/* coding=utf-8 * Copyright (c) 2024, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*This code is copied from NVIDIA apex: * https://github.com/NVIDIA/apex * with minor changes. */ #ifndef TORCH_CHECK #define TORCH_CHECK AT_CHECK #endif #ifdef VERSION_GE_1_3 #define DATA_PTR data_ptr #else #define DATA_PTR data #endif