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/* coding=utf-8
 * Copyright (c) 2024, NVIDIA CORPORATION.  All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/*This code is copied from NVIDIA apex:
 *     https://github.com/NVIDIA/apex
 *     with minor changes. */

#ifndef TORCH_CHECK
#define TORCH_CHECK AT_CHECK
#endif

#ifdef VERSION_GE_1_3
#define DATA_PTR data_ptr
#else
#define DATA_PTR data
#endif