VicBeltran
commited on
Commit
•
326fd90
1
Parent(s):
f3f1036
Second Version Push
Browse files- SoccerTwos.onnx +2 -2
- SoccerTwos/SoccerTwos-12999858.onnx +3 -0
- SoccerTwos/SoccerTwos-12999858.pt +3 -0
- SoccerTwos/SoccerTwos-13999928.onnx +3 -0
- SoccerTwos/SoccerTwos-13999928.pt +3 -0
- SoccerTwos/SoccerTwos-14999912.onnx +3 -0
- SoccerTwos/SoccerTwos-14999912.pt +3 -0
- SoccerTwos/SoccerTwos-15999965.onnx +3 -0
- SoccerTwos/SoccerTwos-15999965.pt +3 -0
- SoccerTwos/SoccerTwos-16283050.onnx +3 -0
- SoccerTwos/SoccerTwos-16283050.pt +3 -0
- SoccerTwos/SoccerTwos-33482.onnx +3 -0
- SoccerTwos/SoccerTwos-33482.pt +3 -0
- SoccerTwos/SoccerTwos-33802.onnx +3 -0
- SoccerTwos/SoccerTwos-33802.pt +3 -0
- SoccerTwos/checkpoint.pt +2 -2
- SoccerTwos/events.out.tfevents.1692499201.DESKTOP-9GKAG7F.82689.0 +3 -0
- config.json +1 -1
- configuration.yaml +20 -20
- run_logs/Player-0.log +63 -334
- run_logs/timers.json +199 -447
- run_logs/training_status.json +27 -27
SoccerTwos.onnx
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SoccerTwos/SoccerTwos-12999858.onnx
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SoccerTwos/SoccerTwos-12999858.pt
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SoccerTwos/SoccerTwos-13999928.onnx
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SoccerTwos/SoccerTwos-14999912.onnx
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SoccerTwos/SoccerTwos-14999912.pt
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SoccerTwos/SoccerTwos-15999965.onnx
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SoccerTwos/SoccerTwos-15999965.pt
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SoccerTwos/SoccerTwos-16283050.onnx
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SoccerTwos/SoccerTwos-16283050.pt
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SoccerTwos/SoccerTwos-33482.onnx
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SoccerTwos/SoccerTwos-33482.pt
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SoccerTwos/SoccerTwos-33802.onnx
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SoccerTwos/SoccerTwos-33802.pt
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SoccerTwos/checkpoint.pt
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SoccerTwos/events.out.tfevents.1692499201.DESKTOP-9GKAG7F.82689.0
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config.json
CHANGED
@@ -1 +1 @@
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size":
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 32768, "learning_rate": 0.0004, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 5, "learning_rate_schedule": "linear", "beta_schedule": "linear", "epsilon_schedule": "linear"}, "checkpoint_interval": 1000000, "network_settings": {"normalize": false, "hidden_units": 1024, "num_layers": 4, "vis_encode_type": "resnet", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 256, "num_layers": 4, "vis_encode_type": "fully_connected", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 400000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 10000, "team_change": 2000000, "swap_steps": 200000, "window": 20, "play_against_latest_model_ratio": 0.75, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.exe", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwosV2", "initialize_from": null, "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
CHANGED
@@ -4,21 +4,21 @@ behaviors:
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trainer_type: poca
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hyperparameters:
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batch_size: 2048
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-
buffer_size:
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-
learning_rate: 0.
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beta: 0.005
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-
epsilon: 0.
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lambd: 0.95
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num_epoch: 5
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learning_rate_schedule:
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beta_schedule:
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epsilon_schedule:
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checkpoint_interval:
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network_settings:
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normalize: false
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-
hidden_units:
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num_layers: 4
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-
vis_encode_type:
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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@@ -28,25 +28,25 @@ behaviors:
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strength: 1.0
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network_settings:
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normalize: false
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-
hidden_units:
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-
num_layers:
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vis_encode_type:
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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init_path: null
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keep_checkpoints: 5
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even_checkpoints: false
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-
max_steps:
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time_horizon: 1000
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summary_freq: 10000
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threaded: false
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self_play:
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save_steps:
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team_change:
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swap_steps:
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window:
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play_against_latest_model_ratio: 0.
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initial_elo: 1200.0
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behavioral_cloning: null
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env_settings:
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@@ -66,10 +66,10 @@ engine_settings:
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics:
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environment_parameters: null
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checkpoint_settings:
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run_id:
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initialize_from: null
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load_model: false
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resume: false
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trainer_type: poca
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hyperparameters:
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batch_size: 2048
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buffer_size: 32768
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learning_rate: 0.0004
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beta: 0.005
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 5
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learning_rate_schedule: linear
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beta_schedule: linear
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epsilon_schedule: linear
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checkpoint_interval: 1000000
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network_settings:
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normalize: false
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hidden_units: 1024
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num_layers: 4
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vis_encode_type: resnet
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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strength: 1.0
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network_settings:
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normalize: false
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hidden_units: 256
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num_layers: 4
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vis_encode_type: fully_connected
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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init_path: null
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keep_checkpoints: 5
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even_checkpoints: false
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max_steps: 400000000
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time_horizon: 1000
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summary_freq: 10000
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threaded: false
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self_play:
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save_steps: 10000
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team_change: 2000000
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swap_steps: 200000
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window: 20
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play_against_latest_model_ratio: 0.75
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initial_elo: 1200.0
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behavioral_cloning: null
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env_settings:
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics: true
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environment_parameters: null
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checkpoint_settings:
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run_id: SoccerTwosV2
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initialize_from: null
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load_model: false
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resume: false
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run_logs/Player-0.log
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Mono config path = '/home/victor/pythonprojects/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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Preloaded 'lib_burst_generated.so'
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Preloaded 'libgrpc_csharp_ext.x64.so'
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Display 0 'XWAYLAND0': 2560x1080 (primary device).
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Display 1 'XWAYLAND1 27"': 1920x1080 (secondary device).
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Desktop is 2560 x 1080 @ 60 Hz
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Initialize engine version: 2021.3.14f1 (eee1884e7226)
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[Subsystems] Discovering subsystems at path /home/victor/pythonprojects/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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GfxDevice:
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Version:
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_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_
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ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer
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_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_debug_label GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_ve
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rtex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_vdpau_interop GL_OES_EGL_image GL_S3_s3tc
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OPENGL LOG: Creating OpenGL 4.2 graphics device ; Context level <OpenGL 4.2> ; Context handle 14392864
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Begin MonoManager ReloadAssembly
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- Completed reload, in 0.
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Default
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Registered Communicator in Agent.
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requesting resize 84 x 84
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resizing window to 84 x 84
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Desktop is 2560 x 1080 @ 60 Hz
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@@ -643,11 +376,12 @@ TOO LONG
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Memory Statistics:
|
647 |
[ALLOC_TEMP_TLS] TLS Allocator
|
648 |
StackAllocators :
|
649 |
[ALLOC_TEMP_MAIN]
|
650 |
-
Peak usage frame count: [8.0 KB-16.0 KB]:
|
651 |
Initial Block Size 4.0 MB
|
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Current Block Size 4.0 MB
|
653 |
Peak Allocated Bytes 2.1 MB
|
@@ -670,12 +404,12 @@ Memory Statistics:
|
|
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[ALLOC_TEMP_Job.Worker 6]
|
671 |
Initial Block Size 256.0 KB
|
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Current Block Size 256.0 KB
|
673 |
-
Peak Allocated Bytes
|
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Overflow Count 0
|
675 |
[ALLOC_TEMP_Job.Worker 0]
|
676 |
Initial Block Size 256.0 KB
|
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Current Block Size 256.0 KB
|
678 |
-
Peak Allocated Bytes
|
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Overflow Count 0
|
680 |
[ALLOC_TEMP_Background Job.Worker 10]
|
681 |
Initial Block Size 32.0 KB
|
@@ -690,7 +424,7 @@ Memory Statistics:
|
|
690 |
[ALLOC_TEMP_Job.Worker 5]
|
691 |
Initial Block Size 256.0 KB
|
692 |
Current Block Size 256.0 KB
|
693 |
-
Peak Allocated Bytes
|
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Overflow Count 0
|
695 |
[ALLOC_TEMP_Background Job.Worker 14]
|
696 |
Initial Block Size 32.0 KB
|
@@ -705,12 +439,12 @@ Memory Statistics:
|
|
705 |
[ALLOC_TEMP_Job.Worker 4]
|
706 |
Initial Block Size 256.0 KB
|
707 |
Current Block Size 256.0 KB
|
708 |
-
Peak Allocated Bytes
|
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Overflow Count 0
|
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[ALLOC_TEMP_Job.Worker 3]
|
711 |
Initial Block Size 256.0 KB
|
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Current Block Size 256.0 KB
|
713 |
-
Peak Allocated Bytes
|
714 |
Overflow Count 0
|
715 |
[ALLOC_TEMP_Background Job.Worker 12]
|
716 |
Initial Block Size 32.0 KB
|
@@ -742,11 +476,6 @@ Memory Statistics:
|
|
742 |
Current Block Size 32.0 KB
|
743 |
Peak Allocated Bytes 0 B
|
744 |
Overflow Count 0
|
745 |
-
[ALLOC_TEMP_UnityGfxDeviceWorker]
|
746 |
-
Initial Block Size 256.0 KB
|
747 |
-
Current Block Size 256.0 KB
|
748 |
-
Peak Allocated Bytes 45.5 KB
|
749 |
-
Overflow Count 0
|
750 |
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
|
751 |
Initial Block Size 64.0 KB
|
752 |
Current Block Size 64.0 KB
|
@@ -765,12 +494,12 @@ Memory Statistics:
|
|
765 |
[ALLOC_TEMP_Job.Worker 1]
|
766 |
Initial Block Size 256.0 KB
|
767 |
Current Block Size 256.0 KB
|
768 |
-
Peak Allocated Bytes
|
769 |
Overflow Count 0
|
770 |
[ALLOC_TEMP_Job.Worker 2]
|
771 |
Initial Block Size 256.0 KB
|
772 |
Current Block Size 256.0 KB
|
773 |
-
Peak Allocated Bytes
|
774 |
Overflow Count 0
|
775 |
[ALLOC_TEMP_Background Job.Worker 3]
|
776 |
Initial Block Size 32.0 KB
|
@@ -798,22 +527,22 @@ Memory Statistics:
|
|
798 |
Peak Allocated Bytes 0 B
|
799 |
Overflow Count 0
|
800 |
[ALLOC_DEFAULT] Dual Thread Allocator
|
801 |
-
Peak main deferred allocation count
|
802 |
[ALLOC_BUCKET]
|
803 |
Large Block size 4.0 MB
|
804 |
Used Block count 1
|
805 |
-
Peak Allocated bytes 1.
|
806 |
[ALLOC_DEFAULT_MAIN]
|
807 |
-
Peak usage frame count: [
|
808 |
Requested Block Size 16.0 MB
|
809 |
Peak Block count 1
|
810 |
-
Peak Allocated memory
|
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Peak Large allocation bytes 0 B
|
812 |
[ALLOC_DEFAULT_THREAD]
|
813 |
-
Peak usage frame count: [16.0 MB-32.0 MB]:
|
814 |
Requested Block Size 16.0 MB
|
815 |
Peak Block count 1
|
816 |
-
Peak Allocated memory 17.
|
817 |
Peak Large allocation bytes 16.0 MB
|
818 |
[ALLOC_TEMP_JOB_1_FRAME]
|
819 |
Initial Block Size 2.0 MB
|
@@ -836,55 +565,55 @@ Memory Statistics:
|
|
836 |
Overflow Count (too large) 0
|
837 |
Overflow Count (full) 0
|
838 |
[ALLOC_GFX] Dual Thread Allocator
|
839 |
-
Peak main deferred allocation count
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840 |
[ALLOC_BUCKET]
|
841 |
Large Block size 4.0 MB
|
842 |
Used Block count 1
|
843 |
-
Peak Allocated bytes 1.
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844 |
[ALLOC_GFX_MAIN]
|
845 |
-
Peak usage frame count: [32.0 KB-64.0 KB]:
|
846 |
Requested Block Size 16.0 MB
|
847 |
Peak Block count 1
|
848 |
-
Peak Allocated memory
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849 |
Peak Large allocation bytes 0 B
|
850 |
[ALLOC_GFX_THREAD]
|
851 |
-
Peak usage frame count: [128.0 KB-256.0 KB]:
|
852 |
Requested Block Size 16.0 MB
|
853 |
Peak Block count 1
|
854 |
-
Peak Allocated memory
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855 |
Peak Large allocation bytes 0 B
|
856 |
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
857 |
Peak main deferred allocation count 0
|
858 |
[ALLOC_BUCKET]
|
859 |
Large Block size 4.0 MB
|
860 |
Used Block count 1
|
861 |
-
Peak Allocated bytes 1.
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862 |
[ALLOC_CACHEOBJECTS_MAIN]
|
863 |
-
Peak usage frame count: [0.5 MB-1.0 MB]:
|
864 |
Requested Block Size 4.0 MB
|
865 |
Peak Block count 1
|
866 |
-
Peak Allocated memory
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867 |
Peak Large allocation bytes 0 B
|
868 |
[ALLOC_CACHEOBJECTS_THREAD]
|
869 |
-
Peak usage frame count: [
|
870 |
Requested Block Size 4.0 MB
|
871 |
-
Peak Block count
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Peak Allocated memory
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873 |
Peak Large allocation bytes 0 B
|
874 |
[ALLOC_TYPETREE] Dual Thread Allocator
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875 |
Peak main deferred allocation count 0
|
876 |
[ALLOC_BUCKET]
|
877 |
Large Block size 4.0 MB
|
878 |
Used Block count 1
|
879 |
-
Peak Allocated bytes 1.
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880 |
[ALLOC_TYPETREE_MAIN]
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881 |
-
Peak usage frame count: [0-1.0 KB]:
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882 |
Requested Block Size 2.0 MB
|
883 |
Peak Block count 1
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884 |
Peak Allocated memory 1.0 KB
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885 |
Peak Large allocation bytes 0 B
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886 |
[ALLOC_TYPETREE_THREAD]
|
887 |
-
Peak usage frame count: [1.0 KB-2.0 KB]:
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888 |
Requested Block Size 2.0 MB
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889 |
Peak Block count 1
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890 |
Peak Allocated memory 2.2 KB
|
|
|
2 |
Mono config path = '/home/victor/pythonprojects/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
|
3 |
Preloaded 'lib_burst_generated.so'
|
4 |
Preloaded 'libgrpc_csharp_ext.x64.so'
|
|
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|
5 |
Initialize engine version: 2021.3.14f1 (eee1884e7226)
|
6 |
[Subsystems] Discovering subsystems at path /home/victor/pythonprojects/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
|
7 |
+
Forcing GfxDevice: Null
|
8 |
+
GfxDevice: creating device client; threaded=0; jobified=0
|
9 |
+
NullGfxDevice:
|
10 |
+
Version: NULL 1.0 [1.0]
|
11 |
+
Renderer: Null Device
|
12 |
+
Vendor: Unity Technologies
|
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|
13 |
Begin MonoManager ReloadAssembly
|
14 |
+
- Completed reload, in 0.053 seconds
|
15 |
+
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
16 |
+
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
+
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
18 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
19 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
20 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
21 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
22 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
23 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
24 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
25 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
26 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
27 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
28 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
29 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
30 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
31 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
32 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
33 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
34 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
35 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
36 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
37 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
38 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
39 |
+
UnloadTime: 0.486900 ms
|
40 |
Registered Communicator in Agent.
|
41 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
42 |
requesting resize 84 x 84
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|
43 |
TOO LONG
|
44 |
TOO LONG
|
45 |
TOO LONG
|
|
|
376 |
TOO LONG
|
377 |
TOO LONG
|
378 |
TOO LONG
|
379 |
+
Setting up 4 worker threads for Enlighten.
|
380 |
Memory Statistics:
|
381 |
[ALLOC_TEMP_TLS] TLS Allocator
|
382 |
StackAllocators :
|
383 |
[ALLOC_TEMP_MAIN]
|
384 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 305585 frames, [2.0 MB-4.0 MB]: 1 frames
|
385 |
Initial Block Size 4.0 MB
|
386 |
Current Block Size 4.0 MB
|
387 |
Peak Allocated Bytes 2.1 MB
|
|
|
404 |
[ALLOC_TEMP_Job.Worker 6]
|
405 |
Initial Block Size 256.0 KB
|
406 |
Current Block Size 256.0 KB
|
407 |
+
Peak Allocated Bytes 0.7 KB
|
408 |
Overflow Count 0
|
409 |
[ALLOC_TEMP_Job.Worker 0]
|
410 |
Initial Block Size 256.0 KB
|
411 |
Current Block Size 256.0 KB
|
412 |
+
Peak Allocated Bytes 0 B
|
413 |
Overflow Count 0
|
414 |
[ALLOC_TEMP_Background Job.Worker 10]
|
415 |
Initial Block Size 32.0 KB
|
|
|
424 |
[ALLOC_TEMP_Job.Worker 5]
|
425 |
Initial Block Size 256.0 KB
|
426 |
Current Block Size 256.0 KB
|
427 |
+
Peak Allocated Bytes 0 B
|
428 |
Overflow Count 0
|
429 |
[ALLOC_TEMP_Background Job.Worker 14]
|
430 |
Initial Block Size 32.0 KB
|
|
|
439 |
[ALLOC_TEMP_Job.Worker 4]
|
440 |
Initial Block Size 256.0 KB
|
441 |
Current Block Size 256.0 KB
|
442 |
+
Peak Allocated Bytes 0 B
|
443 |
Overflow Count 0
|
444 |
[ALLOC_TEMP_Job.Worker 3]
|
445 |
Initial Block Size 256.0 KB
|
446 |
Current Block Size 256.0 KB
|
447 |
+
Peak Allocated Bytes 0 B
|
448 |
Overflow Count 0
|
449 |
[ALLOC_TEMP_Background Job.Worker 12]
|
450 |
Initial Block Size 32.0 KB
|
|
|
476 |
Current Block Size 32.0 KB
|
477 |
Peak Allocated Bytes 0 B
|
478 |
Overflow Count 0
|
|
|
|
|
|
|
|
|
|
|
479 |
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
|
480 |
Initial Block Size 64.0 KB
|
481 |
Current Block Size 64.0 KB
|
|
|
494 |
[ALLOC_TEMP_Job.Worker 1]
|
495 |
Initial Block Size 256.0 KB
|
496 |
Current Block Size 256.0 KB
|
497 |
+
Peak Allocated Bytes 0 B
|
498 |
Overflow Count 0
|
499 |
[ALLOC_TEMP_Job.Worker 2]
|
500 |
Initial Block Size 256.0 KB
|
501 |
Current Block Size 256.0 KB
|
502 |
+
Peak Allocated Bytes 0 B
|
503 |
Overflow Count 0
|
504 |
[ALLOC_TEMP_Background Job.Worker 3]
|
505 |
Initial Block Size 32.0 KB
|
|
|
527 |
Peak Allocated Bytes 0 B
|
528 |
Overflow Count 0
|
529 |
[ALLOC_DEFAULT] Dual Thread Allocator
|
530 |
+
Peak main deferred allocation count 5
|
531 |
[ALLOC_BUCKET]
|
532 |
Large Block size 4.0 MB
|
533 |
Used Block count 1
|
534 |
+
Peak Allocated bytes 1.0 MB
|
535 |
[ALLOC_DEFAULT_MAIN]
|
536 |
+
Peak usage frame count: [4.0 MB-8.0 MB]: 305586 frames
|
537 |
Requested Block Size 16.0 MB
|
538 |
Peak Block count 1
|
539 |
+
Peak Allocated memory 4.7 MB
|
540 |
Peak Large allocation bytes 0 B
|
541 |
[ALLOC_DEFAULT_THREAD]
|
542 |
+
Peak usage frame count: [16.0 MB-32.0 MB]: 305586 frames
|
543 |
Requested Block Size 16.0 MB
|
544 |
Peak Block count 1
|
545 |
+
Peak Allocated memory 17.6 MB
|
546 |
Peak Large allocation bytes 16.0 MB
|
547 |
[ALLOC_TEMP_JOB_1_FRAME]
|
548 |
Initial Block Size 2.0 MB
|
|
|
565 |
Overflow Count (too large) 0
|
566 |
Overflow Count (full) 0
|
567 |
[ALLOC_GFX] Dual Thread Allocator
|
568 |
+
Peak main deferred allocation count 0
|
569 |
[ALLOC_BUCKET]
|
570 |
Large Block size 4.0 MB
|
571 |
Used Block count 1
|
572 |
+
Peak Allocated bytes 1.0 MB
|
573 |
[ALLOC_GFX_MAIN]
|
574 |
+
Peak usage frame count: [32.0 KB-64.0 KB]: 305585 frames, [64.0 KB-128.0 KB]: 1 frames
|
575 |
Requested Block Size 16.0 MB
|
576 |
Peak Block count 1
|
577 |
+
Peak Allocated memory 65.6 KB
|
578 |
Peak Large allocation bytes 0 B
|
579 |
[ALLOC_GFX_THREAD]
|
580 |
+
Peak usage frame count: [128.0 KB-256.0 KB]: 305586 frames
|
581 |
Requested Block Size 16.0 MB
|
582 |
Peak Block count 1
|
583 |
+
Peak Allocated memory 173.5 KB
|
584 |
Peak Large allocation bytes 0 B
|
585 |
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
586 |
Peak main deferred allocation count 0
|
587 |
[ALLOC_BUCKET]
|
588 |
Large Block size 4.0 MB
|
589 |
Used Block count 1
|
590 |
+
Peak Allocated bytes 1.0 MB
|
591 |
[ALLOC_CACHEOBJECTS_MAIN]
|
592 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 305586 frames
|
593 |
Requested Block Size 4.0 MB
|
594 |
Peak Block count 1
|
595 |
+
Peak Allocated memory 0.6 MB
|
596 |
Peak Large allocation bytes 0 B
|
597 |
[ALLOC_CACHEOBJECTS_THREAD]
|
598 |
+
Peak usage frame count: [0.5 MB-1.0 MB]: 305585 frames, [4.0 MB-8.0 MB]: 1 frames
|
599 |
Requested Block Size 4.0 MB
|
600 |
+
Peak Block count 2
|
601 |
+
Peak Allocated memory 4.5 MB
|
602 |
Peak Large allocation bytes 0 B
|
603 |
[ALLOC_TYPETREE] Dual Thread Allocator
|
604 |
Peak main deferred allocation count 0
|
605 |
[ALLOC_BUCKET]
|
606 |
Large Block size 4.0 MB
|
607 |
Used Block count 1
|
608 |
+
Peak Allocated bytes 1.0 MB
|
609 |
[ALLOC_TYPETREE_MAIN]
|
610 |
+
Peak usage frame count: [0-1.0 KB]: 305586 frames
|
611 |
Requested Block Size 2.0 MB
|
612 |
Peak Block count 1
|
613 |
Peak Allocated memory 1.0 KB
|
614 |
Peak Large allocation bytes 0 B
|
615 |
[ALLOC_TYPETREE_THREAD]
|
616 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 305585 frames, [2.0 KB-4.0 KB]: 1 frames
|
617 |
Requested Block Size 2.0 MB
|
618 |
Peak Block count 1
|
619 |
Peak Allocated memory 2.2 KB
|
run_logs/timers.json
CHANGED
@@ -2,311 +2,311 @@
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|
2 |
"name": "root",
|
3 |
"gauges": {
|
4 |
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|
5 |
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|
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|
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198 |
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199 |
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200 |
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201 |
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202 |
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205 |
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207 |
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"self":
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223 |
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224 |
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239 |
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run_logs/training_status.json
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