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LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 32 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 25 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 121 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 21
Collections
Discover the best community collections!
Collections including paper arxiv:2411.17467
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Video Creation by Demonstration
Paper • 2412.09551 • Published • 8 -
DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation
Paper • 2412.07589 • Published • 45 -
Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation
Paper • 2412.06531 • Published • 71 -
APOLLO: SGD-like Memory, AdamW-level Performance
Paper • 2412.05270 • Published • 38
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CraftsMan: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refiner
Paper • 2405.14979 • Published • 15 -
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
Paper • 2405.19957 • Published • 9 -
GECO: Generative Image-to-3D within a SECOnd
Paper • 2405.20327 • Published • 9 -
gsplat: An Open-Source Library for Gaussian Splatting
Paper • 2409.06765 • Published • 13
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 10 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 13 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 21 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 7