MonsterMMORPG
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Commit
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15b485a
1
Parent(s):
8669eb0
Upload kohua_gui_pass_update.sh
Browse files- kohua_gui_pass_update.sh +123 -0
kohua_gui_pass_update.sh
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#!/usr/bin/env bash
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# Checks to see if variable is set and non-empty.
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# This is defined first, so we can use the function for some default variable values
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env_var_exists() {
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if [[ -n "${!1}" ]]; then
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return 0
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else
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return 1
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fi
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}
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# Define the directory path for WSL2
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lib_path="/usr/lib/wsl/lib/"
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# Check if the directory exists
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if [ -d "$lib_path" ]; then
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# Check if LD_LIBRARY_PATH is already set
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if [ -z "${LD_LIBRARY_PATH}" ]; then
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# LD_LIBRARY_PATH is not set, set it to the lib_path
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export LD_LIBRARY_PATH="$lib_path"
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# echo "LD_LIBRARY_PATH set to: $LD_LIBRARY_PATH"
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fi
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fi
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# Need RUNPOD to have a default value before first access
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RUNPOD=false
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if env_var_exists RUNPOD_POD_ID || env_var_exists RUNPOD_API_KEY; then
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RUNPOD=true
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fi
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# If it is run with the sudo command, get the complete LD_LIBRARY_PATH environment variable of the system and assign it to the current environment,
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# because it will be used later.
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if [ -n "$SUDO_USER" ] || [ -n "$SUDO_COMMAND" ]; then
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echo "The sudo command resets the non-essential environment variables, we keep the LD_LIBRARY_PATH variable."
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export LD_LIBRARY_PATH=$(sudo -i printenv LD_LIBRARY_PATH)
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fi
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# This gets the directory the script is run from so pathing can work relative to the script where needed.
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SCRIPT_DIR=$(cd -- "$(dirname -- "$0")" && pwd)
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# Step into GUI local directory
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cd "$SCRIPT_DIR" || exit 1
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if [ -d "$SCRIPT_DIR/venv" ]; then
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source "$SCRIPT_DIR/venv/bin/activate" || exit 1
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else
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echo "venv folder does not exist. Not activating..."
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fi
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# Check if LD_LIBRARY_PATH environment variable exists
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if [[ -z "${LD_LIBRARY_PATH}" ]]; then
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# Set the ANSI escape sequence for yellow text
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YELLOW='\033[0;33m'
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# Set the ANSI escape sequence to reset text color
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RESET='\033[0m'
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echo -e "${YELLOW}Warning: LD_LIBRARY_PATH environment variable is not set.${RESET}"
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echo -e "${YELLOW}Certain functionalities may not work correctly.${RESET}"
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echo -e "${YELLOW}Please ensure that the required libraries are properly configured.${RESET}"
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echo -e " "
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echo -e "${YELLOW}If you use WSL2 you may want to: export LD_LIBRARY_PATH=/usr/lib/wsl/lib/${RESET}"
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echo -e " "
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fi
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# Determine the requirements file based on the system
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if [[ "$OSTYPE" == "darwin"* ]]; then
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if [[ "$(uname -m)" == "arm64" ]]; then
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REQUIREMENTS_FILE="$SCRIPT_DIR/requirements_macos_arm64.txt"
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else
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REQUIREMENTS_FILE="$SCRIPT_DIR/requirements_macos_amd64.txt"
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fi
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else
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if [ "$RUNPOD" = false ]; then
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if [[ "$@" == *"--use-ipex"* ]]; then
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REQUIREMENTS_FILE="$SCRIPT_DIR/requirements_linux_ipex.txt"
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elif [[ "$@" == *"--use-rocm"* ]] || [ -x "$(command -v rocminfo)" ] || [ -f "/opt/rocm/bin/rocminfo" ]; then
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REQUIREMENTS_FILE="$SCRIPT_DIR/requirements_linux_rocm.txt"
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else
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REQUIREMENTS_FILE="$SCRIPT_DIR/requirements_linux.txt"
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fi
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else
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REQUIREMENTS_FILE="$SCRIPT_DIR/requirements_runpod.txt"
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fi
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fi
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#Set OneAPI if it's not set by the user
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if [[ "$@" == *"--use-ipex"* ]]
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then
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if [ -d "$SCRIPT_DIR/venv" ] && [[ -z "${DISABLE_VENV_LIBS}" ]]; then
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export LD_LIBRARY_PATH=$(realpath "$SCRIPT_DIR/venv")/lib/:$LD_LIBRARY_PATH
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fi
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export NEOReadDebugKeys=1
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export ClDeviceGlobalMemSizeAvailablePercent=100
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if [[ ! -z "${IPEXRUN}" ]] && [ ${IPEXRUN}="True" ] && [ -x "$(command -v ipexrun)" ]
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then
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if [[ -z "$STARTUP_CMD" ]]
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then
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STARTUP_CMD=ipexrun
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fi
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if [[ -z "$STARTUP_CMD_ARGS" ]]
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then
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STARTUP_CMD_ARGS="--multi-task-manager taskset --memory-allocator tcmalloc"
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fi
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fi
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fi
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#Set STARTUP_CMD as normal python if not specified
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if [[ -z "$STARTUP_CMD" ]]
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then
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STARTUP_CMD=python
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fi
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# Commented out requirements verification
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# if python "$SCRIPT_DIR/setup/validate_requirements.py" -r "$REQUIREMENTS_FILE"; then
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# "${STARTUP_CMD}" $STARTUP_CMD_ARGS "$SCRIPT_DIR/kohya_gui.py" "$@"
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# else
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# echo "Validation failed. Exiting..."
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# exit 1
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# fi
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# Start the script directly
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"${STARTUP_CMD}" $STARTUP_CMD_ARGS "$SCRIPT_DIR/kohya_gui.py" "$@"
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