer_functions2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_fragment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
|
23 |
+
OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 28344464
|
24 |
+
Begin MonoManager ReloadAssembly
|
25 |
+
- Completed reload, in 0.525 seconds
|
26 |
+
Default vsync count 1
|
27 |
+
requesting resize 80 x 80
|
28 |
+
resizing window to 80 x 80
|
29 |
+
Desktop is 1920 x 1080 @ 60 Hz
|
30 |
+
Desktop is 1920 x 1080 @ 60 Hz
|
31 |
+
UnloadTime: 2.056844 ms
|
32 |
+
Registered Communicator in Agent.
|
33 |
+
Setting up 4 worker threads for Enlighten.
|
34 |
+
requesting resize 84 x 84
|
35 |
+
resizing window to 84 x 84
|
36 |
+
Desktop is 1920 x 1080 @ 60 Hz
|
37 |
+
Desktop is 1920 x 1080 @ 60 Hz
|
38 |
+
Desktop is 1920 x 1080 @ 60 Hz
|
39 |
+
Memory Statistics:
|
40 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
41 |
+
StackAllocators :
|
42 |
+
[ALLOC_TEMP_MAIN]
|
43 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 49903 frames, [2.0 MB-4.0 MB]: 1 frames
|
44 |
+
Initial Block Size 4.0 MB
|
45 |
+
Current Block Size 4.0 MB
|
46 |
+
Peak Allocated Bytes 2.1 MB
|
47 |
+
Overflow Count 0
|
48 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
49 |
+
Initial Block Size 64.0 KB
|
50 |
+
Current Block Size 64.0 KB
|
51 |
+
Peak Allocated Bytes 154 B
|
52 |
+
Overflow Count 0
|
53 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
54 |
+
Initial Block Size 256.0 KB
|
55 |
+
Current Block Size 300.0 KB
|
56 |
+
Peak Allocated Bytes 249.7 KB
|
57 |
+
Overflow Count 4
|
58 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
59 |
+
Initial Block Size 32.0 KB
|
60 |
+
Current Block Size 32.0 KB
|
61 |
+
Peak Allocated Bytes 0 B
|
62 |
+
Overflow Count 0
|
63 |
+
[ALLOC_TEMP_Job.Worker 6]
|
64 |
+
Initial Block Size 256.0 KB
|
65 |
+
Current Block Size 256.0 KB
|
66 |
+
Peak Allocated Bytes 1.5 KB
|
67 |
+
Overflow Count 0
|
68 |
+
[ALLOC_TEMP_Job.Worker 0]
|
69 |
+
Initial Block Size 256.0 KB
|
70 |
+
Current Block Size 256.0 KB
|
71 |
+
Peak Allocated Bytes 1.5 KB
|
72 |
+
Overflow Count 0
|
73 |
+
[ALLOC_TEMP_Background Job.Worker 10]
|
74 |
+
Initial Block Size 32.0 KB
|
75 |
+
Current Block Size 32.0 KB
|
76 |
+
Peak Allocated Bytes 0 B
|
77 |
+
Overflow Count 0
|
78 |
+
[ALLOC_TEMP_Background Job.Worker 9]
|
79 |
+
Initial Block Size 32.0 KB
|
80 |
+
Current Block Size 32.0 KB
|
81 |
+
Peak Allocated Bytes 0 B
|
82 |
+
Overflow Count 0
|
83 |
+
[ALLOC_TEMP_Job.Worker 5]
|
84 |
+
Initial Block Size 256.0 KB
|
85 |
+
Current Block Size 256.0 KB
|
86 |
+
Peak Allocated Bytes 1.5 KB
|
87 |
+
Overflow Count 0
|
88 |
+
[ALLOC_TEMP_Background Job.Worker 14]
|
89 |
+
Initial Block Size 32.0 KB
|
90 |
+
Current Block Size 32.0 KB
|
91 |
+
Peak Allocated Bytes 0 B
|
92 |
+
Overflow Count 0
|
93 |
+
[ALLOC_TEMP_Background Job.Worker 6]
|
94 |
+
Initial Block Size 32.0 KB
|
95 |
+
Current Block Size 32.0 KB
|
96 |
+
Peak Allocated Bytes 0 B
|
97 |
+
Overflow Count 0
|
98 |
+
[ALLOC_TEMP_Job.Worker 4]
|
99 |
+
Initial Block Size 256.0 KB
|
100 |
+
Current Block Size 256.0 KB
|
101 |
+
Peak Allocated Bytes 1.5 KB
|
102 |
+
Overflow Count 0
|
103 |
+
[ALLOC_TEMP_Job.Worker 3]
|
104 |
+
Initial Block Size 256.0 KB
|
105 |
+
Current Block Size 256.0 KB
|
106 |
+
Peak Allocated Bytes 1.5 KB
|
107 |
+
Overflow Count 0
|
108 |
+
[ALLOC_TEMP_Background Job.Worker 12]
|
109 |
+
Initial Block Size 32.0 KB
|
110 |
+
Current Block Size 32.0 KB
|
111 |
+
Peak Allocated Bytes 0 B
|
112 |
+
Overflow Count 0
|
113 |
+
[ALLOC_TEMP_EnlightenWorker] x 4
|
114 |
+
Initial Block Size 64.0 KB
|
115 |
+
Current Block Size 64.0 KB
|
116 |
+
Peak Allocated Bytes 0 B
|
117 |
+
Overflow Count 0
|
118 |
+
[ALLOC_TEMP_Background Job.Worker 15]
|
119 |
+
Initial Block Size 32.0 KB
|
120 |
+
Current Block Size 32.0 KB
|
121 |
+
Peak Allocated Bytes 0 B
|
122 |
+
Overflow Count 0
|
123 |
+
[ALLOC_TEMP_Background Job.Worker 1]
|
124 |
+
Initial Block Size 32.0 KB
|
125 |
+
Current Block Size 32.0 KB
|
126 |
+
Peak Allocated Bytes 0 B
|
127 |
+
Overflow Count 0
|
128 |
+
[ALLOC_TEMP_Background Job.Worker 2]
|
129 |
+
Initial Block Size 32.0 KB
|
130 |
+
Current Block Size 32.0 KB
|
131 |
+
Peak Allocated Bytes 0 B
|
132 |
+
Overflow Count 0
|
133 |
+
[ALLOC_TEMP_Background Job.Worker 7]
|
134 |
+
Initial Block Size 32.0 KB
|
135 |
+
Current Block Size 32.0 KB
|
136 |
+
Peak Allocated Bytes 0 B
|
137 |
+
Overflow Count 0
|
138 |
+
[ALLOC_TEMP_UnityGfxDeviceWorker]
|
139 |
+
Initial Block Size 256.0 KB
|
140 |
+
Current Block Size 256.0 KB
|
141 |
+
Peak Allocated Bytes 45.5 KB
|
142 |
+
Overflow Count 0
|
143 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
|
144 |
+
Initial Block Size 64.0 KB
|
145 |
+
Current Block Size 64.0 KB
|
146 |
+
Peak Allocated Bytes 0 B
|
147 |
+
Overflow Count 0
|
148 |
+
[ALLOC_TEMP_Background Job.Worker 5]
|
149 |
+
Initial Block Size 32.0 KB
|
150 |
+
Current Block Size 32.0 KB
|
151 |
+
Peak Allocated Bytes 0 B
|
152 |
+
Overflow Count 0
|
153 |
+
[ALLOC_TEMP_Background Job.Worker 13]
|
154 |
+
Initial Block Size 32.0 KB
|
155 |
+
Current Block Size 32.0 KB
|
156 |
+
Peak Allocated Bytes 0 B
|
157 |
+
Overflow Count 0
|
158 |
+
[ALLOC_TEMP_Job.Worker 1]
|
159 |
+
Initial Block Size 256.0 KB
|
160 |
+
Current Block Size 256.0 KB
|
161 |
+
Peak Allocated Bytes 1.5 KB
|
162 |
+
Overflow Count 0
|
163 |
+
[ALLOC_TEMP_Job.Worker 2]
|
164 |
+
Initial Block Size 256.0 KB
|
165 |
+
Current Block Size 256.0 KB
|
166 |
+
Peak Allocated Bytes 1.5 KB
|
167 |
+
Overflow Count 0
|
168 |
+
[ALLOC_TEMP_Background Job.Worker 3]
|
169 |
+
Initial Block Size 32.0 KB
|
170 |
+
Current Block Size 32.0 KB
|
171 |
+
Peak Allocated Bytes 0 B
|
172 |
+
Overflow Count 0
|
173 |
+
[ALLOC_TEMP_Background Job.Worker 11]
|
174 |
+
Initial Block Size 32.0 KB
|
175 |
+
Current Block Size 32.0 KB
|
176 |
+
Peak Allocated Bytes 0 B
|
177 |
+
Overflow Count 0
|
178 |
+
[ALLOC_TEMP_Background Job.Worker 0]
|
179 |
+
Initial Block Size 32.0 KB
|
180 |
+
Current Block Size 32.0 KB
|
181 |
+
Peak Allocated Bytes 0 B
|
182 |
+
Overflow Count 0
|
183 |
+
[ALLOC_TEMP_Background Job.Worker 4]
|
184 |
+
Initial Block Size 32.0 KB
|
185 |
+
Current Block Size 32.0 KB
|
186 |
+
Peak Allocated Bytes 0 B
|
187 |
+
Overflow Count 0
|
188 |
+
[ALLOC_TEMP_BatchDeleteObjects]
|
189 |
+
Initial Block Size 64.0 KB
|
190 |
+
Current Block Size 64.0 KB
|
191 |
+
Peak Allocated Bytes 0 B
|
192 |
+
Overflow Count 0
|
193 |
+
[ALLOC_DEFAULT] Dual Thread Allocator
|
194 |
+
Peak main deferred allocation count 27
|
195 |
+
[ALLOC_BUCKET]
|
196 |
+
Large Block size 4.0 MB
|
197 |
+
Used Block count 1
|
198 |
+
Peak Allocated bytes 1.3 MB
|
199 |
+
[ALLOC_DEFAULT_MAIN]
|
200 |
+
Peak usage frame count: [8.0 MB-16.0 MB]: 49904 frames
|
201 |
+
Requested Block Size 16.0 MB
|
202 |
+
Peak Block count 1
|
203 |
+
Peak Allocated memory 13.1 MB
|
204 |
+
Peak Large allocation bytes 0 B
|
205 |
+
[ALLOC_DEFAULT_THREAD]
|
206 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 49904 frames
|
207 |
+
Requested Block Size 16.0 MB
|
208 |
+
Peak Block count 1
|
209 |
+
Peak Allocated memory 17.4 MB
|
210 |
+
Peak Large allocation bytes 16.0 MB
|
211 |
+
[ALLOC_TEMP_JOB_1_FRAME]
|
212 |
+
Initial Block Size 2.0 MB
|
213 |
+
Used Block Count 1
|
214 |
+
Overflow Count (too large) 0
|
215 |
+
Overflow Count (full) 0
|
216 |
+
[ALLOC_TEMP_JOB_2_FRAMES]
|
217 |
+
Initial Block Size 2.0 MB
|
218 |
+
Used Block Count 1
|
219 |
+
Overflow Count (too large) 0
|
220 |
+
Overflow Count (full) 0
|
221 |
+
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
222 |
+
Initial Block Size 2.0 MB
|
223 |
+
Used Block Count 2
|
224 |
+
Overflow Count (too large) 0
|
225 |
+
Overflow Count (full) 0
|
226 |
+
[ALLOC_TEMP_JOB_ASYNC (Background)]
|
227 |
+
Initial Block Size 1.0 MB
|
228 |
+
Used Block Count 3
|
229 |
+
Overflow Count (too large) 0
|
230 |
+
Overflow Count (full) 0
|
231 |
+
[ALLOC_GFX] Dual Thread Allocator
|
232 |
+
Peak main deferred allocation count 1
|
233 |
+
[ALLOC_BUCKET]
|
234 |
+
Large Block size 4.0 MB
|
235 |
+
Used Block count 1
|
236 |
+
Peak Allocated bytes 1.3 MB
|
237 |
+
[ALLOC_GFX_MAIN]
|
238 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 49903 frames, [2.0 MB-4.0 MB]: 1 frames
|
239 |
+
Requested Block Size 16.0 MB
|
240 |
+
Peak Block count 1
|
241 |
+
Peak Allocated memory 2.7 MB
|
242 |
+
Peak Large allocation bytes 0 B
|
243 |
+
[ALLOC_GFX_THREAD]
|
244 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 49904 frames
|
245 |
+
Requested Block Size 16.0 MB
|
246 |
+
Peak Block count 1
|
247 |
+
Peak Allocated memory 183.3 KB
|
248 |
+
Peak Large allocation bytes 0 B
|
249 |
+
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
250 |
+
Peak main deferred allocation count 0
|
251 |
+
[ALLOC_BUCKET]
|
252 |
+
Large Block size 4.0 MB
|
253 |
+
Used Block count 1
|
254 |
+
Peak Allocated bytes 1.3 MB
|
255 |
+
[ALLOC_CACHEOBJECTS_MAIN]
|
256 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 49903 frames, [1.0 MB-2.0 MB]: 1 frames
|
257 |
+
Requested Block Size 4.0 MB
|
258 |
+
Peak Block count 1
|
259 |
+
Peak Allocated memory 1.2 MB
|
260 |
+
Peak Large allocation bytes 0 B
|
261 |
+
[ALLOC_CACHEOBJECTS_THREAD]
|
262 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 49903 frames, [8.0 MB-16.0 MB]: 1 frames
|
263 |
+
Requested Block Size 4.0 MB
|
264 |
+
Peak Block count 3
|
265 |
+
Peak Allocated memory 9.3 MB
|
266 |
+
Peak Large allocation bytes 0 B
|
267 |
+
[ALLOC_TYPETREE] Dual Thread Allocator
|
268 |
+
Peak main deferred allocation count 0
|
269 |
+
[ALLOC_BUCKET]
|
270 |
+
Large Block size 4.0 MB
|
271 |
+
Used Block count 1
|
272 |
+
Peak Allocated bytes 1.3 MB
|
273 |
+
[ALLOC_TYPETREE_MAIN]
|
274 |
+
Peak usage frame count: [0-1.0 KB]: 49904 frames
|
275 |
+
Requested Block Size 2.0 MB
|
276 |
+
Peak Block count 1
|
277 |
+
Peak Allocated memory 1.0 KB
|
278 |
+
Peak Large allocation bytes 0 B
|
279 |
+
[ALLOC_TYPETREE_THREAD]
|
280 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 49903 frames, [2.0 KB-4.0 KB]: 1 frames
|
281 |
+
Requested Block Size 2.0 MB
|
282 |
+
Peak Block count 1
|
283 |
+
Peak Allocated memory 2.2 KB
|
284 |
+
Peak Large allocation bytes 0 B
|
run_logs/Player-0-diego-Nitro-AN515-53.log
ADDED
@@ -0,0 +1,280 @@
|
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|
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|
|
|
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|
|
|
|
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|
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|
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|
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|
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|
|
|
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|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
|
|
|
|
1 |
+
Mono path[0] = '/media/Win_drive/Users/diego/Documents/Materias UNISON/ai_topics/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
2 |
+
Mono config path = '/media/Win_drive/Users/diego/Documents/Materias UNISON/ai_topics/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
3 |
+
Preloaded 'lib_burst_generated.so'
|
4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
5 |
+
Display 0 'WXGA TV 40"': 1920x1080 (primary device).
|
6 |
+
Display 1 '1': 1920x1080 (secondary device).
|
7 |
+
Desktop is 1920 x 1080 @ 60 Hz
|
8 |
+
Invalid initial resolution 84 x 84 - forcing to 100 x 100
|
9 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
10 |
+
[Subsystems] Discovering subsystems at path /media/Win_drive/Users/diego/Documents/Materias UNISON/ai_topics/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
11 |
+
GfxDevice: creating device client; threaded=1; jobified=0
|
12 |
+
Renderer: Mesa Intel(R) UHD Graphics 630 (CFL GT2)
|
13 |
+
Vendor: Intel
|
14 |
+
Version: 4.6 (Core Profile) Mesa 23.2.1-1ubuntu3.1~22.04.2
|
15 |
+
GLES: 0
|
16 |
+
GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB
|
17 |
+
_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_po
|
18 |
+
int_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier G
|
19 |
+
L_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewpor
|
20 |
+
t_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_share
|
21 |
+
d_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_INTEL_shader_integer_functions2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_alpha_to_coverage_dither_control GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_fragment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
|
22 |
+
OPENGL LOG: Creating OpenGL 4.6 graphics device ; Context level <OpenGL 4.5> ; Context handle 12862032
|
23 |
+
Begin MonoManager ReloadAssembly
|
24 |
+
- Completed reload, in 0.470 seconds
|
25 |
+
Default vsync count 1
|
26 |
+
requesting resize 84 x 84
|
27 |
+
resizing window to 84 x 84
|
28 |
+
Desktop is 1920 x 1080 @ 60 Hz
|
29 |
+
UnloadTime: 0.759085 ms
|
30 |
+
Registered Communicator in Agent.
|
31 |
+
Setting up 4 worker threads for Enlighten.
|
32 |
+
requesting resize 84 x 84
|
33 |
+
resizing window to 84 x 84
|
34 |
+
Desktop is 1920 x 1080 @ 60 Hz
|
35 |
+
Memory Statistics:
|
36 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
37 |
+
StackAllocators :
|
38 |
+
[ALLOC_TEMP_MAIN]
|
39 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 12773 frames, [2.0 MB-4.0 MB]: 1 frames
|
40 |
+
Initial Block Size 4.0 MB
|
41 |
+
Current Block Size 4.0 MB
|
42 |
+
Peak Allocated Bytes 2.1 MB
|
43 |
+
Overflow Count 0
|
44 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
45 |
+
Initial Block Size 64.0 KB
|
46 |
+
Current Block Size 64.0 KB
|
47 |
+
Peak Allocated Bytes 154 B
|
48 |
+
Overflow Count 0
|
49 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
50 |
+
Initial Block Size 256.0 KB
|
51 |
+
Current Block Size 300.0 KB
|
52 |
+
Peak Allocated Bytes 249.7 KB
|
53 |
+
Overflow Count 4
|
54 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
55 |
+
Initial Block Size 32.0 KB
|
56 |
+
Current Block Size 32.0 KB
|
57 |
+
Peak Allocated Bytes 0 B
|
58 |
+
Overflow Count 0
|
59 |
+
[ALLOC_TEMP_Job.Worker 6]
|
60 |
+
Initial Block Size 256.0 KB
|
61 |
+
Current Block Size 256.0 KB
|
62 |
+
Peak Allocated Bytes 1.5 KB
|
63 |
+
Overflow Count 0
|
64 |
+
[ALLOC_TEMP_Job.Worker 0]
|
65 |
+
Initial Block Size 256.0 KB
|
66 |
+
Current Block Size 256.0 KB
|
67 |
+
Peak Allocated Bytes 1.5 KB
|
68 |
+
Overflow Count 0
|
69 |
+
[ALLOC_TEMP_Background Job.Worker 10]
|
70 |
+
Initial Block Size 32.0 KB
|
71 |
+
Current Block Size 32.0 KB
|
72 |
+
Peak Allocated Bytes 0 B
|
73 |
+
Overflow Count 0
|
74 |
+
[ALLOC_TEMP_Background Job.Worker 9]
|
75 |
+
Initial Block Size 32.0 KB
|
76 |
+
Current Block Size 32.0 KB
|
77 |
+
Peak Allocated Bytes 0 B
|
78 |
+
Overflow Count 0
|
79 |
+
[ALLOC_TEMP_Job.Worker 5]
|
80 |
+
Initial Block Size 256.0 KB
|
81 |
+
Current Block Size 256.0 KB
|
82 |
+
Peak Allocated Bytes 1.5 KB
|
83 |
+
Overflow Count 0
|
84 |
+
[ALLOC_TEMP_Background Job.Worker 14]
|
85 |
+
Initial Block Size 32.0 KB
|
86 |
+
Current Block Size 32.0 KB
|
87 |
+
Peak Allocated Bytes 0 B
|
88 |
+
Overflow Count 0
|
89 |
+
[ALLOC_TEMP_Background Job.Worker 6]
|
90 |
+
Initial Block Size 32.0 KB
|
91 |
+
Current Block Size 32.0 KB
|
92 |
+
Peak Allocated Bytes 0 B
|
93 |
+
Overflow Count 0
|
94 |
+
[ALLOC_TEMP_Job.Worker 4]
|
95 |
+
Initial Block Size 256.0 KB
|
96 |
+
Current Block Size 256.0 KB
|
97 |
+
Peak Allocated Bytes 1.5 KB
|
98 |
+
Overflow Count 0
|
99 |
+
[ALLOC_TEMP_Job.Worker 3]
|
100 |
+
Initial Block Size 256.0 KB
|
101 |
+
Current Block Size 256.0 KB
|
102 |
+
Peak Allocated Bytes 1.5 KB
|
103 |
+
Overflow Count 0
|
104 |
+
[ALLOC_TEMP_Background Job.Worker 12]
|
105 |
+
Initial Block Size 32.0 KB
|
106 |
+
Current Block Size 32.0 KB
|
107 |
+
Peak Allocated Bytes 0 B
|
108 |
+
Overflow Count 0
|
109 |
+
[ALLOC_TEMP_EnlightenWorker] x 4
|
110 |
+
Initial Block Size 64.0 KB
|
111 |
+
Current Block Size 64.0 KB
|
112 |
+
Peak Allocated Bytes 0 B
|
113 |
+
Overflow Count 0
|
114 |
+
[ALLOC_TEMP_Background Job.Worker 15]
|
115 |
+
Initial Block Size 32.0 KB
|
116 |
+
Current Block Size 32.0 KB
|
117 |
+
Peak Allocated Bytes 0 B
|
118 |
+
Overflow Count 0
|
119 |
+
[ALLOC_TEMP_Background Job.Worker 1]
|
120 |
+
Initial Block Size 32.0 KB
|
121 |
+
Current Block Size 32.0 KB
|
122 |
+
Peak Allocated Bytes 0 B
|
123 |
+
Overflow Count 0
|
124 |
+
[ALLOC_TEMP_Background Job.Worker 2]
|
125 |
+
Initial Block Size 32.0 KB
|
126 |
+
Current Block Size 32.0 KB
|
127 |
+
Peak Allocated Bytes 0 B
|
128 |
+
Overflow Count 0
|
129 |
+
[ALLOC_TEMP_Background Job.Worker 7]
|
130 |
+
Initial Block Size 32.0 KB
|
131 |
+
Current Block Size 32.0 KB
|
132 |
+
Peak Allocated Bytes 0 B
|
133 |
+
Overflow Count 0
|
134 |
+
[ALLOC_TEMP_UnityGfxDeviceWorker]
|
135 |
+
Initial Block Size 256.0 KB
|
136 |
+
Current Block Size 256.0 KB
|
137 |
+
Peak Allocated Bytes 45.5 KB
|
138 |
+
Overflow Count 0
|
139 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
|
140 |
+
Initial Block Size 64.0 KB
|
141 |
+
Current Block Size 64.0 KB
|
142 |
+
Peak Allocated Bytes 0 B
|
143 |
+
Overflow Count 0
|
144 |
+
[ALLOC_TEMP_Background Job.Worker 5]
|
145 |
+
Initial Block Size 32.0 KB
|
146 |
+
Current Block Size 32.0 KB
|
147 |
+
Peak Allocated Bytes 0 B
|
148 |
+
Overflow Count 0
|
149 |
+
[ALLOC_TEMP_Background Job.Worker 13]
|
150 |
+
Initial Block Size 32.0 KB
|
151 |
+
Current Block Size 32.0 KB
|
152 |
+
Peak Allocated Bytes 0 B
|
153 |
+
Overflow Count 0
|
154 |
+
[ALLOC_TEMP_Job.Worker 1]
|
155 |
+
Initial Block Size 256.0 KB
|
156 |
+
Current Block Size 256.0 KB
|
157 |
+
Peak Allocated Bytes 1.5 KB
|
158 |
+
Overflow Count 0
|
159 |
+
[ALLOC_TEMP_Job.Worker 2]
|
160 |
+
Initial Block Size 256.0 KB
|
161 |
+
Current Block Size 256.0 KB
|
162 |
+
Peak Allocated Bytes 1.5 KB
|
163 |
+
Overflow Count 0
|
164 |
+
[ALLOC_TEMP_Background Job.Worker 3]
|
165 |
+
Initial Block Size 32.0 KB
|
166 |
+
Current Block Size 32.0 KB
|
167 |
+
Peak Allocated Bytes 0 B
|
168 |
+
Overflow Count 0
|
169 |
+
[ALLOC_TEMP_Background Job.Worker 11]
|
170 |
+
Initial Block Size 32.0 KB
|
171 |
+
Current Block Size 32.0 KB
|
172 |
+
Peak Allocated Bytes 0 B
|
173 |
+
Overflow Count 0
|
174 |
+
[ALLOC_TEMP_Background Job.Worker 0]
|
175 |
+
Initial Block Size 32.0 KB
|
176 |
+
Current Block Size 32.0 KB
|
177 |
+
Peak Allocated Bytes 0 B
|
178 |
+
Overflow Count 0
|
179 |
+
[ALLOC_TEMP_Background Job.Worker 4]
|
180 |
+
Initial Block Size 32.0 KB
|
181 |
+
Current Block Size 32.0 KB
|
182 |
+
Peak Allocated Bytes 0 B
|
183 |
+
Overflow Count 0
|
184 |
+
[ALLOC_TEMP_BatchDeleteObjects]
|
185 |
+
Initial Block Size 64.0 KB
|
186 |
+
Current Block Size 64.0 KB
|
187 |
+
Peak Allocated Bytes 0 B
|
188 |
+
Overflow Count 0
|
189 |
+
[ALLOC_DEFAULT] Dual Thread Allocator
|
190 |
+
Peak main deferred allocation count 27
|
191 |
+
[ALLOC_BUCKET]
|
192 |
+
Large Block size 4.0 MB
|
193 |
+
Used Block count 1
|
194 |
+
Peak Allocated bytes 1.3 MB
|
195 |
+
[ALLOC_DEFAULT_MAIN]
|
196 |
+
Peak usage frame count: [8.0 MB-16.0 MB]: 12774 frames
|
197 |
+
Requested Block Size 16.0 MB
|
198 |
+
Peak Block count 1
|
199 |
+
Peak Allocated memory 12.9 MB
|
200 |
+
Peak Large allocation bytes 0 B
|
201 |
+
[ALLOC_DEFAULT_THREAD]
|
202 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 12774 frames
|
203 |
+
Requested Block Size 16.0 MB
|
204 |
+
Peak Block count 1
|
205 |
+
Peak Allocated memory 17.5 MB
|
206 |
+
Peak Large allocation bytes 16.0 MB
|
207 |
+
[ALLOC_TEMP_JOB_1_FRAME]
|
208 |
+
Initial Block Size 2.0 MB
|
209 |
+
Used Block Count 1
|
210 |
+
Overflow Count (too large) 0
|
211 |
+
Overflow Count (full) 0
|
212 |
+
[ALLOC_TEMP_JOB_2_FRAMES]
|
213 |
+
Initial Block Size 2.0 MB
|
214 |
+
Used Block Count 1
|
215 |
+
Overflow Count (too large) 0
|
216 |
+
Overflow Count (full) 0
|
217 |
+
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
218 |
+
Initial Block Size 2.0 MB
|
219 |
+
Used Block Count 2
|
220 |
+
Overflow Count (too large) 0
|
221 |
+
Overflow Count (full) 0
|
222 |
+
[ALLOC_TEMP_JOB_ASYNC (Background)]
|
223 |
+
Initial Block Size 1.0 MB
|
224 |
+
Used Block Count 3
|
225 |
+
Overflow Count (too large) 0
|
226 |
+
Overflow Count (full) 0
|
227 |
+
[ALLOC_GFX] Dual Thread Allocator
|
228 |
+
Peak main deferred allocation count 1
|
229 |
+
[ALLOC_BUCKET]
|
230 |
+
Large Block size 4.0 MB
|
231 |
+
Used Block count 1
|
232 |
+
Peak Allocated bytes 1.3 MB
|
233 |
+
[ALLOC_GFX_MAIN]
|
234 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 12773 frames, [2.0 MB-4.0 MB]: 1 frames
|
235 |
+
Requested Block Size 16.0 MB
|
236 |
+
Peak Block count 1
|
237 |
+
Peak Allocated memory 2.7 MB
|
238 |
+
Peak Large allocation bytes 0 B
|
239 |
+
[ALLOC_GFX_THREAD]
|
240 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 12774 frames
|
241 |
+
Requested Block Size 16.0 MB
|
242 |
+
Peak Block count 1
|
243 |
+
Peak Allocated memory 182.3 KB
|
244 |
+
Peak Large allocation bytes 0 B
|
245 |
+
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
246 |
+
Peak main deferred allocation count 0
|
247 |
+
[ALLOC_BUCKET]
|
248 |
+
Large Block size 4.0 MB
|
249 |
+
Used Block count 1
|
250 |
+
Peak Allocated bytes 1.3 MB
|
251 |
+
[ALLOC_CACHEOBJECTS_MAIN]
|
252 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 12773 frames, [1.0 MB-2.0 MB]: 1 frames
|
253 |
+
Requested Block Size 4.0 MB
|
254 |
+
Peak Block count 1
|
255 |
+
Peak Allocated memory 1.2 MB
|
256 |
+
Peak Large allocation bytes 0 B
|
257 |
+
[ALLOC_CACHEOBJECTS_THREAD]
|
258 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 12773 frames, [8.0 MB-16.0 MB]: 1 frames
|
259 |
+
Requested Block Size 4.0 MB
|
260 |
+
Peak Block count 3
|
261 |
+
Peak Allocated memory 9.3 MB
|
262 |
+
Peak Large allocation bytes 0 B
|
263 |
+
[ALLOC_TYPETREE] Dual Thread Allocator
|
264 |
+
Peak main deferred allocation count 0
|
265 |
+
[ALLOC_BUCKET]
|
266 |
+
Large Block size 4.0 MB
|
267 |
+
Used Block count 1
|
268 |
+
Peak Allocated bytes 1.3 MB
|
269 |
+
[ALLOC_TYPETREE_MAIN]
|
270 |
+
Peak usage frame count: [0-1.0 KB]: 12774 frames
|
271 |
+
Requested Block Size 2.0 MB
|
272 |
+
Peak Block count 1
|
273 |
+
Peak Allocated memory 1.0 KB
|
274 |
+
Peak Large allocation bytes 0 B
|
275 |
+
[ALLOC_TYPETREE_THREAD]
|
276 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 12773 frames, [2.0 KB-4.0 KB]: 1 frames
|
277 |
+
Requested Block Size 2.0 MB
|
278 |
+
Peak Block count 1
|
279 |
+
Peak Allocated memory 2.2 KB
|
280 |
+
Peak Large allocation bytes 0 B
|
run_logs/Player-0.log
ADDED
@@ -0,0 +1,284 @@
|
|
|
|
|
|
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|
|
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|
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|
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|
|
|
|
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|
|
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|
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|
|
|
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|
|
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|
|
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|
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|
|
|
|
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|
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|
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|
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|
|
|
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|
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|
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|
|
|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
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|
|
|
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|
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|
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|
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|
|
|
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|
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|
|
|
|
|
|
|
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|
|
|
|
|
|
1 |
+
Mono path[0] = '/media/Win_drive/Users/diego/Documents/Materias UNISON/ai_topics/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
|
2 |
+
Mono config path = '/media/Win_drive/Users/diego/Documents/Materias UNISON/ai_topics/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
3 |
+
Preloaded 'lib_burst_generated.so'
|
4 |
+
Preloaded 'libgrpc_csharp_ext.x64.so'
|
5 |
+
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
6 |
+
[Subsystems] Discovering subsystems at path /media/Win_drive/Users/diego/Documents/Materias UNISON/ai_topics/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
7 |
+
Forcing GfxDevice: Null
|
8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
9 |
+
NullGfxDevice:
|
10 |
+
Version: NULL 1.0 [1.0]
|
11 |
+
Renderer: Null Device
|
12 |
+
Vendor: Unity Technologies
|
13 |
+
Begin MonoManager ReloadAssembly
|
14 |
+
- Completed reload, in 0.688 seconds
|
15 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
18 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
19 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
20 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
21 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
22 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
23 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
24 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
25 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
26 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
27 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
28 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
29 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
30 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
31 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
32 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
33 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
34 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
35 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
36 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
+
UnloadTime: 0.809672 ms
|
40 |
+
Registered Communicator in Agent.
|
41 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
+
requesting resize 84 x 84
|
43 |
+
Setting up 4 worker threads for Enlighten.
|
44 |
+
Memory Statistics:
|
45 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
46 |
+
StackAllocators :
|
47 |
+
[ALLOC_TEMP_MAIN]
|
48 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 32545 frames, [2.0 MB-4.0 MB]: 1 frames
|
49 |
+
Initial Block Size 4.0 MB
|
50 |
+
Current Block Size 4.0 MB
|
51 |
+
Peak Allocated Bytes 2.1 MB
|
52 |
+
Overflow Count 0
|
53 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
54 |
+
Initial Block Size 64.0 KB
|
55 |
+
Current Block Size 64.0 KB
|
56 |
+
Peak Allocated Bytes 154 B
|
57 |
+
Overflow Count 0
|
58 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
59 |
+
Initial Block Size 256.0 KB
|
60 |
+
Current Block Size 300.0 KB
|
61 |
+
Peak Allocated Bytes 249.7 KB
|
62 |
+
Overflow Count 4
|
63 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
64 |
+
Initial Block Size 32.0 KB
|
65 |
+
Current Block Size 32.0 KB
|
66 |
+
Peak Allocated Bytes 0 B
|
67 |
+
Overflow Count 0
|
68 |
+
[ALLOC_TEMP_Job.Worker 6]
|
69 |
+
Initial Block Size 256.0 KB
|
70 |
+
Current Block Size 256.0 KB
|
71 |
+
Peak Allocated Bytes 0 B
|
72 |
+
Overflow Count 0
|
73 |
+
[ALLOC_TEMP_Job.Worker 0]
|
74 |
+
Initial Block Size 256.0 KB
|
75 |
+
Current Block Size 256.0 KB
|
76 |
+
Peak Allocated Bytes 0 B
|
77 |
+
Overflow Count 0
|
78 |
+
[ALLOC_TEMP_Background Job.Worker 10]
|
79 |
+
Initial Block Size 32.0 KB
|
80 |
+
Current Block Size 32.0 KB
|
81 |
+
Peak Allocated Bytes 0 B
|
82 |
+
Overflow Count 0
|
83 |
+
[ALLOC_TEMP_Background Job.Worker 9]
|
84 |
+
Initial Block Size 32.0 KB
|
85 |
+
Current Block Size 32.0 KB
|
86 |
+
Peak Allocated Bytes 0 B
|
87 |
+
Overflow Count 0
|
88 |
+
[ALLOC_TEMP_Job.Worker 5]
|
89 |
+
Initial Block Size 256.0 KB
|
90 |
+
Current Block Size 256.0 KB
|
91 |
+
Peak Allocated Bytes 0.7 KB
|
92 |
+
Overflow Count 0
|
93 |
+
[ALLOC_TEMP_Background Job.Worker 14]
|
94 |
+
Initial Block Size 32.0 KB
|
95 |
+
Current Block Size 32.0 KB
|
96 |
+
Peak Allocated Bytes 0 B
|
97 |
+
Overflow Count 0
|
98 |
+
[ALLOC_TEMP_Background Job.Worker 6]
|
99 |
+
Initial Block Size 32.0 KB
|
100 |
+
Current Block Size 32.0 KB
|
101 |
+
Peak Allocated Bytes 0 B
|
102 |
+
Overflow Count 0
|
103 |
+
[ALLOC_TEMP_Job.Worker 4]
|
104 |
+
Initial Block Size 256.0 KB
|
105 |
+
Current Block Size 256.0 KB
|
106 |
+
Peak Allocated Bytes 0 B
|
107 |
+
Overflow Count 0
|
108 |
+
[ALLOC_TEMP_Job.Worker 3]
|
109 |
+
Initial Block Size 256.0 KB
|
110 |
+
Current Block Size 256.0 KB
|
111 |
+
Peak Allocated Bytes 0 B
|
112 |
+
Overflow Count 0
|
113 |
+
[ALLOC_TEMP_Background Job.Worker 12]
|
114 |
+
Initial Block Size 32.0 KB
|
115 |
+
Current Block Size 32.0 KB
|
116 |
+
Peak Allocated Bytes 0 B
|
117 |
+
Overflow Count 0
|
118 |
+
[ALLOC_TEMP_EnlightenWorker] x 4
|
119 |
+
Initial Block Size 64.0 KB
|
120 |
+
Current Block Size 64.0 KB
|
121 |
+
Peak Allocated Bytes 0 B
|
122 |
+
Overflow Count 0
|
123 |
+
[ALLOC_TEMP_Background Job.Worker 15]
|
124 |
+
Initial Block Size 32.0 KB
|
125 |
+
Current Block Size 32.0 KB
|
126 |
+
Peak Allocated Bytes 0 B
|
127 |
+
Overflow Count 0
|
128 |
+
[ALLOC_TEMP_Background Job.Worker 1]
|
129 |
+
Initial Block Size 32.0 KB
|
130 |
+
Current Block Size 32.0 KB
|
131 |
+
Peak Allocated Bytes 0 B
|
132 |
+
Overflow Count 0
|
133 |
+
[ALLOC_TEMP_Background Job.Worker 2]
|
134 |
+
Initial Block Size 32.0 KB
|
135 |
+
Current Block Size 32.0 KB
|
136 |
+
Peak Allocated Bytes 0 B
|
137 |
+
Overflow Count 0
|
138 |
+
[ALLOC_TEMP_Background Job.Worker 7]
|
139 |
+
Initial Block Size 32.0 KB
|
140 |
+
Current Block Size 32.0 KB
|
141 |
+
Peak Allocated Bytes 0 B
|
142 |
+
Overflow Count 0
|
143 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
|
144 |
+
Initial Block Size 64.0 KB
|
145 |
+
Current Block Size 64.0 KB
|
146 |
+
Peak Allocated Bytes 0 B
|
147 |
+
Overflow Count 0
|
148 |
+
[ALLOC_TEMP_Background Job.Worker 5]
|
149 |
+
Initial Block Size 32.0 KB
|
150 |
+
Current Block Size 32.0 KB
|
151 |
+
Peak Allocated Bytes 0 B
|
152 |
+
Overflow Count 0
|
153 |
+
[ALLOC_TEMP_Background Job.Worker 13]
|
154 |
+
Initial Block Size 32.0 KB
|
155 |
+
Current Block Size 32.0 KB
|
156 |
+
Peak Allocated Bytes 0 B
|
157 |
+
Overflow Count 0
|
158 |
+
[ALLOC_TEMP_Job.Worker 1]
|
159 |
+
Initial Block Size 256.0 KB
|
160 |
+
Current Block Size 256.0 KB
|
161 |
+
Peak Allocated Bytes 0 B
|
162 |
+
Overflow Count 0
|
163 |
+
[ALLOC_TEMP_Job.Worker 2]
|
164 |
+
Initial Block Size 256.0 KB
|
165 |
+
Current Block Size 256.0 KB
|
166 |
+
Peak Allocated Bytes 0 B
|
167 |
+
Overflow Count 0
|
168 |
+
[ALLOC_TEMP_Background Job.Worker 3]
|
169 |
+
Initial Block Size 32.0 KB
|
170 |
+
Current Block Size 32.0 KB
|
171 |
+
Peak Allocated Bytes 0 B
|
172 |
+
Overflow Count 0
|
173 |
+
[ALLOC_TEMP_Background Job.Worker 11]
|
174 |
+
Initial Block Size 32.0 KB
|
175 |
+
Current Block Size 32.0 KB
|
176 |
+
Peak Allocated Bytes 0 B
|
177 |
+
Overflow Count 0
|
178 |
+
[ALLOC_TEMP_Background Job.Worker 0]
|
179 |
+
Initial Block Size 32.0 KB
|
180 |
+
Current Block Size 32.0 KB
|
181 |
+
Peak Allocated Bytes 0 B
|
182 |
+
Overflow Count 0
|
183 |
+
[ALLOC_TEMP_Background Job.Worker 4]
|
184 |
+
Initial Block Size 32.0 KB
|
185 |
+
Current Block Size 32.0 KB
|
186 |
+
Peak Allocated Bytes 0 B
|
187 |
+
Overflow Count 0
|
188 |
+
[ALLOC_TEMP_BatchDeleteObjects]
|
189 |
+
Initial Block Size 64.0 KB
|
190 |
+
Current Block Size 64.0 KB
|
191 |
+
Peak Allocated Bytes 0 B
|
192 |
+
Overflow Count 0
|
193 |
+
[ALLOC_DEFAULT] Dual Thread Allocator
|
194 |
+
Peak main deferred allocation count 3
|
195 |
+
[ALLOC_BUCKET]
|
196 |
+
Large Block size 4.0 MB
|
197 |
+
Used Block count 1
|
198 |
+
Peak Allocated bytes 1.0 MB
|
199 |
+
[ALLOC_DEFAULT_MAIN]
|
200 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 32546 frames
|
201 |
+
Requested Block Size 16.0 MB
|
202 |
+
Peak Block count 1
|
203 |
+
Peak Allocated memory 4.8 MB
|
204 |
+
Peak Large allocation bytes 0 B
|
205 |
+
[ALLOC_DEFAULT_THREAD]
|
206 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 32546 frames
|
207 |
+
Requested Block Size 16.0 MB
|
208 |
+
Peak Block count 1
|
209 |
+
Peak Allocated memory 17.4 MB
|
210 |
+
Peak Large allocation bytes 16.0 MB
|
211 |
+
[ALLOC_TEMP_JOB_1_FRAME]
|
212 |
+
Initial Block Size 2.0 MB
|
213 |
+
Used Block Count 1
|
214 |
+
Overflow Count (too large) 0
|
215 |
+
Overflow Count (full) 0
|
216 |
+
[ALLOC_TEMP_JOB_2_FRAMES]
|
217 |
+
Initial Block Size 2.0 MB
|
218 |
+
Used Block Count 1
|
219 |
+
Overflow Count (too large) 0
|
220 |
+
Overflow Count (full) 0
|
221 |
+
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
222 |
+
Initial Block Size 2.0 MB
|
223 |
+
Used Block Count 2
|
224 |
+
Overflow Count (too large) 0
|
225 |
+
Overflow Count (full) 0
|
226 |
+
[ALLOC_TEMP_JOB_ASYNC (Background)]
|
227 |
+
Initial Block Size 1.0 MB
|
228 |
+
Used Block Count 3
|
229 |
+
Overflow Count (too large) 0
|
230 |
+
Overflow Count (full) 0
|
231 |
+
[ALLOC_GFX] Dual Thread Allocator
|
232 |
+
Peak main deferred allocation count 0
|
233 |
+
[ALLOC_BUCKET]
|
234 |
+
Large Block size 4.0 MB
|
235 |
+
Used Block count 1
|
236 |
+
Peak Allocated bytes 1.0 MB
|
237 |
+
[ALLOC_GFX_MAIN]
|
238 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 32545 frames, [64.0 KB-128.0 KB]: 1 frames
|
239 |
+
Requested Block Size 16.0 MB
|
240 |
+
Peak Block count 1
|
241 |
+
Peak Allocated memory 65.6 KB
|
242 |
+
Peak Large allocation bytes 0 B
|
243 |
+
[ALLOC_GFX_THREAD]
|
244 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 32546 frames
|
245 |
+
Requested Block Size 16.0 MB
|
246 |
+
Peak Block count 1
|
247 |
+
Peak Allocated memory 173.5 KB
|
248 |
+
Peak Large allocation bytes 0 B
|
249 |
+
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
250 |
+
Peak main deferred allocation count 0
|
251 |
+
[ALLOC_BUCKET]
|
252 |
+
Large Block size 4.0 MB
|
253 |
+
Used Block count 1
|
254 |
+
Peak Allocated bytes 1.0 MB
|
255 |
+
[ALLOC_CACHEOBJECTS_MAIN]
|
256 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 32546 frames
|
257 |
+
Requested Block Size 4.0 MB
|
258 |
+
Peak Block count 1
|
259 |
+
Peak Allocated memory 0.6 MB
|
260 |
+
Peak Large allocation bytes 0 B
|
261 |
+
[ALLOC_CACHEOBJECTS_THREAD]
|
262 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 32545 frames, [2.0 MB-4.0 MB]: 1 frames
|
263 |
+
Requested Block Size 4.0 MB
|
264 |
+
Peak Block count 1
|
265 |
+
Peak Allocated memory 4.0 MB
|
266 |
+
Peak Large allocation bytes 0 B
|
267 |
+
[ALLOC_TYPETREE] Dual Thread Allocator
|
268 |
+
Peak main deferred allocation count 0
|
269 |
+
[ALLOC_BUCKET]
|
270 |
+
Large Block size 4.0 MB
|
271 |
+
Used Block count 1
|
272 |
+
Peak Allocated bytes 1.0 MB
|
273 |
+
[ALLOC_TYPETREE_MAIN]
|
274 |
+
Peak usage frame count: [0-1.0 KB]: 32546 frames
|
275 |
+
Requested Block Size 2.0 MB
|
276 |
+
Peak Block count 1
|
277 |
+
Peak Allocated memory 1.0 KB
|
278 |
+
Peak Large allocation bytes 0 B
|
279 |
+
[ALLOC_TYPETREE_THREAD]
|
280 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 32545 frames, [2.0 KB-4.0 KB]: 1 frames
|
281 |
+
Requested Block Size 2.0 MB
|
282 |
+
Peak Block count 1
|
283 |
+
Peak Allocated memory 2.2 KB
|
284 |
+
Peak Large allocation bytes 0 B
|
run_logs/timers-diego-Nitro-AN515-53.json
ADDED
@@ -0,0 +1,424 @@
|
|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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"torch_version": "2.2.2+cu121"
|
65 |
+
}
|
66 |
+
}
|