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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 10 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 13 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 7
Collections
Discover the best community collections!
Collections including paper arxiv:2411.09595
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LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 32 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 25 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 121 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 21
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CraftsMan: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner
Paper • 2405.14979 • Published • 15 -
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
Paper • 2405.19957 • Published • 9 -
GECO: Generative Image-to-3D within a SECOnd
Paper • 2405.20327 • Published • 9 -
gsplat: An Open-Source Library for Gaussian Splatting
Paper • 2409.06765 • Published • 13
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How Good Are Low-bit Quantized LLaMA3 Models? An Empirical Study
Paper • 2404.14047 • Published • 44 -
LiteSearch: Efficacious Tree Search for LLM
Paper • 2407.00320 • Published • 37 -
Cut Your Losses in Large-Vocabulary Language Models
Paper • 2411.09009 • Published • 37 -
LLaMA-Mesh: Unifying 3D Mesh Generation with Language Models
Paper • 2411.09595 • Published • 65
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MeshLRM: Large Reconstruction Model for High-Quality Mesh
Paper • 2404.12385 • Published • 26 -
MaPa: Text-driven Photorealistic Material Painting for 3D Shapes
Paper • 2404.17569 • Published • 12 -
MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers
Paper • 2406.10163 • Published • 32 -
Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materials
Paper • 2407.02445 • Published • 4