diff --git a/README.md b/README.md new file mode 100644 index 0000000000000000000000000000000000000000..7f58695bf1c3c163dd15378a21511b63207808d6 --- /dev/null +++ b/README.md @@ -0,0 +1,35 @@ +--- +library_name: ml-agents +tags: +- SoccerTwos +- deep-reinforcement-learning +- reinforcement-learning +- ML-Agents-SoccerTwos +--- + + # **poca** Agent playing **SoccerTwos** + This is a trained model of a **poca** agent playing **SoccerTwos** + using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents). + + ## Usage (with ML-Agents) + The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/ + + We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub: + - A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your + browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction + - A *longer tutorial* to understand how works ML-Agents: + https://huggingface.co/learn/deep-rl-course/unit5/introduction + + ### Resume the training + ```bash + mlagents-learn --run-id= --resume + ``` + + ### Watch your Agent play + You can watch your agent **playing directly in your browser** + + 1. 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sha256:ffb06dad117ebc920ec7ec08467f5b8ac5772cc466c1b95a6a268dace47eb950 +size 28421201 diff --git a/SoccerTwos/events.out.tfevents.1686976337.CAPTAIN-AMERICA.580147.0 b/SoccerTwos/events.out.tfevents.1686976337.CAPTAIN-AMERICA.580147.0 new file mode 100644 index 0000000000000000000000000000000000000000..e548ce27a9c913e5bfa24cf5d23152c1517a64d7 --- /dev/null +++ b/SoccerTwos/events.out.tfevents.1686976337.CAPTAIN-AMERICA.580147.0 @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c08a19aa7a10b8581a4569d9ffa452a85438d13bae11f98b419b7cedbd2523cb +size 47220032 diff --git a/config.json b/config.json new file mode 100644 index 0000000000000000000000000000000000000000..d261c74d8de3d1730ed9bbb13c957557a6f747fe --- /dev/null +++ b/config.json @@ -0,0 +1 @@ +{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 409600, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 10, "even_checkpoints": false, "max_steps": 50000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 4, "num_areas": 24, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos2", "initialize_from": null, "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false} \ No newline at end of file diff --git a/configuration.yaml b/configuration.yaml new file mode 100644 index 0000000000000000000000000000000000000000..6c9e97bdc343cd5011e0047dc36db9efaf0ffad5 --- /dev/null +++ b/configuration.yaml @@ -0,0 +1,82 @@ +default_settings: null +behaviors: + SoccerTwos: + trainer_type: poca + hyperparameters: + batch_size: 2048 + buffer_size: 409600 + learning_rate: 0.0003 + beta: 0.005 + epsilon: 0.2 + lambd: 0.95 + num_epoch: 3 + learning_rate_schedule: constant + beta_schedule: constant + epsilon_schedule: constant + checkpoint_interval: 500000 + network_settings: + normalize: false + hidden_units: 512 + num_layers: 2 + vis_encode_type: simple + memory: null + goal_conditioning_type: hyper + deterministic: false + reward_signals: + extrinsic: + gamma: 0.99 + strength: 1.0 + network_settings: + normalize: false + hidden_units: 128 + num_layers: 2 + vis_encode_type: simple + memory: null + goal_conditioning_type: hyper + deterministic: false + init_path: null + keep_checkpoints: 10 + even_checkpoints: false + max_steps: 50000000 + time_horizon: 1000 + summary_freq: 10000 + threaded: false + self_play: + save_steps: 50000 + team_change: 200000 + swap_steps: 2000 + window: 10 + play_against_latest_model_ratio: 0.5 + initial_elo: 1200.0 + behavioral_cloning: null +env_settings: + env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.x86_64 + env_args: null + base_port: 5005 + num_envs: 4 + num_areas: 24 + seed: -1 + max_lifetime_restarts: 10 + restarts_rate_limit_n: 1 + restarts_rate_limit_period_s: 60 +engine_settings: + width: 84 + height: 84 + quality_level: 5 + time_scale: 20 + target_frame_rate: -1 + capture_frame_rate: 60 + no_graphics: true +environment_parameters: null +checkpoint_settings: + run_id: SoccerTwos2 + initialize_from: null + load_model: false + resume: false + force: true + train_model: false + inference: false + results_dir: results +torch_settings: + device: null +debug: false diff --git a/run_logs/Player-0.log b/run_logs/Player-0.log new file mode 100644 index 0000000000000000000000000000000000000000..859a9417e69db77f0d3a0cf548f3a1e4bda1f2c6 --- /dev/null +++ b/run_logs/Player-0.log @@ -0,0 +1,1399 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.047 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have 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--- /dev/null +++ b/run_logs/Player-1.log @@ -0,0 +1,1381 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.048 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.471786 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO 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LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +Setting up 12 worker threads for Enlighten. diff --git a/run_logs/Player-10.log b/run_logs/Player-10.log new file mode 100644 index 0000000000000000000000000000000000000000..2de1f57f24cf86ef632b9b957d7eab78d76bfa1c --- /dev/null +++ b/run_logs/Player-10.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.121 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.617805 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 131 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 132 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.2 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 132 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 131 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-11.log b/run_logs/Player-11.log new file mode 100644 index 0000000000000000000000000000000000000000..fd3dbf1b2153d71c7c20bc3e944277a5b58b8a85 --- /dev/null +++ b/run_logs/Player-11.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.122 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.608429 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 4 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 131 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 132 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 4.0 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 132 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 131 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-12.log b/run_logs/Player-12.log new file mode 100644 index 0000000000000000000000000000000000000000..8b33e2eab64ebf6012d0ba35b022e39501dce0b0 --- /dev/null +++ b/run_logs/Player-12.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.096 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.607184 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 130 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.6 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 130 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 130 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 131 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 130 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-13.log b/run_logs/Player-13.log new file mode 100644 index 0000000000000000000000000000000000000000..5a2b9dffe4b2b8fc6f5c0240c27846177b84f94d --- /dev/null +++ b/run_logs/Player-13.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.090 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.580355 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 130 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.6 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.6 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 130 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 130 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 131 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 130 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-14.log b/run_logs/Player-14.log new file mode 100644 index 0000000000000000000000000000000000000000..367383a764957b4e3b7925d07ffdb8ad93b663e5 --- /dev/null +++ b/run_logs/Player-14.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.171 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 1.489312 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 130 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 4 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [16.0 MB-32.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 20.7 MB + Peak Large allocation bytes 16.0 MB + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [1.0 MB-2.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 1.4 MB + Peak Large allocation bytes 0 B +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 130 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 130 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 5.4 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 131 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 130 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-15.log b/run_logs/Player-15.log new file mode 100644 index 0000000000000000000000000000000000000000..06cc89dc4e2adb3a24ba423ae12c3de05f25cf45 --- /dev/null +++ b/run_logs/Player-15.log @@ -0,0 +1,384 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000 +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +FMOD initialized on nosound output +Begin MonoManager ReloadAssembly +- Completed reload, in 0.095 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.558605 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 131 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 132 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 132 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 131 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-16.log b/run_logs/Player-16.log new file mode 100644 index 0000000000000000000000000000000000000000..9a8fe6593a08a3121772775b3b981fb0bccb4450 --- /dev/null +++ b/run_logs/Player-16.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.143 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.578945 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 130 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.6 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 130 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 130 frames, [2.0 MB-4.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 4.0 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 131 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 130 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-17.log b/run_logs/Player-17.log new file mode 100644 index 0000000000000000000000000000000000000000..babdaafd1c9bb75f0bda870cc9de21ea3d8a8141 --- /dev/null +++ b/run_logs/Player-17.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.107 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 1.103720 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [16.0 MB-32.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 20.6 MB + Peak Large allocation bytes 16.0 MB + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [1.0 MB-2.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 1.6 MB + Peak Large allocation bytes 0 B +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 131 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 132 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 132 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 131 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-18.log b/run_logs/Player-18.log new file mode 100644 index 0000000000000000000000000000000000000000..4b5ed42d0a7021997bc0dc2542e32510bd8ea09c --- /dev/null +++ b/run_logs/Player-18.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.125 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.689150 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 130 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 130 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 130 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.3 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 131 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 130 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-19.log b/run_logs/Player-19.log new file mode 100644 index 0000000000000000000000000000000000000000..dd2b3ca5d01dd4a7a3bcdd42966fcd0fe3d4979b --- /dev/null +++ b/run_logs/Player-19.log @@ -0,0 +1,384 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000 +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +FMOD initialized on nosound output +Begin MonoManager ReloadAssembly +- Completed reload, in 0.091 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.602975 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 130 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 130 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 131 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 130 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 131 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 130 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-2.log b/run_logs/Player-2.log new file mode 100644 index 0000000000000000000000000000000000000000..23e797dd8f138d7d8e3b962f31b865e7a8aca89f --- /dev/null +++ b/run_logs/Player-2.log @@ -0,0 +1,1392 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.047 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.425627 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO 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LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +Setting up 12 worker threads for Enlighten. diff --git a/run_logs/Player-20.log b/run_logs/Player-20.log new file mode 100644 index 0000000000000000000000000000000000000000..0bfeb65a58b2aa4cd5a8fe9edefb470365cfacdc --- /dev/null +++ b/run_logs/Player-20.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.126 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.803133 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 129 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 130 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.9 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 130 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.3 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 129 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 130 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 130 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 129 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.4 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 130 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 129 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-21.log b/run_logs/Player-21.log new file mode 100644 index 0000000000000000000000000000000000000000..ee178938620756202ed0498b077e738ff71150a1 --- /dev/null +++ b/run_logs/Player-21.log @@ -0,0 +1,384 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000 +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +FMOD initialized on nosound output +Begin MonoManager ReloadAssembly +- Completed reload, in 0.094 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.544426 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 126 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 127 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.9 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 127 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 126 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 127 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 127 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 126 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.4 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 127 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 126 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-22.log b/run_logs/Player-22.log new file mode 100644 index 0000000000000000000000000000000000000000..0089a23a51bec9e5143bea320e1e52d7b6d0e4d3 --- /dev/null +++ b/run_logs/Player-22.log @@ -0,0 +1,384 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000 +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +FMOD initialized on nosound output +Begin MonoManager ReloadAssembly +- Completed reload, in 0.103 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.557195 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 113 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 114 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.9 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 114 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.3 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 113 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 114 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 114 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 113 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.4 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 114 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 113 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-23.log b/run_logs/Player-23.log new file mode 100644 index 0000000000000000000000000000000000000000..4debe401835ffc67192ea6a89ce499b284d03f84 --- /dev/null +++ b/run_logs/Player-23.log @@ -0,0 +1,384 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000 +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +FMOD initialized on nosound output +Begin MonoManager ReloadAssembly +- Completed reload, in 0.094 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.564545 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 97 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 98 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.9 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 98 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 97 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 98 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 98 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 97 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 98 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 97 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-24.log b/run_logs/Player-24.log new file mode 100644 index 0000000000000000000000000000000000000000..e208a9a2751db4c695f27e08aead745f9808285f --- /dev/null +++ b/run_logs/Player-24.log @@ -0,0 +1,374 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000 +Begin MonoManager ReloadAssembly +- Completed reload, in 0.095 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.604309 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 75 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 4 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 76 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.6 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 76 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.7 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 75 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 76 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 76 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 75 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 76 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 75 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-25.log b/run_logs/Player-25.log new file mode 100644 index 0000000000000000000000000000000000000000..e44107f8d828a8392071a64f192c1c93ba237e23 --- /dev/null +++ b/run_logs/Player-25.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.096 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.561675 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 69 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 70 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 70 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 69 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 70 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 70 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 69 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 70 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 69 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-26.log b/run_logs/Player-26.log new file mode 100644 index 0000000000000000000000000000000000000000..4b0c4f54d2c3dcf814f52524d4f7fd402da2cc2f --- /dev/null +++ b/run_logs/Player-26.log @@ -0,0 +1,384 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000 +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +FMOD initialized on nosound output +Begin MonoManager ReloadAssembly +- Completed reload, in 0.181 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.709063 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 67 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 68 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 68 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 67 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 68 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 68 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 67 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 68 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 67 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-27.log b/run_logs/Player-27.log new file mode 100644 index 0000000000000000000000000000000000000000..57d62c1414b53e94bda819d293a69b5e0fcf1f7d --- /dev/null +++ b/run_logs/Player-27.log @@ -0,0 +1,384 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000 +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +FMOD initialized on nosound output +Begin MonoManager ReloadAssembly +- Completed reload, in 0.112 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.677024 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 67 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [16.0 MB-32.0 MB]: 68 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 20.8 MB + Peak Large allocation bytes 16.0 MB + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [1.0 MB-2.0 MB]: 68 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 1.4 MB + Peak Large allocation bytes 0 B +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 67 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 68 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 68 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 67 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 68 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 67 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-28.log b/run_logs/Player-28.log new file mode 100644 index 0000000000000000000000000000000000000000..20684f209c897d1c6bc9b7a0e281d1d6e66333db --- /dev/null +++ b/run_logs/Player-28.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.135 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.622365 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 66 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 66 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 67 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 66 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 67 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 66 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-29.log b/run_logs/Player-29.log new file mode 100644 index 0000000000000000000000000000000000000000..f4af27c8a6c26c5750209696f074f61c5582bc4d --- /dev/null +++ b/run_logs/Player-29.log @@ -0,0 +1,374 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000 +Begin MonoManager ReloadAssembly +- Completed reload, in 0.123 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.663404 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 66 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.6 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 66 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 67 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 66 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 67 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 66 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-3.log b/run_logs/Player-3.log new file mode 100644 index 0000000000000000000000000000000000000000..adc8b85b99d8ba9a199551089a617c185476de7a --- /dev/null +++ b/run_logs/Player-3.log @@ -0,0 +1,1405 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.048 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.424706 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG 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+TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +TOO LONG +Setting up 12 worker threads for Enlighten. diff --git a/run_logs/Player-30.log b/run_logs/Player-30.log new file mode 100644 index 0000000000000000000000000000000000000000..381f407b37af8b2d970127b46e455bcb9d0348b2 --- /dev/null +++ b/run_logs/Player-30.log @@ -0,0 +1,384 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000 +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +FMOD initialized on nosound output +Begin MonoManager ReloadAssembly +- Completed reload, in 0.092 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.995091 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 66 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 5.0 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.3 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 66 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 67 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 66 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 67 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 66 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-31.log b/run_logs/Player-31.log new file mode 100644 index 0000000000000000000000000000000000000000..a72b76e6e26e1f2b2dd6961816d6176b0032db1f --- /dev/null +++ b/run_logs/Player-31.log @@ -0,0 +1,384 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000 +ALSA lib confmisc.c:855:(parse_card) cannot find card '0' +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory +ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory +ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name +ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory +ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory +ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default +FMOD failed to initialize the output device.: "Error initializing output device. " (60) +FMOD initialized on nosound output +Begin MonoManager ReloadAssembly +- Completed reload, in 0.152 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.541335 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 66 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 5.0 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.3 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 66 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 67 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 67 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 66 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 67 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 66 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-4.log b/run_logs/Player-4.log new file mode 100644 index 0000000000000000000000000000000000000000..b6a09b9218653343ea5988e36329d8efa00fd225 --- /dev/null +++ b/run_logs/Player-4.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.087 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.609295 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.6 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 131 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 132 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.1 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 132 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 131 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-5.log b/run_logs/Player-5.log new file mode 100644 index 0000000000000000000000000000000000000000..aae669e9e31989e50f2cb1150ca6d5fe03b05eb1 --- /dev/null +++ b/run_logs/Player-5.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.087 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.637654 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.8 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.4 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 131 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 132 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.4 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 132 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 131 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-6.log b/run_logs/Player-6.log new file mode 100644 index 0000000000000000000000000000000000000000..c50e005202d61805f981e900d1bc500cff80ff1a --- /dev/null +++ b/run_logs/Player-6.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.083 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.577525 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.6 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 131 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 132 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 132 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 131 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-7.log b/run_logs/Player-7.log new file mode 100644 index 0000000000000000000000000000000000000000..702670bbf1ff538d048e867ab349f1c80b3b789a --- /dev/null +++ b/run_logs/Player-7.log @@ -0,0 +1,368 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.074 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.770343 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +abort_threads: Failed aborting id: 0x7f8e08bee640, mono_thread_manage will ignore it + +abort_threads: Failed aborting id: 0x7f8e08def640, mono_thread_manage will ignore it + +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 3 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 131 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 132 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 132 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 131 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-8.log b/run_logs/Player-8.log new file mode 100644 index 0000000000000000000000000000000000000000..9a3b335e4728f52b84a236ca36513ba25eacfdee --- /dev/null +++ b/run_logs/Player-8.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.092 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.760463 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 131 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_CACHEOBJECTS_MAIN] + Peak usage frame count: [0.5 MB-1.0 MB]: 132 frames + Requested Block Size 4.0 MB + Peak Block count 1 + Peak Allocated memory 0.6 MB + Peak Large allocation bytes 0 B + [ALLOC_CACHEOBJECTS_THREAD] + Peak usage frame count: [0.5 MB-1.0 MB]: 131 frames, [4.0 MB-8.0 MB]: 1 frames + Requested Block Size 4.0 MB + Peak Block count 2 + Peak Allocated memory 4.5 MB + Peak Large allocation bytes 0 B +[ALLOC_TYPETREE] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_TYPETREE_MAIN] + Peak usage frame count: [0-1.0 KB]: 132 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 1.0 KB + Peak Large allocation bytes 0 B + [ALLOC_TYPETREE_THREAD] + Peak usage frame count: [1.0 KB-2.0 KB]: 131 frames, [2.0 KB-4.0 KB]: 1 frames + Requested Block Size 2.0 MB + Peak Block count 1 + Peak Allocated memory 2.2 KB + Peak Large allocation bytes 0 B diff --git a/run_logs/Player-9.log b/run_logs/Player-9.log new file mode 100644 index 0000000000000000000000000000000000000000..d3aa0c4694d6cabaaf7d35866f1a419581620c76 --- /dev/null +++ b/run_logs/Player-9.log @@ -0,0 +1,364 @@ +Mono path[0] = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed' +Mono config path = '/home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc' +Preloaded 'lib_burst_generated.so' +Preloaded 'libgrpc_csharp_ext.x64.so' +Initialize engine version: 2021.3.14f1 (eee1884e7226) +[Subsystems] Discovering subsystems at path /home/byron/projects/rl-learning-course/unit-07/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems +Forcing GfxDevice: Null +GfxDevice: creating device client; threaded=0; jobified=0 +NullGfxDevice: + Version: NULL 1.0 [1.0] + Renderer: Null Device + Vendor: Unity Technologies +Begin MonoManager ReloadAssembly +- Completed reload, in 0.087 seconds +ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +WARNING: Shader Unsupported: 'Standard' - All subshaders removed +WARNING: Shader Did you use #pragma only_renderers and omit this platform? +WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? +UnloadTime: 0.657765 ms +Registered Communicator in Agent. +ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) +requesting resize 84 x 84 +Setting up 12 worker threads for Enlighten. +Memory Statistics: +[ALLOC_TEMP_TLS] TLS Allocator + StackAllocators : + [ALLOC_TEMP_MAIN] + Peak usage frame count: [8.0 KB-16.0 KB]: 131 frames, [2.0 MB-4.0 MB]: 1 frames + Initial Block Size 4.0 MB + Current Block Size 4.0 MB + Peak Allocated Bytes 2.1 MB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 18] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.PreloadManager] + Initial Block Size 256.0 KB + Current Block Size 300.0 KB + Peak Allocated Bytes 249.7 KB + Overflow Count 4 + [ALLOC_TEMP_Background Job.Worker 8] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 10] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 16] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 6] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 4] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 17] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 14] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 3] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 12] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 1] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_AssetGarbageCollectorHelper] x 23 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 5] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 13] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 11] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 2] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 3] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 0] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 20] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 11] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 4] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_BatchDeleteObjects] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 6] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 0] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 21] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 5] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 9] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 14] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 13] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_EnlightenWorker] x 12 + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 15] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 2] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Background Job.Worker 7] + Initial Block Size 32.0 KB + Current Block Size 32.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 22] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 9] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 8] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 7] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 1] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 10] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 15] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0.7 KB + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 19] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Job.Worker 12] + Initial Block Size 256.0 KB + Current Block Size 256.0 KB + Peak Allocated Bytes 0 B + Overflow Count 0 + [ALLOC_TEMP_Loading.AsyncRead] + Initial Block Size 64.0 KB + Current Block Size 64.0 KB + Peak Allocated Bytes 137 B + Overflow Count 0 +[ALLOC_DEFAULT] Dual Thread Allocator + Peak main deferred allocation count 2 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_DEFAULT_MAIN] + Peak usage frame count: [4.0 MB-8.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 4.7 MB + Peak Large allocation bytes 0 B + [ALLOC_DEFAULT_THREAD] + Peak usage frame count: [16.0 MB-32.0 MB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 17.5 MB + Peak Large allocation bytes 16.0 MB +[ALLOC_TEMP_JOB_1_FRAME] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_2_FRAMES] + Initial Block Size 2.0 MB + Used Block Count 1 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] + Initial Block Size 2.0 MB + Used Block Count 2 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_TEMP_JOB_ASYNC (Background)] + Initial Block Size 1.0 MB + Used Block Count 3 + Overflow Count (too large) 0 + Overflow Count (full) 0 +[ALLOC_GFX] Dual Thread Allocator + Peak main deferred allocation count 0 + [ALLOC_BUCKET] + Large Block size 4.0 MB + Used Block count 1 + Peak Allocated bytes 1.0 MB + [ALLOC_GFX_MAIN] + Peak usage frame count: [32.0 KB-64.0 KB]: 131 frames, [64.0 KB-128.0 KB]: 1 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 65.6 KB + Peak Large allocation bytes 0 B + [ALLOC_GFX_THREAD] + Peak usage frame count: [128.0 KB-256.0 KB]: 132 frames + Requested Block Size 16.0 MB + Peak Block count 1 + Peak Allocated memory 173.5 KB + Peak Large allocation bytes 0 B +[ALLOC_CACHEOBJECTS] Dual Thread Allocator + Peak main deferred 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