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import threading
from queue import Queue
import sounddevice as sd
import numpy as np
import requests
import base64
import time
from dataclasses import dataclass, field
@dataclass
class AudioStreamingClientArguments:
sample_rate: int = field(default=16000, metadata={"help": "Audio sample rate in Hz. Default is 16000."})
chunk_size: int = field(default=512, metadata={"help": "The size of audio chunks in samples. Default is 1024."})
api_url: str = field(default="https://yxfmjcvuzgi123sw.us-east-1.aws.endpoints.huggingface.cloud", metadata={"help": "The URL of the API endpoint."})
auth_token: str = field(default="your_auth_token", metadata={"help": "Authentication token for the API."})
class AudioStreamingClient:
def __init__(self, args: AudioStreamingClientArguments):
self.args = args
self.stop_event = threading.Event()
self.send_queue = Queue()
self.recv_queue = Queue()
self.session_id = None
self.headers = {
"Accept": "application/json",
"Authorization": f"Bearer {self.args.auth_token}",
"Content-Type": "application/json"
}
self.session_state = "idle" # Possible states: idle, sending, processing, waiting
def start(self):
print("Starting audio streaming...")
send_thread = threading.Thread(target=self.send_audio)
play_thread = threading.Thread(target=self.play_audio)
with sd.InputStream(samplerate=self.args.sample_rate, channels=1, dtype='int16', callback=self.audio_callback, blocksize=self.args.chunk_size):
send_thread.start()
play_thread.start()
try:
input("Press Enter to stop streaming...")
except KeyboardInterrupt:
print("\nStreaming interrupted by user.")
finally:
self.stop_event.set()
send_thread.join()
play_thread.join()
print("Audio streaming stopped.")
def audio_callback(self, indata, frames, time, status):
self.send_queue.put(indata.copy())
def send_audio(self):
buffer = b''
while not self.stop_event.is_set():
if self.session_state != "processing" and not self.send_queue.empty():
chunk = self.send_queue.get().tobytes()
buffer += chunk
if len(buffer) >= self.args.chunk_size * 2: # * 2 because of int16
self.send_request(buffer)
buffer = b''
else:
self.send_request()
time.sleep(0.1)
def send_request(self, audio_data=None):
payload = {}
if audio_data is not None:
print("Sending audio data")
payload["inputs"] = base64.b64encode(audio_data).decode('utf-8')
payload["input_type"] = "speech"
if self.session_id:
payload["session_id"] = self.session_id
payload["request_type"] = "continue"
else:
payload["request_type"] = "start"
try:
response = requests.post(self.args.api_url, headers=self.headers, json=payload)
response_data = response.json()
if "session_id" in response_data:
self.session_id = response_data["session_id"]
if "status" in response_data and response_data["status"] == "processing":
print("Processing audio data")
self.session_state = "processing"
elif "status" in response_data and response_data["status"] == "completed":
print("Completed audio processing")
self.session_state = None
self.session_id = None
_ = self.send_queue.get() # Clear the queue
if "output" in response_data and response_data["output"]:
print("Received audio data")
self.session_state = "processing" # Set state to processing when we start receiving audio
audio_bytes = base64.b64decode(response_data["output"])
audio_np = np.frombuffer(audio_bytes, dtype=np.int16)
# Split the audio into smaller chunks for playback
for i in range(0, len(audio_np), self.args.chunk_size):
chunk = audio_np[i:i+self.args.chunk_size]
self.recv_queue.put(chunk)
except Exception as e:
print(f"Error sending request: {e}")
self.session_state = "idle" # Reset state to idle in case of error
def play_audio(self):
def audio_callback(outdata, frames, time, status):
if not self.recv_queue.empty():
chunk = self.recv_queue.get()
# Ensure chunk is int16 and clip to valid range
chunk_int16 = np.clip(chunk, -32768, 32767).astype(np.int16)
if len(chunk_int16) < len(outdata):
outdata[:len(chunk_int16), 0] = chunk_int16
outdata[len(chunk_int16):] = 0
else:
outdata[:, 0] = chunk_int16[:len(outdata)]
else:
outdata[:] = 0
with sd.OutputStream(samplerate=self.args.sample_rate, channels=1, dtype='int16', callback=audio_callback, blocksize=self.args.chunk_size):
while not self.stop_event.is_set():
time.sleep(0.01)
if __name__ == "__main__":
import argparse
parser = argparse.ArgumentParser(description="Audio Streaming Client")
parser.add_argument("--sample_rate", type=int, default=16000, help="Audio sample rate in Hz. Default is 16000.")
parser.add_argument("--chunk_size", type=int, default=1024, help="The size of audio chunks in samples. Default is 1024.")
parser.add_argument("--api_url", type=str, required=True, help="The URL of the API endpoint.")
parser.add_argument("--auth_token", type=str, required=True, help="Authentication token for the API.")
args = parser.parse_args()
client_args = AudioStreamingClientArguments(**vars(args))
client = AudioStreamingClient(client_args)
client.start() |