Tseaver commited on
Commit
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.DS_Store ADDED
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README.md ADDED
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+ ---
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+ library_name: ml-agents
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+ tags:
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+ - SoccerTwos
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - ML-Agents-SoccerTwos
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+ ---
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+
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+ # **poca** Agent playing **SoccerTwos**
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+ This is a trained model of a **poca** agent playing **SoccerTwos**
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+ using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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+
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+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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+ - A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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+ browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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+ - A *longer tutorial* to understand how works ML-Agents:
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+ https://huggingface.co/learn/deep-rl-course/unit5/introduction
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+
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+ ### Resume the training
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+ ```bash
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+
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+ ### Watch your Agent play
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+ You can watch your agent **playing directly in your browser**
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+
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+ 1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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+ 2. Step 1: Find your model_id: Tseaver/poca-SoccerTwos-fixed
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+ 3. Step 2: Select your *.nn /*.onnx file
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+ 4. Click on Watch the agent play 👀
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+
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+ size 1764633
SoccerTwos/.DS_Store ADDED
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SoccerTwos/SoccerTwos.onnx ADDED
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config.json ADDED
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+ {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 50000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.app", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwosRun2", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
configuration.yaml ADDED
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+ default_settings: null
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+ behaviors:
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+ SoccerTwos:
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+ trainer_type: poca
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+ hyperparameters:
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+ batch_size: 2048
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+ buffer_size: 20480
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+ learning_rate: 0.0003
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+ beta: 0.005
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+ epsilon: 0.2
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+ lambd: 0.95
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+ num_epoch: 3
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+ learning_rate_schedule: constant
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+ beta_schedule: constant
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+ epsilon_schedule: constant
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+ checkpoint_interval: 500000
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+ network_settings:
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+ normalize: false
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+ hidden_units: 512
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ reward_signals:
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+ extrinsic:
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+ gamma: 0.99
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+ strength: 1.0
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+ network_settings:
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+ normalize: false
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+ hidden_units: 128
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ init_path: null
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+ keep_checkpoints: 5
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+ even_checkpoints: false
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+ max_steps: 50000000
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+ time_horizon: 1000
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+ summary_freq: 10000
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+ threaded: false
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+ self_play:
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+ save_steps: 50000
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+ team_change: 200000
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+ swap_steps: 2000
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+ window: 10
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+ play_against_latest_model_ratio: 0.5
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+ initial_elo: 1200.0
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+ behavioral_cloning: null
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+ env_settings:
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+ env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.app
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+ env_args: null
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+ base_port: 5005
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+ num_envs: 1
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+ num_areas: 1
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+ seed: -1
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+ max_lifetime_restarts: 10
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+ restarts_rate_limit_n: 1
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+ restarts_rate_limit_period_s: 60
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+ engine_settings:
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+ width: 84
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+ height: 84
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+ quality_level: 5
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+ time_scale: 20
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+ target_frame_rate: -1
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+ capture_frame_rate: 60
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+ no_graphics: true
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+ environment_parameters: null
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+ checkpoint_settings:
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+ run_id: SoccerTwosRun2
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+ initialize_from: null
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+ load_model: false
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+ resume: false
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+ force: false
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+ train_model: false
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+ inference: false
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+ results_dir: results
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+ torch_settings:
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+ device: null
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+ debug: false
run_logs/Player-0.log ADDED
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+ Mono path[0] = '/Users/thomas/source/repos/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.app/Contents/Resources/Data/Managed'
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+ Mono config path = '/Users/thomas/source/repos/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.app/Contents/MonoBleedingEdge/etc'
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+ New input system (experimental) initialized
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+ Initialize engine version: 2021.3.17f1 (3e8111cac19d)
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+ [Subsystems] Discovering subsystems at path /Users/thomas/source/repos/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos.app/Contents/Resources/Data/UnitySubsystems
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+ Forcing GfxDevice: Null
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+ GfxDevice: creating device client; threaded=0; jobified=0
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+ NullGfxDevice:
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+ Version: NULL 1.0 [1.0]
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+ Renderer: Null Device
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+ Vendor: Unity Technologies
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+ Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.065 seconds
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+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ UnloadTime: 0.494500 ms
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+ Registered Communicator in Agent.
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+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ TOO LONG
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408
+ TOO LONG
409
+ TOO LONG
410
+ TOO LONG
411
+ TOO LONG
412
+ TOO LONG
413
+ TOO LONG
414
+ TOO LONG
415
+ TOO LONG
416
+ TOO LONG
417
+ TOO LONG
418
+ TOO LONG
419
+ TOO LONG
420
+ TOO LONG
421
+ TOO LONG
422
+ TOO LONG
423
+ TOO LONG
424
+ TOO LONG
425
+ TOO LONG
426
+ TOO LONG
427
+ TOO LONG
428
+ TOO LONG
429
+ TOO LONG
430
+ TOO LONG
431
+ TOO LONG
432
+ TOO LONG
433
+ TOO LONG
434
+ TOO LONG
435
+ TOO LONG
436
+ TOO LONG
437
+ TOO LONG
438
+ TOO LONG
439
+ TOO LONG
440
+ TOO LONG
441
+ TOO LONG
442
+ TOO LONG
443
+ TOO LONG
444
+ TOO LONG
445
+ TOO LONG
446
+ TOO LONG
447
+ TOO LONG
448
+ TOO LONG
449
+ TOO LONG
450
+ TOO LONG
451
+ TOO LONG
452
+ TOO LONG
453
+ TOO LONG
454
+ TOO LONG
455
+ TOO LONG
456
+ TOO LONG
457
+ TOO LONG
458
+ TOO LONG
459
+ TOO LONG
460
+ TOO LONG
461
+ TOO LONG
462
+ TOO LONG
463
+ TOO LONG
464
+ TOO LONG
465
+ TOO LONG
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467
+ TOO LONG
468
+ TOO LONG
469
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470
+ TOO LONG
471
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472
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473
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474
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475
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476
+ TOO LONG
477
+ TOO LONG
478
+ TOO LONG
479
+ TOO LONG
480
+ TOO LONG
481
+ TOO LONG
482
+ TOO LONG
483
+ TOO LONG
484
+ TOO LONG
485
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486
+ TOO LONG
487
+ TOO LONG
488
+ TOO LONG
489
+ TOO LONG
490
+ TOO LONG
491
+ TOO LONG
492
+ TOO LONG
493
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494
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495
+ TOO LONG
496
+ TOO LONG
497
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498
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499
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500
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501
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502
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503
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504
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+ TOO LONG
506
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507
+ TOO LONG
508
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509
+ TOO LONG
510
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511
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512
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514
+ TOO LONG
515
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516
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517
+ TOO LONG
518
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519
+ TOO LONG
520
+ TOO LONG
521
+ TOO LONG
522
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523
+ TOO LONG
524
+ TOO LONG
525
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526
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527
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528
+ TOO LONG
529
+ TOO LONG
530
+ TOO LONG
531
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532
+ TOO LONG
533
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534
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535
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536
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537
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538
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539
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540
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541
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542
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543
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544
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545
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546
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547
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549
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550
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555
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559
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560
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561
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562
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563
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564
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565
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566
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567
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568
+ TOO LONG
569
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570
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571
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572
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574
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575
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576
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577
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579
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580
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581
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582
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583
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584
+ TOO LONG
585
+ TOO LONG
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587
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+ TOO LONG
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601
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602
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+ TOO LONG
604
+ TOO LONG
605
+ TOO LONG
606
+ TOO LONG
607
+ TOO LONG
608
+ TOO LONG
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+ TOO LONG
610
+ TOO LONG
611
+ TOO LONG
612
+ TOO LONG
613
+ TOO LONG
614
+ TOO LONG
615
+ TOO LONG
616
+ TOO LONG
617
+ TOO LONG
618
+ TOO LONG
619
+ TOO LONG
620
+ TOO LONG
621
+ TOO LONG
622
+ TOO LONG
623
+ TOO LONG
624
+ TOO LONG
625
+ TOO LONG
626
+ TOO LONG
627
+ TOO LONG
628
+ TOO LONG
629
+ TOO LONG
630
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631
+ TOO LONG
632
+ TOO LONG
633
+ TOO LONG
634
+ TOO LONG
635
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
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+ TOO LONG
650
+ TOO LONG
651
+ TOO LONG
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+ TOO LONG
653
+ TOO LONG
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+ TOO LONG
655
+ TOO LONG
656
+ TOO LONG
657
+ TOO LONG
658
+ TOO LONG
659
+ TOO LONG
660
+ TOO LONG
661
+ TOO LONG
662
+ TOO LONG
663
+ TOO LONG
664
+ TOO LONG
665
+ TOO LONG
666
+ TOO LONG
667
+ TOO LONG
668
+ TOO LONG
669
+ TOO LONG
670
+ TOO LONG
671
+ TOO LONG
672
+ TOO LONG
673
+ TOO LONG
674
+ TOO LONG
675
+ TOO LONG
676
+ TOO LONG
677
+ TOO LONG
678
+ TOO LONG
679
+ TOO LONG
680
+ TOO LONG
681
+ TOO LONG
682
+ TOO LONG
683
+ TOO LONG
684
+ TOO LONG
685
+ TOO LONG
686
+ TOO LONG
687
+ TOO LONG
688
+ TOO LONG
689
+ TOO LONG
690
+ TOO LONG
691
+ TOO LONG
692
+ TOO LONG
693
+ TOO LONG
694
+ TOO LONG
695
+ TOO LONG
696
+ TOO LONG
697
+ TOO LONG
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+ TOO LONG
699
+ TOO LONG
700
+ TOO LONG
701
+ TOO LONG
702
+ TOO LONG
703
+ TOO LONG
704
+ TOO LONG
705
+ TOO LONG
706
+ TOO LONG
707
+ TOO LONG
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+ TOO LONG
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+ TOO LONG
710
+ TOO LONG
711
+ TOO LONG
712
+ TOO LONG
713
+ TOO LONG
714
+ TOO LONG
715
+ TOO LONG
716
+ TOO LONG
717
+ TOO LONG
718
+ TOO LONG
719
+ TOO LONG
720
+ TOO LONG
721
+ TOO LONG
722
+ TOO LONG
723
+ TOO LONG
724
+ TOO LONG
725
+ TOO LONG
726
+ TOO LONG
727
+ TOO LONG
728
+ TOO LONG
729
+ TOO LONG
730
+ TOO LONG
731
+ TOO LONG
732
+ TOO LONG
733
+ TOO LONG
734
+ TOO LONG
735
+ TOO LONG
736
+ TOO LONG
737
+ TOO LONG
738
+ TOO LONG
739
+ TOO LONG
740
+ TOO LONG
741
+ TOO LONG
742
+ TOO LONG
743
+ TOO LONG
744
+ TOO LONG
745
+ TOO LONG
746
+ TOO LONG
747
+ TOO LONG
748
+ TOO LONG
749
+ TOO LONG
750
+ TOO LONG
751
+ TOO LONG
752
+ TOO LONG
753
+ TOO LONG
754
+ TOO LONG
755
+ TOO LONG
756
+ TOO LONG
757
+ TOO LONG
758
+ TOO LONG
759
+ TOO LONG
760
+ TOO LONG
761
+ TOO LONG
762
+ TOO LONG
763
+ TOO LONG
764
+ TOO LONG
765
+ TOO LONG
766
+ TOO LONG
767
+ TOO LONG
768
+ TOO LONG
769
+ TOO LONG
770
+ TOO LONG
771
+ TOO LONG
772
+ TOO LONG
773
+ TOO LONG
774
+ TOO LONG
775
+ TOO LONG
776
+ TOO LONG
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+ TOO LONG
778
+ TOO LONG
779
+ TOO LONG
780
+ TOO LONG
781
+ TOO LONG
782
+ TOO LONG
783
+ TOO LONG
784
+ TOO LONG
785
+ TOO LONG
786
+ TOO LONG
787
+ TOO LONG
788
+ TOO LONG
789
+ TOO LONG
790
+ TOO LONG
791
+ TOO LONG
792
+ TOO LONG
793
+ TOO LONG
794
+ TOO LONG
795
+ TOO LONG
796
+ TOO LONG
797
+ TOO LONG
798
+ TOO LONG
799
+ TOO LONG
800
+ TOO LONG
801
+ TOO LONG
802
+ TOO LONG
803
+ TOO LONG
804
+ TOO LONG
805
+ TOO LONG
806
+ TOO LONG
807
+ TOO LONG
808
+ TOO LONG
809
+ TOO LONG
810
+ TOO LONG
811
+ TOO LONG
812
+ TOO LONG
813
+ TOO LONG
814
+ TOO LONG
815
+ TOO LONG
816
+ TOO LONG
817
+ TOO LONG
818
+ TOO LONG
819
+ TOO LONG
820
+ TOO LONG
821
+ TOO LONG
822
+ TOO LONG
823
+ TOO LONG
824
+ TOO LONG
825
+ TOO LONG
826
+ TOO LONG
827
+ TOO LONG
828
+ TOO LONG
829
+ TOO LONG
830
+ TOO LONG
831
+ TOO LONG
832
+ TOO LONG
833
+ TOO LONG
834
+ TOO LONG
835
+ TOO LONG
836
+ TOO LONG
837
+ TOO LONG
838
+ TOO LONG
839
+ TOO LONG
840
+ TOO LONG
841
+ TOO LONG
842
+ TOO LONG
843
+ TOO LONG
844
+ TOO LONG
845
+ TOO LONG
846
+ TOO LONG
847
+ TOO LONG
848
+ TOO LONG
849
+ TOO LONG
850
+ TOO LONG
851
+ TOO LONG
852
+ TOO LONG
853
+ TOO LONG
854
+ TOO LONG
855
+ TOO LONG
856
+ TOO LONG
857
+ TOO LONG
858
+ TOO LONG
859
+ TOO LONG
860
+ TOO LONG
861
+ TOO LONG
862
+ TOO LONG
863
+ TOO LONG
864
+ TOO LONG
865
+ TOO LONG
866
+ TOO LONG
867
+ TOO LONG
868
+ TOO LONG
869
+ TOO LONG
870
+ TOO LONG
871
+ TOO LONG
872
+ TOO LONG
873
+ TOO LONG
874
+ TOO LONG
875
+ TOO LONG
876
+ TOO LONG
877
+ TOO LONG
878
+ TOO LONG
879
+ TOO LONG
880
+ TOO LONG
881
+ TOO LONG
882
+ TOO LONG
883
+ TOO LONG
884
+ TOO LONG
885
+ TOO LONG
886
+ TOO LONG
887
+ TOO LONG
888
+ TOO LONG
889
+ TOO LONG
890
+ TOO LONG
891
+ TOO LONG
892
+ TOO LONG
893
+ TOO LONG
894
+ TOO LONG
895
+ TOO LONG
896
+ TOO LONG
897
+ TOO LONG
898
+ TOO LONG
899
+ TOO LONG
900
+ TOO LONG
901
+ TOO LONG
902
+ TOO LONG
903
+ TOO LONG
904
+ TOO LONG
905
+ TOO LONG
906
+ TOO LONG
907
+ TOO LONG
908
+ TOO LONG
909
+ TOO LONG
910
+ TOO LONG
911
+ TOO LONG
912
+ TOO LONG
913
+ TOO LONG
914
+ Thread 0x16eb2b000 may have been prematurely finalized
915
+ Setting up 4 worker threads for Enlighten.
916
+ Memory Statistics:
917
+ [ALLOC_TEMP_TLS] TLS Allocator
918
+ StackAllocators :
919
+ [ALLOC_TEMP_MAIN]
920
+ Peak usage frame count: [8.0 KB-16.0 KB]: 942411 frames, [2.0 MB-4.0 MB]: 1 frames
921
+ Initial Block Size 4.0 MB
922
+ Current Block Size 4.0 MB
923
+ Peak Allocated Bytes 2.1 MB
924
+ Overflow Count 0
925
+ [ALLOC_TEMP_Loading.AsyncRead]
926
+ Initial Block Size 64.0 KB
927
+ Current Block Size 64.0 KB
928
+ Peak Allocated Bytes 139 B
929
+ Overflow Count 0
930
+ [ALLOC_TEMP_Loading.PreloadManager]
931
+ Initial Block Size 256.0 KB
932
+ Current Block Size 256.0 KB
933
+ Peak Allocated Bytes 78.8 KB
934
+ Overflow Count 4
935
+ [ALLOC_TEMP_Background Job.Worker 8]
936
+ Initial Block Size 32.0 KB
937
+ Current Block Size 32.0 KB
938
+ Peak Allocated Bytes 0 B
939
+ Overflow Count 0
940
+ [ALLOC_TEMP_Job.Worker 6]
941
+ Initial Block Size 256.0 KB
942
+ Current Block Size 256.0 KB
943
+ Peak Allocated Bytes 0.7 KB
944
+ Overflow Count 0
945
+ [ALLOC_TEMP_Job.Worker 0]
946
+ Initial Block Size 256.0 KB
947
+ Current Block Size 256.0 KB
948
+ Peak Allocated Bytes 0 B
949
+ Overflow Count 0
950
+ [ALLOC_TEMP_Background Job.Worker 10]
951
+ Initial Block Size 32.0 KB
952
+ Current Block Size 32.0 KB
953
+ Peak Allocated Bytes 0 B
954
+ Overflow Count 0
955
+ [ALLOC_TEMP_Background Job.Worker 9]
956
+ Initial Block Size 32.0 KB
957
+ Current Block Size 32.0 KB
958
+ Peak Allocated Bytes 0 B
959
+ Overflow Count 0
960
+ [ALLOC_TEMP_Job.Worker 5]
961
+ Initial Block Size 256.0 KB
962
+ Current Block Size 256.0 KB
963
+ Peak Allocated Bytes 0 B
964
+ Overflow Count 0
965
+ [ALLOC_TEMP_Background Job.Worker 14]
966
+ Initial Block Size 32.0 KB
967
+ Current Block Size 32.0 KB
968
+ Peak Allocated Bytes 0 B
969
+ Overflow Count 0
970
+ [ALLOC_TEMP_Background Job.Worker 6]
971
+ Initial Block Size 32.0 KB
972
+ Current Block Size 32.0 KB
973
+ Peak Allocated Bytes 0 B
974
+ Overflow Count 0
975
+ [ALLOC_TEMP_Job.Worker 4]
976
+ Initial Block Size 256.0 KB
977
+ Current Block Size 256.0 KB
978
+ Peak Allocated Bytes 0 B
979
+ Overflow Count 0
980
+ [ALLOC_TEMP_Job.Worker 3]
981
+ Initial Block Size 256.0 KB
982
+ Current Block Size 256.0 KB
983
+ Peak Allocated Bytes 0 B
984
+ Overflow Count 0
985
+ [ALLOC_TEMP_Background Job.Worker 12]
986
+ Initial Block Size 32.0 KB
987
+ Current Block Size 32.0 KB
988
+ Peak Allocated Bytes 0 B
989
+ Overflow Count 0
990
+ [ALLOC_TEMP_EnlightenWorker] x 4
991
+ Initial Block Size 64.0 KB
992
+ Current Block Size 64.0 KB
993
+ Peak Allocated Bytes 0 B
994
+ Overflow Count 0
995
+ [ALLOC_TEMP_Background Job.Worker 15]
996
+ Initial Block Size 32.0 KB
997
+ Current Block Size 32.0 KB
998
+ Peak Allocated Bytes 0 B
999
+ Overflow Count 0
1000
+ [ALLOC_TEMP_Background Job.Worker 1]
1001
+ Initial Block Size 32.0 KB
1002
+ Current Block Size 32.0 KB
1003
+ Peak Allocated Bytes 0 B
1004
+ Overflow Count 0
1005
+ [ALLOC_TEMP_Background Job.Worker 2]
1006
+ Initial Block Size 32.0 KB
1007
+ Current Block Size 32.0 KB
1008
+ Peak Allocated Bytes 0 B
1009
+ Overflow Count 0
1010
+ [ALLOC_TEMP_Background Job.Worker 7]
1011
+ Initial Block Size 32.0 KB
1012
+ Current Block Size 32.0 KB
1013
+ Peak Allocated Bytes 0 B
1014
+ Overflow Count 0
1015
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
1016
+ Initial Block Size 64.0 KB
1017
+ Current Block Size 64.0 KB
1018
+ Peak Allocated Bytes 0 B
1019
+ Overflow Count 0
1020
+ [ALLOC_TEMP_Background Job.Worker 5]
1021
+ Initial Block Size 32.0 KB
1022
+ Current Block Size 32.0 KB
1023
+ Peak Allocated Bytes 0 B
1024
+ Overflow Count 0
1025
+ [ALLOC_TEMP_Background Job.Worker 13]
1026
+ Initial Block Size 32.0 KB
1027
+ Current Block Size 32.0 KB
1028
+ Peak Allocated Bytes 0 B
1029
+ Overflow Count 0
1030
+ [ALLOC_TEMP_OSX HID Input]
1031
+ Initial Block Size 64.0 KB
1032
+ Current Block Size 64.0 KB
1033
+ Peak Allocated Bytes 0 B
1034
+ Overflow Count 0
1035
+ [ALLOC_TEMP_Job.Worker 1]
1036
+ Initial Block Size 256.0 KB
1037
+ Current Block Size 256.0 KB
1038
+ Peak Allocated Bytes 0 B
1039
+ Overflow Count 0
1040
+ [ALLOC_TEMP_Job.Worker 2]
1041
+ Initial Block Size 256.0 KB
1042
+ Current Block Size 256.0 KB
1043
+ Peak Allocated Bytes 0 B
1044
+ Overflow Count 0
1045
+ [ALLOC_TEMP_Background Job.Worker 3]
1046
+ Initial Block Size 32.0 KB
1047
+ Current Block Size 32.0 KB
1048
+ Peak Allocated Bytes 0 B
1049
+ Overflow Count 0
1050
+ [ALLOC_TEMP_Background Job.Worker 11]
1051
+ Initial Block Size 32.0 KB
1052
+ Current Block Size 32.0 KB
1053
+ Peak Allocated Bytes 0 B
1054
+ Overflow Count 0
1055
+ [ALLOC_TEMP_Background Job.Worker 0]
1056
+ Initial Block Size 32.0 KB
1057
+ Current Block Size 32.0 KB
1058
+ Peak Allocated Bytes 0 B
1059
+ Overflow Count 0
1060
+ [ALLOC_TEMP_Background Job.Worker 4]
1061
+ Initial Block Size 32.0 KB
1062
+ Current Block Size 32.0 KB
1063
+ Peak Allocated Bytes 0 B
1064
+ Overflow Count 0
1065
+ [ALLOC_TEMP_BatchDeleteObjects]
1066
+ Initial Block Size 64.0 KB
1067
+ Current Block Size 64.0 KB
1068
+ Peak Allocated Bytes 0 B
1069
+ Overflow Count 0
1070
+ [ALLOC_DEFAULT] Dual Thread Allocator
1071
+ Peak main deferred allocation count 4
1072
+ [ALLOC_BUCKET]
1073
+ Large Block size 4.0 MB
1074
+ Used Block count 1
1075
+ Peak Allocated bytes 1.0 MB
1076
+ [ALLOC_DEFAULT_MAIN]
1077
+ Peak usage frame count: [4.0 MB-8.0 MB]: 942412 frames
1078
+ Requested Block Size 16.0 MB
1079
+ Peak Block count 1
1080
+ Peak Allocated memory 5.0 MB
1081
+ Peak Large allocation bytes 0 B
1082
+ [ALLOC_DEFAULT_THREAD]
1083
+ Peak usage frame count: [16.0 MB-32.0 MB]: 942412 frames
1084
+ Requested Block Size 16.0 MB
1085
+ Peak Block count 1
1086
+ Peak Allocated memory 17.3 MB
1087
+ Peak Large allocation bytes 16.0 MB
1088
+ [ALLOC_TEMP_JOB_1_FRAME]
1089
+ Initial Block Size 2.0 MB
1090
+ Used Block Count 1
1091
+ Overflow Count (too large) 0
1092
+ Overflow Count (full) 0
1093
+ [ALLOC_TEMP_JOB_2_FRAMES]
1094
+ Initial Block Size 2.0 MB
1095
+ Used Block Count 1
1096
+ Overflow Count (too large) 0
1097
+ Overflow Count (full) 0
1098
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
1099
+ Initial Block Size 2.0 MB
1100
+ Used Block Count 2
1101
+ Overflow Count (too large) 0
1102
+ Overflow Count (full) 0
1103
+ [ALLOC_TEMP_JOB_ASYNC (Background)]
1104
+ Initial Block Size 1.0 MB
1105
+ Used Block Count 3
1106
+ Overflow Count (too large) 0
1107
+ Overflow Count (full) 0
1108
+ [ALLOC_GFX] Dual Thread Allocator
1109
+ Peak main deferred allocation count 0
1110
+ [ALLOC_BUCKET]
1111
+ Large Block size 4.0 MB
1112
+ Used Block count 1
1113
+ Peak Allocated bytes 1.0 MB
1114
+ [ALLOC_GFX_MAIN]
1115
+ Peak usage frame count: [32.0 KB-64.0 KB]: 942411 frames, [64.0 KB-128.0 KB]: 1 frames
1116
+ Requested Block Size 16.0 MB
1117
+ Peak Block count 1
1118
+ Peak Allocated memory 65.6 KB
1119
+ Peak Large allocation bytes 0 B
1120
+ [ALLOC_GFX_THREAD]
1121
+ Peak usage frame count: [128.0 KB-256.0 KB]: 942412 frames
1122
+ Requested Block Size 16.0 MB
1123
+ Peak Block count 1
1124
+ Peak Allocated memory 173.5 KB
1125
+ Peak Large allocation bytes 0 B
1126
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
1127
+ Peak main deferred allocation count 0
1128
+ [ALLOC_BUCKET]
1129
+ Large Block size 4.0 MB
1130
+ Used Block count 1
1131
+ Peak Allocated bytes 1.0 MB
1132
+ [ALLOC_CACHEOBJECTS_MAIN]
1133
+ Peak usage frame count: [0.5 MB-1.0 MB]: 942412 frames
1134
+ Requested Block Size 4.0 MB
1135
+ Peak Block count 1
1136
+ Peak Allocated memory 0.6 MB
1137
+ Peak Large allocation bytes 0 B
1138
+ [ALLOC_CACHEOBJECTS_THREAD]
1139
+ Peak usage frame count: [0.5 MB-1.0 MB]: 942411 frames, [2.0 MB-4.0 MB]: 1 frames
1140
+ Requested Block Size 4.0 MB
1141
+ Peak Block count 1
1142
+ Peak Allocated memory 3.4 MB
1143
+ Peak Large allocation bytes 0 B
1144
+ [ALLOC_TYPETREE] Dual Thread Allocator
1145
+ Peak main deferred allocation count 0
1146
+ [ALLOC_BUCKET]
1147
+ Large Block size 4.0 MB
1148
+ Used Block count 1
1149
+ Peak Allocated bytes 1.0 MB
1150
+ [ALLOC_TYPETREE_MAIN]
1151
+ Peak usage frame count: [0-1.0 KB]: 942412 frames
1152
+ Requested Block Size 2.0 MB
1153
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