Mono path[0] = 'C:/Users/bdonn/Documents/DRL-Explore/Soccer/Soccer_Data/Managed' Mono config path = 'C:/Users/bdonn/Documents/DRL-Explore/Soccer/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with 3 workers. Initialize engine version: 2023.1.12f1 (38370f5b2257) [Subsystems] Discovering subsystems at path C:/Users/bdonn/Documents/DRL-Explore/Soccer/Soccer_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: - Loaded All Assemblies, in 1.985 seconds C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842: - Finished resetting the current domain, in 0.001 seconds ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding. ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? UnloadTime: 0.613000 ms Registered Communicator in Agent. ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Setting up 2 worker threads for Enlighten. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [0-1.0 KB]: 95376 frames, [2.0 MB-4.0 MB]: 1 frames Initial Block Size 4.0 MB Current Block Size 4.0 MB Peak Allocated Bytes 2.0 MB Overflow Count 0 [ALLOC_TEMP_Background Job.worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 70.0 KB Overflow Count 5 [ALLOC_TEMP_Background Job.worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Job.worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 64 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 2 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 0 B Overflow Count 0 [ALLOC_TEMP_Job.worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 0.8 KB Overflow Count 0 [ALLOC_TEMP_Background Job.worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 3 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Job.worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 64 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 261 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 19 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.1 MB Failed Allocations. Bucket layout: 16B: 2 Subsections = 2048 buckets. Failed count: 0 32B: 7 Subsections = 3584 buckets. Failed count: 0 48B: 194 Subsections = 66218 buckets. Failed count: 2144 64B: 25 Subsections = 6400 buckets. Failed count: 0 80B: 16 Subsections = 3276 buckets. Failed count: 0 96B: 3 Subsections = 512 buckets. Failed count: 0 112B: 2 Subsections = 292 buckets. Failed count: 0 128B: 7 Subsections = 896 buckets. Failed count: 0 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [16.0 MB-32.0 MB]: 95377 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 30.2 MB Peak Large allocation bytes 16.0 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [4.0 MB-8.0 MB]: 95377 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 5.5 MB Peak Large allocation bytes 0 B [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.1 MB Failed Allocations. Bucket layout: 16B: 2 Subsections = 2048 buckets. Failed count: 0 32B: 7 Subsections = 3584 buckets. Failed count: 0 48B: 194 Subsections = 66218 buckets. Failed count: 2144 64B: 25 Subsections = 6400 buckets. Failed count: 0 80B: 16 Subsections = 3276 buckets. Failed count: 0 96B: 3 Subsections = 512 buckets. Failed count: 0 112B: 2 Subsections = 292 buckets. Failed count: 0 128B: 7 Subsections = 896 buckets. Failed count: 0 [ALLOC_GFX_MAIN] Peak usage frame count: [32.0 KB-64.0 KB]: 95376 frames, [64.0 KB-128.0 KB]: 1 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 66.3 KB Peak Large allocation bytes 0 B [ALLOC_GFX_THREAD] Peak usage frame count: [128.0 KB-256.0 KB]: 95377 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 175.7 KB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 2 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.1 MB Failed Allocations. Bucket layout: 16B: 2 Subsections = 2048 buckets. Failed count: 0 32B: 7 Subsections = 3584 buckets. Failed count: 0 48B: 194 Subsections = 66218 buckets. Failed count: 2144 64B: 25 Subsections = 6400 buckets. Failed count: 0 80B: 16 Subsections = 3276 buckets. Failed count: 0 96B: 3 Subsections = 512 buckets. Failed count: 0 112B: 2 Subsections = 292 buckets. Failed count: 0 128B: 7 Subsections = 896 buckets. Failed count: 0 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [0.5 MB-1.0 MB]: 95377 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 0.7 MB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [0.5 MB-1.0 MB]: 95376 frames, [2.0 MB-4.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 1 Peak Allocated memory 3.3 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 1.1 MB Failed Allocations. Bucket layout: 16B: 2 Subsections = 2048 buckets. Failed count: 0 32B: 7 Subsections = 3584 buckets. Failed count: 0 48B: 194 Subsections = 66218 buckets. Failed count: 2144 64B: 25 Subsections = 6400 buckets. Failed count: 0 80B: 16 Subsections = 3276 buckets. Failed count: 0 96B: 3 Subsections = 512 buckets. Failed count: 0 112B: 2 Subsections = 292 buckets. Failed count: 0 128B: 7 Subsections = 896 buckets. Failed count: 0 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [4.0 KB-8.0 KB]: 95377 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 4.1 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [2.0 KB-4.0 KB]: 95377 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 2.6 KB Peak Large allocation bytes 0 B