champion_name,champ_icon,champ_wiki,stats,biography,champ_ability_P,champ_ability_Q,champ_ability_W,champ_ability_E,champ_ability_R,trivia "Aatrox,the Darkin Blade",https://static.wikia.nocookie.net/leagueoflegends/images/1/15/Aatrox_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20180612203801,https://leagueoflegends.fandom.com/wiki/Aatrox/LoL,"health: Health650+114, resource: ResourceN/A, health regen: Health regen. (per 5s)3+1, resource regen: Resource regen.N/A, armor: Armor38+4.45, attack damage: Attack damage60+5, attack speed: Base AS0.651, gameplay radius: Gameplay radius65, selection radius: Selection radius135, release: 2013-06-13, changed: V13.20, role: Juggernaut, position: Top, rangetype: Melee, adaptivetype: Physical, cost: 4800|880","Games AatroxMainWingedTitlesNickname(s)BrotherBrotherThe Blade of IcathiaAlias(es)The Darkin BladeDeathbringerWorld EnderGod KillerCharacteristicsSpeciesDarkinGod-WarriorHumanPronoun(s)He/HimTimelineBorn:5000 BN - 3400 BNWeapon(s)The Darkin BladeHemomancyWorld Ender FormPersonal statusStatusAlivePlace of originShurima(Ancient Times)Current residenceUnknown(No Fixed Abode)Professional statusOccupation(s)Darkin WarmongerShuriman GuardianRegion(s)RuneterraShurimaFaction(s)DarkinRelated character(s)NaafiriRhaastVarusAzirZoePantheonTryndamereKayleKaynRyzeXolaaniMihira Aatrox • Main • Winged Titles Nickname(s) • Brother • Brother • The Blade of Icathia Alias(es) • The Darkin Blade • Deathbringer • World Ender • God Killer Characteristics Species • Darkin • God-Warrior • Human Pronoun(s) Timeline • Born:5000 BN - 3400 BN Weapon(s) • The Darkin Blade • Hemomancy • World Ender Form Personal status Status Place of origin Current residence Professional status Occupation(s) • Darkin Warmonger • Shuriman Guardian Region(s) • Runeterra • Shurima Faction(s) Related character(s) Once honored defenders ofShurimaagainst the Void,Aatroxand his brethren would eventually become an even greater threat toRuneterra, and were defeated only by cunning mortal sorcery. But after centuries of imprisonment,Aatroxwas the first to find freedom once more, corrupting and transforming those foolish enough to try and wield the magical weapon that contained his essence. Now with stolen flesh, he walks Runeterra in a brutal approximation of his previous form, seeking an apocalyptic and long overdue vengeance. Contents • 1Background1.1Early Life1.1.1Ascension1.1.2Icathian Uprising1.1.3The Great Darkin War1.2Modern History1.2.1Host Bodies1.2.2Killing the Aspect of War1.2.3Reaving in the North1.3Recent Events1.3.1Xolaani Returns • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Darkin5.1.1Rhaast5.1.2Varus5.1.3Naafiri5.1.4Xolaani5.2Aspects5.2.1Pantheon5.2.2Zoe5.2.3MihiraandKayle5.3Ryze5.4Tryndamere • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life1.1.1Ascension1.1.2Icathian Uprising1.1.3The Great Darkin War • 1.2Modern History1.2.1Host Bodies1.2.2Killing the Aspect of War1.2.3Reaving in the North • 1.3Recent Events1.3.1Xolaani Returns • 1.1.1Ascension • 1.1.2Icathian Uprising • 1.1.3The Great Darkin War • 1.2.1Host Bodies • 1.2.2Killing the Aspect of War • 1.2.3Reaving in the North • 1.3.1Xolaani Returns • 5.1Darkin5.1.1Rhaast5.1.2Varus5.1.3Naafiri5.1.4Xolaani • 5.2Aspects5.2.1Pantheon5.2.2Zoe5.2.3MihiraandKayle • 5.3Ryze • 5.4Tryndamere • 5.1.1Rhaast • 5.1.2Varus • 5.1.3Naafiri • 5.1.4Xolaani • 5.2.1Pantheon • 5.2.2Zoe • 5.2.3MihiraandKayle • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Life[] As a mortal, Aatrox was born and raised inShurimaat the height of its power. He eventually became a champion of the empire, being honored for his service as a strong warrior. During this time, he had served it for all his life. He was a noble warrior and would not hesitate to fight alongside his fellow soldiers in battle. Ascension[] Aatrox was one of the first to be granted the gift ofAscensionin the ancient times of Shurima, a rite that was reserved for those near the end of their life.[1]Once he was Ascended, Aatrox was granted a heightened role within the military as a member of the Ascended Host. As one of the most powerful of the Ascended, Aatrox fought and even killedSpirit Godsand other powerful beings.[2] Icathian Uprising[] WhenIcathiarebelled against the emperor, the Ascended hero Setaka requested that Aatrox aid her in fighting them back alongside the rest of the Ascended Host. Answering the call with no hesitation, he helped drive back theVoidwhen the Icathians tried weaponizing it, an event that deeply scarred his mind and lead to the loss of his wings. The Great Darkin War[] Aatrox standing among his fellow Darkin,VarusandRhaast After theShuriman Empire felldue to the sudden death of emperorAzir, the Ascended renamed themselvesSunbornand clashed with each other due to the lack of leadership and purpose. Their battle brought so much devastation that the mortals eventually began to call these SunbornDarkin, an old Shuriman word which most closely translated to 'The Fallen.' During the war, Aatrox was an honored general who commanded several other Darkin to his side in an attempt to unify them again. It's implied that Aatrox was one of five notably powerful Darkin that fought side by side during the war and sought to bring ruin to the entire world once reunited. These Darkin include Aatrox himself,Rhaast,Varus,Naafiriand an unknown fifth Darkin.[3] Ryzewitnessing a vision of the Darkin War, seeing the moment where Aatrox andXolaanibegan their violent conflict. Aatrox had a particular rivalry withXolaani, who utilized her talents in blood magic to puppeteer the bodies of the other Darkin to her will in an attempt to end the war.[4]Horiffied by this, Aatrox named Xolaani a coward for her methods and honed a deep, violent hatred for her.[5] Fearing for the fate of Runeterra, theCelestial beingsofTargonintervened as the5Aspect of War, also known asPantheon, rallied mortals to fight back against the Darkin while Myisha theAspect of Twilighttaught mortals how to imprison the Darkin within their own weapons. Aatrox fought against Pantheon with an army of his own, ultimately losing and becoming deceived as he became one of the first Darkin to become imprisoned. Trapped within his sword in a torturous existence, Aatrox continued to hopelessly reach out of his prison in agony. Modern History[] Host Bodies[] Eventually, an unknown mortal man fled a battle and, out of desperation to defend himself, tried to wield Aatrox's sword. Using hemomancy, Aatrox quickly took over this human's body and reformed it as close to his original Ascended form as possible. Fearing that this body was too weak to withstand his Darkin essence, Aatrox looked toward a city caught in the middle of a chaotic battle and planned to slaughter as many mortals as possible and repurpose their corpses to strengthen his new form.[6] Aatrox possessed many men and women over the years, learning how to take over a body instantly and feast on his enemies' flesh. Aatrox travelled the world in search of a way to return to his Ascended form but realized that there was no escape from his prison and despaired. With that, Aatrox grew desperate and decided that since he cannot truly free himself from the blade, he would instead end all of existence including himself in a terrible cataclysm. Marching with a new purpose, Aatrox brought war and death wherever he went, hoping to create a battle apocalyptic enough to bring oblivion to everything. Killing the Aspect of War[] On his quest to achieve oblivion and enact vengeance against the Aspects that trapped him, Aatrox travelled toMount Targonand terrorized armies of barbarians on his way there, driving them into Targonian lands. Seeking to reach the mountain's summit, Aatrox faced off against Pantheon and confronted him in a battle in the skies. Aatrox achieved what was thought impossible and stabbed his sword through Pantheon's chest, wounding him so deeply that he carved the constellation of War out of the cosmos, essentially killing the Aspect. Only the Aspect's hostAtreusremained, spitting in Aatrox's face as he sneered and left him to die to his wounds. Eventually, a fully recovered Atreus returned and stood between Aatrox and an army of barbarians, wielding the now fallen Aspect's dulled spear and shield. Aatrox mocked Atreus for being foolish enough to face him without the powers of Pantheon and fought him, casting Atreus down to his knees. Before striking the killing blow, Atreus managed to awaken the residual celestial power within himself and reignited the powers of Pantheon, leaping into the air and severing Aatrox's sword arm and defeating him.[7] Reaving in the North[] Aatrox eventually gained a new host and began a rampage in the northern parts ofValoran, such as theFreljord.[8]One night, Aatrox flew across a snowstorm and appeared beforeTryndamere'sclan, who mistook the Darkin for their horned god the8Iron Boar. As some of the tribespeople began to kneel and pray, Aatrox immediately began to slaughter them as Tryndamere looked on in horror before raising his blade and attempting to strike. Aatrox swatted the barbarian aside and nearly beat him to death, speaking archaic words and laughing maniacally as he succumbed to his wounds.[9] Recent Events[] Xolaani Returns[] Aatrox in an apocalyptic battle againstXolaani, withKayleattempting to intervene. After Xolaani achieved a3hostinIonia, Aatrox was able to sense her reawakening from continents away.[10]Aatrox's hatred for Xolaani burned so deeply that he planned to wage a final war against her to bring him oblivion, rallying the rest of the Darkin to join him in Icathia to battle Xolaani.[11] In Icathia, he faced off against an empowered7Xolaaniand battled her alongside the other Darkin. However, some of them fell victim to her hemomancy and fought Aatrox against their will.[12]Mihira, the Aspect of Justice, sensed the cataclysmic battle between the two and descended down to Runeterra with her daughterKayleto intervene. Kayle and Aatrox fought one another while Xolaani somehow managed to use hemomancy to bend even Mihira to her will, seemingly fusing with the7Aspect. Though the outcome is unclear, its most likely thatRyze, who accompanied Kayle on her mission to intervene, decided to utilize aWorld Runeto completely neutralize the catastrophe.[13] Appearance[] Aatrox's consciousness is imprisoned within his sword; a large red blade with sharp spikes and black organic platting that mimics steel. In the center of the blade close to the handle is Aatrox's beating heart, which constantly pulsates with his life force. In his physical form, Aatrox is incredibly large, standing taller than most mortals and capable of increasing his size by repurposing the bodies of his fallen enemies. His skin is a deep red that gets brighter around his chest and he has organic armor covering various parts of his body including his right arm, back, legs, and head. The armor shell on his head forms a helmet with two horns and on his back are two large wings with fleshy membranes that he often grows to raise himself from the ground and intimidate people. It is unknown what Aatrox looked like in his Ascended form, however it is known that he looked similar to his current form with giant golden wings and shimmering armor. Personality[] As anAscended, Aatrox was known as an incredibly noble warrior who was loyal to theShuriman Empireas he didn't hesitate to aid his fellow Ascended during theIcathian Uprising. After facing the horrors of theVoid, Aatrox's mind was horribly scarred and he was forever changed by what he faced during the war, seemingly losing his noble nature. During theGreat Darkin War, Aatrox grew violent and mad from the lack of leadership and purpose. He began disregarded mortal life completely, either seeing them as beneath him or simply as soldiers for his armies. Though he was a ruthless and vicious warrior, he still held a sense of comradery with his fellow Darkin, being an honored general among them. Aatrox had an intense sense of hatred for his enemies, especially those he considers cowards or traitors. After years trapped in a torturous existence within his sword, Aatrox now speaks vicious rage and constant vindication against life itself, loathing his existence and how far he has fallen from glory.[14]Aatrox has grown so desperate to end his suffering that he is more than wiling to commit all kinds of atrocities to achieve a proper end, uncaring of who he kills or destroys in the process. Aatrox has a passion for warfare and battle, constantly taunting enemies and going on tangents about the oblivion he wishes to achieve. Despite this, Aatrox can also speak poetically, especially when reminiscing on his current form and the pain of his existence. Abilities[] • Darkin Physiology:Aatrox is a Darkin, originally one of the manyAscendedGod-Warriors of Shurima in ancient times trapped within a weapon. As a Darkin, Aatrox has immense physical strength, gigantic size and access to some celestial magics.Immortality:Because his consciousness is trapped within his indestructibleDarkin Blade, Aatrox is immune to aging and dying as there is no known way to permanently kill him.World Ender Form:Once Aatrox consumes enough bodies, he can empower his physical form and grow even larger in size and stature to an almost gargantuan scale.Winged Flight:In his World Ender form, Aatrox grows giant wings made of a fleshy membrane. These wings are capable of flight but also grant Aatrox a more imposing appearance over his enemies. • Hemomancy:Like most Darkin, Aatrox utilizeshemomancyto manipulate the flesh and blood of mortals for his own purposes. Hemomancy allows Aatrox to both possess and transform the body of any mortal that wields him, reshaping their flesh to create a physical form that resembles his formerly Ascended body. Once he possesses a body, Aatrox can consume the blood and flesh of his victims through his sword, empowering and healing his current host body. • Great-Sword Proficiency:Aatrox is trained in the use of a great-sword in combat, having wielded a powerful blade countless times into battle which he almost exclusively wielded in combat.Darkin Blade:Aatrox continues to wield his great-sword, now being known as the Darkin Blade. This sword is capable of killing other Darkin,Spirit GodsandCelestials. Most notably, Aatrox managed to kill5Pantheonby striking him so hard that he was able to personally carve the constellation of War itself out of the cosmos. • Leadership:Though Aatrox is infamous for his vicious and violent nature even among the other Darkin, he has shown capability to rally armies together even as an Ascended in the past. In doing so, Aatrox can drive entire armies into a mad bloodlust to sate his desire for a cataclysmic battle. • Immortality:Because his consciousness is trapped within his indestructibleDarkin Blade, Aatrox is immune to aging and dying as there is no known way to permanently kill him. • World Ender Form:Once Aatrox consumes enough bodies, he can empower his physical form and grow even larger in size and stature to an almost gargantuan scale.Winged Flight:In his World Ender form, Aatrox grows giant wings made of a fleshy membrane. These wings are capable of flight but also grant Aatrox a more imposing appearance over his enemies. • Winged Flight:In his World Ender form, Aatrox grows giant wings made of a fleshy membrane. These wings are capable of flight but also grant Aatrox a more imposing appearance over his enemies. • Darkin Blade:Aatrox continues to wield his great-sword, now being known as the Darkin Blade. This sword is capable of killing other Darkin,Spirit GodsandCelestials. Most notably, Aatrox managed to kill5Pantheonby striking him so hard that he was able to personally carve the constellation of War itself out of the cosmos. Relations[] Darkin[] Aatrox regards most of his fellow Darkin as his brothers and sisters at arms, being honored among them when he acted as their general during thewar. Though he participated in the war and most likely has slain some Darkin in the past, he deeply respects those that remained loyal to him prior to being imprisoned, regarding some of them as old friends and sympathizing with their imprisonment, promising them freedom by joining him on his quest for oblivion. Most recently, Aatrox has rallied most of his Darkin allies to gather in Icathia for a final battle againstXolaani.[11] The Darkin that Aatrox rallied includes his honored captainJoraal, one of his soldiers namedTaarosh, his old friendsPraa,Baalkux,Anaakca,Horazi,NaganekaandStyraatu. Aside from them, Aatrox is implied to be one of five Darkin said to bring ruin to the whole world once they reunite, further implying that they all fought side by side during the war. Though not united, these Darkin are Aatrox himself,Rhaast,Varus,Naafiriand an unknown fifth Darkin.[3] Rhaast[] Rhaast is regarded as Aatrox's brother, being one of the five Darkin said to have fought alongside Aatrox during the war and destined to reunite and bring ruin to the world. Aatrox does not give Rhaast much respect, as he has yet to fully possesses his current hostShieda Kaynand even criticizes his weapon of choice. Varus[] Varus considers Aatrox his brother and is one of the five Darkin said to have fought alongside him during the war, destined to reunite and bring ruin to the world. Though the two share a desire the bring oblivion to the world, Aatrox considers Varus weak and unbecoming of a Darkin, claiming that he has become too human and succumbing to his mortal emotions, such as his need for revenge. It's implied there was some 'memo' given to Varus by Aatrox which explained that Varus had to use two A's in his name, officially naming him ""Vaarus."" However, Varus thought the memo was absurd and refused to comply, angering and offending Aatrox. Naafiri[] Naafiri is one of the five Darkin said to have fought alongside Aatrox during the war, destined to reunite and bring ruin to the world. Because of her eager quest to reunite the rest of the Darkin together, she urges Aatrox to 'focus his rage' and join her in her reunion. Along with that, she actually considers Aatrox stubborn, likely referring to his headstrong mission to bring oblivion to the world. Xolaani[] Aatrox and Xolaani faced off against each other during theGreat Darkin War, as Aatrox disagreed with her methods in utilizing her hemomancy talents to manipulate and control all things, including her fellow Darkin.[4]He saw this as a horrifying and cowardly tactic, considering Xolaani a coward and honing a deep hatred for her. In his rage against Xolaani, Aatrox spent years destroying her statues and removing all influence she had. Aatrox's hatred for Xolaani ran so deep that he was capable of sensing her reawakening from continents away, rallying the rest of the Darkin to gather in Icathia and face her in a cataclysmic final battle.[10]When fighting in Icathia, Xolaani managed to use her abilities on some of his Darkin allies, forcing them to fight him against their will. Though the conclusion of the battle isn't clear, it's most likely thatRyzeused aWorld Runeto neutralize the catastrophe and prevent total oblivion. Aspects[] Aatrox has a deep hatred towardsTargonand the Aspects, as they were the ones who ultimately betrayed and imprisoned the Darkin, with Aatrox being the first. At one point, Aatrox sought to enact revenge against the Aspects themselves and possibly achieve oblivion by reaching the summit ofMount Targon, but was ultimately stopped by the5Aspect of War. Pantheon[] When the Aspects first began to intervene in the Darkin War, the5Aspect of Warwas sent out to rally armies to fight back against them. Seeing this, Aatrox fought back with an army of his own, clashing in brutal warfare against the Aspect and his mortal armies. In the end, Aatrox was ultimately deceived by theAspect of Twilightand imprisoned within his sword. Due to this, Aatrox considers Pantheon's battle against him as treachery, calling him a fiend and a betrayer for what he did. Many years later, Aatrox sought to reach the peak of Mount Targon and met Pantheon in battle, fighting him in the skies before driving his blade so deeply through him that he carved the constallation of War out of the cosmos, effectively killing the Aspect. When all that remained was the mortal hostAtreus, Aatrox sneered and left him to die to his wounds. Soon after, Atreus recovered and fought Aatrox a second time, managing to reignite the constellation of War with his own mortal will and gaining the residual powers of the Aspect. Pantheon severed Aatrox's sword arm and ultimately defeated the Darkin. The two of them continue holding antagonism and animosity for one another long after their battle and wish to destroy one another once and for all one day, with Aatrox wishing to achieve true oblivion and Pantheon seeking to fight against all gods meddling with mortal affairs, including the Darkin.[7] Zoe[] The Aspect of Twilight is the one responsible for teaching the mortals how to imprison the Darkin within their weapons, starting with Aatrox being the first. The Aspect's host at the time, a girl named Myisha, was the one who orchestrated the process in the first place and was deeply hated by the rest of the Darkin for what she did. Though Zoe herself was not responsible for imprisoning the Darkin, Aatrox still holds a disdain for the Aspect no matter who is the current host. Out of all the Aspects, Aatrox wants to kill and torture the Aspect of Twilight the most for what she did, claiming that killing her a thousand times still wouldn't be enough to express his anger towards her. MihiraandKayle[] During his battle againstXolaani, the Aspect of Justice and her daughter Kayle descended down to Icathia to intervene and end the cataclysmic fight. Aatrox fought off Kayle in battle and taunts her with her heritage, claiming she is not worthy of ascending to godhood. Ryze[] Ryze accompanied Kayle when she and her mother travelled to Icathia to intervene in Aatrox's final war against Xolaani. After meditating on the major events of Runeterra's history, Ryze ultimately decided to use aWorld Runeto neutralize the cataclysm, narrowly avoiding oblivion. Tryndamere[] Aatrox was responsible for decimating most of Tryndamere's tribe after they mistook him as8the Iron Boar. Though Tryndamere tried to attack Aatrox for slaughtering his clan, Aatrox swatted him away and beat him nearly to death, speaking archaic words and laughing as he slowly bled to death before miraculously waking up, fully revived by a mysterious power activated by his rage. Tryndamere is deeply scarred by visions of Aatrox laughing maniacally as he slaughtered his people, deeply hating him for what he did. It's heavily implied that Aatrox intends to make Tryndamere his next host body, possibly even being the one who granted him his mysterious abilities after he nearly beat him to death.[9] Read More Biography Biography The Darkin Blade ByOdin Austin Shafer Starring:Aatrox Mentioned:Pantheon,Zoe Starring Champion Short Story • 3 Minute Read The Cage ByOdin Austin Shafer Darkness. Starring:Aatrox Video World Ender Death and dust choke the air as a shadow takes shape. It is more ancient and evil than war. And it is growing. Starring:Aatrox Mentioned Champion Biography The Barbarian King ByAriel Lawrence Starring:Tryndamere Mentioned:Aatrox,Ashe Game The Mageseeker ByDigital Sun In the kingdom of Demacia, the Mageseekers hold the power to oppress magic-using citizens in the name of public order–by inducting and indoctrinating them, locking them away, or driving them into hiding. Play as Sylas, a spell-stealing mage who has just broken free of his unjust captivity at the Mageseekers’ hands. Wielding the chains that once bound you, you must liberate your homeland from tyranny, one Mageseeker at a time. Starring:Aidan,Eldred,Garen,Gideon,Hesbeth,Jarvan IV,Kara,Killan,Leilani,Lux,Morgana,Rayn,Rukko,Shyvana,Sylas,Wisteria,Yops Mentioned:Aatrox,Anden Mayne,Dalin,Dominick,Evelynn,Falden,Fiddlesticks,Fizz,Galio,Jaredan,Jarvan III,Katarina,Kayle,LeBlanc,Mihira,Naafiri,Nocturne,Rhaast,Ryze,Sion,Tianna,Varus Biography The Unbreakable Spear ByDavid Slagle Starring:Pantheon Mentioned:Aatrox,Iula,Leona Short Story • 25 Minute Read Twilight of the Gods ByGraham McNeill They came to a dead city in the mountain's shadow under cover of night. Starring:Naganeka,Zoe Mentioned:Aatrox,Azir,Nasus,Rhaast,Varus Short Story • 22 Minute Read Where Icathia Once Stood ByGraham McNeill My name is Axamuk Var-Choi Kohari Icath'or. Starring:Jax Mentioned:Aatrox,Kayn,Nasus,Renekton,Rhaast,Varus,Zilean Alternate Universes Short Story An ancient mystery in Runeterra ByExplorer Ezreal Starring:Aatrox,Ezreal Mentioned:Jayce,Lux,Twisted Fate Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Video Never Surrender Inspired by the triumphant return of Gordon Hayward, Tryndamere main and superstar NBA small forward. It's On. Starring:Aatrox,Tryndamere Comic Olaf vs Everything: Series 1 ByTom Barton Starring:Olaf Mentioned:Aatrox,Bristle,Draven,Garen,Illaoi,Malphite,Nagakabouros,Quinn,Ryze,Sejuani,Trundle,Tryndamere,Valor,Warwick Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Video Represent 13 regional champions will compete at the 2019 Mid-Season Invitational, but there can be only one winner. Who will lift the trophy? Who will represent? Starring: N/A Mentioned:Aatrox,Aurelion Sol,Darius,Garen,Kayn,Leona,Poppy Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Short Story Trial of the Masks ByJared Rosen Imagine the world as a mirror Starring:Sivir Mentioned:Aatrox,Pyke Trivia[] • Aatrox is between 4396 – 5996 years old, being one of the first Shurimans to become anAscended. • While it was never stated what manner of creature Aatrox took the form of in the past, it was known to be winged and likely something of noble character. • It's possibleIllaoi'sgod,Nagakabouros, could free or kill Aatrox's human soul and allow it to return to the cosmos. However, it's complicated since the celestial concept Aatrox merged with and gained his ascended power from has been trapped or deleted from existence, meaning the ideal he represented ceased to exist when he was trapped. Because of this, humans can't comprehend or remember what Aatrox was an avatar of previously.[15] • Aatrox was one of the most powerful Ascended. Before his imprisonment, Aatrox had fought and killed spirit gods (avatars likeOrnn), other celestial empowered beings and possibly other Darkin. Later, he killed5The Aspect of Warhimself.[2] • Aatrox has spent the most time imprisoned due to the fact that he was the first. Because of this, the magic used to imprison him was botched and likely damaged him in the process, causing his shattered mind and torturous existence. By the time the mages had imprisonedVarus, they'd perfected the process a little more. • Demonblade Tryndameremay be representative of a ""what if"" scenario where Aatrox completely claims Tryndamere as his host. Change log[] ""Some fight for honor, some fight for glory. It matters only that you fight.""-Aatrox ""Some fight for honor, some fight for glory. It matters only that you fight.""-Aatrox References[] See also[]","Name: Deathbringer Stance, Description: Innate: Periodically, Aatrox empowers his next basic attack to gain 50 bonus range and deal bonus magic damage equal to 4% − 12% (based on level) of the target's maximum health , capped at 100 against monsters . Aatrox heals for 80% of the post-mitigation bonus damage dealt, reduced to 25% against minions . Whenever Aatrox hits at least one enemy champion or large monster with a basic attack on-hit or an ability , the cooldown of Deathbringer Stance is reduced by 2 seconds, modified to 4 if he hits with the Sweetspot of The Darkin Blade ., STATIC COOLDOWN: STATICCOOLDOWN:24 − 12 (based on level), {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Aatroxwill assume stance when an enemy champion is in range ofInfernal Chains.PressingCTRL + 5switches stances controllably.', 'PressingCTRL + 5switches stances controllably.', ""IfDeathbringer Stancebecomes available during a standard attack's windup, it will not be consumed or trigger thebonusdamage."", ""Even if the ability hit isspell shieldedDeathbringer Stance'scooldown will still be reduced."", 'This ability goes on cooldown on death and refreshes upon respawn.', 'The empowered attack will not trigger againststructuresandwards.']}","Name: The Darkin Blade, Description: Aatrox can activate The Darkin Blade three times before the ability goes on cooldown, with a 1-second static cooldown between casts. If Aatrox does not recast the ability within 4 seconds of the previous cast, it goes on cooldown. Active: Aatrox performs a strike with his greatsword for each of the three casts, dealing physical damage to enemies hit within an area. Enemies hit within a Sweetspot of the area take 60% bonus damage and also knocked up for 0. 25 seconds. Each subsequent cast increases The Darkin Blade's damage by 25%. First Cast: Aatrox's first strike affects a 625 × 180-unit rectangular area in the target direction, with him centered on the back line and the Sweetspot at the farthest edge. First Cast Damage: 10 / 25 / 40 / 55 / 70 (+ 60 / 67. 5 / 75 / 82. 5 / 90% AD) First Sweetspot Damage: 16 / 40 / 64 / 88 / 112 (+ 96 / 108 / 120 / 132 / 144% AD) Second Cast: Aatrox's second strike affects a trapezoidal area in the target direction, with the Sweetspot at the farthest edge. The hitbox begins 100-units behind Aatrox and extends 475-units in front of him, measuring between 300 and 500-units wide from behind to in front. Second Cast Damage: 12. 5 / 31. 25 / 50 / 68. 75 / 87. 5 (+ 75 / 84. 375 / 93. 75 / 103. 125 / 112. 5 % AD) Second Sweetspot Damage: 20 / 50 / 80 / 110 / 140 (+ 120 / 135 / 150 / 165 / 180% AD) Third Cast: Aatrox's third strike affects a 300-radius circular area centered on a target location that is 200 units in front of him, with a 180-radius Sweetspot within. Third Cast Damage: 15 / 37. 5 / 60 / 82. 5 / 105 (+ 90 / 101. 25 / 112. 5 / 123. 75 / 135% AD) Third Sweetspot Damage: 24 / 60 / 96 / 132 / 168 (+ 144 / 162 / 180 / 198 / 216% AD) The Darkin Blade deals 55 / 60 / 65 / 70% (based on level) damage against minions , and the knock up duration from hitting the Sweetspot is doubled to 0. 5 seconds against monsters . Maximum Non-Minion Damage: 60 / 150 / 240 / 330 / 420 (+ 360 / 405 / 450 / 495 / 540% AD), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'The highlighted areas denote the sweetspot - enemies are affected where the two areas overlap (Seeedge rangeandcenter range).The first and second casts function like any point-blank AOE (i.e. an effect centered on the caster). An enemy is considered to be hit by the ability based onedge range- i.e. if any part of yourgameplay radiusis within the hitbox, you are affected.', ""The third cast, as well as theSweetspotfor the first and second cast, function likeground-targetedabilities. An enemy is considered to be hit by the ability based oncenter range- i.e. an enemy's center has to be within the hitbox to be affected."", ""As implied by the previous point, theSweetspotfor the first and second cast is implemented as separateareas of effectto the main component of the ability. Enemies must be within both areas to trigger the bonus damage,knock upandDeathbringer Stance'scooldown reduction.The 'target gets hit' SFX plays whenever an enemy is within theSweetspot- meaning it is possible to trigger the sound effect without affecting an enemy."", ""The 'target gets hit' SFX plays whenever an enemy is within theSweetspot- meaning it is possible to trigger the sound effect without affecting an enemy."", ""Each cast counts as an ability activation for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", ""The hitbox andAatrox'smodel are fixed to the initial target direction.Aatrox'sfacing-direction, for effects such asPetrifying Gaze, is the direction he is moving, and not the direction the model is facing."", ""Aatrox'sfacing-direction, for effects such asPetrifying Gaze, is the direction he is moving, and not the direction the model is facing."", 'All damage modifiersstack multiplicatively.', ""There's a small period of time in which Aatrox can't declare basic attacks after castingThe Darkin Blade.(bug)"", 'This ability will cast from wherever the caster is at the end of the cast time.', 'Death']}","Name: Infernal Chains, Description: Active: Aatrox sends a chain in the target direction that deals magic damage to the first enemy hit, doubled against minions , and slowing them for 1. 5 seconds. Magic Damage: 30 / 40 / 50 / 60 / 70 (+ 40% AD) Minion Damage: 60 / 80 / 100 / 120 / 140 (+ 80% AD) Slow: 25 / 27. 5 / 30 / 32. 5 / 35% If this hits an enemy champion or large monster , a tether is formed between the target and the ground beneath them for 1. 5 seconds, during which they are revealed . If the tether is not broken by the end of its duration, the target is dealt the same magic damage again and pulled to the center of the area. Total Damage: 60 / 80 / 100 / 120 / 140 (+ 80% AD), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Video', ""The impact area is oriented relative toAatrox'sposition when the projectile hits, not where the projectile originated from."", ""The location that the target is dragged to is not at the target's original location, but slightly closer towardsAatrox'sposition when the zone expires."", ""There's a small delay in checking if the target is in or outside theInfernal Chainsarea. Because of this it is still possible to drag the target if they leave the zone at the last instant."", ""Spell shieldwill block the chain's application and initial damage but not the aftereffects of one already applied."", 'This ability will cast from wherever the caster is at the end of the cast time.', 'To succesfully escape when moving in a straight line away fromAatroxrequires at least628 movement speed.']}","Name: Umbral Dash, Description: Passive: Aatrox heals for a portion of the non- persistent post-mitigation damage he deals against enemy champions, increased during World Ender . Healing: 18 / 19. 5 / 21 / 22. 5 / 24% World Ender Increased Healing: 20 / 24 / 28 / 32 / 36% Active: Aatrox dashes in the target direction. Umbral Dash resets Aatrox's basic attack timer and can be cast during his other abilities without cancelling them and vice versa., {'targeting_input': 'Targeting inputLocation', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Thedashdistance can be extended to up-to 500 units when targeting across terrain. It will only extend for the distance needed to cross the wall.This may upscale his dash speed so that the dash takes the same total time as the standard maximum-range dash.', 'This may upscale his dash speed so that the dash takes the same total time as the standard maximum-range dash.', 'IfUmbral Dashis cast in the same directionAatroxis moving, he will be unable to buffer commands that require him to move.(bug)', ""Aatrox'smodel darkens for 1.5seconds upon castingUmbral Dash, which is a remnant from a buff he received before it got removed."", 'Healing changed to 20 / 23 / 26 / 29 / 32%.', 'World Enderhealing changed to 24 / 29 / 34 / 39 / 44%.', 'Recharge changed to 22 / 19 / 16 / 13 / 10 seconds.']}","Name: World Ender, Description: Active: Aatrox unleashes his true form for 10 seconds, fearing nearby enemy minions and monsters for 3 seconds, during which they are gradually slowed by up to 99% over the duration. He also gains ghosting and bonus movement speed that decays by 10% of the current bonus every 0. 25 seconds, lasting until World Ender has ended. Bonus Movement Speed: 60 / 80 / 100% Whenever Aatrox scores a champion takedown , he extends the duration by 5 seconds and becomes unleashed again. During World Ender , Aatrox gains bonus attack damage and 5% increased size , and receives increased self-healing from all sources. Bonus Attack Damage: 20 / 32. 5 / 45% AD Increased Healing: 25 / 35 / 45% Link ▶️ ""Fight! Or be forgotten!"", {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'His resource bar indicates the remaining duration ofWorld Ender.', ""World Enderpersists throughresurrectioneffects.World Ender'shealing amplification applies to the health gained by resurrecting."", ""World Ender'shealing amplification applies to the health gained by resurrecting."", 'World Enderwill cast from whereverAatroxis at the end of the cast time.', ""CastingWorld Enderwhile it is still active rendersAatrox'swings invisible and removes the timer on the resource bar.(bug)This is possible viaAxiom Arc'sorPractice Tool'scooldown reduction or by going on a very long killing spree."", ""This is possible viaAxiom Arc'sorPractice Tool'scooldown reduction or by going on a very long killing spree."", 'Increased healing changed to 30 / 45 / 60%.']}","Out-of-universe,Aatroxis a word play on Latinatrox""fierce, savage, cruel"" in turn fromater""dull black, dark"", from rootPIE*h₂eh₁ter-""fire"";[2]All of these reference theDarkinweapon's physical manifestation and demonic nature (punning ondark kin), varioushistorical fire-based weapons, thescorched earthstrategy, and his 'war as an artform' philosophy. Latinatroxgives rise to Anglo-Frenchatrocity. Aatrox,Dr. Mundo,Mordekaiser,Vladimir, andZacare the only champions that use their ownhealthas a resource forabilities. Enemies hit byMassacrewill leave a blood trail between themselves and Aatrox that he will rapidly absorb (this is a remaining visual effect from PBE testing, where Aatrox would gain attack speed based on how many enemies had been hit byMassacre, that was recycled inV5.6). Aatrox can still use emotes duringBlood Well'srevive. Sterak's Gageis speculated to have beenAatrox'smissing left arm glove. Its passive was also coincidentally similar to Aatrox's. Prior to his rework, on the statement ""This champion needs an update"", players ranked Aatrox 5th in NA; 4th in BR; 3rd in KR and 14th in CN. He ranked 4th overall.[3]" "Ahri,the Nine-Tailed Fox",https://static.wikia.nocookie.net/leagueoflegends/images/2/2a/Ahri_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20230201172235,https://leagueoflegends.fandom.com/wiki/Ahri/LoL,"health: Health590+96, resource: Mana418+25, health regen: Health regen. (per 5s)2.5+0.6, resource regen: Mana regen. (per 5s)8+0.8, armor: Armor21+4.7, attack damage: Attack damage53+3, attack speed: Base AS0.668, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2011-12-14, changed: V13.22, role: Burst, position: Middle, rangetype: Ranged, adaptivetype: Magic, cost: 3150|790","Games AhriMainCasual 1Casual 2Casual 3Casual 4Casual 5HoodedTitlesNickname(s)Little FoxAlias(es)The Nine-Tailed FoxThe Gatekeeper(The Spirit in Ionian mythology that may have been partly influenced by Ahri)CharacteristicsSpeciesVesaniPronoun(s)She/HerTimelineBorn:25 BN - 816 ANWeapon(s)Spirit MagicSoul DevouringCharmPersonal statusStatusAlivePlace of originIoniaCurrent residenceShadow Isles(No Fixed Abode)FamilyUnnamed Lover†(Former Spouse)Professional statusOccupation(s)Soul DevourerTravelling Protector of LifeRegion(s)IoniaFaction(s)VastayaRelated character(s)LilliaWukongYasuoBraumIllaoiMiss FortunePykeMaokaiNecritViegoThreshGangplank Ahri • Main • Casual 1 • Casual 2 • Casual 3 • Casual 4 • Casual 5 • Hooded Titles Nickname(s) Alias(es) • The Nine-Tailed Fox • The Gatekeeper(The Spirit in Ionian mythology that may have been partly influenced by Ahri) Characteristics Species Pronoun(s) Timeline • Born:25 BN - 816 AN Weapon(s) • Spirit Magic • Soul Devouring • Charm Personal status Status Place of origin Current residence Family • Unnamed Lover†(Former Spouse) Professional status Occupation(s) • Soul Devourer • Travelling Protector of Life Region(s) Faction(s) Related character(s) Innately connected to the magic of the spirit realm,Ahriis a mysterious fox-likevastayain search of her place in the world. Having become a somewhat reluctant and empathetic predator since entering mortal society, she prefers to manipulate her prey's emotions before partaking of theirlife essence—receiving flashes of memory and insight from each soul she consumes. Contents • 1Background1.1Early Life1.1.1The Garden of Forgetting1.2Modern History1.2.1Omikayalan1.2.2Ymelo's Sunstones1.2.3Spirit Blossom Festival1.3Recent Events1.3.1Arrival in Bilgewater1.3.2The Shadow Isles1.3.3Cleansing Maokai's Roots1.3.4Facing Thresh1.3.5Return of the Ruined King1.3.6Shipwrecked1.3.7The Vesani Vault1.3.8Battle Against Viego • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Humans5.1.1Dead Lover5.1.2Hirin5.2The Gardener5.3Ymelo5.4Vesani5.5Crew of the Charming Lady5.5.1Sarah Fortune5.5.2Braum5.5.3Illaoi5.5.4Pyke5.5.5Yasuo5.6Viego5.7Thresh5.8Malik5.9Gangplank5.10Maokai • 6Trivia • 7Read More7.1Biography7.2Starring Champion7.3Mentioned Champion7.4Alternate Universes • 8Change log • 9References • 10See also • 1.1Early Life1.1.1The Garden of Forgetting • 1.2Modern History1.2.1Omikayalan1.2.2Ymelo's Sunstones1.2.3Spirit Blossom Festival • 1.3Recent Events1.3.1Arrival in Bilgewater1.3.2The Shadow Isles1.3.3Cleansing Maokai's Roots1.3.4Facing Thresh1.3.5Return of the Ruined King1.3.6Shipwrecked1.3.7The Vesani Vault1.3.8Battle Against Viego • 1.1.1The Garden of Forgetting • 1.2.1Omikayalan • 1.2.2Ymelo's Sunstones • 1.2.3Spirit Blossom Festival • 1.3.1Arrival in Bilgewater • 1.3.2The Shadow Isles • 1.3.3Cleansing Maokai's Roots • 1.3.4Facing Thresh • 1.3.5Return of the Ruined King • 1.3.6Shipwrecked • 1.3.7The Vesani Vault • 1.3.8Battle Against Viego • 5.1Humans5.1.1Dead Lover5.1.2Hirin • 5.2The Gardener • 5.3Ymelo • 5.4Vesani • 5.5Crew of the Charming Lady5.5.1Sarah Fortune5.5.2Braum5.5.3Illaoi5.5.4Pyke5.5.5Yasuo • 5.6Viego • 5.7Thresh • 5.8Malik • 5.9Gangplank • 5.10Maokai • 5.1.1Dead Lover • 5.1.2Hirin • 5.5.1Sarah Fortune • 5.5.2Braum • 5.5.3Illaoi • 5.5.4Pyke • 5.5.5Yasuo • 7.1Biography • 7.2Starring Champion • 7.3Mentioned Champion • 7.4Alternate Universes Background[] Early Life[] Ahri's earliest memories are of her growing up among a pack of icefoxes in northernShon-Xan. Though her true origins are unknown even to her, she was accepted by the pack and considered one of them. Ahri's pair of sunstones perfectly aligned with each other. Though she was avastaya, she had no knowledge of her tribe except for a pair of sunstones she carried her entire life. Living in the wild among the icefoxes, Ahri began to feel her vastayan abilities surface as she found she was capable of channeling theSpirit Realmwithin herself, gaining the ability to enhance her in reflexes and control the emotions of her prey. A drawing of Ahri when she was found bathing by thePiltovanexplorer Eduard Santangelo.[1] Ahri often watched humans from afar for years until she found one wounded by a stray arrow. Ahri found she could feel his life force seeping away and followed her predatorial instincts, absorbing his spiritual essence and feasting on his memories, emotions and knowledge on human language. As she grew closer to the fringes ofIoniansociety, Ahri became addicted to feeding off of the spiritual essence of mortals, becoming drunk on their emotions and stolen memories. Eventually Ahri saw memories depicting how humans perceived her; a terrifying monster. Distressed by this, Ahri tried to stop from feeding on mortal essence but realized her powers slowly faded if she did, deciding to fully embrace her nature as a monster. One day, Ahri met an artist who, instead of running away from her in fear, actually offered his own essence in exchange for her love. For the first time, Ahri felt genuine happiness without having to feed on spiritual essence and the two fell in love. Though Ahri pleaded that she was too monstrous for him, the artist explained that he loved her wholly despite her monstrous nature. The two would often sit by a lake at the edge of Ionia, as Ahri blissfully watched her lover paint pictures of flowers. Unfortunately, Ahri lost control of her ravenous instincts one day and completely drained her lover, killing him. Ahri despaired over this and mourned the loss of the first and only person she truly loved, retreating further even from society. The Garden of Forgetting[] Ahri at theGarden of Forgettingattempting to use a snow lily flower to remove her traumatic memories of her dead lover. Grief stricken over the loss of her lover, Ahri retreated from society and travelled to theGarden of Forgetting. Here, she wished to erase all the troubled memories she stole during her time as a predator, especially those of her dead lover. Here she met a mysterious old woman tending to the garden. Ahri recognized this woman as the garden's caretaker, known by names such as the Eater of Secrets, the Forgotten or the Witch Gardener. Ahri referred to her asIghilya,the Ionian word for ""great grandmother,"" and begged her to show her how to forget the painful memories of her lover. The Gardener warned her that forgetting these memories was a worse fate, but reluctantly agreed to help Ahri, handing her a budding snow lily and instructing her to breath into the flower and think of the memory she wanted to get rid of. The flower, while trying to consume the memory, caused Ahri to relive the death of her lover through painful visions, making Ahri realize that she didn't want to lose these memories of her beloved as removing them was far worse than living with the pain. Attempting to pull away, Ahri felt suffocated by the unnatural perfumes of the snow lily and saw hallucinogenic visions appear as a result of it. After hallucinating in the garden, she regained her senses as the Gardener stood above her, asking her if she managed to keep the memory before the flower took hold. Ahri explained that she did, despite it seeming cloudy, as the Gardener quietly urged Ahri to leave the garden before it takes her, as it did with many others who visited it before. As dark vines and snow lilies began to overgrow and cover the exits out of the garden, Ahri managed to escape with her vastayan reflexes and decided that she would from now on live from her past pains and experiences rather than regret and attempt to forget them.[2] Modern History[] Omikayalan[] Wishing to find a solution to control her abilities and her predatory instincts, Ahri became consumed with learning more about her origins and her mysterious vastayan tribe. Her travels through Ionia eventually lead her toOmikayalan, the once sacred grove of the God-Willow; a legendary and magical tree that had been cut down thousands of years ago. Ahri at the grove ofOmikayalan, unknowingly being followed by the vastayan lord4Himon'she There she met several spiritual creatures that protected3a God-Willow sapling, including vastayan lords such as4Himon'she,5Gai'sh,5the Tail-Cloak Matriarchand a mighty fox spirit named6Sai'nen Thousand-Tailed. Here, Ahri learned to embrace her wild vastayan nature, continuing her search for her lost tribe and leaving the sacred grove. Ymelo's Sunstones[] On her search for her lost tribe, Ahri travelled to an Ionian market, taking in the new environment. A fortune teller named Hirin approached Ahri and recognized her twin sunstones as the work of a talented artisan named Ymelo. Curious, as these sunstones were her only link to her lost tribe, Ahri asked the fortune teller more details about Ymelo as the two conversed in her caravan. Offering Ahri tea, Hirin proceeded to tell Ahri what she knew about Ymelo, explaining how he was a master sculptor known for collecting fossilized lizard eggs and carving them into intricate shapes. Ahri's sunstones were a very particular beauty to Hirin, as she explained that his stones were typically built to be small pieces fitting into a larger sculpture. As the conversation went on, Hirin pulled out a hunting knife and revealed that she slipped a paralysis potion into Ahri's tea, leaving Ahri unable to move or pounce as her limbs completely froze. Hirin sought to cut off one of Ahri's tails, as they are a useful ingredient for her potions and seen as extremely valuable. Despite being paralyzed, Ahri managed to use her soul-devouring abilities to steal essence from Hirin and make herself strong enough to move again. Enraged, Ahri began to devour Hirin's essence, seeing flashes of her memories and witnessing the hardships she faced in life. Empathizing with the fortune teller, Ahri decided to spare her life, devouring the memories of their encounter and leaving Hirin to forget what just happened. Ahri then left the market with a new lead to follow on her quest; the craftsman Ymelo.[3] Spirit Blossom Festival[] At some point, Ahri found more clues about Ymelo that required her to travel to the pirate cityBilgewater. In order to do so however, Ahri realized that she needed a bodyguard to escort her overseas. Travelling toWeh'leduring aSpirit Blossomfestival, Ahri found her self at a local teahouse in search of anybody willing to act as her protecting in Bilgewater. Overhearing a conversation aboutNoxianwarriors living in the village, Ahri became curious and asked where she can find a mighty warrior like these Noxians to serve as her guard. Paskoma, the teahouse's owner, immediately denied Ahri and refused to allow anybody dangerous to stay in her house, insisting that Ahri leave if she intends to bring in a warrior. Ahri didn't want to stay at a different teahouse and agreed to respect Paskoma's wishes before disappearing into her room. During the first night of the Spirit Blossom festival, a massive feast was hosted at the teahouse as even Ahri decided to join in on the festivities. During the dinner, Ahri talked with Paskoma's granddaughter Satokka, who mistook Ahri's fox-like appearance as a costume ofthe Gatekeeper; a mythological Ionian spirit known for guiding the dead souls during the festival. The two got in a heated discussed over Ionian culture and mythology, most notably about a spirit namedthe Taker. As Paskoma's spouse Ituren began to serve desert to the teahouse guests, Ahri used hermind altering abilitiesto convince him to let warriors in the teahouse.[4] At some point, Ahri metYasuo; a lone swordsman in search of a purpose outside of Ionia. They both wanted to find things outside of their homeland, so Ahri managed to persuade Yasuo into accompanying her to Bilgewater, officially hiring him as her bodyguard. Though the two set sail and traveled together, Ahri kept her vastayan nature and identity a secret from Yasuo.[5] Recent Events[] Arrival in Bilgewater[] As the two finally arrived in the pirate city, Ahri traveled to a black market and spoke to one of their vendors. Asking about her tribe, now knowing them as theVesani, Ahri learned that a Vesani sunstone was recently purchased by a member of theJagged Hooksnamed Malik, who was headed towards Grey Harbor. Overtime though, Yasuo grew more frustrated as Ahri refused to explain her mission and reveal her true nature to him. Deciding to search for the pirate tomorrow, the two stayed the night at a local tavern where Yasuo finally deduced Ahri's true nature as a vastaya as she revealed her mission to him. That night, after having a nightmare of her former lover, Ahri feared the same thing would happen to Yasuo and left for Grey Harbor alone, managing to track down and interrogate one of the Jagged Hooks. Here, she discovered that the pirate kingGangplankactually took the sunstone and set off for theShadow Isles. The Shadow Isles[] In pursuit of the sunstone, Ahri traveled to the Shadow Isles by herself, leaving her cloak behind in the forst. Here, she encountered and befriended the nature spiritMaokai, who explained his origins as a spirit that once helped theBlessed Islesflourish with life before theRuination of Helia. Searching for Gangplank, Maokai revealed that he actually allied himself with the wicked wraithThresh, using his artifacts to stir the mist and causing it to form impenetrable walls and weaken Maokai by infecting his roots within the Vesani vaults below the isles, who she discovered had traveled to the Blessed Isles long before the Ruination. Ahri along the rest of the crew of the Charming Lady, consisting of her bodyguard Yasuo,Illaoi, their captainSarah Fortune,PykeandBraum. Yasuo arrived on the Shadow Isles as part of the crew of the Charming Lady, accompanied byBraum,Illaoi,Pykeand their captainSarah Fortune. The group faced off against a threatened Maokai before Ahri intervened, clearing the air and explaining the situation that Maokai shared with her. As the crew also wanted to find Gangplank, they realized he would most likely be in Thresh's fortress which was being protected by walls of the Black Mist. Ahri planned on heading to one of the Vesani vaults in search of more evidence, but the others insisted on accompanying her to cleanse Maokai's roots to which she reluctantly agreed. Cleansing Maokai's Roots[] The crew pushed back the Black Mist infesting the vault while Ahri slowly gained more knowledge and clues about her ancestors, discovering that they had a deep connection to the Shadow Isles and created technology based around preserving memories. Though they managed to cleanse Maokai's roots, he would regain his strength slowly and remained too weak to immediately help clear out the mist. Instead, the group planned to travel to a an undersea temple of theBuhruas Maokai gave Illaoi one of his seeds to be blessed by her godNagakabouros, allowing him to quickly restore his grove and clear out the mist. After Pyke managed to locate the deep undersea temple and Illaoi convinced the Buhru serpent callers to tame the sea monsters guarding it, the crew traveled into the undersea temple and found a place to purify the seed of the Black Mist and bless it. Ahri, using her powers to aid in the process, nearly lost control of herself due to the Black Mist corruption within the seed before regaining her sanity. With the seed now successfully blessed, the crew sailed back to the Shadow Isles to return it to Maokai. On their way to Maokai's grove, the crew met an undead shade namedNecrit, revealed to be the former advisor ofViego, the Ruined King ofCamavor. Necrit explains and reveals the true, unknown origins of the Shadow Isles and how it was formed by the broken heart of Viego after the tragic death of his wifeIsolde. Finally, Necrit warned the crew that Thresh's grand plan is to use artifacts of power to reawaken Viego from the mist before bidding them farewell and urging them to stop Thresh's ritual. Facing Thresh[] With Maokai reinvigorated by the purified seed, he managed to clear out the walls of mist and expose Thresh's fortress, allowing the crew to enter. Inside Thresh's Library of Agony, Ahri found Thresh's collection of Vesani artifacts, as well as Gangplank's sunstone which she discovered was a vessel used to contain memories. However, the sunstone seemed depleted and drained with only some residual memories of her ancestors. Wishing to examine it more, Ahri took the sunstone for safekeeping. The crew eventually manage to find Thresh and defeat him in battle, returning him to the Black Mist. Return of the Ruined King[] Now searching for Gangplank, the crew travelled to the heart of the Shadow Isles hoping to stop him but arrive too late, as Gangplank has already reawakened Viego. Though he attempted to capture Viego within a Buhru artifact, he fails and becomespossessedby the Ruined King as he flies towards Bilgewater alongside a violentHarrowingin search of hisdead wife's crown. Forced to fight the crew under Viego's control, Gangplank was defeated and imprisoned on Sarah Fortune's ship. Meanwhile, Ahri managed to sense something lingering in the Black Mist and receieved visions of Viego's discarded memories, seeing the negative parts of his marriage and learning the truth; that his love for his wife was not as pure as he tells himself. Shipwrecked[] In order to pursue Viego, Yasuo volunteered to channel the wind into the sails and Ahri empowered him with her own magic. While Illaoi interrogates Gangplank for a way to defeat Viego, he reveals that the discarded memories discovered by Ahri would most likely be capable of weakening Viego enough to be defeated. Though they managed to reach Viego, he sends out a gale of Black Mist, shipwrecking the crew on a mysterious island with mystical winds. Here, Yasuo became haunted by visions of his past and confronted a shadow resembling hisdead brother. Seeing Yasuo's past play in action, Ahri began to empathize with him and shared her own grief over her dead lover, allowing him to defeat the shadow and overcome his past. The ship is eventually repaired, allowing them to make it back to Bilgewater in time to prepare them for Viego's Harrowing. The Vesani Vault[] The crew make a plan to have Ahri weaken Viego with his own discarded memories and imprison him within Gangplank's Buhru amulet, but it had been corrupted and damaged in the fight. Learning about an ancient Buhru forge located underneath the Shadow Isles, the crew plan to take the amulet there to have it repaired. Once they land at the Shadow Isles, they are once again confronted by Necrit, who revealed that the forge is located inside a Vesani vault with more evidence of Ahri's ancestors. Inside the vault, Ahri channeled the memories within her twin sunstones and learned that her people were a nomadic tribe of vastaya that specialized in studying magic relating to memories. Their nomadic lifestyle brought them to the Blessed Isles, where they became allies with the city of Helia and began to study the ethereal Hallowed Mist that once protected the isles, learning to harness its power to enchant golems, technologies and other artifacts such as Ahri's sunstones. The Vesani however became victims of the terribleRuination of Heliathat ultimately created the Shadow Isles. After finding a facility capable of transferring memories into sunstones, Ahri planned to transfer all the research preserved by her Vesani ancestors into a sunstone and finally achieve the answers she had been looking for. However, she is eventually forced to make a decision; should she use the sunstone as a vessel to hold the memories of her people or to house Viego's discarded memories as a means to weaken him? Ahri, knowing what's at stake for the world, chose to store Viego's memories, causing the memories of her ancestors to fade away. Despairing over the loss, Ahri was suddenly faced with a memory of her dead lover, who forgave her for what she did. He explained that her memories will always be with her, but that it's more important to allow yourself to create new memories rather than dwell on old ones. He urges Ahri to keep fighting and to help save the world before finally fading away as Ahri thanks him for the closure. As the crew managed to find the Buhru forge underneath the vault, Ahri joined the rest of the group as they bore their souls before Nagakabouros herself, battling the goddess's avatar and being found worthy of her help as the goddess cleanses the amulet. Battle Against Viego[] Now back at Bilgewater, the crew finally battled the Ruined King while Ahri, wielding the sunstone containing his discarded memories, used her magic to weaken Viego, forcing him to remember the twisted parts of his love for Isolde. Once beaten, Ahri hit him with more of his memories, forcing him to relive his death when an angered wraith of Isolde killed him at the Blessed Isles. While distracted, Sarah Fortune used the opportunity to imprison Viego within the amulet. Though he nearly corrupted her soul and tempted her to follow him in the process, she was ultimately successful as the Ruined King was finally banished. With the battle over, Ahri celebrated with her new friends at the Baron's Rest tavern, where each member of the group talked about their future plans now that Viego had been defeated. Ahri revealed that she plans on returning to the Shadow Isles, wishing to see what else she can learn from her ancestors and dedicating herself to living in their footsteps by bringing life and new memories to the world.[6] Appearance[] Ahri is an attractive femaleVesaniof medium stature with pale skin and long black hair down to her back tied in a braid with two long strands sticking out on the sides in her face. Her eyes are golden yellow with slit-shaped pupils and her cheeks have red, whisker-like marks on them. Due to her vastayan nature, she has black fox ears atop her head, long claws for nails and nine white fox tails. She usually wears a white dress with red and gold details as well as trinkets such as three purple tassels. At times, usually when hiding her vastayan nature among society to stop from unwanted attention, Ahri wears a giant white hooded cloak to shield not only her face but also her nine white tails. Personality[] Ahri started out as very savage and impulsive, growing up in the wilds away from civilization and becoming obsessed with consuming the spiritual essence of mortals. As she devoured more souls, she began to feel the emotions of her victims and became more empathetic and reluctant to continue her hunts. After the death of her lover, Ahri became consumed with regret and guilt, completely ashamed of herVesaninature and distancing herself completely from society, only ever interacting with people to feast on their essence and sate her hunger. Ahri's pain grew so large that she simply wanted to forget all the painful memories, but ultimately decided that these memories were too valuable to let go of learned to carry her memories with her, no matter how painful they are. Though deceivingly old and wise with the knowledge of the many memories she had consumed over the years, Ahri carries a youthful demeanor with a witty, mischievous and even flirty attitude. Although she remains somewhat moody and impulsive, sometimes losing control of her ravenous hunger, she has become incredibly empathetic with her abilities to consume emotions, even empathizing with those that would wish her harm. After choosing to cleanse the memories of her ancestors from her sunstones, Ahri found closure with her past and now lives to uphold the wisdoms of the Vesani by looking towards the future and allowing herself to make new memories instead of dwelling on her old ones. Abilities[] • Vastayan Physiology:Ahri is a vastaya, an ancient race of demi-humans changed by magic of theSpirit Realm. This connection to the Spirit Realm has increased their longevity and granted them powerful magics, allowing them to live for centuries. Ahri is a member of the Vesani tribe of vastaya; vulpine vastaya that resemble snow foxes.Enhanced Speed:Because of Ahri's foxlike features, she is naturally faster and more agile than an average human. Along with that, Ahri can channel spirit magic into herself to enhance her reflexes and even allow her to fly swiftly in the air.Sharp Claws:Ahri's nails are incredibly sharp and capable of scratching thanks to her Vesani nature.Soul Feeding:The Vesani have the ability to absorb the spiritual essence of others, which includes one's memories, emotions and their very life force. When Ahri does this, she experiences these emotions and memories as if they were her own, feeding a ravenous hunger she has for human experiences. Though she used to lose control of her hunger for spiritual essence, she has grown more in tune with her nature and has learned to control it.Spirit Magic: Ahri has a powerful connection to the Spirit Realm, allowing her to sense things within it and manipulate its energies to an extent. She can use this energy in a variety of ways, such as communing withSpiritsor empowering the spiritual magic of allies.Spirit Fire Manipulation:Ahri can condense raw spiritual energy into different shapes, particularly in the form of magical blue flames. Ahri can send out these flames to damage enemies or condense them into apowerful orbthat she uses as a weapon.Mind Manipulation:Ahri has the ability to manipulate the minds of others by accessing their emotions through the Spirit Realm. With this, she can hypnotize others into following her commands or lure them to her with her charms. Along with that, Ahri can connect to the minds of others and sense their emotions. • Enhanced Speed:Because of Ahri's foxlike features, she is naturally faster and more agile than an average human. Along with that, Ahri can channel spirit magic into herself to enhance her reflexes and even allow her to fly swiftly in the air. • Sharp Claws:Ahri's nails are incredibly sharp and capable of scratching thanks to her Vesani nature. • Soul Feeding:The Vesani have the ability to absorb the spiritual essence of others, which includes one's memories, emotions and their very life force. When Ahri does this, she experiences these emotions and memories as if they were her own, feeding a ravenous hunger she has for human experiences. Though she used to lose control of her hunger for spiritual essence, she has grown more in tune with her nature and has learned to control it. • Spirit Magic: Ahri has a powerful connection to the Spirit Realm, allowing her to sense things within it and manipulate its energies to an extent. She can use this energy in a variety of ways, such as communing withSpiritsor empowering the spiritual magic of allies.Spirit Fire Manipulation:Ahri can condense raw spiritual energy into different shapes, particularly in the form of magical blue flames. Ahri can send out these flames to damage enemies or condense them into apowerful orbthat she uses as a weapon.Mind Manipulation:Ahri has the ability to manipulate the minds of others by accessing their emotions through the Spirit Realm. With this, she can hypnotize others into following her commands or lure them to her with her charms. Along with that, Ahri can connect to the minds of others and sense their emotions. • Spirit Fire Manipulation:Ahri can condense raw spiritual energy into different shapes, particularly in the form of magical blue flames. Ahri can send out these flames to damage enemies or condense them into apowerful orbthat she uses as a weapon. • Mind Manipulation:Ahri has the ability to manipulate the minds of others by accessing their emotions through the Spirit Realm. With this, she can hypnotize others into following her commands or lure them to her with her charms. Along with that, Ahri can connect to the minds of others and sense their emotions. Relations[] Humans[] Since childhood, Ahri has observed human civilization from afar until she encountered a hunter dying from a stray arrow. Curiously sensing his fading life force, Ahri got her first taste of spiritual essence and absorbed the man's memories, gaining all his knowledge and experiences. Since then, Ahri hunted down human prey for years, drunkenly drinking their essence and learning to manipulate them with her charms. She slowly felt a sense of regret as she grew empathetic from absorbing human emotions, eventually seeing how they perceived her as a monstrous fox demon. Despite this, Ahri accepted her monstrous nature and continued to feast on human essence. It wasn't until she met her first and only love, a human artist, that she began to feel true sympathy for humans and decided to completely Now, after befriendingYasuoand the rest ofSarah Fortune'screw, she feels a deep sense of empathy and sympathy or her prey, sparing them from her hunger by learning to control it. Dead Lover[] Years ago, Ahri fell in love with a human artist who remains as her first and only true love. Unlike the rest of Ahri's prey, the artist was the first person to willingly offer his essence to Ahri in exchange for her love, to which she agreed. From there, she felt true happiness for the first time as the two would often lay in a lake at the edge of Ionia. Unfortunately, Ahri lost control of her hunger one day and accidentally drained her lover completely, thoroughly killing him. For years Ahri lived in constant regret over the death of her lover and attempted to remove the memories of him entirely at theGarden of Forgetting. In the process though, Ahri realized that her memories of her lover were too valuable to simply let go of and decided to live with them, no matter how painful it is to remember. Ahri finally found closure with the death of her lover when she cleansed the memories of her ancestors from the sunstones at theBuhruforge. In the process of this, Ahri sorrowed over the loss of the memories of her ancestors but was confronted with a memory of her lover, who urged Ahri to fight for the future and told her to live life to create new memories instead of dwelling on her old ones. This interaction defined Ahri, allowing her to live as she does now, as a protector of life in the same vein as her Vesani ancestors. Hirin[] Hirin was a fortune teller that Ahri encountered in anIonianmarket during her search for clues about her long-lost vastayan tribe. The fortune teller recognized Ahri's mysterious set of twin sunstones as the work of Ymelo, which intrigued Ahri as she agreed to enter her caravan for tea and to discuss more about her stones. Hirin revealed everything she knew about Ymelo to Ahri, before pulling out a hunting knife and revealing that she had put a paralysis potion in Ahri's cup of tea. Wishing to cut off one of her tails as an ingredient for her potions, Ahri managed to absorb enough of Hirin's essence to regain her strength and defend herself. Though she was furious at the betrayal, she looked into Hirin's memories and hardships in life, deciding to spare her life and leaving her without any memory of their encounter, essentially making her forget Ahri completely. The Gardener[] The Gardener is the mysterious caretaker of theGarden of Forgetting, also known asIghilyaby Ahri. The Gardener seems to be a person with some magical affinity rumored to be a witch of some sorts and offered Ahri guidance when she arrived to the garden with regret and sorrows over her dead lover. Though Ahri desperately begged the Gardener to help her forget these painful memories, she was reluctant to help her and urged her to live life with the pain and attempting to convince her that forgetting is much worse than living with the pain. As Ahri was in the process of feeding her memories to a snow lily given to her by the Gardener, she finally took her advice and refused to forget, believing that her memories of her lover were too valuable to forget. When the garden attempted to trap Ahri for interrupting the process, the Gardener quietly warned Ahri to leave before it was too late, allowing her to escape. Ymelo[] Ymelo is the famed sculptor said to have created Ahri's twin sunstones as well as many others. Though who his true origins are unknown, he's famed across the world for his ability to carve ancient fossilized eggs into intricate shapes and often creates small artifacts as pieces of larger sculptors. After learning of Ymelo, Ahri found clues leading her to Bilgewater, where she confronted a vendor at a black market and tried finding another of his sculptors, which the vendor sold to Malik of theJagged Hooks. Vesani[] The Vesani are Ahri's long-lost vastayan tribe. Since her childhood, Ahri was completely unaware of their existence and lived lost and ","Name: Essence Theft, Description: Innate: Ahri generates a stack of Essence Fragment whenever she kills a minion or monster . At 9 stacks, she consumes them to heal herself for 35 − 95 (based on level) (+ 20% AP) . Additionally, whenever Ahri scores a champion takedown within 3 seconds of damaging them, she consumes their essence to heal herself for 75 − 165 (based on level) (+ 30% AP) ., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Video', 'No additional details.']}","Name: Orb of Deception, Description: Active: Ahri sends her orb in the target direction that deals magic damage to enemies hit. At maximum range, the orb homes back to her to deal the same in true damage to enemies hit. Damage Per Pass: 40 / 65 / 90 / 115 / 140 (+ 45% AP) Total Mixed Damage: 80 / 130 / 180 / 230 / 280 (+ 90% AP) Enemies can be hit only once per pass., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic/True', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Video', ""Orb of Deceptionwill hit additional units around the return point in a small circle when the orb turns around.This applies both to the initial and return missile's damage, but the initial missile only deals damage if the unit was not hit by it already."", ""This applies both to the initial and return missile's damage, but the initial missile only deals damage if the unit was not hit by it already."", 'Each pass of the projectile can only damage an enemy once.', 'IfAhridies while the orb is out, the orb will visually disappear but continue to deal damage and return toAhri.(bug)', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Fox-Fire, Description: Active: Ahri gains 40% bonus movement speed that decays over 2 seconds and conjures three flames which orbit her clockwise for up to 2. 5 seconds. After 0. 25 seconds, each flame targets a visible enemy, or after 0. 4 seconds targets the closest visible enemy in range, dealing magic damage . The damage is doubled against minions below 20% maximum health . Magic Damage: 50 / 75 / 100 / 125 / 150 (+ 30% AP) Increased Minion Damage: 100 / 150 / 200 / 250 / 300 (+ 60% AP) Subsequent flames on a single target deal 30% damage. Additional Magic Damage: 15 / 22. 5 / 30 / 37. 5 / 45 (+ 9% AP) Total Single Target Damage: 80 / 120 / 160 / 200 / 240 (+ 48% AP) Flames prioritize enemy champions hit by Charm , then enemy champions , then minions that would die to Fox-Fire's damage, and then the target of Ahri's last basic attack within 3 seconds., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Each missile ofFox-Firehas its own shorter non-priority range.', 'Any unusedFox-Fireswill fizzle upon death.']}","Name: Charm, Description: Active: Ahri blows forth a kiss in the target direction that deals magic damage to the first enemy hit, knocking them down and charming and slowing them by 65% for a duration. Magic Damage: 80 / 110 / 140 / 170 / 200 (+ 60% AP) Disable Duration: 1. 2 / 1. 4 / 1. 6 / 1. 8 / 2, {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Charmis able toslowtargets otherwiseimmune to slowsuponcharmingthem.(bug)', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Spirit Rush, Description: Active: Ahri dashes to the target location and then fires essence bolts to up to 3 nearby visible enemies, each dealing magic damage . Spirit Rush can be recast twice more within 15 seconds of the activation at no additional cost, with a 1-second static cooldown between casts. Consuming a champion's essence with Essence Theft while Spirit Rush is active extends the recast duration by and up to 10 seconds, and grants an additional recast, storing up to 3 recasts at a time. Magic Damage: 60 / 90 / 120 (+ 35% AP) Recast: Ahri mimics the first cast's effects. Spirit Rush's recast duration will persist even after having used all recasts. Fox-Fire can be cast during the dash. Spirit Rush will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""Each cast counts as an ability activation for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", 'Spirit Rushusesquick castby default.', ""There's a slight delay before a champion gains vision of the fog of war once inside it. Because of this, ifAhridashes into it, it is possible thatSpirit Rushwill not target any enemy in range."", 'The bolts do not fire ifAhridies whiledashing, unless she was saved byresurrection.The bolts will fire if the dash isinterruptedby other means.', 'The bolts will fire if the dash isinterruptedby other means.']}","Ahri's dance references “RunDevilRun” byGirls' Generation. The first icon forSpirit Rush'sdisplays Ahri without fox ears, which harkens to the time she didn't have them. Some of her older models, such asOriginal AhriandMidnight Ahri, lack whiskers ingame. Ahri아리could've been shortened from '아리땁다'Arittabda, from stative verbal stemaritta(b)-""be beautiful"" & verbal suffix-da. For ""The most visually appealing champion in League"", Ahri's visual appeal is statistically ranked 1st among men, and 2nd among women (second toJinx).[2] Ahri's Series 1Eternalsmake the following references:LDRrefernces theeponymous acronymthat stands for ""long-distance relationship"" and the large distance covered fromSpirit Rush'smultiple dashes.On the Reboundreferences theeponymous phraseassociated with unhappy relationships and the literal rebound ofOrb of Deception'sprojectile." "Akali,the Rogue Assassin,Akali Jhomen Tethi",https://static.wikia.nocookie.net/leagueoflegends/images/6/6a/Akali_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20180726202056,https://leagueoflegends.fandom.com/wiki/Akali/LoL,"health: Health570+119, resource: Energy200+0, health regen: Health regen. (per 5s)9+0.9, resource regen: Energy regen. (per 5s)50, armor: Armor23+4.7, attack damage: Attack damage62+3.3, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2010-05-11, changed: V13.16, role: Assassin, position: TopMiddle, rangetype: Melee, adaptivetype: Physical, cost: 3150|790","Games AkaliMainArmoredDisguiseTitlesReal nameAkali Jhomen TethiNickname(s)Little LeafAlias(es)The Rogue AssassinThe Fist of ShadowCharacteristicsSpeciesHumanPronoun(s)She/HerTimelineBorn:977 ANWeapon(s)KamaKunaiShurikenSmoke BombPersonal statusStatusAlivePlace of originTemple of Thanjuul,IoniaCurrent residenceIonia(No Fixed Abode)FamilyTahno Jhomen Tethi†(Father)Mayym Jhomen Tethi(Mother)Professional statusOccupation(s)Kinkou OrderLeaderVigilanteRegion(s)IoniaFaction(s)Kinkou OrderRelated character(s)KennenShenZedKaynJhinIreliaSionYasuoKarma Akali • Main • Armored • Disguise Titles Real name Nickname(s) • Little Leaf Alias(es) • The Rogue Assassin • The Fist of Shadow Characteristics Species Pronoun(s) Timeline • Born:977 AN Weapon(s) • Kama • Kunai • Shuriken • Smoke Bomb Personal status Status Place of origin Current residence Family • Tahno Jhomen Tethi†(Father) • Mayym Jhomen Tethi(Mother) Professional status Occupation(s) • Kinkou OrderLeader • Vigilante Region(s) Faction(s) Related character(s) Abandoning theKinkou Orderand her title of the Fist of Shadow,Akalinow strikes alone, ready to be the deadly weapon her people need. Though she holds onto all she learned from her master Shen, she has pledged to defendIoniafrom its enemies, one kill at a time. Akali may strike in silence, but her message will be heard loud and clear: fear the assassin with no master. Contents • 1Background1.1Early Life1.1.1Shadow Order Attack1.1.2Rebuilding the Kinkou Order1.1.3Encounter with the Navori Brotherhood1.1.4Becoming the Fist of Shadow1.1.5Leaving the Kinkou Order1.2Modern History1.2.1The Councilman in Weh'le1.2.2Reunion with Shen1.2.3Search for Zed1.2.4Capturing Khada Jhin1.2.5The Second Noxian Invasion • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Kinkou Order5.2Zed5.3Kayn5.4Jhin5.5Irelia,Karma&Yasuo • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life1.1.1Shadow Order Attack1.1.2Rebuilding the Kinkou Order1.1.3Encounter with the Navori Brotherhood1.1.4Becoming the Fist of Shadow1.1.5Leaving the Kinkou Order • 1.2Modern History1.2.1The Councilman in Weh'le1.2.2Reunion with Shen1.2.3Search for Zed1.2.4Capturing Khada Jhin1.2.5The Second Noxian Invasion • 1.1.1Shadow Order Attack • 1.1.2Rebuilding the Kinkou Order • 1.1.3Encounter with the Navori Brotherhood • 1.1.4Becoming the Fist of Shadow • 1.1.5Leaving the Kinkou Order • 1.2.1The Councilman in Weh'le • 1.2.2Reunion with Shen • 1.2.3Search for Zed • 1.2.4Capturing Khada Jhin • 1.2.5The Second Noxian Invasion • 5.1Kinkou Order • 5.2Zed • 5.3Kayn • 5.4Jhin • 5.5Irelia,Karma&Yasuo • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Life[] Akali was born within theKinkou Order, daughter to Tahno and Maymm Jhomen Tethi. Maymm was the renownedFist of Shadowand one of the Kinkou leaders in charge of preserving the delicatespiritualbalance ofIonia. As a child, Akali's parents would often be called off on their duties, leaving her under the care of other Kinkou masters such asMaster KushoorKennen. When in the care of Kennen, Akali would be taught many shuriken techniques and honed her skills in speed and agility. Being a prodigy, Akali showed great promise as a member of the Kinkou Order and woult often train alongside Master Kusho's son and appointed successorShen. Shadow Order Attack[] During theNoxian Invasion of Ionia, Master Kusho's adopted son and former studentZedreturned to the order after having left to participate in the war. With an army of his own followers, Zed planned to enact a violent takeover of the Kinkou Order and seemingly killed Master Kusho, transforming the Kinkou into theShadow Order. Zed and his acolytes proceeded to kill the remaining Kinkou, including Akali's father Tahno. Luckily, Akali fled to a long-abandoned temple in the eastern mountains alongside a small group of other Kinkou consisting of her mother Maymm, Kennen and the newEye of Twilight, Shen. Rebuilding the Kinkou Order[] In the mountains, Shen began rebuilding the Kinkou Order by returning to its three fundamental philosophes: the pure impartiality ofWatching the Stars, the passage of judgment inCoursing the Sun, and the elimination of imbalance byPruning the Tree.As Fist of Shadow, Maymm's duty was in Pruning the Tree, training Akali and several other neophytes to become assassins that would kill those that would threaten the balance. By the age of nine, Akali became close friends with another neophyte name Faey, Maymm's young apprentice and possible successor. Though Akali was skilled, she was often impatient and rambunctious, often causing trouble for Faey and the neophytes due to being the youngest of them. Encounter with the Navori Brotherhood[] Akali's friend and fellow neophyte Faey, firing arrows and attempting to free her friends. While training and playing games, Akali and the rest of the neophytes encountered a band of warriors from theNavori Brotherhood, an Ionian nationalist faction formed in the aftermath of the Noxian invasion currently searching for people to forcefully recruit into their army. Akali and the group of neophytes hid in the trees, not wanting to lead the brotherhood back to their Kinkou temple. Using a variety of tricks and traps, they managed to scare the warriors away by convincing them that the forest was cursed. In the process, the group accidentally angered a corrupted nature spirit that began rampaging and entrapping the neophytes in vines. Faey quickly tried freeing them while Akali helped, against Faey's orders, by hastily running circles around the spirit, distracting it. While Akali dragged some of the neophytes to safety, Faey was suddenly struck by the spirit and fell to the ground, becoming gravely injured and breaking her leg. At that moment, Maymm, Shen and Kennen arrived just in time to dispel the spirit and save the children. Back at the temple, Akali was praised by her fellow students for her speed in saving them. When Faey woke up, she realized the severity of her injuries as she was missing a leg and unable to walk. When Akali tried to comfort her, Faey snapped at Akali, blaming her and angered by the fact that she disobeyed her orders. Hearing her distrss, Maymm enetered the room and comforted Faey, vowing to find a way to heal Faey's leg and allow her to walk again so she can fight alongside her as her apprentice once again. Akali, overhearing the conversation, saw the kindness Maymm harbored for Faey and tearfully walked off.[1] Becoming the Fist of Shadow[] At the age of fourteen, Akali formally entered her Kinkou training, determined to eventually succeed her mother in becoming the new Fist of Shadow. Though she possessed no magical talents like the other acolytes who would fill her role, she proved her worth of the title by sheer skill. Soon, Maymm stepped down from her role as Fist of Shadow and focused on mentoring the other neophytes, officially granting Akali the title as her successor. Leaving the Kinkou Order[] As the Noxian Invasion ended and the Shadow Order reached an uneasy accord with the Kinkou, Akali slowly saw the suffering her people still endured. She began to question her purpose as the Fist of Shadow and whether or not she was truly fulfilling her duties inPruning the Tree. Shen would constantly urge restraint, teaching her meditation techniques and mantras to tame her spirit. However, Akali believed Shen was holding her back, constantly arguing and defying him as she took down Ionia's enemies in her own way. Finally growing sick of Shen's views on Ionia's balance, Akali insulted the entire order by declaring their impotence, claiming their lack of action in favor of spiritual balance has lead to more Ionians suffering in the Material Realm. Akali officially left order, discarding her title as Fist of Shadow, while Shen let her go without arguing. Shen believed that this was a path that Akali must walk alone with hopes of her returning to the order one day, though he knows that is a decision only she can make herself. Modern History[] Now living as an independent assassin, free from the restraints of the Kinkou Order's teachings, Akali lived as a vigilante, traversing the urban underground of Ionia and killing those that cause her people harm. The Councilman in Weh'le[] In the coastal village ofWeh'le, a hidden phantom port with mystical properties, Akali went on a mission to assassinate a councilman fromPuboewho had sold out his own people to Noxian invaders in exchange for gold and safe passage through. She visited her tattoo artist Bo'lii, avastayanartist who ran a tavern in the port. While drawing a tattoo of a dragon on her back, the Puboe councilman walked into Bo'lii's tavern accompanied by three guards. Akali planned to kill them on the spot, but Bo'lii urged her to do her business outside of his tavern this time, to which she agreed. Once outside, Akali approached and killed the councilman's guards by hiding in asmoke cloudand firing severalkunaisbefore finally killing the councilman himself.[2] Reunion with Shen[] Despite being an independent assassin and having left the Kinkou Order, Akali still retained a close relationship with Shen, who continued acting as her mentor. One day, the two came across a Noxian boy in theNavoriprovince cutting wood from aGuardian Tree. While Akali plans to punish the Noxian with brute force, Shen suggests she finds a different approach. As the Noxian loaded up his cart, Akali arrived and broke the wagon's wheels with her shuriken, discovering that the Noxian is actually a young boy to Akali's surprise. As the sap of the Guardian Tree began to flow into a shrine, it awoke its protector; a large stone guardian that slowly walked towards the Noxian boy. By granting Akali his ability to see into theSpirit Realm, he revealed to Akali that the protector was powered by the anger of the forest, seeking to restore balance and avenge the Guardian Tree by killing the Noxian boy. Against Shen's wishes, Akali rushed forward and attacked the protector with little to no effect. While trying to lift the wagon off of the Noxian boy, Akali realized that the only way to restore the balance is if the boy planted a new tree in its place. By taking a seed from a nearby branch, Akali had the boy plant the seed into the ground before Shen used his spiritual powers to instantly grow the seed into a sapling, taming the stone protector. Lifting the wagon off of the boy, Akali gave him a warning not to harm the land as Shen used his powers to grow the sapling into an even larger Guardian Tree, wrapping itself around the shrine guardian.[3] Search for Zed[] InZhyun, Akali got word that Zed recently assassinated the Kinkou master Althon, a cousin of Shen. Finding Shen in the Olgathee Forest killing corrupted spirits, Akali told him the news about master Althon, stating that she knows the town that Zed is staying in and suggesting she and Shen go confront him, which he reluctantly agrees to.[4] Once at a tavern inThonx, the two found out from the innkeeper that Zed had already left and attacked a blossom festival before heading north toShual. Akali suggested they follow him, but Shen stated that he had to travel south to slay demons that have been terrorizing a village. Akali tried to convince Shen to follow her to Shual, but Shen remained dedicated to his duties as the Eye of Twilight, urging his former student not to chase Zed alone. Akali, disregarding Shen's warning, took a boat and sailed down the quickest route to Shual.[5] Akali at aKinkoutemple confronting members of theShadow Order, includingShieda Kayn. Travelling to an inn near the Kinkou temple of Koeshin, Akali found a group of Zed's acolytes disguised as Kinkou, including Zed's apprenticeShieda Kayn. Kayn told Akali that their masters were inside the inn while Akali threatened them by calling a group of Kinkou warriors to defend the temple. Zed then exited the inn followed by Shen, who ordered Akali to let the Shadow Order walk free since Zed declared theCode of Tuonn,an honorable call for temporary peace that allows them to let each other walk free without combat. Akali however wasn't satisfied with just letting Zed go and dashed in to kill him anyway, which Zed easily avoided byshadow shiftingaway while the rest of his acolytes quickly fled the Kinkou temple. Angered by Akali's recklessness, Shen told her never to fight Zed and that he'll fight him alone in the future, officially declaring that the armistice between the Shadow Order and the Kinkou has ended. Shen eventually revealed to Akali what transpired in the inn; Zed came to warn Shen that the serial killerKhada Jhinhad escaped and that he seeks to bring him back to prison. Though Zed wanted to ally with Shen and capture Jhin, Shen refused and insisted on catching Jhin on his own without the help of the Shadow Order, declaring that if he sees Zed interfere then he'll personally kill him and finally settle their scores. Capturing Khada Jhin[] Akali followed Shen as he investigated a trail of intricate clues in search of the murderer Khada Jhin. Shen's investigation eventually lead him to believe that Jhin was working with theKashuri faction, a radical nationalist group with ties to the Navori Brotherhood. This trail lead Shen toNanthee, believing that the village elder was a potential target of Jhin's murder spree. Once at the scene of the crime, Shen stopped Akali from looking at the corpses, stating that she simply isn't ready to see the horrors that Jhin committed.[6][7] Eventually, Jhin's traps activated as dozens of bombs hidden in lanterns across Nanthee began exploding, killing many and causing massive damage to the city. Akali, noticing the explosion from afar, vows to kill Jhin for what he'd done. Noticing a small ship in the distance and deducing that that's where Jhin was escaping, Akali demanded to know where it was headed, learning that it was headed to thePiltover. Deciding to follow Jhin's trail alone, Akali set sail and eventually landed in Piltover. On her search for Jhin, Akali questioned and interrogated many of the locals, which lead her to the undercity ofZaun. In Zaun, she learned that Jhin had been attacking Piltover merchant clans that did business in exporting weapons to Ionia. By questioning the Piltover enforcers, Akali found herself at a theater in the Zaunite neighborhood of Mistfloor, where Jhin was said to have battled with the Ferros clan and theirintelligencer agent.[8] At the theater, Jhin revealed an elaborate trap for Akali, wishing to make her the fourth victim in his disturbing art piece as three piltovans hung from Ionian trees strapped to machines. These machines began firing harpoons at Akali, who narrowly dodged them by tossing asmoke bombbefore being hit unconscious by an explosive blast created byJhin's rifle.[9] Jhin, having anticipated Zed and Shen's arrivals, set a trap by tying Akali up in a tree near a decoy of his. While Jhin tried to kill the two of them with Zaunite machinery, Zed managed to toss ashurikenat Akali, cutting her rope and freeing her from Jhin's trap. While Jhin was ready to fire a shot into Shen's head, Akali burst out of the smoke and punched Jhin to the ground, grabbing his gun and preparing to kill him for his crimes while Shen pleaded for her not to as he needed to bring Jhin to Ionia alive. Before she could kill him, Zed pushed her aside and grabbed Jhin, demanding he tell him how he got out of prison. Jhin simply replied with cryptic riddles, stating that Zed alreadyknewwho freed him before Zed threw Jhin to Shen and Akali's feet, stating that their bargain is done as he quickly fled Zaun.[10] The Second Noxian Invasion[] Akali joining the effort to defendIoniafromNoxusalongsideIrelia,Kennen,KarmaandYasuo. At some point, Noxus began a second incursion of Ionia, sending massive armies accompanied by theundeadjuggernautSion. When the Ionian war heroIreliabegan a resistance, she requested aid at a seaside village and received assistance from Kinkou members lead byAkaliandKennen, the spiritual leaderKarmaand the lone wandererYasuo. During the defense against the Noxian army, Akali targeted Sion and struck him with her kama and smoke bombs before joining Irelia and the rest of the champions in a final charge against the Noxians.[8] Appearance[] Akali is a slender but muscular woman with light skin and red-brown eyes. Her thick black hair is often tussled, tied back in a large, messy bun which flares in every direction. She also has a tattoo of a pale blue dragon among white clouds swirling around her arms and across the backs of her shoulders. Her typical professional attire is various shades of green with brown leather highlights. She wears baggy pants, a crop top, tabi, and a cloth mask that covers her lower face. Personality[] Akali is impatient, explosive and determined, preferring to leave the Kinkou Order rather than betray her own ideals and not fight for his people. It is notable that, despite this, she is still loyal to Ionia, being able to do anything, even to become a murderer, to protect the First Lands and her home. Abilities[] • Assassin Combat Mastery:Akali was trained in the Kinkou Order to be the nextFist of Shadow,the head assassin of the order. Because of this, she is an expert in assassination and stealth combat, capable of knowing how to strike a perfect killing blow from the shadows and get out of danger by hiding in hersmoke shroud.Agility:As an expert assassin, Akali is incredibly agile with a talent in acrobatics and running. Since childhood, Akali has had an exceptional running speed.Weapon Mastery:As part of her training as an assassin, Akali has learned to masterfully wield a large variety of weapons, learning how to use and specialize each one to kill any target.Kama Proficiency:Akali is most comfortable using her kama, a short sickle-like blade she can use to strike enemies. In the past, Akali wieldeddual kamasbut has resorted to using a singular, specialized kama that is connected to a rope, allowing Akali to detach it from its handle and swing it at further distances.Kunai Proficiency:Akali utilizes a collection of kunai daggers, small blades that she can use to either stab up close or toss at a distance. Akali has learned a technique to toss five kunais at the same time, dealing massive damage in a wider area.Shuriken Proficiency:Akali was taught how to use a shuriken byKennen, a Kinkou master most known for wielding shurikens. Training with Kennen has taught Akali how to toss a shuriken from a far distance with great accuracy. • Agility:As an expert assassin, Akali is incredibly agile with a talent in acrobatics and running. Since childhood, Akali has had an exceptional running speed. • Weapon Mastery:As part of her training as an assassin, Akali has learned to masterfully wield a large variety of weapons, learning how to use and specialize each one to kill any target.Kama Proficiency:Akali is most comfortable using her kama, a short sickle-like blade she can use to strike enemies. In the past, Akali wieldeddual kamasbut has resorted to using a singular, specialized kama that is connected to a rope, allowing Akali to detach it from its handle and swing it at further distances.Kunai Proficiency:Akali utilizes a collection of kunai daggers, small blades that she can use to either stab up close or toss at a distance. Akali has learned a technique to toss five kunais at the same time, dealing massive damage in a wider area.Shuriken Proficiency:Akali was taught how to use a shuriken byKennen, a Kinkou master most known for wielding shurikens. Training with Kennen has taught Akali how to toss a shuriken from a far distance with great accuracy. • Kama Proficiency:Akali is most comfortable using her kama, a short sickle-like blade she can use to strike enemies. In the past, Akali wieldeddual kamasbut has resorted to using a singular, specialized kama that is connected to a rope, allowing Akali to detach it from its handle and swing it at further distances. • Kunai Proficiency:Akali utilizes a collection of kunai daggers, small blades that she can use to either stab up close or toss at a distance. Akali has learned a technique to toss five kunais at the same time, dealing massive damage in a wider area. • Shuriken Proficiency:Akali was taught how to use a shuriken byKennen, a Kinkou master most known for wielding shurikens. Training with Kennen has taught Akali how to toss a shuriken from a far distance with great accuracy. Relations[] Kinkou Order[] Akali is currently a ninja gone rogue from theKinkou Order. Although still part of it, she operates outside of its rules and regulations.[11]She andShenparted on neutral terms. Neither hates the other but both disapprove of the other's methods.[12]While growing up in the Kinkou,Kennentrained her and helped her refine her shuriken techniques. Zed[] Zedmight attempt to recruit her for his Order of Shadows. Akali; however, wants him dead since many Kinkou members including her father Tahno were killed by him and his order. Kayn[] Akali andKaynknow each other. He has tried to flirt with her multiple times and Akali finds him hot but too crazy for her taste. Jhin[] Akali temporarily teamed up withShento track downJhinafter they were informed of his escape. She later pursued Jhin toPiltover-Zaunand got captured by him, but was later saved with the help ofShenandZed. Irelia,Karma&Yasuo[] In the secondNoxianinvasion ofIonia,Irelia'scall for help to defend a seaside village from the Noxian army includingSionwas met by Akali,Karma,KennenandYasuowhose arrival turned the tide of the battle. Read More Biography Biography The Rogue Assassin ByMichael McCarthy Starring:Akali Mentioned:Kennen,Kusho,Shen,Zed Starring Champion Music Video Awaken By Numerous creators A deadly masterpiece unfolds. A lone resistance made whole. A chance to come alive. Starring:Akali,Camille,Draven,Irelia,Jhin,Karma,Kennen,Riven,Sion,Yasuo Short Story Leaving Weh'le ByMichael McCarthy “Ah— Hey! Bo'lii!” I cry out. “Cut me a little deep, don't you think?” Starring:Akali Mentioned:Shen Short Story The Bow, and the Kunai ByJoey Yu The air of southern Shon-Xan was rife with raw magic. Starring:Akali,Kennen,Shen Mentioned:Kusho,Zed Video The Lesson Akali learns an important lesson from her former Kinkou master, Shen, when they encounter a young woodcutter upsetting the balance of Ionia. Starring:Akali,Shen Short Story The Man with the Steel Cane ByOdin Austin Shafer Starring:Akali,Jhin,Shen,Zed Video The Rogue Assassin (Video) Starring:Akali Comic Zed: Issue 1 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran Zed is lured back to a village where he and Shen once encountered a great evil, a brutal killer from their past resurfaces: the magically gifted psychopath Khada Jhin! Starring:Akali,Jhin,Kayn,Kusho,Shen,Zed Mentioned:Rhaast Comic Zed: Issue 2 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran Zed is under attack from all sides! He and his band of assassins are ambushed by the twisted Khada Jhin! In order to survive, Zed will be forced to confront his past sins and seek the aid of his most bitter enemy--the Eye of Twilight, Shen! Starring:Akali,Jhin,Kayn,Kusho,Shen,Zed Mentioned:Rhaast Comic Zed: Issue 3 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran In order to survive, Zed will be forced to confront his past sins and seek the aid of his most bitter enemy--the Eye of Twilight, Shen! Starring:Akali,Jhin,Kayn,Kusho,Shen,Zed Mentioned:Rhaast Comic Zed: Issue 4 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran Khada Jhin's master plan comes together in a most explosive and deadly manner! But even if Zed and Shen survive, they might just kill one another! Only one will be left standing by the end of this issue! Starring:Akali,Jhin,Kayn,Kusho,Shen,Zed Mentioned:Rhaast Comic Zed: Issue 5 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran Zed has been captured and is at the mercy of his most bitter enemy--and once most trusted friend--Shen! Meanwhile Akali sets out on her own in search of the deadly Jhin--a journey that may lead her to her own doom! But what is Jhin's endgame? Starring:Akali,Jhin,Kayn,Shen,Zed Mentioned:Camille,Kusho Comic Zed: Issue 6 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran It's all led to this: Zed and Shen, united in a final battle with the psychopathic murderer Khada Jhin! And the life of the captive Akali hangs in the balance! Then--Shen and Zed's greatest enemy will stand revealed…and you'll never guess who it is! Shocking secrets about the past AND the present will be unveiled…and whoever survives will be left to pick up the pieces! Starring:Akali,Jhin,Kayn,Kusho,Shen,Zed Mentioned:Rhaast Mentioned Champion Short Story Between Light and Shadows ByJoey Yu Kennen had not slowed since setting off from the Great Temple of Koeshin. Starring:Kennen Mentioned:Akali,Shen Video Tales of Runeterra Starring: N/A Mentioned:Akali,Braum,Corki,Darius,Diana,Ekko,Fiora,Garen,Graves,Heimerdinger,Jinx,Leona,Lulu,Miss Fortune,Shen,Teemo,Thresh,Tristana,Twisted Fate Biography The Eye of Twilight ByMichael Luo Starring:Shen Mentioned:Akali,Jhin,Kusho,Zed Biography The Heart of the Tempest ByIan St. Martin Starring:Kennen Mentioned:Akali,Kusho,Shen,Zed Alternate Universes Music Video ALL OUT ByK/DA Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine Game Another Sky ByJared Rosen,Taylor Dinwiddie,Ty Sheedlo As a new generation of Star Guardians prepares to fight back the forces of chaos, rising star Akali finds herself wracked with doubt. Does she have what it takes to be a Star Guardian? Or will the darkness she senses inside spell doom for her and her friends? Starring:Akali,Ekko,Fiddlesticks,Kai'Sa,Morgana,Nilah,Quinn,Rell,Sona,Syndra,Taliyah,Zoe Mentioned:Ahri,Akshan,Ezreal,Gwen,Jinx,Lux,Miss Fortune,Rakan,Xayah Video Breakout Virtual hip-hop group True Damage was born when K/DA's lead rapper Akali sought to bring together the distinct talents of Ekko, Senna, Qiyana, and Yasuo in an ambitious, genre-defying collaboration. Starring:Akali,Ekko,Qiyana,Senna,Yasuo Music Video Everything Goes On ByPorter Robinson Together with some familiar faces, a new generation of Star Guardians ascend to battle a looming threat. But even when confronted with eternal darkness, their hope burns brighter than fear. Starring:Akali,Ekko,Kai'Sa,Nilah,Orianna,Rakan,Rell,Senna,Seraphine,Sona,Taliyah,Xayah Mentioned:Ahri,Lux,Miss Fortune Music Video GIANTS ByTrue Damage Intro Starring:Akali,Ekko,Qiyana,Senna,Yasuo Mentioned:Ahri,Azir,Book,Camille,Corki,Jinx,Kayn,Kindred,LeBlanc,Lucian,Pyke,Rhaast,Tahm Kench,Teemo,Thresh,Twitch,Yuumi Comic Harmonies: Issue 1 ByMichael Yichao In a difficult moment during a recording secession, Akali reassures a nervous Seraphine that K/DA's bonds run deep. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Ekko,Ezreal,Graves,Qiyana,Senna Comic Harmonies: Issue 2 ByMichael Yichao Seraphine navigates a life-changing moment as she embraces her dream becoming reality. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine Mentioned:Ezreal,Janna,Jinx,Lulu,Lux,Miss Fortune,Poppy,Soraka,Syndra,Volibear,Yasuo Comic Harmonies: Issue 4 ByMichael Yichao Kai'Sa dances through life, finding her way to present moment as a part of K/DA. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Kassadin Comic Harmonies: Issue 5 ByMichael Yichao Ahri reflects on the long road that led to her forming K/DA: breaking old bonds while establishing new ties, navigating the flood of attention (and expectation) following their initial success, and looking forward to their bright future. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Short Story Interview: Inside K/DA ByPopRox,Indu Reddy PopRox chats with K/DA on their style, personal life, and success after POP/STARS. Starring:Ahri,Akali,Evelynn,Kai'Sa Mentioned:Kassadin Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Outsiders A band of cybernetic castoffs plans to infiltrate The City to destroy the entity that created—and then abandoned—them: the PROJECT Corporation. Starring:Akali,Irelia,Jinx,Pyke Mentioned:Ashe,Lucian,Warwick Music Video POP/STARS ByK/DA Intro Starring:Ahri,Akali,Evelynn,Kai'Sa Mentioned:Lulu Video Shadow of a Doubt Star Guardians have a brilliant light, but some stagger in the darkness. Can Akali escape her own nightmares? Starring:Akali,Morgana Mentioned:Kai'Sa,Quinn,Rell,Taliyah Comic Sharp: Issue 1 ByMichael Yichao Learn more about K/DA and their upcoming ALL OUT EP in this very special edition of SHARP magazine.Read through over 16 dedicated pages about Ahri, Evelynn, Kai’Sa and Akali, and how the pop group sensation renewed their ambitions since the launch of their electric 2018 debut single, POP/STARS. Discover how K/DA staged their comeback with THE BADDEST, the first song of their new and long-awaited EP, and meet Seraphine, their talented new collaborator.This special edition of SHARP also includes a special quiz to prove to yourself and your friend that you are a real BLADE! Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Ivern,Lux Comic Star-Crossed: Embrace ByJared Rosen,Callie Miller Final showdown! The Guardians have played all their cards, but something in Xayah tells her to keep fighting—she’ll find a way to redeem Rakan or die (again) trying. Starring:Ahri,Akali,Kai'Sa,Miss Fortune,Orianna,Rakan,Senna,Seraphine,Xayah Mentioned:Zoe Video The Day Before Snowdown Gather ‘round and hear the story of how Winter Wonder Neeko, Snow Man Yi, Winter Wonder Soraka, and Ice King Mundo saved Snowdown from Ice King Twitch in the Snowdown 2018 event in League of Legends. Starring:Akali,Dr. Mundo,Master Yi,Neeko,Soraka,Twitch Video The Siren's Call It waits. Make the world anew with Coven Nami, Elise, Akali, Syndra, Nilah, and Old God Mordekaiser. Starring:Akali,Elise,Nami,Nilah,Syndra Mentioned:Mordekaiser Short Story Twin Stars ByCat Cheresh Akali could see the stars. Starring:Ahri,Akali,Ezreal,Janna,Jinx,Kai'Sa,Lulu,Lux,Miss Fortune,Neeko,Poppy,Rakan,Soraka,Syndra,Xayah,Zoe Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Comic Harmonies: Issue 3 ByMichael Yichao A true fan follows the elusive Evelynn's career, leading to a chance encounter that changes everything. Starring:Evelynn Mentioned:Ahri,Akali,Kai'Sa Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Short Story Riot's virtual artist HEARTSTE","Name: Assassin's Mark, Description: Innate: When Akali damages an enemy champion with an ability , she creates a ring around them for 4 seconds, refreshing on subsequent damaging abilities against champions. For 2 seconds, she gains 30 / 40 / 50 / 60% (based on level) bonus movement speed while moving away from the center of the ring. Only one ring may be active at a time. When Akali exits the ring, for 2 seconds, she regains the bonus movement speed while facing nearby enemy champions and becomes empowered with Swinging Kama for 4 seconds, during which she cannot create another ring. Swinging Kama: Akali's next basic attack is empowered to have its range doubled and deal 35 − 182 (based on level) (+ 60% bonus AD) (+ 55% AP) bonus magic damage ., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Enemies cannot see the ring, but can see the empower effect.', ""Swinging Kamagives a staticbonusrange which doesn't change ifAkali'srange changes during it (i.eRapid Firecannon):IfRapid Firecannonfully charges withinSwinging Kama'sduration,Akali'stotal range increases to337.5.IfRapid Firecannonfully charges before gainingSwinging Kama,Akali'stotal range is increased to395."", ""IfRapid Firecannonfully charges withinSwinging Kama'sduration,Akali'stotal range increases to337.5."", ""IfRapid Firecannonfully charges before gainingSwinging Kama,Akali'stotal range is increased to395."", 'The ring will be created around the last target hit byFive Point Strike.', ""The ring's center is offset 120 units away from the enemy's center, towards Akali."", 'The empowered attack can bedodgedandblocked, and will be mitigated byblinds.', 'The empowered attack will trigger but not be consumed nor apply its effects againststructuresandwards.']}","Name: Five Point Strike, Description: Active: Akali unleashes kunais in a cone in the target direction, dealing magic damage to enemies hit. Targets at maximum range are also slowed by 50% for 0. 5 seconds. Magic Damage: 45 / 70 / 95 / 120 / 145 (+ 65% AD) (+ 60% AP), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Five Point Strikewill hit enemies after only0.188/ 0.169/ 0.15/ 0.131(based on level)seconds (75% of cast time) into the cast time.Due toany actions only starting on integer game ticks, the effective cast time rounds up to0.264/ 0.231/ 0.231/ 0.198(based on level)and the hit will occur at0.198/ 0.198/ 0.165/ 0.132(based on level)seconds into it.', 'Due toany actions only starting on integer game ticks, the effective cast time rounds up to0.264/ 0.231/ 0.231/ 0.198(based on level)and the hit will occur at0.198/ 0.198/ 0.165/ 0.132(based on level)seconds into it.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Base damage changed to 50 / 75 / 100 / 125 / 150.', 'Bonus AD ratio changed to70%bonusAD.', 'AP ratio changed to65% AP.']}","Name: Twilight Shroud, Description: Active: Akali restores 100 energy over 0. 4 seconds and gains bonus movement speed that decays over 2 seconds. She also detonates a smoke bomb a fixed distance away in the target direction, creating a circular shroud that expands over the next 5 seconds into a ring. The shroud does not permeate terrain, and will expand toward nearby enemy champions. While the shroud is active, Akali's maximum energy is increased by 100 . Bonus Movement Speed: 30 / 35 / 40 / 45 / 50% Shroud Duration: 5 / 5. 5 / 6 / 6. 5 / 7 Entering the shroud renders Akali invisible , unless she is dashing . Declaring a basic attack or casting an ability will break the invisibility and prevent Akali from entering it for 1 − 0. 625 (based on minutes) seconds, refreshing on subsequent attacks and casts. The marked section of Twilight Shroud will linger for the mark's duration, even after the shroud ends., {'targeting_input': 'Targeting inputDirection', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Akaliwill also not gain theinvisibilityif she isRecalling.', 'It is possible forAkalito detonate the smoke bomb on the far side of terrain from her current location.', 'The effects are applied before the cast time, andAkalican move during the cast time.', 'Now affected by +30 ability haste.', 'Energy restoration changed to 150.']}","Name: Shuriken Flip, Description: Active: Akali flips backward and, after the cast time, throws a shuriken in the target direction that deals magic damage to the first enemy hit. Magic Damage: 30 / 56. 25 / 82. 5 / 108. 75 / 135 (+ 25. 5 % AD) (+ 36% AP) The shuriken marks and reveals the enemy or the last smoke section hit for 3 seconds, during which Shuriken Flip can be recast to consume the mark. Recast: Akali dashes towards the marked target or smoke section, regardless of distance. Against enemies she deals magic damage upon arrival. Magic Damage: 70 / 131. 25 / 192. 5 / 253. 75 / 315 (+ 59. 5 % AD) (+ 84% AP) Total Magic Damage: 100 / 187. 5 / 275 / 362. 5 / 450 (+ 85% AD) (+ 120% AP) Akali will not flip backwards if she is immobilized or grounded during the cast time. Twilight Shroud and Perfect Execution can be cast during the recast's dash., {'targeting_input': 'Targeting inputDirection/Auto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Akaliwill track the target if they change locations.She will not stop tracking the target until she reaches them, as there is no maximum tracking distance.', 'She will not stop tracking the target until she reaches them, as there is no maximum tracking distance.', ""Both casts count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", ""Shuriken Flipdoes not interruptAkali'sprevious move or attack orders.The recast does."", 'The recast does.', 'Shuriken Flipcannot be recast if the target is notvisibleor isuntargetable.', ""Akaliwill be ordered to basic attack the target after the recast's dash ends."", 'Akaliwill dash backwards up-to 400 units in a straight line. This dash can cross terrain if the end point is beyond it. If she would end the dash inside terrain, she will instead look for a location in either direction left or right that is outside of terrain and dash there. If there is no such location, she will dash only up to the wall at her normal speed, ending the dash early.', 'This ability will cast from wherever the caster is at the end of the cast time.The shuriken missile will fire from whereverAkaliis at the end of the cast time (usually mid-dash), but always towards and reaching the location that was 825 units in front of her at the start of cast. The only exception is if she moves viaFlash, in which case the range of the missile is decreased relative to the distance she blinked.', 'The shuriken missile will fire from whereverAkaliis at the end of the cast time (usually mid-dash), but always towards and reaching the location that was 825 units in front of her at the start of cast. The only exception is if she moves viaFlash, in which case the range of the missile is decreased relative to the distance she blinked.', 'Killing an enemy with the shuriken will still mark the last area of theshroudhit.', 'Attempting to castFive Point Strikeduring either dash will buffer it to cast as soon as the dash ends.', 'Death', 'Cast-inhibiting effects']}","Name: Perfect Execution, Description: Active: Akali dashes 750 units in the direction of the target enemy champion , dealing magic damage to enemies she passes through. If this hits an enemy, she flips over them to continue the dash up to the normal range but for at least another 150 units. Magic Damage: 80 / 220 / 360 (+ 50% bonus AD) (+ 30% AP) Perfect Execution can be recast after a 2. 5 -second static cooldown within 10 seconds of the first activation. Recast: Akali dashes 800 units in the target direction, dealing magic damage to enemies she passes through, increased by 0% − 200% (based on target's missing health) . Minimum Magic Damage: 60 / 130 / 200 (+ 30% AP) Maximum Magic Damage: 180 / 390 / 600 (+ 90% AP), {'targeting_input': 'Targeting inputUnit/Direction', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""Both casts count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", 'With the first cast,Akalican dash up to a maximum of 900 units if the first enemy she hit was at the maximum dash range.', ""CastingFlashduring either dashes will interrupt them, butAkaliwill deal damage to any enemies she comes in contact with at the new location.Enemies already hit by either ofPerfect Execution'scasts cannot be affected more than once by the same cast."", ""Enemies already hit by either ofPerfect Execution'scasts cannot be affected more than once by the same cast."", ""Shuriken Flipcan be used during the initial dash if it is cast afterPerfect Execution'scast time finishes.""]}","Akali's dance referencedSingle LadiesbyBeyoncé.A side-by-side comparison can be seenhere. Akali was the only energy-based champion to have any associated cost on theirultimate(one Essence of Shadow). Shadow Dancewas going to be a skillshot but became single-targeted instead. Akali used to gain the'Law of Inverse Ninja Strength'cosmeticEaster eggdebuff (""This unit is a flippin' ninja!""-""Ninjas are more effective when they work alone. For every Ninja on your team beyond yourself, you lose 1 health."") when she,Kennen,Shen, and/orZedfound themselves on the same team. It was removed inV3.14for unknown reasons. In theV1.0.0.115April Fools' Daypatch, the following change regarding Akali was jokingly listed:Akali is no longer a ninja." "Akshan,the Rogue Sentinel",https://static.wikia.nocookie.net/leagueoflegends/images/5/5f/Akshan_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20210707203330,https://leagueoflegends.fandom.com/wiki/Akshan/LoL,"health: Health630+107, resource: Mana350+40, health regen: Health regen. (per 5s)3.75+0.65, resource regen: Mana regen. (per 5s)8.2+0.7, armor: Armor26+4.7, attack damage: Attack damage52+3, attack speed: Base AS0.638, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2021-07-22, changed: V13.20, role: MarksmanAssassin, position: TopMiddleBottom, rangetype: Ranged, adaptivetype: Physical, cost: 4800|880","Missing section(s): Games AkshanMainTitlesNickname(s)Shirtless wonderAlias(es)The Rogue SentinelCharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:966 AN - 971 ANWeapon(s)The AbsolverBoomerangGrappling HookPersonal statusStatusAlivePlace of originMarwi,ShurimaCurrent residenceVekaura,ShurimaFamilyShadya†(Mentor)Professional statusOccupation(s)Sentinel of LightRogueVigilanteRegion(s)ShurimaFaction(s)Sentinels of LightRelated character(s)DianaGravesGwenIreliaLucianOlafPykeRengarRivenSennaVayneViego Akshan Titles Nickname(s) • Shirtless wonder Alias(es) Characteristics Species Pronoun(s) Timeline • Born:966 AN - 971 AN Weapon(s) • The Absolver • Boomerang • Grappling Hook Personal status Status Place of origin Current residence Family • Shadya†(Mentor) Professional status Occupation(s) • Sentinel of Light • Rogue • Vigilante Region(s) Faction(s) Related character(s) Raising an eyebrow in the face of danger,Akshanfights evil with dashing charisma, righteous vengeance, and a conspicuous lack of shirts. He is highly skilled in the art ofstealth combat, able to evade the eyes of his enemies and reappear when they least expect him. With a keen sense of justice and alegendary death-reversing weapon, he rights the wrongs ofRuneterra'smany scoundrels while living by his own moral code: ""Don't be an ass."" Contents • 1Background1.1Early Life1.1.1Life on the Streets1.1.2Sentinel Training1.2Contemporary history1.3Recent events • 2Appearance • 3Personality • 4Abilities • 5Relations • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life1.1.1Life on the Streets1.1.2Sentinel Training • 1.2Contemporary history • 1.3Recent events • 1.1.1Life on the Streets • 1.1.2Sentinel Training • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Life[] Life on the Streets[] Akshan grew up an orphan in theShurimancity of Marwi, where brutal warlords ruled by subjugating the civilians and taking what they wanted. As a young boy, Akshan refused to let these misdeeds go unnoticed and often intervened at the sight of injustice. This eventually lead to Akshan making enemies with powerful warlords who eventually beat him to near-death, leaving him unconscious and dying on the street. Akshan was soon found by an elderly woman named Shadya, who took him into her home and miraculously nursed him back to health. While staying with the old woman, Akshan discovered Shadya was a member of theSentinels of Light; an ancient order dedicated to protecting the world from horrors ofUndead. Despite his shortcomings as a stubborn and troubled youth, Shadya saw immense potential in Akshan due to his dedication to fighting injustice. Shadya offered to allow Akshan to safely live with her and in exchange he'd dedicate himself to the Sentinels of Light order, which Akshan happily agreed to. Sentinel Training[] Shadya and Akshan formed a fast bond, as Shadya mentored Akshan everything she knew to survive as a solo Sentinel. As Akshan's Sentinel skills grew under Shadya's tutelage, he slowly noticed his mentor growing more distant. When the time came, Shadya finally revealed to her pupil the source of her concern, that aHarrowingwas coming, larger than the world had ever seen with an army of undead from theShadow Isles. Shadya stated that their only hope in defending against this future threat is laid in a collection of ancient Sentinel weapons buried in Shurima's crypts and tombs. However, they would find most of their weapons gone, pilfered by local warlords who sought to unlock their powers for themselves. The Sentinels would try to negotiate the return of their weapons, but to no avail. With time running out, they would have to make do with what they had left. As they took stock of their remaining arsenal, one peculiar relic gun would catch Akshan's eye, but it was quickly snatched away by Shadya, who forbade him from ever using it. This weapon was known as the Absolver, a gun that was enchanted to revive anyone who was recently killed by someone, if it kills its target. Shadya believed that only fate should wield the powers of life and death, but Akshan disagreed, believing that fate needed a little help. Akshan continued to pry for more information about the weapon until Shadya revealed the truth, she had used it to revive the young sentinel. Shadya once wielded the Absolver and slayed Akshan's would-be murderer many years ago, restoring him to life. The revelation would cause Akshan ponder what had made him so worthy of being revived. While Akshan questioned the antiquated rules of his order, Shadya continued to press the warlords to return their weapons, leading to tensions between the two groups. Contemporary history[] Things would come to a head on one tragic day, when Akshan would find Shadya murdered on the streets. After burying her within the sentinel base of Shurima, Akshan would disregard his late-mentor's wishes and armed himself with the Absolver, after making a few modifications. Filled with vengeance, Akshan decides to abandon the sentinel's cause and prepares for a new mission: to avenge his fallen teacher. He now hunts for his mentor's killer, delivering comeuppance to one warlord at a time. Recent events[] The great Harrowing would soon arrive, blanketing the world in Black Mist.Lucianand a Sentinel Rookie would come to the Shuriman Sentinel base in search of the Absolver. The two would encounter Akshan, who explained what had happened to Shadya and his mission to bring her back. Akshan then departed to hunt down another warlord. The two Sentinels followed Akshan to the warlord's compound and watched the Absolver in action. After dispatching the warlord, the trio raced back to the base to see if Shadya was resurrected. When they find her body still lifeless, Lucian tries to recruiting him, but Akshan remains undeterred, and leaves to face another warlord. As the two Sentinels prepare to return to headquarters, they notice thatViegois in the town below, searching for another fetter. As they confront the Ruined King, he unleashes an army of ghouls against them, making short work of the sentinels. As they lay dying, Akshan returns, having had a change of heart, and quickly dispatches the ghouls and takes their bodies back to the base. The two reawaken, realizing they were revived by the Absolver. Finally understanding Shadya's life goal was the sentinel's cause, Akshan finally agrees to join them and returns to Sentinel headquarters.Sennascolds Lucian and the Rookie for leaving in the middle of night for a secret a mission and at Akshan for his dress code violations. Akshan joins the rest the Sentinels andGwenas they mount their final assault against Viego on the Shadow Isles. As Senna draws out Viego, the Sentinels ambush him. Viego quickly turns the tide of the battle and quickly dispatches Senna and Gwen and creates a portal to Camavor and takes the fetters through. Akshan manages to slip through the portal as well and tries to take Viego out with the Absolver, but soon realizes his weapon is ineffective against the Ruined King. However, he is prompted by the recently revived Queen Isolde to shoot her instead, and he fires at the queen, returning her to eternal rest once again. With Isolde gone, Viego begins to weaken and Senna and Gwen are brought back to life. With their combined efforts, they manage to defeat the Ruined King and imprison him with Hallowed Mist. They return to the Shadow Isles and reunite with their allies until they sense another dark presence approaching.Thresharrives and reveals that he is now unbound from the Shadow Isles. He demands one of their souls in exchange for Senna's escaping, or all of their souls if none comply. The Sentinels try to resist him, but he proves too powerful. The Rookie offers their soul to Thresh instead, but as he prepares to harvest soul, the Rookie unleashes their wayfinder and teleports everyone back to headquarters instead. With Viego defeated, Akshan decides to return to Shurima and continue to honor Shadya's legacy. After returning to Shurima, Akshan begins to forget his mentor and tries to find mementos to keep her memory alive. One day he recognizes a peculiar bracelet on the arm of a street urchin, realizing it once belonged to Shadya, he interrogates the child. The young girl reveals that she stole it from one of the warlords, determined to reclaim his master's lost jewelry, Akshan prepares to confront the warlord. Later that night, Akshan sneaks into the warlord's palace and holds him at gunpoint, demanding a confession. The sentinel orders the warlord to admit that he killed Shadya, after finding the rest of her jewelry in his possession, but he refutes the claim and asks what he really wants instead. Taking a second to ponder the question, Akshan realizes he wants peace and executes the warlord. As Akshan walks back to city, his memories of Shadya continue to fade. He knows that she would not have approved of him killing the warlord out of vengeance, but he had done it for himself, yet it did not grant him the peace he desired. Looking towards the bracelets for solace, he notices an inscription on one of them, an old sentinel mantra:""Give all, and all may live.""The sentinel suddenly has an epiphany and fires his grappling hook, he swings from building to building until he finds his target, the urchin from yesterday. He finds the young girl sleeping in an alley and wakes her, he then offers her Shadya's remaining bracelets, knowing it is what she would have wanted. Despite parting with the last remnants of his mentor, he now has the peace he was looking for, knowing Shadya would approve. Appearance[] Akshan is an attractive young man with Mediterranean skin, brown eyes, a short beard, and long, dark chocolate brown hair. He mainly wears a cloak with the emblem of the Sentinels of Light, wears no shirt and exposes his bare chest, wears black pants, black boots with gold stripes, and has several Shuriman amulets on his arms and hands. Personality[] (TBA) Abilities[] • Absolver:Akshan wields the Absolver; a legendary weapon of theSentinels of Lightthat has been enchanted with the ability torevivethe dead. The exact method of the Absolver's reviving magic isn't entirely known, but it has been shown to take the life of a killer and restore the lives of their most recent victims. Due to being an invention of the Sentinels, the Absolver is created with their signature relic stones and is capable of harming the undeadwraithsof theShadow Isles. Though initially wielded by Shadya, Akshan has taken up the Absolver and made various modifications to it.Boomerang Proficiency:Akshan has modified the Absolver to include a boomerang attachment, which he can easily detach and throw at long distances before returning to his hand.Grapple Hook Proficiency:Akshan's absolver has been modified to include a grapple hook, allowing him to travel far distances by firing it and swinging from the attached rope. • Rogue Combat Mastery:Akshan has a particularly informal style of combat as a rogue vigilante, utilizing stealth and cunning in combat. This is due to having grown up on the streets as a child as well as his lack of formal training within the Sentinels of Light, aside from his mentor Shadya. • Boomerang Proficiency:Akshan has modified the Absolver to include a boomerang attachment, which he can easily detach and throw at long distances before returning to his hand. • Grapple Hook Proficiency:Akshan's absolver has been modified to include a grapple hook, allowing him to travel far distances by firing it and swinging from the attached rope. Relations[] (TBA) Read More Biography Biography The Rogue Sentinel ByJohn O'Bryan Starring:Akshan Starring Champion Video Absolution (Cinematic) Two souls entwined by fate. One life for the other’s freedom. Starring:Akshan,Graves,Gwen,Isolde,Lucian,Pantheon,Senna,Vayne,Viego Short Story In Search of Things Lost ByJohn O'Bryan Shadya had only been dead a few weeks, and already Akshan could feel all traces of her slipping away. Starring:Akshan Game Rise of the Sentinels ByJohn O'Bryan Black Mist pours across Runeterra, enthralling its champions and shrouding the continent in darkness. If the last Sentinels are going to save Runeterra, they're going to need all the help they can get. And that meansyouRookie! Starring:Akshan,Diana,Draven,Graves,Gwen,Irelia,Isolde,Karma,Lucian,Miss Fortune,Olaf,Pantheon,Pyke,Rengar,Riven,Senna,Shyvana,Thresh,Vayne,Vex,Viego,Yorick Mentioned:Gangplank,Rafen Comic Steadfast Heart: Issue 5 ByIan St. Martin Senna trains the new Sentinels of Light, as Lucian searches for the wielder of a legendary weapon in Shurima. Meanwhile, the Ruined King gains allies of his own. Starring:Akshan,Lucian,Thresh,Viego Mentioned:Isolde,Senna Comic Steadfast Heart: Issue 6 ByIan St. Martin The final showdown between Light and Darkness - the fate of Runeterra lies in the balance! Starring:Akshan,Irelia,Isolde,Lucian,Riven,Thresh,Vayne,Viego Mentioned Champion Short Story The Boys and Bombolini ByJared Rosen There existed, among the multitude of disgusting Bilgewater shipping warehouses filled with rusted knives and arms-length carnivorous rats, one Bilgewater shipping warehouse devoid of such things. Starring:Graves,Twisted Fate Mentioned:Akshan,Gwen,Nilah,Tahm Kench,Vayne,Viego Alternate Universes Game Another Sky ByJared Rosen,Taylor Dinwiddie,Ty Sheedlo As a new generation of Star Guardians prepares to fight back the forces of chaos, rising star Akali finds herself wracked with doubt. Does she have what it takes to be a Star Guardian? Or will the darkness she senses inside spell doom for her and her friends? Starring:Akali,Ekko,Fiddlesticks,Kai'Sa,Morgana,Nilah,Quinn,Rell,Sona,Syndra,Taliyah,Zoe Mentioned:Ahri,Akshan,Ezreal,Gwen,Jinx,Lux,Miss Fortune,Rakan,Xayah Trivia[] Change log[] References[] See also[]","Name: Dirty Fighting, Description: Innate: Whenever Akshan uses a basic attack , he fires an additional shot after a delay that deals 50% AD physical damage , increased to 100% AD against minions . If this shot is cancelled, he gains 20 − 75 (based on level) × (1 + 100% bonus attack speed) bonus movement speed decaying over 1 second. The additional shot applies on-hit and on-attack effects at 100% effectiveness and can critically strike for 「 (61. 25 % + 15. 75 % ) AD ( (122. 5 % + 31. 5 % ) AD ) 」 「 70% total critical damage 」 physical damage . Innate: Akshan's basic attacks on-hit and ability hits apply a stack of Dirty Fighting to enemies for 5 seconds, refreshing on subsequent applications and stacking up to 3 times. The third stack against a target consumes them all to deal them 10 − 165 (based on level) (+ 60% AP) bonus magic damage ; if the target is a champion , Akshan will also gain a 40 − 280 (based on level) (+ 35% bonus AD) shield for 2 seconds. The shield may be gained only once every few seconds., STATIC COOLDOWN: STATICCOOLDOWN:16 / 12 / 8 / 4 (based on level), {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical/Magic', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Appliesbasic damagefor the second shot andproc damagefor the bonus damage.', ""The second shot:Is treated as a basic attack.Critically strikes independently from the first shot.Can be cancelled by inputting a different command right after using the first shot.Counts as a separate hit for effects such asElectrocute,Muramana'sShock, andEclipse'sEver Rising Moon.Starts the attack windup's cooldown after it is used, rather than when the first shot is."", 'Is treated as a basic attack.', 'Critically strikes independently from the first shot.', 'Can be cancelled by inputting a different command right after using the first shot.', ""Counts as a separate hit for effects such asElectrocute,Muramana'sShock, andEclipse'sEver Rising Moon."", ""Starts the attack windup's cooldown after it is used, rather than when the first shot is."", ""The attack speed scaling on the movement speed buff includes the bonus attack speed gained fromAkshan'sinnate attack speed growth.At level 18, at minimum it grants 126 decaying movement speed."", 'At level 18, at minimum it grants 126 decaying movement speed.']}","Name: Avengerang, Description: Active: Akshan throws a boomerang in the target direction that briefly grants sight around its trajectory and deals physical damage to enemies hit, revealing them for 1 second and extending its range each time it hits a target. If this hits an enemy champion , Akshan gains bonus movement speed that decays over 1 second. Physical Damage: 5 / 25 / 45 / 65 / 85 (+ 80% AD) Bonus Movement Speed: 20 / 25 / 30 / 35 / 40% (+ 5% per 100 AP) Once the boomerang has passed its original range and has not hit a target in the last 500 units of travelling, it homes back to Akshan and applies the same effects to enemies hit. Total Physical Damage: 10 / 50 / 90 / 130 / 170 (+ 160% AD) Avengerang's deals reduced damage against non-champions. Non-Champion Damage: 40 / 52. 5 / 65 / 77. 5 / 90% Enemies can be hit only once per pass., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Avengerangwill fire from whereverAkshanis at the end of the cast time.', 'Spell shieldwill only block a single hit. They do not prevent the initial throw from extending its range.', 'Base damage changed to 15 / 45 / 75 / 105 / 135.', 'AD ratio changed to100% AD.']}","Name: Going Rogue, Description: Passive: Akshan marks enemy champions that kill allied champions as Scoundrels for 60 seconds. If Akshan scores a takedown against a Scoundrel while alive and within 3 seconds of damaging them, he receives an additional 100 and revives all dead allied champions that they have slain after 1 second. When Akshan claims a Scoundrel's bounty he removes the marks of all other enemies. Scoundrels refresh their mark duration on subsequent kills, and will have their mark removed when they die by any means. Akshan cannot mark enemies as Scoundrels while they are dead. Allies are revived at their summoning platform . Active: Akshan enters camouflage , which lasts indefinitely while he is near terrain or inside brush , and for 2 seconds otherwise. During this time. he can see trails leading toward Scoundrels , and while facing them if they are within 5000 units, he gains bonus mana regeneration equal to 12% of his missing mana as well as bonus movement speed . Bonus Movement Speed: 80 / 90 / 100 / 110 / 120 Going Rogue can be recast after 1 second, and does so automatically after its duration. Attacking or casting abilities ends Going Rogue immediately. Recast: Akshan ends Going Rogue . Link ▶️ ""To the shadows... where the scoundrels hide."", {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""Akshancan move duringGoing Rogue'scast time."", 'The mark displays the duration and slay count.Enemy champions that killAkshanwill not be marked asScoundrelsnor increase their slay count.', 'Enemy champions that killAkshanwill not be marked asScoundrelsnor increase their slay count.', ""Clonesdo not count for triggeringGoing Rogue'spassive."", ""Going Rogue'sbuff refreshes to last indefinitely upon moving near terrain or into brush, and will refresh to 2 seconds after leaving near terrain or brush."", 'Allied champions within azombie stateare revived only after the state ends.', ""Akshancan still triggerGoing Rogue'spassive while he is within azombie state."", 'Scoundrel duration reduced to 25 seconds.', 'New Effect:During the events ofBardle Royale,URF Deathmatch, andPrize Fight, allied champions that are revived will respawn at the location of their death and with30%maximumhealth.', 'Scoundrel takedown gold changed to 200.', 'New Effect:Scoundrel takedown gold is also granted to his ally.', 'Revive now spawns ally in the battlefield rather than at the spawn.', 'Ally revive health changed to60%maximumhealth.']}","Name: Heroic Swing, Description: Active: Akshan can activate Heroic Swing three times before the ability goes on cooldown, and can use the third cast only after 0. 5 seconds of the second cast. Akshan may input an attack or movement command to use the second and third casts. First Cast: Akshan fires a hook in the target direction that embeds in the first terrain hit, and enters preparation for up to 2. 125 seconds. Heroic Swing's second cast can be used while the hook is attached. If the hook fails to attach or Akshan is moved or becomes immobilized , grounded , or polymorphed within the duration, the preparation will end prematurely, cancelling Heroic Swing in the process. Second Cast: Akshan swings around the terrain in the target direction, stopping upon colliding with an enemy champion or terrain. While swinging, he rapidly fires at the nearest visible enemy to deal them physical damage and apply on-hit effects at 25% effectiveness per shot. Akshan will be knocked down by any immobilizing or polymorphing crowd control during the dash. Physical Damage per Shot: 25 / 40 / 55 / 70 / 85 (+ 17. 5 % bonus AD) × (1 + 0. 3 per 100% bonus attack speed) Third Cast: Akshan ends the swing by jumping to the target location, though not through terrain, and fires one last shot at a nearby visible enemy. Scoring an enemy champion takedown reduces Heroic Swing's current cooldown to 0. 5 seconds. The shots can critically strike for 「 (57. 5 % + 40. 5 % ) bonus damage 」 「 90% total critical damage 」 and apply life steal at 100% effectiveness. Avengerang and Going Rogue can be cast during the third cast's dash. Comeuppance can be cast at all points during Heroic Swing, though Akshan cannot fire during the swing while it is active. Akshan prioritizes firing at enemy champions with stacks of Dirty Fighting , then those damaged by his targeted spells in the last 4 seconds, then the nearest enemy. Heroic Swing can be cast during Akshan's other abilities., {'targeting_input': 'Targeting inputDirection/Auto/Location', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Akshanwill not stop swinging until his dash is stopped.The swing will end prematurely if the terrain the hook was attached to no longer exists, such asplayer-generated terrain.', 'The swing will end prematurely if the terrain the hook was attached to no longer exists, such asplayer-generated terrain.', 'Akshanwill prioritize firing at enemies he damaged withanyunit-targeted ability or spell within the last 4 seconds, such asComeuppanceorIgnite.', ""Heroic Swinggrants a buff toAkshanfor 2 seconds that indicates and determines the first cast's duration.This buff starts as soon as the ability is cast, and lingers for 0.125seconds after it expires.This means the hook can be attached to terrain for longer if it hits it earlier in the duration, and vice versa.IfAkshandashes(excluding second cast's dash) orblinksor becomes affected byimmobilization,ground, orpolymorphin the duration, the buff is removedimmediately, causing the first cast to be lost and cancellingHeroic Swingentirely."", 'This buff starts as soon as the ability is cast, and lingers for 0.125seconds after it expires.This means the hook can be attached to terrain for longer if it hits it earlier in the duration, and vice versa.', 'This means the hook can be attached to terrain for longer if it hits it earlier in the duration, and vice versa.', ""IfAkshandashes(excluding second cast's dash) orblinksor becomes affected byimmobilization,ground, orpolymorphin the duration, the buff is removedimmediately, causing the first cast to be lost and cancellingHeroic Swingentirely."", 'Akshanimmediately fires one shot at the beginning of his swing, one shot every0.231secondsduring the swing, and a final shot while dismounting from the swing.The fire rate is not affected byattack speed.', 'The fire rate is not affected byattack speed.', 'Akshancan fire at any targetable enemy unit excludingstructuresandjungle plants.', ""OnlyHeroic Swing'sfirst cast is disabled whilegroundedorrooted. The third cast is still usable during those effects."", ""Heroic Swing'ssecond and third cast can both be used whilesilenced."", ""Takedownsagainstclonesdo not count for resettingHeroic Swing'scooldown."", 'If atakedownis scored whileHeroic Swingis active, the cooldown afterwards will be 0.5seconds.', ""Akshanwill attempt to basic attack the target he fired at with the last shot after the third cast's dash ends, if there is no other input given."", 'Each shot generates a stack ofConqueror.', 'Spell shieldwill only block a single shot.', ""The attack speed scaling on the damage of the attacks includes the bonus attack speed gained fromAkshan'sinnate attack speed growth.At level 18, each shot at minimum deals 108.36(+ 21.07%bonusAD)physical damage."", 'At level 18, each shot at minimum deals 108.36(+ 21.07%bonusAD)physical damage.', ""Despite this ability not applyingon-attackeffects, it does applyNavori Quickblades'Transcendence.(bug)"", 'Under certain circumstances, upon attaching the hook to terrain,Akshanwill create a particle on the location permanently.(bug)This particle can be attacked by minions.', 'This particle can be attacked by minions.', 'PENDING FOR TEST:Hook range including lollipop against walls, automated attacks range while swinging, final dash distance and speed.', 'The following table refers for interactions while the hook is attached or in flight:', 'Death', 'Grounding effects', 'Immobilizing effects', 'The following table refers for interactions whileAkshanis swinging:', 'Death', 'Immobilizing effects', 'Attack speed ratio changed to1 + 0.45per 100%bonusattack speed.', 'Bonus AD ratio changed to22.5%bonusAD.']}","Name: Comeuppance, Description: Active: Akshan locks onto the target enemy champion and begins channeling for 2. 5 seconds, revealing them as well as revealing himself. He gradually stores bullets into his weapon over the duration. Maximum Bullets Stored: 5 / 6 / 7 Comeuppance will recast after the duration, or can recast early after 0. 5 seconds. Comeuppance is placed on a 5-second cooldown if the channel is cancelled. Recast: Akshan fires all stored bullets at the target, each briefly granting sight around their trajectory and dealing physical damage to the first enemy hit, increased by 0% − 300% (based on target's missing health) . The shots can hit structures . Minimum Physical Damage per Bullet: 20 / 25 / 30 (+ 10% AD) × (1 + (0. 5 + 0. 225 ) per 100% critical strike chance) Maximum Physical Damage per Bullet: 80 / 100 / 120 (+ 40% AD) × (1 + (0. 5 + 0. 225 ) per 100% critical strike chance) Minimum Charged Physical Damage: 100 / 150 / 210 (+ 50 / 60 / 70% AD) × (1 + (0. 5 + 0. 225 ) per 100% critical strike chance) Damage to target with 67% missing hp: 300 / 450 / 630 (+ 150 / 180 / 210% AD) × (1 + (0. 5 + 0. 225 ) per 100% critical strike chance) Each bullet's damage applies life steal at 100% effectiveness, and executes minions . Akshan can move while channeling Comeuppance. Link ▶️ ""Here comes the 'uppance!"", {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""A kill threshold will appear on thehealth barof the target locked onto during the channel, which increases each timeAkshanstores a bullet. If the target'scurrenthealthfalls below the threshold, their health bar will be framed in red.The indicator factors the bonus damage applied byDirty Fightingas well asdamage modifiersand the target's resistances.It also factors the projected increase in the target'smissinghealth, from which each consecutive bullet scales more.It updates dynamically over the channel's duration, reacting to fluctuations of the target's health and damage mitigations."", ""The indicator factors the bonus damage applied byDirty Fightingas well asdamage modifiersand the target's resistances."", ""It also factors the projected increase in the target'smissinghealth, from which each consecutive bullet scales more."", ""It updates dynamically over the channel's duration, reacting to fluctuations of the target's health and damage mitigations."", 'Therevealwill linger for 2 seconds after the channel has ended.', 'Spell shieldwill not prevent the lock-on and will only block a single bullet.', 'Comeuppancewill not go on a reduced cooldown ifAkshandiesduring the channel.', 'Comeuppancewill cancel if the target becomesuntargetableordiesduring the channel.', 'Damage to structuresdoesscale with theirmissinghealth.', 'The following table refers for interactions whileAkshanischanneling:', 'Death', 'Cast-inhibiting effects', 'AD ratio changed to20% AD.']}","His dance references Indian musical videoMalharifrom albumBajirao Mastani.A side-by-side comparison can be seenhere. Akshan is the first champion to be revealed forLeague of Legends,Wild RiftandLegends of Runeterraaround the same time. Akshan is the second of three champions released in 2021 tied toViego'sreturn and a continuation of the Ruined King's story.[2]" "Alistar,the Minotaur",https://static.wikia.nocookie.net/leagueoflegends/images/e/ee/Alistar_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20221122024814,https://leagueoflegends.fandom.com/wiki/Alistar/LoL,"health: Health685+120, resource: Mana350+40, health regen: Health regen. (per 5s)8.5+0.85, resource regen: Mana regen. (per 5s)8.5+0.8, armor: Armor47+4.7, attack damage: Attack damage62+3.75, attack speed: Base AS0.625, gameplay radius: Gameplay radius80, selection radius: Selection radius145, release: 2009-02-21, changed: V13.7, role: Vanguard, position: Support, rangetype: Melee, adaptivetype: Magic, cost: 1350|585","Games AlistarTitlesAlias(es)The MinotaurCharacteristicsSpeciesMinotaurPronoun(s)He/HimTimelineBorn:25 BN - 974 ANWeapon(s)HornsFistsPersonal statusStatusAlivePlace of originThe Great BarrierCurrent residenceUnknownProfessional statusOccupation(s)WarriorGladiatorRegion(s)RuneterraFaction(s)MinotaursReckonersRelated character(s)Xin ZhaoSett Alistar Titles Alias(es) Characteristics Species Pronoun(s) Timeline • Born:25 BN - 974 AN Weapon(s) • Horns • Fists Personal status Status Place of origin Current residence Professional status Occupation(s) • Warrior • Gladiator Region(s) Faction(s) • Minotaurs • Reckoners Related character(s) Always a mighty warrior with a fearsome reputation,Alistarseeks revenge for the death of his clan at the hands of theNoxianempire. Though he was enslaved and forced into the life of a gladiator, hisunbreakable willwas what kept him from truly becoming a beast. Now, free of the chains of his former masters, he fights in the name of the downtrodden and the disadvantaged, his rage as much a weapon as his horns, hooves and fists. Contents • 1Background1.1Early Life1.1.1Betrayal1.1.2Life as a Reckoner1.1.3Escape1.2Modern History1.3Recent Events • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Ayelia • 6Read More6.1Biography6.2Starring Champion6.3Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life1.1.1Betrayal1.1.2Life as a Reckoner1.1.3Escape • 1.2Modern History • 1.3Recent Events • 1.1.1Betrayal • 1.1.2Life as a Reckoner • 1.1.3Escape • 5.1Ayelia • 6.1Biography • 6.2Starring Champion • 6.3Alternate Universes Background[] Early Life[] Alistar grew up in theMinotaurclans of theGreat Barriermountains. Historically, these Minotaurs protected the overland trade routes toZaun, gaining a fearsome reputation and strong beasts but preferring to to avoidValoran'swider political conflicts. Alistar was known as a noble warrior and respected among all the clans. Despite this, he always urged his kin to forge greater bonds with other races, wishing to reach out to them. Unfortunately, most of civilizations saw Minotaurs as nothing but beasts and monsters, souring their relations with outsiders. Betrayal[] When theNoxian empirecame to the Great Barrier, they requested a parley with representatives from the Minotaur clans. The emissary of Noxus, a matriarch of House Tewain, stated that the empire was preparing to take the eastern coastal city ofBasilichand could not go through with it without the support of the Minotaur clans. While many of the Minotaurs were eager to accept her offer and join Noxus, seeing this as a way to gain power and recognition, Alistar remained skeptical. Having encountered Noxian scouts previously, Alistar knew them to be duplicitous and cunning people, growing incredible distrustful of the potential invaders. Hearing Tewain's call for support from the Minotaurs, Alistar's clan sent him and fifty of their mightiest warriors to personally meet the matriarch and reject her alliance on behalf of the clan. When Alistar arrived to announce his clan's position on the issue, he discovered that most of the larger Minotaur clans had already pledged themselves to Noxus. Now seeing Alistar and his clan as oppositions against the Noxian empire, the clan representatives betrayed Alistar, attacking him and his warriors for their new Noxian masters. In the swift and brutal battle, Alistar managed to kill many of the Noxian soldiers and traitorous Minotaurs, choking the life out of Lady Tewain. Despite this, Alistar and his surviving warriors were captured and relocated to thethe Noxian capital,accused of the crime of inciting rebellion within the empire. Life as a Reckoner[] Cast asReckonersin the arenas of the city, Alistar and his warriors became part of a gruesome, bloodthirsty event called the Fleshing; a twenty-one day festival of non-stop fights within the Reckoners' arenas. Despite telling his warriors to not fight back and sate the bloodlust these Noxian spectators wanted to see, Alistar became the last of his tribe standing by the end of the festival. Afterwards, Alistar was constantly hated and feared by the Noxians, forced to fight and act like the beast they all assumed he was. Driven to madness, Alistar began to accept the bestial nature these Noxians forced on him, losing memories of his own home with every gruesome kill. One day Ayelia, a servant girl in one of the arenas, visited the infamously savage Reckoner in his cell. He bellowed and charged the bars of his cage, expecting her to fear or goad him like every other visitor he's had, but Ayelia instead treated him with the first act of kindness Alistar had seen in many years. She returned every day and spoke to him with gentle respect until Alistar managed to reply, revealing the true kindness in him that the Noxian spectators never see. Through their many talks, Alistar sympathized with Ayelia as he learned that her homeland, much like Alistar's, was also claimed by Noxus. By seeing Alistar's suffering as an enslaved Reckoner, Ayelia had finally been convinced to leave the city and planned to take Alistar with her. While formulating a plan to escape, Alistar's memories of his home began to return to him, remembering the home he wished to return to instead of the awful betrayal by the other tribes. Escape[] Ayelia brought Alistar the key to his cell, beginning their escape plan. They hurried to a river where a cargo barge awaited them, ready to sail them away from the city. Unfortunately, Noxian agents burst from the shadows just as they boarded and began to attack. Eager to protect his only living friend Ayelia, Alistar hurled himself directly into battle but became, once again, lost in his own rage and bloodlust. Ayelia constantly called out to Alistar to calm him down and escape with her, but he was too blinded by his rage to hear or notice her calls. By the time Alistar had slain the attackers, the cargo boat had already left and Ayelia was missing. Now without the boat, Alistar fled south on foot instead in search of Ayelia, fearing she had been captured or killed. Modern History[] Weeks after Alistar's escape, a political coup lead by the disgraced generalJericho Swainshook the empire to its core, leading to massive reforms in the political structure of Noxus and the culture of the Reckoning arenas. Because of this, the event of Alistar's violent escape from the arenas was mostly forgotten. Recent Events[] Alistar continues to travel alone through Noxian territories as quietly and subtley as he can in fear of being found out for his crimes. In every city, Alistar incites rebellion and fights to protect the people oppressed by the cruel Noxian regime. With every act of kindness he shows the downtrodden of these territories, Alistar hopes to clear the shame he feels from the horrific acts he committed as a Reckoner. In every city Alistar passes through, he asks for Ayelia, continuing his search for the servant girl responsible for freeing him all those years ago. Appearance[] Alistar is a purple skinned Minotaur with blue tufts of hair, blood red eyes, and large white horns atop his head. He is gargantuan and very muscular even byMinotaurstandards, with a notably large torso and giant fists. He wears nothing but a loincloth around his waist and broken chain cuffs around his wrists. Personality[] Alistar is a fighter, and his goal is to fight against Noxus in the name of all he has lost and all those that have lost much too. He is angry, wanting Noxus to fall and inciting rebellion in Noxuian territories. Despite this, Alistar has a kind heart, and is intent on finding Ayelia at all costs, as she was one of the few people who showed kindness to him. Abilities[] • Minotaur Physiology:Minotaursare naturally stronger and larger than most races, renown for their bestial nature and intimidating stature. In addition to immense size and strength, Minotaurs also have massivehornsthat allow them to charge into opponents with immense strength. Alistar in particular is stronger than most Minotaurs, known as a strong and fierce warrior within his tribe. • Gladiatorial Combat Mastery:Alistar had already been a known and fierce warrior within his tribe of minotaurs but became more versed in combat due to his time as an enslavedreckoner. Even as a reckoner, Alistar was feared by the Noxian gladiators as he willingly and brutally fought against anyone Noxus would pit against him. Relations[] Ayelia[] After being captured and turned into aReckonerfor the arenas of the Noxian capital, Ayelia would visit Alistar in his cage every day as the first person to show the tortured and enslavedMinotaurtrue kindness. The two would slowly kindle a true friendship, sympathizing with the fact that both of them had lost their homes to the brutal expansions of the Noxian empire. Ayelia and Alistar eventually hatched an escape plan, managing to escape to a nearby cargo boat. Before they could escape, Noxians discovered the two and caused Alistar to enter a brutal rage in order to protect Ayelia, blindingly fighting them off as she attempted to calm him down and call him to the now sailing boat. By the time Alistar regained his consciuenss, Ayelia was gone along with the boat. Not knowing whether or not she had been killed or captured, Alistar fled southward by foot and, while inciting riots in Noxian territories, continually searches for and asks for Ayelia, intent on finding her. Read More Biography Biography The Minotaur ByLaurie Goulding,Rachel Harrison Starring:Alistar Starring Champion Alternate Universes Video Clash of Fates Starring:Alistar,Amumu,Anivia,Annie,Ashe,Cho'Gath,Evelynn,Jax,Karthus,Kayle,Master Yi,Nunu,Rammus,Ryze,Singed,Sivir,Soraka,Teemo,Twisted Fate,Warwick,Willump,Zilean Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Make History In this battle of regions, one will conquer all others to make history. Starring:Alistar,Ashe,Azir,Bard,Brand,Caitlyn,Cassiopeia,Elise,Evelynn,Janna,Karma,LeBlanc,Lee Sin,Lucian,Morgana,Nautilus,Orianna,Pyke,Ryze Video Save the Celebration Honor the past, protect the future. Every year, a beast of legend arrives to threaten the Lunar New Year, and every year, a team of heroes is chosen to stand as guardians over the celebration. Starring:Alistar,Annie,Darius,Fiora,Jarvan IV Short Story The Man with the Grinning Shadow ByJared Rosen “You the marshal?” Starring:Alistar,Karthus,Lucian,Senna,Thresh,Urgot Mentioned:Cassiopeia Video There Will Be Mayhem Starring:Alistar,Aurelion Sol,Braum,Nasus,Nunu,Teemo,Trundle,Volibear,Willump Video Welcome to League of Legends Starring:Alistar,Ashe,Cho'Gath,Katarina,Kayle,Master Yi,Morgana,Nasus,Ryze,Warwick Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Music Video Worlds Collide By Numerous creators Two teams have risen above their peers. Ten warriors have laid claim to the Summoner’s Cup. Five champions will etch their names in history. Starring: N/A Mentioned:Ahri,Alistar,Draven,Fizz,Hecarim,Irelia,Kalista,LeBlanc,Nidalee,Shen,Sivir,Thresh,Vi,Viktor Trivia[] • Alistar is one of few champions tied to theReckoningarenas, along withRiven,Xin Zhao, andDraven. Change log[] References[] See also[]","Name: Triumphant Roar, Description: Innate: Alistar generates a stack of Triumph for each enemy champion he stuns or displaces with his abilities , and each time a nearby enemy minion or non-epic monster dies. He generates 7 stacks if a nearby enemy champion or epic monster dies. At 7 stacks, Alistar consumes them all to heal himself for 5% of his maximum health and nearby allied champions for 7% of his maximum health . Triumphant Roar can occur only once every few seconds, though Alistar may still generate stacks before then., STATIC COOLDOWN: STATICCOOLDOWN:3, {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Video', 'IfAlistaris at 7 stacks whenTriumphant Roarcomes off cooldown, he will roar as soon as it elapses.', 'Alistardoes not gain stacks for unsuccessfully trying to applycrowd control, for instance against acrowd control immunetarget.Alistarwill still gain a stack for unsuccessfully trying to knock back a champion protected by aspell shieldwithHeadbutt.(bug)', 'Alistarwill still gain a stack for unsuccessfully trying to knock back a champion protected by aspell shieldwithHeadbutt.(bug)', 'Healing occurs simultaneously forAlistarand his allies.There is a VFX projectile (700 missile speed) that cannot be destroyed byWind Walland is unrelated to the actual heal.', 'There is a VFX projectile (700 missile speed) that cannot be destroyed byWind Walland is unrelated to the actual heal.', 'Alistarloses allTriumphstacks upon dying.']}","Name: Pulverize, Description: Active: Alistar smashes the ground, dealing magic damage to nearby enemies and stunning and knocking them up simultaneously for 1 second. Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 80% AP), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Pulverizecan be buffered duringHeadbuttto cast with reduced cast time when the dash ends.', 'Displacement immunitywill also resist the application of thestun.', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Headbutt, Description: Active: Alistar dashes to the target enemy's location. If they are within 400 units upon arrival, he deals them magic damage and knocks them back 700 units over 0. 5 seconds while also stunning them for 0. 75 seconds. Magic Damage: 55 / 110 / 165 / 220 / 275 (+ 100% AP), {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Map-Specific Differences', 'Video', ""The dash speed depends on the inverse of the distance to the target:IfAlistar'sradiusoverlaps with his target's, he will dash with1200 speed.IfAlistaris further from his target than the previous condition, he will dash with (1200 \xa0×\xa0 dash distance) / (dash distance - sum of radiuses).At maximum target range, against an enemy with a 65gameplay radius(median of all champions),Alistarwill dash with1544 speed(reaching his target within0.429seconds).Both the lower the dash distance and the largerAlistarand/or his target, the faster the dash becomes; this scales hyperbolically."", ""IfAlistar'sradiusoverlaps with his target's, he will dash with1200 speed."", 'IfAlistaris further from his target than the previous condition, he will dash with (1200 \xa0×\xa0 dash distance) / (dash distance - sum of radiuses).At maximum target range, against an enemy with a 65gameplay radius(median of all champions),Alistarwill dash with1544 speed(reaching his target within0.429seconds).Both the lower the dash distance and the largerAlistarand/or his target, the faster the dash becomes; this scales hyperbolically.', 'At maximum target range, against an enemy with a 65gameplay radius(median of all champions),Alistarwill dash with1544 speed(reaching his target within0.429seconds).', 'Both the lower the dash distance and the largerAlistarand/or his target, the faster the dash becomes; this scales hyperbolically.', 'WhenPulverizeis buffered during the dash, the knockback distance is reduced to 200 units.', 'The CC duration of the ability can be reduced by up to 33.33%Tenacity, due to airborne not being reducible while the stun is.', ""Theknockbackdirection is in a straight line fromAlistar'soriginal location at start of cast and the enemy whenAlistar'sdash ends."", 'Headbuttcan knock enemies through terrain. Theknockbackstops short on walls that cannot be surpassed but the disable duration is not changed.', ""Thespell indicatorfor this ability also displays the direction for the knock back relative toAlistar'sposition."", ""Alistar'sattack rangeis reduced「\xa0to -375\xa0」「\xa0by 500\xa0」duringHeadbutt, to prevent him from being able to attack the target when he completes the dash."", 'Displacement immunitywill not resist the application of thestun.', ""Headbuttmay be used as a gap-closer toknock upenemies at the target location withPulverize, additionally overridingHeadbutt'sknock back."", 'Stun now ends at the same time the displacement does.', 'Cooldown changed to 17 / 16 / 15 / 14 / 13 seconds.']}","Name: Trample, Description: Active: Alistar tramples the ground around him every 0. 5 seconds over 5 seconds, becoming ghosted and dealing magic damage to nearby enemies. Each time this damages at least one enemy champion, he generates a stack of Trample that lasts for the remaining duration, stacking up to 5 times. Magic Damage Per Tick: 8 / 11 / 14 / 17 / 20 (+ 7% AP) Total Magic Damage: 80 / 110 / 140 / 170 / 200 (+ 70% AP) At 5 stacks, Alistar's next basic attack against a champion within 6 seconds is empowered to deal 20 − 275 (based on level) bonus magic damage and stun the target for 1 second. This will end Trample prematurely., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Video', 'Trampledealspersistent area damagedamage aroundAlistar, while the bonus damage on the resulting attack isproc damage.', 'Thestunandbonusdamage are blocked byspell shieldsbut the base attack damage is not.', ""The on-hit effect is consumed if the attackblocked, but not if it isdodgedor missed whileAlistarisblinded. In all cases, the attack's effects are negated as normal."", ""As it is anon-hiteffect, the bonus damage and stun can be applied byGuinsoo's Rageblade'sPhantom Hit.""]}","Name: Unbreakable Will, Description: Active: Alistar cleanses himself of all crowd control . For the next 7 seconds, he reduces incoming damage taken. Damage Reduction: 55 / 65 / 75%, {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'True damagecannot be reduced by any means and will deal full damage toAlistarduringUnbreakable Will.', ""Unbreakable Will'smodifier to incoming damage stacks additively withVladimir'sHemoplaguefor a total reduction of 45/55/65%.*"", 'Duration reduced to 3.5seconds.*', 'Cooldown changed to 180 / 150 / 120 seconds.']}","Alistar isvoicedbyHarlan Hogan. Alistaris an alternative form ofAlistair, the Anglicized form of Scottish GaelicAlasdair, ultimately from Ancient Greek Ἀλέξανδρος, meaning ""Defender"": fromPIEroots*h₂lek-""to ward off, to defend"" and*h₂nḗr""man""[2] DuringAlpha Test, he was simply called 'Minotaur'. Alistar was deemed overpowered/obnoxious in theUltra Rapid Firegame mode (available in April 2014) and was ultimately disabled in non-custom games. Alistar's Series 1Eternalsmake the following references:By the Hornsreferences the phrasetake the bull by the horns.Indomita-Bullis a pun on the words ""indomitable"" and ""bull"".Matadoris another term forbullfighter." "Amumu,the Sad Mummy",https://static.wikia.nocookie.net/leagueoflegends/images/4/40/Amumu_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402215322,https://leagueoflegends.fandom.com/wiki/Amumu/LoL,"health: Health685+94, resource: Mana285+40, health regen: Health regen. (per 5s)9+0.85, resource regen: Mana regen. (per 5s)7.4+0.55, armor: Armor30+4, attack damage: Attack damage53+3.8, attack speed: Base AS0.736, gameplay radius: Gameplay radius55, selection radius: Selection radius100, release: 2009-06-26, changed: V13.11, role: Vanguard, position: JungleSupport, rangetype: Melee, adaptivetype: Magic, cost: 450|260","Games AmumuTitlesAlias(es)The Sad MummyEmperor AmumuPrince AmumuCharacteristicsSpeciesYordlePronoun(s)He/HimTimelineBorn:5000 BN - 3400 BNWeapon(s)Cursed TouchBandagesPersonal statusStatusUnknown(Possibly Undead or Alive)Place of originShurima(Ancient Times)Current residenceUnknown(No Fixed Abode)Professional statusOccupation(s)WandererEmperor of ShurimaPrince of ShurimaRegion(s)Shurima Amumu Titles Alias(es) • The Sad Mummy • Emperor Amumu • Prince Amumu Characteristics Species Pronoun(s) Timeline • Born:5000 BN - 3400 BN Weapon(s) • Cursed Touch • Bandages Personal status Status Place of origin Current residence Professional status Occupation(s) • Wanderer • Emperor of Shurima • Prince of Shurima Region(s) Legend claims thatAmumuis a lonely and melancholy soul from ancientShurima, roaming the world in search of a friend. Doomed by an ancient curse to remain alone forever, histouchis death, his affection ruin. Those who claim to have seen him describe a living cadaver, small in stature and wrapped in creeping bandages. Amumu has inspired myths, songs, and folklore told and retold for generations such that it is impossible to separate truth from fiction. Contents • 1Background1.1Early Life1.1.1Legend of the Emperor's Blight1.1.2The Eye of Angor1.1.3The Yordle Beggar1.2Modern History1.3Recent Events • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Khaldun • 6Read More6.1Biography6.2Starring Champion6.3Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life1.1.1Legend of the Emperor's Blight1.1.2The Eye of Angor1.1.3The Yordle Beggar • 1.2Modern History • 1.3Recent Events • 1.1.1Legend of the Emperor's Blight • 1.1.2The Eye of Angor • 1.1.3The Yordle Beggar • 5.1Khaldun • 6.1Biography • 6.2Starring Champion • 6.3Alternate Universes Background[] Early Life[] Stories about Amumu have circulated aroundShurimanculture for centuries but his true origins are an enigma and the subject of debate. Shurimans have told countless origin stories about Amumu but the validity of these tales is uncertain as nobody can agree on a single story. Some people claim that Amumu was a youngundeadprince while others claim he's a wanderingspirit, but the most likely explanation is that Amumu is actually aYordlewho has embedded himself into Shuriman culture, though even this isn't wholly agreed on. Because Amumu has been a staple figure in Shuriman culture since ancient times, there are countless different stories that mention him throughout history. These stories vary in many ways but one detail is universally seen throughout all of them; Amumu is a mummy cursed with eternal loneliness due to hisdeadly touchand forced to eternally wander the desert in search of a friend. Legend of the Emperor's Blight[] One of the legends about Amumu connected him to the first ruling family of Shurima, claiming that they were struck by a terrible disease that forced Amumu to quarantine in his chambers. Hearing Amumu's weeping through the walls, a servant girl would often visit Amumu and eventually befriended him, bringing courtly news and tales about her mystic grandmother. One day, the girl brought news that Amumu's eldest brother had died from the illness, making Amumu the official emperor of Shurima. Pitying him for enduring this news alone, the servant girl decided to go into his chambers and comfort him. As Amumu embraced his friend, he realized that his touch had infected her with the same blight that killed his entire family, causing her to die. On the day of her death, the girl's grandmother became enraged and placed a terrible curse on the young emperor, trapping him in a permanent moment of suffering for eternity. The Eye of Angor[] Another tale depicted Amumu as a young and cruel emperor who forced his subjects to worship him like a god. The young emperor sought the legendary Eye of Angor, an artifact believed to grant eternal life whoever gazes at it with an unflinching heart. For years Amumu hunted for the relic, being carried by a host of slaves through dangerous catacombs as they were forced to sacrifice themselves to deadly traps under Amumu's command. When Amumu finally reached the room containing the Eye of Angor, Amumu rushed in and gazed into the artifact as soon as he can. Now seeing an opportunity, his slaves betrayed Amumu and sealed the doorway, trapping the child emperor in darkness. The young Amumu endured darkness for years to the point of insanity as he clawed at his own skin, covering the wounds with bandages. Amumu's life was extended by the Eye of Angor, allowing him to reflect on his past transgressions, but was cursed with eternal loneliness in the process. After a series of earthquakes shattered the tomb's foundations and opened its doors, Amumu emerged, now completely wrapped in bandages and seeking redemption for the suffering he caused as emperor. The Yordle Beggar[] One of the most peculiar stories of Amumu claim that he was the first and lastYordleruler of Shurima. Amumu, being a firm believer in the goodness of the human heart, sought to prove his point and swore an oath to live as a beggar until he made one true friend, convinced that his people would rally to help him. Despite thousands passing him by however, nobody extended a helping hand to the impoverished Amumu as he eventually died of a broken heart. Some say that the Yordle did not truly die however, believing that he continues to wander the desert for eternity, hoping to find someone who can restore his faith in humanity. Modern History[] The legends of Amumu still endure in modern Shurima, even after thedeath of the last emperorAzir. It's widely believed that Amumu still wanders the desert as his cries echo through the winds while he despairs over his inability to find friendship. Some claim that they have actually encountered the mummy, stating that his very presence brings death and illness at the touch. A song known throughoutValoranasThe Curse of the Sad Mummydetails Amumu's loneliness as he travels the world in search of a friend. By the end of the song, it's said that Amumu's fragile soul couldn't bear the curse anymore as he unleashed a destructive tantrum, destroying the town as he was tragically left alone once again.[1] Though its unclear what Amumu is looking for, whether it's redemption, companionship or just a simple act of kindness towards him, his quest remains unfulfilled as he continues to shamble around the sands aimlessly. Recent Events[] Though many still claim to encounter Amumu to this day, one storyteller named Khaldun stated that he stumbled upon Amumu's tomb after it cracked open during an earthquake. Traversing the tomb, he saw wall carvings that detailed Amumu's life with images depicting a young boy sitting atop the Shuriman Sun Disc and another carving depicting his deathbed being surrounded by people either mourning or celebrating. After hearing the wails of what he thought was a lost child, he stumbled upon puddles ofsalt water, which he thought was impossible to find so deep underneath the deserts, and eventually Amumu, who hid himself in the shadows and refused to come out. Khaldun felt pity for him and asked if he was lost while Amumu simply replied that he was unsure of where he was or how he got there, having lost his memory over the thousands of years. Khaldun approached closer to comfort him until he realized that the young boy was in fact a mummy. As Amumu's bandaged hand grasped onto Khaldun's arm, he asked if he could be his friend while Khaldun looked at his arm in horror, watching it rapidly decompose to the point of completely falling off. Khaldun quickly fled the tomb out of fear, leaving it open and supposedly releasing Amumu to wander the desert. Though the validity of this story is in question, Khaldun lived to tell this story to his grandchildren as an explanation to why he is missing an arm.[2] Appearance[] Amumu is short in stature, about the size of a young child and completely covered head to toe in dark green bandages. He has a permanently despaired facial expression as his yellow eyes constantly tear up as he cries. Personality[] Because of his curse, Amumu is doomed to an eternity of anguish, despair and loneliness. Because of his deadly touch, Amumu is incapable of embracing or befriending other people, forced to wander the deserts in a constant search for a true friend and wailing as he does so. Abilities[] • Immortality:Amumu has existed for centuries and remains as a child, practically immune to aging. The true nature of his immortality is unknown, with some theories raised by his many myths range from his true nature as anundead child,a lost Spirit,or even aYordle. • Curse of the Sad Mummy:Amumu is cursed to endure suffering and loneliness for all eternity, but the true origin and nature of this curse is unknown, with some claiming that it is in fact a deadly illness he suffers from.Cursed Touch:As part of his curse, Amumu is incapable of true companionship due to the fact that his very touch can cause anything to wither and decay, practically killing anybody he touches. Some have claimed to have survived encounters with Amumu, as whatever part of their body made contact with Amumu had completely rotted away and fallen off. • Bandages:Amumu is completely wrapped in bandages which he is able to use to incapacitate enemies from a distance, tossing his bandages at them and wrapping them around his opponents. • Cursed Touch:As part of his curse, Amumu is incapable of true companionship due to the fact that his very touch can cause anything to wither and decay, practically killing anybody he touches. Some have claimed to have survived encounters with Amumu, as whatever part of their body made contact with Amumu had completely rotted away and fallen off. Relations[] Khaldun[] Though the validity of his tale is unclear, an old storyteller named Khaldun claims to his grandchildren that he survived an encounter with Amumu, having delved into his tomb and accidentally left it open once he escaped. According to Khaldun, Amumu's cursed touch withered away his arm with decay, being the reason behind his missing arm to this day.[2] Read More Biography Biography The Sad Mummy ByRayla Heide Starring:Amumu Starring Champion Short Story • 5 Minute Read Greed and Tears ByAnthony Reynolds Lenné The gods were angry, and shook the land. Cracks rent the earth,' said old Khaldun, his crag-featured face lit by firelight. 'It was into one of these fissures that a young man ventured. He found an opening; the entrance to a tomb, hidden for the Jackal knows how long. The man had little ones to feed and a wife to please, and so he ventured in, lured by opportunity.' Starring:Amumu Music Video The Curse of the Sad Mummy ByChristian Linke Every child in Valoran has heard the tale before. About the cursed mummy boy who felt his heart no more. Starring:Amumu Mentioned:Kindred Alternate Universes Video Clash of Fates Starring:Alistar,Amumu,Anivia,Annie,Ashe,Cho'Gath,Evelynn,Jax,Karthus,Kayle,Master Yi,Nunu,Rammus,Ryze,Singed,Sivir,Soraka,Teemo,Twisted Fate,Warwick,Willump,Zilean Game Cupcakes 4 Heartaches ByTy Sheedlo Play League of Legends to collect ingredients for Caitlyn's top secret cupcake recipe! Starring:Amumu,Caitlyn,Vi Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video A Hero Awakens What secrets lie beneath the shards? Starring:Ezreal,Lissandra,Lux Mentioned:Amumu,Diana,Kindred,Teemo,Xin Zhao Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Video Almost Home Five unlikely friends band together to discover that home isn’t just a place—it’s a feeling. Starring:Diana,Sett,Teemo,Tristana,Xin Zhao Mentioned:Amumu,Sejuani,Sylas Video Mac Client Available Starring:Dr. Mundo Mentioned:Amumu,Ashe,Caitlyn,Ezreal,Fizz,Gragas,Graves,Katarina,Master Yi,Miss Fortune,Mordekaiser,Orianna,Riven,Ryze,Singed,Soraka,Viktor,Zac,Ziggs Music Video PARANOIA ByHeartsteel breakout starsHEARTSTEEL is a band. kayn, ezreal, sett, yone, k’sante, and aphelios are in it. “PARANOIA” features BAEKHYUN, tobi lou, ØZI, and Cal Scruby Starring:Aphelios,Ezreal,K'Sante,Kayn,Rhaast,Sett,Yone Mentioned:Amumu Comic Playtime with Gnar: Series 1 ByRachel J. Corey Starring:Gnar Mentioned:Amumu,Cassiopeia,Cho'Gath,Darius,Draven,Karthus,Kha'Zix,Lee Sin,Leona,Malzahar,Nocturne,Nunu,Rengar,Twisted Fate,Willump Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Trivia[] • Amumu has been revealed to be a Yordle within Wild Rift's Guild vs Guild interactions. While the information is canon, the events in Guild vs Guild are not.[3]Many voicelines directed specifically to all Yordles in-game include Amumu, further implying he is in fact a Yordle.Link▶️""A Yordle? Gah!""""Why would I need a spirit's help? I am guided by Nagakabouros.""(Illaoi's line when taunting a Yordle)Link▶️""I don't get Yordles. Too fluffy."" • Amumu is at least 6000 years old, having myths and legends about him dating back as the early days of the Shuriman Empire. • Many voicelines directed specifically to all Yordles in-game include Amumu, further implying he is in fact a Yordle.Link▶️""A Yordle? Gah!""""Why would I need a spirit's help? I am guided by Nagakabouros.""(Illaoi's line when taunting a Yordle)Link▶️""I don't get Yordles. Too fluffy."" • Link▶️""A Yordle? Gah!"" • ""Why would I need a spirit's help? I am guided by Nagakabouros.""(Illaoi's line when taunting a Yordle) • Link▶️""I don't get Yordles. Too fluffy."" Change log[] References[] See also[]","Name: Cursed Touch, Description: Innate: Amumu's basic attacks and Curse of the Sad Mummy are empowered to mark enemies with Curse for 3 seconds, refreshing on subsequent applications and Despair's per-tick damage. Cursed targets receive 10% bonus true damage from all incoming pre-mitigation magic damage ., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'True', 'spell_shield': 'See Notes', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'If the triggering basic attack fromAmumuappliesmagic damageon-hit,Cursewill be applied before themagic damage.', 'TheCurseapplication fromCurse of the Sad Mummyhappens after themagic damageis dealt by it, therefore amplifying the damage only if the target was also already marked before the hit.', 'Neutral units / enemies affected by theCursecan receive bonus damage from the opposing team ofAmumu/ neutral units, but the damage will be credited toAmumu.', 'The application ofCurseonCurse of the Sad Mummyis negated if the ability is blocked by aspell shield.']}","Name: Bandage Toss, Description: Active: Amumu throws a bandage in the target direction that deals magic damage to the first enemy hit, stunning them for 1 second and pulling him to them, during which they are revealed . Magic Damage: 70 / 95 / 120 / 145 / 170 (+ 85% AP) Amumu periodically stocks a Bandage Toss charge, up to a maximum of 2. Despair can be cast during the dash., STATIC COOLDOWN: STATICCOOLDOWN:3, {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Video', ""Amumuwill track the target if they change locations.He will dash to the target's previous location if the target is 2000 or more units away or moves beyond2000units."", ""He will dash to the target's previous location if the target is 2000 or more units away or moves beyond2000units."", ""Bandage Tosswill always be directed towards the target's location even ifAmumumoves while it is in flight."", 'Immobilizingeffects will not preventAmumufrom commencing thedash.', ""Bandage Tossdoes not fizzle onAmumu'sdeath, and can still stun and damage enemies."", 'Amumuis still able todasheven ifBandage Tossis blocked byspell shield.', 'Amumuwill be ordered to basic attack the target upon completion of the dash.', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Despair, Description: Toggle: Amumu cries a continuous pool of tears, dealing magic damage every 0. 5 seconds to nearby enemies. Magic Damage Per Tick: 7 (+ 0. 5 / 0. 625 / 0. 75 / 0. 875 / 1% (+ 0. 25 % per 100 AP) of target's maximum health), STATIC COOLDOWN: STATICCOOLDOWN:1, {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'details': ['Hide', 'Details', 'Video', ""Toggle abilities do not count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", ""Despite the rounding inDespair'stooltip, it will deal increased damage for every point ofability power.""]}","Name: Tantrum, Description: Passive: Amumu reduces every instance of pre-mitigation physical damage taken, capped at 50% of the damage instance. Physical Damage Reduction: 5 / 7 / 9 / 11 / 13 (+ 3% bonus armor) (+ 3% bonus magic resistance) Active: Amumu releases his anger, dealing magic damage to nearby enemies. Magic Damage: 65 / 100 / 135 / 170 / 205 (+ 50% AP) Tantrum's current cooldown is reduced by 0. 75 seconds whenever Amumu is hit by a basic attack ., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""Abasic attack'sbasic damageand eachon-hiteffect are all separate damage instances, and may be reduced each if they dealphysical damage."", ""Tantrum'scooldown reduction will trigger multiple times for effects such asDouble StrikeandGuinsoo's Rageblade'sPhantom Hit.The cooldown will be reduced, even if the incoming attack isblocked.The cooldown will not be reduced, if the incoming attack misses due to the enemy beingblinded."", 'The cooldown will be reduced, even if the incoming attack isblocked.', 'The cooldown will not be reduced, if the incoming attack misses due to the enemy beingblinded.', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Curse of the Sad Mummy, Description: Active: Amumu entangles nearby enemies in bandages, dealing magic damage as well as knocking down and stunning them for 1. 5 seconds. Magic Damage: 200 / 300 / 400 (+ 80% AP), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Amumu's original icon forBandage Tossshows him in a pose that referencesSpider-Man's web shooting fromMarvel Comics. Amumu is seen on a caution sign in the game's Mac Version trailer. Amumu was the thirdchampionto attain 7skins. Amumu's dance references the Goth kids'danceinSouth Park.A side-by-side comparison can be seenhere.Both are in turn parodying classic 'Peanut's Dance', a bizarre shuffling dance performed by the characters from thePeanutscomic and animated films. When Amumu dies, his pose is that of an Egyptianmummywith his arms crossed right over left.This is a nod to him being aShurimanboy prince in life. Amumu's price range was lowered from1350to450in accordance with the release of hisThe Curse of the Sad Mummymusic video. Amumu andBlitzcrankwereplannedto haveSewnChaosskins, but both werecancelledforfailingto meetRiot's quality standards.They may return in the future. Theward skinSad Mummy Wardreferences him. He has a base size of 50 which is considered medium." "Anivia,the Cryophoenix",https://static.wikia.nocookie.net/leagueoflegends/images/0/0e/Anivia_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20151218185051,https://leagueoflegends.fandom.com/wiki/Anivia/LoL,"health: Health550+92, resource: Mana495+45, health regen: Health regen. (per 5s)5.5+0.55, resource regen: Mana regen. (per 5s)8+0.8, armor: Armor21+4.9, attack damage: Attack damage51+3.2, attack speed: Base AS0.658, gameplay radius: Gameplay radius65, selection radius: Selection radius140, release: 2009-07-10, changed: V13.22, role: Battlemage, position: MiddleSupport, rangetype: Ranged, adaptivetype: Magic, cost: 3150|790","Missing section(s): Games AniviaMainCurrentEgg 1Egg 2TitlesAlias(es)The CryophoenixThe FrostbringerWinter's MotherThe Undying EagleCharacteristicsSpeciesSpirit GodPronoun(s)She/HerTimelineBorn:Earlier than 9000 BNWeapon(s)Ice MagicPersonal statusStatusAlivePlace of originFreljord(The Formation)Current residenceFreljord(No Fixed Abode)FamilyOrnn(Brother)Volibear(Brother)Ildhaurg(Sibling)Unnamed Wildclaw(Sibling)Unnamed Raven(Sibling)Seal Sister(Sister)Unnamed Lynx(Sibling)Unnamed Owl(Sibling)Professional statusOccupation(s)TheFreljord's GuardianDemi-God Spirit(Ice, Wind, Snow, Everwinter, Freedom, and Hope)Guide for the Notai TribeRegion(s)FreljordFaction(s)AvarosanRelated character(s)OrnnVolibearAsheLissandraNunuBrandSejuaniWillump Anivia • Main • Current • Egg 1 • Egg 2 Titles Alias(es) • The Cryophoenix • The Frostbringer • Winter's Mother • The Undying Eagle Characteristics Species Pronoun(s) Timeline • Born:Earlier than 9000 BN Weapon(s) • Ice Magic Personal status Status Place of origin Current residence Family • Ornn(Brother) • Volibear(Brother) • Ildhaurg(Sibling) • Unnamed Wildclaw(Sibling) • Unnamed Raven(Sibling) • Seal Sister(Sister) • Unnamed Lynx(Sibling) • Unnamed Owl(Sibling) Professional status Occupation(s) • TheFreljord's Guardian • Demi-God Spirit(Ice, Wind, Snow, Everwinter, Freedom, and Hope) • Guide for the Notai Tribe Region(s) Faction(s) Related character(s) Aniviais a benevolent winged spirit who endures endless cycles of life, death, and rebirth to protect the Freljord. A demigod born of unforgiving ice and bitter winds, she wields thoseelemental powersto thwart any who dare disturb her homeland. Anivia guides and protects the tribes of the harsh north, who revere her as a symbol of hope, and a portent of great change. She fights with every ounce of her being, knowing that through her sacrifice, her memory will endure, and she will bereborninto a new tomorrow. Contents • 1Background1.1Early Life1.1.1Arrival of Mortal Tribes1.1.2The Three Sisters1.1.3Death and Rebirth1.2Modern History1.2.1Myths and Legends1.3Recent events • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Freljordian Demi-Gods5.1.1Ornn5.1.2Volibear5.2Lissandra5.3Ashe5.4Notai5.4.1Nunu & Willump5.5Udyr • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life1.1.1Arrival of Mortal Tribes1.1.2The Three Sisters1.1.3Death and Rebirth • 1.2Modern History1.2.1Myths and Legends • 1.3Recent events • 1.1.1Arrival of Mortal Tribes • 1.1.2The Three Sisters • 1.1.3Death and Rebirth • 1.2.1Myths and Legends • 5.1Freljordian Demi-Gods5.1.1Ornn5.1.2Volibear • 5.2Lissandra • 5.3Ashe • 5.4Notai5.4.1Nunu & Willump • 5.5Udyr • 5.1.1Ornn • 5.1.2Volibear • 5.4.1Nunu & Willump • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Life[] Anivia is an ancientdemi-godwho represents the eternal cycle of life, death, rebirth and the changing of the seasons. She, along with her many siblings, sprung fromRuneterraduring its formation and together they began to forge the lands of theVorrijaarditself. Anivia's birth in particular is believed to have brought the first winters into the world, with some even claiming she is responsible for creatingTrue Ice. Arrival of Mortal Tribes[] When the first mortals arrived in the ancient Vorrijaard, Anivia welcomed them willingly. Witnessing their fragility to the cold weather, she sheltered and guided them to secluded valleys where they would establish their own tribal communities and harden themselves to the elements. While nurturing and watching over these tribes, the mortals would come to revere and worship her and her siblings as gods. Legends state that, though she hoped that these tribes would remain united, blood-feuds and infighting made them susceptible to a massive invasion from a greedy king in the south who marched through the mountains seeking to claim the wild magic of the Vorrijaard for himself. Anivia, angered by the outsiders, summoned a massive snowstorm that lasted a century, obliterating the ancient army. The Three Sisters[] A young mortal woman namedLissandra, alongside her two sisters Avarosa and Serylda, sought to harness the magics of the world and claim dominion over the entire Vorrijaard. In order to do so, each sister scoured the world for ancient powers to harness with Lissandra seeking to tame the wild magic of the land itself.[1]Anivia's brothersValhirand8Ildhaurghowever grew angered by Lissandra's defiance and sought to destroy the three sisters for their transgressions. Anivia however, alongside her other siblings, was more inclined to work with the sisters rather than declare a war.[2] After the eldest sister Lissandra made a pact withotherworldly masters, these three sisters would form a mighty alliance and lead a horde of warriors called theIceborn. These powerful mortals were attuned to elemental magics of the ice, capable of wielding and utilizing the True Ice substance and practically immune to the frigid cold of the Vorrijaard, now called theFreljord.[1] As Lissandra and her sisters gained power and marched with their armies, they slowly erased the influences of the Freljordian demi-gods in favor of venerating the Three Sisters as goddesses, affecting the worship of Anivia and her siblings over time. Death and Rebirth[] It's believed that even death cannot touch Anivia herself, as many stories tell of how she had been struck down a handful of times throughout history, always followed by a magnificent rebirth—for as long as the Freljord exists, her soul remains immortal. Each rebirth may take hundreds or thousands of years before she rises again, but they always coincide with the dawn of a new era for the Freljord, causing her appearance to be both a wondrous blessing as well as an omen of great or terrible changes on the horizon. Legend has it that Anivia once sacrificed herself against a march of toweringBalestriders, colossal and ancient creatures now corrupted by the influence of Lissandra.[3]Though she was incapable of truly slaying these creatures, she instead plunged into the ice beneath their feet and shattered her own body, entombing them beneath the ice and snow. Modern History[] Myths and Legends[] Anivia is ancient enough to have witnessed countless mortal civilizations and is highly revered to by many tribal communities of the Freljord. Many stories and legends have been told in Anivia's honor, cementing her as a staple for most of Freljordian mythology and culture. One of the oldest stories of Anivia tells of how her brother Ornn felled one of her favorite perching trees to build his house the Horn Hall. Annoyed by this, Anivia sought to prank her brother by tickling his nose with her feathers as he slept, causing him to sneeze out a gout of flame and setting his bedsheets on fire. Anivia, panicked by the blaze of fire building in the wooden house, flapped her wings to fly away and accidentally stoked the fire even hotter within the dry Freljordian air, causing all of Horn Hall to light ablaze. Ornn woke up on top of a pile of ashes in a bad mood, feeling disturbed in his sleep but unaware of the prank Anivia did on him, something she hasn't told him to this day.[4] The nomadic Notai highly revere Anivia, traveling along the waves of frost believed to spill from Anivia's massive wings.[5]Well known for their songs and storytelling, the Notai have many songs that detail Anivia's magnificent birth; bursting from a giant egg of ice and hurling tiny shards into the sky to eventually fall as snow. Another tribe, called the Mourncrow, have sagas telling how the frigid winds and blizzards that scour the Freljord actually originate from the first beats of Anivia's wings when she first birthed into the world. TheAvarosantribe have a legend about an Iceborn warmother named Ulla Shatter-Spear, who was favored by Anivia herself for saving a younghawkfrom arimefang wolf. Throughout Ulla's life, Anivia protected her from harm until she finally fell in battle after witnessing a hundred winters. After her death, Ulla's soul was welcomed by Anivia herself with wings spread wide. Recent events[] Anivia has reemerged from her egg once more, marking the start of a new era for the Freljord and bringing great change. She most recently appeared beforeAshe, who continued her deceased mother Grena's search for the mythicalThrone of Avarosa.Ashe, now the new warmother of the Avarosan tribe, is seen by Anivia as the one who can finally reunite the tribes of the Freljord and thus has somewhat gained the favor of the Cryophoenix.[6] With Anivia's return to the Freljord, more and more shamans and spirit walkers of the old demi-gods feel her presence and the new era she heralds to the Freljord, though they are unsure of what great threat she has come to face. Appearance[] (TBA) Personality[] (TBA) Abilities[] • Spirit GodPhysiology:Anivia is an ancient divine being embodying an aspect of the world. In her case, Anivia embodies the concepts of ice, winter, changing of seasons, rebirth and hope inFreljordianculture. As a spirit god, Anivia is empowered by the belief of her followers and linked to the cultural concepts she embodies.Winged Flight:Anivia takes the form of a giant, majestic bird made of ice and snow with massive wings. Though these wings grant her the ability of flight, she may also use these wings tosummon great blizzardsas ice and snow constantly fall off of her wings.Immortality:As a spirit goddess, Anivia cannot age or die as long as the concepts she embodies and the Freljord itself still exists. Historically however, Anivia has been struck down in battle several times over thousands of years. Whenever this occurs, Anivia is sure to be reborn and emerge from aneggsoon after, with her rebirth marking a new era for the Freljord.Ice Magic:As a powerful goddess of the winter, Anivia is linked to the elemental magics of ice and frost. Many legends tell of her immense strength and capability in controlling the winter. She is capable of summoning great blizzards, erectmighty walls of iceand is even believed to have created the magical substanceTrue Ice. • Winged Flight:Anivia takes the form of a giant, majestic bird made of ice and snow with massive wings. Though these wings grant her the ability of flight, she may also use these wings tosummon great blizzardsas ice and snow constantly fall off of her wings. • Immortality:As a spirit goddess, Anivia cannot age or die as long as the concepts she embodies and the Freljord itself still exists. Historically however, Anivia has been struck down in battle several times over thousands of years. Whenever this occurs, Anivia is sure to be reborn and emerge from aneggsoon after, with her rebirth marking a new era for the Freljord. • Ice Magic:As a powerful goddess of the winter, Anivia is linked to the elemental magics of ice and frost. Many legends tell of her immense strength and capability in controlling the winter. She is capable of summoning great blizzards, erectmighty walls of iceand is even believed to have created the magical substanceTrue Ice. Relations[] Freljordian Demi-Gods[] Anivia is one of the Freljordian demi-gods responsible for creating and forging the very land itself. All of the gods are siblings with one another, with Anivia being among one of the older ones. Anivia has not shown any true ill will to any of her fellow gods and is related to deities such as theSeal Sisterand other currently unnamed spirits. Ornn[] Ornn is the eldest of the Freljordian demi-gods, being the god of the forge and magma. Ornn doesn't socialize with his siblings very much but hasn't shown any ill will towards Anivia. However, there are legends within the Freljord that tell of how Anivia, after Ornn felled her favorite perching tree, pulled a prank on Ornn in his sleep, causing him to sneeze a gout of flame and burn his house down. The legend states that he woke up in a grumpy mood, unaware of what Anivia had done.[4] Volibear[] The mighty Volibear, also known asValhir, is the Freljordian demi-god of storms and warfare. Volibear interacted with Anivia when he called his siblings together to declare war on the ice witchLissandra. Many of the gods, especially Anivia, actually denied Volibear's proposal of war and was more inclined to cooperate with the mortals.[2]Despite this, and despite his violent nature, Volibear actually highly respects Anivia as a goddess. Lissandra[] Though it's unsure whether or not Anivia has personally interacted with Lissandra, she is the one who moved to make peace with her instead of declaring war like her brother Volibear proposed. Anivia felt the ice witch's presence when she rallied her army ofIcebornto claim dominion over the Freljord, as followers of the old gods began to die out in her crusade to wipe out all of their worshippers.[1] Ashe[] Anivia hasn't personally interacted with Ashe, but she did appear before her at the mythicalAvarosa's Throne,where Ashe found her signatureTrue Icebow.[6]Recently, word has spread that Ashe has actually gained the favor of Anivia herself as she sees in Ashe a way to truly reunite the Freljord. Notai[] The Notai tribe highly revere Anivia in particular, having many stories and songs passed down for generations that speak of her many deeds and detailing her magnificent birth and rebirth within the world. They are nomadic and travel by following wherever the snow may fall, traveling along the waves of frost believed to fall off of Anivia's wings as she flies.[5] Nunu & Willump[] Nunu hasn't personally met Anivia but was born within the Notai tribe where he heard many stories and songs about her, particularly from his mom Layka.[5] Udyr[] As the most powerful spirit walker in the Freljord, Udyr is easily capable of channeling the powers of all the Freljordian spirits including Anivia herself.[7]When channeling Anivia, Udyr enters hisStorm Stance, gaining the ice magic of the Cryophoenix herself. Read More Biography Biography The Cryophoenix ByAnthony Reynolds Lenné Starring:Anivia Mentioned:Ashe Starring Champion Mentioned Champion Short Story A Good Day ByAnthony Reynolds Lenné Vrynna gritted her teeth to stop them from chattering and forced herself on, trudging through the thick snow. Starring:Vrynna Mentioned:Anivia,Ornn,Volibear Short Story Frozen Hearts ByDavid Slagle “Mom… can I ask you a question?” Starring:Layka,Nunu Mentioned:Anivia Short Story Shield of Remembrance ByAnthony Reynolds Lenné Quinn ran through the forest, moving softly and swiftly. Starring:Dalin,Quinn,Valor Mentioned:Anivia,Garen,Genevieve,Sylas,Tianna Short Story Silence for the Damned ByOdin Austin Shafer Across the frozen river, the distant, glowing lights promised warmth and food. Udyr imagined a hearth fire crackling inside one of the city's homes. Around the fire, bedding furs rested, prickling with warmth. Starring:Sejuani,Udyr,Volibear Mentioned:Anivia,Ashe,Kalkia,Ornn Game Song of Nunu ByTequila Works Starring:Braum,Layka,Lissandra,Nunu,Ornn,Volibear,Willump Mentioned:Anivia,Ashe,Gnar,Trundle Short Story Stone Cold ByDavid Slagle I wake up suddenly, like a story that starts in the middle of the action. Starring:Nunu,Willump Mentioned:Anivia,Braum,Layka,Lissandra,Trundle Biography The Boy and His Yeti ByDavid Slagle Starring:Nunu,Willump Mentioned:Anivia,Layka,Lissandra Short Story • 15 Minute Read The Lost Tales of Ornn ByMatthew Dunn I have never seen the forgotten god. My grandmother told me these tales, but she never saw the forgotten god either—nor did her grandmother before her, or hers before her, a thousand times over. His legends endure only around crackling fires and meals of roasted fish. The further back we trace our ancestors, the truer the tales become. Starring:Ornn Mentioned:Anivia,Lissandra,Volibear Biography The Relentless Storm ByAnthony Reynolds Lenné,Rayla Heide Starring:Volibear Mentioned:Anivia,Lissandra,Ornn,Rhond Comic Warmother: Issue 2 ByOdin Austin Shafer,Nina Vakueva Faced with impossible odds, Ashe and her tribe must decide what is worth dying for. Starring:Ashe,Grena,Maalcrom,Yrael Mentioned:Anivia,Helnr,Lissandra Alternate Universes Video Clash of Fates Starring:Alistar,Amumu,Anivia,Annie,Ashe,Cho'Gath,Evelynn,Jax,Karthus,Kayle,Master Yi,Nunu,Rammus,Ryze,Singed,Sivir,Soraka,Teemo,Twisted Fate,Warwick,Willump,Zilean Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Wings of Revelry Battling in a World of Gray... Or Partying All Day? Sound, Color and Ecstasy on the Wings of Revelry! Starring:Anivia Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Comic Crystal Quest: Series 2 ByARTeapot Starring:Bard,Sejuani,Varus Mentioned:Anivia,Ashe,Ezreal,Galio,Irelia,Jayce,Lissandra,Lux,Olaf,Ornn,Skarner,Trundle,Tryndamere,Udyr,Volibear Comic Nunu & Willump: Issue 4 ByIan St. Martin This comic is an alternate/inspired story of how Nunu and Willump met. Starring:Nunu,Willump,Ymaruq Mentioned:Anivia,Braum,Layka Trivia[] • Anivia is a prehistoric entity, being at least 10000 years old and possibly much older than that. • As aSpirit God, Anivia acts as a manifestation of cultural ideas, given immense power by the belief of her followers. Because of this, her power can wax and wane depending on her worship or even disappear entirely for a long time.[8] • It's most likely thatTrue Ice'sorigins are traced back to Anivia, asSylascan obtain ice magic similar to hers when he made contact with True Ice.[9] • While inegg form, Anivia is often referred to as1Eggnivia.In League of Legends, Anivia's in-game name changes accordingly while she isresurrectingwith her passive. • In League of Legends, Anivia's in-game name changes accordingly while she isresurrectingwith her passive. Change log[] References[] See also[]","Name: Rebirth, Description: Innate: Periodically, upon taking fatal damage , Anivia enters resurrection for 6 seconds and restores all of her health . While under resurrection, Anivia is unable to act and gains -40 − 20 (based on level) bonus armor and bonus magic resistance . If Anivia remains alive by the end of the duration, she is revived with her current health ., STATIC COOLDOWN: STATICCOOLDOWN:240, {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'TriggeringRebirthwill breaktethersonAnivia.', 'ChronoshiftandGuardian Angelwill take priority overRebirth.', ""IfRebirthtriggers whileAniviais channelingTeleport, her channel won't be interrupted.All otherchannelswill be interrupted upon triggeringRebirth."", 'All otherchannelswill be interrupted upon triggeringRebirth.', 'The following refers for interactions whileAniviais resurrecting:', 'Death', 'Cooldown set to 60 seconds.']}","Name: Flash Frost, Description: Active: Anivia launches a chunk of ice in the target direction that deals magic damage to enemies hit and slows them by 20% − 40% (based on Glacial Storm's Rank) for 3 seconds. Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 25% AP) Flash Frost can be recast while the ice is in flight after its cast time, and does so automatically at maximum range. Recast: Anivia shatters the ice, dealing magic damage to nearby enemies and stunning them for a duration, as well as refreshing the slow . Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 45% AP) Total Magic Damage: 110 / 165 / 220 / 275 / 330 (+ 70% AP) Stun Duration: 1. 1 / 1. 2 / 1. 3 / 1. 4 / 1. 5, {'targeting_input': 'Targeting inputDirection/Auto', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Video', ""The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive.If the ability is not manually recasted, the secondary effect will trigger without being considered as an ability activation."", 'If the ability is not manually recasted, the secondary effect will trigger without being considered as an ability activation.', 'Flash Frostcan only procConqueroronce even if it damages the same target twice.', 'Flash Frostwill fire from whereverAniviawas at the start of the cast time.', 'Spell shieldcan only prevent either the collision hit or recast from affecting the target.']}","Name: Crystallize, Description: Active: Anivia summons a wall of ice at the target location perpendicular to her facing, knocking all units away from it, though not through terrain. The wall lingers as impassable terrain for 5 seconds. Width : 600 / 700 / 800 / 900 / 1000 units Number of ice segments: 4 / 5 / 6 / 7 / 8 chunks of ice Distance between outermost segments: 400 / 500 / 600 / 700 / 800 units Distance between individual segments: 133. 33 / 125 / 120 / 116. 67 / 114. 29 units, {'targeting_input': 'Targeting inputLocation', 'spell_shield': 'Not Blocked', 'details': ['Hide', 'Details', 'Video', ""Crystallize'sdisplacement triggers in-combat effects by dealing 0proctrue damage, such as drawing turret aggro,Sudden Impactand applyingElixir of Sorcery."", 'Individual ice chunks have both 100 unitspathing radiusandgameplay radius.', 'Championsare knocked 120 units to either side of a wall segment, non-champions 250 units.PENDING FOR TEST:Knockback speed?', 'PENDING FOR TEST:Knockback speed?', 'Player-generated terrain such asCrystallizedoes not blocksight.']}","Name: Frostbite, Description: Passive: Enemies hit by Flash Frost or a fully formed Glacial Storm become Chilled for 3 seconds, refreshing on subsequent hits. Active: Anivia blasts a freezing wind at the target enemy that deals magic damage , doubled if they were Chilled . Magic Damage: 50 / 75 / 100 / 125 / 150 (+ 60% AP) Enhanced Damage: 100 / 150 / 200 / 250 / 300 (+ 120% AP), {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""The damage ofFrostbiteis calculated once it hits. If the target's mark from being hit byFlash Frostor a fully formedGlacial Stormwares off while the projectile is traveling, the damage is not doubled."", 'Frostbitehas a different sound effect when it hits a target for double damage.', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).']}","Name: Glacial Storm, Description: Active: Anivia calls forth a driving rain of ice and hail at the target location, dealing magic damage every 0. 5 seconds to enemies within and slowing them for 1 second, refreshing every 0. 5 seconds while they remain inside. Magic Damage per Tick: 15 / 22. 5 / 30 (+ 6. 25 % AP) Slow: 20 / 30 / 40% The blizzard increases in size over 1. 5 seconds. At maximum size, Glacial Storm is empowered to deal 300% damage and increase the effectiveness of its slow by 50%, which also instead lasts 1. 5 seconds and refreshes every 0. 25 seconds. Empowered Damage per Tick: 45 / 67. 5 / 90 (+ 18. 75 % AP) Empowered Slow: 30 / 45 / 60% Glacial Storm can be recast after 1 second, and does so automatically if Anivia is no longer in range or unable to pay the mana cost, or becomes affected by any form of interrupting crowd control . Recast: Anivia ends Glacial Storm , dealing one last tick of damage., {'targeting_input': 'Targeting inputLocation/Auto', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'details': ['Hide', 'Details', 'Video', ""Toggle abilities do not count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", ""Glacial Storm'sslow leaves a trail that is visible even if the target isstealthed."", 'Glacial Stormdeals 3 half ticks at 200 / 267 / 333 radius for a total of 1.5normal damage ticks before it starts dealing empowered damage at 400 radius.', ""StasisviaStopwatch/Zhonya's Hourglassdoesn't interruptGlacial Storm.Tahm Kench'sDevourdoesinterrupt (allied and enemy)Glacial Storm."", ""Tahm Kench'sDevourdoesinterrupt (allied and enemy)Glacial Storm.""]}","Anivia's dance references theChicken Dance, a faddance.A side-by-side comparison can be seenhere.She shares this dance withBirdio. The quote in her lore referencesFire and IcebyRobert Frost. Anivia is the first female entirely-non-humanoid champion, the second beingRek'Sai. As stated byBrian 'FeralPony' Feeney,Flash Frostresembles the very first Nexus Crystal.[2] From the previous rating system, Anivia was one of five champions with a difficulty of 10, the others beingCassiopeia,Evelynn,Rumble, andYasuo.However, Anivia has not been given this rating originally.Anivia also had an ability of 10, which made her the only champion that scored two 10 ratings." "Annie,the Dark Child,Annie Hastur",https://static.wikia.nocookie.net/leagueoflegends/images/1/18/Annie_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150404100758,https://leagueoflegends.fandom.com/wiki/Annie/LoL,"health: Health560+102, resource: Mana418+25, health regen: Health regen. (per 5s)5.5+0.55, resource regen: Mana regen. (per 5s)8+0.8, armor: Armor19+4.7, attack damage: Attack damage50+2.65, attack speed: Base AS0.61, gameplay radius: Gameplay radius55, selection radius: Selection radius100, release: 2009-02-21, changed: V13.22, role: Burst, position: MiddleSupport, rangetype: Ranged, adaptivetype: Magic, cost: 450|260","Games AnnieMainOriginsCurrent 1Current 2TitlesReal nameAnnie HasturNickname(s)Firefly(Gregori Hastur)Alias(es)The Dark ChildCharacteristicsSpeciesHuman(Magical;Magically Altered)Pronoun(s)She/HerTimelineBorn:988 ANWeapon(s)Fire MagicPersonal statusStatusAlivePlace of originIronspike Mountains,NoxusCurrent residenceNoxus(No fixed abode)FamilyGregori Hastur†(Father)Amoline Kiosar-Hastur†(Mother)Leanna Hastur†(Stepmother)Daisy Hastur†(Stepsister)Unnamed Maternal Great-Grandmother†Pet(s)TybaulkProfessional statusOccupation(s)Wandering OrphanRegion(s)RuneterraRelated character(s)MordekaiserLeBlancTybaulk Annie • Main • Origins • Current 1 • Current 2 Titles Real name Nickname(s) Alias(es) Characteristics Species Pronoun(s) Timeline • Born:988 AN Weapon(s) Personal status Status Place of origin Current residence Family • Gregori Hastur†(Father) • Amoline Kiosar-Hastur†(Mother) • Leanna Hastur†(Stepmother) • Daisy Hastur†(Stepsister) • Unnamed Maternal Great-Grandmother† Pet(s) Professional status Occupation(s) Region(s) Related character(s) Dangerous, yet disarmingly precocious,Annieis a child mage with immense pyrokinetic power. Even in the shadows of the mountains north ofNoxus, she is a magical outlier. Her natural affinity for fire manifested early in life through unpredictable, emotional outbursts, though she eventually learned to control these tricks. Her favorite includes the summoning of her beloved teddy bear,Tibbers, as a fiery beast hellbent on destruction. Lost in the perpetual innocence of childhood,Anniewanders the dark forests, always looking for someone to play with. Contents • 1Background1.1Early Life1.1.1Family History1.1.2Childhood1.1.3Step-Family1.2Modern History1.3Recent events1.3.1Ravenbloom Conservatory • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Tybaulk/Tibbers5.2Gregori Hastur5.3Amoline Kiosar-Hastur (Mother)5.4Daisy Hastur(Stepsister)5.5Leanna Hastur5.6Ravenbloom Conservatory5.6.1Daani5.6.2Sydell Kythera5.6.3Faye5.6.4LeBlanc5.7Mordekaiser • 6Read More6.1Biography6.2Starring Champion6.3Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life1.1.1Family History1.1.2Childhood1.1.3Step-Family • 1.2Modern History • 1.3Recent events1.3.1Ravenbloom Conservatory • 1.1.1Family History • 1.1.2Childhood • 1.1.3Step-Family • 1.3.1Ravenbloom Conservatory • 5.1Tybaulk/Tibbers • 5.2Gregori Hastur • 5.3Amoline Kiosar-Hastur (Mother) • 5.4Daisy Hastur(Stepsister) • 5.5Leanna Hastur • 5.6Ravenbloom Conservatory5.6.1Daani5.6.2Sydell Kythera5.6.3Faye5.6.4LeBlanc • 5.7Mordekaiser • 5.6.1Daani • 5.6.2Sydell Kythera • 5.6.3Faye • 5.6.4LeBlanc • 6.1Biography • 6.2Starring Champion • 6.3Alternate Universes Background[] Early Life[] Family History[] Annie was born toGregori Hasturand Amoline Kiosar, two mages that fled the capital city ofNoxusdue to their uncertainty ofBoram Darkwill'srule. Unbeknownst to Gregori, Amoline was actually a runaway from the1Ravenbloom Conservatory, a school run by theBlack Rosewhere she was experimentally fused with aDemonnamedTybaulk.[1] The couple made a home in theIronspike Mountainsand Amolie became pregnant. In anticipation for her child's birth, Amoline crafted a stuffed teddy bear based off of the mysteriousshadow bearsrumored to roam the lands around them. As she applied finishing touches to the toy, Amoline suddenly went into labor and gave birth to Annie. Childhood[] As a newborn, Annie was given the teddy bear that her mother made for her. When Annie was a toddler, she and her father got ill with a fever that was so hot that Amoline couldn't even touch her. Amoline tried using ice water from the river to ease her daughter's fever but became desperate, resorting to using the powers of the demon Tybaulk to save her. By infusing the demon with Annie's stuffed bear, her illness was magically cured at the cost of her own life. When Gregori woke up the next day, Annie in her crib, cured of her fever and playing with her stuffed bear she now namedTibbers. Amoline however was nowhere to be seen. Growing up, Annie's latentmagical abilitiesbegan to manifest, allowing her to manipulate the flames of the fireplace without her father noticing. Annie naïvely believed that her mother would return one day, often found sitting by the fireplace in her mother's rocking chair and clutching Tibbers tightly while waiting for her mother's return. Step-Family[] Crayon drawings depictingTibbersand Annie's birth mom Amoline. As more people began settling around the Ironspike Mountains, Gregori fell in love with one of these settlers namedLeanna, who had a daughter of her own namedDaisy. Gregori soon married Leanna and the two families joined together, making Leanna Annie's new step-mother. Leanna began to grow disturbed by Annie, often finding her morbid crayon drawings depicting Amoline and Tibbers. Daisy on the other hand grew close with Annie as sisters, but grew terrified of Tibbers and Annie's fire magic, which often sparked from her short temper. Annie andDaisychasing aFaerieacross a river. While playing outside, the two chased aFaeriearound the forest and followed it to a river. Though Annie protested against chasing it across the river, Daisy began skipping on stones to reach the Faerie, losing her balance and slipping. As the waters started to take Daisy, Annie reached out with her bear and allowed her step-sister to grab on. As Daisy held on, Annie's magical abilities began to flare up as Tibbers glowed with a light fire. Frightened by Annie's magic, Daisy panicked and let go of Tibbers, drowning in the river while Annie watched helplessly. Mourning the death of her step-sister, Annie overheard Leanna as she blamed Annie and called her a monster to Gregori's face. Overwhelmed with grief and emotion, Annie ran to her room and sobbed as she slowly lost control of her magic, setting her room on fire. Soon the entire house caught aflame as Gregori ran into his daughter's and carried her out of the burning house. As house began to collapse, some rubble from the ceiling began to fall, forcing Gregori to throw Annie to safety as he sacrificed himself to save her, getting crushed to death by the falling rubble. Annie standing on top of the ashes of her house, orphaned and clutching Tibbers. As the whole house was in ashes, Leanna violently expressed her spite towards Annie, vocally blaming her for everything. As Leanna snatched Tibbers away from Annie, she tried to tear the bear apart out of anger, triggering Annie's full rage as she manifested the demonic Tybaulk byanimating her teddy bearfor the first time, viciously tearing Leanna into pieces. Now, completely alone, traumatized and orphaned, Annie wandered off into the countryside with only her bear Tibbers to keep her company.[2] Modern History[] Annie wandered the northern parts of Noxus while avoiding the capital city, believing that most city Noxians would be similar to her hated step-mother. Occasionally on her travels, Annie would use her adorable exterior to convince a family to take her in and care for her, which would usually end in a fire and death when anyone tries to separate Annie from her stuffed bear. At some point, Annie was adopted by a family who gave her a new set of clothes; her signature pink and purple outfit along with her horned tiara. It's unknown what happened to them, but they are presumed to have been killed by Annie's uncontrollable fire magic. At some point, Annie ended up at a tavern run by a bartender named Marcin. Ominously, Annie skipped through the tavern doors and asked Marcin for a cup of milk, which Marcin was confused by but complied anyway. As he got the girl a cup of milk, Annie paid with a full bag of coins that was more than necessary for payment. A nearby bounty hunter overheard and caught glimpse of the large sum of gold, demanding to know where she found so much money. As the bounty hunter continued to provoke the young girl, Annie unleashed Tibbers, who immediately shredded the man apart and set the tavern on fire. Annie happily thanked the bartender before walking out as the entire structure crumbled into ashes.[3] Recent events[] Ravenbloom Conservatory[] • Annie being taken into the1Ravenbloom Conservatoryby Fynn Retrick. • Annie skipping away as the school burns down behind her. After hearing rumors about a girl with fire magic roaming the northern Ironspike Mountains, the Ravenbloom Conservatory sent a scout named Fynn Retrick to investigate. Fynn, who personally knew Amoline in the past, found Annie and immediately recognized her as Amoline's daughter. Having been sent to retrieve the demon Tybaulk and realizing what Amoline had done with Annie, Fynn brought Annie back to the school with him to be enrolled as their newest student.[4] In the conservatory, Annie befriended most of her classmates, all of whom were youths wielding magical abilities. This included anOovi-Kat vastayanamed3Daani, a boy named2Sydelland a prodigy student named3Faye. Annie showed a powerful talent for fire magic to the school and became extremely important due to the fact that she was directly linked to Tybaulk, an important asset that the school wished to regain control of. Annie was a temperamental and mischievous student, as her misbehavior proved too difficult for the faculty staff to control and discipline.[5]Annie's temper eventually got the best of her as she summoned the full force of Tibbers and set the entire school on fire, forcing everybody to evacuate as the academy burned to ashes.[6] Appearance[] She is a young girl described with a bright-red hair and brilliants green eyes. She wears a infant gothic, with a pink and purple palette. She wears a horned tiara, who gives her the impression of an imp, and has a leather bag on her back. She seems to always carry a innocent and malicious face. Personality[] Annie is childish and reckless, putting on a display of innocence while showing an unsettling sense of humor at times. She is very protective of Tibbers, seeing him as her best friend, and will not hesitate to animate him to attack whomever tries to harm her or snatches him from her. She is shown to have an indomitable will which impressed Tybaulk (the demon within Tibbers) enough to ally with her. Abilities[] • Magical Physiology:Annie, like her mother Amoline, was born with a natural magical talent which might grow as she matures and trains her abilities further. Though her talents in magic arose as a young child, she is almost completely untrained in them and often loses control of her magic during moments of intense emotion, particularly rage or distress. Annie was initially admitted into the1Ravenbloom Conservatoryfor training, but proved too unruly and mischievous to teach.Fire Magic:Annie has a natural affinity towards fire magic, something she may have inherited from her mother as well. Her abilities allow her to control fire with her mind, capable of setting small objects on fire or lighting hearths. After bonding withTybaulk, Annie's magic with fire became enhanced, allowing her to burn entire homes down with awave of flamesorhurl destructive fireballsat opponents. • Demonic Bonding:Annie has a magical bonding with thefire demonTybaulk, which thoroughly enhances her innate fire magic to an extreme degree. Tybaulk is trapped inside Annie's sentimental stuffed teddy bear Tibbers, allowing Annie to manifest Tybaulk in the form of a giant fire bear capable of tearing opponents to shreds and setting everything in the vicinity ablaze. • Fire Magic:Annie has a natural affinity towards fire magic, something she may have inherited from her mother as well. Her abilities allow her to control fire with her mind, capable of setting small objects on fire or lighting hearths. After bonding withTybaulk, Annie's magic with fire became enhanced, allowing her to burn entire homes down with awave of flamesorhurl destructive fireballsat opponents. Relations[] Tybaulk/Tibbers[] Tybaulk, known to Annie as 'Tibbers,' is thefire demontrapped within her stuffed teddy bear. Annie's mother Amoline initially contained Tybaulk within her own body, until she eventually placed him within Annie's teddy bear while magically curing her daughter's sudden illness. Tibbers is Annie's best friend and last companion due to the death of her entire family. Because her teddy bear is the only living piece of Annie's mother she has left, she is extremely fond of him and becomes enraged when someone tries to hurt or separate the two. Tybaulk on the other hand doesn't care much for Annie and serves only as an extension of her powers. However, he is impressed by her strong will as she is the first mortal he's met that has been capable of taming him.[7] Gregori Hastur[] Gregori was the loving father of Annie, nicknaming her 'Firefly' and raising her for most of her life after Amoline's sudden disappearance. After Gregori remarried, his love for Annie never faltered and he acted as the mediator between Annie and her new stepmother Leanna, who often came to odds with his daughter due to being disturbed by her abilities and strange tendencies. When the house burned down because of Annie's flames, Gregori remained concerned for his daughter's safety, ultimately sacrificing his own life to bring her to safety. Amoline Kiosar-Hastur (Mother)[] Amoline was Annie's birth mother and had created Tibbers as a gift to her when she was born, having gone into labor with Annie while stitching the last button eye on the stuffed bear. When Annie gained a terrible fever, Amoline grew desparate to save her daughter from the illness and resorted to infusing her daughter with the powers of the demonTybaulkto save her, sacrificing her own life and mysteriously disappearing in the process. After Amoline's disappearance, Annie held on hope that her mother would one day return, constantly waiting for her at the fireplace while drawing pictures of her mother. Her obsession with her mother would grow disturbing however, such as one crayon drawing depicting her mother being buried underground implying she's aware that she most likely passed away. Tibbers is the last remaining piece of Amoline that Annie has left, causing her to be deeply connected to the stuffed bear to the point that anyone attempting to separate them would cause Annie's rageful outbursts. Daisy Hastur(Stepsister)[] Daisy was Annie's stepsister, being the daughter of Leanna. Because the two were similar in age, they often got along and played together, but Daisy became frightened of Annie's temper and fiery powers. She grew a fear of Tibbers due to the fact that, at one point, Annie ignited Tibbers when Daisy attempted to take him to play a game. One fateful day, the two playfully followed afaerieas it flew across a river with dangerously rushing waters. While chasing the faerie, Daisy slipped on a wet rock and struggled to hang on as the powerful currents took hold of her. Annie tried to save Daisy by reaching out to her with Tibbers, unwillingly heating the stuffed bear with fire because of her overwhelming emotions. Daisy, terrified of the toy bear, lost her grip and drowned in the river as Annie watched, horrified. Shortly after, Daisy's mother Leanna vocally blamed Annie for Daisy's death, causing Annie to become overwhelmed with guilt and sadness as she grieved her stepsister's death. Leanna Hastur[] Leanna is a colonist in theIronspike Mountainswho fell in love and married Gregori Hastur, becoming Annie's stepmother. Annie's continuous obsession for her birth mother Amoline immediately caused a rift between her and Leanna, who in turn grew disturbed by Annie's strange behaviors especially after finding her crayon drawings of Amoline. Their troubled relationship grew as Annie played with Leanna's daughter Daisy, who she would try to protect from Annie due to her temper and fiery magic. After Daisy's tragic death in the river, Leanna told her husband that she completely blamed Annie for her daughter's death, calling her a monster. As Annie overheard Leanna, she became overwhelmed with grief and set the house ablaze without control of her powers, ultimately leading to Gregori's death as he sacrificed himself to save her from the house fire. Atop the ashes of the house, Leanna violently lashed out at Annie, blaming her for everything and stating that she took everything from her. In anger, she snatched Tibbers out of the hands of a grieving Annie and attempted to rip him apart out of anger, causing Annie to manifest Tibbers as he viciously tore Leanna to shreds. Ravenbloom Conservatory[] Annie's birth mother, Amoline, was a former student of the Ravenbloom Conservatory but ran away to the northern parts ofNoxusafter being infused with the demon Tybaulk. The headmistress of the school, Headmistress Telsi, sent a scout named Fynn Retrick to locate Amoline and retrieve the demon infused with her body. Fynn instead returned with Annie, who they instantly recognized as Amoline's daughter and that she was magically infused with Tybaulk. In the school, Annie was incredibly powerful with her magic considering her young age and lack of training. However, most of the school faculty feared her due to her temper and mischievous, claiming that her misbehaviors made her impossible to teach. Eventually, Annie summoned Tibbers in the school, burning the entire building to ashes as she joyfully skipped away. Daani[] Daani is one of Annie's classmates in the Ravenbloom Conservatory, being a magically talentedOovi-Kat vastaya. He is incredibly playful with Annie and friendly with her, with Annie even considering him her 'second bestfriend.' Daani also seems curious about Tibbers, mostly due to his magical ability to see magical auras and noting that he's never seen a powerful aura around a stuffed bear before. Sydell Kythera[] Sydell Kythera is one of Annie's classmates in the Ravenbloom Conservatory, magically gifted with a connection to spiders such as his pet spider namedFang. The two seem to get along, with Sydell being mischievous delinquent in the school and bonding with Annie over their troublemaking. Though Sydell would rather do things like skip classes, Annie would state that she thinks it'd be more fun to burn the entire school down. Annie calls SydellMr. Kytherabut often has trouble pronouncing his last name. Faye[] Faye is a prodigy within the Ravenbloom Conservatory and one of Annie's classmates. Wielding powerful telekinetic abilities, she is favored by Headmistress Telsi, who utilizes Faye to influence the students when they become too unruly for the school faculty to control. When Annie sparred with Faye at the school's training grounds, Faye became interested in her immense power and took a liking to her. Possibly under the orders of the headmistress, Faye would attempt to convince Annie to further her training and expand her powers. LeBlanc[] Though LeBlanc has never met Annie in person, she runs theBlack Rose, a secret society within Noxus that truly runs many schools such as the Ravenbloom Conservatory. In this school in particular, the Black Rose experimented with demons, harnessing their powers and infusing one of them within Annie's mother Amoline. When Amoline went missing, it's assumed that the Black Rose are the ones who issued to orders to retrieve both her and their experimented demon. Mordekaiser[] Annie has never met Mordekaiser, but its believed that Tybaulk had initially been enslaved by him during his vicious reign over Noxus, before being harnessed by the Black Rose in the Ravenbloom Conservatory. Read More Biography Biography The Dark Child ByAriel Lawrence Starring:Annie,Tibbers Mentioned:Boram Darkwill,Daisy Hastur,Gregori Hastur,Leanna Hastur Starring Champion Video Annie: Origins Discover the spark that set off the Dark Child's fire. Starring:Annie,Daisy Hastur,Gregori Hastur,Leanna Hastur,Tibbers Short Story Trouble ByMichael Yichao There's one thing you should remember about little Annie: she's never alone. Isn't that right, Tibbers? Starring:Annie,Tibbers Alternate Universes Video A Twist of Fate The battle seems decided... until there is a Twist of Fate. Starring:Annie,Fiddlesticks,Garen,Katarina,Nocturne,Ryze,Tryndamere,Twisted Fate Video Clash of Fates Starring:Alistar,Amumu,Anivia,Annie,Ashe,Cho'Gath,Evelynn,Jax,Karthus,Kayle,Master Yi,Nunu,Rammus,Ryze,Singed,Sivir,Soraka,Teemo,Twisted Fate,Warwick,Willump,Zilean Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Save the Celebration Honor the past, protect the future. Every year, a beast of legend arrives to threaten the Lunar New Year, and every year, a team of heroes is chosen to stand as guardians over the celebration. Starring:Alistar,Annie,Darius,Fiora,Jarvan IV Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Trivia[] Annie, the Dark Child • Tibbers was hand-crafted by Annie's mother, with the mythical Shadow Bears as a template, and is the only memento she has of her. She uses it as a focus for her pyromancy to bring Tibbers to life[8]as opposed to the previous lore when he was just a Shadow Bear whom Annie herself enthralled. • Annie's stepmother is named Leanna and her stepsister is named Daisy just like theSentinelIvernsummons. It is unknown if these two are related or not. • Tibbers'lost his button eye in the incident where Annie lost her step-sister, Daisy.While distracted by chasing after afairie, Daisy fell in a rushing river despite Annie trying to warn her. Annie attempted to save her but Daisy was swept away in the current.It is most likely that Amoline drowned in the river she tried to draw water from, due to poor visibility in the middle of the night. It is stated that there is only one river near their home and considering that Annie and Daisy would not have been allowed to venture far from their house, it is most likely the same river that Daisy drowned in. • Her current appearance was due to an unknown adopted family that lived around the Ironspike Mountain regions ofNoxus. • She is currently 9 years old. • It is implied that Annie's pyrokinetic magic passively shields her from the cold of winter, being perfectly fine in a short-sleeved dress. If she had to actively use her visible flames to keep warm, it is more likely that a ""meanie"" devoured by Tibbers that had stopped Annie on the road would have avoided antagonizing her in the first place.[3] • ANNIE: Originsdepicts Annie with brown hair, butTroublestates that she has ""bright red"" hair. • While distracted by chasing after afairie, Daisy fell in a rushing river despite Annie trying to warn her. Annie attempted to save her but Daisy was swept away in the current. • It is most likely that Amoline drowned in the river she tried to draw water from, due to poor visibility in the middle of the night. It is stated that there is only one river near their home and considering that Annie and Daisy would not have been allowed to venture far from their house, it is most likely the same river that Daisy drowned in. Original Annie • She is the daughter of Gregori Hastur the Gray Warlock & Amoline the Shadow Witch. • When Annie was 8 years old, she enthralled a shadow bear from the Voodoo Lands, who would be known asTibbers. Change log[] References[] See also[]","Name: Pyromania, Description: Innate - Pyromania: Annie generates a stack of Pyromania whenever she hits an enemy with Disintegrate or casts her other abilities , stacking up to 4 times, at which she gains Energized . Energized: Annie empowers her next cast of Disintegrate , Incinerate , or Summon: Tibbers to consume all Pyromania stacks to stun enemies hit for 1. 25 / 1. 5 / 1. 75 (based on level) seconds. Annie gains maximum stacks of Pyromania when the game starts and upon respawning . She will lose Energized and all Pyromania stacks upon death ., {'targeting_input': 'Targeting inputPassive', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Video', 'Anniedoes not lose any stacks if she entersresurrection.', 'Stacks are gained even if the ability is blocked byspell shield.', 'The stun applies to the first ability that lands when the stun is available. If you castDisintegratefollowed byIncineratewhile the stun is available andIncineratelands first, the stun will be applied throughIncinerate.']}","Name: Disintegrate, Description: Active: Annie hurls a fireball at the target enemy that deals magic damage . Magic Damage: 70 / 105 / 140 / 175 / 210 (+ 75% AP) If this kills the target, 50% of the cooldown is reduced and the mana cost is refunded., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).']}","Name: Incinerate, Description: Active: Annie releases fire in a cone in the target direction, dealing magic damage to enemies hit. Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 85% AP), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Incineratecan hit targets behindAnnie, provided their radius intersects with the cone hitbox.', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Molten Shield, Description: Active: Annie grants herself or the target allied champion and Tibbers a shield for 3 seconds and 20% − 50% (based on level) bonus movement speed that decays over 1. 5 seconds. Shield Strength: 60 / 95 / 130 / 165 / 200 (+ 40% AP) While Molten Shield is active, enemies that deal damage to it take magic damage . This may only occur once per enemy per cast for each active Molten Shield . Magic Damage: 25 / 35 / 45 / 55 / 65 (+ 40% AP), {'targeting_input': 'Targeting inputUnit/Location', 'damage_type': 'Magic', 'details': ['Hide', 'Details', 'Video', 'Molten Shieldcasts on ally if targeted or if very close to targeting them (within a range of 225); otherwise self casts.', 'Molten Shielddoes not deal damage toturretswhen attacked by them.', 'Attacks that aredodgedormissagainst the shielded target will not cause the shield to deal damage, whileblockedattacks still deal damage to the attacker.']}","Name: Summon: Tibbers, Description: Active: Annie summons Tibbers to the target location in a burst of flame, dealing magic damage to enemies near him. Summon: Tibbers can be recast at any time while Tibbers is alive. Initial Magic Damage: 150 / 275 / 400 (+ 75% AP) Tibbers then remains on the field as a controllable pet for up to 45 seconds. Recast: Annie directs Tibbers to the target location. Summon: Tibber's recast can be used while affected by cast-inhibiting crowd control . See Pets for more details about Tibbers . Link ▶️ ""Get 'em, Tibbers!"", {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""Burst of flame dealsarea damageandTibbers'basic attacks applypet damage."", 'Tibbers willblinkback next toAnnieif he gets too far away.', 'Tibbers base health changed to 50% value.', 'Initial base damage changed to 125 / 225 / 325.', 'Tibbers base attack damage changed to 25 / 50 / 75.', 'Tibbers attack damage AP ratio changed to10% AP.', 'Tibbers aura base damage changed to 15 / 20 / 25.']}","Annie was one of the first six champions designed (the others beingLee Sin,Singed,Sion,Sivir, andTwisted Fate).[2][3] Annie was the first champion to have 12 skins including Classic. Annie is the second champion to have her ability icons remade with a Visual Update (the first beingKatarina). Summon Tibberscurrently has the highestAPratio in the game (515%with initial cast as well as all 45 ticks fromTibbers'aura). Annie is the first fire-themed champion (the second beingBrand). In the now-removed official League of Legendsforums, theoriginal iconofMolten Shieldwas used to represent the ""PVP.net Discussion"" section." "Aphelios,the Weapon of the Faithful",https://static.wikia.nocookie.net/leagueoflegends/images/9/92/Aphelios_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20200304070938,https://leagueoflegends.fandom.com/wiki/Aphelios/LoL,"health: Health580+102, resource: Mana348+42, health regen: Health regen. (per 5s)3.25+0.55, resource regen: Mana regen. (per 5s)6.5+0.4, armor: Armor26+4.2, attack damage: Attack damage55+3, attack speed: Base AS0.64, gameplay radius: Gameplay radius65, selection radius: Selection radius110, release: 2019-12-11, changed: V13.14, role: Marksman, position: Bottom, rangetype: Ranged, adaptivetype: Physical, cost: 4800|880","Games ApheliosMainCurrentTitlesNickname(s)PhelBrotherAlias(es)The Weapon of the FaithfulThe HitmanThe SeerCharacteristicsSpeciesHuman(Aphelios)Human(Magical)(Alune)Pronoun(s)He/Him(Aphelios)She/Her(Alune)TimelineBorn:Earlier than 971 AN(Aphelios)Born:Earlier than 971 AN(Alune)Weapon(s)Moonstone BladeCalibrumCrescendumGravitumInfernumSeverumPersonal statusStatusAlivePlace of originMount Targon,TargonCurrent residenceMount Targon,Targon(Aphelios)Marus Omegnum(Alune)FamilyAlune(Twin Sister)Professional statusOccupation(s)Lunari Warrior(Aphelios)Seer(Alune)Region(s)TargonFaction(s)LunariRakkorRelated character(s)AluneDianaLeonaSorakaYuumi Aphelios • Main • Current Titles Nickname(s) • Phel • Brother Alias(es) • The Weapon of the Faithful • The Hitman • The Seer Characteristics Species • Human(Aphelios) • Human(Magical)(Alune) Pronoun(s) She/Her(Alune) Timeline • Born:Earlier than 971 AN(Aphelios) • Born:Earlier than 971 AN(Alune) • Born:Earlier than 971 AN • Born:Earlier than 971 AN Weapon(s) • Moonstone Blade • Calibrum • Crescendum • Gravitum • Infernum • Severum Personal status Status Place of origin Current residence • Mount Targon,Targon(Aphelios) • Marus Omegnum(Alune) Family • Alune(Twin Sister) Professional status Occupation(s) • Lunari Warrior(Aphelios) • Seer(Alune) Region(s) Faction(s) • Lunari • Rakkor Related character(s) Emerging from moonlight’s shadow with weapons drawn,Aphelioskills the enemies of his faith in brooding silence—speaking only through the certainty of his aim, and the firing of each gun. Though fueled by a poison that renders him mute, he is guided by his sisterAlunein her distant temple sanctuary from where she pushes an arsenal of moonstone weapons into his hands. For as long as the moon shines overhead, Aphelios will never be alone. Contents • 1Background1.1Early Life1.1.1The Marus Omegnum1.2Modern History1.3Recent Events • 2Appearence • 3Personality • 4Abilities • 5Relations5.1Lunari5.1.1Alune5.1.2Diana5.2Solari5.3Yuumi • 6Trivia • 7Read More7.1Biography7.2Starring Champion7.3Alternate Universes • 8Change log • 9References • 10See also • 1.1Early Life1.1.1The Marus Omegnum • 1.2Modern History • 1.3Recent Events • 1.1.1The Marus Omegnum • 5.1Lunari5.1.1Alune5.1.2Diana • 5.2Solari • 5.3Yuumi • 5.1.1Alune • 5.1.2Diana • 7.1Biography • 7.2Starring Champion • 7.3Alternate Universes Background[] Early Life[] ApheliosandAlunewere twins born to theLunariduring a lunar convergence; when the moon of theSpirit Realmeclipsed the physical moon. Because of the significance of their birth on a significant lunar event, the twins were celebrated as children of destiny. Growing up as loyal zealots of the Lunari faith, the two embraced the night and hid in the shadows, away from the oppressiveSolarithat ruled them as heretics. Mirroring the two moons that marked their births, Aphelios trained tirelessly with mystical moonstone blades, becoming physically strong as a symbol of the physical moon. Throughout his rigorous training he only truly bonded with his twin sister Alune, who was gifted magically and trained to be a seer as a symbol of the spiritual moon, using her magic to reveal hidden paths and truths using the light of the moon. Eventually, Alune's training would require her to leave the Lunari temple that the two had been raised in, causing Aphelios to separate from his sister more often. Saddened by his sister's increasing absence and desperate for purpose, Aphelios underwent a ceremonial journey in order to discover his pathway in life, or hisorbit, as the Lunari call it. On his religious journey, Aphelios discovered a pool full of poisonousnoctum flowershidden in a cave. These rare flowers bloomed beneath the water's surface, allowing the poison to be distilled into a liquid that, if consumed, was thought to open one's mind to the power of the moon. Drinking the noctum's essence as part of his ceremonial journey, Aphelios felt a pain so intense that his entire body became numb, allowing Aphelios's body to be completely immune to pain. However, Aphelios's vocal cords would tighten up and render him almost completely mute while under the influence of the noctum essence. The Marus Omegnum[] Not long after completing his journey, an ancient Lunari fortress called theMarus Omegnumbegan to phase in from the Spirit Realm; an event that hasn't occurred in centuries. Lunari from all over Targon gathered to the location of the ancient temple, hoping to witness the event as a sign of a new era for the Lunari and a shifting of power in the cosmos. Traditionally, the Marus Omegnum would open up to a magically gifted individual to occupy it every time it phased into existence, with this year's chosen occupant being Alune. Aphelios, to the Lunari's surprise, personally requested to witness the event and see his sister move on to the spiritual fortress. Aphelios's ceremonial bracelet on aLunaripedestal. As the Marus Omegnum phased into reality under a veil of moonlight, the oppressive Solari discovered the gathered Lunari and initiated an ambush to purge them. Aphelios fought bravely to protect his people but got defeated, left with his moonstone blades shattered and reaching towards the noctum flower he retrieved from his journey. As Alune rushed into the temple, she reached the heart of the fortress while Aphelios consumed the noctum flower at the same time. As Alune's magical abilities were amplified within the spiritual fortress, Aphelios found he was capable of feeling his sister's powers embrace him, hearing her voice as she materialized a new moonstone weapon in his hand. Within the Marus Omegnum, Alune's powers would be magnified and allowed her to project her magic anywhere in the world as long as it found a focus-in this case being the noctum poison coursing through Aphelios's veins. Using her newly amplified powers, Alune pushed both herself and the temple back into the spirit realm while Aphelios fought off the Solari with a new arsenal ofmoonstone weapons. By using the poisonous noctum, Aphelios found he could hollow himself out by numbing his body, becoming a living conduit for his sister's lunar magic. Alune on the other hand would remain alone within the spiritual fortress, guiding her brother from afar, seeing through his eyes and providing him with his mystical arsenal. Their souls were simultaneously close yet realms apart, converging into something they couldn't wholly understand. Now realizing their true destinies, the twins became the weapon that the Lunari needed; an agent to protect them in the newly shifting power balance ofTargonbetween the Solari and Lunari. Modern History[] Aphelios &Alunepreparing to assassinate a4Solari SunforgerwithSeverum. In order to protect the faithful Lunari from oppression, the twins would go on many missions together, combining their newfound abilities as Aphelios's assassin training was complimented by Alune's guidance and magical assistance. Over the course of their many missions, Alune would perfect the arsenal of weapons she provided her brother; each weapon being uniquely tied to a spiritual creature within the Marus Omegnum.[1]On most of their missions, Aphelios would be sent by his sister to assassinate many Solari targets that threatened their people. One of these targets would be a talented4Sunforgerwho enchanted Solari weapons with the power of the sun, who Aphelios would assassinate under the cover of night.[2] Recent Events[] Aphelios &Alunecommuning with one another while on a mission. While preparing in a cave temple for a mission, Aphelios felt his sister comforting him from the spirit realm, sharing his senses and sending him visions of both the past and of his next target: a mysterious barbarian from outside of Mount Targon. After drinking the poisonous noctum flower and numbing his body, he felt Alune's presence as she summonedGravitumin his hands. Aphelios then emerged from the cave and scaled the mountain, guided by his sister and armed with his new gravity cannon, he drew floating islands towards himself. After finally reaching his destination at the side of the mountain, Aphelios witnessed a group of Solari warriors infamously known asBurning Onessurrounding the same outsider he saw in his visions. After successfully killing the Solari withSeverumandCrescendum, the barbarian outsider thanked Aphelios for saving him from the Solari warriors. Aphelios, though unwillingly, was forced to kill the man as part of his mission to retrieve a mysteriousscimitarstolen by the barbarian. After fully realizing what the weapon was, Alune stated that the scimitar'sownerwas fleeing from something-- though unsure of what. They knew that their next mission was to locate her and bring her back to the Lunari people. Aphelios, intent on completing his mission, walked into the night with the crescent blade in hand.[3] Appearence[] Aphelios is a thin man with pale skin and dark hair. He wears elegant, sacred clothing with large shoulders and a deep collar with a distinctive palette of black, gray and turquoise. Hanging around his neck is a notable bright scarf made of a very silky, turquoise material etched with markings of theLunari. The most distinctive ornament he has is theTargoniangold necklace with the symbol of the moon on it hanging below his neck. Aphelios's face has markings and makeup resembling more moon iconography that is common with the Lunari faith, most notably a circular marking across his whole face that correlates with the markings on hissister'sface as well Personality[] Aphelios is an incredibly enigmatic person, but he is unwaveringly faithful to his people and protective of his only true bond; his twin sister. In the past, he was an extreme loner and rarely engaged in any social interactions or events with anyone other than his twin sisterAlune. After being separated, Aphelios grew so sorrowful and purposeless that he embarked on a spiritual journey to find his ownorbitin the universe, leading to the discovery of thenoctum flowers. After becoming an honored agent for theLunari, Aphelios remained extremely faithful and eternally loyal to not only his sister but to his Lunari faith as well, following its beliefs almost blindingly. Though he mourns the pain he endures and causes in his duties, he is comforted by his sister and reminded that everything he must do is in service to protecting his people from the oppressions of theSolari. Abilities[] • Assassin Combat Mastery:At birth, Aphelios was gifted with physical prowess representative of the physical moon, having a talent in strength and acrobatics. At a young age, Aphelios underwent intense and gruesome training with moonstone blades to the point of spilling his own blood, further honing his skills in assassination. With the essence of the poisonousnoctum flowers, Aphelios could numb his own body and become almost immune to all pain at the cost of muting himself. • Telepathic Connection:Thanks to his spiritual connection to his twin sister, Aphelios is telepathically connected toAluneand able to hear her voice from within theMarus Omegnum. Alune offers her brother words of comfort as well as guidance on their missions. Through the numbing poison of the noctum flowers, Aphelios can become a physical conduit for his sister's powers, allowing them to share each other's feelings, thoughts and even senses. • Moonstone Weapon Masteries:Through his magical connection to his twin sister Alune, Aphelios is provided a powerful arsenal ofmoonstone weaponssummoned from theMarus Omegnum. These weapons have magical attributes and are each uniquely tied to a spiritual creature revered to within the temple fortress. Through many missions together, Aphelios has managed to master each and everyone of these weapons while Alune has mastered her ability to summon and perfect which weapons to provide for him. Though Aphelios is incapable of summoning the weapons himself due to their connections to the Marus Omegnum, he trusts completely in his sister for guiding him and providing him the correct weapon for each mission.Sniper Rifle Mastery:Aphelios has mastered the moonstone weapon Calibrum, a sniper rifle capable of shootingbolts of energyat extremely far distances. This weapon is heavily tied to1'The Flight,'a spiritual creature revered in the Magnus Omegnum that resembles a crane.Scythe Pistol Mastery:Aphelios has mastered the moonstone weapon Severum, a unique scythe pistol capable ofslashing at targets with energyfrom short distances, draining life out of their bodies. This weapon is heavily tied to4'The Fangs,'a spiritual creature revered in the Magnus Omegnum that resembles a sabretooth tiger.Gravity Cannon Mastery:Aphelios has mastered the moonstone weapon Gravitum, a unique gravity cannon capable of shooting giant orbs that manipulate gravity. Aphelios cancontrol these orbsto pull in enemies, weigh them down to the floor or even pull large objects towards himself. This weapon is heavily tied to4'The Cloven Way,'a spiritual creature revered in the Magnus Omegnum that resembles a ram.Flamethrower Mastery:Aphelios has mastered the moonstone weapon Infernum, a flamethrower that fireswaves of intensely hot and blue flamesin a large area. This weapon is heavily tied to7'The Winding Light,'a spiritual creature revered in the Magnus Omegnum that resembles a salamander.Chakram Mastery:Aphelios has mastered the moonstone weapon Crescendum, a chakram blade that can be thrown at targets and return to his hand. This chakram can be multiplied into manysmaller chakramsthat Aphelios can also control, capable of throwing at least a dozen of them at a singular target. Aphelios is also able to throw one of his chakrams at the ground, equipping it with another one of his moonstone weapons and turning it into anautomated turret device.This weapon is heavily tied to2'The Sky Shadows,'two spiritual creatures revered in the Magnus Omegnum that resemble koi fishes. • Sniper Rifle Mastery:Aphelios has mastered the moonstone weapon Calibrum, a sniper rifle capable of shootingbolts of energyat extremely far distances. This weapon is heavily tied to1'The Flight,'a spiritual creature revered in the Magnus Omegnum that resembles a crane. • Scythe Pistol Mastery:Aphelios has mastered the moonstone weapon Severum, a unique scythe pistol capable ofslashing at targets with energyfrom short distances, draining life out of their bodies. This weapon is heavily tied to4'The Fangs,'a spiritual creature revered in the Magnus Omegnum that resembles a sabretooth tiger. • Gravity Cannon Mastery:Aphelios has mastered the moonstone weapon Gravitum, a unique gravity cannon capable of shooting giant orbs that manipulate gravity. Aphelios cancontrol these orbsto pull in enemies, weigh them down to the floor or even pull large objects towards himself. This weapon is heavily tied to4'The Cloven Way,'a spiritual creature revered in the Magnus Omegnum that resembles a ram. • Flamethrower Mastery:Aphelios has mastered the moonstone weapon Infernum, a flamethrower that fireswaves of intensely hot and blue flamesin a large area. This weapon is heavily tied to7'The Winding Light,'a spiritual creature revered in the Magnus Omegnum that resembles a salamander. • Chakram Mastery:Aphelios has mastered the moonstone weapon Crescendum, a chakram blade that can be thrown at targets and return to his hand. This chakram can be multiplied into manysmaller chakramsthat Aphelios can also control, capable of throwing at least a dozen of them at a singular target. Aphelios is also able to throw one of his chakrams at the ground, equipping it with another one of his moonstone weapons and turning it into anautomated turret device.This weapon is heavily tied to2'The Sky Shadows,'two spiritual creatures revered in the Magnus Omegnum that resemble koi fishes. Relations[] Lunari[] Aphelios and his twin sister were born within the Lunari faith during a rare convergence of the physical andspiritualmoons, marking their births as significant and hailing them as children of destiny. Aphelios was a very devote follower to the Lunari, going through gruesome assassination training in his hope to protect them when threats against his people would arise. Despite this, he was infamously known for almost never socializing with anyone other than his sister. After the arrival of theMarus Omegnum, a major power shift from the heavens has begun to occur and caused an arising conflict between the Lunari and the rivalingSolari. Communing with his sister from the spirit realm and equipped with an arsenal of moonstone weapons, Aphelios now faithfully serves as the weapon to protect the Lunari, assassinating key targets and defending his people from dangers. Alune[] Alune and Aphelios share a profound and intimate bond as twin siblings, born during the convergence of the physical and spiritual moons within the Lunari faith. Their connection is rooted in their birth's significance and their subsequent training in separate disciplines that symbolize these twin moons. While Aphelios specialized in the art of assassination, honing his skills in stealth and combat, Alune devoted herself to mastering her magical talents as a seer. Despite their divergent paths, Aphelios found solace and companionship almost exclusively in his twin sister. The depth of their relationship was such that when Alune's training required her to leave the temple and separate from her brother, Aphelios was left without a purpose, embarking on a spiritual journey to find hisorbit,ultimately leading to his discovery of thenoctum flowers. When the Marus Omegnum manifested in the physical realm for the first time in centuries, Alune was chosen to inhabit it. Aphelios, who rarely attended anything at all in his typical loneliness, personally requested to attend the event and witness his sister passing into the spirit realm. Once the Solari discovered the gathered Lunari and attacked, the twins were forced to act fast and combined their abilities together. Aphelios drank the essence of the poisonousnoctumand willingly became a conduit for Alune's enhanced magic from within the Marus Omegnum. Since then, the two work in unison as faithful agents to the Lunari as Aphelios, utilizing his combat training, carries out physical missions, while Alune guides him and provides him with his diverse arsenal. Although the twins exist in separate realms, they can only truly come together when Aphelios consumes the poisonousnoctum,rendering himself mute and numbing his senses. In this state, Alune can spiritually project herself to commune with her brother while they share each other's thoughts, feelings, and senses. However, the bittersweet consequence is that Alune can never physically be in Aphelios's presence and Aphelios is unable to verbally communicate with her due to being mute in the process. Their bond is a paradox of immense closeness and profound distance. They mourn the circumstances that necessitate their reunion, as Aphelios sacrifices his physicality to allow Alune to commune with him, while Alune grieves over the pain Aphelios endures on his missions, dedicating herself entirely to protecting him. Diana[] Though Aphelios has never met Diana in person, she is the currentAspectof the Moon, serving as a physical embodiment of the deity that the Lunari pray to. Currently, Alune has been granted visions that require her and Aphelios to seek out and locate Diana for an unknown reason. On their most recent mission, Aphelios managed to locate Diana's crescent blade, which had been left on the mountain and in the hands of a barbarian who Aphelios had to assassinate. The twins are aware that Diana is out there, running from something, but are attempting to figure out why and locate her. Solari[] As members of the Lunari, Aphelios and his sister are constantly persecuted by the Solari faith for heresy against their religion. The Solari serve as the main targets of Aphelios's mission to protect his people, having trained to assassinate and fight Solari that would threaten the Lunari even further. During the event of the Marus Omegnum's emergence in the physical realm, a group of Solari warriors discovered and attacked the gathered Lunari, ultimately leading to Alune and Aphelios combining their abilities to kill them. In his most recent mission, Aphelios and Alune located a group of Solari warriors infamously calledBurning Onessurrounding a key target of theirs; a barbarian holding the scimitar that formerly belonged to Diana. Yuumi[] Though Aphelios never met Yuumi, Alune mentions that she is often visited by her from within the Marus Omegnum due to it being located within the spirit realm. Alune greatly appreciate's Yuumi's visits, as she often gets lonely without her brother, and sometimes mentions her when speaking to Aphelios. Trivia[] • Aphelios is not born mute, he can speak when not under the influence of noctum essence. Unfortunately, he can only connect with Alune after drinking the noctum, rendering him mute.[4] • Alune is not dead, she is just residing within theSpirit Realm.She is not a ghost, her ethereal appearance in thePhysical Realma ""lunar projection"" of her. • Aphelios's weapons are made of moonsilver, the same material thatDiana'sblade is made out of, and moonstone, which is whatNamiis currently looking for.[5]Moonsilver is a silver metal forged in moonlight and imbued with a small amount of the moon's magic.[6]Moonstone is material that broke off of the moon and, after falling ontoRuneterra, has embedded itself intoMount Targonand retains its magical potency.[6] • Alune spends most of her time in the spirit realm meditating and scrying the future.[7] • Alune loves to explore and see beauty and wonder. She sees the world through the temple's projections and through the eyes of her brother.[7] • She is not a ghost, her ethereal appearance in thePhysical Realma ""lunar projection"" of her. • Moonsilver is a silver metal forged in moonlight and imbued with a small amount of the moon's magic.[6] • Moonstone is material that broke off of the moon and, after falling ontoRuneterra, has embedded itself intoMount Targonand retains its magical potency.[6] Read More Biography Biography The Weapon of the Faithful ByDavid Slagle Starring:Alune,Aphelios Starring Champion Video The Weapon of the Faithful (Video) True power comes at a cost. By taking the poison, Aphelios channels the voice of his sister, Alune. In turn, she grants him her abilities: five moonstone weapons for him to master. Starring:Alune,Aphelios Short Story You Are the Weapon ByDavid Slagle He started his training with a single breath. In, and out. Starring:Alune,Aphelios Mentioned:Diana Alternate Universes Music Video PARANOIA ByHeartsteel breakout starsHEARTSTEEL is a band. kayn, ezreal, sett, yone, k’sante, and aphelios are in it. “PARANOIA” features BAEKHYUN, tobi lou, ØZI, and Cal Scruby Starring:Aphelios,Ezreal,K'Sante,Kayn,Rhaast,Sett,Yone Mentioned:Amumu Short Story Riot's virtual artist HEARTSTEEL will surpass K/DA ByPark Ji-yoon,Ha Ye-jin Witness the debut of 'HEARTSTEEL', which will capture your heart once you see it. Starring:Alune,Aphelios,Ezreal,K'Sante,Kayn,Sett,Yone Mentioned:Akali,Yasuo Change log[] References[] See also[]","Name: The Hitman and the Seer, Description: Innate: Aphelios has access to an arsenal of 5 Moonstone Weapons , created by his sister Alune . He equips two weapons at any one time, one as his main weapon and one as his off-hand . Each weapon has a unique basic attack and passive effect. Aphelios begins the game with Calibrum as his main weapon and Severum in his off-hand , with Gravitum , Infernum , and Crescendum queued in reserve. The queue order can be rearranged based on weapon usage. Innate - Moonlight: Weapons spawn with 50 Moonlight for ammunition , which is consumed on basic attacks on-attack or to cast his abilities . Abilities that cause Aphelios to attack do not cost additional Moonlight on top of their ability cost. Once his main weapon is exhausted of Moonlight , it is moved to the end of the queue and Aphelios assembles his next available weapon over 1 second to equip it from his reserve, with its ability being placed on a 1. 5 -second cooldown before that time. Aphelios cannot cast Phase during the assembly. Innate - Weapon Master: Aphelios cannot improve his abilities with skill points . He starts the game with Phase and gains access to abilities at level 2 and Moonlight Vigil at level 6, with the latter improving automatically at levels 11 and 16. Instead, Aphelios may spend his skill points to gain bonus attack damage , bonus attack speed or lethality . Bonus Attack Damage: 4. 5 / 9 / 13. 5 / 18 / 22. 5 / 27 Bonus Attack Speed: 9 / 18 / 27 / 36 / 45 / 54% Lethality: 5. 5 / 11 / 16. 5 / 22 / 27. 5 / 33 Link ▶️ ""This will be your voice."", {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Thelevel upfor the bonusattack damage,attack speed, andarmor penetrationhave hotkeys Q, W, E, respectively.Assigning pointsdoes notfollow the same rules as conventional point expenditure. The quickest you can get an individual statistic to rank-6 is by assigning points at 1 / 2 / 3 / 5 / 7 / 9.', 'Assigning pointsdoes notfollow the same rules as conventional point expenditure. The quickest you can get an individual statistic to rank-6 is by assigning points at 1 / 2 / 3 / 5 / 7 / 9.', 'An ammunition counter will appear to the right side of the screen at 10 or lessMoonlight.', 'Abilities can still be used with less than the required amount ofMoonlight, consuming all remainingMoonlightin the process.', ""Runaan's Hurricanedoes not consume additionalMoonlightfor his basic attacks."", ""The icon for this ability changes based on the active skin and functions asAlune'sportrait, similarly toAphelios'portrait."", 'Weapon ammunition changed to 30.']}","Name: Weapons of the Faithful, Description: The active effect of Aphelios' varies based on his current main weapon . The individual actives do not share a cooldown., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Calibrum Details', 'Moonshot Details', 'Tips & Tricks', 'Map-Specific Differences', ""Crescendum'soutgoing basic attack can bypassYasuo'sWind WallandBraum'sUnbreakablebut cannot while returning."", ""TriggeredMarksapply on-hit effects, stackEnergizedand triggerRunaan's Hurricane, but no otheron-attack effects."", 'The mark will not be triggered byOnslaughtattacks.', 'The increased basic attack range is drawn forApheliosto differentiate it from his normal attack range.', 'The empowered range for the mark will also be drawn as an indicator forAphelios.', ""Runaan's Hurricanebolts will useCalibrum'sprojectiles forAphelios'sattacks withCalibrum."", ""If the target becomesuntargetable,dies, or is too far away or no longer insightduring the empowered attack's cast time, it will still fire despite the target being invalid.(bug)"", 'This ability will cast from wherever the caster is at the end of the cast time.', ""Moonshot'sname is modified based onAphelios'off-handweapon:Resurgent MoonshotBinding MoonshotIncendiary MoonshotArcing Moonshot"", 'Resurgent Moonshot', 'Binding Moonshot', 'Incendiary Moonshot', 'Arcing Moonshot', 'Hide', 'Severum Details', 'Onslaught Details', ""Runaan's Hurricanebolts will useSeverum'sattack animation instead of firing projectiles forAphelios'attacks withSeverum."", ""Severum'sattacks are notintercepted, but the attacks from theoff-handweapon are duringOnslaught."", 'Aphelioswill also not perform the attacks while channelingRecall.', 'IfApheliosistaunted, he will still attack the nearest enemy.', ""DuringOnslaught,Aphelios'attack rangeis reduced「\xa0to 410\xa0」「\xa0by 140\xa0」and his attack commands instead issue movement commands to walk into the respective range of his target."", ""Onslaught'sname is modified based onAphelios'off-handweapon:Precision OnslaughtBinding OnslaughtIncendiary OnslaughtArcing Onslaught"", 'Precision Onslaught', 'Binding Onslaught', 'Incendiary Onslaught', 'Arcing Onslaught', ""Onslaught'sattacks stackEnergized, but do not apply any otheron-attackeffects."", 'Crescendumwill not deal damage if blocked byWind Wall, but the stacks will still be gained.', 'Cosmetically, theMoonlightcost is consumed through the duration.', 'Hide', 'Gravitum Details', 'Binding Eclipse Details', ""Gravitum'sdebuff applies even if the target is immune toslows(viaslow immunityorcc-immunity).The target will be affected after losing their immunity."", 'The target will be affected after losing their immunity.', ""Runaan's Hurricane'sbolts will useGravitum'sprojectiles whenApheliosattacks withGravitum."", 'No compensations are made ifBinding Eclipseis used to empower in-flightGravitumprojectiles that aredestroyedor have the slow application negated by any means, wasting the effect in the process.', 'Binding Eclipsecannot expunge enemies affected byGravitumthat areuntargetable.', 'Binding Eclipsecannot be cast without a marked target.', 'Hide', 'Infernum Details', 'Duskwave Details', ""Infernum'sattack hit can bedodgedby ormissedagainst the primary target.This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target."", 'This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.', ""Runaan's Hurricanebolts will useInfernum'sprojectiles whenApheliosattacks withInfernum.The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike."", ""The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike."", 'The volley appliesarea damageand the follow up attacks from theoff-handweapon dealbasic damage.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""The hitbox also includes a very small portion behindAphelios'character model."", ""Duskwave'sname is modified based onAphelios'off-handweapon:Precision DuskwaveResurgent DuskwaveBinding DuskwaveArcing Duskwave"", 'Precision Duskwave', 'Resurgent Duskwave', 'Binding Duskwave', 'Arcing Duskwave', 'Apheliosis locked out of declaring attacks until the volley of attacks have been resolved.', 'The automatic attacks do not triggeranyon-attack effects.Pixdoes not increase the damage of the volley.', 'Pixdoes not increase the damage of the volley.', ""The volley of attacks won't deal any damage, if they aredodged,blocked, or ifApheliosisblinded."", 'Hide', 'Crescendum Details', 'Sentry Details', 'AccumulatedChakramsaccompanyCrescendumwheneverApheliosperforms a basic attack. This is merely a visual representation of the increased damage, and the separate blades are not considered separate damage sources norprojectiles.', 'AllChakramstacks are lost if theCrescendumprojectile is destroyed (i.eWind Wall,Unbreakable).', ""At high attack speedsCrescendumwill lowerAphelios'total attack speed, even when right next to his target."", ""Sentry'sname is modified based onAphelios'off-handweapon:Precision SentryResurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.Binding SentryIncendiary Sentry"", 'Precision Sentry', 'Resurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.', 'HealsApheliosfor any damage it deals.', 'Attacks cannot be intercepted byWind WallandUnbreakable.', 'Binding Sentry', 'Incendiary Sentry', 'TheSentrywill stop upon colliding withWind Wall. It will be deployed in front of the wall.', ""TheSentry'sattacks can bedodgedandblocked, but not missed from beingblinded."", 'Hide', 'Details', 'Video', 'Switching does not interruptanycommandsAphelioswas issued before or duringPhase.', 'Calibrum:Applies an empowered mark that deals50 / 80 / 110 (based on level)bonusphysical damagepermarkconsumed.', 'Severum:HealsApheliosfor250 / 350 / 450 (based on level)if at least one enemy champion is hit.', 'Gravitum:Increases the initialslowto 99% and empowersBinding Eclipsetoroottargets affected by the enhanced slow for 1.35seconds.', 'Infernum:Deals50 / 100 / 150 (based on level)(+ 25%bonusAD)bonusphysical damageon the initial blast. Attacks splash in a 400 radius instead of a cone, dealing「\xa090% of that damage.\xa0」「45 / 90 / 135 (based on level)(+ 22.5%bonusAD)physical damage.\xa0」Enemy champions will take damage from overlapping areas.', 'Crescendum:Generates 5 additional spectralChakramsthat return toApheliosfrom the first enemy champion hit, for a total of 6, on top of those from other targets hit.', 'Hide', 'Details', 'Video', 'The basic attacks always count asprojectilesunlessSeverumis being used. The lunar beam, however, may always be intercepted regardless of which weapon is in play as the main weapon.', ""Spell shieldblocks theMoonlight Vigil'sinitial detonation damage but does not prevent the attacks from locking-on."", 'The basic attacks fromMoonlight Vigilcritically strikeindependently from each other. Targets further away from the center of the blast are hit after a slightly longer delay. These attacks do not applyon-attack effects.', 'Changing weapons whileMoonlight Vigilis in flight does not change the effect it has when it hits.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""Moonlight Vigil'seffect radius is centered around the location of the missile as it collides."", ""WithCalibrum, the extra damage from consuming the mark is a bonus damage on top ofCalibrum'snormal mark consumption damage."", 'WithInfernum, 14 fire bolts splash from each target hit (18 forcritical strikes). This does not occur if the initial damage ofMoonlight Vigilkillsthe target.', 'WithInfernum,the splash attacks damage is also modified by Infernum attack secondary target damage amplifier, which means it only deals 70.125% (=82.5%*85%) of attack damage to secondary targets before level 9.', 'WithCrescendum, 1 spectral chakram is gained for every target hit by the blast, meaning it is possible to gain up to 10 spectral chakrams with one use ofMoonlight Vigilif it hits 5 enemy champions.', ""WithSeverum, the extra flat heal is given only once, not per target. However, all damage done byMoonlight Vigilwith it also heals him fromSeverum'sown passive effect."", ""The locked-on attacks' can bedodgedandblocked, but won't be prevented ifApheliosisblinded.Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams)."", 'Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).', 'Moonlight Vigilhas different visual effects changed accordingly to each weapon.This may vary depending on theskin, this showcases thedefault:', 'Calibrum', 'Gravitum', 'Infernum', 'Severum', '3 damage from ranged basic attacks', '4 damage from abilities', '6 damage from turret basic attacks', 'Cripple', 'Silence', 'Slow', 'Root', ""Uses a copy ofAphelios'currentoff-handweapon to fire at targets."", ""Attacks benefit fromAphelios'attack speedandcritical strike chance."", 'Attacks are able tocritically strike.', 'Gainsuntargetabilitywhile inactive. This is lost after becoming active.', ""GeneralBug Fix:Model no longer twitches unexpectedly during his weapon's idle animations."", ""Bug Fix:Model no longer twitches unexpectedly during his weapon's idle animations."", 'GravitumBug Fix:Slow VFX now correctly rotates around the target.', 'Bug Fix:Slow VFX now correctly rotates around the target.', 'GravitumSlow duration reduced to 2.5seconds from 3.5.', 'Slow duration reduced to 2.5seconds from 3.5.', 'SeverumBasic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'Basic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).', 'Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'SentryTurret attack speed reduced to 0.64from 0.8.', 'Turret attack speed reduced to 0.64from 0.8.', 'The Hitman and the SeerBonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'Bonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'The Hitman and the SeerBonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Bonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Binding EclipseBug Fix:Now is properly blocked byspell shields.', 'Bug Fix:Now is properly blocked byspell shields.', 'GeneralBug Fix:Knocked up/stunned animation is now correctly played.', 'Bug Fix:Knocked up/stunned animation is now correctly played.', 'The Hitman and the SeerBonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'Bonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.', 'Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'StatsBase health increased to 580 from 510.Health growth increased to 102 from 88.Armor growth increased to 4.2from 3.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 580 from 510.', 'Health growth increased to 102 from 88.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 1.3from 0.5.', 'SeverumBasic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Basic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).', 'Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Moonlight VigilSeverumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'Severumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'PhaseBug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'Bug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'StatsBase armor reduced to 26 from 28.Base health reduced to 510 from 530.', 'Base armor reduced to 26 from 28.', 'Base health reduced to 510 from 530.', 'PhaseBug Fix:Cast bar near the HUD now properly animates upon cast.', 'Bug Fix:Cast bar near the HUD now properly animates upon cast.', 'GeneralBug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'Bug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'StatsBase attack damage reduced to 55 from 57.', 'Base attack damage reduced to 55 from 57.', 'The Hitman and the SeerBonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Bonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.', 'Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Moonlight VigilBug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'Bug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'StatsBase magic resistance increased to 30 from 26.Attack damage growth increased to 3 from 2.4.', 'Base magic resistance increased to 30 from 26.', 'Attack damage growth increased to 3 from 2.4.', 'SeverumHealing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'Healing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).', 'Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'OnslaughtAttack speed ratio reduced to2 per 100%bonusattack speedfrom3.Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'Attack speed ratio reduced to2 per 100%bonusattack speedfrom3.', 'Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).', 'Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'CrescendumBonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'SentryBase damage increased to31 − 100 (based on level)from25 − 85 (based on level).Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'Base damage increased to31 − 100 (based on level)from25 − 85 (based on level).', 'Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'InfernumBug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'Bug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'The Hitman and the SeerLethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Lethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Moonlight VigilCalibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).Gravitumempowered root duration increased to 1.35seconds from 1.25.Infernumsplash damage increased to 90% from 85%.Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Calibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).', 'Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).', 'Gravitumempowered root duration increased to 1.35seconds from 1.25.', 'Infernumsplash damage increased to 90% from 85%.', 'Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Total chakrams generated increased to 6 from 5.', 'OnslaughtUndocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', 'Undocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', ""OnslaughtBug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down."", ""Bug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down."", 'PhaseBug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', 'Bug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', ""SentryBug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer."", ""Bug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer."", 'The Hitman and the SeerLethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', 'Lethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', ""Moonlight VigilCalibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.Infernumsplash damage increased to 85% from 75%.BonusCrescendumchakrams increased to 4 from 3."", 'Calibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).', 'Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).', ""New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum."", 'Infernumsplash damage increased to 85% from 75%.', 'BonusCrescendumchakrams increased to 4 from 3.', 'StatsAttack damage growth increased to 2.4from 2.', 'Attack damage growth increased to 2.4from 2.', 'SentryTurret attack range reduced to 500 units from 575.Turret arm time increased to 0.35seconds from 0.25.Bug Fix:Now properly appliesManaflow Band.', 'Turret attack range reduced to 500 units from 575.', 'Turret arm time increased to 0.35seconds from 0.25.', 'Bug Fix:Now properly appliesManaflow Band.', ""InfernumRemoved:Runaan's Hurricanebolts no longer damage enemies they pass through.Critical strike splash missiles reduced to 6 from 8.Runaan's Hurricanesplash missiles reduced to 3 from 4.Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units."", ""Removed:Runaan's Hurricanebolts no longer damage enemies they pass through."", 'Critical strike splash missiles reduced to 6 from 8.', ""Runaan's Hurricanesplash missiles reduced to 3 from 4."", ""Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8."", ""New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units."", 'Moonlight VigilBug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Bug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Moonlight VigilBug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'Bug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'StatsAttack damage growth reduced to 2 from 2.2.', 'Attack damage growth reduced to 2 from 2.2.', 'CrescendumRemoved:Attacking epic monsters no longer refreshes spectralchakramduration.', 'Removed:Attacking epic monsters no longer refreshes spectralchakramduration.', 'SentryTurret range indicators no longer show in Spectator mode.', 'Turret range indicators no longer show in Spectator mode.', 'Moonlight VigilBonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'Bonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'StatsBase health increased to 530 from 500.Health growth increased to 88 from 86.', 'Base health increased to 530 from 500.', 'Health growth increased to 88 from 86.', 'The Hitman and the SeerRemoved:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'Removed:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.', 'New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'MoonshotBase damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'Base damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'OnslaughtBase damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Base damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Binding EclipseBase damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'Base damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).', 'Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).', 'Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'DuskwaveBase damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'Base damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'SentryBase damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'Base damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'SeverumHealing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'Healing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'InfernumSecondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'Secondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'CrescendumBonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Weapons of the FaithfulNew Effect:Players can now see both guns he is holding next to his health bar.', 'New Effect:Players can now see both guns he is holding next to his health bar.', ""CalibrumRemoved:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark."", ""Removed:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark."", 'SentryRange indicator is now red for enemies when inactive.Base attack speed reduced to 0.8from 1.Turret damage taken from ranged attacks increased to 3 from 2.Turret damage taken from AoE abilities increased to 4 from 2.Bug Fix:No longer occasionally dies upon being activated.', 'Range indicator is now red for enemies when inactive.', 'Base attack speed reduced to 0.8from 1.', 'Turret damage taken from ranged attacks increased to 3 from 2.', 'Turret damage taken from AoE abilities increased to 4 from 2.', 'Bug Fix:No longer occasionally dies upon being activated.', 'Moonlight VigilVisual effects adjusted to be clearer in game.Target range reduced to 1300 units from 1600.', 'Visual effects adjusted to be clearer in game.', 'Target range reduced to 1300 units from 1600.', 'CalibrumNew Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'New Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'CalibrumMark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'Mark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).', 'Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'MoonshotCooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Cooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'OnslaughtBonus AD ratio reduced to30%bonusADfrom35%.', 'Bonus AD ratio reduced to30%bonusADfrom35%.', 'CrescendumBonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'DuskwaveBug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'Bug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'StatsMovement speed reduced to 325 from 330.Base health reduced to 500 from 530.', 'Movement speed reduced to 325 from 330.', 'Base health reduced to 500 from 530.', 'Moonlight VigilInfernumsplash damage reduced to 75% from 100%.', 'Infernumsplash damage reduced to 75% from 100%.', 'CalibrumBug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'Bug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.', 'Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'MoonshotBug Fix:No longer applies on-hit effects.', 'Bug Fix:No longer applies on-hit effects.', 'Moonlight VigilInfernumAD ratio reduced to25%bonusADfrom40%bonusAD.Infernumsplash radius reduced to 400 units from 500.', 'InfernumAD ratio reduced to25%bonusADfrom40%bonusAD.', 'Infernumsplash radius reduced to 400 units from 500.', 'The Hitman and the Seer(Innate)Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.', 'Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.', 'Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.', 'Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.', 'Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.', 'Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', ""Weapons of the Faithful(Q)The active effect ofAphelios'ability varies based on his currentmain handweapon.The individual actives do not share a cooldown."", ""The active effect ofAphelios'ability varies based on his currentmain handweapon."", 'The individual actives do not share a cooldown.', ""Calibrum(R1)Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.Cost:1 Moonlight per attack."", 'Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.', ""Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range."", 'This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.', 'Cost:1 Moonlight per attack.', 'Moonshot(Q1)Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.Cost:10 Moonlight + 60 mana.Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', 'Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', ""Severum(R2)Basic attacks withSeverumdon't useprojectiles.Resurgent:Severum'sattackshealhim for8% − 25% (based on leve","Name: Calibrum, the Sniper Rifle, Description: Aphelios gains 100 bonus attack range while Calibrum is his main weapon . Enemies damaged by Calibrum through an ability are marked for 4. 5 seconds, revealing them for the duration. Aphelios' next basic attack against a marked target uses the current off-hand weapon and has 1800 range , increased missile speed, and a brief cast time that lasts shorter based on Aphelios' proximity to the target. The empowered attack will consume the marks from all targets, dealing 15 (+ 20% bonus AD) bonus physical damage to the main target for each mark consumed. If Calibrum is the current off-hand weapon, the main weapon is used for the attack instead. Link ▶️ ""Calibrum."", {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Severum Details', 'Onslaught Details', ""Runaan's Hurricanebolts will useSeverum'sattack animation instead of firing projectiles forAphelios'attacks withSeverum."", ""Severum'sattacks are notintercepted, but the attacks from theoff-handweapon are duringOnslaught."", 'Aphelioswill also not perform the attacks while channelingRecall.', 'IfApheliosistaunted, he will still attack the nearest enemy.', ""DuringOnslaught,Aphelios'attack rangeis reduced「\xa0to 410\xa0」「\xa0by 140\xa0」and his attack commands instead issue movement commands to walk into the respective range of his target."", ""Onslaught'sname is modified based onAphelios'off-handweapon:Precision OnslaughtBinding OnslaughtIncendiary OnslaughtArcing Onslaught"", 'Precision Onslaught', 'Binding Onslaught', 'Incendiary Onslaught', 'Arcing Onslaught', ""Onslaught'sattacks stackEnergized, but do not apply any otheron-attackeffects."", 'Crescendumwill not deal damage if blocked byWind Wall, but the stacks will still be gained.', 'Cosmetically, theMoonlightcost is consumed through the duration.', 'Hide', 'Gravitum Details', 'Binding Eclipse Details', ""Gravitum'sdebuff applies even if the target is immune toslows(viaslow immunityorcc-immunity).The target will be affected after losing their immunity."", 'The target will be affected after losing their immunity.', ""Runaan's Hurricane'sbolts will useGravitum'sprojectiles whenApheliosattacks withGravitum."", 'No compensations are made ifBinding Eclipseis used to empower in-flightGravitumprojectiles that aredestroyedor have the slow application negated by any means, wasting the effect in the process.', 'Binding Eclipsecannot expunge enemies affected byGravitumthat areuntargetable.', 'Binding Eclipsecannot be cast without a marked target.', 'Hide', 'Infernum Details', 'Duskwave Details', ""Infernum'sattack hit can bedodgedby ormissedagainst the primary target.This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target."", 'This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.', ""Runaan's Hurricanebolts will useInfernum'sprojectiles whenApheliosattacks withInfernum.The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike."", ""The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike."", 'The volley appliesarea damageand the follow up attacks from theoff-handweapon dealbasic damage.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""The hitbox also includes a very small portion behindAphelios'character model."", ""Duskwave'sname is modified based onAphelios'off-handweapon:Precision DuskwaveResurgent DuskwaveBinding DuskwaveArcing Duskwave"", 'Precision Duskwave', 'Resurgent Duskwave', 'Binding Duskwave', 'Arcing Duskwave', 'Apheliosis locked out of declaring attacks until the volley of attacks have been resolved.', 'The automatic attacks do not triggeranyon-attack effects.Pixdoes not increase the damage of the volley.', 'Pixdoes not increase the damage of the volley.', ""The volley of attacks won't deal any damage, if they aredodged,blocked, or ifApheliosisblinded."", 'Hide', 'Crescendum Details', 'Sentry Details', 'AccumulatedChakramsaccompanyCrescendumwheneverApheliosperforms a basic attack. This is merely a visual representation of the increased damage, and the separate blades are not considered separate damage sources norprojectiles.', 'AllChakramstacks are lost if theCrescendumprojectile is destroyed (i.eWind Wall,Unbreakable).', ""At high attack speedsCrescendumwill lowerAphelios'total attack speed, even when right next to his target."", ""Sentry'sname is modified based onAphelios'off-handweapon:Precision SentryResurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.Binding SentryIncendiary Sentry"", 'Precision Sentry', 'Resurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.', 'HealsApheliosfor any damage it deals.', 'Attacks cannot be intercepted byWind WallandUnbreakable.', 'Binding Sentry', 'Incendiary Sentry', 'TheSentrywill stop upon colliding withWind Wall. It will be deployed in front of the wall.', ""TheSentry'sattacks can bedodgedandblocked, but not missed from beingblinded."", 'Hide', 'Details', 'Video', 'Switching does not interruptanycommandsAphelioswas issued before or duringPhase.', 'Calibrum:Applies an empowered mark that deals50 / 80 / 110 (based on level)bonusphysical damagepermarkconsumed.', 'Severum:HealsApheliosfor250 / 350 / 450 (based on level)if at least one enemy champion is hit.', 'Gravitum:Increases the initialslowto 99% and empowersBinding Eclipsetoroottargets affected by the enhanced slow for 1.35seconds.', 'Infernum:Deals50 / 100 / 150 (based on level)(+ 25%bonusAD)bonusphysical damageon the initial blast. Attacks splash in a 400 radius instead of a cone, dealing「\xa090% of that damage.\xa0」「45 / 90 / 135 (based on level)(+ 22.5%bonusAD)physical damage.\xa0」Enemy champions will take damage from overlapping areas.', 'Crescendum:Generates 5 additional spectralChakramsthat return toApheliosfrom the first enemy champion hit, for a total of 6, on top of those from other targets hit.', 'Hide', 'Details', 'Video', 'The basic attacks always count asprojectilesunlessSeverumis being used. The lunar beam, however, may always be intercepted regardless of which weapon is in play as the main weapon.', ""Spell shieldblocks theMoonlight Vigil'sinitial detonation damage but does not prevent the attacks from locking-on."", 'The basic attacks fromMoonlight Vigilcritically strikeindependently from each other. Targets further away from the center of the blast are hit after a slightly longer delay. These attacks do not applyon-attack effects.', 'Changing weapons whileMoonlight Vigilis in flight does not change the effect it has when it hits.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""Moonlight Vigil'seffect radius is centered around the location of the missile as it collides."", ""WithCalibrum, the extra damage from consuming the mark is a bonus damage on top ofCalibrum'snormal mark consumption damage."", 'WithInfernum, 14 fire bolts splash from each target hit (18 forcritical strikes). This does not occur if the initial damage ofMoonlight Vigilkillsthe target.', 'WithInfernum,the splash attacks damage is also modified by Infernum attack secondary target damage amplifier, which means it only deals 70.125% (=82.5%*85%) of attack damage to secondary targets before level 9.', 'WithCrescendum, 1 spectral chakram is gained for every target hit by the blast, meaning it is possible to gain up to 10 spectral chakrams with one use ofMoonlight Vigilif it hits 5 enemy champions.', ""WithSeverum, the extra flat heal is given only once, not per target. However, all damage done byMoonlight Vigilwith it also heals him fromSeverum'sown passive effect."", ""The locked-on attacks' can bedodgedandblocked, but won't be prevented ifApheliosisblinded.Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams)."", 'Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).', 'Moonlight Vigilhas different visual effects changed accordingly to each weapon.This may vary depending on theskin, this showcases thedefault:', 'Calibrum', 'Gravitum', 'Infernum', 'Severum', '3 damage from ranged basic attacks', '4 damage from abilities', '6 damage from turret basic attacks', 'Cripple', 'Silence', 'Slow', 'Root', ""Uses a copy ofAphelios'currentoff-handweapon to fire at targets."", ""Attacks benefit fromAphelios'attack speedandcritical strike chance."", 'Attacks are able tocritically strike.', 'Gainsuntargetabilitywhile inactive. This is lost after becoming active.', ""GeneralBug Fix:Model no longer twitches unexpectedly during his weapon's idle animations."", ""Bug Fix:Model no longer twitches unexpectedly during his weapon's idle animations."", 'GravitumBug Fix:Slow VFX now correctly rotates around the target.', 'Bug Fix:Slow VFX now correctly rotates around the target.', 'GravitumSlow duration reduced to 2.5seconds from 3.5.', 'Slow duration reduced to 2.5seconds from 3.5.', 'SeverumBasic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'Basic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).', 'Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'SentryTurret attack speed reduced to 0.64from 0.8.', 'Turret attack speed reduced to 0.64from 0.8.', 'The Hitman and the SeerBonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'Bonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'The Hitman and the SeerBonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Bonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Binding EclipseBug Fix:Now is properly blocked byspell shields.', 'Bug Fix:Now is properly blocked byspell shields.', 'GeneralBug Fix:Knocked up/stunned animation is now correctly played.', 'Bug Fix:Knocked up/stunned animation is now correctly played.', 'The Hitman and the SeerBonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'Bonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.', 'Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'StatsBase health increased to 580 from 510.Health growth increased to 102 from 88.Armor growth increased to 4.2from 3.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 580 from 510.', 'Health growth increased to 102 from 88.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 1.3from 0.5.', 'SeverumBasic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Basic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).', 'Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Moonlight VigilSeverumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'Severumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'PhaseBug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'Bug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'StatsBase armor reduced to 26 from 28.Base health reduced to 510 from 530.', 'Base armor reduced to 26 from 28.', 'Base health reduced to 510 from 530.', 'PhaseBug Fix:Cast bar near the HUD now properly animates upon cast.', 'Bug Fix:Cast bar near the HUD now properly animates upon cast.', 'GeneralBug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'Bug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'StatsBase attack damage reduced to 55 from 57.', 'Base attack damage reduced to 55 from 57.', 'The Hitman and the SeerBonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Bonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.', 'Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Moonlight VigilBug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'Bug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'StatsBase magic resistance increased to 30 from 26.Attack damage growth increased to 3 from 2.4.', 'Base magic resistance increased to 30 from 26.', 'Attack damage growth increased to 3 from 2.4.', 'SeverumHealing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'Healing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).', 'Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'OnslaughtAttack speed ratio reduced to2 per 100%bonusattack speedfrom3.Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'Attack speed ratio reduced to2 per 100%bonusattack speedfrom3.', 'Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).', 'Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'CrescendumBonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'SentryBase damage increased to31 − 100 (based on level)from25 − 85 (based on level).Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'Base damage increased to31 − 100 (based on level)from25 − 85 (based on level).', 'Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'InfernumBug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'Bug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'The Hitman and the SeerLethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Lethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Moonlight VigilCalibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).Gravitumempowered root duration increased to 1.35seconds from 1.25.Infernumsplash damage increased to 90% from 85%.Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Calibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).', 'Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).', 'Gravitumempowered root duration increased to 1.35seconds from 1.25.', 'Infernumsplash damage increased to 90% from 85%.', 'Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Total chakrams generated increased to 6 from 5.', 'OnslaughtUndocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', 'Undocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', ""OnslaughtBug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down."", ""Bug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down."", 'PhaseBug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', 'Bug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', ""SentryBug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer."", ""Bug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer."", 'The Hitman and the SeerLethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', 'Lethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', ""Moonlight VigilCalibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.Infernumsplash damage increased to 85% from 75%.BonusCrescendumchakrams increased to 4 from 3."", 'Calibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).', 'Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).', ""New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum."", 'Infernumsplash damage increased to 85% from 75%.', 'BonusCrescendumchakrams increased to 4 from 3.', 'StatsAttack damage growth increased to 2.4from 2.', 'Attack damage growth increased to 2.4from 2.', 'SentryTurret attack range reduced to 500 units from 575.Turret arm time increased to 0.35seconds from 0.25.Bug Fix:Now properly appliesManaflow Band.', 'Turret attack range reduced to 500 units from 575.', 'Turret arm time increased to 0.35seconds from 0.25.', 'Bug Fix:Now properly appliesManaflow Band.', ""InfernumRemoved:Runaan's Hurricanebolts no longer damage enemies they pass through.Critical strike splash missiles reduced to 6 from 8.Runaan's Hurricanesplash missiles reduced to 3 from 4.Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units."", ""Removed:Runaan's Hurricanebolts no longer damage enemies they pass through."", 'Critical strike splash missiles reduced to 6 from 8.', ""Runaan's Hurricanesplash missiles reduced to 3 from 4."", ""Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8."", ""New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units."", 'Moonlight VigilBug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Bug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Moonlight VigilBug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'Bug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'StatsAttack damage growth reduced to 2 from 2.2.', 'Attack damage growth reduced to 2 from 2.2.', 'CrescendumRemoved:Attacking epic monsters no longer refreshes spectralchakramduration.', 'Removed:Attacking epic monsters no longer refreshes spectralchakramduration.', 'SentryTurret range indicators no longer show in Spectator mode.', 'Turret range indicators no longer show in Spectator mode.', 'Moonlight VigilBonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'Bonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'StatsBase health increased to 530 from 500.Health growth increased to 88 from 86.', 'Base health increased to 530 from 500.', 'Health growth increased to 88 from 86.', 'The Hitman and the SeerRemoved:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'Removed:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.', 'New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'MoonshotBase damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'Base damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'OnslaughtBase damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Base damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Binding EclipseBase damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'Base damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).', 'Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).', 'Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'DuskwaveBase damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'Base damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'SentryBase damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'Base damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'SeverumHealing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'Healing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'InfernumSecondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'Secondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'CrescendumBonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Weapons of the FaithfulNew Effect:Players can now see both guns he is holding next to his health bar.', 'New Effect:Players can now see both guns he is holding next to his health bar.', ""CalibrumRemoved:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark."", ""Removed:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark."", 'SentryRange indicator is now red for enemies when inactive.Base attack speed reduced to 0.8from 1.Turret damage taken from ranged attacks increased to 3 from 2.Turret damage taken from AoE abilities increased to 4 from 2.Bug Fix:No longer occasionally dies upon being activated.', 'Range indicator is now red for enemies when inactive.', 'Base attack speed reduced to 0.8from 1.', 'Turret damage taken from ranged attacks increased to 3 from 2.', 'Turret damage taken from AoE abilities increased to 4 from 2.', 'Bug Fix:No longer occasionally dies upon being activated.', 'Moonlight VigilVisual effects adjusted to be clearer in game.Target range reduced to 1300 units from 1600.', 'Visual effects adjusted to be clearer in game.', 'Target range reduced to 1300 units from 1600.', 'CalibrumNew Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'New Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'CalibrumMark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'Mark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).', 'Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'MoonshotCooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Cooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'OnslaughtBonus AD ratio reduced to30%bonusADfrom35%.', 'Bonus AD ratio reduced to30%bonusADfrom35%.', 'CrescendumBonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'DuskwaveBug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'Bug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'StatsMovement speed reduced to 325 from 330.Base health reduced to 500 from 530.', 'Movement speed reduced to 325 from 330.', 'Base health reduced to 500 from 530.', 'Moonlight VigilInfernumsplash damage reduced to 75% from 100%.', 'Infernumsplash damage reduced to 75% from 100%.', 'CalibrumBug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'Bug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.', 'Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'MoonshotBug Fix:No longer applies on-hit effects.', 'Bug Fix:No longer applies on-hit effects.', 'Moonlight VigilInfernumAD ratio reduced to25%bonusADfrom40%bonusAD.Infernumsplash radius reduced to 400 units from 500.', 'InfernumAD ratio reduced to25%bonusADfrom40%bonusAD.', 'Infernumsplash radius reduced to 400 units from 500.', 'The Hitman and the Seer(Innate)Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.', 'Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.', 'Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.', 'Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.', 'Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.', 'Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', ""Weapons of the Faithful(Q)The active effect ofAphelios'ability varies based on his currentmain handweapon.The individual actives do not share a cooldown."", ""The active effect ofAphelios'ability varies based on his currentmain handweapon."", 'The individual actives do not share a cooldown.', ""Calibrum(R1)Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.Cost:1 Moonlight per attack."", 'Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.', ""Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range."", 'This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.', 'Cost:1 Moonlight per attack.', 'Moonshot(Q1)Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.Cost:10 Moonlight + 60 mana.Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', 'Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', ""Severum(R2)Basic attacks withSeverumdon't useprojectiles.Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt.Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds.Cost:1 Moonlight per attack."", ""Basic attacks withSeverumdon't useprojectiles."", ""Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt."", ""Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds."", 'Cost:1 Moonlight per attack.', 'Onslaught(Q2)Se","Name: Severum, the Scythe Pistol, Description: Basic attacks with Severum are non-projectile and have an uncancellable windup . Severum's attacks heal Aphelios for 2% − 7. 1 % (based on level) of the post-mitigation damage dealt, increased to 5% − 17. 75 % (based on level) for attacks from abilities. Healing from Severum in excess of Aphelios' maximum health is converted into a shield for an amount of up to 10 − 140 (based on level) (+ 6% maximum health) , lingering for up to 30 seconds. Link ▶️ ""Severum."", {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Gravitum Details', 'Binding Eclipse Details', ""Gravitum'sdebuff applies even if the target is immune toslows(viaslow immunityorcc-immunity).The target will be affected after losing their immunity."", 'The target will be affected after losing their immunity.', ""Runaan's Hurricane'sbolts will useGravitum'sprojectiles whenApheliosattacks withGravitum."", 'No compensations are made ifBinding Eclipseis used to empower in-flightGravitumprojectiles that aredestroyedor have the slow application negated by any means, wasting the effect in the process.', 'Binding Eclipsecannot expunge enemies affected byGravitumthat areuntargetable.', 'Binding Eclipsecannot be cast without a marked target.', 'Hide', 'Infernum Details', 'Duskwave Details', ""Infernum'sattack hit can bedodgedby ormissedagainst the primary target.This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target."", 'This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.', ""Runaan's Hurricanebolts will useInfernum'sprojectiles whenApheliosattacks withInfernum.The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike."", ""The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike."", 'The volley appliesarea damageand the follow up attacks from theoff-handweapon dealbasic damage.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""The hitbox also includes a very small portion behindAphelios'character model."", ""Duskwave'sname is modified based onAphelios'off-handweapon:Precision DuskwaveResurgent DuskwaveBinding DuskwaveArcing Duskwave"", 'Precision Duskwave', 'Resurgent Duskwave', 'Binding Duskwave', 'Arcing Duskwave', 'Apheliosis locked out of declaring attacks until the volley of attacks have been resolved.', 'The automatic attacks do not triggeranyon-attack effects.Pixdoes not increase the damage of the volley.', 'Pixdoes not increase the damage of the volley.', ""The volley of attacks won't deal any damage, if they aredodged,blocked, or ifApheliosisblinded."", 'Hide', 'Crescendum Details', 'Sentry Details', 'AccumulatedChakramsaccompanyCrescendumwheneverApheliosperforms a basic attack. This is merely a visual representation of the increased damage, and the separate blades are not considered separate damage sources norprojectiles.', 'AllChakramstacks are lost if theCrescendumprojectile is destroyed (i.eWind Wall,Unbreakable).', ""At high attack speedsCrescendumwill lowerAphelios'total attack speed, even when right next to his target."", ""Sentry'sname is modified based onAphelios'off-handweapon:Precision SentryResurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.Binding SentryIncendiary Sentry"", 'Precision Sentry', 'Resurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.', 'HealsApheliosfor any damage it deals.', 'Attacks cannot be intercepted byWind WallandUnbreakable.', 'Binding Sentry', 'Incendiary Sentry', 'TheSentrywill stop upon colliding withWind Wall. It will be deployed in front of the wall.', ""TheSentry'sattacks can bedodgedandblocked, but not missed from beingblinded."", 'Hide', 'Details', 'Video', 'Switching does not interruptanycommandsAphelioswas issued before or duringPhase.', 'Calibrum:Applies an empowered mark that deals50 / 80 / 110 (based on level)bonusphysical damagepermarkconsumed.', 'Severum:HealsApheliosfor250 / 350 / 450 (based on level)if at least one enemy champion is hit.', 'Gravitum:Increases the initialslowto 99% and empowersBinding Eclipsetoroottargets affected by the enhanced slow for 1.35seconds.', 'Infernum:Deals50 / 100 / 150 (based on level)(+ 25%bonusAD)bonusphysical damageon the initial blast. Attacks splash in a 400 radius instead of a cone, dealing「\xa090% of that damage.\xa0」「45 / 90 / 135 (based on level)(+ 22.5%bonusAD)physical damage.\xa0」Enemy champions will take damage from overlapping areas.', 'Crescendum:Generates 5 additional spectralChakramsthat return toApheliosfrom the first enemy champion hit, for a total of 6, on top of those from other targets hit.', 'Hide', 'Details', 'Video', 'The basic attacks always count asprojectilesunlessSeverumis being used. The lunar beam, however, may always be intercepted regardless of which weapon is in play as the main weapon.', ""Spell shieldblocks theMoonlight Vigil'sinitial detonation damage but does not prevent the attacks from locking-on."", 'The basic attacks fromMoonlight Vigilcritically strikeindependently from each other. Targets further away from the center of the blast are hit after a slightly longer delay. These attacks do not applyon-attack effects.', 'Changing weapons whileMoonlight Vigilis in flight does not change the effect it has when it hits.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""Moonlight Vigil'seffect radius is centered around the location of the missile as it collides."", ""WithCalibrum, the extra damage from consuming the mark is a bonus damage on top ofCalibrum'snormal mark consumption damage."", 'WithInfernum, 14 fire bolts splash from each target hit (18 forcritical strikes). This does not occur if the initial damage ofMoonlight Vigilkillsthe target.', 'WithInfernum,the splash attacks damage is also modified by Infernum attack secondary target damage amplifier, which means it only deals 70.125% (=82.5%*85%) of attack damage to secondary targets before level 9.', 'WithCrescendum, 1 spectral chakram is gained for every target hit by the blast, meaning it is possible to gain up to 10 spectral chakrams with one use ofMoonlight Vigilif it hits 5 enemy champions.', ""WithSeverum, the extra flat heal is given only once, not per target. However, all damage done byMoonlight Vigilwith it also heals him fromSeverum'sown passive effect."", ""The locked-on attacks' can bedodgedandblocked, but won't be prevented ifApheliosisblinded.Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams)."", 'Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).', 'Moonlight Vigilhas different visual effects changed accordingly to each weapon.This may vary depending on theskin, this showcases thedefault:', 'Calibrum', 'Gravitum', 'Infernum', 'Severum', '3 damage from ranged basic attacks', '4 damage from abilities', '6 damage from turret basic attacks', 'Cripple', 'Silence', 'Slow', 'Root', ""Uses a copy ofAphelios'currentoff-handweapon to fire at targets."", ""Attacks benefit fromAphelios'attack speedandcritical strike chance."", 'Attacks are able tocritically strike.', 'Gainsuntargetabilitywhile inactive. This is lost after becoming active.', ""GeneralBug Fix:Model no longer twitches unexpectedly during his weapon's idle animations."", ""Bug Fix:Model no longer twitches unexpectedly during his weapon's idle animations."", 'GravitumBug Fix:Slow VFX now correctly rotates around the target.', 'Bug Fix:Slow VFX now correctly rotates around the target.', 'GravitumSlow duration reduced to 2.5seconds from 3.5.', 'Slow duration reduced to 2.5seconds from 3.5.', 'SeverumBasic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'Basic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).', 'Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'SentryTurret attack speed reduced to 0.64from 0.8.', 'Turret attack speed reduced to 0.64from 0.8.', 'The Hitman and the SeerBonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'Bonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'The Hitman and the SeerBonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Bonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Binding EclipseBug Fix:Now is properly blocked byspell shields.', 'Bug Fix:Now is properly blocked byspell shields.', 'GeneralBug Fix:Knocked up/stunned animation is now correctly played.', 'Bug Fix:Knocked up/stunned animation is now correctly played.', 'The Hitman and the SeerBonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'Bonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.', 'Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'StatsBase health increased to 580 from 510.Health growth increased to 102 from 88.Armor growth increased to 4.2from 3.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 580 from 510.', 'Health growth increased to 102 from 88.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 1.3from 0.5.', 'SeverumBasic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Basic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).', 'Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Moonlight VigilSeverumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'Severumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'PhaseBug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'Bug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'StatsBase armor reduced to 26 from 28.Base health reduced to 510 from 530.', 'Base armor reduced to 26 from 28.', 'Base health reduced to 510 from 530.', 'PhaseBug Fix:Cast bar near the HUD now properly animates upon cast.', 'Bug Fix:Cast bar near the HUD now properly animates upon cast.', 'GeneralBug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'Bug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'StatsBase attack damage reduced to 55 from 57.', 'Base attack damage reduced to 55 from 57.', 'The Hitman and the SeerBonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Bonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.', 'Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Moonlight VigilBug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'Bug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'StatsBase magic resistance increased to 30 from 26.Attack damage growth increased to 3 from 2.4.', 'Base magic resistance increased to 30 from 26.', 'Attack damage growth increased to 3 from 2.4.', 'SeverumHealing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'Healing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).', 'Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'OnslaughtAttack speed ratio reduced to2 per 100%bonusattack speedfrom3.Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'Attack speed ratio reduced to2 per 100%bonusattack speedfrom3.', 'Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).', 'Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'CrescendumBonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'SentryBase damage increased to31 − 100 (based on level)from25 − 85 (based on level).Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'Base damage increased to31 − 100 (based on level)from25 − 85 (based on level).', 'Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'InfernumBug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'Bug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'The Hitman and the SeerLethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Lethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Moonlight VigilCalibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).Gravitumempowered root duration increased to 1.35seconds from 1.25.Infernumsplash damage increased to 90% from 85%.Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Calibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).', 'Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).', 'Gravitumempowered root duration increased to 1.35seconds from 1.25.', 'Infernumsplash damage increased to 90% from 85%.', 'Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Total chakrams generated increased to 6 from 5.', 'OnslaughtUndocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', 'Undocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', ""OnslaughtBug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down."", ""Bug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down."", 'PhaseBug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', 'Bug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', ""SentryBug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer."", ""Bug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer."", 'The Hitman and the SeerLethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', 'Lethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', ""Moonlight VigilCalibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.Infernumsplash damage increased to 85% from 75%.BonusCrescendumchakrams increased to 4 from 3."", 'Calibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).', 'Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).', ""New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum."", 'Infernumsplash damage increased to 85% from 75%.', 'BonusCrescendumchakrams increased to 4 from 3.', 'StatsAttack damage growth increased to 2.4from 2.', 'Attack damage growth increased to 2.4from 2.', 'SentryTurret attack range reduced to 500 units from 575.Turret arm time increased to 0.35seconds from 0.25.Bug Fix:Now properly appliesManaflow Band.', 'Turret attack range reduced to 500 units from 575.', 'Turret arm time increased to 0.35seconds from 0.25.', 'Bug Fix:Now properly appliesManaflow Band.', ""InfernumRemoved:Runaan's Hurricanebolts no longer damage enemies they pass through.Critical strike splash missiles reduced to 6 from 8.Runaan's Hurricanesplash missiles reduced to 3 from 4.Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units."", ""Removed:Runaan's Hurricanebolts no longer damage enemies they pass through."", 'Critical strike splash missiles reduced to 6 from 8.', ""Runaan's Hurricanesplash missiles reduced to 3 from 4."", ""Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8."", ""New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units."", 'Moonlight VigilBug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Bug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Moonlight VigilBug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'Bug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'StatsAttack damage growth reduced to 2 from 2.2.', 'Attack damage growth reduced to 2 from 2.2.', 'CrescendumRemoved:Attacking epic monsters no longer refreshes spectralchakramduration.', 'Removed:Attacking epic monsters no longer refreshes spectralchakramduration.', 'SentryTurret range indicators no longer show in Spectator mode.', 'Turret range indicators no longer show in Spectator mode.', 'Moonlight VigilBonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'Bonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'StatsBase health increased to 530 from 500.Health growth increased to 88 from 86.', 'Base health increased to 530 from 500.', 'Health growth increased to 88 from 86.', 'The Hitman and the SeerRemoved:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'Removed:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.', 'New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'MoonshotBase damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'Base damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'OnslaughtBase damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Base damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Binding EclipseBase damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'Base damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).', 'Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).', 'Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'DuskwaveBase damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'Base damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'SentryBase damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'Base damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'SeverumHealing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'Healing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'InfernumSecondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'Secondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'CrescendumBonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Weapons of the FaithfulNew Effect:Players can now see both guns he is holding next to his health bar.', 'New Effect:Players can now see both guns he is holding next to his health bar.', ""CalibrumRemoved:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark."", ""Removed:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark."", 'SentryRange indicator is now red for enemies when inactive.Base attack speed reduced to 0.8from 1.Turret damage taken from ranged attacks increased to 3 from 2.Turret damage taken from AoE abilities increased to 4 from 2.Bug Fix:No longer occasionally dies upon being activated.', 'Range indicator is now red for enemies when inactive.', 'Base attack speed reduced to 0.8from 1.', 'Turret damage taken from ranged attacks increased to 3 from 2.', 'Turret damage taken from AoE abilities increased to 4 from 2.', 'Bug Fix:No longer occasionally dies upon being activated.', 'Moonlight VigilVisual effects adjusted to be clearer in game.Target range reduced to 1300 units from 1600.', 'Visual effects adjusted to be clearer in game.', 'Target range reduced to 1300 units from 1600.', 'CalibrumNew Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'New Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'CalibrumMark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'Mark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).', 'Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'MoonshotCooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Cooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'OnslaughtBonus AD ratio reduced to30%bonusADfrom35%.', 'Bonus AD ratio reduced to30%bonusADfrom35%.', 'CrescendumBonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'DuskwaveBug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'Bug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'StatsMovement speed reduced to 325 from 330.Base health reduced to 500 from 530.', 'Movement speed reduced to 325 from 330.', 'Base health reduced to 500 from 530.', 'Moonlight VigilInfernumsplash damage reduced to 75% from 100%.', 'Infernumsplash damage reduced to 75% from 100%.', 'CalibrumBug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'Bug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.', 'Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'MoonshotBug Fix:No longer applies on-hit effects.', 'Bug Fix:No longer applies on-hit effects.', 'Moonlight VigilInfernumAD ratio reduced to25%bonusADfrom40%bonusAD.Infernumsplash radius reduced to 400 units from 500.', 'InfernumAD ratio reduced to25%bonusADfrom40%bonusAD.', 'Infernumsplash radius reduced to 400 units from 500.', 'The Hitman and the Seer(Innate)Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.', 'Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.', 'Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.', 'Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.', 'Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.', 'Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', ""Weapons of the Faithful(Q)The active effect ofAphelios'ability varies based on his currentmain handweapon.The individual actives do not share a cooldown."", ""The active effect ofAphelios'ability varies based on his currentmain handweapon."", 'The individual actives do not share a cooldown.', ""Calibrum(R1)Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.Cost:1 Moonlight per attack."", 'Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.', ""Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range."", 'This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.', 'Cost:1 Moonlight per attack.', 'Moonshot(Q1)Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.Cost:10 Moonlight + 60 mana.Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', 'Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', ""Severum(R2)Basic attacks withSeverumdon't useprojectiles.Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt.Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds.Cost:1 Moonlight per attack."", ""Basic attacks withSeverumdon't useprojectiles."", ""Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt."", ""Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds."", 'Cost:1 Moonlight per attack.', 'Onslaught(Q2)Severum- Active:For 1.75seconds,Apheliosgains 20%(+ 10% per 100 AP)bonusmovement speedand autonomously performs up to 6(+ 3 per 100%bonusattack speed)attacks over the duration to the nearest enemy, prioritizing enemychampions.Attacks alternate betweenSeverumand his currentoff-handweapon, each dealing10 / 15 / 20 / 25 / 30 (based on level)(+ 35% bonus AD)physical damage, 25% on-hit damage and cancritically strike. This will consumeMoonlightfromSeverumregardless of whether the attacks are used.Cost:10 Moonlight + 60 mana.Cooldown:10 / 9 / 8 (based on level)seconds.', 'Severum- Active:For 1.75seconds,Apheliosgains 20%(+ 10% per 100 AP)bonusmovement speedand autonomously performs up to 6(+ 3 per 100%bonusattack speed)attacks over the duration to the nearest enemy, prioritizing enemychampions.', 'Attacks alternate betweenSeverumand his currentoff-handweapon, each dealing10 / 15 / 20 / 25 / 30 (based on level)(+ 35% bonus AD)physical damage, 25% on-hit damage and cancritically strike. This will consumeMoonlightfromSeverumregardless of whether the attacks are used.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:10 / 9 / 8 (based on level)seconds.', 'Gravitum(R3)Innate - Binding:Gravitumapplies a 30%slowthat decays over 3.5seconds.Cost:1 Moonlight per att","Name: Gravitum, the Gravity Cannon, Description: Basic attacks with Gravitum slow enemies by 30% for 2. 5 seconds, decaying to 10% after 0. 7 seconds. Link ▶️ ""Gravitum."", {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Infernum Details', 'Duskwave Details', ""Infernum'sattack hit can bedodgedby ormissedagainst the primary target.This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target."", 'This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.', ""Runaan's Hurricanebolts will useInfernum'sprojectiles whenApheliosattacks withInfernum.The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike."", ""The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike."", 'The volley appliesarea damageand the follow up attacks from theoff-handweapon dealbasic damage.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""The hitbox also includes a very small portion behindAphelios'character model."", ""Duskwave'sname is modified based onAphelios'off-handweapon:Precision DuskwaveResurgent DuskwaveBinding DuskwaveArcing Duskwave"", 'Precision Duskwave', 'Resurgent Duskwave', 'Binding Duskwave', 'Arcing Duskwave', 'Apheliosis locked out of declaring attacks until the volley of attacks have been resolved.', 'The automatic attacks do not triggeranyon-attack effects.Pixdoes not increase the damage of the volley.', 'Pixdoes not increase the damage of the volley.', ""The volley of attacks won't deal any damage, if they aredodged,blocked, or ifApheliosisblinded."", 'Hide', 'Crescendum Details', 'Sentry Details', 'AccumulatedChakramsaccompanyCrescendumwheneverApheliosperforms a basic attack. This is merely a visual representation of the increased damage, and the separate blades are not considered separate damage sources norprojectiles.', 'AllChakramstacks are lost if theCrescendumprojectile is destroyed (i.eWind Wall,Unbreakable).', ""At high attack speedsCrescendumwill lowerAphelios'total attack speed, even when right next to his target."", ""Sentry'sname is modified based onAphelios'off-handweapon:Precision SentryResurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.Binding SentryIncendiary Sentry"", 'Precision Sentry', 'Resurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.', 'HealsApheliosfor any damage it deals.', 'Attacks cannot be intercepted byWind WallandUnbreakable.', 'Binding Sentry', 'Incendiary Sentry', 'TheSentrywill stop upon colliding withWind Wall. It will be deployed in front of the wall.', ""TheSentry'sattacks can bedodgedandblocked, but not missed from beingblinded."", 'Hide', 'Details', 'Video', 'Switching does not interruptanycommandsAphelioswas issued before or duringPhase.', 'Calibrum:Applies an empowered mark that deals50 / 80 / 110 (based on level)bonusphysical damagepermarkconsumed.', 'Severum:HealsApheliosfor250 / 350 / 450 (based on level)if at least one enemy champion is hit.', 'Gravitum:Increases the initialslowto 99% and empowersBinding Eclipsetoroottargets affected by the enhanced slow for 1.35seconds.', 'Infernum:Deals50 / 100 / 150 (based on level)(+ 25%bonusAD)bonusphysical damageon the initial blast. Attacks splash in a 400 radius instead of a cone, dealing「\xa090% of that damage.\xa0」「45 / 90 / 135 (based on level)(+ 22.5%bonusAD)physical damage.\xa0」Enemy champions will take damage from overlapping areas.', 'Crescendum:Generates 5 additional spectralChakramsthat return toApheliosfrom the first enemy champion hit, for a total of 6, on top of those from other targets hit.', 'Hide', 'Details', 'Video', 'The basic attacks always count asprojectilesunlessSeverumis being used. The lunar beam, however, may always be intercepted regardless of which weapon is in play as the main weapon.', ""Spell shieldblocks theMoonlight Vigil'sinitial detonation damage but does not prevent the attacks from locking-on."", 'The basic attacks fromMoonlight Vigilcritically strikeindependently from each other. Targets further away from the center of the blast are hit after a slightly longer delay. These attacks do not applyon-attack effects.', 'Changing weapons whileMoonlight Vigilis in flight does not change the effect it has when it hits.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""Moonlight Vigil'seffect radius is centered around the location of the missile as it collides."", ""WithCalibrum, the extra damage from consuming the mark is a bonus damage on top ofCalibrum'snormal mark consumption damage."", 'WithInfernum, 14 fire bolts splash from each target hit (18 forcritical strikes). This does not occur if the initial damage ofMoonlight Vigilkillsthe target.', 'WithInfernum,the splash attacks damage is also modified by Infernum attack secondary target damage amplifier, which means it only deals 70.125% (=82.5%*85%) of attack damage to secondary targets before level 9.', 'WithCrescendum, 1 spectral chakram is gained for every target hit by the blast, meaning it is possible to gain up to 10 spectral chakrams with one use ofMoonlight Vigilif it hits 5 enemy champions.', ""WithSeverum, the extra flat heal is given only once, not per target. However, all damage done byMoonlight Vigilwith it also heals him fromSeverum'sown passive effect."", ""The locked-on attacks' can bedodgedandblocked, but won't be prevented ifApheliosisblinded.Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams)."", 'Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).', 'Moonlight Vigilhas different visual effects changed accordingly to each weapon.This may vary depending on theskin, this showcases thedefault:', 'Calibrum', 'Gravitum', 'Infernum', 'Severum', '3 damage from ranged basic attacks', '4 damage from abilities', '6 damage from turret basic attacks', 'Cripple', 'Silence', 'Slow', 'Root', ""Uses a copy ofAphelios'currentoff-handweapon to fire at targets."", ""Attacks benefit fromAphelios'attack speedandcritical strike chance."", 'Attacks are able tocritically strike.', 'Gainsuntargetabilitywhile inactive. This is lost after becoming active.', ""GeneralBug Fix:Model no longer twitches unexpectedly during his weapon's idle animations."", ""Bug Fix:Model no longer twitches unexpectedly during his weapon's idle animations."", 'GravitumBug Fix:Slow VFX now correctly rotates around the target.', 'Bug Fix:Slow VFX now correctly rotates around the target.', 'GravitumSlow duration reduced to 2.5seconds from 3.5.', 'Slow duration reduced to 2.5seconds from 3.5.', 'SeverumBasic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'Basic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).', 'Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'SentryTurret attack speed reduced to 0.64from 0.8.', 'Turret attack speed reduced to 0.64from 0.8.', 'The Hitman and the SeerBonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'Bonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'The Hitman and the SeerBonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Bonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Binding EclipseBug Fix:Now is properly blocked byspell shields.', 'Bug Fix:Now is properly blocked byspell shields.', 'GeneralBug Fix:Knocked up/stunned animation is now correctly played.', 'Bug Fix:Knocked up/stunned animation is now correctly played.', 'The Hitman and the SeerBonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'Bonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.', 'Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'StatsBase health increased to 580 from 510.Health growth increased to 102 from 88.Armor growth increased to 4.2from 3.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 580 from 510.', 'Health growth increased to 102 from 88.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 1.3from 0.5.', 'SeverumBasic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Basic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).', 'Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Moonlight VigilSeverumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'Severumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'PhaseBug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'Bug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'StatsBase armor reduced to 26 from 28.Base health reduced to 510 from 530.', 'Base armor reduced to 26 from 28.', 'Base health reduced to 510 from 530.', 'PhaseBug Fix:Cast bar near the HUD now properly animates upon cast.', 'Bug Fix:Cast bar near the HUD now properly animates upon cast.', 'GeneralBug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'Bug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'StatsBase attack damage reduced to 55 from 57.', 'Base attack damage reduced to 55 from 57.', 'The Hitman and the SeerBonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Bonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.', 'Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Moonlight VigilBug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'Bug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'StatsBase magic resistance increased to 30 from 26.Attack damage growth increased to 3 from 2.4.', 'Base magic resistance increased to 30 from 26.', 'Attack damage growth increased to 3 from 2.4.', 'SeverumHealing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'Healing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).', 'Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'OnslaughtAttack speed ratio reduced to2 per 100%bonusattack speedfrom3.Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'Attack speed ratio reduced to2 per 100%bonusattack speedfrom3.', 'Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).', 'Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'CrescendumBonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'SentryBase damage increased to31 − 100 (based on level)from25 − 85 (based on level).Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'Base damage increased to31 − 100 (based on level)from25 − 85 (based on level).', 'Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'InfernumBug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'Bug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'The Hitman and the SeerLethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Lethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Moonlight VigilCalibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).Gravitumempowered root duration increased to 1.35seconds from 1.25.Infernumsplash damage increased to 90% from 85%.Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Calibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).', 'Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).', 'Gravitumempowered root duration increased to 1.35seconds from 1.25.', 'Infernumsplash damage increased to 90% from 85%.', 'Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Total chakrams generated increased to 6 from 5.', 'OnslaughtUndocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', 'Undocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', ""OnslaughtBug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down."", ""Bug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down."", 'PhaseBug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', 'Bug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', ""SentryBug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer."", ""Bug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer."", 'The Hitman and the SeerLethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', 'Lethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', ""Moonlight VigilCalibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.Infernumsplash damage increased to 85% from 75%.BonusCrescendumchakrams increased to 4 from 3."", 'Calibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).', 'Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).', ""New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum."", 'Infernumsplash damage increased to 85% from 75%.', 'BonusCrescendumchakrams increased to 4 from 3.', 'StatsAttack damage growth increased to 2.4from 2.', 'Attack damage growth increased to 2.4from 2.', 'SentryTurret attack range reduced to 500 units from 575.Turret arm time increased to 0.35seconds from 0.25.Bug Fix:Now properly appliesManaflow Band.', 'Turret attack range reduced to 500 units from 575.', 'Turret arm time increased to 0.35seconds from 0.25.', 'Bug Fix:Now properly appliesManaflow Band.', ""InfernumRemoved:Runaan's Hurricanebolts no longer damage enemies they pass through.Critical strike splash missiles reduced to 6 from 8.Runaan's Hurricanesplash missiles reduced to 3 from 4.Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units."", ""Removed:Runaan's Hurricanebolts no longer damage enemies they pass through."", 'Critical strike splash missiles reduced to 6 from 8.', ""Runaan's Hurricanesplash missiles reduced to 3 from 4."", ""Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8."", ""New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units."", 'Moonlight VigilBug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Bug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Moonlight VigilBug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'Bug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'StatsAttack damage growth reduced to 2 from 2.2.', 'Attack damage growth reduced to 2 from 2.2.', 'CrescendumRemoved:Attacking epic monsters no longer refreshes spectralchakramduration.', 'Removed:Attacking epic monsters no longer refreshes spectralchakramduration.', 'SentryTurret range indicators no longer show in Spectator mode.', 'Turret range indicators no longer show in Spectator mode.', 'Moonlight VigilBonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'Bonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'StatsBase health increased to 530 from 500.Health growth increased to 88 from 86.', 'Base health increased to 530 from 500.', 'Health growth increased to 88 from 86.', 'The Hitman and the SeerRemoved:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'Removed:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.', 'New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'MoonshotBase damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'Base damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'OnslaughtBase damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Base damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Binding EclipseBase damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'Base damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).', 'Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).', 'Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'DuskwaveBase damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'Base damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'SentryBase damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'Base damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'SeverumHealing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'Healing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'InfernumSecondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'Secondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'CrescendumBonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Weapons of the FaithfulNew Effect:Players can now see both guns he is holding next to his health bar.', 'New Effect:Players can now see both guns he is holding next to his health bar.', ""CalibrumRemoved:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark."", ""Removed:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark."", 'SentryRange indicator is now red for enemies when inactive.Base attack speed reduced to 0.8from 1.Turret damage taken from ranged attacks increased to 3 from 2.Turret damage taken from AoE abilities increased to 4 from 2.Bug Fix:No longer occasionally dies upon being activated.', 'Range indicator is now red for enemies when inactive.', 'Base attack speed reduced to 0.8from 1.', 'Turret damage taken from ranged attacks increased to 3 from 2.', 'Turret damage taken from AoE abilities increased to 4 from 2.', 'Bug Fix:No longer occasionally dies upon being activated.', 'Moonlight VigilVisual effects adjusted to be clearer in game.Target range reduced to 1300 units from 1600.', 'Visual effects adjusted to be clearer in game.', 'Target range reduced to 1300 units from 1600.', 'CalibrumNew Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'New Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'CalibrumMark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'Mark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).', 'Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'MoonshotCooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Cooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'OnslaughtBonus AD ratio reduced to30%bonusADfrom35%.', 'Bonus AD ratio reduced to30%bonusADfrom35%.', 'CrescendumBonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'DuskwaveBug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'Bug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'StatsMovement speed reduced to 325 from 330.Base health reduced to 500 from 530.', 'Movement speed reduced to 325 from 330.', 'Base health reduced to 500 from 530.', 'Moonlight VigilInfernumsplash damage reduced to 75% from 100%.', 'Infernumsplash damage reduced to 75% from 100%.', 'CalibrumBug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'Bug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.', 'Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'MoonshotBug Fix:No longer applies on-hit effects.', 'Bug Fix:No longer applies on-hit effects.', 'Moonlight VigilInfernumAD ratio reduced to25%bonusADfrom40%bonusAD.Infernumsplash radius reduced to 400 units from 500.', 'InfernumAD ratio reduced to25%bonusADfrom40%bonusAD.', 'Infernumsplash radius reduced to 400 units from 500.', 'The Hitman and the Seer(Innate)Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.', 'Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.', 'Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.', 'Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.', 'Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.', 'Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', ""Weapons of the Faithful(Q)The active effect ofAphelios'ability varies based on his currentmain handweapon.The individual actives do not share a cooldown."", ""The active effect ofAphelios'ability varies based on his currentmain handweapon."", 'The individual actives do not share a cooldown.', ""Calibrum(R1)Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.Cost:1 Moonlight per attack."", 'Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.', ""Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range."", 'This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.', 'Cost:1 Moonlight per attack.', 'Moonshot(Q1)Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.Cost:10 Moonlight + 60 mana.Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', 'Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', ""Severum(R2)Basic attacks withSeverumdon't useprojectiles.Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt.Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds.Cost:1 Moonlight per attack."", ""Basic attacks withSeverumdon't useprojectiles."", ""Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt."", ""Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds."", 'Cost:1 Moonlight per attack.', 'Onslaught(Q2)Severum- Active:For 1.75seconds,Apheliosgains 20%(+ 10% per 100 AP)bonusmovement speedand autonomously performs up to 6(+ 3 per 100%bonusattack speed)attacks over the duration to the nearest enemy, prioritizing enemychampions.Attacks alternate betweenSeverumand his currentoff-handweapon, each dealing10 / 15 / 20 / 25 / 30 (based on level)(+ 35% bonus AD)physical damage, 25% on-hit damage and cancritically strike. This will consumeMoonlightfromSeverumregardless of whether the attacks are used.Cost:10 Moonlight + 60 mana.Cooldown:10 / 9 / 8 (based on level)seconds.', 'Severum- Active:For 1.75seconds,Apheliosgains 20%(+ 10% per 100 AP)bonusmovement speedand autonomously performs up to 6(+ 3 per 100%bonusattack speed)attacks over the duration to the nearest enemy, prioritizing enemychampions.', 'Attacks alternate betweenSeverumand his currentoff-handweapon, each dealing10 / 15 / 20 / 25 / 30 (based on level)(+ 35% bonus AD)physical damage, 25% on-hit damage and cancritically strike. This will consumeMoonlightfromSeverumregardless of whether the attacks are used.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:10 / 9 / 8 (based on level)seconds.', 'Gravitum(R3)Innate - Binding:Gravitumapplies a 30%slowthat decays over 3.5seconds.Cost:1 Moonlight per attack.', 'Innate - Binding:Gravitumapplies a 30%slowthat decays over 3.5seconds.', 'Cost:1 Moonlight per attack.', ""Binding Eclipse(Q3)Gravitum- Active:Apheliosexpunges all enemies affected byGravitum'sslow, dealing50 / 65 / 80 / 95 / 110 (based on level)(+ 35%bonusAD)(+ 70% AP)magic damageandrootingthem for 1 second.Cost:10 Moonlight + 60 mana.Cooldown:12 / 11.5/ 11 / 10.5/ 10 (based on level)seconds.Effect Radius:Global."", ""Gravitum- Active:Apheliosexpunges all enemies affected byGravitum'sslow, dealing50 / 65 / 80 / 95 / 110 (based on level)(+ 35%bonusAD)(+ 70% AP)magic damageandrootingthem for 1 second."", 'Cost:10 Moonlight + 60 mana.', 'Cooldown:12 / 11.5/ 11 / 10.5/ 10 (based on level)seconds.', 'Effect Radius:Global.', 'Infernum(R4)Innate - Incendiary:Infernumdeals110% ADphysical damageto the target and spray four firebolts in a cone behind them, each dealing75 / 100% (based on level)ADphysical damageto enemies hit, reduced to34 / 45% (based on level)ADphysical damageagainstminions.Critical strikesspray eight firebol","Apheliosmeans ""furthest from the sun"".[2]It comes fromGreek, ""apo"" means ""far apart, away""[3]and ""Helios"" is theTitan godof the sun,[4]the latter element being shared withAurelionSol.In astronomy, ""aphelion"" means ""the point in the orbit of an object where it is farthest from the Sun"" also has thesame origin. His sister's nameAluneis possibly based onLatinluna, which shares the same PIE root *lewk-asLuxandLucian.[5] ApheliosandAluneare possibly inspired by theSun and Moon twinsfromIndo-European mythology; albeit thatboth twinsbelong to the Lunari order. Aphelios is the first champion that has less than four abilities. A unique HUD is used due to the unorthodox arrangement of his kit. Aphelios has a game start ceremony that forces him in place. Aphelios is the only champion inLeague of Legendswho can obtain the highest amount ofLethality.[6] Since Aphelios can hold two weapons at a time withThe Hitman and the Seer, there are 10 different possible combinations of weapons he can have equipped. These are:CalibrumandSeverumCalibrumandGravitumCalibrumandInfernumCalibrumandCrescendumSeverumandGravitumSeverumandInfernumSeverumandCrescendumGravitumandInfernumGravitumandCrescendumInfernumandCrescendum Aphelios was associated with a meme known as'200 years'that stemmed from a champion designer's controversialcommentsregarding game design experience. Despite the comment being in response to a conversation aboutWukong, the meme has been affiliated with Aphelios because the comment was made shortly after Aphelios's release, because of his kit's complexity, and because the first iteration of his design possessed too much power." "Ashe,the Frost Archer",https://static.wikia.nocookie.net/leagueoflegends/images/7/7e/Ashe_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402215403,https://leagueoflegends.fandom.com/wiki/Ashe/LoL,"health: Health640+101, resource: Mana280+35, health regen: Health regen. (per 5s)3.5+0.55, resource regen: Mana regen. (per 5s)7+0.65, armor: Armor26+4.6, attack damage: Attack damage59+2.95, attack speed: Base AS0.658, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2009-02-21, changed: V13.12, role: Marksman, position: BottomSupport, rangetype: Ranged, adaptivetype: Physical, cost: 450|260","Games AsheMainCurrentCasualTeen 1Teen 2TitlesAlias(es)The Frost ArcherIncarnation of AvarosaWarmotherCharacteristicsSpeciesHuman(Iceborn)Pronoun(s)She/HerTimelineBorn:973 ANWeapon(s)True Ice BowPersonal statusStatusAlivePlace of originVathcaer,FreljordCurrent residenceFreljord(PreviouslyFrostheld)FamilyEreen[1]†(Oathfather)Grimshall†(Oathfather)Logren†(Oathfather)Rorn†(Oathfather)Yrael†(Oathfather)Grena†(Mother)Helnr†(Aunt)Unnamed Cousin†(Cousin)Unnamed Siblings†(Siblings)Tryndamere(Spouse)Sejuani(Estranged Battlesister)Avarosa†(Potential Previous Incarnation)Professional statusOccupation(s)Tribal Leader (Warmother)Region(s)FreljordFaction(s)AvarosanRelated character(s)SejuaniTryndamereBraumLissandraAniviaOrnnVolibear Ashe • Main • Current • Casual • Teen 1 • Teen 2 Titles Alias(es) • The Frost Archer • Incarnation of Avarosa • Warmother Characteristics Species Pronoun(s) Timeline • Born:973 AN Weapon(s) • True Ice Bow Personal status Status Place of origin Current residence Family • Ereen[1]†(Oathfather) • Grimshall†(Oathfather) • Logren†(Oathfather) • Rorn†(Oathfather) • Yrael†(Oathfather) • Grena†(Mother) • Helnr†(Aunt) • Unnamed Cousin†(Cousin) • Unnamed Siblings†(Siblings) • Tryndamere(Spouse) • Sejuani(Estranged Battlesister) • Avarosa†(Potential Previous Incarnation) Professional status Occupation(s) Region(s) Faction(s) Related character(s) Iceborn warmother of theAvarosantribe,Ashecommands the most populous horde in the north. Stoic, intelligent, and idealistic, yet uncomfortable with her role as leader, she taps into the ancestral magics of her lineage to wield a bow of True Ice. With her people's belief that she is the mythological hero Avarosa reincarnated, Ashe hopes to unify the Freljord once more by retaking their ancient, tribal lands. Contents • 1Background1.1Early life • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Sejuani5.2Trundle5.3Anivia5.4NunuandWillump5.5Tryndamere5.6Lissandra • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 5.1Sejuani • 5.2Trundle • 5.3Anivia • 5.4NunuandWillump • 5.5Tryndamere • 5.6Lissandra • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] The only child ofGrena, the matriarchal chieftain of the tiny Avarosan tribe, Ashe wasIceborn: a member of the warrior caste, gifted with an ancestral connection to the magic of her lands, and the rare ability to wield the power ofTrue Ice. Everyone assumed that Ashe would follow her mother as the tribe's next leader. However, this was never a glory Ashe desired. The grim responsibility of her warlike lineage and extraordinary gifts instead left Ashe feeling isolated, burdened, and alone. Her only respite was whenSejuani, an Iceborn girl from a sister tribe, would stay with them for the summer hunts around theOrnnkaal Rocks. The girls' friendship defined their childhoods, but was cut short just as they reached their teens. Somehow, Grena had offended Sejuani's grandmother, and the fellowship between their tribes ended suddenly. Soon after, with her youth fading, Ashe's mother began her lifelong quest for the “Throne of Avarosa”, a supposed hoard of treasures and magical items that she hoped would return her people to greatness. But Grena’s belief in prophecies and legends led her to take risks, which often left her tribe enfeebled. Finally, during a dangerous and unnecessary raid in another tribe's lands, Grena was killed. Her sudden death left young Ashe on the run, while most of her tribe was wiped out. Alone, pursued, Ashe followed her mother's last map to a deserted glacier where she found the supposed grave of Avarosa, and her magical bow of True Ice. Ashe used the weapon to avenge her mother's death, then turned west. Whether it was out of duty or loneliness, Ashe gained a reputation by protecting the many scattered hearthbound tribes she encountered. She spurned the custom of taking thralls, and instead chose to adopt these desperate people as full members of her new tribe, and her fame grew quickly. Soon many began to believe that she did not just carry the weapon of Avarosa—Ashewasthe legend herself, reborn and destined to reunite the Freljord. But tall tales would not feed her followers, and their long march south left the tribe on the verge of starvation. So, Ashe leveraged the myths surrounding her, using them to form alliances with the powerful and land-rich southern tribes, promising to unite them into a nation capable of challenging neighboring kingdoms. These new alliances brought new dangers, and Ashe quickly found herself at the center of a political feud. A Warmother, as Freljordian tribal leaders are known, was expected to wed, and taking a husband from one of the major tribes would anger the others. Ashe could take several husbands, but this would only bring the conflict to a boil within her own household, and the ensuing bloodshed would shatter the alliances she had fought to build. Her answer was an impoverished vagabond from a mountain clan that had been nearly wiped out—the warriorTryndamere. He was neither a spirit-walker nor blessed with any elemental powers, but upon his arrival in Ashe’s new capital, Tryndamere had thrown himself into every dueling ring he could find. He fought with abandon, desperate to prove the destitute survivors of his clan were worthy of adoption by one of the stronger tribes. But even for the Freljord, his brutal fighting style and extraordinary vitality were unsettling, and many suspected he was touched by dark magic. Ignoring this, Ashe offered to adopt his people as her own, if he became her first and only bloodsworn. Tryndamere accepted reluctantly. Though a political marriage, the attraction they felt for each other was palpable, and slowly a true affection blossomed. Appearance[] Ashe is a slender, pale-skinned woman with long white hair. She wears light, elegant robes with a distinct palette of black, dark blue, and gold. She also wields aAvarosa's True Ice Bow. Personality[] Ashe is smart, stoic, serene and has a calm disposition. She is idealistic as well, believing that by retaking their ancient, tribal lands once more will unite the Freljord. However, Ashe is implied to have a heated temper as well, especially when one of her allies betrays her and joins the opposition. She also holds a strong compassion to those who side with her, getting enraged should something bad happen to them. She deeply resents the Ice Trolls, likely due to their allegiance to Lissandra, and thinks that they should be wiped off the face of the Freljord. Abilities[] • Iceborn Physiology:Ashe is one of the Iceborn, individuals with a magical alteration to their bodies that makes them inherently resistant to the cold. Because of these resistances, Ashe is capable of wieldingTrue Ice, a magical material that constantly freezes and never melts. • Bow Proficiency:Ashe is extremely talented in the art of archery since childhood, capable of firing arrows with extreme precision at far distances. She currently wields a magical bow made of True Ice, believed to have been previously wielded by the reveredFreljordiangoddess Avarosa. Using this bow, Ashe can summonfrost arrowsas ammunition, capable of completelyfreezingher enemies in an instant. • Leadership:As the current Warmother of the Avarosans, Ashe is a formidable leader and successfully leads the Avarosans on their mission for a newly united and modernized Freljord.Diplomacy Mastery:Unlike the rest of the Freljord, Ashe focuses primarily on diplomatic relationships and has become well versed in all manners of negotiation and modern politics. With this, she has successfully made theAvarosansone of the largest tribes in the Freljord thanks to the many alliances made on Ashe's behalf. • Diplomacy Mastery:Unlike the rest of the Freljord, Ashe focuses primarily on diplomatic relationships and has become well versed in all manners of negotiation and modern politics. With this, she has successfully made theAvarosansone of the largest tribes in the Freljord thanks to the many alliances made on Ashe's behalf. Relations[] Sejuani[] Ashe andSejuaniwere childhood friends but were separated when Ashe's mother offended Sejuani's grandmother about how she was raising Sejuani. They were eventually reunited as teenagers after Ashe's tribe was decimated byLissandra'sfrost priests, but the two had a falling out during a raid against a neighbor of the Winter's Claw. These neighbors, whom Ashe did not want to kill, would later become the first members of the new Avarosans. The two once saw each other as sisters. Trundle[] Legends of Runeterracards suggest Ashe's Avarosan andTrundle'strollsare in direct conflict which has resulted in a number of loss for the tribe. For that reason, Ashe wants the race to be exterminated. Anivia[] Aniviais the demigod that Ashe prays to the most and the one she has the deepest connection to. This is because she speaks the most to Ashe's hopes and beliefs.[2]Rumors say a recently hatched Anivia has met Ashe, and perhaps Anivia sees one who may be able to finally reunite the Freljord. NunuandWillump[] It is unknown ifNunuandWillumpsupport Ashe, but their deeds around the Freljord lead towards the same goal. Tryndamere[] AsheandTryndamereareBloodsworn, a political marriage, but the two eventually developed genuine affection for each other. Ashe originally married Tryndamere in order to avoid having to marry multiple suitors from neighboring tribes. All of this is, in turn, an inside reference at Riot. The name of Riot's co-founderMarc 'Tryndamere' Merrill's wife isAshley. Lissandra[] Unbeknownst to all,Lissandrais the Ice Witch of Freljordian legend, who is actually waiting for the right moment to strike Ashe's and Sejuani's tribes and wipe out any potential incarnations of Avarosa and Serylda in order to take over the Freljord. As revealed byLissandra, she herself is one of the Three Sisters who led the Iceborn uprising against the Watchers. Whether or not she knows Ashe andSejuaniare potentially direct descendants of her sisters (Avarosa and Serylda, respectively) making her their great-aunt-many-times-removed, is unknown. Read More Biography Biography The Frost Archer ByOdin Austin Shafer Starring:Ashe Mentioned:Grena,Sejuani,Tryndamere Starring Champion Video Legends Never Die The pursuit of mastery is an endless journey, but those who persevere etch their names in history. Starring:Ashe,Garen,Lee Sin Short Story The Harder Path ByLillian Herington The colossal brazier flared to life, its flames reaching high into the air. In times past, the gathered tribes would use this as the mark of the festival's beginning. Starring:Ashe Comic Warmother: Issue 1 ByOdin Austin Shafer,Nina Vakueva Thousands of years ago, the War of the Three Sisters nearly tore the frigid wilds of the Freljord apart. Today, the tribes descended from the three sisters - the Winter's Claw, the Avarosan, and the Frostguard - still fight for power and survival. Ashe, daughter of the Avarosan warmother, trains to someday lead her people. Food is scarce in the Freljord. Warmth, even more so. Starring:Ashe,Grena,Helnr,Maalcrom,Yrael Mentioned:Lissandra Comic Warmother: Issue 2 ByOdin Austin Shafer,Nina Vakueva Faced with impossible odds, Ashe and her tribe must decide what is worth dying for. Starring:Ashe,Grena,Maalcrom,Yrael Mentioned:Anivia,Helnr,Lissandra Comic Warmother: Issue 3 ByOdin Austin Shafer,Nina Vakueva Weak and starving, Ashe finds herself utterly alone, until an unexpected ally bursts into action. Starring:Ashe,Kalkia,Sejuani Mentioned:Grena,Maalcrom,Volibear Comic Warmother: Issue 4 ByOdin Austin Shafer,Nina Vakueva The series conclusion! Taken in by the Winter's Claw, Ashe may have found hope for her future... Starring:Ashe,Kalkia,Sejuani,Urkath Mentioned:Grena,Maalcrom Mentioned Champion Short Story A Smoldering Coal ByRoy Graham This far north, the nights are dark. The shadows grow long in the hall of Ashe and her bloodsworn groom. The braziers burn down to smoldering coals. They may seem extinguished, dead—but even a fool knows not to grasp one with a naked hand. Even a fool. Starring:Tryndamere Mentioned:Ashe Short Story Dead of Winter ByGraham McNeill Even from a distance, Sejuani could see the mammoth was dying. Starring:Olaf,Sejuani,Urkath Mentioned:Ashe,Kindred,Ornn,Udyr,Volibear Entries Ezreal's Field Notes ByMatthew Dunn Who needs a map? Starring:Ezreal Mentioned:Ashe,Illaoi,Jax,Kindred,LeBlanc,Mordekaiser,Nagakabouros,Neeko,Rek'Sai Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Short Story Silence for the Damned ByOdin Austin Shafer Across the frozen river, the distant, glowing lights promised warmth and food. Udyr imagined a hearth fire crackling inside one of the city's homes. Around the fire, bedding furs rested, prickling with warmth. Starring:Sejuani,Udyr,Volibear Mentioned:Anivia,Ashe,Kalkia,Ornn Game Song of Nunu ByTequila Works Starring:Braum,Layka,Lissandra,Nunu,Ornn,Volibear,Willump Mentioned:Anivia,Ashe,Gnar,Trundle Biography The Barbarian King ByAriel Lawrence Starring:Tryndamere Mentioned:Aatrox,Ashe Biography The Cryophoenix ByAnthony Reynolds Lenné Starring:Anivia Mentioned:Ashe Biography The Heart of the Freljord ByAnthony Reynolds Lenné Starring:Braum Mentioned:Ashe,Tryndamere Biography The Ice Witch ByAriel Lawrence Starring:Lissandra Mentioned:Ashe,Sejuani,Volibear,Zoe Biography The Winter's Wrath ByOdin Austin Shafer Starring:Sejuani Mentioned:Ashe,Grena,Kalkia Alternate Universes Short Story Ambition's Embrace ByMichael Yichao Bound by darkness. Starring:Ashe,Kassadin,Lulu,Lux,Master Yi,Rakan,Thresh,Xayah,Xin Zhao Mentioned:Jhin,Malphite,Mordekaiser,Xerath Video Clash of Fates Starring:Alistar,Amumu,Anivia,Annie,Ashe,Cho'Gath,Evelynn,Jax,Karthus,Kayle,Master Yi,Nunu,Rammus,Ryze,Singed,Sivir,Soraka,Teemo,Twisted Fate,Warwick,Willump,Zilean Video Enter the Freljord Enter the Freljord Starring:Ashe,Lissandra,Sejuani Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Make History In this battle of regions, one will conquer all others to make history. Starring:Alistar,Ashe,Azir,Bard,Brand,Caitlyn,Cassiopeia,Elise,Evelynn,Janna,Karma,LeBlanc,Lee Sin,Lucian,Morgana,Nautilus,Orianna,Pyke,Ryze Video Welcome to League of Legends Starring:Alistar,Ashe,Cho'Gath,Katarina,Kayle,Master Yi,Morgana,Nasus,Ryze,Warwick Short Story With Hell Before Them ByJared Rosen June 7th, 1868 Starring:Ashe,Darius,Hecarim Mentioned:Lucian,Thresh Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Comic Crystal Quest: Series 2 ByARTeapot Starring:Bard,Sejuani,Varus Mentioned:Anivia,Ashe,Ezreal,Galio,Irelia,Jayce,Lissandra,Lux,Olaf,Ornn,Skarner,Trundle,Tryndamere,Udyr,Volibear Short Story Journey Into The Freljord By Unknown Author Starring:Quinn,Valor Mentioned:Ashe,Jarvan IV,Lissandra,Trundle Video Mac Client Available Starring:Dr. Mundo Mentioned:Amumu,Ashe,Caitlyn,Ezreal,Fizz,Gragas,Graves,Katarina,Master Yi,Miss Fortune,Mordekaiser,Orianna,Riven,Ryze,Singed,Soraka,Viktor,Zac,Ziggs Video Outsiders A band of cybernetic castoffs plans to infiltrate The City to destroy the entity that created—and then abandoned—them: the PROJECT Corporation. Starring:Akali,Irelia,Jinx,Pyke Mentioned:Ashe,Lucian,Warwick Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Narration The Seeker's Tale ByChristina Norman Starring:Lissandra Mentioned:Ashe,Aurelion Sol,Sejuani,Xerath Short Story The Stranger on the Road ByRiver Jaffe The road from Tenacity to Progress was a flat, barren thing, unspooling across miles and miles of cactus country from one edge of the sky to the other. Starring:Talon Mentioned:Ashe,Katarina,Leona,Mordekaiser,Senna,Tahm Kench,Twitch,Varus Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Music Video WARRIORS By Numerous creators The battle begins, and sixteen teams across the globe are fighting towards one goal – to win the League of Legends World Championship. Starring: N/A Mentioned:Ashe,Darius,Draven,Garen,Jax,Jayce,Jinx,Leona,Lissandra,Nasus,Renekton,Riven,Ryze,Vi,Yasuo Trivia[] • Ashe's True Ice bow is said to have belonged to her supposed ancestor Avarosa, the ancientIcebornqueen of unifiedFreljord.However, dialogue fromSwainsuggests Ashe has possibly lied about unearthing the bow from Avarosa's tomb. Ashe's comic series,Warmother,showed her unearthing it from an ancient battlefield; its true origins and original wielder are unknown.Dialogue fromTaricsuggests the bow is actually a celestial weapon ofTargoninfused with True Ice by one of her ancestors who were ""of the stars"".According toLissandra's biography, the only ancestor stated to have ever had any interaction with Targon was Serylda,Sejuani's ancestor, which ultimately suggests the bow might actually have been Serylda's. In one of theirLegends of Runeterrainteractions, Lissandra calls Ashe ""pretender"", suggesting the bow may not have belonged to Avarosa. • Ashe is around 23 years old.Ashe was 15 or 16 in ""Warmother"", in game she is around 21 to 24.[3] • Ashe's hair was originally blonde, but turned white since she picked up the bow. • Hawkshotis derived from the power ofAnivia.[2] • Yraelis likely Ashe's biological father but to emphasize or call that out would be disrespectful to the otherOathfathersand presume greater importance.[4] • In theold lore:Ashe directly took the bow from Avarosa's grave.evidence to support Ashe's heritage stemmed fromEzreal'suncle Lyte stating her 'striking resemblance' to Avarosa herself, as well as the fact Ashe was supposedly led to Avarosa's grave by a great hawk, where she found her ancestor's True Ice bow.Warmothershows us the real story of how she got her bow, though, and her new voiceover makes it clear that Ashe's image as a descendant of Avarosa is an act.MultipleLegends of Runeterraartworks suggest the Avarosan and Frostguard may enter direct conflicts at some point in the future.TheAvarosan(led by Ashe) are engaged in a civil war with the [Winter's Claw(led bySejuani) over sovereignty of the Freljord. TheFrostguard(led byLissandra) appears to be political allies of the Avarosan, but in truth they are waiting to strike both tribes in order to make way for theWatcher's return and rule the Freljord.Anivia,Gragas,NunuandWillumpare allies of the Avarosan.During the events of ""Journey Into The Freljord"", Ashe metQuinnandValorwhen they visited her territory on a scouting mission atJarvan IV'sbehest. Valor has come to like Ashe, a rare display towards anyone other than Quinn herself.There was one scandal involving Ashe andPantheondue to them being found meeting in the middle of the night, raising concerns of Ashe's infidelity.Ashe marriedTryndamerefor purely political reasons; however, according toBlitzcrank'sdating service, they are a perfect match. • However, dialogue fromSwainsuggests Ashe has possibly lied about unearthing the bow from Avarosa's tomb. Ashe's comic series,Warmother,showed her unearthing it from an ancient battlefield; its true origins and original wielder are unknown. • Dialogue fromTaricsuggests the bow is actually a celestial weapon ofTargoninfused with True Ice by one of her ancestors who were ""of the stars"". • According toLissandra's biography, the only ancestor stated to have ever had any interaction with Targon was Serylda,Sejuani's ancestor, which ultimately suggests the bow might actually have been Serylda's. In one of theirLegends of Runeterrainteractions, Lissandra calls Ashe ""pretender"", suggesting the bow may not have belonged to Avarosa. • Ashe was 15 or 16 in ""Warmother"", in game she is around 21 to 24.[3] • Ashe directly took the bow from Avarosa's grave. • evidence to support Ashe's heritage stemmed fromEzreal'suncle Lyte stating her 'striking resemblance' to Avarosa herself, as well as the fact Ashe was supposedly led to Avarosa's grave by a great hawk, where she found her ancestor's True Ice bow.Warmothershows us the real story of how she got her bow, though, and her new voiceover makes it clear that Ashe's image as a descendant of Avarosa is an act.MultipleLegends of Runeterraartworks suggest the Avarosan and Frostguard may enter direct conflicts at some point in the future. • TheAvarosan(led by Ashe) are engaged in a civil war with the [Winter's Claw(led bySejuani) over sovereignty of the Freljord. TheFrostguard(led byLissandra) appears to be political allies of the Avarosan, but in truth they are waiting to strike both tribes in order to make way for theWatcher's return and rule the Freljord. • Anivia,Gragas,NunuandWillumpare allies of the Avarosan. • During the events of ""Journey Into The Freljord"", Ashe metQuinnandValorwhen they visited her territory on a scouting mission atJarvan IV'sbehest. Valor has come to like Ashe, a rare display towards anyone other than Quinn herself. • There was one scandal involving Ashe andPantheondue to them being found meeting in the middle of the night, raising concerns of Ashe's infidelity. • Ashe marriedTryndamerefor purely political reasons; however, according toBlitzcrank'sdating service, they are a perfect match. • MultipleLegends of Runeterraartworks suggest the Avarosan and Frostguard may enter direct conflicts at some point in the future. Change log[] References[] See also[]","Name: Frost Shot, Description: Innate - Frost Shot: Ashe's basic attacks and ability hits apply Frost to enemies for 2 seconds, which slows them by 20% − 30% (based on level) for the duration. Basic attacks against enemies with Frost are modified to deal 120% (+ (75% + 45% ) of critical strike chance) damage. Innate - Critical Slow: Ashe's critical strikes do not deal any additional damage, instead they double Frost's slow strength to 40% − 60% (based on level) , decaying over 1 second to its normal strength., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""Ashe'scritical strikes are still consideredcritical strike damagethat will be reduced byRanduin's Omen."", ""Runaan's Hurricane'swill not deal additional damage oncritical strikes."", 'Cheap Shotwill trigger on a subsequent basic attack even when the target is no longer slowed.(bug)']}","Name: Ranger's Focus, Description: Passive: While Ranger's Focus is inactive, Ashe's basic attacks on-attack generate a stack of Focus for 4 seconds, which refreshes on subsequent attacks and stacks up to 4 times. Stacks expire by one every 1 second. Active: For 6 seconds, Ashe gains bonus attack speed and empowers her basic attacks to fire a flurry of five arrows. Bonus Attack Speed: 25 / 32. 5 / 40 / 47. 5 / 55% Each arrow deals modified physical damage that benefits from Frost Shot and life steal . Flurries apply on-hit effects only once. Physical Damage Per Arrow: 21 / 22 / 23 / 24 / 25% AD Total Damage Per Flurry: 105 / 110 / 115 / 120 / 125% AD Ranger's Focus resets Ashe's basic attack timer., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""The first attack from Ranger's Focus has 6 arrows, thus dealing 20% more total damage than expected."", ""Ranger's Focusfirst bolt dealsbasic damagewith the subsequent 4 bolts dealing a non-reactive damage type (e.g.default damageorproc damage). The entire effect is classified as a basic attack on ascript-level, but is considered an ability for other effects (i.eSap Magic), which is likely due to a mistaken script-level tag."", ""AlthoughRanger's Focushas no actual cooldown, 4 stacks of focus are needed beforeRanger's Focuscan be reactivated. The time before being able to reactivateRanger's Focusis6.08− 1.6(based on attack speed)seconds."", ""Each arrow from a flurry appliesFrostand the bonus damage fromFrost Shotis calculated individually per arrow.Similarly, since a flurry is 5 instances of physical damage,Black Cleaverallows her to cleave the enemy target 5 times per flurry.Sources of flat damage reduction against any (physical) damage such asAmumu'sTantrum,Leona'sEclipseorFizz'sNimble Fighterwill apply the reduction to each arrow's damage, resulting in extremely reduced damaged compared to a normal attack."", 'Similarly, since a flurry is 5 instances of physical damage,Black Cleaverallows her to cleave the enemy target 5 times per flurry.', ""Sources of flat damage reduction against any (physical) damage such asAmumu'sTantrum,Leona'sEclipseorFizz'sNimble Fighterwill apply the reduction to each arrow's damage, resulting in extremely reduced damaged compared to a normal attack."", ""Each additional arrow fromRunaan's Hurricanewill also split into 5 arrows.The arrows are evenly distributed among secondary enemies but one enemy cannot be hit by more than 5 arrows.The flurry will trigger on-hit effects once to each enemy hit, but no more than 3 targets per attack."", 'The arrows are evenly distributed among secondary enemies but one enemy cannot be hit by more than 5 arrows.', 'The flurry will trigger on-hit effects once to each enemy hit, but no more than 3 targets per attack.', 'The flurry applies againststructures. Stacks ofFocuswill not be granted when attacking structures.']}","Name: Volley, Description: Active: Ashe shoots a volley of arrows in a cone in the target direction, each dealing physical damage to the first enemy hit, and applying Critical Slow to enemy champions hit. Arrows: 7 / 8 / 9 / 10 / 11 Physical Damage: 20 / 35 / 50 / 65 / 80 (+ 100% AD) Enemies can intercept multiple arrows but do not take damage from any beyond the first., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'The missiles are spawned in a straight horizontal line 75 units in front ofAshe, with a total width of 75/100/100/123/123 units.Between each missile spawn location is a distance of 12.5units, except for the two outermost ones at the last two ranks (which are 11.5units from the closest other one), and the two centermost missiles at ranks 2 and 4 (which have 20 units between them and 15 units to the next missile, respectively).This inconsistent behaviour of spawn locations means the angle between each missile can vary off of 4.625° slighty.', 'Between each missile spawn location is a distance of 12.5units, except for the two outermost ones at the last two ranks (which are 11.5units from the closest other one), and the two centermost missiles at ranks 2 and 4 (which have 20 units between them and 15 units to the next missile, respectively).', 'This inconsistent behaviour of spawn locations means the angle between each missile can vary off of 4.625° slighty.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Cooldown changed to 18 seconds at all ranks.', 'Base damage changed to 25 / 45 / 65 / 85 / 105.', 'AD ratio changed to120% AD.']}","Name: Hawkshot, Description: Active: Ashe sends a hawk spirit toward the target location, granting sight of the area along its path 「 repeatedly for 0. 5 seconds after every 100 units traveled 」 「 for effectively up-to 1. 8 seconds at any location 」 and at its destination for 5 seconds. Ashe periodically stocks a Hawkshot charge, up to a maximum of 2., {'targeting_input': 'Targeting inputLocation', 'spell_shield': 'Not Blocked', 'details': ['Hide', 'Details', 'Video', ""Hawkshot'srecharge timer seems to start at the beginning of the game, even prior to ranking the ability, but upon actually ranking the ability, it starts with one charge and the recharge timer starts from 0."", ""Hawkshotwill ping enemy champions it spots if allies didn't already have vision of them, and put a 'revealed' visual effect on them for2.75seconds, but does not actually reveal the units in particular, and is removed if the champion leaves the area."", 'Hawkshotwill grant assist credit if a previously-unseen enemy champion is killed within 10 seconds of being revealed by the ability.', 'Hawkshotwill trigger upon colliding withBlade WhirlorWind Wallor but notUnbreakable.', 'Hawkshotwill grant 0.33 points ofvision scorefor each champion revealed.']}","Name: Enchanted Crystal Arrow, Description: Active: Ashe fires a massive arrow of ice in the target direction, granting sight of the area it flies through each for 1 second. The arrow shatters upon hitting an enemy champion , dealing them magic damage , stunning them for 1 − 3. 5 (based on distance traveled) seconds, and granting sight of the area around them for 1 second. Magic Damage: 200 / 400 / 600 (+ 120% AP) Enemies surrounding the primary target are dealt 50% damage and afflicted with Frost Shot . Reduced Damage: 100 / 200 / 300 (+ 60% AP), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""Enchanted Crystal Arrow'sprojectile has anicon on the mini-map while it is in flight. It can be seen by onlyAsheand her allies."", 'This ability will cast from wherever the caster is at the start of the cast time.', 'The effect will be centered on the first champion struck, not at the location the missile collided with them.', 'Cooldown changed to 110 / 90 / 70 seconds.', 'Minimum stun duration changed to 1.5seconds.', 'Maximum stun duration changed to 4.5seconds.']}","Ashe's dance referencesJ'en Ai Marre!byAlizée.A side by side comparison can be seenhere. Ashe shares similarities withAshelia B'nargin DalmascafromFinal Fantasy XII. Their names are similar and both became queens, use ranged weapons (Ashelia uses hand bombs inFinal Fantasy XII: Revenant Wings) and were once hunted down to prevent them from leading their respective peoples. Ashe is the first (and so far the only) champion to possess two global-ranged abilities:HawkshotandEnchanted Crystal Arrow.TimewinderandChronobreak'sranges can be global, albeit situationally. Ashe was named forMarc 'Tryndamere' Merrill's wife Ashley. As of December 9, 2017 Ashe has featured on thefree champion rotationmore than any other champion (76 times). InSummoner's Rift,Thornmailwas once recommended as a situational item forAshe, this was most likely a reference to the oldBasic TutorialwhereAsheis pre-selected as the player's champion andThornmailis the only purchasable item. In the now-removed official League of Legendsforums, theiconofFocuswas used to represent the ""New Player Forum"" section." "Aurelion Sol,The Star Forger",https://static.wikia.nocookie.net/leagueoflegends/images/6/63/Aurelion_Sol_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20160308215107,https://leagueoflegends.fandom.com/wiki/Aurelion_Sol/LoL,"health: Health620+90, resource: Mana530+40, health regen: Health regen. (per 5s)5.5+0.55, resource regen: Mana regen. (per 5s)8+0.75, armor: Armor22+4, attack damage: Attack damage55+3.2, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius165, release: 2016-03-24, changed: V13.21, role: Battlemage, position: Middle, rangetype: Ranged, adaptivetype: Magic, cost: 4800|880","Games Aurelion SolMainCurrentTitlesNickname(s)Space DragonSpace Doggy6The old cosmic lizardAlias(es)The Star ForgerCharacteristicsSpeciesCelestial DragonPronoun(s)He/HimTimelineBorn:UnknownWeapon(s)StardustStarfire BreathPersonal statusStatusAlivePlace of originUnknown(Before Runeterra)Current residenceUnknown(No Fixed Abode)Professional statusOccupation(s)Star ForgerCosmic OverlordServant of the AspectsRegion(s)RuneterraTargonRelated character(s)SorakaLeonaDianaTaricPantheonZoeBard Aurelion Sol • Main • Current Titles Nickname(s) • Space Dragon • Space Doggy • 6The old cosmic lizard Alias(es) Characteristics Species Pronoun(s) Timeline • Born:Unknown Weapon(s) • Stardust • Starfire Breath Personal status Status Place of origin Current residence Professional status Occupation(s) • Star Forger • Cosmic Overlord • Servant of the Aspects Region(s) • Runeterra • Targon Related character(s) Aurelion Solonce graced the vast emptiness of thecelestial realmwith wonders of his own devising, but was tricked by theAspectsofTargoninto revealing the secrets of a sun that he himself created. His awesome power was channeled into immortalgod-warriorsto protect the apparently insignificant world of Runeterra—now, desiring a return to his mastery of the cosmos, Aurelion Sol will15drag the very stars from the sky, if he must, in order to regain his freedom. Contents • 1Background1.1Early Existence1.2Betrayal and Detainment1.3Twin Dawns1.4Return to Runeterra • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Celestials5.2LeonaandDiana5.3Zoe • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Existence • 1.2Betrayal and Detainment • 1.3Twin Dawns • 1.4Return to Runeterra • 5.1Celestials • 5.2LeonaandDiana • 5.3Zoe • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Existence[] Born at the beginning of creation, Aurelion Sol and his kin were alive for eons beforeRuneterraeven existed. They wandered through the early universe, seeking to fill it with wonders. Aurelion Sol's passion was creating stars; he forged systems and galaxies as he traveled. He rarely met any equals in power and stayed away from the Aspects, who were egotistical and uninterested in creation, instead focusing on their own philosophies. Betrayal and Detainment[] When Aurelion Sol returned to one of his earliest creations, he was surprised to see that there was a world orbiting it, a planet he had not formed. The Aspects seemed invested in this world, Runeterra, where crude civilizations had sprung up. They urged him to come closer and guide the inhabitants. Flattered by the opportunity to have his glory praised, Aurelion Sol descended upon Mount Targon, taking the form of a cosmic dragon. The Targonians named himSol,after their sun, and the Aspects demanded they make him a gift to thank him for it. This came in the form of a golden crown, which they offered to him. As soon as it touched him, though, it became clear that this was no gift. The crown attached to its head, etched with magic so powerful that even he could not remove it. It restricted his powers and placed him firmly in the control of the Aspects. Aurelion Sol realized what was happening, but before he could retaliate, he was thrown back into space and prevented from coming near Runeterra. With Aurelion Sol at their command, the Aspects channeled his powers into a massive Sun Disc that the mortals had made. Using his energy, they raised up mortals into god-warriors, and when the first Sun Disc fell, a more powerful one took its place. Aurelion Sol was forced to watch as theseAscendeddestroyed first their enemies, then Void-creatures, and finally themselves. The stars he had created began to fade because of neglect, but he was still unable to free himself and help them. The Aspects ferried him between different planets to complete tasks for them, not realizing that the crown's bonds were slowly weakening. Aurelion Sol decided that when he escaped, he would take revenge on the Aspects and destroy Runeterra for detaining him, and finally got the chance when a series of magical cataclysms rendered the planet almost defenceless. Twin Dawns[] Aurelion Sol was called back to Runeterra by a previous incarnation ofPantheon, the Aspect of War. As always, he appeared in the sky as a glowing comet, invoking various reactions and emotions from the people below. As he witnessed the people react to him in ways he had seen before, Aurelion Sol thought about how humans never learned from their mistakes and how circular the pattern of history is. He scoffed at the primitive nature of the people below, hearing their names for him, and deeming them all incorrect, believing that these lowly creatures could never understand what he truly was. When he arrived on the mountain on which Pantheon was waiting for him, the Aspect ordered him to seal a breach intoThe Voidthat had formed in the mountain. However, Aurelion Sol did not immediately obey, managing to unease the Aspect. Eventually, he was forced to obey the Pantheon, and he destroyed some of the the various energies and Voidborn creatures that emerged from the rift. However, he was not able to seal the rift, as there was a sentient being keeping it open. Aurelion Sol felt the energy eminating from the rift and realized that this being was laughing at him. Infuriated, Aurelion Sol formed threefledgling starsout of the elements around him and threw all three at the rift. The stars seared the abyss closed, with an explosion so massive that it that it destroyed the mountain that the rift had formed on and everything on it, along with Pantheon's physical form. Across Runeterra, mortals saw what many called a 'second dawn', caused by the light that was released by the explosion. Aurelion Sol had killed Pantheon's physical form, he had disobeyed orders from the Aspects themselves, and the cost of such insubordination was the life of a star, which physically and emotionally hurt him. His fury that a sun was the cost of an Aspect's physical form was tempered by the knowledge that he had learned from the Aspects' mistakes once again. From across the universe, the Aspects rushed to direct him somewhere else. As he left Runeterra, Aurelion Sol sensed that a new host - possiblyAtreus- was chosen to bear the spirit of Pantheon. As he took pleasure in the confusion and desperation he sensed from the Aspects, Aurelion Sol left Runeterra, knowing that the Aspects were afraid of what he might do next. Fear."" Return to Runeterra[] Aurelion Sol has been called back to Runeterra, though it is unclear for what purpose. Moreover, he has summoned6Inviolus Voxto the planet, to await the time when dragons across the universe shall descend upon Runeterra. Appearance[] While most cannot see or even comprehend his true form, Aurelion Sol takes the form of a cosmic dragon when not in thecelestial realm. In this form, he is larger than even Mount Targon, Runeterra's tallest mountain. His skin is dark blue, resembling the color of deep space, and glistens with the light of stars. He glows in this form in light and dark shades of blue, and his head is white with sharp spikes resembling teeth around his mouth. What could be considered his hair is a deep purple and dark blue, and attached to his head is a golden crown. Personality[] Aurelion Sol is an arrogant and prideful celestial being. He is angry at the Aspects for imprisoning him and is determined to destroy Runeterra. He is impatient and irritable and is extremely dismissive of Aspects (apart fromZoe) and anybody that he sees as inferior to him. Made bitter by his imprisonment, perhaps the only things that Aurelion Sol cares about are the stars he has created. Abilities[] • Celestial Dragon PhysiologyAurelion Sol is a Celestial, an entity coming directly from theCelestial Realm. As a Celestial, Aurelion Sol does not possess a proper body and instead chooses to take the form of a dragon.Immortality:As a Celestial, Aurelion Sol is immune to aging, disease and is functionally immortal.Flight:Aurelion Sol is capable of flying across space by using his Celestial Dragon form and being attuned to the Celestial Realm.Stardust Breath:Because of his Celestial Dragon physiology, Aurelion Sol can channel cosmic power into his mouth, breathing it out as a powerful blast of stardust capable of obliterating enemies in starfire. • Celestial Magic:Aurelion Sol is closely attuned to the Celestial Realm and has access to its magic, allowing him to create and manipulate the cosmos to his will. Unfortunately, these powers are strongly nullified by the golden crown given to him by theAspects. Despite this, Aurelion Sol has begun regaining some control over his celestial magic, allowing him to create blasts of energy, miniature black holes and entire living entities out of constellations.Stardust Manipulation:Aurelion Sol can manipulate stardust, allowing him to coalesce it into entire stars. Aurelion Sol is so talented in creating stars that he practically forged every star in the universe with pristine detail and care. Along with that, he can manipulate stars to his own whim by making miniature star-like objects, causing supernovas at will and even going as far as todrag entire stars downto crush his opponents. • Immortality:As a Celestial, Aurelion Sol is immune to aging, disease and is functionally immortal. • Flight:Aurelion Sol is capable of flying across space by using his Celestial Dragon form and being attuned to the Celestial Realm. • Stardust Breath:Because of his Celestial Dragon physiology, Aurelion Sol can channel cosmic power into his mouth, breathing it out as a powerful blast of stardust capable of obliterating enemies in starfire. • Stardust Manipulation:Aurelion Sol can manipulate stardust, allowing him to coalesce it into entire stars. Aurelion Sol is so talented in creating stars that he practically forged every star in the universe with pristine detail and care. Along with that, he can manipulate stars to his own whim by making miniature star-like objects, causing supernovas at will and even going as far as todrag entire stars downto crush his opponents. Relations[] Celestials[] Aurelion Sol has several 'siblings' in the sense that they are celestial dragons like him, including6Inviolus Voxand8The Infinite Mindsplitter.8The Immortal Firemay also be a sibling. He has also created several constellations, including1The Charger,3The Trickster,2The Messenger,10The Scourge,0The Serpent, and9The Great Beyond. The Great Beyond is what Aurelion Sol considers his magnum opus, and he would like it to be the first to attack Mount Targon. He is fully aware of the existence of other celestial entities such asBardandSoraka. Aurelion Sol hates the people of Targon and the Aspects, as they are the ones who enslaved him. LeonaandDiana[] Aurelion Sol has disdain for both the Solari and Lunari, and by extension Leona and Diana. This is because he sees their divisions as pointless, since moonlight is merely reflected sunlight. Zoe[] Aurelion Sol and Zoe are well-acquainted. She is the only Targonian Aspect that appears to offer him aid and protection from the Aspects' wrath. However, he often gets frustrated by her childish behavior and her insistence on him being her pet 'space doggy'. Read More Biography Biography The Star Forger ByMatthew Dunn Starring:Aurelion Sol Starring Champion Video Call of the Mountain (Video) The mountain calls. Will you answer? Starring:Aurelion Sol,Diana,Illi,Inviolus Vox,Leona Mentioned:Taric Video He Has Returned Starring:Aurelion Sol Mentioned:Pantheon Video The Star Forger Returns Cower. Worship. Marvel. All appropriate responses, really. Starring:Aurelion Sol Short Story • 10 Minute Read Twin Dawns ByMatthew Dunn This world's familiar sun still hides below the horizon. Crude and unpolished earth unfurls below. Mountains contort into barriers that stretch like fingers across empty scrub lands. Palaces, or rather, what pass for palaces, fail to loom over anything but the squattest of hills. The curvature of the planet meets the stars with a serenity and grace few of the dwellers below will ever witness. They are so scattered across the globe and grasp so blindly for any sort of understanding that it's no surprise they've been conquered and don't even comprehend their predicament. Starring:Aurelion Sol Mentioned:Pantheon Mentioned Champion Short Story • 5 Minute Read Meet Zoe ByOdin Austin Shafer The moment she thought of the cake store, Zoe dove into the air, surrendering herself to gravity. While falling, she reached out with her consciousness to form a gateway. Instantly, a portal opened beneath her and connected to the other place. She fell into the gate. Her mass collided and imploded as she traveled. Starring:Zoe Mentioned:Aurelion Sol,Pantheon Biography The Aspect of Twilight ByOdin Austin Shafer Starring:Zoe Mentioned:Aurelion Sol,Mordekaiser Short Story • 3 Minute Read The Mountain ByGraham McNeill Mount Targon is the mightiest peak in Runeterra, a towering mountain of sun-baked rock amid a range of summits unmatched in scale anywhere else in the world. Located far from civilization, Mount Targon is utterly remote and all but impossible to reach save by the most determined seeker. Starring: N/A Mentioned:Aurelion Sol,Diana,Leona,Pantheon,Taric,Zoe Short Story • 4 Minute Read The Spear of Targon ByAnthony Reynolds Lenné A lone figure awaited the armed convoy, standing silhouetted against the sun. His heavy cloak and the long plume atop his helm billowed in the hot, dry desert wind. A tall spear was held at his side. Starring:Pantheon Mentioned:Aurelion Sol,Soraka Alternate Universes Video Ao Shin's Adventure Every little dragon has a destiny. Starring:Aurelion Sol,Azir,Jinx,Sett,Teemo,Veigar,Yuumi Video Galaxies Starring:Aurelion Sol,Azir,Braum,Kindred,Neeko,Ornn,Pantheon,Warwick Video Return to the Stars Starring:Aurelion Sol,Bard,Cassiopeia,Gnar,Illaoi,Kog'Maw,Nautilus,Nocturne,Teemo,Urgot,Vayne,Viktor,Ziggs Video There Will Be Mayhem Starring:Alistar,Aurelion Sol,Braum,Nasus,Nunu,Teemo,Trundle,Volibear,Willump Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Olaf vs Everything: Series 2 ByTom Barton Starring:Olaf Mentioned:Ahri,Aurelion Sol,Brand,Cassiopeia,Cho'Gath,Darius,Dr. Mundo,Ekko,Gnar,Illaoi,Karthus,Kog'Maw,Lee Sin,Nagakabouros,Ornn,Renekton,Skarner,Teemo,Tryndamere,Urgot,Vel'Koz,Vi,Viktor,Vladimir,Warwick,Zyra Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Video Represent 13 regional champions will compete at the 2019 Mid-Season Invitational, but there can be only one winner. Who will lift the trophy? Who will represent? Starring: N/A Mentioned:Aatrox,Aurelion Sol,Darius,Garen,Kayn,Leona,Poppy Narration The Seeker's Tale ByChristina Norman Starring:Lissandra Mentioned:Ashe,Aurelion Sol,Sejuani,Xerath Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] • When Aurelion Sol dies, he dissipates into adragon-like constellation. This may indicate that Celestial Dragons, such as himself andInviolus Vox, are formed as constellations, as are normal celestials.As matter imitates the shape of greater energies, similar to how a logarithmic spiral is found in a nautilus shell and a galaxy, terrestrial dragons are shaped after their celestial counterparts, even though they have no bloodline connection. • According to a Q&A with Riot about Aurelion Sol, it is mentioned that during his story's development they had an idea that some of the 'celestial beings' that Aurelion mentions were actually his sisters, whom control other aspects of space such as Gravity or Dark Matter. Whether or not this is still canon is unknown.[citation needed] • Narrative WriterJared Rosenrates him as the most knowledgeable known being in the universe, tied withSwainand ahead ofZoe.[1] • As matter imitates the shape of greater energies, similar to how a logarithmic spiral is found in a nautilus shell and a galaxy, terrestrial dragons are shaped after their celestial counterparts, even though they have no bloodline connection. Change log[] References[] See also[]","Name: Cosmic Creator, Description: Innate: Aurelion Sol's damaging abilities against enemies generate him permanent stacks of Stardust , which gradually augments all of his abilities. The Stardust generated varies per ability. Breath of Light : Bursts deal bonus magic damage equal to ( 3. 1 % Stardust )% of the target's maximum health . Astral Flight : Range is increased by ( 62. 5 % Stardust )%. Singularity : Outer and inner radius increased by ( 15% Stardust )%, and execution threshold increased by ( 2. 6 % Stardust )%. Falling Star and The Skies Descend : Effect radius increased by ( 15% Stardust )%., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""Singularity'srelative size and ratio stays the same when affected byCosmic Creator'ssize modifier."", 'New Effect:Gains 31.25Starduststacks per round.']}","Name: Breath of Light, Description: Active: Aurelion Sol charges for up to 3. 25 seconds to exhale a beam of starfire, during which he can steer the beam in the target direction. The beam collides with the first enemy hit to reveal them and deal magic damage every 0. 125 seconds, reduced to 50% for other surrounding enemies hit by the beam. Magic Damage per Tick: 5. 625 / 7. 5 / 9. 375 / 11. 25 / 13. 125 (+ 6. 875 % AP) Reduced Damage per Tick: 2. 8125 / 3. 75 / 4. 6875 / 5. 625 / 6. 5625 (+ 3. 4375 % AP) The beam will deal a burst of bonus magic damage for each full second that it damages the same enemy, and generates 1 Stardust if the target is a champion . The damage based on the target's health ratio is capped at 300 against monsters . Bonus Magic Damage: 60 / 70 / 80 / 90 / 100 (+ 35% AP) (+ ( 3. 1 % Stardust )% of target's maximum health Breath of Light can be recast within the duration, and does so automatically afterwards. Recast: Aurelion Sol ends Breath of Light early. At rank 5, Breath of Light's channel duration is increased to 160 seconds. Breath of Light cannot be cast for 1 second if the channel is cancelled within the first 0. 25 seconds., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Appliesspell damageon the burst andpersistent area damageon the beam.', ""Breath of Light'sbursts against an enemy champion will aggro nearby enemy minions."", ""Breath of Lightplaces a timer on each target, which ticks in 0.2second intervals. Thus, at「\xa05 completed intervals\xa0」「\xa01 full second\xa0」, the burst damage is procced.The timer's visuals themselves otherwise serve no other purpose than gameplay clarity.The timer falls off and resets to zero immediately upon no longer damaging affected targets."", ""The timer's visuals themselves otherwise serve no other purpose than gameplay clarity."", 'The timer falls off and resets to zero immediately upon no longer damaging affected targets.', 'Spell shieldwill only block the burst damage.', 'The following table refers to interactions whileAurelion Solischarging.', 'Death', 'Cast-inhibiting effects']}","Name: Astral Flight, Description: Active: Aurelion Sol dashes in the target direction and resets Breath of Light's cooldown . During flight, he has unobstructed vision and Breath of Light has no cooldown and maximum channel duration and its flat damage is increased, but Astral Flight's dash speed is reduced by 50% during its channel. Breath of Light Flat Damage Modifier: 114 / 115. 5 / 117 / 118. 5 / 120% Aurelion Sol will be knocked down by any immobilizing crowd control during the dash. Astral Flight can be recast after 0. 5 seconds during the dash, and does so automatically upon arrival. Recast: Aurelion Sol ends Astral Flight . Scoring a champion takedown within 3 seconds of damaging them reduces Astral Flight's current cooldown by 90% of its total cooldown. Aurelion Sol will not dash if he is immobilized or grounded during the cast time. He can cast any of his abilities during the dash. Breath of Light's channel will be interrupted if Astral Flight ends or Singularity is cast during the flight, but the ability will automatically be cast afterwards., {'targeting_input': 'Targeting inputDirection', 'details': ['Hide', 'Details', 'If atakedownis scored whileAstral Flightis active, the cooldown will be reduced after it ends.', 'Astral Flightcannot be used in the first 15 seconds of the game.', 'The following table refers for interactions whileAurelion Solisdashing.', 'Death', 'Immobilizing effects']}","Name: Singularity, Description: Active: Aurelion Sol conjures a black hole at the target location after a 0. 5 -second delay that lasts for 5 seconds, granting sight of the area and dealing magic damage every 0. 25 seconds to enemies within. Magic Damage per Tick: 2. 5 / 3. 75 / 5 / 6. 25 / 7. 5 (+ 5% AP) Total Magic Damage: 50 / 75 / 100 / 125 / 150 (+ 100% AP) Enemies in the black hole are dragged inward until they reach the center, and non-champions also have their movement speed reduced to 0 . Enemies within the center are executed below 5% (+ 2. 6 % Stardust) of their maximum health , excluding epic monsters . After Singularity ends, it generates 1 Stardust for each full second that enemy champions were inside, as well as varying amounts for each takedown within: Champions and epic monsters grant 5 Stardust . Large minions and monsters grant 3 Stardust . Small minions and monsters grant 1 Stardust . Singularity will cast at max range if cast within 200 units beyond. During Astral Flight , it will cast at max range if cast at any range beyond., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The damage area hits targets by theiredge, while thekinematicsarea hits targets by theircenter. This makes a slight fringe where targets may be damaged without displacing them.', 'Spell shieldwill block a single instance of damage.', ""Singularity'sexecute against an enemy champion will aggro nearby enemy minions."", ""Singularity'sexecute will triggerLeague of DravenifDravengets an assist.(bug)"", 'Cooldown changed to 14 seconds.']}","Name: Falling Star, Description: Active: Aurelion Sol calls down a star that strikes the target location after 1. 25 seconds, dealing magic damage to enemies hit and stunning them for 1 second. This generates 5 Stardust for each enemy champion hit. Magic Damage: 150 / 250 / 350 (+ 65% AP) Once Falling Star has been learned, gathering 75 Stardust causes the next cast of Falling Star to transform into The Skies Descend , empowering the impact with new effects. Falling Star will cast at max range if cast within 200 units beyond that. During Astral Flight , it will do so at any range beyond the max., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Falling Star Details', 'The Skies Descend Details', 'Stardustrequired for transformation is denoted by a progress bar overFalling Starin the HUD.', 'Falling Starwill impact immediately upon colliding with projectile-intercepting effects.', 'The shockwave radius and path are globally visible on the minimap.', ""The shockwave's radius is fixed."", 'The Skies Descendwill impact immediately upon colliding with projectile-intercepting effects.The shockwave is not blocked.', 'The shockwave is not blocked.', 'Breath of LightBase damage per second increased to 45 / 60 / 75 / 90 / 105 from 15 / 25 / 35 / 45 / 55.Removed:Damage per second is no longer increased by30 − 80 (based on level).AP ratio per second reduced to55% APfrom60% AP.Burst base damage increased to 60 / 70 / 80 / 90 / 100 from 40 / 50 / 60 / 70 / 80.Removed:Burst damage is no longer increased by20 − 30 (based on level).', 'Base damage per second increased to 45 / 60 / 75 / 90 / 105 from 15 / 25 / 35 / 45 / 55.', 'Removed:Damage per second is no longer increased by30 − 80 (based on level).', 'AP ratio per second reduced to55% APfrom60% AP.', 'Burst base damage increased to 60 / 70 / 80 / 90 / 100 from 40 / 50 / 60 / 70 / 80.', 'Removed:Burst damage is no longer increased by20 − 30 (based on level).', 'The Skies DescendBug Fix:Casting the ability now properly updates the ultimate cooldown indicator in the UI.', 'Bug Fix:Casting the ability now properly updates the ultimate cooldown indicator in the UI.', ""SingularityMana cost increased to 80 / 85 / 90 / 95 / 100 from 60 / 70 / 80 / 90 / 100.AP ratio per tick reduced to5% APfrom6.25% AP.Total AP ratio reduced to100% APfrom125% AP.Bug Fix:Cooldown is no longer improperly reduced byUltimate Hunter'sultimate haste."", 'Mana cost increased to 80 / 85 / 90 / 95 / 100 from 60 / 70 / 80 / 90 / 100.', 'AP ratio per tick reduced to5% APfrom6.25% AP.Total AP ratio reduced to100% APfrom125% AP.', 'Total AP ratio reduced to100% APfrom125% AP.', ""Bug Fix:Cooldown is no longer improperly reduced byUltimate Hunter'sultimate haste."", ""The Skies DescendBug Fix:Shockwave is now properly visible even if the caster is devoured byTahm Kench'sDevour."", ""Bug Fix:Shockwave is now properly visible even if the caster is devoured byTahm Kench'sDevour."", 'Falling StarBug Fix:On-hand VFX ofMecha Aurelion SolandStorm Dragon Aurelion Solnow properly disappears after casting it.', 'Bug Fix:On-hand VFX ofMecha Aurelion SolandStorm Dragon Aurelion Solnow properly disappears after casting it.', 'GeneralBug Fix:Restored some voice lines to play when he first learnsFalling Star.', 'Bug Fix:Restored some voice lines to play when he first learnsFalling Star.', 'StatsHealth growth reduced to 90 from 95.Armor growth reduced to 4 from 4.3.', 'Health growth reduced to 90 from 95.', 'Armor growth reduced to 4 from 4.3.', 'The Skies DescendBug Fix:Shockwave now properly deals damage at all times.', 'Bug Fix:Shockwave now properly deals damage at all times.', ""Astral FlightBug Fix:Cooldown no longer resets from an enemy clone dying withinSingularity'sarea."", ""Bug Fix:Cooldown no longer resets from an enemy clone dying withinSingularity'sarea."", 'Breath of LightBase damage per level reduced to30 − 80 (based on level)from30 − 90 (based on level).Burst base damage per level reduced to20 − 30 (based on level)from20 − 40 (based on level).', 'Base damage per level reduced to30 − 80 (based on level)from30 − 90 (based on level).', 'Burst base damage per level reduced to20 − 30 (based on level)from20 − 40 (based on level).', 'Astral FlightBug Fix:Dash is no longer immediately cancelled if used against a wall.', 'Bug Fix:Dash is no longer immediately cancelled if used against a wall.', 'SingularityCooldown increased to 12 seconds at all ranks from 12 / 11.5/ 11 / 10.5/ 10.', 'Cooldown increased to 12 seconds at all ranks from 12 / 11.5/ 11 / 10.5/ 10.', 'Falling StarStun duration reduced to 1 second from 1.25.', 'Stun duration reduced to 1 second from 1.25.', 'The Skies DescendKnock up duration reduced to 1 second from 1.25.', 'Knock up duration reduced to 1 second from 1.25.', 'StatsHealth growth reduced to 95 from 100.Armor growth reduced to 4.3from 4.8.', 'Health growth reduced to 95 from 100.', 'Armor growth reduced to 4.3from 4.8.', 'Breath of LightBurst AP ratio reduced to35% APfrom40% AP.Removed:Channel duration at maximum rank no longer takes current mana into account.New Effect:Channel duration at maximum rank now lasts 160 seconds.', 'Burst AP ratio reduced to35% APfrom40% AP.', 'Removed:Channel duration at maximum rank no longer takes current mana into account.', 'New Effect:Channel duration at maximum rank now lasts 160 seconds.', 'Falling StarBug Fix:Visual effects are no longer invisible inside terrain.', 'Bug Fix:Visual effects are no longer invisible inside terrain.', 'GeneralUpdated SFX for champion pick.Updated SFX forStorm DragonandAshen Lordskins.Bug Fix:Mecha Aurelion SolSFX now properly play at the correct volumes.Bug Fix:Now properly displays tooltips for his abilities in the death recap.', 'Updated SFX for champion pick.', 'Updated SFX forStorm DragonandAshen Lordskins.', 'Bug Fix:Mecha Aurelion SolSFX now properly play at the correct volumes.', 'Bug Fix:Now properly displays tooltips for his abilities in the death recap.', ""Breath of LightNew Effect:Now is placed on a 1-second cooldown if the channel is cancelled within the first 0.25seconds.Bug Fix:Cooldown is now properly reset when its channel andAstral Flightare cancelled simultaneously from inputting a movement command.Bug Fix:Charge no longer persists under certain circumstances whereQuick Castwas being used and the ability key wasn't being held down.Bug Fix:Channel is now properly cancelled when the ability key was released from input."", 'New Effect:Now is placed on a 1-second cooldown if the channel is cancelled within the first 0.25seconds.', 'Bug Fix:Cooldown is now properly reset when its channel andAstral Flightare cancelled simultaneously from inputting a movement command.', ""Bug Fix:Charge no longer persists under certain circumstances whereQuick Castwas being used and the ability key wasn't being held down."", 'Bug Fix:Channel is now properly cancelled when the ability key was released from input.', 'Astral FlightBug Fix:Casting it into an outer wall while next to it no longer permanently locks out the ability.', 'Bug Fix:Casting it into an outer wall while next to it no longer permanently locks out the ability.', 'SingularityNew Effect:Casting it within 200 units of the cast range now automatically casts it at maximum range.New Effect:Now casts at maximum range if cast beyond that duringAstral Flight.Bug Fix:Execution indicator is now properly displayed on enemy clones.Bug Fix:Damage over time debuff is now properly removed regardless of which dimension (normal realm andDeath Realm) the target is in.Bug Fix:No longer deals damage to enemies in the area even after the effect had ended.', 'New Effect:Casting it within 200 units of the cast range now automatically casts it at maximum range.', 'New Effect:Now casts at maximum range if cast beyond that duringAstral Flight.', 'Bug Fix:Execution indicator is now properly displayed on enemy clones.', 'Bug Fix:Damage over time debuff is now properly removed regardless of which dimension (normal realm andDeath Realm) the target is in.', 'Bug Fix:No longer deals damage to enemies in the area even after the effect had ended.', 'Falling StarNew Effect:Casting it within 200 units of the cast range now automatically casts it at maximum range.New Effect:Now casts at maximum range if cast beyond that duringAstral Flight.', 'New Effect:Casting it within 200 units of the cast range now automatically casts it at maximum range.', 'New Effect:Now casts at maximum range if cast beyond that duringAstral Flight.', ""The Skies DescendNew Effect:Casting it within 200 units of the cast range now automatically casts it at maximum range.New Effect:Now casts at maximum range if cast beyond that duringAstral Flight.New Effect:Gaining the ability now communicates it in the game chat to both teams.Bug Fix:Shockwave is no longer cancelled fromAstral Flightending.Bug Fix:Shockwave is no longer delayed or cancelled ifStopwatch's/Zhonya's Hourglass'Stasis was active.Bug Fix:Now properly uses the correct impact VFX while using the pink chroma asMecha Aurelion Sol."", 'New Effect:Casting it within 200 units of the cast range now automatically casts it at maximum range.', 'New Effect:Now casts at maximum range if cast beyond that duringAstral Flight.', 'New Effect:Gaining the ability now communicates it in the game chat to both teams.', 'Bug Fix:Shockwave is no longer cancelled fromAstral Flightending.', ""Bug Fix:Shockwave is no longer delayed or cancelled ifStopwatch's/Zhonya's Hourglass'Stasis was active."", 'Bug Fix:Now properly uses the correct impact VFX while using the pink chroma asMecha Aurelion Sol.', 'StatsHealth growth reduced to 100 from 105.', 'Health growth reduced to 100 from 105.', 'Breath of LightBurst AP ratio reduced to40% APfrom50% AP.', 'Burst AP ratio reduced to40% APfrom50% AP.', 'SingularityAP ratio per tick reduced to6.25% APfrom10% AP.Maximum AP ratio reduced to125% APfrom200% AP.Stardust stack per epic monster reduced to 5 from 10.Stardust stack per large monster reduced to 3 from 5.', 'AP ratio per tick reduced to6.25% APfrom10% AP.Maximum AP ratio reduced to125% APfrom200% AP.', 'Maximum AP ratio reduced to125% APfrom200% AP.', 'Stardust stack per epic monster reduced to 5 from 10.', 'Stardust stack per large monster reduced to 3 from 5.', 'The Skies DescendSlow reduced to 50% from 75%.', 'Slow reduced to 50% from 75%.', 'Breath of LightBug Fix:Burst damage now properly draws the aggro of nearby enemy minions.Bug Fix:Now properly casts automatically after being cancelled fromAstral Flightending orSingularitybeing cast during the flight.Bug Fix:Damage against secondary targets is now properly reduced by half of the damage taken by the primary target.', 'Bug Fix:Burst damage now properly draws the aggro of nearby enemy minions.', 'Bug Fix:Now properly casts automatically after being cancelled fromAstral Flightending orSingularitybeing cast during the flight.', 'Bug Fix:Damage against secondary targets is now properly reduced by half of the damage taken by the primary target.', 'StatsBase attack damage reduced to 55 from 57.Base armor increased to 22 from 19.Base health reduced to 620 from 645.Base health regeneration reduced to 5.5from 7.Base mana increased to 530 from 350.Base mana renegeration increased to 8 from 6.Attack speed growth increased to 1.5from 1.32.Health growth reduced to 105 from 106.Health regeneration growth reduced to 0.55from 0.6.Mana growth reduced to 40 from 50.Mana regeneration growth reduced to 0.75from 0.8.Movement speed increased to 335 from 325.', 'Base attack damage reduced to 55 from 57.', 'Base armor increased to 22 from 19.', 'Base health reduced to 620 from 645.', 'Base health regeneration reduced to 5.5from 7.', 'Base mana increased to 530 from 350.', 'Base mana renegeration increased to 8 from 6.', 'Attack speed growth increased to 1.5from 1.32.', 'Health growth reduced to 105 from 106.', 'Health regeneration growth reduced to 0.55from 0.6.', 'Mana growth reduced to 40 from 50.', 'Mana regeneration growth reduced to 0.75from 0.8.', 'Movement speed increased to 335 from 325.', ""Cosmic Creator(Innate)Innate:Aurelion Sol'sdamaging abilities against enemies grant him stacks ofStardust, which improve each of his abilities. The amount ofStardustcollected by each ability may vary by target.Breath of Light: Bursts dealbonusmagic damageequal to(0.031% Stardust stacks)of thetarget'smaximumhealth.Astral Flight: Range is increased by62.5% Stardust stacks.Singularity: Outer and inner radius increased by15% Stardust stacks, and execution threshold increased by2.6% Stardust stacks.Falling StarandThe Skies Descend: Effect radius increased by15% Stardust stacks."", ""Innate:Aurelion Sol'sdamaging abilities against enemies grant him stacks ofStardust, which improve each of his abilities. The amount ofStardustcollected by each ability may vary by target.Breath of Light: Bursts dealbonusmagic damageequal to(0.031% Stardust stacks)of thetarget'smaximumhealth.Astral Flight: Range is increased by62.5% Stardust stacks.Singularity: Outer and inner radius increased by15% Stardust stacks, and execution threshold increased by2.6% Stardust stacks.Falling StarandThe Skies Descend: Effect radius increased by15% Stardust stacks."", ""Breath of Light: Bursts dealbonusmagic damageequal to(0.031% Stardust stacks)of thetarget'smaximumhealth."", 'Astral Flight: Range is increased by62.5% Stardust stacks.', 'Singularity: Outer and inner radius increased by15% Stardust stacks, and execution threshold increased by2.6% Stardust stacks.', 'Falling StarandThe Skies Descend: Effect radius increased by15% Stardust stacks.', ""Breath of Light(Q)Active:Aurelion Solchargesfor up to 3.25seconds to exhale a beam of starfire, during which he can steer the beam in the target direction. The beam collides with the first enemy hit,revealsthem, and deals them3.75− 11.25(based on level)(+ 1.875/ 3.125/ 4.375/ 5.625/ 6.875)(+ 7.5% AP)magic damageevery 0.125seconds, reduced to 50% for other surrounding enemies hit by the beam.Breath of Lightcan be recast within the duration, and does so automatically afterwards.For each second that the beam continuously damages the same enemy, it bursts to deal20 − 40 (based on level)(+ 40 / 50 / 60 / 70 / 80)(+ 50% AP)(+(0.031% Stardust stacks)of target'smaximumhealth)bonusmagic damageand grants1 Stardustif the target is achampion. The damage based on the target's health ratio is capped at 300 againstmonsters.Recast:Aurelion SolendsBreath of Lightearly.At rank 5,Breath of Light'schannel duration lasts for as long asAurelion Solcan pay itsmanacost.Mana Cost:22.5/ 25 / 27.5/ 30 / 32.5per 0.5seconds.Cooldown:3seconds.Cast Time:None,Range:750 − 920 (based on level)."", 'Active:Aurelion Solchargesfor up to 3.25seconds to exhale a beam of starfire, during which he can steer the beam in the target direction. The beam collides with the first enemy hit,revealsthem, and deals them3.75− 11.25(based on level)(+ 1.875/ 3.125/ 4.375/ 5.625/ 6.875)(+ 7.5% AP)magic damageevery 0.125seconds, reduced to 50% for other surrounding enemies hit by the beam.', 'Breath of Lightcan be recast within the duration, and does so automatically afterwards.', ""For each second that the beam continuously damages the same enemy, it bursts to deal20 − 40 (based on level)(+ 40 / 50 / 60 / 70 / 80)(+ 50% AP)(+(0.031% Stardust stacks)of target'smaximumhealth)bonusmagic damageand grants1 Stardustif the target is achampion. The damage based on the target's health ratio is capped at 300 againstmonsters."", 'Recast:Aurelion SolendsBreath of Lightearly.', ""At rank 5,Breath of Light'schannel duration lasts for as long asAurelion Solcan pay itsmanacost."", 'Mana Cost:22.5/ 25 / 27.5/ 30 / 32.5per 0.5seconds.', 'Cooldown:3seconds.', 'Cast Time:None,Range:750 − 920 (based on level).', ""Astral Flight(W)Active:Aurelion Soldashesin the target direction and resetsBreath of Light'scooldown. While in flight, he hasunobstructed visionandBreath of Lighthas no cooldown and maximum channel duration and its flat damage is increased by 14 / 15.5/ 17 / 18.5/ 20%, butAstral Flight'sdash speed is reduced by 50% during its channel.Aurelion Solwill beknocked downby anyimmobilizingcrowd control during the dash.Astral Flightcan be recast after 0.5seconds during the dash, and does so automatically after reaching the destination.Recast:Aurelion SolendsAstral Flightearly.Scoring a championtakedownwithin 3 seconds of damaging them reducesAstral Flight'scurrentcooldownby 90% of itstotalcooldown.Aurelion Solwill not dash if he isimmobilizedorgroundedduring the cast time. He can cast any of his abilities during the dash.Breath of Light'schannel will be interrupted if Astral Flight ends orSingularityis cast during the flight, but the ability will automatically be cast afterwards. Astral Flight will cast at max range if cast beyond that.Mana Cost:80 / 85 / 90 / 95 / 100.Cooldown:22 / 20.5/ 19 / 17.5/ 16seconds.Cast Time:0.4seconds,Range:1200 + 7.5perStardust stack,Speed:335 +100% movement speed/167.5+50% movement speed."", ""Active:Aurelion Soldashesin the target direction and resetsBreath of Light'scooldown. While in flight, he hasunobstructed visionandBreath of Lighthas no cooldown and maximum channel duration and its flat damage is increased by 14 / 15.5/ 17 / 18.5/ 20%, butAstral Flight'sdash speed is reduced by 50% during its channel."", 'Aurelion Solwill beknocked downby anyimmobilizingcrowd control during the dash.', 'Astral Flightcan be recast after 0.5seconds during the dash, and does so automatically after reaching the destination.', 'Recast:Aurelion SolendsAstral Flightearly.', ""Scoring a championtakedownwithin 3 seconds of damaging them reducesAstral Flight'scurrentcooldownby 90% of itstotalcooldown."", ""Aurelion Solwill not dash if he isimmobilizedorgroundedduring the cast time. He can cast any of his abilities during the dash.Breath of Light'schannel will be interrupted if Astral Flight ends orSingularityis cast during the flight, but the ability will automatically be cast afterwards. Astral Flight will cast at max range if cast beyond that."", 'Mana Cost:80 / 85 / 90 / 95 / 100.', 'Cooldown:22 / 20.5/ 19 / 17.5/ 16seconds.', 'Cast Time:0.4seconds,Range:1200 + 7.5perStardust stack,Speed:335 +100% movement speed/167.5+50% movement speed.', 'Singularity(E)Active:Aurelion Solblasts the target location, conjuring a black hole after a 0.5-second delay that grantssightof the area, lasts for 5 seconds, and deals 2.5/ 3.75/ 5 / 6.25/ 7.5(+ 10% AP)magic damageevery 0.25seconds to enemies within the area.Enemies in the black hole aredraggedtoward its center over the duration. Non-epic monster targets within the center that are below5%(+ 2.6% Stardust stacks)of theirmaximumhealthare alsoexecuted. Additionally, non-champions affected have theirmovement speedreducedto0.AfterSingularityends,Aurelion Solis granted1 Stardustfor each continuous second that enemy champions were inside it, and a varying amount ofStardustfor enemies that died while within the area:Epic monsters grant10 Stardust.Champions and large monsters grant5 Stardust.Large minions grant3 Stardust.Small minions and monsters grant1 Stardust.Mana Cost:60 / 70 / 80 / 90 / 100.Cooldown:12 / 11.5/ 11 / 10.5/ 10seconds.Cast Time:0.25seconds,Target Range:750 − 920 (based on level),Effect Radius:√(275² + 16.93² \xa0×Stardust)/√(137.5² + 8.46² \xa0×Stardust)/√(275² + 16.93² \xa0×Stardust)/√(137.5² + 8.46² \xa0×Stardust).', 'Active:Aurelion Solblasts the target location, conjuring a black hole after a 0.5-second delay that grantssightof the area, lasts for 5 seconds, and deals 2.5/ 3.75/ 5 / 6.25/ 7.5(+ 10% AP)magic damageevery 0.25seconds to enemies within the area.', 'Enemies in the black hole aredraggedtoward its center over the duration. Non-epic monster targets within the center that are below5%(+ 2.6% Stardust stacks)of theirmaximumhealthare alsoexecuted. Additionally, non-champions affected have theirmovement speedreducedto0.', 'AfterSingularityends,Aurelion Solis granted1 Stardustfor each continuous second that enemy champions were inside it, and a varying amount ofStardustfor enemies that died while within the area:Epic monsters grant10 Stardust.Champions and large monsters grant5 Stardust.Large minions grant3 Stardust.Small minions and monsters grant1 Stardust.', 'Epic monsters grant10 Stardust.', 'Champions and large monsters grant5 Stardust.', 'Large minions grant3 Stardust.', 'Small minions and monsters grant1 Stardust.', 'Mana Cost:60 / 70 / 80 / 90 / 100.', 'Cooldown:12 / 11.5/ 11 / 10.5/ 10seconds.', 'Cast Time:0.25seconds,Target Range:750 − 920 (based on level),Effect Radius:√(275² + 16.93² \xa0×Stardust)/√(137.5² + 8.46² \xa0×Stardust)/√(275² + 16.93² \xa0×Stardust)/√(137.5² + 8.46² \xa0×Stardust).', 'Falling Star(R)Active:Aurelion Solcalls down a star to impact the target location after 1.25seconds, dealing 150 / 250 / 350(+ 65% AP)magic damageto enemies hit andstunningthem for 1.25seconds.Falling Stargrants5 Stardustfor each enemy champion hit.OnceFalling Starhas been learned, gathering75 Stardustcauses the next cast ofFalling Starto transform intoThe Skies Descendinstead, empowering the impact with new effects.Mana Cost:100.Cooldown:120 / 110 / 100 seconds.Cast Time:None,Target Range:1250,Effect Radius:√(275² + 16.93² \xa0×Stardust).', 'Active:Aurelion Solcalls down a star to impact the target location after 1.25seconds, dealing 150 / 250 / 350(+ 65% AP)magic damageto enemies hit andstunningthem for 1.25seconds.Falling Stargrants5 Stardustfor each enemy champion hit.', 'OnceFalling Starhas been learned, gathering75 Stardustcauses the next cast ofFalling Starto transform intoThe Skies Descendinstead, empowering the impact with new effects.', 'Mana Cost:100.', 'Cooldown:120 / 110 / 100 seconds.', 'Cast Time:None,Target Range:1250,Effect Radius:√(275² + 16.93² \xa0×Stardust).', 'The Skies Descend(Enhanced R)Active:Aurelion Solsummons an enormous star to impact the target location after 2 seconds, dealing25% increased damage, exploding in a larger radius, andknocking upenemies hit for 1.25seconds.Upon impact, a massive shockwave is unleashed which rapidly expands outward from the impact location over 3 seconds, dealing 150 / 250 / 350(+ 60% AP)magic damageto enemy champions and epicmonstershit, andslowingall enemies hit by 75% for 1 second andrevealingthem for 1.5seconds.Mana Cost:100.Cooldown:120 / 110 / 100 seconds.Cast Time:None,Target Range:1250,Effect Radius:√(388.91² + 21.85² \xa0×Stardust)/5000.', 'Active:Aurelion Solsummons an enormous star to impact the target location after 2 seconds, dealing25% increased damage, exploding in a larger radius, andknocking upenemies hit for 1.25seconds.', 'Upon impact, a massive shockwave is unleashed which rapidly expands outward from the impact location over 3 seconds, dealing 150 / 250 / 350(+ 60% AP)magic damageto enemy champions and epicmonstershit, andslowingall enemies hit by 75% for 1 second andrevealingthem for 1.5seconds.', 'Mana Cost:100.', 'Cooldown:120 / 110 / 100 seconds.', 'Cast Time:None,Target Range:1250,Effect Radius:√(388.91² + 21.85² \xa0×Stardust)/5000.', ""Aurelion Solis one of 14 champions that have an ability that infinitely stacks an effect:Bard,Bel'Veth,Cho'Gath,Draven,Kindred,Nasus,Senna,Shyvana,Sion,Swain,Sylas,Thresh,\xa0andVeigar.In Aurelion Sol's case,Starduststacks gained throughCosmic Creatorpermanently increasesBreath of Light's bonusmagic damage,Astral Flight's range,Singularity's outer and inner radius and execution threshold andFalling StarandThe Skies Descend's effect radius."", ""In Aurelion Sol's case,Starduststacks gained throughCosmic Creatorpermanently increasesBreath of Light's bonusmagic damage,Astral Flight's range,Singularity's outer and inner radius and execution threshold andFalling StarandThe Skies Descend's effect radius."", 'The Skies Descendwas named after his champion spell of the same15nameinLegends of Runeterra.', ""In 'Aurelion Sol: The Star Forger Returns' his hand gesture resembles the oldRiot Games Inc.fist intro."", 'A lot of his animations and visual effects were inspired bycelestial objectsandatoms.', ""Aurelion Sol's lower body is not part of his in-gamehitbox, which is why it is semi-transparent.A demonstration can be seenhere."", 'A demonstration can be seenhere.', 'Prior to his CGU, inUltra Rapid FirehisCenter of the Universepassive used to have 6 stars orbiting around him with increased speed, simply by leveling up.Interestingly, this is the only non-stat modification made to any champion in URF, suggesting this may have originally been an intended feature which was scrapped from the champion before release.', 'Interestingly, this is the only non-stat modification made to any champion in URF, suggesting this may have originally been an intended feature which was scrapped from the champion before release.', 'The name of the concept character from which Aurelion Sol spurred from,\xa0\u200b\u200b\u200b\u200b\u200b\u200bAo Shin, could be a reference toAo Qin, theDragon Kingof theSouth Sea.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'Ao Shin', 'Avasha', 'Averdrian', 'CeeCee', 'Cyborg Cowboy', 'Eagle Rider', 'Gavid', 'Husk', 'Iron Engineer', 'Ivan', 'Omen', 'Priscilla', 'Rob Blackblade', 'Seth', 'Tabu', 'Tiki', 'Urf', 'Well', ""↑Aurelion Sol's profile pageatLeagueOfLegends.com""]}","Aurelion Solis one of 14 champions that have an ability that infinitely stacks an effect:Bard,Bel'Veth,Cho'Gath,Draven,Kindred,Nasus,Senna,Shyvana,Sion,Swain,Sylas,Thresh, andVeigar.In Aurelion Sol's case,Starduststacks gained throughCosmic Creatorpermanently increasesBreath of Light's bonusmagic damage,Astral Flight's range,Singularity's outer and inner radius and execution threshold andFalling StarandThe Skies Descend's effect radius. The Skies Descendwas named after his champion spell of the same15nameinLegends of Runeterra. In 'Aurelion Sol: The Star Forger Returns' his hand gesture resembles the oldRiot Games Inc.fist intro. A lot of his animations and visual effects were inspired bycelestial objectsandatoms. Aurelion Sol's lower body is not part of his in-gamehitbox, which is why it is semi-transparent.A demonstration can be seenhere. Prior to his CGU, inUltra Rapid FirehisCenter of the Universepassive used to have 6 stars orbiting around him with increased speed, simply by leveling up.Interestingly, this is the only non-stat modification made to any champion in URF, suggesting this may have originally been an intended feature which was scrapped from the champion before release. The name of the concept character from which Aurelion Sol spurred from, ​​​​​​Ao Shin, could be a reference toAo Qin, theDragon Kingof theSouth Sea." "Azir,the Emperor of the Sands,Omah Azir",https://static.wikia.nocookie.net/leagueoflegends/images/7/77/Azir_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402215409,https://leagueoflegends.fandom.com/wiki/Azir/LoL,"health: Health550+119, resource: Mana320+40, health regen: Health regen. (per 5s)7+0.75, resource regen: Mana regen. (per 5s)8+0.8, armor: Armor22+5, attack damage: Attack damage52+3.5, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius89, release: 2014-09-16, changed: V13.23, role: Specialist, position: Middle, rangetype: Ranged, adaptivetype: Magic, cost: 4800|880","Games AzirMainFormalAscendingResurrectingHumanTitlesReal nameOmah AzirNickname(s)Hawk-FatherHawk EmperorAlias(es)The Emperor of the SandsGolden SunBeloved of Mother DesertCharacteristicsSpeciesGod-WarriorRevenantHumanPronoun(s)He/HimTimelineBorn:2040 BN - 2025 BNWeapon(s)Staff of OfficeSand Magic and Sand SoldiersSun DiscPersonal statusStatusAlive(Resurrected)Place of originShurima City,Shurima(Ancient Times)Current residenceShurima City,ShurimaFamilyUnnamed Father†Unnamed Mother†Unnamed Step-Mothers†Unnamed Siblings†Unnamed Spouses†Unnamed Lovers†Unnamed Children†Sivir(Descendant)Professional statusOccupation(s)Shurima's EmperorRegion(s)ShurimaRelated character(s)XerathAatroxRhaastVarusNasusRenektonCassiopeiaSivirTaliyah Azir • Main • Formal • Ascending • Resurrecting • Human Titles Real name Nickname(s) • Hawk-Father • Hawk Emperor Alias(es) • The Emperor of the Sands • Golden Sun • Beloved of Mother Desert Characteristics Species • God-Warrior • Revenant • Human Pronoun(s) Timeline • Born:2040 BN - 2025 BN Weapon(s) • Staff of Office • Sand Magic and Sand Soldiers • Sun Disc Personal status Status Place of origin Current residence Family • Unnamed Father† • Unnamed Mother† • Unnamed Step-Mothers† • Unnamed Siblings† • Unnamed Spouses† • Unnamed Lovers† • Unnamed Children† • Sivir(Descendant) Professional status Occupation(s) Region(s) Related character(s) Azirwas a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as anAscendedbeing of immense power. With his buried city risen from the sand,Azirseeks to restore Shurima to its former glory. Contents • 1Background1.1Early life1.2The Catastrophic Ascension • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Xerath5.2Ezreal5.3Sivir5.4Nasus&Renekton • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2The Catastrophic Ascension • 5.1Xerath • 5.2Ezreal • 5.3Sivir • 5.4Nasus&Renekton • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] Azir was the last son of the emperor of Shurima. He never received the same love from the emperor as did the other children. It was highly unexpected that he would be the one to become emperor. He spent most of his time studying the texts rather than training for combat. Azir met a slave looking for texts for his master in the library. Surprisingly, he was able to help Azir understand complex grammar from an ancient text. The two quickly became friends after this, and Azir named the boy Xerath, even though slaves were not allowed names. One day, while the royal family was travelling in the desert, they were attacked by assassins. Azir and Xerath had gone out to plot the stars. Xerath managed to suppress the attacker while Azir plunged a dagger into his throat. But Azir’s brothers had all been killed before Renekton managed to slay the assassins. Azir promised that one day, he and Xerath would be brothers. Azir, now heir to the throne, began to train in combat under the tutelage of Renekton. He learned to wield the sword and spear. Strangely, all the sons of the emperor’s wife began to die before they were born. Then one was finally born. But during a great storm, the emperor’s wife was killed along with her newborn son. It was said that the emperor went mad with grief and took his own life, leaving Azir to take the throne. The Catastrophic Ascension[] Xerath had secretly longed for the power of ascension himself and saw Azir as a threat to his own aspirations; a world without slavery, and to end that, he secretly planned to guide Azir to the Dais of Ascension himself. On the day of Ascension, just as Azir is ascended-Xerath used his magic to subvert the ritual, causing it to fail and unleashing a catastrophic explosion that destroyed the capital city of Shurima, killing many of Azir's people in the process. In the aftermath of the failed ascension, Azir was presumed dead, and Shurima fell into ruin and decay. However, Azir had actually ascended in a flawed and incomplete manner, becoming trapped in a state of suspended animation, his body and spirit separated from each other. Over the centuries, Azir's spirit remained dormant, while his body was preserved in a state of stasis within a chamber in The Sun Disc, an ancient structure that had been built to harness the power of the sun and the magic of the Ascended. It wasn't until the present day, whenThe Sun Discwas rediscovered and reactivated, that Azir's body was reawakened, and his spirit was reunited with it. When the tomb containing the Sun Disc and Azir was opened, chaos broke out andSivir's blood spilled over to the sand, awakening the falcon god in the process. As Azir awakened, he was confronted by the brutal reality of his empire's decline and the treachery of those who had sought to undermine him, especially the now berserkXerath. Despite these obstacles, Azir remained determined to reclaim his throne and rebuild Shurima, using his newfound power and knowledge to unite his people and restore their former glory. Appearance[] Azir is a tall male humanoid figure with features of a bird, specifically a falcon, his head is that of a golden falcon with blue eyes that shine like sapphires.He wears ancient golden Shuriman armor with red ribbons hanging from his arms and a white cape on his back. When he was human, Azir was a brown-skinned man and quite stocky, with long dark hair tied in dreadlocks and various trappings of royalty.He didn't wear a shirt but his chest and arms were adorned with all kinds of Shuriman amulets and necklaces, he wore white baggy pants with red ribbons around his hips. Personality[] Azir is a proud, determined ruler who sees potential in others. While he originally had no chance of being emperor, he befriended Xerath and saw him more than just a mere slave, but also a friend and even a brother. He wished to repay Xerath by giving him rewards and a higher status, but the societal values of Shurima prevented this. Despite this, Azir wished to become emperor to abolish slavery and give Xerath what he would've wanted, but his power led to him becoming hubristic, which was Azir's biggest weakness and one of the causes of Shurima's downfall. While he did have selfless intentions for the empire, his arrogance prevented him from communicating his goals with Xerath and seeing when he was being manipulated, and his shortsightedness towards the consequences of his actions caused Xerath's resentment to grow to the point where by the time he announced his plan, it was too late and Xerath had already made his decision to betray him. Since his resurrection, Azir now wishes to rebuild the empire and return Shurima to its former glory is a very noble gesture, calling upon the help of his allies in order to do so. However Azir has shown a quite noble and generous side, since one of the things he always wanted to do after becoming emperor was to abolish slavery and help the poor, he has shown a kinder side of him when he saved Sivir's life. Abilities[] • Ascended:Azir is an Ascended, also known as God-Warriors or Sunborn. The Ascended are mortals that were empowered by The Sun Disc into immensely powerful demigods. Each Ascended has unique powers depending on the individual they were prior to the Ascension.Immortality:The ascended do not age, and do not need to eat or sleep. Barring beings of similar power, the Ascende cannot be killed.Sand Magic:Azir can control the sands of the Shuriman desert to his desires, creating almost anything that he desires, like massive building and cities around him.Sand Soldiers:Azir mainly uses his power over the sand to create his mighty Sand Soldiers, powerful constructs that serve as his personal army. The Sand Soldiers are completely under his control, are far more powerful than a normal human and don't need neither sleep nor food. • Immortality:The ascended do not age, and do not need to eat or sleep. Barring beings of similar power, the Ascende cannot be killed. • Sand Magic:Azir can control the sands of the Shuriman desert to his desires, creating almost anything that he desires, like massive building and cities around him.Sand Soldiers:Azir mainly uses his power over the sand to create his mighty Sand Soldiers, powerful constructs that serve as his personal army. The Sand Soldiers are completely under his control, are far more powerful than a normal human and don't need neither sleep nor food. • Sand Soldiers:Azir mainly uses his power over the sand to create his mighty Sand Soldiers, powerful constructs that serve as his personal army. The Sand Soldiers are completely under his control, are far more powerful than a normal human and don't need neither sleep nor food. Relations[] Xerath[] Xerath'streachery made Azir furious at his former soul brother betraying his trust to become an Ascended being and destroying Shurima in the process. He can't let go because he truly loved his nation, however much his ambition may have led him astray. He can't accept responsibility for what happened to his kingdom - he blames Xerath, but was it really Xerath's fault...? Or was it the emperor who couldn't see the cruel intent of his most trusted advisor - and friend? And yes - for the moment, he is an emperor without an empire. An emperor without a people. He has nothing - but he'll do everything with his newfound power to change that, and rebuild Shurima into the thriving, powerful empire it once was. Ezreal[] GivenEzreal'sexploration of the Shurima Desert and robbing of artifacts from its tombs, it's likely Azir won't be entirely fond of him. Sivir[] Azir dislikesSivir'sgraverobbing but does not resent her. She is family after all, and saving her fromCassiopeia'sbackstabbing meant everything at the time of his revival. He would hold his hatred for Cassiopeia for almost ending his bloodline forever. Nasus&Renekton[] When he was young, Azir was taught ancient knowledge fromNasusand combat fromRenekton. The Ascended brothers' teachings will prove useful for the trials ahead. Azir is disappointed that a mighty warrior such asRenektonhas been reduced to a rabid beast after being tortured beyond insanity for imprisoning himself with Xerath. On the other hand,Nasusmight be the only remaining Ascended that can help the Emperor. Azir deeply respects Nasus, though the Curator looks down on him for his arrogance and for what his hubris did to Shurima.[1] Read More Biography Biography The Emperor of the Sands ByGraham McNeill Starring:Azir Mentioned:Nasus,Renekton,Sivir,Xerath Starring Champion Short Story • 4 Minute Read Arisen ByAnthony Reynolds Lenné Azir walked the gold-paved Emperor's Way. The immense statues of Shurima's earliest rulers – his ancestors – watched his progress. Starring:Azir Mentioned:Sivir,Xerath Video Descent into the Tomb Scroll after scroll in Noxian libraries chronicle the power buried within Shurima. Now Cassiopeia thinks she's found the key. Learn how the saga began. Starring:Azir,Cassiopeia,Renekton,Sivir,Xerath Mentioned:Nasus Video Empires of the Ascended (Video) A buried empire. A brother’s betrayal. A relic that could change everything. Starring:Azir,Nasus,Renekton Comic Fall of the Empire By Numerous creators Starring:Azir,Nasus,Renekton,Xerath Video Rise of the Ascended Discover the tale of Ancient Shurima, where the fates of Azir and Siver intertwine. Starring:Azir,Sivir Mentioned:Nasus Short Story Water and Shade To You ByGraham McNeill For the first time Khari could remember, flowers grew on the street leading from the town square to the Cut. Starring:Azir Mentioned:Renekton,Sivir,Xerath Mentioned Champion Short Story • 36 Minute Read Bloodline ByGraham McNeill Taliyah had almost forgotten how much she'd missed the furnace heat of Shurima – the sweat and crush of hundreds of people pushing, cursing, haggling and speaking with such passion and speed that outsiders often thought they were fighting. Starring:Nasus,Sivir,Taliyah,Xerath Mentioned:Azir,Renekton,Yasuo Game CONV/RGENCE ByDouble Stallion Games Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions. Starring:Aximander,Camille,Chadd,Corin Reveck,Corina Veraza,Drake Poingdestre,Ekko,Elie,Inna,Jinx,Lem,Red,Rungs,Vale Poingdestre,Warwick,Wyeth,Zarkon Poingdestre Mentioned:Ashlesh,Azir,Blitzcrank,Darius,Dr. Mundo,Eramis,Evil Kay,Farron,Fiddlesticks,Janna,Jayce,Kay,Nasus,Orianna,Renata Glasc,Seraphine,Shomi,Singed,Twitch,Urgot,Vi,Viktor,Zac,Zeri,Ziggs Short Story • 4 Minute Read Darkness Renews ByGraham McNeill Am I a god? Starring:Renekton Mentioned:Azir,Nasus,Xerath Short Story • 4 Minute Read Echoes in the Stone ByAriel Lawrence Taliyah was outrunning the sandstorm when she first noticed the water. In the beginning, it was faint, just a cool dampness she felt as she lifted the stones from deep beneath the sand. As she drew closer to old Shurima, wet streaks dripped from each new stone as if they were weeping. Taliyah knew the rock had stories to tell as she sped across the desert, but she didn't have time to listen, to hear if they were tears of joy or sadness. Starring:Taliyah Mentioned:Azir,Sivir Short Story Feast of the Prophet ByJared Rosen Meir follows a crowd of cultists out of the prophet’s tent city, and down into a low valley at the edge of the desert. Starring:Malzahar Mentioned:Azir,Bel'Veth Short Story Hollowspun ByDana Luery Shaw Kai’Sa peers out from the mouth of the tunnel and feels like she’s standing at the edge of the world. Starring:Kai'Sa,Taliyah Mentioned:Azir,Rek'Sai Video Homecoming Starring:Taliyah Mentioned:Azir,Nasus Short Story • 4 Minute Read Ouroboros ByRyan Verniere Nasus walked at night, unwilling to face the sun. The boy followed in his wake. Starring:Nasus Mentioned:Azir,Renekton,Xerath Short Story Roots of a Poisoned Tree ByGraham McNeill Dust hung in veils as Shoorai followed the mechanical-limbed form of Tunnel-Chief Hewlett deeper into the mine shaft. Starring:Malphite Mentioned:Azir,Taliyah Short Story • 9 Minute Read Sai Kahleek (Short Story) ByOdin Austin Shafer Six boys and a camel, and the boys were cheaper to replace. Some were orphans and escaped slaves, but most were off casts — teenagers abandoned by families too poor to keep them. When Shahib offered him the work, Jaheje hadn't eaten in days. Starring:Rek'Sai Mentioned:Azir,Renekton Biography The Battle Mistress ByRayla Heide Starring:Sivir Mentioned:Azir,Cassiopeia,Nasus,Renekton,Taliyah,Xerath Short Story • 19 Minute Read The Bird and the Branch ByAriel Lawrence A young stone mage from Shurima encounters an unlikely mentor in the mountains of Ionia. Starring:Taliyah,Yasuo Mentioned:Azir Biography The Butcher of the Sands ByAnthony Reynolds Lenné Starring:Renekton Mentioned:Azir,Nasus,Sivir,Xerath Biography The Curator of the Sands ByAnthony Reynolds Lenné Starring:Nasus Mentioned:Azir,Renekton,Xerath Short Story The Faceless God ByGraham McNeill I watch the worm wriggling its way up from the sand. Starring: N/A Mentioned:Azir,Xolaani Short Story The Legend of the Darkin ByGraham McNeill The darkin are thrice-cursed - once by the ancient enemy they faced, again by the fall of their glorious empire, and finally by the betrayal that has damned them for all eternity. Starring: N/A Mentioned:Azir Biography The Magus Ascendant ByGraham McNeill Starring:Xerath Mentioned:Azir,Cassiopeia,Nasus,Renekton,Sivir Biography The Pride of Nazumah ByMichael Luo Starring:K'Sante Mentioned:Azir,Tope,Xerath Biography The Stoneweaver ByAriel Lawrence Starring:Taliyah Mentioned:Azir,Yasuo Biography The Unforgiven ByAriel Lawrence Starring:Yasuo Mentioned:Azir,Riven,Taliyah,Yone Short Story • 25 Minute Read Twilight of the Gods ByGraham McNeill They came to a dead city in the mountain's shadow under cover of night. Starring:Naganeka,Zoe Mentioned:Aatrox,Azir,Nasus,Rhaast,Varus Short Story • 3 Minute Read Unbound ByAnthony Reynolds Lenné This was the moment. Starring:Xerath Mentioned:Azir Short Story • 5 Minute Read Water ByOdin Austin Shafer Sivir's throat felt like it was coated in a layer of broken glass. The cracked flesh of her lips burned. Her eyes refused to focus. I've given them more than enough time to move on. Starring:Sivir Mentioned:Azir,Cassiopeia Short Story With Teeth ByGraham McNeill Firewood was precious in the desert, but the blackened ruins of Vekaura offered a plentiful supply of charred timbers to hurl on bonfires. Starring:Renekton Mentioned:Azir,Nasus Alternate Universes Video Ao Shin's Adventure Every little dragon has a destiny. Starring:Aurelion Sol,Azir,Jinx,Sett,Teemo,Veigar,Yuumi Video Galaxies Starring:Aurelion Sol,Azir,Braum,Kindred,Neeko,Ornn,Pantheon,Warwick Video Make History In this battle of regions, one will conquer all others to make history. Starring:Alistar,Ashe,Azir,Bard,Brand,Caitlyn,Cassiopeia,Elise,Evelynn,Janna,Karma,LeBlanc,Lee Sin,Lucian,Morgana,Nautilus,Orianna,Pyke,Ryze Video Rise of the Elements Starring:Azir,Kindred,Ornn,Warwick Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Music Video GIANTS ByTrue Damage Intro Starring:Akali,Ekko,Qiyana,Senna,Yasuo Mentioned:Ahri,Azir,Book,Camille,Corki,Jinx,Kayn,Kindred,LeBlanc,Lucian,Pyke,Rhaast,Tahm Kench,Teemo,Thresh,Twitch,Yuumi Comic Playtime with Gnar: Series 2 ByRachel J. Corey Starring:Gnar Mentioned:Ahri,Azir,Braum,Caitlyn,Darius,Draven,Fiddlesticks,Lux,Soraka,Vi,Viktor,Warwick Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] • Based on the timeline inRealms of Runeterraand his lore, Azir is between 3000 – 3050 years old. • As suggested byTaliyah'squoteLink▶️""Close to the ground, the sparrow flies faster than the falcon."", his Ascended form resembles that of a falcon. • Azir's mother was born inVekaura.Xerathlater destroyed the city during the events ofBloodline.Azir originally intended to destroySaikhal,Xerath'sbirthplace, for revenge but was convinced not to as he was reminded that it would make him the same thing as what Xerath has become.Azir knows a lot of secrets aboutXerath'spast that are only known to the two. • As stated by Riot Opeli in Azir's Q&A thread, Azir was a benevolent leader, a kind dictator devoted to his people's well-being and prosperity. Though he got a little ahead of himself with the over-enthusiastic Ascension ritual, even that was done with good intentions, for he saw Ascension as a means to have Shurima grow and influence the entire world.[2]This desire was never derived from conquest, as Azir truly believes Shurima was the pinnacle of civilization and could only continue to prosper.Azir put off abolishing slavery because doing so in a short period of time would likely lead to massive protests and possibly a coup. As power went to his head, however, he forgot that others also had worthwhile ideas.Azir currently wishes for the other city-states to join his empire so that they may benefit from Shurima's culture and way of life. This might prove difficult after being trapped in limbo for millennia, given the likes ofZaunare the antithesis to Shurima.So for now, Azir's motivation is to restore Shurima's glory.Back in the empire's heyday, Azir was popular with the ladies.[3]This charisma might help him restore his people to greatness. • As stated byGem 'Lonewingy' Limin Azir's Q&A thread, Azir's gauntlets have ribbon-like tassels to emphasize his regal status and to resemble embroidered robes which in turn represent feathers, cementing the bird-like appearance.[4] • Xerath'sAscended power was stolen from Azir, but manifests in the wrong way due to its not being intended for him. • At the end ofTwilight of the Gods,the Chalicarhad absorbed the - for want of a better phrase - Darkin DNA essence, which, combined with Ta'anari's heart, would allow humans to craft the weapons tailored to trap the remaining Darkin at a later date.[5]Tomb of Emperors is Shuriman, but the events of the story imbued the Chalicar with a resonance to the Ascended, so it acted as a channel betweenSivirand her distant ancestor, Azir which allowed her blood to revive him. As the Alchemists of Old said, ""Like attracts like..."".[6] • Azir's Q&A (Creative)byRiot Narrative team: (Note: In case people question the authenticity of the contents above, the copy-and-paste version of the orginal text is added here: )[7]1. What kind of a ruler was he?Riot-Opeli: He was a benevolent leader. Still a dictator, but a kind one, and he was interested in his people's well-being and prosperity. He got a little ahead of himself, though - hence the over-enthusiastic Ascension ritual - but even that was done with good intentions. He wanted Shurima to grow and influence the entire world.2. Why can't Azir just let go his lost empire? What he gonna rule there anyway, sands? Though I can somehow see him modeling his whole empire with sand then play empire in his head. Now I kinda got sad for him...Riot-Runaan: He can't let go because he truly loved his nation, however much his ambition may have led him astray. He can't accept responsibility for what happened to his kingdom - he blames Xerath, but was it really Xerath's fault...? Or was it the emperor who couldn't see the cruel intent of his most trusted advisor - and friend? :O And yes - for the moment, he is an emperor without an empire. An emperor without a people. He has nothing - but he'll do everything with his newfound power to change that, and rebuild Shurima into the thriving, powerful empire it once was.3. Does Azir plan to rebuild Shurima?Riot-Opeli: Yes! It's his main motivation.4. Does Azir wish to just peacefully rebuild Shurima and see if people join his ways? Or will he do it with force?Riot-Opeli: He wishes to do it peacefully, but he's not afraid of using force. It will only happen if he's forced his hand.5. What's the CURRENT state of Shurima? We've heard that it's been swallowed by the desert, and that Xerath, apparently, blew up the city, but...An empire isn't just one city. What about the rest of Shurima? What did they do for the world around them when they were at their prime?Riot-Runaan: We talked about Shurima as a place with a really thriving culture - a place with not only a strong military and a powerful emperor, but a place with a sense of personal identity (art, music, literature, trade, magical technology etc). Azir's motivation to bring the golden light of Shurima to other nations was/is not really a ""conquering"" aim - it's that he truly believes that Shurima was the height of civilization, and could only continue to grow more wonderful. After Xerath's corrupt ascension, everything was more or less buried beneath the sands and left to ruin, but Azir definitely doesn't think that's the end of things.6. Did Azir have any inkling that Xerath was going to betray him, or was he blind to that possibility?Riot-Opeli: He was blind to it. He totally trusted Xerath. :(7. Did Azir rule alone, or would there have been a...Mrs. Azir?Riot-Opeli: It's safe to say he was... popular with the ladies.8. What does Azir think of Nasus? Does he respect him or dislike him?Riot-Opeli: Azir deeply respects Nasus. Although Nasus views him as a little arrogant because he got to see what happened to Shurima as a result of Azir's hubris.9. What does Azir think of Yordles? Does Azir know Anivia at all or have any relation to her? Did Azir ALWAYS love birds?Riot-Entropy: Azir would welcome their furry enthusiasm, provided they directed it toward expanding Shurima's greatness. Azir was once human, so he's a great deal younger than Anivia. Nasus on the other hand... Birds soar to great heights. I can't help but think Azir would admire that.10. Does (Ascended) Azir sleep in a bed or a nest? If it's a nest, what's it made of?Riot-Opeli: I don't think he sleeps! At all!11. Given the fact that the Shurimans aren't the only sun revering culture, what does Azir think of Mount Targon and the Solari?Riot-Entropy: At the very least, intrigued. Though one can't help but wonder if once the whole ""You like the Sun? Me too!"" phase passes they might have some serious differences to sort out.12. How much of Runeterra (regions, city states etc.) does Azir know/remember from old-Shuriman days? How much has changed for him?Riot-Opeli: For some people, Shurima is like an Atlantis to them - they believe it's only a myth (although, obviously, they will be proven wrong). For others, like the people currently inhabiting the desert of Shurima, they knew it existed a long time ago and there are believed to be no ""true"" Shurimans remaining. Even Renekton and Nasus were stories for them. A LOT has changed for Azir. He has a lot of catching up to do.13. Was he always so...birdy? I mean he has fabulous legs but I wonder were they like that when he was young and...alive?Riot-Opeli: No, he was human originally. But I also think he has fabulous legs. :P14. Now that he is returned, what are his views on the other City-States like Noxus and Piltover?Riot-Opeli: Azir believes that the other city-states would benefit from Shurima's culture and way of life. He'll try to get them to join his empire and conform to his ideals. HOWEVER, he is in for quite the culture shock because so much has changed while he's been... away. I think Zaun would boggle him the most. But he wouldn't let anyone see that. • Azir originally intended to destroySaikhal,Xerath'sbirthplace, for revenge but was convinced not to as he was reminded that it would make him the same thing as what Xerath has become.Azir knows a lot of secrets aboutXerath'spast that are only known to the two. • Azir knows a lot of secrets aboutXerath'spast that are only known to the two. • This desire was never derived from conquest, as Azir truly believes Shurima was the pinnacle of civilization and could only continue to prosper. • Azir put off abolishing slavery because doing so in a short period of time would likely lead to massive protests and possibly a coup. As power went to his head, however, he forgot that others also had worthwhile ideas. • Azir currently wishes for the other city-states to join his empire so that they may benefit from Shurima's culture and way of life. This might prove difficult after being trapped in limbo for millennia, given the likes ofZaunare the antithesis to Shurima.So for now, Azir's motivation is to restore Shurima's glory. • Back in the empire's heyday, Azir was popular with the ladies.[3]This charisma might help him restore his people to greatness. • So for now, Azir's motivation is to restore Shurima's glory. • 1. What kind of a ruler was he?Riot-Opeli: He was a benevolent leader. Still a dictator, but a kind one, and he was interested in his people's well-being and prosperity. He got a little ahead of himself, though - hence the over-enthusiastic Ascension ritual - but even that was done with good intentions. He wanted Shurima to grow and influence the entire world. • 2. Why can't Azir just let go his lost empire? What he gonna rule there anyway, sands? Though I can somehow see him modeling his whole empire with sand then play empire in his head. Now I kinda got sad for him...Riot-Runaan: He can't let go because he truly loved his nation, however much his ambition may have led him astray. He can't accept responsibility for what happened to his kingdom - he blames Xerath, but was it really Xerath's fault...? Or was it the emperor who couldn't see the cruel intent of his most trusted advisor - and friend? :O And yes - for the moment, he is an emperor without an empire. An emperor without a people. He has nothing - but he'll do everything with his newfound power to change that, and rebuild Shurima into the thriving, powerful empire it once was. • 3. Does Azir plan to rebuild Shurima?Riot-Opeli: Yes! It's his main motivation. • 4. Does Azir wish to just peacefully rebuild Shurima and see if people join his ways? Or will he do it with force?Riot-Opeli: He wishes to do it peacefully, but he's not afraid of using force. It will only happen if he's forced his hand. • 5. What's the CURRENT state of Shurima? We've heard that it's been swallowed by the desert, and that Xerath, apparently, blew up the city, but...An empire isn't just one city. What about the rest of Shurima? What did they do for the world around them when they were at their prime?Riot-Runaan: We talked about Shurima as a place with a really thriving culture - a place with not only a strong military and a powerful emperor, but a place with a sense of personal identity (art, music, literature, trade, magical technology etc). Azir's motivation to bring the golden light of Shurima to other nations was/is not really a ""conquering"" aim - it's that he truly believes that Shurima was the height of civilization, and could only continue to grow more wonderful. After Xerath's corrupt ascension, everything was more or less buried beneath the sands and left to ruin, but Azir definitely doesn't think that's the end of things. • 6. Did Azir have any inkling that Xerath was going to betray him, or was he blind to that possibility?Riot-Opeli: He was blind to it. He totally trusted Xerath. :( • 7. Did Azir rule alone, or would there have been a...Mrs. Azir?Riot-Opeli: It's safe to say he was... popular with the ladies. • 8. What does Azir think of Nasus? Does he respect him or dislike him?Riot-Opeli: Azir deeply respects Nasus. Although Nasus views him as a little arrogant because he got to see what happened to Shurima as a result of Azir's hubris. • 9. What does Azir think of Yordles? Does Azir know Anivia at all or have any relation to her? Did Azir ALWAYS love birds?Riot-Entropy: Azir would welcome their furry enthusiasm, provided they directed it toward expanding Shurima's greatness. Azir was once human, so he's a great deal younger than Anivia. Nasus on the other hand... Birds soar to great heights. I can't help but think Azir would admire that. • 10. Does (Ascended) Azir sleep in a bed or a nest? If it's a nest, what's it made of?Riot-Opeli: I don't think he sleeps! At all! • 11. Given the fact that the Shurimans aren't the only sun revering culture, what does Azir think of Mount Targon and the Solari?Riot-Entropy: At the very least, intrigued. Though one can't help but wonder if once the whole ""You like the Sun? Me too!"" phase passes they might have some serious differences to sort out. • 12. How much of Runeterra (regions, city states etc.) does Azir know/remember from old-Shuriman","Name: Shurima's Legacy, Description: Innate: Whenever a turret outside the enemy team's base is destroyed, a marker is placed above its ruins which can be targeted by Azir . Innate - Disc of the Sun: Azir can select a marker to construct the Sun Disc above the ruins after a 0. 5 -second cast time . The Sun Disc will activate after being assembled over 5 seconds. The Sun Disc functions the same as a standard inner turret but deals magic damage , gains 40% AP bonus attack damage , and grants its kill credit to Azir . The Sun Disc's health decays over 45 seconds and loses 100 armor and 100 magic resistance while Azir is not alive or is too far away. Azir cannot construct a Sun Disc with the marker while he is unable to cast abilities. See Pets for more details about the Sun Disc . Link ▶️ ""Return!"", STATIC COOLDOWN: STATICCOOLDOWN:90, {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'No additional notes.', 'Azircan summon aSun Discin the center of the map provided theAncient Ascendedis dead. TheSun Discwill be destroyed if theAncient Ascendedrespawns while active.']}","Name: Conquering Sands, Description: Active: Azir orders all Sand Soldiers to dash toward the target location, dealing magic damage to all enemies they pass through and slowing them by 25% for 1 second. They also hit enemies in front of them when they come to a halt. Magic Damage: 60 / 80 / 100 / 120 / 140 (+ 35% AP) Enemies hit by subsequent soldiers take no additional damage and are instead slowed by an additional 25% per soldier. Conquering Sands will cast at max range if cast beyond that. Link ▶️ ""Conquer!"", {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Sand Soldiersdash about 50 units further away from Azir than the target location, making them stab targets slightly further away.', 'Sand Soldierswill stop their movement upon colliding withWind Wallbut not withUnbreakable.']}","Name: Arise!, Description: Active: Azir summons a Sand Soldier at the target location that is untargetable , lasts 10 seconds, and grants sight of its surroundings. The Sand Soldier expires twice as fast while within range of an enemy turret , and does so instantly if Azir is too far away. Azir periodically stocks a Sand Soldier , up to a maximum of 2. When Azir declares a basic attack against an enemy in a soldier's attack range , the Sand Soldier attacks in his stead, thrusting their spear in the target's direction to deal magic damage to enemies struck in a line and applying on-hit and on-attack effects against the primary target at 50% effectiveness. Targets hit beyond the closest take 25 / 50 / 75 / 100% (based on level) damage. Subsequent Sand Soldiers against the same target deal 25% damage. Magic Damage: 0 − 77 (based on level) (+ 50 / 65 / 80 / 95 / 110) (+ 55% AP) Sand Soldiers cannot attack structures , wards , nor traps . Arise! will cast at max range if cast beyond that. See Pets for more details about Sand Soldiers ., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'parries': 'Missing', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Nearsightingeffects will only allowAzirto perform attacks from soldiers within his own sight radius.', 'Azirmust rankArise!as his first ability, and will do so automatically if he reaches level 2 before ranking an ability.', 'Azircan only command his soldiers to attack if he is able to declarebasic attackcommands himself, meaningcrowd controleffects that disable attacking, such asdisarm, do not allow him to order his soldiers to attack in his stead.', 'Damage to enemy champions fromSand Soldierstabs will draw minion aggro even if the enemy champion was not the primary target.(bug)', 'Commanding a soldier to attack will triggeron-attackeffects, but will not apply any of these effects to the target hit.', 'PENDING FOR TEST:Interaction withdodge,block, andblind.', 'Sand Soldierswill attack the closest enemy toAzirwhen using attack move (orA + RMB/Shift + RMB) orauto-attack.', 'Azirwill start the game with one point already ranked inArise!, allowing him to allocate the other two to his other abilities.', 'Limited to 3Sand Soldiersactive.', 'Charge cooldown set to 4.8/ 4.4/ 4 / 3.6/ 3.2seconds.', 'On-hit and on-attack effectiveness changed to 100%.']}","Name: Shifting Sands, Description: Active: Azir grants himself a shield for 1. 5 seconds and dashes to the target Sand Soldier , dealing magic damage to enemies within his path. Shield Strength: 70 / 110 / 150 / 190 / 230 (+ 60% AP) Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 40% AP) If Azir dashes into an enemy champion , he stops and gains a charge of Arise! . Azir can cast of any of his abilities during the dash., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Azirwill track theSand Soldierif they change locations, such as byConquering Sands.']}","Name: Emperor's Divide, Description: Active: Azir calls forth a phalanx of soldiers from 175 units behind him, catching enemies from up to 325 units behind him and charging forward 575 units in the target direction. Width: 6 / 7 / 8 soldiers Width (charge): 620 / 720 / 820 Width (impassable wall): 750 / 850 / 950 Enemies impacted by the charge are dealt magic damage and knocked away over 1 second to a line 650 units in front of Azir . Magic Damage: 200 / 400 / 600 (+ 75% AP) Upon finishing their charge, the soldiers stand as a wall for 5 seconds, acting as impassible terrain against enemies and granting sight of their surroundings. Azir and his allies can move through these soldiers. Link ▶️ ""My soldiers march on!"", {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'The soldier units are spawned only 175 units behindAzir, but do not control theknock backdirectly. Each comes with a missile that travels the same path and conveys the damage and knockback effect.The furthest area (from 325 to 175 units behindAzir) is covered by a separate set of missiles with the same effects.All of the soldiers and their missiles will end the charge prematurely when one encountersWind Wall/Unbreakable/Blade Whirlor upon colliding with terrain that they cannot charge through.', 'The furthest area (from 325 to 175 units behindAzir) is covered by a separate set of missiles with the same effects.', 'All of the soldiers and their missiles will end the charge prematurely when one encountersWind Wall/Unbreakable/Blade Whirlor upon colliding with terrain that they cannot charge through.', 'The charge starts at 0.25seconds into the cast time.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""When the dash of the soldiers comes to a halt, all not-yet-affected enemies on top of the soldiers' landing locations (125 radius) are also knocked back."", ""Emperor's Dividewill not be canceled ifAzirdies during the cast time."", 'While the soldiers are charging forward, the wall is not impassable terrain.This means enemies that are immune toairborneeffects can pass through the wall while its moving.', 'This means enemies that are immune toairborneeffects can pass through the wall while its moving.', ""The wallwillcount as terrain for the purposes of 'into terrain' effects (e.g.Condemn,Dredge Line,Heroic Charge). This will only affect enemies, allies will pass through the wall in all circumstances, even if knocked into it by an enemy.""]}","Azir is the first champion to have his first ability point restricted to a single one (Arise!) since it's required for the other two (Conquering SandsandShifting Sands) to function.He is also the second champion to be unable to rank up a basic ability at Level 1, the first beingZilean. Shurima's Legacymay be referencing the Egyptian solar disc godAten[2](depicted as a sphere emanating rays of light each ending with a hand) and titular god of the short-lived monotheistic religion imposed by PharaohAkhenaten. His sonTutankhamunlater restored the polytheistic religion. Azir's dance referencesRemember The TimebyMichael Jackson.A side-by-side comparison can be seenhere.If AzirsummonsSand Soldiers and then dances, they will follow him and dance all in sync.His soldiers will keep dance in Azir's stead while if the player types '/dance' while Azir isrecalling.If enemies cannot see Azir while he dances, his soldiers will not appear to dance to them." "Bard,the Wandering Caretaker,Bard",https://static.wikia.nocookie.net/leagueoflegends/images/3/37/Bard_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402215420,https://leagueoflegends.fandom.com/wiki/Bard/LoL,"health: Health630+103, resource: Mana350+50, health regen: Health regen. (per 5s)5.5+0.55, resource regen: Mana regen. (per 5s)6+0.45, armor: Armor34+5.2, attack damage: Attack damage52+3, attack speed: Base AS0.625, gameplay radius: Gameplay radius80, selection radius: Selection radius89, release: 2015-03-12, changed: V13.19, role: Catcher, position: Support, rangetype: Ranged, adaptivetype: Magic, cost: 4800|880","Games BardCurrentConstellationTitlesAlias(es)The Wandering CaretakerCosmic CaretakerCosmic VagabondGreat CaretakerCharacteristicsSpeciesCelestialPronoun(s)He/HimTimelineBorn:UnknownWeapon(s)Magical HornPersonal statusStatusAlivePlace of originCelestial Realm(Beginning of Time)Current residenceUnknown(No Fixed Abode)Pet(s)MeepsProfessional statusOccupation(s)Celestial GuardianTravelling CaretakerRegion(s)RuneterraRelated character(s)Aurelion SolSorakaRyze Bard • Current • Constellation Titles Alias(es) • The Wandering Caretaker • Cosmic Caretaker • Cosmic Vagabond • Great Caretaker Characteristics Species Pronoun(s) Timeline • Born:Unknown Weapon(s) Personal status Status Place of origin Current residence Pet(s) Professional status Occupation(s) • Travelling Caretaker Region(s) Related character(s) A traveler from beyond the stars,Bardis an agent of serendipity who strives to maintain the harmony between creation, and the cold indifference of what lies beyond it. ManyRuneterranssing songs that ponder his extraordinary nature, yet they all agree that the cosmic vagabond is drawn to artifacts of great magical power. Surrounded by a jubilant choir of helpfulmeeps, it is impossible to mistake his actions as malevolent, as Bard always serves the greater good... in his own odd way. Contents • 1Background1.1Early Life1.2Modern History1.2.1Bard Mountain1.2.2Encounters with Mortals1.3Recent events1.4Future • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Celestials5.1.1Aurelion Sol5.2Runeterra5.2.1Ryze • 6Read More6.1Biography6.2Starring Champion6.3Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life • 1.2Modern History1.2.1Bard Mountain1.2.2Encounters with Mortals • 1.3Recent events • 1.4Future • 1.2.1Bard Mountain • 1.2.2Encounters with Mortals • 5.1Celestials5.1.1Aurelion Sol • 5.2Runeterra5.2.1Ryze • 5.1.1Aurelion Sol • 5.2.1Ryze • 6.1Biography • 6.2Starring Champion • 6.3Alternate Universes Background[] Early Life[] Bard is aCelestialwho existed at theCreation of the Universewithin theCelestial Realm. Initially drifting aimlessly, Bard found a new purpose when theCelestial DragonAurelion Solforged the universe's first stars, producing a symphony of creation. Bard traversed the celestial harmonies of the universe and began to attract new companions calledmeeps; celestial spirit creatures spawned from the residual inspiration used to create the stars. As Bard continued his travel, the meeps alerted him to a world with a unique song of its own calledRuneterra, a realm filled with primitive and chaotic music that disharmonized with the rest of the cosmos. While he appreciated its inherent beauty, he realized that this song had become destructive and needed intervention before it can threaten the fabric of the universe. Venturing into the planet's physical realm, Bard first touched down on the continent ofIoniaand created a physical form from the trinkets and fabrics of a shawm-player's wagon. He roamed Runeterra for an extensive period, confusing and bewildering any who would those he encountered. On his travels, Bard discovered that many powerful and unpredictable objects, such as theWorld Runes, had mysteriously been left scattered on the planet's surface by some unknown entities, which threatened to disrupt the balance of the universe. As a caretaker, Bard personally took the task of retrieving these misplaced objects and restoring cosmic harmony in an effort to protect Runeterra from theforces that lay beyond. Seeing into the future, Bard saw an impending cataclysm that would span across all realms, anticipating for when he must choose a side to maintain the cosmic balance. Modern History[] Bard Mountain[] In the midst of the viciousNoxian Invasion of Ionia, a group of villagers settled around a mountain with a sacred temple at the very top of it. TheNoxianseventually discovered the village and, in their conquest to take over the continent, sought out an immensely powerful, egg-like artifact of celestial origin in the mountain. The Noxians slaughtered most of these Ionians and ransacked the village in search of this artifact. Meanwhile, the village sage used the powerful artifact to obliterate a group of these soldiers, causing collateral damage to the surrounding area and slicing an entire mountain in half. Bard's instantly turned his attention to the shockwave made by the artifact as he rushed to the site of the invasion. Flying through the clashing Ionian and Noxian armies, Bard quickly flew up the mountain's steps and grabbed the artifact, taking it to the peak and placing it on a sacred pedestal. From there, Bard blew into his cosmic instrument, summoning a chorus of meeps to witness him as he used his powers to transport both himself and the artifact into the celestial realm away from the hands of mortals who could potentially weaponize it. Those witnessing the event saw Bard's transportation manifest into a three-pointed constellation in the sky, naming the mountainBard Mountainin his honor.[1] Encounters with Mortals[] While on his quest to preserve powerful artifacts, Bard would encounter many people who witnessed his mysterious deeds. Some artists and performers considered him a source of immense inspiration for great works of art, while others would be bewildered and confused by his bizarre nature. According to a travelling balladeer from theFreljordwho made a stop inDemacia, his mother had an ancientchimethat managed to attract a stray meep shortly before floating away. After chasing the flying chime, Bard himself appeared and placed the man in a dream-like state, temporarily transforming him into a meep and allowing him to perceive the universe as Bard does temporarily. In this form, he realized the coming dangers that Bard is attempting to avoid before returning to his mortal body.[2] A man named Old Gaff claimed that he saw Bard in the sky once, flying across the heavens like a falling star.[3]The day after, while sweeping the floors at his house, Old Gaff witnessed a similar entity to Bard named1Byrd, who created a physical form from his pots and pans before waddling away to a nearby temple as if it were looking for something.[4]At the temple, Old Gaff found Bard summoning a massive vortex of meeps, all singing and dancing in a beautiful choir as they rose upward before disappearing in a flash of light, leaving only a single chime in Old Gaff's hands.[5] Recent events[] Bard continues his journey to protect the beauty of Runeterra by restoring its cosmic equilibrium, safeguarding immensely powerful artifacts that could potentially be misused by mortals in the future. Most recently on his travels, Bard has taken notice ofXolaani, aDarkinwho has just recently possessed a brand new3host.[6]However, it's unclear what her significance to Bard is as he hasn't been shown to intervene. Future[] At least fifty years in the future, one of the survivors of the Noxian invasion at Bard Mountain lives to become an elderly story teller, remaining on that very same mountain. Here, the storyteller would tell three teenagers various stories and describe the many constellations in the skies that represent significant events of the past;arrival of the Watchers in the Freljord, thefall ofShurimaand theruination of theShadow Isles. The final constellation he talks about is the three pointed mask of Bard himself, which he witnessed on that very same mountain many years ago as a child.[7] Appearance[] Bard is an ethereal Celestial being who created a corporeal form in order to traverse and interact with the physical world.[8]His corporeal form has stitched body with wooden-peg legs and a mask-face. Bard's true form is able to abandon his body while it 'deflates'. Personality[] Unlike other Celestials that care for and meddle with the existence of mortal beings, Bard focuses more on the 'bigger picture,' interested more in the cosmic balance of Runeterra and assessing any threats that can endanger the fabric of all reality. The only time Bard notices or wholly interacts with a mortal being is if they are involved with some significant event or power that threatens the cosmic balance. Bard simply doesn't care for individual lives and instead is more concerned with the 'bigger picture' and seeing preserving life as a whole. Bard would never intervene in combat with someone unless they themselves have some significance that could potentially alter the world's cosmic balance, almost completely ignoring anybody and everything that isn't his concern. Though Bard has the absolute best intentions in mind, he can come off as incredibly strange and whimsical in his behaviors, popping in and out of existence without warning almost mischievously. Abilities[] • Celestial Physiology:Bard is a Celestial, an entity coming directly from theCelestial Realmbefore transcending down to thePhysical Realm. As a Celestial, Bard possesses a variety of different abilities and is essentially immortal. However, as with most Celestials, Bard does not have a physical body of his own and must create one out of many materials and objects. In Bard's case, he created a physical body out of the instruments and trinkets found in aIonianshawm-player's wagon.Cosmic Hearing:A unique feature to Bard is his ability to perceive the universe purely as music rather than through sight, something unheard of for other celestials. He mainly uses this as a way to not only appreciate the beauty of the universe but also to sense out any threats to the stable harmonies of the universe, being able to sense and disruptions such as the impendingVoid. • Cosmic Music Manipulation:Using a large horn as his main weapon, Bard can completely warp reality by playing music and manipulating the songs that dictate the laws of the universe. Bard typically uses this to freeze targets in place, bind them or transport things instantaneously, but the true extents of his powers are unknowable by mortal minds.Portal Creation:By blowing into his horn and manipulating the music of the universe, Bard can create portals of various kinds with ease. Portals created by Bard are capable of traveling through space, time and even to entirely different dimensions. • Meep Familiars:Bard has attracted a chorus of mystical entities calledmeeps, mysterious celestial spirits who are derived from leftover inspiration during theCreation of the Universe. Even though these creatures are capable of surviving on their own, they've traveled with Bard for so long they've formed a symbiotic bond.[9] • Cosmic Hearing:A unique feature to Bard is his ability to perceive the universe purely as music rather than through sight, something unheard of for other celestials. He mainly uses this as a way to not only appreciate the beauty of the universe but also to sense out any threats to the stable harmonies of the universe, being able to sense and disruptions such as the impendingVoid. • Portal Creation:By blowing into his horn and manipulating the music of the universe, Bard can create portals of various kinds with ease. Portals created by Bard are capable of traveling through space, time and even to entirely different dimensions. Relations[] Celestials[] Bard knows about and has met many Celestials on his travels around the cosmos. Unlike other Celestials however, Bard perceives the world in a completely unique way; as harmonious music rather than through sight. Along with that, Bard doesn't manifest in the physical realm through possessing a mortal body like theAspectsdo, Bard instead possesses a collection of trinkets and instruments strewn together into a suitable form. Bard is aware of other Celestials and their affairs in meddling withRuneterra, such as how they had left behind countlesspowerful artifactson the planet, but he simply questions why they would leave these objects behind and endanger the universe. Aurelion Sol[] At thefirst breath of creation, Bard simply drifted across the cosmos without purpose or perception. It wasn't until Aurelion Sol forged the first stars that Bard began to perceive the universe as music, flowing across the harmonies between the stars and witnessing the beauty of the universe. Runeterra[] Bard perceives the universe as musical melodies and first took notice to Runeterra because of its inherent dissonance in the universe's harmonies. Though the music of Runeterra is primitive and chaotic it is also beautiful in its freedom, something that specifically took Bard's interest. However, he also sees the danger of this as Runeterra has the capability of growing so chaotic and destructive that it could end the stability of the cosmos, dedicating himself to becoming the cosmic caretaker of this world and keeping incomprehensible powers out of mortal hands. Ever since touching down atIonia, Bard continues to passively restore the balance of powers in Runeterra rather than interfering in major historical events, having no direct ties to major events such as thearrival of the Watchers, theFall of Shurimaor theRuination of Helia. Though these events involved powerful forces, they had no major cosmic ramifications and thus didn't take Bard's notice.[10] Ryze[] Though its unknown whether or not the two have actually met in the past, it is very likely considering Ryze's age and their conjoined efforts in safeguarding powerful magics such as theWorld Runes. Read More Biography Biography The Wandering Caretaker ByMarcus Terrell Smith Starring:Bard Starring Champion Video Bard Mountain (Video) When Runeterra's sacred treasures are misused, the Wandering Caretaker intervenes. Starring:Bard Short Story Testimony of the Balladeer ByMarcus Terrell Smith You, there! Yes, you! You look like a fine Demacian with working ears—one who might stay a stretch and heed the warnings of an old man who has seen the impossible. Starring:Bard Short Story The Wonder Above ByRyan Verniere The stars tell their own stories. Some speak of past events. Some speak of... other things. Starring:Bard Alternate Universes Video A Snowdown Snowtale The Poro King sends a young poro on an urgent mission: find the one with the magnificent mustache to save Snowdown! Starring:Bard,Braum,Gnar,Graves,Karma,Malzahar,Singed,Syndra,Ziggs Short Story Attack of the Demon Poros ByPOPSTAR URF Starring:Bard,Jayce,Karthus,Sejuani Video Be Your Best Santa Santa Draven, Ambitious Elf Jinx, and Snow Fawn Poppy step up to help Santa Braum with this year’s Snowdown festivities. But with Jinx and Draven at the frontlines, the celebrations could easily snowball into shenanigans! Starring:Bard,Braum,Draven,Gnar,Graves,Heimerdinger,Jinx,Karma,Lulu,Malzahar,Maokai,Orianna,Poppy,Sejuani,Syndra Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Comic Crystal Quest: Series 2 ByARTeapot Starring:Bard,Sejuani,Varus Mentioned:Anivia,Ashe,Ezreal,Galio,Irelia,Jayce,Lissandra,Lux,Olaf,Ornn,Skarner,Trundle,Tryndamere,Udyr,Volibear Video Make History In this battle of regions, one will conquer all others to make history. Starring:Alistar,Ashe,Azir,Bard,Brand,Caitlyn,Cassiopeia,Elise,Evelynn,Janna,Karma,LeBlanc,Lee Sin,Lucian,Morgana,Nautilus,Orianna,Pyke,Ryze Video Return to the Stars Starring:Aurelion Sol,Bard,Cassiopeia,Gnar,Illaoi,Kog'Maw,Nautilus,Nocturne,Teemo,Urgot,Vayne,Viktor,Ziggs Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Trivia[] • Despite the lack of a physical form, Bard is not omnipotent. He can be banished or imprisoned by powerful magics or even meet an ultimate end if a magic equally or more powerful than him were to be discovered.[11] • The green ball that sits in Bard's weapon is a harmonic key that splits layers of reality and taps directly into the magical friction that all worlds emit.[12] • Though Bard only speaks in musical chiming noises, he is actually speaking in a voice that is incomprehensible by mortal ears. Very few, most notably other Celestials, are actually able to understand him. Change log[] References[] See also[]","Name: Traveler's Call, Description: Innate - Ancient Chimes: Bard's presence causes sacred Chimes to appear at random locations on the map, lingering for up to 10 minutes. Collecting a Chime restores 12% maximum mana and grants Bard 20 + ( 1 per minute after 5 minutes ) experience , as well as 24% bonus movement speed out of combat for 20 seconds, which stacks up to 10 times. Each Chime collected beyond the first instead grants an additional 14% bonus movement speed , up to a total of 150% bonus movement speed . Bard empowers his Meeps each time he collects 5 Chimes . Innate - Meeps: Bard's presence attracts Meeps , which are small spirits that come to his side. While he has Meeps , his basic attacks are empowered to each consume a Meep on-attack to deal 35 ( + 14 per 5 Chimes collected ) (+ 30% AP) bonus magic damage . At 5 Chimes , Meeps slow damaged enemies by 25% − 75% (based on number of Chimes ) for 1 second. At 15 Chimes , Meeps deal the damage to enemies within 150 units of the primary target as well as those in a cone behind them. At 35 Chimes , the cone's radius increases. Meeps spawn every 8 − 4 (based on number of Chimes) seconds and Bard can have up to 1 − 9 (based on number of Chimes) of them at a time., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'parries': 'Missing', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Primary target takesspell damage, while secondary ones takearea damage.', 'Meepsgrant additional stacks ofElectrocute,Phase RushandConqueror.', ""Chimespawns are weighted towards the areas of the map thatBardis currently present in, and spawn every 50 seconds in pairs, with the only exception being the second and third spawns onSummoner's Rift, which spawn only one.Chimeswill not spawn in either team's base and will not spawn in the enemy team's jungle before the 5 minute mark."", ""Chimeswill not spawn in either team's base and will not spawn in the enemy team's jungle before the 5 minute mark."", 'OnlyBardcan see achimethat is in thefog of war. All other players must havesightof achimefor it to be visible to them.OnlyBardcan see a minimap icon for an uncollectedchime, regardless of whether other players have vision on it or not. The minimap icon will turn red when thechimeis one minute away from expiration.Bardcannot seechimeswhilenearsighted.', 'OnlyBardcan see a minimap icon for an uncollectedchime, regardless of whether other players have vision on it or not. The minimap icon will turn red when thechimeis one minute away from expiration.', 'Bardcannot seechimeswhilenearsighted.', ""OnlyMeepcone attacks are absorbed byspell shields. Those that deal damage together with the basic attack don't."", 'If aMeepempowered auto attack isdodged,blockedor whenBardisblinded, the basic attack itself will deal no damage, but theMeepdamage will still be applied.', 'The empowered attack will not trigger againststructuresandwards.', 'Chime spawn rate changed to every 30 seconds instead of 50 seconds (initial spawn unchanged).', 'Increased chime spawn rate. First chime spawns at 30 seconds, and spawns 2 new ones every 20 seconds.', 'Meepsthresholds reduced to one each 2Chimesfrom each 5Chimes.', 'Meeprespawn time set to 6 seconds.', 'Increased Chime spawn rate during combat.', 'Chimes per upgrade changed to 4.', 'AP ratio changed to50% AP.']}","Name: Cosmic Binding, Description: Active: Bard fires an energy bolt in the target direction that deals magic damage to the first enemy hit and slows them by 60% for a duration. Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 65% AP) Disable Duration: 1 / 1. 2 / 1. 4 / 1. 6 / 1. 8 After Cosmic Binding hits an enemy, the bolt continues behind them for 300 units . If the bolt hits terrain or a second enemy, it stuns both targets for the same duration, dealing the same damage to the secondary target., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Video', ""Cosmic Binding'sinteraction withspell shields:If the first target has a spell shield, they will block the damage but the bolt will still pass through them.If the bolt hits a second target, only they will be stunned.If the bolt hits terrain, the first target will be stunned.If the second target has a spell shield, they will block the stun and damage.The first target will still be stunned.If the first target gains a spell shield after being hit, the stun will not be blocked."", 'If the first target has a spell shield, they will block the damage but the bolt will still pass through them.If the bolt hits a second target, only they will be stunned.If the bolt hits terrain, the first target will be stunned.', 'If the bolt hits a second target, only they will be stunned.', 'If the bolt hits terrain, the first target will be stunned.', 'If the second target has a spell shield, they will block the stun and damage.The first target will still be stunned.', 'The first target will still be stunned.', 'If the first target gains a spell shield after being hit, the stun will not be blocked.', 'Thestunwill apply even if the first target becomesuntargetable.', 'Cosmic Bindingcan interact withplayer-generated terrain.', 'Thestunis still applied even if the first or second target dies to the ability itself or before the projectile can bind them.', 'Cosmic Bindingdoes not grantsightof enemies hit, but a hit can be seen and heard to indicate that at least one enemy is there.', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Caretaker's Shrine, Description: Active: Bard conjures a shrine at the target location that gathers power over 5 seconds, granting sight of its surroundings for 1. 8 seconds . Shrines last until they are consumed by champions moving over them. Up to 3 shrines may be active at a time. If the champion was an ally or Bard himself, they are healed for an amount based on the shrine's power and gain bonus movement speed that decays over 1. 5 seconds. Minimum Heal: 25 / 50 / 75 / 100 / 125 (+ 30% AP) Maximum Heal: 50 / 87. 5 / 125 / 162. 5 / 200 (+ 60% AP) Bonus Movement Speed: 20 / 22. 5 / 25 / 27. 5 / 30% (+ 5% per 100 AP) Bard periodically stocks a Caretaker's Shrine charge, up to a maximum of 2., {'targeting_input': 'Targeting inputLocation/Unit', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""Caretaker's Shrinecan be cast directly on an ally and it will be treated as aunit-targetedability for effects such asGuardian.IfBardhas 3shrineson the map and creates a new one that is cast directly on himself or an ally, the oldest shrine will not be destroyed. This is because theshrineis used as an actual targeted heal on himself or someone else, and not a permanent shrine, so the other 3 may stay.Thespell indicatorofCaretaker's Shrineshows the area in which it can be used as a targeted heal. After a shrine has been placed on the ground its activation area becomes smaller: allies or enemies have to step directly on the shrine to use it or destroy it."", 'IfBardhas 3shrineson the map and creates a new one that is cast directly on himself or an ally, the oldest shrine will not be destroyed. This is because theshrineis used as an actual targeted heal on himself or someone else, and not a permanent shrine, so the other 3 may stay.', ""Thespell indicatorofCaretaker's Shrineshows the area in which it can be used as a targeted heal. After a shrine has been placed on the ground its activation area becomes smaller: allies or enemies have to step directly on the shrine to use it or destroy it."", ""Leveling upCaretaker's Shrinewill update the healing of existing shrines."", 'Charge time changed to 8 seconds.', 'Now affected by +70 ability haste.', 'Maximum number of shrines active changed to 33.', 'Healing doubled.']}","Name: Magical Journey, Description: Active: Bard opens a one-way magical corridor through a piece of terrain in the target direction for 10 seconds. A champion can pass through the corridor by selecting it, becoming revealed during the travel. Bard and allies travel through the portal at 33% increased speed. A nearby valid piece of terrain is required to cast this ability. Magical Journey cannot be taken while immobilized or grounded ., {'targeting_input': 'Targeting inputDirection', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Terrain also includesstructures.', ""Magical Journey'stunnel has a max range of 2600 units (about two screens long)[2]."", 'Magical Journeywill score assists forBardif an ally that uses it scores akillorassistshortly after.', 'Bardcan castMagical Journeywhilegroundedorrooted.', 'There is no limit to how many times a given instance ofMagical Journeymay be used.', 'Magical Journeycannot interact with player-created terrain due to its short lifespan.[3]', 'Any abilities that continue during normal movement, such aspoint blank area of effectsand various forms ofstealth, will continue during the travel withinMagical Journey.', ""If a champion'sdashisinterruptedwhile inside terrain usingMagical Journey, they will be immediately displaced out to the nearest open space, but are not renderedairborne."", 'TakingMagical Journeyis considered adash, and so will interact with effects such asSudden Impactandknockdown.', 'Now affected by +70 ability haste.']}","Name: Tempered Fate, Description: Active: Bard sends magical energy arcing to the target location, granting sight of the area during travel. Upon impact, it puts all units within into stasis for 2. 5 seconds, as well as stunning all enemy champions , minions , and turrets struck for the same duration. Enemies hit are revealed for the duration. Epic monsters and turrets are affected by Tempered Fate despite being immune to crowd control ., {'targeting_input': 'Targeting inputLocation', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""Tempered Fate'sstunis affected byTenacity.Thestasisis unaffected."", 'Thestasisis unaffected.', 'Tempered Fatewill affect alltargetablechampions,minions,monsters,turrets,wards, andjungle plants.', 'Tempered Fatehas no effect on enemies that havedisplacement immunityortotal crowd control immunity, and allies that are immune from using an ability that preloadsUnstoppableForceMarker.The only exceptions are the crowd control immunity thatturretsand epicmonstershave.', 'The only exceptions are the crowd control immunity thatturretsand epicmonstershave.', 'Allchampions(including allies) during thestasisare prohibited from activatingcleansingeffects for its duration.It will not disableQuicksilverand instead put it on a 3-secondcooldown.', 'It will not disableQuicksilverand instead put it on a 3-secondcooldown.', 'Tempered Fatedeals 0proctrue damage, which triggersin-combateffects such as drawing turret andmonster aggression,Sudden Impactor applyingNight HarvesterandElixir of Sorcery.Elixir of Sorcerydeals damage before the target is put into stasis.', 'Elixir of Sorcerydeals damage before the target is put into stasis.', ""Tempered Fate'stravel time varies between ~0.65at point blank and ~1.8at max range, resulting in an overall delay of ~1.15-2.3seconds including the cast time depending on distance covered.""]}","Bardis one of 14 champions that have an ability that infinitely stacks an effect:Aurelion Sol,Bel'Veth,Cho'Gath,Draven,Kindred,Nasus,Senna,Shyvana,Sion,Swain,Sylas,Thresh, andVeigar.In Bard's case,Traveler's Callinfinitely stacks the basemagic damageof hisMeeps. Bard was the firstchampionreleased in2015. Curiously enough,The Wonder Aboveis the antithesis ofThe Terror Beneath, going so far as to both having a portal-opening ability (Magical JourneyandTunnel) as well as an enemy-destructible object-placing one (Caretaker's ShrineandTunnel) Bard is the first champion to be able to disable bothBaron NashorandDragon(thanks toTempered Fate'sstasis). In the Latin servers and in Spain, he is calledBardo. The Meeps will occasionally whisper upon spawning beside Bard. Bard was most notably used in the final game of the 2022 League of Legends World Championship final between T1 and DRX, and his pick by DRX's Deft for BeryL was met with jubilation and surprise, as Bard was never used throughout the whole tournament." "Bel'Veth,the Empress of the Void",https://static.wikia.nocookie.net/leagueoflegends/images/e/e7/Bel%27Veth_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20220525195325,https://leagueoflegends.fandom.com/wiki/Bel%27Veth/LoL,"health: Health610+99, resource: ResourceN/A, health regen: Health regen. (per 5s)6+0.6, resource regen: Resource regen.N/A, armor: Armor32+4.7, attack damage: Attack damage60+1.5, attack speed: Base AS0.85, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2022-06-09, changed: V13.21, role: Skirmisher, position: Jungle, rangetype: Melee, adaptivetype: Physical, cost: 6300|975","Games Bel'VethDisguisedTrue FormTitlesReal nameBel'Veth(Ancient Shuriman: 'God of Oblivion')Alias(es)The Empress of the VoidCharacteristicsSpeciesVoidbornPronoun(s)She/HerTimelineBorn:997 ANWeapon(s)TailWing TipsTrue FormPersonal statusStatusAlivePlace of originVoidBelveth,Shurima(Origin of Assimilation)Current residenceLavender Sea,VoidFamilyWatchers(Creators)Pet(s)Void RemoraVoidlingsVoid CoralProfessional statusOccupation(s)Void EmpressRegion(s)VoidShurimaRelated character(s)Kai'SaLissandraMalzaharVel'Koz Bel'Veth • Disguised • True Form Titles Real name Alias(es) • The Empress of the Void Characteristics Species Pronoun(s) Timeline • Born:997 AN Weapon(s) • Tail • Wing Tips • True Form Personal status Status Place of origin • Void • Belveth,Shurima(Origin of Assimilation) Current residence Family • Watchers(Creators) Pet(s) • Void Remora • Voidlings • Void Coral Professional status Occupation(s) • Void Empress Region(s) • Void • Shurima Related character(s) A nightmarish empress created from the raw material of an entire devoured city,Bel'Vethis the end ofRuneterraitself... and the beginning of a monstrous reality of her own design. Driven by epochs of repurposed history, knowledge, and memories from the world above, she voraciously feeds an ever-expanding need for new experiences and emotions, consuming all that crosses her path. Yet her wants could never be sated by only one world as she turns her hungry eyes toward the Void's old masters... Contents • 1Background1.1Early Life1.1.1The Void1.1.2The Lavender Sea1.1.3Birth1.2Modern History1.3Recent Events1.3.1Encounter with Kai'Sa • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Kai'Sa5.2Kassadin5.3Malzahar5.4Voidborn5.4.1Vel'Koz5.4.2Xer'Sai5.4.3Watchers • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion • 7Trivia • 8Changelog • 9References • 10See also • 1.1Early Life1.1.1The Void1.1.2The Lavender Sea1.1.3Birth • 1.2Modern History • 1.3Recent Events1.3.1Encounter with Kai'Sa • 1.1.1The Void • 1.1.2The Lavender Sea • 1.1.3Birth • 1.3.1Encounter with Kai'Sa • 5.1Kai'Sa • 5.2Kassadin • 5.3Malzahar • 5.4Voidborn5.4.1Vel'Koz5.4.2Xer'Sai5.4.3Watchers • 5.4.1Vel'Koz • 5.4.2Xer'Sai • 5.4.3Watchers • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion Background[] Early Life[] The Void[] Bel'Veth's birth is heavily tied to the origins of theVoid; a dimension of pristine and perfect nothingness where entities calledWatcherslived. Upon contact with aneighboring dimension, the Void's silence was interrupted and new entities were forcefully pulled into reality, leading to the creation of the firstVoidborn. These Voidborn were the subjects of the Watchers and held an innate desire to consume all of reality in order to return to the perfect silence of theOld Void. The Lavender Sea[] TheLavender Sea. Due to thewar efforts of mortalsand theWatchers' attempted invasion of theFreljord, more rifts between the dimensions would rip open and increase the abrasive contact between both realities. The Void, mutating from constant contact with the Runeterran reality, would develop an 'allergic reaction' that took the form of a cancerous pocket of reality located underneath the deserts ofShurimacalled theLavender Sea. Littered with hideously remade shapes and forms meant to mimic the world above, this pocket would mutate so heavily that it practically became sentient, managing to deny the commands of the Watchers and embrace its own desires, wishing to consume and remake all of existence in its own image rather than destroy it. Birth[] Malzahargathering a crowd of people to sacrifice to the Lavender Sea, as an ominous vision of Bel'Veth is seen behind him. After consuming more sentient beings, the Lavender Sea took inspiration from those it consumed and began to crave a leader to represent itself; something that could physically interact with the mortals of this reality. The Lavender Sea soon made contact with a Shuriman boy namedMalzahar, delcaring him the prophet of the Void and granting him visions of anempressto feed mortal minds and memories to.[1]After opening up a large rift, Malzahar managed to sink the entire Shuriman port city of Belveth into the Void, allowing the Lavender Sea to completely consume and assimilate the city and some of the surrounding ocean.[2] By consuming the collective consciousnesses of the entire city, Bel'Veth was finally born as a physical manifestation of the Lavender Sea. Naming herself after the city she consumed at her birth, Bel'Veth was born from the combined memories, experiences and emotions of everyone that lived in the city when it sank, granting her millions of years worth of knowledge and near-omniscience. Still hungering to consume and remake all of reality, she then devised and perfected a plan to consume both Runeterra as well as ultimately stop her progenitors the Watchers. Modern History[] From within the Lavender Sea, Bel'Veth continues to enact her intricate plan, telapathically communicating with many mortal minds in the world above, most notably her prophet Malzahar, as well as other Voidborn that she urges to join her on her mission as she did withVel'Koz. Bel'Veth also sent out manyVoidborn remora,drone-like creatures spawned from the Lavender Sea and shaped after the sealife that surrounded the city of Bel'Veth. Living as extensions of Bel'Veth's will, they were often sent out as swarms, overwhelming enemies to further Bel'Veth's plans. At some point a group of specialized remora, later nicknamedLamplights, fought the Void huntressKai'Sawhile travelling through an underground passage in the Shuriman desert. These Lamplights soon fled to theSai Kahleekand made contact with a colony ofXer'Sai, granting thehatchlingsandCallersa peculiar, soft-blue glow and seemingly mutating them to follow Bel'Veth's commands. Angered by the intruders on their territory, a furiousDunebreakerattacked and killed the Lamplights alongside Kai'Sa andTaliyah.[3] Recent Events[] Encounter with Kai'Sa[] Bel'Veth confronting and showing her true form toKai'Sa. After her fight against the Xer'Sai queenRek'Sai,[4]Kai'Sa fell through a massive hole underground and landed inside the Lavender Sea itself, which Bel'Veth anticipated thanks to her careful planning. Bel'Veth revealed herself in a vaguely disguised form to Kai'Sa, who attempted to attack her in response before becoming restrained as Bel'Veth slowly shifted into her true, monstrous form.[5]Trapped and cornered, Kai'Sa began to realize that this creature was the embodiment of the entire city as Bel'Veth formally introduces herself and reveals that she named herself after the city she consumed, something that Kai'Sa thought was impossible for Voidborn to be capable of. Now slightly frightened by the alarmingly intelligent Voidborn, Kai'Sa exclaimed that she will kill Bel'Veth by any means, to which Bel'Veth simply states that she won't. Seeing herself as truly inevitable, Bel'Veth explained that she's already calculated and formed a perfectly intricate plan to consume all of reality and that others, such as her thought deceasedKassadin, have attempted to stop her already with little to no success. Shocked by the revelation about her father, Kai'Sa accused Bel'Veth of lying despite Bel'Veth stating that she simply doesn't see the use in lying. By explaining her plan to eventually stop the Watchers from completely destroying reality, Bel'Veth began to bargain and offered Kai'Sa a choice: help her find a way to completely defeat her Watcher progenitors and in return Bel'Veth will spare humanity for a period of time, or resist and simply be destroyed with the rest of existence either by Bel'Veth or the Watchers. Bel'Veth explains that though her victory is inevitable, she is willing to give mortals a chance to fight against her by sparing their lives for a short period of time, even though she's confident that they won't succeed. Furious by the prospect of working with this Void monster, Kai'Sa attempted to attack Bel'Veth once again with no effect, as she stabbed her in the chest with the tip of her wings and lifted her up. Bel'Veth told Kai'Sa to seek out the Watchers and find a way to destroy them before sending her flying upwards towards the surface, emerging out of the sands and left with Bel'Veth's proposition.[6] Appearance[] Typically, Bel'Veth utilizes a disguise with the face of a middle-aged woman with gray skin, deep purple eyes and a third eye in the center on her forehead. Draped on the side of her head is a dorsal fin-like structure mimicking a strand of hair. Her face isn't very animated, almost like a statue, and her mouth doesn't match her speech. Her shoulders have large spikes acting as shoulder pads and she wraps herself in her wings to mimic the appearance of a regal cloak, standing ten feet tall with a twenty-two foot wingspan. She has a tail that drags behind her with a massive bulb at the end. Bel'Veth's true form is that of a golden stingray-likeVoidborn, growing into a gargantuan size and revealing her 'face' to be a false head attached to a lure-like appendage. Her true face is revealed to be located at the center of her body where he chest would be; a massive gaping maw with teeth and four beady purple eyes. The protrusions on her shoulders are revealed to actually be horns on and her wings completely unfurl and appear as massive pectoral fins with pointed stingers at each tip. Personality[] Unlike mostVoidborn, Bel'Veth is sapient and individualistic due to the human qualities she consumed at her birth. Seeing herself as the embodiment of the trueVoid, her main goal is to assimilate all ofRuneterrainto theLavender Seaand remake all of reality in her own perfected image. She is cold and immensely intelligent, having nigh-omniscience and the ability to calculate information at a humanely unfathomable rate. Because of this she is extremely arrogant, having calculated her plans so precisely that she genuinely sees her own success as an inevitability, though its unclear whether or not this is genuine intelligence or just delusions of grandeur. Because of her arrogance, Bel'Veth sees herself as a superior being and looks down on most beings including her creators theWatchers. She is so certain of her success that she never lies, deciding only to state harsh truths as she sees it. In her efforts to eventually remake all of reality, Bel'Veth is willing to bargain and make deals with lesser beings that would oppose her, as she did withKai'Sa. Abilities[] • VoidbornPhysiology:Bel'Veth is a very particular Voidborn, birthed from theLavender Sea'sdesire for a representative within physical reality. All Voidborn are considered the contructs and subjects of theWatchers, programmed with their inherent desire to consume all of reality but turned into vicious animals. Due to their completely alien nature, Voidborn are unrestricted from the laws of reality and can come in many forms, sometimes mimicking biological lifeforms ofRuneterra. Bel'Veth for instance has taken the form of a massive manta ray-like beast.True Form:Though Bel'Veth typically utilizes a vaguely human-like disguise, she is capable of transforming into a more monstrous form, turning her false 'chest' into a gaping maw with many rows of teeth. In this form, Bel'Veth grows gargantuan in size, becoming physically stronger and faster.Winged Flight:Bel'Veth's manta ray-like form grants her giant wings that allow her to hover above the ground and fly at incredible speeds to the point where she moves faster than the human eye can track.[6]The tips of her wings are incredibly sharp, allowing her to slice and stab at opponents with immense speed.Tail Strength:Bel'Veth has a massive tail with a spiked tip at the end of it. Using her sheer strength, Bel'Veth can slam her tail on the ground so hard that it disrupts the ground.Voidborn Spawning:Bel'Veth can spawn her own Voidborn out of the Lavender Sea and shaped after the aquatic life that surrounded the city of Belveth. Some of these creatures, which she callsremora,are drone-like without thoughts of their own, acting solely as extensions of Bel'Veth's influence and attacking in swarms at Bel'Veth's command. Some of these spawn have become more specialized and have begun spreading Bel'Veth's influence to other Voidborn outside of the Lavender Sea, such as how theLamplightsencountered theXer'SaiinSai Kahleekand began granting their soft-blue glow to some of the Xer'Sai hatchlings.[3] • TelepathyBel'Veth has powerful telepathic abilities possibly due to her unique birth and connection to the Lavender Sea. She has shown capabilities of not only communicating telepathically but doing so on a large scale with hundreds of different individuals. She's been capable of doing this from great distances, having been shown to communicate and manipulate mortals on the surface of Shurima all the way from the Lavender Sea deep underground. Through her telepathy, she has been capable of contacting and sending visions to her prophetMalzaharand convincing him to bring other mortals to do her bidding. • Nigh-Omniscience:Having been born from the coalesced consciousnesses of an entire city, Bel'Veth's mind has a millennia's worth of knowledge collected from all the minds she consumed at her birth. Along with that, Bel'Veth's knowledge is still capable of constant expansion as she perfectly stores the knowledge and experiences of whatever she consumes in her own brain. With this, Bel'Veth is capable of computing thoughts and calculations thought impossible for mortal minds, allowing her to create a plan so intricate that, according to her, it is simply impossible to fail as she is absolutely certain in her inevitable victory. Along with that, thanks to the Lavender Sea's rare deviation from the Void, Bel'Veth has a unique sense of sentience that separates her from other Voidborn, showing a capability to not only name herself but also bargain rather than blindly consume like an average animalistic Voidborn would. • True Form:Though Bel'Veth typically utilizes a vaguely human-like disguise, she is capable of transforming into a more monstrous form, turning her false 'chest' into a gaping maw with many rows of teeth. In this form, Bel'Veth grows gargantuan in size, becoming physically stronger and faster. • Winged Flight:Bel'Veth's manta ray-like form grants her giant wings that allow her to hover above the ground and fly at incredible speeds to the point where she moves faster than the human eye can track.[6]The tips of her wings are incredibly sharp, allowing her to slice and stab at opponents with immense speed. • Tail Strength:Bel'Veth has a massive tail with a spiked tip at the end of it. Using her sheer strength, Bel'Veth can slam her tail on the ground so hard that it disrupts the ground. • Voidborn Spawning:Bel'Veth can spawn her own Voidborn out of the Lavender Sea and shaped after the aquatic life that surrounded the city of Belveth. Some of these creatures, which she callsremora,are drone-like without thoughts of their own, acting solely as extensions of Bel'Veth's influence and attacking in swarms at Bel'Veth's command. Some of these spawn have become more specialized and have begun spreading Bel'Veth's influence to other Voidborn outside of the Lavender Sea, such as how theLamplightsencountered theXer'SaiinSai Kahleekand began granting their soft-blue glow to some of the Xer'Sai hatchlings.[3] Relations[] Kai'Sa[] As a well versed huntress of theVoid, Kai'Sa is the natural enemy of Bel'Veth and aims to oppose everything she stands for. Bel'Veth however looks down at Kai'Sa, both with a form of admiration but also entertained by her foolishness in her attempts to stop her. Bel'Veth mostly admires Kai'Sa as she is one of the few individuals to retain their sanity after encountering the Void so much, with the only other individual being her own fatherKassadin. During their first encounter, Kai'Sa continuously attempted to attack Bel'Veth with no effect. Bel'Veth offered Kai'Sa a deal to find a way to stop her creators theWatchersfrom completely erasing reality and, in return, Bel'Veth will give humanity a period of time before being consumed by herLavender Sea, seeing her success as inevitable whether or not Kai'Sa assists her.[6] Kassadin[] Though it's unclear whether or not Bel'Veth has personally encountered Kassadin, she is very much aware of him as one of the few people to retain their sanity after facing the Void alongside Kai'Sa, who she is aware of as her father.[6] Malzahar[] As Malzahar ventured through the lands ofShurimain search of his true destiny, he stumbled upon the ruins ofIcathiaand encountered the enigmatic powers of the Void. It's believed that he may have communicated with the Lavender Sea itself, suggesting that Bel'Veth was responsible for influencing his mind.[7] When the Lavender Sea desired a leader, it commanded Malzahar to find and gather enough minds to sacrifice to the Void so that it may birth one. This ultimately led him to open a rift in the city of Belveth, meaning he was the one responsible for her birth.[2]Bel'Veth considers Malzahar her prophet, using him to carry out her desires among mortals and rallying followers to reshape reality according to her own vision.[8] Voidborn[] Because of Bel'Veth's unique nature, she fights with other Voidborn due to their unwillingness to join her cause. Despite this, she actually speaks in high regards to her fellow Voidborn especially if they display more intelligence that can somewhat match her own, seeing potential for them to join her and evolve past the need to serve the Watchers. Vel'Koz[] Because of Vel'Koz's intelligence and continuous loyalty to the Watchers, he serves as a constant rival to Bel'Veth. She constantly taunts him for serving the Watchers to willingly, stating that they are incapable of seeing her vision of the Void. In turn, Vel'Koz may actually fear her in some regards.[9] Xer'Sai[] Though it's unclear whether or not Bel'Veth herself has encountered any of the Xer'Sai, her own Voidborn spawn have encountered many of them in theSai Kahleek. These Voidborn have been seen 'infecting' Xer'Sai hatchlings with a mysterious blue glow which is implied to put other Voidborn under Bel'Veth's control.[3] Watchers[] The Lavender Sea, and in turn Bel'Veth, are initially constructs created by the Watchers when their reality first made contact withRuneterra. Because of her mutations even as a Voidborn, Bel'Veth has evolved past the need to serve the Watchers and has grown sentience, seeing her own vision for the Void that would remake and assimilate rather than destroy. She believes that the Watchers are incapable of understanding this vision, having a low opinion on her creators and doing everything in her power to defy them and the 'Old Void.'[9] Recently, she has made a deal with the Void huntress Kai'Sa, offering her and her people a chance at salvation if she finds a way to finally destroy the Watchers.[6] Read More Biography Biography The Empress of the Void ByJared Rosen Starring:Bel'Veth Starring Champion Video All That Will Ever Be Let the Lavender Sea take you. Starring:Bel'Veth,Kai'Sa Video Bel'Veth's Promise Starring:Bel'Veth,Malzahar Video Bel'Veth's Warning Her time is now and your time is up, Eye of the Void. Starring:Bel'Veth,Vel'Koz Short Story Pinwheel ByJared Rosen “Okay,” Kai’Sa pants... Starring:Bel'Veth,Kai'Sa Mentioned:Kassadin,Taliyah Mentioned Champion Short Story Feast of the Prophet ByJared Rosen Meir follows a crowd of cultists out of the prophet’s tent city, and down into a low valley at the edge of the desert. Starring:Malzahar Mentioned:Azir,Bel'Veth Trivia[] • Bel'Veth's name originates from theBa'al(a storm god and savior figure in Ugaritic tradition) andMavethas well as deriving fromdeath,oblivionorangel of death.[10]In-universe, Bel'Veth's name originates from Belveth, the city that she assimilated, which translates to ""God of Oblivion"" in Shuriman language. • Bel'Veth's face and accent are an amalgamation ofShurimanfeatures, as the city of Belveth was in Shurima.[11] • In-universe, Bel'Veth's name originates from Belveth, the city that she assimilated, which translates to ""God of Oblivion"" in Shuriman language. Changelog[] References[] See also[]","Name: Death in Lavender, Description: Innate: Bel'Veth attacks 36% faster than the median champion and her attack speed cap is modified to 90, but all sources of damage (including on-hit effects) dealt by her basic attacks are reduced to 75%. Her attack speed does not increase through growth (per level) . Innate: Bel'Veth's ability casts each generate 2 stacks of Death in Lavender , lasting for 5 seconds, refreshing on basic attacks and subsequent casts, and stacking up to 6 times. While Bel'Veth has stacks, she becomes ghosted and gains 20% − 40% (based on level) bonus attack speed . Her basic attacks each consume 1 stack. Innate: Whenever Bel'Veth scores a takedown against a champion , monster , or minion within 3 seconds of damaging them, she generates a permanent stack of Lavender . Minions and monsters that are large generate 1 stack, champions and epic monsters generate 2 stacks. Lavender: For each stack, Bel'Veth gains 0. 28 % − 1% (based on level) bonus attack speed ., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""Death in Lavender'stakedowneffect will not trigger against monsters if they were slain by an enemy."", ""Death in Lavenderstacks are indicated onBel'Veth'shealth bar."", ""Bel'Veth'sbasic attack damage modifier will reduce the damage dealt by on-hit effects even if they aren't applied on-hit.(bug)"", ""Bel'Vethgains 2 stacks from nearby siege minion deaths."", 'New Effect:Gains 7.5Lavenderstacks per round.']}","Name: Void Surge, Description: Active: Bel'Veth dashes in the designated direction, though not through terrain, dealing physical damage to enemies she passes through and applying on-hit effects at 75% effectiveness to the first target hit. Void Surge can critically strike for (75% + 45% ) bonus physical damage against the first target and deals 140% damage to monsters and modified damage against minions . Physical Damage: 10 / 15 / 20 / 25 / 30 (+ 110% AD) Monster Damage: 14 / 21 / 28 / 35 / 42 (+ 154% AD) Modified Minion Damage: 60 / 70 / 80 / 90 / 100% Void Surge can be cast only within a cardinal direction that is off cooldown, and incurs a cooldown between casts. Each cardinal direction has a unique cooldown that is reduced equivalent to 0. 25 ability haste per 1% bonus attack speed . These cooldowns reset upon respawning . Void Surge resets Bel'Veth's basic attack timer., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The icon partially darkens based on the combination of dashes available. When all dashes are expended, the cooldown indicates the next available dash.', ""While inTrue Form,Void Surge'sdash distance is extended up to225units when targeted across terrain."", 'The basic attack reset is not considered one forHail of Blades.', 'Void Surgecan bedodgedandblockedonly as the first enemy hit.', 'Per-direction dash cooldown reduced to 5 seconds at all ranks from 16 / 15 / 14 / 13 / 12.*']}","Name: Above and Below, Description: Active: Bel'Veth slams her tail down in the target direction that deals magic damage to enemies hit, knocks them up for 0. 75 seconds, and slows them by 50% for a duration. Magic Damage: 70 / 110 / 150 / 190 / 230 (+ 100% bonus AD) (+ 125% AP) Slow Duration: 1. 25 / 1. 5 / 1. 75 / 2 / 2. 25 If this hits an enemy champion , it resets Void Surge's dash cooldown of the target direction., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'This ability will cast from wherever the caster is at the start of the cast time.', ""Above and Belowcan reset the cooldown of each dash fromVoid Surge.More than one cooldown can be reset if enemy champions were hit within multiple directions.IfVoid Surge's dash comes off cooldown duringAbove and Below'scast time,Bel'Vethwill be able to dash twice in the same direction.(bug)"", 'More than one cooldown can be reset if enemy champions were hit within multiple directions.', ""IfVoid Surge's dash comes off cooldown duringAbove and Below'scast time,Bel'Vethwill be able to dash twice in the same direction.(bug)""]}","Name: Royal Maelstrom, Description: Active: Bel'Veth enters a defensive stance for 1. 5 seconds, during which she is unable to move, but gains 20% (+ 100% life steal ) life steal and damage reduction. Damage Reduction: 42 / 49 / 56 / 63 / 70% While active, she rapidly slashes at the nearest enemy with the lowest current health percentage for up to 6 (+ 1 per 33. 3 % bonus attack speed ) times over the duration. Each slash deals physical damage , increased by 0% − 300% (based on target's missing health) , and applies on-hit , on-attack , and spell effects at 8% − 32% (based on target's missing health) effectiveness. Minimum Physical Damage per hit: 6 / 7 / 8 / 9 / 10 (+ 8% AD) Maximum Physical Damage per hit: 24 / 28 / 32 / 36 / 40 (+ 32% AD) Royal Maelstrom deals 150% damage to monsters , applies life steal at 100% effectiveness, and is affected by critical strike modifiers. Bel'Veth cannot perform slashes while unable to declare basic attacks. Minimum Monster Damage per hit: 9 / 10. 5 / 12 / 13. 5 / 15 (+ 12% AD) Maximum Monster Damage per hit: 36 / 42 / 48 / 54 / 60 (+ 48% AD) Royal Maelstrom can be recast after 0. 75 seconds within the duration, and does so automatically after the duration or when Bel'Veth casts an ability. Recast: Bel'Veth ends Royal Maelstrom . The target does not have to be visible to be hit by this ability., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Royal Maelstromdoes not prioritize champions over other units.', ""Bel'Vethcannot attackstructures,wards, norjungle plantswithRoyal Maelstrom."", ""IfBel'Vethisberserkedortaunted, she will slash at the unit she is forced to attack."", ""Each slash's damage triggers a stack ofConqueror."", ""Despite this ability's cooldown starts on cast, it cannot be reduced byNavori Quickblades'Transcendenceduring the effect of this ability.(bug)Cooldowns of the other basic abilities can be normally reduced during this ability, though."", ""The following table refers for interactions whileBel'Vethis performingRoyal Maelstrom:"", 'Death']}","Name: Endless Banquet, Description: Passive: Bel'Veth's basic attacks on-hit apply a mark to the target for 5 seconds, refreshing on subsequent hits. Every second attack on-hit against the marked target deals bonus true damage and generates a stack of Endless Banquet that increases this damage by the same value. This effect stacks infinitely, but is capped at 5 stacks against epic monsters . The mark and stacks expire upon attacking a new target. Bonus True Damage: 6 / 8 / 10 (+ 12% bonus AD) Maximum Monster Damage: 30 / 40 / 50 (+ 60% bonus AD) Passive: When Bel'Veth scores a takedown against an enemy champion or epic monster while alive, a Void Coral is spawned from their corpse for 15 seconds. Baron Nashor and pit Rift Herald spawn an Enhanced Void Coral . Active: Bel'Veth dashes to the target Void Coral to consume it over the cast time, slowing nearby enemies by 25% ramping to 99% over the duration. She then creates an explosion at the location to deal true damage to enemies within, capped at 1500 versus monsters, and assumes her True Form for 60 seconds. Bel'Veth consumes all existing Void Corals at once, generating a stack of Lavender for each one consumed. True Damage: 150 / 200 / 250 (+ 100% AP) (+ 25% of target's missing health) True Form: Bel'Veth evolves into a monster, gaining bonus health , bonus movement speed out-of-combat , 50 bonus attack range , as well as increased total attack speed . Void Surge can dash through terrain . Consuming a Void Coral refreshes the duration of True Form and heals Bel'Veth . Enhanced Void Coral Bonus: True Form is empowered to last 180 seconds and causes Void Remora to spawn from allied and enemy minions that die nearby. Bonus Health: 100 / 150 / 200 (+ 120% bonus AD) (+ 90% AP) Bonus Movement Speed: 10 / 45 / 80 Increased Total Attack Speed: 10 / 15 / 20% Heal: 100 / 150 / 200 (+ 120% bonus AD) (+ 90% AP) A nearby Void Coral is required to cast this ability. The on-hit modifiers from Death in Lavender , Void Surge and Royal Maelstrom affect the bonus true damage applied by Endless Banquet's passive. See Pets for details about Void Remora and Void Corals., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'True', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Appliesproc damageon the bonus true damage and dealsarea damageon the explosion.', ""Endless Banquet'stakedowneffect will not trigger against monsters if they were slain by an enemy."", ""Endless Banquet'strue damage based on the target's missing health is calculatedbeforethe base damage is dealt."", ""True Form'sduration is refreshed based on the type ofVoid CoralthatBel'Vethconsumes.Consuming a normalVoid Coralin a normalTrue Formstate refreshes the duration to 60 seconds.Consuming an enhancedVoid Coralrefreshes the duration to 180 seconds and grants the enhanced effects regardless of currentTrue Formstate.If she consumes a normalVoid Coralwhile in an enhancedTrue Formstate, the current duration is extended by 60 seconds.The enhanced effects arenotlost in this case."", 'Consuming a normalVoid Coralin a normalTrue Formstate refreshes the duration to 60 seconds.', 'Consuming an enhancedVoid Coralrefreshes the duration to 180 seconds and grants the enhanced effects regardless of currentTrue Formstate.', 'If she consumes a normalVoid Coralwhile in an enhancedTrue Formstate, the current duration is extended by 60 seconds.The enhanced effects arenotlost in this case.', 'The enhanced effects arenotlost in this case.', ""Bel'Vethwill consume all existingVoid Coralsat once, therefore she is able to acquire the enhanced effects ofTrue Formeven if she does not physically consume an enhancedVoid Coral."", ""TheVoid CoralthatBel'Vethconsumes herself will not expire in the process of her doing so."", ""Bel'Vethwill consume all otherVoid Coralsupon consumption regardless of range."", ""Ranking upEndless Banquetwill update the bonuses dynamically; ifBel'VethhasTrue Formupon the level-up, she will receive the upgraded stats."", ""Bel'Vethgains thebonushealth and heal fromEndless Banquetat the start of the cast time."", ""Bel'Vethwill be able to consume the targetVoid Coraleven if her dash is interrupted.She dashes at the start of the cast time."", 'She dashes at the start of the cast time.', 'AVoid Coralwillnotspawn when scoring atakedownagainst a summonedRift Herald.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""The following table refers for interactions whileBel'Vethis in cast time:She remains locked out for 0.5seconds after the cast time completes."", 'She remains locked out for 0.5seconds after the cast time completes.', 'Death, unless protected byResurrection', 'Enhanced Void Corals spawn from nearby turrets being destroyed.', 'New Effect:EnemyJungle Guardiansnow drop anEnhanced Void Coralupon death.']}","Bel'Vethis one of 14 champions that have an ability that infinitely stacks an effect:Aurelion Sol,Bard,Cho'Gath,Draven,Kindred,Nasus,Senna,Shyvana,Sion,Swain,Sylas,Thresh, andVeigar.In Bel'Veth's case,Death in Lavenderinfinitely stacks the bonus attack speed gained fromLavenderstacks andEndless Banquetinfinitely stacks the bonus true damage dealt by the passive. IfBel'Vethhas an attack speed of1.8or higher, her attack animations will change to thrust at the target instead of swiping at them." "Blitzcrank,the Great Steam Golem",https://static.wikia.nocookie.net/leagueoflegends/images/a/ac/Blitzcrank_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402215457,https://leagueoflegends.fandom.com/wiki/Blitzcrank/LoL,"health: Health650+109, resource: Mana267+40, health regen: Health regen. (per 5s)7.5+0.75, resource regen: Mana regen. (per 5s)8.5+0.8, armor: Armor40+4.7, attack damage: Attack damage62+3.5, attack speed: Base AS0.625, gameplay radius: Gameplay radius80, selection radius: Selection radius165, release: 2009-09-02, changed: V13.17, role: Catcher, position: Support, rangetype: Melee, adaptivetype: Magic, cost: 1350|585","InDev Update - Champs, Lore & More, Laura 'poisonpixxi' DeYoung, Head of IP Creative for Riot Games, elaborated on their new approach to narrative cohesiveness by ironing out any inconsistencies that have sprung up over the years. This article contains information that conflicts with this new narrative and will most likely be changed/moved in the following year(s). Missing section(s): Games BlitzcrankMainGolemTitlesAlias(es)The Great Steam GolemCharacteristicsSpeciesTechmaturgicalGolemPronoun(s)They/ThemTimelineBorn:986 AN - 991 ANWeapon(s)Hextech CoreChained Rocket HandStatic FieldPersonal statusStatusAlive(Constructed)Place of originZaunCurrent residenceZaun(No Fixed Abode)FamilyViktor(Creator)Professional statusOccupation(s)Zaun's GuardianRegion(s)ZaunRelated character(s)OriannaViktorEkko Blitzcrank • Main • Golem Titles Alias(es) Characteristics Species Pronoun(s) Timeline • Born:986 AN - 991 AN Weapon(s) • Hextech Core • Chained Rocket Hand • Static Field Personal status Status Place of origin Current residence Family Professional status Occupation(s) Region(s) Related character(s) A behemoth of burnished metal, steam, and crackling electricity,Blitzcrankwalks the streets ofZaunin a tireless effort to improve the undercity and give aid to those in need. Created to descend into the most caustic and dangerous of environments in Zaun to dispose of harmful waste, they have evolved beyond the bounds of their original programming, thanks to the genius of their inventor, and the mysterious power ofhextech. Contents • 1Background1.1Early Life1.1.1Creation1.1.2Growing Sentient1.2Modern History1.3Recent events • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Zaun5.1.1Viktor5.1.2Ekko5.1.3Zeri • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life1.1.1Creation1.1.2Growing Sentient • 1.2Modern History • 1.3Recent events • 1.1.1Creation • 1.1.2Growing Sentient • 5.1Zaun5.1.1Viktor5.1.2Ekko5.1.3Zeri • 5.1.1Viktor • 5.1.2Ekko • 5.1.3Zeri • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Life[] Creation[] After a massive chem-spill devastated entire districts ofZaun, a series ofmechanical golemswere sent out to clean up the mess. Designed to remove the toxic waste claiming the neighborhoods, these lumbering golems, toiled continuously in extremely hazardous locations, fulfilling their programming to better the city for the people of Zaun. Eventually, one particular golem was rendered inoperative, discarded as useless scrap. It wasn't until the esteemed inventorViktordiscovered the abandoned golem, seeing the potential within its inert chassis. Viktor ran a series of experiments to improve the automaton, implanting a pricelesshextech crystalfrom the deserts ofShurimainto the forsaken golem as an immense upgrade. As the machine rumbled to life, Viktor named itBlitzcrankafter the fizzing arcs of lighting that danced around their frame; an unexpected side effect of the hextech crystal within their chassis. As Blitzcrank was sent down into the most toxic parts of Zaun, they proved more than capable of laboring just like their steam-powered brethren. However, Viktor witnessed Blitzcrank miraculously accomplish tasks with vastly improved speed and efficiency, realizing that his custom-built golem had actually been learning rather than simply laboring. Growing Sentient[] As Blitzcrank continued to clean up the chemical spills of Zaun, they began to innovate, interpret and extrapolate on their daily directives, serving the people of Zaun much further. Blitzcrank's intelligence would grow so much that they would interact with the Zaunite citizens on a regular basis, something unheard of for a laboring steam golem. Meanwhile, Viktor would attempt to replicate his achievement to no avail, as origin of Blitzcrank's blossoming consciousness became complete enigma to him, but most likely the product of the hextech crystal. As Blitzcrank continued to learn and grow, concepts such as moderation and nuance remained alien to the golem, as BLitzcrank would persue any effort with their entirety or not at all. This would cause Blitzcrank to overdo or misinterpret requests at times, such as smashing down the front of a tenement to help a single resident who lost their keys. At one point, Viktor dispatched Blitzcrank to clean up runoff of caustic chemicals. Reasoning that the most efficient means to prevent further pollution was to eliminate the source of said pollution, Blitzcrank proceeded to destroy the factory, their lightning-wreathed fists not stopping until it was reduced to a mound of rubble and twisted iron. A local chem-baron who had owned the factory became enraged when Blitzcrank destroyed it, demanding that Viktor either destroy the golem or pay a steeper price in blood. Viktor became devastated, having witnessed Blitzcrank's growth in sentience and considering them a living being. He eventually concocted a scheme to smuggle Blitzcrank to safety, but discovered that his creation had already left to ensure the safety of their creator as the two parted ways. However, as Viktor returned toPiltoverto continue his studies, he discovered that his teacher Professor Stanwick had actually held a symposium about Blitzcrank, presenting their creation as his own and taking Viktor's credit.[1] Modern History[] Having grown into self-sufficiency, Blitzcrank decided to take up their own mission independent of their creator, looking to resolve Zaun's local problems and better life for its citizens their own way. They would often patrol the city, serving to assist and protect any Zaunites without pausing for instruction. Always searching for any problems in need of solution, Blitzcrank aims to shepherd Zaun down the path of becoming the greatest city in the world. It's also rumored that Blitzcrank has slowly been upgrading their own form, adding modifications to their own body to help further their goal. While swinging around Zaun with their rocket arms, Blitzcrank found themself at theRising Howl,a massive Hexdraulic Conveyor designed to allow vertical travel between the Sump to the Boundary Markets atop Zaun. Blitzcrank stopped at the elevator to enjoy the noise and unique sounds from the massive machine, curiously surveying the many passengers riding it. As the Howl began to descend from the Entresol level, it abruptly jammed, causing a terrible malfunction as it painfully braced against the support beams before dropping entirely. As the elevator quickly fell and the passengers screamed, Blitzcrank attempted to grasp onto the support beams and stop the Howl from falling. During the chaos, a young boy almost fell out of the Howl's window before Blitzcrank grasped him with his arm mid-air. Blitzcrank eventually managed to grasp onto the support beams, abruptly stopping the elevator and saving the lives of all the passengers. Once the elevator began to stabilize, the Howl's passengers were directed to medical workers by the conductor, who graciously thanked the golem. Blitzcrank simply responded by saying they were 'fulfilling their purpose' before bidding the passengers a good day.[2] Recent events[] Blitzcrank helped outEkkowhen he was fighting a gang of chempunks, grabbing some of them and blasting them with a wave of electricity to protect the young boy.[3]After this, he would quickly befriend Ekko and the rest of his gang, includingZeri. At one point, Blitzcrank became badly damaged after a violent encounter with a couple of scrappers, causing the detachment of their arm. Luckily, Zeri was nearby to help save and repair them.[4] Appearance[] They are a big steampunk-like golem with golden armor, and wire arms. Personality[] Unlike other robots, this one has A.I, a compassionate one at that. Despite its bulk they are a kind hearted, altruistic golem and will lend a helping hand to those in need in Zaun. Abilities[] • Golem Physiology:Blitzcrank is a golem, an artificial construct made of metal and powered by technological programming. After Blitzcrank's body had ahextech crystal, they evolved a form of advanced sentience and are continuously growing their intelligence every day.Rocket Arms:Blitzcrank has upgraded their own body with augmentations that allow their arms to detach and launch forward, connected by wires and chains to their chassis. Blitzcrank can use these arms to climb great heights, swing long distances or grab people from afar.Electrical Field:Because of the hextech crystal at their core, Blitzcrank constantly emits electrical energy and sparks. Using the power of the crystal, Blitzcrank can launch a wave of electricity outwards, capable of shocking and stunning opponents surrounding them. • Rocket Arms:Blitzcrank has upgraded their own body with augmentations that allow their arms to detach and launch forward, connected by wires and chains to their chassis. Blitzcrank can use these arms to climb great heights, swing long distances or grab people from afar. • Electrical Field:Because of the hextech crystal at their core, Blitzcrank constantly emits electrical energy and sparks. Using the power of the crystal, Blitzcrank can launch a wave of electricity outwards, capable of shocking and stunning opponents surrounding them. Relations[] Zaun[] (TBA) Viktor[] (TBA) Ekko[] (TBA) Zeri[] (TBA) Read More Biography Biography The Great Steam Golem ByRayla Heide Starring:Blitzcrank Mentioned:Viktor Starring Champion Short Story • 6 Minute Read Ensemble ByRayla Heide The plump belly of the Rising Howl looms before me, churning with its endless gears and elaborate ironwork. Some say the Howl is named for the wrought iron wolf that cries atop the apex of the hexdraulic descender; others swear the ghost of a black-veiled gentle-servant haunts the cabin, and when the Howl lifts him away from his lost love in Zaun, the sounds of his moans reverberate and shake its metal core. Many Piltovans, convinced as they are in their own sound judgment, are sure the name refers to nothing more than the cold wind whistling between the crevasses below their city. Starring:Blitzcrank Video The Climb Take the first step and begin your climb. Starring:Blitzcrank,Ekko,Illaoi,Lucian,Miss Fortune,Senna,Taliyah,Thresh,Xerath,Yasuo Mentioned:Nagakabouros Mentioned Champion Game CONV/RGENCE ByDouble Stallion Games Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions. Starring:Aximander,Camille,Chadd,Corin Reveck,Corina Veraza,Drake Poingdestre,Ekko,Elie,Inna,Jinx,Lem,Red,Rungs,Vale Poingdestre,Warwick,Wyeth,Zarkon Poingdestre Mentioned:Ashlesh,Azir,Blitzcrank,Darius,Dr. Mundo,Eramis,Evil Kay,Farron,Fiddlesticks,Janna,Jayce,Kay,Nasus,Orianna,Renata Glasc,Seraphine,Shomi,Singed,Twitch,Urgot,Vi,Viktor,Zac,Zeri,Ziggs Biography The Machine Herald ByGraham McNeill Starring:Viktor Mentioned:Blitzcrank,Jayce Alternate Universes Video A New Journey Inspired by the true story of Michelle, a university student and League of Legends player who joined a team and joined the fight. Season 2019 of League of Legends starts now! It's On. Starring:Ahri,Blitzcrank,Braum,Caitlyn,Ekko,Miss Fortune,Ornn,Riven,Yasuo,Zed,Zoe Video Exploration Starring:Blitzcrank,Gwen,Lulu,Lux,Nasus,Nunu,Rumble,Samira,Willump Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Just One More Every League of Legends player knows what it's like to chase the next win. Inspired by the true story of the five North American League of Legends players with the longest losing streak in one sitting. It's On. Starring:Blitzcrank,Darius,Fizz,Jinx,Karthus,Kayn,Lux,Vi,Viktor Music Video You Really Got Me By Numerous creators Ready for the Rift? Starring:Ahri,Blitzcrank,Braum,Camille,Jinx,Lux,Malphite,Teemo,Yasuo,Zed Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Video Road to the Cup As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise? Starring: N/A Mentioned:Blitzcrank,Brand,Caitlyn,Corki,Elise,Ezreal,Gragas,Janna,Jarvan IV,Jayce,Kennen,Kha'Zix,Lee Sin,Lux,Malphite,Mordekaiser,Orianna,Renekton,Ryze,Shen,Thresh,Twisted Fate,Vayne,Zac,Zed Trivia[] • Originally, Blitzcrank was referred to withHe/Himpronouns in the lore. In theV9.22revision of thebiography, the pronouns switched fromIttoThey/Themwhen Blitzcrank gains sentience, meaning Blitzcrank is non-binary. • InRuneterra Legacy, Blitzcrank used to run a dating service called'Blitzcrank's Fleshling Compatibility Services'. • Blitzcrank's lore is seemingly based onThe Bicentennial ManbyIsaac Asimov. • Blitzcrank has a loving fascination forPoros, going so far as to protect them fromdangerous predators.[5] Change log[] Blitzcrankis an enormous, near-indestructible steam golem originally built to dispose of hazardous waste inZaun. Evolved beyond his primary purpose, Blitzcrank selflessly uses his strength and durability to protect others. Able to see past false veneers and artifice to the truth of an intention, Blitzcrank moves to help those in need. References[] See also[]","Name: Mana Barrier, Description: Innate: Periodically, when damaged to 30% maximum health , Blitzcrank generates a shield equal to 30% of maximum mana , lasting up to 10 seconds., STATIC COOLDOWN: STATICCOOLDOWN:90, {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'The shield will absorb the portion of incoming damage that would reduce health past 30%.', ""Mana Barrier'sinteractions with othershieldeffects that trigger before taking damage that would reduce below 30% health:Mana Barrierwill trigger simultaneously with theLifelineeffect fromHexdrinker,Maw of Malmortius, orImmortal ShieldbowifBlitzcranktakes damage while above 30% health, and trigger before them when the damage is taken while below 30% health.Mana Barrierwill always trigger simultaneously with theLifelineeffect fromSterak's GageifBlitzcranktakes damage while above or below 30% health.Mana Barrierwill trigger afterNullifying OrbifBlitzcranktakes damage while above 30% health, and trigger simultaneously with it while below 30% health."", ""Mana Barrierwill trigger simultaneously with theLifelineeffect fromHexdrinker,Maw of Malmortius, orImmortal ShieldbowifBlitzcranktakes damage while above 30% health, and trigger before them when the damage is taken while below 30% health.Mana Barrierwill always trigger simultaneously with theLifelineeffect fromSterak's GageifBlitzcranktakes damage while above or below 30% health."", ""Mana Barrierwill always trigger simultaneously with theLifelineeffect fromSterak's GageifBlitzcranktakes damage while above or below 30% health."", 'Mana Barrierwill trigger afterNullifying OrbifBlitzcranktakes damage while above 30% health, and trigger simultaneously with it while below 30% health.', 'Shield doubled.', 'Static cooldown changed to 30 seconds.']}","Name: Rocket Grab, Description: Active: Blitzcrank fires their right hand in the target direction that catches the first enemy hit, dealing them magic damage , stunning them for 0. 65 seconds, and pulling them towards Blitzcrank , during which they are revealed . Magic Damage: 105 / 150 / 195 / 240 / 285 (+ 120% AP) Blitzcrank is unable to move or attack while Rocket Grab is in flight., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""Rocket Grab'srange is composed of a missile with 1080 range, and a smaller center-range area check at the end (colloqially known as a 'lollipop').The area check is currently half as long as it is supposed to be, reducing the intended 1150 range of the ability to 1115 range.Hitting an enemy with this area check only also fails to play the ability's hit SFX. This makes it possible to easily distinguish whether the target was picked up by the missile collision or 'lollipop'.Targetslarger than 95 units in radiuscan be hit by a different edge-range circle check at the end of the missile."", ""The area check is currently half as long as it is supposed to be, reducing the intended 1150 range of the ability to 1115 range.Hitting an enemy with this area check only also fails to play the ability's hit SFX. This makes it possible to easily distinguish whether the target was picked up by the missile collision or 'lollipop'."", ""Hitting an enemy with this area check only also fails to play the ability's hit SFX. This makes it possible to easily distinguish whether the target was picked up by the missile collision or 'lollipop'."", 'Targetslarger than 95 units in radiuscan be hit by a different edge-range circle check at the end of the missile.', ""Theairbornedebuff lasts for up-to 1 second but will end prematurely when the target's movement stops, while the stun will persist (if duration permits)."", 'Displacement immunitywill not resist the application of thestun.', ""The target's destination lies 75 units in front ofBlitzcrank.If the target is closer than this, the effect will still move them to this location.If this location would be inside static terrain, the target's destination will end up onBlitzcrank'sside, even if that means pulling them right on top ofBlitzcrank.This can occasionally fail."", 'If the target is closer than this, the effect will still move them to this location.', ""If this location would be inside static terrain, the target's destination will end up onBlitzcrank'sside, even if that means pulling them right on top ofBlitzcrank.This can occasionally fail."", 'This can occasionally fail.', ""IfBlitzcrankis being moved (e.g.Airborne,KinematicsorFate's Call) during the grab, the target will be pulled towardsBlitzcranks old location."", 'Blitzcrankwill be ordered tobasic attackthe target once the target arrives.', ""If the target dies toRocket Grab'sdamage, they will not be pulled."", 'This ability will cast from wherever the caster is at the end of the cast time.', 'Death, unless protected byResurrection', 'AP ratio changed to150% AP.', 'Now affected by +40 ability haste.']}","Name: Overdrive, Description: Active: Blitzcrank shifts into overdrive, gaining bonus attack speed for 5 seconds and bonus movement speed that decays to 10% over the first 2. 9 seconds. Bonus Attack Speed: 30 / 40 / 50 / 60 / 70% Bonus Movement Speed: 70 / 75 / 80 / 85 / 90% When Overdrive ends, Blitzcrank is slowed by 30% for 1. 5 seconds., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""The movement speed boost's decay is linear. On the first stat update after the buff is gained, the boost does not decay."", 'The self-slow is affected byslow resistandTenacity.']}","Name: Power Fist, Description: Active: Blitzcrank empowers their next basic attack within 5 seconds to have an uncancellable windup , deal 100% AD (+ 25% AP) bonus physical damage and knock up the target for 1 second. This damage is affected by critical strike modifiers. Power Fist resets Blitzcrank's basic attack timer., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Video', 'Theknockupis applied even if the attack isdodgedormissed.It is not applied if it isblocked.', 'It is not applied if it isblocked.', 'Spell shieldprevents theknockupbut not the damage.', ""The enhanced attack will still complete and hit the target even if they becomeuntargetableduring theattack's windup."", 'The target is displaced a short distance during theknockupin a random direction.']}","Name: Static Field, Description: Passive: While Static Field is not on cooldown, Blitzcrank's basic attacks apply a stack to the target on-hit . After every 1 second, one stack is consumed to deal them magic damage . Magic Damage: 50 / 100 / 150 (+ 30 / 40 / 50% AP) (+ 2% maximum mana) Active: Blitzcrank detonates a static field, completely destroying damage-mitigating shields of nearby enemies before dealing them magic damage and silencing them for 0. 5 seconds. Magic Damage: 275 / 400 / 525 (+ 100% AP), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""Blitzcrank'sattacks do not have to deal damage to apply the mark."", 'The mark will be consumed even if the target becomesuntargetable.', 'The lightning bolts dealspell damagewhile the static field appliesarea damage.', 'Even ifStatic Fieldis blocked by aspell shield, it will still destroy any existing damageshieldson the target.', 'The visual effects will appear from whereverBlitzcrankis at the end of the cast time.(bug)', 'This ability will cast from wherever the caster is at the start of the cast time.', 'This ability will cast from wherever the caster is at the start of the cast time.', 'Passive base damage changed to 60 / 110 / 160.', 'Passive AP ratio changed to40 / 50 / 60% AP.', 'Active AP ratio changed to130% AP.']}","While initially referred to usingHe/Himpronouns, Blitzcrank's most recent lore update updated pronouns toThey/Them.Ingame and spell descriptions still refer to Blitzcrank usingHe/Himpronouns. Concept art for a champion codenamed theIron Engineerwas likelyincorporatedon Blitzcrank. Rocket Grab'sicon displays Blitzcrank's left hand even though they use their right one in-game. Their dance references theMacarenadance.A side-by-side comparison can be seenhere. Blitzcrank has been jokingly referred to as a girl byTom 'Zileas' Cadwell.[2] They resembleZogfromthe 2009 Astro Boy movie. Riot's love of ducks has made it so Blitzcrank's feet resemble theirs. Blitzcrank andAmumuwereplannedto haveSewnChaosskins, but both werecancelledforfailingto meetRiot's quality standards.They may return in the future. The icon forRocket Grabis reused for theTeamfight TacticsitemRocket-Propelled Fist. OnV12.20, a change was added to wherePower Fistwould occasionally knock up non-champion targets it killed ""to the moon"".[3]" "Brand,the Burning Vengeance,Kegan Rodhe",https://static.wikia.nocookie.net/leagueoflegends/images/9/9a/Brand_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402215533,https://leagueoflegends.fandom.com/wiki/Brand/LoL,"health: Health570+105, resource: Mana469+21, health regen: Health regen. (per 5s)5.5+0.55, resource regen: Mana regen. (per 5s)10.65+0.6, armor: Armor27+4.2, attack damage: Attack damage57+3, attack speed: Base AS0.681, gameplay radius: Gameplay radius65, selection radius: Selection radius89, release: 2011-04-12, changed: V13.22, role: Burst, position: MiddleSupportJungle, rangetype: Ranged, adaptivetype: Magic, cost: 450|260","Games BrandMainKeganTitlesReal nameKegan RodheNickname(s)Healer's SonReaver-BastardAlias(es)The Burning VengeanceCharacteristicsSpeciesHuman(Magical;Magically Altered)Pronoun(s)He/HimTimelineBorn:349 AN - 772 ANWeapon(s)Fire MagicPersonal statusStatusAlivePlace of originRygann's Reach,FreljordCurrent residenceUnknown(No fixed abode)FamilyUnnamed Father†Krezia Rodhe†(Mother)Zvanna†(Former Lover)Professional statusOccupation(s)Ryze's apprenticeRegion(s)RuneterraRelated character(s)RyzeAnivia Brand • Main • Kegan Titles Real name Nickname(s) • Healer's Son • Reaver-Bastard Alias(es) • The Burning Vengeance Characteristics Species Pronoun(s) Timeline • Born:349 AN - 772 AN Weapon(s) Personal status Status Place of origin Current residence Family • Unnamed Father† • Krezia Rodhe†(Mother) • Zvanna†(Former Lover) Professional status Occupation(s) Region(s) Related character(s) Once a tribesman of the icyFreljordnamed Kegan Rodhe, the creature known asBrandis a lesson in the temptation of greater power. Seeking one of the legendary World Runes, Kegan betrayed his companions and seized it for himself—and, in an instant, the man was no more. His soul burned away, his body a vessel of living flame, Brand now roamsValoranin search of other Runes, swearing revenge for wrongs he could never possibly have suffered in a dozen mortal lifetimes. Contents • 1Background1.1Early Life1.2Banishment1.3Transformation • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Rygann's Reach Villagers5.2Krezia Rodhe5.3Zvanna5.4Old Rygann5.5Ryze • 6Read More6.1Biography6.2Starring Champion6.3Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life • 1.2Banishment • 1.3Transformation • 5.1Rygann's Reach Villagers • 5.2Krezia Rodhe • 5.3Zvanna • 5.4Old Rygann • 5.5Ryze • 6.1Biography • 6.2Starring Champion • 6.3Alternate Universes Background[] Early Life[] Brand was born as Kegan Rodhe in theFreljord, in the region ofLokfarin a settlement called Rygann's Reach. His mother was a healer and his father was a reaver. Because of this and the fact that his father never stayed to raise him, he earned the nickname ""Reaver-Bastard"" among the people of Rygann's Reach. Kegan and his mother were shunned from the settlement, with the only reason they weren't banished from the settlement entirely being that Kegan's mother healed the denisons of Rygann's Reach. Due to all of this, Kegan was often the subject of ridicule from the townspeople, often being called names and getting in fights. His only friend was Zvanna, a local girl he met shortly after she and her family had moved to Rygann's reach. Kegan and Zvanna were lovers for a time, but stopped at some point for unknown reasons, most likely because of Kegan's temper against the townspeople that were cruel to him. Banishment[] After the death of his mother, Kegan was informed by Zvanna that the Townspeople of Rygann's Reach wanted him to leave. After packing up and getting ready to leave, Kegan snuck into the home of Rygann, the leader of Rygann's Reach and the person that Kegan hated and blamed the most for what he and his mother had to endure during their stay at the town. He poured gasoline on the floor of the home and as Rygann woke up, Kegan told Rygann that he and all the other townspeople had killed his mother by slowly wearing her away with how they treated her and that he was now sending Kegan out to die. He then set the house on fire. After burning himself in the fire that he started, Kegan walked away intending to leave Rygann's Reach and go into the wilderness. After getting on top of a hill, Kegan looked back and saw that the fire had spread throughout the entire settlement. Realizing that Zvanna's home had burned down, he ran back to find her. He found her dead body laying next to her family's bodies. After kneeling beside them for a time, he went into the wilderness to find another settlement. Kegan wandered through the wilderness for weeks, hunting wildlife to survive. He had wandered into a cave hoping to wait out a blizzard whenRyzewalked into the cave and healed him of his frostbite and his severe burns from the fire at Rygann's Reach. Ryze saw potential in Kegan and decided to take him as his apprentice. Transformation[] After Kegan had been Ryze's apprentice for a time, they tracked down a World Rune, a magical artifact that could give the user a large amount of magical power. After obtaining it, Kegan chose to keep and use the World Rune for his own gain. The Rune transformed Kegan, making the creature who would eventually come to be known as Brand. A shadow of the man he once was, Brand began his search for more World Runes. Appearance[] Brand has burned grey and black skin. This skin is interrupted by an orange streak along his chest that eminates light. His hands and scalp are this same shade of orange and are continuously on fire. Crevices where his eyes and mouth would be are replaced with orange light. Brand wears nothing but a pair of brown pants with belts around each leg, with the lower half of these pants being burned off. Personality[] Kegan Rodhe was an angry man, bitter towards the denizens of Rygann's Reach for how they treated him and his mother. He had an explosive temper, often resorting to him yelling, or more often using violence at those who angered him. After transforming into Brand, the World Rune took full control of Kegan's body, becoming a cataclysmic pyromaniac obsessed with gaining more power and burning the world to ash, seeing mortals as weak and wishing to rule as a god. He is obsessed with hunting down his vessel's former masterRyze, trying to tempt him to rule with the World-Runes' power alongside him, and taunting him when his apprentice Kala nearly gave in to the temptation of a World-Rune.[1]It is shown that Brand's personality was influenced by the World-Rune tempting Kegan to getting revenge on the world for how he had been treated, reducing Kegan to nothing more than the embodiment of his desire for vengeance.[2] Abilities[] • Magical: Kegan Rodhe was born with innate magical abilities, inherited from his mother whom used her magic to heal others. Kegan struggled to manifest his magic, but once he became Brand his magical abilities became significantly more powerful.Fire:Brand is able to use magic to create and manipulate fire to his will, which has many uses, including burning his enemies and flammable material. The World Rune that Brand has in his possession leaves the magical potential of this ability almost limitless.Magic:Other than fire, Brand has at least a rudimentary understanding and talent for traditional magic. • Resistance:Brand is impervious to damage from magical and traditional sources. So far, there is no known way to permanently kill him. • Fire:Brand is able to use magic to create and manipulate fire to his will, which has many uses, including burning his enemies and flammable material. The World Rune that Brand has in his possession leaves the magical potential of this ability almost limitless. • Magic:Other than fire, Brand has at least a rudimentary understanding and talent for traditional magic. Relations[] Rygann's ReachVillagers[] Since he was young, Kegan was ostracized by the villagers of Rygann's Reach for being a son of a reaver and therefore being a symbol of bad luck in the village, insulting him with the moniker ""reaver-bastard"". Throughout Kegan's life the villagers subjected him to constant physical and verbal abuse, causing him to develop an aggressive and resentful personality. After his mother's death, he wished to take out his hatred towards the village for not grieving her death after she had overworked herself to death for their sake, though he blamed Rygann for stoking their beliefs in the first place. After the villagers witnessed his role in Zvanna's death, they mocked him again as he left the village. Even after going his separate ways, Kegan's bitterness from all of the torment his fellows subjected to him never faded, which allowed the World-Rune to tempt him into becoming Brand, leaving Kegan's personality as nothing but his resentment towards the world. Krezia Rodhe[] Krezia is Kegan's mother, whom was also shunned and outcasted by the village. She wanted to resign herself and Kegan to their cruel treatment fearing that they would be exiled and left to die in the wilderness. Due to her paranoia, she tried to urge her son not to make things worse for the both of them, but he remained defiant and said he refused to be a coward like her. Despite her protectiveness towards her son, Krezia was also abusive towards Kegan due to him being a constant reminder of her husband and his crime which caused them both to be outcasts in the first place. Even so, Kegan grieved his mother's death and burned down Rygann's Reach to avenge her and the cruelty suffered by her alongside himself. Zvanna[] Kegan first met Zvanna at the age of thirteen. She was the only person in the village who treated him kindly, so the two developed a friendship which later became a romance, though their relationship didn't last as Zvanna split up with him and later married Malvir, disappointing Kegan as he had lost the love of the only person who cared about him. Zvanna later told Kegan about Old Rygann's decree to exiled, feeling saddened towards him and offering him food to help him survive, though Kegan refused as he wanted to die in his exile. Later, Kegan's attempt to burn down the village ended up accidentally killing Zvanna and her family in the collateral damage, and he felt heavy remorse for causing her death. Old Rygann[] Old Rygann perpetuated his people's beliefs that the Rodhe family was bad luck, playing a role in the abuse they were subjected to. He wished to exile both Krezia and Kegan but only kept them due to the former's abilities to heal the villagers. Once Krezia died, Rygann had Kegan exiled as he no longer had worth for the village. Of all the people whom mistreated him, Kegan hated Rygann the most due to his role in Krezia's death, so Kegan came to his hut, threatening him with a knife while admonishing him for the way he treated him and his mother, before using his lantern to burn down Rygann's hut and by extent the entire village to get revenge. Ryze[] Brand was once a student of Ryze when he was still known as Kegan Rodhe. After Brand's transformation, they became enemies, with Brand intent on finding and gaining possession of another World Rune, which directly conflicts with Ryze's objective of making sure that nobody can find or use any other World Runes again. Read More Biography Biography The Burning Vengeance ByAriel Lawrence,Laurie Goulding Starring:Brand Mentioned:Ryze Starring Champion Short Story • 32 Minute Read From the Ashes ByAaron Dembski-Bowden I can't do it. Starring:Brand,Ryze Comic The Burning Lands ByAaron Dembski-Bowden,Anthony Reynolds Lenné Legends speak of an ageless mage with violet skin. Starring:Brand,Ryze Alternate Universes Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Entries Judgment ByInstitute of War The truest opponent lies within. Starring:Boram Darkwill,Brand,Caitlyn,Cassiopeia,Galio,Graves,Irelia,Jarvan IV,Karma,LeBlanc,Lee Sin,Leona,Lux,Maokai,Miss Fortune,Nocturne,Orianna,Renekton,Riven,Rumble,Ryze,Skarner,Sona,Swain,Talon,Trundle,Urgot,Varus,Vayne,Vladimir,Wukong,Xerath,Xin Zhao,Yorick Video Make History In this battle of regions, one will conquer all others to make history. Starring:Alistar,Ashe,Azir,Bard,Brand,Caitlyn,Cassiopeia,Elise,Evelynn,Janna,Karma,LeBlanc,Lee Sin,Lucian,Morgana,Nautilus,Orianna,Pyke,Ryze Comic Olaf vs Everything: Series 2 ByTom Barton Starring:Olaf Mentioned:Ahri,Aurelion Sol,Brand,Cassiopeia,Cho'Gath,Darius,Dr. Mundo,Ekko,Gnar,Illaoi,Karthus,Kog'Maw,Lee Sin,Nagakabouros,Ornn,Renekton,Skarner,Teemo,Tryndamere,Urgot,Vel'Koz,Vi,Viktor,Vladimir,Warwick,Zyra Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Video Road to the Cup As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise? Starring: N/A Mentioned:Blitzcrank,Brand,Caitlyn,Corki,Elise,Ezreal,Gragas,Janna,Jarvan IV,Jayce,Kennen,Kha'Zix,Lee Sin,Lux,Malphite,Mordekaiser,Orianna,Renekton,Ryze,Shen,Thresh,Twisted Fate,Vayne,Zac,Zed Trivia[] • Fans speculated that Brand was the beast thatXerathused to distractNasusandRenektonin order to stealAzir'sascension; however, with new knowledge about the timeline of the Runeterra, it is now known that Brand could not have been the beast. Change log[] References[] See also[]","Name: Blaze, Description: Innate: Brand's abilities apply a stack of Ablaze to enemies hit for 4 seconds, refreshing on subsequent applications and stacking up to 3 times. Subsequent abilities used against a target with Ablaze are empowered. Killing an enemy afflicted with Ablaze or with an ability restores 30 − 50 (based on level) mana . Ablaze: While afflicted with Ablaze , the target is dealt magic damage equal to 「 2. 5 % of their maximum health over 3. 25 seconds. 」 「 0. 8 3 % of their maximum health every 1. 08 3 seconds over 3. 25 seconds. 」 Ablaze deals 220% damage per tick to monsters , capped at 80. Upon applying 3 stacks of Ablaze to a large monster or enemy champion , the fire becomes unstable, forming an area around the target that grants sight and explodes after 2 seconds, consuming all stacks. All enemies within the detonation are dealt magic damage equal to 9% − 13% (based on level) of their maximum health (+ 2% per 100 AP) , reduced by 50% against Epic monsters , and applied a stack of Ablaze . The explosion will still occur if the target dies to the ability applying the third stack or during the delay. Brand cannot stack Ablaze more than once on enemies who have exploded in the last 4 seconds., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Ablazeis adebuffthat persists throughdeath.', 'The explosion is not considered atethereffect and will not affectuntargetabletargets, even if the explosion originated from them.', 'Each stack deals the damage individually and will always consider the time it was applied for deciding when the ticks will be applied, even when the duration refreshes.At sub-optimal applied times, 2 stacks will deal a minimum of6%maximumhealthdamage over 4 seconds, but will deal7%maximumhealthat optimal applied times.Against small-medium units 3 stacks will deal a minimum of9%maximumhealthat sub-optimal times, but11%maximumhealthat optimal times. If these stacks are furtherrefreshedat optimal times they can deal up to12%maximumhealthover 4 seconds.', 'At sub-optimal applied times, 2 stacks will deal a minimum of6%maximumhealthdamage over 4 seconds, but will deal7%maximumhealthat optimal applied times.', 'Against small-medium units 3 stacks will deal a minimum of9%maximumhealthat sub-optimal times, but11%maximumhealthat optimal times. If these stacks are furtherrefreshedat optimal times they can deal up to12%maximumhealthover 4 seconds.', 'The burn ispersistent damageand the explosion isarea damage.']}","Name: Sear, Description: Active: Brand launches a fireball in the target direction that deals magic damage to the first enemy hit. Magic Damage: 80 / 110 / 140 / 170 / 200 (+ 65% AP) Ablaze Bonus: The target is stunned for 1. 5 seconds., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'With an ability haste value of 81 / 70 / 58 / 47 / 36 to 162 / 145 / 129 / 113 / 96 based on the ranges of applications from the target, it is possible to apply the stun without having to use other abilities.Searwill apply before the duration of the pre-appliedBlazetimes out.The needed ability haste value if you remained at the same range from the target for both casts would be 114 / 100 / 87 / 74 / 60.', 'The needed ability haste value if you remained at the same range from the target for both casts would be 114 / 100 / 87 / 74 / 60.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Stun duration reduced to 1 second.']}","Name: Pillar of Flame, Description: Active: After a 0. 627 seconds delay, Brand erupts a pillar of flame at the target location that deals magic damage to enemies hit. Magic Damage: 75 / 120 / 165 / 210 / 255 (+ 60% AP) Ablaze Bonus: The target takes 25% increased damage. Increased Damage: 93. 75 / 150 / 206. 25 / 262. 5 / 318. 75 (+ 75% AP), {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'The delay before the eruption does not include the cast time. The delay would be a total of0.891secondsif it included the cast time.']}","Name: Conflagration, Description: Active: Brand sets the target enemy aflame, which creates a blast that deals magic damage to them and nearby enemies. Magic Damage: 65 / 90 / 115 / 140 / 165 (+ 50% AP) Ablaze Bonus: Conflagration's spread range is doubled., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).']}","Name: Pyroclasm, Description: Active: Brand launches a fireball at the target enemy that bounces between nearby enemies and Brand up to four times, dealing magic damage to enemies each time. Magic Damage: 100 / 200 / 300 (+ 25% AP) Total Single-Target Damage: 300 / 600 / 900 (+ 75% AP) Pyroclasm prioritizes ablazed enemy champions, then other enemy champions, then any valid bounce target, then Brand . The target does not have to be visible for the fireball to bounce to them. Ablaze Bonus: The target is slowed for 0. 25 seconds. This can affect the same enemy more than once., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Video', ""IfPyroclasm'scurrent target becomes invalid, it selects a new target at its remaining bounces.The fireball will bounce toBrandeven if he becomes an invalid target while it is currently on a target or is in flight towards him."", 'The fireball will bounce toBrandeven if he becomes an invalid target while it is currently on a target or is in flight towards him.', 'The fireball acquires a new target as soon as it hits its current target.If the new target becomes invalid, the fireball will fizzle.', 'If the new target becomes invalid, the fireball will fizzle.', 'The fireball may only bounce to valid targets, includingBrand.', ""If the initial cast target usesspell shield,Pyroclasmwill not bounce. If the bounce is blocked by an enemy'sspell shieldit will not deal any damage, but it will keep on bouncing."", ""Pyroclasm'sdamage against enemy champions will not aggro nearby enemy minions.(bug)"", 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).']}","Brand is the second fire-themed champion, the first beingAnnie.Sear'sanimation resemblesAnnie'sbasic attack one.Brand's autoattack particle is the same asMorgana'sbut orange instead of purple. Brandcomes from Proto-Germanic*brandaz, meaning ""fire, torch, sword"".His host's given nameKeganis likely based on Gaelic patronymicMacAodhagáin, ""son offire"" by coincidence;[2]His surnameRodhepossibly from Old Norsehróðr""praise, renown"".[3]Pyroclasmderives frompyroclastic, a term used to describe fast-moving volcanic material, from Greek πῦρ ""fire"" & κλαστός ""brokenBrand musical reference comes from the hip-hop group calledBrand Nubian" "Braum,the Heart of the Freljord",https://static.wikia.nocookie.net/leagueoflegends/images/2/28/Braum_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402215539,https://leagueoflegends.fandom.com/wiki/Braum/LoL,"health: Health610+112, resource: Mana311+45, health regen: Health regen. (per 5s)8.5+1, resource regen: Mana regen. (per 5s)6+0.8, armor: Armor47+5.2, attack damage: Attack damage55+3.2, attack speed: Base AS0.644, gameplay radius: Gameplay radius80, selection radius: Selection radius100, release: 2014-05-12, changed: V13.22, role: Warden, position: Support, rangetype: Melee, adaptivetype: Magic, cost: 3150|790","Games BraumMainCasual 1Casual 2TitlesAlias(es)The Heart of the FreljordCharacteristicsSpeciesHuman(Iceborn)Pronoun(s)He/HimTimelineBorn:896 AN - 971 ANWeapon(s)Ornn's Ram DoorPersonal statusStatusAlivePlace of originFreljordCurrent residenceFreljordFamilyUnnamed MotherUnnamed CousinsPet(s)PorosProfessional statusOccupation(s)Goat HerderLegendary Tale HeroProtector of LifeRegion(s)FreljordFaction(s)AvarosanRelated character(s)OrnnAsheTryndamereGragasLissandraYuumiAhriIllaoiMiss FortunePykeYasuoMaokaiNecritGangplankThreshViegoNunuWillump Braum • Main • Casual 1 • Casual 2 Titles Alias(es) Characteristics Species Pronoun(s) Timeline • Born:896 AN - 971 AN Weapon(s) Personal status Status Place of origin Current residence Family • Unnamed Mother • Unnamed Cousins Pet(s) Professional status Occupation(s) • Goat Herder • Legendary Tale Hero • Protector of Life Region(s) Faction(s) Related character(s) Blessed with massive biceps and an even bigger heart,Braumis a belovedIcebornhero of theFreljord. Every mead hall north ofFrostheldtoasts his legendary strength and tells tales of how he felled a forest of oaks in a single night, and punched an entire mountain into rubble. With his shield, an enchantedvault doorforged inages past, Braum roams the frozen north as a cheerful protector, helping the vulnerable as he works toward his dream of a peaceful Freljord. Contents • 1Background1.1Early life1.2Contemporary history1.3Recent events • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Ornn5.2Frostguard5.3Ashe5.4Tryndamere5.5Yuumi5.6Crew of the Charming Lady5.7Illaoi • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Contemporary history • 1.3Recent events • 5.1Ornn • 5.2Frostguard • 5.3Ashe • 5.4Tryndamere • 5.5Yuumi • 5.6Crew of the Charming Lady • 5.7Illaoi • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] As a child, Braum was larger than other Freljordian youths. His mother taught him not to use his size to intimidate or bully and taught him that true courage was not about dominating, but helping those in need. One day, an enemy tribe was attacked by ice giants and Braum's mother did not hesitate to help them. Braum was confused why she would help their enemies, but thanks to her kindness, said tribe became allies. Braum then understood his mother's philosophy that all of the Freljord was a family, and he pledged to bring that family together. Braum helped people in his home town by saving them from danger and bringing hope wherever he goes. Eventually, he realized that he was needed in more places than his home, so he bid his mother a tearful farewell as he went off on his quest. His heroism and good deeds inspired people all over the Freljord to tell stories about his feats, but some were unrealistic and exaggerated. One myth told that Braum's signature shield was an indestructible vault door made by the demigod Ornn, which he broke from its hinges by punching the rocks surrounding it in order to save a troll boy trapped within. Braum laughed heartily at the stories he'd heard about himself, but rather than refuting them, he embraces them, as he won't let the truth get in the way of inspiring others. Contemporary history[] Braum later travelled toRakelstaketo hear the words of Ashe, a leader of theAvarosan, a tribe who followed the teachings Avarosa of theThree Sisters, whom Ashe is said to be the reincarnation of. There he also met Tryndamere, a barbarian who was determined to prove his worth by dominating every opponent he could face. In one duel, Tryndamere became increasingly lost in his fury and was actually about to kill his opponent, but Braum intervened by holding up his shield, and Tryndamere kept attacking the impenetrable shield until his rage subsided. After that, they became good friends, and it is even said that Braum was the one who introduced Tryndamere to Ashe, his now wife. Braum has no specific allegiance, as he believes that all within the Freljord are brothers and sisters. He is reliant on Ashe as they both share a goal to unite the region, and the Avarosans have adopted him as their own. He often tells adoring children that he wishes for the Frejlord to settle their differences and then retire to become a poro herder. Braum sees no-one as an enemy of his. However, the Frostguard, led by Lissandra, are hunting for him and he does not understand what they want from him. Still, he has fought against the Frostguard's forces numerous times in order to defend innocents threatened by them. Recent events[] Sometime before the events of Ruined king, Braum hears of a sickness that is plaguing the Freljord's children. While visiting a village, one of the elders mentions that when he was a boy, his father told him of the waters of theBlessed Isles. Although warning Braum of the dangers of visiting the Isles, Braum sets sail for the Isles in search of a cure. Upon reaching the Isles, his boat is attacked by the Black Mist and Braum is force to abandon ship, losing his shield. Thought dead, he was rescued by the Buhru. Once there, he helps the people ofBilgewaterby bringing a massive sea creature into the docks with his bear hands.Illaoi, who had just returned from facing the Bloodharbor Ripper, investigates Braum's feat, amazed by his strength. Together with Illaoi,Miss Fortune,Ahri,Yasuo, andPyke, he helps in stopping the Ruined King. Once on the isles, they metMaokai, who, after healing him, offered his leaves — infused with the remaining Water of Life — to cure Braum's people. Together, the breachedThresh's libraries of agony and tookGangplankback into custody. Returning to Bilgewater, Braum caught rumor of a strange shipwreck, with beams of blue light emerging from the sea. Recognizing the ship as his own, he found the ship and recovered his shield. Following their triumph overViego, The group celebrated their victory and parted ways. Braum returned to the Freljord, escorted by Yasuo, who was on a journey toNoxusin search ofRiven. Appearance[] Braum is a large, fair-skinned, bald man with comically large muscles and brown mustache. He has a large tattoo that covers from his left arm to his pectoral. He wears a large shoulder pad on his right shoulder that connects to a large belt buckle with a symbol of a ram's head, representing his connection toOrnn. He carries a large shield with a ram's head forged in the center. Personality[] As his title suggests, he has a heart of pure gold; Braum is a selfless, friendly man who enjoys helping people, simply because he likes being altruistic and hopes that his actions will inspire others. Ever since witnessing his mother's act of kindness on a neighboring tribe despite being enemies, he has taken his mother's teachings to heart and sees worth in all of theFreljord's people, calling them all a family of brothers and sisters, and is able to make friends with anyone, regardless of their character. Braum's feats have inspired many myths, but Braum himself accepts the stories about himself no matter how inaccurate they may be, since he knows that people will be inspired to acts of generosity and kindness after his example. Abilities[] • Iceborn:Braum has a rare magical alteration from birth, giving him a strong resistance to the cold of theFreljordand allowing him to wield True Ice.True Ice: Braum is capable of summoning True Ice, magical, unmeltable ice. • True Ice: Braum is capable of summoning True Ice, magical, unmeltable ice. Relations[] Ornn[] Braum's original tribe has a strong tie toOrnnand hence his magic takes the shape of the ram.Ornnis responsible for forging the door that would later be wielded by Braum. However, Braum is not aware of this fact. Frostguard[] TheFrostguardis hostile toward Braum. Ashe[] Braum doesn’t hold any particular tribal allegiance with any tribe as he views all within the Freljord as brothers and sisters. However, he is particularly friendly towardAshe'sand theAvarosan, believing that Ashe may unite the Freljord. Tryndamere[] Braum stoppedTryndamere's fury when he first arrived at theRakelstakeand may have introduced him toAshe. Yuumi[] During his travels, he has encounteredYuumiandBook. Yuumi rested on his shoulders for a time, protecting him from angry snow-spirits stirring up flurries in a hailstorm, while he brought her wriggling fish. Crew of the Charming Lady[] During the events ofRuined King, Braum joinsAhri,Yasuo,Miss Fortune,IllaoiandPyketo theShadow Islesto confrontViegoin order to protectBilgewater. Illaoi[] Illaoi's demeanor towards Braum implies that she finds Braum physically attractive. Over the course of the adventure, Braum and Illaoi develop a friendship. Illaoi would invite Braum to be more intimate and while he isn't averse to her advances, he declines because it is an inopportune time due to him needing to focus on the upcoming battles. Read More Biography Biography The Heart of the Freljord ByAnthony Reynolds Lenné Starring:Braum Mentioned:Ashe,Tryndamere Starring Champion Music Video Kingdom (Video) By Numerous creators RISE AGAINST RUIN. Starring:Ahri,Braum,Illaoi,Miss Fortune,Pyke,Viego,Yasuo Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Game Song of Nunu ByTequila Works Starring:Braum,Layka,Lissandra,Nunu,Ornn,Volibear,Willump Mentioned:Anivia,Ashe,Gnar,Trundle Video The Feats of Braum In the mead halls of the Freljord, Braum's great feats are immortalized by murals painted on the walls. On many a frozen night, the locals gather to recount his tales amidst merriment and drink! Starring:Braum Video The Raid While defending her tribe from a brutal attack, a young warmother entrusts Braum with the safety of her infant child, before turning to face Lissandra's Frostguard alone. Starring:Braum Short Story • 3 Minute Read Tomb of the Troll Boy ByLeslee Sullivant Heintz 'Would you like to hear a bedtime story?' Starring:Braum Mentioned:Lissandra Video Trial of the Poro With the Freljord's winter closing in and an almighty battle raging around him, one brave PoroSquare Poro bounds on in his eternal search for snacks. Starring:Braum Mentioned Champion Short Story Stone Cold ByDavid Slagle I wake up suddenly, like a story that starts in the middle of the action. Starring:Nunu,Willump Mentioned:Anivia,Braum,Layka,Lissandra,Trundle Video Tales of Runeterra Starring: N/A Mentioned:Akali,Braum,Corki,Darius,Diana,Ekko,Fiora,Garen,Graves,Heimerdinger,Jinx,Leona,Lulu,Miss Fortune,Shen,Teemo,Thresh,Tristana,Twisted Fate Biography The Fire Below the Mountain ByMatthew Dunn Starring:Ornn Mentioned:Braum,Volibear Biography The Magical Cat ByRayla Heide Starring:Yuumi Mentioned:Book,Braum,Norra,Rek'Sai Alternate Universes Video A New Journey Inspired by the true story of Michelle, a university student and League of Legends player who joined a team and joined the fight. Season 2019 of League of Legends starts now! It's On. Starring:Ahri,Blitzcrank,Braum,Caitlyn,Ekko,Miss Fortune,Ornn,Riven,Yasuo,Zed,Zoe Video A Snowdown Snowtale The Poro King sends a young poro on an urgent mission: find the one with the magnificent mustache to save Snowdown! Starring:Bard,Braum,Gnar,Graves,Karma,Malzahar,Singed,Syndra,Ziggs Video Be Your Best Santa Santa Draven, Ambitious Elf Jinx, and Snow Fawn Poppy step up to help Santa Braum with this year’s Snowdown festivities. But with Jinx and Draven at the frontlines, the celebrations could easily snowball into shenanigans! Starring:Bard,Braum,Draven,Gnar,Graves,Heimerdinger,Jinx,Karma,Lulu,Malzahar,Maokai,Orianna,Poppy,Sejuani,Syndra Video Galaxies Starring:Aurelion Sol,Azir,Braum,Kindred,Neeko,Ornn,Pantheon,Warwick Short Story Journey to Thy Golden Mustache! ByPOPSTAR URF Starring:Braum,Gragas,Ryze,Varus Video There Will Be Mayhem Starring:Alistar,Aurelion Sol,Braum,Nasus,Nunu,Teemo,Trundle,Volibear,Willump Music Video You Really Got Me By Numerous creators Ready for the Rift? Starring:Ahri,Blitzcrank,Braum,Camille,Jinx,Lux,Malphite,Teemo,Yasuo,Zed Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Comic Nunu & Willump: Issue 1 ByIan St. Martin This comic is an alternate/inspired story of how Nunu and Willump met. Starring:Layka,Nunu,Willump Mentioned:Braum Comic Nunu & Willump: Issue 4 ByIan St. Martin This comic is an alternate/inspired story of how Nunu and Willump met. Starring:Nunu,Willump,Ymaruq Mentioned:Anivia,Braum,Layka Comic Playtime with Gnar: Series 2 ByRachel J. Corey Starring:Gnar Mentioned:Ahri,Azir,Braum,Caitlyn,Darius,Draven,Fiddlesticks,Lux,Soraka,Vi,Viktor,Warwick Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] • Braum is anIceborn,[1]even though he was not originally intended to be one, as shown in Riot Jaredan's original statement where he confirmed that Braum is not an Iceborn.[2] • Braum's legendary stories are, according to Braum himself, partly based on the truth, though a lot of details have been exaggerated. • The door he wields was made byOrnn.[3] • He sometimes uses the door as a skii board. Change log[] References[] See also[] • Bilgewater • Camavor • Demacia • Freljord • Ionia • Shadow Isles • Runeterra • Journals • Ruined King (Soundtrack) • The Ruined King Saga (Universe)","Name: Concussive Blows, Description: Innate: Braum's basic attacks and Winter's Bite each apply a stack of Concussive Blows to their target for 4 seconds, refreshing on subsequent applications and stacking up to 4 times. Once the first stack has been applied, any allied champion's basic attack applies an additional stack to the target on-hit . The fourth stack against a target consumes them all to deal 26 − 196 (based on level) magic damage and stun them for 1. 25 − 1. 75 (based on level) seconds. This effect cannot apply to the same target more than once every few seconds. During this immunity period, affected targets take 「 bonus magic damage equal to 20% of the trigger damage 」 「 5. 2 − 39. 2 (based on level) bonus magic damage 」 from Braum's basic attacks., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Video', ""Concussive Blowswon't be applied if the attack isdodgedorblockedor if the attackmisses.""]}","Name: Winter's Bite, Description: Active: Braum propels ice from his shield in the target direction, dealing magic damage to the first enemy hit and slowing them by 70% decaying over 2 seconds. Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 2. 5 % of Braum's maximum health), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Stand Behind Me, Description: Active: Braum dashes to put himself between the target ally and the closest visible enemy champion within 1500 units , and upon arrival grants himself and the ally bonus armor and bonus magic resistance for 3 seconds. Ally Bonus Armor: 20 / 25 / 30 / 35 / 40 (+ 12% bonus armor) Ally Bonus Magic Resistance: 20 / 25 / 30 / 35 / 40 (+ 12% bonus magic resistance) Stand Behind Me can be self cast to instantly grant Braum the bonus resistances. Self Bonus Armor: 20 / 25 / 30 / 35 / 40 (+ 36% bonus armor) Self Bonus Magic Resistance: 20 / 25 / 30 / 35 / 40 (+ 36% bonus magic resistance) Unbreakable can be cast during the dash. Link ▶️ ""Stand behind Braum!"", {'targeting_input': 'Targeting inputUnit', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Stand Behind Mecan be used on alliedminionsbut not onwardsnortraps.', 'If there are no nearby enemy champions,Braumwill dash to land up-to 150 units on the far side of his target.', 'The maximum dash range without enemy champions present is ~650. An enemy champion on the far side of the ally will allowBraumto dash a total of up-to 800 units.', ""IfUnbreakableis cast during the dash,Winter's BiteandGlacial Fissuremay also be cast."", 'If thedashis interrupted, neitherBraumnor his ally receive the bonus resistances.', 'Base resistances changed to 20 / 30 / 40 / 50 / 60.', 'Self armor ratio changed to45%bonusarmor.', 'Ally armor ratio changed to16%bonusarmor.', 'Self magic resistance ratio changed to45%bonusmagic resistance.', 'Ally magic resistance ratio changed to16%bonusmagic resistance.']}","Name: Unbreakable, Description: Active: Braum sets his shield in the target direction for a few seconds, creating a barrier that intercepts all incoming hostile projectiles and reduces the damage Braum takes through it. The first instance of damage dealt by a champion from this direction is reduced by 100%. Unbreakable does not affect turrets . Damage reduction: 35 / 40 / 45 / 50 / 55% Barrier Duration: 3 / 3. 25 / 3. 5 / 3. 75 / 4 While his shield is raised, Braum also gains 10% bonus movement speed and ghosting . Link ▶️ ""My shield is here for you."", {'targeting_input': 'Targeting inputDirection', 'details': ['Hide', 'Details', 'Video', 'DefinitionsIncoming:Damage sources coming from somewhere facing the shield. Those coming from different sides are not affected.Projectiles:Sped up entities not classified as a unit (champions,minions,monsters, etc.)Intercepting:A projectile hittingBraumbecause he is standing in front of the intended target. In addition to being redirected, an intercepted projectile is also destroyedafterhittingBraum(although this is only applicable to pass-through projectiles).', 'Incoming:Damage sources coming from somewhere facing the shield. Those coming from different sides are not affected.', 'Projectiles:Sped up entities not classified as a unit (champions,minions,monsters, etc.)', 'Intercepting:A projectile hittingBraumbecause he is standing in front of the intended target. In addition to being redirected, an intercepted projectile is also destroyedafterhittingBraum(although this is only applicable to pass-through projectiles).', ""Unbreakable'sfull damage reduction can block multiple instances of damage if they're dealt at the same time."", 'Moving units do not count for being blocked byUnbreakable.Champion summoned unitsare not classified as units until they hit the ground (e.g.Sapling Toss) and thus will interact withUnbreakablewhilst en route.', 'Champion summoned unitsare not classified as units until they hit the ground (e.g.Sapling Toss) and thus will interact withUnbreakablewhilst en route.', ""Projectiles whose effects trigger on collision will still trigger - dealing damage, applyingdebuffs, creating area of effects and marking the target as 'hit'."", 'Projectiles that create anarea of effectupon their collision will still affect other units and not onlyBraum.', ""Projectiles thatcannothitBraumor his allies (such as an enemyPrismatic Barrier) will not be intercepted.[2]Soraka'sStarcall'sRejuvenationprojectile is however blocked."", ""Soraka'sStarcall'sRejuvenationprojectile is however blocked."", ""Thedamage reductionwill affect any source of damage whose origin is in front of the shield. This includes:All intercepted projectiles.Meleeand non-projectile-basedrangedattacks.Instantaneousdirection-targetedabilities (e.g.Arcanopulse,Final Spark,Lifeform Disintegration Ray.)Instantaneously-placedground-targetedabilities (e.g.Lay Waste,Pillar of Flame,Rupture) relative to the ability's center andnotthe caster's.Point-blank area-of-effects (e.g.Ground Slam,Tantrum,Time Bombnottargeted atBraum)Instantaneous targeted abilities (e.g.Malefic Visions,Transfusion,Time Bombtargeted atBraum) andAoE DoT(e.g.Spirit Fire,Tormented Shadow,Poison Trail)."", 'All intercepted projectiles.', 'Meleeand non-projectile-basedrangedattacks.', 'Instantaneousdirection-targetedabilities (e.g.Arcanopulse,Final Spark,Lifeform Disintegration Ray.)', ""Instantaneously-placedground-targetedabilities (e.g.Lay Waste,Pillar of Flame,Rupture) relative to the ability's center andnotthe caster's."", 'Point-blank area-of-effects (e.g.Ground Slam,Tantrum,Time Bombnottargeted atBraum)', 'Instantaneous targeted abilities (e.g.Malefic Visions,Transfusion,Time Bombtargeted atBraum) andAoE DoT(e.g.Spirit Fire,Tormented Shadow,Poison Trail).', 'The damage reduction only benefitsBraum.', 'Damage over timeis calculated per tick but the full damage reduction will still only apply to a single tick.', ""If the damage mitigated byUnbreakableexceeds a minimum threshold it is represented with floating text similar to the damage mitigated by shields ('-X')This floating text is always shown for the single fully-reduced damage source."", 'This floating text is always shown for the single fully-reduced damage source.', ""Braum'sfacing direction is in the direction he's moving in."", 'IfBraumis protected by aspell shield, both it and the one-time-use full damage reduction can be consumed by a single blockable spell.The one-time-use full damage reduction will not be consumed if the damage source is nothing buttrue damage.', 'The one-time-use full damage reduction will not be consumed if the damage source is nothing buttrue damage.', 'Unbreakablewill grantassistcredit if the enemy whose damaging projectile is blocked from is killed within 10 seconds.']}","Name: Glacial Fissure, Description: Active: Braum leaps into the air and slams his shield into the ground, creating a fissure that travels forth in the target direction, dealing magic damage to enemies within its path as well as those around Braum . Magic Damage: 150 / 300 / 450 (+ 60% AP) The first target hit is knocked up for at least 0. 3 seconds, increased if they are further away from Braum . All other enemies hit are knocked up for 0. 3 seconds. Maximum Knockup Duration: 1 / 1. 5 / 2 A field of ice is created along the fissure's path, lasting for 4 seconds and slowing enemies within the area every 0. 25 seconds. The field disappears after the duration ends in the same order and speed it was created with. Slow: 40 / 50 / 60%, {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Death, unless protected byResurrection']}","Braum is the first champion to feature a unique attack animation against turrets.He is also the second to feature two joke animations, the first beingHeimerdinger. Braum's dance resembles theUkrainian Cossack dance. Braum(as pronounced by his voice-actor: /bɹɔ:m/) is the American variant of German surnameBrahm[3]/bɹɑ:mz/), originating either from:Proto-Germanic*bremaz""prickly bush,blackberry"" >Middle High Germanbrame,Low SaxonBraam, English:broom(also*bremilaz> Englishbramble), orreduction of HebrewAbramאַבְרָם, from Semitic *ʔab""father""[4]&*r-w-m ~ *r-y-m""high"".[5] Braum strongly resembles the figure in the oldJuggernautmastery. When Braum feeds aPoroaPoro-Snaxthey will grow a mustache, with the color being determined by which skin he is using." "Briar,the Restrained Hunger",https://static.wikia.nocookie.net/leagueoflegends/images/f/f6/Briar_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20230904203032,https://leagueoflegends.fandom.com/wiki/Briar/LoL,"health: Health590+100, resource: ResourceN/A (Uses Health), health regen: Health regen. (per 5s)0+0, resource regen: Resource regen.N/A, armor: Armor32+4.2, attack damage: Attack damage60+3, attack speed: Base AS0.664, gameplay radius: Gameplay radius55, selection radius: Selection radius111, release: 2023-09-14, changed: V13.23, role: Diver, position: TopJungle, rangetype: Melee, adaptivetype: Physical, cost: 6300|975","Games BriarMainFrenzyTitlesAlias(es)The Restrained HungerCharacteristicsSpeciesBlood GolemPronoun(s)She/HerTimelineBorn:973 AN - 979 AN[1]Weapon(s)HemomancyPilloryBlood BladesPersonal statusStatusAliveCurrent residenceNoxus(No Fixed Abode)FamilyVladimir(Possible Creator)Professional statusOccupation(s)FugitivePrisonerLiving WeaponRegion(s)NoxusRelated character(s)SionSwainTalonVladimirBoram Darkwill Briar • Main • Frenzy Titles Alias(es) • The Restrained Hunger Characteristics Species Pronoun(s) Timeline • Born:973 AN - 979 AN Weapon(s) • Hemomancy • Pillory • Blood Blades Personal status Status Current residence Family • Vladimir(Possible Creator) Professional status Occupation(s) • Fugitive • Prisoner • Living Weapon Region(s) Related character(s) A failed experiment by the Black Rose, Briar’s uncontrollable bloodlust required a special pillory to focus her frenzied mind. After years of confinement, this living weapon broke free from her restraints and unleashed herself into the world. Now she’s controlled by no one—following only her hunger for knowledge and blood—and relishes the opportunities to let loose, even if reining back the frenzy isn’t easy. Contents • 1Background1.1Early Life1.1.1Creation1.1.2First Mission1.1.3Swain's Coup1.2Modern History1.3Recent Events1.3.1Escape • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Black Rose5.1.1Vladimir5.2Boram Darkwill5.3Jericho Swain5.4Sion • 6Read More6.1Biography6.2Starring Champion • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life1.1.1Creation1.1.2First Mission1.1.3Swain's Coup • 1.2Modern History • 1.3Recent Events1.3.1Escape • 1.1.1Creation • 1.1.2First Mission • 1.1.3Swain's Coup • 1.3.1Escape • 5.1Black Rose5.1.1Vladimir • 5.2Boram Darkwill • 5.3Jericho Swain • 5.4Sion • 5.1.1Vladimir • 6.1Biography • 6.2Starring Champion Background[] Early Life[] Creation[] Briar was created near the end ofBoram Darkwill'sreign by theBlack Rose'shemomancers. She was designed to be a new type of living weapon created purely out of blood magic and not requiring sustenance to survive. First Mission[] The magical pillory created by theBlack Roseto restrain and control Briar. Though designed to be a perfect assassin, Briar was completely driven by a hunger for blood, entering a constant state ofhemomania.Despite this, the Black Rose sent Briar off on her first mission which ended in a gory failure as Briar entered a frenzy and killed everyone indiscriminately. Realizing she was too dangerous to control, the Black Rose created a special pillory with ahemolith gemstoneto both restrain and focus her mind, taming her hemomanic instincts completely. Swain's Coup[] When the disgraced generalJericho Swainbegan his coup over the Noxian empire, the Black Rose quickly deployed many of their living weapons and experiments to fight him off. Briar was deployed among them and had the special job of killing Swain himself. Once she was given to a handler to help direct her, Briar was released from her pillory and immediately devoured him and everyone around her. Unfortunately, Swain managed to escape her bloody frenzy and his guards managed to capture her, restoring Briar's pillory. Now restrained, Swain was able to transfer Briar to a holding facility, locking her in a cell with many other living experiments that had been employed by the Black Rose. Modern History[] • Drawing of the holding facility that Briar was imprisoned in. • The hallway inside the castle leading up to Briar's prison cell. Alone in her cell, Briar was unable to die from starvation and simply focused on her hunger. Initially thinking the many crazed wails of the neighboring cells were her own voices, Briar came to realize they were other living weapons like her that were captured. While listening to them however, she began to realize how boring and single-minded her neighbors were. Not wishing to become like them, Briar instead decided to seclude herself in solitude within her cell. Briar sat in solitary confinement for years, finding entertainment in eavesdropping her guards' conversations, pestering them for raw meat and agonizing whether she should race her pet spiders or eat them. She would eventually wonder about the world outside of her cell and, while toying with her restraint, managed to loosen the hemolith in her pillory. She thought about the neighboring hemomaniacs and their simple-minded hunger for blood and decided that she wanted to be something more, finding a balance between being calm and frenzied. Recent Events[] Escape[] Now with a newfound purpose, Briar wanted to finally see the outside world and devised a plan to escape her prison. Though the guards were used to her calling for attention, one particular guard was lured closer to Briar's cell, allowing her to attack him and feast on his blood, giving her enough strength to break out. Briar gleefully escaping her cell. Eager and excited to escape, Briar quickly befriended a young janitor who she mistakenly assumed was escaping with her. When she saw the prison guards roughly shove the janitor away to safety, Briar got angry and managed to break her pillory, going into a hemomanic frenzy and brutally defeating many of the guards while trying to follow her new janitor 'friend.' Once outside of the prison gates, Briar reconstructed her pillory and gazed at the outside world, free to explore the world beyond and feast on all the blood she wants.[2]Now, she wanders the streets ofNoxus, learning more about the world beyond her cell and wishing to make new friends. The Black Rose, curious about Briar's unexpected development, have been secretly monitoring their living weapon for currently unknown purposes. Appearance[] Briar is a pale humanoid girl with grey skin and white hair dyed with blood. Her eyes are cataracted with huge white pupils resembling the full moon and bright pink sclera. Briar's claws and teeth are incredibly sharp and she has pointed ears resembling a bat's. There are metal bolts on her shoulder-blades capable of emitting magical energy for propulsion. She appears very thin and almost emaciated but her bottom half is a bit heavier. She wears a black corset-like outfit adorned with many black, leather straps and some red, wax seals on the belts on her hip. Her bottom half simply has some black bandages covering her legs, leaving her feet bare with metal stakes stabbing through her ankles. She is restrained by an arch-shaped pillory adorned with many spikes and runic symbols that glow a dark red, held together by a hemolith gemstone in the middle of it. In her hemomanic state, Briar shatters her pillory and her hair stands on end. Her face morphs into a savage expression with glowing red eyes and an extended tongue. The cuffs of her pillory form sharp red daggers, which can be empowered with blood magic to become longer blades made of blood. Personality[] Briar's defining characteristic is her never-ending hunger for blood, with her instincts drawing her to kill both her allies and enemies indiscriminately so she can eat them. After developing independence as a result of her imprisonment, she became excitable and carefree, always displaying a childlike sense of wonder. She has more control over her hunger and is more open to befriending others, though she is willing to unleash her hemomanic instincts if she needs to. Abilities[] • Blood Golem Physiology: Briar is an artificial, organic construct created through hemomancy, crafted purely out of blood magic. Though she is made of flesh and blood, she does not require food or water to live.Hemomanic Instincts:Briar was created with the sole purpose of being a living weapon and has the innate ability to enter a state ofhemomania.In this state, Briar becomes frenzied and hungers for blood, being granted increased strength and stamina in order to pursue her prey. However, Briar is completely mindless in this state and works off of pure instinct. In order to keep herself focused and control her insatiable hunger, Briar willingly keeps herself in herhemolith pillory, which negates her hemomanic instincts completely. Briar is bound to this pillory and can both remove and rebuild it at will.Enhanced Agility:Briar is incredibly agile and flexible, allowing her to run at high speeds, leap far distances and even contort her own body. • Hemomancy:Due to her creation, Briar has innate hemomancy which allows her to manipulate blood and flesh to a small degree and consume it. When Briar consumes blood, she regenerates her body and sates her endless hunger.Blood Blade Creation:When Briar breaks out of her pillory, she can generate a pair of dagger-like blades on her cuffs out of blood, allowing her to viciously slash at enemies. Briar can empower and grow these blades at will.Sonic Scream:Briar can channel blood magic into her mouth and release it, producing a sonic scream and releasing a blast of magic that pushes enemies back.Propulsion:Using the small structures on her back, Briar can emit magical energy to propel herself through the air towards her target when she's unrestrained from her pillory. • Hemomanic Instincts:Briar was created with the sole purpose of being a living weapon and has the innate ability to enter a state ofhemomania.In this state, Briar becomes frenzied and hungers for blood, being granted increased strength and stamina in order to pursue her prey. However, Briar is completely mindless in this state and works off of pure instinct. In order to keep herself focused and control her insatiable hunger, Briar willingly keeps herself in herhemolith pillory, which negates her hemomanic instincts completely. Briar is bound to this pillory and can both remove and rebuild it at will. • Enhanced Agility:Briar is incredibly agile and flexible, allowing her to run at high speeds, leap far distances and even contort her own body. • Blood Blade Creation:When Briar breaks out of her pillory, she can generate a pair of dagger-like blades on her cuffs out of blood, allowing her to viciously slash at enemies. Briar can empower and grow these blades at will. • Sonic Scream:Briar can channel blood magic into her mouth and release it, producing a sonic scream and releasing a blast of magic that pushes enemies back. • Propulsion:Using the small structures on her back, Briar can emit magical energy to propel herself through the air towards her target when she's unrestrained from her pillory. Relations[] Black Rose[] Briar was created by the Black Rose's hemomancers as a living weapon. After she proved to be too dangerous to keep unrestrained after her first mission failed, they bound her in a special pillory designed with a hemolith gemstone meant to keep her mind focused and under control. She was later deployed by the Black Rose to kill Jericho Swain during his coup, but lost control and was ultimately imprisoned by Swain and his guards. After Briar broke out of Swain's holding facility, the Black Rose continue to monitor and spy on her as she wanders the streets of Noxus, intrigued by her sudden development into a more sentient being. Vladimir[] Briar was created with hemomancy, a magical art strongly tied to Vladimir, a founding member of the Black Rose. Though his exact relationship with Briar is unclear, it's heavily implied that he was mainly responsible for her creation. As her creator, Briar somewhat considers Vladimir her 'dad,' though she questions whether or not to actually call him that. Boram Darkwill[] Boram Darkwill is the one who entrusted the Black Rose to create living weapons towards the end of his reign and mainly oversaw the creation of Briar as a perfect assassin. When the Black Rose deployed her to kill Jericho Swain during his coup, she failed and was captured by his guards, allowing Swain to eventually take over Noxus and kill Darkwill. Jericho Swain[] Briar was sent to kill Swain during his coup but proved too difficult to control as she managed to kill everybody around her except for her target. As Swain managed to escape, his guards captured and restored Briar's pillory restraint, transporting her to a secret holding facility with several other living weapons sent to kill him by the Black Rose. Eventually, Briar managed to escape the facility, killing many of the guards and now roaming the streets of Noxus. Sion[] Sion is another hemomancy experiment conducted by the Black Rose as they attempted to revive him using blood magic. As one of their many experiments, Sion was also imprisoned in the same facility as Briar, being held in a cell neighboring hers. Sion was one of the many experiments that annoyed Briar during her imprisonment, seeing him as boring and simple. Their exact relationship isn't entirely known, but Briar seems disappointed and annoyed to see that Sion escaped the facility as well. Read More Biography Biography The Restrained Hunger ByMax Folkman Starring:Briar Mentioned:Boram Darkwill,Swain Starring Champion Video Feeding Frenzy After years behind bars in Noxus, Briar is starving for some action. Starring:Briar Trivia[] • Briar's pillory is similar toRiven'sblade, as both are runic objects created by the Black Rose with the special ability to reassemble at will.[3] • Briar's height is 5 foot, 3 inches or 161 centimeters.[4] • Riot August, on his stream, stated that Briar is ""around late college age."" However, because she was created toward the end of Boram Darkwill's reign as Grand General, she was most likely created at least a decade ago.[1] • Though Briar's relation withTalonisn't clear, he's described as one of the few people she considers a 'friend'. Change log[] References[] See also[]","Name: Crimson Curse, Description: Innate: Briar's basic attacks and abilities inflict a bleed against enemies for 5 seconds, refreshing on subsequent applications, stacking up to 9 times and dealing 25% damage for stacks beyond the first. The bleed deals 「 10 − 50 (based on level) (+ 50% bonus AD) total physical damage over the duration, increased by 2. 5 − 12. 5 (based on level) (+ 12. 5 % bonus AD) for each subsequent stack and up to a maximum of 30 − 150 (based on level) (+ 150% bonus AD) . 」 「 2 − 10 (based on level) (+ 10% bonus AD) physical damage per second, increased by 0. 5 − 2. 5 (based on level) (+ 2. 5 % bonus AD) for each subsequent stack and up to a maximum of 6 − 30 (based on level) (+ 30% bonus AD) per tick. 」 Briar heals herself equal to 25% of the pre-mitigation damage dealt. If a target dies while bleeding, she will heal herself equal to 125% of the remaining bleed damage. Briar has no base health regeneration , but she increases healing from all sources by 0% − 50% (based on missing health) ., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', ""Blood Frenzy'sarea of effect damage around the target does not apply bleed stacks.""]}","Name: Head Rush, Description: Active: Briar leaps to the target unit. If the target is an enemy, she deals physical damage , stuns them for 0. 85 seconds, and inflicts them with armor reduction for 5 seconds. Physical Damage: 60 / 95 / 130 / 165 / 200 (+ 80% bonus AD) Armor Reduction: 10 / 12. 5 / 15 / 17. 5 / 20% Head Rush resets Briar's basic attack timer., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Head Rushcan be cast on any unit with the exception ofstructures,wards, andtraps.It can be cast onjungle plants.', 'It can be cast onjungle plants.', ""Head Rushis a non-following dash.It picks its dash destination ~100 units in front of enemy targets, 75 units in front enemy targets when already very close to them, 75 units in front of of allied targets.If already within 75 units of her target, she dashes to her current location, which takes 0 time but still triggers dash effects such asSudden ImpactandProwler's Claw."", 'It picks its dash destination ~100 units in front of enemy targets, 75 units in front enemy targets when already very close to them, 75 units in front of of allied targets.', ""If already within 75 units of her target, she dashes to her current location, which takes 0 time but still triggers dash effects such asSudden ImpactandProwler's Claw."", ""PENDING FOR TEST:Head Rushdeals its damage after the armor reduction is applied.It does not force the target's armor value to update immediately outside of the natural stat update cycle, which means it will typically still be mitigated by the unreduced armor value."", ""It does not force the target's armor value to update immediately outside of the natural stat update cycle, which means it will typically still be mitigated by the unreduced armor value."", 'Base damage changed to 50 / 85 / 120 / 155 / 190.', 'Armor reduction changed to 10 / 12 / 14 / 16 / 18%.']}","Name: Blood Frenzy, Description: Active: Briar dashes to the target location. If there is a nearby enemy upon her arrival, she gains Blood Frenzy for 5 seconds, during which she can cast Snack Attack . Blood Frenzy: Briar breaks free from her pillory, turning berserk against the nearest enemy. She reveals the target and gains ghosting , bonus attack speed and bonus movement speed , as well as empowering her basic attacks to deal physical damage to enemies surrounding her target. This damage is affected by critical strike modifiers. Bonus Attack Speed: 60 / 75 / 90 / 105 / 120% Bonus Movement Speed: 24 / 33 / 42 / 51 / 60% Physical Damage: 60 / 70 / 80 / 90 / 100% AD Briar prioritizes attacking champions , then large monsters or minions , and then any other unit. If she casts Head Rush on a non-champion, she will shift her target priority to large monsters or minions, then champions, and then any other unit. Blood Frenzy ends early if there are no longer any nearby valid targets or Chilling Scream is cast. Blood Frenzy resets Briar's basic attack timer. Head Rush and Certain Death can be cast during the dash., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Blood Frenzy Details', 'Snack Attack Details', 'Blood Frenzyacquires targets regardless of if they are visible or not.This does not apply tostealthedtargets.', 'This does not apply tostealthedtargets.', 'If the main attackcritically strikes, the cleave damage will do so as well.', 'The following table refers for interactions whileBriarisberserked:IfBriaris affected by anotherforced actioncrowd control, that effect will take priority over her own berserk.', 'IfBriaris affected by anotherforced actioncrowd control, that effect will take priority over her own berserk.', 'Death', 'Snack Attackcan only be used duringBlood Frenzy; if the frenzy ends at any point, the empowered attack will be lost immediately.', 'Hide', 'Details', 'This ability will cast from wherever the caster is at the end of the cast time.', 'The following table refers for interactions whileBriarischanneling:', 'Death', 'Hide', 'Details', 'Map-Specific Differences', 'Briarwill track the target if they change locations.', 'Briarlands 100 units in front of her target at the end of the dash.', 'Briarwill not initiate the second cast if she is beingsuppressedor is underresurrection.SinceCertain Deathcleanses herself from all crowd control when the first cast hits, she will be able to start the second cast due to removing the suppression effect.', 'SinceCertain Deathcleanses herself from all crowd control when the first cast hits, she will be able to start the second cast due to removing the suppression effect.', 'Briarwill still dash to the target even if they die before she reaches them.', 'Briargains the displacement immunity upon starting the second cast time.', 'Briarwill place herself onto the ground and interruptsdisplacementsaffecting her upon starting the second cast time.', ""Hematomania'sberserk targeting priorities differ slightly from that ofBlood Frenzy's:She will prioritize the marked target regardless of range and over all other units as long as it can be attacked.If the marked target is not available, then she shifts her priority to the nearest other champion, then large monster or minion, and then any other unit.If neither the marked target is valid or any other valid targets are close nearby, then she will prioritize targeting the nearest other champion, then large monster or minion, and then any other unit within a global radius."", 'She will prioritize the marked target regardless of range and over all other units as long as it can be attacked.If the marked target is not available, then she shifts her priority to the nearest other champion, then large monster or minion, and then any other unit.If neither the marked target is valid or any other valid targets are close nearby, then she will prioritize targeting the nearest other champion, then large monster or minion, and then any other unit within a global radius.', 'If the marked target is not available, then she shifts her priority to the nearest other champion, then large monster or minion, and then any other unit.If neither the marked target is valid or any other valid targets are close nearby, then she will prioritize targeting the nearest other champion, then large monster or minion, and then any other unit within a global radius.', 'If neither the marked target is valid or any other valid targets are close nearby, then she will prioritize targeting the nearest other champion, then large monster or minion, and then any other unit within a global radius.', 'Starting the second cast interrupts any spells thatBriaris channeling.', ""The mark will expire ifHematomania'sbuff is dispelled."", ""CastingBlood FrenzyduringHematomaniawill not grant any additional bonuses nor will it overrideHematomania'seffects.GainingHematomaniawhileBlood Frenzyis active will override the previous buff."", 'GainingHematomaniawhileBlood Frenzyis active will override the previous buff.', ""Thedisruptis 'wrapped' into a status effect that says the target isSilencedfor 0.3seconds, but it does not actuallysilence. It however makes sure that thedisruptis prevented byimmunity to silences."", 'This ability will cast from wherever the caster is at the start of the cast time.', 'The following table refers for interactions whileBriaris in either the first or second cast time:', 'Death, unless protected byResurrection', 'The following table refers for interactions whileBriaris dashing:', 'Death', 'Base damage changed to 150 / 275 / 400.', 'Damage bonus AD ratio changed to90%bonusAD.', 'Resistances AD ratio changed to10% AD.', '', '', 'StatsBase health reduced to 590 from 610.', 'Base health reduced to 590 from 610.', ""Snack AttackHealth ratio reduced to9% of target'smissinghealthfrom10%.Bonus AD ratio reduced to2.5% per 100bonusADfrom3.5%."", ""Health ratio reduced to9% of target'smissinghealthfrom10%."", 'Bonus AD ratio reduced to2.5% per 100bonusADfrom3.5%.', 'Head RushBase damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.Armor reduction reduced to 10 / 12.5/ 15 / 17.5/ 20% from 10 / 14 / 18 / 22 / 26%.', 'Base damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.', 'Armor reduction reduced to 10 / 12.5/ 15 / 17.5/ 20% from 10 / 14 / 18 / 22 / 26%.', 'Blood FrenzyBug Fix:No longer counts as a crowd control ability for the purposes of death recap and crowd control score in the post-game statistics.Bug Fix:Basic attack animations no longer sometimes appear to be slower against champions.Bug Fix:No longer triggers the loss of control screen effect upon becoming berserk.', 'Bug Fix:No longer counts as a crowd control ability for the purposes of death recap and crowd control score in the post-game statistics.', 'Bug Fix:Basic attack animations no longer sometimes appear to be slower against champions.', 'Bug Fix:No longer triggers the loss of control screen effect upon becoming berserk.', 'Snack AttackBug Fix:Using it to score the killing blow againstBaron Nashorno longer causes her to then gain kill credit of all minions empowered by theHand of Baron.', 'Bug Fix:Using it to score the killing blow againstBaron Nashorno longer causes her to then gain kill credit of all minions empowered by theHand of Baron.', 'Certain DeathBase damage reduced to 150 / 300 / 450 from 150 / 325 / 500.Bonus AD ratio reduced to75%bonusADfrom110%.Bug Fix:No longer causes players to disconnect from the game if her dash finishes while the target is untargetable.Bug Fix:Basic attacks no longer become disabled against almost any target for a period after the frenzy ended if she hadDuskblade of Draktharr.Bug Fix:No longer is able to attack allies during the berserk under certain conditions.', 'Base damage reduced to 150 / 300 / 450 from 150 / 325 / 500.', 'Bonus AD ratio reduced to75%bonusADfrom110%.', 'Bug Fix:No longer causes players to disconnect from the game if her dash finishes while the target is untargetable.', 'Bug Fix:Basic attacks no longer become disabled against almost any target for a period after the frenzy ended if she hadDuskblade of Draktharr.', 'Bug Fix:No longer is able to attack allies during the berserk under certain conditions.', 'StatsAttack speed growth reduced to 2% from 2.3%.', 'Attack speed growth reduced to 2% from 2.3%.', 'Crimson CurseHeal on-target death increased to 125% of remaining bleed damage from 100%.', 'Heal on-target death increased to 125% of remaining bleed damage from 100%.', 'Snack AttackBonus AD ratio reduced to3.5% per 100bonusADfrom4%.', 'Bonus AD ratio reduced to3.5% per 100bonusADfrom4%.', 'GeneralRecommended items and runes have been updated.Bug Fix:Transitions from her attack to idle animation now play correctly.', 'Recommended items and runes have been updated.', 'Bug Fix:Transitions from her attack to idle animation now play correctly.', 'StatsAttack speed growth reduced to 2.3% from 2.5%.', 'Attack speed growth reduced to 2.3% from 2.5%.', 'Crimson CurseBug Fix:Spell shieldnow also blocks applications of bleed stacks from blocked spells when the first stack was already applied.', 'Bug Fix:Spell shieldnow also blocks applications of bleed stacks from blocked spells when the first stack was already applied.', 'Head RushNew Effect:Now properly tagged as an attack reset for interactions likeHail of Blades.Bug Fix:Targeting an enemy over terrain now consistently causes her to dash to their location on the other side, rather than landing in front of the wall if the target was not far enough away from the wall on the other side.', 'New Effect:Now properly tagged as an attack reset for interactions likeHail of Blades.', 'Bug Fix:Targeting an enemy over terrain now consistently causes her to dash to their location on the other side, rather than landing in front of the wall if the target was not far enough away from the wall on the other side.', 'Blood FrenzyNew Effect:Frenzy duration is now also displayed on her resource bar on the health bar, and color-coded.Tooltip now clarifies that casting it does not remove or replace the empoweredBlood Frenzygranted byCertain Death.Bug Fix:Dash no longer cancels existing movement commands.', 'New Effect:Frenzy duration is now also displayed on her resource bar on the health bar, and color-coded.', 'Tooltip now clarifies that casting it does not remove or replace the empoweredBlood Frenzygranted byCertain Death.', 'Bug Fix:Dash no longer cancels existing movement commands.', 'Snack AttackHealing changed to 36 / 42 / 48 / 54 / 60% from 35 / 42.5/ 50 / 57.5/ 65%.Non-champion damage reduced to 110% from 120%.Monster health ratio damage cap reduced to 400 from 500.Bug Fix:Percent health damage is no longer affected by critical strike modifiers.New Effect:Now has a brief cooldown after gainingBlood Frenzy.', 'Healing changed to 36 / 42 / 48 / 54 / 60% from 35 / 42.5/ 50 / 57.5/ 65%.', 'Non-champion damage reduced to 110% from 120%.', 'Monster health ratio damage cap reduced to 400 from 500.', 'Bug Fix:Percent health damage is no longer affected by critical strike modifiers.', 'New Effect:Now has a brief cooldown after gainingBlood Frenzy.', 'Chilling ScreamBug Fix:Now makes displaced enemies collide with player-generated terrain more consistently.Undocumented/Bug Fix:No longer renders enemiesairbornefor 1 second after the displacement ends.', 'Bug Fix:Now makes displaced enemies collide with player-generated terrain more consistently.', 'Undocumented/Bug Fix:No longer renders enemiesairbornefor 1 second after the displacement ends.', ""Certain DeathNew Effect:Frenzy duration is now also displayed on her resource bar on the health bar, and color-coded.New Effect:Pinging the ability now tells teammates which enemies are within its cast range.Bug Fix:Berserk is now properly canceled if the the target dies during the cast time of the second cast.Bug Fix:No longer creates the explosion around the target if the dash is interrupted by theDashsummoner spell.Bug Fix:Now behaves properly when interacting withTahm Kench'sDevourandKalista'sFate's Call.Bug Fix:True sight debuff now properly expires if she enters aresurrectionstate during the berserk effect.Bug Fix:VFX now properly plays even if cast at maximum range.Bug Fix:Yuumiis now properly revealed by the true sight debuff even while she is untargetable fromYou and Me!.Bug Fix:No longer fails to enter the berserk state withBlood Frenzyupon reaching the target and consequently create two explosions under certain conditions."", 'New Effect:Frenzy duration is now also displayed on her resource bar on the health bar, and color-coded.', 'New Effect:Pinging the ability now tells teammates which enemies are within its cast range.', 'Bug Fix:Berserk is now properly canceled if the the target dies during the cast time of the second cast.', 'Bug Fix:No longer creates the explosion around the target if the dash is interrupted by theDashsummoner spell.', ""Bug Fix:Now behaves properly when interacting withTahm Kench'sDevourandKalista'sFate's Call."", 'Bug Fix:True sight debuff now properly expires if she enters aresurrectionstate during the berserk effect.', 'Bug Fix:VFX now properly plays even if cast at maximum range.', 'Bug Fix:Yuumiis now properly revealed by the true sight debuff even while she is untargetable fromYou and Me!.', 'Bug Fix:No longer fails to enter the berserk state withBlood Frenzyupon reaching the target and consequently create two explosions under certain conditions.', 'Street Demons BriarChilling ScreamBug Fix:SFX for the ability now plays correctly.', 'Chilling ScreamBug Fix:SFX for the ability now plays correctly.', 'Bug Fix:SFX for the ability now plays correctly.', 'StatsBase health increased to 610 from 590.', 'Base health increased to 610 from 590.', 'Chilling ScreamDamage reduction increased to 40% from 35%.Cooldown reduced to 16 seconds from 18.', 'Damage reduction increased to 40% from 35%.', 'Cooldown reduced to 16 seconds from 18.', ""Crimson Curse- InnateInnate:Briar'sbasic attacksandabilitiesinflict a bleed against enemies for 5 seconds, refreshing on subsequent applications,stackingup to 9 times and dealing 25% damage for stacks beyond the first. The bleed deals「10 − 50 (based on level)(+ 50%bonusAD)totalphysical damageover the duration, up to a maximum of30 − 150 (based on level)(+ 150%bonusAD).\xa0」「2 − 10 (based on level)(+ 10%bonusAD)physical damageper second, up to a maximum of6 − 30 (based on level)(+ 30%bonusAD)per tick.\xa0」Briarhealsherself equal to 25% of thepre-mitigation damagedealt. If a target dies while bleeding, she will heal herself equal to 100% of the remaining bleed damage.Briarhas nobasehealth regeneration, but she increases healing from all sources by0% − 50% (based onmissinghealth)."", ""Innate:Briar'sbasic attacksandabilitiesinflict a bleed against enemies for 5 seconds, refreshing on subsequent applications,stackingup to 9 times and dealing 25% damage for stacks beyond the first. The bleed deals「10 − 50 (based on level)(+ 50%bonusAD)totalphysical damageover the duration, up to a maximum of30 − 150 (based on level)(+ 150%bonusAD).\xa0」「2 − 10 (based on level)(+ 10%bonusAD)physical damageper second, up to a maximum of6 − 30 (based on level)(+ 30%bonusAD)per tick.\xa0」Briarhealsherself equal to 25% of thepre-mitigation damagedealt. If a target dies while bleeding, she will heal herself equal to 100% of the remaining bleed damage."", 'Briarhas nobasehealth regeneration, but she increases healing from all sources by0% − 50% (based onmissinghealth).', 'Head Rush- QActive:Briarleapsto the target unit. If the target is an enemy, she deals 60 / 100 / 140 / 180 / 220(+ 80%bonusAD)physical damage,stunsthem for 0.85seconds, and inflicts them with10 / 14 / 18 / 22 / 26%armor reductionfor 5 seconds.Cost:6%currenthealth.Cooldown:13 / 12 / 11 / 10 / 9 seconds.Cast Time:None,Target Range:450.', 'Active:Briarleapsto the target unit. If the target is an enemy, she deals 60 / 100 / 140 / 180 / 220(+ 80%bonusAD)physical damage,stunsthem for 0.85seconds, and inflicts them with10 / 14 / 18 / 22 / 26%armor reductionfor 5 seconds.', 'Cost:6%currenthealth.', 'Cooldown:13 / 12 / 11 / 10 / 9 seconds.', 'Cast Time:None,Target Range:450.', ""Blood Frenzy- WActive:Briardashesto the target location. If there is a nearby enemy upon her arrival, she gainsBlood Frenzyfor 5 seconds, during which she can castSnack Attack.Blood Frenzy:Briarbreaks free from her pillory, turningberserkagainst the nearest enemy. Sherevealsthe target and gainsghosting, 60 / 75 / 90 / 105 / 120%bonusattack speedand 24 / 33 / 42 / 51 / 60%bonusmovement speed, as well as empowering her basic attacks to deal60 / 70 / 80 / 90 / 100% ADphysical damageto enemies surrounding her target. This damage is affected bycritical strikemodifiers.Briarprioritizes attackingchampions, then largemonsters, and thenminions.Blood Frenzy ends early if there are no longer any nearby valid targets orChilling Screamis cast. IfHead Rushis cast on a non-champion,Briarwill stop prioritizing champions during the frenzy. Blood FrenzyresetsBriar'sbasic attack timer.Head RushandCertain Deathcan be cast during the dash.Cost:6%currenthealth.Cooldown:14 / 13 / 12 / 11 / 10 seconds.Cast Time:None,Target Range:75-300/650,Effect Radius:1000/275,Speed:1200.Snack Attack- WActive:Briarempowers her next basic attack within 5 seconds duringBlood Frenzyto take a bite out of the target enemy, having anuncancelable windup, gaining50bonusrange, dealing 5 / 20 / 35 / 50 / 65(+ 105% AD)(+ 10%(+ 4% per 100bonusAD)of the target'smissinghealth)bonusphysical damageandhealingfor 35 / 42.5/ 50 / 57.5/ 65% of thepost-mitigation damagedealt.Snack Attackdeals 120% damage againstminionsandmonsters, with the damage based on the target's health ratio being capped at 500.Snack AttackresetsBriar'sbasic attack timer.Cast Time:None."", 'Active:Briardashesto the target location. If there is a nearby enemy upon her arrival, she gainsBlood Frenzyfor 5 seconds, during which she can castSnack Attack.', 'Blood Frenzy:Briarbreaks free from her pillory, turningberserkagainst the nearest enemy. Sherevealsthe target and gainsghosting, 60 / 75 / 90 / 105 / 120%bonusattack speedand 24 / 33 / 42 / 51 / 60%bonusmovement speed, as well as empowering her basic attacks to deal60 / 70 / 80 / 90 / 100% ADphysical damageto enemies surrounding her target. This damage is affected bycritical strikemodifiers.', 'Briarprioritizes attackingchampions, then largemonsters, and thenminions.', ""Blood Frenzy ends early if there are no longer any nearby valid targets orChilling Screamis cast. IfHead Rushis cast on a non-champion,Briarwill stop prioritizing champions during the frenzy. Blood FrenzyresetsBriar'sbasic attack timer.Head RushandCertain Deathcan be cast during the dash."", 'Cost:6%currenthealth.', 'Cooldown:14 / 13 / 12 / 11 / 10 seconds.', 'Cast Time:None,Target Range:75-300/650,Effect Radius:1000/275,Speed:1200.', ""Snack Attack- WActive:Briarempowers her next basic attack within 5 seconds duringBlood Frenzyto take a bite out of the target enemy, having anuncancelable windup, gaining50bonusrange, dealing 5 / 20 / 35 / 50 / 65(+ 105% AD)(+ 10%(+ 4% per 100bonusAD)of the target'smissinghealth)bonusphysical damageandhealingfor 35 / 42.5/ 50 / 57.5/ 65% of thepost-mitigation damagedealt.Snack Attackdeals 120% damage againstminionsandmonsters, with the damage based on the target's health ratio being capped at 500.Snack AttackresetsBriar'sbasic attack timer.Cast Time:None."", ""Active:Briarempowers her next basic attack within 5 seconds duringBlood Frenzyto take a bite out of the target enemy, having anuncancelable windup, gaining50bonusrange, dealing 5 / 20 / 35 / 50 / 65(+ 105% AD)(+ 10%(+ 4% per 100bonusAD)of the target'smissinghealth)bonusphysical damageandhealingfor 35 / 42.5/ 50 / 57.5/ 65% of thepost-mitigation damagedealt."", ""Snack Attackdeals 120% damage againstminionsandmonsters, with the damage based on the target's health ratio being capped at 500."", ""Snack AttackresetsBriar'sbasic attack timer."", 'Cast Time:None.', ""Chilling Scream- EActive:Briarchargesfor up to 1 second, during which she increasesChilling Scream'sdamage and range, and gains 35% damage reduction andhealsherself for2.5/ 2.875/ 3.25/ 3.625/ 4%maximumhealthevery 0.25seconds.Chilling Screamcan be recast within the duration, and does so automatically afterwards.Chilling Scream'scharge cannot beinterruptedbycrowd control.Recast:Briarunleashes a scream in the target direction that deals 80 / 115 / 150 / 185 / 220(+ 100%bonusAD)(+ 100% AP)magic damageto enemies hit andslowsthem by 80% for 0.5seconds.IfChilling Screamwas charged for its full duration, enemies hit are alsoknocked back575 units. If they collide with terrain, they will rebound to take 140 / 215 / 290 / 365 / 440(+ 240%bonusAD)(+ 240% AP)bonusmagic damageand becomeknocked upfor 0.5seconds andstunnedfor 1.5seconds.Cost:6%currenthealth.Cooldown:18 seconds.Cast Time:None/0.291(at base attack speed),Range:-100/400 − 600 (based on charge time),Width:380,Speed:1900/1800."", ""Active:Briarchargesfor up to 1 second, during which she increasesChilling Scream'sdamage and range, and gains 35% damage reduction andhealsherself for2.5/ 2.875/ 3.25/ 3.625/ 4%maximumhealthevery 0.25seconds."", ""Chilling Screamcan be recast within the duration, and does so automatically afterwards.Chilling Scream'scharge cannot beinterruptedbycrowd control."", 'Recast:Briarunleashes a scream in the target direction that deals 80 / 115 / 150 / 185 / 220(+ 100%bonusAD)(+ 100% AP)magic damageto enemies hit andslowsthem by 80% for 0.5seconds.', 'IfChilling Screamwas charged for its full duration, enemies hit are alsoknocked back575 units. If they collide with terrain, they will rebound to take 140 / 215 / 290 / 365 / 440(+ 240%bonusAD)(+ 240% AP)bonusmagic damageand becomeknocked upfor 0.5seconds andstunnedfor 1.5seconds.', 'Cost:6%currenthealth.', 'Cooldown:18 seconds.', 'Cast Time:None/0.291(at base attack speed),Range:-100/400 − 600 (based on charge time),Width:380,Speed:1900/1800.', 'Certain Death- RActive:Briarkicks a hemolith in the target direction that briefly grantssightof itssurroundingsas ittravelsand marks the first enemy champion hit as her prey,disruptingtheir ongoingchannelsandrevealingthem.If a target is hit,Briarcleansesherself from allcrowd controland destroys her pillory over a cast time, afterwardsdashingto them withdisplacement immunity. Upon arrival, she creates an explosion around the marked target that deals 150 / 325 / 500(+ 110%bonusAD)(+ 110% AP)physical damageto them and nearby enemies andfearsall non-marked targets for 1.5seconds. She then enters a state ofHematomania.Hematomania:Briargains all effects ofBlood Frenzyagainst the marked target as well asbonusarmorandbonusmagic resistanceequal to20% AD, 10 / 15 / 20%life steal, and 10 / 20 / 30%additional bonusmovement speed.Hematomanialasts until the marked target dies. If the target becomes invalid,Briarwill turnberserkagainst the nearestother enemyuntil her target becomes valid again.CastingChilling Screamends Hematomania early.Cost:6%currenthealth.Cooldown:120 / 100 / 80 seconds.Cast Time:1/1.25,Range:10000,Effect Radius:Global/1500/575,Width:320,Speed:2000/2500 - 5000.', 'Active:Briarkicks a hemolith in the target direction that briefly grantssightof itssurroundingsas ittravelsand marks the first enemy champion hit as her prey,disruptingtheir ongoingchannelsandrevealingthem.', 'If a target is hit,Briarcleansesherself from allcrowd controland destroys her pillory over a cast time, afterwardsdashingto them withdisplacement immunity. Upon arrival, she creates an explosion around the marked target that deals 150 / 325 / 500(+ 110%bonusAD)(+ 110% AP)physical damageto them and nearby enemies andfearsall non-marked targets for 1.5seconds. She then enters a state ofHematomania.', 'Hematomania:Briargains all effects ofBlood Frenzyagainst the marked target as well asbonusarmorandbonusmagic resistanceequal to20% AD, 10 / 15 / 20%life steal, and 10 / 20 / 30%additional bonusmovement speed.', 'Hematomanialasts until the marked target dies. If the target becomes invalid,Briarwill turnberserkagainst the nearestother enemyuntil her target becomes valid again.', 'CastingChilling Screamends Hematomania early.', 'Cost:6%currenthealth.', 'Cooldown:120 / 100 / 80 seconds.', 'Cast Time:1/1.25,Range:10000,Effect Radius:Global/1500/575,Width:320,Speed:2000/2500 - 5000.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'Ao Shin', 'Avasha', 'Averdrian', 'CeeCee', 'Cyborg Cowboy', 'Eagle Rider', 'Gavid', 'Husk', 'Iron Engineer', 'Ivan', 'Omen', 'Priscilla', 'Rob Blackblade', 'Seth', 'Tabu', 'Tiki', 'Urf', 'Well', ""↑Briar's profile pageatLeagueOfLegends.com""]}","Name: Chilling Scream, Description: Active: Briar charges for up to 1 second, during which she increases Chilling Scream's damage and range, and gains 40% damage reduction and heals herself every 0. 25 seconds. Heal Per Tick: 2. 5 / 2. 875 / 3. 25 / 3. 625 / 4% maximum health Maximum Heal: 10 / 11. 5 / 13 / 14. 5 / 16% maximum health Chilling Scream can be recast within the duration, and does so automatically afterwards. Chilling Scream's charge cannot be interrupted by crowd control . Recast: Briar unleashes a scream in the target direction that deals magic damage to enemies hit and slows them by 80% for 0. 5 seconds. Maximum Magic Damage: 80 / 115 / 150 / 185 / 220 (+ 100% bonus AD) (+ 100% AP) If Chilling Scream was charged for its full duration, enemies hit are also knocked back 575 units. If they collide with terrain, they will rebound to take bonus magic damage and become knocked up for 0. 5 seconds and stunned for 1. 5 seconds. Bonus Magic Damage: 140 / 215 / 290 / 365 / 440 (+ 240% bonus AD) (+ 240% AP) Total Magic Damage: 220 / 330 / 440 / 550 / 660 (+ 340% bonus AD) (+ 340% AP), {'targeting_input': 'Targeting inputAuto/Self', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'This ability will cast from wherever the caster is at the end of the cast time.', 'The following table refers for interactions whileBriarischanneling:', 'Death']}","Name: Certain Death, Description: Active: Briar kicks a hemolith in the target direction that briefly grants sight of its surroundings as it travels and marks the first enemy champion hit as her prey, disrupting their ongoing channels and revealing them. If a target is hit, Briar cleanses herself from all crowd control and destroys her pillory over a cast time, afterwards dashing to them with displacement immunity . Upon arrival, she creates an explosion around the marked target that deals physical damage to them and nearby enemies and fears all non-marked targets for 1. 5 seconds, during which they are slowed by 35%. She then enters a state of Hematomania . Physical Damage: 150 / 300 / 450 (+ 75% bonus AD) (+ 110% AP) Hematomania: Briar gains all effects of Blood Frenzy as well as bonus armor and bonus magic resistance equal to 20% AD , life steal , and additional bonus movement speed . Life Steal: 10 / 15 / 20% Additional Bonus Movement Speed: 10 / 20 / 30% While berserked , Briar prioritizes attacking the marked target over all other units and regardless of range. If that target becomes invalid, she will shift back to her normal targeting priority until the marked target can be attacked again. Hematomania lasts until the marked target dies. Casting Chilling Scream ends Hematomania early. Head Rush's cast does not shift her targeting priority during Hematomania. Link ▶️ "" FOUND YOU!! "" Link ▶️ Activation alert., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Briarwill track the target if they change locations.', 'Briarlands 100 units in front of her target at the end of the dash.', 'Briarwill not initiate the second cast if she is beingsuppressedor is underresurrection.SinceCertain Deathcleanses herself from all crowd control when the first cast hits, she will be able to start the second cast due to removing the suppression effect.', 'SinceCertain Deathcleanses herself from all crowd control when the first cast hits, she will be able to start the second cast due to removing the suppression effect.', 'Briarwill still dash to the target even if they die before she reaches them.', 'Briargains the displacement immunity upon starting the second cast time.', 'Briarwill place herself onto the ground and interruptsdisplacementsaffecting her upon starting the second cast time.', ""Hematomania'sberserk targeting priorities differ slightly from that ofBlood Frenzy's:She will prioritize the marked target regardless of range and over all other units as long as it can be attacked.If the marked target is not available, then she shifts her priority to the nearest other champion, then large monster or minion, and then any other unit.If neither the marked target is valid or any other valid targets are close nearby, then she will prioritize targeting the nearest other champion, then large monster or minion, and then any other unit within a global radius."", 'She will prioritize the marked target regardless of range and over all other units as long as it can be attacked.If the marked target is not available, then she shifts her priority to the nearest other champion, then large monster or minion, and then any other unit.If neither the marked target is valid or any other valid targets are close nearby, then she will prioritize targeting the nearest other champion, then large monster or minion, and then any other unit within a global radius.', 'If the marked target is not available, then she shifts her priority to the nearest other champion, then large monster or minion, and then any other unit.If neither the marked target is valid or any other valid targets are close nearby, then she will prioritize targeting the nearest other champion, then large monster or minion, and then any other unit within a global radius.', 'If neither the marked target is valid or any other valid targets are close nearby, then she will prioritize targeting the nearest other champion, then large monster or minion, and then any other unit within a global radius.', 'Starting the second cast interrupts any spells thatBriaris channeling.', ""The mark will expire ifHematomania'sbuff is dispelled."", ""CastingBlood FrenzyduringHematomaniawill not grant any additional bonuses nor will it overrideHematomania'seffects.GainingHematomaniawhileBlood Frenzyis active will override the previous buff."", 'GainingHematomaniawhileBlood Frenzyis active will override the previous buff.', ""Thedisruptis 'wrapped' into a status effect that says the target isSilencedfor 0.3seconds, but it does not actuallysilence. It however makes sure that thedisruptis prevented byimmunity to silences."", 'This ability will cast from wherever the caster is at the start of the cast time.', 'The following table refers for interactions whileBriaris in either the first or second cast time:', 'Death, unless protected byResurrection', 'The following table refers for interactions whileBriaris dashing:', 'Death', 'Base damage changed to 150 / 275 / 400.', 'Damage bonus AD ratio changed to90%bonusAD.', 'Resistances AD ratio changed to10% AD.']}", "Caitlyn,the Sheriff of Piltover",https://static.wikia.nocookie.net/leagueoflegends/images/3/35/Caitlyn_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20230215152459,https://leagueoflegends.fandom.com/wiki/Caitlyn/LoL,"health: Health580+107, resource: Mana315+40, health regen: Health regen. (per 5s)3.5+0.55, resource regen: Mana regen. (per 5s)7.4+0.7, armor: Armor27+4.7, attack damage: Attack damage60+3.8, attack speed: Base AS0.681, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2011-01-04, changed: V13.21, role: Marksman, position: Bottom, rangetype: Ranged, adaptivetype: Physical, cost: 450|260","InDev Update - Champs, Lore & More, Laura 'poisonpixxi' DeYoung, Head of IP Creative for Riot Games, elaborated on their new approach to narrative cohesiveness by ironing out any inconsistencies that have sprung up over the years. This article contains information that conflicts with this new narrative and will most likely be changed/moved in the following year(s). Games Caitlyn KirammanMainWarden 1Warden 2TacticalTitlesReal nameCaitlyn KirammanNickname(s)CupcakeHat LadyMatilda(Undercover)Alias(es)The Sheriff of PiltoverPiltover's FinestCharacteristicsSpeciesHumanPronoun(s)She/HerTimelineBorn:970 AN - 973 AN14-16 Years Old(Arcane (TV Series)Act 1)20-23 Years Old(Arcane (TV Series)Act 2-3)Weapon(s)PeacemakerYordle Snap Trap90 Caliber NetPersonal statusStatusAlivePlace of originPiltoverCurrent residencePiltoverFamilyTobias Kiramman[1](Father)Cassandra Kiramman[2](Mother)Professional statusOccupation(s)Warden(Sheriff)EnforcerRegion(s)PiltoverFaction(s)Piltover WardensKiramman ClanRelated character(s)CassandraTobiasJayceXimenaGraysonMelBolbokHoskelSaloShoolaMarcusHaroldViJerichoPimSevikaJinxEkkoSilcoUrgot Caitlyn Kiramman • Main • Warden 1 • Warden 2 • Tactical Titles Real name Nickname(s) • Cupcake • Hat Lady • Matilda(Undercover) Alias(es) • The Sheriff of Piltover • Piltover's Finest Characteristics Species Pronoun(s) Timeline • Born:970 AN - 973 AN • 14-16 Years Old(Arcane (TV Series)Act 1) • 20-23 Years Old(Arcane (TV Series)Act 2-3) Weapon(s) • Peacemaker • Yordle Snap Trap • 90 Caliber Net Personal status Status Place of origin Current residence Family • Tobias Kiramman[1](Father) • Cassandra Kiramman[2](Mother) Professional status Occupation(s) • Warden(Sheriff) • Enforcer Region(s) Faction(s) • Piltover Wardens • Kiramman Clan Related character(s) Renowned as its finest peacekeeper,Caitlynis alsoPiltover’sbest shot at ridding the city of its elusive criminal elements. She is often paired withVi, acting as a cool counterpoint to her partner’s more impetuous nature. Even though she carries a one-of-a-kindhextechrifle, Caitlyn’s most powerful weapon is her superior intellect, allowing her to lay elaborate traps for any lawbreakers foolish enough to operate in the City of Progress. Contents • 1Background1.1Early life1.2Contemporary history • 2Personality • 3Appearance • 4Abilities • 5Relationships5.1Vi • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8References • 9See also • 1.1Early life • 1.2Contemporary history • 5.1Vi • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] Born into a wealthy and influential merchant clan, Caitlyn Kiramman swiftly learned the social graces of life in Piltover, but preferred to spend her time in the wilder lands outside it. Equally adept at mingling with the moneyed elite of the City of Progress or stalking a deer through the mud of the forest, she could confidently track a bird on the wing over the merchant districts, or put a shot through the eye of a hare at a hundred paces with her father’s repeater musket. Caitlyn’s greatest assets, however, were her intelligence and willingness to learn from her parents, who reinforced her understanding of right and wrong, even within a life of comfort and privilege. Her mother was one of the highest comptrollers in Clan Kiramman, and would always warn Caitlyn of Piltover’s seductions, and its gilded promises that could harden the kindest heart. At first, Caitlyn paid little heed—to her, Piltover was a place of beauty and order that she cherished after each trip into the wild. All that was to change one Progress Day, some years later. Caitlyn returned to find her home ransacked and empty. The family retainers were all dead, and there was no trace of her parents. Caitlyn secured the house, and immediately set out to find them. Tracking within the confines of a city was very different from hunting in the wild but, one by one, Caitlyn located the thugs who had invaded her family home. The trail eventually led her to a hidden safehouse, where her mother and father were being tortured for information. She rescued them under cover of darkness, and alerted the Piltover Wardens… though not one of the kidnappers they arrested knew the identity of the individual who had hired them—only a proxy with the initialC. Caitlyn and her parents began to rebuild their lives… but something fundamental had changed. Her mother in particular could no longer face the politics and duplicity of clan life, and gave up her prestigious role, leaving something of a vacuum in the Kiramman leadership. And, though she loved her parents dearly, Caitlyn had no desire to take her mother’s place, nor to learn her father’s trade as an artificer. Instead, her focus turned toward breaking through the web of intrigue surrounding the mysterious ""C"". Utilizing her hunting skills, she established herself as a private investigator, and quickly made a name for herself as someone who could find anything or anyone. In recognition of her self-made success, Caitlyn’s parents crafted her a hextech rifle of exquisite artifice, with greater accuracy than any musket. The weapon could take a variety of specialized shells, and be easily modified in the field. After a particularly traumatic case involving a missing hextech device and a series of child abductions, Caitlyn was summoned by the Wardens. She had been recommended by one of their number who had also developed something of an affinity for stranger cases—and their battle with a host of rogue chimerics in the employ of a lunatic chem-researcher driven mad by his own concoctions led to her being offered a formal position as a sheriff. At first, Caitlyn refused, but eventually came to realize that the Wardens’ resources could potentially get her closer to discovering the true identity of “C"". Contemporary history[] Caitlyn has since become a highly respected officer within the ranks of the Wardens, always striving to make the City of Progress a better and safer place. She recently partnered with a new recruit from Zaun, the brash and reckless Vi. How such an unlikely pairing came about—and been proven so effective—is the subject of wild rumor and tavern speculation among their fellow Wardens, as well as those they haul away to jail. What Caitlyn doesn't know, however, is that ""C"" is also keeping tabs on her... especially as her investigations bring her ever closer to the truth. Personality[] Caitlyn is a woman who is very devoted to the community of Piltover. She enjoys her work as a sheriff, where she assists citizens and apprehends criminals while ensuring they have a fair trial, demonstrating that she is fair to both good and bad people. She is strict, disciplined, and level-headed. She will use legal means to ensure that her work is meticulous and routine. These characteristics are what distinguishes her as an effective detective. However, Caitlyn can also be somewhat rebellious, as she has been known to break the rules at times in order to carry out her duty, such as allowing Vi, a woman from Zaun, to join her and chaperone her on missions. There have been rumors that her and Vi's relationship is more than just professional or a friendship. Caitlyn has proven to be a very compassionate person after witnessing the state of Zaun; she works together with Vi to protect the city, and prevent the corruption from continuing. Despite her maturity and elegance, she is a big fan ofSeraphineand will drop all said traits to being giddy and excitable should she be around. Appearance[] Caitlyn's height is above average, standing 6' tall and slim but muscular build with pale skin, back-length dark blue hair, and piercing deep blue eyes. She is part Piltovan and Ionian. Her outfit is a combination of white, dark blue, and bronze colors. She consists of a sheriff's uniform with a short navy blue skirt, long navy blue stockings with embellishments and bronze heeled boots and she always wears a matching top hat with the uniform which gives her a classy yet intimidating look. Abilities[] Caitlyn earned her position as sheriff for her incredible use of firearms, especially in the rifle that is her favorite weapon, she never misses andVidescribed her aim as impeccable. Relationships[] Vi[] CaitlynandViare partners-in-law-enforcement. The two have a very close relationship. They've been chasing afterJinxwho is Vi's sister and a dangerous criminal who's been wreaking havoc in Piltover. They managed to stop a turmoil caused byUrgotand his followers, caught him and later put him in an isolated island prison. The duo later fight him again when his followers try to free him from his prison. Read More Biography Biography The Sheriff of Piltover ByElyse Lemoine Starring:Caitlyn Mentioned:Vi Starring Champion Video Arcane (TV Series) Every legend has a beginning. Starring:Aero,Amara,Ambessa,Babette,Benzo,Billingsworth,Bolbok,Caitlyn,Cassandra,Chross,Claggor,Deckard,Ekko,Elora,Finn,Gorgeous Man,Grayson,Harold,Heimerdinger,Hoskel,Huck,Jayce,Jericho,Jinx,Jules,Lock,Marcus,Margot,Mel,Mylo,Pim,Ren,Renni,Salo,Sevika,Shoola,Silco,Singed,Sky,Smeech,Thieram,Tobias,Vander,Verne,Vi,Viktor,Ximena Mentioned:Teemo,Warwick Video Beyond the Bandlewood (Video) In this episode, Ava’s on a mission to prove herself… but she’ll need a little help. Starring:Ava,Book,Caitlyn,Teemo,Veigar,Ziggs Mentioned:Senna,Sion,Xerath Short Story Child of Zaun ByIan St. Martin What's the difference between law and order? Starring:Caitlyn,Urgot,Vi Short Story • 27 Minute Read Progress Day ByGraham McNeill Tamara forces herself to rise early - an easy habit to get into when the earth is your bed and fallen leaves the only blanket. Less so when the mattress is stuffed with goose down and the sheets woven from soft cotton. The curtains are pulled back, and warm light pools on the floor of her third floor boarding room. She'd closed the curtains on her first night in Piltover and had slept two hours past dawn, which worried her so much, she has never closed them since. Starring:Caitlyn,Tamara Mentioned:Camille,Vi Short Story The Council Archives ByTy Sheedlo The Council Archives. You'd heard stories at the Academy, of course, but words could not describe the breathtaking magnitude of its contents. The entire history of your city: its glorious achievements, its sinister secrets, painstakingly documented, waiting to be read. Starring:Caitlyn,Jayce,Jinx,Vi Mentioned:Benzo,Cassandra,Chross,Claggor,Deckard,Ekko,Grayson,Heimerdinger,Marcus,Mylo,Renni,Silco,Smeech,Tobias,Vander,Viktor,Ximena Short Story • 5 Minute Read The Thrill of the Chase ByGraham McNeill Even three bells after the Sun Gate had closed, Piltover was still full of life - life that was currently getting in her way. Caitlyn sprinted down Mainspring Crescent, weaving a path between midnight revelers strolling down the fashionable promenade of cafes and bistros. The supper clubs were emptying, as were the nearby theaters inside the Drawsmith Arcade, so this street was going to get a whole lot busier. If they didn't catch up to Devaki soon, they were going to lose him. Starring:Caitlyn Mentioned:Vi Music Video Warriors By Numerous creators Starring:Caitlyn,Ezreal,Galio,Garen,Kai'Sa,Lux,Sylas,Urgot,Vi Mentioned Champion Short Story • 5 Minute Read Interrogation 101 ByGraham McNeill Vi stifled a yawn as she moved through the gilded chamber at the heart of Piltover's Hall of Law. Dawn was less than an hour old, and the place was quiet. A few drunks were sleeping it off in the shaming cells, and she'd heard there were a couple of chem-augmented thugs in the deeper, more secure lock-ups. She'd ask around later, see if she could provide any insight as to what they were doing up in Piltover. Starring:Vi Mentioned:Caitlyn Biography The Loose Cannon ByGraham McNeill Starring:Jinx Mentioned:Caitlyn,Vi Biography The Piltover Enforcer ByGraham McNeill Starring:Vi Mentioned:Caitlyn,Jinx Alternate Universes Video A New Journey Inspired by the true story of Michelle, a university student and League of Legends player who joined a team and joined the fight. Season 2019 of League of Legends starts now! It's On. Starring:Ahri,Blitzcrank,Braum,Caitlyn,Ekko,Miss Fortune,Ornn,Riven,Yasuo,Zed,Zoe Game Cupcakes 4 Heartaches ByTy Sheedlo Play League of Legends to collect ingredients for Caitlyn's top secret cupcake recipe! Starring:Amumu,Caitlyn,Vi Video Dawn by Raid Starring:Caitlyn,Garen,Leona,Wukong,Yone Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Entries Judgment ByInstitute of War The truest opponent lies within. Starring:Boram Darkwill,Brand,Caitlyn,Cassiopeia,Galio,Graves,Irelia,Jarvan IV,Karma,LeBlanc,Lee Sin,Leona,Lux,Maokai,Miss Fortune,Nocturne,Orianna,Renekton,Riven,Rumble,Ryze,Skarner,Sona,Swain,Talon,Trundle,Urgot,Varus,Vayne,Vladimir,Wukong,Xerath,Xin Zhao,Yorick Short Story Lunar Guardian By Numerous creators There was an age when darkness smothered all hope. A traveler arrived, late into that twilight hour, bearing with him the first light of dawn. Starring:Caitlyn,Morgana,Wukong Video Make History In this battle of regions, one will conquer all others to make history. Starring:Alistar,Ashe,Azir,Bard,Brand,Caitlyn,Cassiopeia,Elise,Evelynn,Janna,Karma,LeBlanc,Lee Sin,Lucian,Morgana,Nautilus,Orianna,Pyke,Ryze Video One Simple Rule Starring:Caitlyn Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Video ULTRACOMBO Starring:Caitlyn,Garen,Kai'Sa,Lucian,Qiyana,Yasuo Video Unite Against The Dark Hear the story of Lunar Empress Lux, Lunar Guardian Nasus, and Lunar Guardian Warwick as we celebrate the Year of the Dog in League of Legends. Starring:Caitlyn,Lux,Morgana,Nasus,Warwick Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Video Mac Client Available Starring:Dr. Mundo Mentioned:Amumu,Ashe,Caitlyn,Ezreal,Fizz,Gragas,Graves,Katarina,Master Yi,Miss Fortune,Mordekaiser,Orianna,Riven,Ryze,Singed,Soraka,Viktor,Zac,Ziggs Short Story Out of Time ByMichael Yichao PURSUIT Starring:Ekko,Ezreal,Fiora,Lucian,Pantheon Mentioned:Caitlyn Comic Playtime with Gnar: Series 2 ByRachel J. Corey Starring:Gnar Mentioned:Ahri,Azir,Braum,Caitlyn,Darius,Draven,Fiddlesticks,Lux,Soraka,Vi,Viktor,Warwick Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Video Road to the Cup As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise? Starring: N/A Mentioned:Blitzcrank,Brand,Caitlyn,Corki,Elise,Ezreal,Gragas,Janna,Jarvan IV,Jayce,Kennen,Kha'Zix,Lee Sin,Lux,Malphite,Mordekaiser,Orianna,Renekton,Ryze,Shen,Thresh,Twisted Fate,Vayne,Zac,Zed Music Video Take Over By Numerous creators We're Taking Over. Starring: N/A Mentioned:Caitlyn,Galio,Jarvan IV,Kassadin,Lee Sin,Thresh,Xayah Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] • Caitlyn’s Kiramman name and house is inherited matrilineally. Her father became a part of the house after marrying her mother. Her mother sits on the council, a position meant to go to Caitlyn, and her joining the Enforcers was seen by her parents as an act of rebellion, despite their superficial show of support.[3] • Caitlyn'sYordle Snap Trapappears to bea bear trapwith aCupcakefor bait.Vicalling her 'Cupcake' might allude to Caitlyn's choice forYordlebait. • [[File:""My my, does your dear grandniece know what ""C"" has been up to?""SwainCircle.png|20px|link=]]implies thatCamilleis Caitlyn's arch-nemesis, or atleast has ties to ""C"". InLegends of Runeterra, it is revealed that ""C"" isCorina Veraza. • The name of Caitlyn's House (previously unnamed inLeague of Legends) was conceived byArcanewriter Amanda Overton.[4]The name has since been adapted inLeaguecanon.[5] • Caitlyn is in her 20s.She is around 14-16 years old during the first act of Arcane.She is around 20-23 years old during the second and third act of the series.[6] • Caitlyn's official height, including the heels, is 185 cm (6'1).[7] • Vicalling her 'Cupcake' might allude to Caitlyn's choice forYordlebait. • She is around 14-16 years old during the first act of Arcane. • She is around 20-23 years old during the second and third act of the series.[6] References[] See also[]","Name: Headshot, Description: Innate: Caitlyn's basic attacks generate a stack of Count on-attack , doubled if she is within brush . At 5 stacks, or 4 while in brush , her next basic attack consumes all stacks to become a Headshot . Headshot: Caitlyn's basic attack is empowered to have an uncancellable windup and deal 60 / 90 / 120% (based on level) (+ (148. 75 % + 38. 25 % ) critical strike chance) AD bonus physical damage , increased to 110 / 115 / 120% (based on level) (+ (148. 75 % + 38. 25 % ) critical strike chance) AD against non-champions. Caitlyn may fire more than one Headshot until it hits a target, which consumes all stacks. Enemies that step over a Yordle Snap Trap or are hit by 90 Caliber Net can grant an additional Headshot against them at 1300 range within 1. 8 seconds, without consuming stacks. Each method grants only one Headshot at a time., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Headshotis consumed when the missile successfully hits the target.', ""IfCaitlyn'scurrent target becomes trapped byYordle Snap Trapor90 Caliber Netwhile her attack is on cooldown, this ongoing cooldown will be refunded partially so that her next attack on them can begin earlier.Swapping the target to an enemy trapped byYordle Snap Trapor90 Caliber Netalso reduces her ongoing attack cooldown.PENDING FOR TEST:: The exact attack cooldown refund appears to be 50% of the attack cooldown at current attack speed, but at a minimum amount it letsCaitlynstart the attack against the trapped target within 0.5seconds of her previous attack windup completing."", 'Swapping the target to an enemy trapped byYordle Snap Trapor90 Caliber Netalso reduces her ongoing attack cooldown.PENDING FOR TEST:: The exact attack cooldown refund appears to be 50% of the attack cooldown at current attack speed, but at a minimum amount it letsCaitlynstart the attack against the trapped target within 0.5seconds of her previous attack windup completing.', 'PENDING FOR TEST:: The exact attack cooldown refund appears to be 50% of the attack cooldown at current attack speed, but at a minimum amount it letsCaitlynstart the attack against the trapped target within 0.5seconds of her previous attack windup completing.', 'The bonus range fromRapid Firecannonwill not have any effect duringtrapandnetextendedHeadshotattacks.', ""Only the ordinary100% attack damageportion of the attack can critically strike. The bonus fromHeadshotis added after the critical strike is rolled.The full damage ofHeadshotapplieslife steal.Headshotis a single instance of damage, thus does not triggerAmumu'sTantrum'sorWarden's Mail'spassives twice."", 'The full damage ofHeadshotapplieslife steal.', ""Headshotis a single instance of damage, thus does not triggerAmumu'sTantrum'sorWarden's Mail'spassives twice."", ""The basic attack triggeringHeadshotcancritically strike, butHeadshot'sdamage remains unchanged if it does."", ""SinceCaitlyn'sArt and Sustainability Update, Ability-grantedHeadshotsare the same as the originalHeadshotoverride attack, though what lets them cast at high range is still relatively special. They triggeron-attackeffects (including stackingHeadshot).PENDING FOR TEST:Runaan's Hurricane'sWind's Fury, is special cased to search targets with the increased range as well."", ""PENDING FOR TEST:Runaan's Hurricane'sWind's Fury, is special cased to search targets with the increased range as well."", ""BecauseHeadshotstacks are generatedon-attack,Runaan's Hurricanebolts will not generate stacks towardsHeadshot."", 'The empowered attack will not trigger againstwards.Stacks will still be generated towardsHeadshotwhen attacking them.', 'Stacks will still be generated towardsHeadshotwhen attacking them.']}","Name: Piltover Peacemaker, Description: Active: Caitlyn fires a piercing shot in the target direction that deals physical damage to the first enemy it passes through, after which it expands in width but deals only 50% damage to enemies it hits thereafter. Physical Damage: 50 / 90 / 130 / 170 / 210 (+ 125 / 145 / 165 / 185 / 205% AD) Reduced Damage: 25 / 45 / 65 / 85 / 105 (+ 62. 5 / 72. 5 / 82. 5 / 92. 5 / 102. 5 % AD) Enemies revealed by Yordle Snap Trap always take full damage from Piltover Peacemaker ., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Enemies hit while protected by aspell shieldwill still be considered a target for calculating damage for subsequent hits.', 'This ability will cast from wherever the caster is at the start of the cast time.']}","Name: Yordle Snap Trap, Description: Active: Caitlyn sets a visible trap at the target location that is untargetable and arms after 1 second, lasting for a duration. The trap grants sight of the area for 1 second after being placed. Trap Duration: 30 / 35 / 40 / 45 / 50 Caitlyn periodically stocks a Yordle Snap Trap charge, up to a maximum amount. Deploying traps beyond the maximum destroys the oldest one. Maximum Traps: 3 / 3 / 4 / 4 / 5 The next enemy champion that springs the trap is rooted for 1. 5 seconds and revealed for 3 seconds, as well as takes additional damage from the Headshot granted by this ability. Trapped targets become immune to further Yordle Snap Traps for 3 seconds. Headshot Damage Increase: 40 / 85 / 130 / 175 / 220 (+ 40 / 50 / 60 / 70 / 80% bonus AD), {'targeting_input': 'Targeting inputLocation', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Immunity vsAirbornemoveblocks andKinematics?:', 'If multiple traps are placed under an enemy, they will spring all at once.']}","Name: 90 Caliber Net, Description: Active: Caitlyn fires a net in the target direction and recoils 390 units in the opposite direction. The net deals magic damage to the first enemy hit and slows them by 50% for 1 second. Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 80% AP) Caitlyn will not dash backwards if she is immobilized or grounded during the cast time. She can cast any of her abilities during the dash., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'This ability will cast from wherever the caster is at the end of the cast time.', 'The recoil can be used to pass through terrain.', ""IfCaitlynbuffersPiltover Peacemakerduring90 Caliber Net'scast time,Piltover Peacemakerwill start after the cast time.IfCaitlynbuffers an ability orbasic attackduring this ability's cast time, the buffered ability or basic attack will instead start after the dash ends.Other abilities can be cast whiledashingif they are input after the cast time."", ""IfCaitlynbuffers an ability orbasic attackduring this ability's cast time, the buffered ability or basic attack will instead start after the dash ends."", 'Other abilities can be cast whiledashingif they are input after the cast time.', ""90 Caliber Net'smissile will fail to fire ifCaitlynissuppressedduring the cast time.(bug)""]}","Name: Ace in the Hole, Description: Active: Caitlyn locks onto the target enemy champion and channels for 1 second, revealing them as well as revealing herself. Ace in the Hole is placed on a 5-second cooldown if canceled. Once Caitlyn completes the channel, she fires a homing bullet toward the target that deals physical damage to the first enemy champion it hits, increased by 0% − 50% (based on critical strike chance) . Physical damage: 300 / 500 / 700 (+ 170% bonus AD) Link ▶️ ""In my sights."", {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""The following will cancelAce in the Hole'schannel (mana expenditure is not compensated):Caitlynisinterrupted.The target becomesuntargetable.Caitlynor her targetdies."", 'Caitlynisinterrupted.', 'The target becomesuntargetable.', 'Caitlynor her targetdies.', 'Ace in the Holereveals the target andCaitlynthrough a buff that lasts for up to 4 seconds.The buff is applied to the target from the start of the cast time.The buff ends prematurely when the channel is canceled or the bullet hits an enemy.The target is revealed for 1 second if the buff is ended prematurely.It is not removed if the cast time is cancelled or the bullet missile is destroyed.(bug)', 'The buff is applied to the target from the start of the cast time.', 'The buff ends prematurely when the channel is canceled or the bullet hits an enemy.The target is revealed for 1 second if the buff is ended prematurely.It is not removed if the cast time is cancelled or the bullet missile is destroyed.(bug)', 'The target is revealed for 1 second if the buff is ended prematurely.', 'It is not removed if the cast time is cancelled or the bullet missile is destroyed.(bug)', 'The ability also goes on a 5-secondcooldownifCaitlynentersresurrectionduring the cast time.The cast time does not end prematurely but the channel will be immediately canceled the moment the cast time completes.', 'The cast time does not end prematurely but the channel will be immediately canceled the moment the cast time completes.', 'If the target dies after the bullet has been fired, the shot will continue towards their corpse and may still hit other enemy champions.', 'The bullet has asightradius of 1500 attached to it.', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).This excludes losing sight of the target.', 'This excludes losing sight of the target.', 'The following table refers for interactions whileCaitlynischanneling:', 'Death', 'Cast-inhibiting effects']}","In Western culture, the name Caitlyn is believed to be derived from the Greek Αἰκατερίνα (Aikaterine).Katarina'sname has the same roots. Caitlyn's accent is aReceived Pronunciationspoken in south ofEngland. Caitlyn's rifle can be seen in thetrailerfor the game's Mac version.AYordle Snap Trapcan be seen shortly after. Caitlyn has the longest basebasic attack rangein the game at650 units.Her dance and taunts resemble several rifle moves in modernColor guardcorps. Headshotsactually fires at the target's head; this is most noticeable with tall targets likeBaron NashororEnemy Turrets. When Caitlyn and Vi are on the same team, they are granted the cosmetic buffOn the Case. This buff gives them extragoldwhen they score atakedowntogether.If there is aJinxon the enemy team, Caitlyn gets the cosmetic debuffCatch me if you can!This debuff displays a counter of 'criminals apprehended' (kills/assists scored against Jinx)." "Camille,the Steel Shadow,Camille Ferros",https://static.wikia.nocookie.net/leagueoflegends/images/0/0d/Camille_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20170217185322,https://leagueoflegends.fandom.com/wiki/Camille/LoL,"health: Health646+99, resource: Mana339+52, health regen: Health regen. (per 5s)8.5+0.8, resource regen: Mana regen. (per 5s)8.15+0.75, armor: Armor35+5, attack damage: Attack damage68+3.8, attack speed: Base AS0.644, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2016-12-07, changed: V13.17, role: Diver, position: Top, rangetype: Melee, adaptivetype: Physical, cost: 4800|880","InDev Update - Champs, Lore & More, Laura 'poisonpixxi' DeYoung, Head of IP Creative for Riot Games, elaborated on their new approach to narrative cohesiveness by ironing out any inconsistencies that have sprung up over the years. This article contains information that conflicts with this new narrative and will most likely be changed/moved in the following year(s). Games CamilleMainArmoredTitlesReal nameCamille FerrosNickname(s)The Gray LadyAlias(es)The Steel ShadowThe Razor's Edge[1]CharacteristicsSpeciesHuman(Cyborg)Pronoun(s)She/HerTimelineBorn:916 ANWeapon(s)Hextech HeartHextech Blade LegsHookshotPersonal statusStatusAlivePlace of originPiltoverCurrent residencePiltoverFamilyRhodri Ferros†(Father)Gemma Ferros†(Mother)Unnamed Siblings†Stevan Ferros†(Brother)Hakim Naderi†(Former Lover)Elicia Ferros†(Grand-Aunt)Albus Ferros(Relative)Unnamed Grand-NieceProfessional statusOccupation(s)Clan Ferros' Principal IntelligencerRegion(s)PiltoverFaction(s)Ferros ClanRelated character(s)EzrealJayceViktorViEkkoOriannaWarwickJhin Camille • Main • Armored Titles Real name Nickname(s) Alias(es) • The Steel Shadow • The Razor's Edge[1] Characteristics Species Pronoun(s) Timeline • Born:916 AN Weapon(s) • Hextech Heart • Hextech Blade Legs • Hookshot Personal status Status Place of origin Current residence Family • Rhodri Ferros†(Father) • Gemma Ferros†(Mother) • Unnamed Siblings† • Stevan Ferros†(Brother) • Hakim Naderi†(Former Lover) • Elicia Ferros†(Grand-Aunt) • Albus Ferros(Relative) • Unnamed Grand-Niece Professional status Occupation(s) Region(s) Faction(s) Related character(s) Weaponized to operate outside the boundaries of the law,Camilleis the Principal Intelligencer ofClan Ferros—an elegant and elite agent who ensures thePiltover machineand itsZaunite underbellyruns smoothly. Adaptable and precise, she views sloppy technique as an embarrassment that must be put to order. With a mind as sharp as the blades she bears, Camille's pursuit of superiority through hextech body augmentation has made many wonder if she is now more machine than woman. Contents • 1Background1.1Early life1.2Contemporary history1.3Convergence • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Jhin • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Contemporary history • 1.3Convergence • 5.1Jhin • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] Most of the family’s wealth came through harvesting a rare crystal from the brackern, a creature native to Shurima. These hex-crystals—or “first crystals”—contained power normally only wielded by those born with innate magical ability. After Camille’s great-great aunt lost an arm during an early expedition, her sacrifice inspired the Ferros family motto:“For family, will I give.” The brackern were a limited resource, and Camille's family had to augment the crystals they’d accumulated. Utilizing shadow investments in chemtech and runic alchemy, they developed less powerful, but easier to make, synthetic hex-crystals. Yet there were consequences—synthetic crystal manufacturing has long been rumored to heavily contribute to the Zaun Gray. Furthermore, it was only through espionage, intimidation, and murder that Clan Ferros held its monopoly on this priceless commodity, and ensured its uninterrupted production in Zaun, maintaining the family’s place in Piltover’s illustrious Bluewind Court. As the eldest surviving child of Clan Ferros’ masters, Camille received every educational advantage. She had exceptional tutors, learning to speak several foreign languages and play the cellovinna at a concert-master level. Camille also learned to read and write Ancient Shuriman while assisting her father on digs in the Odyn Valley. Traditionally, one of the younger children would become their family's principal intelligencer, working with the clan master to secure their family’s success by any means necessary. However, Camille's younger brother, Stevan, had a weak constitution, and so Camille took his place. He jealously watched her embrace her additional training, and she became quite adept in combat, reconnaissance, and interrogation. When Camille was twenty-five, augmented Zaunite thugs attacked her and her father, intent on stealing lucrative trade secrets. Camille’s father succumbed to his wounds, and in anguish, her mother died soon after. Stevan became clan master, and he doubled the clan’s research in human hextech augmentation, eager to prove himself as a strong leader. After a year of mourning, Stevan oversaw the induction of Hakim Naderi—a promising young crystallographer from the Shuriman coastal city of Bel'zhun—as the family’s lead artificer. Camille requested hextech augmentation from Hakim to push her beyond her human limitations. Hakim was instantly enamored with her, and they bonded over the preparations and late night stories of Shurima… and eventually, Camille returned Hakim's feelings. Their affair grew reckless, as they knew the surgery would conclude their time together. Hakim would move onto other projects, and Camille would once again be fully committed to the principal intelligencer’s duties. More than that, Hakim worried that in carving away Camille's heart, he might remove her humanity. Days before Camille's operation, Hakim proposed marriage and begged her to run away with him. For the first time in her life, Camille was torn. Stevan had no such conflict, as he needed Camille to execute his vision. When he learned of the secret proposal, he devised a plan—the next time Camille and Hakim were together, Stevan set himself up to be attacked. When she saw her brother bruised and bloodied, Camille recognized what could happen when her attention was divided. Hakim pleaded with Camille, but she wouldn’t listen. For family, she would give. She ended her relationship with Hakim, insisting her surgery go forward. He was the only one who could safely perform the operation, and so he excised Camille’s heart and replaced it with hextech—then resigned. When she awoke, the lab she and Hakim had shared was abandoned. Camille focused on her work. She took on further refinements, including bladed legs, grapple-spindled hips, and other, minor hex-augmentations, leading some to wonder how much of the woman was left. And as Clan Ferros amassed more power and wealth, Camille’s missions became darker and more deadly. Thanks to her hextech heart, she did not age—but the years were not so kind to her brother. Yet even as Stevan's body grew more frail, his iron grip on the clan remained. Contemporary history[] Eventually, Camille uncovered the depth of Stevan's betrayal, and realized his machinations were no longer in the family’s best interests. In that moment, she discarded the last sentiment she felt toward her brother. After installing her favorite grand-niece as clan master, Camille now runs the family's public affairs as well as its more shady operations. As a solver of…difficult problems, she embraces her more-than-human transformation and the cutting judgment it affords her—but a strange, mournful keening in her hextech heart may yet prove a troubling portent. Regardless, Camille refuses to sit idle, and gains invigoration from well-executed industrial espionage, a fresh-brewed cup of tea, and long walks in the Gray. Convergence[] During the events of Convergence, Camille is entrusted with a mission which is to stop the Poingdestres, a chymobarons family which has carried out illegal and extremely dangerous experiments at the expense of the Hextech crystals of the Ferros clan. After finding out thatEkkowas getting into the Poingdestres' investigation, she herself went to confront him and tell him that the only way to stop him from interfering further was to kill him and the two began to fight.Ekko managed to incapacitate Camille. Future Ekko at that moment telling her that he had met Camille, she immediately deduced that there were two Ekkos, who were trying to stop the Poingdestres chemobarons just like her and proposes that they work together. Future Ekko, upsetting Present Ekko , to which Camille proceeded to leave to find the remaining Poingdestres. During the fight against Jinx, she was about to throw explosives at Ekko but at that moment Camille appeared and cut the explosives with her legs leaving Jinx very surprised, then Camille proceeded to attack Jinx. At first Jinx took the lead hitting camille on the head, but Ekko used his Z press to rewind that moment to tell Camille to protect her head, then after a few hits she managed to incapacitate Jinx but due to a slight distraction she managed to escape . Camille asked Ekko if there was any way to contact his Future Self and Ekko told him that there was a way and to play along, Ekko called his future self and told him that Camille was going to kill him for letting the Poigndestres go, Camille proceeded to pretend to attack him with her blades and Future Ekko appeared at that moment to stop Camille from landing the final blow on Ekko. Future Ekko asked what was happening and realized that he had been set up, Camille proceeded to threaten him to reveal his plan unless he wanted her to get the information out of him herself. Future Ekko said that the only way to avoid the catastrophe was to destroy the reserves of Syntixi and the reserves of Hextech crystals in the Ferros clan vaults at the same time, which horrified Camille and Ekko. Future Ekko subsequently escaped to search for more Syntixi, Ekko asked Camille to go with him to Zaun to try to find Future Ekko's hideout and discover his plan. Appearance[] Camille is an elegant-looking woman with beautiful human and robotic features; she is very tall due to having, instead of legs, large prosthetic blades; her hips are exaggeratedly large, housing her grappling lines; her facial features are pale white skin, high cheekbones, thick lips, short platinum white hair, and piercing electric blue eyes. She wears a cyborg armor of black, dark blue and dark gray colors that covers the entirety of her body aside from her face. Personality[] Camille is obsessed with her work, enhancing her body to levels far from a normal human through hextech body augmentations. She's cold and ruthless, not allowing any emotion to interfere with her duties. Being born into one of the most powerful families in Piltover, Camille is an aristocrat with an intense loathing of carelessness and mistakes. The virtues she values most are: Patience and Precision. Despite her lack of emotions, Camille can still show signs of empathy and teamwork, even collaborating with Zaunitas. Abilities[] • Hextech Cybernetic Enhancement:Camille has been given extensive cybernetic augmentations. Those enhancements gradually culminated when her heart was replaced with a hextech heart.Enhanced Longevity:Camille's aging has been severely halted. She has lived for 80 years while still looking like a woman in her early forties.Cybernetic Prosthetics:Camille's legs have been substituted with prosthetics with powerful abilities.Leg Blades:The ""feet"" of Camille's legs are sharp blades capable of cutting through most materials.Hookshots:Her tights have two hookshots attached that can be used as grappling hooks to move more easily across the city.Hex Energy Manipulation:Camille emits powerful hex energy that can be used in several ways.Energy Coating:Camille can ""coat"" her blades with energy, strengthening their cutting power.Energy Fields:Camille can create energy fields around herself and others to protect herself or imprison others.Deduction Skills: Camille is incredibly skilled at gathering information to solve cases.Multilingual: Camille was educated in languages, being able to speak fluently and understand Ancient Shuriman, Targonian, and Ixtali. • Enhanced Longevity:Camille's aging has been severely halted. She has lived for 80 years while still looking like a woman in her early forties. • Cybernetic Prosthetics:Camille's legs have been substituted with prosthetics with powerful abilities.Leg Blades:The ""feet"" of Camille's legs are sharp blades capable of cutting through most materials.Hookshots:Her tights have two hookshots attached that can be used as grappling hooks to move more easily across the city. • Hex Energy Manipulation:Camille emits powerful hex energy that can be used in several ways.Energy Coating:Camille can ""coat"" her blades with energy, strengthening their cutting power.Energy Fields:Camille can create energy fields around herself and others to protect herself or imprison others. • Deduction Skills: Camille is incredibly skilled at gathering information to solve cases. • Multilingual: Camille was educated in languages, being able to speak fluently and understand Ancient Shuriman, Targonian, and Ixtali. • Leg Blades:The ""feet"" of Camille's legs are sharp blades capable of cutting through most materials. • Hookshots:Her tights have two hookshots attached that can be used as grappling hooks to move more easily across the city. • Energy Coating:Camille can ""coat"" her blades with energy, strengthening their cutting power. • Energy Fields:Camille can create energy fields around herself and others to protect herself or imprison others. Relations[] Jhin[] She has encountered and fought againstJhinduring his assassination mission inZaunwhich affected her clan's business. What happened to Camille afterward is still unknown, however. Read More Biography Biography The Steel Shadow ByAriel Lawrence Starring:Camille Starring Champion Music Video Awaken By Numerous creators A deadly masterpiece unfolds. A lone resistance made whole. A chance to come alive. Starring:Akali,Camille,Draven,Irelia,Jhin,Karma,Kennen,Riven,Sion,Yasuo Game CONV/RGENCE ByDouble Stallion Games Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions. Starring:Aximander,Camille,Chadd,Corin Reveck,Corina Veraza,Drake Poingdestre,Ekko,Elie,Inna,Jinx,Lem,Red,Rungs,Vale Poingdestre,Warwick,Wyeth,Zarkon Poingdestre Mentioned:Ashlesh,Azir,Blitzcrank,Darius,Dr. Mundo,Eramis,Evil Kay,Farron,Fiddlesticks,Janna,Jayce,Kay,Nasus,Orianna,Renata Glasc,Seraphine,Shomi,Singed,Twitch,Urgot,Vi,Viktor,Zac,Zeri,Ziggs Comic Severed Ties ByPhillip Vargas,Ariel Lawrence Camille must stop a secret alliance that threatens the fragile balance of power in Piltover. Starring:Camille Short Story • 3 Minute Read Tea With The Gray Lady ByAriel Lawrence The first sound I heard was the scrape of sharp metal against rock. My sight was blurred, my vision still swimming in murky darkness, but something in the back of my mind registered it, that knife-edge slide on wet stone. The rasp was the same as my mason when he marks out which rock to cut away from the cliff. It set my teeth on edge. The fog in my brain receded, but it left me with only one panicked thought as I strained at the ropes binding my hands: Starring:Camille Short Story • 26 Minute Read The Weakest Heart ByAriel Lawrence “You should have killed her.” Starring:Camille Mentioned Champion Short Story • 27 Minute Read Progress Day ByGraham McNeill Tamara forces herself to rise early - an easy habit to get into when the earth is your bed and fallen leaves the only blanket. Less so when the mattress is stuffed with goose down and the sheets woven from soft cotton. The curtains are pulled back, and warm light pools on the floor of her third floor boarding room. She'd closed the curtains on her first night in Piltover and had slept two hours past dawn, which worried her so much, she has never closed them since. Starring:Caitlyn,Tamara Mentioned:Camille,Vi Comic Zed: Issue 5 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran Zed has been captured and is at the mercy of his most bitter enemy--and once most trusted friend--Shen! Meanwhile Akali sets out on her own in search of the deadly Jhin--a journey that may lead her to her own doom! But what is Jhin's endgame? Starring:Akali,Jhin,Kayn,Shen,Zed Mentioned:Camille,Kusho Alternate Universes Music Video You Really Got Me By Numerous creators Ready for the Rift? Starring:Ahri,Blitzcrank,Braum,Camille,Jinx,Lux,Malphite,Teemo,Yasuo,Zed Reveal Answer To Her Light By Unknown Author The omens are clear: The coven has reassembled in the name of the old gods. Eclipse Leona is ready to meet them. Starring:Ivern,Leona Mentioned:Camille,Lissandra Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Music Video GIANTS ByTrue Damage Intro Starring:Akali,Ekko,Qiyana,Senna,Yasuo Mentioned:Ahri,Azir,Book,Camille,Corki,Jinx,Kayn,Kindred,LeBlanc,Lucian,Pyke,Rhaast,Tahm Kench,Teemo,Thresh,Twitch,Yuumi The Shadows Beckon ByAnthony Reynolds Lenné Swift and lethal, Evelynn is one of the most deadly - and expensive - assassins in all of Runeterra. Able to merge with shadows at will, she patiently stalks her prey, waiting for the right moment to strike. While Evelynn is clearly not entirely human, and her heritage remains unclear, it is believed that she hails from the Shadow Isles - though her link with that tortured realm remains shrouded in mystery. Starring:Evelynn Mentioned:Camille,Singed Trivia[] • Camille is an 80-year-oldaugmented humanwhose Hextech heart has allowed her to age much more slowly than usual.She was 26 when she started experimenting with self-augmentation one year after her parents' assassination. • Her augmented body, as well as her undercover shadow ops, have earned her the moniker 'The Gray Lady' (theGlorious Evolved'spatron saint). • Camille takes the role of a 'fixer' in service of the powerful clans, keeping Zaun's power in check from rivaling Piltover. • The idea of body augmentation is not so strange to the people of Zaun and Piltover, though Camille's particular body mod would be widely considered extreme. • Camille would never admit to anyone else her doubts about how far she could modify herself while retaining humanity. Her deepest fear is that because she's traded in her flesh for tools, others may see her as little more than a tool to be used. • Her fighting technique originates from her favorite weapon, theShon-Xanfooted glaive. • Her current grappling line and hook originate from the WesternSerpent Isles. • She masters several foreign languages such as localZhyunfrom SouthernIoniaand ancient Ur-Nox fromNoxus, beside reading and writing Ancient Shuriman. • She can play the cellovinna at a concert-master level, her favorite spare-time hobby. • Her great-great-aunt is speculated to be the escaping woman inDreamsong. • InAwaken, Camille's eyes change colour when she approachesJhin. This changing eye color is an allusion to her in-game passive, where she gains a shield based on the damage type of the champion she's attacking. That shot in the cinematic is her realizing that Jhin has set a trap. Her reaction is to first analyze the threat before jumping into action.[2] • It is hinted that Camille knows who killedVi'sparents. • She was 26 when she started experimenting with self-augmentation one year after her parents' assassination. Change log[] References[] See also[]","Name: Adaptive Defenses, Description: Innate: Periodically, Camille's next basic attack against an enemy champion is enhanced to on-hit grant her a shield equal to 20% of her maximum health for 2 seconds from either exclusively physical damage or magic damage , based on which type the target has previously dealt most of against champions as well as on Camille's current armor and magic resistance . Link ▶️ ""Adapt or perish."", STATIC COOLDOWN: STATICCOOLDOWN:20 / 15 / 10 (based on level), {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Video', 'Adaptive Defensesgoes on cooldown after the shield expires or is destroyed.', ""The shield-typing is determined based on thetotaldamage the target has dealt to champions that game (as a percentage) versusCamille'scurrentarmorandmagic resistance.For example, with littlebonusresistancesCamillewould likely gain the most obvious shield-typing - i.e.physical shieldversus champions primarily dealingphysical damageandmagic shieldversus champions primarily dealingmagic damage. However, if she has a sufficient amount ofarmoragainst a champion dealing both alternates ofphysical damageandmagic damage, she will receive a magic shield as thephysical damagethreat is already being mitigated by herarmor, and vice versa."", 'For example, with littlebonusresistancesCamillewould likely gain the most obvious shield-typing - i.e.physical shieldversus champions primarily dealingphysical damageandmagic shieldversus champions primarily dealingmagic damage. However, if she has a sufficient amount ofarmoragainst a champion dealing both alternates ofphysical damageandmagic damage, she will receive a magic shield as thephysical damagethreat is already being mitigated by herarmor, and vice versa.', 'The type of shield that will be granted toCamillewhen she attacks any one enemy champion is shown as an icon beneath theirhealth bar:orangefor physical shield andbluefor magic shield.', 'Adaptive Defensestakes priority over all othershieldsexceptBlack Shield.', 'Adaptive DefensesWill not grantCamillethe shield is the attack isdodged,blocked, or if she isblinded.']}","Name: Precision Protocol, Description: Active: Camille empowers her next basic attack within 4 seconds to have an uncancellable windup , gain 50 bonus range , deal bonus physical damage and grant her bonus movement speed for 1 second. Bonus Physical Damage: 20 / 25 / 30 / 35 / 40% AD Bonus Movement Speed: 20 / 25 / 30 / 35 / 40% After 0. 25 seconds, Precision Protocol can then be recast within the next 3. 5 seconds at no additional cost. Recast: Camille mimics the first cast's effects. If Precision Protocol is recast after 1. 5 seconds of the first attack, then the bonus damage is doubled, and 40% − 100% (based on level) of the attack's total damage will be dealt as true damage . Increased Mixed Damage: 40 / 50 / 60 / 70 / 80% AD Both casts of Precision Protocol reset Camille's basic attack timer. Camille is able to cast Tactical Sweep , Hookshot , or The Hextech Ultimatum during the windup of Precision Protocol's empowered attack without cancelling it., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical damage/True damage', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""Both casts count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", 'Both enhanced attackscannotcritically strike.', 'The 1.5-second delay is ""fuzzy"", meaning it may take up to another 0.25seconds to ready the window for the empowered attack.This syncs up perfectly withSheen\'scooldown between casts at 0 Item Haste, which is also ""fuzzy"".', 'This syncs up perfectly withSheen\'scooldown between casts at 0 Item Haste, which is also ""fuzzy"".', 'The second attack will also become empowered if it simply starts after the 1.5-second delay, even if the recast was consumed earlier.', ""The empoweredrecast'strue damage:Has a special case to factorSpellbladeinto the true damage conversion of part of her attack's damage.Otheron-hiteffects do not interact with the true damage conversion.Is not amplified by modifiers that do not increase true damage such asCoup de Grace.Is reduced byPlated Steelcaps'passive because the partial conversion of the physical damage to true damage happens after the reduction to the physical damage (both are pre-mitigation on-take-damage events).*Is dealt just prior to the physical damage portion of the attack."", ""Has a special case to factorSpellbladeinto the true damage conversion of part of her attack's damage."", 'Otheron-hiteffects do not interact with the true damage conversion.', 'Is not amplified by modifiers that do not increase true damage such asCoup de Grace.', ""Is reduced byPlated Steelcaps'passive because the partial conversion of the physical damage to true damage happens after the reduction to the physical damage (both are pre-mitigation on-take-damage events).*"", 'Is dealt just prior to the physical damage portion of the attack.', 'Precision Protocolapplies tostructuresbut the recast does not convert to true damage.', ""The enhanced attack will still complete and hit the target even if they becomeuntargetableduring theattack's windup.""]}","Name: Tactical Sweep, Description: Active: Camille sweeps her leg in a cone in the target direction over 1. 1 seconds, during which she is ghosted and unable to declare basic attacks. Afterwards, she deals physical damage to all enemies within. Physical Damage: 70 / 100 / 130 / 160 / 190 (+ 60% bonus AD) Enemies hit by the outer half of the cone take additional physical damage , capped at 300 against monsters , and are slowed by 80% decaying over 2 seconds. Camille is healed for 100% of this additional damage post-mitigation against enemy champions in the outer half. Outer Cone Bonus Damage: 5 / 5. 5 / 6 / 6. 5 / 7% (+ 2. 5 % per 100 bonus AD) of target's maximum health Non-epic monsters take 50% damage from Tactical Sweep . Non-Epic Monster Damage: 35 / 50 / 65 / 80 / 95 (+ 30% bonus AD) Bonus Non-Epic Monster Damage: 2. 5 / 2. 75 / 3 / 3. 25 / 3. 5 % (+ 1. 25 % per 100 bonus AD) of target's maximum health Other abilities can be cast during the animation without cancelling it., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""Camillecan move during the delay, but the hitbox andCamille'svisuals are fixed to the initial target direction.Camille'sfacing-direction, for effects such asPetrifying Gaze, is the direction she is moving, and not the direction the model is facing."", ""Camille'sfacing-direction, for effects such asPetrifying Gaze, is the direction she is moving, and not the direction the model is facing."", 'The 50% damage reduction against non-epic monsters applies after the cap. Because of this, the actual cap against non-epic monsters is 150 damage.', 'Because the increased damage in the outer range of the cone is dealt as anadditionalinstance of damage (as opposed tobonusdamage to the original instance), it will trigger effects twice such as being reduced byBone Platingan extra time.(bug)It still belongs to the samecast instance, therefore it does not trigger additional stacks ofConquerororElectrocute.', 'It still belongs to the samecast instance, therefore it does not trigger additional stacks ofConquerororElectrocute.']}","Name: Hookshot, Description: Active: Camille fires a grapple in the target direction. If the grapple collides with terrain, Camille will dash toward and attach to the terrain for 0. 75 seconds, during which she gains the ability to cast Wall Dive . Camille will be knocked down by any immobilizing or polymorphing crowd control, excluding sleep (bug) , during the dash. Other abilities can be cast during the ability. Casting The Hextech Ultimatum will cause the grapple to disappear if it is in flight., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Hookshot Details', 'Wall Dive Details', 'Video', 'Camillemay move while the grapple is in flight.', 'Hookshotcan be cast whilerootedbut not whilegrounded.', 'Camillewill grapple to terrain even if she isimmobilized.', 'Hookshotcan interact withplayer-generated terrain.', ""Wall Divecount as an ability activation for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", 'Despite what one might assume from a wall-jumping ability,Wall Divecanbe used to go through terrain (including the terrain she is bound to).', ""CastingFlashduringWall Dive'sdash will interrupt it butCamillewill affect enemies around the new location."", 'Wall Diveis disabled whilegroundedorrooted.Wall Divewill not automatically cast from movement or attack commands in both cases. While grounded, however,Camilleis able to move while bound. She may still dash away from her current location once the grounding finishes.', 'Wall Divewill not automatically cast from movement or attack commands in both cases. While grounded, however,Camilleis able to move while bound. She may still dash away from her current location once the grounding finishes.', 'Camillewill only gain a range indicator towards each valid champion within the extended dash range (800), but will still gain the extended dash range without the indicator against enemies within the 1400 range.She does not have toseeany enemy champions to gain the range indicator or extended range.', 'She does not have toseeany enemy champions to gain the range indicator or extended range.', 'Displacement immunitywill not resist the application of thestun.', ""IfTactical Sweepis cast duringWall Dive'sdash on its opposite direction, the target wil be knockback further and to a different direction.(bug)"", 'The following table refers for interactions whileCamilleis bound to terrain:WhenCamilleis interrupted, she will automatically castWall Dive. The only exception is if she was interrupted by castingFlashorRecall, in which caseWall Divecancels.', 'WhenCamilleis interrupted, she will automatically castWall Dive. The only exception is if she was interrupted by castingFlashorRecall, in which caseWall Divecancels.', 'Death', 'Cast-inhibiting effects', 'Hide', 'Details', 'Video', ""Thedisruptis 'nested' into a 0.4-secondSilence debuffon the target, but unlike normal silences, this debuff does not actually make the targetunable to cast. Instead, this makes sure that thedisruptis prevented byimmunity to silences."", 'Camillewill attempt to basic attack the target upon landing.', 'Camillewill track the target if they change locations.She will always land and create the zone after 0.5seconds.', 'She will always land and create the zone after 0.5seconds.', ""If the target becomesuntargetable,dies, or moves2000or more units away during the dash, it will be interrupted and the ability'scooldownandmanacost will not be refunded."", 'Knockawayspeed is 1000.', 'If the target manages to be outside of the boundaries, they will immediately be pulled back towards the center of the hexagon.', ""The boundaries are not considered terrain (Unstoppable Onslaughtexception), and enemies that try to move out of the area will be displaced back inside.Dashes,blinks,displacements, and other forms of movement will cap their effect range to the boundary. Targets will stop at the boundary even after it expired.Ekko'sChronobreakwill still deal damage at the hologram's location.An activeCease and Desiston a target outside the perimeter will causeVito continue her charge untilThe Hextech Ultimatumends. She can knockback and damage secondary targets multiple times.If the targetattachesto a unit, they will only be displaced back inside once they detach.The Hextech Ultimatumdoes not end nor break the bind to the victim.Kayn'sUmbral Trespassallows him to cast it even if his target is outside the area, dashing through the borders and attaching despite being unable to escape.Yuumi'sYou and Me!allows her to bypass the borders if the unit she attaches to leaves the area.Sett'sThe Show Stopperdoes not allow him to pass through the borders and the dash will end prematurely when he encounters them.If the target ofThe Show Stopperis also the target ofThe Hextech Ultimatum, they can go through the borders while attached to him."", 'Dashes,blinks,displacements, and other forms of movement will cap their effect range to the boundary. Targets will stop at the boundary even after it expired.', ""Ekko'sChronobreakwill still deal damage at the hologram's location."", 'An activeCease and Desiston a target outside the perimeter will causeVito continue her charge untilThe Hextech Ultimatumends. She can knockback and damage secondary targets multiple times.', ""If the targetattachesto a unit, they will only be displaced back inside once they detach.The Hextech Ultimatumdoes not end nor break the bind to the victim.Kayn'sUmbral Trespassallows him to cast it even if his target is outside the area, dashing through the borders and attaching despite being unable to escape.Yuumi'sYou and Me!allows her to bypass the borders if the unit she attaches to leaves the area.Sett'sThe Show Stopperdoes not allow him to pass through the borders and the dash will end prematurely when he encounters them.If the target ofThe Show Stopperis also the target ofThe Hextech Ultimatum, they can go through the borders while attached to him."", ""Kayn'sUmbral Trespassallows him to cast it even if his target is outside the area, dashing through the borders and attaching despite being unable to escape."", ""Yuumi'sYou and Me!allows her to bypass the borders if the unit she attaches to leaves the area."", ""Sett'sThe Show Stopperdoes not allow him to pass through the borders and the dash will end prematurely when he encounters them.If the target ofThe Show Stopperis also the target ofThe Hextech Ultimatum, they can go through the borders while attached to him."", 'If the target ofThe Show Stopperis also the target ofThe Hextech Ultimatum, they can go through the borders while attached to him.', 'IfCamilleentersresurrectionduring the initial cast, thedashis stopped and the zone is formed immediately.The Hextech Ultimatumends if the target entersresurrection, but not ifCamilledoes.', 'The Hextech Ultimatumends if the target entersresurrection, but not ifCamilledoes.', 'The Hextech Ultimatumends immediately if the target is dragged byFear Beyond Death.', 'The following table refers for interactions whileCamilleis dashing.', 'Death', 'Adaptive DefensesBug Fix:Shield type indicator now uses the correct color for an enemyNeekodisguised as a champion that uses a different damage type from hers.', 'Bug Fix:Shield type indicator now uses the correct color for an enemyNeekodisguised as a champion that uses a different damage type from hers.', 'StatsAttack damage growth increased to 3.8from 3.5.', 'Attack damage growth increased to 3.8from 3.5.', 'The Hextech UltimatumBase damage increased to 20 / 30 / 40 from 5 / 10 / 15.', 'Base damage increased to 20 / 30 / 40 from 5 / 10 / 15.', 'Program CamilleBug Fix:Voice lines will no longer be played globally for allies and enemies as long as she was visible to them.', 'Bug Fix:Voice lines will no longer be played globally for allies and enemies as long as she was visible to them.', 'StatsBase magic resistance reduced to 32 from 32.1.', 'Base magic resistance reduced to 32 from 32.1.', 'Adaptive DefensesShield health ratio increased to20%maximumhealthfrom17%.', 'Shield health ratio increased to20%maximumhealthfrom17%.', 'Wall DiveBase damage increased to 80 / 110 / 140 / 170 / 200 from 60 / 95 / 130 / 165 / 200.Bonus AD ratio increased to90%bonusADfrom75%.', 'Base damage increased to 80 / 110 / 140 / 170 / 200 from 60 / 95 / 130 / 165 / 200.', 'Bonus AD ratio increased to90%bonusADfrom75%.', 'StatsBase health increased to 646 from 576.Health growth increased to 99 from 85.Armor growth increased to 5 from 3.8.Magic resistance growth increased to 2.05from 1.25.', 'Base health increased to 646 from 576.', 'Health growth increased to 99 from 85.', 'Armor growth increased to 5 from 3.8.', 'Magic resistance growth increased to 2.05from 1.25.', 'Adaptive DefensesShield health ratio reduced to17%maximumhealthfrom20%.', 'Shield health ratio reduced to17%maximumhealthfrom20%.', 'Tactical SweepOuter cone base damage reduced to5 / 5.5/ 6 / 6.5/ 7%maximumhealthfrom6 / 6.5/ 7 / 7.5/ 8%.Outer cone bonus AD ratio reduced to2.5% per 100bonusADfrom3.3%.', 'Outer cone base damage reduced to5 / 5.5/ 6 / 6.5/ 7%maximumhealthfrom6 / 6.5/ 7 / 7.5/ 8%.', 'Outer cone bonus AD ratio reduced to2.5% per 100bonusADfrom3.3%.', 'HookshotCooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14.5/ 13 / 11.5/ 10.', 'Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 16 / 14.5/ 13 / 11.5/ 10.', 'Precision ProtocolNew Effect:Now trigger spell effects when dealing damage.', 'New Effect:Now trigger spell effects when dealing damage.', 'Adaptive DefensesCooldown increased to20 / 15 / 10 (based on level)seconds from16 / 13 / 10 (based on level).', 'Cooldown increased to20 / 15 / 10 (based on level)seconds from16 / 13 / 10 (based on level).', 'HookshotBug Fix:Fixed a bug where it would get cancelled upon using any consumables.', 'Bug Fix:Fixed a bug where it would get cancelled upon using any consumables.', 'Tactical SweepBug Fix:Heal now properly takes into account her outer cone bonus damage, not the inner cone damage.', 'Bug Fix:Heal now properly takes into account her outer cone bonus damage, not the inner cone damage.', 'Tactical SweepCooldown increased to 17 / 15.5/ 14 / 12.5/ 11 seconds from 15 / 13.5/ 12 / 10.5/ 9.', 'Cooldown increased to 17 / 15.5/ 14 / 12.5/ 11 seconds from 15 / 13.5/ 12 / 10.5/ 9.', 'StatsBase health increased to 576 from 575.6.Not functional:Base magic resistance reduced to 32 from 32.1.', 'Base health increased to 576 from 575.6.', 'Not functional:Base magic resistance reduced to 32 from 32.1.', 'StatsMana growth increased to 52 from 32.', 'Mana growth increased to 52 from 32.', 'Wall DiveBonus attack speed reduced to 40 / 45 / 50 / 55 / 60% from 40 / 50 / 60 / 70 / 80%.', 'Bonus attack speed reduced to 40 / 45 / 50 / 55 / 60% from 40 / 50 / 60 / 70 / 80%.', 'HookshotIndicator added to show recast ability timer.Indicator added to show empowerment timer.', 'Indicator added to show recast ability timer.', 'Indicator added to show empowerment timer.', 'The Hextech UltimatumIndicator added to show empowerment timer.', 'Indicator added to show empowerment timer.', 'HookshotBug Fix:Is now properly disabled whengrounded. Can still be cast whilerooted.Undocumented:Camille can now start moving ifgroundedwhile attached to a wall. She may still re-cast from her current location once the grounding finishes.', 'Bug Fix:Is now properly disabled whengrounded. Can still be cast whilerooted.', 'Undocumented:Camille can now start moving ifgroundedwhile attached to a wall. She may still re-cast from her current location once the grounding finishes.', ""Precision ProtocolBug Fix:Now properly convertsSheen'sbonus damage to true damage."", ""Bug Fix:Now properly convertsSheen'sbonus damage to true damage."", 'StatsBase attack speed increased to 0.644from 0.625.', 'Base attack speed increased to 0.644from 0.625.', 'HookshotRemoved:No longer collides with minions or monsters,stunningthem for 0.75seconds.', 'Removed:No longer collides with minions or monsters,stunningthem for 0.75seconds.', 'StatsBase attack speed reduced to 0.625from 0.644.', 'Base attack speed reduced to 0.625from 0.644.', 'HookshotBase damage reduced to 60 / 95 / 130 / 165 / 200 from 75 / 120 / 175 / 210 / 255.', 'Base damage reduced to 60 / 95 / 130 / 165 / 200 from 75 / 120 / 175 / 210 / 255.', 'Adaptive DefensesShield duration increased to 2 seconds from 1.5.', 'Shield duration increased to 2 seconds from 1.5.', 'Precision ProtocolTime to use second cast increased to 3.5seconds from 3.New Effect:Timer displays on icon showing second cast availability.', 'Time to use second cast increased to 3.5seconds from 3.', 'New Effect:Timer displays on icon showing second cast availability.', 'StatsBase attack damage increased to 68 from 60.Base armor increased to 35 from 26.', 'Base attack damage increased to 68 from 60.', 'Base armor increased to 35 from 26.', 'Tactical SweepBase damage increased to 70 / 100 / 130 / 160 / 190 from 65 / 95 / 125 / 155 / 185.', 'Base damage increased to 70 / 100 / 130 / 160 / 190 from 65 / 95 / 125 / 155 / 185.', 'HookshotBase damage increased to 75 / 120 / 175 / 210 / 255 from 70 / 115 / 160 / 205 / 250.', 'Base damage increased to 75 / 120 / 175 / 210 / 255 from 70 / 115 / 160 / 205 / 250.', 'Adaptive DefensesCooldown reduced to16 / 13 / 10 (based on level)seconds from20 / 15 / 10 (based on level).', 'Cooldown reduced to16 / 13 / 10 (based on level)seconds from20 / 15 / 10 (based on level).', 'Precision ProtocolEmpowered second attack bonus damage increased to 100% from 80%.', 'Empowered second attack bonus damage increased to 100% from 80%.', 'Tactical SweepRemoved:Outer half healing against minions and monsters.Now only heals against enemy champions.', 'Removed:Outer half healing against minions and monsters.Now only heals against enemy champions.', 'The Hextech UltimatumDuration reduced to 2.5/ 3.25/ 4 seconds from 4 at all ranks.', 'Duration reduced to 2.5/ 3.25/ 4 seconds from 4 at all ranks.', ""HookshotBug Fix:Fixed a bug where the second cast ofHookshotwasn't granting attack speed on hitting an enemy champion if she buffered herThe Hextech Ultimatum."", ""Bug Fix:Fixed a bug where the second cast ofHookshotwasn't granting attack speed on hitting an enemy champion if she buffered herThe Hextech Ultimatum."", 'Precision ProtocolBonus damage on second hit reduced to 80% from 100%.', 'Bonus damage on second hit reduced to 80% from 100%.', 'Tactical SweepNew Effect:Now decays fully to 0% over the duration.Slow reduced to 80% from 90%.', 'New Effect:Now decays fully to 0% over the duration.', 'Slow reduced to 80% from 90%.', 'HookshotMana cost increased to 70 from 50.Stun duration reduced to 0.75seconds from 1.New Effect:Now only grantsattack speedif she hits an enemychampion.', 'Mana cost increased to 70 from 50.', 'Stun duration reduced to 0.75seconds from 1.', 'New Effect:Now only grantsattack speedif she hits an enemychampion.', 'The Hextech UltimatumRemoved:No longer persists for its full remaining duration afterCamilledies.New Effect:Now dissipates within 1 second afterCamilledies.', 'Removed:No longer persists for its full remaining duration afterCamilledies.', 'New Effect:Now dissipates within 1 second afterCamilledies.', 'Precision ProtocolBug Fix:Second cast now correctly damages wards at level 16 and higher.', 'Bug Fix:Second cast now correctly damages wards at level 16 and higher.', 'StatsHealth growth reduced to 85 from 95', 'Health growth reduced to 85 from 95', 'Adaptive DefensesDuration reduced to 1.5seconds from1.5/ 2 / 2.5(based on level).', 'Duration reduced to 1.5seconds from1.5/ 2 / 2.5(based on level).', 'HookshotSlightly increased radius whereCamillewill reveal herself ifHookshottingnear enemies while she is in Fog of War.', 'Slightly increased radius whereCamillewill reveal herself ifHookshottingnear enemies while she is in Fog of War.', ""The Hextech UltimatumKnockaway speed increased to 1000 from 600.Knockaway stun now only lasts until the target lands, rather than a 1-second fixed duration.Bug Fix:Border no longer disappears under elevated terrain.Bug Fix:The green triangle patterning on the ground duringProgram Camille'sThe Hextech Ultimatumno longer fails to appear if the camera moved away during the cast time."", 'Knockaway speed increased to 1000 from 600.', 'Knockaway stun now only lasts until the target lands, rather than a 1-second fixed duration.', 'Bug Fix:Border no longer disappears under elevated terrain.', ""Bug Fix:The green triangle patterning on the ground duringProgram Camille'sThe Hextech Ultimatumno longer fails to appear if the camera moved away during the cast time."", 'StatsBase attack damage reduced to 60 from 62.', 'Base attack damage reduced to 60 from 62.', 'Precision ProtocolSecond hit true damage conversion reduced to40 − 100 (based on level)% from55 − 100 (based on level)%.', 'Second hit true damage conversion reduced to40 − 100 (based on level)% from55 − 100 (based on level)%.', ""Adaptive Defenses- InnateCamille'snext basic attack against enemy champions is periodically enhanced to shield her for20%maximumhealthagainst the target's most lethal damage type. If the target is liable to inflict more magic damage than physical damage againstCamille, the shield exclusively blocks magic damage, otherwise, the shield exclusively blocks physical damage.Static Cooldown:20 / 15 / 10 (based on level)"", ""Camille'snext basic attack against enemy champions is periodically enhanced to shield her for20%maximumhealthagainst the target's most lethal damage type. If the target is liable to inflict more magic damage than physical damage againstCamille, the shield exclusively blocks magic damage, otherwise, the shield exclusively blocks physical damage."", 'Static Cooldown:20 / 15 / 10 (based on level)', ""Precision Protocol- Q spellCamille'snext basic attack deals20 / 25 / 30 / 35 / 40% ADbonusphysical damage and grants her 20 / 25 / 30 / 35 / 40%bonusmovement speed for 1 second.Precision Protocolcan then be recast within the next 3 seconds at no extra cost. If recast at least 1.5seconds after the first attack,Precision Protocol'sdamage is doubled and55 − 100 (based on level)% of the damage is dealt as true damage. Both casts ofPrecision ProtocolresetCamille'sauto attack timer.Cooldown:9 / 8.25/ 7.5/ 6.75/ 6Cost:25"", ""Camille'snext basic attack deals20 / 25 / 30 / 35 / 40% ADbonusphysical damage and grants her 20 / 25 / 30 / 35 / 40%bonusmovement speed for 1 second.Precision Protocolcan then be recast within the next 3 seconds at no extra cost. If recast at least 1.5seconds after the first attack,Precision Protocol'sdamage is doubled and55 − 100 (based on level)% of the damage is dealt as true damage. Both casts ofPrecision ProtocolresetCamille'sauto attack timer."", 'Cooldown:9 / 8.25/ 7.5/ 6.75/ 6', 'Cost:25', ""Tactical Sweep- W spellAfter a brief delay,Camillesweeps her leg to deal 65 / 95 / 125 / 155 / 185(+ 60%bonusAD)physical damage all enemies in a cone in front of her. Enemies hit by the outer half of the cone areslowedby 90%, decaying over 2 seconds, and take6 / 6.5/ 7 / 7.5/ 8%(+ 3% per 100bonusAD)of target'smaximumhealthbonusphysical damage, healingCamillefor the same amount, capped at10% of hermaximumhealthagainst non-champions. Non-epic monsters take 50% reduced damage fromTactical Sweep.Cooldown:15 / 13.5/ 12 / 10.5/ 9Cost:50 / 55 / 60 / 65 / 70"", ""After a brief delay,Camillesweeps her leg to deal 65 / 95 / 125 / 155 / 185(+ 60%bonusAD)physical damage all enemies in a cone in front of her. Enemies hit by the outer half of the cone areslowedby 90%, decaying over 2 seconds, and take6 / 6.5/ 7 / 7.5/ 8%(+ 3% per 100bonusAD)of target'smaximumhealthbonusphysical damage, healingCamillefor the same amount, capped at10% of hermaximumhealthagainst non-champions. Non-epic monsters take 50% reduced damage fromTactical Sweep."", 'Cooldown:15 / 13.5/ 12 / 10.5/ 9', 'Cost:50 / 55 / 60 / 65 / 70', 'Hookshot- E spellFirst Cast:Camillefires a hookshot in the target direction that attaches to terrain, causing her to dash to it and enabling the second cast.Second Cast - Wall Dive:Camilledashes to the target location, range doubled if she is leaping toward an enemy champion. Upon colliding with the first enemy struck or finishing the dash,Camilledeals 70 / 115 / 160 / 205 / 250(+ 75%bonusAD)physical damage to all nearby enemies andstunsthem for 1 second. IfCamillestrikes an enemy on the second cast ofHookshot, she gains40 / 50 / 60 / 70 / 80%bonusattack speedfor 5 seconds.Cooldown:16 / 14.5/ 13 / 11.5/ 10Cost:50', 'First Cast:Camillefires a hookshot in the target direction that attaches to terrain, causing her to dash to it and enabling the second cast.', 'Second Cast - Wall Dive:Camilledashes to the target location, range doubled if she is leaping toward an enemy champion. Upon colliding with the first enemy struck or finishing the dash,Camilledeals 70 / 115 / 160 / 205 / 250(+ 75%bonusAD)physical damage to all nearby enemies andstunsthem for 1 second. IfCamillestrikes an enemy on the second cast ofHookshot, she gains40 / 50 / 60 / 70 / 80%bonusattack speedfor 5 seconds.', 'Cooldown:16 / 14.5/ 13 / 11.5/ 10', 'Cost:50', ""The Hextech Ultimatum- R spellCamilledashes toward the target enemy champion, becoming untargetable during the leap. When she lands, she creates a locked, hexagonal zone around the target for 4 seconds,knocking awayall other nearby enemies on impact. The target can move freely inside the zone, but cannot escape it through any means. While within the zone,Camille'sbasic attacks deal 5 / 10 / 15(+ 4 / 6 / 8% of target'scurrenthealth)bonusmagic damage.The Hextech Ultimatum'seffects end automatically ifCamilleleaves the area.Cooldown:140 / 115 / 90Cost:100"", ""Camilledashes toward the target enemy champion, becoming untargetable during the leap. When she lands, she creates a locked, hexagonal zone around the target for 4 seconds,knocking awayall other nearby enemies on impact. The target can move freely inside the zone, but cannot escape it through any means. While within the zone,Camille'sbasic attacks deal 5 / 10 / 15(+ 4 / 6 / 8% of target'scurrenthealth)bonusmagic damage.The Hextech Ultimatum'seffects end automatically ifCamilleleaves the area."", 'Cooldown:140 / 115 / 90', 'Cost:100', 'Camilleis one of 20 champions without a singleability powerratio on any ability:Aatrox,Darius,Dr. Mundo,Draven,Garen,Kayn,Kled,Naafiri,Nilah,Olaf,Pyke,Riven,Samira,Sett,Talon,Urgot,Xayah,Yone, andZed.', ""Camille was the last champion released in2016, designed to make players 'feel like in-control badasses'."", 'Her design bears a very strong resemblance to \u200b\u200b\u200b\u200bLin Beifong from the seriesLegend of Korra, with similar appearance, profession, and fighting style. She may have also been influenced by Gazelle from the movieKingsman: The Secret Service.', ""Camille's passive is so far the only instance of a shield that exclusively protects from physical damage."", 'Camilleis the French derivative of LatinCamilla, feminine form ofcognomenCamillus.Camillus/ameans \'temple attendant,\' and has no Latin root. Earlier forms include GreekΚάδμος-Κάμιλλος-Κᾰσμῖλος-Κᾰδμῖλος, loaned from Pre-Greek*Hatʸmilʸ-.[2]The name Camille could also be a reference to the mythological warriorCamillawho appears in the second half of Vergil\'s Aeneid on the side of theRutulians. She is a warrior virgin queen of theVolsciand serves under the goddess Diana. She was said to be so swift-footed she could run through a wheat field without breaking the tops of the stalks and run across the ocean without wetting her feet.Her clan\'s nameFerrosprobably references the Latin word for ironferrum""iron"".[3]', ""Camillus/ameans 'temple attendant,' and has no Latin root. Earlier forms include GreekΚάδμος-Κάμιλλος-Κᾰσμῖλος-Κᾰδμῖλος, loaned from Pre-Greek*Hatʸmilʸ-.[2]"", ""The name Camille could also be a reference to the mythological warriorCamillawho appears in the second half of Vergil's Aeneid on the side of theRutulians. She is a warrior virgin queen of theVolsciand serves under the goddess Diana. She was said to be so swift-footed she could run through a wheat field without breaking the tops of the stalks and run across the ocean without wetting her feet."", 'Her clan\'s nameFerrosprobably references the Latin word for ironferrum""iron"".[3]', ""Her dance references theAirflare, abreakdance move.A side-by-side comparison can be seenhere.She shares this dance withKennen.Her dance is very similar toPROJECT: Vayne's, whose dance is a similar breakdance move.A side-by-side comparison of her andPROJECT: Vayne'sdances can be seenhere."", ""A side-by-side comparison can be seenhere.She shares this dance withKennen.Her dance is very similar toPROJECT: Vayne's, whose dance is a similar breakdance move.A side-by-side comparison of her andPROJECT: Vayne'sdances can be seenhere."", 'She shares this dance withKennen.', ""Her dance is very similar toPROJECT: Vayne's, whose dance is a similar breakdance move.A side-by-side comparison of her andPROJECT: Vayne'sdances can be seenhere."", ""A side-by-side comparison of her andPROJECT: Vayne'sdances can be seenhere."", ""She was first mentioned in pre-reworkEvelynn'scolor storyThe Shadows Beckonwhich is no longer canon."", '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'Ao Shin', 'Avasha', 'Averdrian', 'CeeCee', 'Cyborg Cowboy', 'Eagle Rider', 'Gavid', 'Husk', 'Iron Engineer', 'Ivan', 'Omen', 'Priscilla', 'Rob Blackblade', 'Seth', 'Tabu', 'Tiki', 'Urf', 'Well', ""↑Camille's profile pageatLeagueOfLegends.com"", '↑Beekes, R.S.P.Etymological Dictionary of Greek, pp. 613-4', '↑DeVaan.Etymological Dictionary of Latin and the other Italic Languages, p. 213, 214']}","Name: The Hextech Ultimatum, Description: Active: Camille becomes untargetable and leaps with displacement immunity towards the target enemy champion over 0. 5 seconds, revealing them for the duration and disrupting their ongoing channels . Upon landing on the target, she becomes targetable again and creates a hexagonal zone around her current location for a duration, knocking away all other nearby enemies on impact, though not through terrain. Zone Duration: 2. 5 / 3. 25 / 4 The target cannot escape the zone through any means. While within the zone, Camille's basic attacks deal bonus magic damage . Bonus Magic Damage: 20 / 30 / 40 (+ 4 / 6 / 8% of target's current health) The Hextech Ultimatum ends automatically within 1 second if Camille leaves the area or dies. Link ▶️ ""You will stay where I want you to stay!"", {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""Thedisruptis 'nested' into a 0.4-secondSilence debuffon the target, but unlike normal silences, this debuff does not actually make the targetunable to cast. Instead, this makes sure that thedisruptis prevented byimmunity to silences."", 'Camillewill attempt to basic attack the target upon landing.', 'Camillewill track the target if they change locations.She will always land and create the zone after 0.5seconds.', 'She will always land and create the zone after 0.5seconds.', ""If the target becomesuntargetable,dies, or moves2000or more units away during the dash, it will be interrupted and the ability'scooldownandmanacost will not be refunded."", 'Knockawayspeed is 1000.', 'If the target manages to be outside of the boundaries, they will immediately be pulled back towards the center of the hexagon.', ""The boundaries are not considered terrain (Unstoppable Onslaughtexception), and enemies that try to move out of the area will be displaced back inside.Dashes,blinks,displacements, and other forms of movement will cap their effect range to the boundary. Targets will stop at the boundary even after it expired.Ekko'sChronobreakwill still deal damage at the hologram's location.An activeCease and Desiston a target outside the perimeter will causeVito continue her charge untilThe Hextech Ultimatumends. She can knockback and damage secondary targets multiple times.If the targetattachesto a unit, they will only be displaced back inside once they detach.The Hextech Ultimatumdoes not end nor break the bind to the victim.Kayn'sUmbral Trespassallows him to cast it even if his target is outside the area, dashing through the borders and attaching despite being unable to escape.Yuumi'sYou and Me!allows her to bypass the borders if the unit she attaches to leaves the area.Sett'sThe Show Stopperdoes not allow him to pass through the borders and the dash will end prematurely when he encounters them.If the target ofThe Show Stopperis also the target ofThe Hextech Ultimatum, they can go through the borders while attached to him."", 'Dashes,blinks,displacements, and other forms of movement will cap their effect range to the boundary. Targets will stop at the boundary even after it expired.', ""Ekko'sChronobreakwill still deal damage at the hologram's location."", 'An activeCease and Desiston a target outside the perimeter will causeVito continue her charge untilThe Hextech Ultimatumends. She can knockback and damage secondary targets multiple times.', ""If the targetattachesto a unit, they will only be displaced back inside once they detach.The Hextech Ultimatumdoes not end nor break the bind to the victim.Kayn'sUmbral Trespassallows him to cast it even if his target is outside the area, dashing through the borders and attaching despite being unable to escape.Yuumi'sYou and Me!allows her to bypass the borders if the unit she attaches to leaves the area.Sett'sThe Show Stopperdoes not allow him to pass through the borders and the dash will end prematurely when he encounters them.If the target ofThe Show Stopperis also the target ofThe Hextech Ultimatum, they can go through the borders while attached to him."", ""Kayn'sUmbral Trespassallows him to cast it even if his target is outside the area, dashing through the borders and attaching despite being unable to escape."", ""Yuumi'sYou and Me!allows her to bypass the borders if the unit she attaches to leaves the area."", ""Sett'sThe Show Stopperdoes not allow him to pass through the borders and the dash will end prematurely when he encounters them.If the target ofThe Show Stopperis also the target ofThe Hextech Ultimatum, they can go through the borders while attached to him."", 'If the target ofThe Show Stopperis also the target ofThe Hextech Ultimatum, they can go through the borders while attached to him.', 'IfCamilleentersresurrectionduring the initial cast, thedashis stopped and the zone is formed immediately.The Hextech Ultimatumends if the target entersresurrection, but not ifCamilledoes.', 'The Hextech Ultimatumends if the target entersresurrection, but not ifCamilledoes.', 'The Hextech Ultimatumends immediately if the target is dragged byFear Beyond Death.', 'The following table refers for interactions whileCamilleis dashing.', 'Death']}","Camilleis one of 20 champions without a singleability powerratio on any ability:Aatrox,Darius,Dr. Mundo,Draven,Garen,Kayn,Kled,Naafiri,Nilah,Olaf,Pyke,Riven,Samira,Sett,Talon,Urgot,Xayah,Yone, andZed. Camille was the last champion released in2016, designed to make players 'feel like in-control badasses'. Her design bears a very strong resemblance to ​​​​Lin Beifong from the seriesLegend of Korra, with similar appearance, profession, and fighting style. She may have also been influenced by Gazelle from the movieKingsman: The Secret Service. Camille's passive is so far the only instance of a shield that exclusively protects from physical damage. Camilleis the French derivative of LatinCamilla, feminine form ofcognomenCamillus.Camillus/ameans 'temple attendant,' and has no Latin root. Earlier forms include GreekΚάδμος-Κάμιλλος-Κᾰσμῖλος-Κᾰδμῖλος, loaned from Pre-Greek*Hatʸmilʸ-.[2]The name Camille could also be a reference to the mythological warriorCamillawho appears in the second half of Vergil's Aeneid on the side of theRutulians. She is a warrior virgin queen of theVolsciand serves under the goddess Diana. She was said to be so swift-footed she could run through a wheat field without breaking the tops of the stalks and run across the ocean without wetting her feet.Her clan's nameFerrosprobably references the Latin word for ironferrum""iron"".[3] Her dance references theAirflare, abreakdance move.A side-by-side comparison can be seenhere.She shares this dance withKennen.Her dance is very similar toPROJECT: Vayne's, whose dance is a similar breakdance move.A side-by-side comparison of her andPROJECT: Vayne'sdances can be seenhere. She was first mentioned in pre-reworkEvelynn'scolor storyThe Shadows Beckonwhich is no longer canon." "Cassiopeia,the Serpent's Embrace,Cassiopeia Du Couteau",https://static.wikia.nocookie.net/leagueoflegends/images/1/10/Cassiopeia_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402215553,https://leagueoflegends.fandom.com/wiki/Cassiopeia/LoL,"health: Health630+104, resource: Mana350+60, health regen: Health regen. (per 5s)5.5+0.5, resource regen: Mana regen. (per 5s)8+0.8, armor: Armor18+4.7, attack damage: Attack damage53+3, attack speed: Base AS0.647, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2010-12-14, changed: V13.22, role: Battlemage, position: TopMiddleBottom, rangetype: Ranged, adaptivetype: Magic, cost: 4800|880","Games CassiopeiaMainMutatingHumanTitlesReal nameCassiopeia Du CouteauNickname(s)SnakeAlias(es)The Serpent's EmbraceLady CassiopeiaCharacteristicsSpeciesHuman(Magically Altered)Pronoun(s)She/HerTimelineBorn:965 AN - 971 ANWeapon(s)ToxinsTwin FangPetrifying GazePersonal statusStatusAlivePlace of originNoxus Prime,NoxusCurrent residenceUrzeris,ShurimaFamilyMarcus Du Couteau†(Formerly Missing Father)Soreana Du Couteau(Mother)Talon Du Couteau(Adopted Brother)Katarina Du Couteau(Sister)Professional statusOccupation(s)NoxianNoblewomanRegion(s)NoxusFaction(s)Du Couteau HouseBlack RoseRelated character(s)KatarinaRenektonNasusXerathSivirAzirTalon Cassiopeia • Main • Mutating • Human Titles Real name Nickname(s) Alias(es) • The Serpent's Embrace • Lady Cassiopeia Characteristics Species Pronoun(s) Timeline • Born:965 AN - 971 AN Weapon(s) • Toxins • Twin Fang • Petrifying Gaze Personal status Status Place of origin Current residence Family • Marcus Du Couteau†(Formerly Missing Father) • Soreana Du Couteau(Mother) • Talon Du Couteau(Adopted Brother) • Katarina Du Couteau(Sister) Professional status Occupation(s) Region(s) Faction(s) • Du Couteau House • Black Rose Related character(s) Cassiopeiais a deadly creature bent on manipulating others to her will. Youngest and most beautiful daughter of the noble Du Couteau family ofNoxus, she ventured deep into the crypts beneathShurimain search of ancient power. There, she was bitten by a gruesome tomb guardian, whose venom transformed her into a viper-like predator. Cunning and agile, Cassiopeia now slithers under the veil of night, petrifying her enemies with her baleful gaze. Contents • 1Background1.1Early life1.2Contemporary history1.3Recent events • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Katarina5.2Black Rose • 6Sivir • 7Read More7.1Biography7.2Starring Champion7.3Mentioned Champion7.4Alternate Universes • 8Trivia • 9Change log • 10References • 11See also • 1.1Early life • 1.2Contemporary history • 1.3Recent events • 5.1Katarina • 5.2Black Rose • 7.1Biography • 7.2Starring Champion • 7.3Mentioned Champion • 7.4Alternate Universes Background[] Early life[] Born as a noble ofNoxus, Cassiopeia Du Couteau had a sharp mind and wit at an early age, and very early on in her life the Du Couteau family moved toUrzeris,Shurima. While her older sisterKatarinatrained under their fatherMarcusto be an assassin, Cassiopeia was taught by her motherSoreanahow to use a position of authority. One day, Soreana fell ill as a result of an assassination attempt through poisoning her hairbrush. With Marcus removing the house staff, Cassiopeia tended to her mother, where the two developed a closer bond as Soreana recovered. When Marcus and Katarina returned to Noxus, Cassiopeia remained in Urzeris with her mother. Soreana told her the truth that she was part of theBlack Rosecult, which had managed to influence Shurima. As Cassiopeia grew to adulthood, Soreana mentored her to be a cunning and manipulative figure who could use those around her as tools before disposing of them when given the chance. Cassiopeia was initiated into the Black Rose by stealthily assassinating those who plotted Soreana's death. After gaining her role with the Black Rose's plans, Cassiopeia raided Shuriman ruins with the help of a Shuriman mercenary namedSivir. When Soreana received the news that her husband honoredJericho Swain'scoup againstBoram Darkwill, she realized that the Black Rose would be in danger, so she instructed Cassiopeia to obtain Shurima's godly power. Swearing to her mother's oath, Cassiopeia raided the underground Tomb of the Forgotten with Sivir. She backstabbed Sivir with her dagger before reaching for the artifact, the Chalikar to open the doors to the tomb and gain theGod-Warriors'power of Ascension. However, Cassiopeia was bitten by a stone snake guardian wwhich guarded the tomb, painfully transforming her into a half-human, half-snake hybrid. Falling into despair, Cassiopeia mourned her lost life for weeks, but eventually moved on and accepted her new form, hoping for her newfound Ascended magic to have potential for the Black Rose. Contemporary history[] Recent events[] Getting used to her new form while overlooking Urzeris, Cassiopeia felt an urge to hunt down a Noxian soldier she held contempt for. Lurking out of his view, she admonished him for killing children for drake meat for profit and killing three people while leaving them unrecognizable. Calling out to her to show herself, Cassiopeia revealed her monstrous appearance to him. She wrapped her tail around the soldier, feeling sadistic satisfaction towards his pain. He recognized her as Lady Cassiopeia and taunted her about how she lost her nobility. In response, Cassiopeia released all of her pent-up emotions as she petrified him into stone. Feeling satisfaction that her new cursed form allowed her to take what she wanted, she smashed the petrified soldier as she eagerly plotted to attack her next victim. Appearance[] Cassiopeia is a slim woman who wears only a Shuriman headdress, bra and armbands on her elbows. After being transformed by her curse, her legs turned into a long green snake tail merged into her body with a golden belt, and her fingers have become golden with an adorned jewel on the back of each hand. She has black sclera with glowing lime irises and slitted pupils. She has snake-like fangs in place of teeth and a forked tongue. Personality[] Cassiopeia is a treacherous, manipulative schemer who takes any opportunity she can to further her goals. She has an individualistic philosophy, seeing others as tools to exploit. After transforming into her cursed form, she initially felt disgust towards her new body and despair from losing her old life as a noble, but embraced her new form as a way to enact her goals herself. Though Cassiopeia's new capabilities have made her sadistic and predatory, she still has moral standards and prefers to hunt those more evil than herself, such as when she admonished and killed a Noxian soldier whom committed inhumane crimes. Abilities[] • Magically Altered Physiology:Cassiopeia was transformed in a monstrous half-snake creature with several new powers.Tail:Cassiopeia's legs were replaced by a long, snake like tail. She can use her tail to ensnare others, or as a blunt weapon. The tail is also much faster than normal human legs.Toxin Creation:Cassiopeia naturally produces powerful toxins that can kill one in a matter of minutes.Fangs:Cassiopeia has gained fangs that she can use to bite her foes, or shoot as projectiles.Petrifying Gaze:Cassiopeia's gaze can turn others to stone. • Tail:Cassiopeia's legs were replaced by a long, snake like tail. She can use her tail to ensnare others, or as a blunt weapon. The tail is also much faster than normal human legs. • Toxin Creation:Cassiopeia naturally produces powerful toxins that can kill one in a matter of minutes. • Fangs:Cassiopeia has gained fangs that she can use to bite her foes, or shoot as projectiles. • Petrifying Gaze:Cassiopeia's gaze can turn others to stone. Relations[] Katarina[] Cassiopeia isKatarina'syounger sister. The sisters andthe Blade's Shadoware members ofNoxiannoble house Du Couteau, whose head (General Marcus, Noxus' finest assassin) is missing and presumed dead. Black Rose[] Cassiopeia was initiated into theBlack Roseorder by her mother Soreana. One of her missions tasked by her mother was to retrieve godlike powers that had been the key toShurima'ssupremacy in ancient times to help the order defeat Swain'sTrifarix. Her father and sister supportedSwain, which was considered a betrayal by Cassiopeia and her mother. Other members of her house may not be aware of their connection to the organization. Sivir[] Cassiopeia hiredSivirto raid ancientShurimanruins and later stabbed her to steal her blade in order to open an ancient tomb.RenektonandXerathwere released thanks to Cassiopeia. Read More Biography Biography The Serpent's Embrace ByIan St. Martin Starring:Cassiopeia Mentioned:Boram Darkwill,Katarina,Marcus Du Couteau,Sivir,Soreana Du Couteau,Swain Starring Champion Video Descent into the Tomb Scroll after scroll in Noxian libraries chronicle the power buried within Shurima. Now Cassiopeia thinks she's found the key. Learn how the saga began. Starring:Azir,Cassiopeia,Renekton,Sivir,Xerath Mentioned:Nasus Short Story • 5 Minute Read The Shedding of Skin ByRayla Heide Cassiopeia reclined against the crenelated rooftop, and gazed over the winding alleys and crowded streets of Urzeris. A Noxian possession for years, the coastal city still refused to completely embrace its new identity—it felt ancient, and quietly resistant to the future. Starring:Cassiopeia Mentioned Champion Comic Katarina: Issue 4 ByScott Hawkes The kingdom of Demacia is in chaos! While the Great City has its focus on Sylas and his mage rebellion, a cunning, redheaded assassin, Katarina, lurks in the shadows. Focused on executing the most dangerous mission of her life, she hopes to finally live up to her father’s impossible expectations. However, when she is forced to choose between the mission and her own instincts, will she have to betray Noxus’ Master of Assassins? Starring:Drann,Jaredan,Katarina,Talon Mentioned:Cassiopeia,Jarvan III,Marcus Du Couteau,Rache,Soreana Du Couteau,Swain,Zed Biography The Battle Mistress ByRayla Heide Starring:Sivir Mentioned:Azir,Cassiopeia,Nasus,Renekton,Taliyah,Xerath Biography The Magus Ascendant ByGraham McNeill Starring:Xerath Mentioned:Azir,Cassiopeia,Nasus,Renekton,Sivir Biography The Sinister Blade ByAnthony Burch Starring:Katarina Mentioned:Cassiopeia,Marcus Du Couteau,Soreana Du Couteau,Talon Short Story • 5 Minute Read Water ByOdin Austin Shafer Sivir's throat felt like it was coated in a layer of broken glass. The cracked flesh of her lips burned. Her eyes refused to focus. I've given them more than enough time to move on. Starring:Sivir Mentioned:Azir,Cassiopeia Alternate Universes Video Dominion (Video) Starring:Cassiopeia,Irelia,Jarvan IV,Lux,Malphite,Miss Fortune,Mordekaiser,Ryze,Swain,Teemo Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Entries Judgment ByInstitute of War The truest opponent lies within. Starring:Boram Darkwill,Brand,Caitlyn,Cassiopeia,Galio,Graves,Irelia,Jarvan IV,Karma,LeBlanc,Lee Sin,Leona,Lux,Maokai,Miss Fortune,Nocturne,Orianna,Renekton,Riven,Rumble,Ryze,Skarner,Sona,Swain,Talon,Trundle,Urgot,Varus,Vayne,Vladimir,Wukong,Xerath,Xin Zhao,Yorick Video Make History In this battle of regions, one will conquer all others to make history. Starring:Alistar,Ashe,Azir,Bard,Brand,Caitlyn,Cassiopeia,Elise,Evelynn,Janna,Karma,LeBlanc,Lee Sin,Lucian,Morgana,Nautilus,Orianna,Pyke,Ryze Video Return to the Stars Starring:Aurelion Sol,Bard,Cassiopeia,Gnar,Illaoi,Kog'Maw,Nautilus,Nocturne,Teemo,Urgot,Vayne,Viktor,Ziggs Game Spirit Bonds ByJared Rosen,Michael Yichao,Rayla Heide,Elan Stimmel,Cat Manning,David Slagle,John O'Bryan,Michael Luo,Phillip Vargas They say the Spirit Blossom Festival represents a thinning of the veil between our world and the Spirit Realm. Starring:Ahri,Cassiopeia,Kindred,Lillia,Teemo,Thresh,Yasuo,Yone Comic Olaf vs Everything: Series 2 ByTom Barton Starring:Olaf Mentioned:Ahri,Aurelion Sol,Brand,Cassiopeia,Cho'Gath,Darius,Dr. Mundo,Ekko,Gnar,Illaoi,Karthus,Kog'Maw,Lee Sin,Nagakabouros,Ornn,Renekton,Skarner,Teemo,Tryndamere,Urgot,Vel'Koz,Vi,Viktor,Vladimir,Warwick,Zyra Comic Playtime with Gnar: Series 1 ByRachel J. Corey Starring:Gnar Mentioned:Amumu,Cassiopeia,Cho'Gath,Darius,Draven,Karthus,Kha'Zix,Lee Sin,Leona,Malzahar,Nocturne,Nunu,Rengar,Twisted Fate,Willump Short Story The Man with the Grinning Shadow ByJared Rosen “You the marshal?” Starring:Alistar,Karthus,Lucian,Senna,Thresh,Urgot Mentioned:Cassiopeia Video The Path, An Ionian Myth Every myth carries a seed of truth. A slain swordsman must decide if he will make peace with his past—or be consumed by it. Starring:Ahri,Yone Mentioned:Cassiopeia,Kindred,Lillia,Teemo,Thresh,Yasuo Trivia[] • It is possible that the snake statue in the tomb is related toNaganeka, aGod-WarriordeemedDarkin. • In the old lore,CassiopeiaconsidersTalonas more of an outsider, whileKatarinatreats him as a brother. Change log[] References[] See also[]","Name: Serpentine Grace, Description: Innate: Cassiopeia gains 4 − 72 (based on level) bonus movement speed , but she cannot purchase Boots ., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The movement speed fromSerpentine Graceis worth48per level, up to a maximum of864at level 18.', 'Without other movement speed modifiers taken into account,Serpentine GracegrantsCassiopeiaa total of332 − 400 (based on level)movement speed.', 'AsPredatorandMagical Footwearrequire boots, they will be replaced withElectrocuteandPerfect Timing, respectively.', 'New Effect:Increases theGuardianitem limit to 2.', 'Bonus movement speed changed to2.8− 50.4(based on level).']}","Name: Noxious Blast, Description: Active: Cassiopeia creates a blast at the target location that explodes after a 0. 4 -second delay. Enemies within the blast are poisoned for 3 seconds, taking magic damage every second over the duration. Total Magic Damage: 75 / 110 / 145 / 180 / 215 (+ 90% AP) Magic Damage Per Tick: 25 / 36. 67 / 48. 33 / 60 / 71. 67 (+ 30% AP) If Noxious Blast hits an enemy champion , Cassiopeia gains bonus movement speed that decays over 3 seconds. Bonus Movement Speed: 30 / 35 / 40 / 45 / 50%, {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Noxious Blastalways usesquick cast, regardless of player settings.']}","Name: Miasma, Description: Active: Cassiopeia spews forth 8 bolts of venom in an arc at the target location, creating toxic clouds at the area for 5 seconds. Enemies within the clouds are poisoned to take magic damage every second and become grounded and slowed by an amount that decays over the area's duration. Magic Damage Per Tick: 20 / 25 / 30 / 35 / 40 (+ 15% AP) Total Magic Damage: 100 / 125 / 150 / 175 / 200 (+ 75% AP) Slow: 40 / 50 / 60 / 70 / 80% Miasma will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Cleansesare ineffective againstMiasmasince the area of effect constantly reapplies the effect.', 'If a target becomesuntargetablewhile affected by theground, the debuff will refresh to 0.25seconds.', 'Wind Wallwill block the portion ofMiasmait destroys.', 'Now affected by -30 ability haste.']}","Name: Twin Fang, Description: Active: Cassiopeia launches her fangs at the target enemy that deal 52 − 120 (based on level) (+ 10% AP) magic damage . If this kills the target, Twin Fang's mana cost is refunded. Against a poisoned target, Twin Fang deals bonus magic damage and heals Cassiopeia . The heal is reduced by 75% against minions and small and medium monsters . Bonus Magic Damage: 20 / 40 / 60 / 80 / 100 (+ 60% AP) Total Enhanced Damage: 52 − 120 (based on level) (+ 20 / 40 / 60 / 80 / 100) (+ 70% AP) Heal: 10 / 11. 5 / 13 / 14. 5 / 16% AP Reduced Heal: 2. 5 / 2. 875 / 3. 25 / 3. 625 / 4% AP, {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Upon reaching the target,Twin Fangwill wait for an ongoingNoxious Blastto explode before dealing its damage.', ""Twin Fang'sdamage against poisoned targets:When maxed first:72 − 220 (based on level)(+ 70% AP).When maxed second:72 − 220 (based on level)(+ 70% AP).When maxed last:72 − 220 (based on level)(+ 70% AP)."", 'When maxed first:72 − 220 (based on level)(+ 70% AP).', 'When maxed second:72 − 220 (based on level)(+ 70% AP).', 'When maxed last:72 − 220 (based on level)(+ 70% AP).', ""Twin Fang'scast indicator is incorrectly adding her own radius to the range like anedge rangeability, and therefore slightly larger than the actual cast rangeTwin Fangcan cast at."", 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).', 'Poisoned AP ratio changed to45% AP.']}","Name: Petrifying Gaze, Description: Active: Cassiopeia blasts enemies in a cone in the target direction, dealing magic damage to enemies struck within and slowing them by 40% for 2 seconds. Enemies with their facing direction towards her are instead stunned for the same duration. Magic Damage: 150 / 250 / 350 (+ 50% AP), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Cassiopeiawill turn to face the target direction over the cast time.', ""This ability will cast from wherever the caster is at the end of the cast time.Petrifying Gaze'starget direction will change ifCassiopeia'sfacing direction changes during the cast time (i.e. throughknockbacks)."", ""Petrifying Gaze'starget direction will change ifCassiopeia'sfacing direction changes during the cast time (i.e. throughknockbacks)."", ""The facing direction of champions whose abilities/animations cause them to lock their facing or spin is always the direction they are moving in. For abilities that cause the champion to spin in place (e.g.Death Lotus,Judgment) it will factor the direction they were facing on cast.Lucian'sThe Cullingis an exception and his facing direction is actually considered to be the direction he is facing."", ""Lucian'sThe Cullingis an exception and his facing direction is actually considered to be the direction he is facing.""]}","Cassiopeia was the last champion released in 2010 as well as the third one to feature an 'Art Spotlight' (hers in particular shows how her taunt was animated).Cassiopeia's basic attack particles were snakes at release, as seen inherChampion Spotlight. Cassiopeia -Katarinais one of seven pairs of sibling champions (the others beingKayle-Morgana,Garen-Lux,Nasus-Renekton,Yasuo-Yone,Darius-Draven, andVi-Jinx).Though not a pair,Anivia,Ornn, andVolibearare also siblings. Twin Fangdirectly benefits from allied poison abilities in the same fashionLast Breathdoes with displacement ones. Her name's first element derives from Hebrew קְצִיעָה‏qeṣiahcassia:Possibly from Semitic rootK-S""cut"", as the barks were scrapped from the tree's trunk;Or borrowed from Old Chinese 桂*kʷeːs(> Mandaringuì/kʷei̯˥˩/) ""osmanthus fragrans"", by spice-merchants who imported the barks;the suffix-opeiais etymologically uncertain. The inspiration for Cassiopeia comes from mainly three sources:Greek mythologyShe shares names withthe eponymous constellationcharted byPtolemyas well asthe eponymous queenfromGreek Mythology.Miasmareferencesthe eponymous mythical disease.She resembles aGorgon(withPetrifying Gazeand her death animation referencingMedusa) as well as aDrakaina.Hellenised Ptolemaic EgyptHer seductress background referencesCleopatra VII.Hers is thethe Belly Dance.IndianNāgini." "Cho'Gath,the Terror of the Void",https://static.wikia.nocookie.net/leagueoflegends/images/2/28/Cho%27Gath_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402215703,https://leagueoflegends.fandom.com/wiki/Cho%27Gath/LoL,"health: Health644+94, resource: Mana270+60, health regen: Health regen. (per 5s)9+0.85, resource regen: Mana regen. (per 5s)7.2+0.45, armor: Armor38+5, attack damage: Attack damage69+4.2, attack speed: Base AS0.625, gameplay radius: Gameplay radius80, selection radius: Selection radius130, release: 2009-06-26, changed: V13.6, role: Specialist, position: TopJungleMiddleSupport, rangetype: Melee, adaptivetype: Magic, cost: 1350|585","Games Cho'GathTitlesAlias(es)The Terror of the VoidCharacteristicsSpeciesVoidborn(Unknown Sub-species)Pronoun(s)It/ItsTimelineBorn:UnknownWeapon(s)TeethSpikesFeral ScreamPersonal statusStatusAlivePlace of originRuneterraCurrent residenceUnknown(No Fixed Abode)FamilyWatchers(Creators)Professional statusOccupation(s)Watcher's ServantRegion(s)VoidRelated character(s)Kog'MawKha'ZixVel'Koz Cho'Gath Titles Alias(es) Characteristics Species Pronoun(s) Timeline • Born:Unknown Weapon(s) • Teeth • Spikes • Feral Scream Personal status Status Place of origin Current residence Family Professional status Occupation(s) Region(s) Related character(s) From the moment Cho'Gath first emerged into the harsh light ofRuneterra's sun, the beast was driven by the most pure and insatiable hunger. A perfect expression ofthe Void's desire to consume all life, Cho'Gath's complex biology quickly converts matter into new bodily growth—increasing its muscle mass and density, or hardening its outer carapace like organic diamond. When growing larger does not suit the Void-spawn's needs, it vomits out the excess material asrazor-sharp spines, leaving prey skewered and ready tofeastupon later. Contents • 1Background • 2Appearance • 3Personality • 4Abilities • 5Relations • 6Read More6.1Biography6.2Starring Champion6.3Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 6.1Biography • 6.2Starring Champion • 6.3Alternate Universes Background[] The origins of Cho'Gath lie within the depths of the Void, a realm between dimensions filled with unimaginable horrors. Born from the unspeakable darkness of the Void, Cho'Gath is a creature of malice and violence, feared by all who encounter it. The Voidborn, including Cho'Gath, have been attempting to breach the barriers between dimensions and invade Runeterra, a world separated from the horrors of the Void. It is believed that the Voidborn were once driven away from Runeterra by long-lost and powerful magic. However, rumors persist that they seek to return and unleash their armies of unspeakable creatures upon the world. In Icathia, something dark stirs, possibly signaling the impending return of Cho'Gath and its kind. Appearance[] The appearance of Cho'Gath is an embodiment of terror and otherworldly monstrosity. Towering over its adversaries, Cho'Gath is a massive creature with a hulking, muscular form. Its body is covered in a hardened carapace, resembling organic diamond, providing formidable protection against attacks. Its terrifying visage features multiple rows of razor-sharp teeth within a gaping maw, capable of rending its prey apart. The eyes of Cho'Gath glow with an eerie, malevolent light, reflecting its intelligence and sinister nature. With each feeding, Cho'Gath grows larger and more imposing, a living manifestation of the Void's insatiable hunger. Personality[] Cho'Gath is an entity driven by an unrelenting and insatiable hunger. It embodies the all-consuming desire of the Void to consume all life and bring about chaos and destruction. Despite its primal nature, Cho'Gath possesses a certain level of intelligence, hinting at the sentience that lies within the creature. It revels in the fear and terror it instills in others, taking pleasure in its violent predations. Cho'Gath is a relentless force, unyielding in its pursuit of sustenance and the expansion of its own power. It exists as a sentient horror, a creature of nightmares that strikes fear into the hearts of even the bravest souls. Abilities[] As aVoidborn, Cho'Gath is able to evolve and grow, becoming increasingly formidable. Some of its known abilities include: • Vorpal Spikes: Cho'Gath can unleash a barrage of spikes from its body, impaling and damaging enemies in a wide area. • Rupture: Cho'Gath slams the ground, causing devastating seismic ruptures that erupt beneath enemies, launching them into the air and dealing damage. • Feral Scream: With a terrifying roar, Cho'Gath emits a sonic blast that silences and damages nearby enemies, rendering them unable to cast spells. • Feast: Cho'Gath's signature ability, he devours its enemies, dealing massive damage and growing in size and strength with each kill. • Void Assault: Cho'Gath taps into the dark energies of the Void, temporarily enhancing its speed, strength, and durability. During this time, it becomes even more formidable in combat, inspiring fear and awe in its opponents. Relations[] Cho'Gath has no known relations with any existing or known characters. Read More Biography Biography The Terror of the Void By Unknown Author Starring:Cho'Gath Starring Champion Alternate Universes Video Clash of Fates Starring:Alistar,Amumu,Anivia,Annie,Ashe,Cho'Gath,Evelynn,Jax,Karthus,Kayle,Master Yi,Nunu,Rammus,Ryze,Singed,Sivir,Soraka,Teemo,Twisted Fate,Warwick,Willump,Zilean Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Welcome to League of Legends Starring:Alistar,Ashe,Cho'Gath,Katarina,Kayle,Master Yi,Morgana,Nasus,Ryze,Warwick Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Olaf vs Everything: Series 2 ByTom Barton Starring:Olaf Mentioned:Ahri,Aurelion Sol,Brand,Cassiopeia,Cho'Gath,Darius,Dr. Mundo,Ekko,Gnar,Illaoi,Karthus,Kog'Maw,Lee Sin,Nagakabouros,Ornn,Renekton,Skarner,Teemo,Tryndamere,Urgot,Vel'Koz,Vi,Viktor,Vladimir,Warwick,Zyra Comic Playtime with Gnar: Series 1 ByRachel J. Corey Starring:Gnar Mentioned:Amumu,Cassiopeia,Cho'Gath,Darius,Draven,Karthus,Kha'Zix,Lee Sin,Leona,Malzahar,Nocturne,Nunu,Rengar,Twisted Fate,Willump Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] Change log[] References[] See also[]","Name: Carnivore, Description: Innate: Whenever Cho'Gath kills an enemy, it heals for 18 − 52 (based on level) and restores 4. 72 − 9. 48 (based on level) mana ., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', ""Carnivorewill also trigger whenCho'Gathdestroys aturret, but not from other structures."", 'Carnivoredoes not trigger upon destroyingwardsand possibly other similar units.']}","Name: Rupture, Description: Active: Cho'Gath ruptures the target location after a 0. 627 seconds -second delay, granting sight of the area before dealing magic damage to enemies within and knocking them up for 1 second, and afterwards slowing them by 60% for 1. 5 seconds. Magic damage: 80 / 140 / 200 / 260 / 320 (+ 100% AP), {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'The delay before the rupture does not include the cast time.', 'The animation is visible inbrushand infog of war.', 'Cleansingtheairbornewill not prevent theslow.The slow itself can also not be blocked byspell shield, but will always be prevented if the airborne was.', 'The slow itself can also not be blocked byspell shield, but will always be prevented if the airborne was.', ""The area will still rupture even ifCho'Gathdies during the delay."", 'Base damage changed to 100 / 160 / 220 / 280 / 340.', 'Slow strength changed to 70%.', 'Cooldown changed to 5 seconds at all ranks.']}","Name: Feral Scream, Description: Active: Cho'Gath roars in a cone in the target direction, dealing magic damage to enemies hit. Magic damage: 80 / 135 / 190 / 245 / 300 (+ 70% AP) Enemy champions and Rift Scuttlers hit are also silenced for a duration. Silence Duration: 1. 6 / 1. 7 / 1. 8 / 1. 9 / 2, {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Feral Screamusesedge rangefor enemy targets only; Its range iscenter-to-edge.']}","Name: Vorpal Spikes, Description: Active: Cho'Gath empowers its next 3 basic attacks within 6 seconds to gain 50 bonus range and launch a blast of spikes on-attack in the target's direction. Enemies struck are dealt magic damage and slowed by an amount that decays over 1. 5 seconds. The damage based on the target's health ratio is capped against minions and monsters . Magic Damage: 22 / 34 / 46 / 58 / 70 (+ 30% AP) (+ 3% (+ 0. 5 % per Feast stack) of target's maximum health) Total Magic Damage: 66 / 102 / 138 / 174 / 210 (+ 90% AP) (+ 9% (+ 1. 5 % per Feast stack) of target's maximum health) Capped Monster Percent Damage: 60 / 80 / 100 / 120 / 140 Slow: 30 / 35 / 40 / 45 / 50% The width of the blast of spikes increases based on Cho'Gath's character size modifier when they launch, including but not limited to the bonus from Feast stacks . Vorpal Spikes resets Cho'Gath's basic attack timer., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'parries': 'Bypass', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""The missiles are launched from an offset 25 units in front of Cho'Gath and towards the target's location on-attack-complete.When attacking enemies within 25 units center-to-center ofCho'Gath, the missile will fire in the opposite direction."", ""When attacking enemies within 25 units center-to-center ofCho'Gath, the missile will fire in the opposite direction."", ""Cho'Gath'ssize factors into the wideness of the hitboxVorpal Spikeshas. External size modifiers (Wild Growth) contribute to this.At certain size thresholds, the missile gets replaced by a different one with a different width. At each step, the width grows by 30, except for the 3rd missile, where it only grows by 10.(bug)Some of the size thresholds are placed very weird.(bug)The missile range is unchanged."", 'At certain size thresholds, the missile gets replaced by a different one with a different width. At each step, the width grows by 30, except for the 3rd missile, where it only grows by 10.(bug)', 'Some of the size thresholds are placed very weird.(bug)', 'The missile range is unchanged.', 'The empowered attack will trigger but not apply its effects againststructures.', 'Base damage changed to 32 / 44 / 56 / 68 / 80.', 'Slow strength changed to 40 / 45 / 50 / 55 / 60%.']}","Name: Feast, Description: Active: Cho'Gath attempts to eat the target enemy, dealing them true damage . Against non-champions, the base damage is modified. Champion True Damage: 300 / 475 / 650 (+ 50% AP) (+ 10% bonus health) Non-Champion True Damage: 1200 (+ 50% AP) (+ 10% bonus health) If the target is killed, Cho'Gath gains a stack of Feast . Only 6 stacks can be gained from non-epic monsters or minions . Each stack of Feast grants Cho'Gath bonus health as well as bonus attack range and increased size , capping at 75 bonus attack range and 100% increased size. Bonus Health Per Stack: 80 / 120 / 160 Bonus Attack Range Per Stack: 4. 62 / 6. 15 / 7. 69 Bonus Size Per Stack: 6 / 8 / 10%, {'targeting_input': 'Targeting inputUnit', 'damage_type': 'True', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'The increased size stacks additively with other size increases.', 'The name of the bonus health buff is""Feast"".', 'The bonus attack range and increase size cap at respectively 16.25/ 12.19/ 9.75and 16.67/ 12.5/ 10 stacks, with the last stack being effective as the decimal part of the value (no decimal meaning 100% as effective).', 'Each stack ofFeastincreases the damage by 8 / 12 / 16.', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).', 'If an enemychampionhas health below the amount oftrue damageFeastdeals, they will be marked for execution. This indicator does not considershieldsorinvulnerability.', 'New Effect:Gains 1Feaststack per round after learning this ability.', 'Champion base damage changed to 400 / 575 / 750.', 'Bonus health per stack changed to 100 / 150 / 200.', 'Cooldown changed to 60 / 50 / 40 seconds.']}","Cho'Gathis one of 14 champions that have an ability that infinitely stacks an effect:Aurelion Sol,Bard,Bel'Veth,Draven,Kindred,Nasus,Senna,Shyvana,Sion,Swain,Sylas,Thresh, andVeigar.In Cho'Gath's case,Feastinfinitely stacks hishealth. Cho'Gath was the firstchampionto receive a secondLegendaryskin(thoughCorkihas two1820skins both of which areLegacyandTristanahas also two1820skins although one is Legacy and the other one is available). Cho'Gath's dance referencesFantasmic!byMickey Mouse. Riotcreated anAdobe Flashminigame dedicated for him calledCho'Gath Eats the WorldforApril Fools' Day2013.Another minigame released on the same date,Astro Teemo, which was unlocked by playing to a certain point in this game. The depiction of Cho'Gath in theiconofFeral Screamwas based on his pose in hisOriginal splash art. In the now-removed official League of Legendsforums, theoriginal iconofFeral Screamwas used to represent the ""General Discussion"" section. In the official League of Legends gametrailerfrom 2009, Cho'Gath was given generic T-Rex sounds. In theV1.0.0.115April Fools' Daypatch;The following changes regarding Cho'Gath were jokingly listed:Cho'Gath now starts the game the same size as if he had 6feasts.Feaststill increases Cho'Gath's size.Bushescan no longerstealthCho'Gath.The following joke item was listed to be added:NEW Yordle Saddle: Anyyordlechampion can buy this new item to ride Cho'Gath. Cho'Gath was given a retexture and features as a monster called the ""Big Stompy Monster"" (along with its huge variant) inInvasion, afeatured game mode." "Corki,the Daring Bombardier",https://static.wikia.nocookie.net/leagueoflegends/images/b/b2/Corki_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20160629191728,https://leagueoflegends.fandom.com/wiki/Corki/LoL,"health: Health588+105, resource: Mana350+54, health regen: Health regen. (per 5s)5.5+0.55, resource regen: Mana regen. (per 5s)7.4+0.55, armor: Armor28+4.7, attack damage: Attack damage55+2.8, attack speed: Base AS0.638, gameplay radius: Gameplay radius65, selection radius: Selection radius135, release: 2009-09-19, changed: V13.23, role: Marksman, position: MiddleBottom, rangetype: Ranged, adaptivetype: Physical, cost: 3150|790","Missing section(s): Games CorkiTitlesAlias(es)The Daring BombardierCharacteristicsSpeciesSpirit(Yordle)Pronoun(s)He/HimTimelineBorn:990 AN - 996 ANWeapon(s)ROFL CopterHextech Shrapnel ShellsPhosphorus BombsIncendiary BombsGatling GunHextech MissilesPersonal statusStatusAlivePlace of originBandle CityCurrent residencePiltoverProfessional statusOccupation(s)Screaming Yipsnakes MemberRegion(s)Bandle CityFaction(s)YipsnakesRelated character(s)HeimerdingerVeigarTristanaLuluTeemoGravesTwisted Fate Corki Titles Alias(es) Characteristics Species Pronoun(s) Timeline • Born:990 AN - 996 AN Weapon(s) • ROFL Copter • Hextech Shrapnel Shells • Phosphorus Bombs • Incendiary Bombs • Gatling Gun • Hextech Missiles Personal status Status Place of origin Current residence Professional status Occupation(s) Region(s) Faction(s) Related character(s) TheyordlepilotCorkiloves two things above all others: flying, and his glamorous mustache... though not necessarily in that order. After leavingBandle City, he settled inPiltoverand fell in love with the wondrous machines he found there. He dedicated himself to the development of flying contraptions, leading an aerial defense force of seasoned veterans known as the Screaming Yipsnakes. Calm under fire, Corki patrols the skies around his adopted home, and has never encountered a problem that a good missile barrage couldn't solve. Contents • 1Background1.1Migration to Piltover1.2Recent events • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Other Yordles • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8References • 9See also • 1.1Migration to Piltover • 1.2Recent events • 5.1Other Yordles • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Migration to Piltover[] When Heimerdinger and his yordle colleagues migrated to Piltover, they embraced science as a way of life, and they immediately made several groundbreaking contributions to the techmaturgical community. What yordles lack in stature, they make up for with industriousness. Corki, the Daring Bombardier, gained his title by test-piloting one of these contributions - the original design for the Reconnaissance Operations Front-Line Copter, an aerial assault vehicle which has become the backbone of the Bandle City Expeditionary Force (BCEF). Together with his squadron - the Screaming Yipsnakes - Corki soars over Valoran, surveying the landscape and conducting aerial acrobatics for the benefit of onlookers below. Corki is the most renowned of the Screaming Yipsnakes for remaining cool under fire and exhibiting bravery to the point of madness. He served several tours of duty, often volunteering for missions that would take him behind enemy lines, either gathering intelligence or delivering messages through hot zones. He thrived on danger, and enjoyed nothing more than a good dogfight in the morning. More than just an ace pilot, Corki also made several modifications to his copter, outfitting it with an arsenal of weapons which some speculate were more for show than functionality. When open hostilities ceased, Corki was forced into a retirement, which he felt ''cut the engines and clipped the wings.’’ He tried to make do with stunt flying and canyon running, but it was never the same without the refreshing smell of gunpowder streaking through the air around him. Recent events[] (TBA) Appearance[] Corki is a stout yordle with a long, white mustache and a pink nose. His other features are almost always obscured by an aviator hat and goggles. He wears the practical attire of an old-timey airplane pilot. Personality[] Corki is a quirky character, being obsessed with mechanical flight and seeming to view all other topics through that lens. He is an energetic but eccentric presence, almost single-mindedly devoted to his craft. Abilities[] • Yordle Physiology:Corki is a Yordle, a being coming from theSpirit Realmand possesses several abilities natural of his species.Immortality:Being spiritual beings, Yordles don't age the same way as normal humans, and they can't normally die.Yordle Magic:Just like anyYordle, Corki is capable of performing yordle magic, which he utilizes in tandem with his skills as a pilot. • Immortality:Being spiritual beings, Yordles don't age the same way as normal humans, and they can't normally die. • Yordle Magic:Just like anyYordle, Corki is capable of performing yordle magic, which he utilizes in tandem with his skills as a pilot. Relations[] OtherYordles[] Corki is friend withLulu,TeemoandTristana.GravescapturedTeemofor the bounty onyordleswhileTwisted Faterefuses because ""messing with Yordles brings a whole heap of trouble."" He then fought Corki,LuluandTristanawho came to save Teemo, which ended up in Graves beingturnedinto a frog and the Yordles escaping. Read More Biography Biography The Daring Bombardier By Unknown Author Starring:Corki Starring Champion Video Don't Mess With Yordles Wanna go cause a ruckus? When Teemo goes missing, Tristana finds plenty of volunteers to help bring him home to Bandle City—in all the ways that only yordles can! Starring:Corki,Graves,Lulu,Teemo,Tristana,Twisted Fate Mentioned Champion Short Story A Bandle Scout Mission Journal By Numerous creators Another Bandle Scout mission badge complete. Starring:Teemo Mentioned:Corki,Kennen,Lulu,Tristana,Von Yipp Video Tales of Runeterra Starring: N/A Mentioned:Akali,Braum,Corki,Darius,Diana,Ekko,Fiora,Garen,Graves,Heimerdinger,Jinx,Leona,Lulu,Miss Fortune,Shen,Teemo,Thresh,Tristana,Twisted Fate Alternate Universes Video Cats Versus Dogs (Video) This April Fools’, leave it all on the show floor. Starring:Corki,Fizz,Rengar,Yorick Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Music Video GIANTS ByTrue Damage Intro Starring:Akali,Ekko,Qiyana,Senna,Yasuo Mentioned:Ahri,Azir,Book,Camille,Corki,Jinx,Kayn,Kindred,LeBlanc,Lucian,Pyke,Rhaast,Tahm Kench,Teemo,Thresh,Twitch,Yuumi Video Road to the Cup As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise? Starring: N/A Mentioned:Blitzcrank,Brand,Caitlyn,Corki,Elise,Ezreal,Gragas,Janna,Jarvan IV,Jayce,Kennen,Kha'Zix,Lee Sin,Lux,Malphite,Mordekaiser,Orianna,Renekton,Ryze,Shen,Thresh,Twisted Fate,Vayne,Zac,Zed Trivia[] • Corki flies a Reconnaissance Operations Front Line (ROFL) Copter, named after and referencingthe ROFLcopter meme.It was created byHeimerdinger. • It was created byHeimerdinger. References[] See also[]","Name: Hextech Munitions, Description: Innate - Hextech Shrapnel Shells: Corki's basic attacks are modified to deal 80% AD magic damage and 20% AD physical damage . Innate - The Package: After 10:00 , The Package is delivered to both corners of the allied fountain , which can be selected by Corki to pick up after channeling for 1 second. Upon completion of the channel, Corki gains one cast of Special Delivery for 60 seconds, replacing Valkyrie for the duration. While holding the The Package , Corki gains 40% bonus movement speed out of combat and ghosting . Corki cannot start the channel to pick up the package while he is unable to cast abilities. Link ▶️ ""Ready to fly!"" Link ▶️ Package acquired alert., STATIC COOLDOWN: STATICCOOLDOWN:300, {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical/Magic', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""The mixed damage is dealt in two simultaneous instances of damage, but will pretend to be a single instance for most effects (such asConqueror'sstacks).Themagic damageis dealt in an instance before thephysical damage.Both instances dealbasic damageand thus natively applylife steal.The attack applieson-hiteffects only once, right at the start.Even if the target dies from themagic damage, thephysical damagewill still be applied to it.If the target dies fromon-hitdamage, the magic damage portion will be skipped and only the physical damage applied.(bug)Spellbladedamage is special cased to be converted tomagic damage.The damage fromRunaan's Hurricane'sWind's Furyis affected byHextech Munitions'modifier."", 'Themagic damageis dealt in an instance before thephysical damage.', 'Both instances dealbasic damageand thus natively applylife steal.', 'The attack applieson-hiteffects only once, right at the start.', 'Even if the target dies from themagic damage, thephysical damagewill still be applied to it.If the target dies fromon-hitdamage, the magic damage portion will be skipped and only the physical damage applied.(bug)', 'If the target dies fromon-hitdamage, the magic damage portion will be skipped and only the physical damage applied.(bug)', 'Spellbladedamage is special cased to be converted tomagic damage.', ""The damage fromRunaan's Hurricane'sWind's Furyis affected byHextech Munitions'modifier."", 'Critical strikesamplify the damage as usual, multiplying both instances of damage.', 'All players are alerted byCorkiemitting a global siren upon picking upThe Package.', 'Corkican pick up the package even if he does not have askill pointinValkyrie.', 'The following table refers for interactions whileCorkiischanneling:', 'Death', 'Cast-inhibiting effects', 'First package spawn time reduced to 5:00.', 'Package cooldown reduced to 150 seconds.', 'The Package respawn timer reduced to 1 minute.Initial spawn timer unchanged.', 'Package now spawns in the battlefield rather than at the spawn.', 'Package duration changed to 15 seconds.', 'New Effect:Spawns the package every round starting at level 6.']}","Name: Phosphorus Bomb, Description: Active: Corki launches a bomb at the target location that explodes upon impact, dealing magic damage to enemies hit. Magic Damage: 75 / 120 / 165 / 210 / 255 (+ 70% bonus AD) (+ 50% AP) The bomb also grants sight of the area for 6 seconds and reveals enemy champions hit for the same duration., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'No additional details.']}","Name: Valkyrie, Description: Active: Corki dashes to the target location and drops bombs that leave up to 3 blazing patches along his path, depending on the distance traveled. Each patch lasts 2. 5 seconds. Enemies within the patches are dealt magic damage every 0. 25 seconds. Magic Damage Per Tick: 15 / 22. 5 / 30 / 37. 5 / 45 (+ 10% AP) Total Magic Damage: 150 / 225 / 300 / 375 / 450 (+ 100% AP) Gatling Gun can be cast during the dash. Valkyrie will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'details': ['Hide', 'Valkyrie Details', 'Special Delivery Details', 'Video', 'No additional information.', 'Enemies that stay within the trail for its entire duration are dealt210 − 700 (based on level)(+ 1400%bonusAD)(+ 168% AP)totalmagic damage.', 'Hide', 'Details', 'Map-Specific Differences', 'Video', 'The direction of the gun firing changes depending on whereCorkiis facing.Corkiwill turn to face in the direction of the cursor upon castingGatling Gun.', 'Corkiwill turn to face in the direction of the cursor upon castingGatling Gun.', ""Gatling Gun'sarea of effect can hit closeby enemies next to and behind him, due to hittingenemy boundary edge."", 'Cooldown changed to 20 seconds.', 'Now affected by -30 ability haste.', 'Hide', 'Details', 'Map-Specific Differences', 'Video', ""OnceCorkihas learned the ability, he receives abuffthat automatically tracks the number of times he's used his ultimate since the lastBig One.Since this information is represented as a buff, this information is available to both allies and enemies."", 'Since this information is represented as a buff, this information is available to both allies and enemies.', 'Corkiretains progress towardsThe Big Onewhen hedies.', 'OnceCorkihas his ultimate, he has an indicator below his health bar that is only visible to him that shows when aBig Onewill be fired, how many missiles he has in reserve, and how many more missiles he canstore.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""Missile Barrage'seffect radius is centered around the location of the missile as it collides."", 'Base damage changed to 70 / 105 / 140.', 'AD ratio changed to10 / 35 / 60% AD.', 'AP ratio changed to20% AP.', 'GeneralNow replacesAftershockwithGrasp of the Undying.Now replacesGlacial AugmentwithFirst Strike.Now replacesFont of LifewithDemolish.', 'Now replacesAftershockwithGrasp of the Undying.', 'Now replacesGlacial AugmentwithFirst Strike.', 'Now replacesFont of LifewithDemolish.', 'StatsBase mana regeneration reduced to 7.4from 7.42.', 'Base mana regeneration reduced to 7.4from 7.42.', 'StatsAttack damage growth increased to 2.8from 2.5.Health growth increased to 105 from 101.', 'Attack damage growth increased to 2.8from 2.5.', 'Health growth increased to 105 from 101.', 'Gatling GunBonus AD ratio per tick increased to15%bonusADfrom10%.Total bonus AD ratio increased to240%bonusADfrom160%.', 'Bonus AD ratio per tick increased to15%bonusADfrom10%.Total bonus AD ratio increased to240%bonusADfrom160%.', 'Total bonus AD ratio increased to240%bonusADfrom160%.', 'Missile BarrageBase damage reduced to 80 / 115 / 150 from 90 / 125 / 160.Big One base damage reduced to 160 / 230 / 300 from 180 / 250 / 320.AP ratio reduced to12% APfrom20% AP.Big One AP ratio reduced to24% APfrom40% AP.', 'Base damage reduced to 80 / 115 / 150 from 90 / 125 / 160.Big One base damage reduced to 160 / 230 / 300 from 180 / 250 / 320.', 'Big One base damage reduced to 160 / 230 / 300 from 180 / 250 / 320.', 'AP ratio reduced to12% APfrom20% AP.Big One AP ratio reduced to24% APfrom40% AP.', 'Big One AP ratio reduced to24% APfrom40% AP.', 'StatsBase health increased to 588 from 518.Health growth increased to 101 from 87.Armor growth increased to 4.7from 3.5.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 588 from 518.', 'Health growth increased to 101 from 87.', 'Armor growth increased to 4.7from 3.5.', 'Magic resistance growth increased to 1.3from 0.5.', 'Hextech MunitionsPackage spawn time increased to 10:00 from 8:00.Package respawn timer increased to 300 seconds from 240.', 'Package spawn time increased to 10:00 from 8:00.', 'Package respawn timer increased to 300 seconds from 240.', 'Gatling GunBug Fix:Corrected the tooltip to properly match its actual values.', 'Bug Fix:Corrected the tooltip to properly match its actual values.', 'StatsBase mana reduced to 350 from 350.16.Mana growth increased to 54 from 34.', 'Base mana reduced to 350 from 350.16.', 'Mana growth increased to 54 from 34.', 'Phosphorus BombBonus AD ratio increased to70%bonusADfrom50%.', 'Bonus AD ratio increased to70%bonusADfrom50%.', 'Special DeliveryMinimum DoT duration increased to 2 seconds from 1.5.', 'Minimum DoT duration increased to 2 seconds from 1.5.', 'Special DeliveryAD ratio increased to50%bonusADfrom37.5%.AP ratio increased to6% APfrom5%.Minimum DoT duration increased to 1.5seconds from 1.New Effect:Nowslowschampions that are directly hit andknocked asidefor 1.5seconds.', 'AD ratio increased to50%bonusADfrom37.5%.', 'AP ratio increased to6% APfrom5%.', 'Minimum DoT duration increased to 1.5seconds from 1.', 'New Effect:Nowslowschampions that are directly hit andknocked asidefor 1.5seconds.', 'Missile BarrageBase damage increased to 90 / 125 / 160 from 90 / 115 / 140.', 'Base damage increased to 90 / 125 / 160 from 90 / 115 / 140.', 'StatsBase attack damage reduced to 55 from 60.Attack damage growth reduced to 2.5from 3.', 'Base attack damage reduced to 55 from 60.', 'Attack damage growth reduced to 2.5from 3.', ""Hextech MunitionsBug Fix:Now properly convertsSheen'sentire bonus damage to magic damage."", ""Bug Fix:Now properly convertsSheen'sentire bonus damage to magic damage."", ""Hextech MunitionsBug Fix:The Package no longer spawns only inMordekaiser'sRealm of DeathifCorkiwas banished there at the time of its spawn.Undocumented:Sheen'sbonus damage is no longer split evenly between physical and magic damage. Now only deals physical damage."", ""Bug Fix:The Package no longer spawns only inMordekaiser'sRealm of DeathifCorkiwas banished there at the time of its spawn."", ""Undocumented:Sheen'sbonus damage is no longer split evenly between physical and magic damage. Now only deals physical damage."", 'Hextech MunitionsARAM first package spawn time reduced to 5:00 from 8:00.ARAM package cooldown reduced to 150 seconds from 240.', 'ARAM first package spawn time reduced to 5:00 from 8:00.', 'ARAM package cooldown reduced to 150 seconds from 240.', 'Missile BarrageLeft missile is now always the next to fire, with new charges loading in from the right.', 'Left missile is now always the next to fire, with new charges loading in from the right.', 'Gatling GunNew Effect:Ability icon HUD now shows the remaining duration of the ability.', 'New Effect:Ability icon HUD now shows the remaining duration of the ability.', 'Missile BarrageBase damage increased to 90 / 115 / 140 from 75 / 100 / 125.', 'Base damage increased to 90 / 115 / 140 from 75 / 100 / 125.', 'Gatling GunTotal base damage increased to 120 / 170 / 220 / 270 / 320 from 80 / 140 / 200 / 260 / 320.Total resistance reduction increased to 8 / 11 / 14 / 17 / 20 from 4 / 8 / 12 / 16 / 20.', 'Total base damage increased to 120 / 170 / 220 / 270 / 320 from 80 / 140 / 200 / 260 / 320.', 'Total resistance reduction increased to 8 / 11 / 14 / 17 / 20 from 4 / 8 / 12 / 16 / 20.', ""GeneralBug Fix:Bolts fromRunaan's Hurricaneare now properly converted to partial true damage against champions when they critically strike while he hasInfinity Edge, and no longer partially convert to true damage against non-champions."", ""Bug Fix:Bolts fromRunaan's Hurricaneare now properly converted to partial true damage against champions when they critically strike while he hasInfinity Edge, and no longer partially convert to true damage against non-champions."", 'Fnatic CorkiThe PackageBug Fix:VFX are no longer misplaced when picked up.', 'The PackageBug Fix:VFX are no longer misplaced when picked up.', 'Bug Fix:VFX are no longer misplaced when picked up.', 'StatsBase health regeneration increased to 5.5from 5.424.', 'Base health regeneration increased to 5.5from 5.424.', 'StatsBase attack damage reduced to 60 from 63.Attack damage growth reduced to 3 from 3.5.', 'Base attack damage reduced to 60 from 63.', 'Attack damage growth reduced to 3 from 3.5.', 'Phosphorus BombBase damage reduced to 75 / 115 / 155 / 195 / 235 from 75 / 120 / 165 / 210 / 255.', 'Base damage reduced to 75 / 115 / 155 / 195 / 235 from 75 / 120 / 165 / 210 / 255.', 'Hextech MunitionsBug Fix:Fixed a bug where the additional damage to minions is also being factored intoHextech Munitions.', 'Bug Fix:Fixed a bug where the additional damage to minions is also being factored intoHextech Munitions.', 'StatsBase health increased to 518 from 512.76.Health growth increased to 87 from 82.Base attack damage increased to 63 from 55.Base armor increased to 28 from 23.38.', 'Base health increased to 518 from 512.76.', 'Health growth increased to 87 from 82.', 'Base attack damage increased to 63 from 55.', 'Base armor increased to 28 from 23.38.', 'Phosphorus BombBase damage increased to 75 / 120 / 165 / 210 / 255 from 70 / 115 / 160 / 205 / 250.', 'Base damage increased to 75 / 120 / 165 / 210 / 255 from 70 / 115 / 160 / 205 / 250.', 'StatsBase attack damage reduced to 55 from 58.', 'Base attack damage reduced to 55 from 58.', ""Arcade CorkiGatling GunBug Fix:Visuals no longer shoot sideways when under the effect ofLulu'sWhimsy."", ""Gatling GunBug Fix:Visuals no longer shoot sideways when under the effect ofLulu'sWhimsy."", ""Bug Fix:Visuals no longer shoot sideways when under the effect ofLulu'sWhimsy."", 'StatsBase attack speed increased to 0.638from 0.625.Base attack damage increased to 58 from 56.', 'Base attack speed increased to 0.638from 0.625.', 'Base attack damage increased to 58 from 56.', 'Hextech MunitionsBasic attacks now deal 80% magic damage and 20% physical damage from 50% on both types.', 'Basic attacks now deal 80% magic damage and 20% physical damage from 50% on both types.', ""ValkyrieNew Effect:Phosphorus BombandMissile Barragecan now be buffered duringValkyrie'stravel time."", ""New Effect:Phosphorus BombandMissile Barragecan now be buffered duringValkyrie'stravel time."", 'StatsMagic resistance growth increased to 0.5from 0.', 'Magic resistance growth increased to 0.5from 0.', 'Arcade CorkiGatling GunBug Fix:VFX have been toned down to be less overwhelming.Missile BarrageBug Fix:VFX have been updated to be more recognizable.', 'Gatling GunBug Fix:VFX have been toned down to be less overwhelming.', 'Bug Fix:VFX have been toned down to be less overwhelming.', 'Missile BarrageBug Fix:VFX have been updated to be more recognizable.', 'Bug Fix:VFX have been updated to be more recognizable.', 'GeneralAdjusted splash artwork forOriginal Corki,Ice Toboggan Corki,Red Baron Corki,Hot Rod Corki,Urfrider Corki,Dragonwing CorkiandFnatic Corki.', 'Adjusted splash artwork forOriginal Corki,Ice Toboggan Corki,Red Baron Corki,Hot Rod Corki,Urfrider Corki,Dragonwing CorkiandFnatic Corki.', ""Arcade CorkiBug Fix:Fixed a bug where his model didn't immediately reappear after his recall animation."", ""Bug Fix:Fixed a bug where his model didn't immediately reappear after his recall animation."", 'Missile BarrageBase damage reduced to 75 / 100 / 125 from 100 / 130 / 160.AD ratio reduced to15 / 45 / 75% ADfrom20 / 60 / 100% AD.AP ratio reduced to20% APfrom30% AP.Big Onebonus damage increased to 100% from 50%.Big Onebase damage increased 150 / 200 / 250 from 150 / 195 / 240.Big OneAD ratio unchanged to30 / 90 / 150% AD.Big OneAP ratio reduced to40% APfrom45% AP.New Effect:The number of missilesCorkihas stored is now shown in his secondary resource bar. The resource bar turns red when the next missile is aBig One.', 'Base damage reduced to 75 / 100 / 125 from 100 / 130 / 160.', 'AD ratio reduced to15 / 45 / 75% ADfrom20 / 60 / 100% AD.', 'AP ratio reduced to20% APfrom30% AP.', 'Big Onebonus damage increased to 100% from 50%.Big Onebase damage increased 150 / 200 / 250 from 150 / 195 / 240.Big OneAD ratio unchanged to30 / 90 / 150% AD.Big OneAP ratio reduced to40% APfrom45% AP.', 'Big Onebase damage increased 150 / 200 / 250 from 150 / 195 / 240.', 'Big OneAD ratio unchanged to30 / 90 / 150% AD.', 'Big OneAP ratio reduced to40% APfrom45% AP.', 'New Effect:The number of missilesCorkihas stored is now shown in his secondary resource bar. The resource bar turns red when the next missile is aBig One.', 'StatsAttack damage growth increased to 3.5from 2.5.', 'Attack damage growth increased to 3.5from 2.5.', ""Hextech MunitionsAttacking wards no longer removes thePackage'sout of combat movement speed."", ""Attacking wards no longer removes thePackage'sout of combat movement speed."", 'Hextech MunitionsPackage cooldown reduced to 240 seconds from 300.', 'Package cooldown reduced to 240 seconds from 300.', 'ValkyrieCooldown changed to 20 / 19 / 18 / 17 / 16 seconds from 26 / 23 / 20 / 17 / 14.', 'Cooldown changed to 20 / 19 / 18 / 17 / 16 seconds from 26 / 23 / 20 / 17 / 14.', 'Gatling GunBase damage increased to 80 / 140 / 200 / 260 / 320 from 80 / 128 / 176 / 224 / 312.Damage ticks per second increased to 4 from 2.Stacking resistance reduction cap unchanged.', 'Base damage increased to 80 / 140 / 200 / 260 / 320 from 80 / 128 / 176 / 224 / 312.', 'Damage ticks per second increased to 4 from 2.Stacking resistance reduction cap unchanged.', 'Missile BarrageAD ratio increased to20 / 60 / 100% ADfrom20 / 50 / 80% AD.', 'AD ratio increased to20 / 60 / 100% ADfrom20 / 50 / 80% AD.', 'GeneralNew splash artwork forUFO Corki.Splash artwork forRed Baron Corkiupdated to the Chinese art.', 'New splash artwork forUFO Corki.', 'Splash artwork forRed Baron Corkiupdated to the Chinese art.', 'Hextech MunitionsRemoved:10% increased damage.', 'Removed:10% increased damage.', 'Phosphorus BombBase damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280.', 'Base damage reduced to 70 / 115 / 160 / 205 / 250 from 80 / 130 / 180 / 230 / 280.', 'Missile BarrageCharge time increased to 12 / 11 / 10 seconds from 12 / 10 / 8.', 'Charge time increased to 12 / 11 / 10 seconds from 12 / 10 / 8.', 'GeneralSpecial DeliverySound effects adjusted.', 'Special DeliverySound effects adjusted.', 'Sound effects adjusted.', 'GeneralNew ability icons.', 'New ability icons.', 'StatsAttack damage increased to 56 from 51.24.Attack damage growth reduced to 2.5from 3.Mana increased to 280 from 231.8.Mana growth reduced to 34 from 37.', 'Attack damage increased to 56 from 51.24.', 'Attack damage growth reduced to 2.5from 3.', 'Mana increased to 280 from 231.8.', 'Mana growth reduced to 34 from 37.', ""Hextech Munitions-New InnateHextech Shrapnel Shells:Corki's basic attacks deal 110% of his attack damage evenly split between physical and magic damage.Life stealwill apply to both damage types.The 55-55 modifiers interact with critical strikes andRunaan's Hurricane'sWind's Furywhile other 'bonus damage' effects are applied as normal.The Package:After an initial 8 minutes, The Package is delivered to Corki's Fountain, which he can interact with to pick up (~1 second channel time).Collecting The Package grants Corki 40% out-of-combat movement speed and the ability to castSpecial Deliverywithin 60 seconds.A new Package will be delivery 300 seconds afterSpecial Deliveryis used."", ""Hextech Shrapnel Shells:Corki's basic attacks deal 110% of his attack damage evenly split between physical and magic damage.Life stealwill apply to both damage types.The 55-55 modifiers interact with critical strikes andRunaan's Hurricane'sWind's Furywhile other 'bonus damage' effects are applied as normal."", 'Life stealwill apply to both damage types.', ""The 55-55 modifiers interact with critical strikes andRunaan's Hurricane'sWind's Furywhile other 'bonus damage' effects are applied as normal."", ""The Package:After an initial 8 minutes, The Package is delivered to Corki's Fountain, which he can interact with to pick up (~1 second channel time).Collecting The Package grants Corki 40% out-of-combat movement speed and the ability to castSpecial Deliverywithin 60 seconds.A new Package will be delivery 300 seconds afterSpecial Deliveryis used."", 'Collecting The Package grants Corki 40% out-of-combat movement speed and the ability to castSpecial Deliverywithin 60 seconds.A new Package will be delivery 300 seconds afterSpecial Deliveryis used.', 'A new Package will be delivery 300 seconds afterSpecial Deliveryis used.', 'Valkyrie-Normal WRange reduced to 600 from 800.', 'Range reduced to 600 from 800.', 'Special Delivery-Enhanced WActive:Corki flies up to 1800 units forward in a line, dropping bombs that knock enemies ~500 units aside and leaving a ~200-units-wide trail of fire in his wake that lingers for 5 seconds. The trail slows enemies by 90% while dealing 30 - 100 (based on level)(+150% Bonus AD)(+ 20% AP)magic damage per second.Valkyrieis instantly ready to cast after Special Delivery is used.Dash speed: 1500.', 'Active:Corki flies up to 1800 units forward in a line, dropping bombs that knock enemies ~500 units aside and leaving a ~200-units-wide trail of fire in his wake that lingers for 5 seconds. The trail slows enemies by 90% while dealing 30 - 100 (based on level)(+150% Bonus AD)(+ 20% AP)magic damage per second.Valkyrieis instantly ready to cast after Special Delivery is used.Dash speed: 1500.', 'Valkyrieis instantly ready to cast after Special Delivery is used.Dash speed: 1500.', 'Dash speed: 1500.', ""Gatling GunBase damage increased to 20 / 32 / 44 / 56 / 78 from 20 / 32 / 44 / 56 / 68.AD ratio increased to(+ 40% AD)from(+ 20% AD).Damage type changed to half physical and half magic from all physical.New Effect:Reduces enemy's magic resistance.Armor and magic resistance shred reduced to 1 / 2 / 3 / 4 / 5 from 2 / 4 / 6 / 8 / 10."", 'Base damage increased to 20 / 32 / 44 / 56 / 78 from 20 / 32 / 44 / 56 / 68.', 'AD ratio increased to(+ 40% AD)from(+ 20% AD).', 'Damage type changed to half physical and half magic from all physical.', ""New Effect:Reduces enemy's magic resistance."", 'Armor and magic resistance shred reduced to 1 / 2 / 3 / 4 / 5 from 2 / 4 / 6 / 8 / 10.', 'Missile BarrageBase damage reduced to 100 / 130 / 160 from 100 / 180 / 260.AD ratio increased to(+ 20 / 50 / 80% AD)from(+ 20 / 30 / 40% AD).AP ratio increased to(+ 30% AP)from(+ 20% AP).', 'Base damage reduced to 100 / 130 / 160 from 100 / 180 / 260.', 'AD ratio increased to(+ 20 / 50 / 80% AD)from(+ 20 / 30 / 40% AD).', 'AP ratio increased to(+ 30% AP)from(+ 20% AP).', 'ValkyrieFixed a bug where it was dealing damage too frequently.', 'Fixed a bug where it was dealing damage too frequently.', 'ValkyrieMana cost increased to 100 from 50.', 'Mana cost increased to 100 from 50.', 'Phosphorus BombBomb speed reduced to 1000 from 1125.', 'Bomb speed reduced to 1000 from 1125.', 'GeneralTexture update to Classic, Hot Rod, Ice Toboggan, Red Baron, UFO, and Urfrider.', 'Texture update to Classic, Hot Rod, Ice Toboggan, Red Baron, UFO, and Urfrider.', ""ValkyrieFixed a bug where it being interrupted would halt Corki's movement but still extend the damage field."", ""Fixed a bug where it being interrupted would halt Corki's movement but still extend the damage field."", 'StatsArmor increased to 17.5from 13.5.', 'Armor increased to 17.5from 13.5.', 'Phosphorus BombNew Effect:(+50% Bonus AD)ratio.Area of effect indicator is now visible to allies.', 'New Effect:(+50% Bonus AD)ratio.', 'Area of effect indicator is now visible to allies.', 'Phosphorus BombMana cost reduced to 60 / 70 / 80 / 90 / 100 from 80 / 90 / 100 / 110 / 120.Now lobs a bomb through the air that explodes at the target location instead of instantly damaging the area.Cast range increased to 825 from 600.Now grants vision while the bomb is in the air.', 'Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 80 / 90 / 100 / 110 / 120.', 'Now lobs a bomb through the air that explodes at the target location instead of instantly damaging the area.', 'Cast range increased to 825 from 600.', 'Now grants vision while the bomb is in the air.', 'Gatling GunMana cost reduced to 50 at all ranks from 60 / 65 / 70 / 75 / 80.', 'Mana cost reduced to 50 at all ranks from 60 / 65 / 70 / 75 / 80.', 'Missile BarrageAD ratio increased to(+ 20 / 30 / 40% AD)from(+ 20% AD)at all ranks.', 'AD ratio increased to(+ 20 / 30 / 40% AD)from(+ 20% AD)at all ranks.', 'StatsAttack speed reduced to 0.625from 0.658.', 'Attack speed reduced to 0.625from 0.658.', 'Missile BarrageCooldown increased to 2 seconds (static) from 1.2.Base damage reduced to 100 / 180 / 260 from 120 / 190 / 260.', 'Cooldown increased to 2 seconds (static) from 1.2.', 'Base damage reduced to 100 / 180 / 260 from 120 / 190 / 260.', 'ValkyrieMana cost reduced to 50 from 100.', 'Mana cost reduced to 50 from 100.', 'Missile BarrageMana cost reduced to 20 at all ranks from 30 / 35 / 40.', 'Mana cost reduced to 20 at all ranks from 30 / 35 / 40.', 'Missile BarrageFixed a bug where it would sometimes fail to deal damage.', 'Fixed a bug where it would sometimes fail to deal damage.', 'Missile BarrageFixed a bug where using it restarted the cooldown for next missile.', 'Fixed a bug where using it restarted the cooldown for next missile.', 'Missile BarrageBig Onenow fires after every 3rd missile from every 4th.Charge time reduced to 12 / 10 / 8 seconds from 12 at all ranks.', 'Big Onenow fires after every 3rd missile from every 4th.', 'Charge time reduced to 12 / 10 / 8 seconds from 12 at all ranks.', 'Gatling GunMana cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.', 'Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.', 'StatsMovement speed increased to 325 from 300.', 'Movement speed increased to 325 from 300.', 'Hextech Shrapnel ShellsNo longer benefits from critical strikes.', 'No longer benefits from critical strikes.', 'ValkyrieCooldown increased to 26 / 23 / 20 / 17 / 14 seconds from 20 / 18 / 16 / 14 / 12.', 'Cooldown increased to 26 / 23 / 20 / 17 / 14 seconds from 20 / 18 / 16 / 14 / 12.', 'Missile BarrageCharge time increased to 12 seconds from 10.', 'Charge time increased to 12 seconds from 10.', 'GeneralNew splash artwork forOriginal Corki.', 'New splash artwork forOriginal Corki.', 'ValkyrieTargeting indicator now scales with distance from Corki.', 'Targeting indicator now scales with distance from Corki.', 'Missile BarrageArea of effect and particle now properly centered around point of impact.Icon is now tinted whenBig Oneis ready.', 'Area of effect and particle now properly centered around point of impact.', 'Icon is now tinted whenBig Oneis ready.', 'Phosphorus BombBase damage increased to 80 / 130 / 180 / 230 / 280 from 70 / 120 / 170 / 220 / 270.Now reveals non-stealthed champions for 6 seconds in addition to revealing the area for the duration.', 'Base damage increased to 80 / 130 / 180 / 230 / 280 from 70 / 120 / 170 / 220 / 270.', 'Now reveals non-stealthed champions for 6 seconds in addition to revealing the area for the duration.', 'Gatling GunNow deals 20 / 32 / 44 / 56 / 68 damage per second.Duration changed to 4 seconds at all ranks.AD ratio changed to Bonus from Total.', 'Now deals 20 / 32 / 44 / 56 / 68 damage per second.', 'Duration changed to 4 seconds at all ranks.', 'AD ratio changed to Bonus from Total.', 'Missile BarrageCooldown before next charge and current stacks now shown in the same buff.', 'Cooldown before next charge and current stacks now shown in the same buff.', 'Phosphorus BombNo longer blinds.Base damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 130 / 180 / 230 / 280.', 'No longer blinds.', 'Base damage reduced to 70 / 120 / 170 / 220 / 270 from 80 / 130 / 180 / 230 / 280.', 'Gatling GunAD ratio reduced to(+ 20% AD)from(+ 25% AD)', 'AD ratio reduced to(+ 20% AD)from(+ 25% AD)', 'Missile BarrageBig Onebonus damage reduced to 50% from 60.', 'Big Onebonus damage reduced to 50% from 60.', 'ValkyrieFixed a bug that was causing the line missile targeting display to be offset.', 'Fixed a bug that was causing the line missile targeting display to be offset.', 'Missile BarrageFixed a bug causing the line missile targeting display to be offset.', 'Fixed a bug causing the line missile targeting display to be offset.', 'StatsMovement speed reduced to 300 from 310.', 'Movement speed reduced to 300 from 310.', 'Phosphorus BombNo longer reveals stealthed units.', 'No longer reveals stealthed units.', 'Gatling GunFixed a bug where it could hit unseen non-champion stealthed targets like wards.Fixed a bug where it was dealing too much damage.', 'Fixed a bug where it could hit unseen non-champion stealthed targets like wards.', 'Fixed a bug where it was dealing too much damage.', 'Missile BarrageTooltip corrected.', 'Tooltip corrected.', ""ValkyrieLevel-up tooltip corrected to show the effects of Corki's current cooldown reduction."", ""Level-up tooltip corrected to show the effects of Corki's current cooldown reduction."", 'Gatling GunTooltip corrected.', 'Tooltip corrected.', 'Missile BarrageBase damage reduced to 120 / 190 / 260 from 125 / 200 / 275.Mana cost increased to 30 / 35 / 40 from 25 / 30 / 35.Big Onebonus damage reduced to 60% from 100.Tooltip corrected.', 'Base damage reduced to 120 / 190 / 260 from 125 / 200 / 275.', 'Mana cost increased to 30 / 35 / 40 from 25 / 30 / 35.', 'Big Onebonus damage reduced to 60% from 100.', 'Tooltip corrected.', 'ValkyrieRange increased to 800 from 700.Speed increased to 650 from 500.', 'Range increased to 800 from 700.', 'Speed increased to 650 from 500.', 'Missile BarrageTooltip updated to reflectBig Onedeals double damage.New Effect:(+20% AD)ratio in addition to AP one.New Effect:Recharge time is reduced by cooldown reduction effects.New Effect:Recharge time does not progress while at maximum missile storage capacity.New Effect:Corki respawns with 4 missiles.', 'Tooltip updated to reflectBig Onedeals double damage.', 'New Effect:(+20% AD)ratio in addition to AP one.', 'New Effect:Recharge time is reduced by cooldown reduction effects.', 'New Effect:Recharge time does not progress while at maximum missile storage capacity.', 'New Effect:Corki respawns with 4 missiles.', 'Phosphorus BombMana cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130.', 'Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130.', 'Gatling GunMana cost reduced to 60 / 70 / 80 / 90 / 100 from 60 / 75 / 90 / 105 / 120.', 'Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 60 / 75 / 90 / 105 / 120.', 'StatsAttack range increased to 550 from 500.Attack speed per level increased to 2.3% from 1.86.', 'Attack range increased to 550 from 500.', 'Attack speed per level increased to 2.3% from 1.86.', 'ValkyrieCan no longer be cast while rooted.', 'Can no longer be cast while rooted.', 'Missile BarrageCharge time reduced to 10 seconds from 14.', 'Charge time reduced to 10 seconds from 14.', 'Missile BarrageNew Effect:Counter indicating how close toBig One.New Effect:Grants one missile when unlocking.New Effect:Charges while dead and will no longer resets stack count upon death.', 'New Effect:Counter indicating how close toBig One.', 'New Effect:Grants one missile when unlocking.', 'New Effect:Charges while dead and will no longer resets stack count upon death.', 'ValkyrieAnimation improved.', 'Animation improved.', 'Phosphorus BombArea of effect reduced to 225 from 250.Mana cost increased to 90 / 100 / 110 / 120 / 130 from 70 / 85 / 100 / 115 / 130.Fixed a bug causing the particle to show above the fog of war even without vision of that area.Fixed a bug where using it placed a buff on Corki saying he would miss on attacks.Fixed a bug where the vision granted disappeared upon using a basic attack.', 'Area of effect reduced to 225 from 250.', 'Mana cost increased to 90 / 100 / 110 / 120 / 130 from 70 / 85 / 100 / 115 / 130.', 'Fixed a bug causing the particle to show above the fog of war even without vision of that area.', 'Fixed a bug where using it placed a buff on Corki saying he would miss on attacks.', 'Fixed a bug where the vision granted disappeared upon using a basic attack.', 'ValkyrieCast range reduced to 700 from 900.Mana cost increased to 100 from 100 / 90 / 80 / 70 / 60.', 'Cast range reduced to 700 from 900.', 'Mana cost increased to 100 from 100 / 90 / 80 / 70 / 60.', 'Missile BarrageArea of effect reduced to 200 from 225.Big Onearea of effect reduced to 300 from 350.Mana cost increased to 25 / 30 / 35 from 20 / 25 / 30.', 'Area of effect reduced to 200 from 225.', 'Big Onearea of effect reduced to 300 from 350.', 'Mana cost increased to 25 / 30 / 35 from 20 / 25 / 30.', 'Phosphorus BombBlind duration reduced to 3 seconds from 4.', 'Blind duration reduced to 3 seconds from 4.', 'ValkyrieCast range reduced to 900 from 1000.', 'Cast range reduced to 900 from 1000.', 'StatsMana regen reduced to 0.8from 0.88.Mana regen per level reduced to 0.07from 0.08.', 'Mana regen reduced to 0.8from 0.88.', 'Mana regen per level reduced to 0.07from 0.08.', ""Phosphorus BombTarget's miss chance reduced to 35% from 50.Mana cost increased to 70 / 85 / 100 / 115 / 130 from 60 / 75 / 90 / 105 / 120."", ""Target's miss chance reduced to 35% from 50."", 'Mana cost increased to 70 / 85 / 100 / 115 / 130 from 60 / 75 / 90 / 105 / 120.', 'Gatling GunBase damage reduced to25% Total ADfrom 33.', 'Base damage reduced to25% Total ADfrom 33.', 'ValkyrieAP ratio reduced to(+ 40% AP)from(+ 80% AP).', 'AP ratio reduced to(+ 40% AP)from(+ 80% AP).', 'Missile BarrageCharge time increased to 14 seconds from 12.Mana cost increased to 20 / 25 / 30 from 15 / 20 / 25.', 'Charge time increased to 14 seconds from 12.', 'Mana cost increased to 20 / 25 / 30 from 15 / 20 / 25.', ""AddedHextech Shrapnel Shells-ICorki's basic attacks deal 20% additional true damage.Phosphorus Bomb-QCorki fires a bomb at a target location. In addition to dealing damage the blast reduces an enemy's chance to hit by 50% and reveals nearby stealthed units for 4 seconds.Valkyrie-WCorki surges to target location, dropping bombs that create a trail of destruction for opponents who remain in the fire.Gatling Gun-ECorki's gatling gun fires rapidly, dealing 40% of his total damage twice a second in an area in front of him and shredding the armor of enemies who are under continuous fire.Missile Barrage-RCorki fires a missile towards his target location that will collide with the first enemy it hits dealing damage to units around the target. Corki stores one missile every 12 seconds up to 7 missiles total. Every fourth missile will be aBig One."", ""Hextech Shrapnel Shells-ICorki's basic attacks deal 20% additional true damage."", ""Corki's basic attacks deal 20% additional true damage."", ""Phosphorus Bomb-QCorki fires a bomb at a target location. In addition to dealing damage the blast reduces an enemy's chance to hit by 50% and reveals nearby stealthed units for 4 seconds."", ""Corki fires a bomb at a target location. In addition to dealing damage the blast reduces an enemy's chance to hit by 50% and reveals nearby stealthed units for 4 seconds."", 'Valkyrie-WCorki surges to target location, dropping bombs that create a trail of destruction for opponents who remain in the fire.', 'Corki surges to target location, dropping bombs that create a trail of destruction for opponents who remain in the fire.', ""Gatling Gun-ECorki's gatling gun fires rapidly, dealing 40% of his total damage twice a second in an area in front of him and shredding the armor of enemies who are under continuous fire."", ""Corki's gatling gun fires rapidly, dealing 40% of his total damage twice a second in an area in front of him and shredding the armor of enemies who are under continuous fire."", 'Missile Barrage-RCorki fires a missile towards his target location that will collide with the first enemy it hits dealing damage to units around the target. Corki stores one missile every 12 seconds up to 7 missiles total. Every fourth missile will be aBig One.', 'Corki fires a missile towards his target location that will collide with the first enemy it hits dealing damage to units around the target. Corki stores one missile every 12 seconds up to 7 missiles total. Every fourth missile will be aBig One.', 'Corki isvoicedby an individual named""Ralph"".', ""It was speculated that Corki was inspired byAurel Vlaicu the GyrocopterfromDota 2.This has been proven false given Corki was released on 19-Sep-2009 (patchV0.9.25.21) while Gyrocopter was released on 28-Jul-2010 for the originalDotAcustom map.Yet both of them are most likely based on theGyrocopterfr","Name: Gatling Gun, Description: Active: Corki sprays bullets in a cone toward his facing direction for 4 seconds, dealing equal parts physical and magic damage every 0. 25 seconds to all enemies hit as well as reducing their armor and magic resistance with each tick, lasting for 2 seconds, refreshing on subsequent ticks, and stacking up to 8 times. Mixed Damage Per Tick: 7. 5 / 10. 625 / 13. 75 / 16. 875 / 20 (+ 15% bonus AD) Physical Damage Per Tick: 3. 75 / 5. 3125 / 6. 875 / 8. 4375 / 10 (+ 7. 5 % bonus AD) Magic Damage Per Tick: 3. 75 / 5. 3125 / 6. 875 / 8. 4375 / 10 (+ 7. 5 % bonus AD) Total Mixed Damage: 120 / 170 / 220 / 270 / 320 (+ 240% bonus AD) Resistance Reduction Per Tick: 1 / 1. 375 / 1. 75 / 2. 125 / 2. 5 Total Resistance Reduction: 8 / 11 / 14 / 17 / 20, {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical damage/Magic damage', 'spell_shield': 'Not Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'The direction of the gun firing changes depending on whereCorkiis facing.Corkiwill turn to face in the direction of the cursor upon castingGatling Gun.', 'Corkiwill turn to face in the direction of the cursor upon castingGatling Gun.', ""Gatling Gun'sarea of effect can hit closeby enemies next to and behind him, due to hittingenemy boundary edge."", 'Cooldown changed to 20 seconds.', 'Now affected by -30 ability haste.']}","Name: Missile Barrage, Description: Active: Corki fires a missile in the target direction that explodes upon the first enemy hit, dealing magic damage to enemies within the area. Magic Damage: 80 / 115 / 150 (+ 15 / 45 / 75% AD) (+ 12% AP) Corki periodically stocks a Missile Barrage charge, up to a maximum of 7. He gains maximum charges upon respawning . Every third missile Corki fires is a Big One , dealing 100% increased damage as well as gaining increased range and explosion radius. Big One Magic Damage: 160 / 230 / 300 (+ 30 / 90 / 150% AD) (+ 24% AP), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""OnceCorkihas learned the ability, he receives abuffthat automatically tracks the number of times he's used his ultimate since the lastBig One.Since this information is represented as a buff, this information is available to both allies and enemies."", 'Since this information is represented as a buff, this information is available to both allies and enemies.', 'Corkiretains progress towardsThe Big Onewhen hedies.', 'OnceCorkihas his ultimate, he has an indicator below his health bar that is only visible to him that shows when aBig Onewill be fired, how many missiles he has in reserve, and how many more missiles he canstore.', 'This ability will cast from wherever the caster is at the start of the cast time.', ""Missile Barrage'seffect radius is centered around the location of the missile as it collides."", 'Base damage changed to 70 / 105 / 140.', 'AD ratio changed to10 / 35 / 60% AD.', 'AP ratio changed to20% AP.']}","Corki isvoicedby an individual named""Ralph"". It was speculated that Corki was inspired byAurel Vlaicu the GyrocopterfromDota 2.This has been proven false given Corki was released on 19-Sep-2009 (patchV0.9.25.21) while Gyrocopter was released on 28-Jul-2010 for the originalDotAcustom map.Yet both of them are most likely based on theGyrocopterfromWarcraft III: Reign of Chaos(Frozen Throne's name:Flying machine). Corki was the firstchampionto have twoLegendaryskinsas well as the first and only to have three.All of them are old skins that are either Legacy or were never for sale to begin with. Corki's dance references the""Do a barrel roll!""phrase spoken byPeppy HareinStar Fox 64.A side-by-side comparison can be seenhere. In the now-removed official League of Legendsforums, theoriginal iconofMissile Barragewas used to represent the ""In-Game HUD Discussion"" section. Theold sound effectfor when Corki picks upThe Packagewas similar to anair raid siren, which was pointed out by a player in Syria.[2]It was promptly changed.[3]" "Darius,the Hand of Noxus",https://static.wikia.nocookie.net/leagueoflegends/images/5/59/Darius_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20160412191052,https://leagueoflegends.fandom.com/wiki/Darius/LoL,"health: Health652+114, resource: Mana263+58, health regen: Health regen. (per 5s)10+0.95, resource regen: Mana regen. (per 5s)6.6+0.35, armor: Armor39+5.2, attack damage: Attack damage64+5, attack speed: Base AS0.625, gameplay radius: Gameplay radius80, selection radius: Selection radius125, release: 2012-05-23, changed: V13.14, role: Juggernaut, position: Top, rangetype: Melee, adaptivetype: Physical, cost: 450|260","Missing section(s): Games DariusMainArmored 1Armored 2BareYoungTitlesAlias(es)The Hand of NoxusGeneral DariusCommander DariusCommander General DariusCharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:956 AN - 960 ANWeapon(s)BattleaxeNoxian MightPersonal statusStatusAlivePlace of originBasilich,NoxusCurrent residenceNoxus Prime,NoxusFamilyDraven(Brother)Quilletta Varn†(Spouse)Decius Varn†(Alleged Son)Invetia Varn(Alleged Daughter)Professional statusOccupation(s)Trifarix Leader of MightGeneral of theTrifarian LegionRegion(s)NoxusFaction(s)TrifarixTrifarian LegionReckonersRelated character(s)DravenKatarinaSwainVladimirLeBlancKledSamiraViegoBoram Darkwill Darius • Main • Armored 1 • Armored 2 • Bare • Young Titles Alias(es) • The Hand of Noxus • General Darius • Commander Darius • Commander General Darius Characteristics Species Pronoun(s) Timeline • Born:956 AN - 960 AN Weapon(s) • Battleaxe • Noxian Might Personal status Status Place of origin Current residence Family • Draven(Brother) • Quilletta Varn†(Spouse) • Decius Varn†(Alleged Son) • Invetia Varn(Alleged Daughter) Professional status Occupation(s) • Trifarix Leader of Might • General of theTrifarian Legion Region(s) Faction(s) • Trifarix • Trifarian Legion • Reckoners Related character(s) There is no greater symbol of Noxian might thanDarius, the nation's most feared and battle-hardened leader. Rising from humble origins to become the Hand of Noxus, he cleaves through the empire's enemies—many of them Noxians themselves. Knowing that he never doubts his cause is just, and never hesitates once his axe is raised, those who stand against the commander of the Trifarian Legion can expect no mercy. Contents • 1Background1.1Childhood1.2In Noxus • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Swain5.2Sion5.3Garen5.4Draven5.5Family5.6Samira&Viego • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8References • 9See also • 1.1Childhood • 1.2In Noxus • 5.1Swain • 5.2Sion • 5.3Garen • 5.4Draven • 5.5Family • 5.6Samira&Viego • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Childhood[] Born inBasilich, Darius was as an orphan alongside his younger brotherDraven. He struggled hard to provide for both himself and his brother and protected the latter from anyone who tried to harm him, even the city guard. Darius spent a majority of his childhood fighting for survival, with constant fights leaving permanent scars on himself. He and Draven were friends with a girl namedQuilletta Varn, whom saved him from falling off a cliff that they were climbing. Darius developed a relationship with Quilletta, having ambitions to conquer the world alongside her. When anNoxianarmy led by their captain Cyrus invaded Basilich, the three children hid atop a rooftop. Quilletta was reluctant towards the harsh choice between joining Noxus or being killed, but Darius contemplated paying the consequences since he didn't want to leave Draven behind. To his horror, Draven attempted to throw a knife to fight them but ended up hitting Cyrus' flag, leading to the three to get apprehended by the soldiers. After hearing Draven's boasts, Cyrus invited the kids to ally with Noxus. In Noxus[] Growing to adulthood in Noxus, Darius married Quilletta and became a father to two: Decius andInvetia. He and Draven served as soldiers under Cyrus' warhost, engaging in many war campaigns and stopping rebellions againstBoram Darkwill's throne. Darius quickly rose through the ranks, embodying the values of Noxus through his aggression, bravery and patriotism. In one battle, after a general ordered a retreat, Darius saw him as a coward and beheaded him out of defiance, rallying the fearful troops and securing a victory. He was rewarded by being promoted to senior commander, which attracted many Noxians to join his army but he only accepted those with the greatest strength and discipline. Feared to the point where cities surrendered at the sight of Darius' banners, his victory against the Varju got him promoted to the Hand of Noxus by Darkwill himself. As the new Hand of Noxus, Darius and his army were sent to the Freljord to conquer it, enduring countless assassination attempts and a capture from theWinter's Clawbefore ending in a stalemate after a long, grueling conflict. He headed back to Noxus to request a reconsolidation of the military, but found that Darkwill had been assassinated and usurped byJericho Swain, as part of his coup which even Draven had backed. Darius began to respect Swain's accomplishments and was prepared to serve him, but he gave Darius a place in theTrifarian Legion, representing the Noxian principle of Might alongside Swain as Vision and the Faceless as Guile. However, Quilletta was starting to become disillusioned towards Noxus after witnessing the horrific aftermath ofSinged's chemical bomb in Ionia, which caused her arm to be amputated as a result of the poison, and their son Decius dying in the campaign against the Freljord. Quilletta expressed her worries to Darius, but he dismissed her saying that Noxus required mercilessness and sacrifice because the empire had to conquer and losing one city would be severely detrimental. Finally having enough, Quilletta snapped from her grief towards Decius' death only to be killed Invetia, believing her to be weak. Horrified, Darius asked Invetia about her merciless act, and she cited the Noxian philosophy and how she learned it from him. Appearance[] Darius is a large, bulky man with a serious, intense face and middle-aged features. He has fair skin, green eyes, and swept-back black hair with a gray streak. He also has a long, straight scar over his left eye. Darius wears heavy full plate armor that leaves only his head and his upper arms exposed. It is dark gray, intricately crafted, and accentuated with spikes around the shoulders and thighs. It also features a long cape and loin cloth, both blood red, symbolizing Noxus. His weapon of choice is a massive two-handed ax, viciously curved and forged with a symbol of a skull where the blade meets the handle. Personality[] Stern and warlike, Darius is unwaveringly dedicated to Noxus and its ideals. He is a soldier without parallel, balancing ruthless mettle with sound strategy. He stands confident and firm, showing no tolerance for weakness or cowardice. Despite his intimidating demeanor, however, Darius is also deeply committed to fostering the strength of others wherever he can find it, elevating those he finds deserving and crushing those whom have not earned their status. Abilities[] (TBA) Relations[] Swain[] Darius was accoladed by Darkwill, but allied withSwainbecause he sees in the Master Tactician someone who can make Noxus rise. Sion[] In Darius' eyesnecromancyis cheating death to justify one's undeserved continued survival.[1]Yet for him,Sion'slegacy is an example. Though when he gazes upon the Undead Juggernaut, he sees what might become of himself should he no longer be useful to the empire (or rather, too useful, should death come knocking).[2] Garen[] Darius holds no grudge againstGaren. However, he considers him a fool bound by a meaningless code of ""honor."" Despite this, he would relish killingGarensimply to proveNoxian Mightcrushes all, even DemacianPerseverance,Courage, andJustice—especially a paragon of said values.[3] Draven[] Darius and his younger brotherDravenare renowned as the ""Blood Brothers."" Family ties are strong and can serve as the basis for one's strength, yet Darius sees self-serving aristocrats using theirs as a crutch for their weakness, and as a result, the perpetuation of stagnant leadership that needs to be removed and replaced. With this in mind, one cannot tell if Darius providing and caring forDravenduring their childhood came out of love or even mere pragmatism. The comicBlood of Noxusseems to imply the former. Family[] He has 2 children (Decius andInvetia Varn) mothered by his former lover,Quilletta Varn. They never married given the pragmatism of Noxus, and knowing the likely trajectory of their lives at war.[4]She was murdered by their daughterInvetiaduring theBattle of Basilich. While it was never explicitly confirmed that they are his children, it was heavily implied due to the relationship between Darius and Quilletta as well as some localizations using terms indicative of blood relation. Seeing the approval of the slaughtering of innocents bySingedand Emystan madeQuilletta Varngrow more disillusioned about the empire's ambitions, which led her to rebel against the empire, among the other events of the story. Samira&Viego[] During a Black Mist attack caused byViegoatThe Immortal Bastion, Darius was temporarily possessed and foughtSamirabefore the Mist retreated. Read More Biography Biography The Hand of Noxus ByAnthony Reynolds Lenné Starring:Darius Mentioned:Boram Darkwill,Draven,Swain Starring Champion Video After Victory Darius and his victorious warhosts demand that the king of Urtis surrender his throne, offering every citizen—from the highest noble to the lowliest servant—a place in the Noxian empire. Starring:Darius,Farron Comic Blood of Noxus ByGraham McNeill In all Runeterra, there is no army more feared than that of the Noxian empire. In all Noxus, there is no soldier more respected than Darius. Of all the commandments that have kept Noxus strong, one rule stands above all others: Loyalty is everything. Starring:Darius,Draven,Invetia Varn,Quilletta Varn,Tamara Mentioned:Singed Video Fear The wolves of the Freljord are savage predators. But they've never encountered a man like this. Starring:Darius Comic Noxian Brotherhood ByJared Rosen Draven - Another victory for the Glorious Executioner. Starring:Darius,Draven,Swain Short Story Proclamation of the Trifarix ByLaurie Goulding Citizens of Noxus, I bring word from the capital! Starring:Darius,Swain Mentioned:Boram Darkwill Video Ruination (Video) A king returns. All he touches turns to ruin. Starring:Darius,Karma,Lucian,Poppy,Samira,Senna,Vayne,Viego Video The Hand of Noxus (Video) Starring:Darius Short Story • 17 Minute Read The Principles of Strength ByAnthony Reynolds Lenné My name is Alyssa Roshka Gloriana val-Lokan. For almost two millennia, my ancestors ruled the Delverhold as kings. Starring:Darius,Swain Mentioned:Boram Darkwill,Irelia,Kindred Short Story The Winterspike Road ByLaura Michet Starring:Darius Mentioned Champion Game CONV/RGENCE ByDouble Stallion Games Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions. Starring:Aximander,Camille,Chadd,Corin Reveck,Corina Veraza,Drake Poingdestre,Ekko,Elie,Inna,Jinx,Lem,Red,Rungs,Vale Poingdestre,Warwick,Wyeth,Zarkon Poingdestre Mentioned:Ashlesh,Azir,Blitzcrank,Darius,Dr. Mundo,Eramis,Evil Kay,Farron,Fiddlesticks,Janna,Jayce,Kay,Nasus,Orianna,Renata Glasc,Seraphine,Shomi,Singed,Twitch,Urgot,Vi,Viktor,Zac,Zeri,Ziggs Video League Animation Workshop Starring: N/A Mentioned:Darius,Lux,Miss Fortune,Zed Video Tales of Runeterra Starring: N/A Mentioned:Akali,Braum,Corki,Darius,Diana,Ekko,Fiora,Garen,Graves,Heimerdinger,Jinx,Leona,Lulu,Miss Fortune,Shen,Teemo,Thresh,Tristana,Twisted Fate Biography The Glorious Executioner ByAnthony Reynolds Lenné Starring:Draven Mentioned:Boram Darkwill,Darius,Swain Short Story The Whispering Doodad ByGraham McNeill “Here, doodad,” she whispers to the grass. “Pretty please, with sprinkles on top! I'll let you take us somewhere you want to go next.” The doodad—or whatever it's really called—doesn't respond, but I sense it rolling away from Lulu. Well, not really rolling, as such, more making itself be where she isn't. Starring:Draven,Lulu,Tamara,Tristana Mentioned:Darius,Heimerdinger,Janna,Poppy Short Story Thorns of the Black Rose ByLaurie Goulding I smile, playing my part. “It is the simplest of things,” I tell him, “to hide in plain sight.” Starring:Brannin Granth,LeBlanc Mentioned:Boram Darkwill,Darius,Mordekaiser,Swain Alternate Universes Comic A Fireside Frightener ByLuchador Teemo,ZeOcelot Starring:Darius,Draven,Jinx,Lucian,Tristana,Vi Mentioned:Fiddlesticks,Hecarim,Karthus Video A New Dawn Day breaks over a landscape consecrated by blood and steel. A battle begins as a new dawn rises. Starring:Ahri,Darius,Draven,Graves,Jax,Katarina,Leona,Nautilus,Rengar,Zyra Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Video Battle of the God-Kings Starring:Darius,Garen Music Video Breathe By Numerous creators It’s your time to be legendary. Starring:Cithria,Darius,Zed Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Just One More Every League of Legends player knows what it's like to chase the next win. Inspired by the true story of the five North American League of Legends players with the longest losing streak in one sitting. It's On. Starring:Blitzcrank,Darius,Fizz,Jinx,Karthus,Kayn,Lux,Vi,Viktor Video LoL School Starring:Ahri,Darius,Ekko,Fiora,Vladimir Video Save the Celebration Honor the past, protect the future. Every year, a beast of legend arrives to threaten the Lunar New Year, and every year, a team of heroes is chosen to stand as guardians over the celebration. Starring:Alistar,Annie,Darius,Fiora,Jarvan IV Video Solo Darius It's easy crushing top lane when you're SoloRenektonOnly. It’s On. Starring:Darius,Kayn,Thresh,Vi Short Story With Hell Before Them ByJared Rosen June 7th, 1868 Starring:Ashe,Darius,Hecarim Mentioned:Lucian,Thresh Comic Olaf vs Everything: Series 2 ByTom Barton Starring:Olaf Mentioned:Ahri,Aurelion Sol,Brand,Cassiopeia,Cho'Gath,Darius,Dr. Mundo,Ekko,Gnar,Illaoi,Karthus,Kog'Maw,Lee Sin,Nagakabouros,Ornn,Renekton,Skarner,Teemo,Tryndamere,Urgot,Vel'Koz,Vi,Viktor,Vladimir,Warwick,Zyra Comic Playtime with Gnar: Series 1 ByRachel J. Corey Starring:Gnar Mentioned:Amumu,Cassiopeia,Cho'Gath,Darius,Draven,Karthus,Kha'Zix,Lee Sin,Leona,Malzahar,Nocturne,Nunu,Rengar,Twisted Fate,Willump Comic Playtime with Gnar: Series 2 ByRachel J. Corey Starring:Gnar Mentioned:Ahri,Azir,Braum,Caitlyn,Darius,Draven,Fiddlesticks,Lux,Soraka,Vi,Viktor,Warwick Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Video Represent 13 regional champions will compete at the 2019 Mid-Season Invitational, but there can be only one winner. Who will lift the trophy? Who will represent? Starring: N/A Mentioned:Aatrox,Aurelion Sol,Darius,Garen,Kayn,Leona,Poppy Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Game Tournament of Souls: Wild Rift Edition ByKristina Atanasoski Be careful what you wish for—and what youfightfor. Draven entered the Tournament of Souls to make a name for himself, but when the results don't live up to expectations, it's time for some quiet introspection. ...Aww, who are we kidding?! It's time to double down and carve through the competition! Join Draven on his winding path to glory in the League of Legends: Wild Rift's Soul Fighter Event! Starring:Draven,Irelia,Nilah,Xin Zhao,Yasuo Mentioned:Darius,Swain,Yone Music Video WARRIORS By Numerous creators The battle begins, and sixteen teams across the globe are fighting towards one goal – to win the League of Legends World Championship. Starring: N/A Mentioned:Ashe,Darius,Draven,Garen,Jax,Jayce,Jinx,Leona,Lissandra,Nasus,Renekton,Riven,Ryze,Vi,Yasuo Trivia[] • He is between his mid and late 30s. • Darius,Draven,Invetia, andQuilletta Varnwere all born inBasilich. • Darius isn't a crazed, bloodthirsty maniac but more of a cold-blooded killer moving through the battlefield with powerful, precise movements and striking with deadly force where it matters most. He takes pride in combat, but there's no primal bloodlust needing to be sated. Unpredictable sadists don't always make for the best commanders."" —Harrow, narrative writer for Riot.[5] • Darius'sTrifarian Legionis probably based on theTriarii, the elite unit in theRoman Republic's early period ​legions​s;The stemTrifar-is possibly based onLatintrifārius""in three parts~places"" (cf. Sanskrit cognate त्रिधाtridhā), from PIE*tri-dʰóh₁-.[6] • Having been raised as an orphan, Darius doesn't care for titles or privileges—only to serve his empire throughNoxian Might.[7] • His armor and axe were likely made with ore from theDelverholdof theIronspike Mountains.[8] • The stemTrifar-is possibly based onLatintrifārius""in three parts~places"" (cf. Sanskrit cognate त्रिधाtridhā), from PIE*tri-dʰóh₁-.[6] References[] See also[]","Name: Hemorrhage, Description: Innate: Darius' damaging basic attacks and abilities apply a stack of Hemorrhage to enemies for 5 seconds, refreshing on subsequent applications and stacking up to 5 times. Hemorrhage: For each stack, the target is dealt 「 13 − 30 (based on level) (+ 30% bonus AD) total physical damage over the duration, 」 「 3. 25 − 7. 5 (based on level) (+ 7. 5 % bonus AD) physical damage every 1. 25 seconds over the duration, 」 up to a maximum of 「 65 − 150 (based on level) (+ 150% bonus AD) total physical damage over the duration. 」 「 16. 25 − 37. 5 (based on level) (+ 37. 5 % bonus AD) physical damage with each tick. 」 Hemorrhage deals 300% damage against monsters . When Darius kills a champion with Noxian Guillotine , or applies 5 stacks on an enemy champion , he becomes empowered with Noxian Might for 5 seconds. Noxian Might: Darius gains 30 − 230 (based on level) bonus attack damage and instantly applies 5 Hemorrhage stacks through his usual means. Link ▶️ ""Witness true strength."", {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""If Hemorrhage'stotalpost-mitigationdamage is higher than thetarget'scurrenthealth, a small area ofsightis granted around the target for the duration of Hemorrhage and for another 2 seconds after it ends."", 'Hemorrhagedoes not apply tostructuresnorwards.', ""Darius'attacks and abilities have to deal damage to applyHemorrhage.Hemorrhagecannot be applied to/refreshed againstinvulnerabletargets.Hemorrhagecanbe applied to and refreshed againstshieldedtargets.Hemorrhagecan also be appliedon-hit, but will specifically not do so if the target is invulnerable."", 'Hemorrhagecannot be applied to/refreshed againstinvulnerabletargets.', 'Hemorrhagecanbe applied to and refreshed againstshieldedtargets.', 'Hemorrhagecan also be appliedon-hit, but will specifically not do so if the target is invulnerable.', ""Spell shieldpreventsHemorrhage'sapplication from abilities only.""]}","Name: Decimate, Description: Active: Darius hefts his axe for 0. 75 seconds, and then swings it around himself, dealing physical damage to nearby enemies, reduced to 35% against enemies hit by the inner radius. Physical Damage: 50 / 80 / 110 / 140 / 170 (+ 100 / 110 / 120 / 130 / 140% AD) Reduced Damage: 17. 5 / 28 / 38. 5 / 49 / 59. 5 (+ 35 / 38. 5 / 42 / 45. 5 / 49% AD) Against champions and large monsters hit, Darius heals for 13% − 39% (based on enemy champions hit by the outer radius) of his missing health . Enemies hit by the inner radius do not refresh the duration of or gain a new stack of Hemorrhage . Darius is unable to declare basic attacks or cast Apprehend or Noxian Guillotine during Decimate., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Decimatewill cancel ifDariusentersstasisor usesDashduring the delay.After the delay,Decimatewill be placed on a 1-second cooldown.', 'After the delay,Decimatewill be placed on a 1-second cooldown.']}","Name: Crippling Strike, Description: Active: Darius empowers his next basic attack within 4 seconds to have an uncancellable windup , gain 25 bonus range , deal modified physical damage and slow the target by 90% for 1 second. Physical Damage: 140 / 145 / 150 / 155 / 160% AD If this attack kills the target, half of Crippling Strike's cooldown is reduced and its mana cost is refunded. Crippling Strike's total damage is affected by critical strike modifiers. Crippling Strike resets Darius' basic attack timer., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Spell shieldwill not block the damage.', ""The attack's animation can be cancelled by castingDecimate, but the attack will still land."", ""Crippling Strikewill triggerManaflow Band,Tear of the Goddess'Mana Chargeandspell effects."", 'Despite its name,Crippling Strikedoes notcrippleanymore.']}","Name: Apprehend, Description: Passive: Darius gains armor penetration . Armor Penetration: 15 / 20 / 25 / 30 / 35% Active: Darius sweeps his axe in a cone in the target direction, granting sight of the area for 1 second while pulling enemies hit towards him. Upon arrival, they rebound 150 units off of him, remaining airborne and becoming slowed by 40% for 1 second. Darius is unable to move or cast Decimate or Noxian Guillotine for 0. 4 seconds after Apprehend's cast time., {'targeting_input': 'Targeting inputDirection', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""Enemies hit byApprehendwill quickly be dragged toDariusbefore rebounding over a longer period.Theslowduration starts as soon as the target rebounds off ofDarius.PENDING FOR TEST:: The rebound location is determined when the target reachesDarius'location.The rebound's forced movement's duration is roughly 0.5seconds, finishing before theairborneduration ends.PENDING FOR TEST:: There is nostunapplied for the same duration of theairborne, meaningbrittlecannot extend the disable duration. It will not increase theslowduration in most situations because of the negative tenacity falling off before the slow is applied."", 'Theslowduration starts as soon as the target rebounds off ofDarius.', ""PENDING FOR TEST:: The rebound location is determined when the target reachesDarius'location."", ""The rebound's forced movement's duration is roughly 0.5seconds, finishing before theairborneduration ends."", 'PENDING FOR TEST:: There is nostunapplied for the same duration of theairborne, meaningbrittlecannot extend the disable duration. It will not increase theslowduration in most situations because of the negative tenacity falling off before the slow is applied.', 'After the pull,Dariuswill attempt to basic attack the closest pulled target, prioritizing enemy champions.', 'The armor penetrationstacks multiplicativelywith other forms ofpercentage armor penetration.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Death, unless protected byResurrection']}","Name: Noxian Guillotine, Description: Active: Darius attempts to execute the target enemy champion , leaping towards them to deal true damage , increased by 0% − 100% (based on Hemorrhage stacks) , and granting sight of the area around them for 2. 5 seconds from the start of the cast time. True Damage: 125 / 250 / 375 (+ 75% bonus AD) Bonus Damage Per Stack: 25 / 50 / 75 (+ 15% bonus AD) Maximum True Damage: 250 / 500 / 750 (+ 150% bonus AD) If the target dies within 0. 15 seconds after being hit by Noxian Guillotine , Darius fears nearby minions and monsters for 3 seconds, during which they are gradually slowed by up to 99% over the duration. He can also recast the ability within 20 seconds at no cost, which refreshes on further executions. At rank 3, Noxian Guillotine has no mana cost and recast timer. Darius is unable to cast Decimate or Apprehend for 0. 25 seconds after Noxian Guillotine's cast time., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'True', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""Noxian Guillotine'scooldown after the recast or recast window is calculated by taking the values at the end, and using this formula: (Noxian Guillotine'sCooldown - time since first cast)\xa0×\xa0100\xa0÷\xa0(100 +AH)."", 'Noxian GuillotineappliesHemorrhageafter the damage.', 'Dariuswill only leap towards the target if it is at range, or leap backwards if it is very close.This leap can pass very thin terrain and will otherwise not be able to. In any case,Dariuswill still hit the target.The ability is disabled whilegroundedorrootedeven ifDariusis in the range in which he does not leap.', 'This leap can pass very thin terrain and will otherwise not be able to. In any case,Dariuswill still hit the target.', 'The ability is disabled whilegroundedorrootedeven ifDariusis in the range in which he does not leap.', 'Noxian Guillotinewill not reset nor triggerNoxian Mightif used to kill acloneor a target protected byresurrection.', 'Noxian Guillotinewill reset but not triggerNoxian Mightif it finishes off a target that is in azombie state.', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).']}","Dariusis one of 20 champions without a singleability powerratio on any ability:Aatrox,Camille,Dr. Mundo,Draven,Garen,Kayn,Kled,Naafiri,Nilah,Olaf,Pyke,Riven,Samira,Sett,Talon,Urgot,Xayah,Yone, andZed. Darius -Dravenis one of seven pairs of sibling champions (the others beingCassiopeia-Katarina,Kayle-Morgana,Garen-Lux,Nasus-Renekton,Yasuo-Yone, andVi-Jinx).Though not a pair,Anivia,Ornn, andVolibearare also siblings. Darius is 6 feet 5 inches (1.96 meters) tall and weighs 266 lbs (121 kilograms).[2] Darius was the first champion to have an autonomousRecall/Teleportanimation.He and his brotherDravenare the first related champions to be released back to back. Darius was the first champion to receiveChromapacks for 2 of his skins, namelyClassicandDunkmaster. Tahm Kenchsays Darius' strength is 'waning' and that he could 'help him slow time's regress'.This and the strands of gray hair on his head suggest Darius either is of advanced age or ages prematurely after years of exertion & combat stress. Dariusis Latin transliteration, through Greek Δαρεῖος, of Old PersianDārayauš""Upholder of Good"".[3][4]His new background referencesDarius I.[5]By coincidence,DariussharesPIEroot*dʰer-withDarha, the birth name ofKarmain her updated lore.[6] Darius' abilities had different names during development:Hemorrhageused to have a movement speed buff calledAggression.It read:""The carnage of war enlivens Darius, increasing his movement speed.""Hamstring / Noxian TacticsSudden DeathNoxian Mightwas originally calledBlood Ragebut was renamed by player request to better reflect his personality.[7]" "Diana,Scorn of the Moon",https://static.wikia.nocookie.net/leagueoflegends/images/d/da/Diana_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20160526212149,https://leagueoflegends.fandom.com/wiki/Diana/LoL,"health: Health640+109, resource: Mana375+25, health regen: Health regen. (per 5s)6.5+0.85, resource regen: Mana regen. (per 5s)8+0.8, armor: Armor31+4.3, attack damage: Attack damage57+3, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius75, release: 2012-08-07, changed: V13.14, role: AssassinDiver, position: JungleMiddle, rangetype: Melee, adaptivetype: Magic, cost: 450|260","Games DianaMainSentinelYoungTitlesNickname(s)Night MatronMoonbeamsAlias(es)Scorn of the MoonAspect of the MoonChild of the MoonCharacteristicsSpeciesAspect Host(formerlyHuman)Pronoun(s)She/HerTimelineBorn:915 AN - 925 ANWeapon(s)Crescent MoonbladeRelic Stone BladeLuanr MagicPersonal statusStatusAlivePlace of originUnknownCurrent residenceIonia(No Fixed Abode)FamilyUnnamed Father†Unnamed Mother†Leona(Former Lover)Professional statusOccupation(s)Aspect of the MoonReligious FigureheadSentinel of LightRegion(s)TargonFaction(s)LunariSentinels of LightSolariRelated character(s)AkshanAluneApheliosAurelion SolGravesGwenIreliaLeonaLucianNamiOlafPantheonPykeRengarRivenSennaSorakaTaricVayneViegoZoe Diana • Main • Sentinel • Young Titles Nickname(s) • Night Matron • Moonbeams Alias(es) • Scorn of the Moon • Aspect of the Moon • Child of the Moon Characteristics Species • Aspect Host(formerlyHuman) Pronoun(s) Timeline • Born:915 AN - 925 AN Weapon(s) • Crescent Moonblade • Relic Stone Blade • Luanr Magic Personal status Status Place of origin Current residence Family • Unnamed Father† • Unnamed Mother† • Leona(Former Lover) Professional status Occupation(s) • Aspect of the Moon • Religious Figurehead • Sentinel of Light Region(s) Faction(s) • Lunari • Sentinels of Light • Solari Related character(s) Bearing her crescentmoonblade,Dianafights as a warrior of theLunari, a faith all but quashed in the lands aroundMount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of anAspectfrom beyond Targon's towering summit, Diana is no longer wholly human, and struggles to divine her power and purpose in this world. Contents • 1Background1.1Early Life1.1.1Solari Training1.1.2Meeting Leona1.1.3Festival of the Nightless Eve1.1.4Lunar Discovery1.1.5Ascending Mount Targon1.1.6Attacking the Solari1.2Modern History1.2.1Encounter with Voidborn1.2.2Travelling Runeterra1.2.3Confronting Leona1.3Joining the Sentinels of Light • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Leona5.2Nami5.3ApheliosandAlune5.4Soraka5.5Ruined Pantheon • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life1.1.1Solari Training1.1.2Meeting Leona1.1.3Festival of the Nightless Eve1.1.4Lunar Discovery1.1.5Ascending Mount Targon1.1.6Attacking the Solari • 1.2Modern History1.2.1Encounter with Voidborn1.2.2Travelling Runeterra1.2.3Confronting Leona • 1.3Joining the Sentinels of Light • 1.1.1Solari Training • 1.1.2Meeting Leona • 1.1.3Festival of the Nightless Eve • 1.1.4Lunar Discovery • 1.1.5Ascending Mount Targon • 1.1.6Attacking the Solari • 1.2.1Encounter with Voidborn • 1.2.2Travelling Runeterra • 1.2.3Confronting Leona • 5.1Leona • 5.2Nami • 5.3ApheliosandAlune • 5.4Soraka • 5.5Ruined Pantheon • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Life[] Though Diana's true birthplace is unknown, she was found by a group ofSolarihunters when they discovered her swaddled between her dead parents, both of whom were distant travelers that were claimed byMount Targon'scold temperatures. Discovering that the baby was still alive, the hunters quickly brought her into their temple and dedicated her, raising Diana as a member of theRakkor, also known as theTribes of the Last Sun. Solari Training[] Like all in the Solari faith, Diana underwent rigorous physical and religious training as a child. She was determined to understand the ways and traditions of the Solari, trying to piece together the reasoning and logic behind their beliefs in the sun. Diana would spend many nights digging through the temple's libraries, relying on the pale moonlight in the night sky to illuminate the texts. Paradoxically, Diana's pursuit for answers brought more questions than answers, as her teachers' vague and aphoristic replies provided her with nothing. While continuing her search, Diana began to notice that some tomes had entire chapters torn out of them, with all references to the moon seemingly missing from all Solari texts. Questioning the Solari faith lead to Diana facing harsh punishments by her teachers, who scolded her for her doubt in the sun. At the same time, Diana's troublesome relationship with her own instructors lead to even her own fellow acolytes shunning her, causing Diana to grow cold and bitter against her fellow classmates who considered her a strange outsider. At the age of thirteen, Diana went under the tutelage of priestess Elcinae, who witnessed a massive argument Diana had with a fellow priestess named Nycinde. Despite this, Elcinae saw the potential in Diana's skills in rhetoric and logic and urged her to train her skills in a way that still respects the teachings of the Solari. The next year, Diana questioned her Oratory class instructor Nemyah on why they call the night ""The Darkness"", arguing that the night is not truly dark and instead lit by a gentler, cooler light in the form of the moon. Because of this, Nemyah demanded she held her tongue and punished her for being disruptive. As punishment, Diana had her speaking privileges revoked from the class. Catching news of this, Elcinae wrote to Diana to urge restraint when questioning the logic of the Solari as well as noting that she would talk with her instructor Nemyah about reinstating her speaking privileges in her Oratory class. Meeting Leona[] The day after, Diana's Oratory class discussed the topic of the upcoming Festival of the Nightless Eve, hearing her classmate Sebina's speech about her excitement for her first Nightless Eve. Diana, rightfully annoyed, questioned whyshewas being punished while the rest of her classmates get to discuss pointless topics such as the festival. Surprisingly, a fellow acolyte namedLeona, who was known as being the most faithful and dedicated Solari student, volunteered to argue against Sebina by combatting her emotion with a different one. Though it wasn't a very captivating argument, Diana liked her effort nonetheless. On top of that, Leona described the night assomberrather than evil, which quickly caught Diana's attention. Continuing off of Leona's statement, Diana began to ask questions about the darkness and state her criticisms of the upcoming festival, which quickly angered Nemyah. A few days later, Leona passed notes with Diana as the two discussed plans to practice Oratory studies together after their Middle Rakkoric instruction class. Diana questioned why she would askherof all people to help, as she was known to be the class troublemaker, but Leona insisted that she was the most skilled at constructing logical arguments in the class despite her disagreements with their instructors. Along with that, Leona offered to help Diana in return and share some advice of her own if she wanted. Diana, though still suspicious of whether or not this was some kind of joke Leona was trying to play on her, agreed to help since she had no other assignments of her own to work on. Diana, not wanting to get Leona in trouble for talking to her, decided not to meet in person and instead the two swapped notes with each other. Despite the fact that Leona was extremely faithful to the Solari, Diana admired her bravery and humbleness by approaching her for help. Leona was one of the first few classmates to ever show her some form of kindness and she liked the idea of having someone to talk to, but she questioned why Leona would continue associating with her. One day, the two swapped notes once more as Diana examined and discussed Leona's arguments for her upcoming presentation, noting that she was definitely improving. However, the two had a slight disagreement on why anything outside of the Sun was considered evil, as Leona was content with accepting it as truth while Diana believed they should dig deeper into the subject. Aside from that, Leona also noticed that Diana hadn't been practicing with her shield and offered to practice with her, which Diana denied as she felt that using a shield was too distracting and weighed her down, noting that she felt well defended as long as she was on Leona's team. During the presentation, Diana joined in the debate with Leona despite her speaking privileges having been revoked. When her instructor Priestess Nemyah ordered her to be quiet, Diana instead proposed a rebuttal and suggested that not everything belongs to the sun, which was considered blasphemous to the Solari. As punishment, Diana was sentenced to three days of standing in the sun with no shade or water until sunset as a reminder of its merciful judgement. Festival of the Nightless Eve[] By the third day of her punishment, Diana was resentful but still didn't completely forsake her Solari faith, though she started questioning whether or not sun even loved her at all as a follower. Though she was punished, she thought the debate she had with Leona during her presentation was worth it as that was the closest they'd have to talking together in public. Though the Festival of the Nightless Eve was coming, Diana planned to instead climb and watch the stars at night, as Leona was the only person she would consider going to the festival with. Diana believed that, because of her low social status and after their public debate, she couldn't possibly want to go to the festival with her. Leona finally asked Diana if she would attend the Festival of the Nightless Eve with her, but instead told her that she simply won't be attending the festival, which saddened Leona as she questioned why she wouldn't. Diana, resentful from the punishment she endured, accused Leona of simply trying to preach to her, and never seeing her as a real friend. Diana, despite being on the verge of tears, got angry and yelled at Leona as the two got in a very loud, heated argument before being dragged off and reprimanded by Priestess Thalaia, sentenced to scrubbing the floors of the entire temple as punishment. A few days later, Diana came to the realization that Leona wasn'tpreachingto her, but genuinely wanted Diana to attend the festival as herdate,becoming angry with herself for being so foolish. One the night of the festival, Diana snuck out of the temple while the other acolytes prepared and dressed up. Climbing above the temple around the lower peaks of the mountain, Diana found a good resting place and sat there, watching the sky as the sun began to set. Once the night sky appeared, Diana, even though she knew it was against the Solari faith, relished in the light of the moon and the night stars, secretly offering a prayer to the moon. After her silent prayer, Diana heard Leona calling for her from afar. As she approached her, Diana questioned why Leona was up there with her and not down at the festival and asked if someone sent Leona to bring her back to the temple. Leona shook her head and instead apologized for making her upset and getting them both in trouble. Diana insisted thatshehad to apologize instead and the two laughed slightly. While staring at each other under the night sky, the two realized that this was the first time they ever spoke in person with nobody else around to watch them. Diana offered Leona a spot to sit next to her and the two watched the night sky together, being closer than they ever had before. Diana again asked if she was going to the festival at all as Leona stated she wasn't sure and that it depended on how she felt. As the two watched in silence, Diana laid her head against Leona's shoulder. The two sat there for hours, simply enjoying the view and each other's company. Diana, however, knowing how much the festival meant to her, offered to dance with her back at the temple. Though she expected her to say no, Leona simply stated ""not yet"" and grabbed her hand, leaning in for a loving kiss before travelling down the mountain to the festival.[1] For years, Leona and Diana remained as incredibly close friends and lovers. Though the two have their differences in their level of faith to the Solari, they continued to love one another as Diana relished in finally having a true friend among her Solari peers. Lunar Discovery[] Many years later, Diana continued to question her Solari faith, constantly searching for answers beyond their teachings and seeking to unearth ancient secrets that the Solari seemingly kept hidden for generations. One night, Diana discovered a hidden alcove deep inside the mountain and found images depicting golden warriors with imagery of the sun as well as silver-clad warriors with reflective imagery of the moon, providing evidence of an ancient civilization that once praised the moon the same way the Solari praised the sun. Diana eagerly raced to share this message with her dear Leona, but she surprisingly reacted harshly and urged Diana to quit her pursuit, warning her of the punishments she'd face for the heresy she unearthed. Diana, having never seen Leona so serious and bleak before, reluctantly promised her that she'd drop the subject. Frustrated, Diana couldn't resist questioning why this discovery was considered heretical against the faith and sought to find out what the Solari were hiding. Ascending Mount Targon[] Desperate for answers, Diana decided to sneak out of the temple under the cover of night and ascend Mount Targon itself, hoping to find the answers she seeks at its peak. The climb up the mountain was excruciating, testing her both physically, mentally and even spiritually as she faced vicious trials on her climb. Surprisingly, she found herself able to survive the harsh heights of Mount Targon by focusing on her love for Leona, hoping to find answers that would make the Solari a better, more complete faith. Once Diana arrived at the summit, she was greeted by the brightest, fullest moon she'd ever seen. In a rapturous moment of power, a pillar of moonlight slammed into her body from the skies as she felt the great presence of anAspect, which has chosen Diana to be its mortal host. As her body bathed in moonlight, Diana saw glimpses of the past in her mind, provided by this Aspect as it slowly took over her consciousness. Through these visions, Diana learned of theLunari; a long lost Rakkor faith that were devout followers of the moon rather than the sun. Once the light dissipated, Diana regained control of her own mind and emerged as the new host for the6Aspect of the Moon, her once dark hair now gleamed with a bright silver as she found herself clad in silver armor and holding acrescent blade. Diana quickly realized she was not alone in this ascension, as Leona stood at her side in a golden set of armor that reflected her own. Though Diana was overjoyed to share this ascension with her lover, Leona instead demanded that the two of them immediately return to the Solari temple and face the judgement of the priests. Diana begged Leona not to, instead urging her to come with her so that the two can face a new future together, to which Leona refused. Their disagreement increased dramatically as the two eventually engaged in swift combat with one another, erupting into a flurry of moonlight and sunfire. Though Diana had her blade at Leona's throat for a moment, she refused to strike the killing blow and instead feared that she was losing herself to the powers of her new Aspect, choosing to flee down the mountain instead.[2] Attacking the Solari[] Vindicated in her search, Diana decided to confront the Solari for their incorrect teachings, wishing to show them the errors of their ways. As she arrived at the Solari temple, Diana easily pushed back theRa'Horakguardians and burst into the chambers of the Solari high priests. While Diana explained the discoveries she found and the visions she saw of the Lunari, she was denounced as a heretic, blasphemer and a peddler of false gods, sentencing her to punishment for her heresy. Upon this, Diana felt a rage amplified by the Aspect within and decided to embrace it in a terribleburst of moonlight, instantly obliterating the high priests and many surrounding Solari. Startled by this sudden and uncontrolled display of powers, Diana fled the temple. Modern History[] Following visions and memories of the Aspect within her, Diana sought to follow these visions as a means to find the answers she had always been looking for, believing that she had a larger purpose beyond the Solari. Though she's still unsure what these visions are leading her to, she remains resolute to seek out her answers no matter the cost. Encounter with Voidborn[] One night, her visions lead her to a dark forest filled with massive, ancient trees and foliage. Having grown up on the mountain ranges of Targon, she had never seen such verdant forests before. After thanking the Aspect of the Moon for her guidance, Diana found overgrown, withered trees up the slopes of some rocky highlands. After passing through these trees, Diana found a circle of towering stones carved with spirals and curving sigils, noticing that each stone had the same moon-shaped rune that appeared on her forehead. Moving to the center of the mysterious structures, Diana drew her crescent blade and knelt down with her head bowed down before sensing the arrival of three terrifyingVoidborn. Diana brutally and hastily fought the creatures, slashing at their ivory flesh as their bone-white carapaces quickly darkened a deep purple upon exposure toRuneterra'satmosphere. While fighting off the creatures, Diana felt a deep hatred from within her, seeing visions granted by her Aspect that showed aterrible warthat was once waged against these monsters. Diana soon unleashed the full might of her Aspect and got lost in visions of a great city that once stood in this forest, summoning a striking beam of moonlight that split the clouds and empowered the stone structures that surrounded her before obliterating the Voidborn and closing the Void Rift that stood nearby. After that, Diana returned to her normal conscious self and successfully sealed the rift. However, she knew that her work was not finished and went onward to continue her quest in following the Aspect of the Moon.[3] Travelling Runeterra[] Following her visions, Diana seemingly went missing and began travelling across the world, either running from something or following some unknown mission. At some point, Diana fled Targon and travelled toIoniafor unknown reasons.[4][5]While fleeing out of Targon, Diana left behind her crescent-shaped blade on a distant snowy peak around Mount Targon.[6] Confronting Leona[] At some point, Diana returned to Mount Targon and found a large majority of Lunari followers emerging out of hiding, inspired by her arrival as the new Aspect of the Moon and seeking to fight back the oppressiveness of the Solari. When a Lunari Shadestalker named2Lyrawas captured by the Solari, her mentor5Cygnusgathered several Lunari warriors to save her including Diana herself. Lyra, having fallen in love with a Solari boy, was able to escape herself and Diana saw the two of them fleeing the Solari soldiers at a cliff known as Dragon's Roost. Unfortunately, Lyra was killed when an arrow struck her in the chest as she tried protecting her Solari lover. At that moment, Diana witnessed the moon eclipse the sun, illuminating the edge of Dragon's Roost and allowing the two to ascend into the heavens, turning them into celestial constellations that depicted their love. As the Solari soldiers headed back to the tribe, Diana saw Leona for the first time in years leading the Solari soldiers. Though she initially held her weapon up as a threat, she slowly lowered it when Leona noticed her from afar, silently agreeing to not fight this day as the two stared at each other longingly before going their separate ways.[7] Over the years, the two would clash with one another in small skirmishes, as Leona continuously tried to convince Diana to let go of her connection to the moon while Diana continued her search for answers through the Aspect's visions. Eventually, the two Aspects prepared to fully face one another in combat. As Diana stood among her Lunari followers, they gave her prayers of protection for the upcoming battle and coated her weapon in1Duskpetal Dust. On the day of the battle, Diana raced down the mountain's peak with the intention of catching Leona's attention, drawing her into a position where she'd get the upper-hand.[8][9] Joining the Sentinels of Light[] (TBA) Appearance[] Diana is an incredibly slender woman with pale white skin and eyes the color of lavender. Though her hair was initially black as the night sky, it quickly turned into a striking silver color when she ascended as anAspect Host. Now as an Aspect, Diana bears a glowing white sigil of the Lunari on her forehead which acts a symbol of her celestial powers. AS makeup, Diana has striking dark eyeshadow along with black lines that vertically cross her eyes. She dons dark blue clothing with bright silver armor plates on her shoulders, forearms and breastplate. Her entire outfit is adorned with crescent shaped accessories and details that are customary of theLunari. Diana's signature moonsilver blade is bright silver, crescent shaped and glows a deep ethereal blue when she activates her abilities. Personality[] Diana as a child was a quite rebellious and undisciplined girl since many times she did not obey the rules of the Solari and that led her to isolate herself from everyone, the only person who understood her wasLeonawhom she always treated with respect, with time the two became best friends and eventually lovers. Diana was also quite curious and she was more curious about the moon and the Lunari tribe whom the Solari looked upon with hatred and abhorrence. After becoming the Aspect of the Moon, Diana tried to convince Leona to leave Mount Targon together. However Leona only wanted to return to the Solari. This disagreement soon turned into a titanic battle. Diana chose to flee rather than strike down her only friend and lover. Diana is driven by the idea that the Solari and Lunari were close once bfore, and could be again. In recent times she has dedicated herself to guiding the Lunari and helping them to move forward. Meanwhile Diana still has feelings for Leona and refuses to kill her. Abilities[] • Aspect Host Physiology:Diana is the mortal host to the6Aspect of the Moon, blessing her with incredible abilities tied to her aspect as well as enhanced strength, speed, immunity to pain and sickness and a dramatically increased lifespan.Lunar Magic:Diana's powers are tied to her Aspect, granting her magical abilities tied to the silver moon. Diana can utilize this magic to summon beams of moonlight that can produce burning white flames, empower hercrescent bladewith lunar energies and even go as far as to reverse the effects of blessings granted by the sun, such asShurimanAscension.[10] • Moonsilver Blade:Diana wields the Moonsilver Blade, a crescent shaped scimitar made of a material that is infused with magic of the moon. This legendary blade is inherently tied to the Aspect of the Moon and can be empowered with lunar energies, allowing it to fire offblasts of lightand even produce silver flames of moonlight. • Rhetoric Mastery:As a child, Diana was incredibly skilled in her Oratory class, which mainly focused on the subjects of logic, verbal debates and rhetoric. Despite her constant questionings of the Solari and doubts in their faith, her arguments were incredibly concise and extremely well constructed to the point that her former loverLeonapersonally asked Diana to help her in her own studies. • Lunar Magic:Diana's powers are tied to her Aspect, granting her magical abilities tied to the silver moon. Diana can utilize this magic to summon beams of moonlight that can produce burning white flames, empower hercrescent bladewith lunar energies and even go as far as to reverse the effects of blessings granted by the sun, such asShurimanAscension.[10] Relations[] Leona[] Despite their disagreements,DianaandLeonawere close friends and lovers growing up on Mount Targon. The two expressed romantic interest during aFestival of the Nightless Eve. • Leona saw the moment Diana was imbued with the moon's power; she rushed to help before being imbued with the sun's power herself and was made an Aspect.The two became enemies after being chosen as the hosts of the Aspects.Although they still have feelings for each other, they cannot show it due to theSolariandLunaririvalry. • The two became enemies after being chosen as the hosts of the Aspects. • Although they still have feelings for each other, they cannot show it due to theSolariandLunaririvalry. Nami[] Namiis travelling toIoniato find Diana and request she conjure a Moonstone, a super-rare stone from a piece of the moon that broke off and embedded in the mountain aeons ago, to save the Marai from being overrun by the Voidborn invading theGuardian's Seathrough a dimensional rift. ApheliosandAlune[] Apheliosis looking for Diana to find out why she is running. Soraka[] Diana met aCelestialbeing descending from theAstral Grove. Soraka refers toDianaas the Pale-haired Woman/Sable-haired Girl Ruined Pantheon[] Diana joined theSentinels of Lightto stop the threats ofresurrected Pantheonwho was under the control ofViego. Read More Biography Biography Scorn of the Moon ByDaniel Couts Starring:Diana Mentioned:Leona Starring Champion Video Call of the Mountain (Video) The mountain calls. Will you answer? Starring:Aurelion Sol,Diana,Illi,Inviolus Vox,Leona Mentioned:Taric Short Story • 4 Minute Read Night's Work ByGraham McNeill Night had always been Diana's favorite time, even as a child. It had been that way since she was old enough to scramble over the walls of the Solari temple and watch the moon traverse the vault of stars. She looked up through the dense forest canopy, her violet eyes scanning for the silver moon, but seeing only its diffuse glow through the thick clouds and dark branches. Starring:Diana Game Rise of the Sentinels ByJohn O'Bryan Black Mist pours across Runeterra, enthralling its champions and shrouding the continent in darkness. If the last Sentinels are going to save Runeterra, they're going to need all the help they can get. And that meansyouRookie! Starring:Akshan,Diana,Draven,Graves,Gwen,Irelia,Isolde,Karma,Lucian,Miss Fortune,Olaf,Pantheon,Pyke,Rengar,Riven,Senna,Shyvana,Thresh,Vayne,Vex,Viego,Yorick Mentioned:Gangplank,Rafen Short Story Rise with Me ByDana Luery Shaw Hear! Upon the Great Mountain, Starring:Diana,Leona Video The Vaulted Road In the shadow of an approaching eclipse, a young Lunari scout escapes captivity with her Solari lover, and the two of them decide to turn their backs on Targon forever. Starring:Diana,Leona,Lyra Mentioned Champion Short Story • 5 Minute Read First Steps ByRayla Heide She brings her curiosity and a dire message. They bring torches and a violent fear. Starring:Nami Mentioned:Diana Short Story Halfway Between the Stars and Earth ByKatie Chironis It was a perfectly good night for a cup of tea. Chilly, certainly, but clear—as crisp a night as frigid Mount Targon ever got, really. Soraka was expecting a visitor. The snow in the stone kettle had already begun to melt over the hearth at the center of her little yurt; as it grew warmer, the room was suffused with the smell of dried tea leaves and sparse mountain herbs. Starring:Soraka Mentioned:Diana,Leona,Nasus,Pantheon Short Story In Battle, Broken ByLaurie Goulding Weary from the day’s labors, Iula wiped her stiff hands upon her apron, and raised a cup to the mantel. Starring:Iula,Pantheon Mentioned:Diana,Leona,Viego Comic Into the Abyss ByRayla Heide Deep in the oceans of Runeterra, the Marai are protected from terrors by the light of a moonstone. Through an ancient ritual, the Marai choose one of their people to dive into the abyss and retrieve an abyssal pearl, which is exchanged with a landwalker for the moonstone. Their chosen Tidecaller has not returned. Nami, a headstrong girl of the Marai, decides to descend into the black before the moonstone's light dims forever… Starring:Nami Mentioned:Diana Video Tales of Runeterra Starring: N/A Mentioned:Akali,Braum,Corki,Darius,Diana,Ekko,Fiora,Garen,Graves,Heimerdinger,Jinx,Leona,Lulu,Miss Fortune,Shen,Teemo,Thresh,Tristana,Twisted Fate Short Story • 3 Minute Read The Mountain ByGraham McNeill Mount Targon is the mightiest peak in Runeterra, a towering mountain of sun-baked rock amid a range of summits unmatched in scale anywhere else in the world. Located far from civilization, Mount Targon is utterly remote and all but impossible to reach save by the most determined seeker. Starring: N/A Mentioned:Aurelion Sol,Diana,Leona,Pantheon,Taric,Zoe Biography The Radiant Dawn ByIan St. Martin Starring:Leona Mentioned:Diana Biography The Tidecaller ByRayla Heide Starring:Nami Mentioned:Diana Short Story You Are the Weapon ByDavid Slagle He started his training with a single breath. In, and out. Starring:Alune,Aphelios Mentioned:Diana Alternate Universes Video Almost Home Five unlikely friends band together to discover that home isn’t just a place—it’s a feeling. Starring:Diana,Sett,Teemo,Tristana,Xin Zhao Mentioned:Amumu,Sejuani,Sylas Short Story Battle Queen Crests ByCat Manning,Jared Rosen To be a Battle Queen is to see with open eyes. As you complete Keystone Crest Missions, you’ll be rewarded with a story of nobility. Starring:Diana,Janna,Katarina,Leona,Qiyana,Rell Video A Hero Awakens What secrets lie beneath the shards? Starring:Ezreal,Lissandra,Lux Mentioned:Amumu,Diana,Kindred,Teemo,Xin Zhao Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] • While the idea of Diana being a lesbian was noted through her release, Riot confirmed her as being part of the LGBTQIA+ community with the release ofRise With Mealongside Leona in June of 2021.AlthoughNeekois the first Champion to be confirmed LGBTQIA+ on release, Diana is technically the first in terms of release date.This was further confirmed in the Pride event of 2023, where Leona and Diana are among the other confirmed LGBTQIA+ Champions. • Diana's blade is made of Moonsilver, a silver metal forged under the moon's light and imbued with a small amount of the moon's magic.[11] • The storyline of Diana abandoning her weapon and fleeing to Ionia is implied to be non-canon and subject to change.[12] • Diana's hair was initially colored black, but turned silver once she became an Aspect. • AlthoughNeekois the first Champion to be confirmed LGBTQIA+ on release, Diana is technically the first in terms of release date. • This was further confirmed in the Pride event of 2023, where Leona and Diana are among the other confirmed LGBTQIA+ Champions. Change log[] References[] See also[]","Name: Moonsilver Blade, Description: Innate: Diana gains 15% − 40% (based on level) bonus attack speed . After casting an ability , this bonus is tripled to 45% − 120% (based on level) for 3 seconds. Innate: Diana's basic attacks generate a stack of Moonsilver Blade for 3. 5 seconds, refreshing on subsequent attacks and stacking up to 2 times. At 2 stacks, Diana empowers her next basic attack to consume the stacks on-hit to additionally cleave nearby enemies, dealing them 20 − 220 (based on level) (+ 50% AP) magic damage . Moonsilver Blade deals 300% damage against monsters ., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Moonsilver Bladewill affectstructures.', 'Each attack has a distinct animation and she will glow when the empowered attack is ready.', 'Sometimes, the empowered basic attack will not consume the stacks.(bug)In this case, the attack will also not deal its damage.', 'In this case, the attack will also not deal its damage.', 'AP ratio changed to75% AP.']}","Name: Crescent Strike, Description: Active: Diana unleashes a bolt of lunar energy that travels in a counter-clockwise arc before exploding at the target location, granting sight of the area for 0. 5 seconds and dealing magic damage to enemies hit and afflicting them with Moonlight for 3 seconds, during which they are revealed . Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 70% AP) Lunar Rush interacts with Moonlight . Crescent Strike will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Video', 'Even if the targetspell shieldsthe bolt, they may still be damaged by the explosion.Moonlightis not applied to the protected target if blocked.', 'This ability will cast from wherever the caster is at the end of the cast time.If the ability is cast at max range and she is moved backwards while casting, the bolt will travel to the target location with increased distance.(bug)', 'If the ability is cast at max range and she is moved backwards while casting, the bolt will travel to the target location with increased distance.(bug)']}","Name: Pale Cascade, Description: Active: Diana grants herself a shield for up to 5 seconds and creates three spheres that orbit her for the same duration, detonating upon contact with an enemy to deal magic damage to nearby enemies. Shield Strength: 45 / 60 / 75 / 90 / 105 (+ 30% AP) (+ 9% bonus health) Magic Damage per Orb: 18 / 30 / 42 / 54 / 66 (+ 18% AP) Total Magic Damage: 54 / 90 / 126 / 162 / 198 (+ 54% AP) If all three spheres detonate, Pale Cascade's shield is reapplied, stacking with its original shield and refreshing the duration. Maximum Shield Strength: 90 / 120 / 150 / 180 / 210 (+ 60% AP) (+ 18% bonus health), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""On the second application ofPale Cascade'sshield,Shield Powerwill apply to both the new shield amount and the shield amount remaining from the first shield, which has already benefited fromshield power.Because of this,shield powereffectively applies to the second shield twice, but with reduced efficiency, for up to an increase of 50% ofshield power(maximum benefit if no damage was mitigated by the first shield). With 10%shield power, the second shield's total amount will be increased by up to an additional 5%, for a total of15.5%bonusshield.The formula for the total amount of shieldDianawill receive from both shield applications is:Total Shield = (((Shield Amount × (1 + Shield Power)) - Damage Blocked by Shield) + Shield Amount) × (1 + Shield Power)"", ""Because of this,shield powereffectively applies to the second shield twice, but with reduced efficiency, for up to an increase of 50% ofshield power(maximum benefit if no damage was mitigated by the first shield). With 10%shield power, the second shield's total amount will be increased by up to an additional 5%, for a total of15.5%bonusshield."", 'The formula for the total amount of shieldDianawill receive from both shield applications is:Total Shield = (((Shield Amount × (1 + Shield Power)) - Damage Blocked by Shield) + Shield Amount) × (1 + Shield Power)', 'Total Shield = (((Shield Amount × (1 + Shield Power)) - Damage Blocked by Shield) + Shield Amount) × (1 + Shield Power)', 'Base shield changed to 60 / 85 / 110 / 135 / 160.']}","Name: Lunar Rush, Description: Active: Diana dashes to the target enemy's location, and upon completion, she deals them magic damage and consumes Moonlight from all enemies. If the target is within 400 range, Diana will dash through their location. Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 60% AP) If Moonlight is consumed from the target, Lunar Rush's current cooldown is reduced to 0. 5 seconds. Diana can cast any of her abilities during the dash., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Video', ""Dianawill attempt to basic attack the target. This will not grant a stack ofConqueror,Electrocute,Phase RushorSpellthief's Edge."", ""Lunar Rush'scooldown will also be reset if the target dies during the dash while being affected byMoonlight."", 'Lunar RushconsumesMoonlightupon ending the dash (even ifinterrupted).', 'Lunar Rushwill still deal damage even if the target isuntargetableby the end of the dash.', ""IfLunar Rushis blocked byspell shieldtheMoonlightdebuff is still consumed butLunar Rush'scooldown is not reset."", 'SinceMoonlightis consumed upon ending the dash, aCrescent Strikecast mid-dash can still cause a reset.', 'Lunar Rushonly consumes presentMoonlightfrom the enemies. Because of this, it is possible forLunar Rushto be reset multiple times during the sameCrescent Strikecast, until it finishes its trajectory.']}","Name: Moonfall, Description: Active: Diana pulls in all nearby enemies, during which they are revealed , then slows them for 2 seconds. Slow: 40 / 50 / 60% If an enemy champion is pulled in, she calls down a beam of moonlight to strike upon the area around her after 1 second, dealing magic damage to all nearby enemies, increased for each champion pulled beyond the first. Magic Damage: 200 / 300 / 400 (+ 60% AP) Bonus Damage Per Champion: 35 / 60 / 85 (+ 15% AP) Total Damage Vs. 5 Champions: 340 / 540 / 740 (+ 120% AP) Link ▶️ ""Night approaches!"", {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Enemies stay in the area for a maximum of approximately 0.5seconds while being pulled.', 'Crowd control immunityanddisplacement immunitystill count as being ""pulled in"" by the ability.', ""Clonescount as champions for increasing this ability's damage."", ""Moonfall'sadditional damage is not capped at 4 champions."", 'The beam of moonlight does not crash down if champions hit blocked the initial effect withspell shield.Enemy champions protected byspell shielddo not count towards the damage increase.', 'Enemy champions protected byspell shielddo not count towards the damage increase.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'A lunar phase of the moon will appear aboveDianawhile she is castingMoonfall, each phase is based on the number of enemychampionspulled:', 'Base damage changed to 300 / 450 / 600.']}","Dianaderives fromPIEroot*dyew-""to shine"".She shares her name withDiana. Roman goddess of the Moon.[2] Diana is the first champion to feature animations for when affected by bothcrowd controlandmovement speedbuffs. Moonfall'sindicator above Diana references theLunar phase.[3]1 enemy: New moon2 enemies: Waning crescent3 enemies: Last quarter4 enemies: Waning gibbous5 enemies: Full moon A functional replica ofCrescent Moonbladewas crafted in an episode of YouTube seriesMan At Arms: Reforged.There are also videos where the following are crafted:Katarina'sDaggers(functional)Leona'sZenith Blade(functional)Master Yi's'Highlander' Ring Sword(functional)Poppy'sHammer of Orlon(functional)Yasuo's'Last Breath' Sword(functional)Ziggs'Hexplosive Bomb(prop)" "Dr. Mundo,the Madman of Zaun,'Doctor' Mundo",https://static.wikia.nocookie.net/leagueoflegends/images/c/c3/Dr._Mundo_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20210526185145,https://leagueoflegends.fandom.com/wiki/Dr._Mundo/LoL,"health: Health613+103, resource: ResourceN/A (Uses Health), health regen: Health regen. (per 5s)7+0.5, resource regen: Resource regen.N/A, armor: Armor32+3.7, attack damage: Attack damage61+2.5, attack speed: Base AS0.67, gameplay radius: Gameplay radius80, selection radius: Selection radius135, release: 2009-09-02, changed: V13.22, role: Juggernaut, position: TopJungle, rangetype: Melee, adaptivetype: Physical, cost: 450|260","Games Dr. MundoTitlesNickname(s)Dr. MundoAlias(es)The Madman of ZaunCharacteristicsSpeciesHuman(Chemically Altered)Pronoun(s)He/HimTimelineBorn:967 AN - 977 ANWeapon(s)BonesawElectric Implants'Medical' bagPersonal statusStatusAlivePlace of originZaunCurrent residenceOsweld Asylum,ZaunFamilyUnnamed MotherPet(s)RaccoonProfessional statusOccupation(s)'Doctor'HenchmanRegion(s)ZaunRelated character(s)Ekko Dr. Mundo Titles Nickname(s) Alias(es) Characteristics Species Pronoun(s) Timeline • Born:967 AN - 977 AN Weapon(s) • Bonesaw • Electric Implants • 'Medical' bag Personal status Status Place of origin Current residence Family • Unnamed Mother Pet(s) • Raccoon Professional status Occupation(s) • 'Doctor' • Henchman Region(s) Related character(s) Utterly mad, tragically homicidal, and horrifyingly purple,Dr. Mundois what keeps many ofZaun’scitizens indoors on particularly dark nights. Now a self-proclaimed physician, he was once a patient of Zaun’s most infamous asylum. After “curing” the entire staff, Dr. Mundo established his practice in the empty wards that once treated him and began mimicking the highly unethical procedures he had so often experienced himself. With a full cabinet of medicines and zero medical knowledge, he now makes himself more monstrous with each injection and terrifies the hapless “patients” who wander near his office. Contents • 1Background1.1Early life1.2Torture at Osweld Asylum1.3Do No Harm • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Ekko • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Torture at Osweld Asylum • 1.3Do No Harm • 5.1Ekko • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] The man now known asDr. Mundowas born and raised inZaun. He grew up to be a large man, able to physically intimidate others. He had a friendly and good-natured personality and would often use nicknames for people. As an adult, despite his friendly conduct, he worked as henchman and enforcer for a chem-baron. Torture at Osweld Asylum[] After making a mistake that infuriated his boss, the chem-baron decided to make an example out of the enforcer. He was committed to Osweld Asylum, where he was experimented on. Suffering through the cruel treatments, the enforcer's body grew muscular than he already was, yet his brain deteriorated. Eventually, he lost all memories of his previous life, including his name and that of his boss. Instead he constructed a new reality from his surroundings, mistaking his restraining jacket for the coat of a doctor, and took on the name and professionDr. Mundo. Over time, Mundo 'treated' everyone in the asylum, killing and dismembering them. When the chem-baron returned to collect his enforcer, Mundo treated him as well, killing him on an operating table. After the man tragically died during the surgery, Dr. Mundo stepped outside for the first time and recognized many potential patients that need to be 'cured'. Do No Harm[] One day,Dr. MundofoughtEkkoon theSump Level, who he thought of as a carrier of a virus. After hours, he managed to harm the boy, but the damage wasmagically reversedand the patient managed to escape. After the fight, Mundo returned to his hospital. Appearance[] Dr. Mundo is a towering man enhanced by Chemtech medicine and implants. His already large body gained even more muscles during his torture at the asylum, which also led to his purple skin and blue tongue. He currently wears a ragged restraining jacket, even though it is much too small for his figure. Personality[] Mundo believes himself to be a doctor and everyone else to be his patients. This is a psychotic delusion/escapist reality, and he often injures, dismembers, or even kills his 'patients' without realizing it. Despite all this, Mundo seems to care for his 'patients,' becoming sad when his 'cures' don't work. He works tirelessly to cure these people of these supposed 'diseases' and is a generally caring but crazy person. Abilities[] • Chemically Altered Physiology: At some point in the past, Dr. Mundo was forcefully injected with large quantities of purple liquids, which drastically altered his mind and entire body.Accelerated Healing: Dr. Mundo's fast muscle growth can quickly heal his wounds, including gunshots.[1]Physical Strength: Dr. Mundo was naturally a strong person working as an enforcer and bodyguard for a chem-baron. The treatments he was exposed to amplified his muscle growth, making him stronger than regular humans. • Limited Cognitive Capabilities: Dr. Mundo was traumatized while subjected to torture, and now lives in an escapist reality. He believes himself to be a doctor that has to 'treat' other citizens, but in reality is hurting, dismembering or even killing them. He is known to randomly assault people on the street.[2] • Accelerated Healing: Dr. Mundo's fast muscle growth can quickly heal his wounds, including gunshots.[1] • Physical Strength: Dr. Mundo was naturally a strong person working as an enforcer and bodyguard for a chem-baron. The treatments he was exposed to amplified his muscle growth, making him stronger than regular humans. Relations[] Ekko[] Dr. Mundofought against Ekko in the Sump level. However, he only perceived him as 'patient' in need of 'treatment', and it is unclear Mundo even remembers him. Read More Biography Biography The Madman of Zaun ByJohn O'Bryan Starring:Dr. Mundo Starring Champion Short Story • 4 Minute Read Do No Harm ByAnthony Burch It has been while, Mundo thought, stroking the massive purple tongue that hung from his mouth like an executed criminal swinging from gallows, since Mundo made a housecall. Starring:Dr. Mundo Mentioned:Ekko Short Story Mundos Medikul Jernel ByDr. Mundo Portions of this text have been transcribed for legibility and edited for grammar byJohn O'Bryan. Starring:Dr. Mundo Mentioned Champion Game CONV/RGENCE ByDouble Stallion Games Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions. Starring:Aximander,Camille,Chadd,Corin Reveck,Corina Veraza,Drake Poingdestre,Ekko,Elie,Inna,Jinx,Lem,Red,Rungs,Vale Poingdestre,Warwick,Wyeth,Zarkon Poingdestre Mentioned:Ashlesh,Azir,Blitzcrank,Darius,Dr. Mundo,Eramis,Evil Kay,Farron,Fiddlesticks,Janna,Jayce,Kay,Nasus,Orianna,Renata Glasc,Seraphine,Shomi,Singed,Twitch,Urgot,Vi,Viktor,Zac,Zeri,Ziggs Alternate Universes Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Mac Client Available Starring:Dr. Mundo Mentioned:Amumu,Ashe,Caitlyn,Ezreal,Fizz,Gragas,Graves,Katarina,Master Yi,Miss Fortune,Mordekaiser,Orianna,Riven,Ryze,Singed,Soraka,Viktor,Zac,Ziggs Video The Day Before Snowdown Gather ‘round and hear the story of how Winter Wonder Neeko, Snow Man Yi, Winter Wonder Soraka, and Ice King Mundo saved Snowdown from Ice King Twitch in the Snowdown 2018 event in League of Legends. Starring:Akali,Dr. Mundo,Master Yi,Neeko,Soraka,Twitch Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Olaf vs Everything: Series 2 ByTom Barton Starring:Olaf Mentioned:Ahri,Aurelion Sol,Brand,Cassiopeia,Cho'Gath,Darius,Dr. Mundo,Ekko,Gnar,Illaoi,Karthus,Kog'Maw,Lee Sin,Nagakabouros,Ornn,Renekton,Skarner,Teemo,Tryndamere,Urgot,Vel'Koz,Vi,Viktor,Vladimir,Warwick,Zyra Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Trivia[] • ""Mundo"" isn't his real name and is instead him misreading the name on his straight jacket. • Mundo believes he is a doctor because he thinks his straight jacket is a lab coat. Change log[] Utterly insane, unrepentantly homicidal, and horrifyingly purple,Dr. Mundois what keeps many ofZaun's citizens indoors on particularly dark nights. This monosyllabic monstrosity seems to want nothing more than pain - both the giving of it, and the receiving of it. Wielding his massivemeat cleaveras if it were weightless, Mundo is infamous for capturing and torturing dozens of Zaun's citizens for his nefarious 'operations', which seem to have no overall point or goal. He is brutal. He is unpredictable. He goes where he pleases. He is also not, technically, a doctor. It is said that the man now known asDr. Mundowas born without any sort of conscience. Instead, he had an unquenchable desire to inflict pain through experimentation. By the time he was five, most of the pets in theZaunneighborhood where Mundo grew up had gone missing. By his teenage years, his parents were nowhere to be found. By the time he had legally acquired his license to practice medicine, he had been acquitted of thirty-eight separate charges of murder by the Zaun authorities; the lack of evidence made prosecution impossible. References[] See also[]","Name: Goes Where He Pleases, Description: Innate: Dr. Mundo regenerates an additional 「 0. 4 % − 2. 3 % (based on level) of his maximum health every 5 seconds. 」 「 0. 08 % − 0. 46 % (based on level) of his maximum health each second. 」 Passive: Periodically, Dr. Mundo gains immunity to the immobilizing effects of the next hostile spell to affect him. Upon resisting one, Dr. Mundo pays a health cost equal to 4% of his current health and propels a canister that lands 525 units in the general direction of its source, remaining on the ground for 7 seconds. Dr. Mundo can move near the canister to consume it, healing himself for 4% of his maximum health and reducing the cooldown of Goes Where He Pleases by 15 seconds. Enemy champions can move near it to destroy it. Goes Where He Pleases' cooldown resets upon respawning . Link ▶️ ""Mundo goes where he pleases!"", STATIC COOLDOWN: STATICCOOLDOWN:60 − 15 (based on level), {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Upon being triggered by a hostileimmobilizingeffects,Goes Where He Pleaseswill also grantDr. Mundoimmunity to additional immobilizing effects from the samecast instance.Abilities where non-immobilizing effects and damage are nested into immobilizing ones will have them also prevented. Non-immobilizing effects and damage applied separately (the vast majority of cases) are not prevented.', 'Abilities where non-immobilizing effects and damage are nested into immobilizing ones will have them also prevented. Non-immobilizing effects and damage applied separately (the vast majority of cases) are not prevented.', 'Spell shieldandBlack Shieldtake priority overGoes Where He Pleases.', ""Goes Where He Pleaseswill not trigger against nor resistRell'sMagnet Storm'songoing kinematic effect.It will trigger against and prevent the ability's initialdisplacement, but even in that case, not prevent the continous effect."", ""It will trigger against and prevent the ability's initialdisplacement, but even in that case, not prevent the continous effect."", ""The canister, whether in flight and on the ground, will transition in and out ofMordekaiser'sRealm of DeathalongsideDr. Mundo.(bug)"", 'The canister cannot be interacted with whileuntargetable.', 'Health regeneration increased to2.3% − 4.7% (based on level)maximumhealth.']}","Name: Infected Bonesaw, Description: Active: Dr. Mundo throws an infected bonesaw in the target direction that deals magic damage to the first enemy hit and slows them by 40% for 2 seconds. Magic Damage: 20 / 22. 5 / 25 / 27. 5 / 30% of target's current health Infected Bonesaw has a minimum damage threshold, and is capped against monsters . Minimum Damage: 80 / 130 / 180 / 230 / 280 Capped Monster Damage: 350 / 425 / 500 / 575 / 650 If the bonesaw hits an enemy, Dr. Mundo heals for 50% of the health cost , increased to 100% against champions or monsters . Link ▶️ ""Bonesaw!"", {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'This ability will cast from wherever the caster is at the start of the cast time.', ""Spell shieldblocking the ability's effects on the enemy does not preventDr. Mundofrom receiving the health cost refund.""]}","Name: Heart Zapper, Description: Active: Dr. Mundo charges up a defibrillator for up to 3 seconds, dealing magic damage every 0. 25 seconds to nearby enemies and storing 80% − 95% (based on level) of post-mitigation damage he takes as grey health on his health bar , reduced to 25% after the first 0. 75 seconds. Magic Damage per Tick: 5 / 8. 75 / 12. 5 / 16. 25 / 20 Total Magic Damage: 80 / 140 / 200 / 260 / 320 Heart Zapper can be recast after 0. 5 seconds within the duration, and does so automatically after the duration. Recast: Dr. Mundo detonates the defibrillator, dealing magic damage to nearby enemies and healing for 50% of grey health , increased to 100% if at least one enemy champion or large monster is hit. Magic Damage: 20 / 35 / 50 / 65 / 80 (+ 7% bonus health), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'The charge up appliespersistent area damageand the detonation dealsarea damage.', 'Spell shieldwill only block the detonation.', 'Heart Zapperwill occasionally deal an additional tick of damage.(bug)', ""Heart Zapperand its recast will buffer and cast at the end ofInfected Bonesaw'scast time if attempted to cast during it.As with all buffering of this type, another input such as a movement command can override the buffering of the spell again."", 'As with all buffering of this type, another input such as a movement command can override the buffering of the spell again.']}","Name: Blunt Force Trauma, Description: Passive: Dr. Mundo gains bonus attack damage . Bonus Attack Damage: 2 / 2. 35 / 2. 7 / 3. 05 / 3. 4 % maximum health Active: Dr. Mundo empowers his next basic attack within 4 seconds to have an uncancellable windup , gain 50 bonus range , and deal bonus physical damage , increased by 0% − 40% (based on Dr. Mundo's missing health) . If the target dies or is a small monster, they are sent flying away in a line, though not through terrain, causing all enemies they pass through to take 100% AD plus Blunt Force Trauma's minimum bonus damage. Minimum Bonus Physical Damage: 5 / 15 / 25 / 35 / 45 (+ 7% bonus health) Maximum Bonus Physical Damage: 7 / 21 / 35 / 49 / 63 (+ 9. 8 % bonus health) Blunt Force Trauma as well as the triggering attack's damage is increased to 140% against minions and 200% against monsters . Blunt Force Trauma resets Dr. Mundo's basic attack timer., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', ""Blunt Force Trauma'sattack dealsspell damage, while the target's body being shoved dealsarea damageto enemies it passes through."", ""Blunt Force Trauma'sattack works againststructures, consuming the buff and dealing its full damage."", 'Blunt Force Traumacannot knock backwards,structuresor epicmonstersit kills, nor champions that enter azombie stateupon dying.', 'Targets flung away are rendereduntargetablein the process.', ""The damage of the enemy's corpse colliding with enemies does not benefit fromBlunt Force Trauma'sattackcritically striking.""]}","Name: Maximum Dosage, Description: Active: Dr. Mundo injects himself with chemicals to become enhanced for 10 seconds, gaining increased base health , bonus movement speed , and bonus health regeneration . Increased Base Health: 15 / 20 / 25% missing health Bonus Movement Speed: 15 / 25 / 35% Bonus Health Regeneration: 20 / 40 / 60% maximum health Health Regenerated per Second: 2 / 4 / 6% maximum health At rank 3, Maximum Dosage's increased base health and bonus health regeneration are both increased by 5% for each enemy champion within 1200 units at the time of cast. Link ▶️ ""Medicine time!"", {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', ""The health regeneration granted byMaximum Dosageadjusts dynamically toDr. Mundo'smaximumhealth."", 'Maximum Dosagewill end prematurely upon enteringresurrection.']}","""Mundo"" has two real world origins: the Proto-Germanic*mundo""hand, protection"" & unrelated Ibero-Romancemundo""world"" (like in Spanish, Portuguese, etc.).He is named afterEdmundo 'odnumde' Sanchez, byBrandon 'Ryze' Beck.[2] Dr. Mundo's dance references the titular character fromHouse, M.D.in turn dancing toFight the PowerbyPublic Enemy.A side-by-side comparison be seenhere. Of the five champions that use health as a resource for abilities;Soraka,Vladimir,OlafandZac, he himself was the only one whose ultimate ability has a cost, that being 25% of his current health. In theV1.0.0.115April Fools' Daypatch, the following change regarding Dr. Mundo were jokingly listed:Dr. Mundo decided that he enjoys the color blue.Dr. Mundo now has mana.None of his ability costs have changed. Masochismreferences theeponymous termfor enjoyment derived from being inflicted pain, named after real-life writerLeopold von Sacher-Masoch.This is also mechanically referenced in his kit by gaining a higher AD bonus the lower his health is.The ability's name also fits for theearly iterationsof his E ability, which caused Dr. Mundo to be healed instead of being damaged from physical attacks for a duration. Sadismreferences theeponymous termfor enjoyment derived from inflicting pain on others, named after real-life writerMarquis de Sade.The name chosen for this ability made the most sense for theearly iterationsof his R ability, which damaged nearby enemies for their current health." "Draven,the Glorious Executioner",https://static.wikia.nocookie.net/leagueoflegends/images/f/f2/Draven_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20160526212252,https://leagueoflegends.fandom.com/wiki/Draven/LoL,"health: Health675+104, resource: Mana361+39, health regen: Health regen. (per 5s)3.75+0.7, resource regen: Mana regen. (per 5s)8.05+0.65, armor: Armor29+4.5, attack damage: Attack damage62+3.6, attack speed: Base AS0.679, gameplay radius: Gameplay radius65, selection radius: Selection radius111, release: 2012-06-06, changed: V13.23, role: Marksman, position: Bottom, rangetype: Ranged, adaptivetype: Physical, cost: 4800|880","Missing section(s): Games DravenCurrentRuinedReckoner 1Reckoner 2YoungTitlesNickname(s)DraaaavenAlias(es)The Glorious ExecutionerCharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:965 ANWeapon(s)Spinning AxesPersonal statusStatusAlivePlace of originBasilich,NoxusCurrent residenceNoxus Prime,NoxusFamilyDarius(Brother)Quilletta Varn†(Sister-in-law)Decius Varn†(Alleged Nephew)Invetia Varn(Alleged Niece)Professional statusOccupation(s)ExecutionerRegion(s)NoxusFaction(s)ReckonersRelated character(s)DariusSwainLuluTristanaRivenSettViegoBoram Darkwill Draven • Current • Ruined • Reckoner 1 • Reckoner 2 • Young Titles Nickname(s) Alias(es) Characteristics Species Pronoun(s) Timeline • Born:965 AN Weapon(s) Personal status Status Place of origin Current residence Family • Darius(Brother) • Quilletta Varn†(Sister-in-law) • Decius Varn†(Alleged Nephew) • Invetia Varn(Alleged Niece) Professional status Occupation(s) Region(s) Faction(s) Related character(s) InNoxus, warriors known asreckonersface one another in arenas where blood is spilled and strength tested—but none has ever been as celebrated asDraven. A former soldier, he found that the crowds uniquely appreciated his flair for the dramatic, not to mention the spray of blood from each of hisspinning axes. Addicted to the spectacle of his own brash perfection, Draven has sworn to defeat whomever he must to ensure that his name is chanted throughout the empire forever more. Contents • 1Background • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Darius5.2Swain5.3Tamara5.4Lulu&Tristana5.5Riven5.62Karl5.7Viego • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 5.1Darius • 5.2Swain • 5.3Tamara • 5.4Lulu&Tristana • 5.5Riven • 5.62Karl • 5.7Viego • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Draven grew up as an orphan on the streets ofBasilichuntil his hometown was conquered byNoxus. He and his brotherDariusjoined the Noxian army, but Draven grew steadily more bored with the drudgery of soldier life. Instead, he was drawn to the excitement of theReckoners' gladiator arena. After playing an instrumental role inSwain's coup overBoram Darkwill, Draven was appointed the Glorious Executioner, punishing the enemies of Noxus with spectacular deaths. Appearance[] Draven is a tall, muscular man with fair skin and dark brown or black hair. He is variously portrayed with either brown, gray, or green eyes. His body and face are decorated with reddish tattoos, a series of thick, angular lines. He is virtually never seen without his signature facial hair: a long, thin mustache that extends past his jawline. He typically wears light leather armor, accented with metal spikes and white fur. His weapons of choice are a pair of large, spinning axes meant for throwing. Personality[] With a knack for spectacle and showmanship, Draven is a bombastic, blustering personality and a famous crowd-pleaser during his gladiatorial ""performances."" He is brash and impulsive, often acting purely on instinct. In addition, he is almost cartoonishly arrogant, loving himself and the sound of his own name with extreme passion. As such, he often refers to himself in the third person. He is also a remorseless killer, executing his opponents in the ring with no hesitation. Abilities[] (TBA) Relations[] Darius[] Draven andDariusare renowned as the 'Blood Brothers' (Draven being the younger one). Draven looked up to his older brother for guidance. They are competitive brothers, with both generally disapproving of the way the other goes about his life. Swain[] Draven supportedSwainwhen he was considered a disgraced figure, and aided him in his coup for the leadership of Noxus. For this, Swain considers him a friend and ally. Tamara[] It is revealed inThe Whispering Doodadthat bothDravenand WarmasonTamara Lautariharbor feelings towards each other that they refuse to express to one-another, much to the confusion of the observer. Lulu&Tristana[] Dravenhad encountered bothLuluandTristana, fought and fled from them during his return trip fromBasilichto Noxus Prime. Riven[] Draven seesRivenas a mighty warriorworthy of his timein The Fleshing Arena. 2Karl[] 2Karloffered Draven an opportunity to renew the Reckoners' arena business, which he gladly accepted. Viego[] DuringViegoconquests, Draven challenged him and immediately lost, resulting in hisruination.[1] Read More Biography Biography The Glorious Executioner ByAnthony Reynolds Lenné Starring:Draven Mentioned:Boram Darkwill,Darius,Swain Starring Champion Music Video Awaken By Numerous creators A deadly masterpiece unfolds. A lone resistance made whole. A chance to come alive. Starring:Akali,Camille,Draven,Irelia,Jhin,Karma,Kennen,Riven,Sion,Yasuo Comic Blood of Noxus ByGraham McNeill In all Runeterra, there is no army more feared than that of the Noxian empire. In all Noxus, there is no soldier more respected than Darius. Of all the commandments that have kept Noxus strong, one rule stands above all others: Loyalty is everything. Starring:Darius,Draven,Invetia Varn,Quilletta Varn,Tamara Mentioned:Singed Comic Noxian Brotherhood ByJared Rosen Draven - Another victory for the Glorious Executioner. Starring:Darius,Draven,Swain Game Rise of the Sentinels ByJohn O'Bryan Black Mist pours across Runeterra, enthralling its champions and shrouding the continent in darkness. If the last Sentinels are going to save Runeterra, they're going to need all the help they can get. And that meansyouRookie! Starring:Akshan,Diana,Draven,Graves,Gwen,Irelia,Isolde,Karma,Lucian,Miss Fortune,Olaf,Pantheon,Pyke,Rengar,Riven,Senna,Shyvana,Thresh,Vayne,Vex,Viego,Yorick Mentioned:Gangplank,Rafen Short Story The Whispering Doodad ByGraham McNeill “Here, doodad,” she whispers to the grass. “Pretty please, with sprinkles on top! I'll let you take us somewhere you want to go next.” The doodad—or whatever it's really called—doesn't respond, but I sense it rolling away from Lulu. Well, not really rolling, as such, more making itself be where she isn't. Starring:Draven,Lulu,Tamara,Tristana Mentioned:Darius,Heimerdinger,Janna,Poppy Mentioned Champion Biography The Hand of Noxus ByAnthony Reynolds Lenné Starring:Darius Mentioned:Boram Darkwill,Draven,Swain Alternate Universes Comic A Fireside Frightener ByLuchador Teemo,ZeOcelot Starring:Darius,Draven,Jinx,Lucian,Tristana,Vi Mentioned:Fiddlesticks,Hecarim,Karthus Video A New Dawn Day breaks over a landscape consecrated by blood and steel. A battle begins as a new dawn rises. Starring:Ahri,Darius,Draven,Graves,Jax,Katarina,Leona,Nautilus,Rengar,Zyra Video Be Your Best Santa Santa Draven, Ambitious Elf Jinx, and Snow Fawn Poppy step up to help Santa Braum with this year’s Snowdown festivities. But with Jinx and Draven at the frontlines, the celebrations could easily snowball into shenanigans! Starring:Bard,Braum,Draven,Gnar,Graves,Heimerdinger,Jinx,Karma,Lulu,Malzahar,Maokai,Orianna,Poppy,Sejuani,Syndra Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Game Tournament of Souls: Wild Rift Edition ByKristina Atanasoski Be careful what you wish for—and what youfightfor. Draven entered the Tournament of Souls to make a name for himself, but when the results don't live up to expectations, it's time for some quiet introspection. ...Aww, who are we kidding?! It's time to double down and carve through the competition! Join Draven on his winding path to glory in the League of Legends: Wild Rift's Soul Fighter Event! Starring:Draven,Irelia,Nilah,Xin Zhao,Yasuo Mentioned:Darius,Swain,Yone Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Music Video Coming Alive ByNumerous Creators In the fight of a lifetime, you may get knocked down. But never knocked out. Starring:Samira,Shaco,Viego Mentioned:Draven,Evelynn,Gwen,Irelia,Jhin,Lux,Naafiri,Nilah,Sett,Yasuo Comic Olaf vs Everything: Series 1 ByTom Barton Starring:Olaf Mentioned:Aatrox,Bristle,Draven,Garen,Illaoi,Malphite,Nagakabouros,Quinn,Ryze,Sejuani,Trundle,Tryndamere,Valor,Warwick Comic Playtime with Gnar: Series 1 ByRachel J. Corey Starring:Gnar Mentioned:Amumu,Cassiopeia,Cho'Gath,Darius,Draven,Karthus,Kha'Zix,Lee Sin,Leona,Malzahar,Nocturne,Nunu,Rengar,Twisted Fate,Willump Comic Playtime with Gnar: Series 2 ByRachel J. Corey Starring:Gnar Mentioned:Ahri,Azir,Braum,Caitlyn,Darius,Draven,Fiddlesticks,Lux,Soraka,Vi,Viktor,Warwick Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Music Video WARRIORS By Numerous creators The battle begins, and sixteen teams across the globe are fighting towards one goal – to win the League of Legends World Championship. Starring: N/A Mentioned:Ashe,Darius,Draven,Garen,Jax,Jayce,Jinx,Leona,Lissandra,Nasus,Renekton,Riven,Ryze,Vi,Yasuo Music Video Worlds Collide By Numerous creators Two teams have risen above their peers. Ten warriors have laid claim to the Summoner’s Cup. Five champions will etch their names in history. Starring: N/A Mentioned:Ahri,Alistar,Draven,Fizz,Hecarim,Irelia,Kalista,LeBlanc,Nidalee,Shen,Sivir,Thresh,Vi,Viktor Trivia[] • Darius,Draven,Invetia, andQuilletta Varnwere all born inBasilich. • Draven's unusual axes are an extension of his desire for recognition and fame, as observed by his outfit and moves.[2] • Draven has a picture of himself on his bedside table. He loves himself very much. • Draven is 32 years old.[3] Change log[] References[] See also[]","Name: League of Draven, Description: Innate: When Draven catches a Spinning Axe , kills a non-champion, or destroys a turret , he gains a stack of Adoration . Additionally, whenever Draven kills a minion or destroys a ward or trap , he generates a Strike stack for 10 seconds, refreshing on subsequent kills and stacking up to 6 times. All Strike stacks are lost if he drops an axe or a nearby minion dies without him killing it. The sixth stack consumes all stacks to grant him 2 Adoration stacks. When Draven kills an enemy champion , he consumes all of his Adoration stacks and gains 40 + (2. 5 × stacks) bonus gold . Draven loses 75% of his Adoration stacks upon death ., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'AssistsfromDeath from Belowwill triggerLeague of Draven.', 'Upon reaching 150Adorationstacks, and every 100 stacks thereafter, as well as when he cashes at least 150 stacks in,Dravenautomatically sends a chat message notifying all players.', 'A chat message will display to all players whenever:League of Dravengrants over300 gold.League of Dravengets reduced.', 'League of Dravengrants over300 gold.', 'League of Dravengets reduced.', 'None of the parts ofLeague of Dravenrequire actually using aSpinning Axefor a kill to getStrikeorAdorationstacks, as well as to cashAdorationstacks.', ""League of Dravenwill trigger upon receiving an assist on an enemyexecutedbyAurelion Sol'sSingularity.(bug)"", 'Adoration stacks per kill orAxecatch changed to 10.', 'Adoration stacks perAxecatch from an enemyDravenchanged to 50.', 'New Effect:Gains 100Adorationstacks per round.']}","Name: Spinning Axe, Description: Active: Draven starts spinning his axe, empowering his next basic attack within 5. 8 seconds to deal bonus physical damage . Bonus Physical Damage: 40 / 45 / 50 / 55 / 60 (+ 75 / 85 / 95 / 105 / 115% bonus AD) Upon hitting the target, the axe then ricochets off of them to land after 2 seconds, with the location being determined by Draven's current movement . If Draven catches the axe, he gains Spinning Axe's empowered attack again. Draven can hold up to two Spinning Axes at once., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""The landing location is determined byDraven'smovement speedand direction at the timeSpinning Axehits the target. IfDravenis actually moving, it will bounce directly into his path. Otherwise, it will bounce back towards his current location, either landing directly onto him or to his sides."", 'Spinning Axewill place a visual cue on the ground where it will land. This visual cue is visible to both teams, althoughDravenhimself will see a more prominent marker.', ""RecastingSpinning Axewill refresh thebuffand add another axe if possible.There is no limit to how many axes can be juggled at once, just the limit of 2 of them at a time inDraven'shands."", ""There is no limit to how many axes can be juggled at once, just the limit of 2 of them at a time inDraven'shands."", ""Dravenused to be able to catch (steal) an enemyDraven's axes. This event also prompted a few unique voice lines."", 'Spinning Axesmay optically bypassWind WallandBlade Whirlbut they will be destroyed upon collision.Unbreakablewill not prevent the axe from bouncing off whenBraumis the target.', 'Unbreakablewill not prevent the axe from bouncing off whenBraumis not the target.', 'The axe will still bounce against parrying effects.', ""Runaan's Hurricane'sWind's Furydoes not interact with the effects of the axes."", 'If aSpinning Axeis readied during a basic attack wind-up, the effects will be applied to the fired attack.', 'Spinning Axeattacks deal their total increased damage in a single instance ofbasic damage.', 'The empowered attack will not trigger againststructures.The duration will refresh on-attack against them.', 'The duration will refresh on-attack against them.', 'Spînning Axehas an indicator that appears on the ground for Draven to stand on. Some skins have a unique indicator.', 'Axes can be picked up (stolen) by alliedDravens. This event also prompts one of a few unique voice lines. The same can be done in blind pick in games where there are twoDravens.', 'Bonus AD ratio changed to70 / 80 / 90 / 100 / 110%bonusAD.']}","Name: Blood Rush, Description: Active: Draven enters an adrenaline rush, gaining bonus attack speed for 3 seconds as well as decaying bonus movement speed and ghosting for 1. 5 seconds. Bonus Attack Speed: 20 / 25 / 30 / 35 / 40% Bonus Movement Speed: 50 / 55 / 60 / 65 / 70% Catching a Spinning Axe resets Blood Rush's cooldown ., {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', 'Video', 'ActivatingBlood Rushwhile the effect is already active will refresh the duration.']}","Name: Stand Aside, Description: Active: Draven throws a fan of axes in a line in the target direction, dealing physical damage to enemies hit, knocking them aside , though not through terrain, and slowing them for 2 seconds. Physical Damage: 75 / 110 / 145 / 180 / 215 (+ 50% bonus AD) Slow: 20 / 25 / 30 / 35 / 40%, {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Whirling Death, Description: Active: Draven hurls two massive axes in the target direction that briefly grant sight of their surroundings and deal physical damage to enemies hit. Enemy champions that are damaged to or while below a health threshold equal to the number of Adoration stacks are executed . Physical Damage: 175 / 275 / 375 (+ 110 / 130 / 150% bonus AD) Total Physical Damage: 350 / 550 / 750 (+ 220 / 260 / 300% bonus AD) Whirling Death can be recast after 1 second while the axes are traveling, and does so automatically after the axes hit an enemy champion or the edge of the map . Recast: Draven forces the axes to reverse direction, slowly coming to a stop before homing back to him, dealing the same damage to enemies hit. Whirling Death deals 100% − 40% (based on enemies hit) damage, resetting upon reversing direction. Minimum Physical Damage: 70 / 110 / 150 (+ 44 / 52 / 60% bonus AD) Minimum Total Damage: 140 / 220 / 300 (+ 88 / 104 / 120% bonus AD) Enemies can be hit only once per pass., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Video', ""Whirling Death'sprojectile has anicon on the mini-map while it is in flight. It can be seen by onlyDravenand his allies."", 'Spell shieldwill block one instance of damage.', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Dravenis one of 20 champions without a singleability powerratio on any ability:Aatrox,Camille,Darius,Dr. Mundo,Garen,Kayn,Kled,Naafiri,Nilah,Olaf,Pyke,Riven,Samira,Sett,Talon,Urgot,Xayah,Yone, andZed. Dravenis one of 14 champions that have an ability that infinitely stacks an effect:Aurelion Sol,Bard,Bel'Veth,Cho'Gath,Kindred,Nasus,Senna,Shyvana,Sion,Swain,Sylas,Thresh, andVeigar.In Draven's case,League of Dravencan stackAdorationinfinitely as well asWhirling Death'sexecute. Draven -Dariusis one of seven pairs of sibling champions (the others beingCassiopeia-Katarina,Kayle-Morgana,Garen-Lux,Nasus-Renekton,Yasuo-Yone, andVi-Jinx).Though not a pair,Anivia,Ornn, andVolibearare also siblings. Draven's shares thefire dancewithThresh. League of DravenandHijackare the only abilities to interact with the chat interface. League of Draven'siconwas directly cropped from hisChampion Square, which was in turn directly edited from hisOriginal splash art. League of Dravenis among a few abilities that were named after a quote of their champion. In this case, it references his ""Welcome to the League of Draven"" quote which he had before the patch he got the ability,V3.9.The others areDr. Mundo'sGoes Where He PleasesandGraves'End of the Line. Draven was not played byDavid 'Phreak' Turleyin his 'Champion Spotlight'. When Draven isrecallingorteleporting, he strikes a pose resemblingUsain Bolt's.He points to his target location. Draven's style of executioning references those ofSoulfikarandRichard Brandon. Draven's death animation likely referencesCowboy Bebop'sending.A side-by-side comparison can be seenhere. Draven wonThe Great GameFAQs Character Battle IX. Draven is the only champion to have two differentcritical strikeanimations (one for each arm's attack). Theward skinWard of Dravenreferences him." "Ekko,the Boy Who Shattered Time",https://static.wikia.nocookie.net/leagueoflegends/images/5/5f/Ekko_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20151218185247,https://leagueoflegends.fandom.com/wiki/Ekko/LoL,"health: Health655+99, resource: Mana280+70, health regen: Health regen. (per 5s)9+0.9, resource regen: Mana regen. (per 5s)7+0.8, armor: Armor32+4.2, attack damage: Attack damage58+3, attack speed: Base AS0.688, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2015-05-29, changed: V13.16, role: Assassin, position: JungleMiddle, rangetype: Melee, adaptivetype: Magic, cost: 3150|790","InDev Update - Champs, Lore & More, Laura 'poisonpixxi' DeYoung, Head of IP Creative for Riot Games, elaborated on their new approach to narrative cohesiveness by ironing out any inconsistencies that have sprung up over the years. This article contains information that conflicts with this new narrative and will most likely be changed/moved in the following year(s). Games EkkoMainPresentPossible FutureTitlesAlias(es)The Boy Who Shattered TimeThe Time Tinkerer[1]CharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:979 ANWeapon(s)Piltover Clock HandZero-DriveTimewinderPipelineFlying HoverboardPersonal statusStatusAlivePlace of originZaunCurrent residenceZaunFamilyWyeth(Father)Inna(Mother)Professional statusOccupation(s)VigilanteInventorSumpsnipeRegion(s)ZaunFaction(s)The Lost Children of ZaunRelated character(s)JinxViJayceCaitlynCamilleViktorJannaBlitzcrankRenata GlascZeriWarwick Ekko • Main • Present • Possible Future Titles Alias(es) • The Boy Who Shattered Time • The Time Tinkerer[1] Characteristics Species Pronoun(s) Timeline • Born:979 AN Weapon(s) • Piltover Clock Hand • Zero-Drive • Timewinder • Pipeline • Flying Hoverboard Personal status Status Place of origin Current residence Family • Wyeth(Father) • Inna(Mother) Professional status Occupation(s) • Vigilante • Inventor • Sumpsnipe Region(s) Faction(s) • The Lost Children of Zaun Related character(s) A prodigy from the rough streets ofZaun,Ekkomanipulatestimeto twist any situation to his advantage. Using his own invention, theZ-Drive, he explores the branching possibilities of reality to craft the perfect moment. Though he revels in this freedom, when there’s a threat to his friends, he’ll do anything to defend them. To outsiders, Ekko seems to achieve the impossible the first time, every time. Contents • 1Background1.1Early life1.2Convergence1.3Potential Future • 2Apperance • 3Personality • 4Abilities • 5Relations5.1Wyeth&Inna5.2Jinx&Vi5.3The Lost Children of Zaun5.4Piltovans5.5Ezreal5.6Jayce&Viktor5.7Zaunites5.8Heimerdinger5.9Seraphine5.10Zeri • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Convergence • 1.3Potential Future • 5.1Wyeth&Inna • 5.2Jinx&Vi • 5.3The Lost Children of Zaun • 5.4Piltovans • 5.5Ezreal • 5.6Jayce&Viktor • 5.7Zaunites • 5.8Heimerdinger • 5.9Seraphine • 5.10Zeri • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] Born with genius-level intellect, Ekko constructed simple machines before he could crawl. His parents,InnaandWyeth, vowed to provide a good future for their son—Zaun, with all its pollution and crime, would only stifle Ekko, whom they felt deserved the wealth and opportunities of Piltover. Throughout his youth he watched his parents age beyond their years, toiling for too many hours under dangerous conditions in suffocating factories. They earned meager wages while greedy factory owners, and sneering Piltovan buyers, profited immensely from their labor. It would all be worth it, they reasoned, if it meant their son could one day rise to the city above. Ekko saw things differently. Beyond Zaun’s flaws, he saw a dynamic place overflowing with energy and potential. Zaunites’ industry, resourcefulness, and resilience stirred a hotbed of pure innovation. They had built a thriving culture from catastrophe, and flourished where others would have perished. That spirit captivated Ekko, and spurred him to a youth of wild invention and innovation. He wasn’t alone. He befriended scrappy orphans, inquisitive runaways, and eager upstarts. Zaunites tended to eschew formal education in favor of apprenticeships, but these “Lost Children of Zaun” looked to the labyrinthine streets to be their mentor. They wasted time in glorious, youthful fashion—foot races through the border markets, or daring climbs from the Sump to the Promenade. They ran wild and free, answering to no one. One night, on a solo trek into the rubble of a recently demolished laboratory, Ekko made an astonishing find: a shard of blue-green crystal that glittered with magical energy. Every child of Zaun heard tales ofhextech, said to power weapons and heroes alike. Such a thing had the potential to change the world, and now he held a broken one. He scrambled to find more pieces, but the crunching footfalls of teched-up enforcers told him he wasn’t the only one looking. Ekko barely escaped, and returned to his home. He experimented madly with the crystal. During one less-than-scientific attempt, the gem exploded into a vortex of shimmering dust, triggering eddies of temporal distortion. Ekko opened his eyes to see several splintered realities—and several “echo” versions of himself—staring back in sheer panic amid the fractured continua. He’d really done it this time. After some tense coordination between Ekko and his paradoxes, they managed to contain and repair the hole he had torn in the fabric of reality. Eventually, he harnessed the shattered crystal’s temporal powers into a device that would allow him to manipulate small increments of time… at least in theory. On his name day, his friends badgered him into climbing the ancient clocktower known as Old Hungry, so Ekko brought the untested device along with him. The Lost Children climbed, stopping occasionally to paint an obscene caricature or two of prominent Pilties. They were near the top when a handhold gave way, sending one of Ekko’s friends tumbling to certain doom. Instinctively—as if he’d done it a thousand times before—Ekko activated his device. The world shattered around him, and he was wrenched backward through swirling particles of time. Then Ekko was back, watching his friend reach again for the same rotting plank. The plank broke, the boy fell… but Ekko was ready this time, diving to the edge and grabbing him by the shirt. Ekko tried to swing him to safety, but his friend became caught in the tower’s clockwork gears, and— Stop. Rewind. Several attempts later, Ekko finally saved his friend’s life. But to his crew, Ekko’s supernatural reflexes had saved their friend before anyone even realized the danger. He told them about the crystal and made them swear to secrecy. Instead, they dared each other to new heights of foolishness, knowing Ekko had the means to pluck them out of danger. With each trial, andso mucherror, the time-warping device—which Ekko dubbed the Zero Drive—grew more and more stable. The only limit was how many do-overs his body could take before exhaustion set in. Ekko’s time-bending antics have made him a person of interest to some of Zaun and Piltover’s most inventive, most powerful, and most dangerous individuals. But his only interest is in his friends, his family, and his city. He dreams of the day when his hometown rises up to dwarf the so-called City of Progress, when Piltover’s golden veneer will be overshadowed by the towering ingenuity and relentless spunk of a Zaun born not from generations of privilege, but from sheer daring. He may not have a plan yet, but he’s got all the time in the world. After all, if Ekko’s Z-Drive can change the past, how hard can it be to change the future? Convergence[] (TBA) Potential Future[] In a possible future, Ekko becomes more enraptured in his technology, neglecting his loved ones. He would use his Zero Drive to rewind situations with his friends and family to get the optimal outcome. He eventually drifts away from all his friends and seldom returns home to see his parents. The Poingdestre Chembaron family would greatly increase their Syntixi manufacturing, much to the ire of Clan Ferros, causing Piltover to increase their chemical dumpings into Zaun. The increased pollution would strengthen the noxious Zaun Grey, causing a city-wide quarantine to be put in place. In retaliation, the Poingdestres would launch attacks against Piltover. Ekko would do his best to save lives on both sides, but to little success. With the cities on the brink of civil war and the pollution forcing his parents to leave Zaun, Ekko resolved to improve his technology to allow to travel further back in time to stop the war. After numerous failed attempts, Ekko is able to turn his Zero Drive into the Chronoport, but at the expense of his last Zero Drive. With his last chance, he travels back to stop Clan Ferros from hiring the Poingdestres to manufacture artificial Hextech, but arrives too late. Despite Syntixi being discovered, Future Ekko decides to round it all up before the Poingdestres amass to much power and recruits his younger self to aid him. After the two Ekkos gather all the Syntixi, Future Ekko plans to create a Syntixi bomb and detonate it at the half way point between Piltover and Zaun, not only to destroy the Syntixi but also Clan Ferros' Hextech vault, rendering both cities powerless and averting civil war. His past self is horrified that his future self would sacrifice so many innocent lives to stop the war, but Future Ekko disregards him. His past self would team up with Camille to stop him from detonating the bomb. After beating him, present Ekko manages to talk him down, but the bomb is already armed. However, Future Ekko decides to take the bomb and hurl it through a rift in time and destroy the Syntixi at the cost of his own life. As he hurdles through time and space, Ekko sees the multiverse. In one timeline, he sees his parents have decided to stay in Zaun and steps through, hoping his past self forgives him. Apperance[] Ekko is a short, thin, brounette skinyoung man with hazelnut brown eyes, white hair cut in a rooster's comb, and his forehead and nose painted white. He has a baggy builder's overalls, with a red scarf with protective glasses on his neck, semi-sewn baggy green pants and black boots. Personality[] He had a ingenious mind, even when he was a baby, he could invent simple machines. He is also very determined to save his allies, as he was willing to go back in time to save a friend of his life. Abilities[] • Agility:He is shown to have agility to get around the streets of Zaun. • Time-Rewind:He can rewind time to the point before he gained any injuries. Relations[] Wyeth&Inna[] Ekko's parents work overtime in one of Zaun's many factories, so they're rarely home.[2] Jinx&Vi[] The graffiti Ekko often visits has paintings of girls with blue (Jinx) and pink (Vi) hair. Ekko andJinxwere childhood friends and often played together. He had a crush on her before she started talking toFishbonesandPow-Pow. The Lost Children of Zaun[] Ekko and friends belong to a gang called the Lost Children of Zaun, a group of orphans and teenagers drawn together by their mutual interests and desire for community. Members of the Lost Children include: • 4Ajuna Lem, a scavenger whose death ways heavily on Ekko. • Aximander, the older brother ofLemand an archivist of Zaun, highly knowledgable about its people, history, feuds, and secrets. • Chancee, an inventor who thinks Ekko relies too much on his Zero-Drive to fix his mistakes. • Elie, a former apprentice costume designer at the Fenlox theater, she now has her own boutique clothing store in Entresol. • 3Kay, a talented inventor focused on cloning research. • Lem, the younger brother ofAximanderand a bright inventor with a fondness for animals. He looked up toAjuna Lemand adopted his surname and donned his goggles in his memory. • 1Shomi, a highly proficient hoverboarder. • Skids, a teenager who enjoys headbutting people. • Red, one of Ekko's oldest friends and always trying something to new to find her passion in life. • Rungs, the toughest member of the Lost Children and a skilled fighter. Piltovans[] Ekko dislikesPiltieslikeJayce,Ezreal, andCaitlyn, as he sees them as arrogant and self-important, as well as to promote Zaunite nationalism. He is convinced Piltover is not the only progressive city in Valoran and is proud to be Zaunite. Seeing his former friends leave for the City of Progress gave him a bit of a chip on his shoulder. Not to mention his 12-year-old friend4Ajunawas killed by a Piltie.[3] However little by little Ekko began to stop judging the Piltovians, beginning to establish certain relationships or even to become familiar with them, likeCamilleand Seraphine. Ezreal[] He findsEzreala poser.[4] Jayce&Viktor[] To him,JayceandViktorare the opposite extremes of the same decadent spectrum, and hopes he doesn't turn out like either of them.[5] Zaunites[] Ekko also dislikesZauniteslikeViktor,Singed, andDr. Mundo, as they embody everything that is wrong with the city. Ekko once saved his friend fromDr. Mundoby rewinding time; however, Mundo remains aware of the changed timeline. Ekko appreciatesZacfor what he has done for Zaun. Ekko remarks that he would poke at Zac to learn about the composition of his chemical body.[6] He likesBlitzcrankfor unknown reasons and fights alongside him in The Climb.[7] Heimerdinger[] The onlyYordleEkko has met isHeimerdinger. The two of them shared stories with each other while Heimerdinger visited Ekko's hideout in Zaun. He hasn't met any otherYordles(at least not without glamour) and has only heard tales of them.[8]He respectsHeimerdingeras an inventor despite him residing in and working for Piltover.[9] Seraphine[] Ekko and his friends have been shown to attendSeraphine'sperformance. They are likely her fans despite her strong ties to Piltover. Zeri[] Ekko metZeriafter she freed a group of hostages, including Ekko's parents, from a warehouse owned byRenata Glasc. It's implied inCONV/RGENCEthat they and their families keep in touch with each other. Read More Biography Biography The Boy Who Shattered Time ByMatthew Dunn Starring:Ekko Mentioned:Inna,Wyeth Starring Champion Comic A Perfect Life: Closed Circuit ByJohn O'Bryan Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world...In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved... Starring:Aximander,Chancee,Ekko,Jayce,Lem,Red,Skids,Van Klegg,Viktor,Wyeth Comic A Perfect Life: Jump Start ByJohn O'Bryan Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world...In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved... Starring:Chancee,Ekko,Inna,Lem,Skids,Van Klegg,Viktor,Wyeth Mentioned:Aximander,Chadd,Elie,Jayce,Rungs Comic A Perfect Life: Side Effects ByJohn O'Bryan Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world...In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved... Starring:Ekko,Jayce,Van Klegg,Viktor,Wyeth Mentioned:Inna Comic A Perfect Life: The Depths ByJohn O'Bryan Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world...In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved... Starring:Aximander,Chancee,Ekko,Lem,Red,Skids,Van Klegg,Viktor,Wyeth Mentioned:Inna,Jayce,Jinx Comic A Perfect Life: Wrong Turn ByJohn O'Bryan Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world...In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved... Starring:Aximander,Chancee,Drake Poingdestre,Ekko,Lem,Red,Skids,Vale Poingdestre,Viktor,Wyeth Mentioned:Elie,Rungs,Van Klegg Video Arcane (TV Series) Every legend has a beginning. Starring:Aero,Amara,Ambessa,Babette,Benzo,Billingsworth,Bolbok,Caitlyn,Cassandra,Chross,Claggor,Deckard,Ekko,Elora,Finn,Gorgeous Man,Grayson,Harold,Heimerdinger,Hoskel,Huck,Jayce,Jericho,Jinx,Jules,Lock,Marcus,Margot,Mel,Mylo,Pim,Ren,Renni,Salo,Sevika,Shoola,Silco,Singed,Sky,Smeech,Thieram,Tobias,Vander,Verne,Vi,Viktor,Ximena Mentioned:Teemo,Warwick Game CONV/RGENCE ByDouble Stallion Games Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions. Starring:Aximander,Camille,Chadd,Corin Reveck,Corina Veraza,Drake Poingdestre,Ekko,Elie,Inna,Jinx,Lem,Red,Rungs,Vale Poingdestre,Warwick,Wyeth,Zarkon Poingdestre Mentioned:Ashlesh,Azir,Blitzcrank,Darius,Dr. Mundo,Eramis,Evil Kay,Farron,Fiddlesticks,Janna,Jayce,Kay,Nasus,Orianna,Renata Glasc,Seraphine,Shomi,Singed,Twitch,Urgot,Vi,Viktor,Zac,Zeri,Ziggs Comic Chronobreak ByMatthew Dunn A friend in need or a murderous deed. We're defined by the paths we take. Starring:Ajuna Lem,Ekko Music Video Enemy ByJustin Tranter,Imagine Dragons,JID,Fortiche Productions Oh, the misery, everybody wants to be my ENEMY. Starring:Aero,Claggor,Deckard,Ekko,Jericho,Jinx,Mylo,Vi Short Story • 6 Minute Read Lullaby ByMatthew Dunn It had been a weeklong sort of day. Starring:Ekko,Inna,Wyeth Mentioned:Ajuna Lem Video Rise of the Underworlds (Video) Theirs are the names frantically whispered by scoundrels and swindlers. They come from below—the sea, the sands, the city—and wherever they surface, the legends follow. Starring:Auvray,Ekko,Milat Mentioned:Pyke,Rek'Sai Video Seconds Some things are worth fighting for. Time and time again. Starring:Ekko Mentioned:Ajuna Lem,Jinx Video The Climb Take the first step and begin your climb. Starring:Blitzcrank,Ekko,Illaoi,Lucian,Miss Fortune,Senna,Taliyah,Thresh,Xerath,Yasuo Mentioned:Nagakabouros Short Story The Unexpected Spark ByMichael Luo ""I can’t accept this,"" Starring:Ekko,Zeri Mentioned:Inna,Renata Glasc,Wyeth Video True Genius When Heimerdinger's latest hextech creation is stolen by Jinx, the professor sends an unfortunate apprentice on a wild goose chase through the City of Progress… and beneath it. Starring:Ekko,Heimerdinger,Jinx Mentioned Champion Short Story • 4 Minute Read Do No Harm ByAnthony Burch It has been while, Mundo thought, stroking the massive purple tongue that hung from his mouth like an executed criminal swinging from gallows, since Mundo made a housecall. Starring:Dr. Mundo Mentioned:Ekko Video Tales of Runeterra Starring: N/A Mentioned:Akali,Braum,Corki,Darius,Diana,Ekko,Fiora,Garen,Graves,Heimerdinger,Jinx,Leona,Lulu,Miss Fortune,Shen,Teemo,Thresh,Tristana,Twisted Fate Short Story The Council Archives ByTy Sheedlo The Council Archives. You'd heard stories at the Academy, of course, but words could not describe the breathtaking magnitude of its contents. The entire history of your city: its glorious achievements, its sinister secrets, painstakingly documented, waiting to be read. Starring:Caitlyn,Jayce,Jinx,Vi Mentioned:Benzo,Cassandra,Chross,Claggor,Deckard,Ekko,Grayson,Heimerdinger,Marcus,Mylo,Renni,Silco,Smeech,Tobias,Vander,Viktor,Ximena Alternate Universes Video A New Journey Inspired by the true story of Michelle, a university student and League of Legends player who joined a team and joined the fight. Season 2019 of League of Legends starts now! It's On. Starring:Ahri,Blitzcrank,Braum,Caitlyn,Ekko,Miss Fortune,Ornn,Riven,Yasuo,Zed,Zoe Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Game Another Sky ByJared Rosen,Taylor Dinwiddie,Ty Sheedlo As a new generation of Star Guardians prepares to fight back the forces of chaos, rising star Akali finds herself wracked with doubt. Does she have what it takes to be a Star Guardian? Or will the darkness she senses inside spell doom for her and her friends? Starring:Akali,Ekko,Fiddlesticks,Kai'Sa,Morgana,Nilah,Quinn,Rell,Sona,Syndra,Taliyah,Zoe Mentioned:Ahri,Akshan,Ezreal,Gwen,Jinx,Lux,Miss Fortune,Rakan,Xayah Video Breakout Virtual hip-hop group True Damage was born when K/DA's lead rapper Akali sought to bring together the distinct talents of Ekko, Senna, Qiyana, and Yasuo in an ambitious, genre-defying collaboration. Starring:Akali,Ekko,Qiyana,Senna,Yasuo Music Video Everything Goes On ByPorter Robinson Together with some familiar faces, a new generation of Star Guardians ascend to battle a looming threat. But even when confronted with eternal darkness, their hope burns brighter than fear. Starring:Akali,Ekko,Kai'Sa,Nilah,Orianna,Rakan,Rell,Senna,Seraphine,Sona,Taliyah,Xayah Mentioned:Ahri,Lux,Miss Fortune Music Video GIANTS ByTrue Damage Intro Starring:Akali,Ekko,Qiyana,Senna,Yasuo Mentioned:Ahri,Azir,Book,Camille,Corki,Jinx,Kayn,Kindred,LeBlanc,Lucian,Pyke,Rhaast,Tahm Kench,Teemo,Thresh,Twitch,Yuumi Video LoL School Starring:Ahri,Darius,Ekko,Fiora,Vladimir Short Story Out of Time ByMichael Yichao PURSUIT Starring:Ekko,Ezreal,Fiora,Lucian,Pantheon Mentioned:Caitlyn Video Systems Online In the wake of a ruthless Praetorian threat, an elite team converges to stop them. Prepare to engage—you're just in time. Starring:Ekko,Fiora,Graves,Lucian,Pantheon Comic Harmonies: Issue 1 ByMichael Yichao In a difficult moment during a recording secession, Akali reassures a nervous Seraphine that K/DA's bonds run deep. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Ekko,Ezreal,Graves,Qiyana,Senna Comic Olaf vs Everything: Series 2 ByTom Barton Starring:Olaf Mentioned:Ahri,Aurelion Sol,Brand,Cassiopeia,Cho'Gath,Darius,Dr. Mundo,Ekko,Gnar,Illaoi,Karthus,Kog'Maw,Lee Sin,Nagakabouros,Ornn,Renekton,Skarner,Teemo,Tryndamere,Urgot,Vel'Koz,Vi,Viktor,Vladimir,Warwick,Zyra Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Trivia[] XII on Ekko's 'bat' • His canon appearances in chronological order:Enemy,Arcane,True Genius,Lullaby,Chronobreak,Seconds,A Perfect Life,CONV/RGENCE,The Unexpected Spark. • During his release, it was stated that Ekko was a 16-17-year-old teenager. • As of 997 AN, Ekko is 18 years old. • LikeJinxandVi, 'Ekko' is not his actual name but rather what his friends call him.[10] • Ekko is basically a gifted, unrefined genius that tends to take on more than he can initially handle. He managed to create theZero-Driveand theTimewindersimply through trial and error, and as a result splits the timeline to fuel his perfectionism[11] • Ekko mainly uses the Z-Drive to undo his mistakes and find key points to exploit, such as taking down a Vigilnaut (the techmaturgically augmented goon he fought inSeconds).[12] • Despite being able to undo physical effects on his body, Ekko retains some residual effects over the rewind, including physical pain and mental fatigue. His cognitive age does not change over the course of rewinding.[13][14] • Ekko's facepaint andZero-Driveare both shaped after an hourglass, an expression of his personality as well as the symbol he adopted for himself.[15]He displays the sameZaunitestreet fashionJinxandVido (with Ekko's neckpiece being identical to the hextech bolts on her gauntlets) • Ekko's 'bat' is a clock second-hand he stole from a Piltover clocktower (as evidenced by the Roman 'XII' at its base)[16] • Ekko believes in and cares for Zaun and its future despite not fully understanding the bigger picture. • As evidenced by his joke, theZero-Drivesometimes functions unexpectedly.It being the product of makeshift hextech powered by a shattered crystal of undocumented properties might have something to do with it.The shattered crystal is implied to be part of the one thatViktorandJaycefought over in their biographies.And that also implies the currentZero-Driveisn't the first of many broken before.As evidenced inCONV/RGENCE, the Zero-Drive can create time rifts capable of tearing different timelines even in differentuniverses. • TheTimewinderis powered by theZero-Drive.Ekko had at first another function for it in mind (likely a smoke/flash grenade) but several successive malfunctions prompted its current incarnation. • Using theZero-Drive, Ekko is able to create afterimages of himself.While in-game, an afterimage can be seen throwing hisZero-Driveto activateParallel Convergence, inThe ClimbandEkko's Arrivalthe device thrown is shown to be an unique one also shaped like a hourglass.This device temporarly stops the flow of time in an areaarea.In the non-canonThe Path of ChampionsAdventure, one of Ekko's afterimage named Ozzi starts acting on its own and desires to not be reset and remain as an individual. It's unknown if afterimages fromRuneterra Primeare also capable of this. • ZileanandBardmay be concerned by Ekko fracturing the timeline.[17] • He displays the sameZaunitestreet fashionJinxandVido (with Ekko's neckpiece being identical to the hextech bolts on her gauntlets) • It being the product of makeshift hextech powered by a shattered crystal of undocumented properties might have something to do with it.The shattered crystal is implied to be part of the one thatViktorandJaycefought over in their biographies.And that also implies the currentZero-Driveisn't the first of many broken before. • As evidenced inCONV/RGENCE, the Zero-Drive can create time rifts capable of tearing different timelines even in differentuniverses. • The shattered crystal is implied to be part of the one thatViktorandJaycefought over in their biographies. • And that also implies the currentZero-Driveisn't the first of many broken before. • Ekko had at first another function for it in mind (likely a smoke/flash grenade) but several successive malfunctions prompted its current incarnation. • While in-game, an afterimage can be seen throwing hisZero-Driveto activateParallel Convergence, inThe ClimbandEkko's Arrivalthe device thrown is shown to be an unique one also shaped like a hourglass.This device temporarly stops the flow of time in an areaarea. • In the non-canonThe Path of ChampionsAdventure, one of Ekko's afterimage named Ozzi starts acting on its own and desires to not be reset and remain as an individual. It's unknown if afterimages fromRuneterra Primeare also capable of this. • This device temporarly stops the flow of time in an areaarea. Change log[] References[] See also[]","Name: Z-Drive Resonance, Description: Innate - Resonance: Ekko's basic attacks on-hit and damaging abilities apply a stack of Resonance to enemies hit for 4 seconds, refreshing on subsequent hits and stacking up to 3 times. The third stack consumes them all to deal 30 − 140 (based on level) (+ 90% AP) bonus magic damage . Z-Drive Resonance deals 300% damage against monsters . Resonance cannot affect the same target more than once every few seconds. Innate - Stolen Time: Triggering Resonance against a champion grants Ekko 50 / 60 / 70 / 80% (based on level) bonus movement speed for 2 / 2. 5 / 3 (based on level) seconds., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'parries': 'Missing', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""Ekko'sbasic attacks have different animations based on how many stacks his target has. His attack pattern is as follows:Downwards→Upwards→SidewaysIf the target has already been affected byResonance,Ekko'sbasic attack animations will kick or attack the target sideways."", ""Downwards→Upwards→SidewaysIf the target has already been affected byResonance,Ekko'sbasic attack animations will kick or attack the target sideways."", ""If the target has already been affected byResonance,Ekko'sbasic attack animations will kick or attack the target sideways."", 'Resonancestacks will not be applied nor consumed if the basic attack isdodgedorblockedor if the attackmisses.', 'Base damage changed to33 − 154 (based on level).']}","Name: Timewinder, Description: Active: Ekko throws a temporal grenade in the target direction that deals magic damage to enemies hit. Magic Damage: 70 / 85 / 100 / 115 / 130 (+ 30% AP) At 700 units or upon hitting an enemy champion , the grenade slows down for 1. 75 seconds to gradually expand into a Temporal Sickness field that slows nearby enemies, travelling for another 190 units. Slow: 40 / 45 / 50 / 55 / 60% Afterwards, the grenade contracts and homes back to Ekko at an increased speed, dealing magic damage to enemies hit. Magic Damage: 40 / 65 / 90 / 115 / 140 (+ 60% AP) Total Magic Damage: 110 / 150 / 190 / 230 / 270 (+ 90% AP) Enemies can be hit only once per pass., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Spell shieldwill block only a single instance of damage.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Initial base damage changed to 70 / 85 / 100 / 115 / 130.', 'Secondary base damage changed to 50 / 75 / 100 / 125 / 150.']}","Name: Parallel Convergence, Description: Passive: Ekko's basic attacks deal bonus magic damage equal to 3% (+ 3% per 100 AP) of the target's missing health against enemies below 30% of their maximum health . The damage has a minimum threshold of 15 and is capped at 150 against minions and monsters . Active: Ekko creates an afterimage of himself that, after 2 seconds, bats a device to the target location and grants sight of the area for 2. 5 seconds. After travelling over 1. 25 seconds, the device expands into a chronosphere that is visible for 1. 5 seconds and which slows enemies within by 40%. If Ekko enters the sphere within 2 seconds of its creation, it detonates to grant him a shield for 2 seconds and stun enemies within for 2. 25 seconds. Shield Strength: 100 / 120 / 140 / 160 / 180 (+ 150% AP) Enemies can see the indicator for Parallel Convergence 2 seconds after casting. Link ▶️ ""Come get me!"", {'targeting_input': 'Targeting inputLocation', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Appliesproc damagefor the passive.', ""The passive will proc with the attack that triggers the final stack ofResonanceif it reduces a target's health below the 30% threshold."", ""Ekkocan detonate the expansion even whileuntargetable(i.e.Chronobreak'sdash), but not if he isresurrecting."", 'Parallel Convergencewill continue toslowenemies even if its expansion is detonated.', 'Parallel Convergencewill interact with all alliedEkkos.', ""Base damage changed to4% of target'smissinghealth.""]}","Name: Phase Dive, Description: Active: Ekko dashes in the target direction, then empowers his next basic attack within 3 seconds to have a 0. 25 -second cast time, gain 300 bonus range , cause him to blink within 125 range of the target, and deal bonus magic damage . Bonus Magic Damage: 50 / 75 / 100 / 125 / 150 (+ 40% AP) Phase Dive resets Ekko's basic attack timer. Ekko can cast any of his abilities during the dash., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'parries': 'Missing', 'details': ['Hide', 'Details', 'Video', 'Thedashdistance can be extended to up-to 550 units when targeting across terrain. It will only extend for the distance needed to cross the wall.', 'Whilegroundedorrooted,Ekkoloses thebonusattack rangefromPhase Dive.', ""Phase Drive'sattack can beblockedordodged, consuming the basic attack without dealing any damage. If the attackmisses, the same will happen."", ""If the target becomesuntargetable,dies, or is too far away during the empowered attack's cast time, it is cancelled but not consumed.""]}","Name: Chronobreak, Description: Passive: Upon learning Chronobreak or if its current cooldown is lower than 4 seconds, Ekko reveals a time-delayed afterimage of himself that constantly tracks where he was 4 seconds ago. Active: Ekko enters stasis at the start of the cast time, and afterwards heals himself and dashes to his afterimage's current location over 0. 5 seconds. Upon arrival, the stasis ends and he creates an explosion that deals magic damage to nearby enemies. Magic Damage: 200 / 350 / 500 (+ 175% AP) Heal: 100 / 150 / 200 (+ 60% AP) (+ 3% per 1% of health lost in the past 4 seconds ) Ekko is immune to all displacements during Chronobreak . Link ▶️ ""One more time!"", {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Video', 'Ekkowill attempt to basic attack the closest target after appearing at the cast location, but can do so quicker if he manually attack commands after the dash, except ifPhase Diveis primed.', ""Theafterimage'slocation will explode even ifEkko'sdashis interrupted."", 'Theafterimageis always visible toEkkoand his allies. To enemies, theafterimagecan only be seen if theysightof it.', 'Alinkcan also be seen between theafterimageandEkkothat traces along his path.Thelinkfollows the same visibility rules as theafterimage.Upon activation,Ekkotravels full distance through thelink, and thus will detonateParallel Convergencethat thelinkpasses through.', 'Thelinkfollows the same visibility rules as theafterimage.', 'Upon activation,Ekkotravels full distance through thelink, and thus will detonateParallel Convergencethat thelinkpasses through.', 'Quicksilveris placed on a 1-secondcooldownupon castingChronobreak.', 'Theafterimageinstantly spawns upon learningChronobreak. This may be used once per match for astealthChronobreakusage.']}","The nameEkkois a play on the English wordecho.Besides the proverbial-and-literal 'Ekkos of the past' his name, having two Ks (KK) references the Rewind symbol ⏪.His name could also be a reference toJohn 'Mikky Ekko' Stephen Sudduthand his first album 'Time' although this has never been confirmed." "Elise,the Spider Queen,Elise Kythera Zaavan",https://static.wikia.nocookie.net/leagueoflegends/images/1/1b/Elise_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20160526212517,https://leagueoflegends.fandom.com/wiki/Elise/LoL,"health: Health650+109, resource: Mana324+50, health regen: Health regen. (per 5s)5.5+0.6, resource regen: Mana regen. (per 5s)6+0.8, armor: Armor30+5.2, attack damage: Attack damage55+3, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2012-10-26, changed: V13.23, role: Diver, position: Jungle, rangetype: Ranged, adaptivetype: Magic, cost: 4800|880","Missing section(s): Games EliseMainCurrentTransformingSpider 1Spider 2TitlesReal nameElise Kythera ZaavanAlias(es)The Spider QueenLady EliseCharacteristicsSpeciesHuman(Magically Altered)Pronoun(s)She/HerTimelineBorn:349 AN - 796 ANWeapon(s)NeurotoxinCocoonSpider FormPersonal statusStatusAlivePlace of originNoxus Prime,NoxusCurrent residenceNoxus Prime,NoxusFamilyBerholdt Zaavan†(Spouse)2Sydell Kythera(Distant relative)Pet(s)SpiderlingsProfessional statusOccupation(s)HeadmistressArtifact CollectorVilemaw'sSymbioteRegion(s)Shadow IslesNoxusFaction(s)Kythera HouseZaavan HouseBlack RoseRelated character(s)KledLeBlancVladimir Elise • Main • Current • Transforming • Spider 1 • Spider 2 Titles Real name Alias(es) • The Spider Queen • Lady Elise Characteristics Species Pronoun(s) Timeline • Born:349 AN - 796 AN Weapon(s) • Neurotoxin • Cocoon • Spider Form Personal status Status Place of origin Current residence Family • Berholdt Zaavan†(Spouse) • 2Sydell Kythera(Distant relative) Pet(s) Professional status Occupation(s) • Headmistress • Artifact Collector • Vilemaw'sSymbiote Region(s) • Shadow Isles • Noxus Faction(s) • Kythera House • Zaavan House • Black Rose Related character(s) Eliseis a deadly predator who dwells in a shuttered, lightless palace, deep within the oldest city ofNoxus. She was once the mistress of a powerful noble house, until the bite of avile spider-godtransformed her into something utterly inhuman, yet still beautiful—an arachnoid creature, drawing unsuspecting prey into her web. Elise now feeds upon the naive and the faithless, and there are few who can resist her seductions. Contents • 1Background • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Black Rose5.2Vilemaw5.3Spiderlings • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 5.1Black Rose • 5.2Vilemaw • 5.3Spiderlings • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] (TBA) Appearance[] (TBA) Personality[] (TBA) Abilities[] • Magically Altered Physiology:After Elise was bitten by Vilemaw, she was turned into a terrible spider hybrid with several strange, mystical powers.Immortality:By taking the Vilemaw's poison from time to time, Elise managed to live for centuries, without any major aging.Spider Transformation:Elise can shift from a human form to that of a monstrous giant spider form. She also can stay in a in between form.Multiple Limbs:Elise has multiple extra limbs coming from her back. Those spider legs can be used as an extra arms or weapon against foes.Wall Crawling:With her spider limbs, Elise can crawl on vertical surfaces.Poison Secretion:Elise can naturally create a powerful neurotoxin that can be used to kill her foes in battle.Web Making:Elise can produce webs to ensnare her foes.Parthenogenesis:Elise has several spiderlings that she can produce and will, without the help of other being. • Immortality:By taking the Vilemaw's poison from time to time, Elise managed to live for centuries, without any major aging. • Spider Transformation:Elise can shift from a human form to that of a monstrous giant spider form. She also can stay in a in between form.Multiple Limbs:Elise has multiple extra limbs coming from her back. Those spider legs can be used as an extra arms or weapon against foes.Wall Crawling:With her spider limbs, Elise can crawl on vertical surfaces.Poison Secretion:Elise can naturally create a powerful neurotoxin that can be used to kill her foes in battle.Web Making:Elise can produce webs to ensnare her foes.Parthenogenesis:Elise has several spiderlings that she can produce and will, without the help of other being. • Multiple Limbs:Elise has multiple extra limbs coming from her back. Those spider legs can be used as an extra arms or weapon against foes. • Wall Crawling:With her spider limbs, Elise can crawl on vertical surfaces. • Poison Secretion:Elise can naturally create a powerful neurotoxin that can be used to kill her foes in battle. • Web Making:Elise can produce webs to ensnare her foes. • Parthenogenesis:Elise has several spiderlings that she can produce and will, without the help of other being. Relations[] Black Rose[] Elise is a member of theBlack Rosethat resides inNoxusfor the most part. LeBlanctasks her with bearing magical artifacts for her fromShadow Islesand gives her acolytes to offer toVilemaw. Vilemaw[] She worshipsVilemawand its poison provides her with eternal youth in exchange for the acolytes as preys. Spiderlings[] She has multiple spiderlings living with her in the ruin of House Zaavan's halls. Read More Biography Biography The Spider Queen ByGraham McNeill Starring:Elise Mentioned:LeBlanc,Mordekaiser,Vilemaw Starring Champion Short Story Courting Disaster ByRowan Noel Williams From a collection of letters, from Lord Emet of House Sassen to the Lady Elise Starring:Elise Narration Spider God By Unknown Author Starring:Elise Short Story • 5 Minute Read Strand By Silken Strand ByGraham McNeill The weeks spent on the ocean had made Markus feel dizzy and weak, so he was glad to be back on dry land. The path leading from the basalt shore had a slick, oily quality, making it treacherous underfoot. The crooked trees to either side were wretched, blackened husks that wept yellowed sap from where it looked like some panicked animal had clawed them ragged. Soft light shimmered between the trees, dancing like the corpse candles that flickered over marshland and drew unwary souls to their doom. The branches were hung with what looked like canopies of ragged muslin, and it took Markus a moment to realize they were swathes of cobwebs. Starring:Elise,Vilemaw Short Story The Shuttered Manse ByGraham McNeill She felt the thief coming closer with every careful step he took. Starring:Elise,LeBlanc Mentioned:Kindred,Rammus,Swain Mentioned Champion Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Alternate Universes Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Video Make History In this battle of regions, one will conquer all others to make history. Starring:Alistar,Ashe,Azir,Bard,Brand,Caitlyn,Cassiopeia,Elise,Evelynn,Janna,Karma,LeBlanc,Lee Sin,Lucian,Morgana,Nautilus,Orianna,Pyke,Ryze Video The Siren's Call It waits. Make the world anew with Coven Nami, Elise, Akali, Syndra, Nilah, and Old God Mordekaiser. Starring:Akali,Elise,Nami,Nilah,Syndra Mentioned:Mordekaiser Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Reveal Reborn By Numerous creators Starring:LeBlanc,Sion,Swain Mentioned:Boram Darkwill,Elise,Jarvan IV,Vladimir Video Road to the Cup As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise? Starring: N/A Mentioned:Blitzcrank,Brand,Caitlyn,Corki,Elise,Ezreal,Gragas,Janna,Jarvan IV,Jayce,Kennen,Kha'Zix,Lee Sin,Lux,Malphite,Mordekaiser,Orianna,Renekton,Ryze,Shen,Thresh,Twisted Fate,Vayne,Zac,Zed Trivia[] • Elise,Hecarim,Karthus,Mordekaiser, andYorickwill trigger dedicated lines about themselves when capturing theTwisted Treelinealtars.They can be foundhere. • They can be foundhere. Change log[] References[] See also[]","Name: Spider Queen, Description: Innate - Human Form: Elise gains one dormant Spiderling whenever she hits an enemy with an ability , storing up to 2 / 3 / 4 / 5 (based on Human Form's Rank) at a time. Innate - Spider Form: Elise's basic attacks deal 12 / 22 / 32 / 42 (based on Spider Form's Rank) (+ 20% AP) bonus magic damage and heal her for 6 / 8 / 10 / 12 (based on Spider Form's Rank) (+ 8% AP) on-hit . See Pets for more details about Spiderlings., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'parries': 'Missing', 'details': ['Hide', 'Details', 'Video', ""Spider Form'seffects do not apply tostructures."", 'Elisewill always begin the game and respawn with maximum availableSpiderlingsstored.', ""Elise'sHuman Formability casts can only store oneSpiderlingeach."", 'TheSpiderlingshave aleash range.', ""Spider Form'sbasic attacks will apply otheron-hit effectsand cancritically strikeas normal (thebonusdamage does not).Spider Form'sbonus damage and healing can beblocked,dodgeand are not applied ifEliseisblind."", ""Spider Form'sbonus damage and healing can beblocked,dodgeand are not applied ifEliseisblind."", 'Appliesproc damageon the bonus magic damage on-hit inSpider Form.', 'TheSpiderlingsapplyarea damage.']}","Name: Neurotoxin, Description: Active: Elise fires a toxin at the target enemy that deals magic damage , with the damage based on the target's health ratio being capped against monsters . Magic Damage: 40 / 75 / 110 / 145 / 180 (+ 4% (+ 3% per 100 AP) of target's current health) Capped Monster Damage: 75 / 100 / 125 / 150 / 175, {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).']}","Name: Volatile Spiderling, Description: Active: Elise summons a venom-gorged spider for 3 seconds, which is untargetable and crawls to the target location, navigating its path upon encountering terrain. The spider explodes upon contact with an enemy or at the end of its lifespan, dealing magic damage to nearby enemies. Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 95% AP) If the spider does not hit an enemy before reaching the target location, it chases down a nearby enemy, prioritizing champions and gaining bonus movement speed based on its proximity to the target., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'IfVolatile Spiderlingdashes to a target due toVenomous Bite, it will not expire before finishing its jump.It can still collide with enemies while dashing, but since this proximity check is repeated only every so often, it might phase through an enemy on its way without detecting the collision if dashing quickly enough.', 'It can still collide with enemies while dashing, but since this proximity check is repeated only every so often, it might phase through an enemy on its way without detecting the collision if dashing quickly enough.', 'The spiderling checks for nearby targets every0.264seconds, both for potential enemies to chase down and to explode \'on-contact\'. Because of this, it may walk closer to an enemy than its ""collision radius"" before exploding.']}","Name: Cocoon, Description: Active: Elise fires a web in the target direction, stunning the first enemy hit for a few seconds, during which they are also revealed . Stun Duration: 1. 6 / 1. 8 / 2 / 2. 2 / 2. 4, {'targeting_input': 'Targeting inputDirection', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'This ability will cast from wherever the caster is at the start of the cast time.', ""Cocoondeals no damage and thus doesnottriggerturretaggro, or effects such asElixir of SorceryandSudden Impact'sactivation.""]}","Name: Venomous Bite, Description: Active: Elise pounces at the target enemy with her fangs and bites them, dealing magic damage and applying on-hit effects at 100% effectiveness. The damage based on the target's health ratio is capped against monsters . Magic Damage: 60 / 90 / 120 / 150 / 180 (+ 8% (+ 3% per 100 AP) of target's missing health) Capped Monster Damage: 75 / 100 / 125 / 150 / 175 If there are active Spiderlings or Volatile Spiderlings nearby, they will dash alongside Elise towards Venomous Bite's target and reprioritize them., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Video', ""Venomous Bitecannot be used to cross walls or impassable terrain.The target will be damaged regardless.Spiderlingscan cross walls and terrain to reachVenomous Bite'starget and will attack providedElisestays within theirleash range."", ""The target will be damaged regardless.Spiderlingscan cross walls and terrain to reachVenomous Bite'starget and will attack providedElisestays within theirleash range."", ""Spiderlingscan cross walls and terrain to reachVenomous Bite'starget and will attack providedElisestays within theirleash range."", 'There is a maximum range in whichSpiderlingsorVolatile Spiderlingscan dash to the target.', 'Spiderlingswill dash even if they arecrowd controlled.', 'Venomous Bitewill always apply its effects after the cast time, even if the dash is interrupted.', 'Elisewill not dash if the target is within basic attack range.', 'Venomous Bitewill still deal its damage but not apply on-hit effects if it isblockedordodged. It cannot be missed whileEliseisblinded.', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).']}","She was the first champion to have a monologue during her login screen, the others being (in that order)Lissandra,Lucian, andYasuo. She is one of few to have...Access to both herultimateand a basic ability at Level 1 (the others beingKarma,Jayce, andNidalee)A total 19 ranks on their whole abilities at Level 18 (the others beingKarma,Jayce,YuumiandNidalee)Her transformation available before Level 6 (the others beingNidaleeandJayce)More than four abilities (the others beingGnar,Jayce,Lee Sin,Lulu,Nidalee, andRek'Sai)The ability to be bothmeleeandranged(the others beingJayce,KayleandNidalee)Her title as the name of one of her abilities (the other beingVayne/Night Hunter) Elise's dance is theCan-can.A side-by-side comparison of both her forms can be seenhere.She shares this dance withFinal Boss VeigarandUrgot. Elise'sSpider Formrecallingmight be referencingSkulltulafromThe Legend of Zelda. Eliseis a truncation forElis/zabet(h)the Romanised form of the Hebrew name אֱלִישֶׁבַע. Elise was the base forTwisted Treeline'supdate, at whose centerher godnow resides. Elise is the final incarnation ofPriscilla, acanceledchampion brought back by playerbase request." "Evelynn,Agony's Embrace",https://static.wikia.nocookie.net/leagueoflegends/images/c/c1/Evelynn_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20170926190158,https://leagueoflegends.fandom.com/wiki/Evelynn/LoL,"health: Health642+98, resource: Mana315+42, health regen: Health regen. (per 5s)8.5+0.75, resource regen: Mana regen. (per 5s)8.11+0.6, armor: Armor37+4.7, attack damage: Attack damage61+3, attack speed: Base AS0.667, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2009-05-01, changed: V13.19, role: Assassin, position: Jungle, rangetype: Melee, adaptivetype: Magic, cost: 1350|585","Games EvelynnMainShadowedTitlesNickname(s)EveHorned womanAlias(es)Agony's EmbraceMistressThe Demon of AgonyThe Demon of Pleasure and PunishmentThe Demon of PainThe WidowmakerCharacteristicsSpeciesDemonPronoun(s)She/Her, formerly It/ItsTimelineBorn:Earlier than 9000 BNWeapon(s)LashersShadow MagicPersonal statusStatusAlivePlace of originRuneterra(Ancient Times)Current residenceUnknown(No Fixed Abode)Professional statusOccupation(s)PredatorDemon of AgonyRegion(s)RuneterraRelated character(s)FiddlesticksTahm KenchVayneRyze Evelynn • Main • Shadowed Titles Nickname(s) • Eve • Horned woman Alias(es) • Agony's Embrace • Mistress • The Demon of Agony • The Demon of Pleasure and Punishment • The Demon of Pain • The Widowmaker Characteristics Species Pronoun(s) Timeline • Born:Earlier than 9000 BN Weapon(s) • Lashers • Shadow Magic Personal status Status Place of origin Current residence Professional status Occupation(s) • Predator • Demon of Agony Region(s) Related character(s) Within the dark seams ofRuneterra, the demonEvelynnsearches for her next victim. She lures in prey with the voluptuous façade of a human female, but once a person succumbs to hercharms, Evelynn'strue formis unleashed. She then subjects her victim to unspeakable torment, gratifying herself with their pain. To the demon, these liaisons are innocent flings. To the rest of Runeterra, they are ghoulish tales of lust gone awry and horrific reminders of the cost of wanton desire. Contents • 1Background1.1Early Existence1.2Awakening and Adaptation1.3Recent Events • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Vayne5.2Tahm Kench • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9See also • 10References • 1.1Early Existence • 1.2Awakening and Adaptation • 1.3Recent Events • 5.1Vayne • 5.2Tahm Kench • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Existence[] What would become Evelynn started as a primordial, shapeless, and barely sentient entity, barely a shadow. This entity was left this way for a long time, numb to everything and barely existing for centuries. Awakening and Adaptation[] When theRune Warshappened, thousands of people suffered and died. This stimulated the entity, and it was affected by the manic vibrations of all the suffering of the people ofRuneterra. This pleasured and nourished the entity, transforming it into a different creature, a demon that fed on the pain of others. When the Rune wars ended, the creature was left hungry and desperate for the pleasure that others' suffering provided it. It subsequently decided that it would have to cause the pain that it needed itself. To catch its prey, people, it would have to form itself into something tangible, but it could never make a form that didn't scare its prey away. It decided to study humans and see what they liked. By watching from the shadows, the demon was able to craft itself a form that attracted prey and learned to talk in a way that was alluring to them. As it amassed victims, it got better and better at attracting prey, until a point where it could lure prey in with ease. Despite killing dozens, the demon isn't able to completely satiate its hunger and can only hold itself over until its next meal. Because she has never felt a pleasure so great since the Rune Wars, Evelynn dreams of a day when she can plunge the world into anarchy and feel that ecstasy again. Recent Events[] Evelynn made a cult designed to attract worshipers who would do her bidding. While traveling throughValoranwith her teacher Frey,Vayneheard of this and traveled to the meeting place of the cult. Despite being injured by a member of the cult and killing her own teacher on the way, Vayne continued her journey to the meeting place with the intent of finally killing Evelynn. Appearance[] While Evelynn can change her form at will, she often takes the form of a curvaceous human woman with pink hands and claws, two ""lashers"" resembling twin tails, light blue skin and pink and white hair. This form includes constantly shifting ""clothes"" that show off most of her body. In her shadow form, Evelynn's body becomes pitch black, her lashers obtain magenta tips and she sprouts magenta horns. Personality[] Evelynn is a predatory demon who finds pleasure in other people's pain. She inflicts pain on others to satisfy her never-ending hunger and to experience pleasure. Although she lures her prey with promises of sexual pleasure, she does not actually engage in the creation of carnal pleasures, probably because she finds no entertainment in it of her own. To close this gap, Evelynn prefers to prey on happy people, because they are the only ones with something to lose. Behind her pretty exterior hides a very sadistic, sarcastic, and hilarious nature; after all, for her, killing seduced victims is exactly the same as a love game for people who really love each other. Under this persona, Evelynn is charming and flirty towards her victims, manipulating others towards her doom. She prefers those that live happy lives, and then brings them to the peak of ecstasy so that their agony is more intense, relishing in her cruelty. Abilities[] • Demon Physiology:Evelynn is a demon, a malevolent spirit that feeds from human emotions. She has no physical form and cannot be harmed by physical weapons (unless it has magical properties). Each demon is linked to a specific emotion, in this case, Evelynn feeds from pain and agony.Emotional Feeding:Like other demons, Evelynn can feed herself from an specific emotion, in her case pain and agony. By absorbing the agony of others, Evelynn can sustain herself for prolonged periods of time. Evelynn instinctively knows how to make one suffer.Immortality:So long as agony and pain exists, Evelynn will exist in some form.Shadow Magic:Evelynn is able to use shadows to form anything she desires, mostly used to form spikes to torture her victims.Form Shift:Being a spirit, Evelynn can shift her form to fit any situation she needs, most often turning herself into a form that makes it easy to seduce people.Invisibility:Evelynn can turn herself into an almost invisible shadow, visible only by the keenest of onlookers.Sharp Body Parts:Evelynn often uses sharp body parts that she gives herself, such as claws and lashers, to torture and kill the people that she preys on. • Emotional Feeding:Like other demons, Evelynn can feed herself from an specific emotion, in her case pain and agony. By absorbing the agony of others, Evelynn can sustain herself for prolonged periods of time. Evelynn instinctively knows how to make one suffer. • Immortality:So long as agony and pain exists, Evelynn will exist in some form. • Shadow Magic:Evelynn is able to use shadows to form anything she desires, mostly used to form spikes to torture her victims. • Form Shift:Being a spirit, Evelynn can shift her form to fit any situation she needs, most often turning herself into a form that makes it easy to seduce people.Invisibility:Evelynn can turn herself into an almost invisible shadow, visible only by the keenest of onlookers.Sharp Body Parts:Evelynn often uses sharp body parts that she gives herself, such as claws and lashers, to torture and kill the people that she preys on. • Invisibility:Evelynn can turn herself into an almost invisible shadow, visible only by the keenest of onlookers. • Sharp Body Parts:Evelynn often uses sharp body parts that she gives herself, such as claws and lashers, to torture and kill the people that she preys on. Relations[] Vayne[] Evelynnkilled Vayne's mother and father, who were the patron and matron of House Vayne ofDemacia, in their home. Vayne came home while Evelynn killed them, and got a glimpse of her face. Vayne was scarred from this incident and dedicated her life to finding and destroying monsters, with her ultimate goal being to find Evelynn and take revenge for her mother and father. Tahm Kench[] Like Tahm Kench, Evelynn is classified as a demon, and they seem to know each other. She considers him a rival, as both prey on humans and do not consider sharing her food. Read More Biography Biography Agony's Embrace ByJohn O'Bryan Starring:Evelynn Starring Champion Short Story • 5 Minute Read The Tallest Daisy ByJohn O'Bryan Evelynn slinked through the teeming streets, the shadows of her body blending seamlessly with the night. Her eyes glinted within the gloom, though only the keenest observer would have noticed. Drunks, sailors, and harlots chatted in a nearby thoroughfare, blissfully unaware they were being watched by a demon in the dark. The demon, on the other hand, saw them all with perfect clarity, and judged them with the most discerning eye. Starring:Evelynn Mentioned Champion Game The Mageseeker ByDigital Sun In the kingdom of Demacia, the Mageseekers hold the power to oppress magic-using citizens in the name of public order–by inducting and indoctrinating them, locking them away, or driving them into hiding. Play as Sylas, a spell-stealing mage who has just broken free of his unjust captivity at the Mageseekers’ hands. Wielding the chains that once bound you, you must liberate your homeland from tyranny, one Mageseeker at a time. Starring:Aidan,Eldred,Garen,Gideon,Hesbeth,Jarvan IV,Kara,Killan,Leilani,Lux,Morgana,Rayn,Rukko,Shyvana,Sylas,Wisteria,Yops Mentioned:Aatrox,Anden Mayne,Dalin,Dominick,Evelynn,Falden,Fiddlesticks,Fizz,Galio,Jaredan,Jarvan III,Katarina,Kayle,LeBlanc,Mihira,Naafiri,Nocturne,Rhaast,Ryze,Sion,Tianna,Varus Biography The Night Hunter ByAnthony Burch Starring:Vayne Mentioned:Evelynn,Lissandra Alternate Universes Music Video ALL OUT ByK/DA Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine Video Clash of Fates Starring:Alistar,Amumu,Anivia,Annie,Ashe,Cho'Gath,Evelynn,Jax,Karthus,Kayle,Master Yi,Nunu,Rammus,Ryze,Singed,Sivir,Soraka,Teemo,Twisted Fate,Warwick,Willump,Zilean Comic Harmonies: Issue 1 ByMichael Yichao In a difficult moment during a recording secession, Akali reassures a nervous Seraphine that K/DA's bonds run deep. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Ekko,Ezreal,Graves,Qiyana,Senna Comic Harmonies: Issue 2 ByMichael Yichao Seraphine navigates a life-changing moment as she embraces her dream becoming reality. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine Mentioned:Ezreal,Janna,Jinx,Lulu,Lux,Miss Fortune,Poppy,Soraka,Syndra,Volibear,Yasuo Comic Harmonies: Issue 3 ByMichael Yichao A true fan follows the elusive Evelynn's career, leading to a chance encounter that changes everything. Starring:Evelynn Mentioned:Ahri,Akali,Kai'Sa Comic Harmonies: Issue 4 ByMichael Yichao Kai'Sa dances through life, finding her way to present moment as a part of K/DA. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Kassadin Comic Harmonies: Issue 5 ByMichael Yichao Ahri reflects on the long road that led to her forming K/DA: breaking old bonds while establishing new ties, navigating the flood of attention (and expectation) following their initial success, and looking forward to their bright future. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Short Story Interview: Inside K/DA ByPopRox,Indu Reddy PopRox chats with K/DA on their style, personal life, and success after POP/STARS. Starring:Ahri,Akali,Evelynn,Kai'Sa Mentioned:Kassadin Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Make History In this battle of regions, one will conquer all others to make history. Starring:Alistar,Ashe,Azir,Bard,Brand,Caitlyn,Cassiopeia,Elise,Evelynn,Janna,Karma,LeBlanc,Lee Sin,Lucian,Morgana,Nautilus,Orianna,Pyke,Ryze Music Video POP/STARS ByK/DA Intro Starring:Ahri,Akali,Evelynn,Kai'Sa Mentioned:Lulu Comic Sharp: Issue 1 ByMichael Yichao Learn more about K/DA and their upcoming ALL OUT EP in this very special edition of SHARP magazine.Read through over 16 dedicated pages about Ahri, Evelynn, Kai’Sa and Akali, and how the pop group sensation renewed their ambitions since the launch of their electric 2018 debut single, POP/STARS. Discover how K/DA staged their comeback with THE BADDEST, the first song of their new and long-awaited EP, and meet Seraphine, their talented new collaborator.This special edition of SHARP also includes a special quiz to prove to yourself and your friend that you are a real BLADE! Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Ivern,Lux Short Story The Heist ByRiot Paradox Starring:Evelynn,Trundle,Twitch,Volibear Mentioned:Irelia The Shadows Beckon ByAnthony Reynolds Lenné Swift and lethal, Evelynn is one of the most deadly - and expensive - assassins in all of Runeterra. Able to merge with shadows at will, she patiently stalks her prey, waiting for the right moment to strike. While Evelynn is clearly not entirely human, and her heritage remains unclear, it is believed that she hails from the Shadow Isles - though her link with that tortured realm remains shrouded in mystery. Starring:Evelynn Mentioned:Camille,Singed Game Tournament of Souls ByTaylor Dinwiddie,Ty Sheedlo Play League of Legends to build Samira's reputation and style on your competition at the Tournament of Souls! Face off against the strongest soul fighters in a series of fierce 1v1 matches to help Samira chase down her biggest bounty yet and fulfill her SOUL'S DESIRE! Starring:Evelynn,Gwen,Jhin,Lux,Naafiri,Pyke,Samira,Sett,Shaco,Viego Mentioned:Isolde Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Music Video Coming Alive ByNumerous Creators In the fight of a lifetime, you may get knocked down. But never knocked out. Starring:Samira,Shaco,Viego Mentioned:Draven,Evelynn,Gwen,Irelia,Jhin,Lux,Naafiri,Nilah,Sett,Yasuo Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Trivia[] • Evelynn was initially unaffiliated with any faction, but was later revealed to hail fromThe Shadow Isles,[1]although theTwisted Treelinealtarsnever had quotes dedicated to Evelynn out of a desire to not reveal much about her. • Her in-game form is likely 164 cm (5’4”) high, much like herK/DA counterpart. • It appears that, while demons can change their forms, this power does have limits. Nocturne himself was able tochange his formbut retained his black colour. Evelynn's normal form is attractive butstill not entirely human-colored, which could be taken as a sign of warning to a would-be victim. The form depicted ingame (her main form) is the one she most prefers/finds the most success with.[2] • Evelynn requires a touch with intent in order to harm her victims.[3] Change log[] See also[] References[]","Name: Demon Shade, Description: Innate: Evelynn shrouds herself in Demon Shade after not performing actions that break stealth for 4 seconds. Attacking or casting abilities ends Demon Shade immediately and places it on a 4-second static cooldown , reduced to 1. 25 seconds from casting Last Caress . Taking damage from champions or turrets interrupts Demon Shade and places it on a 1. 5 -second static cooldown . Demon Shade: While below 250 − 590 (based on level) (+ 250% AP) health , Evelynn heals herself for 15 − 150 (based on level) every second. From level 6 onward, Demon Shade also grants camouflage . Link ▶️ ""It's better in the dark."", {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Video', 'Demon Shadeis also placed on a 1.5second cooldown uponrespawning.', ""Demon Shade'scooldown incurs upon starting the attack windup of the basic attack and upon the cast time of the ability."", 'Demon Shadeactivates even ifEvelynnisRecalling.', 'WheneverDemon Shadeactivates, a puff of purple smoke will briefly appear around her.']}","Name: Hate Spike, Description: Active: Evelynn launches a dart in the target direction, dealing magic damage to the first enemy hit and marking them for 4 seconds. Magic Damage: 25 / 30 / 35 / 40 / 45 (+ 30% AP) Evelynn's next 3 basic attacks or abilities against the marked target deal bonus magic damage . Bonus Magic Damage: 15 / 25 / 35 / 45 / 55 (+ 25% AP) Total Bonus Damage: 45 / 75 / 105 / 135 / 165 (+ 75% AP) Hate Spike may be recast up to 3 times at no cost until the ability comes off cooldown. Recast: Evelynn unleashes a line of deadly spikes in the direction of the nearest visible enemy that deals magic damage to all enemies struck. Magic Damage: 25 / 30 / 35 / 40 / 45 (+ 30% AP) Maximum Magic Damage: 75 / 90 / 105 / 120 / 135 (+ 90% AP) Total Magic Damage: 130 / 180 / 230 / 280 / 330 (+ 195% AP) Hate Spike's recast prioritizes targeting Evelynn's attack target, then the nearest enemy champion, then the nearest non-champion. A nearby visible enemy is required to recast this ability., {'targeting_input': 'Targeting inputDirection/Auto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""Each cast counts as an ability activation for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", 'Hate Spikeprioritizes:The last championEvelynnhitThe last non-championEvelynnhitThe lowest-health championThe lowest-health non-champion', 'The last championEvelynnhit', 'The last non-championEvelynnhit', 'The lowest-health champion', 'The lowest-health non-champion', 'The dart appliesspell damageand the spikes dealarea damage.', 'This ability will cast from wherever the caster is at the start of the cast time.', 'Recasts can be buffered up to 0.5seconds before becoming castable at a maximum range of approximately 500 units.', 'Recast can now be used up to 10 times instead of 3.*', 'Base damage changed to 35 / 40 / 45 / 50 / 55.', 'Bonus damage changed to 25 / 35 / 45 / 55 / 65.', 'Bonus damage AP ratio changed to30% AP.']}","Name: Allure, Description: Active: Evelynn curses the target enemy champion or monster for 5 seconds. Evelynn's next basic attack or ability against the accursed target expunges them, slowing them by 65% for 0. 75 seconds. Expunging a target will refund Allure's mana cost . If the target is cursed for at least 2. 5 seconds, the expunge also charms them for a few seconds and the duration of the slow is increased to last for this time, as well as applying additional effects based on the target type. Charm Duration: 1. 25 / 1. 5 / 1. 75 / 2 / 2. 25 Monster Duration: 3. 25 / 3. 5 / 3. 75 / 4 / 4. 25 Against champions, the expunge also inflicts magic resistance reduction for 4 seconds. Against monsters, the expunge deals bonus magic damage and the charm lasts 2 seconds longer. Magic Resistance Reduction: 35 / 37. 5 / 40 / 42. 5 / 45% Bonus Magic Damage: 250 / 300 / 350 / 400 / 450 (+ 60% AP) Casting Allure does not break Demon Shade nor its fade into it. Link ▶️ ""Go on, touch me."", {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""The mark fully forming signifies the 2.5seconds have elapsed, meaning thecharmwill be applied on the triggering attack or ability.An enemy champion cursed byAllureis alarmed of her presence and after the mark has fully formed, an arrow will appear next to them pointing towardsEvelynn'sdirection. This is visible to both teams."", ""An enemy champion cursed byAllureis alarmed of her presence and after the mark has fully formed, an arrow will appear next to them pointing towardsEvelynn'sdirection. This is visible to both teams."", 'Themagic penetrationwill be applied to the attack or ability that triggers it.', ""Allure'smark application on a target cannot be blocked byspell shield.The expunge will not occur if the ability is blocked by a spell shield. The mark does not trigger and will remain on the target in this case."", 'The expunge will not occur if the ability is blocked by a spell shield. The mark does not trigger and will remain on the target in this case.', ""Themagic resistance reductiondebuff is applied independently of theCharmdebuff when the matured mark is expunged, meaning a target can still have their magic resistance reduced while they are resisting applications of CC debuffs (e.g.Morgana'sBlack Shield)."", 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but still go oncooldownand pay its cost.(bug)Allurewill restart its cooldown whenever the mark debuff is removed.(bug)', 'Allurewill restart its cooldown whenever the mark debuff is removed.(bug)', 'Now affected by +20 ability haste.']}","Name: Whiplash, Description: Active: Evelynn whips the target enemy with her lashers, dealing magic damage and applying on-hit effects at 100% effectiveness. Magic Damage: 55 / 70 / 85 / 100 / 115 (+ 3% (+ 1. 5 % per 100 AP) of target's maximum health) Evelynn also gains 30% bonus movement speed for 2 seconds. Gaining Demon Shade resets Whiplash's cooldown and empowers its next cast. The damage based on the target's health ratio for both Whiplash and its empowered cast deals a minimum of 25 and is capped at 450 against monsters ., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Whiplash Details', 'Empowered Whiplash Details', 'Video', 'Whiplashcan bedodgedandblockedbut may not miss ifEvelynnisblinded.', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).', ""Evelynnwill track the target if they change locations.She will dash to the target's previous location if the target moves2000or more units away.She will not stop tracking the target until she reaches them, as there is no maximum tracking distance."", ""She will dash to the target's previous location if the target moves2000or more units away."", 'She will not stop tracking the target until she reaches them, as there is no maximum tracking distance.', 'There is no time-out period onEmpowered Whiplash.', 'Empowered Whiplashcan beblockedbut cannot bedodgedand/or missed ifEvelynnisblinded.', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).', 'Hide', 'Details', 'Video', 'Last Caresscan be buffered duringEmpowered Whiplash.', ""The casting input controls the directionLast Caress'damage is dealt from, with the movement automatically happening in the reverse direction."", ""Enemychampionsbelow the health threshold are marked forEvelynn, indicating the target will receiveLast Caress'increased damage."", ""The screen will direct toEvelynn'sposition after sheblinks."", 'Death, unless protected byResurrection', 'Hate SpikeBug Fix:Now properly plays its SFX even if it hits a target at maximum range.', 'Bug Fix:Now properly plays its SFX even if it hits a target at maximum range.', 'Demon ShadeBug Fix:No longer has a VFX issue after exiting stealth from either the innate itself orLast Caress.', 'Bug Fix:No longer has a VFX issue after exiting stealth from either the innate itself orLast Caress.', 'StatsBase magic resistance reduced to 32 from 32.1.', 'Base magic resistance reduced to 32 from 32.1.', 'Hate SpikeBase damage per mark increased to 15 / 25 / 35 / 45 / 55 from 10 / 20 / 30 / 40 / 50.', 'Base damage per mark increased to 15 / 25 / 35 / 45 / 55 from 10 / 20 / 30 / 40 / 50.', 'AllureCharm duration increased to 1.25/ 1.5/ 1.75/ 2 / 2.25seconds from 1 / 1.25/ 1.5/ 1.75/ 2.', 'Charm duration increased to 1.25/ 1.5/ 1.75/ 2 / 2.25seconds from 1 / 1.25/ 1.5/ 1.75/ 2.', 'Demon ShadeBug Fix:Fixed a bug where the stealth would break after a target she killed entered a zombie form and then died again.', 'Bug Fix:Fixed a bug where the stealth would break after a target she killed entered a zombie form and then died again.', 'GeneralBug Fix:Knocked up/stunned animation is now correctly played.', 'Bug Fix:Knocked up/stunned animation is now correctly played.', 'Demon ShadeHeal per second increased to15 − 150 (based on level)from15 − 75 (based on level).', 'Heal per second increased to15 − 150 (based on level)from15 − 75 (based on level).', 'AllureMagic resistance reduction increased to 35 / 37.5/ 40 / 42.5/ 45% from 25 / 27.5/ 30 / 32.5/ 35%.', 'Magic resistance reduction increased to 35 / 37.5/ 40 / 42.5/ 45% from 25 / 27.5/ 30 / 32.5/ 35%.', ""Last CaressNew Effect:Now setsDemon Shade'scooldown to 1.25seconds upon casting."", ""New Effect:Now setsDemon Shade'scooldown to 1.25seconds upon casting."", 'StatsBase health increased to 642 from 572.Health growth increased to 98 from 84.Armor growth increased to 4.7from 3.5.Magic resistance growth increased to 2.05from 1.25.', 'Base health increased to 642 from 572.', 'Health growth increased to 98 from 84.', 'Armor growth increased to 4.7from 3.5.', 'Magic resistance growth increased to 2.05from 1.25.', 'Demon ShadeBug Fix:Fixed a bug where she would appear translucent while stealthed.', 'Bug Fix:Fixed a bug where she would appear translucent while stealthed.', 'Last CaressCooldown reduced to 120 / 100 / 80 seconds from 140 / 110 / 80.', 'Cooldown reduced to 120 / 100 / 80 seconds from 140 / 110 / 80.', 'GeneralUndocumented:Restored proper split oflaugh emoteinto a giggle and laugh, including their animations.', 'Undocumented:Restored proper split oflaugh emoteinto a giggle and laugh, including their animations.', 'StatsBase magic resistance reduced to 32 from 32.1.', 'Base magic resistance reduced to 32 from 32.1.', 'StatsBase mana reduced to 315 from 315.6.Base mana regeneration increased to 8.11from 8.108.', 'Base mana reduced to 315 from 315.6.', 'Base mana regeneration increased to 8.11from 8.108.', 'Demon ShadeNow has an ""incoming health"" UX added to the health bar, so the player can see how much health they will receive fromDemon Shade.', 'Now has an ""incoming health"" UX added to the health bar, so the player can see how much health they will receive fromDemon Shade.', 'AllureBug Fix:Fixed a bug where cursed jungle monsters that are then expunged after 2.5seconds would not be charmed.', 'Bug Fix:Fixed a bug where cursed jungle monsters that are then expunged after 2.5seconds would not be charmed.', 'Demon ShadeBug Fix:Corrected the cooldown tooltip from 2 seconds to 1.5seconds.', 'Bug Fix:Corrected the cooldown tooltip from 2 seconds to 1.5seconds.', 'Hate SpikeDart base damage reduced to 25 / 30 / 35 / 40 / 45 from 30 / 35 / 40 / 45 / 50.Spike base damage reduced to 25 / 30 / 35 / 40 / 45 from 30 / 35 / 40 / 45 / 50.', 'Dart base damage reduced to 25 / 30 / 35 / 40 / 45 from 30 / 35 / 40 / 45 / 50.', 'Spike base damage reduced to 25 / 30 / 35 / 40 / 45 from 30 / 35 / 40 / 45 / 50.', 'Hate SpikeRemoved:Hitting a monster with the dart no longer refunds the cooldown by 50%.Cooldown reduced to 4 seconds from 8.', 'Removed:Hitting a monster with the dart no longer refunds the cooldown by 50%.', 'Cooldown reduced to 4 seconds from 8.', ""AllureBug Fix:Now properly functions when cast onBaron Nashorat all ability's levels and from any range."", ""Bug Fix:Now properly functions when cast onBaron Nashorat all ability's levels and from any range."", 'Hate SpikeBase dart and spike damage increased to 30 / 35 / 40 / 45 / 50 from 25 / 30 / 35 / 40 / 45.', 'Base dart and spike damage increased to 30 / 35 / 40 / 45 / 50 from 25 / 30 / 35 / 40 / 45.', 'AllureBug Fix:Now properly damagesBaron Nashorat all levels from any range.', 'Bug Fix:Now properly damagesBaron Nashorat all levels from any range.', 'Demon ShadeBug Fix:UsingOracle Lensno longer breaks her camouflage.', 'Bug Fix:UsingOracle Lensno longer breaks her camouflage.', 'Demon ShadeBug Fix:Tooltip no longer displays zeros for every number.', 'Bug Fix:Tooltip no longer displays zeros for every number.', 'Last CaressBonus damage against low-health targets increased to 140% from 100%.', 'Bonus damage against low-health targets increased to 140% from 100%.', 'Hate SpikeMonster cooldown refund reduced to 50% from 60%.', 'Monster cooldown refund reduced to 50% from 60%.', 'WhiplashBug Fix:Will always dash and apply damage and go on cooldown when targets flash away.Bug Fix:Fixed a bug where if a target moveblock exceeded a certain distance,Whiplashwould not get consumed and go on cooldown. Now,Whiplashwill still get consumed and apply the damage regardless of the distance they moved.', 'Bug Fix:Will always dash and apply damage and go on cooldown when targets flash away.', 'Bug Fix:Fixed a bug where if a target moveblock exceeded a certain distance,Whiplashwould not get consumed and go on cooldown. Now,Whiplashwill still get consumed and apply the damage regardless of the distance they moved.', 'AllureBug Fix:No longer gets locked out if used on a target that dies.', 'Bug Fix:No longer gets locked out if used on a target that dies.', 'Empowered WhiplashBug Fix:Once again applies on-hit effects.', 'Bug Fix:Once again applies on-hit effects.', 'Hate SpikeNew Effect:Still prioritizes the last champion then the last non-championEvelynnhit, but now prioritizes the lowest-health champion next (ahead of the lowest-health non-champion).New Effect:Recasts can now be buffered up to 0.5seconds before becoming castable.', 'New Effect:Still prioritizes the last champion then the last non-championEvelynnhit, but now prioritizes the lowest-health champion next (ahead of the lowest-health non-champion).', 'New Effect:Recasts can now be buffered up to 0.5seconds before becoming castable.', 'AllureBug Fix:Cast no longer fizzles if she loses sight of her target mid-cast.', 'Bug Fix:Cast no longer fizzles if she loses sight of her target mid-cast.', 'WhiplashBug Fix:No longer occasionally drops her directly on top of her target.', 'Bug Fix:No longer occasionally drops her directly on top of her target.', 'Last CaressNew Effect:Can now be buffered duringEmpowered Whiplash.', 'New Effect:Can now be buffered duringEmpowered Whiplash.', 'Blood Moon EvelynnBug Fix:Left lasher no longer shrinks at the end of her death animation.', 'Bug Fix:Left lasher no longer shrinks at the end of her death animation.', 'WhiplashEmpowered base damage reduced to 75 / 100 / 125 / 150 / 175 from 95 / 115 / 135 / 155 / 175.', 'Empowered base damage reduced to 75 / 100 / 125 / 150 / 175 from 95 / 115 / 135 / 155 / 175.', 'Last CaressBase damage reduced to 125 / 250 / 375 from 150 / 275 / 400.', 'Base damage reduced to 125 / 250 / 375 from 150 / 275 / 400.', 'WhiplashBase damage increased to 55 / 70 / 85 / 100 / 115 from 40 / 55 / 70 / 85 / 100.Empowered base damage increased to 95 / 115 / 135 / 155 / 175 from 70 / 90 / 110 / 130 / 150.', 'Base damage increased to 55 / 70 / 85 / 100 / 115 from 40 / 55 / 70 / 85 / 100.', 'Empowered base damage increased to 95 / 115 / 135 / 155 / 175 from 70 / 90 / 110 / 130 / 150.', ""WhiplashHealth ratio reduced to3%(+ 1.5% per 100 AP)of target'smaximumhealthfrom4%(+ 2.5% per 100 AP).Empowered health ratio reduced to4%(+ 2.5% per 100 AP)of target'smaximumhealthfrom6%(+ 3.5% per 100 AP).New Effect:Now draws nearby minion aggro when targeting an enemy champion."", ""Health ratio reduced to3%(+ 1.5% per 100 AP)of target'smaximumhealthfrom4%(+ 2.5% per 100 AP)."", ""Empowered health ratio reduced to4%(+ 2.5% per 100 AP)of target'smaximumhealthfrom6%(+ 3.5% per 100 AP)."", 'New Effect:Now draws nearby minion aggro when targeting an enemy champion.', 'WhiplashBug fix:No longer goes on cooldown if it fizzles due to her losing vision of her target during its cast time.', 'Bug fix:No longer goes on cooldown if it fizzles due to her losing vision of her target during its cast time.', 'GeneralRecommended items have been updated.', 'Recommended items have been updated.', ""Demon ShadeBug Fix:When camouflaged, she is now properly warned when she's revealed by a turret."", ""Bug Fix:When camouflaged, she is now properly warned when she's revealed by a turret."", 'AllureNew Effect:Magic resist shred now applies to the attack or ability that procs it.', 'New Effect:Magic resist shred now applies to the attack or ability that procs it.', 'StatsBase armor increased to 37 from 28.', 'Base armor increased to 37 from 28.', 'Demon ShadeNew Effect:Taking damage from champions or turrets puts Demon Shade on a 1.5second cooldown, reduced from 4.Attacking or casting abilities still puts it on a 4 second cooldown.', 'New Effect:Taking damage from champions or turrets puts Demon Shade on a 1.5second cooldown, reduced from 4.Attacking or casting abilities still puts it on a 4 second cooldown.', 'WhiplashBase damage increased to 40 / 55 / 70 / 85 / 100 from 30 / 45 / 60 / 75 / 90.Empowered base damage increased to 70 / 90 / 110 / 130 / 150 from 60 / 80 / 100 / 120 / 140.', 'Base damage increased to 40 / 55 / 70 / 85 / 100 from 30 / 45 / 60 / 75 / 90.', 'Empowered base damage increased to 70 / 90 / 110 / 130 / 150 from 60 / 80 / 100 / 120 / 140.', 'WhiplashNew Effect:The percent health ratio now deals a minimum of 25 damage.', 'New Effect:The percent health ratio now deals a minimum of 25 damage.', 'Full Relaunch', ""GeneralTitle changed toAgony's Embracefromthe Widowmaker.Complete visual upgrade across all skins.New splash artwork forOriginal Evelynn,Shadow Evelynn,Masquerade EvelynnandTango Evelynn. Tweaked splash artwork forSafecracker Evelynn.New voice over.New lore."", ""Title changed toAgony's Embracefromthe Widowmaker."", 'Complete visual upgrade across all skins.', 'New splash artwork forOriginal Evelynn,Shadow Evelynn,Masquerade EvelynnandTango Evelynn. Tweaked splash artwork forSafecracker Evelynn.', 'New voice over.', 'New lore.', 'StatsBase health increased to 572 from 531.2.Health growth reduced to 84 from 90.Base health regeneration reduced to 8.5from 9.824.Health regeneration growth increased to 0.75from 0.55.Base attack damage increased to 61 from 53.88.Attack damage growth reduced to 3 from 3.5.Base attack speed increased to 0.667from 0.625.Attack speed growth reduced to 2.1% from 3.6%.Base armor increased to 28 from 26.5.Armor growth reduced to 3.5from 3.8.Base movement speed reduced to 335 from 340.', 'Base health increased to 572 from 531.2.', 'Health growth reduced to 84 from 90.', 'Base health regeneration reduced to 8.5from 9.824.', 'Health regeneration growth increased to 0.75from 0.55.', 'Base attack damage increased to 61 from 53.88.', 'Attack damage growth reduced to 3 from 3.5.', 'Base attack speed increased to 0.667from 0.625.', 'Attack speed growth reduced to 2.1% from 3.6%.', 'Base armor increased to 28 from 26.5.', 'Armor growth reduced to 3.5from 3.8.', 'Base movement speed reduced to 335 from 340.', 'Demon Shade(Innate)Innate:EvelynngainsDemon Shadeafter being out of combat for 4 seconds.Demon Shade:While below250 − 590 (based on level)(+ 250% AP)health,Evelynnrestores15 − 75 (based on level)health every second. From level 6 onward,Demon Shadealso grantscamouflage.', 'Innate:EvelynngainsDemon Shadeafter being out of combat for 4 seconds.', 'Demon Shade:While below250 − 590 (based on level)(+ 250% AP)health,Evelynnrestores15 − 75 (based on level)health every second. From level 6 onward,Demon Shadealso grantscamouflage.', 'Hate Spike(Q)First Cast:Evelynnflourishes her lashers, launching a dart in the target direction, dealing 25 / 30 / 35 / 40 / 45(+ 30% AP)magic damage to the first enemy hit. Hitting a monster refunds 60% of the cooldown.For the next 4 seconds the enemy hit takes 10 / 20 / 30 / 40 / 50(+ 25% AP)bonusmagic damage from her next 3 basic attacks or abilities.Hate Spikemay be reactivated up to 3 times until the ability comes off cooldown at no cost.Second Cast:Evelynnprojects a line of spikes in the direction of her attack target, dealing 25 / 30 / 35 / 40 / 45(+ 30% AP)magic damage to all enemies struck.Hate Spikewill prioritize the nearest enemy if she does not have an attack target.Mana Cost:40 / 45 / 50 / 55 / 60Cooldown:8 seconds', 'First Cast:Evelynnflourishes her lashers, launching a dart in the target direction, dealing 25 / 30 / 35 / 40 / 45(+ 30% AP)magic damage to the first enemy hit. Hitting a monster refunds 60% of the cooldown.', 'For the next 4 seconds the enemy hit takes 10 / 20 / 30 / 40 / 50(+ 25% AP)bonusmagic damage from her next 3 basic attacks or abilities.', 'Hate Spikemay be reactivated up to 3 times until the ability comes off cooldown at no cost.', 'Second Cast:Evelynnprojects a line of spikes in the direction of her attack target, dealing 25 / 30 / 35 / 40 / 45(+ 30% AP)magic damage to all enemies struck.Hate Spikewill prioritize the nearest enemy if she does not have an attack target.', 'Mana Cost:40 / 45 / 50 / 55 / 60', 'Cooldown:8 seconds', ""Allure(W)Active:Evelynncursesthe target champion or monster for 5 seconds.Evelynn'snext basic attack or ability against theaccursedslowsthem by 65% for 1 / 1.25/ 1.5/ 1.75/ 2 seconds, as well as refundingAllure'smana costif she triggers this before 2.5seconds.If the target iscursedfor at least 2.5seconds, shecharmsthe target, as well as applying additional effects based on the target type.Against champions reduces theirmagic resistanceby 25 / 27.5/ 30 / 32.5/ 35% for 4 seconds. Against monsters, thecharm'sduration is increased by 2 seconds and they take 250 / 300 / 350 / 400 / 450(+ 60% AP)bonusmagic damage.Mana Cost:60 / 70 / 80 / 90 / 100Cooldown:14 / 13 / 12 / 11 / 10 seconds"", 'Active:Evelynncursesthe target champion or monster for 5 seconds.', ""Evelynn'snext basic attack or ability against theaccursedslowsthem by 65% for 1 / 1.25/ 1.5/ 1.75/ 2 seconds, as well as refundingAllure'smana costif she triggers this before 2.5seconds."", 'If the target iscursedfor at least 2.5seconds, shecharmsthe target, as well as applying additional effects based on the target type.', ""Against champions reduces theirmagic resistanceby 25 / 27.5/ 30 / 32.5/ 35% for 4 seconds. Against monsters, thecharm'sduration is increased by 2 seconds and they take 250 / 300 / 350 / 400 / 450(+ 60% AP)bonusmagic damage."", 'Mana Cost:60 / 70 / 80 / 90 / 100', 'Cooldown:14 / 13 / 12 / 11 / 10 seconds', ""Whiplash(E)Active:Evelynnwhips the target enemy with her lashers, dealing 30 / 45 / 60 / 75 / 90(+ 4%(+ 3% per 100 AP)of target'smaximumhealth)magic damage, applying on-hit effects, and gaining30%bonusmovement speed for 2 seconds.GainingDemon ShaderesetsWhiplash'scooldown and empowers the next cast.Empowered Active:Evelynndashes toward the target enemy, dealing 60 / 80 / 100 / 120 / 140(+ 6%(+ 4% per 100 AP)of target'smaximumhealth)magic damage as well as damaging all enemies she passes through.On-hit effects are only applied to her target.Mana Cost:40 / 45 / 50 / 55 / 60Cooldown:8 seconds"", ""Active:Evelynnwhips the target enemy with her lashers, dealing 30 / 45 / 60 / 75 / 90(+ 4%(+ 3% per 100 AP)of target'smaximumhealth)magic damage, applying on-hit effects, and gaining30%bonusmovement speed for 2 seconds."", ""GainingDemon ShaderesetsWhiplash'scooldown and empowers the next cast."", ""Empowered Active:Evelynndashes toward the target enemy, dealing 60 / 80 / 100 / 120 / 140(+ 6%(+ 4% per 100 AP)of target'smaximumhealth)magic damage as well as damaging all enemies she passes through.On-hit effects are only applied to her target."", 'Mana Cost:40 / 45 / 50 / 55 / 60', 'Cooldown:8 seconds', 'Last Caress(R)Active:Evelynnbecomesuntargetableas she reveals her true form to all enemies in front of her, before blinking back400units.Enemies caught in her reveal are devastated, taking 150 / 275 / 400(+ 75% AP)magic damage, which is doubled versus enemies below30% of theirmaximumhealth.Mana Cost:100Cooldown:140 / 110 / 80 seconds', 'Active:Evelynnbecomesuntargetableas she reveals her true form to all enemies in front of her, before blinking back400units.', 'Enemies caught in her reveal are devastated, taking 150 / 275 / 400(+ 75% AP)magic damage, which is doubled versus enemies below30% of theirmaximumhealth.', 'Mana Cost:100', 'Cooldown:140 / 110 / 80 seconds', 'Eveylnncomes from Norman FrenchAveline, diminutive of GermanicAva, possibly from Proto-Germanic:afalan""strength"",*agwjō""island"",*ahwō""stream"", or*awōn""grandmother"".[2]Famous namesakes areFrau AvaandAva Gardner.', 'Famous namesakes areFrau AvaandAva Gardner.', ""Evelynn's dance references Tina Tech'sdancefrom the movieFlashdance.A side-by-side comparison can be seenhere."", 'A side-by-side comparison can be seenhere.', 'Evelynn is one of five champions which had a difficulty rating of 10 on the old scale, the others beingAnivia,Cassiopeia,Rumble, andYasuo.She was not originally given this rating.', 'She was not originally given this rating.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'Ao Shin', 'Avasha', 'Averdrian', 'CeeCee', 'Cyborg Cowboy', 'Eagle Rider', 'Gavid', 'Husk', 'Iron Engineer', 'Ivan', 'Omen', 'Priscilla', 'Rob Blackblade', 'Seth', 'Tabu', 'Tiki', 'Urf', 'Well', ""↑Evelynn's profile pageatLeagueOfLegends.com"", '↑V. Orel,A handbook of Germanic Etymology, pp. 2, 4-5, 31']}","Name: Last Caress, Description: Active: Evelynn reveals her true form, becoming untargetable at the start of the cast time and then unleashing her lashers in a cone in the target direction, dealing magic damage to enemies struck within. After 0. 5 seconds, she blinks 700 units in the opposite direction and becomes targetable again. Magic Damage: 125 / 250 / 375 (+ 75% AP) Last Caress deals 140% increased damage to enemies below 30% of their maximum health . Empowered Damage: 300 / 600 / 900 (+ 180% AP), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Last Caresscan be buffered duringEmpowered Whiplash.', ""The casting input controls the directionLast Caress'damage is dealt from, with the movement automatically happening in the reverse direction."", ""Enemychampionsbelow the health threshold are marked forEvelynn, indicating the target will receiveLast Caress'increased damage."", ""The screen will direct toEvelynn'sposition after sheblinks."", 'Death, unless protected byResurrection']}","Eveylnncomes from Norman FrenchAveline, diminutive of GermanicAva, possibly from Proto-Germanic:afalan""strength"",*agwjō""island"",*ahwō""stream"", or*awōn""grandmother"".[2]Famous namesakes areFrau AvaandAva Gardner." "Ezreal,the Prodigal Explorer",https://static.wikia.nocookie.net/leagueoflegends/images/5/54/Ezreal_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402220010,https://leagueoflegends.fandom.com/wiki/Ezreal/LoL,"health: Health600+102, resource: Mana375+70, health regen: Health regen. (per 5s)4+0.65, resource regen: Mana regen. (per 5s)8.5+1, armor: Armor24+4.7, attack damage: Attack damage62+2.5, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius115, release: 2010-03-16, changed: V13.21, role: Marksman, position: Bottom, rangetype: Ranged, adaptivetype: Physical, cost: 1350|585","Games EzrealMainCasualTitlesNickname(s)Jarro LightfeatherAlias(es)The Prodigal ExplorerCharacteristicsSpeciesHuman(Magical)Pronoun(s)He/HimTimelineBorn:973 AN - 978 ANWeapon(s)Left Gauntlet of Ne'ZukArcane MagicPersonal statusStatusAlivePlace of originPiltoverCurrent residencePiltoverFamilyUnnamed Father(Missing)Unnamed Mother(Missing)Professor Lymere(Uncle)Professional statusOccupation(s)AdventurerTomb RaiderRegion(s)PiltoverRelated character(s)IllaoiKai'SaKassadinKindredNeekoRek'Sai Ezreal • Main • Casual Titles Nickname(s) Alias(es) • The Prodigal Explorer Characteristics Species Pronoun(s) Timeline • Born:973 AN - 978 AN Weapon(s) Arcane Magic Personal status Status Place of origin Current residence Family • Unnamed Father(Missing) • Unnamed Mother(Missing) • Professor Lymere(Uncle) Professional status Occupation(s) • Adventurer • Tomb Raider Region(s) Related character(s) A dashing adventurer, unknowingly gifted in the magical arts,Ezrealraids long-lost catacombs, tangles with ancient curses, and overcomes seemingly impossible odds with ease. His courage and bravado knowing no bounds, he prefers to improvise his way out of any situation, relying partially on his wits, but mostly on his mysticalShurimangauntlet, which he uses to unleash devastatingarcane blasts. One thing is for sure—wheneverEzrealis around, trouble isn’t too far behind. Or ahead. Probably everywhere. Contents • 1Background1.1Early Life1.1.1Disappearance of Parents1.1.2Finding the Tomb of Ne'Zuk1.2Modern History1.2.1The Vault of Resplendent Hollies1.2.2Various Adventures1.2.2.1Adventures in Shurima1.2.2.2Deserted Island East of Shurima1.2.2.3Mystery Contact in the Immortal Bastion1.2.2.4The Kindred's Masks1.2.2.5Jarro Lightfeather1.2.2.6Avarosan Mountain Totem1.2.2.7Mutiny at Targonian Seas1.2.2.8Studying the Buhru1.2.2.9Bandle Portal Encounter1.2.2.10Game of Krakenhand1.2.3The Elixir of Uloa1.3Recent Events1.3.1Void Encounter • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Unnamed Parents5.2Professor Lymere5.3Ne'Zuk5.4Avarosans5.5Black Rose5.6Neeko5.7Illaoi5.8Piltover Explorers Guild5.8.1Januk5.9Kasdjar5.10Xer'Sai5.10.1Rek'Sai5.11Kassadin5.12Kai'Sa • 6Read More6.1Biography6.2Starring Champion6.3Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life1.1.1Disappearance of Parents1.1.2Finding the Tomb of Ne'Zuk • 1.2Modern History1.2.1The Vault of Resplendent Hollies1.2.2Various Adventures1.2.2.1Adventures in Shurima1.2.2.2Deserted Island East of Shurima1.2.2.3Mystery Contact in the Immortal Bastion1.2.2.4The Kindred's Masks1.2.2.5Jarro Lightfeather1.2.2.6Avarosan Mountain Totem1.2.2.7Mutiny at Targonian Seas1.2.2.8Studying the Buhru1.2.2.9Bandle Portal Encounter1.2.2.10Game of Krakenhand1.2.3The Elixir of Uloa • 1.3Recent Events1.3.1Void Encounter • 1.1.1Disappearance of Parents • 1.1.2Finding the Tomb of Ne'Zuk • 1.2.1The Vault of Resplendent Hollies • 1.2.2Various Adventures1.2.2.1Adventures in Shurima1.2.2.2Deserted Island East of Shurima1.2.2.3Mystery Contact in the Immortal Bastion1.2.2.4The Kindred's Masks1.2.2.5Jarro Lightfeather1.2.2.6Avarosan Mountain Totem1.2.2.7Mutiny at Targonian Seas1.2.2.8Studying the Buhru1.2.2.9Bandle Portal Encounter1.2.2.10Game of Krakenhand • 1.2.3The Elixir of Uloa • 1.2.2.1Adventures in Shurima • 1.2.2.2Deserted Island East of Shurima • 1.2.2.3Mystery Contact in the Immortal Bastion • 1.2.2.4The Kindred's Masks • 1.2.2.5Jarro Lightfeather • 1.2.2.6Avarosan Mountain Totem • 1.2.2.7Mutiny at Targonian Seas • 1.2.2.8Studying the Buhru • 1.2.2.9Bandle Portal Encounter • 1.2.2.10Game of Krakenhand • 1.3.1Void Encounter • 5.1Unnamed Parents • 5.2Professor Lymere • 5.3Ne'Zuk • 5.4Avarosans • 5.5Black Rose • 5.6Neeko • 5.7Illaoi • 5.8Piltover Explorers Guild5.8.1Januk • 5.9Kasdjar • 5.10Xer'Sai5.10.1Rek'Sai • 5.11Kassadin • 5.12Kai'Sa • 5.8.1Januk • 5.10.1Rek'Sai • 6.1Biography • 6.2Starring Champion • 6.3Alternate Universes Background[] Early Life[] Ezreal was born and raised in a wealthy neighborhood ofPiltoveras the son of two renowned archeologists. As explorers, Ezreal's parents were often away for extended periods of time on expeditions while Ezreal was taken care of by his uncle, Professor Lymere. Becoming used to his parents' absence, Ezreal loved hearing the stories his parents would tell him of their adventures, often fantasizing about joining them on their travels. Ezreal's father would typically tell him the stories of their travels, eventually sharing his plans for an incredibly secretive and ambitious expedition. Ezreal's father sought out theTomb of Ne'Zuk, aShurimantyrant rumored to have the ability to jump from one place to another. He would often joke to the young Ezreal that, if he learned Ne'Zuk's teleportation magic, he would use it to continue his travels and jump back into Piltover in time for dinner. Professor Lymere had trouble raising Ezreal, who was an unruly and rash child, often being tutored on various subjects just to keep him busy and out of trouble. These subjects included advanced cartography,Hextechmechanics and ancient histories ofRuneterra, which Ezreal found extremely easy to grasp thanks to his prodigal skill in learning. Seeing studying as a waste of time, he often passed all assessments easily with little or no preparation, infuriating his uncle as he had more free time to roam the university grounds. Being a troublemaker, Ezreal often spent time evading campus wardens, navigating tunnels underneath lecture halls and even practicing lockpicking to sneak into his teachers' offices and rearrange their belongings. Disappearance of Parents[] As Ezreal grew older, the absences of his parents became longer to the point where they simply didn't return home one day. At that point, Ezreal's uncle tearfully admitted that the two had most likely died somewhere in the Shuriman desert, which Ezreal simply couldn't accept. Having heard of all the preparations and studies his parents would make for these expeditions, Ezreal was still convinced that his parents were still out there somewhere. Ezreal decided he'd find his parents on his own as he planned to search the location of their most important expedition; the Tomb of Ne'Zuk. In preparation, Ezreal abandoned his studies and gathered supplies from the university such as celestial diagrams, runic sigil translations, guides on the burial rites of Shurima and even a pair of protective goggles. Leaving a farewell note for his uncle, Ezreal snuck onto a supply ship heading towards the Shuriman city ofNashramae. The ship's captain discovered Ezreal as a stowaway and threatened to throw Ezreal overboard before he convinced them otherwise by agreeing to act as their navigator, as the previous navigator was unfortunately lost at sea. Finding the Tomb of Ne'Zuk[] In Shurima, Ezreal followed his mother's meticulous field notes and crossed theThe Great Saiwith merchant caravans. For months, Ezreal explored the most ancient Shuriman locations as he delved into cavernous ruins beneath the sands and faced unspeakable horrors that guarded hidden chambers, imagining himself as following his parents' path as an adventurer. The left gauntlet of Ne'Zuk, which Ezreal found within thelost tomb. Finally, Ezreal found the tomb of Ne'Zuk underneath a mausoleum for some unnamed emperor, achieving what his parents unfortunately couldn't. The sarcophagus in the tomb however was empty, save for a gleaming bronze gauntlet with a crystalline matrix at its center. As soon as Ezreal touched it, the tomb began to turn on him, activating various thousand year old traps and wards. Improvising and thinking on instinct, Ezreal used the gauntlet and shot out apowerful blast of arcane energyto create a hole for him to exit through. He thenteleported instantlyto the hidden entrance right before the entire tomb collapsed into sand. Having barely escaped, Ezreal looked down at the mysterious gauntlet as it hummed in-sync with his heartbeat, feeling it siphoning and amplifying his own magical essence. After some investigation, Ezreal discovered that the gauntlet was a fearsome weapon belonging to anAscended God-Warrior, which he saw as perfect for an explorer like himself. Modern History[] Having found the mystical gauntlet in Ne'Zuk's now collapsed tomb, Ezreal soon returned to Piltover and continued to go on various adventures and expeditions. Ezreal travelled to lost cities, mystical temples and other ancient locations that university professors would only read about on maps, slowly growing his reputation as a treasure-seeking explorer as many would begin telling stories of his exploits, which Ezreal usually saw as incapable of conveying the true scope and scale of his feats. Ezreal chased fame and glory throughout all parts of the world to create a name for himself, but he still hoped that his parents would one day catch word of his grand explorations and eventually seek him out in person. In order to become an officially renowned explorer, Ezreal desperately sought to join the esteemed Piltover Explorers Guild, a widespread organization consisting of Runeterra's best explorers and adventurers. However, Ezreal would be denied entry into the Explorers Guild for currently unknown reasons, angering Ezreal since he believed he was more than qualified to join because of all the dangerous adventures he'd already gone on, and even seeking full acreditation on the guild in exchange for artifact retrieval jobs, like the time he was hired by Januk, a freljordian explorer member of the guild in such way. The Vault of Resplendent Hollies[] Following Professor Lymere's theories about Zaun's ancient history as a Shuriman port city once calledOshra Va'Zaun,Ezreal realized that his uncle had no proof for his theories and decided to search the deepest parts of Zaun to find proof and take credit.[1]Eventually, Ezreal would discover stories about theVault of Resplendent Hollies, an ancient and renowned Shuriman vault believed to be full of artifacts and lost temples.[2]Ezreal eventually learned from a few sources that industrial excavations in Zaun have opened up a crack in the deepest and flooded depths of theSumplayer of Zaun, which he delved into in search of the vault. Ezreal discovering the doors to the Vault of Resplendent Holies beneathZaun'sSump As Ezreal began to lose morale over finding nothing within the depths, he managed to find an ancient door most likely to the Vault of Resplendent Holies. The door was lined with various Shuriman glyphs, including a few that resembled owls, which Ezreal deciphered as a warning about a curse that 'multiplies' into a thousand curses, though his Shuriman was candid and rusty. Unable to unlock the door, Ezreal shot ablast of arcane magicthrough it, creating a hole for him to enter. Ezreal hiding from fieryGolemswithin the vault. Once inside the vault, Ezreal found various relics such as one that belonged to Carikkan, the Shuriman emperor's personal spirit-banisher who bound troublesome entities to inanimate objects for his own dark purposes. While rummaging through Carikkan's many relics, Ezreal encountered an army of fiery stone-warriorGolemsthat defended Carikkan's artifats, which he easily obliterated with shots of arcane energy. Another artifact that Ezreal found was a perfectly preserved golden stele inscribed with the legend of the""Day of Fire""and Carikkan's oath to protect Oshra Va'Zaun. After defeating more fiery Golems, a rush of water started to flood in through the cracks of the floor, forcing Ezreal to swim through tunnels to reach the surface again while carrying the golden stele. Managing to escape, Ezreal traveled back to Piltover and visitedZaile's, an outfitter store where Ezreal intended to get his jacket, now torn to shreds, tailored and repaired. Ezreal intended to look as good as possible so that he can impress the Explorers Guild by presenting his journal recording his explorations within the Vault of Resplendent Holies. Ezreal preparing to fire a blast of energy at the swarm of locusts he acidentally unleashed. While getting his jacket tailored at Zaile's, Ezreal left the golden stele by a window, causing it to come in contact with direct sunlight during an equinox. The stele began to glow and speak in an ancient language before exploding into a swarm of infernal locust creatures. As more locusts began to pour out of the sewer grates, Ezreal helped clear them out by using blasts from his gauntlet. A few days later, Ezreal faced legal repercussions for bringing the dangerous artifact into Piltover and causing property damage to the mercantile district. Though he sought legal advice and read up on Piltover's libel and slander laws, he ultimately decided to representhimselfin court. In order to prove his innocence however, Ezreal quickly logged a possibly false log on his journal to act as evidence, which directly stated that he had nothing to do with the outbreak and blamed the clerk at Zaile's for placing the stele in the sunlight.[1] Various Adventures[] Ezreal continued his adventurous expeditions across the world, writing them in his field notes to record his endeavors and impress the Explorers Guild so they can grant him membership: Ezreal first traveled southwest of Piltover to the city of Bel'zhun, located in northern Shurima and occupied by Noxian rule. Ezreal knew that the best guides in Shurima were found in the coastal city and found Kasdjar, a knowledgeable and charismatic guide who shared many details about the ancient histories of Shurima as they travelled. The two traveled through the desert together, at some point going to the ancient city ofNerimazeth. While scouring the ruins for priceless artifacts, Kasdjar shared many historical facts about the lands outside of the city, noting that they were once home to the first prototype Sun Disc before it failed and collapsed. Towards the south ofSai Kahleek, Ezreal encountered manyXer'Saicreatures, defending him and his guide by using the magic of his gauntlet. The two took shelter in a circular cavern, which Kasdjar quickly realized was a gargantuan Xer'Sai burrow and the lair of theSand Motheras the two quickly left as soon as they could. At some point, Kasdjar was tragically killed when a massive obelisk fell on him. Despite this, Ezreal continued his adventure down south reached the edge ofIcathia, which he immediately saw as way too dangerous and turned around instantly. At some point, Ezreal sailed out of theShuriman junglesand shipwrecked on a deserted island home to mysterious, albeit aggressively flirtatious walrus-esque beings. After about a week, Ezreal repaired his ship and sailed back to the main land. In the Noxian capital city, Ezreal once planned to meet a new, mysterious contact to collect archival materials. While waiting for her, Ezreal strolled the promenades surrounding theImmortal Bastion, sampling Noxian cuisine, notably their tacos, and inspecting he monoliths of dark magic that made up the fortress. Ezreal's contact never showed, but he noticed many spies following him until one of them handed him arose petal colored black. Now sensing danger, Ezreal decided to leave the city and found black petals every day until he left the border, even finding one in his satchel. In the Demacian city ofJandelle, Ezreal searched for a pair of masks supposedly belonging to theKindredthemselves, having been carved out of a bewitched eldlock tree. While searching though, Ezreal began to reminisce on anold taleabout a famous Demacian actress who died on stage while playing the dual role of Kindred. Though the masks she wore for that role mysteriously disappeared, Ezreal theorized that these were the original masks of the Kindred and believed they were most likely locked away in a collector's show room. While staying in Demacia, Ezreal took on the alias ofJarro Lightfeather, a fake identity of aSentinel of Lightwho was born inVaskasia. While taking on the name of Jarro Lightfeather, Ezreal met various Demacians and became a renowned and seemingly infamous national hero. At the eastern parts ofRakelstakein the Freljord, Ezreal encountered theAvarosansand procured a silver totem at the top of a freezing mountain. After that, Ezreal faced trouble with the tribe and fled as quickly as possible, denying any claims that he was ever in the Freljord to the Avarosans. While sailing around the oceans east ofMount Targon, Ezreal took in the beauty of the Targonian night sky. At the same time however, Ezreal helped quell a mutiny that occurred on the ship he had stowed away on. InBilgewater, Ezreal studied the localBuhruculture on theBlue Flame Isles, which he knew as theSerpent Isles, and came to learn that their religion predates everything found on bothValoranand Shurima. Having joined in on the festive ceremonies of the Buhru, Ezreal caught sight ofIllaoi, curiously examining the massive idol she carried on her. At the southern parts of theRenek River, Ezreal faced off against the eight tribes of the Southern Dune Wanderers, who chased him through the mountains for stealing their sacred medallion. While running though, Ezreal found a rock with a shimmering gap in it, opening up a portal toBandle Citybefore vanishing. Though Ezreal camped out for a week to see it again, it never reappeared and Ezreal convinced himself it may have been a hallucination. InMudtown, Ezreal got captured by a gang of marauders who took his gauntlet and possibly other belongings. However, after playing a game of Krakenhand with the gang, Ezreal quickly befriended the gang members and proved his worth to them. Despite not knowing how to play whatsoever, Ezreal managed to win his gauntlet back along with an antique flintlock.[2] The Elixir of Uloa[] Ezreal, wanting to once again apply for membership in the Explorers Guild, reunited with Januk, a Freljordian explorer known for illegally raiding museums, and with whom the explorer had already worked before, albeit in uneasy terms as they constantly betrayed one another on their adventures. One instance of such betrayals was when Januk, as payback for the time Ezreal ran off with an important map, purposefully blew Ezreal's cover after they salvaged the wreck of a ship called the Echelon Dawn, which in turn prompted Ezreal to leave him behind on a noxian prision camp. Despite this, Ezreal agreed to do a job for him; find the mythical Elixir of Uloa, a potion sought out by many cults and believed to imbue people with immortality upon consumption. In return, Januk agreed to pay Ezreal sixty thousand, along with full accreditation in the guild.[3] Searching for the elixir in the Shuriman jungles, Ezreal arrived in the village ofParetha. While staying at the village, Ezreal traveled to theVale of Silver Mist, a magical part of the jungles outside of Paretha. After drinking some taffa-flower water he found in the jungle, Ezreal found what appeared to be anexact copy of himselfcuriously peering at him from behind a tree, which he choked up to hallucinations from drinking the flower water.[2] Ezreal discovering a mysterious temple inParetha, which housed the Elixir of Uloa. After a few hours in the jungles, Ezreal found an underground crypt and entered it, easily traversing the many labyrinthine tunnels and traps until he reached a room with the Elixir of Uloa sitting on top of a pedestal. Anticipating more traps to activate if he approaches the vial, Ezreal carefully stepped towards it and lightly grasped the elixir, causing hundreds of sharp stakes to drop, which he narrowly escaped by teleporting away at the last second. Noticing the tomb's supports begin to fall apart, Ezreal quickly traversed back the way he came, escaping the chamber as the floors began to crack and split. Giant insects with large pincers and red eyes began to crawl through the collapsed walls, attacking Ezreal as he defended himself with a few blasts from his gauntlet. As Ezreal slid towards the exit, the chamber suddenly fell apart right in front of him and closed off his only exit out of the crypt. Just in type though, Ezreal blasted a hole through the collapsed chamber with his magical gauntlet and left with the Elixir of Uloa in hand while the tomb's entrance began to cave in completely.[4] With the elixir in his possession, Ezreal stayed in Paretha to gather supplies. A tribal shaman of the village claimed that Ezreal's soul was entwined with theAspect of the Wanderer,which confused Ezreal as he didn't think the shaman looked Targonian. Not wishing to face the citizens of Paretha when they realize he caused the collapse of their ancient temple, Ezreal quickly left and began travelling back to Januk to deliver the elixir.[2] Meeting with Jaunk, Ezreal described the feats he pulled when trying to achieve the elixir but refused to give it without the proper payment. Though Januk offered him his payment in money, Ezreal added that he wanted full accreditation within the Explorers Guild as well, which Januk didn't wanna comply with since the Guild weren't very fond of Ezreal and neither was Januk. When Ezreal threatened to give the elixir to a different buyer, Januk laughed it off and went to his office to grab a letter that can grant Ezreal full accreditation in the guild, which Ezreal easily realized was a potential betrayal about to happen. While examining a peculiar bell in Januk's collection, Ezreal heard him state that the bell hadOchnunwritten on it; the language of the dead. Turning around to face Januk, Ezreal saw him pointing two flintlock pistols at his head. Ezreal and an angry Januk pointing his flintlock pistols. Januk stated that Ezreal's application to the guild has been denied and revealed that he's part of a cult that sought to use the elixir to raise afallen dreadlordfrom the dead. Dodging the gunshots with his teleportation magic, Januk grabbed Ezreal by the gauntlet and tossed him to the floor before kicking his ribs and snagging the elixir out of his grip. After proudly drinking it, Ezreal revealed that the elixir he just drank was actually a bottle of sand wasp venom; a very potent laxative. As he pulled out the true elixir, Januk groaned and collapsed on the floor while Ezreal quickly grabbed the Ochnun bell and leapt out of Januk's office window, hoping to bring the bell back to the Explorers Guild as a way to earn membership.[3] Recent Events[] Void Encounter[] Kai'Saand Ezreal fighting off a swarm ofVoidlingstogether. On a recent expedition to Shurima, Ezreal managed to locate an ancient temple holding the legendary artifact known as theTear of the Goddess. After removing the magical gem from its base, the temple triggered a mechanism that released a swarm ofVoidlingcreatures from the ground and slowly sealed the temple entrance. Just as the door closed and the swarm closed in,Kai'Saflew down and blasted a bunch of Voidlings and a hole through the closed entrance. Kai'Sa continued fighting off the swarm while Ezreal had a chance to run off with the gemstone. However, Ezreal hesitated and noticed Kai'Sa getting overwhelmed by the amount of Voidlings, dropping the gem and firing an arcane blast at the creatures before teleporting at Kai'Sa's side. The two fought alongside each other and cleared out most of the swarm as they quickly rushed towards the exit, managing to escape and eventually part ways.[5] Appearance[] Ezreal is a young slim pale skinned man with tousled blonde hair and blue eyes. He wears a small brown leather jacket, sometimes undersized so it barely reaches his waist, and some others a more regular sized one. In some versions of the jacket, the collar has a deep-blue furry lining, while in others the jacket has a hood in which the lining is shorter and more wooly-looking, but of a similar color. Both of his sleeves are rolled up, exposing his forearms. Underneath the jacket. he wears a white shirt with a low V-neck which is adorned with brown colored diamond motives. Since its sleeves can't be seen on his arms, it is either a short-sleeved t-shirt or a tank top. On his left hand he wears an oversized bronze colored (depicted usually more yellowish) glove shaped Shuriman artifact known as the Gauntlet of Ne'Zuk. On his right hand he wears a fingerless glove, probably made from some kind of leather too. He also wears dark high boots and skinny jeans with a pair of belts: one for the jeans themselves and another with several pockets. He wears a secondary thigh belt with an extra pocket in his right leg and has both knees protected by brown colored pads sewed into the jeans. His most distinctive physical feature is the pair of triangular-shaped light blue colored marks appearing right on his cheekbones, products of magic expression in his body that glow brighter when he channels magical energy.[6]He also wears a pair of protective glasses, either tightened into his head or hanging from his neck. Personality[] Ezreal is an intelligent and cunning young man that appears to be an arrogant, and narcissistic person. He also seems to be a very self-confident individual, always getting into trouble and not being very careful of traps and monsters he encounters as he explores, not caring about the 'collateral damage' he might incur in when exploring.[7] As stated in his biography, at least part of his attention-seeking behavior comes from a young age. Back when he was kid attending university at petition of his uncle, he was already known for his troublemaking behavior, lockpicking into restricted areas, evading the university wardens, rearranging the professors desks, and even for more infamous and notoriously complex pranks.[8]Even in his shenanigans as explorer, not taking into account any rules or legal proceedings to do things, all in hopes of his parents being out there and coming back to him if he makes enough of a reputation as an explorer. Despite showing this ego-inflated attitude, Ezreal is a wounded inside individual that uses this confident exterior to cover trauma he wouldn't admit having.[7][9]He is a very critical individualof the people and city he grew up in, because he sees his own flaws exaggerated in them.[9] He has a rather evident image problem, dissonant with his exterior self-centered attitude, Ezreal appears to not stand looking to his reflection in a mirror.[9] Abilities[] • Mage Physiology:Ezreal was naturally born with inherent magical abilities that could grow with proper training and control. Ezreal's abilities however are largely underdeveloped due to having relied on hisgauntletas a 'shortcut' to accessing his magical abilities. He could use magic without the gauntlet to some extent, but it would quickly become a burden.[6]Arcane Energy Blasts:Ezreal's innate magical abilities allow him to fire off arcane energy as small blasts. When Ezreal channels his innate arcane energy, the light-blue markings on his face glow brighter as a signal of his inherent magic. • Left Gauntlet of Ne'Zuk:Ezreal wields the Left Gauntlet of Ne'Zuk, an ancient weapon designed for anAscendedthat is capable of granting Ezreal the ability to teleport short distances instantaneously. Though it's unclear how much control and how far he can teleport, Ezreal has jumped as far as a hundred yards. Along with that, the gauntlet activates and empowers Ezreal's own latent magical abilities, allowing him to fire evenlarger blastsof arcane energy. • High Intelligence:Since childhood, Ezreal showed great talent in learning all knowledge presented to him, as he easily absorbs information like a sponge. Being raised by his uncle Professor Lymere, Ezreal has been thoroughly educated in many subjects such as ancientRuneterranhistory, advanced cartography and evenhextechmechanics.Exploration Mastery:Ezreal is nearly an expert in adventuring and exploration, having experienced many life-threatening events while traversing dangerous locations in pursuit of fame and glory. Ezreal utilizes his intense knowledge in tandem with his skills in adventuring, capable of surveying traps within dangerous tombs, being capable of deciphering several ancient languages and even being able to understand the rich histories of the ancient places he explores. • Arcane Energy Blasts:Ezreal's innate magical abilities allow him to fire off arcane energy as small blasts. When Ezreal channels his innate arcane energy, the light-blue markings on his face glow brighter as a signal of his inherent magic. • Exploration Mastery:Ezreal is nearly an expert in adventuring and exploration, having experienced many life-threatening events while traversing dangerous locations in pursuit of fame and glory. Ezreal utilizes his intense knowledge in tandem with his skills in adventuring, capable of surveying traps within dangerous tombs, being capable of deciphering several ancient languages and even being able to understand the rich histories of the ancient places he explores. Relations[] Unnamed Parents[] Ezreal's parents were renown archaeologists of Piltover who, due to their expeditions and adventures outside of Piltover, would often leave Ezreal under the care of his uncle Professor Lymere. Despite their absences, they had a very clear love for their son and kept a good relationship with him on the short occasions that they'd return home to see him. Ezreal's father would often tell him of their many adventures in the form of stories that amazed the young boy, sparking his initial interest in adventuring and following in his parents' footsteps. Ezreal initially heard the story of Ne'Zuk from his father, who often described it as being his most ambitiously planned expedition as he joked to learn Ne'Zuk's teleportation magic so that he can instantly teleport back home after an adventure. Ezreal's mother was a talented navigator and the one who wrote meticulous field notes that Ezreal eventually used to help him navigate Shurima when he initially searched for the Tomb of Ne'Zuk. After their sudden disappearence, their fates remain unknown despite Ezreal's uncle believing that they most likely died on their adventure. However, Ezreal simply refuses to believe that and constantly copes with the idea that they'll eventually return. To this day, Ezreal continues to create a name for himself as a famous explorer with the intent of making sure his parents catch word of their son's grand feats, hopefully convincing them to return home finally. Professor Lymere[] Professor Lymere is Ezreal's uncle and the one who primarily took care of him while growing up due to the absence of his parents. Due to Ezreal's troublesome nature as a child, the two had a rocky and tumultuous relationship. In order to occupy the boy and keep him from causing trouble, Professor Lymere enrolled him into college level courses, which proved ineffective due to Ezreal's incredible ability to absorb and retain knowledge. Freeing up his time from his uncle's classes, Ezreal would continue to cause mischief on the university campus, often angering Professor Lymere. To this day the two stay in touch and, despite their turbulent relationship, Ezreal seems to share some respect for his uncle as a professor. When Ezreal discovered Lymere's theories on Zaun's ancient history as aShurimanport city calledOshra Va'Zaun,he felt a bit of pity due to his lack of evidence and traversed the Vault of Resplendent Hollies to search for some to bring back, yet intended to take all the credit for himself. Ne'Zuk[] Ne'Zuk is an ancientIxtaliAscendedtyrant who was long dead after Ezreal raided his tomb in search of his parents. Though his tomb held the gauntlet that Ezreal eventually took, it is actually a part of a pair of gauntlets that were originally wielded by another Ascended named Horok, who Ne'Zuk seemingly murdered and took the gauntlet from in ancient times.[10] Avarosans[] Ezreal encountered the Avarosan tribe when he travelled to theFreljordand stole a silver totem at the top of a freezing mountain. It's unclear what exactly transpired, but Ezreal insists on having never met the Avarosans, most likely in fear of being caught for something he did while grabbing the silver totem. Black Rose[] The Black Rose seem aware of Ezreal's name as a growing, renown adventurer. Though Ezreal doesn't seem completely aware of who the Black Rose are, he seems knowledgable about the dark magics hiding underneath theNoxiancapital and encountered several Black Rose spies when he tried meeting with a mysterious contact for archival material at Noxus. Neeko[] Though Ezreal doesn't officially know who Neeko really is, he seemingly encountered her on his expedition toParethain search of the Elixir of Uloa. While in the jungles of Paretha, Ezreal encount","Name: Rising Spell Force, Description: Innate: Ezreal generates a stack of Rising Spell Force for each enemy hit by his abilities , lasting for 6 seconds, refreshing on subsequent hits, and stacking up to 5 times. Rising Spell Force: For each stack, Ezreal gains 10% bonus attack speed , up to a maximum of 50% ., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Rising Spell Forcewill stack even if the abilities hit were blocked byspell shields.', 'Bonus attack speed per stack changed to 15%.']}","Name: Mystic Shot, Description: Active: Ezreal fires a bolt of energy in the target direction that deals physical damage to the first enemy hit and applies on-hit and on-attack effects at 100% effectiveness. Physical Damage: 20 / 45 / 70 / 95 / 120 (+ 130% AD) (+ 15% AP) If Mystic Shot successfully hits an enemy, the current cooldowns of Ezreal's abilities, including Mystic Shot's , are reduced by 1. 5 seconds., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Mystic Shotdealsbasic damage, but also triggers spell effects by dealing an additional 0spell damage.', 'Mystic Shotbenefits fromlife steal,omnivamp, andphysical vamp, but notspell vamp.', 'Even if the ability is blocked byspell shieldit will still trigger the cooldown reduction.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Mystic Shotwill be buffered and cast when the cooldown ends if the player attempts to cast it within 0.05seconds of the cooldown ending.', 'Cooldown reduction onEssence Flux,Arcane Shift, andTrueshot Barragereduced to 0.333seconds from 1.5.*', 'Base damage changed to 30 / 55 / 80 / 105 / 130.', 'AD ratio changed to135% AD.', 'AP ratio changed to20% AP.']}","Name: Essence Flux, Description: Active: Ezreal fires an orb in the target direction that marks the first enemy champion , epic monster , or structure hit for 4 seconds. His next basic attack or ability against the target detonates the mark to deal them bonus magic damage . Bonus Magic Damage: 80 / 135 / 190 / 245 / 300 (+ 60% bonus AD) (+ 70 / 75 / 80 / 85 / 90% AP) If the mark was detonated with an ability, Ezreal restores 60 mana plus the mana cost of that ability., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""The application ofEssence Fluxdeals 0proc damage.This triggersin-combateffects such as drawing turret aggro and drawingmonster aggression.It also triggersSudden Impactand appliesElixir of Sorcery.It does not triggerCheap Shot, however, asproc damagedoesn't triggerCheap Shot."", 'This triggersin-combateffects such as drawing turret aggro and drawingmonster aggression.', 'It also triggersSudden Impactand appliesElixir of Sorcery.', ""It does not triggerCheap Shot, however, asproc damagedoesn't triggerCheap Shot."", 'BlockandDodgeprevents the mark from being triggered by a basic attack.', ""Spell shieldprevents the mark from being triggered by an ability. If the mark is triggered by a basic attack, spell shield will preventEssence Flux'sdamage."", 'This ability will cast from wherever the caster is at the end of the cast time.', 'Base damage changed to 110 / 170 / 230 / 290 / 350.']}","Name: Arcane Shift, Description: Active: Ezreal blinks from his current location to up to 475 units towards the target location, then fires a homing bolt towards the nearest enemy that deals magic damage and reveals them for 1 second. Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 50% bonus AD) (+ 75% AP) Arcane Shift prioritizes firing at the nearest enemy marked by Essence Flux . The target does not have to be visible to be hit by this ability. Arcane Shift will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'IfEzrealis moved during the cast time, his range to blink will update accordingly. This does not exceed the maximum target range.', 'The target is revealed as soon asEzrealfires the missile at them.', 'Base damage changed to 90 / 140 / 190 / 240 / 290.', 'AP ratio changed to80% AP.', 'Cooldown changed to 18 / 16 / 14 / 12 / 10 seconds.', 'Now affected by +15 ability haste.']}","Name: Trueshot Barrage, Description: Active: Ezreal fires an arc of energy in the target direction that briefly grants sight of its surroundings and deals magic damage to enemies hit. Magic Damage: 350 / 500 / 650 (+ 100% bonus AD) (+ 90% AP) Minions and non-epic monsters take 50% reduced damage. Reduced Damage: 175 / 250 / 325 (+ 50% bonus AD) (+ 45% AP), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""Trueshot Barrage'sprojectile has anicon on the mini-map while it is in flight. It can be seen by onlyEzrealand his allies."", 'This ability will cast from wherever the caster is at the start of the cast time.', 'Base damage changed to 390 / 540 / 690.', 'AP ratio changed to110% AP.']}","Ezreal was the first to have a 'Champion Spotlight'.He is one of few to feature in multiple ones due to significant gameplay changes (the others beingLee Sin,Karma,Katarina, andSivir).He was also the first6300champion released after the game's official launch on 27-Oct-2009. He was named afterColt 'Ezreal' Hallam. His dance both before and after hisvisual updatereferences the dance from the 'Hare Hare Yukai' ED of theThe Melancholy of Haruhi Suzumiyaanime.According to a forum post by Colt 'Ezreal' Hallam, the idea for him to have this dance came fromMiyuki 'Shurelia' Mitsuhashi.[2]A side-by-side comparison from before his update can be seenhere.A side-by-side comparison from after his update can be seenhere. Much likeAkali'sVisual Gameplay Update, Ezreal's previous iteration is still considered canon.[3][4] Ezreal is the first champion to have 13 skins and one of the first to have 12 skins.He andMiss Fortuneattained their twelfth skin at the same time with thePajama Guardianskin set. Ezreal is the first champion to have askillshotability that can give buffs to allies with hisEssence Flux, but it was reworked fromV8.20.Ezreal is also the first champion to have askillshotability that can heal to allies with hisEssence Flux, but its heal component was removed fromV1.0.0.94. There is aRunescapeNPCbased on and named after Ezreal." "Fiddlesticks,the Ancient Fear",https://static.wikia.nocookie.net/leagueoflegends/images/a/a5/Fiddlesticks_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20200317230512,https://leagueoflegends.fandom.com/wiki/Fiddlesticks/LoL,"health: Health650+106, resource: Mana500+28, health regen: Health regen. (per 5s)5.5+0.6, resource regen: Mana regen. (per 5s)8+0.8, armor: Armor34+4.7, attack damage: Attack damage55+2.65, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius135, release: 2009-02-21, changed: V12.22, role: Specialist, position: JungleSupport, rangetype: Ranged, adaptivetype: Magic, cost: 1350|585","Games FiddlesticksTitlesNickname(s)Fiddlesticks(Name Given From Children's Tales)ScarecrowThe Voice Eater(Name In TheFreljord)Ur-DemonLord of FearFirst of NothingAlias(es)The Ancient FearThe Demon of FearThe Demon of HorrorFirst of TenCharacteristicsSpeciesDemonPronoun(s)ItTimelineBorn:Earlier than 10000 BNWeapon(s)Scarecrow BodyScarecrow EffigyTeethScytheLife Drain MagicPersonal statusStatusAlivePlace of originSpirit Realm(Ancient Times)Current residenceRocky Highlands,Demacia(No Fixed Abode)Pet(s)Demonic CrowsProfessional statusOccupation(s)Demon of FearRegion(s)RuneterraRelated character(s)AshleshEvelynnTahm KenchNocturneShacoSwainZoe Fiddlesticks Titles Nickname(s) • Fiddlesticks(Name Given From Children's Tales) • Scarecrow • The Voice Eater(Name In TheFreljord) • Ur-Demon • Lord of Fear • First of Nothing Alias(es) • The Ancient Fear • The Demon of Fear • The Demon of Horror • First of Ten Characteristics Species Pronoun(s) Timeline • Born:Earlier than 10000 BN Weapon(s) • Scarecrow Body • Scarecrow Effigy • Teeth • Scythe • Life Drain Magic Personal status Status Place of origin Current residence Pet(s) Professional status Occupation(s) Region(s) Related character(s) Something has awoken in Runeterra. Something ancient. Something terrible. The ageless horror known asFiddlesticksstalks the edges of mortal society, drawn to areas thick with paranoia where it feeds upon terrorized victims. Wielding a jagged scythe, the haggard, makeshift creature reaps fear itself, shattering the minds of those unlucky enough to survive in its wake. Beware the sounding of the crow, or the whispering of the shape that appears almost human... Fiddlesticks has returned. Contents • 1Background1.1Early Existence1.2Disappearances and The Return • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Spirits5.2Zoe • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Existence • 1.2Disappearances and The Return • 5.1Spirits • 5.2Zoe • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Existence[] The origin ofFiddlesticksis shrouded in mystery and filled with myths, tales, and horror stories that have risen theorizing about its origin. One such story is that Fiddlesticks was accidentally released by a mage tampering with powers beyond their understanding. A story from Noxus depicts Fiddlesticks as an innocent farmboy who was blamed for a bad harvest and fed to the crows that came back as a demon. Despite no shortage of stories and theories, no one truly knows where Fiddlesticks came from. Disappearances and The Return[] Despite many tales and stories about Fiddlesticks, its existence was treated as myth by many until disappearances and sightings started happening in theDemacianhinterlands. This was Fiddlesticks, attracted to the rising fear and paranoia among the people of Demacia. Fiddlesticks had returned, and was coming to cause chaos. Appearance[] Fiddlesticks is mostly known as a shambling figure of scrap and shadow somewhat resembling a scarecrow. A torn burlap sackcloth rests over its ""face"", which is little more than two holes for glowing red eyes and a mouth of rows and rows of jagged metal teeth, secured around its ""neck"" by a rope which carries three keys. A mass of red-tinged shadows grow from various points along Fiddlesticks's body, one large growth emerging from its back, and the rest occasionally forming extra arms for Fiddlesticks, of which it already has three metal ones made of rusted scrap. One of these arms is connected to its body by a sawblade which emerges from its shoulder. At the center of Fiddlesticks's torso is a cage which houses the true essence of Fiddlesticks, as the body itself is merely puppetted around by the essence within the cage. Inside the cage is a shifting cloud of red eyes and shadowed forms from which itscrowssprout. However, this is only the appearance of the Demacian incarnation of Fiddlesticks. While the red-black mass of crows which makes up the essence of Fiddlesticks remains constant, the body which carries it changes based on the trash around it.[1]For example, in theFreljord, Fiddlesticks is known to be made up of helmets, bucklers, wood, & furs.[2] Personality[] Fiddlesticks is a creature of pure emotional instinct that doesn't understand the form it takes or the words it repeats, who was created from the formless negative energy endemic to all life.[3] Abilities[] • Demon Physiology:Fiddlesticks is a demon, a malevolent spirit that feeds from human emotions. It has no physical form and cannot be harmed by physical weapons (unless it has magical properties). Each demon is linked to a specific emotion; in this case, Fiddlesticks feeds from fear and horrors.Emotional Feeding:Like other demons, Fiddlesticks nourishes itself from an specific emotion, in its case, fear. By absorbing the fear that it causes, Fiddlesticks can sustain itself for prolonged periods of time. Fiddlesticks instinctively knows one's fears.Immortality:So long as fear exists Fiddlesticks will exist in some form.Demonic Magic:Fiddlesticks has within itself a massive amount of dark power that allows it to perform many terrible feats of dark magic. it can summon constructs that look and behave almost alive, such as crows and copies of itself that will last until it chooses to let them unmake themselves. It could shift space to appear or disappear at will, like when it massacred a entire family inside their house without opening any of the doors or windows. • Emotional Feeding:Like other demons, Fiddlesticks nourishes itself from an specific emotion, in its case, fear. By absorbing the fear that it causes, Fiddlesticks can sustain itself for prolonged periods of time. Fiddlesticks instinctively knows one's fears. • Immortality:So long as fear exists Fiddlesticks will exist in some form. • Demonic Magic:Fiddlesticks has within itself a massive amount of dark power that allows it to perform many terrible feats of dark magic. it can summon constructs that look and behave almost alive, such as crows and copies of itself that will last until it chooses to let them unmake themselves. It could shift space to appear or disappear at will, like when it massacred a entire family inside their house without opening any of the doors or windows. Relations[] Spirits[] Though not directly equals, Fiddlesticks is still directly related to the other demons currently on Runeterra, such asEvelynn,Tahm Kench,NocturneandRaum, the demon thatSwainis allied with. Along with this, Fiddlesticks's incomprehensibly ancient age may be the reason as to why it is the only champion to refer toKindred'soriginal name, referring to them as the""Grey man"". Zoe[] Zoe at some point took a key from Fiddlesticks. It is unknown what this key does, but one story as to Fiddlesticks's origins is aTargonianlegend that tells of how a child of twilight stole the only joy from a ragged, whispering horror.[4][5] Read More Biography Biography The Ancient Fear ByJared Rosen Starring:Fiddlesticks Mentioned:Zoe Starring Champion Video Terror in Demacia An ancient fear awakens. Starring:Fiddlesticks Short Story Voices ByJared Rosen Ten great kings took ten great thrones, Starring:Fiddlesticks Mentioned Champion Game CONV/RGENCE ByDouble Stallion Games Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions. Starring:Aximander,Camille,Chadd,Corin Reveck,Corina Veraza,Drake Poingdestre,Ekko,Elie,Inna,Jinx,Lem,Red,Rungs,Vale Poingdestre,Warwick,Wyeth,Zarkon Poingdestre Mentioned:Ashlesh,Azir,Blitzcrank,Darius,Dr. Mundo,Eramis,Evil Kay,Farron,Fiddlesticks,Janna,Jayce,Kay,Nasus,Orianna,Renata Glasc,Seraphine,Shomi,Singed,Twitch,Urgot,Vi,Viktor,Zac,Zeri,Ziggs Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Game The Mageseeker ByDigital Sun In the kingdom of Demacia, the Mageseekers hold the power to oppress magic-using citizens in the name of public order–by inducting and indoctrinating them, locking them away, or driving them into hiding. Play as Sylas, a spell-stealing mage who has just broken free of his unjust captivity at the Mageseekers’ hands. Wielding the chains that once bound you, you must liberate your homeland from tyranny, one Mageseeker at a time. Starring:Aidan,Eldred,Garen,Gideon,Hesbeth,Jarvan IV,Kara,Killan,Leilani,Lux,Morgana,Rayn,Rukko,Shyvana,Sylas,Wisteria,Yops Mentioned:Aatrox,Anden Mayne,Dalin,Dominick,Evelynn,Falden,Fiddlesticks,Fizz,Galio,Jaredan,Jarvan III,Katarina,Kayle,LeBlanc,Mihira,Naafiri,Nocturne,Rhaast,Ryze,Sion,Tianna,Varus Alternate Universes Video A Twist of Fate The battle seems decided... until there is a Twist of Fate. Starring:Annie,Fiddlesticks,Garen,Katarina,Nocturne,Ryze,Tryndamere,Twisted Fate Game Another Sky ByJared Rosen,Taylor Dinwiddie,Ty Sheedlo As a new generation of Star Guardians prepares to fight back the forces of chaos, rising star Akali finds herself wracked with doubt. Does she have what it takes to be a Star Guardian? Or will the darkness she senses inside spell doom for her and her friends? Starring:Akali,Ekko,Fiddlesticks,Kai'Sa,Morgana,Nilah,Quinn,Rell,Sona,Syndra,Taliyah,Zoe Mentioned:Ahri,Akshan,Ezreal,Gwen,Jinx,Lux,Miss Fortune,Rakan,Xayah Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Short Story • 4 Minute Read To Our End ByRayla Heide Niram and his fellow brigands readied their horses beneath the noonday sun. He fastened the buckle of the last satchel on his horse. Each was filled with an assortment of ornately carved daggers, snowfox furs, and cured meat. The stolen wares weighed his horse's saddle down so significantly he decided to walk her back to their camp. Starring:Fiddlesticks Comic A Fireside Frightener ByLuchador Teemo,ZeOcelot Starring:Darius,Draven,Jinx,Lucian,Tristana,Vi Mentioned:Fiddlesticks,Hecarim,Karthus Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Comic Playtime with Gnar: Series 2 ByRachel J. Corey Starring:Gnar Mentioned:Ahri,Azir,Braum,Caitlyn,Darius,Draven,Fiddlesticks,Lux,Soraka,Vi,Viktor,Warwick Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Trivia[] • Fiddlesticks is at least 10,000 years old • As noted by its voice, Fiddlesticks preys on fear of any sentient being, but mostly humans. • Fiddlesticks has no words of its own, instead repeating things it has heard or things that have been spoken to its victims, as can be implied by its voice lines. • The 10 Kings mentioned in its lines andcolor storyare 10 primordial demons that predate the demons in the game likeEvelynnandTahm Kenchand are much more powerful.[6]While it is said to not have a crown on its head like the rest of the 10, the keys it keeps may potentially form one.[7] • Fiddlestick's champion theme is an in-universe folk song about it, with the rhythm implying it was sung by some of its victims.[8] • Fiddlesticks's body is made up of whatever's lying around, it frequently swaps pieces of his body and can't be killed by ordinary means. The current version of Fiddlesticks body is made out of stuff the demon found aroundGoldweald.[9] • While it is said to not have a crown on its head like the rest of the 10, the keys it keeps may potentially form one.[7] • Even though Fiddlesticks is said to use ascythehe uses asicklein-game. • In his old lore, the key around Fiddlesticks's neck was owned by aZaunite Summonernamed Istvaan, who performed some perverse ritual that caused him to manifest Fiddlesticks. The key unlocked the door to Istvaan's summoning tower, which he spent quite a lot of time in seclusion inside. Change log[] References[] See also[]","Name: A Harmless Scarecrow, Description: Innate - Scarecrow Effigy: Fiddlesticks begins the game with an exclusive Scarecrow Effigy , which permanently occupies the trinket slot. Fiddlesticks can pretend to be an Effigy by standing still and not acting nor being acted upon for 2 seconds, during which it adjusts its body into a scarecrow and extends its arm out to expose its lantern. Innate - A Harmless Scarecrow: From level 6 onward, placing an Effigy also summons a Sweeper Drone at the location for 6 seconds., {'targeting_input': 'Targeting inputVector', 'details': ['Hide', 'Details', 'Scarecrow Effigiesare unavailable onARAMuntilFiddlesticksuses itsPoro-Snax.', 'The process of or the act of pretending to be anEffigywill be interrupted ifFiddlesticks:Moves.Takes damage.Declares an attack.Casts any ability or spell.Startschanneling.Is hit by an ability.Is affected by acrowd controleffect.', 'Moves.', 'Takes damage.', 'Declares an attack.', 'Casts any ability or spell.', 'Startschanneling.', 'Is hit by an ability.', 'Is affected by acrowd controleffect.', ""Effigieswill mimicFiddlesticks'idle animations and theirhealth barsare hidden until they fake an action.IfFiddlestickspretends to be anEffigy, its health bar stays hidden until the pose is interrupted."", 'IfFiddlestickspretends to be anEffigy, its health bar stays hidden until the pose is interrupted.', 'Effigies are consideredclones.They are not valid targets todirection,ground, andauto-targetedeffects for first1.5secondsof their lifespan.', 'They are not valid targets todirection,ground, andauto-targetedeffects for first1.5secondsof their lifespan.', 'The trinket slot can still be temporarily replaced byEye of the Herald.', '-Surprise Party Fiddlestickshas a special icon for this ability.']}","Name: Terrify, Description: Passive: While Fiddlesticks has been out of combat for at least 2. 5 seconds and is not visible to the enemy team, or is pretending to be an Effigy , its next damaging ability will additionally fear targets hit for a duration. Fear Duration: 1. 25 / 1. 5 / 1. 75 / 2 / 2. 25 Active: Fiddlesticks launches a crow at the target enemy that deals magic damage and fears them for a duration. Terrify has a minimum damage threshold and is capped at 400 against monsters . Magic Damage: 6 / 7 / 8 / 9 / 10% (+ 2% per 100 AP) of target's current health Minimum Damage: 40 / 60 / 80 / 100 / 120 Fear Duration: 1. 25 / 1. 5 / 1. 75 / 2 / 2. 25 Targets feared by Fiddlesticks by any means cannot be affected by it again for a duration equal to Terrify's cooldown. Against these targets, Terrify's damage and minimum threshold are doubled. Increased Magic Damage: 12 / 14 / 16 / 18 / 20% (+ 4% per 100 AP) of target's current health Increased Minimum Damage: 80 / 120 / 160 / 200 / 240 Terrify slows affected targets by 90%., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Map-Specific Differences', 'The fear-immunity timer is not refreshed by subsequent attempts to fear the target.', ""Thefearis appliedat the end of the cast time, regardless of the target's distance or the missile landing.The missile cannot be destroyed, either."", 'The missile cannot be destroyed, either.', 'Fiddlesticksis considered ""seen"" if it is visible and is inside an enemy champion\'ssight radius. Vision fromminions,wards, andturretswill not preventFiddlesticksfromfearingif there are no nearby enemy champions.There is a very brief grace period after being seen or when entering combat. This can allow for multiple spells to inflictfear.', 'There is a very brief grace period after being seen or when entering combat. This can allow for multiple spells to inflictfear.', ""Monstersare feared byFiddlesticks'sabilities whenFiddlesticksis out of combat, with some exceptions.IfFiddlestickshas recently damaged a monster from a camp with a basic attack or abilities (includingSmitebut not item active abilities), monsters in that camp will not be feared by his other abilities.Bountiful Harvestwill not fear monsters unlessFiddlesticksis pretending to be anEffigyor is not visible to them."", 'IfFiddlestickshas recently damaged a monster from a camp with a basic attack or abilities (includingSmitebut not item active abilities), monsters in that camp will not be feared by his other abilities.', 'Bountiful Harvestwill not fear monsters unlessFiddlesticksis pretending to be anEffigyor is not visible to them.', 'Minionsare always feared ifFiddlesticksis not attacking them and there is no enemy champion in its view.', 'The passive portion does not currently communicate any information toFiddlesticks, its allies nor its enemies. There is no indicator to say thatFiddlesticksis out of combat; and no indicator or debuff icon on affected enemies.A visual indicator will circle around all enemy champions whileFiddlesticksis channelingCrowstormif it is unseen. This is only visible toFiddlesticks.', 'A visual indicator will circle around all enemy champions whileFiddlesticksis channelingCrowstormif it is unseen. This is only visible toFiddlesticks.', 'The fear immunity applies even if the target iscrowd control immune. It is not applied if it is blocked byspell shield.', 'Terrifywill still cast and affect the target even ifFiddlesticksdies or losessightof them during the cast time.Terrifywill still cast but not affect the target if they die or becomeuntargetableduring the cast time. There is no compensation.', 'Terrifywill still cast but not affect the target if they die or becomeuntargetableduring the cast time. There is no compensation.', ""Theplayer'sscreen will have a visual effect when successfullyfearedbyTerrify."", '-Surprise Party Fiddlestickshas a special icon for this ability.', 'Crowstormwill not fear enemy champions if cast while they have vision ofFiddlesticks, even ifFiddlesticksis pretending to be anEffigy.', ""Nearsightreduces an enemychampion'ssightradius, thus allowingFiddlesticksto utilize the passive portion ofTerrifymore effectively."", 'The fear-immunity is shared across allFiddlesticks.']}","Name: Bountiful Harvest, Description: Active: Fiddlesticks forms a tether between itself and each nearby enemy over the cast time, then channels for up to 2 seconds to harvest their souls, revealing them in the process. While Fiddlesticks is channeling, the tethered enemies are dealt magic damage every 0. 25 seconds, with the final tick at the end of the channel dealing additional magic damage . Bountiful Harvest deals 135% damage against monsters and 50% damage against minions . Magic Damage per Tick: 15 / 22. 5 / 30 / 37. 5 / 45 (+ 8. 75 % AP) Last Tick of Damage: 15 / 22. 5 / 30 / 37. 5 / 45 (+ 8. 75 % AP) (+ 12 / 14. 5 / 17 / 19. 5 / 22% of target's missing health) Total Magic Damage: 120 / 180 / 240 / 300 / 360 (+ 70% AP) (+ 12 / 14. 5 / 17 / 19. 5 / 22% of target's missing health) Fiddlesticks heals itself for a percentage of the pre-mitigation damage dealt, modified to 45% against monsters and 15% against minions. Champion Heal Percentage: 25 / 32. 5 / 40 / 47. 5 / 55% Total Heal per Champion: 30 / 58. 5 / 96 / 142. 5 / 198 (+ 17. 5 / 22. 75 / 28 / 33. 25 / 38. 5 % AP) (+ 3 / 4. 7125 / 6. 8 / 9. 2625 / 12. 1 % of target's missing health) Total Heal per Monster: 72. 9 / 109. 35 / 145. 8 / 182. 25 / 218. 7 (+ 42. 525 % AP) (+ 7. 29 / 8. 80875 / 10. 3275 / 11. 84625 / 13. 365 % of target's missing health) Total Heal per Minion: 9 / 13. 5 / 18 / 22. 5 / 27 (+ 5. 25 % AP) (+ 0. 9 / 1. 0875 / 1. 275 / 1. 4625 / 1. 65 % of target's missing health) Bountiful Harvest ends if all targets have died or broken their tethers. If the channel was not interrupted , 60% of the current cooldown is refunded. A nearby enemy is required to cast this ability. The target does not have to be visible to be tethered by this ability., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', ""Spell shieldwill block the tether's application but not the damage of one already applied."", '-Surprise Party Fiddlestickshas a special icon for this ability.', 'The following table refers for interactions whileFiddlesticksischanneling:', 'Death', 'Cast-inhibiting effects']}","Name: Reap, Description: Active: Fiddlesticks slashes the target location with its scythe, dealing magic damage to enemies within the area and slowing them for 1. 25 seconds. Magic Damage: 70 / 105 / 140 / 175 / 210 (+ 50% AP) Slow: 30 / 35 / 40 / 45 / 50% Enemies hit in the center of the area are also silenced for 1. 25 seconds. Link ▶️ ""Reap!"", {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', '-Surprise Party Fiddlestickshas a special icon for this ability.']}","Name: Crowstorm, Description: Active: Fiddlesticks channels for 1. 5 seconds, then blinks to the target location upon completion with a murder of crows flying wildly around it for 5 seconds, dealing magic damage every 0. 25 seconds to nearby enemies. Magic Damage per Tick: 37. 5 / 62. 5 / 87. 5 (+ 12. 5 % AP) Total Magic Damage: 750 / 1250 / 1750 (+ 250% AP) Crowstorm will cast at max range if cast beyond that. Link ▶️ ""Fear!"", {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'details': ['Hide', 'Details', 'Rootsdo notinterruptthe ability despite being amovement channel.', 'Fiddlestickswill alwaysblinkto its intended location even if its position changes during thechannelwithout being interrupted (e.g. byRealm Warp).', '-Surprise Party Fiddlestickshas a special icon for this ability.', 'The following table refers for interactions whileFiddlesticksischanneling:', 'Death', 'Grounding effects', 'Cast-inhibiting effects']}","Fiddlesticks' dance referencesthe Scarecrow'sdancefromThe Wonderful Wizard of OzbyL. Frank Baum.A side-by-side comparison can be seenhere. He appears to be left-handed. Hisoldest splash artmade acameoinFright Nightalong withChinese Classic Karthus. In theV1.0.0.115April Fools' Daypatch, he was jokingly listed to receive a skin called""8-bit-tlesticks"", referencing the8-bit eraof video games.The following changes were also jokingly listed:Crowstormnow triggersTerrifyon all enemies caught in the area of effect.Notably, this mechanic was actually implemented in post-reworkFiddlesticks's kit due toTerrify'snew passive.Terrify: fear duration has been increased to 10 seconds at all ranks.Fiddlesticks has been removed from the League. His pre-reworkW ability,Drain, had its name reused byVladimirfor his ability inTeamfight TacticsSet 2." "Fiora,the Grand Duelist,Fiora Laurent",https://static.wikia.nocookie.net/leagueoflegends/images/9/94/Fiora_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150725010749,https://leagueoflegends.fandom.com/wiki/Fiora/LoL,"health: Health620+99, resource: Mana300+60, health regen: Health regen. (per 5s)8.5+0.55, resource regen: Mana regen. (per 5s)8+0.7, armor: Armor33+4.7, attack damage: Attack damage68+3.3, attack speed: Base AS0.69, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2012-02-29, changed: V13.21, role: Skirmisher, position: Top, rangetype: Melee, adaptivetype: Physical, cost: 4800|880","Missing section(s): Games FioraMainArmored 1Armored 2TitlesReal nameFiora LaurentAlias(es)The Grand DuelistLady FioraCharacteristicsSpeciesHumanPronoun(s)She/HerTimelineBorn:966 AN - 971 ANWeapon(s)2RapierPersonal statusStatusAlivePlace of originDemacia City,DemaciaCurrent residenceDemacia City,DemaciaFamilySebastien Laurent†(Father)Unnamed Mother(Mother)Ammdar Laurent(Older Brother)Unnamed Brothers4Antoine Laurent(Relative)Pierre de Guillard Laurent(Relative)4Unnamed Relative2Unnamed Relative3Unnamed RelativeProfessional statusOccupation(s)Head of House LaurentRegion(s)DemaciaFaction(s)Laurent HouseRelated character(s)LuxJaxJarvan IVGaren Fiora • Main • Armored 1 • Armored 2 Titles Real name Alias(es) • The Grand Duelist • Lady Fiora Characteristics Species Pronoun(s) Timeline • Born:966 AN - 971 AN Weapon(s) Personal status Status Place of origin Current residence Family • Sebastien Laurent†(Father) • Unnamed Mother(Mother) • Ammdar Laurent(Older Brother) • Unnamed Brothers • 4Antoine Laurent(Relative) • Pierre de Guillard Laurent(Relative) • 4Unnamed Relative • 2Unnamed Relative • 3Unnamed Relative Professional status Occupation(s) Region(s) Faction(s) Related character(s) The most feared duelist in allValoran,Fiorais as renowned for her brusque manner and political cunning as she is for the speed of herrapier. Born to the noble Laurent family inDemacia, Fiora claimed the household from her father in the wake of a scandal that nearly destroyed them—now she is dedicated to restoring the Laurents to their rightful place among the great and good of the kingdom. Contents • 1Background • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Jax5.2Crownguard House5.3Garen • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 5.1Jax • 5.2Crownguard House • 5.3Garen • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] (TBA) Appearance[] (TBA) Personality[] (TBA) Abilities[] (TBA) Relations[] Jax[] Jaxmight be the 'worthy opponent' Fiora longs for. He may also be interested in having her join his rebuilt Kohari. Crownguard House[] Fiora was set to marry a member of theCrownguard Housebut rejected it, leading to her father Sebastien having to participate in a death duel.Tianna, Garen and Lux's aunt, selected a veteran warrior from theDauntless Vanguardto fight for her kinsman so that his defeat would be certain. As a result, she may have some resentment toward their family. Garen[] Garenand Fiora know each other, as she helps train theDauntless Vanguard, though they never train together as ""the outcome would be obvious"". They fought together against the dragon that attackedEhrenmount. Read More Biography Biography The Grand Duelist ByGraham McNeill Starring:Fiora Mentioned:Jarvan III,Tianna Starring Champion Short Story • 4 Minute Read A Matter of Honor ByGraham McNeill The man Fiora was going to kill was named Umberto. He had the look of a man very sure of himself. She watched him talking to four men, so alike they must surely be his brothers. The five of them were cocksure and preening, as though it was beneath their dignity to even present themselves in the Hall of Blades in answer to her challenge. Starring:Fiora Video Before Glory Two aspiring young warriors sneak into a Demacian training arena, hoping to walk in the footsteps of their heroes, Garen Crownguard and Fiora Laurent. Starring:Fiora,Garen,Severos Mentioned Champion Short Story • 5 Minute Read None Shall Pass ByGraham McNeill Jax sat cross-legged at the center of the bridge with his long-hafted polearm resting on his knees. Demacia had not changed much since he had last traveled this way, but that didn't surprise him. Its people zealously protected their borders, which had turned them into pretty decent fighters. Well, some of them anyway, he thought, wiping a spot of blood from the softly glowing head of the lamppost. He flicked the droplet over the parapet to the river below and reached into his robe to pull out his third hard-boiled egg of the day. Tapping it on the cobbles, he slowly peeled the shell as he heard the warriors at the end of the bridge try to decide which one of them would face him next. Starring:Jax Mentioned:Fiora Video Tales of Runeterra Starring: N/A Mentioned:Akali,Braum,Corki,Darius,Diana,Ekko,Fiora,Garen,Graves,Heimerdinger,Jinx,Leona,Lulu,Miss Fortune,Shen,Teemo,Thresh,Tristana,Twisted Fate Video Tellstones: King's Gambit (Video) Can you play like a champion? Starring:Cithria Mentioned:Fiora,Garen,Jarvan IV,Lux,Quinn,Sona,Taric,Valor,Xin Zhao Alternate Universes Video LoL School Starring:Ahri,Darius,Ekko,Fiora,Vladimir Video OVERDRIVE ...SEARCHING MEMORY… ANALYZE: NEW PROJECT SKINS.PROJECT: YI // HOST PROJECT: FIORA // ASSIST PROJECT: LEONA // UNKNOWN PROJECT: LUCIAN // ASSIST PROJECT: YASUO // UNKNOWN PROJECT: ZED // HOSTILE Starring:Fiora,Lucian,Master Yi,Zed Mentioned:Leona,Yasuo Short Story Out of Time ByMichael Yichao PURSUIT Starring:Ekko,Ezreal,Fiora,Lucian,Pantheon Mentioned:Caitlyn Video Save the Celebration Honor the past, protect the future. Every year, a beast of legend arrives to threaten the Lunar New Year, and every year, a team of heroes is chosen to stand as guardians over the celebration. Starring:Alistar,Annie,Darius,Fiora,Jarvan IV Video Systems Online In the wake of a ruthless Praetorian threat, an elite team converges to stop them. Prepare to engage—you're just in time. Starring:Ekko,Fiora,Graves,Lucian,Pantheon Short Story Where the Heavens Touch the Earth By Numerous creators Starring:Fiora,Janna,Master Yi Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Trivia[] • Fiora has turned down every suitor since she does not want to become a political pawn. • Based on her appearance, Fiora is between her late 20s to early 30s. Change log[] References[] See also[]","Name: Duelist's Dance, Description: Innate: Fiora identifies the Vitals of nearby visible enemy champions, marked as an arc around them in North-, East-, South- or Westward direction. Vitals take 1. 75 seconds to become targetable and linger for 13. 25 seconds afterwards while Fiora remains near the target, otherwise the Vital will disappear. After a Vital ends, Fiora identifies a new one on her target. Dealing damage in the direction of a Vital will trigger it to deal bonus true damage equal to 3% (+ 4% per 100 bonus AD) of target's maximum health , heal Fiora for 35 − 100 (based on level) , and grant her 20 / 30 / 40 / 50% (based on Grand Challenge's Rank) bonus movement speed that decays over 1. 85 seconds., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'True', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Vitalscan be triggered by any source of damageFioradeals, except those withdefault damageandreactive damagetypes.', 'TheVitalsare visible to all units.', ""AVital'sangle is fixed to the champion's model and doesn't interact with its orientation."", 'Vitalsspawn directions alternate in a Northeast-Southwest pattern. Other than that, they have a 50% chance to spawn North or East, or South or West, respectively.PENDING FOR TEST:The direction of the first Vital uponFioraand her enemy encountering one another in the game for the first time is always South- or Westward. This is regardless of whether Fiora is in the Blue or Red team.', 'PENDING FOR TEST:The direction of the first Vital uponFioraand her enemy encountering one another in the game for the first time is always South- or Westward. This is regardless of whether Fiora is in the Blue or Red team.', ""Vitalswill not trigger if the attack isdodgedor missed whileFioraisblinded.Blockwill not prevent a trigger.If theVitalis triggered byLunge, it can bedodged, but it can't beblockedand will trigger even ifFioraisblinded."", 'Blockwill not prevent a trigger.', ""If theVitalis triggered byLunge, it can bedodged, but it can't beblockedand will trigger even ifFioraisblinded."", ""Base damage changed to2% of target'smaximumhealth."", 'Bonus AD ratio changed to3% per 100bonusAD.']}","Name: Lunge, Description: Active: Fiora dashes in the target direction, then stabs a nearby enemy. Lunge can hit structures and wards . Stabbing a target reduces Lunge's cooldown by 50%. The stab deals physical damage and applies on-hit effects at 100% effectiveness. Physical Damage: 70 / 80 / 90 / 100 / 110 (+ 90 / 95 / 100 / 105 / 110% bonus AD) Fiora can cast any of her abilities during the dash. The target does not have to be visible to be hit by this ability., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Video', ""Lunge'sdash speed is modified by herbonusmovement speedat the time of cast:1100 +350%bonusmovement speed, capped at 1600 maximum dash speed if bonus movement speed is positive.1100 +300%bonusmovement speed, capped at 850 minimum dash speed if bonus movement speed is negative."", '1100 +350%bonusmovement speed, capped at 1600 maximum dash speed if bonus movement speed is positive.', '1100 +300%bonusmovement speed, capped at 850 minimum dash speed if bonus movement speed is negative.', 'Fioradoes not stab if thedashisinterrupted.Flashgets sealed during the dash soFioracannot interrupt herself with it. This also means she cannot bufferFlashduring the dash for it to be cast right afterward, however.Fioracan castHextech Rocketbeltduring the dash, potentially interrupting it based on the timing, preventing the stab if it does.', 'Flashgets sealed during the dash soFioracannot interrupt herself with it. This also means she cannot bufferFlashduring the dash for it to be cast right afterward, however.', 'Fioracan castHextech Rocketbeltduring the dash, potentially interrupting it based on the timing, preventing the stab if it does.', 'The dashcanpass through walls.The dash has no forgiveness mechanic to clear distant or wider walls with. Any wall wider than 400 units is not crossable.', 'The dash has no forgiveness mechanic to clear distant or wider walls with. Any wall wider than 400 units is not crossable.', ""The stab searches for targets in its radius and prioritizes in order of:Nearest enemy champion affected byGrand Challengewith aVitalfacingFiora.Nearest enemy championVitalfacingFiora.Nearest enemy champion affected byGrand ChallengeEnemy champion with the lowest percent health out of all champions <20% remaining health.Nearest enemy champion, minion, or monster within 60% of the radius (252) with current health belowLunge'sraw damage.Nearest enemy champion in the radius check.Nearest champion in arectangular check with 160 width and 450 units length backwards fromFiora'scurrent facting direction, ignoring the normal radius check.TurningFiora'sfacing direction during the dash (e.g. by castingRiposte) can create some very long range hits opposite to her new facing direction, especially against targets with a large gameplay radius.(bug)Nearest enemy minion with current health belowLunge'sraw damage.Any nearest enemy minion or monster.Structures.Wards."", 'Nearest enemy champion affected byGrand Challengewith aVitalfacingFiora.', 'Nearest enemy championVitalfacingFiora.', 'Nearest enemy champion affected byGrand Challenge', 'Enemy champion with the lowest percent health out of all champions <20% remaining health.', ""Nearest enemy champion, minion, or monster within 60% of the radius (252) with current health belowLunge'sraw damage."", 'Nearest enemy champion in the radius check.', ""Nearest champion in arectangular check with 160 width and 450 units length backwards fromFiora'scurrent facting direction, ignoring the normal radius check.TurningFiora'sfacing direction during the dash (e.g. by castingRiposte) can create some very long range hits opposite to her new facing direction, especially against targets with a large gameplay radius.(bug)"", ""TurningFiora'sfacing direction during the dash (e.g. by castingRiposte) can create some very long range hits opposite to her new facing direction, especially against targets with a large gameplay radius.(bug)"", ""Nearest enemy minion with current health belowLunge'sraw damage."", 'Any nearest enemy minion or monster.', 'Structures.', 'Wards.', 'Lungewill not attempt to strikejungle plants.', 'Lungedealsbasic damage, but also triggers spell effects by also being tagged asspell damage.Lungecannotcritically strike.', 'Lungecannotcritically strike.', ""Lungewon't deal damage, if the spell isdodgedorblocked, but will deal damage ifFioraisblinded."", ""Lungedoes not applyon-attackeffects apart from certain exceptions.It does applyEnergizedas if it was anon-hiteffect.It does not stackGuinsoo's Ragebladenor trigger Phantom Hit."", 'It does applyEnergizedas if it was anon-hiteffect.', ""It does not stackGuinsoo's Ragebladenor trigger Phantom Hit.""]}","Name: Riposte, Description: Active: Fiora enters a defensive stance for 0. 75 seconds, becoming unable to act , preventing all incoming non- turret damage, and gaining debuff immunity and crowd control immunity . Additionally, over the first 0. 6 seconds of the duration, Fiora poises to strike, after which she sends a shock with her sword in a line in the target direction, dealing magic damage to all enemies hit until colliding with an enemy champion. Magic Damage: 110 / 150 / 190 / 230 / 270 (+ 100% AP) The enemy champion struck is also slowed and crippled by 50% for 2 seconds. If Riposte negates at least one hostile immobilizing effect, Fiora stuns the target for the same duration instead. Link ▶️ (Upon blocking an immobilizing effect) ""One step ahead!"", {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""Riposteis notinvulnerabilitybut instead reduces any damage to her by 100% late into the damage event. Because of this, it interacts differently with effects triggered from damage:Life stealandHealingbased on damage dealt (Vamp) will still have effect even if the damage is ultimately ignored byRiposte.Shieldswill absorb damage beforeRipostetakes effect.Fioracannot beexecutedbyPyke'sDeath from BelowduringRipostebut she can byAspect of the Dragon."", 'Life stealandHealingbased on damage dealt (Vamp) will still have effect even if the damage is ultimately ignored byRiposte.', 'Shieldswill absorb damage beforeRipostetakes effect.', ""Fioracannot beexecutedbyPyke'sDeath from BelowduringRipostebut she can byAspect of the Dragon."", 'Ripostewill not negate alliedcrowd control.', 'Ripostewill not negatenearsight.', 'Immobilizingeffects include those fromBlast Cone(only if triggered by an enemy) andepic monsters.', 'Debuff immunity includessummoner spells, such asExhaustandIgnite, as well asdamage over timeand other effects.', 'Riposteis and is not prioritized over certain effects:Ripostewill block effects beforespell shields.Black Shieldwill negatecrowd controlbeforeRiposte.Ripostewill not be able to apply itsstun, as it requiresRiposteto negate theimmobilizeand not any other external source to do so.', 'Ripostewill block effects beforespell shields.', 'Black Shieldwill negatecrowd controlbeforeRiposte.Ripostewill not be able to apply itsstun, as it requiresRiposteto negate theimmobilizeand not any other external source to do so.', 'Ripostewill not be able to apply itsstun, as it requiresRiposteto negate theimmobilizeand not any other external source to do so.', 'Spell shieldwill also preventVitalsfrom being triggered byRiposte.', 'The following table refers for interactions whileFiorais performingRiposte:', 'Death', 'Now affected by -20 ability haste.']}","Name: Bladework, Description: Active: Fiora empowers her next two basic attacks on-attack within 4 seconds to gain 25 bonus range and bonus attack speed . Bonus Attack Speed: 50 / 60 / 70 / 80 / 90% The first attack slows the target by 30% for 1 second but cannot critically strike . The second attack will critically strike for modified critical damage , including to structures . Critical damage: 160 / 170 / 180 / 190 / 200% Bladework resets Fiora's basic attack timer., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'parries': 'Missing', 'details': ['Hide', 'Details', 'Video', ""Infinity Edge'sbonuscritical damagewill increase the damage of the second attack by 35% AD."", 'Spell shieldwill only block the slow from the first hit.', ""PENDING FOR TEST::Bladework'sinteraction withdodging,blocking, andblindingeffects.""]}","Name: Grand Challenge, Description: Passive: Duelist's Dance's bonus movement speed is increased. Additional Bonus Movement Speed: 10 / 20 / 30% Active: Fiora challenges the target enemy champion for 8 seconds, highlighting all four of their Vitals after a 0. 5 -second delay. While in effect, Duelist's Dance does not identify new Vitals on Fiora's target. While near the target, Fiora gains Duelist's Dance's bonus movement speed . If Fiora triggers at least one Vital before the target dies , or triggers all four, she creates a Victory Zone at their location for 2 − 5 (based on Vitals hit) seconds, which heals Fiora and all allies within the area every second. Heal per Tick: 75 / 100 / 125 (+ 60% bonus AD) Maximum Heal: 375 / 500 / 625 (+ 300% bonus AD) Unlike Duelist's Dance , the Vitals will continue to linger even if Fiora is not nearby., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'True', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Map-Specific Differences', 'Video', ""Grand Challengeis dispelled instantly if targeting adecoy.PENDING FOR TEST::Sion'sGlory in Death"", ""PENDING FOR TEST::Sion'sGlory in Death"", ""The damage of this ability scales withDuelist's Dance."", 'Even ifFioradies, theVictory Zonewill trigger so long as she hit at least oneVitaland they die before theVitalswear off.Resurrectioneffects will not prevent the activation of theVictory Zone.', 'Resurrectioneffects will not prevent the activation of theVictory Zone.', 'Ally units instasiswill not behealedby theVictory Zone.', ""Fiorawill automatically attack the target upon casting if the target was selected while they weren't in range of the ability."", 'If the target stays very close to terrain they can preventFiorafrom hitting all vitals.', 'Attempting to castGrand Challengeon a target that is already affected by it will inform the player that it ""Cannot be stacked"" onceFiorais in cast range.']}","Fiora isvoicedbyKaren Strassman, who also voicesCassiopeia,ShyvanaandZyra.Karen Strassman also voices her inLegends of Runeterra.[2] Fiora's fighting style referencesFencingwhile she herself might have been inspired byJulie d'Aubigny.[3]Her taunt references the 'salute' from duel tradition. In her joke, Fiora drawsTeemo'sface in the air. Her dance referencesFred Astaire'sto the tune ofPuttin' On the RitzinBlue Skies.A side-by-side comparison can be seenhere. Fioraderives fromSabinetheonymFlora, from Proto-Italic*flōs[4]plusfeminine suffix-a.Her name might be referencingFiore dei Liberiand/orFioretto(Italian: 'foil') Her house's name is a reference toNicolo Laurent, former CEO of Riot Games.Alex 'Skribbles' Yeechose his surname without even telling him and because he was ""the only french person he knows"".Having become CEO years after, Laurent only discovered thiseaster eggduring the production ofLegends of Runeterra.[5] Riposteand4Fiora's Riposte/4Riposteare named after theeponymous fencing move, but its effect is more akin to aParry, alongside a Riposte." "Fizz,the Tidal Trickster",https://static.wikia.nocookie.net/leagueoflegends/images/5/5f/Fizz_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402220015,https://leagueoflegends.fandom.com/wiki/Fizz/LoL,"health: Health640+106, resource: Mana317+52, health regen: Health regen. (per 5s)8+0.7, resource regen: Mana regen. (per 5s)6+0.8, armor: Armor22+4.6, attack damage: Attack damage58+3, attack speed: Base AS0.658, gameplay radius: Gameplay radius55, selection radius: Selection radius108, release: 2011-11-15, changed: V13.5, role: Assassin, position: Middle, rangetype: Melee, adaptivetype: Magic, cost: 1350|585","Missing section(s): Games FizzMainCurrentTitlesAlias(es)The Tidal TricksterCharacteristicsSpeciesYordlePronoun(s)He/HimTimelineBorn:Earlier than 9000 BNWeapon(s)Seastone TridentPersonal statusStatusAlivePlace of originBandle CityCurrent residenceGuardian's Sea(NearBilgewater)Pet(s)LongtoothProfessional statusOccupation(s)TricksterRegion(s)BilgewaterRelated character(s)IllaoiLongtoothNamiNautilus Fizz • Main • Current Titles Alias(es) Characteristics Species Pronoun(s) Timeline • Born:Earlier than 9000 BN Weapon(s) Personal status Status Place of origin Current residence Pet(s) Professional status Occupation(s) Region(s) Related character(s) Fizzis an amphibiousyordle, who dwells among the reefs surroundingBilgewater. He often retrieves and returns the tithes cast into the sea by superstitious captains, but even the saltiest of sailors know better than to cross him—for many are the tales of those who have underestimated this slippery character. Often mistaken for some manner of capricious ocean spirit, he seems able to command the beasts of the deep, and delights in confounding his allies and enemies alike. Contents • 1Background1.1Early life1.2Becoming a Legend • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Creatures of the Shallow Sea5.2Nautilus • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Becoming a Legend • 5.1Creatures of the Shallow Sea • 5.2Nautilus • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] In ages past, the oceans of Runeterra were home to civilizations far older than those of the land. In the depths of what is now theGuardian’s Sea, a great city once stood—it was here that the yordle Fizz made his home. He lived alongside the artisans and warriors of that proud, noble race. Even though he was not one of them, they treated him as an equal, and his playful nature and tall tales of adventures in the open sea made him welcome at any gathering. But the world was changing. The oceans were growing warmer, emboldening fierce predators to rise up from the deepest trenches. Other settlements had fallen silent, but the rulers of the great city could still not agree on how to deal with the threat. Fizz pledged to roam the seas in search of survivors, or anyone who knew what had happened. Then, one dark day, thegigalodonscame. These huge dragon-sharks stunned their prey with fell shrieking, and the avenues of the great city were soon clouded red. Thousands died in a matter of hours, the immense bulk of their killers crushing towers and temples in a monstrous feeding frenzy. Scenting blood in the water, Fizz raced back, determined to join the fight and save the city. He was too late. There was nothing left of the city to save. When the debris finally settled, not a single living creature remained, nor any stone upon another, and the ravenous shoal had moved on. Alone in the cold depths, Fizz sank into mournful despair. As his yordle magic began to fade, he let himself be carried by the currents, drifting in a catatonic torpor, dreaming away the millennia… It was only chance that reawakened him. A handful of copper coins fell from above, scattered to the seabed in the wake of a huge,woodenfish that swam upon the surface. This was no gigalodon, but Fizz was alarmed nonetheless—he knew little of the world overhead, but surely no fish could survive up there? He ventured up and peered into the salty air for the first time. There were people, people who lived outside of the water and sailed in wooden fish of all sizes. Fizz found the thought both frightening and exciting, but the curious gifts they cast into the water made it clear that they wanted to be his friends. In time, following their movements to and fro across the oceans, he came to the port city of Bilgewater. Becoming a Legend[] To the inhabitants of that lawless place, this strange and slippery creature quickly became something of a legend—the Tidal Trickster, a spirit of the ocean itself. It is said that he can summon great beasts to do his bidding, hole a ship’s hull with his stone trident, and breathe air or water as it suits him. Many a misbehaving child has been warned on a moonless night: “Go quickly to sleep, or the Trickster will come and feed you to the fishes…” Appearance[] (TBA) Personality[] In the beginning, Fizz was a proud and headstrong warrior of a ancient aquatic civilization. Like most Yordles, Fizz was greatly attached to his civilization of choice, and dedicated his life to protect it, training to become a powerful warrior against terrible foes. When that aquatic civilization was destroyed anyway, the trauma made Fizz sank in a despair so big that he hibernated, were he remained for centuries. After waking up from his coma in Bilgewater. Fizz personality changed greatly. He became the trickster of Bilgewater, a strange and mercurial creature of the seas. Thought generally good natured, Fizz pranks often lead to chaos and destruction, such as the sinking of ships and massive amounts of casualties. In spite of this, Fizz often tends to help the good natured and punish those that try to abuse the oceans. Abilities[] • Yordle Physiology:Fizz is a Yordle, a being coming from theSpirit Realmand possesses several abilities natural of his species.Immortality:Being spiritual beings, Yordles don't age the same way as normal humans, and they can't normally die.Yordle Magic:Just like anyYordle, Fizz is capable of performing yordle magic, which he utilizes in tandem with his skills as a trickster. • Amphibious Physiology:Fizz seems to be the only Yordle that's amphibious. He can breathe both air and water without issue, swim at great speeds, and survive the intense pressures of the ocean.Sea Animal Communication:Fizz can communicate with aquatic beings. • Water Magic:Fizz is a powerful water mage, having a deep connection to the element thanks to his nature. He control the seas with playful ease, sinking entire ships without problem. He can summon water from nothing, and use it to fight his foes.Water Teleportation:Fizz can use water to create portals to other places. He can use that as method of travel, or to summon sea animals to his aid, mainly his sharkLongtooth. • Skilled Fighter:Fizz is a talented fighter, being able to use his trident to bring down enemies much bigger than him. • Immortality:Being spiritual beings, Yordles don't age the same way as normal humans, and they can't normally die. • Yordle Magic:Just like anyYordle, Fizz is capable of performing yordle magic, which he utilizes in tandem with his skills as a trickster. • Sea Animal Communication:Fizz can communicate with aquatic beings. • Water Teleportation:Fizz can use water to create portals to other places. He can use that as method of travel, or to summon sea animals to his aid, mainly his sharkLongtooth. • Seastone Trident:A magical trident created byOrnnthat came to fall in Fizz possession.[citation needed] Relations[] Creatures of the Shallow Sea[] Fizz is friend with many creatures of the shallow sea surroundingSerpent Islessuch as1Shellshocker,2Coral Creatures,3Bubble Bear,4Zap Sprayfinand4Longtooth. Nautilus[] Nautilushates Fizz and would like to see him dead, though Fizz may not be fully aware of that fact. Read More Biography Biography The Tidal Trickster ByLaurie Goulding Starring:Fizz Starring Champion Narration The Lucky Kraken ByAnthony Reynolds Lenné Eh! Well, 'allo there, young 'uns. Shouldn't you cheeky little sprats already be a-bed? What's that? You want a suppertime story from old One-Legged Lars, eh? Starring:Fizz Mentioned:Nautilus Mentioned Champion Short Story Dead in the Water ByGraham McNeill Red tide out, red tide in. Starring:Miss Fortune,Nautilus Mentioned:Fizz,Gangplank,Illaoi,Nagakabouros,Pyke Short Story Destiny and Fate ByAnthony Reynolds Lenné Ah, Bilgewater. Starring:Graves,Miss Fortune,Twisted Fate Mentioned:Fizz,Gangplank,Rafen Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Game The Mageseeker ByDigital Sun In the kingdom of Demacia, the Mageseekers hold the power to oppress magic-using citizens in the name of public order–by inducting and indoctrinating them, locking them away, or driving them into hiding. Play as Sylas, a spell-stealing mage who has just broken free of his unjust captivity at the Mageseekers’ hands. Wielding the chains that once bound you, you must liberate your homeland from tyranny, one Mageseeker at a time. Starring:Aidan,Eldred,Garen,Gideon,Hesbeth,Jarvan IV,Kara,Killan,Leilani,Lux,Morgana,Rayn,Rukko,Shyvana,Sylas,Wisteria,Yops Mentioned:Aatrox,Anden Mayne,Dalin,Dominick,Evelynn,Falden,Fiddlesticks,Fizz,Galio,Jaredan,Jarvan III,Katarina,Kayle,LeBlanc,Mihira,Naafiri,Nocturne,Rhaast,Ryze,Sion,Tianna,Varus Alternate Universes Video Cats Versus Dogs (Video) This April Fools’, leave it all on the show floor. Starring:Corki,Fizz,Rengar,Yorick Video Just One More Every League of Legends player knows what it's like to chase the next win. Inspired by the true story of the five North American League of Legends players with the longest losing streak in one sitting. It's On. Starring:Blitzcrank,Darius,Fizz,Jinx,Karthus,Kayn,Lux,Vi,Viktor Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Video Mac Client Available Starring:Dr. Mundo Mentioned:Amumu,Ashe,Caitlyn,Ezreal,Fizz,Gragas,Graves,Katarina,Master Yi,Miss Fortune,Mordekaiser,Orianna,Riven,Ryze,Singed,Soraka,Viktor,Zac,Ziggs Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Music Video Worlds Collide By Numerous creators Two teams have risen above their peers. Ten warriors have laid claim to the Summoner’s Cup. Five champions will etch their names in history. Starring: N/A Mentioned:Ahri,Alistar,Draven,Fizz,Hecarim,Irelia,Kalista,LeBlanc,Nidalee,Shen,Sivir,Thresh,Vi,Viktor Trivia[] • Fizz is a prehistoric yordle, at the very least older than 10000 years, dating back to a time when there were no massive civilizations on land.He was able to survive for millennia due to hibernation and being a Yordle, a magical race that does not age. • Before Fizz's reveal inLegends of Runeterra, his shark was previously calledChomper.[1]It has since been renamed to4Longtooth. • He was able to survive for millennia due to hibernation and being a Yordle, a magical race that does not age. Change log[] References[] See also[]","Name: Nimble Fighter, Description: Innate: Fizz gains ghosting and takes 4 (+ 1% AP) reduced damage from every instance of damage, up to a maximum of 50% reduction., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'No additional notes.']}","Name: Urchin Strike, Description: Active: Fizz dashes a fixed distance in the direction of the target enemy. If they are in range upon arrival, he deals magic damage plus 100% AD physical damage and applies on-hit effects at 100% effectiveness. Magic Damage: 10 / 25 / 40 / 55 / 70 (+ 55% AP) Seastone Trident and Chum the Waters can be cast during the dash., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical/Magic', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Urchin Strikecan only go through walls if the target is on the other side.', 'Urchin Strikeonly damages targets if within 200 units of their original location upon completion of the dash.', 'Fizzwill be automatically ordered tobasic attackthe target afterUrchin Strike.', 'Urchin Strikedoes not deal damage if the target isuntargetable.', 'Life stealapplies only on the physical damage component.Spell vampapplies to both the physical damage and bonus magic damage.']}","Name: Seastone Trident, Description: Passive: Fizz's basic attacks rend enemies on-hit , dealing magic damage every 0. 5 seconds over 3 seconds, refreshing on subsequent hits. Total Magic Damage: 20 / 30 / 40 / 50 / 60 (+ 40% AP) Magic Damage per Tick: 3. 33 / 5 / 6. 67 / 8. 33 / 10 (+ 6. 67 % AP) Active: Fizz empowers his next basic attack within 4 seconds to have an uncancellable windup , gain 50 bonus range , and deal bonus magic damage . Bonus Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 50% AP) If Seastone Trident kills its target, the cooldown is reduced to 1 second and Fizz restores mana . Otherwise, if the target is not killed, Fizz's basic attacks deal bonus magic damage on-hit for the next 5 seconds. Mana Restored: 30 / 40 / 50 / 60 / 70 Bonus Magic Damage On-Hit: 10 / 15 / 20 / 25 / 30 (+ 35% AP) Seastone Trident resets Fizz's basic attack timer., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Appliesspell damageon the empowered attack,persistent damageon the damage over time effect, andproc damageon the bonus damage on-hit.', ""Seastone Trident'sinteractions withdodging,blocking, andblindingeffects.The passive bonus damage gets negated bydodgingorblockingthe attack, or ifFizzisblinded.The active:If the attacked enemy isdodgingor ifFizzisblinded, the empowered attack won't deal any damage, but the empowered attack won't be consumed.If the attacked enemy isblocking, the empowered attack won't deal any damage despite being consumed. But the attack will apply the passive bonus damage ofSeastone Trident."", 'The passive bonus damage gets negated bydodgingorblockingthe attack, or ifFizzisblinded.', ""The active:If the attacked enemy isdodgingor ifFizzisblinded, the empowered attack won't deal any damage, but the empowered attack won't be consumed.If the attacked enemy isblocking, the empowered attack won't deal any damage despite being consumed. But the attack will apply the passive bonus damage ofSeastone Trident."", ""If the attacked enemy isdodgingor ifFizzisblinded, the empowered attack won't deal any damage, but the empowered attack won't be consumed."", ""If the attacked enemy isblocking, the empowered attack won't deal any damage despite being consumed. But the attack will apply the passive bonus damage ofSeastone Trident."", 'The empowered attack will trigger but not be consumed nor apply its effects againststructures.']}","Name: Playful, Description: Active: Fizz dashes to the target location while becoming untargetable , balancing on his trident for 0. 75 seconds, during which he can cast Trickster after 0. 15 seconds into the duration. He then begins to hop off of his trident over 0. 5 seconds, afterwards becoming targetable and landing to create a splash that deals magic damage to nearby enemies and slows them for 2 seconds. Magic Damage: 80 / 130 / 180 / 230 / 280 (+ 90% AP) Slow: 40 / 45 / 50 / 55 / 60% While hopping off of the trident, Fizz may input movement commands to direct his landing. Playful will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Playful Details', 'Trickster Details', ""Playfulcounts as an ability activation for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive.Detonating the ability early forTricksterdoes not."", 'Detonating the ability early forTricksterdoes not.', 'Playfulcannot be used for approximately 0.5seconds after usingUrchin Strike.', 'Flashcan be used while hopping off the trident but not while balanced on it.', 'If the first dash is interrupted,Fizzinitiates the hop immediately, and if the second one is, the splash will not occur.In either cases,Fizzloses the untargetability.', 'In either cases,Fizzloses the untargetability.', 'IfPlayfulis cast while under the effect of a move block,Fizzwill not become untargetable and will initiate the hop instantly.(bug)IfTricksteris cast, the splash will not occur.(bug)', 'IfTricksteris cast, the splash will not occur.(bug)', 'There is a minimum dash distance of 25 units forPlayful.IfFizzcastsPlayfulon top of himself after being teleported (e.g.Flash,Recall), the minimum dash distance will not apply.(bug)', 'IfFizzcastsPlayfulon top of himself after being teleported (e.g.Flash,Recall), the minimum dash distance will not apply.(bug)', ""The distance covered duringPlayful'sdirected splash is equal to half ofFizz'smovement speed."", 'IfFizzentersstasisduring eitherPlayfulorTrickster, the splash occurs after the stasis ends.', 'Tricksterdoes not count as an ability activation.', ""BothPlayful'sandTrickster'sdashesmay be directed separately."", 'Tricksterhas a minimum dash distance of 75 units.', 'Flashcannot be used during the dash.', 'The splash occurs immediately ifFizzencounters terrain that cannot be dashed through (he has to be particularly close to the wall).', 'Hide', 'Details', 'Chum the Waterswill stop its movement if the lure collides with an enemy champion with aspell shield(does not attach) or upon colliding withWind Wall(does not get destroyed).', 'This ability will cast from wherever the caster is at the end of the cast time.The targeted area does not change unless the ability was cast beyond maximum range.', 'The targeted area does not change unless the ability was cast beyond maximum range.', 'If the lure attaches to an enemy champion, a countdown will appear at their position to signify when the shark is about to emerge. The countdown begins from 4, and ticks down by one every 0.5 second.', 'Seastone TridentMana restore increased to 30 / 40 / 50 / 60 / 70 from 20 / 28 / 36 / 44 / 52.', 'Mana restore increased to 30 / 40 / 50 / 60 / 70 from 20 / 28 / 36 / 44 / 52.', 'PlayfulBase damage increased to 80 / 130 / 180 / 230 / 280 from 70 / 120 / 170 / 220 / 270.Mana cost reduced to 75 / 80 / 85 / 90 / 95 from 90 / 95 / 100 / 105 / 110.', 'Base damage increased to 80 / 130 / 180 / 230 / 280 from 70 / 120 / 170 / 220 / 270.', 'Mana cost reduced to 75 / 80 / 85 / 90 / 95 from 90 / 95 / 100 / 105 / 110.', ""Urchin StrikeBug Fix:Now properly applies spell effects even whileSeastone Tridentwasn't learned yet."", ""Bug Fix:Now properly applies spell effects even whileSeastone Tridentwasn't learned yet."", 'PlayfulAP ratio increased to90% APfrom75% AP.', 'AP ratio increased to90% APfrom75% AP.', 'PlayfulBug Fix:Range indicator is now properly shown.', 'Bug Fix:Range indicator is now properly shown.', 'GeneralUpdated visual effects.', 'Updated visual effects.', 'Original FizzComplete overhaul.', 'Complete overhaul.', 'Atlantean Fizz,Tundra Fizz,Fisherman FizzSame as new base, but with new effects forSeastone TridentandChum the Waters.', 'Same as new base, but with new effects forSeastone TridentandChum the Waters.', 'Void FizzComplete overhaul.', 'Complete overhaul.', 'Cottontail FizzComplete overhaul.', 'Complete overhaul.', 'Super Galaxy Fizz,Omega Squad Fizz,Fuzz Fizz,Prestige Fuzz Fizz,Little Devil FizzNew passive marker forSeastone Trident.', 'New passive marker forSeastone Trident.', 'StatsHealth growth reduced to 106 from 112.Mana growth increased to 52 from 37.', 'Health growth reduced to 106 from 112.', 'Mana growth increased to 52 from 37.', 'StatsBase health increased to 640 from 570.Health growth increased to 112 from 98.Armor growth increased to 4.6from 3.4.Magic resistance growth increased to 2.05from 1.25.', 'Base health increased to 640 from 570.', 'Health growth increased to 112 from 98.', 'Armor growth increased to 4.6from 3.4.', 'Magic resistance growth increased to 2.05from 1.25.', 'GeneralBase voice lines have been remastered to sound clearer, cleaner, and smoother.', 'Base voice lines have been remastered to sound clearer, cleaner, and smoother.', 'Nimble FighterRemoved:Damage reduction against champion basic attacks is no longer increased to 8(+ 2% AP).', 'Removed:Damage reduction against champion basic attacks is no longer increased to 8(+ 2% AP).', 'Seastone TridentOn-hit base damage reduced to 10 / 15 / 20 / 25 / 30 from 20 / 25 / 30 / 35 / 40.', 'On-hit base damage reduced to 10 / 15 / 20 / 25 / 30 from 20 / 25 / 30 / 35 / 40.', 'PlayfulCooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 16 / 14.5/ 13 / 11.5/ 10.', 'Cooldown reduced to 16 / 14 / 12 / 10 / 8 seconds from 16 / 14.5/ 13 / 11.5/ 10.', 'Chum the WatersGuppy base damage increased to 150 / 250 / 350 from 150 / 225 / 300.Chomper base damage increased to 225 / 325 / 425 from 200 / 275 / 350.Gigalodon base damage increased to 300 / 400 / 500 from 250 / 325 / 400.Guppy AP ratio increased to80% APfrom70% AP.Chomper AP ratio increased to100% APfrom85% AP.Gigalodon AP ratio increased to120% APfrom100% AP.', 'Guppy base damage increased to 150 / 250 / 350 from 150 / 225 / 300.', 'Chomper base damage increased to 225 / 325 / 425 from 200 / 275 / 350.', 'Gigalodon base damage increased to 300 / 400 / 500 from 250 / 325 / 400.', 'Guppy AP ratio increased to80% APfrom70% AP.', 'Chomper AP ratio increased to100% APfrom85% AP.', 'Gigalodon AP ratio increased to120% APfrom100% AP.', 'Nimble FighterNew Effect:Damage reduction against champion basic attack is increased to 8(+ 2% AP).', 'New Effect:Damage reduction against champion basic attack is increased to 8(+ 2% AP).', 'Seastone TridentOn-hit base damage increased to 20 / 25 / 30 / 35 / 40 from 10 / 15 / 20 / 25 / 30.', 'On-hit base damage increased to 20 / 25 / 30 / 35 / 40 from 10 / 15 / 20 / 25 / 30.', 'Chum the WatersGuppy base damage reduced to 150 / 225 / 300 from 150 / 250 / 350.Chomper base damage reduced to 200 / 275 / 350 from 225 / 325 / 425.Gigalodon base damage reduced to 250 / 325 / 400 from 300 / 400 / 500.Guppy AP ratio reduced to70% APfrom80% AP.Chomper AP ratio reduced to85% APfrom100% AP.Gigalodon AP ratio reduced to100% APfrom120% AP.', 'Guppy base damage reduced to 150 / 225 / 300 from 150 / 250 / 350.', 'Chomper base damage reduced to 200 / 275 / 350 from 225 / 325 / 425.', 'Gigalodon base damage reduced to 250 / 325 / 400 from 300 / 400 / 500.', 'Guppy AP ratio reduced to70% APfrom80% AP.', 'Chomper AP ratio reduced to85% APfrom100% AP.', 'Gigalodon AP ratio reduced to100% APfrom120% AP.', 'Nimble FighterBug Fix:Now properly ignores unit collision even after dying.', 'Bug Fix:Now properly ignores unit collision even after dying.', 'Seastone TridentBug Fix:Fixed a bug where he was unable to gainTear of the Goddessstacks when killing minions.', 'Bug Fix:Fixed a bug where he was unable to gainTear of the Goddessstacks when killing minions.', 'PlayfulBug Fix:Fixed a bug where he was locked out of casting his other abilities until he castedTrickster.', 'Bug Fix:Fixed a bug where he was locked out of casting his other abilities until he castedTrickster.', 'StatsBase attack damage reduced to 58 from 58.04.Base armor reduced to 22 from 22.412.Base magic resistance reduced to 32 from 32.1.', 'Base attack damage reduced to 58 from 58.04.', 'Base armor reduced to 22 from 22.412.', 'Base magic resistance reduced to 32 from 32.1.', 'StatsMana growth reduced to 37 from 57.', 'Mana growth reduced to 37 from 57.', ""Seastone TridentBug Fix:Can no longer triggerTear of the Goddess'mana charge twice."", ""Bug Fix:Can no longer triggerTear of the Goddess'mana charge twice."", 'StatsMana growth increased to 57 from 37.', 'Mana growth increased to 57 from 37.', 'Chum the WatersBug Fix:SFX are no longer audible in Fog of War.', 'Bug Fix:SFX are no longer audible in Fog of War.', 'Urchin StrikeBug Fix:Now properly breaks spell shields.', 'Bug Fix:Now properly breaks spell shields.', 'Nimble FighterUndocumented:Base damage reduction increased to 4 from 3.', 'Undocumented:Base damage reduction increased to 4 from 3.', 'Nimble FighterUndocumented:Base damage reduction reduced to 3 from 4.', 'Undocumented:Base damage reduction reduced to 3 from 4.', 'Nimble FighterBase damage reduction increased to 4 from 3.', 'Base damage reduction increased to 4 from 3.', 'Nimble FighterBase damage reduction reduced to 3 from 4.', 'Base damage reduction reduced to 3 from 4.', 'Nimble FighterRemoved:No longer takes4 − 14 (based on level)less physical damage from basic attacks, applied before other modifiers.New Effect:Now takes 4(+ 1% AP)less damage from all sources of pre-mitigation damage, up to a maximum of 50% reduction.', 'Removed:No longer takes4 − 14 (based on level)less physical damage from basic attacks, applied before other modifiers.', 'New Effect:Now takes 4(+ 1% AP)less damage from all sources of pre-mitigation damage, up to a maximum of 50% reduction.', 'Seastone TridentActive AP ratio reduced to50% APfrom60% AP.On-hit magic damage AP ratio reduced to35% APfrom40% AP.', 'Active AP ratio reduced to50% APfrom60% AP.', 'On-hit magic damage AP ratio reduced to35% APfrom40% AP.', 'Chum the WatersGuppy AP ratio reduced to80% APfrom90% AP.Chomper AP ratio reduced to100% APfrom110% AP.Gigalodon AP ratio reduced to120% APfrom130% AP.', 'Guppy AP ratio reduced to80% APfrom90% AP.', 'Chomper AP ratio reduced to100% APfrom110% AP.', 'Gigalodon AP ratio reduced to120% APfrom130% AP.', 'Seastone TridentActive base damage increased to 50 / 70 / 90 / 110 / 130 from 40 / 50 / 60 / 70 / 80.Active AP ratio increased to60% APfrom40% AP.On-hit magic damage AP ratio increased to40% APfrom30% AP.', 'Active base damage increased to 50 / 70 / 90 / 110 / 130 from 40 / 50 / 60 / 70 / 80.', 'Active AP ratio increased to60% APfrom40% AP.', 'On-hit magic damage AP ratio increased to40% APfrom30% AP.', 'Chum the WatersGuppy AP ratio increased to90% APfrom60% AP.Chomper AP ratio increased to110% APfrom90% AP.Gigalodon AP ratio increased to130% APfrom120% AP.', 'Guppy AP ratio increased to90% APfrom60% AP.', 'Chomper AP ratio increased to110% APfrom90% AP.', 'Gigalodon AP ratio increased to130% APfrom120% AP.', ""Urchin StrikeRemoved:No longer appliesSeastone Trident'sbleed effect to units it passes through.Still applies the bleed to its main target."", ""Removed:No longer appliesSeastone Trident'sbleed effect to units it passes through.Still applies the bleed to its main target."", ""Seastone TridentActive base damage increased to 40 / 50 / 60 / 70 / 80 from 20 / 30 / 40 / 50 / 60.Cooldown reduced to 7 / 6.5/ 6 / 5.5/ 5 seconds from 10 / 9.5/ 9 / 8.5/ 8.Mana refund increased to 20 / 28 / 36 / 44 / 52 from 20 / 28 / 36 / 42 / 50.Removed:Basic attacks no longer marks the target for 6 seconds.Removed:Active no longer deals\xa0triple damage when hitting a mark-primed target.New Effect:If the active doesn't kill its target,Fizzgains 10 / 15 / 20 / 25 / 30(+ 30% AP)bonuson-hit magic damage for 5 seconds."", 'Active base damage increased to 40 / 50 / 60 / 70 / 80 from 20 / 30 / 40 / 50 / 60.', 'Cooldown reduced to 7 / 6.5/ 6 / 5.5/ 5 seconds from 10 / 9.5/ 9 / 8.5/ 8.', 'Mana refund increased to 20 / 28 / 36 / 44 / 52 from 20 / 28 / 36 / 42 / 50.', 'Removed:Basic attacks no longer marks the target for 6 seconds.', 'Removed:Active no longer deals\xa0triple damage when hitting a mark-primed target.', ""New Effect:If the active doesn't kill its target,Fizzgains 10 / 15 / 20 / 25 / 30(+ 30% AP)bonuson-hit magic damage for 5 seconds."", ""Chum the WatersRemoved:No longer appliesSeastone Trident'sbleed effect to the enemy the fish attaches to and all enemies affected by the emerging shark."", ""Removed:No longer appliesSeastone Trident'sbleed effect to the enemy the fish attaches to and all enemies affected by the emerging shark."", 'StatsBase health regeneration reduced to 8 from 8.176.', 'Base health regeneration reduced to 8 from 8.176.', 'StatsBase health increased to 570 from 558.48.Health growth increased to 98 from 86.', 'Base health increased to 570 from 558.48.', 'Health growth increased to 98 from 86.', 'Chum the WatersBug Fix:No longer attaches to spell-shielded champions at max range.', 'Bug Fix:No longer attaches to spell-shielded champions at max range.', 'Playful/TricksterCooldown reduced to 16 / 14.5/ 13 / 11.5/ 10 seconds from 18 / 16 / 14 / 12 / 10.', 'Cooldown reduced to 16 / 14.5/ 13 / 11.5/ 10 seconds from 18 / 16 / 14 / 12 / 10.', 'Seastone TridentPassive AP ratio increased to40% APfrom33.3% AP.Active AP ratio increased to40% APfrom33.3% AP.Charged active AP ratio increased to120% APfrom100% AP.Passive and active base damage reduced to 20 / 30 / 40 / 50 / 60 from 25 / 40 / 55 / 70 / 85.Charged active base damage reduced to 60 / 90 / 120 / 150 / 180 from 75 / 120 / 165 / 210 / 255.', 'Passive AP ratio increased to40% APfrom33.3% AP.', 'Active AP ratio increased to40% APfrom33.3% AP.', 'Charged active AP ratio increased to120% APfrom100% AP.', 'Passive and active base damage reduced to 20 / 30 / 40 / 50 / 60 from 25 / 40 / 55 / 70 / 85.Charged active base damage reduced to 60 / 90 / 120 / 150 / 180 from 75 / 120 / 165 / 210 / 255.', 'Charged active base damage reduced to 60 / 90 / 120 / 150 / 180 from 75 / 120 / 165 / 210 / 255.', ""Seastone TridentNew Effect:Damage-over-time ticks, including the initial application, no longer count as spell hits (matching similar persistent effects likeTeemo'sToxic Shot)."", ""New Effect:Damage-over-time ticks, including the initial application, no longer count as spell hits (matching similar persistent effects likeTeemo'sToxic Shot)."", ""Chum the WatersBug Fix:Fixed a bug where it wouldn't slow enemies properly when the shark erupted."", ""Bug Fix:Fixed a bug where it wouldn't slow enemies properly when the shark erupted."", 'GeneralBug Fix:Intermediate bot now has a keystone mastery.', 'Bug Fix:Intermediate bot now has a keystone mastery.', 'Urchin StrikeAP ratio increased to55% APfrom35% AP.', 'AP ratio increased to55% APfrom35% AP.', 'Seastone TridentBleed duration reduced to 3 seconds from 4.Mark duration increased to 6 seconds from 4.', 'Bleed duration reduced to 3 seconds from 4.', 'Mark duration increased to 6 seconds from 4.', 'Chum the WatersWhen fishes reach their target location without attaching to anything, the check for a nearby target to attach to is now less generous.Removed:Whiffed fishes are no longer picked up by enemies that walk over them.', 'When fishes reach their target location without attaching to anything, the check for a nearby target to attach to is now less generous.', 'Removed:Whiffed fishes are no longer picked up by enemies that walk over them.', 'Chum the WatersBug Fix:The nearby enemy knockback effect ofChum the Watersno longer knocks back spell shielded targets while still consuming the spell shield.', 'Bug Fix:The nearby enemy knockback effect ofChum the Watersno longer knocks back spell shielded targets while still consuming the spell shield.', ""Seastone TridentBug Fix:Fixed a bug whereSeastone Trident'scooldown wasn't refunded if it killed an enemy champion with a post-death form (ex.Karthus,Sion)."", ""Bug Fix:Fixed a bug whereSeastone Trident'scooldown wasn't refunded if it killed an enemy champion with a post-death form (ex.Karthus,Sion)."", ""Chum the WatersWhiffed fishes now display their attachment radius to enemies.Whiffed fishes now visually hop onto enemies they attach to, rather than instantly teleporting onto them.Fishes that can't attach to enemies (dropped after hitting a spell shield or when the original target dies) don't display the attachment ring and instead flop over onto their bellies."", 'Whiffed fishes now display their attachment radius to enemies.', 'Whiffed fishes now visually hop onto enemies they attach to, rather than instantly teleporting onto them.', ""Fishes that can't attach to enemies (dropped after hitting a spell shield or when the original target dies) don't display the attachment ring and instead flop over onto their bellies."", 'Playful/TricksterBug Fix:Damage no longer fires ifFizzdies while on top of his pole.', 'Bug Fix:Damage no longer fires ifFizzdies while on top of his pole.', 'GeneralNew ability icons.', 'New ability icons.', 'Urchin StrikeCooldown reduced to 8 / 7.5/ 7 / 6.5/ 6 seconds from 10 / 9 / 8 / 7 / 6.Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.Bug Fix:Sheennow properly activates when used on targets right next toFizz.', 'Cooldown reduced to 8 / 7.5/ 7 / 6.5/ 6 seconds from 10 / 9 / 8 / 7 / 6.', 'Mana cost reduced to 50 at all ranks from 50 / 55 / 60 / 65 / 70.', 'Bug Fix:Sheennow properly activates when used on targets right next toFizz.', ""Seastone TridentCooldown reduced to 10 / 9.5/ 9 / 8.5/ 8 seconds from 10 at all ranks.Mana cost changed to 30 / 40 / 50 / 60 / 70 from 40 at all ranks.Base damage increased to 25 / 40 / 55 / 70 / 85 from 20 / 30 / 40 / 50 / 60.AP ratio reduced to33% APfrom45% AP.Bleed duration increased to 4 seconds from 3.Removed:4 / 4.5/ 5 / 5.5/ 6% of target's missing healthbonus damage on bleed.Removed:Active empoweringFizz'sbasic attacks for 6 seconds.New Effect:Now resets basic attack timer and empowers the next basic attack.Active base damage 25 / 40 / 55 / 70 / 85 from 10 / 15 / 20 / 25 / 30.Active AP ratio increased33% APfrom30% AP.New Effect:If the target has been bleeding for at least 2 seconds, the bonus damage is tripled to 75 / 120 / 165 / 210 / 255(+ 100% AP).New Effect:If the empowered attack kills a unit,Seastone Tridentrefunds20 / 28 / 36 / 42 / 50 manaand sets its cooldown to 1 second.New Effect:Active now grants 50 additional attack range.New Effect:Passive bleed is applied to all enemiesFizzpasses through duringUrchin Strikeand to the enemyChum the Waterssticks to."", 'Cooldown reduced to 10 / 9.5/ 9 / 8.5/ 8 seconds from 10 at all ranks.', 'Mana cost changed to 30 / 40 / 50 / 60 / 70 from 40 at all ranks.', 'Base damage increased to 25 / 40 / 55 / 70 / 85 from 20 / 30 / 40 / 50 / 60.', 'AP ratio reduced to33% APfrom45% AP.', 'Bleed duration increased to 4 seconds from 3.', ""Removed:4 / 4.5/ 5 / 5.5/ 6% of target's missing healthbonus damage on bleed."", ""Removed:Active empoweringFizz'sbasic attacks for 6 seconds."", 'New Effect:Now resets basic attack timer and empowers the next basic attack.', 'Active base damage 25 / 40 / 55 / 70 / 85 from 10 / 15 / 20 / 25 / 30.', 'Active AP ratio increased33% APfrom30% AP.', 'New Effect:If the target has been bleeding for at least 2 seconds, the bonus damage is tripled to 75 / 120 / 165 / 210 / 255(+ 100% AP).', 'New Effect:If the empowered attack kills a unit,Seastone Tridentrefunds20 / 28 / 36 / 42 / 50 manaand sets its cooldown to 1 second.', 'New Effect:Active now grants 50 additional attack range.', 'New Effect:Passive bleed is applied to all enemiesFizzpasses through duringUrchin Strikeand to the enemyChum the Waterssticks to.', ""PlayfulNew Effect:Now showsFizzan indicator of the area damaged before he lands. Enemies see a red flash of this area after he lands.Mana cost reduced to 90 / 95 / 100 / 105 / 110 from 90 / 100 / 110 / 120 / 130.Bug Fix:Zhonya's Hourglassnow properly delaysPlayful / Trickster'sdamage."", 'New Effect:Now showsFizzan indicator of the area damaged before he lands. Enemies see a red flash of this area after he lands.', 'Mana cost reduced to 90 / 95 / 100 / 105 / 110 from 90 / 100 / 110 / 120 / 130.', ""Bug Fix:Zhonya's Hourglassnow properly delaysPlayful / Trickster'sdamage."", 'Chum the WatersDelay before the shark pops out increased to 2 seconds from 1.5.Base slow reduced to 40% at all ranks from 50 / 60 / 70%.New Effect:The fish attach radius scales with distance.New Effect:The further the fish flies, the bigger the shark that is attracted, increasing its area of effect, dealing bonus damage, applying up to an 80% slow and increasing its knockback from 150 to up to 350.Base damage reduced to 150 / 250 / 350 from 200 / 325 / 450.AP ratio reduced to60% APfrom100% AP.Maximum damage implemented at 300 / 400 / 500(+ 120% AP)after a 910 units distance.Removed:Increased magic damage.Removed:Placing the fish inside of terrain.', 'Delay before the shark pops out increased to 2 seconds from 1.5.', 'Base slow reduced to 40% at all ranks from 50 / 60 / 70%.', 'New Effect:The fish attach radius scales with distance.', 'New Effect:The further the fish flies, the bigger the shark that is attracted, increasing its area of effect, dealing bonus damage, applying up to an 80% slow and increasing its knockback from 150 to up to 350.', 'Base damage reduced to 150 / 250 / 350 from 200 / 325 / 450.', 'AP ratio reduced to60% APfrom100% AP.Maximum damage implemented at 300 / 400 / 500(+ 120% AP)after a 910 units distance.', 'Maximum damage implemented at 300 / 400 / 500(+ 120% AP)after a 910 units distance.', 'Removed:Increased magic damage.', 'Removed:Placing the fish inside of terrain.', ""IfChum the Watersdeals the killing blow to a champion with a small model size (likeAnnieor aYordle) their corpse is eaten and not visible on the map (doesn't work onTeemofor some reason)"", ""Fizz'sSeastone Tridentis seen alongside other champion weapons in the game's Mac Version trailer."", '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'Ao Shin', 'Avasha', 'Averdrian', 'CeeCee', 'Cyborg Cowboy', 'Eagle Rider', 'Gavid', 'Husk', 'Iron Engineer', 'Ivan', 'Omen', 'Priscilla', 'Rob Blackblade', 'Seth', 'Tabu', 'Tiki', 'Urf', 'Well', ""↑Fizz's profile pageatLeagueOfLegends.com""]}","Name: Chum the Waters, Description: Active: Fizz throws down a lure at the target location that attracts a shark, granting sight of the area before it emerges to chomp at the lure after 2 seconds, dealing magic damage to nearby enemies, knocking them back , though not through terrain, and slowing them for 2 seconds. The further the lure travels in its initial flight, the larger the shark that is attracted; increasing Chum the Waters' damage, slow, eruption radius and knock back distance. Guppy (<455): 40% slow, 200 eruption radius and 150 unit knock back distance. Guppy Damage: 150 / 250 / 350 (+ 80% AP) Chomper (455-910): 60% slow, 325 eruption radius and 250 unit knock back distance. Chomper Damage: 225 / 325 / 425 (+ 100% AP) Gigalodon (>910): 80% slow, 450 eruption radius and 350 unit knock back distance. Gigalodon Damage: 300 / 400 / 500 (+ 120% AP) Enemy champions can intercept the lure while it is in flight, which attaches to them upon contact and causes the shark to emerge at their position after the same delay. The lure's holder is slowed and revealed for the duration and afterwards is impacted by the eruption but is knocked up for 1 second instead of knocked back. Chum the Waters will cast at max range if cast beyond that. Link ▶️ ""Feeding time!"", {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Chum the Waterswill stop its movement if the lure collides with an enemy champion with aspell shield(does not attach) or upon colliding withWind Wall(does not get destroyed).', 'This ability will cast from wherever the caster is at the end of the cast time.The targeted area does not change unless the ability was cast beyond maximum range.', 'The targeted area does not change unless the ability was cast beyond maximum range.', 'If the lure attaches to an enemy champion, a countdown will appear at their position to signify when the shark is about to emerge. The countdown begins from 4, and ticks down by one every 0.5 second.']}","IfChum the Watersdeals the killing blow to a champion with a small model size (likeAnnieor aYordle) their corpse is eaten and not visible on the map (doesn't work onTeemofor some reason) Fizz'sSeastone Tridentis seen alongside other champion weapons in the game's Mac Version trailer." "Galio,the Colossus",https://static.wikia.nocookie.net/leagueoflegends/images/8/8d/Galio_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20170308183135,https://leagueoflegends.fandom.com/wiki/Galio/LoL,"health: Health632+126, resource: Mana500+40, health regen: Health regen. (per 5s)8+0.8, resource regen: Mana regen. (per 5s)9.5+0.7, armor: Armor24+4.7, attack damage: Attack damage59+3.5, attack speed: Base AS0.625, gameplay radius: Gameplay radius80, selection radius: Selection radius125, release: 2010-08-10, changed: V13.20, role: Warden, position: MiddleSupport, rangetype: Melee, adaptivetype: Magic, cost: 3150|790","Missing section(s): Games GalioMainGolemTitlesNickname(s)Galio Justice JusticeAlias(es)The ColossusThe Titan Who 'Ate Magic'CharacteristicsSpeciesPetriciteGolemPronoun(s)He/HimTimelineBorn:292 AN - 349 ANWeapon(s)Petricite BodyAnti-Magic BulwarkShield of DurandPersonal statusStatusAlive(Constructed)Place of originDemacia City,DemaciaCurrent residenceDemacia City,DemaciaFamilyArcturus J. Durand†(Creator)Professional statusOccupation(s)Anti-Magic GuardianDemacia's ProtectorRegion(s)DemaciaFaction(s)Durand HouseRelated character(s)PoppyKayleMorganaSionShyvanaLuxRyzeGarenSylas Galio • Main • Golem Titles Nickname(s) Alias(es) • The Colossus • The Titan Who 'Ate Magic' Characteristics Species Pronoun(s) Timeline • Born:292 AN - 349 AN Weapon(s) • Petricite Body • Anti-Magic Bulwark • Shield of Durand Personal status Status Place of origin Current residence Family Professional status Occupation(s) • Anti-Magic Guardian • Demacia's Protector Region(s) Faction(s) Related character(s) Outsidethe Great City of Demacia, the stone colossus Galio keeps vigilant watch. Built as a bulwark against enemy mages, he often stands motionless for decades until the presence of powerful magic stirs him to life. Once activated, Galio makes the most of his time, savoring the thrill of a fight and the rare honor of defending his countrymen. But his triumphs are always bittersweet, for the magic he destroys is also his source of reanimation, and each victory leaves him dormant once again. Contents • 1Background1.1Early Life1.2Stagnation1.3MeetingLux1.4Defending against theWinter's Claw • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Arcturus J. Durand5.2Vladimir5.3Luxanna Crownguard • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life • 1.2Stagnation • 1.3MeetingLux • 1.4Defending against theWinter's Claw • 5.1Arcturus J. Durand • 5.2Vladimir • 5.3Luxanna Crownguard • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Life[] Galio was built over two years during the kingdom's early years in the 3rd and 4th centuries AN. Upon the slopes of the Greenfang Mountains, a group of Demacian soldiers was battered by a barrage of arcane magic projected by a powerful group of Noxian warmages. It was here that Galio absorbed the emanating magic and awoke for the first time. Stagnation[] (TBA) MeetingLux[] (TBA) Defending against theWinter's Claw[] Sometime after Lux had left the Great City of Demacia, he was summoned by her to aid herself,Garenand other Demacian soldiers at a northern fortress in fighting offSylasand hisWinter's Clawallies. Appearance[] Galio is takes the appearance of a large muscular gargoyle, with wing motifs reminiscent to thewinged sisterduring Demacia's early years. His body is mostly made of petricite, which is of a white marble-like color, Some gold elements are present around his body, giving him a regal appearance. Personality[] Galio, when active, has a cheerful personality, always eager to help people in need, as well as fight whenever called upon. He has no particular fondness for most mages, as most of his encounters with them are from opposing armies. Abilities[] • Magic Absorption:Galio's gigantic petricite body can absorb magic in a large area around him, preventing collateral damage by magic. He seems to be capable of controlling this ability, given thatLuxseems to be able to use magic when around him. • Immense Strength:Thanks to his enormous size, Galio has immense strength, capable to destroy entire armies and create powerful shockwaves by clapping his wings. • Invulnerability:Galio is particularly indestructible, and can resist massive amount of physical attacks that very few could survive. • Flight:Despite his massive size, Galio can fly with no problem. It is unclear how much the wing-like construction on his back contributes to his flying abilities. • Brawler:During his time as the protector of Demacia, Galio has learned several hand-to-hand combat moves, which he utilizes with his immense strength and durability. Relations[] Arcturus J. Durand[] Galiowas designed by Arcturus J. Durand, who also crafted Sylas shackles. Galio is the only instance of animated golem published by Durand. Vladimir[] Galio foughtVladimirand theNoxianarmy at some point. Luxanna Crownguard[] As most Demacians do, the Crownguards make an annual pilgrimage to visit Galio on the Memorial Road. This is how he first became aware ofLux, reacting to the growing presence of the light magic within her each year ever since she was a toddler. Galio sees Lux as the only mage he likes and has become a sort of guardian to her. Lux is apparently the first person to have an actual conversation with him. She was 13-years-old at the time.[1] Read More Biography Biography The Colossus ByJohn O'Bryan Starring:Galio Starring Champion Short Story • 6 Minute Read A Hero Wakes ByJohn O'Bryan A taste of magic is all it takes to wake the Colossus and send him smashing. And he just got one. Starring:Galio Short Story • 17 Minute Read Flesh and Stone ByJohn O'Bryan A young girl ashamed of her power. A monolith that can't help his curiosity. An unlikely pair - or the perfect match? Starring:Galio,Lux Music Video Warriors By Numerous creators Starring:Caitlyn,Ezreal,Galio,Garen,Kai'Sa,Lux,Sylas,Urgot,Vi Mentioned Champion Short Story Art is Life ByGraham McNeill Nights in Noxus were never silent. Starring:Vladimir Mentioned:Galio,Kindred,LeBlanc,Maokai,Mordekaiser Comic Lux: Issue 2 ByJohn O'Bryan,Billy Tan,Haining,Gadson,John Roshell Struggling to control her growing magic, Lux bluffs her way into the Mageseeker compound. Starring:Garen,Jarvan IV,Lux,Sylas Mentioned:Galio,Jarvan III,Morgana,Tianna Game The Mageseeker ByDigital Sun In the kingdom of Demacia, the Mageseekers hold the power to oppress magic-using citizens in the name of public order–by inducting and indoctrinating them, locking them away, or driving them into hiding. Play as Sylas, a spell-stealing mage who has just broken free of his unjust captivity at the Mageseekers’ hands. Wielding the chains that once bound you, you must liberate your homeland from tyranny, one Mageseeker at a time. Starring:Aidan,Eldred,Garen,Gideon,Hesbeth,Jarvan IV,Kara,Killan,Leilani,Lux,Morgana,Rayn,Rukko,Shyvana,Sylas,Wisteria,Yops Mentioned:Aatrox,Anden Mayne,Dalin,Dominick,Evelynn,Falden,Fiddlesticks,Fizz,Galio,Jaredan,Jarvan III,Katarina,Kayle,LeBlanc,Mihira,Naafiri,Nocturne,Rhaast,Ryze,Sion,Tianna,Varus Alternate Universes Entries Judgment ByInstitute of War The truest opponent lies within. Starring:Boram Darkwill,Brand,Caitlyn,Cassiopeia,Galio,Graves,Irelia,Jarvan IV,Karma,LeBlanc,Lee Sin,Leona,Lux,Maokai,Miss Fortune,Nocturne,Orianna,Renekton,Riven,Rumble,Ryze,Skarner,Sona,Swain,Talon,Trundle,Urgot,Varus,Vayne,Vladimir,Wukong,Xerath,Xin Zhao,Yorick Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Comic Crystal Quest: Series 2 ByARTeapot Starring:Bard,Sejuani,Varus Mentioned:Anivia,Ashe,Ezreal,Galio,Irelia,Jayce,Lissandra,Lux,Olaf,Ornn,Skarner,Trundle,Tryndamere,Udyr,Volibear Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Music Video Take Over By Numerous creators We're Taking Over. Starring: N/A Mentioned:Caitlyn,Galio,Jarvan IV,Kassadin,Lee Sin,Thresh,Xayah Trivia[] • Galio normally stands on a plinth (stated to somehow be both beside and straddling) the Memorial Road miles away to the south, far from the main highway apparently leading to the Last Gate of North Demacia City. At certain times of the year, the Memorial Road is flooded with travelers making their pilgrimages to the colossus, paying tribute to the symbol of Demacian resolve. • Birds often nest in Galio's crown. He apparently has not simply the appearance of eyes that he uses to see, but physical eyeballs that move in their sockets.[2] • Galio's height is 25 meters.[3] • Galio has a striking resemblence toTalosfrom Greek mythology. Both are automatons created to protect their homes from invaders Change log[] References[] See also[]","Name: Colossal Smash, Description: Innate: Periodically, Galio's next basic attack is empowered to have an uncancellable windup and deal 15 − 200 (based on level) (+ 100% AD) (+ 50% AP) (+ 60% bonus magic resistance) modified magic damage to the target and all enemies near them. Colossal Smash can critically strike for (75% + 45% ) AD bonus magic damage to all targets hit. Link ▶️ ""Smash!"", {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Spellbladedoes not get converted to magic damage and it will deal its damage only to the primary target.', 'The empowered attack will not trigger againstwards.']}","Name: Winds of War, Description: Active: Galio creates two windblasts 250 units to either side of him that arc out before converging to the target location, dealing magic damage to all enemies they pass through. Magic Damage: 70 / 105 / 140 / 175 / 210 (+ 75% AP) When the blasts meet, the gusts form a tornado that persists for 2 seconds, slowly moving forward and dealing magic damage every 0. 5 seconds to enemies within the area. The damage based on the target's health ratio is capped at 150 against monsters . Magic Damage Per Tick: 2. 5 % (+ 1% per 100 AP) of target's maximum health Total Magic Damage: 10% (+ 4% per 100 AP) of target's maximum health Winds of War will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Dealsarea damageon the gust and appliespersistent area damagefor the tornado.', ""Spell shieldwill block the gusts damage but not the tornado's."", ""Yasuo'sWind WallandBraum'sUnbreakablecan block each windblast individually.The tornado will not form if only one windblast reaches the target location."", 'The tornado will not form if only one windblast reaches the target location.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Base damage changed to 100 / 145 / 190 / 235 / 280.']}","Name: Shield of Durand, Description: Passive: Galio gains Anti-Magic Bulwark , and restores it after 12 / 10 / 8 (based on level) seconds without taking damage. Anti-Magic Bulwark: Gain a shield that absorbs magic damage . Magic Shield Strength: 7. 5 / 9 / 10. 5 / 12 / 13. 5 % of maximum health Active: Galio charges for up to 2 seconds, slowing himself by 15%, and gaining magic damage reduction and half of that amount as physical damage reduction; charging increases Shield of Durand's radius, damage and taunt duration over the first 1. 5 seconds of the channel. Magic Damage Reduction: 25 / 30 / 35 / 40 / 45% (+ 5% per 100 AP) (+ 12% per 100 bonus magic resistance) Physical Damage Reduction: 12. 5 / 15 / 17. 5 / 20 / 22. 5 % (+ 2. 5 % per 100 AP) (+ 6% per 100 bonus magic resistance) Shield of Durand can be recast within the duration and does so automatically afterwards or if it is interrupted . Recast: Galio refreshes the damage reduction for 2 seconds and deals magic damage to nearby enemy champions, increased by 0% − 200% (based on channel time) , as well as taunts them for 0. 5 − 1. 5 (based on channel time) seconds during which their movement speed is set to a static 60 for the same duration. Minimum Magic Damage: 20 / 35 / 50 / 65 / 80 (+ 30% AP) Maximum Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 90% AP), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Map-Specific Differences', 'Galioislocked outof attacking and casting for 0.4seconds after recasting.Galiomay still buffer his actions during this time.', 'Galiomay still buffer his actions during this time.', 'Static movement speedcannot be modified bybonusmovement speedorslow resist.This effect is negated only if the target isslow-immune.', 'This effect is negated only if the target isslow-immune.', 'The ability key does not need to be held down when buffered in other abilities exceptWinds of War.', 'The following table refers for interactions whileGalioischanneling:', 'Death', 'Cast-inhibiting effects', 'SinceAnti-Magic Bulwarkis instantly granted upon learning the ability, theshieldmay be gained once per game while in combat.', 'Now affected by +30 ability haste.', 'Shield health ratio changed to10%maximumhealth.', 'Shield timer changed to 5 seconds.']}","Name: Justice Punch, Description: Active: Galio steps backwards in the opposite direction over the cast time, then dashes to the target location until he hits an enemy champion or terrain . Galio deals magic damage to enemies he passes through, reduced by 50% against non-champions, and knocks them up for 0. 75 seconds as well as reveals them for the same duration. Magic Damage: 90 / 130 / 170 / 210 / 250 (+ 90% AP) Non-Champion Damage: 45 / 65 / 85 / 105 / 125 (+ 45% AP) Justice Punch will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'details': ['Hide', 'Details', 'Galiowill initiate thedasheven if his step backwards isknocked down.', ""Galio'ssecond dash will always dash the distance of the target direction. Having the step backwards cut short has no effect on the total distance gained."", 'Death, unless protected byResurrection']}","Name: Hero's Entrance, Description: Active: Galio prepares to make an entrance, channeling for 2. 75 seconds and designating the target allied champion's location at the time of cast as his landing spot. Additionally, he resets Shield of Durand's passive shield for himself and grants it to all allied champions within the area for 5 seconds. After channeling for 1. 25 seconds, he gains crowd control immunity for the remaining duration, becomes untargetable , and leaps into the air for 0. 85 seconds before dashing to his destination over 0. 25 seconds . Afterwards, he lands and becomes targetable again, dealing magic damage to all nearby enemies upon impact, knocking them back 100 units over 0. 75 seconds, and remaining in place for 0. 4 seconds . Magic Damage: 150 / 250 / 350 (+ 70% AP) Link ▶️ (Upon landing) ""Hi everybody!"", {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""Hero's Entrancedoes not resist alliedcrowd control."", ""Galiocannot castHero's Entranceon allies he cannotseewhilenearsighted."", ""Galiowill still cause an impact to occur at the destination even if he is unable to travel the full distance with the dash (e.g. byThe Hextech Ultimatum'sandRealm of Death'sborders and terrain).Galiowill dash as far as he can go, and thus, does not end the dash prematurely."", ""Galiowill always dash 100 units minimum, and dashoverhis target's location if they are less than 100 units away from him."", 'The following table refers for interactions whileGalioischanneling:', 'Death', 'Grounding effects', 'Immobilizing effects', 'Cast-inhibiting effects', ""Hero's Entrance'schannel can only beinterruptedbycrowd controlin the first 1.25seconds."", 'Knock up duration changed to 1.5seconds.']}","The name Galio may be inspired by the name Galileo, most commonly known for the Renaissance polymathGalileo.The name Galileo means ""man ofGalilee"", ultimately from Semitic rootg-l""to roll"".[2] Galio's dance referencesBeauty and the BeastbyWalt Disney." "Gangplank,the Saltwater Scourge,GP",https://static.wikia.nocookie.net/leagueoflegends/images/4/4e/Gangplank_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20151218185426,https://leagueoflegends.fandom.com/wiki/Gangplank/LoL,"health: Health600+114, resource: Mana280+60, health regen: Health regen. (per 5s)6+0.6, resource regen: Mana regen. (per 5s)7.5+0.7, armor: Armor31+4.2, attack damage: Attack damage64+3.7, attack speed: Base AS0.658, gameplay radius: Gameplay radius65, selection radius: Selection radius85, release: 2009-08-19, changed: V13.19, role: Specialist, position: TopMiddle, rangetype: Melee, adaptivetype: Physical, cost: 3150|790","Missing section(s): Games GangplankMainCurrentRuinationPossessedBurning TidesTitlesAlias(es)The Saltwater ScourgeCaptain GangplankReaver KingCharacteristicsSpeciesHuman(Cyborg)Pronoun(s)He/HimTimelineBorn:946 AN - 956 ANWeapon(s)Bilgewater CutlassHand CannonDead Man's PlateThe 'Leviathan'The 'Dead Pool'Death's DaughterPersonal statusStatusAlivePlace of originBilgewater,Serpent IslesCurrent residenceBilgewater,Serpent IslesFamilyIllaoi(Former Lover)Professional statusOccupation(s)PirateCaptain of the 'Leviathan'Captain of the 'Dead Pool'Bilgewater's Reaver KingRegion(s)BilgewaterFaction(s)Jagged HooksRelated character(s)Miss FortuneSwainZedIllaoiThreshTwisted FateGravesViegoAhriBraumPykeYasuo Gangplank • Main • Current • Ruination • Possessed • Burning Tides Titles Alias(es) • The Saltwater Scourge • Captain Gangplank • Reaver King Characteristics Species Pronoun(s) Timeline • Born:946 AN - 956 AN Weapon(s) • Bilgewater Cutlass • Hand Cannon • Dead Man's Plate • The 'Leviathan' • The 'Dead Pool' • Death's Daughter Personal status Status Place of origin Current residence Family Professional status Occupation(s) • Pirate • Captain of the 'Leviathan' • Captain of the 'Dead Pool' • Bilgewater's Reaver King Region(s) Faction(s) Related character(s) As unpredictable as he is brutal, the dethroned reaver kingGangplankis feared far and wide. Once, he ruled the port city ofBilgewater, and while his reign is over, there are those who believe this has only made him more dangerous. Gangplank would see Bilgewater bathed in blood once more before letting someone else take it—and now with pistol, cutlass, and barrels of gunpowder, he is determined to reclaim what he has lost. Contents • 1Background • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Illaoi5.2Thresh5.3Swain&Zed5.4Miss Fortune • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 5.1Illaoi • 5.2Thresh • 5.3Swain&Zed • 5.4Miss Fortune • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] (TBA) Appearance[] (TBA) Personality[] (TBA) Abilities[] (TBA) Relations[] Illaoi[] Gangplank andIllaoiwere in a relationship over a decade ago, but eventually broke up. After subjecting him to aTest of Spiritin order to get him back 'in motion',the Kraken Priestessordered the Serpent Islander chiefs to support the Saltwater Scourge in retaking Bilgewater. They would lead Gangplank to Buhru artifacts that could control the Black Mist.Illaoiwas Gangplank's first love. She would eventually oppose him alongsideAhri,Braum,Miss Fortune,Pyke, andYasuoinRuined King. Thresh[] Gangplank would enter a partnership withThreshinRuined King, in order to awaken and subjugateViegoto conquer Bilgewater. Viego's power would prove too strong for Gangplank and ended up controlling him instead. Swain&Zed[] SwainandZedwant Gangplank dead for stealing from each of them. Namely, Gangplank stoleSwain'spersonal warship known asthe Leviathanand ransacked the Temple of the Jagged Knife belonging toZed'sShadow Order. Miss Fortune[] Miss Fortunemanaged to overthrow and 'kill' Gangplank in revenge for him murdering her mother back when she was a girl. Gangplank had only thought ofMiss Fortuneas the most persistent of bounty hunters, unaware that she is the daughter of the gunsmith he killed when she refused to hand overthe twin pistolshe had commissioned in order to spearhead his rise to Reaver King of Bilgewater. Miss Fortune would defeat Gangplank again inRuined Kingand had him detained in order to publicly execute him as a show of power. He would escape before his execution and entered a massive gang war against Fortune. Read More Biography Biography The Saltwater Scourge ByAnthony Reynolds Lenné Starring:Gangplank Mentioned:Miss Fortune,Swain Starring Champion Short Story • 1 Minute Read Blood in the Water ByAnthony Reynolds Lenné The massive Noxian war captain shuddered and dropped his axe as Gangplank rammed his cutlass deep into the man's gut. Blood bubbled from the warrior's tattooed lips as he mouthed an unheard curse. Starring:Gangplank Short Story • 34 Minute Read Burning Tides: Act 1 ByScott Hawkes,George Krstic,Anthony Reynolds Lenné,John O'Bryan The Rat Town slaughter docks; they smell as bad as their name suggests. Starring:Gangplank,Graves,Twisted Fate Short Story Burning Tides: Act 2 ByScott Hawkes,George Krstic,Anthony Reynolds Lenné,John O'Bryan Starring:Gangplank,Graves,Miss Fortune,Rafen,Twisted Fate Short Story Burning Tides: Act 3 ByScott Hawkes,George Krstic,Anthony Reynolds Lenné,John O'Bryan Starring:Gangplank,Graves,Miss Fortune,Rafen,Twisted Fate Short Story Burning Tides: Epilogue ByScott Hawkes,George Krstic,Anthony Reynolds Lenné,John O'Bryan Starring:Gangplank,Graves,Miss Fortune,Twisted Fate Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Short Story • 8 Minute Read The Burden ByOdin Austin Shafer Truth Bearer, this is why we must retreat to Buhru. We cannot save the paylangi' the Hierophant said. The heavy-set woman grinned, obviously pleased by the prospect of leaving Bilgewater. Starring:Gangplank,Illaoi Mentioned:Graves,Miss Fortune,Nagakabouros,Twisted Fate Mentioned Champion Short Story Dead in the Water ByGraham McNeill Red tide out, red tide in. Starring:Miss Fortune,Nautilus Mentioned:Fizz,Gangplank,Illaoi,Nagakabouros,Pyke Short Story Destiny and Fate ByAnthony Reynolds Lenné Ah, Bilgewater. Starring:Graves,Miss Fortune,Twisted Fate Mentioned:Fizz,Gangplank,Rafen Short Story • 4 Minute Read Down Among the Dead Men ByGraham McNeill Bilgewater's White Wharf had earned its name thanks to the layer of bird waste covering it from end to end, which was only to be expected at a resting place for the dead. Folk here didn't bury corpses; they returned them to the sea. A grave of the sunken dead hung suspended in the cold depths, marked by hundreds of bobbing grave-buoys. Some were merely name posts, while others were elaborate tomb markers carved to resemble rearing krakens or buxom sea wenches. Starring:Miss Fortune Mentioned:Gangplank Comic Fortune Smiles ByAnthony Burch Bilgewater. A haven for Runeterra's most notorious monster hunters, mercenaries, and scoundrels. For decades, a ruthless pirate named Gangplank kept the city in check. Under his merciless rule, Bilgewater was an orderly place to make a dishonest living. But now Gangplank is dead. Murdered, by a crimson-haired bounty hunter seeking vengeance for her parents' deaths. Bilgewater has descended into chaos. Only the woman who killed Gangplank can save it. Her name is Sarah. They call her Miss Fortune. Starring:Miss Fortune Mentioned:Gangplank Game Rise of the Sentinels ByJohn O'Bryan Black Mist pours across Runeterra, enthralling its champions and shrouding the continent in darkness. If the last Sentinels are going to save Runeterra, they're going to need all the help they can get. And that meansyouRookie! Starring:Akshan,Diana,Draven,Graves,Gwen,Irelia,Isolde,Karma,Lucian,Miss Fortune,Olaf,Pantheon,Pyke,Rengar,Riven,Senna,Shyvana,Thresh,Vayne,Vex,Viego,Yorick Mentioned:Gangplank,Rafen Short Story • 51 Minute Read Shadow and Fortune: Chapter One ByGraham McNeill Blood on the Streets, Glory in Death, Down to the Bearded Lady/nThe Butcher Blades had hung the Jackdaw from a rusted marlinspike through his jawbone and left him for the quayside scavengers. This was the seventeenth murdered ganger the hooded man had seen tonight. Starring:Lucian,Miss Fortune,Olaf,Rafen Mentioned:Gangplank,Illaoi,Senna,Thresh Short Story • 51 Minute Read Shadow and Fortune: Chapter Three ByGraham McNeill The Purifier, City of the Dead, Sanctuary Starring:Hecarim,Lucian,Miss Fortune,Olaf,Rafen,Thresh Mentioned:Gangplank,Senna Biography The Bounty Hunter ByGraham McNeill Starring:Miss Fortune Mentioned:Gangplank Biography The Card Master ByGraham McNeill Starring:Twisted Fate Mentioned:Gangplank,Graves Biography The Kraken Priestess ByOdin Austin Shafer Starring:Illaoi Mentioned:Gangplank,Nagakabouros Biography The Outlaw ByAnthony Reynolds Lenné Starring:Graves Mentioned:Gangplank,Twisted Fate Short Story The Will of the Dead ByLaura Michet Long before she became a Truth Bearer of her people, Illaoi had been an acolyte priestess at a Buhru temple on the coast. Starring:Illaoi,Miss Fortune,Yorick Mentioned:Gangplank,Maiden of the Mist,Nagakabouros,Pyke,Tahm Kench,Thresh,Viego Alternate Universes Reveal Dreadnova By Numerous creators Starring:Gangplank Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Entries First light after the Harrowing ByPabro Though the Black Mist fades and the souls it claimed will soon forget their past, the threat of the fell tide will not be forgotten. Worse than all previous years, those who lived are left to wonder where it will return, and whether anyone will survive when it does. Starring: N/A Mentioned:Gangplank,Hecarim,Miss Fortune,Mordekaiser,Nautilus Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Trivia[] • Death's Daughteris the name of theDead Pool's(Gangplank's now-destroyed ship he took from his father) in theold main cannon.The ship Gangplank stole fromSwainis calledLeviathan, though it is unknown if it is the same ship as the7Leviathanthat appears inLegends of Runeterra.His current ship is called8The Dreadway. • A tip shown inLegends of Runeterraandhis artworkshow that he likes to eat oranges dipped in the ocean before hand and calls them ""sweet and salty"" (he eats them without peeling first). • The ship Gangplank stole fromSwainis calledLeviathan, though it is unknown if it is the same ship as the7Leviathanthat appears inLegends of Runeterra. • His current ship is called8The Dreadway. Change log[] References[] See also[] • Bilgewater • Camavor • Demacia • Freljord • Ionia • Shadow Isles • Runeterra • Journals • Ruined King (Soundtrack) • The Ruined King Saga (Universe)","Name: Trial by Fire, Description: Innate: Periodically, Gangplank empowers his next basic attack to set the target on fire, dealing them 「 50 − 250 (based on level) (+ 100% bonus AD) (+ 2 per 1% critical strike chance) bonus true damage over 2. 5 seconds. 」 「 5 − 25 (based on level) (+ 10% bonus AD) (+ 0. 2 per 1% critical strike chance) bonus true damage every 0. 25 seconds over 2. 5 seconds. 」 Turrets are dealt 50% damage. If Gangplank successfully hits a target with Trial by Fire , he gains 15% − 30% (based on level) bonus movement speed for 2 seconds. Every time a Powder Keg explodes, the cooldown for Trial by Fire resets and Gangplank gains its bonus movement speed . Trial by Fire cannot be applied with Parrrley nor Powder Keg ., STATIC COOLDOWN: STATICCOOLDOWN:15, {'targeting_input': 'Targeting inputPassive', 'damage_type': 'True', 'spell_shield': 'Not Blocked', 'parries': 'Missing', 'details': ['Hide', 'Details', 'ReapplyingTrial by Firebefore a previous application has run out will stack the full damage, instead of refreshing the duration.', 'The bonus true damage scaling based on critical strike chance is capped at 100% of the stat.', 'If the attack isdodgedor ifGangplankisblinded, the effect is not applied nor doesTrial by Firego on cooldown. If the attack isblocked, the effect is not applied, butTrial by Firewill go on cooldown.', 'The empowered attack will not trigger against non-turretstructuresnorwards.']}","Name: Parrrley, Description: Active: Gangplank fires a shot at the target enemy that deals physical damage and applies on-hit and on-attack effects at 100% effectiveness as a ranged attack. Parrrley can critically strike for (175% + 45% ) total damage. Physical Damage: 10 / 40 / 70 / 100 / 130 (+ 100% AD) If Parrrley kills the target, Gangplank plunders gold and Silver Serpents . Each enemy killed by a Powder Keg explosion that was originally set off by Parrrley also counts for the plunder. Gold Plunder: 3 / 4 / 5 / 6 / 7 Silver Serpent Plunder: 4 / 5 / 6 / 7 / 8 Silver Serpents can be spent in the shop to upgrade Cannon Barrage ., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Parrrleydealsbasic damage, but also triggers spell effects by dealing an additional 0spell damage.', ""On-hiteffects that deal damage to secondary targets will allowParrrleyto plunder from enemies killed that way, much like withPowder Kegs.Ravenous HydraandTitanic Hydrawork like this and will grant additional plunder from enemies they kill when triggered byParrrleyas theircast instance.Even spell effects such asLuden's Tempest'sEchowill work with this when triggered byParrrleyas theircast instance. Spell effects that do not belong to their triggering cast instance, such asLiandry's Anguish'sandDemonic Embrace'sdamage debuffs, do not grant plunder for enemies they kill."", 'Ravenous HydraandTitanic Hydrawork like this and will grant additional plunder from enemies they kill when triggered byParrrleyas theircast instance.', ""Even spell effects such asLuden's Tempest'sEchowill work with this when triggered byParrrleyas theircast instance. Spell effects that do not belong to their triggering cast instance, such asLiandry's Anguish'sandDemonic Embrace'sdamage debuffs, do not grant plunder for enemies they kill."", 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).', 'New Effect:Passively gains 1Silver Serpentper second.', 'Silver Serpentgeneration multiplied by 3.', 'New Effect:Now grants gold andSilver Serpentsequal to 7% of damage dealt to champions.', 'New Effect:Gains 187.5Silver Serpentsper round.']}","Name: Remove Scurvy, Description: Active: Gangplank consumes a large quantity of citrus fruit, cleansing himself from all crowd control and healing himself. Heal: 45 / 70 / 95 / 120 / 145 (+ 90% AP) (+ 13% missing health), {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', 'Remove Scurydoes not removedebuffsother thancrowd control, even if both occur from the same effect. For example,Remove Scurvywill dispel theslowfromExhaust, but not itsdamage reduction.', 'Remove Scurvycan remove the underlyingstunfromairborne, but ablinkordashability is required to override the displacement.']}","Name: Powder Keg, Description: Active: Gangplank consumes a charge to place a powder keg at the target location that lasts for 25 seconds and will connect to other kegs with overlapping connection radius through a trail of black powder. The keg starts with 3 health and loses 1 every 2 / 1 / 0. 5 (based on level) seconds until it is left with 1 health . Gangplank periodically stocks a Powder Keg charge, up to a maximum. Maximum charges: 3 / 3 / 4 / 4 / 5 Kegs can be basic attacked by enemies or Gangplank (including his Parrrley ), dealing 1 damage to it. When an enemy destroys it, it is safely defused. When Gangplank destroys it, it explodes and also triggers a chain reaction that explodes other nearby connected kegs with a 0. 33 seconds -delay between explosions. The explosions also grant sight of their radiuses for 2 seconds. Enemies caught in an explosion are slowed for 2 seconds, and are dealt the triggering attack's damage , dealing bonus physical damage against champions . Each enemy can only be hit once per chain and the damage dealt ignores 40% of the target's armor . Slow: 30 / 37. 5 / 45 / 52. 5 / 60% (+ 0% − 25% (based on critical strike chance) Bonus Champion Damage: 75 / 105 / 135 / 165 / 195 If the triggering attack was a critical strike , the explosions deal 5% more damage on top of the critical damage., STATIC COOLDOWN: STATICCOOLDOWN:0.5, {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""The triggering attack's damage can includeParrrley's base damage andSpellblade."", 'When triggered with critical strike,Spellbladeand the bonus damage to champions are added after the calculations, meaning that these effects are not increased by 5%.', ""The total damage can be easily calculated with this formula:{aDMG * [1.75 (+ 0.45)] * 1.05} + sDMG + cDMGWhere:aDMG = Triggering attack's damagesDMG = Spellblade's damagecDMG = Bonus damage to champions"", ""aDMG = Triggering attack's damage"", ""sDMG = Spellblade's damage"", 'cDMG = Bonus damage to champions', ""Kegs have special interactions withSpellblade:If the keg destroying attack was empowered withSpellblade, its damage will be added to the explosions' damage.If the keg was not destroyed, it will consume the effect and the keg will store the damage it would have dealt. If the storing keg is the initial detonation of the chain, it will add its damage to the explosions' damage as if it was triggered withSpellblade.If the storing keg was attacked with a new instance ofSpellblade, it will override the previously stored damage (if different).Damage can only be stored ifSpellbladewas consumed byGangplank.The stored damage is static and will not change ifGangplank'sbaseattack damage or ability power (see below) changes."", ""If the keg destroying attack was empowered withSpellblade, its damage will be added to the explosions' damage."", ""If the keg was not destroyed, it will consume the effect and the keg will store the damage it would have dealt. If the storing keg is the initial detonation of the chain, it will add its damage to the explosions' damage as if it was triggered withSpellblade."", 'If the storing keg was attacked with a new instance ofSpellblade, it will override the previously stored damage (if different).', 'Damage can only be stored ifSpellbladewas consumed byGangplank.', ""The stored damage is static and will not change ifGangplank'sbaseattack damage or ability power (see below) changes."", ""SpecificSpellbladeitem interactions:Trinity Force: Attacking kegs or dealing damage to champions with the explosion does not increase thebase attack damage.Divine Sunderer: Explosions always apply the minimum damage of this item and does not apply the heal.Lich Bane: Themagic damagewill be added to the explosions' damage, but will be dealt asphysical damage.Essence Reaver: Consuming the effect on kegs will restoremana. Explosions does not trigger this."", 'Trinity Force: Attacking kegs or dealing damage to champions with the explosion does not increase thebase attack damage.', 'Divine Sunderer: Explosions always apply the minimum damage of this item and does not apply the heal.', ""Lich Bane: Themagic damagewill be added to the explosions' damage, but will be dealt asphysical damage."", 'Essence Reaver: Consuming the effect on kegs will restoremana. Explosions does not trigger this.', 'Placed barrels donotgrantvisionuntil they explode, but they are revealed toGangplank.IfGangplankloses allied vision, for instance due tonearsight, he will also lose vision on his barrels temporarily.Barrels prematurely grantsightof their explosion radius (including across terrain and into bushes) ifParrrleyor a lit fuse is travelling towards them.This area reveal happens even ifParrrleyis not going to make it explode.', 'IfGangplankloses allied vision, for instance due tonearsight, he will also lose vision on his barrels temporarily.', 'Barrels prematurely grantsightof their explosion radius (including across terrain and into bushes) ifParrrleyor a lit fuse is travelling towards them.This area reveal happens even ifParrrleyis not going to make it explode.', 'This area reveal happens even ifParrrleyis not going to make it explode.', ""An explodingPowder Kegwill splashParrrley'sbonusdamage, and will also be modified if the attackcritically strikes."", ""Attacks againstPowder Kegswill applyon-hiteffects (such asTiamat'sCleave), butproc damageagainst the barrel itself is reduced to 0.Damage fromon-hiteffects willnotincrease the damage of the explosion.Spellbladeis aspecial-cased exception."", 'Damage fromon-hiteffects willnotincrease the damage of the explosion.', 'Spellbladeis aspecial-cased exception.', ""Dead Man's Plate'sCrushing Blowwill not trigger fromPowder Kegsdestroyed fromGangplank, even withParrrley."", ""GangplankstocksPowder Kegseven if the ability hasn't been learned yet.This is due to the recharge rate at level 1 being set the same as level 0.While at maximum charges, ranking up the ability to rank 3 or 5 grants the remaining charge immediately regardless of the recharge timer."", 'This is due to the recharge rate at level 1 being set the same as level 0.', 'While at maximum charges, ranking up the ability to rank 3 or 5 grants the remaining charge immediately regardless of the recharge timer.', 'If a barrel is destroyed during the0.33seconds-delay between explosions,Gangplankwill plundergoldandSilver Serpentsupon killing enemies as if he had done so usingParrrley.(bug)This effect persists throughdeathand will only end upon killing an enemy withParrrley.', 'This effect persists throughdeathand will only end upon killing an enemy withParrrley.', 'Keg deterioration speeds up at level 19 to every0.264seconds, and at level 25 to every0.132seconds.']}","Name: Cannon Barrage, Description: Active: Gangplank shoots a flare into the air, signaling his ship off-shore to fire upon the target location for 8 seconds, calling down 12 waves of cannonballs in clusters of 3 every 2 seconds, and granting sight of the area for the duration. Each wave deals magic damage to all enemies within the area and slows them by 30% for 0. 5 seconds. Magic Damage Per Wave: 40 / 70 / 100 (+ 10% AP) Magic Damage Per Cluster: 120 / 210 / 300 (+ 30% AP) Total Magic Damage: 480 / 840 / 1200 (+ 120% AP) Gangplank can purchase upgrades for his ship in the store at the cost of 500 Silver Serpents each, which improve Cannon Barrage : Death's Daughter : A large cannonball lands in the center of the barrage after the first cluster of waves occur, dealing a cluster's worth of true damage to enemies within the impact and slowing them by 75% for 1 second. True Damage with Death's Daughter : 120 / 210 / 300 (+ 30% AP) Total Mixed Damage with Death's Daughter : 600 / 1050 / 1500 (+ 150% AP) Fire at Will : Cannon Barrage fires 「 6 additional waves 」 「 2 additional clusters 」 over its duration; 18 waves of cannonballs are called down in clusters of 3 every 1. 3 3 seconds. Total Magic Damage with Fire at Will : 720 / 1260 / 1800 (+ 180% AP) Maximum Mixed Total Damage with Fire at Will and Death's Daughter : 840 / 1470 / 2100 (+ 210% AP) Raise Morale : Cannon Barrage grants Gangplank and all allies within the area 40% bonus movement speed , lingering for 2 seconds. Link ▶️ ""Volley fire!"", {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', ""Cannon Barrage'sslow lingers for 0.25seconds after affected enemies leave the target area.""]}","During development he was simply calledPirateorRogal Cheastbeard. Gangplank was named after the eponymousdisembarkationdevice. Gangplank isvoicedbyDennis Collins Johnson, who also voicesHeimerdingerandTaric. Parrrleybeing spelled with three R's referencesthe pop culture pirate renditionand how Gangplank ironically negotiates (as per the word's definition) by killing his opponents and plundering them. Remove Scurvyreferences the real-world disease ofscurvy, a disease common in sailors caused by a deficiency in Vitamin C. The high Vitamin C content in oranges is in turn a tongue-in-cheek way to say that eating them can ""remove scurvy"". NA Summoner 'SantiagoBR'is the creator of the'But I ate some oranges and it was K'meme. During Closed Beta 1 of development, Gangplank didn't have a beard. This was changed in Closed Beta 3. An image of him in this state can be viewedhere. His secondary role isSupport. In the now-removed official League of Legendsforums, theoriginal iconofParrrleywas used to represent the ""Bug Reports"" section." "Garen,The Might of Demacia,Garen Crownguard",https://static.wikia.nocookie.net/leagueoflegends/images/9/97/Garen_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402220048,https://leagueoflegends.fandom.com/wiki/Garen/LoL,"health: Health690+98, resource: ResourceN/A, health regen: Health regen. (per 5s)8+0.5, resource regen: Resource regen.N/A, armor: Armor38+4.2, attack damage: Attack damage69+4.5, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius75, release: 2010-04-27, changed: V13.8, role: Juggernaut, position: TopMiddle, rangetype: Melee, adaptivetype: Physical, cost: 450|260","Missing section(s): Games GarenMainArmored 1Armored 2Armored 3BareCasualTrainingTeenTitlesReal nameGaren CrownguardAlias(es)The King's SwordThe Might of DemaciaLord GarenCommander GarenSword-Captain GarenCharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:971 ANWeapon(s)Silver Broadsword ""Judgment""[1]Anti-Magic ArmorDemacian JusticePersonal statusStatusAlivePlace of originHigh Silvermere,DemaciaCurrent residenceDemacia City,DemaciaFamilyPieter Crownguard(Father)Augatha Crownguard(Mother)Luxanna Crownguard(Sister)Fossian Crownguard(Great-Grandfather)†Unnamed Uncle(Uncle)†Hargold Crownguard(Great-Uncle)†Tianna Crownguard(Aunt)Eldred Crownguard(Uncle)†Professional statusOccupation(s)Dauntless Vanguard LeaderRegion(s)DemaciaFaction(s)Crownguard HouseDauntless VanguardRelated character(s)Jarvan IVTiannaLuxXin ZhaoKatarinaSwainQuinnFioraTaricNocturneGalioSylasCithria Garen • Main • Armored 1 • Armored 2 • Armored 3 • Bare • Casual • Training • Teen Titles Real name Alias(es) • The King's Sword • The Might of Demacia • Lord Garen • Commander Garen • Sword-Captain Garen Characteristics Species Pronoun(s) Timeline • Born:971 AN Weapon(s) • Silver Broadsword ""Judgment""[1] • Anti-Magic Armor • Demacian Justice Personal status Status Place of origin Current residence Family • Pieter Crownguard(Father) • Augatha Crownguard(Mother) • Luxanna Crownguard(Sister) • Fossian Crownguard(Great-Grandfather)† • Unnamed Uncle(Uncle)† • Hargold Crownguard(Great-Uncle)† • Tianna Crownguard(Aunt) • Eldred Crownguard(Uncle)† Professional status Occupation(s) Region(s) Faction(s) • Crownguard House • Dauntless Vanguard Related character(s) A proud and noble soldier,Garenfights at the head of theDauntless Vanguard. He is popular among his fellows, and respected well enough by his enemies—not least as a scion of the prestigiousCrownguard family, entrusted with defendingDemaciaand its ideals. Clad in magic-resistant armor and bearing a mighty broadsword, Garen stands ready to confront mages and sorcerers on the field of battle, in a veritable whirlwind of righteous steel. Contents • 1Background1.1Early life1.2Recent history • 2Apperance • 3Personality • 4Abilities • 5Relations5.1Lux5.2Katarina5.3Jarvan IV5.4Taric5.5Pieter Crownguard5.6Nocturne5.7Sylas5.8Galio5.9Fiora • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Recent history • 5.1Lux • 5.2Katarina • 5.3Jarvan IV • 5.4Taric • 5.5Pieter Crownguard • 5.6Nocturne • 5.7Sylas • 5.8Galio • 5.9Fiora • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] At 12 years old, Garen leftHigh Silvermereto join the military. By the time Garen was 18 years old he has served with honor in campaigns along the Freljordian borders, played a key role in purging cultists from the Silent Forest, fought alongside the defenders of Whiterock, and started the trials necessary to join the ranks of theDauntless Vanguard. At the age of 21, Garen joined the ranks of theDauntless Vanguard. Recent history[] (TBA) Apperance[] Garen is a tall and stocky handsome man, with fair skin, a strong jaw, short brown hair, and blue eyes. Personality[] (TBA) Abilities[] (TBA) Relations[] Lux[] Garen isLux'solder brother and their family name is Crownguard. He deeply respects and loves his sister, but he fears what may happen to her if her magical abilities were to be revealed. After the events of theLux comic, Lux got Garen to verbally acknowledge that she was a mage. The two parted ways on good terms. In the end Garen ended up accepting his magician sister and that not all magicians are bad people. He and their aunt,Tianna Crownguard, planned on arranging Lux to marry princeJarvan IVin order to protect her from persecution. As their family name implies, they serve and protect the crown. Katarina[] It is hinted that Garen andKatarinahave feelings for each other. Then there are those who imply it to the point of confirmation: • Link▶️""KatandGarensitting in a tree~ And you better just be holding hands or I'm telling!"" • Link▶️""Youlive by a code that'll never let you get what you want. Let me take you toher."" • Link▶️""Don't starve your heart,child! Let me deliver you tohim."" • ""Honor? Duty? Ha! Whatyourheart demands is all that matters."" • ""No love is impossible, my god demands you followyourdesires."" • Link▶️""The always-enchanting tale ofstar-crossedlovers."" • Link▶️""Yourfinale will be aduet."" • Link▶️""Stop carving words into my bark! Everyone knowsG<3K!"" Their special interactions with each other and various others inLegends of Runeterrasuggests that at some point the two are in a romantic relationship, which they try to keep secret. Jarvan IV[] Jarvan IVis Garen's childhood friend. When the Exemplar was captured, Garen felt responsible and led the Dauntless Vanguard on a rescue operation. Taric[] Garen andTaricare long-time friends from the Shield of Valoran's days in the Demacian military. Garen was furious at being convincedTaricwas wasting his talents as a warrior but he still believed in him. Pieter Crownguard[] Garen andLuxanna'sfather, Pieter Crownguard was a defender during the failed Noxian assault nicknamedCyrus's Folly. This is likely referring to the same Cyrus who conquered the port city Basilich, which also happens to be the home town ofDariusand hisyounger brother. Nocturne[] Nocturneterrorized the Demacian settlement of Fossbarrow untilGarenandLuxexpelled him from neighboring tomb.Nocturnewas sealed in the grave of their great-grandfather Fossian, who died during the fight versus him, before a young mage named Luca accidentally woke him up. Sylas[] Garen has foughtSylasand his allies multiple times. Galio[] Garen encounteredGaliowhen his sister summoned the Colossus to fight offSylasand theWinter's Claw. Fiora[] Garen andFioraknow each other, as she helps train theDauntless Vanguard, though they never train together as ""the outcome would be obvious"". They fought together against the dragon that attackedEhrenmount. Read More Biography Biography The Might of Demacia ByGraham McNeill Starring:Garen Mentioned:Jarvan III,Jarvan IV,Lux,Tianna Starring Champion Video Before Glory Two aspiring young warriors sneak into a Demacian training arena, hoping to walk in the footsteps of their heroes, Garen Crownguard and Fiora Laurent. Starring:Fiora,Garen,Severos Short Story • 28 Minute Read For Demacia ByGraham McNeill In a town plagued by nightmares, can even the best and bravest of Demacia bring back the light? Starring:Garen,Lux,Nocturne Mentioned:Jarvan IV,Morgana,Shyvana Short Story Garen: First Shield ByAnthony Reynolds Lenné The King is dead. Demacia is mourning. And in the eyes of Garen Crownguard, it’s his fault. But can he rise to the challenge when Demacia needs him again? While on a peacetime expedition beyond the borders of Demacia, Garen, Quinn, and the Dauntless Vanguard uncover a plot that threatens to destroy long-standing alliances. As the knight-ranger Quinn tries to get word back to Demacia, Garen and his comrades make a desperate last stand. How long can they last, and at what cost? Starring:Cithria,Garen,Quinn,Tianna Mentioned:Jarvan IV,Lux,Sylas Comic Katarina: Issue 3 ByScott Hawkes The kingdom of Demacia is in chaos! While the Great City has its focus on Sylas and his mage rebellion, a cunning, redheaded assassin, Katarina, lurks in the shadows. Focused on executing the most dangerous mission of her life, she hopes to finally live up to her father’s impossible expectations. However, when she is forced to choose between the mission and her own instincts, will she have to betray Noxus’ Master of Assassins? Starring:Garen,Jaredan,Katarina Mentioned:Arrika,Drann,Jarvan III,Lux,Marcus Du Couteau,Swain,Sylas Video Legends Never Die The pursuit of mastery is an endless journey, but those who persevere etch their names in history. Starring:Ashe,Garen,Lee Sin Comic Lux: Issue 1 ByJohn O'Bryan,Billy Tan,Haining,Gadson,John Roshell In Demacia, order reigns and magic is forbidden. How will the order be upset when Lux's hidden magic emerges? Starring:Garen,Jaredan,Lux,Sylas,Tianna Mentioned:Jarvan III,Jarvan IV Comic Lux: Issue 2 ByJohn O'Bryan,Billy Tan,Haining,Gadson,John Roshell Struggling to control her growing magic, Lux bluffs her way into the Mageseeker compound. Starring:Garen,Jarvan IV,Lux,Sylas Mentioned:Galio,Jarvan III,Morgana,Tianna Comic Lux: Issue 3 ByJohn O'Bryan,Billy Tan,Haining,Gadson,John Roshell If saving Sylas means exposing her powers, will Lux dare risk her own future to save a criminal? Starring:Garen,Jaredan,Lux,Sylas,Tianna Mentioned:Jarvan III,Jarvan IV Comic Lux: Issue 4 ByJohn O'Bryan,Billy Tan,Haining,Gadson,John Roshell Sylas' master plan is revealed! But is it too late for a guilt-ridden Lux to turn the tide? Starring:Garen,Jarvan III,Jarvan IV,Lux,Sylas,Tianna Mentioned:Kayle,Morgana,Shyvana Comic Lux: Issue 5 ByJohn O'Bryan,Billy Tan,Haining,Gadson,John Roshell As all mages are hunted down by Prince Jarvan IV and forces led by Garen, Lux must make her ultimate decision! Starring:Garen,Jarvan IV,Lux,Sylas Mentioned:Jarvan III Game The Mageseeker ByDigital Sun In the kingdom of Demacia, the Mageseekers hold the power to oppress magic-using citizens in the name of public order–by inducting and indoctrinating them, locking them away, or driving them into hiding. Play as Sylas, a spell-stealing mage who has just broken free of his unjust captivity at the Mageseekers’ hands. Wielding the chains that once bound you, you must liberate your homeland from tyranny, one Mageseeker at a time. Starring:Aidan,Eldred,Garen,Gideon,Hesbeth,Jarvan IV,Kara,Killan,Leilani,Lux,Morgana,Rayn,Rukko,Shyvana,Sylas,Wisteria,Yops Mentioned:Aatrox,Anden Mayne,Dalin,Dominick,Evelynn,Falden,Fiddlesticks,Fizz,Galio,Jaredan,Jarvan III,Katarina,Kayle,LeBlanc,Mihira,Naafiri,Nocturne,Rhaast,Ryze,Sion,Tianna,Varus Short Story • 7 Minute Read The Soldier and the Hag ByGraham McNeill The Lady of the Stones took a fellow soldier. Now, she'll take on Garen and his broadsword. Starring:Garen Mentioned:Lux Music Video Warriors By Numerous creators Starring:Caitlyn,Ezreal,Galio,Garen,Kai'Sa,Lux,Sylas,Urgot,Vi Mentioned Champion Comic Katarina: Issue 2 ByScott Hawkes The kingdom of Demacia is in chaos! While the Great City has its focus on Sylas and his mage rebellion, a cunning, redheaded assassin, Katarina, lurks in the shadows. Focused on executing the most dangerous mission of her life, she hopes to finally live up to her father’s impossible expectations. However, when she is forced to choose between the mission and her own instincts, will she have to betray Noxus’ Master of Assassins? Starring:Arrika,Jarvan III,Katarina,Lux,Marcus Du Couteau Mentioned:Boram Darkwill,Garen,Soreana Du Couteau,Swain,Sylas,Talon Comic Katarina: Issue 5 ByScott Hawkes The kingdom of Demacia is in chaos! While the Great City has its focus on Sylas and his mage rebellion, a cunning, redheaded assassin, Katarina, lurks in the shadows. Focused on executing the most dangerous mission of her life, she hopes to finally live up to her father’s impossible expectations. However, when she is forced to choose between the mission and her own instincts, will she have to betray Noxus’ Master of Assassins? Starring:Drann,Jaredan,Katarina,Marcus Du Couteau,Swain Mentioned:Boram Darkwill,Garen,Jarvan III,LeBlanc,Lux,Mordekaiser,Soreana Du Couteau,Sylas,Talon Short Story • 4 Minute Read Last Light ByGraham McNeill In the wake of disaster, Lux risks all for the sake of a wounded soldier. Starring:Lux Mentioned:Garen,Morgana Short Story Shield of Remembrance ByAnthony Reynolds Lenné Quinn ran through the forest, moving softly and swiftly. Starring:Dalin,Quinn,Valor Mentioned:Anivia,Garen,Genevieve,Sylas,Tianna Video Stand With Sylas Demacia is built on a lie. All these noble ideals and promises of a brighter future - they were never meant for us. For too long have we mages had to hide in the shadows, and it has cost us everything.It is time we stand up and fight back! Starring:Sylas Mentioned:Garen Video Tales of Runeterra Starring: N/A Mentioned:Akali,Braum,Corki,Darius,Diana,Ekko,Fiora,Garen,Graves,Heimerdinger,Jinx,Leona,Lulu,Miss Fortune,Shen,Teemo,Thresh,Tristana,Twisted Fate Video Tellstones: King's Gambit (Video) Can you play like a champion? Starring:Cithria Mentioned:Fiora,Garen,Jarvan IV,Lux,Quinn,Sona,Taric,Valor,Xin Zhao Biography The Exemplar of Demacia ByRayla Heide Starring:Jarvan IV Mentioned:Garen,Jarvan III,Shyvana,Sion,Tianna,Xin Zhao Biography The Lady of Luminosity ByGraham McNeill Starring:Lux Mentioned:Garen,Jarvan III,Tianna Biography The Shield of Valoran ByGeorge Krstic Starring:Taric Mentioned:Garen Short Story The Weight of Expectations ByAmanda Jeffrey Cithria hacked at the ground with the mattock, her shoulders burning with the exertion. Starring:Cithria Mentioned:Garen Alternate Universes Video A Twist of Fate The battle seems decided... until there is a Twist of Fate. Starring:Annie,Fiddlesticks,Garen,Katarina,Nocturne,Ryze,Tryndamere,Twisted Fate Video Battle of the God-Kings Starring:Darius,Garen Video Dawn by Raid Starring:Caitlyn,Garen,Leona,Wukong,Yone Video Enemy of my Enemy Two sworn enemies discover a newfound respect for each other when they're forced to put their differences aside and work together against a common enemy. Starring:Garen,Katarina Video Faction Wars Starring:Garen,Swain Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video ULTRACOMBO Starring:Caitlyn,Garen,Kai'Sa,Lucian,Qiyana,Yasuo Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Reveal Demacia Needs Heroes By Numerous creators She is a new kind of hero, one of new mind and new method. One who can go where armies cannot reach, where swords cannot clash. Starring:Quinn,Valor Mentioned:Garen,Jarvan IV,Talon Comic Olaf vs Everything: Series 1 ByTom Barton Starring:Olaf Mentioned:Aatrox,Bristle,Draven,Garen,Illaoi,Malphite,Nagakabouros,Quinn,Ryze,Sejuani,Trundle,Tryndamere,Valor,Warwick Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Video Represent 13 regional champions will compete at the 2019 Mid-Season Invitational, but there can be only one winner. Who will lift the trophy? Who will represent? Starring: N/A Mentioned:Aatrox,Aurelion Sol,Darius,Garen,Kayn,Leona,Poppy Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Music Video WARRIORS By Numerous creators The battle begins, and sixteen teams across the globe are fighting towards one goal – to win the League of Legends World Championship. Starring: N/A Mentioned:Ashe,Darius,Draven,Garen,Jax,Jayce,Jinx,Leona,Lissandra,Nasus,Renekton,Riven,Ryze,Vi,Yasuo Video Welcome Aboard Consider this your invite to join the greatest crew in the galaxy. Starring:Jinx,Kayn,Malphite,Rhaast,Sona,Yasuo Mentioned:Garen,Katarina,Lux,Ziggs Trivia[] • Garen is 26 years old.He was 25 years old during the events of theFor Demaciaand laterLux Comic.[2] • InFor Demacia, his sword is described as silver, likely means it is made of silver steel, which is rumored to be metal quenched with petricite in blessed waters, to offer protection from magic in battle. As revealed inGaren: First Shield, its name isJudgement. The sword has magical power as shown inLux comicandWarriors.Garen was seriously injured during his first battle againstSylas, when, having run out of stored magic, Sylas'petricite shacklesunexpectedly absorbed some after blocking Garen's sword strike and used what appears to be some sort of flame magic to strike back.Luxrealized that the Demacian Steel sword was key to Garen's losing the first fight though Garen had not. She warned him to use another weapon when he faced off with Sylas a second time. • Canonically, Garen doesn't spin when usingJudgment, instead he repeatedly swings his sword around. • TheWarriors Cinematic Season 2020 Asset Packincludes models of him and his sword depicted in the cinematic. • He was 25 years old during the events of theFor Demaciaand laterLux Comic.[2] • Garen was seriously injured during his first battle againstSylas, when, having run out of stored magic, Sylas'petricite shacklesunexpectedly absorbed some after blocking Garen's sword strike and used what appears to be some sort of flame magic to strike back.Luxrealized that the Demacian Steel sword was key to Garen's losing the first fight though Garen had not. She warned him to use another weapon when he faced off with Sylas a second time. • Luxrealized that the Demacian Steel sword was key to Garen's losing the first fight though Garen had not. She warned him to use another weapon when he faced off with Sylas a second time. Change log[] References[] See also[]","Name: Perseverance, Description: Innate: Garen regenerates 「 1. 5 % − 10. 1 % (based on level) of his maximum health every 5 seconds. 」 「 0. 15 % − 1. 01 % (based on level) of his maximum health every 0. 5 seconds. 」 Perseverance is lost for 8 seconds if Garen takes damage from epic monsters , turrets , or champions , or if he is hit by an enemy ability or affected by an enemy summoner spell , refreshing on subsequent damage and hits taken from them., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Perseverancedoes not go on nor refresh its cooldown from damage which was fully prevented by ashieldorinvulnerability.']}","Name: Decisive Strike, Description: Active: Garen cleanses himself of all slows and gains 35% bonus movement speed for a few seconds. Movement Speed Duration: 1 / 1. 65 / 2. 3 / 2. 95 / 3. 6 Additionally, Garen empowers his next basic attack within 4. 5 seconds to have an uncancellable windup , lunge at the target, deal bonus physical damage , and silence the target for 1. 5 seconds. Bonus Physical Damage: 30 / 60 / 90 / 120 / 150 (+ 50% AD) Decisive Strike resets Garen's basic attack timer., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'The enhanced attack will apply otheron-hit effectsand cancritically strikeas normal (the bonus damage does not).The bonus damage will also applylife steal.The bonus damage is applied tostructures.', 'The bonus damage will also applylife steal.', 'The bonus damage is applied tostructures.', 'Decisive StrikelocksGarenout of using basic attacks for a short period of time. This is shortened withattack speed.', ""The enhanced attack will still complete and hit the target even if they becomeuntargetableduring theattack's windup."", 'Decisive Strikewill not prevent the reapplication ofslows(e.g. the persistent slow fromPillar of Icewill be immediately reapplied after removal ifGarenis still within itsarea of effect).', 'Spell shieldwill only negate thesilence.', ""Decisive Strike'slungecan pass very thin terrain and will otherwise not be able to. In any case,Garenwill still hit his target.""]}","Name: Courage, Description: Passive: Whenever Garen kills an enemy, he generates a stack of Courage , stacking up to 150 times. Courage: For each stack, Garen gains 0. 2 bonus armor and 0. 2 bonus magic resistance , up to a maximum of 30 bonus resistances each. After reaching maximum stacks, Garen gains 10% bonus armor and 10% bonus magic resistance . Active: Garen reduces incoming damage by 30% for a few seconds. For the first 0. 75 seconds, Garen additionally grants himself a shield and 60% tenacity . Duration: 2 / 2. 75 / 3. 5 / 4. 25 / 5 Shield Strength: 65 / 85 / 105 / 125 / 145 (+ 18% bonus health), {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""Courage'sbonus resistances are only gained when it is ranked up at least once, butCourage'spassive is retroactive for units killed before it was learned."", ""Courage'sbonusresistances can be obtained by any ofGaren'sdamage sources (basic attacks, abilities, summoner spells, runes, item actives).This does not includelast hitstransferred toGarenartificially, through effects such asSpoils of War."", 'This does not includelast hitstransferred toGarenartificially, through effects such asSpoils of War.', ""The kills on these enemy unit types count towardsCourage'sbonusresistances:Champions(Onlykills,Assistsdon't grant thebonusresistances)AllminionsandmonstersChampion summoned units(e.g.Noxious Trap,Powder Keg,Dark Procession)Allpetsandclones.The bonus is equal for all these units;Largeunits do not grant a larger bonus."", ""Champions(Onlykills,Assistsdon't grant thebonusresistances)"", 'Allminionsandmonsters', 'Champion summoned units(e.g.Noxious Trap,Powder Keg,Dark Procession)', 'Allpetsandclones.The bonus is equal for all these units;Largeunits do not grant a larger bonus.', 'The bonus is equal for all these units;Largeunits do not grant a larger bonus.', ""The kills on these enemy unit types donotcount towardsCourage'sbonusresistances:Wards.Turrets(includingSun Disk) and otherstructuresJungle plants.Units destroyed by 'trampling' such asZyra'sseeds,Zac'sgooorRek'Sai'stunnels."", 'Wards.', 'Turrets(includingSun Disk) and otherstructures', 'Jungle plants.', ""Units destroyed by 'trampling' such asZyra'sseeds,Zac'sgooorRek'Sai'stunnels."", 'Couragewill only grant bonus resistances from units killed byGarenhimself.Eye of the HeraldandSpoils of Warof allies do not count.', 'TheTenacityincreasestacks additivelywith thetenacity reductionfromBrittle, but multiplicatively with other sources.', 'Bonus resistances on-kill changed to 0.5.Number of enemy kills needed to reach the maximum amount changed to 60.', 'New Effect:Gains 18.75Couragestacks per round.']}","Name: Judgment, Description: Active: Garen rapidly spins his sword around himself 7 (+ 1 per 25% bonus attack speed ) times over 3 seconds, becoming ghosted and unable to basic attack and dealing physical damage to nearby enemies periodically. Judgment can be recast after 1 second for its duration, and does so automatically after it ends. Physical Damage Per Spin: 4 / 8 / 12 / 16 / 20 (+ 0 − 8. 2 (based on level) ) (+ 32 / 34 / 36 / 38 / 40% AD) Enemy champions hit 6 times by Judgment are inflicted with 25% armor reduction for 6 seconds, with the duration refreshing upon the 7th hit and every 6th hit thereafter. Judgment deals 25% increased damage against the nearest enemy hit. Increased Damage Per Spin: 5 / 10 / 15 / 20 / 25 (+ 0 − 10. 25 (based on level) ) (+ 40 / 42. 5 / 45 / 47. 5 / 50% AD) Recast: Garen ends Judgment prematurely, reducing its cooldown by its remaining duration. Judgment can critically strike for (75% + 45% ) bonus physical damage . Additionally, Judgment deals 150% damage against monsters ., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""The initial casts count as an ability activation for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive.Deactivating the ability manually does not."", 'Deactivating the ability manually does not.', 'Each spin triggers a stack ofConqueror.', ""For the purpose of moving closer to an enemy when right clicking them,Judgmentalso reducesGaren'sattack range「\xa0to 100\xa0」「\xa0by 75\xa0」for the duration."", ""JudgmentcancelsGaren'slast movement command upon ending."", 'Each spin deals damage simultaneously to all enemies within its range when the spin is completed.', 'The spin animation is capped at once per 0.2seconds, but the amount of ticks will keep on scaling.', 'The armor reduction stacks multiplicatively with other percentage armor penetration effects.', 'Death', 'Cannot spin more than once from multiple casts.']}","Name: Demacian Justice, Description: Active: Garen calls upon the might of Demacia onto the target enemy champion , dealing them true damage as well as revealing them for 1 second at the start of the cast time. True Damage: 150 / 300 / 450 (+ 25 / 30 / 35% of target's missing health) Link ▶️ ""For the cause!"", {'targeting_input': 'Targeting inputUnit', 'damage_type': 'True', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', ""The target will die if they're at least under20 / 23.08/ 25.93%maximumhealth+120 / 230.77/ 333.33flathealthon top of that. This does not count effects that mitigatetrue damage, such asshields."", 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).']}","Garen was featured in theSummoner's RiftBattle Trainingtutorialbefore its revamp. His dance is a reference toBye Bye ByebyNSYNC.A side-by-side comparison can be seenhere.He used to share this dance withTryndamerebefore they both gotreworked. Wukong'sabilities might have been based on Garen's kit. (Decisive Strike/Crushing Blow,Judgment/Cyclone) Garen was the first to have hisInfluence Pointprice reduced twice, others beingMiss FortuneandWarwick. Theoriginal iconofPerseverancefeatures a silhouette of Garen's pose from his firstOriginal splash art. In the now-removed official League of Legendsforums, the original icon ofPerseverancewas used to represent the ""Public Beta Environment"" section." "Gnar,the Missing Link",https://static.wikia.nocookie.net/leagueoflegends/images/2/2d/Gnar_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20160526212623,https://leagueoflegends.fandom.com/wiki/Gnar/LoL,"health: Health540+79, resource: ResourceN/A, health regen: Health regen. (per 5s)4.5+1.25, resource regen: Secondary BarRage(100), armor: Armor32+3.7, attack damage: Attack damage57+3, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2014-08-14, changed: V13.17, role: Specialist, position: Top, rangetype: Ranged, adaptivetype: Physical, cost: 4800|880","Missing section(s): Games GnarMainMegaTitlesNickname(s)Little furry cave thingAlias(es)The Missing LinkCharacteristicsSpeciesYordlePronoun(s)He/HimTimelineBorn:Earlier than 9000 BNWeapon(s)Rage GeneBoomerang(Mini Gnar)Boulder(Mega Gnar)Personal statusPlace of originRamshara,FreljordCurrent residenceUnknown(No Fixed Abode)Ramshara,Freljord(Founding of the Freljord)FamilyUnnamed Father†Unnamed Mother†Unnamed Siblings†Professional statusOccupation(s)HunterRegion(s)FreljordRelated character(s)Willump Gnar • Main • Mega Titles Nickname(s) • Little furry cave thing Alias(es) Characteristics Species Pronoun(s) Timeline • Born:Earlier than 9000 BN Weapon(s) • Rage Gene • Boomerang(Mini Gnar) • Boulder(Mega Gnar) Personal status Place of origin • Ramshara,Freljord Current residence • Unknown(No Fixed Abode) • Ramshara,Freljord(Founding of the Freljord) Family • Unnamed Father† • Unnamed Mother† • Unnamed Siblings† Professional status Occupation(s) Region(s) Related character(s) Gnaris an excitable yordle whose playful antics can erupt into a toddler's outrage in an instant, transforming him into a massive beast bent on destruction. Frozen in True Ice for millennia, the curious creature broke free and now hops about a changed world he sees as exotic and wondrous. Delighted by danger, Gnar flings whatever he can at his enemies, be it his bonetooth boomerang... or an uprooted tree. Contents • 1Background1.1Early life1.2Awakening • 2Appearance • 3Personality • 4Abilities • 5Relations • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Awakening • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] Before the ice had given the Freljord its name, there existed a land brimming with wonder—that is, if one could see the world through the eyes of Gnar. A young yordle with boundless energy, Gnar and others like him lived openly among the hardy tribes of the northlands. Though barely big enough to leave footprints in the snow, his temper rivaled that of beasts ten times his size, and he would erupt with a babble of curses the moment anything went amiss. For this reason, he felt more kinship with the greater and wiser creatures, who kept their distance from mortals. To Gnar, they looked like overgrown, white-furred yordles… and that was good enough for him. While the tribes foraged across the tundra, gathering wild berries and tasty moss, Gnar collected more essential items, like rocks, pebbles, and the muddy remains of dead birds. His greatest treasure was the jawbone of a drüvask. When he tugged it from the cold earth, he squealed with glee and flung it as far as he could. It landed two hops away. Thrilled by this early success, Gnar carried his “boomerang” wherever he went. The world would try its best to offer him new delights—shiny lint, sweet nectar, round things—but none could match the pure joy he felt in throwing and catching his cherished weapon. He now considered himself a hunter, and trailed herds of wild beasts that paid him no mind. But even he could sense change coming to the land. The sky seemed darker. The winds felt colder. The mortal tribes who had once foraged together, now appeared to hunt each other… The big white yordles would know what to do. Gnar would go to them. Using all of his hunting skill, he tracked them into the snow-capped peaks of a vast mountain range, much farther than he had ever wandered before. As he approached unseen, he also saw more mortals than he could count. This was exciting, but no one else seemed too happy about it. Then the ground shook, and split apart. For the first time in Gnar’s life, it seemed as thougheveryone elsewas throwing tantrums. The mortals yelled. The big yordles roared. But the monster’s arrival silenced them all. Heaving itself up from the newly opened abyss, it bore huge horns, whipping tentacles, and a single eye, burning with strange light that made the fur on Gnar’s back crawl. While some mortals fled at the sight, he began to feel an odd pain in his chest—it was like the thought of losing his boomerang, or never being hugged again. This horrible thing wanted to hurt his new friends. And this made him angry. In that moment, Gnartrulyraged. All he could see was the monster. In a flash, he was in the air, leaping toward it. In one paw, he grasped a snowball… or so he thought. In fact, it was a boulder plucked from the mountainside, for Gnar had grown as large as the big white yordles. He would send this monster back where it came from, by walloping its face! But the blow never landed. Gnar felt a chill colder than any winter, one that seemed to turn the air itself into ice—truly, this elemental magic froze him in place, biting through his shaggy fur. Everything, including the monster, became quiet. The yordle’s strength and anger melted away. A deep tiredness crept into his limbs, and he fell softly asleep. Awakening[] Gnar napped for a long time. When he finally awoke, he shook the frost from his shoulders, breathing heavily. Everyone else was gone. With no monsters to fight and no friends to protect, he felt very small and alone again. The land was very different, too. There was snoweverywhere, blanketing everything as far as his wide eyes could see. Still, he let out a happy yelp when he saw his beloved boomerang lying beside him, and scurried away to find something to hunt. Even now, Gnar has no grasp of what took place that fateful day, nor how he escaped. He simply marvels at the world before him, with so many oddities to collect and places to explore. Appearance[] (TBA) Personality[] He has the mind and innocence of a 4 year old, energetic, but tantrum prone, playful, but fierce. but despite his temper, he is quick to forgive and is overall a nice guy so long as others are nice to him in return. Abilities[] • Yordle Physiology:Gnar is a Yordle, a being coming from theSpirit Realmand possesses several abilities natural of his species.Immortality:Being spiritual beings, Yordles don't age the same way as normal humans, and they can't normally die.Yordle Magic:Just like anyYordle, Gnar is capable of performing yordle magic, which he utilizes in tandem with his skills as a hunter. • Atavism:Being a prehistoric Yordle, Gnar has certain characteristics that modern Yordles don't have, such as sharp fangs and tails. • Transformation:If Gnar gets too angry, he will transform into a massive beast of immense destructive power. • Skilled Hunter:Gnar is excellent at finding and capturing prey. • Immortality:Being spiritual beings, Yordles don't age the same way as normal humans, and they can't normally die. • Yordle Magic:Just like anyYordle, Gnar is capable of performing yordle magic, which he utilizes in tandem with his skills as a hunter. Relations[] • Gnar was accidentally frozen whenLissandraunleashes an icy catastrophe to bury theWatchers. • Gnar will befriend nearly everyone that is kind and will play with him.Potential candidates includeLulu,Pix,Annie,Lux, and thePoros.Heimerdingermay be very interested in Gnar for the evolutionary insights he might provide regarding Yordle. • Potential candidates includeLulu,Pix,Annie,Lux, and thePoros. • Heimerdingermay be very interested in Gnar for the evolutionary insights he might provide regarding Yordle. Read More Biography Biography The Missing Link ByMichael Luo,David Slagle Starring:Gnar Mentioned:Nunu,Willump Starring Champion Video A Curious Journey (Video) As our journey comes to an end, Ava races home to save the Bandlewood Festival—but will she make it in time? Starring:Ava,Book,Gnar,Teemo,Yuumi Reveal Discovering the Link By Unknown Author Something stirs in one of Valoran's ancient caves... Starring:Gnar Short Story Snow Day ByMichael Luo Snow falls all morning, blanketing the earth in fresh coats of white. One by one, feathery flakes trickle from the sky, gently at first, and then rapidly in unison. Soon, the howling blizzard muffles all sounds save for a peculiar racket coming from a nearby cave, where a shock of orange and blue bounces up and down, left to right. Starring:Gnar Short Story • 2 Minute Read The Hunter Hunted ByLeslee Sullivant Heintz The jungle does not forgive blindness. Every broken branch tells a story. Starring:Gnar Mentioned Champion Game Song of Nunu ByTequila Works Starring:Braum,Layka,Lissandra,Nunu,Ornn,Volibear,Willump Mentioned:Anivia,Ashe,Gnar,Trundle Alternate Universes Video A Snowdown Snowtale The Poro King sends a young poro on an urgent mission: find the one with the magnificent mustache to save Snowdown! Starring:Bard,Braum,Gnar,Graves,Karma,Malzahar,Singed,Syndra,Ziggs Video Be Your Best Santa Santa Draven, Ambitious Elf Jinx, and Snow Fawn Poppy step up to help Santa Braum with this year’s Snowdown festivities. But with Jinx and Draven at the frontlines, the celebrations could easily snowball into shenanigans! Starring:Bard,Braum,Draven,Gnar,Graves,Heimerdinger,Jinx,Karma,Lulu,Malzahar,Maokai,Orianna,Poppy,Sejuani,Syndra Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Comic Playtime with Gnar: Series 1 ByRachel J. Corey Starring:Gnar Mentioned:Amumu,Cassiopeia,Cho'Gath,Darius,Draven,Karthus,Kha'Zix,Lee Sin,Leona,Malzahar,Nocturne,Nunu,Rengar,Twisted Fate,Willump Comic Playtime with Gnar: Series 2 ByRachel J. Corey Starring:Gnar Mentioned:Ahri,Azir,Braum,Caitlyn,Darius,Draven,Fiddlesticks,Lux,Soraka,Vi,Viktor,Warwick Video Return to the Stars Starring:Aurelion Sol,Bard,Cassiopeia,Gnar,Illaoi,Kog'Maw,Nautilus,Nocturne,Teemo,Urgot,Vayne,Viktor,Ziggs Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Comic Olaf vs Everything: Series 2 ByTom Barton Starring:Olaf Mentioned:Ahri,Aurelion Sol,Brand,Cassiopeia,Cho'Gath,Darius,Dr. Mundo,Ekko,Gnar,Illaoi,Karthus,Kog'Maw,Lee Sin,Nagakabouros,Ornn,Renekton,Skarner,Teemo,Tryndamere,Urgot,Vel'Koz,Vi,Viktor,Vladimir,Warwick,Zyra Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] • Gnar is a prehistoric yordle, at the very least older than 10,000 years, dating back to a time when there were no massive civilizations on land.He was able to survive for millennia due to hibernation and being encased in True Ice. • He is unaware that he transforms but that may change when he grows older.He retains his personality as Mega Gnar. • The tribal paintings in 'Discovering the Link' depict Gnar and his family living in peace until a one-eyed entity with two horns/tentacles (speculated to be a FrozenWatcheror one ofVel'Koz'sVoidborn species) attacked them. It knocks Gnar's family away, triggering hisRage Genetherefore turning Mega, and promptly fighting the entity to unknown success.Originally, a defeatedAniviaencased Gnar for centuries in True Ice to preserve him and ultimately awakens him again to fight the FrozenWatcherson the brink of their return.[1]However, in the current lore,Lissandrais the one who imprisoned the Watchers with the True Ice catastrophe. • Gnar learned to use a boomerang from and fashioned his after his father's.The boomerang is hidden in Mega Gnar's fur when he transforms.[2] • Gnar is the only Yordle in modern times to have a tail due to his antiquity.Part of the reason Gnar is the way he is relates to how he grew up near prehistoric beasts and was raised byyetis. He's also young (or at least, he still has the mind of a youngster) so he tantrums a lot, obviously.[3] • The Hunter Huntedwas originally written fromRengar'spoint of view. However, with the later established timeline and map settings, the hunter that encountered Gnar from the story is unlikely to still be him should the story be still canon.[4] • He was able to survive for millennia due to hibernation and being encased in True Ice. • He retains his personality as Mega Gnar. • Originally, a defeatedAniviaencased Gnar for centuries in True Ice to preserve him and ultimately awakens him again to fight the FrozenWatcherson the brink of their return.[1]However, in the current lore,Lissandrais the one who imprisoned the Watchers with the True Ice catastrophe. • The boomerang is hidden in Mega Gnar's fur when he transforms.[2] • Part of the reason Gnar is the way he is relates to how he grew up near prehistoric beasts and was raised byyetis. He's also young (or at least, he still has the mind of a youngster) so he tantrums a lot, obviously.[3] Change log[] References[] See also[]","Name: Rage Gene, Description: Innate - Rage Gene: Mini Gnar generates 4 / 7 / 11 (based on level) Rage over 2 seconds upon dealing or receiving damage. Against non-champions, basic attacks and Boomerang Throw instantly generate 「 0. 5 / 0. 875 / 1. 375 (based on level) Rage . 」 「 12. 5 % of the amount. 」 Against champions, Boomerang Throw instantly generates 「 1 / 1. 75 / 2. 75 (based on level) Rage , 」 「 25% of the amount, 」 and basic attacks instantly generate 「 2 / 3. 5 / 5. 5 (based on level) . 」 「 50% of the amount. 」 Boomerang Throw can only generate Rage once per cast, and grants Rage based on the first enemy hit. Gnar's Rage decays after being out of combat for 13 seconds. At maximum Rage , Gnar's abilities are switched to Mega Gnar's abilities for 4 seconds. Casting one of Mega Gnar's abilities will cause him to transform into Mega Gnar , else he will transform automatically after the 4 seconds have elapsed. Gnar's Mega form lasts for 15 seconds, with his Rage bar depleting as an indication of remaining time. Rage cannot be generated while in this form. Afterwards, Gnar returns to Mini Gnar , retaining his current percentage health and becoming too tired to generate Rage for 15 seconds. Gnar gains different stat bonuses based on whether he is in Mini or Mega form. Both of Gnar's forms share their ability cooldowns. Link ▶️ ""GNAR!"", {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'TheRagegenerated upon dealing or receiving damage occurs over 2 seconds with 4 ticks every 0.5seconds. It also does not stack but instead refreshes with subsequent applications (of dealing or receiving damage).', ""The bonus rage generation on basic attacks counts as anon-hiteffect, and is triggered byRunaan's HurricaneandGuinsoo's Rageblade."", 'In-game, the value on theRagebar always displays rounded down to the nearest integer.', ""Mega Gnar'sgained health is not affected byhealingmodifiers such asGrievous Woundsand those fromitemsandrunes."", 'When returning toMini Gnar,Gnarwill only retain his current health percentage, not current health total.This is intentional to preventGnarfrom simply triggeringRage Genein order to heal himself over time.', 'This is intentional to preventGnarfrom simply triggeringRage Genein order to heal himself over time.', ""Gnar'sabilities sharecooldownsacross forms."", ""The final stats, afterRage Genebeing applied, can be seen onMini Gnar'sandMega Gnar'srespective data template, in thefront page.Mini Gnargains5.5% − 99% (based on level)bonusattack speed."", 'Mini Gnargains5.5% − 99% (based on level)bonusattack speed.', 'Fury generation changed to 150%.']}","Name: Mini Gnar, Description: Innate: Gnar gains bonus movement speed , bonus attack range , attack speed , as well as attack speed growth . Bonus Movespeed: 0 − 20 (based on level) Total Movespeed: 335 − 355 (based on level) Bonus Range: 0 − 100 (based on level), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', ""The boomerang return direction is determined at the apex of its flight byGnar'scurrent position and which directionGnaris heading at the time."", 'Since the cooldown between the two is shared,Mini Gnarmay pick up aboulderand/orMega Gnarmay catch aboomerang.', 'This ability will cast from wherever the caster is at the start of the cast time.']}","Name: Boomerang Throw, Description: Active: Gnar throws a boomerang in a line in the target direction that deals physical damage to enemies in its path and slows them for 2 seconds. After reaching its maximum range or hitting an enemy, the boomerang flies back toward Gnar based on his current movement, dealing 50% damage to subsequent targets. Physical Damage: 5 / 45 / 85 / 125 / 165 (+ 115% AD) Reduced Damage: 2. 5 / 22. 5 / 42. 5 / 62. 5 / 82. 5 (+ 57. 5 % AD) Slow: 15 / 20 / 25 / 30 / 35% Catching the boomerang while it is returning back refunds 40% of the ability's total cooldown . Enemies can be hit only once per pass., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', ""The bonus movement speed's duration refreshes wheneverGnarwould receive it (by hitting a target three times again).""]}","Name: Hyper, Description: Passive: Gnar's basic attacks on-hit and ability hits apply a stack of Hyper to enemies for 3. 5 seconds, refreshing on subsequent applications and stacking up to 3 times. The third stack against a target consumes them all to deal bonus magic damage , capped at 300 against monsters , and grant Gnar 20 / 40 / 60 / 80% (based on GNAR!'s rank) bonus movement speed that decays over 3 seconds. Bonus Magic Damage: 0 / 10 / 20 / 30 / 40 (+ 6 / 8 / 10 / 12 / 14% of target's maximum health) (+ 100% AP) Gnar gains Hyper's bonus movement speed when he leaves Mega form., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Hopdoes not allowGnarto bounce off wards.', 'Hopdoes not grantbonusattack speed if used to transform.', 'IfHopgeneratesRageto maximum andGnarbounces off an enemy, he may castGNAR!during the bounce.']}","Name: Hop, Description: Active: Gnar leaps to the target location, then gains bonus attack speed for 6 seconds. Bonus Attack Speed: 40 / 45 / 50 / 55 / 60% If Gnar lands on a unit he will bounce 500 units further in the same direction. Landing on an enemy deals them physical damage and slows them by 80% for 0. 5 seconds. Physical Damage: 50 / 85 / 120 / 155 / 190 (+ 6% maximum health) Gnar will not bounce if he is immobilized , excluding from sleep (bug) , during the first leap. Boomerang Throw can be cast during the dash. Hop will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Since the cooldown between the two is sharedMini Gnarmay pick up aboulderand/orMega Gnarmay catch aboomerang.', 'TheBoulderwill still drop to the ground if colliding withWind WallorUnbreakable.', 'This ability will cast from wherever the caster is at the start of the cast time.']}","Gnar,Elise,Jayce,KayleandNidaleeare the only champions to be bothrangedandmelee. Gnar's concept is built on monstrous transformations in fiction coupled with theFish Out of Watertrope.Inspirations includeStrange Case of Dr Jekyll and Mr HydebyRobert Louis Stevenson,Gremlins, andHulkbyMarvel Comics.Paleontologically speaking, Gnar is not a missing link, i.e.transitional specimen, but he belongs to the Yordle population ancestral to modern ones; colloquially-speaking, he is the great-great-...-granduncle of all living Yordles. In Brazilian localization, Gnar's title was changed toO Yordle Pré-histórico('the Prehistoric Yordle') in order to avoid matchmaking-rating-associated jokes/bullying derived fromO Elo Perdido('the Missing Link'). Gnar is the second champion to have two champion portraits (Mini GnarandMega Gnar) the first beingQuinnandValor.He is also the third to have more than one chat name, the first beingAniviaandEggniviaand the second being anyone polymorphed byLulu(Squill).As well as the seventh champion to have more than four abilities, the others beingElise,Heimerdinger,Jayce,Karma,Nidalee,Lee Sin,Rek'SaiandYorick. Mini Gnar has the fewest active abilities of any ranged champion (HyperandGNAR!are fully passive effects) and the lowest health at Level 18 (1645). Mega Gnar has his own separate emotes from Mini Gnar's.His dance referencesDonkey Kong.Boulder Toss' projectile is shaped like theRiot Games Inc.logo. Mega Gnar has the highestlevel 18baseattack damage(157). Although patchV7.16made it so the portrait of the selected skin would be used in the central portion of the in-game UI, transforming intoMega Gnaralways uses his base portrait for all skins. Hophas the shortest ability name at 3 characters long.For contrastLife Form Disintegration Rayis the longest ability name at 29 characters long, exceeding Hop by 26 characters." "Gragas,the Rabble Rouser",https://static.wikia.nocookie.net/leagueoflegends/images/0/02/Gragas_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402220132,https://leagueoflegends.fandom.com/wiki/Gragas/LoL,"health: Health670+109, resource: Mana400+47, health regen: Health regen. (per 5s)5.5+0.5, resource regen: Mana regen. (per 5s)6+0.8, armor: Armor38+4.8, attack damage: Attack damage64+3.5, attack speed: Base AS0.675, gameplay radius: Gameplay radius80, selection radius: Selection radius155, release: 2010-02-02, changed: V13.22, role: Vanguard, position: TopJungleMiddleSupport, rangetype: Melee, adaptivetype: Magic, cost: 3150|790","Missing section(s): Games GragasMainCurrentTitlesAlias(es)The Rabble RouserCharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:896 AN - 975 ANWeapon(s)CaskGraggy IcePersonal statusStatusAlivePlace of originUnknownCurrent residenceFreljordProfessional statusOccupation(s)BrewerLiquor ConnoisseurRegion(s)FreljordFaction(s)AvarosanRelated character(s)TryndamereBraumJaxAshe Gragas • Main • Current Titles Alias(es) Characteristics Species Pronoun(s) Timeline • Born:896 AN - 975 AN Weapon(s) • Cask • Graggy Ice Personal status Status Place of origin Current residence Professional status Occupation(s) • Brewer • Liquor Connoisseur Region(s) Faction(s) Related character(s) Equal parts jolly and imposing,Gragasis a massive, rowdy brewmaster on his own quest for the perfect pint of ale. Hailing from parts unknown, he now searches for rare ingredients among the unblemished wastes of theFreljord, trying each recipe as he goes. Often intoxicated and extremely impulsive, he is legendary for the brawls he starts, which often end in all-night parties and widespread property damage. Any appearance from Gragas must surely foreshadow drinking and destruction—in that order. Contents • 1Background1.1Early life • 2Appearance • 3Personality • 4Abilities • 5Relations • 6Read More6.1Biography6.2Starring Champion6.3Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 6.1Biography • 6.2Starring Champion • 6.3Alternate Universes Background[] Early life[] One night, when he had drained all the kegs and was left wanting, Gragas was struck by a thought rather than the usual barstool: why couldn't he brew himself something that would finally get him truly drunk? It was then that he vowed to create the ultimate ale. Gragas' quest eventually brought him to the Freljord, where the promise of acquiring the purest arctic water for his recipe led him into uncharted glacial wastes. While lost in an unyielding blizzard, Gragas stumbled upon a great howling abyss. There he found it: a flawless shard of ice unlike anything he had ever seen. Not only did this unmelting shard imbue his lager with incredible properties, but it also had a handy side effect - it kept the mixture chilled at the perfect serving temperature. Under the spell of his new concoction, Gragas headed for civilization, eager to share the fermented fruits of his labor. As fate would have it, the first gathering to catch Gragas' bleary eyes would shape the future of the Freljord. He blundered into a deteriorating negotiation between two tribes discussing an alliance with Ashe. Though Ashe welcomed a break in the tension, the other warriors bristled at the intrusion and hurled insults at the drunken oaf. True to his nature, Gragas replied with a diplomatic headbutt, setting off a brawl matched only in the legends of the Freljord. When the fallen from that great melee finally awoke, Ashe proposed a friendly drink as an alternative to fighting. With their tempers doused in suds, the two tribes, formerly on the brink of war, bonded over a common love of Gragas' brew. Although strife was averted and Gragas hailed a hero, he still had not achieved his dream of drunken blissfulness. So once more, he set off to wander the tundra in search of ingredients for Runeterra's perfect pint. Appearance[] (TBA) Personality[] He was known for his rowdiness, and ability to start fights in a bar. Despite this, he can be friendly when sharing his ale. Abilities[] (TBA) Relations[] • Gragas is allied with theAvarosan for unknown reasons. • Jaxis Gragas' drinking buddy in the old lore. Read More Biography Biography The Rabble Rouser By Unknown Author Starring:Gragas Starring Champion Short Story A Well-Earned Tip ByLaura Michet Up in the mountains that separate Demacia from the Freljord, there aren’t a lot of jobs that pay coin. Starring:Gragas Alternate Universes Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Short Story Journey to Thy Golden Mustache! ByPOPSTAR URF Starring:Braum,Gragas,Ryze,Varus Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Video Mac Client Available Starring:Dr. Mundo Mentioned:Amumu,Ashe,Caitlyn,Ezreal,Fizz,Gragas,Graves,Katarina,Master Yi,Miss Fortune,Mordekaiser,Orianna,Riven,Ryze,Singed,Soraka,Viktor,Zac,Ziggs Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Video Road to the Cup As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise? Starring: N/A Mentioned:Blitzcrank,Brand,Caitlyn,Corki,Elise,Ezreal,Gragas,Janna,Jarvan IV,Jayce,Kennen,Kha'Zix,Lee Sin,Lux,Malphite,Mordekaiser,Orianna,Renekton,Ryze,Shen,Thresh,Twisted Fate,Vayne,Zac,Zed Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Trivia[] • The 9000 years lease Gragas might arrange withAsheandTryndamerereferencesSt. James's Gate. Change log[] References[] See also[]","Name: Happy Hour, Description: Innate: Periodically, after casting an ability , Gragas heals himself for 6. 5 % of his maximum health ., STATIC COOLDOWN: STATICCOOLDOWN:12, {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'No additional details.', 'Cooldown changed to 4 seconds.']}","Name: Barrel Roll, Description: Active: Gragas rolls a cask to the target location, remaining there for 4 seconds, granting sight of the area, and fermenting over 2 seconds to increase its damage and slow effectiveness, up to a maximum of 150%. Barrel Roll can be recast at any time within its duration after the cask has fully travelled, and does so automatically after its duration ends. Recast: Gragas detonates the cask, dealing magic damage to nearby enemies, reduced by 30% against minions , and slowing them for 2 seconds. Minimum Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 80% AP) Maximum Magic Damage: 120 / 180 / 240 / 300 / 360 (+ 120% AP) Minimum Minion Damage: 56 / 84 / 112 / 140 / 168 (+ 56% AP) Maximum Minion Damage: 84 / 126 / 168 / 210 / 252 (+ 84% AP) Minimum Slow: 40 / 45 / 50 / 55 / 60% Maximum Slow: 60 / 67. 5 / 75 / 82. 5 / 90%, {'targeting_input': 'Targeting inputLocation/Auto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', ""The initial cast counts as an ability activation for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive.Deactivating the ability manually does not."", 'Deactivating the ability manually does not.', 'The cask ignores unit and terrain collision therefore it will only stop once it reaches the target location.On arrival the cask will begin to glow ever brighter as it ferments until it turns bright red.', 'On arrival the cask will begin to glow ever brighter as it ferments until it turns bright red.', 'Barrel Rollhas an internal cooldown while traveling so thatGragasmay only make it explode on arrival.', 'The charge-up countdown will only start once the cask stops rolling.', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Drunken Rage, Description: Active: Gragas channels for 0. 75 seconds, drinking out of his brew, and gains damage reduction for 2. 5 seconds. Damage Reduction: 10 / 12 / 14 / 16 / 18% (+ 4% per 100 AP) Upon completing the channel, Gragas empowers his next basic attack within 5 seconds to have an uncancellable windup , gain 50 bonus range and deal bonus magic damage to the target and nearby enemies, capped at 300 against monsters . Bonus Magic Damage: 20 / 50 / 80 / 110 / 140 (+ 7% of target's maximum health) (+ 70% AP) Capped Monster Damage: 320 / 350 / 380 / 410 / 440 (+ 70% AP), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The enhanced attack will apply otheron-hit effectsand cancritically strikeas normal.', 'The empowered attack will trigger but not be consumed nor apply its effects againststructuresandwards.', 'The following table refers for interactions whileGragasischanneling:', 'Death', 'Cast-inhibiting effects', ""Health ratio changed to12% of target'smaximumhealth.""]}","Name: Body Slam, Description: Active: Gragas charges in the target direction and stops upon colliding with an enemy, dealing magic damage to all nearby enemies, knocking them back , though not through terrain, and stunning them for 1 second. Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 60% AP) Body Slam's current cooldown is reduced by 40% if Gragas hits an enemy. Barrel Roll and Explosive Cask can be cast during the dash., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Flashcan be casted duringBody Slam, instantly ending it and affecting enemies at the flash location.', 'Units hit byBody Slamturn away fromGragas.', 'Displacement immunitywill not resist the application of thestun.', 'Cooldown refund reduced to 1 second from 3.', 'Cooldown refund changed to 1 second.']}","Name: Explosive Cask, Description: Active: Gragas hurls a cask that travels to the target location over 0. 5 seconds, exploding on impact to deal magic damage to all enemies within the area and knock them back 900 units, though not through terrain, from the epicenter of the explosion, as well as granting sight of the area for 1 second. Magic Damage: 200 / 300 / 400 (+ 80% AP), {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Gragas isvoicedbyJ.S. Gilbert.Battlecast Prime Cho'Gath,Dr. Mundo,Corporate Mundo, pre-reworkSion,UdyrandSpirit Guard Udyrare also voiced by the same voice actor. Gragas used to be the onlyMage/Fighterchampion as well as the only melee mage.He is now aFighter/Mageso until recently there have been no melee mages, withSylasnow taking up that role. (even though most champions with the Mage secondary role are melee). His first title was 'the Cask Master' but was changed to avoid confusion withthe Card Master. What appears to be Gragas' cask can be seen in the game's Mac Version trailer. Gragas is the third champion to have 9 skins, behindRyzeandAnnie." "Graves,the Outlaw,Malcolm Graves",https://static.wikia.nocookie.net/leagueoflegends/images/c/c7/Graves_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20170813121658,https://leagueoflegends.fandom.com/wiki/Graves/LoL,"health: Health625+106, resource: Mana325+40, health regen: Health regen. (per 5s)8+0.7, resource regen: Mana regen. (per 5s)8+0.7, armor: Armor33+4.6, attack damage: Attack damage68+4, attack speed: Base AS0.475, gameplay radius: Gameplay radius65, selection radius: Selection radius110, release: 2011-10-19, changed: V13.22, role: Specialist, position: TopJungle, rangetype: Ranged, adaptivetype: Physical, cost: 4800|880","Missing section(s): Games GravesCurrentMercenarySentinelYoungTitlesReal nameMalcolm GravesNickname(s)Mr. Scruffy Smokes-a-lotAlias(es)The OutlawCharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:956 AN - 961 ANWeapon(s)New DestinySmoke CanistersExplosive ShellsDestinyRelic Stone ShotgunPersonal statusPlace of originBilgewater,Serpent IslesCurrent residenceUnknown(No Fixed Abode)FamilyTwisted Fate(Partner)Unnamed Mother†Professional statusOccupation(s)MercenaryThiefGamblerSentinel of LightCutthroatRegion(s)BilgewaterFaction(s)Sentinels of LightRelated character(s)Twisted FateGangplankMiss FortuneRafenTeemoTristanaCorkiLuluViegoLucianSennaVayneGwenOlafIreliaRivenDianaPykeRengarNilah Graves • Current • Mercenary • Sentinel • Young Titles Real name Nickname(s) Alias(es) Characteristics Species Pronoun(s) Timeline • Born:956 AN - 961 AN Weapon(s) • New Destiny • Smoke Canisters • Explosive Shells • Destiny • Relic Stone Shotgun Personal status Place of origin Current residence Family • Twisted Fate(Partner) • Unnamed Mother† Professional status Occupation(s) • Mercenary • Thief • Gambler • Sentinel of Light • Cutthroat Region(s) Faction(s) Related character(s) Malcolm Gravesis a renowned mercenary, gambler, and thief—a wanted man in every city and empire he has visited. Even though he has an explosive temper, he possesses a sense of criminal honor, often enforced at the business end of his double-barreled shotgunDestiny. In recent years, he has reconciled a troubled partnership withTwisted Fate, and together they have prospered once more in theturmoilofBilgewater’scriminal underbelly. Contents • 1Background1.1Early life1.2Burning Tides1.3Destiny and Fate • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Tobias Felix5.2Yordles5.3Shauna Vayne • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Burning Tides • 1.3Destiny and Fate • 5.1Tobias Felix • 5.2Yordles • 5.3Shauna Vayne • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] Raised in the wharf alleys ofBilgewater, Malcolm Graves quickly learned how to fight and how to steal. He could always find work hauling contraband up from the smugglers’ skiffs that came into the bay each night—with a tidy side-gig as hired muscle for various other unsavory local characters, as they went about their business in the port. But the alleys were small-time, and he craved more excitement than they could offer. Still little more than a youth, Graves stole a blunderbuss and smuggled himself aboard a ship headed out of Bilgewater to theShuriman mainland, where he stole, lied, and gambled his way from place to place along the coast. Across the table of a high-stakes—and highly illegal—card game inMudtown, Graves metTwisted Fate. Each immediately saw in the other the same reckless passion for danger and adventure, and together they formed a most lucrative partnership. Between Graves’ raw brawn and Twisted Fate’s brains, they were an unusually effective team from the outset. Their mutual sense of roguish honor grew into genuine trust, and together they stole from the rich, swindled the foolish, handpicked skilled crews for specific jobs, and sold out their rivals whenever they could. On the southern borderlands ofValoran, they set two renowned noble houses ofNoxusat each other’s throats as cover for the rescue of a kidnapped heir. That they pocketed the reward money, only to ransom the vile young man to the highest bidder, should really have come as no surprise to their original employer. InPiltover, they still hold the distinction of being the only thieves ever to crack the supposedly impenetrable Clockwork Vault. Not only did the pair empty the vault of all its treasures, they also tricked the guards into loading the loot onto their hijacked schooner, for a quick getaway through the Sun Gates. In almost every case, only once they and their accomplices were safely over the horizon were their crimes even discovered—usually along with one of Twisted Fate’s trademark calling cards left where it would be easily found. During a heist that rapidly turned from complex to completely botched, Graves was taken by the local enforcers, while Twisted Fate merely turned tail and abandoned him. Thrown into the infamous prison known as the Locker, Graves endured years of torture and solitary confinement, during which time he nursed his bitter anger toward his old partner, and, convinced that Twisted Fate had betrayed him, Graves was determined to have his revenge. When he finally clawed his way to freedom, with the prison warden’s brand new shotgun slung over his shoulder, Graves began his long-overdue pursuit of Twisted Fate. Burning Tides[] In the years after, Twisted Fate continued conning people solo, one-time evading capture by Miss Fortune. She would later hire him by proxy to sneak into Gangplank’s warehouse to steal and return a Crimson-Coil dagger, where he would reunite with Graves, who broke out from The Locker and was tipped off by the Bounty Hunter herself about Twisted Fate presence. Flamed with rage at his partner's apparent betrayal, Graves started shooting at Tobias in an effort to settle the score with him. With Gangplank's warehouse burning and with the pirate captain's thugs swarming, the resolution of Graves' and Twisted Fate's long-simmering feud threatens to engulf the entire city in flames. Informed by the destruction of his warehouse, Gangplank set off the catch both of the perpetrators of this act. Both Graves and Twisted Fate tried to flee from the wrath of the Pirate King but with no success. Gangplank tortured them until he tried to publicly execute them in front of the whole city for their misbehavior. Hearing the news of this event, Sarah Fortune's plans set in motion and along with her crew, started to make preparations to blow up Gangplank’s flagship so all Bilgewater could witness the death of their Reaver King. Graves managed to hide one of Twisted Fate's cards, snatched during their previous fight around the city, from the pirate thugs, and so, Twisted Fate teleports behind Gangplank and punches him, but Graves gets dragged to the bottom of the ocean. Twisted Fate then jumps after him and saves Graves from drowning but almost dies in the process. Graves manages to save Twisted Fate and after they successfully survive the explosion, both men settled their dispute and resolve to pick up their joint hustling. As Graves had lost his shotgun Destiny, they head to Piltover so he can get a new one. Even though Graves and Twisted Fate are tempted to reconcile their relationship, both know it may take a while for Graves to completely trust Twisted Fate again, still, the latter is happy to have his old friend back. Destiny and Fate[] After running jobs in Piltover and Zaun for a while, they go back to Bilgewater in search of the Abyssal Crown. Along with the story, Twisted Fate actively tries to regain Graves' trust, staying despite the danger and giving the Crown to Graves since the latter still keeps some distance from him. They end up angering a sea witch in the process. Later on Miss Fortune springs a trap for Twisted Fate and Graves. Despite the latter's success in cornering her, she manages to trap them and hand them to the sea witch in exchange for her quartermaster. In the end, she helps Twisted Fate and Graves escape as well. Appearance[] Graves is a gruff-looking, broad-shouldered, middle-aged man. He has fair skin, dark brown hair, and brown eyes. He typically wears his hair swept back and his beard in a mustache-and-mutton-chops combo with only his chin shaved, though he has also been seen with a full beard. He generally wears simple, practical attire, such as a blue shirt and dark brown pants with leather boots and gloves. He wears a number of belts and pouches on his waist, visibly holding shotgun shells. He is also known to wear a blood-red cowl over his shoulders and back. His signature weapon, Destiny, is an oversized double-barreled shotgun made of black, gold, and brown metal. It houses a glass chamber which glows with orange-yellow energy. Personality[] (TBA) Abilities[] (TBA) Relations[] Tobias Felix[] Their partnership started when they recognized a kindred soul in one another across a table during a high-stakes game in Mudtown. They both shared the same reckless passion for danger and adventure, which is what encouraged them to form their partnership. Graves being the brawn, and T.F. being the brains they were an unusually effective team from the outset. Their mutual sense of roguish honor grew into genuine trust, and together they hustled across Valoran. They were forced apart when a heist went south, with Graves getting sent to The Locker despite Twisted Fate’s efforts to save him. Graves endured years of torture and solitary confinement, during which time he nursed his bitter anger toward his old partner, and, convinced T.F. had betrayed him, Graves was determined to have his revenge. Graves reunited with T.F. again when MIss Fortune set them up, yet they were forced to put aside their differences in order to escape almost certain death in the ongoing conflict between her and Gangplank. Even though Graves and T.F. were tempted to reconcile their relationship, both knew it may take a while for Graves to completely trust T.F. again, still, the latter was happy to have his old friend back. Still, since Graves still kept some distance from T.F., in the short story Destiny and Fate, T.F. proactively tries to show Graves that he can trust him again. T.F. had a history of taking off when things got ugly and so, T.F. wanted to stay and retrieve the Abyssal Crown even if it meant risking his life so he could prove to Graves that he wouldn't leave him to pick up the pieces anymore. In the same story, when Graves shows up next to T.F. bleeding, the latter notices and expresses his concern, something that Graves actually appreciated even if he didn't say it out loud. During the Burning Tides events, T.F. jumps after Graves to save him from drowning despite not knowing how to swim and being terrified of drowning himself. Graves seems to like messing with T.F., particularly by calling him Tobias instead of Twisted Fate insisting the latter is a stupid name, or by splashing him with salt water just to mess with TF's carefully oiled and perfumed hair. Similarly, T.F. usually comes up with clever replies to annoy Graves. Their petty bickering is seen many times like at the end of Burning Tides' Act 4, Double-double cross, and Destiny and Fate. Yordles[] After some time, Graves capturedTeemofor the bounty onyordleswhile Twisted Fate refuses because ""messing with Yordles brings a whole heap of trouble."" He then foughtCorki,LuluandTristanawho came to save Teemo, which ended up in Graves beingturnedinto a frog and the Yordles escaping. Shauna Vayne[] Graves respectsVaynefor being the only person among theSentinels of Lightto stand up to him. Read More Biography Biography The Outlaw ByAnthony Reynolds Lenné Starring:Graves Mentioned:Gangplank,Twisted Fate Starring Champion Video Absolution (Cinematic) Two souls entwined by fate. One life for the other’s freedom. Starring:Akshan,Graves,Gwen,Isolde,Lucian,Pantheon,Senna,Vayne,Viego Short Story An Intimate Evening at Oyster Bill's ByJared Rosen You will know joy... Starring:Graves,Nilah Mentioned:Ashlesh,Rengar,Senna,Tahm Kench,Viego Short Story • 34 Minute Read Burning Tides: Act 1 ByScott Hawkes,George Krstic,Anthony Reynolds Lenné,John O'Bryan The Rat Town slaughter docks; they smell as bad as their name suggests. Starring:Gangplank,Graves,Twisted Fate Short Story Burning Tides: Act 2 ByScott Hawkes,George Krstic,Anthony Reynolds Lenné,John O'Bryan Starring:Gangplank,Graves,Miss Fortune,Rafen,Twisted Fate Short Story Burning Tides: Act 3 ByScott Hawkes,George Krstic,Anthony Reynolds Lenné,John O'Bryan Starring:Gangplank,Graves,Miss Fortune,Rafen,Twisted Fate Short Story Burning Tides: Epilogue ByScott Hawkes,George Krstic,Anthony Reynolds Lenné,John O'Bryan Starring:Gangplank,Graves,Miss Fortune,Twisted Fate Short Story Destiny and Fate ByAnthony Reynolds Lenné Ah, Bilgewater. Starring:Graves,Miss Fortune,Twisted Fate Mentioned:Fizz,Gangplank,Rafen Video Don't Mess With Yordles Wanna go cause a ruckus? When Teemo goes missing, Tristana finds plenty of volunteers to help bring him home to Bandle City—in all the ways that only yordles can! Starring:Corki,Graves,Lulu,Teemo,Tristana,Twisted Fate Video Double-Double Cross Down on the slaughter docks, Miss Fortune springs a trap for wanted criminals Twisted Fate and Graves… but soon finds the tables turned against her. Starring:Graves,Miss Fortune,Rafen,Twisted Fate Short Story • 2 Minute Read One Last Shot ByAnthony Reynolds Lenné Holed up in an empty bar, bleeding from a dozen wounds and surrounded by armed men who wanted him dead, Malcom Graves had seen better days. He'd seen worse ones, too, so he wasn't worried yet. Graves leaned over the smashed bar and helped himself to a bottle, sighing as he read the label. Starring:Graves Game Rise of the Sentinels ByJohn O'Bryan Black Mist pours across Runeterra, enthralling its champions and shrouding the continent in darkness. If the last Sentinels are going to save Runeterra, they're going to need all the help they can get. And that meansyouRookie! Starring:Akshan,Diana,Draven,Graves,Gwen,Irelia,Isolde,Karma,Lucian,Miss Fortune,Olaf,Pantheon,Pyke,Rengar,Riven,Senna,Shyvana,Thresh,Vayne,Vex,Viego,Yorick Mentioned:Gangplank,Rafen Short Story The Boys and Bombolini ByJared Rosen There existed, among the multitude of disgusting Bilgewater shipping warehouses filled with rusted knives and arms-length carnivorous rats, one Bilgewater shipping warehouse devoid of such things. Starring:Graves,Twisted Fate Mentioned:Akshan,Gwen,Nilah,Tahm Kench,Vayne,Viego Mentioned Champion Video Tales of Runeterra Starring: N/A Mentioned:Akali,Braum,Corki,Darius,Diana,Ekko,Fiora,Garen,Graves,Heimerdinger,Jinx,Leona,Lulu,Miss Fortune,Shen,Teemo,Thresh,Tristana,Twisted Fate Short Story • 8 Minute Read The Burden ByOdin Austin Shafer Truth Bearer, this is why we must retreat to Buhru. We cannot save the paylangi' the Hierophant said. The heavy-set woman grinned, obviously pleased by the prospect of leaving Bilgewater. Starring:Gangplank,Illaoi Mentioned:Graves,Miss Fortune,Nagakabouros,Twisted Fate Biography The Card Master ByGraham McNeill Starring:Twisted Fate Mentioned:Gangplank,Graves Alternate Universes Video A New Dawn Day breaks over a landscape consecrated by blood and steel. A battle begins as a new dawn rises. Starring:Ahri,Darius,Draven,Graves,Jax,Katarina,Leona,Nautilus,Rengar,Zyra Video A Snowdown Snowtale The Poro King sends a young poro on an urgent mission: find the one with the magnificent mustache to save Snowdown! Starring:Bard,Braum,Gnar,Graves,Karma,Malzahar,Singed,Syndra,Ziggs Video Be Your Best Santa Santa Draven, Ambitious Elf Jinx, and Snow Fawn Poppy step up to help Santa Braum with this year’s Snowdown festivities. But with Jinx and Draven at the frontlines, the celebrations could easily snowball into shenanigans! Starring:Bard,Braum,Draven,Gnar,Graves,Heimerdinger,Jinx,Karma,Lulu,Malzahar,Maokai,Orianna,Poppy,Sejuani,Syndra Video Fight for Yours Starring:Ezreal,Graves,Jayce,Katarina,Lux,Yuumi Entries Judgment ByInstitute of War The truest opponent lies within. Starring:Boram Darkwill,Brand,Caitlyn,Cassiopeia,Galio,Graves,Irelia,Jarvan IV,Karma,LeBlanc,Lee Sin,Leona,Lux,Maokai,Miss Fortune,Nocturne,Orianna,Renekton,Riven,Rumble,Ryze,Skarner,Sona,Swain,Talon,Trundle,Urgot,Varus,Vayne,Vladimir,Wukong,Xerath,Xin Zhao,Yorick Video Systems Online In the wake of a ruthless Praetorian threat, an elite team converges to stop them. Prepare to engage—you're just in time. Starring:Ekko,Fiora,Graves,Lucian,Pantheon Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Comic Harmonies: Issue 1 ByMichael Yichao In a difficult moment during a recording secession, Akali reassures a nervous Seraphine that K/DA's bonds run deep. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Ekko,Ezreal,Graves,Qiyana,Senna Video Mac Client Available Starring:Dr. Mundo Mentioned:Amumu,Ashe,Caitlyn,Ezreal,Fizz,Gragas,Graves,Katarina,Master Yi,Miss Fortune,Mordekaiser,Orianna,Riven,Ryze,Singed,Soraka,Viktor,Zac,Ziggs Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Trivia[] • Cutpurse Twisted FateandCutthroat Gravesdepict them in their younger years. • Graves' mother had been dead for five years before the events ofBurning Tides.Graves andTwisted Fateused to have a crew when hustling all over the world, but they all died trying to get the Outlaw out of the Locker.Members include Kolt, Wallach, and The Brick. • According to4Twisted Fate, Graves had quit smoking. This likely happened afterBurning Tides, when the two reunited. • Graves originally wielded a gun named Destiny (sharing the name with his partner's ultimate). However after the events of Burning Tides it got destroyed and was replaced with New Destiny, an exact replica of the gun.Destiny is a double barrelled shotgun with abreak actioncylinderchamber, which seems to be a fantasy design.In game, Destiny has the power to launch smoke grenades.In universe, Graves has to still manually light and throw his smoke grenades. • Graves was given a Blue Card by Twisted Fate duringRise of the Sentinels, it could instantly teleport him to Twisted Fate's location in case of an emergency. • Graves is the only person who still calls Twisted Fate by his birthname, Tobias. • One of the scrapped narrative concepts for Graves was for him to be married or to be an ex-lover of Twisted Fate. The concept of having ""palpable sexual tension"" between the characters was preserved in their final lore.For Pride 2022, it was revealed that Graves is Gay inThe Boys and Bombolini.One of the emotes for Pride 2022 is a reference to the classic scene in the romantic drama film ""Brokeback Mountain"". • Graves andTwisted Fateused to have a crew when hustling all over the world, but they all died trying to get the Outlaw out of the Locker.Members include Kolt, Wallach, and The Brick. • Members include Kolt, Wallach, and The Brick. • Destiny is a double barrelled shotgun with abreak actioncylinderchamber, which seems to be a fantasy design. • In game, Destiny has the power to launch smoke grenades.In universe, Graves has to still manually light and throw his smoke grenades. • In universe, Graves has to still manually light and throw his smoke grenades. • For Pride 2022, it was revealed that Graves is Gay inThe Boys and Bombolini. • One of the emotes for Pride 2022 is a reference to the classic scene in the romantic drama film ""Brokeback Mountain"". Change log[] References[] See also[]","Name: New Destiny, Description: Innate - Double Barrel: Graves' basic attacks consume ammunition within 2 shells . He will reload over a few seconds immediately after expending all shells or withholding leftover shells for a while. The reload time is reduced by Graves' level and bonus attack speed , and can be interrupted by declaring an attack or casting an ability. Innate - 12-Gauge: Graves' basic attack sprays 4 pellets in a cone, each colliding with the first enemy unit or structure in their path, dealing 70% − 100. 01 % (based on level) AD physical damage plus 「 23. 31 % − 33. 3 % (based on level) AD damage 」 「 about one-third of the damage 」 for each subsequent pellet hitting the same target, up to 139. 93 % − 199. 92 % (based on level) AD physical damage against a single target. Pellets deal 25% reduced damage against structures . Critical strikes spray 6 pellets over a 25% wider cone, with each pellet dealing (30% + 18% ) bonus physical damage , resulting in 「 73. 3 % (+ 18. 66 %) bonus damage to attacks where all pellets hit. 」 「 242. 52 % − 346. 48 % (based on level) (+ 26. 12 % − 37. 31 % (based on level) ) AD physical damage if all pellets hit. 」 Pellets apply life steal at 100% effectiveness. Only the first pellet to hit each enemy applies on-hit effects . Innate - Buckshot: Non-champion units hit by more than one pellet are knocked back , though not through terrain., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', ""The in-game HUD displaysGraves'reload speed in place of his attack speed. This is a visual bug, and his attack speed behaves normally."", ""His reload speed is in the form of reloads per second:Graves'bonus attack speedgrowthand the cap affect his reload speed, making hisbonusattack speedmore worth after each level.Reload speed: Scales less the more attack speed you have until150%bonusattack speed(not included growth). Going over that will decrease the reload speed until capping at200%bonusattack speed.The reload time after firing bothshellsand the time before the reloading starts while sitting on one shell are the same, of 2.08seconds. They're then reduced bybonusattack speed, to a minimum of1.54− 1.12(based on level)seconds.Reload speed at 150% bonus attack speed:0.651− 0.891(based on level)."", ""Graves'bonus attack speedgrowthand the cap affect his reload speed, making hisbonusattack speedmore worth after each level."", 'Reload speed: Scales less the more attack speed you have until150%bonusattack speed(not included growth). Going over that will decrease the reload speed until capping at200%bonusattack speed.', ""The reload time after firing bothshellsand the time before the reloading starts while sitting on one shell are the same, of 2.08seconds. They're then reduced bybonusattack speed, to a minimum of1.54− 1.12(based on level)seconds.Reload speed at 150% bonus attack speed:0.651− 0.891(based on level)."", 'Reload speed at 150% bonus attack speed:0.651− 0.891(based on level).', 'The reload time with oneshellis 1.3seconds.', ""Graves'attack windupis based on such a low value that it will always take only1 game tick, even at the lowest possibleattack speed(0.2AS)."", ""WhenGraves'has his range increased by 35% to573.75viaRapid Firecannon, it has special effects on his cone spread:The reach of the individual missiles is also increased by 35% to843.75/783.75.The spread of the individual missiles isdecreasedby 35% (angle \xa0×\xa0 1/1.35) to17.7°/22.2°.The reduced spread means that the empowered attack can deal adequate damage in a scaled-up cone."", 'The reach of the individual missiles is also increased by 35% to843.75/783.75.', 'The spread of the individual missiles isdecreasedby 35% (angle \xa0×\xa0 1/1.35) to17.7°/22.2°.The reduced spread means that the empowered attack can deal adequate damage in a scaled-up cone.', 'The reduced spread means that the empowered attack can deal adequate damage in a scaled-up cone.', ""Given the right circumstancespelletscan fly past and beyond the intended target without colliding with them, and thus collide with other enemies.Because the first pellet to hit an enemy deals unreduced damage, this can increase the total damage of the attack dealt, but spread across more targets instead.IfGravesisblindedpelletswill fly (still in a cone) in a random direction (excluding his target's) but he can still damage nearby enemy units hit by pellets."", 'Because the first pellet to hit an enemy deals unreduced damage, this can increase the total damage of the attack dealt, but spread across more targets instead.', ""IfGravesisblindedpelletswill fly (still in a cone) in a random direction (excluding his target's) but he can still damage nearby enemy units hit by pellets."", 'Structures will intercept and can be hit by multiplepellets, as with other valid targets.', 'WardsandJungle plantswill not interceptpellets, and instead be triggered by a hiden homing attack missile (3000 missile speed, 3400 on crit), reminiscent of the more standard ranged attack of pre-reworkGraves.Graveswill not collaterally damage wards or jungle plants, and blocking pellets from reaching the target ward or jungle plant will not preventGravesfrom damaging them.', 'Graveswill not collaterally damage wards or jungle plants, and blocking pellets from reaching the target ward or jungle plant will not preventGravesfrom damaging them.', ""The firstpelletto hit an enemy dealsbasic damage, additional ones to hit the same enemy from the same attack dealdefault damage.Because of this, only the first pellet to hit each enemy applies on-hit effects (see further details below).The additional pellets stillapply life steal.Warden's Mailonly reduces damage from the first pellet to hit its wearer.PENDING FOR TEST:Randuin's Omen'sdamage reduction to critical damage will apply to the damage of each pellet from a critical buckshot."", 'Because of this, only the first pellet to hit each enemy applies on-hit effects (see further details below).', 'The additional pellets stillapply life steal.', ""Warden's Mailonly reduces damage from the first pellet to hit its wearer."", ""PENDING FOR TEST:Randuin's Omen'sdamage reduction to critical damage will apply to the damage of each pellet from a critical buckshot."", 'Attack effects have a variety of interactions withNew Destiny:On-hiteffects are dealt to each stuck target, but not multiple times to the same target by subsequent pellets from the same attack.The order is based on the order in which the targets are hit. ""Single-use"" on-hit effects (e.g.Spellblade) will be applied to the first enemy hit; the closest one.On-Action Effectssuch asHelp, Pix!andRunaan\'s Hurricanewill be triggered, and still obey their standard target-acquisition rules.Wind\'s Furycan select secondary targets that will also be damaged by collision fromGraves\'attack.Energizedis special and will be applied by a hidden homing attack missile (3000 missile speed, 3400 on crit), reminiscent of the more standard ranged attack of pre-reworkGraves. The effect is therefore guaranteed to affect his attack target.Black Cleavertriggers on every instance ofphysical damage, so it will apply 1 stack when each individualpellethits, stacking multiple times if multiplepelletshit the same target (Armor reduction does not take effect until the automatic stat update).', 'On-hiteffects are dealt to each stuck target, but not multiple times to the same target by subsequent pellets from the same attack.The order is based on the order in which the targets are hit. ""Single-use"" on-hit effects (e.g.Spellblade) will be applied to the first enemy hit; the closest one.', 'The order is based on the order in which the targets are hit. ""Single-use"" on-hit effects (e.g.Spellblade) will be applied to the first enemy hit; the closest one.', ""On-Action Effectssuch asHelp, Pix!andRunaan's Hurricanewill be triggered, and still obey their standard target-acquisition rules.Wind's Furycan select secondary targets that will also be damaged by collision fromGraves'attack."", 'Energizedis special and will be applied by a hidden homing attack missile (3000 missile speed, 3400 on crit), reminiscent of the more standard ranged attack of pre-reworkGraves. The effect is therefore guaranteed to affect his attack target.', 'Black Cleavertriggers on every instance ofphysical damage, so it will apply 1 stack when each individualpellethits, stacking multiple times if multiplepelletshit the same target (Armor reduction does not take effect until the automatic stat update).']}","Name: End of the Line, Description: Active: Graves fires a round in the target direction that deals physical damage to enemies it passes through and leaves behind a powder trail. Physical Damage: 45 / 60 / 75 / 90 / 105 (+ 80% bonus AD) After 2 seconds, or 0. 231 seconds upon colliding with terrain, the round detonates to deal physical damage to enemies within a wide perpendicular area and in a reverse wave along the powder trail. Physical Damage: 85 / 120 / 155 / 190 / 225 (+ 40 / 70 / 100 / 130 / 160% bonus AD) Total Physical Damage: 130 / 180 / 230 / 280 / 330 (+ 120 / 150 / 180 / 210 / 240% bonus AD), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', ""Spell shieldscan only block one instance of the ability's damage."", 'Wind Wallwill destroy the projectile entirely and mitigate all effects, including the trail on the ground.', 'Unbreakableis considered to be terrain for the purposes of the projectile, triggering its second effect.', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Smoke Screen, Description: Active: Graves fires a smoke canister at the target location that upon impact deals magic damage to enemies within the area and slows them by 50% for 0. 5 seconds. Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 60% AP) The canister creates a cloud of smoke for 4 seconds that applies nearsight of outside the area to all enemies within every 0. 25 seconds, reducing their sight radius relative to the center., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Smoke Screenwill nearsightuntargetableunits.', 'Spell shieldswill block the instance of damage andslow, but will not mitigate the persistent area of effect.', ""Crowd control immunityandcleanseshave no effect on the user'ssightradius reduction despite thenearsightbeing resisted / removed. Loss of allied vision will still be affected.Removing or resisting the nearsight will prevent it from being reapplied while staying inside the area (leaving and coming back inside will not)."", 'Removing or resisting the nearsight will prevent it from being reapplied while staying inside the area (leaving and coming back inside will not).', 'The nearsight debuff applies to non-champions but it does not inherently stop them from performing actions that requiresight, such asbasic attacking.', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Quickdraw, Description: Active: Graves dashes to the target location, reloading one shell while generating a stack of True Grit for 4 seconds, stacking up to 8 times. Dashing towards an enemy champion generates 2 stacks of True Grit . Quickdraw's current cooldown is reduced by 0. 5 seconds for every pellet impacting an enemy. True Grit: For each stack, Graves gains bonus armor . Subsequent casts of Quickdraw and attacks versus non- minions will refresh the duration of True Grit . Bonus Armor: 4 / 7 / 10 / 13 / 16 Maximum Bonus Armor: 32 / 56 / 80 / 104 / 128 Quickdraw resets Graves' basic attack timer. If Graves dashes while reloading, he can cast any of his abilities during the dash. (bug) Quickdraw will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'details': ['Hide', 'Details', 'Gravesgains the one additional stack ofTrue GritfromQuickdrawif at any point during the dash avisibleenemy champion is in front ofGraveswithin1300 distance.Enemy champions have to be targetable to grant the additional stack.The additional stack ofTrue Gritis gained when dashing towardsclonesjust like actual champions.This check never happens ifGravesdashes 0 distance (impossible outside of bugs), and will not always repeat a final time at the very end of the dash. Otherwise, it occurs continously whileGravesis dashing.PENDING FOR TEST:Exact angle requirement.', 'Enemy champions have to be targetable to grant the additional stack.', 'The additional stack ofTrue Gritis gained when dashing towardsclonesjust like actual champions.', 'This check never happens ifGravesdashes 0 distance (impossible outside of bugs), and will not always repeat a final time at the very end of the dash. Otherwise, it occurs continously whileGravesis dashing.', 'PENDING FOR TEST:Exact angle requirement.']}","Name: Collateral Damage, Description: Active: Graves fires an explosive shell in the target direction that deals physical damage to enemies hit and causes him to recoil 300 units in the opposite direction. Physical Damage: 275 / 425 / 575 (+ 150% bonus AD) Upon hitting an enemy champion or reaching the end of its range, the shell explodes in a cone to deal 80% damage to additional enemies. Reduced Damage: 220 / 340 / 460 (+ 120% bonus AD), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Appliesspell damageto the target hit by the shell (including to non-champions struck before exploding(bug)) andarea damageto targets within the explosion cone.', 'The projectile will still explode early if the champion hit by the shell is protected by aspell shield.', 'The explosion cone is anchored on the location of the shell missile when it collided with a champion, or otherwise its maximum cast range.', 'Collateral Damageis disabled whilegroundedbut not whilerooted.', 'Graveswill notdashafter the cast time if he isairborne.', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Graves' jokes referencegallows humor, as per his surnameGraves. Graves' dance referencesone from a country show.A side-by-side comparison can be seenhere. Graves was the second-to-last champion to have a ""League Judgement"" (they were discontinued after release;Varuswas the last champion to receive one). End of the Lineis among a few abilities that were named after a quote of their champion. In this case, it references his ""End of the Line"" quote which he had before the patch he got the ability,V5.22.The others areDr. Mundo'sGoes Where He PleasesandDraven'sLeague of Draven. The icon forCollateral Damageis a reference to explosive hazard safety signs. Graves' shotgun can be seen in the game'sMac version trailer. Graves was the product of playerbase requests for a 'manly' ranged carry. In the Chinese localization, the names of all four of his active abilities are four-character phrases that allude to the criminal underworld and are often titles of gangster or martial arts films or television.End of the Linebecomes 人在江湖, literally ""a person in river and lake""; ""river and lake"" is a euphemism for the underworld, and the phrase is usually used to imply a person in the underworld cannot avoid committing unsavoury actions. Secondary title ofYoung and Dangerous, a Hong Kong triad film, in Chinese.Smoke Screenbecomes 一手遮天, literally ""covering the sky with one hand"", a phrase to describe a criminal so well-connected and/or powerful they can halt justice. Secondary title ofYoung and Dangerous 3, a sequel to the above, in Chinese.Quickdrawbecomes 猛龙过江, literally ""ferocious dragon crossing river"", usually used to describe a ruthless foreign rival or criminal. Secondary title ofYoung and Dangerous 2in Chinese. It is also the Chinese name ofWay of the Dragon, starring Bruce Lee who fights against foreign martial artists including Chuck Norris.Collateral Damagebecomes 龙争虎斗, literally ""struggle of dragon and tiger"", a phrase similar to ""clash of the titans"" in English. Secondary title ofYoung and Dangerous 5in Chinese. It is also the Chinese name ofEnter the Dragon." "Gwen,The Hallowed Seamstress",https://static.wikia.nocookie.net/leagueoflegends/images/c/cc/Gwen_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20210331004816,https://leagueoflegends.fandom.com/wiki/Gwen/LoL,"health: Health620+106, resource: Mana330+40, health regen: Health regen. (per 5s)9+0.9, resource regen: Mana regen. (per 5s)7.5+0.7, armor: Armor39+5.2, attack damage: Attack damage63+3, attack speed: Base AS0.69, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2021-04-15, changed: V13.15, role: Skirmisher, position: TopJungle, rangetype: Melee, adaptivetype: Magic, cost: 4800|880","Games GwenTitlesNickname(s)ScissorsScissors doll4Dear Lady4Dear Gwen2Madame3Lady1Guest of honorAlias(es)The Hallowed SeamstressCharacteristicsSpeciesHuman(Magically Altered)[1](formerly Doll)Pronoun(s)She/HerTimelineBorn:47 BN - 30 BN(Physically appears 18-25 years old).Weapon(s)ScissorsNeedles & ThreadHallowed MistPersonal statusPlace of originCamavorCurrent residenceEnchanted Manse,Shadow IslesFamilyIsolde(Creator)†Professional statusOccupation(s)SeamstressRegion(s)Shadow IslesCamavorFaction(s)Sentinels of LightRelated character(s)AkshanDianaGravesIreliaIsoldeLucianOlafPykeRengarRivenSennaVayneViegoYorick Gwen Titles Nickname(s) • Scissors • Scissors doll • 4Dear Lady • 4Dear Gwen • 2Madame • 3Lady • 1Guest of honor Alias(es) Characteristics Species • Human(Magically Altered)[1](formerly Doll) Pronoun(s) Timeline • Born:47 BN - 30 BN Weapon(s) • Scissors • Needles & Thread • Hallowed Mist Personal status Place of origin Current residence Family • Isolde(Creator)† Professional status Occupation(s) • Seamstress Region(s) • Shadow Isles • Camavor Faction(s) Related character(s) A former doll transformed and brought to life by magic,Gwenwields the very tools that once created her. She carries the weight of hermaker’slove with every step, taking nothing for granted. At her command is the Hallowed Mist, an ancient and protective magic that has blessed Gwen’s scissors, needles, and sewing thread. So much is new to her, but Gwen remains joyfully determined to fight for the good that survives in a broken world. Contents • 1Background1.1Early life1.2Contemporary history1.3The Stranger Who Sews1.4Recent events • 2Appearance • 3Personality • 4Abilities • 5Relations5.1IsoldeandViego5.2Sentinels of Light5.34Ghostly Paramour • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 11References • 1.1Early life • 1.2Contemporary history • 1.3The Stranger Who Sews • 1.4Recent events • 5.1IsoldeandViego • 5.2Sentinels of Light • 5.34Ghostly Paramour • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] Gwen was originally crafted as a doll by a seamstress namedIsolde, embodying her desire for adventure and royalty. Isolde loved her doll very much and would spend hours sewing and playing with her. Eventually, Isolde would be courted byViego, the king of Camavor, and would no longer have time to play with her cherished doll. At first, Gwen could sense that Viego made her creator happy, but their love would sour and become painful. Isolde would fall ill due to an assassin's blade and eventually pass. Viego took Isolde's corpse to the Blessed Isles in hopes of reviving her, but unleashed ruination instead. Without their king, the nation of Camavor would crumble and Gwen would be forgotten for centuries. Contemporary history[] Gwen would eventually find herself on the Shadow Isles when Viego was awakened byGangplankandThresh. Viego would be defeated byAhri,Braum,Illaoi,Miss Fortune,Pyke, andYasuoand imprisoned within an amulet. The Ruined King would somehow escape the amulet and resume his search for his queen. The fragments of Isolde's soul scattered across Runeterra and imbued themselves into various fetters, one of them being Gwen. Gwen would be brought to life by the fragment of Isolde's soul and found herself with an oversized pair of scissors, needles, and thread. She would soon be attacked by a swarm of wraiths and remembered the pain associated with Viego, she quickly dispatched the wraiths and knew that they were tied with him. Fascinated by the wonders of life, Gwen would set out to explore the world and stop the pain caused by Viego and the Black Mist. The Stranger Who Sews[] Gwenwas watching children play from afar, while she was protected from the Black Mist. The Black Mist threatens to attack the children's house so Gwen unhesitatingly undoes herHallowed Mistand begins to purge the specters of the Black Mist to protect the children. Right after the children's mother appears and thanks her, Gwen observes the mother's hands and sees several calluses and wounds. The mother was a seamstress and made dolls for her children to play with, so Gwen felt the affection thatIsoldehad when creating and sewing her. Gwen then understands that her creator's true magic was love. Recent events[] Gwen soon found herself at the Sentinels of Light's headquarters where she would meetLucian,Sennaand a Rookie. She aided them in repelling a swarm of wraiths and joined them in stopping Viego's global harrowing. She would travel with the Sentinels across Runeterra, chasing after the other fetters and repelling Viego's attacks. Along the way, the Sentinels would recruit more fighters into their ranks and Gwen would give haircuts and tailor new uniforms forDiana,Graves,Irelia,Olaf,Pyke,Rengar,Riven, andVayne. When Viego obtained most of the fetters, the Sentinels launched one last assault against him on the Shadow Isles. Gwen attempted to bind him within the Hallowed Mist, but Viego quickly dispatched her with a stroke of his blade. He took her, Senna and the Maiden of the Mist to Camavor to resurrect Isolde. Viego tore the fragment of Isolde's soul within Gwen, killing her and the other fetters, and revived his queen. Isolde was horrified at what Viego had done and rejected him. She promptedAkshanto kill her with his Absolver and revived Gwen, Senna and the Maiden. Gwen then was able to seal him within the Hallowed Mist and the threat of the Ruined King was over. Gwen reckoned with Senna about Isolde being truly gone now, but was ready to live her life to the fullest. After some time,Gwencontinued to clear the black mist on theShadow Isles. As she made her way through theBlack Mist, she found an opulent mansion in the shadowy woods. As she investigated, Gwen discovered that it was home to the Midnight Revel, a grand ball hosted by friendly spirits, whom invited her in as their guest of honor. She attended the party, protecting it from the Black Mist and dancing the night away. Appearance[] Gwen has the appearance of a pale young woman of medium stature. Her hair is blue and curled up in two long ringlets that are decorated with dark blue ribbons. On her neck and arms she has magical blue marks resembling the stitches of a doll in the same way when she was a normal doll. Her eyes have cross shaped pupils, resembling buttons, with the one on the left being blue and the one on the right being pink. Gwen typically dresses In a white dress with a black rim and blue chest, decorated with golden details. Personality[] Gwen is a doll given life by the Hallowed Mist and a fragment of Isolde's soul, representing her kindness, love and joy, granting her self awareness and a independent personality. Having being created as an idealized character by Isolde as a little girl, Gwen has the personality of a idealized princess of fairy tales, highly polite and graceful. She's kind, friendly, and excitable, eager to see the world, curious and in love of everything in it. Having been alive for only a short time, she is terrified of dying. Although generally friendly and genuine in her niceness, Gwen is not unaware of the darkness of the world. She dutifully fights the evils of the Black Mist to protect the world she was born in, and she has nothing but contempt for theShadow Isles's most malevolent members, such asThreshandViego. Abilities[] • Magically Altered Physiology:Gwen's body is magically altered and extremely unique due to the circumstances of her birth. Though she was initially a doll created byIsolde, she has been fully granted life by her creator thanks to the magic of the mysticalHallowed Mistand is, by all means, considered a human to some extent.Hallowed Mist Manipulation:Having been granted life and blessed by the hallowed opposite of the accursed Black Mist, Gwen is capable of manipulating this mist for many capabilities. The Hallowed Mist's main function is to protect both herself and others within her cloud of mist, practically rendering them both hidden and immune from outside dangers. Those under the effect of her Hallowed Mist tend to feel a sense of comfort and calmness to them when it envelops them. As the antithesis of the Black Mist, Gwen has shown that she can utilize the Hallowed Mist to banish and ward off anyundeadaffected by the mist, being strong enough to imprison theRuined Kinghimself.Hallowed Mist Constructs:Gwen can manipulate the Hallowed Mist into many different shapes, most commonly in the form of common sewing materials and tools. With these constructs, Gwen can use them to attack enemies, most notably any undead.Enchantment:Gwen can use the Hallowed Mist to enchant and strengthen other objects to be more capable of fighting off the Black Mist. She can use this in the creation of new objects, such as the many outfits she fashioned for theSentinels of Lightwhich she sewed with threads made from the mist itself, or she can enchant common items such as she did with her signaturescissors. • Scissor Proficiency:Gwen typically uses a giant, enchanted pair of scissors in combat which she has enchanted with the Hallowed Mist. Gwen wields these scissors with ease, capable of quickly cutting up entire groups of enemies with speed. Along with that, Gwen has shown that she's able to manipulate the scissors with her mind, telekinetically moving it and allowing it to cut enemies without needing to touch it. • Sewing Mastery:Being a doll created by Isolde, who already had a talent in sewing, Gwen is an supernaturally talented seamstress. Other than the fact that her manipulation of the Hallowed Mist directly reflects her talent as a seamstress, Gwen can create entire, intricate outfits almost instantly when provided enough fabric and materials, just as she did with the Sentinels of Light. • Hallowed Mist Manipulation:Having been granted life and blessed by the hallowed opposite of the accursed Black Mist, Gwen is capable of manipulating this mist for many capabilities. The Hallowed Mist's main function is to protect both herself and others within her cloud of mist, practically rendering them both hidden and immune from outside dangers. Those under the effect of her Hallowed Mist tend to feel a sense of comfort and calmness to them when it envelops them. As the antithesis of the Black Mist, Gwen has shown that she can utilize the Hallowed Mist to banish and ward off anyundeadaffected by the mist, being strong enough to imprison theRuined Kinghimself.Hallowed Mist Constructs:Gwen can manipulate the Hallowed Mist into many different shapes, most commonly in the form of common sewing materials and tools. With these constructs, Gwen can use them to attack enemies, most notably any undead.Enchantment:Gwen can use the Hallowed Mist to enchant and strengthen other objects to be more capable of fighting off the Black Mist. She can use this in the creation of new objects, such as the many outfits she fashioned for theSentinels of Lightwhich she sewed with threads made from the mist itself, or she can enchant common items such as she did with her signaturescissors. • Hallowed Mist Constructs:Gwen can manipulate the Hallowed Mist into many different shapes, most commonly in the form of common sewing materials and tools. With these constructs, Gwen can use them to attack enemies, most notably any undead. • Enchantment:Gwen can use the Hallowed Mist to enchant and strengthen other objects to be more capable of fighting off the Black Mist. She can use this in the creation of new objects, such as the many outfits she fashioned for theSentinels of Lightwhich she sewed with threads made from the mist itself, or she can enchant common items such as she did with her signaturescissors. Relations[] IsoldeandViego[] Gwen was created byIsolde,Viego'swife. After being brought to life, Gwen uses Isolde's tools. Gwen also contains a fragment of Isolde's soul, likeSenna. Gwen travels across Runeterra to fightViegoand the Mist as well as to help people in need. Sentinels of Light[] During the events ofRise of the Sentinels, Gwen accompanied theSentinels of Lightin the fight against the Black Mist and Viego. She worked as the team' hair stylist and tailor. 4Ghostly Paramour[] Gwenand4heseem to have feelings and to like each other, both say they've seen each other before but don't remember exactly when.4Ghostly Paramouris likely a reference to6Viego; a perfect version of the imperfect man she once knew. Read More Biography Biography The Hallowed Seamstress ByMichael Luo Starring:Gwen Mentioned:Isolde,Viego Starring Champion Video Absolution (Cinematic) Two souls entwined by fate. One life for the other’s freedom. Starring:Akshan,Graves,Gwen,Isolde,Lucian,Pantheon,Senna,Vayne,Viego Video Made with Love Once upon a time, a seamstress made a darling little doll. This doll loved her maker very much, but sadly, tragedy ripped them apart, sending the doll to sink beneath sea and sorrow. Centuries passed, but the doll was not deterred, for she knew love would find her again. Starring:Gwen Mentioned:Isolde,Viego Game Rise of the Sentinels ByJohn O'Bryan Black Mist pours across Runeterra, enthralling its champions and shrouding the continent in darkness. If the last Sentinels are going to save Runeterra, they're going to need all the help they can get. And that meansyouRookie! Starring:Akshan,Diana,Draven,Graves,Gwen,Irelia,Isolde,Karma,Lucian,Miss Fortune,Olaf,Pantheon,Pyke,Rengar,Riven,Senna,Shyvana,Thresh,Vayne,Vex,Viego,Yorick Mentioned:Gangplank,Rafen Short Story Roots of Ruin By Numerous creators The end began with one man. Starring:Gwen,Hecarim,Isolde,Kalista,Ledros,Thresh,Viego,Vladimir,Yorick Short Story The Stranger Who Sews ByMichael Luo Under the setting sun, hidden behind a dense thicket, a young lady stands with large black bows in her silvery blue hair, complimented by golden ornaments and an elegantly tailored dress. Starring:Gwen Mentioned Champion Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Short Story The Boys and Bombolini ByJared Rosen There existed, among the multitude of disgusting Bilgewater shipping warehouses filled with rusted knives and arms-length carnivorous rats, one Bilgewater shipping warehouse devoid of such things. Starring:Graves,Twisted Fate Mentioned:Akshan,Gwen,Nilah,Tahm Kench,Vayne,Viego Alternate Universes Game Choncc Dome ByTy Sheedlo,Taylor Dinwiddie,Isa Mari De Leon,Elyse Lemoine Just because the Tournament of Souls is all about 1v1 combat doesn't mean you have to train alone! That's why Choncc has gathered some of the greatest Soul Fighters under one roof—er… dome. So choose a champ and start gettin'swole, Choncc-style! Starring:Gwen,Lux,Samira,Sett Video Exploration Starring:Blitzcrank,Gwen,Lulu,Lux,Nasus,Nunu,Rumble,Samira,Willump Game Tournament of Souls ByTaylor Dinwiddie,Ty Sheedlo Play League of Legends to build Samira's reputation and style on your competition at the Tournament of Souls! Face off against the strongest soul fighters in a series of fierce 1v1 matches to help Samira chase down her biggest bounty yet and fulfill her SOUL'S DESIRE! Starring:Evelynn,Gwen,Jhin,Lux,Naafiri,Pyke,Samira,Sett,Shaco,Viego Mentioned:Isolde Game Another Sky ByJared Rosen,Taylor Dinwiddie,Ty Sheedlo As a new generation of Star Guardians prepares to fight back the forces of chaos, rising star Akali finds herself wracked with doubt. Does she have what it takes to be a Star Guardian? Or will the darkness she senses inside spell doom for her and her friends? Starring:Akali,Ekko,Fiddlesticks,Kai'Sa,Morgana,Nilah,Quinn,Rell,Sona,Syndra,Taliyah,Zoe Mentioned:Ahri,Akshan,Ezreal,Gwen,Jinx,Lux,Miss Fortune,Rakan,Xayah Music Video Coming Alive ByNumerous Creators In the fight of a lifetime, you may get knocked down. But never knocked out. Starring:Samira,Shaco,Viego Mentioned:Draven,Evelynn,Gwen,Irelia,Jhin,Lux,Naafiri,Nilah,Sett,Yasuo Trivia[] • Gwen was created somewhere between 47 BN and 30 BN, whenIsoldewas a young girl who dreamed of traveling the kingdom. In an attempt to play out this life, Isolde created her own princess doll that she imagined was the picture of regal elegance. The doll's dress was crafted to match the intricate designs on the Camavoran warships.Gwensounded perfectly royal for a name.[2] • Gwen's biggest fear is death, now that she has begun to experience life.[3] • Gwen can magically change the size of her scissors at will to be any size she wants.[4] • Gwen was brought to life shortly after the events ofRuination.[3] • Gwen was happy for Isolde when her relationship with Viego was good, but when it turned bad, she felt her pain on a deep level.[5] • Gwen's weapons are similar in style to relic weapons, as they have the power to destroy wraiths. • Gwen also wields pure mist, which can hide people from Wraiths and protect against the Harrowing. Change log[] References[] See also[] References[]","Name: Thousand Cuts, Description: Innate: Gwen's basic attacks on-hit , the center of Snip Snip! , and Needlework deal bonus magic damage equal to 1% (+ 0. 8 % per 100 AP) of the target's maximum health . Thousand Cuts is modified based on the target: Heals Gwen for 50% of post-mitigation damage dealt against champions , capped at 10 − 25 (based on level) (+ 6. 5 % AP) per instance. Deals an additional 8 − 30 (based on level) bonus magic damage against minions that are below 40% health . Deals a maximum of 10 (+ 15% AP) magic damage against monsters ., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'The attacks do not deal thebonusdamage againststructures.']}","Name: Snip Snip!, Description: Passive: Gwen's basic attacks generate a stack of Snippy on-hit for 6 seconds, stacking up to 4 times and refreshing on subsequent attacks. Active: Gwen snips at least twice with her scissors in a cone in the target direction over the cast time, dealing magic damage per snip to all enemies within the area, with the final snip dealing increased damage. The center of each snip converts 50% of the damage to true damage , then applies Thousand Cuts . Snip Snip! deals 75% damage against minions , and executes them on the first damage instance if they are below 20% health . Damage per Snip: 10 / 15 / 20 / 25 / 30 (+ 5% AP) Center Damage per Snip: 10 / 15 / 20 / 25 / 30 (+ 5% AP) (+ 1% (+ 0.8% per 100 AP) of the target's maximum health) Final Snip Damage: 60 / 85 / 110 / 135 / 160 (+ 35% AP) Final Snip Center Damage: 60 / 85 / 110 / 135 / 160 (+ 35% AP) (+ 1% (+ 0.8% per 100 AP) of the target's maximum health) If Gwen has any Snippy stacks, she consumes them to snip an additional time for each. Minimum Damage: 70 / 100 / 130 / 160 / 190 (+ 40% AP) Minimum Center Damage: 70 / 100 / 130 / 160 / 190 (+ 40% AP) (+ 2% (+ 1. 6 % per 100 AP) of the target's maximum health) Maximum Damage: 110 / 160 / 210 / 260 / 310 (+ 60% AP) Maximum Center Damage: 110 / 160 / 210 / 260 / 310 (+ 60% AP) (+ 6% (+ 4. 8 % per 100 AP) of the target's maximum health) Link ▶️ ""Snip snip!"", {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic/True', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Subsequent basic attacks on-hit also refresh the duration ofSnippystacks.', 'The amount ofSnippystacksGwenhas is indicated below herhealth bar.', 'Spell shieldblocks only one snip.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'The first snip happens at0.13seconds, the last one at the end of the cast time.Bonus snips fromSnippystacks each happen at 0.45, 0.4, 0.35and 0.23seconds into the cast time.', 'Bonus snips fromSnippystacks each happen at 0.45, 0.4, 0.35and 0.23seconds into the cast time.']}","Name: Hallowed Mist, Description: Active: Gwen summons the Hallowed Mist upon her current location, lasting for 4 seconds. Hallowed Mist can be recast after 0. 5 seconds, and does so automatically if Gwen attempts to leave the area. While inside the mist, Gwen gains bonus armor and bonus magic resistance and is untargetable to all enemies (except turrets and monsters ) outside of the mist. Bonus Resistances: 22 / 24 / 26 / 28 / 30 (+ 7% AP) Recast: Gwen commands the mist to move to her current location. Gwen negates all attacks by monsters outside of the mist., {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', ""Hallowed Mist'suntargetabilitydoes not apply tomonstersnorturrets, meaning they are allowed to gain aggro againstGwenand attack her regardless of being in the mist or not.However,Gwenwill not take damage from monsters that hit her and are outside of the mist."", 'However,Gwenwill not take damage from monsters that hit her and are outside of the mist.', 'Hallowed Mistdoes not grant untargetability against enemypetsinside the zone even if their source is not.', 'Allprojectilestargeted atGwenby enemy champions outside the mist aredestroyedupon attempting to pass through the mist or being inside the mist.Targeted projectiles sourced by minions or monsters will not be destroyed and can still hitGweneven if they are outside of the zone.', 'Targeted projectiles sourced by minions or monsters will not be destroyed and can still hitGweneven if they are outside of the zone.', ""IfGwendashesout of the area, the mist will automatically move to the dash's destination instead ofGwen'slocation.The mist will stop moving immediately if the dash is interrupted."", 'The mist will stop moving immediately if the dash is interrupted.', ""The recast will move the mist's center 75 units throughGwen'slocation at the time.If she isdashing, the mist will move 75 units through her dash destination instead."", 'If she isdashing, the mist will move 75 units through her dash destination instead.', ""The mist will teleport toGwen'slocation if sheblinksa far distance."", 'Enemy champions outside the mist are indicated with a broken sword.', 'Hallowed Mistwill indicate thatGwen is Immunewhenever an effect attempts to hitGwen.']}","Name: Skip 'n Slash, Description: Active: Gwen dashes to the target location, then empowers her basic attacks within the next 4 seconds to deal 15 (+ 20% AP) bonus magic damage on-hit and gain bonus attack speed and 75 bonus attack range . Bonus Attack Speed: 20 / 35 / 50 / 65 / 80% Gwen's first basic attack within the duration refunds a portion of Skip 'n Slash's cooldown . Cooldown Refund: 25 / 35 / 45 / 55 / 65% Skip 'n Slash resets Gwen's basic attack timer, and can be cast during any of her abilities, and vice versa. Skip 'n Slash will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'details': ['Hide', 'Details', ""Skip 'n Slashhas no minimum dash range."", 'The basic attack reset is not considered one forHail of Blades.(bug)']}","Name: Needlework, Description: Active: Gwen launches a needle in the target direction that deals magic damage to enemies hit and slows them for 1. 5 seconds. Magic Damage per Needle: 35 / 65 / 95 (+ 10% AP) Damage with Thousand Cuts : 35 / 65 / 95 (+ 10% AP) (+ 1% (+ 0. 8 % per 100 AP) of the target's maximum health) Slow: 40 / 50 / 60% Needlework can be recast twice more within 6 seconds of the activation at no additional cost, with a 1-second static cooldown between casts. Each subsequent cast refreshes the duration and increases the number of needles launched by 2. Needle hits beyond the first slow by a reduced amount against each individual target. Reduced Slow: 15 / 20 / 25% Recast: Gwen mimics the first cast's effects, while barraging three needles on the second cast and five on the third cast. Second Cast Total Damage: 105 / 195 / 285 (+ 30% AP) (+ 3% (+ 2. 4 % per 100 AP) of the target's maximum health) Third Cast Total Damage: 175 / 325 / 475 (+ 50% AP) (+ 5% (+ 4% per 100 AP) of the target's maximum health) Maximum Total Damage: 315 / 585 / 855 (+ 90% AP) (+ 9% (+ 7. 2 % per 100 AP) of the target's maximum health) Link ▶️ ""Needles out!"", {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', ""Gwencan still move duringNeedlework'scast times."", 'Dying during the cast time will prevent the remaining needles of the cast from being launched.', ""The first cast's cast time is 0.25seconds, and the second and third's cast times are each 0.5seconds.Gwenlaunches the needles during the cast times.For the second cast, the first needle launches0.264secondsafter the start of the cast, the second needle launches after0.132seconds, and the third needle launches0.231secondsafter the first.For the third cast, the first needle launches0.264secondsafter the start of the cast. Each additional needle launches0.066secondsseconds after the previous one."", 'For the second cast, the first needle launches0.264secondsafter the start of the cast, the second needle launches after0.132seconds, and the third needle launches0.231secondsafter the first.', 'For the third cast, the first needle launches0.264secondsafter the start of the cast. Each additional needle launches0.066secondsseconds after the previous one.', ""The needles of each cast will fire based onGwen'slocation at0.264secondsinto each cast time (in case of the first cast, this is at the end of the cast time).The needles fire from 100 unitsbehindthe cast location.The width of all needle missiles decreases with their distance travelled, forming an approximately triangular missile hitbox.Needles of the same cast all travel the same line at a slight delay after one another. The visual origins are offset (by 70 and 110 units to either side from the center missile spawn location), but the actual hitting missiles all follow the central line."", 'The needles fire from 100 unitsbehindthe cast location.', 'The width of all needle missiles decreases with their distance travelled, forming an approximately triangular missile hitbox.', 'Needles of the same cast all travel the same line at a slight delay after one another. The visual origins are offset (by 70 and 110 units to either side from the center missile spawn location), but the actual hitting missiles all follow the central line.', 'Spell shieldblocks only one needle.', 'Needleworkis placed on a 0.1-second cooldown when the cast time completes and whenGwengains a recast (before gaining a recast via the attack, the recast remains sealed even while not on cooldown).', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Gwen is the first of three champions released in 2021 tied toViego'sreturn and a continuation of the Ruined King's story.[2] She's the secondheterochromicchampion (first beingOriginal Zoe) with her right eye being teal, and the other being violet. Gwen will walk in her doll form for a short time if you let her transform during her joke animation. There is a Gweneaster eggwithinRuined King: A League of Legends Story. Her dance is based on thePONPONPONmusic video.A side-by-side comparison can be seenhere. Thousand Cutsreferences the eponymoustorture and execution method. Gwen's champion theme has elements ofViego'smixed in.[3]" "Hecarim,the Shadow of War",https://static.wikia.nocookie.net/leagueoflegends/images/c/ca/Hecarim_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20230310222350,https://leagueoflegends.fandom.com/wiki/Hecarim/LoL,"health: Health625+99, resource: Mana280+40, health regen: Health regen. (per 5s)7+0.75, resource regen: Mana regen. (per 5s)7+0.8, armor: Armor32+5.45, attack damage: Attack damage66+3.7, attack speed: Base AS0.67, gameplay radius: Gameplay radius80, selection radius: Selection radius140, release: 2012-04-18, changed: V13.21, role: Diver, position: Jungle, rangetype: Melee, adaptivetype: Physical, cost: 4800|880","Games HecarimMainCurrentHumanRuinationTitlesAlias(es)The Shadow of WarThe HorsemanThe Conqueror of HeliaGrand Master of the Iron OrderKnight Commander HecarimCharacteristicsSpeciesWraithHumanHorsePronoun(s)He/HimTimelineBorn:75 BN - 50 BNWeapon(s)GlaiveThe Black SpearPersonal statusStatusUndeadPlace of originKingdom of CamavorCurrent residenceShadow IslesFamilyKalista(Ex-Fiancée)Professional statusOccupation(s)Black Mist VanguardIron Order Knight CommanderRegion(s)Shadow IslesCamavorRelated character(s)ViegoKalistaNecritIsoldeYorickThreshMiss FortuneLucianIllaoiLedros Hecarim • Main • Current • Human • Ruination Titles Alias(es) • The Shadow of War • The Horseman • The Conqueror of Helia • Grand Master of the Iron Order • Knight Commander Hecarim Characteristics Species • Wraith • Human • Horse Pronoun(s) Timeline • Born:75 BN - 50 BN Weapon(s) • Glaive • The Black Spear Personal status Status Place of origin Current residence Family • Kalista(Ex-Fiancée) Professional status Occupation(s) • Black Mist Vanguard • Iron Order Knight Commander Region(s) • Shadow Isles • Camavor Related character(s) Hecarimis a spectral fusion of man and beast, cursed to ride down the souls of the living for all eternity. When theBlessed Islesfell intoshadow, this proud knight was undone by the destructive energies of theRuination, along with all his cavalry and their mounts. Now, wheneverThe Black Mistreaches out acrossRuneterra, he leads its devastating charge, reveling in the slaughter and crushing foes beneath his armored hooves. Contents • 1Background1.1Early life1.2Ruination of Helia • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Viego5.2Kalista5.3Miss Fortune&Illaoi • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Ruination of Helia • 5.1Viego • 5.2Kalista • 5.3Miss Fortune&Illaoi • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] In life, Hecarim had been a lieutenant of the Iron Order, charged with protecting the lands owned byKing ViegoofCamavor. Due to his many victories in battle, the Knight-Commander of the Order had considered Hecarim as a potential candidate to succeed him and lead the Order some day, but when the Commander realized Hecarim's growing darkness and lust for personal glory, he concluded that Hecarim should never lead the Order. On being told of this decision by the Commander, Hecarim was furious, but returned to his duties with the Order. During the Order's next battle, Hecarim found the Commander surrounded by enemies and cut off from reinforcements. Hecarim chose to turn away and leave his commander to die. After the battle, the Iron Order swore allegiance to Hecarim, unaware of his involvement in their fallen commander's death. Ruination of Helia[] On his way to be officially sworn in as the new Knight-Commander of the Iron Order, Hecarim met GeneralKalista. The General was on a desperate mission to find a cure for the Queen, who had been poisoned by an assassin. The King, overcome by paranoia and seeing traitors everywhere, sent the Iron Order and its new Commander to quell all dissent within Camavor. The Order put hundreds to death and burned entire towns. Eventually, the Queen died, presenting a new opportunity for Hecarim to advance his brutal reputation. He proposed that the King should deploy the Order to attack Camavor's foreign enemies to avenge the murdered Queen. The King agreed, but while the Order was preparing to ride against the kingdom's enemies, General Kalista returned, having found the antidote to the poison on theBlessed Isles. Furious that his general had come too late to save his wife, the King had Kalista thrown in a cell. Hecarim, curious about her journey, went to visit the general. He learned of the Blessed Isles, concealed by thick, white mist and home to incredible riches — including the Waters of Life, which may yet be able to heal the Queen. Hecarim convinced the King to release Kalista so she could lead a fleet back to the Blessed Isles, as she was the only one who could find the way. Soon, Kalista, Hecarim, the Iron Order, and King Viego himself all landed at the Blessed Isles' city ofHelia, along with the body of the dead Queen. The expedition marched toward the city, but were was stopped by the city's leaders, who refused to help. At this, the King ordered Kalista to kill the leaders of Helia. When Kalista refused, Hecarim seized yet another opportunity. He stabbed the general through the back with spear and gave the command for the Order to pillage and plunder the city. In the ensuing havoc, acommon custodianagree to give access to the Waters, but Hecarim was too consumed by greed and bloodlust to listen. During the continued ransacking of Helia, an enormous magical shockwave exploded across the city, destroying every building. After the explosion subsided, a whirling storm ofThe Black Misttore through the ruined city, engulfing all in its path. Hecarim called for a retreat, but it was too late. Every member of the Iron Order was consumed by the Mist, ending with Hecarim himself. When the Mist took him, it permanently merged Hecarim with his warhorse. He is. now anUndeadmonster; a living engine of wrath. He is damned to endlessly patrol the now-renamedShadow Isles, unable to leave except during an event known as aHarrowing, when the Black Mist rolls out to find new souls to join the army of Undead. Appearance[] Hecarim is an armored centaur-like wraith with a humanoid upper half and an equine lower half, as a result of him fusing with his horse after transforming into a wraith. His body is composed of metallic armor, connected by a glowing spectral body with visible hooves and tail. His head is a samurai-like helmet with an axe-like crest and skull-like teeth on its mouth. His chestplate and horse armor have skull-like faces adorning them, and has a tattered banner beneath the horse's chest. He is often seen wielding his glaive. As mentioned when touched by Nagakaboros' powers, Hecarim's appearance as a human was described as being tall and handsome, with silver and gold armor and having dark eyes. Personality[] Hecarim is a merciless, bloodthirsty warrior who enjoys raiding cities and killing their inhabitants, mainly to gain a reputation of being feared or simply pure sadism, shown when he was so caught up with slaughtering the Helians that the Ruination took him by surprise. He is obsessed with glory and has no problem with killing his own allies to further climb up the ranks. Hecarim can also be cunning and manipulative to get what he wants, pushing Viego's grief into becoming more unhinged so he could raid enemy settlements on his command, and persuading Kalista to reveal the Blessed Isles for him. After becoming a wraith, he now seeks to kill every mortal being he comes across with the Iron Order by his side. Abilities[] • Wraith:Hecarim is one of the Shadow Isles's wraiths, created when the Ruinations came to be. The Black Mist consumes one's original personality, leaving only a specter consumed by negative emotions and obsessions. Hecarim has been consumed by his bloodlust and was turned into horrific spirit of war. Relations[] Viego[] Hecarim is a member of the Iron Order which vowed to protectthe king'sland, but he does not respect Viego and only follows him as he allows to pillage lands. Kalista[] Hecarim is being hunted byKalistafor his betrayal and for helping unleash the Ruination of the Blessed Isles, thus turning them into the Shadow Isles and its denizens intoUndeadabominations. Miss Fortune&Illaoi[] Hecarim facedMiss FortuneandIllaoiduring one of the Black Mist's attack onBilgewaterbut was driven back when Illaoi channeled her god's power. Read More Biography Biography The Shadow of War ByGraham McNeill Starring:Hecarim Mentioned:Isolde,Kalista,Thresh,Viego Starring Champion Short Story • 3 Minute Read No One Lives ByGraham McNeill Icy waves crashed on the bleak shore, red with the blood of the men Hecarim had already butchered. The mortals he had yet to kill were retreating over the beach in terror. Black rain doused them and stormclouds boiled in from the mourning heart of the island. He heard them shouting to one another. The words were a guttural battle-cant he did not recognize, but the meaning was clear; they actually thought they might live to reach their ship. True, they had some skill. They moved as one, wooden shields interlocked. But they were mortal and Hecarim savored the meat-stink of their fear. Starring:Hecarim Mentioned:Thresh,Viego Short Story Roots of Ruin By Numerous creators The end began with one man. Starring:Gwen,Hecarim,Isolde,Kalista,Ledros,Thresh,Viego,Vladimir,Yorick Short Story Ruination (Novel) ByAnthony Reynolds Lenné Camavor is a brutal land with a bloody legacy. Where the empire’s knights go, slaughter follows. Kalista seeks to change that. When her young and narcissistic uncle, Viego, becomes king she vows to temper his destructive instincts as his loyal confidant, advisor, and military general. But her plans are thwarted when an assassin’s poisoned blade strikes Viego’s wife, Isolde, afflicting her with a malady for which there is no cure. As Isolde’s condition worsens, Viego descends into madness and grief, threatening to drag Camavor down with him. Kalisa makes a desperate gambit to save the kingdom: She searches for the long-lost Blessed Isles, rumored to hold the queen’s salvation if only Kalista can find them. But corruption grows in the Blessed Isle’s capital, where a vengeful warden seeks to ensnare Kalista in his cruel machinations. She will be forced to choose between her loyalty to Viego and doing what she knows is right–for even in the face of utter darkness, one noble act can shine a light that saves the world. Starring:Hecarim,Isolde,Kalista,Ledros,Necrit,Ryze,Soraka,Thresh,Viego,Yorick Short Story • 51 Minute Read Shadow and Fortune: Chapter Four ByGraham McNeill She is not Dead, Strange Bedfellows, In Motion Again Starring:Hecarim,Illaoi,Lucian,Miss Fortune,Olaf,Rafen,Thresh Mentioned:Nagakabouros,Senna Short Story • 51 Minute Read Shadow and Fortune: Chapter Three ByGraham McNeill The Purifier, City of the Dead, Sanctuary Starring:Hecarim,Lucian,Miss Fortune,Olaf,Rafen,Thresh Mentioned:Gangplank,Senna Video Tales of the Black Mist A ghastly puppet show recounts a tale familiar in Bilgewater, but tonight the fog's come down especially thick… Starring:Hecarim Short Story The Despoiler of Havenfall ByMichael Haugen Wieske The fog had come in swiftly, eclipsing the afternoon sun over the crossroads. Starring:Hecarim Mentioned:Jarvan IV,Kayle,Viego Mentioned Champion Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Short Story • 51 Minute Read Shadow and Fortune: Chapter Two ByGraham McNeill Something Stupid, The Red Shroud, The Shadow of War Starring:Lucian,Miss Fortune,Olaf,Rafen Mentioned:Hecarim,Morgana,Senna,Tahm Kench,Thresh Short Story The Echoes Left Behind ByAnthony Reynolds Lenné Blood pooled beneath him, bright crimson against pristine white stone. His sword lay nearby, its blade broken. His killers stood around him, shadows on the periphery, but he saw nothing except her. Starring:Kalista,Ledros,Thresh Mentioned:Hecarim,Ryze,Viego Narration The Princeling's Lament ByGraham McNeill Scrape the bench of sunless moss. Starring: N/A Mentioned:Hecarim,Isolde,Kalista,Karthus,Kindred,Maokai,Thresh,Viego,Yorick Biography The Spear of Vengeance ByAnthony Reynolds Lenné Starring:Kalista Mentioned:Hecarim,Isolde,Viego Alternate Universes Short Story With Hell Before Them ByJared Rosen June 7th, 1868 Starring:Ashe,Darius,Hecarim Mentioned:Lucian,Thresh Comic A Fireside Frightener ByLuchador Teemo,ZeOcelot Starring:Darius,Draven,Jinx,Lucian,Tristana,Vi Mentioned:Fiddlesticks,Hecarim,Karthus Entries First light after the Harrowing ByPabro Though the Black Mist fades and the souls it claimed will soon forget their past, the threat of the fell tide will not be forgotten. Worse than all previous years, those who lived are left to wonder where it will return, and whether anyone will survive when it does. Starring: N/A Mentioned:Gangplank,Hecarim,Miss Fortune,Mordekaiser,Nautilus Short Story The Spirit of Copperwood Glade ByJared Rosen It is common in these dark days to speak of the Elderwood with some deference, as both the young and old know it as a place of great danger, filled with tricks and traps laid by the last true children of the wilds. Starring:Nocturne Mentioned:Hecarim Music Video Worlds Collide By Numerous creators Two teams have risen above their peers. Ten warriors have laid claim to the Summoner’s Cup. Five champions will etch their names in history. Starring: N/A Mentioned:Ahri,Alistar,Draven,Fizz,Hecarim,Irelia,Kalista,LeBlanc,Nidalee,Shen,Sivir,Thresh,Vi,Viktor Trivia[] • Hecarim is between 1050 – 1060 years old, born inCamavorat some point before the Ruination of the Blessed Isles. • Hecarim was Kalista's fiancé and betrayer as well as the one of the people resposible for the Ruination of the Blessed Isles and the spread of the Undead.The Black Spearshe uses to bind her Oathsworn is the one he used to run her through.Both of them were some of the first Undead created by The Black Mist right after the Ruination. • As seen by Miss Fortune when Hecarim was touched by the power of Illaoi's god, he was ""a tall rider, armored in silver and gold. A young man, handsome and proud with dark eyes and a future of glory ahead of him"". • The Black Spearshe uses to bind her Oathsworn is the one he used to run her through.Both of them were some of the first Undead created by The Black Mist right after the Ruination. • Both of them were some of the first Undead created by The Black Mist right after the Ruination. Change log[] References[] See also[]","Name: Warpath, Description: Innate: Hecarim gains bonus attack damage equal to 12% − 24% (based on level) of his bonus movement speed ., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', ""Warpath'sbonusattack damage will adjust itself to any temporary movement speedbuffsanddebuffsHecarimis affected by.Since this only affectsbonusvaluesHecarimwill not dip below his regular attack damage if he isslowedbelow hisbasemovement speed."", 'Since this only affectsbonusvaluesHecarimwill not dip below his regular attack damage if he isslowedbelow hisbasemovement speed.', 'The amount of movement speed scaling tobonusattack damage is refreshed every 0.25seconds.']}","Name: Rampage, Description: Active: Hecarim cleaves his glaive around himself, dealing physical damage to nearby enemies, reduced to 60% against minions . Physical Damage: 60 / 85 / 110 / 135 / 160 (+ 90% bonus AD) Minion damage: 36 / 51 / 66 / 81 / 96 (+ 54% bonus AD) If this damages an enemy, Hecarim gains a stack of Rampage for 8 seconds, refreshing on subsequent damage and stacking up to 3 times. Each stack increases Rampage's damage by 3% (+ 4% per 100 bonus AD) and reduces its base cooldown by 0. 75 seconds, up to a 9% (+ 12% per 100 bonus AD) damage increase and a 2. 25 -second reduction of the base cooldown at maximum stacks. Stacks expire by one every 1 second when the duration ends., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'No additional notes.', 'Stacking cooldown reduction effect removed.*', 'Base damage changed to 80 / 105 / 130 / 155 / 180.']}","Name: Spirit of Dread, Description: Active: Hecarim surrounds himself with the Spirit of Dread for 5 seconds, dealing magic damage every second to nearby enemies. Magic Damage Per Tick: 20 / 30 / 40 / 50 / 60 (+ 20% AP) Total Magic Damage: 100 / 150 / 200 / 250 / 300 (+ 100% AP) While active, Hecarim gains bonus armor and bonus magic resistance and is healed for 20% of the post-mitigation damage dealt to enemies within the area, halved to 10% for damage dealt by allies. The healing is capped against minions and monsters . Bonus Resistances: 5 / 10 / 15 / 20 / 25 Capped Healing: 120 / 150 / 180 / 210 / 240, {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The healing cap against minions accounts for every single one regardless of how many are present and/or affected bySpirit of Dreadat the time of cast.', 'Base healing changed to 35% of damage dealt.', 'Healing bonus AD ratio changed to3% per 100bonusAD.']}","Name: Devastating Charge, Description: Active: Hecarim becomes ghosted and gains 25% − 65% (based on time active) bonus total movement speed for 4 seconds. During this time, Hecarim empowers his next basic attack to gain 50 − 250 (based on distance traveled) bonus range and cause him to dash in the target's direction, revealing them for 1 second. If the target remains nearby during the dash, the ghosting and bonus movement speed ends prematurely and Hecarim knocks them back 150 − 350 (based on distance traveled) units, though not through terrain, stuns them for 0. 25 seconds, and deals them modified physical damage , increased by 0% − 100% (based on distance traveled) . Minimum Physical Damage: 30 / 45 / 60 / 75 / 90 (+ 50% bonus AD) Maximum Physical Damage: 60 / 90 / 120 / 150 / 180 (+ 100% bonus AD) Devastating Charge can critically strike for (75% + 45% ) AD bonus physical damage . Devastating Charge resets Hecarim's basic attack timer. Hecarim can cast any of his abilities during the dash. Devastating Charge's duration is paused during Onslaught of Shadows ., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Hecarimcan cast any of hisabilitieswhiledashing.Onslaught of Shadowswill interrupt the dash.', 'Onslaught of Shadowswill interrupt the dash.', ""If the target does not remain nearby during the dash,Devastating Charge'seffect will not be consumed."", 'Thebonusmovement speedstacks multiplicativelywith other sources of movement speed boosts.', 'The bonus attack range stacks additively withRapid Firecannon.', 'Devastating Chargewill still apply its effects to the target even if thedashisinterrupted, but not if he goes intoresurrection.', ""Devastating Charge'sdamage will applylife stealand will affect structures."", '""Distance traveled""can be simple movement as well asdashingandblinking.', ""Devastating Charge'sdamage will not bypassblockordodgebut theknock backwill still be applied.Devastating Chargewill still deal damage whileblinded."", 'Devastating Chargewill still deal damage whileblinded.', 'Whilegroundedorrooted,Hecarimloses thebonusattack rangefromDevastating Charge.Hecarimwill not use the empowered attack whilerooted.', 'Hecarimwill not use the empowered attack whilerooted.', ""Thedashdoes not follow targets. The target's position at the time of the enhanced attack is the directionHecarimwill leap to."", 'Displacement immunitywill not resist the application of thestun.', 'Cooldown begins after the empowered attack is used or times out.*', 'Minimum base damage changed to 50 / 65 / 80 / 95 / 110.', 'Maximum base damage changed to 100 / 130 / 160 / 190 / 220.', 'Minimum bonus AD ratio changed to60%bonusAD.', 'Maximum bonus AD ratio changed to120%bonusAD.']}","Name: Onslaught of Shadows, Description: Active: Hecarim dashes with displacement immunity to the target location and summons 5 spectral riders in an arrow formation that charge alongside him in the target direction, dealing magic damage to all enemies in their path and revealing them for 2. 5 seconds. Magic damage: 150 / 250 / 350 (+ 100% AP) Upon arrival, he fears nearby enemies for 0. 75 − 1. 5 (based on distance traveled) seconds and slows them, ramping to 99% over the duration. The wave of spectral riders travels independently of Hecarim and will always charge at the same distance. The slow's strength cannot be reduced and is increased based on how far away the affected units are from Hecarim . Onslaught of Shadows will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', ""The spectral rider missiles originate atHecarim'slocation, 145 units behind and 100 units to either side of him, and 290 units behind and 200 units to either side. They travel 1510 units forward parallel to Hecarim from their origin each."", 'Only the spectral riders deal damage to enemies they pierce,Hecarimonly dashes and fears enemies at the end of it.']}","Hecarim might have been inspired by theFour Horsemen of the Apocalypse(specifically War) and/orAssault RiderfromKingdom Hearts. His dance references'Dope Zebra'by'rhettandlink'.A side-by-side comparison can be seenhere. Warpath, along withTailwindis one of the only two abilities in the game that scale with movement speed. Onslaught of Shadowsmight be referencing the fight withGanondorfinThe Legend of Zelda: Twilight Princess.The spectral riders used to be members of the Iron Order Hecarim was Knight Commander of and, together with him, became undead when the Ruination of the Blessed Isles was unleashed. Hecarim was deemed overpowered inUltra Rapid Fire(2014 edition) and was ultimately disabled in non-custom games." "Heimerdinger,the Revered Inventor,Cecil B. Heimerdinger",https://static.wikia.nocookie.net/leagueoflegends/images/9/97/Heimerdinger_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402220126,https://leagueoflegends.fandom.com/wiki/Heimerdinger/LoL,"health: Health558+101, resource: Mana385+20, health regen: Health regen. (per 5s)7+0.55, resource regen: Mana regen. (per 5s)8+0.8, armor: Armor19+4.2, attack damage: Attack damage56+2.7, attack speed: Base AS0.658, gameplay radius: Gameplay radius55, selection radius: Selection radius100, release: 2009-10-10, changed: V13.22, role: Specialist, position: TopMiddleBottomSupport, rangetype: Ranged, adaptivetype: Magic, cost: 3150|790","InDev Update - Champs, Lore & More, Laura 'poisonpixxi' DeYoung, Head of IP Creative for Riot Games, elaborated on their new approach to narrative cohesiveness by ironing out any inconsistencies that have sprung up over the years. This article contains information that conflicts with this new narrative and will most likely be changed/moved in the following year(s). Missing section(s): Games HeimerdingerMainInventorGlamouredTitlesReal nameCecil B. HeimerdingerNickname(s)ProfessorfaceAlias(es)The Revered InventorProfessor HeimerdingerCharacteristicsSpeciesYordlePronoun(s)He/HimTimelineBorn:Earlier than 680 ANWeapon(s)Repair BotsH-28G Evolution TurretAutomated Ball PitcherH-28Q Apex TurretMicro-RocketsRocket SwarmCH-2 Electron Storm GrenadeCH-3X Lightning GrenadeD.I.N.G.R.Tri-beam ImprobulatorT-HexAdaptatron 3000MK0 Windup ShredderMK1 WrenchbotMK2 Evolution TurretMK3 Floor-B-GoneMK4 Apex TurretMK5 Rocket BlasterMK6 StormlobberMK7 Armored StomperPersonal statusStatusAlivePlace of originBandle CityCurrent residencePiltoverPet(s)PoroProfessional statusOccupation(s)ScientistInventorMechanicOwner of Heimerdinger's Pyrotecnic ProvisionsProfessor of Piltover UniversityRegion(s)PiltoverRelated character(s)CorkiZiggsRumbleVeigarJayceViktorJinx Heimerdinger • Main • Inventor • Glamoured Titles Real name Nickname(s) Alias(es) • The Revered Inventor • Professor Heimerdinger Characteristics Species Pronoun(s) Timeline • Born:Earlier than 680 AN Weapon(s) • Repair Bots • H-28G Evolution Turret • Automated Ball Pitcher • H-28Q Apex Turret • Micro-Rockets • Rocket Swarm • CH-2 Electron Storm Grenade • CH-3X Lightning Grenade • D.I.N.G.R. • Tri-beam Improbulator • T-Hex • Adaptatron 3000 • MK0 Windup Shredder • MK1 Wrenchbot • MK2 Evolution Turret • MK3 Floor-B-Gone • MK4 Apex Turret • MK5 Rocket Blaster • MK6 Stormlobber • MK7 Armored Stomper Personal status Status Place of origin Current residence Pet(s) Professional status Occupation(s) • Scientist • Inventor • Mechanic • Owner of Heimerdinger's Pyrotecnic Provisions • Professor of Piltover University Region(s) Related character(s) A brilliant yet eccentricyordlescientist,Professor Cecil B. Heimerdingeris one of the most innovative and esteemed inventorsPiltoverhas ever known. Relentless in his work to the point of neurotic obsession, he thrives on answering the universe's most impenetrable questions. Though his theories often appear opaque and esoteric, Heimerdinger has crafted some of Piltover's most miraculous—not to mention lethal—machinery, and constantly tinkers with his inventions to make them even more efficient. Contents • 1Background • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Other Yordles5.2Jinx5.3Piltover • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 5.1Other Yordles • 5.2Jinx • 5.3Piltover • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] (TBA) Appearance[] Heimerdinger is a skinny light skinnedYordle. His most prominent feature is his lush blond hair on his head (alternating between curly and straight), blue eyes, as well as his white mustache. He wears typical laboratory dark grey coat, gloves, as well as goggles that protect him during dangerous experimentation. Eventually he would incorporate hisD.I.N.G.R.machine, an extended third arm that is strapped on top of his head. Personality[] (TBA) Abilities[] • Yordle Physiology:Heimerdinger is a Yordle, a being coming from theSpirit Realmand possesses several abilities natural of his species.Immortality:Being spiritual beings, Yordles don't age the same way as normal humans, and they can't normally die.Yordle Magic:Just like anyYordle, Heimerdinger is capable of performing yordle magic, which he utilizes in tandem with his skills as a scientists and inventor. • Immortality:Being spiritual beings, Yordles don't age the same way as normal humans, and they can't normally die. • Yordle Magic:Just like anyYordle, Heimerdinger is capable of performing yordle magic, which he utilizes in tandem with his skills as a scientists and inventor. Relations[] OtherYordles[] Heimerdinger is seen as a role model byZiggsand as a sellout byRumble. Ziggs used to work for him before the events ofPaint the Town. Jinx[] Consequently, he knowsJinx, who has stolen and used some of his experiments as ""target practice"".[1] Piltover[] Piltover recognizes Heimerdinger's contributions to technological advancement and techmaturgical (thaumaturgical and technological) research. Read More Biography Biography The Revered Inventor By Unknown Author Starring:Heimerdinger Starring Champion Video Arcane (TV Series) Every legend has a beginning. Starring:Aero,Amara,Ambessa,Babette,Benzo,Billingsworth,Bolbok,Caitlyn,Cassandra,Chross,Claggor,Deckard,Ekko,Elora,Finn,Gorgeous Man,Grayson,Harold,Heimerdinger,Hoskel,Huck,Jayce,Jericho,Jinx,Jules,Lock,Marcus,Margot,Mel,Mylo,Pim,Ren,Renni,Salo,Sevika,Shoola,Silco,Singed,Sky,Smeech,Thieram,Tobias,Vander,Verne,Vi,Viktor,Ximena Mentioned:Teemo,Warwick Short Story • 3 Minute Read From The Journal Of Professor Cecil B. Heimerdinger By Unknown Author 10.14 Starring:Heimerdinger Mentioned:Rumble Comic Paint the Town ByAnthony Burch,Fabio Moon,Dave Stewart Oh, they say I'm crazy -- they say that Yordles would be easy to spot in a city such as ours, what with their fuzzy countenances and diminutive stature. But I've heard rumors that they have invented some sort of magical charms that make these abominations appear no different from you or I. But don't be fooled! No matter how adorable they may seem, these mischievous creatures will bring our city of Piltover to ruin! If I were so moved, I'd say they're an even bigger threat than those lunatic terrorists from Zaun! But I'm getting ahead of myself. Our story starts in a small pyrotechnics shop in Piltover, run by two unnervingly fuzzy gentlemen... Starring:Heimerdinger,Jinx,Ziggs Video True Genius When Heimerdinger's latest hextech creation is stolen by Jinx, the professor sends an unfortunate apprentice on a wild goose chase through the City of Progress… and beneath it. Starring:Ekko,Heimerdinger,Jinx Mentioned Champion Short Story Bombs: A Tribute ByAbigail Harvey Okay, Zaun. I’m here, I’m fuzzy, and I’m ready to explode stuff. Starring:Ziggs Mentioned:Heimerdinger,Jinx Video Tales of Runeterra Starring: N/A Mentioned:Akali,Braum,Corki,Darius,Diana,Ekko,Fiora,Garen,Graves,Heimerdinger,Jinx,Leona,Lulu,Miss Fortune,Shen,Teemo,Thresh,Tristana,Twisted Fate Short Story The Council Archives ByTy Sheedlo The Council Archives. You'd heard stories at the Academy, of course, but words could not describe the breathtaking magnitude of its contents. The entire history of your city: its glorious achievements, its sinister secrets, painstakingly documented, waiting to be read. Starring:Caitlyn,Jayce,Jinx,Vi Mentioned:Benzo,Cassandra,Chross,Claggor,Deckard,Ekko,Grayson,Heimerdinger,Marcus,Mylo,Renni,Silco,Smeech,Tobias,Vander,Viktor,Ximena Short Story The Whispering Doodad ByGraham McNeill “Here, doodad,” she whispers to the grass. “Pretty please, with sprinkles on top! I'll let you take us somewhere you want to go next.” The doodad—or whatever it's really called—doesn't respond, but I sense it rolling away from Lulu. Well, not really rolling, as such, more making itself be where she isn't. Starring:Draven,Lulu,Tamara,Tristana Mentioned:Darius,Heimerdinger,Janna,Poppy Alternate Universes Video Be Your Best Santa Santa Draven, Ambitious Elf Jinx, and Snow Fawn Poppy step up to help Santa Braum with this year’s Snowdown festivities. But with Jinx and Draven at the frontlines, the celebrations could easily snowball into shenanigans! Starring:Bard,Braum,Draven,Gnar,Graves,Heimerdinger,Jinx,Karma,Lulu,Malzahar,Maokai,Orianna,Poppy,Sejuani,Syndra Game Hextech Mayhem ByChoice Provisions THIS’LL BE A BLAST! Starring:Heimerdinger,Ziggs Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Trivia[] • In the previous canon, Heimerdinger createdMaster Yi'sSeven Lenses of Insight[2]as well asCorki'sReconnaissance Operations Front-Line Copter (ROFL Copter). Change log[] References[] See also[]","Name: Hextech Affinity, Description: Innate: Heimerdinger gains 20% bonus movement speed while near an allied turret or a H-28G Evolution Turret or H-28Q Apex Turret deployed by him., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'No additional details.']}","Name: H-28G Evolution Turret, Description: Active: Heimerdinger deploys a H-28G Evolution Turret at the target location, which lasts until destroyed. Heimerdinger periodically stocks a Turret Kit charge, up to a maximum of 3. Up to 3 H-28G Evolution Turrets can be deployed at a time, with those deployed beyond the maximum destroying the oldest one. See Pets for more details about H-28G Evolution Turrets., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'H-28G Evolution Turret Details', 'H-28Q Apex Turret Details', 'Dealsspell damageon basic attacks andarea damageon the beam.', ""H-28G Evolution Turret'sstats are determined on cast, and do not update with ranking up the ability or gaining or losing AP or levels."", ""H-28G Evolution Turret'scharged / beam shot is NOT determined on cast, and is calculated based on current AP the moment it is fired, separate from the rest of the turret's stats. For this reason, momentary AP boosts active at the time a turret is placed will permanently live with the turret's stats (HP and auto attack strength), but will not be included in the charged / beam shot if no longer active at the time it is fired."", ""TheTurret Kitbuff will visually represent the recharge rate cooldown, and how manyH-28G Evolution Turret'sthatHeimerdingerhas stored. This is visible to both allies and enemies."", 'The recharge rate ofH-28G Evolution Turretis affected byability haste.', 'TheH-28G Evolution Turrethas asightradius of585while active and227.5while dormant.The -10% sight range modifier is applied only on the first stat update after theH-28G Evolution Turretis spawned, because of this it will have its full 650 sight range for up-to 0.25seconds upon being spawned.(bug)', 'The -10% sight range modifier is applied only on the first stat update after theH-28G Evolution Turretis spawned, because of this it will have its full 650 sight range for up-to 0.25seconds upon being spawned.(bug)', 'The amount ofTurret KitchargesHeimerdingerhas is indicated by small nuts orbiting him.', 'TheH-28Q Apex Turrethas asightradius of900.The -10% sight range modifier is applied only on the first stat update after theH-28Q Apex Turretis spawned, because of this it will have its full 1000 sight range for up-to 0.25seconds upon being spawned.(bug)', 'The -10% sight range modifier is applied only on the first stat update after theH-28Q Apex Turretis spawned, because of this it will have its full 1000 sight range for up-to 0.25seconds upon being spawned.(bug)', 'Hide', 'Hextech Micro-Rockets Details', 'Hextech Rocket Swarm Details', ""Hextech Micro-Rockets'direction-targeting allows for custom spread."", 'This ability will cast from wherever the caster is at the end of the cast time.', ""Hextech Rocket Swarm'sdirection-targeting allows for custom spread."", ""Heimerdingercan move onceHextech Rocket Swarmhas been cast, even if the projectiles are still spawning or haven't even started to move yet."", 'Hextech Micro-Rocketswill cast from whereverHeimerdingeris at the end of the cast time.', 'Hide', 'CH-2 Electron Storm Grenade Details', 'CH-3X Lightning Grenade Details', 'This ability will cast from wherever the caster is at the end of the cast time.', 'No additional details.', 'Hide', 'Details', 'Map-Specific Differences', ""Toggle abilities do not count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive.Consuming the buff for an empowered basicabilitydoes."", 'Consuming the buff for an empowered basicabilitydoes.', 'No compensations formanaare made ifUPGRADE!!!is recast.', 'H-28Q Apex Turretbase damage changed to 50 / 65 / 80.', 'H-28Q Apex Turretbeam base damage changed to 90 / 125 / 160.', 'H-28G Evolution Turret', 'H-28Q Apex Turret', 'StatsBase attack speed increased to 0.658from 0.625.Attack windup reduced to 20% from 20.078125%.', 'Base attack speed increased to 0.658from 0.625.', 'Attack windup reduced to 20% from 20.078125%.', 'UPGRADE!!!H-28Q Apex TurretBase health changed to725 − 1525 (based on level)from850 − 1450 (based on level).Health AP ratio changed to50% APat all levels from25% − 200% (based on level)AP.Armor increased to30 − 90 (based on level)from10 − 80 (based on level).Magic resistance increased to30 − 90 (based on level)from25 − 65 (based on level).', 'H-28Q Apex TurretBase health changed to725 − 1525 (based on level)from850 − 1450 (based on level).Health AP ratio changed to50% APat all levels from25% − 200% (based on level)AP.Armor increased to30 − 90 (based on level)from10 − 80 (based on level).Magic resistance increased to30 − 90 (based on level)from25 − 65 (based on level).', 'Base health changed to725 − 1525 (based on level)from850 − 1450 (based on level).', 'Health AP ratio changed to50% APat all levels from25% − 200% (based on level)AP.', 'Armor increased to30 − 90 (based on level)from10 − 80 (based on level).', 'Magic resistance increased to30 − 90 (based on level)from25 − 65 (based on level).', ""H-28G Evolution TurretBug introduced affecting Q Recharge on Spawn, and Q Charge DisplayPreviously, Heimerdinger began the game with all 3 turret charges.Now, Heimerdinger begins the game with 1 turret charge, but 3 charges displayed on the 'buff' icon, with the number of charges on his Q button de-synced from the number shown floating around him and on the buff/debuff GUI.When Heimerdinger accrues 3 turrets (as tracked on his Q button counter AND the buff bar counter), they will match until his next death.After death / respawn, the counter on the buff bar will reset to 3 (as in prior patches, Heimerdinger would always respawn with a full 3 turrets).After death / respawn, Heimerdinger will actually have however many turrets would have accrued naturally since his last life, with no reset on death. This means that he may use all 3 of his turrets in lane, die, and not have any more to put down after teleporting in to lane for quite a while, which is different behavior than in prior patches.The number of floating 'Nuts' or bolts (Or Dragon Eggs, depending on skin) is synced up with the count on the buff bar, not on his Q. This is misleading if you are used to quickly glancing at your character (or an enemy Heimerdinger) to track his turret count, as many times throughout the game he may visually appear to have 3 turrets ready but not actually have all 3 available."", 'Bug introduced affecting Q Recharge on Spawn, and Q Charge Display', 'Previously, Heimerdinger began the game with all 3 turret charges.', ""Now, Heimerdinger begins the game with 1 turret charge, but 3 charges displayed on the 'buff' icon, with the number of charges on his Q button de-synced from the number shown floating around him and on the buff/debuff GUI."", 'When Heimerdinger accrues 3 turrets (as tracked on his Q button counter AND the buff bar counter), they will match until his next death.', 'After death / respawn, the counter on the buff bar will reset to 3 (as in prior patches, Heimerdinger would always respawn with a full 3 turrets).', 'After death / respawn, Heimerdinger will actually have however many turrets would have accrued naturally since his last life, with no reset on death. This means that he may use all 3 of his turrets in lane, die, and not have any more to put down after teleporting in to lane for quite a while, which is different behavior than in prior patches.', ""The number of floating 'Nuts' or bolts (Or Dragon Eggs, depending on skin) is synced up with the count on the buff bar, not on his Q. This is misleading if you are used to quickly glancing at your character (or an enemy Heimerdinger) to track his turret count, as many times throughout the game he may visually appear to have 3 turrets ready but not actually have all 3 available."", 'UPGRADE!!!Undocumented change - No longer automatically refreshes the cooldowns of Hextech Micro-Rockets or Electron Stun Grenade when cast. If you previously used these abilities, and then cast UPGRADE!!! , you will now be unable to cast the upgraded form of Hextech Micro-Rockets or Electron Stun Grenade until their cooldown timer has elapsed.Previously, you could exploit UPGRADE!!! by flexing it on and off each 3 seconds to renew the cooldowns on these two abilities indefinitely.', 'Undocumented change - No longer automatically refreshes the cooldowns of Hextech Micro-Rockets or Electron Stun Grenade when cast. If you previously used these abilities, and then cast UPGRADE!!! , you will now be unable to cast the upgraded form of Hextech Micro-Rockets or Electron Stun Grenade until their cooldown timer has elapsed.Previously, you could exploit UPGRADE!!! by flexing it on and off each 3 seconds to renew the cooldowns on these two abilities indefinitely.', 'Previously, you could exploit UPGRADE!!! by flexing it on and off each 3 seconds to renew the cooldowns on these two abilities indefinitely.', 'H-28G Evolution TurretTurret base health reduced to130 − 640 (based on level)from175 − 700 (based on level).Turret health AP ratio increased to5% − 45% (based on level)APfrom5% − 40% (based on level)AP.', 'Turret base health reduced to130 − 640 (based on level)from175 − 700 (based on level).', 'Turret health AP ratio increased to5% − 45% (based on level)APfrom5% − 40% (based on level)AP.', 'Hextech Micro-RocketsInitial rocket base damage reduced to 40 / 65 / 90 / 115 / 140 from 50 / 75 / 100 / 125 / 150.Initial rocket AP ratio increased to55% APfrom45% AP.', 'Initial rocket base damage reduced to 40 / 65 / 90 / 115 / 140 from 50 / 75 / 100 / 125 / 150.', 'Initial rocket AP ratio increased to55% APfrom45% AP.', 'H-28Q Apex TurretBug Fix:Casting the ability no longer improperly resets the cooldowns ofHextech Micro-RocketsandCH-2 Electron Storm Grenadeif they were already on cooldown.', 'Bug Fix:Casting the ability no longer improperly resets the cooldowns ofHextech Micro-RocketsandCH-2 Electron Storm Grenadeif they were already on cooldown.', 'H-28G Evolution TurretTurret base damage increased to 7 / 11 / 15 / 19 / 23 from 6 / 9 / 12 / 15 / 18.Turret base health increased to175 − 700 (based on level)from150 − 575 (based on level).', 'Turret base damage increased to 7 / 11 / 15 / 19 / 23 from 6 / 9 / 12 / 15 / 18.', 'Turret base health increased to175 − 700 (based on level)from150 − 575 (based on level).', 'CH-2 Electron Storm GrenadeCooldown reduced to 11 seconds from 12.', 'Cooldown reduced to 11 seconds from 12.', 'StatsBase health increased to 558 from 488.Health growth increased to 101 from 87.Armor growth increased to 4.2from 3.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 558 from 488.', 'Health growth increased to 101 from 87.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 1.3from 0.5.', 'H-28G Evolution TurretBug Fix:Deactivation sound effects have been restored for several of his skins.', 'Bug Fix:Deactivation sound effects have been restored for several of his skins.', 'CH-2 Electron Storm GrenadeBug Fix:Explosion sound effects no longer play multiple times upon hitting an enemy.', 'Bug Fix:Explosion sound effects no longer play multiple times upon hitting an enemy.', 'Hextech Micro-RocketsInitial rocket base damage reduced to 50 / 75 / 100 / 125 / 150 from 50 / 80 / 110 / 140 / 170.Additional rocket base damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 16 / 22 / 28 / 34.Maximum base damage reduced to 90 / 135 / 180 / 225 / 270 from 90 / 144 / 198 / 252 / 306.', 'Initial rocket base damage reduced to 50 / 75 / 100 / 125 / 150 from 50 / 80 / 110 / 140 / 170.Additional rocket base damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 16 / 22 / 28 / 34.Maximum base damage reduced to 90 / 135 / 180 / 225 / 270 from 90 / 144 / 198 / 252 / 306.', 'Additional rocket base damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 16 / 22 / 28 / 34.', 'Maximum base damage reduced to 90 / 135 / 180 / 225 / 270 from 90 / 144 / 198 / 252 / 306.', 'StatsBase attack damage increased to 56 from 55.536.Base armor reduced to 19 from 19.04.', 'Base attack damage increased to 56 from 55.536.', 'Base armor reduced to 19 from 19.04.', 'H-28G Evolution TurretBug Fix:Turret now properly triggersManaflow Band.', 'Bug Fix:Turret now properly triggersManaflow Band.', 'H-28G Evolution TurretBug Fix:Approaching and triggering his turrets no longer triggersImmolate.', 'Bug Fix:Approaching and triggering his turrets no longer triggersImmolate.', 'Hextech Micro-RocketsInitial rocket base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.', 'Initial rocket base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.', 'CH-3X Lightning GrenadeBase damage reduced to 100 / 200 / 300 from 150 / 250 / 350.AP ratio reduced to60% APfrom75% AP.', 'Base damage reduced to 100 / 200 / 300 from 150 / 250 / 350.', 'AP ratio reduced to60% APfrom75% AP.', ""UPGRADE!!!Bug Fix:Tooltip no longer mentions that hisCH-3X Lightning Grenade'sslow is improved to 80%."", ""Bug Fix:Tooltip no longer mentions that hisCH-3X Lightning Grenade'sslow is improved to 80%."", 'H-28G Evolution TurretTurret basic attack AP ratio increased to35% APfrom30% AP.', 'Turret basic attack AP ratio increased to35% APfrom30% AP.', 'H-28Q Apex TurretTurret basic attack AP ratio increased to35% APfrom30% AP.', 'Turret basic attack AP ratio increased to35% APfrom30% AP.', 'CH-2 Electron Storm GrenadeStun duration increased to 1.5seconds from 1.25.', 'Stun duration increased to 1.5seconds from 1.25.', 'TurretsNew Effect:Now triggers effects that are triggered by pets (i.e. on-ability-hit effects).Turret lasers, ult turrets shots, and ult turret lasers are classified as AoE effects, too.', 'New Effect:Now triggers effects that are triggered by pets (i.e. on-ability-hit effects).Turret lasers, ult turrets shots, and ult turret lasers are classified as AoE effects, too.', 'H-28G Evolution TurretNew Effect:Can now ping the number of turrets available or time until next turret if none are available.', 'New Effect:Can now ping the number of turrets available or time until next turret if none are available.', 'H-28G Evolution TurretBug Fix:Dying while third turret charge is stockpiling no longer allows him to get a fourth charge.', 'Bug Fix:Dying while third turret charge is stockpiling no longer allows him to get a fourth charge.', 'Hextech Rocket SwarmBug Fix:Once again shares a cooldown withHextech Micro-Rockets.', 'Bug Fix:Once again shares a cooldown withHextech Micro-Rockets.', 'CH-2 Electron Storm GrenadeBug Fix:Stun duration has been fixed.', 'Bug Fix:Stun duration has been fixed.', 'CH-3X Lightning GrenadeBug Fix:Stun duration has been fixed.Bug Fix:Can no longer cast it immediately afterCH-2 Electron Storm Grenadeif timed exactly.', 'Bug Fix:Stun duration has been fixed.', 'Bug Fix:Can no longer cast it immediately afterCH-2 Electron Storm Grenadeif timed exactly.', ""H-28G Evolution TurretTurret beam attack cooldown now actually scales with cooldown reduction.Turret stats have been moved into the expanded tooltip (hold SHIFT). Expanded tooltip now indicates that turret health scales offHeimerdinger'sability power."", 'Turret beam attack cooldown now actually scales with cooldown reduction.', ""Turret stats have been moved into the expanded tooltip (hold SHIFT). Expanded tooltip now indicates that turret health scales offHeimerdinger'sability power."", 'Hextech Micro-RocketsNow states the actual damage rockets deal to minions instead of ""60%"" (which was lower than actual damage dealt due to additional AP scaling).', 'Now states the actual damage rockets deal to minions instead of ""60%"" (which was lower than actual damage dealt due to additional AP scaling).', 'Hextech Rocket SwarmMaximum base damage increased to 503 / 697.5/ 892 from 499 / 687 / 862.Missiles 2 to 5 base damage increased to 32 / 45 / 58 from 28 / 39 / 49.Missiles 6 to 20 base damage reduced to 16 / 22.5/ 29 from 16.8/ 23.4/ 29.4.', 'Maximum base damage increased to 503 / 697.5/ 892 from 499 / 687 / 862.', 'Missiles 2 to 5 base damage increased to 32 / 45 / 58 from 28 / 39 / 49.', 'Missiles 6 to 20 base damage reduced to 16 / 22.5/ 29 from 16.8/ 23.4/ 29.4.', 'Dragon Trainer HeimerdingerBug Fix:No longer has redundant death SFX.Bug Fix:Is no longer missing dance SFX.', 'Bug Fix:No longer has redundant death SFX.', 'Bug Fix:Is no longer missing dance SFX.', 'StatsBase mana increased to 385 from 307.2.Mana growth reduced to 20 from 40.Base mana regeneration increased to 8 from 6.', 'Base mana increased to 385 from 307.2.', 'Mana growth reduced to 20 from 40.', 'Base mana regeneration increased to 8 from 6.', 'H-28Q Apex TurretBeam base damage reduced to 100 / 140 / 180 from 200 / 270 / 340.', 'Beam base damage reduced to 100 / 140 / 180 from 200 / 270 / 340.', 'StatsBase health increased to 488 from 476.Health growth increased to 87 from 75.', 'Base health increased to 488 from 476.', 'Health growth increased to 87 from 75.', ""H-28Q Apex TurretBug Fix:Beam attack no longer breaks for the rest of its duration if its target walks out of range during the beam attack's wind-up."", ""Bug Fix:Beam attack no longer breaks for the rest of its duration if its target walks out of range during the beam attack's wind-up."", 'Hextech Rocket SwarmBug Fix:Now correctly do reduced damage after the first hit toBaron Nashor.', 'Bug Fix:Now correctly do reduced damage after the first hit toBaron Nashor.', 'CH-2 Electron Storm GrenadeBug Fix:Sweeping a ward no longer plays the sound effects to it when he is in the game.', 'Bug Fix:Sweeping a ward no longer plays the sound effects to it when he is in the game.', 'CH-3X Lightning GrenadeBug Fix:No longer has the old AP ratio of 60% for the second and third bounces.', 'Bug Fix:No longer has the old AP ratio of 60% for the second and third bounces.', 'GeneralBug Fix:Must now actually fire a basic attack to command turrets to focus a target. Issuing an attack command and immediately cancelling it no longer triggers the redirect.', 'Bug Fix:Must now actually fire a basic attack to command turrets to focus a target. Issuing an attack command and immediately cancelling it no longer triggers the redirect.', 'CH-2 Electron Storm GrenadeBug Fix:Now properly charges nearby turret beam attacks even if it kills an enemy.', 'Bug Fix:Now properly charges nearby turret beam attacks even if it kills an enemy.', 'H-28G Evolution TurretRemoved:Turrets killed increasing the minion killed stat.H-28Q Apex Turretstill increases the creep score.', 'Removed:Turrets killed increasing the minion killed stat.H-28Q Apex Turretstill increases the creep score.', 'StatsBase health regeneration reduced to 7 from 11.008.Health regeneration growth reduced to 0.55from 1.75.', 'Base health regeneration reduced to 7 from 11.008.', 'Health regeneration growth reduced to 0.55from 1.75.', ""Hextech AffinityRenamed toHextech AffinityfromTechmaturgical Repair Bots.New Effect:Grants 20%bonusmovement speed while near allied turrets (hisownand the map's) (300 range).Removed:Heimerdingergrants nearby allied champions and histurrets10 / 15 / 20 / 25 / 30 (based on level)health regeneration, persisting for 5 seconds after they move out of range or his death (1000 range)."", 'Renamed toHextech AffinityfromTechmaturgical Repair Bots.', ""New Effect:Grants 20%bonusmovement speed while near allied turrets (hisownand the map's) (300 range)."", 'Removed:Heimerdingergrants nearby allied champions and histurrets10 / 15 / 20 / 25 / 30 (based on level)health regeneration, persisting for 5 seconds after they move out of range or his death (1000 range).', 'H-28G Evolution TurretAmount of turrets held increased to 3 at all ranks from 1 / 2 / 2 / 3 / 3.Cooldown reduced to 20 seconds at all ranks from 24 / 23 / 22 / 21 / 20.Base damage reduced to 6 / 9 / 12 / 15 / 18 from 12 / 18 / 24 / 30 / 36.AP ratio increased to30% APfrom15% AP.Beam attack base damage reduced to 40 / 60 / 80 / 100 / 120 from 60 / 80 / 100 / 120 / 140.Removed:Turrets no longer prioritize nearby enemy champions or champions that attack them.Removed:Turrets no longer briefly remain active afterHeimerdingerleaves the area.Beam attack generation rate per second reduced to 1.11% from 6.25%.Beam attack charge time increased to 90 seconds from 16.Removed:Turrets no longer gain 1 / 2 / 3 / 4 / 5% beam charge for each of their basic attacks.Removed:Turrets no longer spawn with 70% beam charge.New Effect:The charge bar is now white instead of dark blue.', 'Amount of turrets held increased to 3 at all ranks from 1 / 2 / 2 / 3 / 3.', 'Cooldown reduced to 20 seconds at all ranks from 24 / 23 / 22 / 21 / 20.', 'Base damage reduced to 6 / 9 / 12 / 15 / 18 from 12 / 18 / 24 / 30 / 36.', 'AP ratio increased to30% APfrom15% AP.', 'Beam attack base damage reduced to 40 / 60 / 80 / 100 / 120 from 60 / 80 / 100 / 120 / 140.', 'Removed:Turrets no longer prioritize nearby enemy champions or champions that attack them.', 'Removed:Turrets no longer briefly remain active afterHeimerdingerleaves the area.', 'Beam attack generation rate per second reduced to 1.11% from 6.25%.Beam attack charge time increased to 90 seconds from 16.', 'Beam attack charge time increased to 90 seconds from 16.', 'Removed:Turrets no longer gain 1 / 2 / 3 / 4 / 5% beam charge for each of their basic attacks.', 'Removed:Turrets no longer spawn with 70% beam charge.', 'New Effect:The charge bar is now white instead of dark blue.', 'Hextech Micro-RocketsMana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 80 / 90 / 100 / 120.Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 11 at all ranks.New Effect:Each rocket that hits a champion grants 20% beam charge to all turrets within 1000 range of the damage, up to a maximum of 100% if all five rockets hit.', 'Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 80 / 90 / 100 / 120.', 'Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 11 at all ranks.', 'New Effect:Each rocket that hits a champion grants 20% beam charge to all turrets within 1000 range of the damage, up to a maximum of 100% if all five rockets hit.', 'CH-2 Electron Storm GrenadeCooldown changed to 12 seconds at all ranks from 18 / 16 / 14 / 12 / 10.Grenade hitbox increased to 250 from 210.Stun hitbox is still 135.New Effect:If the grenade hits a champion, all turrets within 1000 range of the damage gain 100% beam charge.New Effect:Heimerdingercan now lob the grenade onto himself.', 'Cooldown changed to 12 seconds at all ranks from 18 / 16 / 14 / 12 / 10.', 'Grenade hitbox increased to 250 from 210.Stun hitbox is still 135.', 'New Effect:If the grenade hits a champion, all turrets within 1000 range of the damage gain 100% beam charge.', 'New Effect:Heimerdingercan now lob the grenade onto himself.', 'CH-3X Lightning GrenadeBase damage increased to 150 / 250 / 350 from 150 / 200 / 250.AP ratio increased to75% APfrom60% AP.', 'Base damage increased to 150 / 250 / 350 from 150 / 200 / 250.', 'AP ratio increased to75% APfrom60% AP.', 'Heimerdingerhas the longest champion name at 12 characters long.For contrast, it is longer thanVi, the shortest champion name at 2 characters long, by 10 characters.', 'For contrast, it is longer thanVi, the shortest champion name at 2 characters long, by 10 characters.', 'Heimerdinger is aportmanteauofJ. Robert OppenheimerandErwin Schrödinger\'slast names.His given nameCecilcomes fromCaecilius, a Roman surname, fromcaecus""one-eyed > blind"".[2]', 'His given nameCecilcomes fromCaecilius, a Roman surname, fromcaecus""one-eyed > blind"".[2]', 'His dance references theHeadspin, abreakdance move.A side-by-side comparison can be seenhere.', 'A side-by-side comparison can be seenhere.', ""Heimerdinger's alternate/old walk is referred to as'derpy'.Using anyEmotes, or activating Heimerdinger's passive will make Heimerdinger alternate between his regular walk and his 'derpy' walk."", ""Using anyEmotes, or activating Heimerdinger's passive will make Heimerdinger alternate between his regular walk and his 'derpy' walk."", ""WhileUPGRADE!!!is active, Heimerdinger gains a cosmetic buff that reads'Harder, Better, Faster, Stronger'."", ""If Heimerdinger scores a Pentakill, he will gain the cosmetic buffEureka!This buff referencesArchimedes' sudden revelation, only in Heimerdinger's case his own came after the mass murder of the enemy team."", ""This buff referencesArchimedes' sudden revelation, only in Heimerdinger's case his own came after the mass murder of the enemy team."", 'Heimerdinger is the sixth champion to have more than four abilities, the others beingElise,Gnar,Jayce,Karma,Lee Sin, andNidalee.', 'The icon forHextech Affinityis reused for theTeamfight TacticsitemMagnetic Remover.', 'In the now-removed official League of Legendsforums, theoriginal iconofUPGRADE!!!was used to represent the ""Help & Support"" section.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'Ao Shin', 'Avasha', 'Averdrian', 'CeeCee', 'Cyborg Cowboy', 'Eagle Rider', 'Gavid', 'Husk', 'Iron Engineer', 'Ivan', 'Omen', 'Priscilla', 'Rob Blackblade', 'Seth', 'Tabu', 'Tiki', 'Urf', 'Well', ""↑Heimerdinger's profile pageatLeagueOfLegends.com"", '↑DeVaan, >Etymological Dictionary of Latin & other Italic languages, p. 79']}","Name: Hextech Micro-Rockets, Description: Active: Heimerdinger unleashes a wave of 5 rockets that converge to the target location and fan beyond it up to a maximum range, with each one dealing magic damage to the first enemy it hits. Every rocket hitting an enemy champion grants 20% beam charge to all turrets within 1000 range, up to a maximum of 100% beam charge when hitting 5 rockets on an enemy champion. Initial Magic Damage: 40 / 65 / 90 / 115 / 140 (+ 55% AP) Enemies can be hit by multiple rockets, with each one beyond the first dealing 20% damage, increased to 40% against minions . Additional Magic Damage: 8 / 13 / 18 / 23 / 28 (+ 11% AP) Total Magic Damage: 72 / 117 / 162 / 207 / 252 (+ 99% AP) Additional Minion Damage: 24 / 39 / 54 / 69 / 84 (+ 33% AP) Total Minion Damage: 136 / 221 / 306 / 391 / 476 (+ 187% AP), {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Hextech Micro-Rockets Details', 'Hextech Rocket Swarm Details', ""Hextech Micro-Rockets'direction-targeting allows for custom spread."", 'This ability will cast from wherever the caster is at the end of the cast time.', ""Hextech Rocket Swarm'sdirection-targeting allows for custom spread."", ""Heimerdingercan move onceHextech Rocket Swarmhas been cast, even if the projectiles are still spawning or haven't even started to move yet."", 'Hextech Micro-Rocketswill cast from whereverHeimerdingeris at the end of the cast time.', 'Hide', 'CH-2 Electron Storm Grenade Details', 'CH-3X Lightning Grenade Details', 'This ability will cast from wherever the caster is at the end of the cast time.', 'No additional details.', 'Hide', 'Details', 'Map-Specific Differences', ""Toggle abilities do not count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive.Consuming the buff for an empowered basicabilitydoes."", 'Consuming the buff for an empowered basicabilitydoes.', 'No compensations formanaare made ifUPGRADE!!!is recast.', 'H-28Q Apex Turretbase damage changed to 50 / 65 / 80.', 'H-28Q Apex Turretbeam base damage changed to 90 / 125 / 160.', 'H-28G Evolution Turret', 'H-28Q Apex Turret', 'StatsBase attack speed increased to 0.658from 0.625.Attack windup reduced to 20% from 20.078125%.', 'Base attack speed increased to 0.658from 0.625.', 'Attack windup reduced to 20% from 20.078125%.', 'UPGRADE!!!H-28Q Apex TurretBase health changed to725 − 1525 (based on level)from850 − 1450 (based on level).Health AP ratio changed to50% APat all levels from25% − 200% (based on level)AP.Armor increased to30 − 90 (based on level)from10 − 80 (based on level).Magic resistance increased to30 − 90 (based on level)from25 − 65 (based on level).', 'H-28Q Apex TurretBase health changed to725 − 1525 (based on level)from850 − 1450 (based on level).Health AP ratio changed to50% APat all levels from25% − 200% (based on level)AP.Armor increased to30 − 90 (based on level)from10 − 80 (based on level).Magic resistance increased to30 − 90 (based on level)from25 − 65 (based on level).', 'Base health changed to725 − 1525 (based on level)from850 − 1450 (based on level).', 'Health AP ratio changed to50% APat all levels from25% − 200% (based on level)AP.', 'Armor increased to30 − 90 (based on level)from10 − 80 (based on level).', 'Magic resistance increased to30 − 90 (based on level)from25 − 65 (based on level).', ""H-28G Evolution TurretBug introduced affecting Q Recharge on Spawn, and Q Charge DisplayPreviously, Heimerdinger began the game with all 3 turret charges.Now, Heimerdinger begins the game with 1 turret charge, but 3 charges displayed on the 'buff' icon, with the number of charges on his Q button de-synced from the number shown floating around him and on the buff/debuff GUI.When Heimerdinger accrues 3 turrets (as tracked on his Q button counter AND the buff bar counter), they will match until his next death.After death / respawn, the counter on the buff bar will reset to 3 (as in prior patches, Heimerdinger would always respawn with a full 3 turrets).After death / respawn, Heimerdinger will actually have however many turrets would have accrued naturally since his last life, with no reset on death. This means that he may use all 3 of his turrets in lane, die, and not have any more to put down after teleporting in to lane for quite a while, which is different behavior than in prior patches.The number of floating 'Nuts' or bolts (Or Dragon Eggs, depending on skin) is synced up with the count on the buff bar, not on his Q. This is misleading if you are used to quickly glancing at your character (or an enemy Heimerdinger) to track his turret count, as many times throughout the game he may visually appear to have 3 turrets ready but not actually have all 3 available."", 'Bug introduced affecting Q Recharge on Spawn, and Q Charge Display', 'Previously, Heimerdinger began the game with all 3 turret charges.', ""Now, Heimerdinger begins the game with 1 turret charge, but 3 charges displayed on the 'buff' icon, with the number of charges on his Q button de-synced from the number shown floating around him and on the buff/debuff GUI."", 'When Heimerdinger accrues 3 turrets (as tracked on his Q button counter AND the buff bar counter), they will match until his next death.', 'After death / respawn, the counter on the buff bar will reset to 3 (as in prior patches, Heimerdinger would always respawn with a full 3 turrets).', 'After death / respawn, Heimerdinger will actually have however many turrets would have accrued naturally since his last life, with no reset on death. This means that he may use all 3 of his turrets in lane, die, and not have any more to put down after teleporting in to lane for quite a while, which is different behavior than in prior patches.', ""The number of floating 'Nuts' or bolts (Or Dragon Eggs, depending on skin) is synced up with the count on the buff bar, not on his Q. This is misleading if you are used to quickly glancing at your character (or an enemy Heimerdinger) to track his turret count, as many times throughout the game he may visually appear to have 3 turrets ready but not actually have all 3 available."", 'UPGRADE!!!Undocumented change - No longer automatically refreshes the cooldowns of Hextech Micro-Rockets or Electron Stun Grenade when cast. If you previously used these abilities, and then cast UPGRADE!!! , you will now be unable to cast the upgraded form of Hextech Micro-Rockets or Electron Stun Grenade until their cooldown timer has elapsed.Previously, you could exploit UPGRADE!!! by flexing it on and off each 3 seconds to renew the cooldowns on these two abilities indefinitely.', 'Undocumented change - No longer automatically refreshes the cooldowns of Hextech Micro-Rockets or Electron Stun Grenade when cast. If you previously used these abilities, and then cast UPGRADE!!! , you will now be unable to cast the upgraded form of Hextech Micro-Rockets or Electron Stun Grenade until their cooldown timer has elapsed.Previously, you could exploit UPGRADE!!! by flexing it on and off each 3 seconds to renew the cooldowns on these two abilities indefinitely.', 'Previously, you could exploit UPGRADE!!! by flexing it on and off each 3 seconds to renew the cooldowns on these two abilities indefinitely.', 'H-28G Evolution TurretTurret base health reduced to130 − 640 (based on level)from175 − 700 (based on level).Turret health AP ratio increased to5% − 45% (based on level)APfrom5% − 40% (based on level)AP.', 'Turret base health reduced to130 − 640 (based on level)from175 − 700 (based on level).', 'Turret health AP ratio increased to5% − 45% (based on level)APfrom5% − 40% (based on level)AP.', 'Hextech Micro-RocketsInitial rocket base damage reduced to 40 / 65 / 90 / 115 / 140 from 50 / 75 / 100 / 125 / 150.Initial rocket AP ratio increased to55% APfrom45% AP.', 'Initial rocket base damage reduced to 40 / 65 / 90 / 115 / 140 from 50 / 75 / 100 / 125 / 150.', 'Initial rocket AP ratio increased to55% APfrom45% AP.', 'H-28Q Apex TurretBug Fix:Casting the ability no longer improperly resets the cooldowns ofHextech Micro-RocketsandCH-2 Electron Storm Grenadeif they were already on cooldown.', 'Bug Fix:Casting the ability no longer improperly resets the cooldowns ofHextech Micro-RocketsandCH-2 Electron Storm Grenadeif they were already on cooldown.', 'H-28G Evolution TurretTurret base damage increased to 7 / 11 / 15 / 19 / 23 from 6 / 9 / 12 / 15 / 18.Turret base health increased to175 − 700 (based on level)from150 − 575 (based on level).', 'Turret base damage increased to 7 / 11 / 15 / 19 / 23 from 6 / 9 / 12 / 15 / 18.', 'Turret base health increased to175 − 700 (based on level)from150 − 575 (based on level).', 'CH-2 Electron Storm GrenadeCooldown reduced to 11 seconds from 12.', 'Cooldown reduced to 11 seconds from 12.', 'StatsBase health increased to 558 from 488.Health growth increased to 101 from 87.Armor growth increased to 4.2from 3.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 558 from 488.', 'Health growth increased to 101 from 87.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 1.3from 0.5.', 'H-28G Evolution TurretBug Fix:Deactivation sound effects have been restored for several of his skins.', 'Bug Fix:Deactivation sound effects have been restored for several of his skins.', 'CH-2 Electron Storm GrenadeBug Fix:Explosion sound effects no longer play multiple times upon hitting an enemy.', 'Bug Fix:Explosion sound effects no longer play multiple times upon hitting an enemy.', 'Hextech Micro-RocketsInitial rocket base damage reduced to 50 / 75 / 100 / 125 / 150 from 50 / 80 / 110 / 140 / 170.Additional rocket base damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 16 / 22 / 28 / 34.Maximum base damage reduced to 90 / 135 / 180 / 225 / 270 from 90 / 144 / 198 / 252 / 306.', 'Initial rocket base damage reduced to 50 / 75 / 100 / 125 / 150 from 50 / 80 / 110 / 140 / 170.Additional rocket base damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 16 / 22 / 28 / 34.Maximum base damage reduced to 90 / 135 / 180 / 225 / 270 from 90 / 144 / 198 / 252 / 306.', 'Additional rocket base damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 16 / 22 / 28 / 34.', 'Maximum base damage reduced to 90 / 135 / 180 / 225 / 270 from 90 / 144 / 198 / 252 / 306.', 'StatsBase attack damage increased to 56 from 55.536.Base armor reduced to 19 from 19.04.', 'Base attack damage increased to 56 from 55.536.', 'Base armor reduced to 19 from 19.04.', 'H-28G Evolution TurretBug Fix:Turret now properly triggersManaflow Band.', 'Bug Fix:Turret now properly triggersManaflow Band.', 'H-28G Evolution TurretBug Fix:Approaching and triggering his turrets no longer triggersImmolate.', 'Bug Fix:Approaching and triggering his turrets no longer triggersImmolate.', 'Hextech Micro-RocketsInitial rocket base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.', 'Initial rocket base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.', 'CH-3X Lightning GrenadeBase damage reduced to 100 / 200 / 300 from 150 / 250 / 350.AP ratio reduced to60% APfrom75% AP.', 'Base damage reduced to 100 / 200 / 300 from 150 / 250 / 350.', 'AP ratio reduced to60% APfrom75% AP.', ""UPGRADE!!!Bug Fix:Tooltip no longer mentions that hisCH-3X Lightning Grenade'sslow is improved to 80%."", ""Bug Fix:Tooltip no longer mentions that hisCH-3X Lightning Grenade'sslow is improved to 80%."", 'H-28G Evolution TurretTurret basic attack AP ratio increased to35% APfrom30% AP.', 'Turret basic attack AP ratio increased to35% APfrom30% AP.', 'H-28Q Apex TurretTurret basic attack AP ratio increased to35% APfrom30% AP.', 'Turret basic attack AP ratio increased to35% APfrom30% AP.', 'CH-2 Electron Storm GrenadeStun duration increased to 1.5seconds from 1.25.', 'Stun duration increased to 1.5seconds from 1.25.', 'TurretsNew Effect:Now triggers effects that are triggered by pets (i.e. on-ability-hit effects).Turret lasers, ult turrets shots, and ult turret lasers are classified as AoE effects, too.', 'New Effect:Now triggers effects that are triggered by pets (i.e. on-ability-hit effects).Turret lasers, ult turrets shots, and ult turret lasers are classified as AoE effects, too.', 'H-28G Evolution TurretNew Effect:Can now ping the number of turrets available or time until next turret if none are available.', 'New Effect:Can now ping the number of turrets available or time until next turret if none are available.', 'H-28G Evolution TurretBug Fix:Dying while third turret charge is stockpiling no longer allows him to get a fourth charge.', 'Bug Fix:Dying while third turret charge is stockpiling no longer allows him to get a fourth charge.', 'Hextech Rocket SwarmBug Fix:Once again shares a cooldown withHextech Micro-Rockets.', 'Bug Fix:Once again shares a cooldown withHextech Micro-Rockets.', 'CH-2 Electron Storm GrenadeBug Fix:Stun duration has been fixed.', 'Bug Fix:Stun duration has been fixed.', 'CH-3X Lightning GrenadeBug Fix:Stun duration has been fixed.Bug Fix:Can no longer cast it immediately afterCH-2 Electron Storm Grenadeif timed exactly.', 'Bug Fix:Stun duration has been fixed.', 'Bug Fix:Can no longer cast it immediately afterCH-2 Electron Storm Grenadeif timed exactly.', ""H-28G Evolution TurretTurret beam attack cooldown now actually scales with cooldown reduction.Turret stats have been moved into the expanded tooltip (hold SHIFT). Expanded tooltip now indicates that turret health scales offHeimerdinger'sability power."", 'Turret beam attack cooldown now actually scales with cooldown reduction.', ""Turret stats have been moved into the expanded tooltip (hold SHIFT). Expanded tooltip now indicates that turret health scales offHeimerdinger'sability power."", 'Hextech Micro-RocketsNow states the actual damage rockets deal to minions instead of ""60%"" (which was lower than actual damage dealt due to additional AP scaling).', 'Now states the actual damage rockets deal to minions instead of ""60%"" (which was lower than actual damage dealt due to additional AP scaling).', 'Hextech Rocket SwarmMaximum base damage increased to 503 / 697.5/ 892 from 499 / 687 / 862.Missiles 2 to 5 base damage increased to 32 / 45 / 58 from 28 / 39 / 49.Missiles 6 to 20 base damage reduced to 16 / 22.5/ 29 from 16.8/ 23.4/ 29.4.', 'Maximum base damage increased to 503 / 697.5/ 892 from 499 / 687 / 862.', 'Missiles 2 to 5 base damage increased to 32 / 45 / 58 from 28 / 39 / 49.', 'Missiles 6 to 20 base damage reduced to 16 / 22.5/ 29 from 16.8/ 23.4/ 29.4.', 'Dragon Trainer HeimerdingerBug Fix:No longer has redundant death SFX.Bug Fix:Is no longer missing dance SFX.', 'Bug Fix:No longer has redundant death SFX.', 'Bug Fix:Is no longer missing dance SFX.', 'StatsBase mana increased to 385 from 307.2.Mana growth reduced to 20 from 40.Base mana regeneration increased to 8 from 6.', 'Base mana increased to 385 from 307.2.', 'Mana growth reduced to 20 from 40.', 'Base mana regeneration increased to 8 from 6.', 'H-28Q Apex TurretBeam base damage reduced to 100 / 140 / 180 from 200 / 270 / 340.', 'Beam base damage reduced to 100 / 140 / 180 from 200 / 270 / 340.', 'StatsBase health increased to 488 from 476.Health growth increased to 87 from 75.', 'Base health increased to 488 from 476.', 'Health growth increased to 87 from 75.', ""H-28Q Apex TurretBug Fix:Beam attack no longer breaks for the rest of its duration if its target walks out of range during the beam attack's wind-up."", ""Bug Fix:Beam attack no longer breaks for the rest of its duration if its target walks out of range during the beam attack's wind-up."", 'Hextech Rocket SwarmBug Fix:Now correctly do reduced damage after the first hit toBaron Nashor.', 'Bug Fix:Now correctly do reduced damage after the first hit toBaron Nashor.', 'CH-2 Electron Storm GrenadeBug Fix:Sweeping a ward no longer plays the sound effects to it when he is in the game.', 'Bug Fix:Sweeping a ward no longer plays the sound effects to it when he is in the game.', 'CH-3X Lightning GrenadeBug Fix:No longer has the old AP ratio of 60% for the second and third bounces.', 'Bug Fix:No longer has the old AP ratio of 60% for the second and third bounces.', 'GeneralBug Fix:Must now actually fire a basic attack to command turrets to focus a target. Issuing an attack command and immediately cancelling it no longer triggers the redirect.', 'Bug Fix:Must now actually fire a basic attack to command turrets to focus a target. Issuing an attack command and immediately cancelling it no longer triggers the redirect.', 'CH-2 Electron Storm GrenadeBug Fix:Now properly charges nearby turret beam attacks even if it kills an enemy.', 'Bug Fix:Now properly charges nearby turret beam attacks even if it kills an enemy.', 'H-28G Evolution TurretRemoved:Turrets killed increasing the minion killed stat.H-28Q Apex Turretstill increases the creep score.', 'Removed:Turrets killed increasing the minion killed stat.H-28Q Apex Turretstill increases the creep score.', 'StatsBase health regeneration reduced to 7 from 11.008.Health regeneration growth reduced to 0.55from 1.75.', 'Base health regeneration reduced to 7 from 11.008.', 'Health regeneration growth reduced to 0.55from 1.75.', ""Hextech AffinityRenamed toHextech AffinityfromTechmaturgical Repair Bots.New Effect:Grants 20%bonusmovement speed while near allied turrets (hisownand the map's) (300 range).Removed:Heimerdingergrants nearby allied champions and histurrets10 / 15 / 20 / 25 / 30 (based on level)health regeneration, persisting for 5 seconds after they move out of range or his death (1000 range)."", 'Renamed toHextech AffinityfromTechmaturgical Repair Bots.', ""New Effect:Grants 20%bonusmovement speed while near allied turrets (hisownand the map's) (300 range)."", 'Removed:Heimerdingergrants nearby allied champions and histurrets10 / 15 / 20 / 25 / 30 (based on level)health regeneration, persisting for 5 seconds after they move out of range or his death (1000 range).', 'H-28G Evolution TurretAmount of turrets held increased to 3 at all ranks from 1 / 2 / 2 / 3 / 3.Cooldown reduced to 20 seconds at all ranks from 24 / 23 / 22 / 21 / 20.Base damage reduced to 6 / 9 / 12 / 15 / 18 from 12 / 18 / 24 / 30 / 36.AP ratio increased to30% APfrom15% AP.Beam attack base damage reduced to 40 / 60 / 80 / 100 / 120 from 60 / 80 / 100 / 120 / 140.Removed:Turrets no longer prioritize nearby enemy champions or champions that attack them.Removed:Turrets no longer briefly remain active afterHeimerdingerleaves the area.Beam attack generation rate per second reduced to 1.11% from 6.25%.Beam attack charge time increased to 90 seconds from 16.Removed:Turrets no longer gain 1 / 2 / 3 / 4 / 5% beam charge for each of their basic attacks.Removed:Turrets no longer spawn with 70% beam charge.New Effect:The charge bar is now white instead of dark blue.', 'Amount of turrets held increased to 3 at all ranks from 1 / 2 / 2 / 3 / 3.', 'Cooldown reduced to 20 seconds at all ranks from 24 / 23 / 22 / 21 / 20.', 'Base damage reduced to 6 / 9 / 12 / 15 / 18 from 12 / 18 / 24 / 30 / 36.', 'AP ratio increased to30% APfrom15% AP.', 'Beam attack base damage reduced to 40 / 60 / 80 / 100 / 120 from 60 / 80 / 100 / 120 / 140.', 'Removed:Turrets no longer prioritize nearby enemy champions or champions that attack them.', 'Removed:Turrets no longer briefly remain active afterHeimerdingerleaves the area.', 'Beam attack generation rate per second reduced to 1.11% from 6.25%.Beam attack charge time increased to 90 seconds from 16.', 'Beam attack charge time increased to 90 seconds from 16.', 'Removed:Turrets no longer gain 1 / 2 / 3 / 4 / 5% beam charge for each of their basic attacks.', 'Removed:Turrets no longer spawn with 70% beam charge.', 'New Effect:The charge bar is now white instead of dark blue.', 'Hextech Micro-RocketsMana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 80 / 90 / 100 / 120.Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 11 at all ranks.New Effect:Each rocket that hits a champion grants 20% beam charge to all turrets within 1000 range of the damage, up to a maximum of 100% if all five rockets hit.', 'Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 80 / 90 / 100 / 120.', 'Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 11 at all ranks.', 'New Effect:Each rocket that hits a champion grants 20% beam charge to all turrets within 1000 range of the damage, up to a maximum of 100% if all five rockets hit.', 'CH-2 Electron Storm GrenadeCooldown changed to 12 seconds at all ranks from 18 / 16 / 14 / 12 / 10.Grenade hitbox increased to 250 from 210.Stun hitbox is still 135.New Effect:If the grenade hits a champion, all turrets within 1000 range of the damage gain 100% beam charge.New Effect:Heimerdingercan now lob the grenade onto himself.', 'Cooldown changed to 12 seconds at all ranks from 18 / 16 / 14 / 12 / 10.', 'Grenade hitbox increased to 250 from 210.Stun hitbox is still 135.', 'New Effect:If the grenade hits a champion, all turrets within 1000 range of the damage gain 100% beam charge.', 'New Effect:Heimerdingercan now lob the grenade onto himself.', 'CH-3X Lightning GrenadeBase damage increased to 150 / 250 / 350 from 150 / 200 / 250.AP ratio increased to75% APfrom60% AP.', 'Base damage increased to 150 / 250 / 350 from 150 / 200 / 250.', 'AP ratio increased to75% APfrom60% AP.', 'Heimerdingerhas the longest champion name at 12 characters long.For contrast, it is longer thanVi, the shortest champion name at 2 characters long, by 10 characters.', 'For contrast, it is longer thanVi, the shortest champion name at 2 characters long, by 10 characters.', 'Heimerdinger is aportmanteauofJ. Robert OppenheimerandErwin Schrödinger\'slast names.His given nameCecilcomes fromCaecilius, a Roman surname, fromcaecus""one-eyed > blind"".[2]', 'His given nameCecilcomes fromCaecilius, a Roman surname, fromcaecus""one-eyed > blind"".[2]', 'His dance references theHeadspin, abreakdance move.A side-by-side comparison can be seenhere.', 'A side-by-side comparison can be seenhere.', ""Heimerdinger's alternate/old walk is referred to as'derpy'.Using anyEmotes, or activating Heimerdinger's passive will make Heimerdinger alternate between his regular walk and his 'derpy' walk."", ""Using anyEmotes, or activating Heimerdinger's passive will make Heimerdinger alternate between his regular walk and his 'derpy' walk."", ""WhileUPGRADE!!!is active, Heimerdinger gains a cosmetic buff that reads'Harder, Better, Faster, Stronger'."", ""If Heimerdinger scores a Pentakill, he will gain the cosmetic buffEureka!This buff referencesArchimedes' sudden revelation, only in Heimerdinger's case his own came after the mass murder of the enemy team."", ""This buff referencesArchimedes' sudden revelation, only in Heimerdinger's case his own came after the mass murder of the enemy team."", 'Heimerdinger is the sixth champion to have more than four abilities, the others beingElise,Gnar,Jayce,Karma,Lee Sin, andNidalee.', 'The icon forHextech Affinityis reused for theTeamfight TacticsitemMagnetic Remover.', 'In the now-removed official League of Legendsforums, theoriginal iconofUPGRADE!!!was used to represent the ""Help & Support"" section.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'Ao Shin', 'Avasha', 'Averdrian', 'CeeCee', 'Cyborg Cowboy', 'Eagle Rider', 'Gavid', 'Husk', 'Iron Engineer', 'Ivan', 'Omen', 'Priscilla', 'Rob Blackblade', 'Seth', 'Tabu', 'Tiki', 'Urf', 'Well', ""↑Heimerdinger's profile pageatLeagueOfLegends.com"", '↑DeVaan, >Etymological Dictionary of Latin & other Italic languages, p. 79']}","Name: CH-2 Electron Storm Grenade, Description: Active: Heimerdinger hurls a grenade at the target location that detonates upon impact, dealing magic damage to nearby enemies and slowing them by 35% for 2 seconds. If the grenade hits an enemy champion , all turrets within 1000 range of the impact gain 100% beam charge. Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP) Enemies hit at the center of the grenade's impact are also stunned for 1. 5 seconds., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'CH-2 Electron Storm Grenade Details', 'CH-3X Lightning Grenade Details', 'This ability will cast from wherever the caster is at the end of the cast time.', 'No additional details.', 'Hide', 'Details', 'Map-Specific Differences', ""Toggle abilities do not count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive.Consuming the buff for an empowered basicabilitydoes."", 'Consuming the buff for an empowered basicabilitydoes.', 'No compensations formanaare made ifUPGRADE!!!is recast.', 'H-28Q Apex Turretbase damage changed to 50 / 65 / 80.', 'H-28Q Apex Turretbeam base damage changed to 90 / 125 / 160.', 'H-28G Evolution Turret', 'H-28Q Apex Turret', 'StatsBase attack speed increased to 0.658from 0.625.Attack windup reduced to 20% from 20.078125%.', 'Base attack speed increased to 0.658from 0.625.', 'Attack windup reduced to 20% from 20.078125%.', 'UPGRADE!!!H-28Q Apex TurretBase health changed to725 − 1525 (based on level)from850 − 1450 (based on level).Health AP ratio changed to50% APat all levels from25% − 200% (based on level)AP.Armor increased to30 − 90 (based on level)from10 − 80 (based on level).Magic resistance increased to30 − 90 (based on level)from25 − 65 (based on level).', 'H-28Q Apex TurretBase health changed to725 − 1525 (based on level)from850 − 1450 (based on level).Health AP ratio changed to50% APat all levels from25% − 200% (based on level)AP.Armor increased to30 − 90 (based on level)from10 − 80 (based on level).Magic resistance increased to30 − 90 (based on level)from25 − 65 (based on level).', 'Base health changed to725 − 1525 (based on level)from850 − 1450 (based on level).', 'Health AP ratio changed to50% APat all levels from25% − 200% (based on level)AP.', 'Armor increased to30 − 90 (based on level)from10 − 80 (based on level).', 'Magic resistance increased to30 − 90 (based on level)from25 − 65 (based on level).', ""H-28G Evolution TurretBug introduced affecting Q Recharge on Spawn, and Q Charge DisplayPreviously, Heimerdinger began the game with all 3 turret charges.Now, Heimerdinger begins the game with 1 turret charge, but 3 charges displayed on the 'buff' icon, with the number of charges on his Q button de-synced from the number shown floating around him and on the buff/debuff GUI.When Heimerdinger accrues 3 turrets (as tracked on his Q button counter AND the buff bar counter), they will match until his next death.After death / respawn, the counter on the buff bar will reset to 3 (as in prior patches, Heimerdinger would always respawn with a full 3 turrets).After death / respawn, Heimerdinger will actually have however many turrets would have accrued naturally since his last life, with no reset on death. This means that he may use all 3 of his turrets in lane, die, and not have any more to put down after teleporting in to lane for quite a while, which is different behavior than in prior patches.The number of floating 'Nuts' or bolts (Or Dragon Eggs, depending on skin) is synced up with the count on the buff bar, not on his Q. This is misleading if you are used to quickly glancing at your character (or an enemy Heimerdinger) to track his turret count, as many times throughout the game he may visually appear to have 3 turrets ready but not actually have all 3 available."", 'Bug introduced affecting Q Recharge on Spawn, and Q Charge Display', 'Previously, Heimerdinger began the game with all 3 turret charges.', ""Now, Heimerdinger begins the game with 1 turret charge, but 3 charges displayed on the 'buff' icon, with the number of charges on his Q button de-synced from the number shown floating around him and on the buff/debuff GUI."", 'When Heimerdinger accrues 3 turrets (as tracked on his Q button counter AND the buff bar counter), they will match until his next death.', 'After death / respawn, the counter on the buff bar will reset to 3 (as in prior patches, Heimerdinger would always respawn with a full 3 turrets).', 'After death / respawn, Heimerdinger will actually have however many turrets would have accrued naturally since his last life, with no reset on death. This means that he may use all 3 of his turrets in lane, die, and not have any more to put down after teleporting in to lane for quite a while, which is different behavior than in prior patches.', ""The number of floating 'Nuts' or bolts (Or Dragon Eggs, depending on skin) is synced up with the count on the buff bar, not on his Q. This is misleading if you are used to quickly glancing at your character (or an enemy Heimerdinger) to track his turret count, as many times throughout the game he may visually appear to have 3 turrets ready but not actually have all 3 available."", 'UPGRADE!!!Undocumented change - No longer automatically refreshes the cooldowns of Hextech Micro-Rockets or Electron Stun Grenade when cast. If you previously used these abilities, and then cast UPGRADE!!! , you will now be unable to cast the upgraded form of Hextech Micro-Rockets or Electron Stun Grenade until their cooldown timer has elapsed.Previously, you could exploit UPGRADE!!! by flexing it on and off each 3 seconds to renew the cooldowns on these two abilities indefinitely.', 'Undocumented change - No longer automatically refreshes the cooldowns of Hextech Micro-Rockets or Electron Stun Grenade when cast. If you previously used these abilities, and then cast UPGRADE!!! , you will now be unable to cast the upgraded form of Hextech Micro-Rockets or Electron Stun Grenade until their cooldown timer has elapsed.Previously, you could exploit UPGRADE!!! by flexing it on and off each 3 seconds to renew the cooldowns on these two abilities indefinitely.', 'Previously, you could exploit UPGRADE!!! by flexing it on and off each 3 seconds to renew the cooldowns on these two abilities indefinitely.', 'H-28G Evolution TurretTurret base health reduced to130 − 640 (based on level)from175 − 700 (based on level).Turret health AP ratio increased to5% − 45% (based on level)APfrom5% − 40% (based on level)AP.', 'Turret base health reduced to130 − 640 (based on level)from175 − 700 (based on level).', 'Turret health AP ratio increased to5% − 45% (based on level)APfrom5% − 40% (based on level)AP.', 'Hextech Micro-RocketsInitial rocket base damage reduced to 40 / 65 / 90 / 115 / 140 from 50 / 75 / 100 / 125 / 150.Initial rocket AP ratio increased to55% APfrom45% AP.', 'Initial rocket base damage reduced to 40 / 65 / 90 / 115 / 140 from 50 / 75 / 100 / 125 / 150.', 'Initial rocket AP ratio increased to55% APfrom45% AP.', 'H-28Q Apex TurretBug Fix:Casting the ability no longer improperly resets the cooldowns ofHextech Micro-RocketsandCH-2 Electron Storm Grenadeif they were already on cooldown.', 'Bug Fix:Casting the ability no longer improperly resets the cooldowns ofHextech Micro-RocketsandCH-2 Electron Storm Grenadeif they were already on cooldown.', 'H-28G Evolution TurretTurret base damage increased to 7 / 11 / 15 / 19 / 23 from 6 / 9 / 12 / 15 / 18.Turret base health increased to175 − 700 (based on level)from150 − 575 (based on level).', 'Turret base damage increased to 7 / 11 / 15 / 19 / 23 from 6 / 9 / 12 / 15 / 18.', 'Turret base health increased to175 − 700 (based on level)from150 − 575 (based on level).', 'CH-2 Electron Storm GrenadeCooldown reduced to 11 seconds from 12.', 'Cooldown reduced to 11 seconds from 12.', 'StatsBase health increased to 558 from 488.Health growth increased to 101 from 87.Armor growth increased to 4.2from 3.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 558 from 488.', 'Health growth increased to 101 from 87.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 1.3from 0.5.', 'H-28G Evolution TurretBug Fix:Deactivation sound effects have been restored for several of his skins.', 'Bug Fix:Deactivation sound effects have been restored for several of his skins.', 'CH-2 Electron Storm GrenadeBug Fix:Explosion sound effects no longer play multiple times upon hitting an enemy.', 'Bug Fix:Explosion sound effects no longer play multiple times upon hitting an enemy.', 'Hextech Micro-RocketsInitial rocket base damage reduced to 50 / 75 / 100 / 125 / 150 from 50 / 80 / 110 / 140 / 170.Additional rocket base damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 16 / 22 / 28 / 34.Maximum base damage reduced to 90 / 135 / 180 / 225 / 270 from 90 / 144 / 198 / 252 / 306.', 'Initial rocket base damage reduced to 50 / 75 / 100 / 125 / 150 from 50 / 80 / 110 / 140 / 170.Additional rocket base damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 16 / 22 / 28 / 34.Maximum base damage reduced to 90 / 135 / 180 / 225 / 270 from 90 / 144 / 198 / 252 / 306.', 'Additional rocket base damage reduced to 10 / 15 / 20 / 25 / 30 from 10 / 16 / 22 / 28 / 34.', 'Maximum base damage reduced to 90 / 135 / 180 / 225 / 270 from 90 / 144 / 198 / 252 / 306.', 'StatsBase attack damage increased to 56 from 55.536.Base armor reduced to 19 from 19.04.', 'Base attack damage increased to 56 from 55.536.', 'Base armor reduced to 19 from 19.04.', 'H-28G Evolution TurretBug Fix:Turret now properly triggersManaflow Band.', 'Bug Fix:Turret now properly triggersManaflow Band.', 'H-28G Evolution TurretBug Fix:Approaching and triggering his turrets no longer triggersImmolate.', 'Bug Fix:Approaching and triggering his turrets no longer triggersImmolate.', 'Hextech Micro-RocketsInitial rocket base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.', 'Initial rocket base damage reduced to 50 / 80 / 110 / 140 / 170 from 60 / 90 / 120 / 150 / 180.', 'CH-3X Lightning GrenadeBase damage reduced to 100 / 200 / 300 from 150 / 250 / 350.AP ratio reduced to60% APfrom75% AP.', 'Base damage reduced to 100 / 200 / 300 from 150 / 250 / 350.', 'AP ratio reduced to60% APfrom75% AP.', ""UPGRADE!!!Bug Fix:Tooltip no longer mentions that hisCH-3X Lightning Grenade'sslow is improved to 80%."", ""Bug Fix:Tooltip no longer mentions that hisCH-3X Lightning Grenade'sslow is improved to 80%."", 'H-28G Evolution TurretTurret basic attack AP ratio increased to35% APfrom30% AP.', 'Turret basic attack AP ratio increased to35% APfrom30% AP.', 'H-28Q Apex TurretTurret basic attack AP ratio increased to35% APfrom30% AP.', 'Turret basic attack AP ratio increased to35% APfrom30% AP.', 'CH-2 Electron Storm GrenadeStun duration increased to 1.5seconds from 1.25.', 'Stun duration increased to 1.5seconds from 1.25.', 'TurretsNew Effect:Now triggers effects that are triggered by pets (i.e. on-ability-hit effects).Turret lasers, ult turrets shots, and ult turret lasers are classified as AoE effects, too.', 'New Effect:Now triggers effects that are triggered by pets (i.e. on-ability-hit effects).Turret lasers, ult turrets shots, and ult turret lasers are classified as AoE effects, too.', 'H-28G Evolution TurretNew Effect:Can now ping the number of turrets available or time until next turret if none are available.', 'New Effect:Can now ping the number of turrets available or time until next turret if none are available.', 'H-28G Evolution TurretBug Fix:Dying while third turret charge is stockpiling no longer allows him to get a fourth charge.', 'Bug Fix:Dying while third turret charge is stockpiling no longer allows him to get a fourth charge.', 'Hextech Rocket SwarmBug Fix:Once again shares a cooldown withHextech Micro-Rockets.', 'Bug Fix:Once again shares a cooldown withHextech Micro-Rockets.', 'CH-2 Electron Storm GrenadeBug Fix:Stun duration has been fixed.', 'Bug Fix:Stun duration has been fixed.', 'CH-3X Lightning GrenadeBug Fix:Stun duration has been fixed.Bug Fix:Can no longer cast it immediately afterCH-2 Electron Storm Grenadeif timed exactly.', 'Bug Fix:Stun duration has been fixed.', 'Bug Fix:Can no longer cast it immediately afterCH-2 Electron Storm Grenadeif timed exactly.', ""H-28G Evolution TurretTurret beam attack cooldown now actually scales with cooldown reduction.Turret stats have been moved into the expanded tooltip (hold SHIFT). Expanded tooltip now indicates that turret health scales offHeimerdinger'sability power."", 'Turret beam attack cooldown now actually scales with cooldown reduction.', ""Turret stats have been moved into the expanded tooltip (hold SHIFT). Expanded tooltip now indicates that turret health scales offHeimerdinger'sability power."", 'Hextech Micro-RocketsNow states the actual damage rockets deal to minions instead of ""60%"" (which was lower than actual damage dealt due to additional AP scaling).', 'Now states the actual damage rockets deal to minions instead of ""60%"" (which was lower than actual damage dealt due to additional AP scaling).', 'Hextech Rocket SwarmMaximum base damage increased to 503 / 697.5/ 892 from 499 / 687 / 862.Missiles 2 to 5 base damage increased to 32 / 45 / 58 from 28 / 39 / 49.Missiles 6 to 20 base damage reduced to 16 / 22.5/ 29 from 16.8/ 23.4/ 29.4.', 'Maximum base damage increased to 503 / 697.5/ 892 from 499 / 687 / 862.', 'Missiles 2 to 5 base damage increased to 32 / 45 / 58 from 28 / 39 / 49.', 'Missiles 6 to 20 base damage reduced to 16 / 22.5/ 29 from 16.8/ 23.4/ 29.4.', 'Dragon Trainer HeimerdingerBug Fix:No longer has redundant death SFX.Bug Fix:Is no longer missing dance SFX.', 'Bug Fix:No longer has redundant death SFX.', 'Bug Fix:Is no longer missing dance SFX.', 'StatsBase mana increased to 385 from 307.2.Mana growth reduced to 20 from 40.Base mana regeneration increased to 8 from 6.', 'Base mana increased to 385 from 307.2.', 'Mana growth reduced to 20 from 40.', 'Base mana regeneration increased to 8 from 6.', 'H-28Q Apex TurretBeam base damage reduced to 100 / 140 / 180 from 200 / 270 / 340.', 'Beam base damage reduced to 100 / 140 / 180 from 200 / 270 / 340.', 'StatsBase health increased to 488 from 476.Health growth increased to 87 from 75.', 'Base health increased to 488 from 476.', 'Health growth increased to 87 from 75.', ""H-28Q Apex TurretBug Fix:Beam attack no longer breaks for the rest of its duration if its target walks out of range during the beam attack's wind-up."", ""Bug Fix:Beam attack no longer breaks for the rest of its duration if its target walks out of range during the beam attack's wind-up."", 'Hextech Rocket SwarmBug Fix:Now correctly do reduced damage after the first hit toBaron Nashor.', 'Bug Fix:Now correctly do reduced damage after the first hit toBaron Nashor.', 'CH-2 Electron Storm GrenadeBug Fix:Sweeping a ward no longer plays the sound effects to it when he is in the game.', 'Bug Fix:Sweeping a ward no longer plays the sound effects to it when he is in the game.', 'CH-3X Lightning GrenadeBug Fix:No longer has the old AP ratio of 60% for the second and third bounces.', 'Bug Fix:No longer has the old AP ratio of 60% for the second and third bounces.', 'GeneralBug Fix:Must now actually fire a basic attack to command turrets to focus a target. Issuing an attack command and immediately cancelling it no longer triggers the redirect.', 'Bug Fix:Must now actually fire a basic attack to command turrets to focus a target. Issuing an attack command and immediately cancelling it no longer triggers the redirect.', 'CH-2 Electron Storm GrenadeBug Fix:Now properly charges nearby turret beam attacks even if it kills an enemy.', 'Bug Fix:Now properly charges nearby turret beam attacks even if it kills an enemy.', 'H-28G Evolution TurretRemoved:Turrets killed increasing the minion killed stat.H-28Q Apex Turretstill increases the creep score.', 'Removed:Turrets killed increasing the minion killed stat.H-28Q Apex Turretstill increases the creep score.', 'StatsBase health regeneration reduced to 7 from 11.008.Health regeneration growth reduced to 0.55from 1.75.', 'Base health regeneration reduced to 7 from 11.008.', 'Health regeneration growth reduced to 0.55from 1.75.', ""Hextech AffinityRenamed toHextech AffinityfromTechmaturgical Repair Bots.New Effect:Grants 20%bonusmovement speed while near allied turrets (hisownand the map's) (300 range).Removed:Heimerdingergrants nearby allied champions and histurrets10 / 15 / 20 / 25 / 30 (based on level)health regeneration, persisting for 5 seconds after they move out of range or his death (1000 range)."", 'Renamed toHextech AffinityfromTechmaturgical Repair Bots.', ""New Effect:Grants 20%bonusmovement speed while near allied turrets (hisownand the map's) (300 range)."", 'Removed:Heimerdingergrants nearby allied champions and histurrets10 / 15 / 20 / 25 / 30 (based on level)health regeneration, persisting for 5 seconds after they move out of range or his death (1000 range).', 'H-28G Evolution TurretAmount of turrets held increased to 3 at all ranks from 1 / 2 / 2 / 3 / 3.Cooldown reduced to 20 seconds at all ranks from 24 / 23 / 22 / 21 / 20.Base damage reduced to 6 / 9 / 12 / 15 / 18 from 12 / 18 / 24 / 30 / 36.AP ratio increased to30% APfrom15% AP.Beam attack base damage reduced to 40 / 60 / 80 / 100 / 120 from 60 / 80 / 100 / 120 / 140.Removed:Turrets no longer prioritize nearby enemy champions or champions that attack them.Removed:Turrets no longer briefly remain active afterHeimerdingerleaves the area.Beam attack generation rate per second reduced to 1.11% from 6.25%.Beam attack charge time increased to 90 seconds from 16.Removed:Turrets no longer gain 1 / 2 / 3 / 4 / 5% beam charge for each of their basic attacks.Removed:Turrets no longer spawn with 70% beam charge.New Effect:The charge bar is now white instead of dark blue.', 'Amount of turrets held increased to 3 at all ranks from 1 / 2 / 2 / 3 / 3.', 'Cooldown reduced to 20 seconds at all ranks from 24 / 23 / 22 / 21 / 20.', 'Base damage reduced to 6 / 9 / 12 / 15 / 18 from 12 / 18 / 24 / 30 / 36.', 'AP ratio increased to30% APfrom15% AP.', 'Beam attack base damage reduced to 40 / 60 / 80 / 100 / 120 from 60 / 80 / 100 / 120 / 140.', 'Removed:Turrets no longer prioritize nearby enemy champions or champions that attack them.', 'Removed:Turrets no longer briefly remain active afterHeimerdingerleaves the area.', 'Beam attack generation rate per second reduced to 1.11% from 6.25%.Beam attack charge time increased to 90 seconds from 16.', 'Beam attack charge time increased to 90 seconds from 16.', 'Removed:Turrets no longer gain 1 / 2 / 3 / 4 / 5% beam charge for each of their basic attacks.', 'Removed:Turrets no longer spawn with 70% beam charge.', 'New Effect:The charge bar is now white instead of dark blue.', 'Hextech Micro-RocketsMana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 80 / 90 / 100 / 120.Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 11 at all ranks.New Effect:Each rocket that hits a champion grants 20% beam charge to all turrets within 1000 range of the damage, up to a maximum of 100% if all five rockets hit.', 'Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 70 / 80 / 90 / 100 / 120.', 'Cooldown reduced to 11 / 10 / 9 / 8 / 7 seconds from 11 at all ranks.', 'New Effect:Each rocket that hits a champion grants 20% beam charge to all turrets within 1000 range of the damage, up to a maximum of 100% if all five rockets hit.', 'CH-2 Electron Storm GrenadeCooldown changed to 12 seconds at all ranks from 18 / 16 / 14 / 12 / 10.Grenade hitbox increased to 250 from 210.Stun hitbox is still 135.New Effect:If the grenade hits a champion, all turrets within 1000 range of the damage gain 100% beam charge.New Effect:Heimerdingercan now lob the grenade onto himself.', 'Cooldown changed to 12 seconds at all ranks from 18 / 16 / 14 / 12 / 10.', 'Grenade hitbox increased to 250 from 210.Stun hitbox is still 135.', 'New Effect:If the grenade hits a champion, all turrets within 1000 range of the damage gain 100% beam charge.', 'New Effect:Heimerdingercan now lob the grenade onto himself.', 'CH-3X Lightning GrenadeBase damage increased to 150 / 250 / 350 from 150 / 200 / 250.AP ratio increased to75% APfrom60% AP.', 'Base damage increased to 150 / 250 / 350 from 150 / 200 / 250.', 'AP ratio increased to75% APfrom60% AP.', 'Heimerdingerhas the longest champion name at 12 characters long.For contrast, it is longer thanVi, the shortest champion name at 2 characters long, by 10 characters.', 'For contrast, it is longer thanVi, the shortest champion name at 2 characters long, by 10 characters.', 'Heimerdinger is aportmanteauofJ. Robert OppenheimerandErwin Schrödinger\'slast names.His given nameCecilcomes fromCaecilius, a Roman surname, fromcaecus""one-eyed > blind"".[2]', 'His given nameCecilcomes fromCaecilius, a Roman surname, fromcaecus""one-eyed > blind"".[2]', 'His dance references theHeadspin, abreakdance move.A side-by-side comparison can be seenhere.', 'A side-by-side comparison can be seenhere.', ""Heimerdinger's alternate/old walk is referred to as'derpy'.Using anyEmotes, or activating Heimerdinger's passive will make Heimerdinger alternate between his regular walk and his 'derpy' walk."", ""Using anyEmotes, or activating Heimerdinger's passive will make Heimerdinger alternate between his regular walk and his 'derpy' walk."", ""WhileUPGRADE!!!is active, Heimerdinger gains a cosmetic buff that reads'Harder, Better, Faster, Stronger'."", ""If Heimerdinger scores a Pentakill, he will gain the cosmetic buffEureka!This buff referencesArchimedes' sudden revelation, only in Heimerdinger's case his own came after the mass murder of the enemy team."", ""This buff referencesArchimedes' sudden revelation, only in Heimerdinger's case his own came after the mass murder of the enemy team."", 'Heimerdinger is the sixth champion to have more than four abilities, the others beingElise,Gnar,Jayce,Karma,Lee Sin, andNidalee.', 'The icon forHextech Affinityis reused for theTeamfight TacticsitemMagnetic Remover.', 'In the now-removed official League of Legendsforums, theoriginal iconofUPGRADE!!!was used to represent the ""Help & Support"" section.', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'Ao Shin', 'Avasha', 'Averdrian', 'CeeCee', 'Cyborg Cowboy', 'Eagle Rider', 'Gavid', 'Husk', 'Iron Engineer', 'Ivan', 'Omen', 'Priscilla', 'Rob Blackblade', 'Seth', 'Tabu', 'Tiki', 'Urf', 'Well', ""↑Heimerdinger's profile pageatLeagueOfLegends.com"", '↑DeVaan, >Etymological Dictionary of Latin & other Italic languages, p. 79']}","Name: UPGRADE!!!, Description: Active: Heimerdinger empowers his next basic ability for an additional effect. These empowered abilities have the same cooldowns as their basic forms, deal modified damage, and do not have a mana cost. UPGRADE!!! can be recast after 3 seconds, and does so automatically upon casting another ability. Recast: Heimerdinger ends UPGRADE!!! and puts it on a 3-second cooldown . UPGRADE!!! can be used while affected by cast-inhibiting crowd control ., {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""Toggle abilities do not count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive.Consuming the buff for an empowered basicabilitydoes."", 'Consuming the buff for an empowered basicabilitydoes.', 'No compensations formanaare made ifUPGRADE!!!is recast.', 'H-28Q Apex Turretbase damage changed to 50 / 65 / 80.', 'H-28Q Apex Turretbeam base damage changed to 90 / 125 / 160.']}","Heimerdingerhas the longest champion name at 12 characters long.For contrast, it is longer thanVi, the shortest champion name at 2 characters long, by 10 characters. Heimerdinger is aportmanteauofJ. Robert OppenheimerandErwin Schrödinger'slast names.His given nameCecilcomes fromCaecilius, a Roman surname, fromcaecus""one-eyed > blind"".[2] His dance references theHeadspin, abreakdance move.A side-by-side comparison can be seenhere. Heimerdinger's alternate/old walk is referred to as'derpy'.Using anyEmotes, or activating Heimerdinger's passive will make Heimerdinger alternate between his regular walk and his 'derpy' walk. WhileUPGRADE!!!is active, Heimerdinger gains a cosmetic buff that reads'Harder, Better, Faster, Stronger'. If Heimerdinger scores a Pentakill, he will gain the cosmetic buffEureka!This buff referencesArchimedes' sudden revelation, only in Heimerdinger's case his own came after the mass murder of the enemy team. Heimerdinger is the sixth champion to have more than four abilities, the others beingElise,Gnar,Jayce,Karma,Lee Sin, andNidalee. The icon forHextech Affinityis reused for theTeamfight TacticsitemMagnetic Remover. In the now-removed official League of Legendsforums, theoriginal iconofUPGRADE!!!was used to represent the ""Help & Support"" section." "Illaoi,the Kraken Priestess",https://static.wikia.nocookie.net/leagueoflegends/images/1/12/Illaoi_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20151111024020,https://leagueoflegends.fandom.com/wiki/Illaoi/LoL,"health: Health656+109, resource: Mana300+50, health regen: Health regen. (per 5s)9.5+0.8, resource regen: Mana regen. (per 5s)7.5+0.75, armor: Armor35+5, attack damage: Attack damage68+5, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2015-11-24, changed: V13.20, role: Juggernaut, position: Top, rangetype: Melee, adaptivetype: Physical, cost: 3150|790","Games IllaoiMainCasual 1TitlesAlias(es)The Kraken PriestessTruth Bearer IllaoiCharacteristicsSpeciesHuman(Magical)Pronoun(s)She/HerTimelineBorn:946 AN - 956 ANWeapon(s)Eye of GodNagakabourosPersonal statusStatusAlivePlace of originBuhru,Serpent IslesCurrent residenceBilgewater,Serpent IslesFamilyGangplank(Former Lover)Professional statusOccupation(s)Nagakabouros' Truth BearerProtector of LifeRegion(s)BilgewaterFaction(s)BuhruRelated character(s)GangplankMiss FortuneHecarimAhriBraumPykeYasuoMaokaiNecritThreshViegoYorick Illaoi • Main • Casual 1 Titles Alias(es) • The Kraken Priestess • Truth Bearer Illaoi Characteristics Species Pronoun(s) Timeline • Born:946 AN - 956 AN Weapon(s) • Eye of God • Nagakabouros Personal status Status Place of origin Current residence Family Professional status Occupation(s) • Nagakabouros' Truth Bearer • Protector of Life Region(s) Faction(s) Related character(s) Illaoi'spowerful physique is dwarfed only by her indomitable faith. As the prophet of the Great Kraken, she uses a huge, goldenidolto rip her foes'spiritsfrom their bodies and shatter their perception ofreality. All who challenge the 'Truth Bearer of Nagakabouros' soon discoverIllaoinever battles alone - the god of theSerpent Islesfights by her side. Contents • 1Background1.1Early life1.2Spreading the Faith1.3Shadow and Fortune1.4Return of the Ruined King • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Gangplank5.2Miss Fortune5.3Undead5.4Braum5.5Pyke5.6Spirits • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Spreading the Faith • 1.3Shadow and Fortune • 1.4Return of the Ruined King • 5.1Gangplank • 5.2Miss Fortune • 5.3Undead • 5.4Braum • 5.5Pyke • 5.6Spirits • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] Illaoi was born into the Buhru tribe of the Serpent Islands in Bilgewater, at a very young age she was trained into the priesthood and displayed incredibly high spiritual talent. Illaoi at some point in her youth metGangplankand fell in love with him, having a long romance, however Illaoi ended up being chosen as the Truth Bearer of Nagakabouros and was therefore forced to end the relationship. Spreading the Faith[] After her break with Gangplank, Illaoi devoted herself entirely to spreading the faith of Nagakabouros among the Buhru tribe and ensuring the protection of the Serpent Islands. Shadow and Fortune[] After Gangplank was defeated at the hands of Miss Fortune, Illaoi rescued him from drowning in the sea, she also kept him with her in the serpent islands where she took care of him and helped him recover. Return of the Ruined King[] Illaoi received a mission from Nagakabouros which was to hunt down the so-called Red Dock Ripper, she along with a group of Buhru warriors left the Serpent Islands and went to Bilgewater. Appearance[] Illaoi is a tall, stocky woman with dark skin with fluorescent green tattoos all over her body, long brown hair tied in a ponytail, and piercing green eyes. She wears a dark green shirt and brown pants with some gold trim on her neck and arms, grayish black boots, and always carries a golden sphere. Personality[] She was known for her indomitable faith, and is above good and evil and will encourage those not to kneel but to fight. She worshipsNagakabouros, a spirit goddess, who in turn gave her title of ""Truth Bearer of Nagakabourous"". Abilities[] • Spirit Magic: Illaoi is a powerful performer of spirit magic, capable of numerous feats such as invoking the power of her goddess, creating magical barriers, healing others, and projecting spirit energy to decimate her foes.Soul Manipulation:As a follower of Nakagabourus, Illaoi can tap into soul energy and draw strength from it,test someone's spiritand banish wraiths.Seer: The connection with her Goddess makes Illaoi able to see small vestiges of the future, especially of a future to come. • Priesthood: Illaoi is the leader of the Buhru religion, the ""Truth Bearer"", as such she is very knowledgeable on performing rituals, spell casting, creating wardens of protection, and creating magical items. • Formidable Physique: Illaoi's faith is only rivaled by her enormous strength. She is capable of holding theEye of God, a very heavy artifact, with notable ease. • Soul Manipulation:As a follower of Nakagabourus, Illaoi can tap into soul energy and draw strength from it,test someone's spiritand banish wraiths. • Seer: The connection with her Goddess makes Illaoi able to see small vestiges of the future, especially of a future to come. Relations[] Gangplank[] Illaoi was Gangplank's first love.Gangplank, but they went their separate ways over a decade ago. Their past relationship is implied by her liking mangos and himoranges. Illaoi still has some feelings for him.She chose to save Gangplank after his ship was sunk byMiss Fortuneand gave him a spirit test which he passed. She then decided to help him retake the city. Miss Fortune[] Illaoi protectedMiss Fortuneand many others from an attack of the Black Mist, during which she drove offHecarimwith the power of her god. Illaoi suspectsMiss Fortuneneeds to be tested by her god soon. This test is briefly shown inThe Climb. Undead[] Illaoi abhors the undead of theShadow Islesand the Black Mist itself as both embody the very stagnation she seeks to eradicate. This can be illustrated when she tellsSionhe was 'cheated of rebirth' (his soul has been trapped and unable to reincarnate as new life)[1][2] The undead would fail their test instantly.[3]She would want to endMordekaiserthe most for being the de facto puppeteer of others' souls.[4] Braum[] Illaoi's dialogue with Braum implies that she finds Braum physically attractive. Over the course of the adventure, Braum and Illaoi develop a friendship. Illaoi would invite Braum to be more intimate and while he isn't averse to her advances, he declines because it is an inopportune time due to him needing to focus on the upcoming battles. Illaoi's voice lines imply if she were to ever test Braum, he would pass the test very easily as he is doing exactly what Illaoi preaches: living his life as he sees fit.[5][6][7] Pyke[] BecausePykeis a murderous undead, Illaoi initially saw him as a threat against the beliefs of Nagakabourous. However, after testing his spirit, she now believes him to be serving a much larger eddy and therefore staying in motion.[8]She had casted a spell that made Pyke more benevolent and tamed as a result of Nagakabouros' influence, but he may eventually return back to his murderous state. Spirits[] Illaoi views 'spirits' (Anivia,Bard,Kindred,Yordles, etc.) as a useless distraction from the truth.[9]Tahm Kenchwould avoid her as he probably knows he would perish if Nagakabouros tested him.[10] Read More Biography Biography The Kraken Priestess ByOdin Austin Shafer Starring:Illaoi Mentioned:Gangplank,Nagakabouros Starring Champion Music Video Kingdom (Video) By Numerous creators RISE AGAINST RUIN. Starring:Ahri,Braum,Illaoi,Miss Fortune,Pyke,Viego,Yasuo Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Short Story • 51 Minute Read Shadow and Fortune: Chapter Four ByGraham McNeill She is not Dead, Strange Bedfellows, In Motion Again Starring:Hecarim,Illaoi,Lucian,Miss Fortune,Olaf,Rafen,Thresh Mentioned:Nagakabouros,Senna Short Story • 8 Minute Read The Burden ByOdin Austin Shafer Truth Bearer, this is why we must retreat to Buhru. We cannot save the paylangi' the Hierophant said. The heavy-set woman grinned, obviously pleased by the prospect of leaving Bilgewater. Starring:Gangplank,Illaoi Mentioned:Graves,Miss Fortune,Nagakabouros,Twisted Fate Video The Climb Take the first step and begin your climb. Starring:Blitzcrank,Ekko,Illaoi,Lucian,Miss Fortune,Senna,Taliyah,Thresh,Xerath,Yasuo Mentioned:Nagakabouros Short Story The Will of the Dead ByLaura Michet Long before she became a Truth Bearer of her people, Illaoi had been an acolyte priestess at a Buhru temple on the coast. Starring:Illaoi,Miss Fortune,Yorick Mentioned:Gangplank,Maiden of the Mist,Nagakabouros,Pyke,Tahm Kench,Thresh,Viego Reveal Trial of the Kraken Priestess By Numerous creators There can be no rest. We are the motion. Starring:Illaoi Mentioned:Nagakabouros Mentioned Champion Short Story Dead in the Water ByGraham McNeill Red tide out, red tide in. Starring:Miss Fortune,Nautilus Mentioned:Fizz,Gangplank,Illaoi,Nagakabouros,Pyke Entries Ezreal's Field Notes ByMatthew Dunn Who needs a map? Starring:Ezreal Mentioned:Ashe,Illaoi,Jax,Kindred,LeBlanc,Mordekaiser,Nagakabouros,Neeko,Rek'Sai Short Story • 51 Minute Read Shadow and Fortune: Chapter One ByGraham McNeill Blood on the Streets, Glory in Death, Down to the Bearded Lady/nThe Butcher Blades had hung the Jackdaw from a rusted marlinspike through his jawbone and left him for the quayside scavengers. This was the seventeenth murdered ganger the hooded man had seen tonight. Starring:Lucian,Miss Fortune,Olaf,Rafen Mentioned:Gangplank,Illaoi,Senna,Thresh Alternate Universes Short Story Resistance Illaoi ByJared Rosen Starring:Illaoi Video Return to the Stars Starring:Aurelion Sol,Bard,Cassiopeia,Gnar,Illaoi,Kog'Maw,Nautilus,Nocturne,Teemo,Urgot,Vayne,Viktor,Ziggs Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Comic Olaf vs Everything: Series 1 ByTom Barton Starring:Olaf Mentioned:Aatrox,Bristle,Draven,Garen,Illaoi,Malphite,Nagakabouros,Quinn,Ryze,Sejuani,Trundle,Tryndamere,Valor,Warwick Comic Olaf vs Everything: Series 2 ByTom Barton Starring:Olaf Mentioned:Ahri,Aurelion Sol,Brand,Cassiopeia,Cho'Gath,Darius,Dr. Mundo,Ekko,Gnar,Illaoi,Karthus,Kog'Maw,Lee Sin,Nagakabouros,Ornn,Renekton,Skarner,Teemo,Tryndamere,Urgot,Vel'Koz,Vi,Viktor,Vladimir,Warwick,Zyra Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] • Nagakabouros' religion is meant to speak uniquely toRuneterraand to life on theSerpent Isles.[11]The Kraken is the spirit god of life, chaos, the ocean, and storms.[12][13]The deity's name is a fusion of many mythological elements.Nagaनाग, originally ""snake"", laterserpentine deities;Ka: one of fiveAncient Egyptian concepts of soul;Bourosto thetail-devouring snake. • Illaoi is powerful because she is personally capable of serving her god--- that's actually a rare gift. That puts her on the same level as Moses at the very least. Channeling her god's power (not generating it) is extremely difficult. • Illaoi in world (as opposed to ""in game"") is insanely strong against the undead. (After all her religion is about ""life"" in all its messiness serving the universe's plan).[14]Illaoi is definitely deeply involved in matters of the soul, but there is an important distinction between her interaction with the spirit world and what the Harrowing represents. 'Healthy' souls move through a constant cycle of transition and rebirth. Losts souls, like the denizens that inhabit the Shadow Isles, are stagnant, and trapped on the mortal plane. • Illaoi's worldview expresses that everyone must follow their dreams no matter how brutal they might be. Having doubts isn't a ""sin"" in her religion—failing to take action is.[15]But if while doing so someone becomes so passive or so demotivated to keep on pursuing their destiny that their soul starts to stagnate, then Illaoi will give them aHarsh Lessonin order to encourage them to get back on track. She's a tough lady, so she's a fan of harsh lessons, but the truth is that she has your best interest at heart. If she breaks a few bones in the process, well, then it was probably for your own good.This brand of tough love will end in one of two ways: someone passes theirTest of Spiritand is back in 'motion' or they fail and, as a result, their energy returns to the universe so that another lifeform might make better use of it.[1][2][16]While a fiercely intelligent woman, Illaoi is from a far, isolated corner of the world. She often doesn't know who people are—but wants everyone to understand they are below her god. • Nagakabouros is not even the only god worshipped in Buhru (though it is the most popular on that island). However, Serpent Islanders aren't aware of other religions so they've never needed a name for their faith.[17]Buhru has other gods. Valoran has other gods.Indigenous creatures from their home isles are used as religious symbols in the same fashion Christianity uses lambs and doves.[18]They always share food with guests (especially fruit) but eating without offering to share is a huge insult and an overt threat in their eyes.[19] • Illaoi's religion is about life serving the universe. But Nagakabouros is seen as bigger than that goal. Illaoi knows, she can not comprehend her god or its plans. So she and her religion are attempting to serve and understand a small portion of that god's idea. She is aware that Nagakabouros is a mental construct based on human's limited perception and intellect—but it is an attempt to illustrate a greater truth (See Brahma vs Para Brahman for an example of this.)[20]""Is what I'm doing god's will?"" Is something she struggles with. That is her test of faith. She absolutely knows her god exists (in a way we cant). But is she doing what it wants? Is she serving its will? That is something her faith must bear. Nagakabouros doesn't give out bibles, or hard rules. It demands you to be self aware, emotionally present, and iron willed. Her faith requires you to approach you're own subconscious with simultaneous questioning doubt and total certainty.[21] • When Illaoi conducts aTest of Spiritshe rips only one of theVessel'smany incarnations from throughout their lives.She hits people with Nagakabouros idol (which she is stepping in in her splash art) too. For her and her religion it's a useful thing—built to last—objects and symbols are to glorify motion—they have no value outside of that. If it breaks it was meant to break and has reached the end of its use. • The Kraken is the spirit god of life, chaos, the ocean, and storms.[12][13]The deity's name is a fusion of many mythological elements.Nagaनाग, originally ""snake"", laterserpentine deities;Ka: one of fiveAncient Egyptian concepts of soul;Bourosto thetail-devouring snake. • The deity's name is a fusion of many mythological elements.Nagaनाग, originally ""snake"", laterserpentine deities;Ka: one of fiveAncient Egyptian concepts of soul;Bourosto thetail-devouring snake. • Nagaनाग, originally ""snake"", laterserpentine deities; • Ka: one of fiveAncient Egyptian concepts of soul; • Bourosto thetail-devouring snake. • Illaoi is definitely deeply involved in matters of the soul, but there is an important distinction between her interaction with the spirit world and what the Harrowing represents. 'Healthy' souls move through a constant cycle of transition and rebirth. Losts souls, like the denizens that inhabit the Shadow Isles, are stagnant, and trapped on the mortal plane. • But if while doing so someone becomes so passive or so demotivated to keep on pursuing their destiny that their soul starts to stagnate, then Illaoi will give them aHarsh Lessonin order to encourage them to get back on track. She's a tough lady, so she's a fan of harsh lessons, but the truth is that she has your best interest at heart. If she breaks a few bones in the process, well, then it was probably for your own good.This brand of tough love will end in one of two ways: someone passes theirTest of Spiritand is back in 'motion' or they fail and, as a result, their energy returns to the universe so that another lifeform might make better use of it.[1][2][16] • While a fiercely intelligent woman, Illaoi is from a far, isolated corner of the world. She often doesn't know who people are—but wants everyone to understand they are below her god. • This brand of tough love will end in one of two ways: someone passes theirTest of Spiritand is back in 'motion' or they fail and, as a result, their energy returns to the universe so that another lifeform might make better use of it.[1][2][16] • Indigenous creatures from their home isles are used as religious symbols in the same fashion Christianity uses lambs and doves.[18]They always share food with guests (especially fruit) but eating without offering to share is a huge insult and an overt threat in their eyes.[19] • They always share food with guests (especially fruit) but eating without offering to share is a huge insult and an overt threat in their eyes.[19] • ""Is what I'm doing god's will?"" Is something she struggles with. That is her test of faith. She absolutely knows her god exists (in a way we cant). But is she doing what it wants? Is she serving its will? That is something her faith must bear. Nagakabouros doesn't give out bibles, or hard rules. It demands you to be self aware, emotionally present, and iron willed. Her faith requires you to approach you're own subconscious with simultaneous questioning doubt and total certainty.[21] • She hits people with Nagakabouros idol (which she is stepping in in her splash art) too. For her and her religion it's a useful thing—built to last—objects and symbols are to glorify motion—they have no value outside of that. If it breaks it was meant to break and has reached the end of its use. Change log[] References[] See also[] • Bilgewater • Camavor • Demacia • Freljord • Ionia • Shadow Isles • Runeterra • Journals • Ruined King (Soundtrack) • The Ruined King Saga (Universe)","Name: Prophet of an Elder God, Description: Innate: Periodically, Illaoi spawns a Tentacle on the nearest terrain perpendicular to her location, if no other Tentacles are already nearby it. Tentacles fully spawn after a 2 second delay and are untargetable in the meantime. Tentacles are commanded to attack by Illaoi's abilities , dealing 100% − 130% (based on Tentacle Smash's rank) of ( 10 − 180 (based on level) (+ 120% AD) (+ 40% AP) ) physical damage to all enemies struck. Enemies struck by multiple slams within 0. 5 seconds of another, take 50% damage for the second and 25% damage for all other additional slams. Each Tentacle also heals Illaoi for 4. 5 % of her missing health if it hits at least one enemy champion . See Pets for more details about Tentacles ., STATIC COOLDOWN: STATICCOOLDOWN:20 − 7.25(based on level), {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""Illaoicannot spawnTentacleson ally invulnerablestructures(bug), in addition to neither her nor theVesselbeing able to spawn them inNexus Obelisk'sattack range.Even afterNexus turretshave lost their invulnerability,Illaoistill has issues spawningTentacleson them (probably because of the nearby invulnerableNexus).(bug)"", 'Even afterNexus turretshave lost their invulnerability,Illaoistill has issues spawningTentacleson them (probably because of the nearby invulnerableNexus).(bug)', 'Tentacleswill prioritize spawning on map terrain before player-made ones.', ""If multipleTentacleshit simultaneously, the received healing is calculated iteratively based on the new amount ofmissinghealth, as per this formula:(maximumhealth\xa0−currenthealth)×\xa0(1\xa0−\xa00.955n), with 'n' the number ofTentaclehits."", 'Heal health ratio changed to3.5%missinghealth.']}","Name: Tentacle Smash, Description: Passive: Tentacle damage is increased. Damage Increase: 10 / 15 / 20 / 25 / 30% Active: Illaoi slams down a Tentacle in the target direction., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""This ability will cast from wherever the caster is at the end of the cast time.Tentacle Smash'shitbox is fixed in front ofIllaoi, while the indicator on the ground is fixed to the targeted direction."", ""Tentacle Smash'shitbox is fixed in front ofIllaoi, while the indicator on the ground is fixed to the targeted direction."", 'PENDING FOR TEST:Tentacle Smashvisual indicator of the hitbox is visible to enemies even when cast in the fog of war.', 'Death, unless protected byResurrection', 'Bonus tentacle damage changed to 5 / 10 / 15 / 20 / 25%.']}","Name: Harsh Lesson, Description: Active: Illaoi's next basic attack within 6 seconds gains 225 bonus range and causes her to leap to the target's location if they're beyond her normal basic attack range. The attack deals bonus physical damage , with a minimum threshold, and capped at 300 against non-champions, and commands all Tentacles in range to attack the target. The minimum bonus damage can also be applied against turrets . Bonus Physical Damage: 3 / 3. 5 / 4 / 4. 5 / 5% (+ 4% per 100 AD) of target's maximum health Minimum Physical Damage: 20 / 30 / 40 / 50 / 60 Harsh Lesson resets Illaoi's basic attack timer. Harsh Lesson can be activated during Illaoi's other abilities, other than while pulling a Spirit ., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Details', ""Thebonusdamage doesn't applylife stealbut it does applyspell vampandOmnivamp."", ""Harsh Lessonis made of two different abilities which are decided byIllaoi'srange to the target, being eithermeleeor withindashrange."", ""The close range ability:Has anuncancellable windup.Can be used whilegroundedorrooted. IfIllaoiattack commands and then castsHarsh Lessonwhilerooted, she is able to use the close range version within its dash range.(bug)Starting the attack before triggeringGuardian Angel'spassive and hitting while she's in it will not cause theTentaclesto slam.(bug)The attack will still hit if the target becomesuntargetable, but will not if itdies.(bug)Tentacleswill slam if the attack isblocked, but not if it'sdodgedor if itmisses.(bug)Does triggerHail of Blades.TriggersEnergizedeffectson-hit.If the empowered attack duration ends during the attack animation, the attack won't be empowered.(bug)After hitting the target,Illaoican quickly cast other abilities.Abilities cannot be buffered during the windup.PENDING FOR TEST:The attack goes throughspell shields."", 'Has anuncancellable windup.', 'Can be used whilegroundedorrooted. IfIllaoiattack commands and then castsHarsh Lessonwhilerooted, she is able to use the close range version within its dash range.(bug)', ""Starting the attack before triggeringGuardian Angel'spassive and hitting while she's in it will not cause theTentaclesto slam.(bug)"", 'The attack will still hit if the target becomesuntargetable, but will not if itdies.(bug)', ""Tentacleswill slam if the attack isblocked, but not if it'sdodgedor if itmisses.(bug)"", 'Does triggerHail of Blades.', 'TriggersEnergizedeffectson-hit.', ""If the empowered attack duration ends during the attack animation, the attack won't be empowered.(bug)"", 'After hitting the target,Illaoican quickly cast other abilities.', 'Abilities cannot be buffered during the windup.', 'PENDING FOR TEST:The attack goes throughspell shields.', 'The dash range ability:Does not have an uncancellable windup, meaning effects that can interrupt the dash will cancel the attack and put the ability on cooldown.Can be cast but cannot be used whilegroundedorrootedbecauseIllaoiloses thebonusattack range.The attack will not hit if the target becomesuntargetable, but does hit if itdies.(bug)Tentacleswill slam if the attack isdodged,blockedor if itmisses.Does not triggerHail of Blades.(bug)TriggersEnergizedeffects during the jump.(bug)Having enough attack speed will perform an unusual dunk.(bug)If the empowered attack duration ends during the dash, the buff will linger until the attack has finished.After hitting the target,Illaoihas a short delay before she can cast other abilities.(bug)Abilities can be buffered during the windup.The attack goes throughspell shields, but also triggers them.(bug)', 'Does not have an uncancellable windup, meaning effects that can interrupt the dash will cancel the attack and put the ability on cooldown.', 'Can be cast but cannot be used whilegroundedorrootedbecauseIllaoiloses thebonusattack range.', 'The attack will not hit if the target becomesuntargetable, but does hit if itdies.(bug)', 'Tentacleswill slam if the attack isdodged,blockedor if itmisses.', 'Does not triggerHail of Blades.(bug)', 'TriggersEnergizedeffects during the jump.(bug)', 'Having enough attack speed will perform an unusual dunk.(bug)', 'If the empowered attack duration ends during the dash, the buff will linger until the attack has finished.', 'After hitting the target,Illaoihas a short delay before she can cast other abilities.(bug)Abilities can be buffered during the windup.', 'Abilities can be buffered during the windup.', 'The attack goes throughspell shields, but also triggers them.(bug)', 'If the target dies at the instantHarsh Lessonis about to hit the target, the attack will hit, be consumed, but will not make theTentaclesslam.(bug)', 'TheTentacleattacking because ofHarsh Lessonis considered to be of the samecast instance, and thus will not grant additional stacks ofConqueror,Electrocute,Phase RushandTribute.(bug)', 'Harsh LessontriggersBone Platingand one of its plates with the same attack.(bug)It also triggersArcane Cometand reduces its cooldown twice.', 'It also triggersArcane Cometand reduces its cooldown twice.', 'Attack moving while chargingHexflashwill delay the attack.']}","Name: Test of Spirit, Description: Active: Illaoi launches a tendril in the target direction that stops at the first enemy hit, pulling their Spirit out in front of Illaoi over 0. 75 seconds if they're a champion . The target is tethered to the Spirit for 7 seconds , revealing them in addition to granting sight of the area around them while the tether remains. The Spirit spawns with the target's current health , armor and magic resist , and redirects a portion of the pre-mitigation damage received to the tethered champion. Damage Transmission: 25 / 30 / 35 / 40 / 45% (+ 8% per 100 AD) When the Spirit is killed or the target leaves tether range, the tether is severed, marking the target as a Vessel for 10 seconds and slowing them by 80% for 1. 5 seconds once the tether returns back to them. Each Tentacle autonomously attacks the closest Vessel or Spirit , prioritizing the latter, once every 5. 5 / 4. 5 / 3. 5 (based on level) seconds. Enemies made a Vessel also spawn a Tentacle near themselves every 5 / 4 / 3 (based on level) seconds. Tentacles can spawn 250 units closer to each other than when spawned by Illaoi . Illaoi is unable to act while firing the projectile and while the target's Spirit is being pulled. Illaoi cannot cast Test of Spirit again until the Spirit dies. Vessels can dispel the debuff by scoring a takedown against Illaoi . Link ▶️ ""Take back your spirit."", {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical/Magic/True(Redirected damage)', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', ""Spiritsare classified asclones:Spiritscan only be fully targeted byIllaoi'steam and neutral monsters. TheSpirit'sallies cannot manually select it as a valid target for spells and abilities, but they can still do so with automatically targetted effects.(bug)Spiritstake 50% damage fromturrets.(bug)Spiritscannot behealednorshielded(Summon Aeryexcluded(bug)).TheSpiritlevels up when theVesseldoes, gaining the target's stats per level. If the target has a resource that also increases per level (i.emana), theSpirit'slifetime will increase instead.(bug)"", ""Spiritscan only be fully targeted byIllaoi'steam and neutral monsters. TheSpirit'sallies cannot manually select it as a valid target for spells and abilities, but they can still do so with automatically targetted effects.(bug)"", 'Spiritstake 50% damage fromturrets.(bug)', 'Spiritscannot behealednorshielded(Summon Aeryexcluded(bug)).', ""TheSpiritlevels up when theVesseldoes, gaining the target's stats per level. If the target has a resource that also increases per level (i.emana), theSpirit'slifetime will increase instead.(bug)"", ""TheSpirit'sdestination is decided based onIllaoi'sposition and facing direction when the target is hit."", ""TheSpiritisuntargetablewhile it is being pulled, and spawns with the tethered champion's default model and size.TheSpirit'slifetime is sometimes 0.25seconds longer, while itsuntargetabilityis sometimes shorter, causingTentaclesto hit an inconsistent amount of times."", ""TheSpirit'slifetime is sometimes 0.25seconds longer, while itsuntargetabilityis sometimes shorter, causingTentaclesto hit an inconsistent amount of times."", ""Redirected damage is calculated by taking the pre-mitigation damage against theSpirit, applyingTest of Spirit'sdamage modifier, and then capping it to theSpirit'scurrenthealth. This damage will then be affected by damage modifiers (resistances and other effects) of theVessel.This order of operations allowsTest of Spiritto deal more or less percentage of theVessel'shealththan would be expected:Because theSpirit'smodifiers can be different from theVessel's, and the damage being pre-mitigated, allowing theSpiritto have higher or lowereffective health, respectively increasing or decreasing the maximum achievable damage from killing it.Because the cap is supposed to block excess damage over theSpirit'scurrenthealth, which does not reliably do so or does too well, depending on whether theSpirit'sdamage modifier is higher thanTest of Spirit'sor not, respectively. This causes an increasing difference of damage when the pre-mitigated damage is betweenSpirit current health\xa0÷\xa0SpiritmodandSpirit current health\xa0÷\xa0Emod.(bug)To fix this case, pre-mitigated damage would need to be capped at the amount that kills theSpirit, and only then haveTest of Spirit'sdamage modifier apply.Illaoineeds937.5/ 875 / 812.5/ 750 / 687.5totalADto reach 100% redirected damage. As per above, the damage is still dependent on theSpirit'sandVessel'sdamage modifiers and may not always be able to deal 100% of the target'scurrenthealth as total redirected damage."", ""This order of operations allowsTest of Spiritto deal more or less percentage of theVessel'shealththan would be expected:Because theSpirit'smodifiers can be different from theVessel's, and the damage being pre-mitigated, allowing theSpiritto have higher or lowereffective health, respectively increasing or decreasing the maximum achievable damage from killing it.Because the cap is supposed to block excess damage over theSpirit'scurrenthealth, which does not reliably do so or does too well, depending on whether theSpirit'sdamage modifier is higher thanTest of Spirit'sor not, respectively. This causes an increasing difference of damage when the pre-mitigated damage is betweenSpirit current health\xa0÷\xa0SpiritmodandSpirit current health\xa0÷\xa0Emod.(bug)To fix this case, pre-mitigated damage would need to be capped at the amount that kills theSpirit, and only then haveTest of Spirit'sdamage modifier apply."", ""Because theSpirit'smodifiers can be different from theVessel's, and the damage being pre-mitigated, allowing theSpiritto have higher or lowereffective health, respectively increasing or decreasing the maximum achievable damage from killing it."", ""Because the cap is supposed to block excess damage over theSpirit'scurrenthealth, which does not reliably do so or does too well, depending on whether theSpirit'sdamage modifier is higher thanTest of Spirit'sor not, respectively. This causes an increasing difference of damage when the pre-mitigated damage is betweenSpirit current health\xa0÷\xa0SpiritmodandSpirit current health\xa0÷\xa0Emod.(bug)To fix this case, pre-mitigated damage would need to be capped at the amount that kills theSpirit, and only then haveTest of Spirit'sdamage modifier apply."", ""To fix this case, pre-mitigated damage would need to be capped at the amount that kills theSpirit, and only then haveTest of Spirit'sdamage modifier apply."", ""Illaoineeds937.5/ 875 / 812.5/ 750 / 687.5totalADto reach 100% redirected damage. As per above, the damage is still dependent on theSpirit'sandVessel'sdamage modifiers and may not always be able to deal 100% of the target'scurrenthealth as total redirected damage."", 'Spell shieldsmay only prevent the initial spirit grab and theslowupon becoming aVessel.Spell shieldswill not prevent becoming aVesselorTentaclesfrom attacking.', ""The tendril can be blocked by abilities such asYasuo'sWind Wall, but the returning tether slow cannot, even if it can otherwise bedestroyedby effects that can do so (i.euntargetability).The tether slow will not be fired if the target is alreadyuntargetablewhen theSpiritdies."", 'The tether slow will not be fired if the target is alreadyuntargetablewhen theSpiritdies.', ""The spirit pull is not considered acrowd controleffect and will not be blocked bycrowd control immunity, with the exception ofMorgana'sBlack Shield.(bug)"", ""The projectile tentacle model is linked toIllaoi'smodel animation and size. However gameplay wise it is not, thus the actual hitbox being different than the position, width and length of the visible model.(bug)The model will stop mid-air / vanish ifIllaoigoes intostasis,sleeporairborne, however the actual hitbox will continue its trajectory unseen.PENDING FOR TEST:The projectile is however seen by enemies ifIllaoiis notvisible."", 'The model will stop mid-air / vanish ifIllaoigoes intostasis,sleeporairborne, however the actual hitbox will continue its trajectory unseen.', 'PENDING FOR TEST:The projectile is however seen by enemies ifIllaoiis notvisible.', 'This ability will cast from wherever the caster is at the end of the cast time.And will fire towards the same pointed location.', 'And will fire towards the same pointed location.', ""Grabbing theSpiritof a champion before it goes intoresurrectionviaChronoshiftorGuardian Angelwill spawn theSpiritwith 0 health, making itinvulnerable.(bug)The same does not happen with otherresurrectioneffects (i.eKarthus'Death Defied) since they leave the champion with more than 0 health."", ""The same does not happen with otherresurrectioneffects (i.eKarthus'Death Defied) since they leave the champion with more than 0 health."", 'PENDING FOR TEST:Grabbing theSpiritof anOathswornwill make theSpiritinvisible.(bug)', ""Illaoiis the only one able to see who's beenVesseled, by adding a layer of watery effects on their model. TheVesselwill also be let known it's debuffed, by having a layer of watery effects on its screen instead.If the target becomes aVesselwhilevanished, the layer on their model will fail to be added.(bug)"", 'If the target becomes aVesselwhilevanished, the layer on their model will fail to be added.(bug)', ""TheVesselstatus effect is a debuff that doesn'tpersist through death."", 'If the target is made aVesselwhileresurrecting, they will not revive as aVessel.', 'Runes consider theSpiritas a champion for their effects and stat-tracking.(bug)Tentaclesdamage withFirst Strikeonly reflects double bonus damage, not taking into account actual damage done to theSpirit(e.g ifFirst Strikewould deal 3 bonus damage, what would get reflected is 6 damage).(bug)', 'Tentaclesdamage withFirst Strikeonly reflects double bonus damage, not taking into account actual damage done to theSpirit(e.g ifFirst Strikewould deal 3 bonus damage, what would get reflected is 6 damage).(bug)', ""Transferred damage will apply on-damage effects, such asBlack Cleaver,Morellonomicon,Executioner's Calling,Riftmaker,Aspect of the Dragonburn damage.Redirected damage always counts as single target for the purpose ofOmnivamp.TheSpiritwill also redirect thebonusdamage dealt byRiftmakerandAspect of the Dragon, effectively double diping their damage to theVessel. In particular,Riftmakeralso further increases its own redirected damage, granting an additional 0.81%bonusdamage at full stacks, for a total of 18.81%.Transferred damage will not doubly apply on-hit or on-spell effects versus the target (e.g.Liandry's Anguish,Phase Rushstacks). These effects are only applied versus theSpirit.Attacking theVesseland itsSpiritsimultaneously will only apply one stack ofBlack Cleaverto theVessel.(bug)"", 'Redirected damage always counts as single target for the purpose ofOmnivamp.', 'TheSpiritwill also redirect thebonusdamage dealt byRiftmakerandAspect of the Dragon, effectively double diping their damage to theVessel. In particular,Riftmakeralso further increases its own redirected damage, granting an additional 0.81%bonusdamage at full stacks, for a total of 18.81%.', ""Transferred damage will not doubly apply on-hit or on-spell effects versus the target (e.g.Liandry's Anguish,Phase Rushstacks). These effects are only applied versus theSpirit."", 'Attacking theVesseland itsSpiritsimultaneously will only apply one stack ofBlack Cleaverto theVessel.(bug)', ""When the tether is broken (whether theSpirit'slifetime ran out or the target moved out of range), theSpiritwillvanishand move toIllaoi'slocation.Anuncancellable windupattack may still kill theSpiritafter itvanishedto grant the gold, but without making the target aVessel."", 'Anuncancellable windupattack may still kill theSpiritafter itvanishedto grant the gold, but without making the target aVessel.', ""TheSpiritis immune tostasis(i.e.Bard'sTempered Fate)."", ""Fiora'sRipostecan be used to prevent becoming aVesselif used before theSpiritis killed or while leaving the tether's range."", ""Sion'sSpiritcannot be spawned duringGlory in Death.Spiritscreated beforeSion'szombie statewill remain active."", 'If the target that had itsSpiritpulled from them is taken into theRealm of Death, the tether will break, but they will not be made into aVessel.', ""IfIllaoihasCrown of the Shattered Queen'sSafeguard, theSpiritwill gainSafeguard'seffects.(bug)"", ""The following table refers for interactions whileIllaoiis firing the projectile and while the target'sSpiritis being pulled:"", 'Death']}","Name: Leap of Faith, Description: Active: Illaoi gains displacement immunity and leaps into the air for the cast time. She then slams her idol into the ground, dealing physical damage to nearby enemies. For each enemy champion hit, a Tentacle is summoned for 8 seconds (up to a maximum of 6 summons). Physical Damage: 150 / 250 / 350 (+ 50% bonus AD) For the duration, Harsh Lesson's cooldown is halved, all Tentacles awakened by Illaoi are untargetable , will not show their hitboxes, nor go dormant, and will take half the amount of time to make an attack. This however does not affect the Tentacle attack from Tentacle Smash . Link ▶️ ""There are kind and gentle gods. Mine isn't one of those."", {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'This ability will cast from wherever the caster is at the end of the cast time.', ""Illaoispawns theTentacle700 range away from her, unless there's a natural wall blocking the way making theTentaclespawn on it, with an angle relative to the direction she's facing.1+ champions: oneTentacleat 0 degrees. (towardsIllaoi'sfacing direction)2+ champions: oneTentacleat 60 degrees.3+ champions: oneTentacleat 300 degrees.4+ champions: oneTentacleat 120 degrees.5+ champions: oneTentacleat 240 degrees.6+ champions: oneTentacleat 180 degrees.Tentaclesmay spawn on base barriers. IfIllaoiis in the center of a base barrier, allTentacleswill spawn in the same position and stack over each other, making it appear as if there was only oneTentacle.Illaoi'sfacing direction is decided by the position of the cursor on cast, but can also be changed mid-cast through other effects, such asFlash.If there are no walls nearby, spawning the lastTentaclewill form a perfect hexagon."", ""1+ champions: oneTentacleat 0 degrees. (towardsIllaoi'sfacing direction)"", '2+ champions: oneTentacleat 60 degrees.', '3+ champions: oneTentacleat 300 degrees.', '4+ champions: oneTentacleat 120 degrees.', '5+ champions: oneTentacleat 240 degrees.', '6+ champions: oneTentacleat 180 degrees.', 'Tentaclesmay spawn on base barriers. IfIllaoiis in the center of a base barrier, allTentacleswill spawn in the same position and stack over each other, making it appear as if there was only oneTentacle.', ""Illaoi'sfacing direction is decided by the position of the cursor on cast, but can also be changed mid-cast through other effects, such asFlash."", 'If there are no walls nearby, spawning the lastTentaclewill form a perfect hexagon.', ""Spell shieldswill block the ability's damage but will not preventTentaclesfrom spawning."", ""IfIllaoidieswithin 0.25seconds of dropping down, she will spawn buffedTentacles, but she won't manage in time to buff the already spawned ones.(bug)"", 'IfIllaoiis near aTentaclethat is about to spawn, it will spawn buffed byLeap of Faitheven ifIllaoiis no longer nearby.', 'UsingHarsh LessonafterIllaoidrops down will commandTentaclesto instantly attack, regardless if they were already attacking. Their old attack will keep on going and will hit while the second attack is on its animation attack.(bug)This makes it possible for the same tentacle to reduce its own damage by having the second attack hit too fast, which is not otherwise possible.', 'This makes it possible for the same tentacle to reduce its own damage by having the second attack hit too fast, which is not otherwise possible.', ""UsingHarsh Lessonan instant beforeLeap of Faith'sbuff finishes will delay theTentacle'sattack.(bug)""]}","Illaoi has the 2nd highest ​level 18baseattack damage(153), behindMega Gnar. Illaoi as a whole might have been influenced byAtlantis: The Lost Empire. She is the only champion who can summon an enemy unit (Vessel). Zoologically, Illaoi is actually summoningarmsrather than tentacles, the latter of which have suckers only at the tip." "Irelia,the Blade Dancer,Xan Irelia",https://static.wikia.nocookie.net/leagueoflegends/images/e/eb/Irelia_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20180320194636,https://leagueoflegends.fandom.com/wiki/Irelia/LoL,"health: Health590+124, resource: Mana350+50, health regen: Health regen. (per 5s)8.5+0.85, resource regen: Mana regen. (per 5s)8+0.8, armor: Armor36+4.7, attack damage: Attack damage65+4, attack speed: Base AS0.656, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2010-11-16, changed: V12.16, role: Diver, position: TopMiddle, rangetype: Melee, adaptivetype: Physical, cost: 3150|790","Games IreliaMainCurrentArmoredSentinelYoungTitlesReal nameXan IreliaNickname(s)Blade-witch5Elder's favorite studentAlias(es)The Blade DancerThe Defiant BladeCaptain IreliaCharacteristicsSpeciesHuman(Magical)Pronoun(s)She/HerTimelineBorn:972 ANWeapon(s)Xan Crest BladesBlade Silk DanceRelic Stone BladesPersonal statusStatusAlivePlace of originNavori,IoniaCurrent residenceNavori,IoniaFamilyXan Lito†(Father)Unnamed Mother†Xan Zelos†(Brother)Xan Kye†(Brother)Xan Ohn†(Brother)Xan Ruu†(Brother)O-ma†(Grandmother)Professional statusOccupation(s)Ionian Guard CaptainDefender of the First LandsSilk DancerSentinel of LightRegion(s)IoniaFaction(s)Xan HouseSentinels of LightRelated character(s)SwainKarmaSingedSyndraSionAkaliKennenYasuoViegoLucianSennaAkshanGravesGwenOlafVayneRivenDianaPykeRengar Irelia • Main • Current • Armored • Sentinel • Young Titles Real name Nickname(s) • Blade-witch • 5Elder's favorite student Alias(es) • The Blade Dancer • The Defiant Blade • Captain Irelia Characteristics Species Pronoun(s) Timeline • Born:972 AN Weapon(s) • Xan Crest Blades • Blade Silk Dance • Relic Stone Blades Personal status Status Place of origin Current residence Family • Xan Lito†(Father) • Unnamed Mother† • Xan Zelos†(Brother) • Xan Kye†(Brother) • Xan Ohn†(Brother) • Xan Ruu†(Brother) • O-ma†(Grandmother) Professional status Occupation(s) • Ionian Guard Captain • Defender of the First Lands • Silk Dancer • Sentinel of Light Region(s) Faction(s) • Xan House • Sentinels of Light Related character(s) TheNoxianoccupation ofIoniaproduced many heroes, none more unlikely than youngIreliaofNavori. Trained in the ancient dances of her province, she adapted her art for war, using the graceful and carefully practised movements to levitate a host of deadly blades. After proving herself as a fighter, she was thrust into the role of resistance leader and figurehead, and to this day remains dedicated to the preservation of her homeland. Contents • 1Background1.1Early life1.2Rise of the Sentinels • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Swain5.2Riven5.3Sona5.4Ionians5.5Liana • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Rise of the Sentinels • 5.1Swain • 5.2Riven • 5.3Sona • 5.4Ionians • 5.5Liana • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] When she was young, she was fascinated by the grace and beauty of human movement. Under her grandmother’s tutelage, she learned the traditional silk dances of her province—though she was dubious of their supposedly mystical connection to the Spirit of Ionia, Irelia’s love for the dances was real. Seeking to master the art, she eventually left home to study with some of Ionia’s most respected performers at the Placidium of Navori. Irelia’s people were peaceful and sought harmony with their neighbors, but rumors of foreign invaders sighted off the coast unsettled many at the Placidium. Irelia returned to her village to find it already occupied, with steel-helmed soldiers from distant Noxus shoving unarmed civilians through the streets with the butts of their spears. The Noxian Admiral Duqal had seized the Xan home to quarter his fleet officers. Irelia’s brothers and her father Lito had evidently protested; her entire family now lay in unmarked graves, in the gardens. Ravaged by grief, the young girl saw Duqal’s men hauling valuables from the house. Among the loot was a large metal crest, depicting the Xan family emblem. Irelia raced to it, wrenching it from Noxian hands. The admiral himself hurled her to the ground, and had his warriors shatter the crest with a heavy iron maul, before ordering them to dig a fresh grave for this upstart child. As they surrounded her, Irelia averted her eyes, looking to the pieces of the Xan crest scattered on the ground. From deep within her soul, she felt a strange rhythm begin to beat. The shards of metal began to twitch, to twist, moving seemingly on their own, and Irelia felt the serene joy of the ancient dances once more... With a sweep of her arm, she sent the pieces flying like ragged blades, cutting clean through two of the Noxians. As Duqal and his officers reeled in shock, Irelia snatched up the shards of her crest, and fled the village. In the quiet forests beyond, Irelia mourned her family, and thought back to her grandmother’s teachings. She realized that the techniques she had learned were more than mere dances—they were a powerful expression of something far greater. The Noxian occupation soon began to test the fragile peace of the First Lands. It was said that even the religious leader Karma had been forced to strike back at the invaders with deadly magic, though her followers had now withdrawn to the Lasting Altar and would not condone any further violence. Across Navori, dissenting voices began to band together. A resistance was forming, one that would not rest until Ionia was free once more. Irelia joined their ranks, performing her cherished dances for them in the woodland camps, to preserve some vestige of their vanishing culture. She was barely fourteen years old when she found herself back at the Placidium. Her band of resistance fighters joined the militia who had sworn to guard the monasteries and wild, sacred gardens. But Noxus knew only too well what this place represented. A particularly cunning general named Jericho Swain captured the Placidium and took its defenders hostage, hoping to lure the inevitable reinforcements into a trap. It was in this moment that Irelia rose to meet her destiny. Freed from her bonds, she unleashed the full potential of her ancient blade dance, lashing out with graceful zeal. A dozen of Swain’s veterans fell, sowing chaos in their ranks as the other captives joined her, before she struck down the general himself—the sight of this rebellious girl hefting his severed arm over her head would be the turning point of the war. This victory, the Great Stand at Navori, ensured that everyone in Ionia knew the name of Xan Irelia, and looked to her for leadership. Reluctantly, she led the growing resistance for almost three years of grueling battle before her triumph at Dalu Bay. There, she finally cornered the defeated Admiral Duqal, and exacted the vengeance she had sought for so long. Though the war has long since ended, Ionia has been permanently changed by it. The First Lands are now divided, with rival factions fighting each other almost as bitterly as they did the Noxians. Many continue to look to Irelia for answers but, while others might welcome such power, Irelia remains uneasy with it. At heart, she still yearns only to dance alone. Rise of the Sentinels[] Appearance[] Irelia is a slender, pale-skinned woman with long dark hair up to the hips and sea green eyes . Her robes are a mix of elegant robes and battle attire with a distinctive palette of red, pink, black and silver. The most characteristic ornaments of her attire are the silver diadem on her head. She also has several1silver bladesthat float around it. Personality[] Irelia is a passionate, protective and very fond of dance individual who dedicates herself to the protection of Ionia. She believes that brute force is needed to properly defend Ionia from the likes of Noxus, hence why she considers alliances with Zed and his shadow assassins due to their similar beliefs. She also demonstrates a kind and caring persona to those close to her, such as the Blossoming Blade, whom she has a soft spot for. Despite her uptight and serious demeanour, however, Irelia also displays a level of sarcasm at her opponents, evidenced by her comments on Garen's fighting technique and his habit of yelling his country's name in battle. Abilities[] • Spiritualist:Irelia has a deep connection to the Spirit Realm, created through meditation and spiritual pratices, allowing her to sense the influences of the Spirit Realm, and use it's magic for several purposes. Irelia has nurtured that connection with the pratice of the dancing arts of her people.Blade Silk Dance:Irelia has been trained in the tradicional dances of her people. More than simple exercises of artistic expression, these dances connect the dancer to the Spirit Realm, allowing it's power to flow through them.Telekinesis:By dancing, Irelia can levitate her Crests Blades through dancing to use them in combat. It's unknown if she levitate objects without dancing, or levitate other objects besides her Blades. • Blade Silk Dance:Irelia has been trained in the tradicional dances of her people. More than simple exercises of artistic expression, these dances connect the dancer to the Spirit Realm, allowing it's power to flow through them.Telekinesis:By dancing, Irelia can levitate her Crests Blades through dancing to use them in combat. It's unknown if she levitate objects without dancing, or levitate other objects besides her Blades. • Telekinesis:By dancing, Irelia can levitate her Crests Blades through dancing to use them in combat. It's unknown if she levitate objects without dancing, or levitate other objects besides her Blades. Relations[] Swain[] Irelia cut offSwain'sarm which resulted in him contacting and taming a demon of secrets named Raum and then become the Grand General of Noxus, for such reason he is somewhat grateful for her action. Riven[] Irelia was heavily antagonistic towardsRiven, due to her past actions during the Noxian Invasion, but grew to respect her during their time together as Sentinels of Light. Sona[] Sona'sin-game voice lines suggest she and Irelia met at some point when she returned to Ionia. Ionians[] TheIonianresistance led by Irelia in the war was later sprung into different groups with different ideologies, including theNavori Brotherhoodand the Navovi Militia. The Brotherhood in particular became more aggressive when she wasn't the hardcore leader they needed and has tried to kill her multiple times.[1] Irelia dislikes those with more pacifist attitude likeKarmaandIvernor those who do not protect their homeland like theKinkou Ordersince in her belief it would only lead to the fall of Ionia. She may also be willing to side with Ionian extremists likeZed,his orderand even theNavori Brotherhoodif necessary despite not approving their method.[2] Liana[] As told inLegends of Runeterra, her resistance force include peasants of Ionia, musicians and dancers. Among those, Irelia appears to have the most intimate relationship with5Liana. Read More Biography Biography The Blade Dancer ByJohn O'Bryan Starring:Irelia Mentioned:Karma,Swain Starring Champion Music Video Awaken By Numerous creators A deadly masterpiece unfolds. A lone resistance made whole. A chance to come alive. Starring:Akali,Camille,Draven,Irelia,Jhin,Karma,Kennen,Riven,Sion,Yasuo Game Rise of the Sentinels ByJohn O'Bryan Black Mist pours across Runeterra, enthralling its champions and shrouding the continent in darkness. If the last Sentinels are going to save Runeterra, they're going to need all the help they can get. And that meansyouRookie! Starring:Akshan,Diana,Draven,Graves,Gwen,Irelia,Isolde,Karma,Lucian,Miss Fortune,Olaf,Pantheon,Pyke,Rengar,Riven,Senna,Shyvana,Thresh,Vayne,Vex,Viego,Yorick Mentioned:Gangplank,Rafen Short Story • 5 Minute Read Stains on a Name ByJohn O'Bryan I believed in you, Blade Dancer!' the man choked, his lips frothing red. 'You showed us the path…' Starring:Irelia Mentioned:Karma Comic Steadfast Heart: Issue 4 ByIan St. Martin Tension brews as the Sentinels recruit more allies and prepare to take on the Ruined King. Can this motley crew win this fight? Starring:Irelia,Lucian,Riven,Senna,Vayne Mentioned:Viego Comic Steadfast Heart: Issue 6 ByIan St. Martin The final showdown between Light and Darkness - the fate of Runeterra lies in the balance! Starring:Akshan,Irelia,Isolde,Lucian,Riven,Thresh,Vayne,Viego Video The Defiant Blade A decade after the Battle of the Placidium, Ionia honors the young woman who inspired a revolution. Starring:Irelia Mentioned:Riven Mentioned Champion Video Guardians of the Ancient (Video) Runeterra is in turmoil! Noxian warships set sail for Ionia’s shores. But all is not lost. Heroes will rise. Fates will change. Starring:Zilean Mentioned:Farron,Irelia,Malphite Biography The Noxian Grand General ByDavid Slagle Starring:Swain Mentioned:Boram Darkwill,Irelia,LeBlanc Short Story • 17 Minute Read The Principles of Strength ByAnthony Reynolds Lenné My name is Alyssa Roshka Gloriana val-Lokan. For almost two millennia, my ancestors ruled the Delverhold as kings. Starring:Darius,Swain Mentioned:Boram Darkwill,Irelia,Kindred Alternate Universes Video Dominion (Video) Starring:Cassiopeia,Irelia,Jarvan IV,Lux,Malphite,Miss Fortune,Mordekaiser,Ryze,Swain,Teemo Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Entries Judgment ByInstitute of War The truest opponent lies within. Starring:Boram Darkwill,Brand,Caitlyn,Cassiopeia,Galio,Graves,Irelia,Jarvan IV,Karma,LeBlanc,Lee Sin,Leona,Lux,Maokai,Miss Fortune,Nocturne,Orianna,Renekton,Riven,Rumble,Ryze,Skarner,Sona,Swain,Talon,Trundle,Urgot,Varus,Vayne,Vladimir,Wukong,Xerath,Xin Zhao,Yorick Video Outsiders A band of cybernetic castoffs plans to infiltrate The City to destroy the entity that created—and then abandoned—them: the PROJECT Corporation. Starring:Akali,Irelia,Jinx,Pyke Mentioned:Ashe,Lucian,Warwick Music Video Phoenix By Numerous creators Destroy your doubt, face the future. Starring:Irelia,Karma,Lissandra Comic The Blade Dancer: Issue 1 ByGronoc Starring:Irelia,Karma Comic The Blade Dancer: Issue 2 ByGronoc Starring:Irelia,Karma Mentioned:Kindred Comic The Blade Dancer: Issue 3 ByGronoc Starring:Irelia,Karma Mentioned:Swain Comic The Blade Dancer: Issue 4 ByGronoc Starring:Irelia,Karma Mentioned:Soraka Comic The Blade-Dancing Immortal By Numerous creators Starring:Irelia,Talon Game Tournament of Souls: Wild Rift Edition ByKristina Atanasoski Be careful what you wish for—and what youfightfor. Draven entered the Tournament of Souls to make a name for himself, but when the results don't live up to expectations, it's time for some quiet introspection. ...Aww, who are we kidding?! It's time to double down and carve through the competition! Join Draven on his winding path to glory in the League of Legends: Wild Rift's Soul Fighter Event! Starring:Draven,Irelia,Nilah,Xin Zhao,Yasuo Mentioned:Darius,Swain,Yone Music Video Coming Alive ByNumerous Creators In the fight of a lifetime, you may get knocked down. But never knocked out. Starring:Samira,Shaco,Viego Mentioned:Draven,Evelynn,Gwen,Irelia,Jhin,Lux,Naafiri,Nilah,Sett,Yasuo Comic Crystal Quest: Series 2 ByARTeapot Starring:Bard,Sejuani,Varus Mentioned:Anivia,Ashe,Ezreal,Galio,Irelia,Jayce,Lissandra,Lux,Olaf,Ornn,Skarner,Trundle,Tryndamere,Udyr,Volibear Video Immortal Journey Cinematic Starring:Kayle,Soraka,Zed Mentioned:Irelia,Jax,Master Yi,Nami,Riven Short Story The Heist ByRiot Paradox Starring:Evelynn,Trundle,Twitch,Volibear Mentioned:Irelia Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Music Video Worlds Collide By Numerous creators Two teams have risen above their peers. Ten warriors have laid claim to the Summoner’s Cup. Five champions will etch their names in history. Starring: N/A Mentioned:Ahri,Alistar,Draven,Fizz,Hecarim,Irelia,Kalista,LeBlanc,Nidalee,Shen,Sivir,Thresh,Vi,Viktor Trivia[] • Ireliais the feminine version of obscure Latin nameIrelius, possibly diminutive ofira""wrath"". • Irelia mentions and names her entire family, whom were slaughtered during the Noxian invasion. This being her mother, father Lito, O-ma (Grandmother) and her siblings Zelos, Kye, Ohn and Ruu.Kaiis a common Navorian name with many variants, so Irelia's deceased brother Kye is not the sameKailiving withinVarus.[3] • The blades that she wield come from a prized emblem of her household that was smashed by Noxian soldiers. Now, after all the events of the war and everything she's done, it is also the symbol for an Ionia that will not bow. It's become her medal/Mantle of Decorum, but is also her weapon.[4] • Irelia is 24 years old.Young Irelia was just 14 years old when a Noxian Warhost lead by none other thanGeneral Swain, successfully attacked and captured the Placidium of Navori. Swain intended to use the captive villagers to lure Ionian reinforcements into his laid-out ambush, yet Irelia broke free & counter-attacked, killing Swain's veterans & dignitaries as well as severing his left arm, scoring, against overwhelming odds, a strategic victory that'd ultimately turn the tide against Noxian invaders. • Irelia's favourite soup is pickled lotus. • Kaiis a common Navorian name with many variants, so Irelia's deceased brother Kye is not the sameKailiving withinVarus.[3] • Young Irelia was just 14 years old when a Noxian Warhost lead by none other thanGeneral Swain, successfully attacked and captured the Placidium of Navori. Swain intended to use the captive villagers to lure Ionian reinforcements into his laid-out ambush, yet Irelia broke free & counter-attacked, killing Swain's veterans & dignitaries as well as severing his left arm, scoring, against overwhelming odds, a strategic victory that'd ultimately turn the tide against Noxian invaders. • WhenNoxusinvadedIoniait wasSorakawho saved Irelia from the brink of death.As a result, Irelia awakened her ability to control her father Master Lito's blade. • Rick 'ricklessabandon' Maher once described Irelia as aLichand her blade as herPhylactery.According to this,Sorakabound Irelia's soul to her blade, meaning Irelia would die for good if her blades were destroyed. • The Art of Hiten was a blade style developed by the famed swordsman Master Lito. His art was a highly guarded secret, but it was said that swords would breathe in his grasp. When Master Lito died, his daughter inherited the Hiten style. Irelia has since taken the art form to new heights as she is capable of telekinetically commanding multiple blades. • Irelia wore a ""Mantle of Decorum"" on her back, which is the highest decoration an Ionian can receive (Karmahas one). • As a result, Irelia awakened her ability to control her father Master Lito's blade. • According to this,Sorakabound Irelia's soul to her blade, meaning Irelia would die for good if her blades were destroyed. Change log[] References[] See also[]","Name: Ionian Fervor, Description: Innate: Irelia generates a stack of Ionian Fervor for each enemy champion hit by her abilities , or if she hits at least one non-champion, lasting for 6 seconds, refreshing on basic attacks and ability hits against enemy champions and large monsters , and stacking up to 4 times. Ionian Fervor: For each stack, Irelia gains 7. 5 % − 20% (based on level) bonus attack speed , up to a maximum of 30% − 80% (based on level) . At maximum stacks, Irelia's basic attacks are empowered to deal 10 − 61 (based on level) (+ 20% bonus AD) bonus magic damage on-hit . Innate - Unsteady: Enemy champions and large monsters hit by Flawless Duet and Vanguard's Edge's initial barrage are marked as Unsteady for 5 seconds. The mark can be consumed by Bladesurge ., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'parries': 'Missing', 'details': ['Hide', 'Details', 'The attacks do not deal thebonusdamage againststructures.', 'PENDING FOR TEST:: Parry interactions (block,dodge, andblind).']}","Name: Bladesurge, Description: Active: Irelia dashes 100 units through the target enemy's location, and upon collision or dash completion, she deals physical damage , applies on-hit effects, and heals herself. Bladesurge deals 55 − 259 (based on level) bonus physical damage to minions . Physical Damage: 5 / 25 / 45 / 65 / 85 (+ 60% AD) Heal: 9 / 10 / 11 / 12 / 13% AD Bladesurge's current cooldown is reduced to 0. 2 seconds upon collision of targets marked as Unsteady , and is reset if the target dies to or during Bladesurge's dash. Flawless Duet can be cast during the dash., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Bladesurgewill be buffered and cast when the cooldown ends or is reset if the player attempts to cast it within 0.5seconds of the cooldown ending/resetting.', 'Bladesurgedealsbasic damage, but also triggers spell effects by dealing an additional 0spell damage.', ""If the target dies duringBladesurge'sdash,Ireliamay cast her other abilities during the dash."", 'If the target dies toBladesurgeand was alsomarked, the cooldown is still fully refunded.', 'Bladesurgewill only allowIreliato dash through walls if there is enough space for her on the other side.', 'Bladesurgedeals its damage and consumesmarkswhenIreliacollides with the target, or at the end of the dash if the target moves away.Bladesurgewill not deal damage if thedashisinterruptedbeforehand.The damage will be dealt if the target is in collision range when the dash is interrupted however.Flashwill interrupt thedashbutIreliawill still collide with and deal damage to her target if the blink leaves her in contact with it at the new location.Ireliawill complete her remaining dash distance even if the damage is dealt earlier.If the target isuntargetable,Bladesurgewill instead deals its damage at the end of the dash, rather than on collision.', 'Bladesurgewill not deal damage if thedashisinterruptedbeforehand.The damage will be dealt if the target is in collision range when the dash is interrupted however.Flashwill interrupt thedashbutIreliawill still collide with and deal damage to her target if the blink leaves her in contact with it at the new location.', 'The damage will be dealt if the target is in collision range when the dash is interrupted however.', 'Flashwill interrupt thedashbutIreliawill still collide with and deal damage to her target if the blink leaves her in contact with it at the new location.', 'Ireliawill complete her remaining dash distance even if the damage is dealt earlier.', 'If the target isuntargetable,Bladesurgewill instead deals its damage at the end of the dash, rather than on collision.']}","Name: Defiant Dance, Description: Active: Irelia charges for up to 1. 5 seconds, during which she increases Defiant Dance's damage over the first 0. 75 seconds of the channel and reduces incoming physical damage by 40% − 70% (based on level) (+ 7% per 100 AP) and incoming magic damage by 20% − 35% (based on level) (+ 3. 5 % per 100 AP) . Defiant Dance can be recast within the duration, and does so automatically afterwards. Defiant Dance's charge cannot be interrupted by crowd control . Recast: Irelia swipes her blades in the target direction, dealing physical damage to enemies around her and within a line, increased by 0% − 200% (based on channel time) . She also retains the damage reduction for 0. 5 seconds. Minimum Physical Damage: 10 / 25 / 40 / 55 / 70 (+ 40% AD) (+ 40% AP) Maximum Physical Damage: 30 / 75 / 120 / 165 / 210 (+ 120% AD) (+ 120% AP) Defiant Dance's recast can be used while affected by cast-inhibiting crowd control . If Ionian Fervor would expire during the charge, it will instead refresh every 0. 25 seconds for the remaining charge and be retained for 0. 5 seconds after the recast is initiated., {'targeting_input': 'Targeting inputAuto/Direction', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', ""Enemies aroundIreliawill be dealt the damage once the recast's cast time ends, while enemies within the line are dealt the damage via a missile that reaches the furthest targets after a0.066secondsdelay after the recast's cast time."", 'Quick Casting utilizes hold-and-release for the two casts.', 'Defiant Dancereaches 100% physical damage reduction at857.14− 428.57(based on level)AP.', 'Defiant Dancereaches 100% magic damage reduction at2285.71− 1857.14(based on level)AP.', 'Defiant Dancewill also recast automatically upon enteringresurrection.', 'This ability will cast from wherever the caster is at the end of the cast time.This refers to the recast.', 'This refers to the recast.', 'The following table refers for interactions whileIreliaischanneling:', 'Death']}","Name: Flawless Duet, Description: Active: Irelia sends a blade to the target location for 3. 5 seconds. Flawless Duet can be recast after 0. 15 seconds while the blade is active, and does so automatically at the end of its duration, though not if she is unable to cast abilities. Recast: Irelia sends a second blade to the target location, or to her current position if Flawless Duet was recast automatically. Once both blades have been placed, they fly toward each other regardless of distance and converge over 0. 25 seconds, afterwards dealing magic damage to all enemies within a line between them and stunning them for 0. 75 seconds, during which they are revealed . Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 80% AP) Flawless Duet's recast can be used during Bladesurge and the cast time of Vanguard's Edge . Each of the blades' travel times are 0. 264 seconds . Flawless Duet will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', ""Both casts count as an ability activation for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive.If the ability is not manually recasted, the secondary effect will trigger and it will be considered as an ability activation. This is the only ability with this interaction in the game."", 'If the ability is not manually recasted, the secondary effect will trigger and it will be considered as an ability activation. This is the only ability with this interaction in the game.', 'Flawless Duetwill recast automatically at its end duringDefiant Dancedespite being disabled.', 'Flawless Duetwill also recast automatically upon enteringresurrection.', ""The blades will not stun nor deal damage if they fail to converge (i.eYasuo'sWind Wall)."", ""Both ofFlawless Duet'scasts will be buffered and cast when their cooldowns end if the player attempts to cast each within 0.3seconds of their cooldown ending.""]}","Name: Vanguard's Edge, Description: Passive: Bladesurge's total cooldown is reduced by a flat amount. Flat Cooldown Reduction: 0. 5 / 1. 5 / 2. 5 Active: Irelia launches a barrage of blades in the target direction, expanding outward upon hitting an enemy champion, dealing magic damage to all enemies hit and revealing them for 1 second. Magic Damage: 125 / 250 / 375 (+ 70% AP) After expanding, the blades drop on the ground, knocking all enemy units away from them, though not rendering them airborne , and forming a spade-shaped perimeter around the enemy champion hit for 2. 5 seconds that grants sight of its surroundings. Enemies that pass through the blades for the first time are dealt the same magic damage and are slowed by 90% for 1. 5 seconds. The perimeter will point at the same angle Irelia casted it from, but based on the target's center. Link ▶️ ""Ionia calls!"", {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""Bladesurge'scooldown reduction applies beforeability haste."", 'Enemies that cross the perimeter arenotmarkedforBladesurge.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Bladesurgecooldown reduction changed to 1.5/ 2.5/ 3.5.']}","According toKuo-Yen 'Xypherous' Lo, Irelia is based onHimura KenshinfromRurouni Kenshin.[2]" "Ivern,the Green Father,Ivern Bramblefoot",https://static.wikia.nocookie.net/leagueoflegends/images/6/66/Ivern_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20221122014034,https://leagueoflegends.fandom.com/wiki/Ivern/LoL,"health: Health655+99, resource: Mana450+60, health regen: Health regen. (per 5s)7+0.85, resource regen: Mana regen. (per 5s)6+0.75, armor: Armor27+4.7, attack damage: Attack damage50+3, attack speed: Base AS0.644, gameplay radius: Gameplay radius70, selection radius: Selection radius140, release: 2016-10-05, changed: V13.22, role: Catcher, position: JungleSupport, rangetype: Ranged, adaptivetype: Magic, cost: 4800|880","Missing section(s): Games IvernMainCurrentTitlesReal nameIvern BramblefootNickname(s)Tree GuyAlias(es)The Green FatherThe Old WoodsmanFriend of the ForestIvern the CruelCharacteristicsSpeciesHuman(Magically Altered)Pronoun(s)He/HimTimelineBorn:9000 BN - 8000 BNWeapon(s)Nature MagicPersonal statusStatusAlivePlace of originFreljord(Ancient Times)Ionia(Ancient Times)Current residenceUnknown(No Fixed Abode)FamilyThe Dreaming Tree(Offspring of the God-Willow)Lillia(Offspring of the Dreaming Tree)Pet(s)DaisyProfessional statusOccupation(s)Nature GuardianGod-Willow SuccessorWarriorRegion(s)IoniaFreljordRelated character(s)DaisyLissandraLillia Ivern • Main • Current Titles Real name Nickname(s) Alias(es) • The Green Father • The Old Woodsman • Friend of the Forest • Ivern the Cruel Characteristics Species Pronoun(s) Timeline • Born:9000 BN - 8000 BN Weapon(s) Personal status Status Place of origin • Freljord(Ancient Times) • Ionia(Ancient Times) Current residence Family • The Dreaming Tree(Offspring of the God-Willow) • Lillia(Offspring of the Dreaming Tree) Pet(s) Professional status Occupation(s) • Nature Guardian • God-Willow Successor • Warrior Region(s) • Ionia • Freljord Related character(s) Ivern, known to many as Bramblefoot or the Old Woodsman, is a peculiar half-man, half-tree who roams the wilds ofRuneterra, cultivating life everywhere he goes. He knows all the secrets of the natural world, and holds deep friendships with things that grow, fly, and scuttle. Ivern enriches the forests, imparts strange wisdom to any mortal he meets, and occasionally entrusts loose-lipped butterflies with his secrets. Contents • 1Background1.1Early Life1.2Reborn as the The Green Father • 2Appearance • 3Personality • 4Abilities • 5Relations • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life • 1.2Reborn as the The Green Father • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Life[] Ivern the Cruel was a renowned warlord of ancientVorrijaard, following the ways of the warlikeold gods, inluding theVolibear, in spite of the newThree Sisters. Though the armies of the Three Sisters was enhanced bydark magicand could not be beaten by any normal means. Ivern and his clan plotted on how best to take down theIceborn, eventually they settled on sailing east, towards where all magic flows from, to harvest said magic for himself. Unbeknownst to them, once they had set sail, they would never be seen in Vorrijaard again. As Ivern and his tribe landed onIoniaand conquered their way through a dozen coastal settlements, they discovered a sacred grove,Omikayalanor ""the Heart of the World"". Ivern was attacked by manyVastayans, trying to drive away Ivern and his tribe from their sacred grove, but Ivern continued, slaying anyone who stood in his way. This continued until finally he had arrived at the legendaryGod-Willow, a colossal tree with gossamer leaves, shimmering of gold. He realised this had to be what the Vastaya were trying to protect so he took up his axe and struck down the God-Willow. As the tree fell, Ivern the Cruel disapeared with it. Reborn as the The Green Father[] Ivern saw bursts of life from the death and destruction he had caused, and he found it oddly beautiful. As he reflected on himself, he noticed his body had changed; he was taller and with longer limbs, rough with bark and leaves. Suddenly he started hearing the very land around him crying and Ivern felt a sudden rush of remorse and sadness over what he had done. As Ivern cried out in sadness, he noticed that somehow, a unfathomable long time had passed, the world felt new and the sadness and violence he once felt as Ivern the Cruel had disapeared. Ivern was a completely different person now, one who enjoyed communicating with the various flora and fauna, rivers and dirt, developing close friendships with the forest creatures and offering a helping hand where he could. He realised that he now bore the God-Willows legacy, to cultivate and help humanity grow into something beautiful. Appearance[] Ivern is a thin being, as tall as a tree. Iverns entire body is made out of living wood, with his legs thinning out into roots. His head is made of a pale wood with various moss and mushrooms growing from it. His head spirals outwards into two large portrusions, giving the appearance of two great horns, almost resembling an old Freljordian helmet, a remnant from his former life. From his head, leaves grow in places where his hair would normaly be, giving him a lush beard, pair of eyebrows and a mane of hair behind his horns. On his right arm is a woven gauntlet with various moss and mushrooms growing from it. In his horns, across his roots and in his left arm, rings of gold still remain. Personality[] (TBA) Abilities[] • Magical Alteration:After cutting the God-Willow, Ivern was forcibly turned into a half plant creature.Immortality:Ivern has lived for millenia.Nature Magic:Ivern has been altered by the essence of the God-Willow, granting him many mystical powers over plants and animals. With the ability to commune with the spirits of the land. He can manipulate the growth of plants to his wishes, whether it be for hiding or for immobilizing his foes. • Immortality:Ivern has lived for millenia. • Nature Magic:Ivern has been altered by the essence of the God-Willow, granting him many mystical powers over plants and animals. With the ability to commune with the spirits of the land. He can manipulate the growth of plants to his wishes, whether it be for hiding or for immobilizing his foes. Relations[] • Ivern sees almost all the forest creatures as friends (not so muchDragon) but he finds theRift Heraldscary. • As Ivern the Cruel, Ivern once led a rebellion against theFrozen Watchersand theIceborn.He was a worshipper of the most warlike demi-gods, includingVolibear.He came toIoniato search for the power that could defeat the Iceborn led by the Three Sisters, which includeLissandra. • Ivern has been all overRuneterra, but he has yet to visit the Blessed/Shadow Isles, and is thus unaware ofMaokai'sexistence. • Bard,Kindred, and Ivern are all familiar with each other on some level. • He was a worshipper of the most warlike demi-gods, includingVolibear. • He came toIoniato search for the power that could defeat the Iceborn led by the Three Sisters, which includeLissandra. Read More Biography Biography The Green Father ByMatthew Dunn Starring:Daisy,Ivern Mentioned:Lissandra Starring Champion Video Friend of the Forest From the cuddliest of creatures to the fiercest of beasts, all life is precious.' Starring:Ivern Short Story • 9 Minute Read Gift of Venom ByMatthew Dunn For most people, a hundred years is a very long time. In a century, one could explore the entire world, meet thousands of people, or complete countless works of art. Now, anyone could easily assume that standing in one spot for over a century would be a colossal waste. But during that time, Ivern Bramblefoot accomplished more than any could dream. Starring:Daisy,Ivern Mentioned Champion Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Biography The Bashful Bloom ByDavid Slagle Starring:Lillia Mentioned:Ivern Alternate Universes Reveal Answer To Her Light By Unknown Author The omens are clear: The coven has reassembled in the name of the old gods. Eclipse Leona is ready to meet them. Starring:Ivern,Leona Mentioned:Camille,Lissandra Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Comic Sharp: Issue 1 ByMichael Yichao Learn more about K/DA and their upcoming ALL OUT EP in this very special edition of SHARP magazine.Read through over 16 dedicated pages about Ahri, Evelynn, Kai’Sa and Akali, and how the pop group sensation renewed their ambitions since the launch of their electric 2018 debut single, POP/STARS. Discover how K/DA staged their comeback with THE BADDEST, the first song of their new and long-awaited EP, and meet Seraphine, their talented new collaborator.This special edition of SHARP also includes a special quiz to prove to yourself and your friend that you are a real BLADE! Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Ivern,Lux Trivia[] • Ivern was born at some point before or during the reign of the Three Sisters. • Ivern knows of an event he calls 'theKumunguAffair'. • Ivern travels with a squirrel called Mikkus, voiced by aRiotemployee called 'Ampson'.[1]Mikkus was intended to die in extremely early versions of Ivern's backstory. The development team were all very upset with Matthew 'FauxSchizzle' Dunn because of it. • Ivern was amongst the first Freljordians, and therefore the first outsider, to set foot inIoniaafter its centuries-old isolation from the rest of the world.[2] • Ivern's life goal is to succeed the God-Willow he struck down back when he was human. He is 'close' (a relatively long time from a human perspective) to completing this objective.[3] • Ivern is essentiallyimmortal(but not invincible).[4] • Mikkus was intended to die in extremely early versions of Ivern's backstory. The development team were all very upset with Matthew 'FauxSchizzle' Dunn because of it. Change log[] References[] See also[]","Name: Friend of the Forest, Description: Innate: Ivern cannot attack nor damage non-epic monsters . Instead, targeting a jungle camp initiates a 2. 5 second channel that will plant a grove upon the camp. Placing a grove costs 98. 25 − 0. 14 (based on level) health and 90 − 0. 37 (based on level) mana . The channel cannot be cancelled in the first 0. 15 seconds and in the last 0. 5 seconds. Ivern cannot place a grove while he is unable to cast abilities. The grove matures over 40 − 1 (based on level) seconds. When fully matured, Ivern can target the camp again to free it after a 0. 5 -second cast time , clearing the camp and receiving the full gold and full experience bounties . Using Smite on a monster within the grove will instantly free the camp regardless of maturity. If the camp's large monster has already been slain prior to planting a grove , Ivern will free the camp upon completing the channel at no cost. Similarly, the grove will instantly mature if the large monster is slain., {'targeting_input': 'Targeting inputUnit', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', ""Freeing aKrugscamp will only give thegoldandexperienceof 1Ancient Krug, 2Krugs, and 3Mini Krugs, for a total of95 − 128.25(based on monster's level)experienceand85.The entireKrugscamp is usually a total of 1Ancient Krug, 3Krugs, and 6Mini Krugs, for a total of153 − 206.55(based on monster's level)and131."", ""The entireKrugscamp is usually a total of 1Ancient Krug, 3Krugs, and 6Mini Krugs, for a total of153 − 206.55(based on monster's level)and131."", 'Ivernmust be within275 units of thelarge monsterof the targeted camp to start channeling or collect agrove. The large monsters also must bevisible.', ""IfIverncannot afford the cost to place a grove,Friend of the Forestis placed on a cooldown equal to the number of seconds it takes for hishealth regenerationand/ormana regenerationto restore him to the amount of health and/or mana needed to afford the cost.The cooldown will update based onIvern'scurrenthealth and mana regeneration, as well as hiscurrenthealth and mana."", ""The cooldown will update based onIvern'scurrenthealth and mana regeneration, as well as hiscurrenthealth and mana."", ""Friend of the Forestcan be used whileIvernor the camp is in combat and, once thegroveis placed,Smitecan be used to instantly claim the camp.InterruptingIvern'schannel is the only way to contest jungle camps, short of killing the camp during the channel time."", 'Saplingscannot be gathered by allied champions in azombie statenor alliedclones.', 'Saplingscan be gathered whileuntargetable.', 'Alliedcloneskilling buff monsters will also cause asaplingto be spawned.', 'Freeing agrovecauses the monsters within the camp to be dealt5000 true damagein theinternalraw damagesource type byIvern, despite his inability to damage them.', 'Friend of the Forestwill leaveIvernat1 healthif cast with exactly the required amount.Friend of the Forestcannot be cast with less, unlike other abilities with health costs.', 'The following table refers for interactions whileIvernischanneling:Ivernis unable to act during the first 0.15and last 0.5seconds of the channel.', 'Ivernis unable to act during the first 0.15and last 0.5seconds of the channel.', 'Damaging effects', 'Death', 'Cast-inhibiting effects', ""Alternate Innate -Enemy of the Forest:It's time forIvern'srevenge.Iverncan damage monsters, and they can damage him. Source: Ivern the Cruel.""]}","Name: Rootcaller, Description: Active: Ivern throws a vine in the target direction, dealing magic damage to the first enemy hit and rooting them for a duration, during which they are also revealed . Rootcaller can be recast while the target is rooted . Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 70% AP) Root Duration: 1. 2 / 1. 4 / 1. 6 / 1. 8 / 2 Ivern and allied champions can select the target rooted by Rootcaller to dash to their location, stopping at their attack range . Recast: Ivern dashes to the rooted target. Hitting a non-epic monster reduces Rootcaller's cooldown by 50%., {'targeting_input': 'Targeting inputDirection/Auto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'This ability will cast from wherever the caster is at the start of the cast time.', 'Daisydashes to rooted minions.', 'Rootcallerwill hitmonstersbut does not deal damage to them unless they were an epic monster.', ""Ivern'spull/attack range is determined when he dashes to the target - not from when he initially castsRootcallerand throws the vine."", 'Ivernis not able to dash to the target unless they are within approximately 1200 range.PENDING FOR TEST:: This also counts for allies.', 'PENDING FOR TEST:: This also counts for allies.', 'Rootcallercannot be usedtodashwhilegroundedorrooted. This applies toIvernand his allies.', ""Rootcaller'sdash does not follow targets, their position at the time of starting the dash is the locationIvernand his allies will stop from."", 'Ivernand his teammates cannot dash to a target if the root was not applied to them.', 'Cooldown changed to 16 / 15 / 14 / 13 / 12 seconds.']}","Name: Brushmaker, Description: Passive: While Ivern is in brush , his basic attacks are empowered to deal bonus magic damage on-hit . This bonus persists for 3 seconds after leaving brush. Bonus Magic Damage: 20 / 27. 5 / 35 / 42. 5 / 50 (+ 20% AP) Active: Ivern grows a patch of brush at the target location for 45 seconds, granting sight of the area within and around it for 8 seconds. Brushes despawn instantly after allied vision of them is lost. Spawning brush near terrain or other brush increases its radius. While allied champions are in spawned brush , their basic attacks are empowered to deal bonus magic damage on-hit . This bonus persists for 1. 5 seconds after leaving brush. Ally Bonus Magic Damage: 10 / 15 / 20 / 25 / 30 (+ 10% of Ivern's AP) Ivern periodically stocks a Brushmaker charge, up to a maximum of 3., STATIC COOLDOWN: STATICCOOLDOWN:0.5, {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Video', 'Abrushwill be immediatelyexposedif grown within thesightof an enemyturret.', 'The bonus damage does not apply to structures.', ""The bonus damage can beblockedordodged.PENDING FOR TEST:: Passive's interactions withblindingeffects."", ""PENDING FOR TEST:: Passive's interactions withblindingeffects."", 'Since enemycontrol wardsrequire line of sight to disable your wards, placing aBrushon the disabled ward can re-enable them for the lifetime of the brush.']}","Name: Triggerseed, Description: Active: Ivern places a seed on the target allied champion, Daisy , or himself, granting the target a shield for 2 seconds. Shield Strength: 85 / 125 / 165 / 205 / 245 (+ 50% AP) After 2 seconds, the seed explodes to deal magic damage to nearby enemies and slow them for 2 seconds. Magic Damage: 70 / 90 / 110 / 130 / 150 (+ 80% AP) Slow: 50 / 55 / 60 / 65 / 70% If the seed does not damage an enemy champion, the shield is reapplied for the same strength and duration without the explosion effect., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'The explosion occurs regardless of whether the shield is maintained.', ""The damage ofTriggerseedis attributed to the champion the shield was cast on.If cast onDaisy, the damage is attributed toIvern.Theslowdebuff is always attributed toIvern.Therefore, placingTriggerseedon allied champions:grants them credit for allkillson enemy units that it causes.triggers turret aggro on them if it deals damage to an enemy champion.triggers their spell effects instead ofIvern's.benefits from theirmagic penetrationstat.Ivern'splayer can appreciate the damageTriggerseedfrom an ally deals via a yellow damage number intended to reflect the damage dealt.This yellow damage number wrongfully usesIvern'smagic penetrationstat to calculate the expected damage dealt, instead of reflecting the actual damage dealt."", 'If cast onDaisy, the damage is attributed toIvern.', 'Theslowdebuff is always attributed toIvern.', ""Therefore, placingTriggerseedon allied champions:grants them credit for allkillson enemy units that it causes.triggers turret aggro on them if it deals damage to an enemy champion.triggers their spell effects instead ofIvern's.benefits from theirmagic penetrationstat."", 'grants them credit for allkillson enemy units that it causes.', 'triggers turret aggro on them if it deals damage to an enemy champion.', ""triggers their spell effects instead ofIvern's."", 'benefits from theirmagic penetrationstat.', ""Ivern'splayer can appreciate the damageTriggerseedfrom an ally deals via a yellow damage number intended to reflect the damage dealt.This yellow damage number wrongfully usesIvern'smagic penetrationstat to calculate the expected damage dealt, instead of reflecting the actual damage dealt."", ""This yellow damage number wrongfully usesIvern'smagic penetrationstat to calculate the expected damage dealt, instead of reflecting the actual damage dealt."", 'Detonation damages jungle monsters when cast on himself orDaisy.', 'Base shield changed to 80 / 115 / 150 / 185 / 220.', 'Shield AP ratio changed to45% AP.', 'Base damage changed to 60 / 75 / 90 / 105 / 120.', 'Damage AP ratio changed to70% AP.', 'Slow strength changed to 40 / 45 / 50 / 55 / 60%.']}","Name: Daisy!, Description: Active: Ivern summons his sentinel friend Daisy to his side, who lands 350 units away from him in the target direction and remains on the field for up to 45 seconds as a controllable pet . Daisy! can be recast at any time while Daisy is alive. Recast: Ivern commands Daisy to move to the target location. If cast on Ivern , Daisy will follow him. The recast of Daisy! can be used while affected by cast-inhibiting crowd control . See Pets for more details about Daisy . Link ▶️ Daisy!, {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'details': ['Hide', 'Details', 'Video', 'Daisy, when the ability is initially cast, isuntargetableuntil she lands.']}","Ivern is ananagramofRiven. OnV9.20, Ivern became the first champion to have its range type changed, fromMeleetoRanged. If IvernsummonsDaisy and then dances, she will also dance. Daisy'sanimations were reused from theBlue Sentinel's.Because of this, she shared its dance, which referencesOpen the DoorbyIm Chang-jung.Before the rework of theRift Heraldin patchV7.9, she also shared this dance with her. TheRaptor campfeatures in the icon of hisFriend of the Forestability." "Janna,the Storm's Fury,Janna Windforce",https://static.wikia.nocookie.net/leagueoflegends/images/3/3f/Janna_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402220208,https://leagueoflegends.fandom.com/wiki/Janna/LoL,"health: Health570+90, resource: Mana360+50, health regen: Health regen. (per 5s)5.5+0.55, resource regen: Mana regen. (per 5s)11.5+0.4, armor: Armor28+4.5, attack damage: Attack damage47+2.5, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius125, release: 2009-09-02, changed: V13.23, role: Enchanter, position: Support, rangetype: Ranged, adaptivetype: Magic, cost: 1350|585","Games JannaMainCurrentSpirit GodTitlesReal nameJan'ahrem(AncientShuriman: 'Guardian')Nickname(s)GirlAlias(es)The Storm's FurySpirit of Wisdom and HarmonyBlue Bird of the SeaCharacteristicsSpeciesSpirit GodPronoun(s)She/HerTimelineBorn:Earlier than 5000 BNWeapon(s)Wind MagicStaffPersonal statusStatusAlivePlace of originShurima(Ancient Times)Current residenceZaun(No Fixed Abode)Pet(s)ZephyrProfessional statusOccupation(s)Zaun's GuardianElemental Spirit of WindSpirit of Wisdom and HarmonyRegion(s)ZaunShurimaRelated character(s)EkkoJinxNilahUrgotViVolibear Janna • Main • Current • Spirit God Titles Real name Nickname(s) • Girl Alias(es) • The Storm's Fury • Spirit of Wisdom and Harmony • Blue Bird of the Sea Characteristics Species Pronoun(s) Timeline • Born:Earlier than 5000 BN Weapon(s) • Wind Magic • Staff Personal status Status Place of origin Current residence Pet(s) Professional status Occupation(s) • Zaun's Guardian • Elemental Spirit of Wind • Spirit of Wisdom and Harmony Region(s) • Zaun • Shurima Related character(s) An ancient and mysterious wind spirit,Jannahas come to protect the dispossessed ofZaun. While her presence is most often felt as a soothing breeze or a ferocious tempest, she also can manifest in corporeal form as an ethereal figure, comforting the downtrodden. Over the eons, Janna has witnessed the rise and fall of civilizations. Through it all, she remains steadfast as a beacon of hope to those in need. Contents • 1Background1.1Early Life1.2Belief in Zaun1.3Deep Breath1.4Recent Events • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Zaun • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9See also • 1.1Early Life • 1.2Belief in Zaun • 1.3Deep Breath • 1.4Recent Events • 5.1Zaun • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Life[] Most of what is known about Janna is known through secondhand accounts and stories. Since ancient times, there were those who prayed to the winds. Some said that the winds would even answer sometimes. Seafarers said that they would spot abright blue birdjust before heavy winds, and others would say that they'd heard a whistling in the air right before a storm, as if to warn them of its approach. These stories spread and gained reverence among people all acrossRuneterra, with some saying that they had seen a bright blue bird transform into a woman with tapered ears and flowing hair. This mysterious figure was said to float above the water and direct the wind with a flick of her staff. Those that believed in these tales called this wind spirit ""Jan'ahrem"", an ancientShurimanword meaning “guardian,” as she always seemed to appear in times of great need. As time went on, she became known more simply as Janna. These tales spread across the Shuriman continent, with Janna's most faithful believers residing in what is now known asZaun, as they needed calm seas for their city's port. These people made statues and shrines and regularly prayed to Janna, asking for calm seas and favorable winds. Despite decrees suppressing worship of false idols, Janna's devotees remained faithful, wearing amulets with the image of a blue bird in reverence for her. Belief in Zaun[] After the fall of the Shuriman empire, what was now the Shuriman deserts became enveloped in war. Despite this,Zaunremained untouched, as Janna shielded it from the turmoil. Over time, less and less people in Zaun prayed to Janna, instead becoming preoccupied with machines and advancing technology. However, one day, entire districts collapsed below sea level, and thousands had to fight for their lives against the currents of the River Pilt. This reignited faith in Janna, as the victims prayed to her for salvation and survival. Despite being forgotten for all this time, Janna helped the people. She used her wind magic not only to stop the water of the river from destroying homes so that people could evacuate, but also to quell smoke coming from fires so that people could see and breath better as they ran. While many died, those that survived saw what Janna did, and a belief and faithfulness to Janna was reignited within the Zaunite people, with her faithful once again wearing amulets reminiscent of blue birds and praying to her frequently. Deep Breath[] AZauniteorphan prays to Janna. While he prays, he reflects on his life, including how difficult being a Zaunite is and how he is discriminated against because of his origins in the city. After an outburst of sadness, Janna appears behind the boy. She calms and hugs him, saying that it will be okay in the end. After comforting the boy, Janna throws awindy tornadoon apiltovancitizen who had humiliated the boy, and this managed to get a smile from the little orphan. Recent Events[] While caring for the needy ofZaun, Janna metNilahand her crew and helped her face an ancient sea monster called6Lascylla, also known as theFigurehead of the Deep.Although Iascylla proved to be a worthy foe, the6Tidedancereventually sailed close to the port city ofPiltoverand caught the attention of the spiritual goddessJanna, who used her powers over the winds to dispel Iascylla, protecting Nilah and pushing her away from Piltover's shores.[1] Appearance[] Janna is aSpirit Godwho takes the form of a slender woman with white skin, tapered ears and long, pale blonde hair waving over his head and light teal eyes. She wears light, sacred clothing with a white palette with some orange gemstones. The most distinctive ornament on her attire is the crown that appears to be crystal on her head. She also has a staff that appears to be crystal. Personality[] Janna is a benevolent and mysterious individual, but is also extremely protective and caring towards those who believe in her and trust her guidance, she is true to her cause in helping those most in need. Abilities[] • Spirit God Physiology:Janna is an ancient divine being embodying a particular aspect of the world. In her case, Janna embodies the winds and protection. Janna is empowered and shaped by the faith of her followers and the cultural concept she embodies.Immortality:Janna's existence is linked to the belief her followers have in her. As a Spirit God, she is incapable of aging and dying in conventional ways.Air Magic:As goddess of the wind, Janna has complete control over the winds and air. Janna is capable ofcreating powerful tornadoesand flying on the currents of the winds. Originally, Janna was focused on helping sailors travel across the sea to their destinations. As time changed, the center of her worship moved to Zaun, and with that, her priorities changed to take care of her worshipers by purifying the poisonous air of Zaun, essentially making her the goddess of clean air. By the way of her domain of air, Janna can cause many different forms of magic.Healing:Janna can heal others using her purifying winds.Shield creation:Janna can use winds to create a powerful shield around those in need. • Immortality:Janna's existence is linked to the belief her followers have in her. As a Spirit God, she is incapable of aging and dying in conventional ways. • Air Magic:As goddess of the wind, Janna has complete control over the winds and air. Janna is capable ofcreating powerful tornadoesand flying on the currents of the winds. Originally, Janna was focused on helping sailors travel across the sea to their destinations. As time changed, the center of her worship moved to Zaun, and with that, her priorities changed to take care of her worshipers by purifying the poisonous air of Zaun, essentially making her the goddess of clean air. By the way of her domain of air, Janna can cause many different forms of magic.Healing:Janna can heal others using her purifying winds.Shield creation:Janna can use winds to create a powerful shield around those in need. • Healing:Janna can heal others using her purifying winds. • Shield creation:Janna can use winds to create a powerful shield around those in need. Relations[] Zaun[] Janna has been the protective deity of Zaun since ancient times. While worship of her has diminished during Darkin and Rune Wars, she would once again be called upon after the Sun Gates disaster. Since then Janna has been called upon to clear the air of noxious pollution from the undercity, as well as be a supportive presence for zaunite inhabitants that require it. Read More Biography Biography The Storm's Fury ByAnthony Burch Starring:Janna Starring Champion Short Story • 6 Minute Read Deep Breath ByAnthony Burch They think Zaun is where the losers live. Starring:Janna Mentioned Champion Game CONV/RGENCE ByDouble Stallion Games Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions. Starring:Aximander,Camille,Chadd,Corin Reveck,Corina Veraza,Drake Poingdestre,Ekko,Elie,Inna,Jinx,Lem,Red,Rungs,Vale Poingdestre,Warwick,Wyeth,Zarkon Poingdestre Mentioned:Ashlesh,Azir,Blitzcrank,Darius,Dr. Mundo,Eramis,Evil Kay,Farron,Fiddlesticks,Janna,Jayce,Kay,Nasus,Orianna,Renata Glasc,Seraphine,Shomi,Singed,Twitch,Urgot,Vi,Viktor,Zac,Zeri,Ziggs Short Story • 23 Minute Read City of Iron and Glass ByGraham McNeill ""Hurry up, Wyn!"" shouted Janke. ""The Rising Howl's on its way!"" Starring: N/A Mentioned:Janna Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Short Story The Whispering Doodad ByGraham McNeill “Here, doodad,” she whispers to the grass. “Pretty please, with sprinkles on top! I'll let you take us somewhere you want to go next.” The doodad—or whatever it's really called—doesn't respond, but I sense it rolling away from Lulu. Well, not really rolling, as such, more making itself be where she isn't. Starring:Draven,Lulu,Tamara,Tristana Mentioned:Darius,Heimerdinger,Janna,Poppy Alternate Universes Short Story Battle Queen Crests ByCat Manning,Jared Rosen To be a Battle Queen is to see with open eyes. As you complete Keystone Crest Missions, you’ll be rewarded with a story of nobility. Starring:Diana,Janna,Katarina,Leona,Qiyana,Rell Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Make History In this battle of regions, one will conquer all others to make history. Starring:Alistar,Ashe,Azir,Bard,Brand,Caitlyn,Cassiopeia,Elise,Evelynn,Janna,Karma,LeBlanc,Lee Sin,Lucian,Morgana,Nautilus,Orianna,Pyke,Ryze Short Story New Stars ByAriel Lawrence Star Guardians can only defeat the darkness that spreads across the universe if they stand together. They will fight as one or fall as many. Starring:Janna,Jinx,Lulu,Lux,Poppy Short Story Starfall ByAriel Lawrence A team bonding trip will test Lux's leadership and confidence as the group welcomes new stars during the annual meteor shower. Starring:Ahri,Ezreal,Janna,Jinx,Lulu,Lux,Miss Fortune,Poppy,Soraka,Syndra Mentioned:Neeko,Rakan,Xayah,Zoe Short Story The Slumber Party Summoning ByAriel Lawrence Okay, I'll admit slamming the door in their faces was a bit of an overreaction. Starring:Ezreal,Janna,Jinx,Lulu,Lux,Miss Fortune,Poppy,Soraka Mentioned:Ahri,Pantheon,Syndra Short Story The Twilight Star ByAriel Lawrence I have too many questions I want to ask her. Starring:Janna,Jinx,Lulu,Lux,Miss Fortune,Poppy Mentioned:Ahri,Ezreal,Neeko,Pantheon,Rakan,Soraka,Syndra,Xayah,Zoe Short Story Twin Stars ByCat Cheresh Akali could see the stars. Starring:Ahri,Akali,Ezreal,Janna,Jinx,Kai'Sa,Lulu,Lux,Miss Fortune,Neeko,Poppy,Rakan,Soraka,Syndra,Xayah,Zoe Short Story Where the Heavens Touch the Earth By Numerous creators Starring:Fiora,Janna,Master Yi Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Harmonies: Issue 2 ByMichael Yichao Seraphine navigates a life-changing moment as she embraces her dream becoming reality. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine Mentioned:Ezreal,Janna,Jinx,Lulu,Lux,Miss Fortune,Poppy,Soraka,Syndra,Volibear,Yasuo Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Video Road to the Cup As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise? Starring: N/A Mentioned:Blitzcrank,Brand,Caitlyn,Corki,Elise,Ezreal,Gragas,Janna,Jarvan IV,Jayce,Kennen,Kha'Zix,Lee Sin,Lux,Malphite,Mordekaiser,Orianna,Renekton,Ryze,Shen,Thresh,Twisted Fate,Vayne,Zac,Zed Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] • Jan'ahremis her ancient name which is an ancientShurimanword meaning “guardian”, as time went by it becameJanna.Her given name originates from Arabic جنّة‎‎, meaning ""paradise, garden, enclosure"", < Syriac ܓܢܬܐɡannəθɑʔ, < proto-Semitic noun*Gann-at(> Hebrew גִּנָּה‏ginnâh) lit. ""tract of land protected [by a barrier]"", from Semitic rootg-n-n""protect"".However, ""Guardian ~ Guarding"" would've been**Jānina < *Gānin-at(> Hebrew גּוֹנֶנֶתgônénet).Her surname in the old lore is Windforce. • Janna is a spirit god from pre-imperialShurima. ""Spirit gods"" are more like manifestations of cultural ideas, given immense power by the belief of their followers and can wax and wane, depending - or disappear for a long, long time.She is over 6000 years old.At her peak, she was even more powerful than mostGod-Warriors, shieldingOshra Va'Zaunfrom theDarkinwar.She was considered a false idol by the ancientShurimaempire. • Janna appears to be left-handed even though some of her artwork has her holding her staff in her right hand • Her given name originates from Arabic جنّة‎‎, meaning ""paradise, garden, enclosure"", < Syriac ܓܢܬܐɡannəθɑʔ, < proto-Semitic noun*Gann-at(> Hebrew גִּנָּה‏ginnâh) lit. ""tract of land protected [by a barrier]"", from Semitic rootg-n-n""protect"".However, ""Guardian ~ Guarding"" would've been**Jānina < *Gānin-at(> Hebrew גּוֹנֶנֶתgônénet). • Her surname in the old lore is Windforce. • However, ""Guardian ~ Guarding"" would've been**Jānina < *Gānin-at(> Hebrew גּוֹנֶנֶתgônénet). • She is over 6000 years old. • At her peak, she was even more powerful than mostGod-Warriors, shieldingOshra Va'Zaunfrom theDarkinwar. • She was considered a false idol by the ancientShurimaempire. Change log[] See also[]","Name: Tailwind, Description: Innate: Janna grants 6% bonus movement speed to nearby allied champions that are facing in the direction of her location. Janna's basic attacks on-hit and Zephyr deal bonus magic damage equal to 30% of her bonus movement speed ., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'No additional notes.']}","Name: Howling Gale, Description: Active: Janna summons a whirlwind at her current location that charges up over 3 seconds, increasing its range, speed, damage, and knock up duration every second over the duration. Howling Gale's direction is determined by this cast. Minimum Magic Damage: 55 / 90 / 125 / 160 / 195 (+ 50% AP) Bonus Damage Per Second: 10 / 15 / 20 / 25 / 30 (+ 10% AP) Maximum Magic Damage: 85 / 135 / 185 / 235 / 285 (+ 80% AP) Howling Gale can be recast at any time within the duration, and does so automatically after the duration. Recast: Janna launches the whirlwind in the direction she targeted over 1. 25 seconds, dealing magic damage to enemies hit and knocking them up for 0. 5 − 1. 25 (based on seconds charged) seconds., {'targeting_input': 'Targeting inputDirection/Auto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', ""The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", 'The storm does not interact with enemy units that stand on top of it while it is charging.']}","Name: Zephyr, Description: Passive: Janna is ghosted and gains bonus movement speed . Bonus Movement Speed: 6 / 7 / 8 / 9 / 10% (+ 2% per 100 AP) Active: Janna sends an air elemental at the target enemy that deals magic damage and slows them for 2 seconds, capped at 99%. Magic Damage: 55 / 90 / 125 / 160 / 195 (+ 60% AP) (+ 30% bonus movement speed) Slow: 20 / 24 / 28 / 32 / 36% (+ 6% per 100 AP), {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'The maximum slow (99%) is reached with 1316.67/ 1250 / 1183.33/ 1116.67/ 1050 ability power.', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).']}","Name: Eye of the Storm, Description: Passive: Whenever Janna's abilities slow or knock up at least one enemy champion , 20% of Eye of the Storm's cooldown is refunded. This may occur once per spell cast. Active: Janna grants the target allied champion or turret , or herself, a shield for 4 seconds. Shield Strength: 80 / 115 / 150 / 185 / 220 (+ 55% AP) While the shield holds, the target gains bonus attack damage . Bonus Attack Damage: 10 / 15 / 20 / 25 / 30 (+ 10% AP), {'targeting_input': 'Targeting inputUnit', 'details': ['Hide', 'Details', 'Attack speed slowsapplied to enemy champions byJanna(e.g.Frozen Heart) also trigger the passive.(bug)', 'Jannareceives kill credit on enemy champions that are killed by turrets shielded byEye of the Storm.', 'Allied turrets will benefit from the bonus attack damage when targeted byEye of the Storm.']}","Name: Monsoon, Description: Active: Janna unleashes a blast that knocks back all nearby enemies to up to 875 units over 0. 5 seconds based on their proximity, though not through terrain. Janna also channels for up to 3 seconds, healing nearby allies every 0. 25 seconds. Heal Per Tick: 25 / 37. 5 / 50 (+ 12. 5 % AP) Total Heal: 300 / 450 / 600 (+ 150% AP), {'targeting_input': 'Targeting inputAuto', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'The following table refers for interactions whileJannaischanneling:', 'Death', 'Cast-inhibiting effects']}","Janna isvoicedbyErin Fitzgerald.[2]Sona,DJ SonaandPsyOps Sonaare also voiced by the same voice actress. During development she was calledAirAvatar, which then turned into her title 'The Avatar of Air' before getting changed to 'The Storm's Fury'.Some localizations retain it (French:L'avatar De L'air). Janna's original lore might have been inspired byStormfromX-Men.She herself might have been based onBarbaricciafromFinal Fantasy IV. Janna is the only champion able to shield turrets (Eye of the Storm).Turrets can help her scorekillsindirectly by doing this. Janna's dance referencesDanceStudio's Jazz-Funk choreography.A side-by-side comparison can be seenhere." "Jarvan IV,the Exemplar of Demacia,Jarvan Lightshield IV,J4",https://static.wikia.nocookie.net/leagueoflegends/images/4/4c/Jarvan_IV_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402220210,https://leagueoflegends.fandom.com/wiki/Jarvan_IV/LoL,"health: Health640+104, resource: Mana300+55, health regen: Health regen. (per 5s)8+0.7, resource regen: Mana regen. (per 5s)6.5+0.45, armor: Armor36+4.8, attack damage: Attack damage64+3, attack speed: Base AS0.658, gameplay radius: Gameplay radius65, selection radius: Selection radius125, release: 2011-03-01, changed: V13.23, role: Diver, position: Jungle, rangetype: Melee, adaptivetype: Physical, cost: 3150|790","Missing section(s): Games Jarvan IVMainFormal 1Formal 2ArmoredTrainingYoung 1Young 2TitlesReal nameJarvan Lightshield IVAlias(es)The Exemplar of DemaciaKing JarvanGeneral JarvanThe Honor-Bound PrincePrince JarvanCharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:Around 970 ANWeapon(s)DrakebanePersonal statusStatusAlivePlace of originDemacia City,DemaciaCurrent residenceDemacia City,DemaciaFamilyJarvan Lightshield III†(Father)Catherine Spiritmight†(Mother)Xin Zhao(Adoptive Uncle)Jarvan Lightshield I†(Great-Grandfather)Jarvan Lightshield II†(Grand-Father)Professional statusOccupation(s)Demacian KingRegion(s)DemaciaFaction(s)Lightshield HouseSpiritmight HouseRelated character(s)GarenShyvanaQuinnUrgotSwainXin ZhaoFioraLuxSylasJarvan IIITiannaEldred Jarvan IV • Main • Formal 1 • Formal 2 • Armored • Training • Young 1 • Young 2 Titles Real name Alias(es) • The Exemplar of Demacia • King Jarvan • General Jarvan • The Honor-Bound Prince • Prince Jarvan Characteristics Species Pronoun(s) Timeline • Born:Around 970 AN Weapon(s) Personal status Status Place of origin Current residence Family • Jarvan Lightshield III†(Father) • Catherine Spiritmight†(Mother) • Xin Zhao(Adoptive Uncle) • Jarvan Lightshield I†(Great-Grandfather) • Jarvan Lightshield II†(Grand-Father) Professional status Occupation(s) • Demacian King Region(s) Faction(s) • Lightshield House • Spiritmight House Related character(s) As the king’s only son,Prince Jarvanis heir apparent to the throne ofDemacia. Raised to be a paragon of his nation’s greatest virtues, he is forced to balance the heavy expectations placed upon him with his own desire to prove himself on the battlefield. An exceptional warrior in his own right, Jarvan also inspires his troops with fearsome courage and selfless determination, raising his family’s colors high and revealing his true strength as a future leader of his people. Contents • 1Background • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Jarvan III Lightshield5.2Xin Zhao5.3Sylas of Dregbourne5.4Garen Crownguard5.5Shyvana5.6Luxanna Crownguard5.7Tianna Crownguard • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 5.1Jarvan III Lightshield • 5.2Xin Zhao • 5.3Sylas of Dregbourne • 5.4Garen Crownguard • 5.5Shyvana • 5.6Luxanna Crownguard • 5.7Tianna Crownguard • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] (TBA) Appearance[] (TBA) Personality[] (TBA) Abilities[] (TBA) Relations[] Jarvan III Lightshield[] Jarvan IIIis the father ofJarvan IVand is the former King of Demacia. His lineage can be traced even further back to his great-grandfather of Jarvan I, the first king ofDemaciawho was killed bySionduring the decisive battle forNoxus. Xin Zhao[] Jarvan IV sees Xin Zhao as his Uncle. Sylas of Dregbourne[] Sylasis looking to overthrow and kill the Demacian elite, including Jarvan. Jarvan IV was almost executed bySylasand now is chasing him, believing Sylas is behind his father's death, although the king was already dead by the time he was found. Garen Crownguard[] Jarvan IV andGarenhave known and become friends with each other since joining the military at young age. Shyvana[] Jarvan IV was saved byShyvanaafter escaping and later helped her in slaying her mother and, out of gratitude, she earned a spot in the Demacian Elite Guard. Jarvan mentioned loved someone that wasn't so different from the mages. It was later revealed to be Shyvana. Luxanna Crownguard[] Jarvan IV was arranged to marryLuxby her family to protect her from being persecuted for being a mage: as queen, she would have been too powerful to accuse. After she didn't show up for the betrothal ceremony, the matter was apparently dropped. Tianna Crownguard[] After his father's death, Jarvan is counsel of many prominent nobles—including Garen’s aunt, High MarshalTianna Crownguardto prepare him for the days ahead before he can be crowned king. Read More Biography Biography The Exemplar of Demacia ByRayla Heide Starring:Jarvan IV Mentioned:Garen,Jarvan III,Shyvana,Sion,Tianna,Xin Zhao Starring Champion Short Story Aftermath ByAnthony Reynolds Lenné The first rays of dawn brushed the rooftops of the Great City, turning pale stone to gold. The air was still, and the only sounds filtering up to the high garden terraces on the east side of the citadel were the gentle chorus of morning birds and the hushed murmur of the waking city below. Starring:Jarvan IV,Tianna,Xin Zhao Mentioned:Eldred,Jarvan III Short Story • 3 Minute Read Ivory, Ebony, Jasper ByRayla Heide The approaching swarm is a death sentence for a small village - unless Jarvan carries out his own. Starring:Jarvan IV Comic Lux: Issue 2 ByJohn O'Bryan,Billy Tan,Haining,Gadson,John Roshell Struggling to control her growing magic, Lux bluffs her way into the Mageseeker compound. Starring:Garen,Jarvan IV,Lux,Sylas Mentioned:Galio,Jarvan III,Morgana,Tianna Comic Lux: Issue 4 ByJohn O'Bryan,Billy Tan,Haining,Gadson,John Roshell Sylas' master plan is revealed! But is it too late for a guilt-ridden Lux to turn the tide? Starring:Garen,Jarvan III,Jarvan IV,Lux,Sylas,Tianna Mentioned:Kayle,Morgana,Shyvana Comic Lux: Issue 5 ByJohn O'Bryan,Billy Tan,Haining,Gadson,John Roshell As all mages are hunted down by Prince Jarvan IV and forces led by Garen, Lux must make her ultimate decision! Starring:Garen,Jarvan IV,Lux,Sylas Mentioned:Jarvan III Game The Mageseeker ByDigital Sun In the kingdom of Demacia, the Mageseekers hold the power to oppress magic-using citizens in the name of public order–by inducting and indoctrinating them, locking them away, or driving them into hiding. Play as Sylas, a spell-stealing mage who has just broken free of his unjust captivity at the Mageseekers’ hands. Wielding the chains that once bound you, you must liberate your homeland from tyranny, one Mageseeker at a time. Starring:Aidan,Eldred,Garen,Gideon,Hesbeth,Jarvan IV,Kara,Killan,Leilani,Lux,Morgana,Rayn,Rukko,Shyvana,Sylas,Wisteria,Yops Mentioned:Aatrox,Anden Mayne,Dalin,Dominick,Evelynn,Falden,Fiddlesticks,Fizz,Galio,Jaredan,Jarvan III,Katarina,Kayle,LeBlanc,Mihira,Naafiri,Nocturne,Rhaast,Ryze,Sion,Tianna,Varus Mentioned Champion Short Story • 28 Minute Read For Demacia ByGraham McNeill In a town plagued by nightmares, can even the best and bravest of Demacia bring back the light? Starring:Garen,Lux,Nocturne Mentioned:Jarvan IV,Morgana,Shyvana Short Story Fragile Legacies ByDana Luery Shaw I was young and unafraid, heart aflame with the sort of righteousness that cast out all shadows of doubt, on the day I first met Barrett Buvelle. Starring:Eldred,Jarvan III,Quinn,Sona,Tianna Mentioned:Barrett Buvelle,Jarvan IV,Kayle,Morgana Short Story Garen: First Shield ByAnthony Reynolds Lenné The King is dead. Demacia is mourning. And in the eyes of Garen Crownguard, it’s his fault. But can he rise to the challenge when Demacia needs him again? While on a peacetime expedition beyond the borders of Demacia, Garen, Quinn, and the Dauntless Vanguard uncover a plot that threatens to destroy long-standing alliances. As the knight-ranger Quinn tries to get word back to Demacia, Garen and his comrades make a desperate last stand. How long can they last, and at what cost? Starring:Cithria,Garen,Quinn,Tianna Mentioned:Jarvan IV,Lux,Sylas Comic Lux: Issue 1 ByJohn O'Bryan,Billy Tan,Haining,Gadson,John Roshell In Demacia, order reigns and magic is forbidden. How will the order be upset when Lux's hidden magic emerges? Starring:Garen,Jaredan,Lux,Sylas,Tianna Mentioned:Jarvan III,Jarvan IV Comic Lux: Issue 3 ByJohn O'Bryan,Billy Tan,Haining,Gadson,John Roshell If saving Sylas means exposing her powers, will Lux dare risk her own future to save a criminal? Starring:Garen,Jaredan,Lux,Sylas,Tianna Mentioned:Jarvan III,Jarvan IV Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Video Tellstones: King's Gambit (Video) Can you play like a champion? Starring:Cithria Mentioned:Fiora,Garen,Jarvan IV,Lux,Quinn,Sona,Taric,Valor,Xin Zhao Short Story The Despoiler of Havenfall ByMichael Haugen Wieske The fog had come in swiftly, eclipsing the afternoon sun over the crossroads. Starring:Hecarim Mentioned:Jarvan IV,Kayle,Viego Biography The Half-Dragon ByRayla Heide Starring:Shyvana Mentioned:Jarvan III,Jarvan IV Biography The Might of Demacia ByGraham McNeill Starring:Garen Mentioned:Jarvan III,Jarvan IV,Lux,Tianna Biography The Seneschal of Demacia ByMichael Luo Starring:Xin Zhao Mentioned:Boram Darkwill,Jarvan III,Jarvan IV,Sylas Short Story What Once Sailed Free ByMichael Luo My father once said Noxus wasted its talent in those arenas. Now I see the truth in his words. Starring:Jarvan III,Tianna,Xin Zhao Mentioned:Boram Darkwill,Jarvan IV Alternate Universes Video Dominion (Video) Starring:Cassiopeia,Irelia,Jarvan IV,Lux,Malphite,Miss Fortune,Mordekaiser,Ryze,Swain,Teemo Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Entries Judgment ByInstitute of War The truest opponent lies within. Starring:Boram Darkwill,Brand,Caitlyn,Cassiopeia,Galio,Graves,Irelia,Jarvan IV,Karma,LeBlanc,Lee Sin,Leona,Lux,Maokai,Miss Fortune,Nocturne,Orianna,Renekton,Riven,Rumble,Ryze,Skarner,Sona,Swain,Talon,Trundle,Urgot,Varus,Vayne,Vladimir,Wukong,Xerath,Xin Zhao,Yorick Video Save the Celebration Honor the past, protect the future. Every year, a beast of legend arrives to threaten the Lunar New Year, and every year, a team of heroes is chosen to stand as guardians over the celebration. Starring:Alistar,Annie,Darius,Fiora,Jarvan IV Reveal Demacia Needs Heroes By Numerous creators She is a new kind of hero, one of new mind and new method. One who can go where armies cannot reach, where swords cannot clash. Starring:Quinn,Valor Mentioned:Garen,Jarvan IV,Talon Short Story Journey Into The Freljord By Unknown Author Starring:Quinn,Valor Mentioned:Ashe,Jarvan IV,Lissandra,Trundle Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Reveal Reborn By Numerous creators Starring:LeBlanc,Sion,Swain Mentioned:Boram Darkwill,Elise,Jarvan IV,Vladimir Video Road to the Cup As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise? Starring: N/A Mentioned:Blitzcrank,Brand,Caitlyn,Corki,Elise,Ezreal,Gragas,Janna,Jarvan IV,Jayce,Kennen,Kha'Zix,Lee Sin,Lux,Malphite,Mordekaiser,Orianna,Renekton,Ryze,Shen,Thresh,Twisted Fate,Vayne,Zac,Zed Music Video Take Over By Numerous creators We're Taking Over. Starring: N/A Mentioned:Caitlyn,Galio,Jarvan IV,Kassadin,Lee Sin,Thresh,Xayah Short Story The Lure ByDan Abnett Ordinal Shieda Kayn slings out to the unremarkable edgeworld of Ionan, hot on the trail of a band of millitant Templars. These enemies of the state were clearly looking for something important...but what? Starring:Kayn,Rhaast,Sona Mentioned:Jarvan IV Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] • Jarvan IV is around 26 years old, or a similar age asGaren.He was around 26 years old when during the events of theLux Comics.He was 6 years old during the events ofWhat Once Sailed Free. • Jarvan IV'sspear,Drakebane, was crafted by a Demacian weaponsmith named Orlon, the same one who craftedPoppy'sHammer. • Jarvan III's flavour text inLegends of RuneterraimpliesLeBlancmay have been involved in Jarvan's capture by theNoxianarmy. • In theold lore, Jarvan IV's blood was used bySwain(his nemesis) andVladimirto resurrectSion. How they would have gotten the Exemplar's blood was never explored.LeBlancis theorized to have impersonated Jarvan IV in order to cause a war between Demacia and Noxus. • He was around 26 years old when during the events of theLux Comics. • He was 6 years old during the events ofWhat Once Sailed Free. Change log[] References[] See also[] • Demacia • Runeterra • Journals • Portraits • Sprites • Soundtrack","Name: Martial Cadence, Description: Innate: Jarvan IV's basic attacks are empowered to deal bonus physical damage equal to 6% of the target's current health , with a minimum threshold of 20 and capped at 400 against all targets. This effect cannot occur on the same target more than once every few seconds., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', ""Martial Cadence'sdamage is based on the current health of the target before any damage of the attack has been dealt."", ""Martial Cadence'sdamage is dealt after the main attack damage.If the target dies to the main attack damage, the additional damage will not be dealt."", 'If the target dies to the main attack damage, the additional damage will not be dealt.', 'The empowered attack will not trigger againststructures.']}","Name: Dragon Strike, Description: Active: Jarvan IV extends his lance in the target direction, dealing physical damage to enemies hit and inflicting them with armor reduction for 3 seconds. Physical Damage: 80 / 120 / 160 / 200 / 240 (+ 140% bonus AD) Armor Reduction: 10 / 14 / 18 / 22 / 26% of target's armor If the lance connects with a deployed Demacian Standard , Jarvan IV dashes to its location, knocking up nearby enemies around him and along his path for 0. 75 seconds. Jarvan IV can cast any of his abilities during the dash., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'The armor reduction is applied after the damage. The damage dealt does not benefit from it in this case.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Dragon Strikewill still pullJarvan IVtoDemacian Standardeven if he isimmobilizedorgrounded.', 'Flashwill interrupt thedashto aDemacian StandardbutJarvan IVwill stillknock upand damage enemies he comes in contact with at the new location.CastingFlashright before thedashbegins will causeJarvan IVto be pulled to the flag from the new position.Enemies already hit byDragon Strikecannot be affected more than once.', 'CastingFlashright before thedashbegins will causeJarvan IVto be pulled to the flag from the new position.', 'Enemies already hit byDragon Strikecannot be affected more than once.', 'Theknockupalso slightly moves the target, landing 50-100 units in a random direction.']}","Name: Golden Aegis, Description: Active: Jarvan IV slows all nearby enemies for 2 seconds. Slow: 15 / 20 / 25 / 30 / 35% Jarvan IV also grants himself a shield for 4 seconds, increased by 1. 3 % of his maximum health for each enemy champion hit by Golden Aegis . Shield Strength: 60 / 80 / 100 / 120 / 140 (+ 70% bonus AD), {'targeting_input': 'Targeting inputAuto', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'No additional information.']}","Name: Demacian Standard, Description: Passive: Jarvan IV gains bonus attack speed . Bonus Attack Speed: 20 / 22. 5 / 25 / 27. 5 / 30% Active: Jarvan IV throws a Demacian flag to the target location, dealing magic damage to enemies within the area. Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 80% AP) The flag then remains for 8 seconds, granting sight of its surroundings and providing an aura that grants bonus attack speed equal to Demacian Standard's passive to Jarvan IV and all nearby allied champions. Demacian Standard will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', ""The attack speed granted from a deployedDemacian Standardstacks additivelywithDemacian Standard'spassive permanent bonus attack speed toJarvan, but the aura from multipleDemacian Standardsdoes not stack."", 'The flag has 13.6pathing radiusand 65gameplay radius.The gameplay radius matters toDragon Strike.', 'The gameplay radius matters toDragon Strike.', 'Demacian Standardcan be targeted by allied abilities (Teleport,Safeguard). The target type is the same as aminion.', 'Demacian Standardisuntargetableto enemies.']}","Name: Cataclysm, Description: Active: Jarvan IV leaps with displacement immunity to the target enemy champion's location over 0. 35 seconds, dealing physical damage to all nearby enemies upon arrival. Physical Damage: 200 / 325 / 450 (+ 180% bonus AD) Upon impact, he creates a circle of impassable terrain that initially pulls units inside it. The terrain lasts for 3. 5 seconds and grants sight of the area. Cataclysm can be recast after 1 second while the terrain is active. Recast: Jarvan IV destroys the terrain created by Cataclysm ., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', ""The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive.If the ability is not manually recasted, the secondary effect will trigger without being considered as an ability activation."", 'If the ability is not manually recasted, the secondary effect will trigger without being considered as an ability activation.', 'Cataclysmwill not deal damage, generate terrain, nor refund its cooldown ifJarvan IVis killed whileleaping.', 'The perimeter is made up of 24 units with 95pathing radius, 65gameplay radiusand 1350sightradius each. Only every other unit is rendered visible.', 'Searing Chargewill not destroy the whole ring but only the part thatOrnncollides with.']}","Jarvan IV was first mentioned inUrgot'slore. A tab for Jarvan IV can be faintly seen at the top duringMaokai'sArt Spotlight. In-universe Demacian naming convention does not mirror real-life's European royalty and nobility's naming convention; as the current Jarvan should not have gotten theregnal numberIVbefore his coronation. The terrain created byCataclysmis made of 24 minions to make sure that no one can squeeze through the wall.[2] The old visual effects ofGolden Aegiswas once made up of little ghosts due being a recolored copy ofDeath's Caress.[3]" "Jax,Grandmaster at Arms,Saijax Cail-Rynx Kohari Icath’un",https://static.wikia.nocookie.net/leagueoflegends/images/f/f5/Jax_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20230926225838,https://leagueoflegends.fandom.com/wiki/Jax/LoL,"health: Health665+100, resource: Mana339+52, health regen: Health regen. (per 5s)8.5+0.55, resource regen: Mana regen. (per 5s)7.6+0.7, armor: Armor36+4.2, attack damage: Attack damage68+4.25, attack speed: Base AS0.638, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2009-02-21, changed: V13.22, role: Skirmisher, position: TopJungle, rangetype: Melee, adaptivetype: Physical, cost: 1350|585","Games JaxMainWanderer 1Wanderer 2TitlesReal nameSaijax Cail-Rynx Kohari Icath'unAlias(es)Grandmaster at ArmsKohari SaijaxCharacteristicsSpeciesUnknown(PossiblySand-Troll)Pronoun(s)He/HimTimelineBorn:3400 BN - 2530 BNWeapon(s)Brazier-Stave, 'The Light of Icathia'Icathian Axe-Headed PolearmSwordPersonal statusStatusAlivePlace of originIcathia,Shurima(Ancient Times)Current residenceUnknown(No Fixed Abode)FamilyRynx Icath'un†(Father)Cail Icath'un†(Mother)Professional statusOccupation(s)MercenaryKohari warriorRegion(s)RuneterraIcathiaShurimaRelated character(s)ZileanNasusRenektonGragasFiora Jax • Main • Wanderer 1 • Wanderer 2 Titles Real name Alias(es) • Grandmaster at Arms • Kohari Saijax Characteristics Species Pronoun(s) Timeline • Born:3400 BN - 2530 BN Weapon(s) • Brazier-Stave, 'The Light of Icathia' • Icathian Axe-Headed Polearm • Sword Personal status Status Place of origin Current residence Family • Rynx Icath'un†(Father) • Cail Icath'un†(Mother) Professional status Occupation(s) • Mercenary • Kohari warrior Region(s) • Runeterra • Icathia • Shurima Related character(s) Runeterra's greatest weapons master,Jaxis the only survivor of the Kohari—champions sworn to the defense ofIcathia. But when theVoidwas unleashed against theShuriman empire's Ascended Host, Icathia was destroyed, leaving Jax without a home or purpose. He gathered the “last light of Icathia”, a symbol of his hope to one day defeat the Void, and now travels the world, searching for warriors strong enough to face the coming darkness by his side. Contents • 1Background1.1Early Life1.2Fall of Icathia1.3Recent events • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Ascended5.2Fiora • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life • 1.2Fall of Icathia • 1.3Recent events • 5.1Ascended • 5.2Fiora • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Life[] Saijax Cail-Rynx Icath’un was born and raised inIcathia, a vassal-state of theShuriman Empire. He was raised by his father, who along with the other people of Icathia harbored resentment towards the Empire because of the fact that their great nation had been taken over by it. He would tell Jax stories of the Kohari, a group of heroes who served the Mage King, the title given to the ruler of Icathia before it was taken over. The Mage King had resisted the Shuriman acquisition of Icathia, but he was defeated in battle. In his honor, the Kohari committed ritual suicide, as was customary for their order. The corpses of the Kohari and the Mage King were paraded around the city by the Empire for all to see as a warning of the consequences of resistance. Saijax's father passed down this resentment towards the Empire to his son, and Saijax started the study of arms, learning from Shurima's weapon masters and his clan's elders. Fall of Icathia[] One day, a massive earthquake struck the coastal province of Saabera. This quake unearthed something hidden deep within the earth that Icathia's mages recognized could help them defeat the Shuriman Empire and gain their independence. Saijax was tasked with protecting and escorting the mages while they traveled, and he saw that the mages could barely contain what they had found with brazier staves with magical fire. This power would be come to be known asThe Void. Saijax was worried about the safety of using The Void as a weapon. As a master of weapons, he knew the danger of using a weapon they couldn't understand or control. He would come to regret not killing the mages when he had the chance. Confident that they could win with the powers of The Void, the people of Icathia crowned a new Mage King and rebuilt the Kohari, with Saijax among the first to join their ranks. They won early engagements with the Shuriman troops and Saijax even defeated anAscendedwarrior. Soon, even more Ascended and troops arrived to fight against Icathia. Saijax was on the front lines and fought many troops, stopping them from advancing into their home. As the battle raged, the mages unleashed the power of The Void, killing many Shuriman troops. However, the mages lost control of it quickly and it started consuming everything around it, including the entirety of Icathia. Saijax, seeing that it was lost, left Icathia to be destroyed. He eventually returned to where Icathia once stood, ready to commit ritual suicide like the Kohari of old. However, before he could do it, he saw a brazier stave that was used to contain The Void and he saw that it was still burning. He saw the hope that it represented and picked it up and left. He forsook his name in shame and was henceforth known as Jax. Recent events[] Jax has committed himself to rebuilding the Kohari and fighting The Void in Shurima. The flame inside the brazier stave that he now uses as a weapon burned lower the farther he went from Icathia, making him realize that he cannot run from his past. He has fought a great many people, but none have been skilled enough. He will not stop until he has rebuilt the Kohari and can finally take on The Void. Appearance[] Jax wears purple robes with blue tinted stripes and patterns in various places. He carries with him a brazier stave used to contain elemental fire that can harm The Void. His most defining feature is his mask with six glowing blue ""eyes"" that covers his entire face. It is not known what he looks like underneath his mask. However, during the events of Icathia's destruction, he was described as having a shaven head, a forked beard, and skin pockmarked by a childhood illness. Personality[] Always itching for a fight, Jax is a brazen and arrogant individual, wanting to find an opponent that presents him a challenge. Despite this brazen personality, Jax still harbors personal doubt because of the events of Icathia, which changed him forever. Abilities[] • Weapons Master:When he was young, Jax devoted himself to the study of weapons and arms, and as such is a master of combat with weapons, defeating many in duels over the course of his life. • Brazier Stave:Jax wields an ignited brazier stave that can harm The Void. He uses this as a weapon in almost every combat situation he finds himself in, as he finds it more challenging.Extended Life:The magic emanating from the brazier stave has extended Jax's life and continues to do so. Jax is currently more than 3500 years old. • Extended Life:The magic emanating from the brazier stave has extended Jax's life and continues to do so. Jax is currently more than 3500 years old. Relations[] Ascended[] Jax fought against the God-warriors of Shurima during the final days of Icathia. This would includeAatrox,Nasus,Renekton,Varus, and possiblyRhaast. Fiora[] While looking for people to join his rebuilt Kohari force, Jax stood on a bridge belonging to House Laurent, of which Fiora is a part of. After defeating numerousDemacianwarriors and fighters on the bridge, Jax fought Fiora. It is not known the outcome of this fight, however it is known that both survived the encounter. Read More Biography Biography Grandmaster at Arms ByIan St. Martin Starring:Jax Starring Champion Short Story • 5 Minute Read None Shall Pass ByGraham McNeill Jax sat cross-legged at the center of the bridge with his long-hafted polearm resting on his knees. Demacia had not changed much since he had last traveled this way, but that didn't surprise him. Its people zealously protected their borders, which had turned them into pretty decent fighters. Well, some of them anyway, he thought, wiping a spot of blood from the softly glowing head of the lamppost. He flicked the droplet over the parapet to the river below and reached into his robe to pull out his third hard-boiled egg of the day. Tapping it on the cobbles, he slowly peeled the shell as he heard the warriors at the end of the bridge try to decide which one of them would face him next. Starring:Jax Mentioned:Fiora Short Story • 22 Minute Read Where Icathia Once Stood ByGraham McNeill My name is Axamuk Var-Choi Kohari Icath'or. Starring:Jax Mentioned:Aatrox,Kayn,Nasus,Renekton,Rhaast,Varus,Zilean Mentioned Champion Entries Ezreal's Field Notes ByMatthew Dunn Who needs a map? Starring:Ezreal Mentioned:Ashe,Illaoi,Jax,Kindred,LeBlanc,Mordekaiser,Nagakabouros,Neeko,Rek'Sai Alternate Universes Video A New Dawn Day breaks over a landscape consecrated by blood and steel. A battle begins as a new dawn rises. Starring:Ahri,Darius,Draven,Graves,Jax,Katarina,Leona,Nautilus,Rengar,Zyra Video Clash of Fates Starring:Alistar,Amumu,Anivia,Annie,Ashe,Cho'Gath,Evelynn,Jax,Karthus,Kayle,Master Yi,Nunu,Rammus,Ryze,Singed,Sivir,Soraka,Teemo,Twisted Fate,Warwick,Willump,Zilean Music Video Fire to the Fuse ByNumerous Creators Driven by an endless need for revenge, Pyke hunts down other versions of himself across dimensions. After each kill, the dimension collapses and a new Empyrean is born with volatile powers and a mission all their own. Starring:Jax,Lux,Pyke Short Story God Staff By Numerous creators Starring:Jax Video Higher We must rise above the past if we wish to have a future. Starring:Jax Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Video Immortal Journey Cinematic Starring:Kayle,Soraka,Zed Mentioned:Irelia,Jax,Master Yi,Nami,Riven Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Music Video WARRIORS By Numerous creators The battle begins, and sixteen teams across the globe are fighting towards one goal – to win the League of Legends World Championship. Starring: N/A Mentioned:Ashe,Darius,Draven,Garen,Jax,Jayce,Jinx,Leona,Lissandra,Nasus,Renekton,Riven,Ryze,Vi,Yasuo Trivia[] • Before lore retconning, the nameJaxwas Ionian.[1] • Jax's full name is Saijax Cail-Rynx Kohari Icath’un, his full name consists five elements specific to Icathian naming convention:Birth name,Mother's name,Father's name,Occupation / social standing,Clan name. • Before his transformation, Saijax was a giant with a shaven-head, skinpockmarkedby the ravages of a childhood illness, and a forked beard stiffened to points with wax and white chalk. • Though considered a ""master of weapons"", he often wielded an Icathian axe-headed polearm as his primary weapon, which is actually a discarded brazier stave blazed with elemental fire that can harm the Void. • Jax's favorite food is eggs, particularly those from a certain caravansary in the Shuriman City of Uzeris. His prefered method of egg consumption is to boil them. • He is more than 3500 years old as he was present during the fall ofIcathia.It is hinted that he can live longer than usual due to being non-human like a lot of Icathian citizens.[2]The elemental fire inside his polearm also greatly extends his life span.Jax was not mutated by the Void during the fall of Icathia.[3] • It is hinted that he can live longer than usual due to being non-human like a lot of Icathian citizens.[2]The elemental fire inside his polearm also greatly extends his life span. • Jax was not mutated by the Void during the fall of Icathia.[3] Change log[] References[] See also[]","Name: Relentless Assault, Description: Innate: Jax's basic attacks generate a stack of Relentless Assault on-attack for 2. 5 seconds, refreshing on subsequent attacks and stacking up to 8 times. Stacks expire by one every 0. 25 seconds when the duration ends. Relentless Assault: For each stack, Jax gains 3. 5 % − 11% (based on level) bonus attack speed , up to a maximum of 28% − 88% (based on level) . Grandmaster at Angling: While out-of-combat with champions and idle in the river for 10 seconds, Jax will occasionally catch a fish, granting him 1 and 1 ability power for 5 seconds. He catches a fish at an average rate of one every 15 seconds. He also has a 5% chance to catch a rare fish that grants 10 and 10 ability power for 5 seconds., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Jaxwill start fishing while idle in the river if he is in-combat with only monsters (e.g. any of the three Epic monsters).(bug)', 'Jaxcatching a fish is a random event and will play a special animation.', 'The total number of fish caught during the game is displayed when fishing asGrandmaster at Anglingpassive.']}","Name: Leap Strike, Description: Active: Jax dashes to the target unit's location. If the target is an enemy and they are in range upon arrival, Jax deals them physical damage . Physical Damage: 65 / 105 / 145 / 185 / 225 (+ 100% bonus AD) Jax can cast any of his abilities during the dash., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Leap Strikecannot be cast onstructures.', 'If the target is an enemy champion,Jaxwill be ordered to basic attack them after the dash ends.', 'Spell shieldwill block the damage, including whenempowered.']}","Name: Empower, Description: Active: Jax empowers his next basic attack or Leap Strike against an enemy within 10 seconds to deal bonus magic damage . If Empower is used on a basic attack, it will gain 50 bonus range and have an uncancellable windup . Bonus Magic Damage: 50 / 85 / 120 / 155 / 190 (+ 60% AP) Empower resets Jax's basic attack timer., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'The empowered attack will trigger but not be consumed nor apply its effects againststructures.']}","Name: Counter Strike, Description: Active: Jax enters Evasion for 2 seconds: a defensive stance that causes him to dodge all incoming non- turret basic attacks and take 25% reduced damage from all area of effect abilities from champions . Counter Strike can be recast after 1 second, and does so automatically after the duration. Recast: Jax deals magic damage to nearby enemies, with the total damage increased by 20% for each attack dodged, up to a 100% increase, and stuns them for 1 second. Minimum Magic Damage: 55 / 85 / 115 / 145 / 175 (+ 70% AP) (+ 4% of target's maximum health) Maximum Magic Damage: 110 / 170 / 230 / 290 / 350 (+ 140% AP) (+ 8% of target's maximum health), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""The initial cast and the manual recast count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", ""Counter Strikewill also dodge abilities that can triggeron-hit effects(Parrrley,Mystic Shot) which will count towardsCounter Strike'sincreased damage. There are exceptions however."", 'Now affected by -30 ability haste.']}","Name: Grandmaster-At-Arms, Description: Passive: Jax's basic attacks generate a stack of Grandmaster-At-Arms on-hit for 2. 5 seconds, refreshing on subsequent hits and stacking up to 2 times. At 2 stacks, his next basic attack is empowered to consume them all to deal bonus magic damage . While Grandmaster-At-Arms is active, the empowered attack triggers at 1 stack instead. Bonus Magic Damage: 60 / 110 / 160 (+ 60% AP) Active: Jax swings his lantern around, dealing magic damage to nearby enemies. If this hits a champion, he gains bonus armor , increased for each champion hit beyond the first, and bonus magic resistance equal to 60% of that amount as well as 10% increased size for 8 seconds. Magic Damage: 150 / 250 / 350 (+ 100% AP) Bonus Armor: 15 / 40 / 65 (+ 40% bonus AD) Bonus Magic Resistance: 9 / 24 / 39 (+ 24% bonus AD) Bonus Armor per Champion Hit: 15 / 20 / 25 (+ 10% bonus AD) Bonus Magic Resistance per Champion Hit: 9 / 12 / 15 (+ 6% bonus AD), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The attack bonus dealsproc damage. The swing dealsarea damage.', 'The bonus resistances are represented by a glowing aura aroundJaxthat grows with each enemy champion hit beyond the first.', ""Jaxcan move duringGrandmaster-At-Arms'cast time."", 'Thebonusmagic damagecan bedodgedandblockedbut it cannotmiss.', 'Spell shieldwill only block the bonus damage from the third attack if it isempowered.', 'The empowered attack will trigger but not be consumed nor apply its effects againststructuresandwards.Stacks will still be generated when attacking them.', 'Stacks will still be generated when attacking them.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Passive base damage changed to 40 / 80 / 120.']}","Jax's eyes are blue. Jax was likely inspired byGaret Jax, ""The Weapons Master"" of theSword of Shannara Trilogy. He was adept with any weapon and was undefeated in combat, though he often wielded a sword and cudgel. In theV1.0.0.115(April Fools' Day) patch,Wriggle's Lanternwas given the following joke passive, referencingJax'susage of a lamp post (which is functionally similar to a lantern) as a weapon:NewUnique Passive: Taunts nearbyJaxes(both enemy and allied). In the now-removed official League of Legendsforums, theiconofRelentless Assaultwas used to represent the ""Off Topic Discussion"" section. The icon art ofGrandmaster's Mightfeatures a stunned soldier who was directly mirrored from theoriginal iconforTime Bomb." "Jayce,the Defender of Tomorrow,Jayce Giopara",https://static.wikia.nocookie.net/leagueoflegends/images/d/de/Jayce_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20221122020558,https://leagueoflegends.fandom.com/wiki/Jayce/LoL,"health: Health590+109, resource: Mana375+45, health regen: Health regen. (per 5s)6+0.6, resource regen: Mana regen. (per 5s)6+0.8, armor: Armor22+5, attack damage: Attack damage57+4.25, attack speed: Base AS0.658, gameplay radius: Gameplay radius65, selection radius: Selection radius75, release: 2012-07-07, changed: V13.1, role: Artillery, position: TopMiddle, rangetype: Melee, adaptivetype: Physical, cost: 4800|880","InDev Update - Champs, Lore & More, Laura 'poisonpixxi' DeYoung, Head of IP Creative for Riot Games, elaborated on their new approach to narrative cohesiveness by ironing out any inconsistencies that have sprung up over the years. This article contains information that conflicts with this new narrative and will most likely be changed/moved in the following year(s). Missing section(s): Games JayceMain 1Main 2Casual 1Casual 2YoungTitlesAlias(es)The Defender of TomorrowCharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:963 AN - 966 ANWeapon(s)Mercury HammerMercury CannonHextech CapacitorAcceleration GatePersonal statusStatusAlivePlace of originPiltoverCurrent residencePiltoverFamilyUnnamed FatherUnnamed MotherProfessional statusOccupation(s)InventorPiltover's DefenderMember of the Council of ClansApprenta for Clan FerrosApprenta for Clan GioparaRegion(s)PiltoverFaction(s)Ferros ClanGiopara ClanRelated character(s)HeimerdingerCaitlynViktorViEzrealCamilleSkarner Jayce • Main 1 • Main 2 • Casual 1 • Casual 2 • Young Titles Alias(es) Characteristics Species Pronoun(s) Timeline • Born:963 AN - 966 AN Weapon(s) • Mercury Hammer • Mercury Cannon • Hextech Capacitor • Acceleration Gate Personal status Status Place of origin Current residence Family • Unnamed Father • Unnamed Mother Professional status Occupation(s) • Inventor • Piltover's Defender • Member of the Council of Clans • Apprenta for Clan Ferros • Apprenta for Clan Giopara Region(s) Faction(s) • Ferros Clan • Giopara Clan Related character(s) Jayceis a brilliant inventor who has pledged his life to the defense ofPiltoverand its unyielding pursuit of progress. With his transforming hextechhammerin hand, Jayce uses his strength, courage, and considerable intelligence to protect his hometown. While revered throughout the city as a hero, he hasn't taken well to the attention it brings. Still, Jayce's heart is in the right place, and even those who envy his natural skills are grateful for his protection in the City of Progress. Contents • 1Background • 2Appearance • 3Personality • 4Abilities • 5Relationships5.1Viktor • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8See also • 5.1Viktor • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] (TBA) Appearance[] Jayce is a tall, muscular, and tanned man. He has blue (sometimes depicted as violet) eyes and styled dark hair. Jayce can be seen wearing typical Piltovan clothing, most often his signature leather coat with gear and cog elements on it. Personality[] (TBA) Abilities[] • Inventor:A brilliant mind, Jayce is able to invent numerous contraptions, especially those made to utilize hextech gemstones. As the person who perfected hextech, he is one of the leading scientists in hextech innovations.Mercury Hammer/Mercury Cannon:Transforming weapon created byJaycein order to assaultViktor'slaboratory and retrieve the hextech crystal he stole. It can transform into a powered greathammer that has the hammer's head and pommel enhanced so that its ability to deal heavy blows is intensified; or it can transform into a blaster that can shoot lightning orbs. It can also emit anelectrical fieldthat surrounds Jayce and knocks back and electrocutes nearby enemies. • Mercury Hammer/Mercury Cannon:Transforming weapon created byJaycein order to assaultViktor'slaboratory and retrieve the hextech crystal he stole. It can transform into a powered greathammer that has the hammer's head and pommel enhanced so that its ability to deal heavy blows is intensified; or it can transform into a blaster that can shoot lightning orbs. It can also emit anelectrical fieldthat surrounds Jayce and knocks back and electrocutes nearby enemies. Relationships[] Viktor[] Viktor and Jayce were previously friends, and are now unfortunately enemies. They disagree over many topics relating to ethics in science, most pertaining to free will. Read More Biography Biography The Defender of Tomorrow ByAnthony Burch Starring:Jayce Mentioned:Viktor Starring Champion Comic A Perfect Life: Closed Circuit ByJohn O'Bryan Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world...In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved... Starring:Aximander,Chancee,Ekko,Jayce,Lem,Red,Skids,Van Klegg,Viktor,Wyeth Comic A Perfect Life: Side Effects ByJohn O'Bryan Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world...In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved... Starring:Ekko,Jayce,Van Klegg,Viktor,Wyeth Mentioned:Inna Short Story • 5 Minute Read A Quick Fix ByAnthony Burch Any fool could have predicted that Viktor would strike back at some point. If one weren't a fool, one might predict the exact date and time of an attempted counterattack. Starring:Jayce Mentioned:Viktor Video Arcane (TV Series) Every legend has a beginning. Starring:Aero,Amara,Ambessa,Babette,Benzo,Billingsworth,Bolbok,Caitlyn,Cassandra,Chross,Claggor,Deckard,Ekko,Elora,Finn,Gorgeous Man,Grayson,Harold,Heimerdinger,Hoskel,Huck,Jayce,Jericho,Jinx,Jules,Lock,Marcus,Margot,Mel,Mylo,Pim,Ren,Renni,Salo,Sevika,Shoola,Silco,Singed,Sky,Smeech,Thieram,Tobias,Vander,Verne,Vi,Viktor,Ximena Mentioned:Teemo,Warwick Short Story The Council Archives ByTy Sheedlo The Council Archives. You'd heard stories at the Academy, of course, but words could not describe the breathtaking magnitude of its contents. The entire history of your city: its glorious achievements, its sinister secrets, painstakingly documented, waiting to be read. Starring:Caitlyn,Jayce,Jinx,Vi Mentioned:Benzo,Cassandra,Chross,Claggor,Deckard,Ekko,Grayson,Heimerdinger,Marcus,Mylo,Renni,Silco,Smeech,Tobias,Vander,Viktor,Ximena Mentioned Champion Comic A Perfect Life: Jump Start ByJohn O'Bryan Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world...In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved... Starring:Chancee,Ekko,Inna,Lem,Skids,Van Klegg,Viktor,Wyeth Mentioned:Aximander,Chadd,Elie,Jayce,Rungs Comic A Perfect Life: The Depths ByJohn O'Bryan Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world...In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved... Starring:Aximander,Chancee,Ekko,Lem,Red,Skids,Van Klegg,Viktor,Wyeth Mentioned:Inna,Jayce,Jinx Game CONV/RGENCE ByDouble Stallion Games Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions. Starring:Aximander,Camille,Chadd,Corin Reveck,Corina Veraza,Drake Poingdestre,Ekko,Elie,Inna,Jinx,Lem,Red,Rungs,Vale Poingdestre,Warwick,Wyeth,Zarkon Poingdestre Mentioned:Ashlesh,Azir,Blitzcrank,Darius,Dr. Mundo,Eramis,Evil Kay,Farron,Fiddlesticks,Janna,Jayce,Kay,Nasus,Orianna,Renata Glasc,Seraphine,Shomi,Singed,Twitch,Urgot,Vi,Viktor,Zac,Zeri,Ziggs Biography The Machine Herald ByGraham McNeill Starring:Viktor Mentioned:Blitzcrank,Jayce Alternate Universes Short Story Attack of the Demon Poros ByPOPSTAR URF Starring:Bard,Jayce,Karthus,Sejuani Comic Crystal Quest: Series 1 ByARTeapot Starring:Bard,Jayce,Karthus,Sejuani Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac Video Fight for Yours Starring:Ezreal,Graves,Jayce,Katarina,Lux,Yuumi Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Short Story An ancient mystery in Runeterra ByExplorer Ezreal Starring:Aatrox,Ezreal Mentioned:Jayce,Lux,Twisted Fate Comic Crystal Quest: Series 2 ByARTeapot Starring:Bard,Sejuani,Varus Mentioned:Anivia,Ashe,Ezreal,Galio,Irelia,Jayce,Lissandra,Lux,Olaf,Ornn,Skarner,Trundle,Tryndamere,Udyr,Volibear Comic Punches and Plants: Series 2 ByRisu Starring:Vi,Zyra Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs Video Represent Your House Which side will you choose? Starring: N/A Mentioned:Ezreal,Jayce,Katarina,Lux Video Road to the Cup As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise? Starring: N/A Mentioned:Blitzcrank,Brand,Caitlyn,Corki,Elise,Ezreal,Gragas,Janna,Jarvan IV,Jayce,Kennen,Kha'Zix,Lee Sin,Lux,Malphite,Mordekaiser,Orianna,Renekton,Ryze,Shen,Thresh,Twisted Fate,Vayne,Zac,Zed Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Music Video WARRIORS By Numerous creators The battle begins, and sixteen teams across the globe are fighting towards one goal – to win the League of Legends World Championship. Starring: N/A Mentioned:Ashe,Darius,Draven,Garen,Jax,Jayce,Jinx,Leona,Lissandra,Nasus,Renekton,Riven,Ryze,Vi,Yasuo Trivia[] • Depending on writer, Jayce's lore varies in its depiction of Viktor from a counter-cultural figure who acts as Jayce's personalfoilto aSaturday morning cartoonvillain. Instances of the latter usually get retconned in response to feedback. • House Giopara runs theThe Forge Of Tomorrowthat makes hammers and other tools; tools that were popularized by Piltovians and were said to be contributory in the construction of Piltover. • In the old lore:Jayce founded The Resistance to counteractViktorand hisGlorious Evolutionafter their clash over the arcane crystal.The MercuryCannon/Hammerand theAcceleration Gateare a product of Jayce's research into this crystal.Jayce is fascinated bypurelyroboticallifeforms but disgusted bynecromanticexperimentsandaugmentation.Jayce deemsHeimerdingeras an academic influence while he 'amusedly respects'RumbleandZiggs.While Jayce is not part of thePiltoverPoliceForcethey frequently cross paths (results may vary).Jayce helpedEzrealaccess restricted areas in Piltover Academy's library so the Prodigal Explorer could research records ofAatrox'sexistence.JayceknewViktorduring their academic days. Due to moral and creative differences they have since parted ways.They clashed during an event which revolved around a Hex-crystal. • Jayce founded The Resistance to counteractViktorand hisGlorious Evolutionafter their clash over the arcane crystal.The MercuryCannon/Hammerand theAcceleration Gateare a product of Jayce's research into this crystal. • Jayce is fascinated bypurelyroboticallifeforms but disgusted bynecromanticexperimentsandaugmentation. • Jayce deemsHeimerdingeras an academic influence while he 'amusedly respects'RumbleandZiggs. • While Jayce is not part of thePiltoverPoliceForcethey frequently cross paths (results may vary). • Jayce helpedEzrealaccess restricted areas in Piltover Academy's library so the Prodigal Explorer could research records ofAatrox'sexistence. • JayceknewViktorduring their academic days. Due to moral and creative differences they have since parted ways.They clashed during an event which revolved around a Hex-crystal. • The MercuryCannon/Hammerand theAcceleration Gateare a product of Jayce's research into this crystal. • They clashed during an event which revolved around a Hex-crystal. See also[]","Name: Hextech Capacitor, Description: Innate: Whenever Jayce switches between either Hammer Stance or Cannon Stance , he gains ghosting and 40 bonus movement speed for 0. 75 seconds., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'No additional details.']}","Name: To the Skies!, Description: Active: Jayce leaps to the target enemy's location. Upon arrival, he deals physical damage to all enemies within an area and slows them for 2 seconds. Physical Damage: 60 / 110 / 160 / 210 / 260 / 310 (+ 120% bonus AD) Slow: 30 / 35 / 40 / 45 / 50 / 55% Lightning Field can be cast during the dash. Link ▶️ ""To the skies!"", {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', ""To The Skies!will always directJaycelinearly to his target's location.""]}","Name: Lightning Field, Description: Passive: Jayce's basic attacks restore mana on-hit . Mana Restored: 10 / 12 / 14 / 16 / 18 / 20 Active: Jayce surrounds himself with an electric field for 4 seconds that deals magic damage every second to nearby enemies. Magic Damage Per Tick: 35 / 50 / 65 / 80 / 95 / 110 (+ 25% AP) Total Magic Damage: 140 / 200 / 260 / 320 / 380 / 440 (+ 100% AP), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'details': ['Hide', 'Details', 'Themanarestore triggers onstructures.']}","Name: Thundering Blow, Description: Active: Jayce swings his hammer at the target enemy, dealing magic damage , capped against monsters , while also displacing them to a location 500 units in front of him. Magic Damage: 8 / 10. 8 / 13. 6 / 16. 4 / 19. 2 / 22% of target's maximum health (+ 100% bonus AD) Maximum Monster Damage: 200 / 300 / 400 / 500 / 600 / 700, {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).']}","Name: Transform Mercury Cannon, Description: Active: Jayce transforms into Cannon Stance , receiving access to its abilities , becoming ranged with 500 attack range , and empowering his next basic attack to reduce the target's armor and magic resistance by 10 / 15 / 20 / 25% (based on level) for 5 seconds. Jayce begins the game with Transform but cannot increase its rank. Instead, his basic abilities each have 6 ranks. Link ▶️ ""Cannon engaged."", {'targeting_input': 'Targeting inputAuto', 'parries': 'Blocked', 'details': ['Hide', 'Details', ""Transformations do not count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", 'The resistance reduction does not apply to structures.', 'BothTransformon-hit effects have no set duration and will only be consumed whenJayceeither lands a basic attack or switches stances.', 'The enhanced attack will not be consumed if it is parried (dodge,block,blind, andRiposte).', 'The empowered attack will not trigger againststructuresnorwards.']}","Jayce was the 100th released champion.He was also:The third to have aRecallanimation on release, the others beingDariusandDraven.The second to start the game with an unlocked Ultimate ability, the others beingElise,Karma, andNidalee.The fourth to have access to all four abilites at Level 1, the others beingElise,Karma,Nidalee, andUdyr.The third to have more than four abilities, the others beingElise,Gnar,Kled,Lee Sin,Nidalee, andRek'Sai.The first to have access to eight abilities (Transform Mercury CannonandTransform Mercury Hammercounted separately).One of five champions to be labeled as bothmeleeandranged, the others beingElise,Gnar,Kayle, andNidalee. Jayce's dance referencesU Can't Touch ThisbyMC Hammer.A side-by-side comparison can be seenhere.He shares this dance withMalzahar(specifically hisVoidlings'part).Coincidentally 'MercuryCannon/Hammer' can be shortened to 'MC Hammer'. Jayce's title 'the Defender of Tomorrow' referencesSuperman: The Man of Tomorrow.[citation needed]" "Jhin,the Virtuoso,Khada Jhin",https://static.wikia.nocookie.net/leagueoflegends/images/0/0b/Jhin_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20220831152825,https://leagueoflegends.fandom.com/wiki/Jhin/LoL,"health: Health655+107, resource: Mana300+50, health regen: Health regen. (per 5s)3.75+0.55, resource regen: Mana regen. (per 5s)6+0.8, armor: Armor24+4.7, attack damage: Attack damage59+4.7, attack speed: Base AS0.625+3, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2016-02-01, changed: V13.19, role: MarksmanCatcher, position: Bottom, rangetype: Ranged, adaptivetype: Physical, cost: 4444|880, attack range: 550","Games JhinMainArmored 1Armored 2Armored 3PuppeteerTeenTitlesNickname(s)Khada Jhin(Stage Name,Ionian: 'golden excellence')Alias(es)The VirtuosoArtisan KillerGolden DemonCharacteristicsSpeciesHuman(Magical)Pronoun(s)He/HimTimelineBorn:956 AN - 961 ANWeapon(s)WhisperDancing GrenadeLotus TrapPersonal statusStatusAlivePlace of originIoniaCurrent residenceIonia(No Fixed Abode)FamilyUnnamed FatherUnnamed MotherProfessional statusOccupation(s)VirtuosoArtistAssassinSerial KillerCalligrapherPainterPoetSmithTheatrical StagehandRegion(s)IoniaRelated character(s)KushoShenZedAkaliKaynCamille Jhin • Main • Armored 1 • Armored 2 • Armored 3 • Puppeteer • Teen Titles Nickname(s) Alias(es) • The Virtuoso • Artisan Killer • Golden Demon Characteristics Species Pronoun(s) Timeline • Born:956 AN - 961 AN Weapon(s) • Whisper • Dancing Grenade • Lotus Trap Personal status Status Place of origin Current residence Family • Unnamed Father • Unnamed Mother Professional status Occupation(s) • Virtuoso • Artist • Assassin • Serial Killer • Calligrapher • Painter • Poet • Smith • Theatrical Stagehand Region(s) Related character(s) Jhinis a meticulous criminal psychopath who believes murder is art. Once anIonianprisoner, but freed by shadowy elements within Ionia's ruling council, the serial killer now works as their cabal's assassin. Using hisgunas his paintbrush,Jhincreates works of artistic brutality, horrifying victims and onlookers. He gains a cruel pleasure from putting on his gruesome theater, making him the ideal choice to send the most powerful of messages: terror. Contents • 1Background1.1Early life1.2Events leading to imprisonment1.3Release from Prison1.4Post-Imprisonment • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Shen&Zed5.2Kusho5.3Akali5.4Sona • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Events leading to imprisonment • 1.3Release from Prison • 1.4Post-Imprisonment • 5.1Shen&Zed • 5.2Kusho • 5.3Akali • 5.4Sona • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] Jhin is assumed to have spent most of his life into early 20's on theIonianprovince ofZhyun. Not much is known about his family life, except for his father's martial arts school. His father's career was snuffed out by the success ofWuju. Jhin had been slaughtering farmsteads and scores of travelers for an unknown period of time before he was persued byMaster Kusho,Usan, andShen. He began his work in the ages spanning from 19-21, working primarily with knives. For a little more than four years, the three men pursued Jhin and were far from the first to have hunted him down. In the final stages of the three men's investigation, they discover that he is a mere stagehand working forZhyun's traveling theatre and opera houses under the name, ""Khada Jhin"". This is not his real name, the real one remains a mystery. Events leading to imprisonment[] Master Kusho, Zed, and Shen followed Jhin's movements toJyom Passon theGhajanriver. Zed chased Jhin down only to get knocked out by the handle of his blade. Jhin captured the young acolyte and tied him to a chair looking out towards the dock. Before Zed wakes up, Jhin takes the amulet off his neck. Zed wakes up to Jhin chiding him to look up, saying that he'll want to see Yevnai before she dies. Jhin goes on about how boring and symmetrycal Yevnai's face is in contrast to the situation which was ""glorious"" . Zed begins to cry at seeing Yevnai on the dock before her ""final moments"". After Jhin goes on about the tragic connections between Yevnai, Shen and Usan, the captive Zed begs for Jhin to not harm her, admitting that they were following him and noting that Yevnai, ""didn't do anything"". After saying he'll do anything, Jhin asks about the amulet that he took from Zed. Zed then concedes that it is a symbol of theKinkouand that the amulet allows them to find him. Shen, presumably having found Zed, punches through the wall and pins Jhin's neck to the wall. Zed declares that the whole thing was a set-up, that he was the bait, and takes Jhin's 4th knife, lunging at the man to kill him. Master Kusho appears in the nick of time, saving Khada Jhin's life.[1]Kusho believes that because Jhin is not a realdemon, he should be locked away at the monestary prison inTuula. Khada Jhin was sentenced to life in the Tuula monestary prison. Jhin revealed as little about himself as possible during his many years there. The monks that guarded him said he was a ""bright student"". He excelled at a myriad of subjects, mostly in the arts, (i.e. smithing, poetry, and dance). Despite this, they could find nothing to cure him of his morbid fascinations. During his time in jail, the Noxian invasion began, and it is due to Ionia's instability during this time that his patrons funded him and released him from jail to terrorize the citizens of Ionia into action. Release from Prison[] Jhin, post-Tuula, is freely roaming, bound only by his patrons. Those weaponizing Jhin include: theKashuriArmories, as their weapons are relatively moderized for Ionia. Supposedly Jhin has also done performances for theNavori Brotherhood,Noxus, and most recentlyZaun. Zed, when faced with Jhin's sniper rifle for the first time remarked that it was a ""foreigners weapon"". He has been described at this point in his life as both an assassin and an instrument of terror.[2] Post-Imprisonment[] Jhin was released some time after the war with Noxus. The timeline of his actions right after his release from prison is unclear, but he eventually sends a messenger out toZed. She, the messenger, rows a small boat (with one of Jhin's lanterns on it!) out to theKwol Tavernwhere she finds Master Zed and delivers him a message about a ""rich man"" wanting to meet him in the village north of theThonx outskirts; she gives Zed a blade attuned to his spirit wrapped in a red cloth which was the ""rich man's"" supposed thank-you-gift.[3]Jhin kills four people before the Order of Shadow arrive: two unidentified people, the messenger, and the woman whose leg was amputated by Zed and Kusho 16 years prior. This time span makes Jhin about 38 to 39 years old currently. Appearance[] Jhin is a tall, slender, pale-skinned man. He has black hair and brown eyes (he is seen only using one, however his eyes are perfectly fine, he covers one because he enjoys the lack of depth during his ""performances""). His most noticeable feature is his theater mask that he wears constantly when performing as Khada Jhin. It is implied that he has an average face that allows him to easily blend in when in a crowd. Typically, he wears a large white cloak as well as elegant Ionian attire. He refers to his attire as his ""finery"" and at times uses the middle half of his gun as a cane to announce his presence and to rhythmically tap on the ground.[4] Personality[] Despite his theatrics during murders, much of his day-to-day personality is reserved and quiet; it's not very memorable which he takes advantage of with his performances. Within the ranks of theNavori Brotherhood, the few that know him consider him a weirdo.[1]His inner voice is one of attentiveness, almost to the point of obsession, like when he cleans the stock of his gun. When interacting with the people around him, he seems to analyze their attributes. The man is internally self-deprecating, as it is mentioned that ""normally, [his appearance] elicited pangs of self-conscious loathing"". When it comes to his performances, he's willing to take risks which makes sense due to his psychopathy. He's also notably grandiose, carrying himself with an air of haughtiness. Abilities[] • Calligrapher:Talented in artistic writing. • Musician:A talented musician, particularly with the Runeterran equivalent of a violin and piano. • Painting:A talented painter, particularly with oil based paints. • Singing:Jhin shows some talent with singing. Often than not, he could be heard humming tunes during his work. • Smith:All of the weapons he uses were designed by him. The Kashuri armories reverse engineered Piltovan and Zaunite technology with the addition of Ionian spirit magic.Whisper:Although he did not craft the gun himself, he did influence its design and he does craft his own magic-infused bullets.[2]The gun itself, is already magical due to beingHextech.Mass Accelerator:The device Jhin carries on his shoulder is a Hextech-powered mass accelerator that in turns powers and loadsWhisperwhen it'sfully assembled.[5][6] • Serial Killer:Infamous murderer, Jhin is well known for his elaborate kills. Using his specialized weapons, he is able to morph his victims into gruesome and warped artistic displays of his own design and madness.Ki Blades:Before the Kashuri armories granted himWhisper, Jhin used to 'perform' with blades powered by Ki techniques passed down from his father'.[4] • Whisper:Although he did not craft the gun himself, he did influence its design and he does craft his own magic-infused bullets.[2]The gun itself, is already magical due to beingHextech. • Mass Accelerator:The device Jhin carries on his shoulder is a Hextech-powered mass accelerator that in turns powers and loadsWhisperwhen it'sfully assembled.[5][6] • Ki Blades:Before the Kashuri armories granted himWhisper, Jhin used to 'perform' with blades powered by Ki techniques passed down from his father'.[4] Relations[] Shen&Zed[] Jhin has some resentment towards Shen and Zed for catching him and imprisoning him. During each of his encounters with both Shen and Zed, he would leave a trail of gruesome deaths behind him, which would forever change the two ninjas. After he was released, Jhin would force Zed and Shen to work together so he might kill them both for catching him years before. He attacked Zed, Kayn and theirorder, killing some of the members. Kusho[] As the main reason for his imprisonment, Jhin holds some resentment towards the Kinkou master. However, after Kusho fakes his death with the help of Zed and becoming the leader of theNavori Brotherhood, Kusho unleashed Jhin to terrorize and get control ofIonia. Jhin knows the truth about the circumstance of Kusho's ""death"" and could have revealed to Shen if he had wanted to but didn't as he realized Zed was going after Kusho. Akali[] Akalitracked Jhin down toPiltover-Zaunand was captured by him, but was later saved with the help ofShenandZed. Sona[] Jhin has some interest in killing Sona for being a very famousIonianartist who is taking the spotlight away from his 'performances'. Read More Biography Biography The Virtuoso ByOdin Austin Shafer,Ian St. Martin Starring:Jhin Mentioned:Kusho,Shen,Zed Starring Champion Music Video Awaken By Numerous creators A deadly masterpiece unfolds. A lone resistance made whole. A chance to come alive. Starring:Akali,Camille,Draven,Irelia,Jhin,Karma,Kennen,Riven,Sion,Yasuo Video Mind of the Virtuoso I will make you beautiful. I will make you perfect. Starring:Jhin Short Story The Man with the Steel Cane ByOdin Austin Shafer Starring:Akali,Jhin,Shen,Zed Comic Zed: Issue 1 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran Zed is lured back to a village where he and Shen once encountered a great evil, a brutal killer from their past resurfaces: the magically gifted psychopath Khada Jhin! Starring:Akali,Jhin,Kayn,Kusho,Shen,Zed Mentioned:Rhaast Comic Zed: Issue 2 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran Zed is under attack from all sides! He and his band of assassins are ambushed by the twisted Khada Jhin! In order to survive, Zed will be forced to confront his past sins and seek the aid of his most bitter enemy--the Eye of Twilight, Shen! Starring:Akali,Jhin,Kayn,Kusho,Shen,Zed Mentioned:Rhaast Comic Zed: Issue 3 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran In order to survive, Zed will be forced to confront his past sins and seek the aid of his most bitter enemy--the Eye of Twilight, Shen! Starring:Akali,Jhin,Kayn,Kusho,Shen,Zed Mentioned:Rhaast Comic Zed: Issue 4 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran Khada Jhin's master plan comes together in a most explosive and deadly manner! But even if Zed and Shen survive, they might just kill one another! Only one will be left standing by the end of this issue! Starring:Akali,Jhin,Kayn,Kusho,Shen,Zed Mentioned:Rhaast Comic Zed: Issue 5 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran Zed has been captured and is at the mercy of his most bitter enemy--and once most trusted friend--Shen! Meanwhile Akali sets out on her own in search of the deadly Jhin--a journey that may lead her to her own doom! But what is Jhin's endgame? Starring:Akali,Jhin,Kayn,Shen,Zed Mentioned:Camille,Kusho Comic Zed: Issue 6 ByOdin Austin Shafer,Edgar Salazar,Lorenzo Ruggiero,Chris O'Halloran It's all led to this: Zed and Shen, united in a final battle with the psychopathic murderer Khada Jhin! And the life of the captive Akali hangs in the balance! Then--Shen and Zed's greatest enemy will stand revealed…and you'll never guess who it is! Shocking secrets about the past AND the present will be unveiled…and whoever survives will be left to pick up the pieces! Starring:Akali,Jhin,Kayn,Kusho,Shen,Zed Mentioned:Rhaast Mentioned Champion Biography The Eye of Twilight ByMichael Luo Starring:Shen Mentioned:Akali,Jhin,Kusho,Zed Biography The Master of Shadows ByMichael Luo,Ariel Lawrence Starring:Zed Mentioned:Jhin,Kayn,Kusho,Shen Biography The Visionary ByIsa Mari De Leon Starring:Hwei Mentioned:Jhin Alternate Universes Short Story Of Rats and Cats and Neon Mice ByAriel Lawrence Starring:Jhin,Vayne,Vi Short Story The Bloody Tale By Unknown Author Starring:Jhin Video The Hunt Starring:Jhin,Vayne,Vi Game Tournament of Souls ByTaylor Dinwiddie,Ty Sheedlo Play League of Legends to build Samira's reputation and style on your competition at the Tournament of Souls! Face off against the strongest soul fighters in a series of fierce 1v1 matches to help Samira chase down her biggest bounty yet and fulfill her SOUL'S DESIRE! Starring:Evelynn,Gwen,Jhin,Lux,Naafiri,Pyke,Samira,Sett,Shaco,Viego Mentioned:Isolde Video Unstoppable “Nothing's going to stop me.” Inspired by the true story of Doublelift, Team Liquid ADC and five-time North American LCS champion. It's On. Starring:Jhin,Jinx,Lucian,Thresh,Viktor,Yasuo Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Comic Academy Adventures: Series 3 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Bard,Blitzcrank,Draven,Elise,Evelynn,Ezreal,Fiddlesticks,Fiora,Fizz,Galio,Gnar,Jayce,Jhin,Kayn,Kog'Maw,LeBlanc,Lulu,Lux,Malzahar,Nasus,Nunu,Poppy,Rakan,Rammus,Rek'Sai,Renekton,Rhaast,Rumble,Ryze,Shaco,Singed,Sivir,Sona,Taliyah,Talon,Teemo,Tristana,Trundle,Twitch,Varus,Veigar,Warwick,Xayah,Zed,Ziggs,Zoe,Zyra Short Story Ambition's Embrace ByMichael Yichao Bound by darkness. Starring:Ashe,Kassadin,Lulu,Lux,Master Yi,Rakan,Thresh,Xayah,Xin Zhao Mentioned:Jhin,Malphite,Mordekaiser,Xerath Music Video Coming Alive ByNumerous Creators In the fight of a lifetime, you may get knocked down. But never knocked out. Starring:Samira,Shaco,Viego Mentioned:Draven,Evelynn,Gwen,Irelia,Jhin,Lux,Naafiri,Nilah,Sett,Yasuo Trivia[] • His stagenameKhada Jhinmeans ""Golden Excellence"". As revealed in a ""Did you Know"" message, Khada Jhin is just a stage name, and Jhin's real name remains unknown.Jhinderives from Mandarin 金jīn[t͡ɕin˥]""gold""[7]< Old Chinese*kəm""metal 盡~尽jìn""to end, to exhaust""[11]).Khadareferences the real-lifeKhatascarf, fromTibetanཁ་བཏགསkha-btags.His release story was originally named ""Golden Excellence"" before being changed into ""The Man with the Steel Cane"".Jhin shows traits consistent with obsessive-compulsive disorder focused on the number four.The tally marks engraved onWhispermight be referencing this notation.One of his innates is Death in4Acts.When he 'performs' in any given nation he makes a number people 'beautiful and perfect'. That number is always a multiple of four.In Chinese andSino-Xenic pronunciations, 四 ""four"" sounds like 死 ""death"" (albeit with different tones, except in toneless Japanese & Korean), leading toavoidance, though unhistorical. Examples:Middle Chinese:*siɪH四 vs.*siɪX死;Mandarin:sì[sz̩˥˩] 四 vs.sǐ[sz̩˨˩˦] 死;[12]Vietnamese:tứ[tɯ˧˥] 四 vs.tử[tɯ˨˩˦] 死;Japanese:shi[ɕiꜜ] 四 & 死;Korean:sa[sa] 四 & 死.Whispercan hold up to four bullets/fire up to four times before Jhin having to reload, with the fourth shot being the deadliest.Dancing Grenadecan bounce up to four times.Deadly Flourishmarks a target for four seconds.Captive Audiencereveals units for four seconds.Curtain Callcan fire up to four shots, with the fourth being the deadliest.During his joke Jhin dropsWhisperand it fires all four bullets.Other references related to number 4 include:TriggeringThe CollectorDeath and Taxeswill cause the damage indicator to display as ""4444"" instead of ""999"", which isfournumberfour.The word ""Jhin"" has 4 letters.The ""J-H-I-N"" letter combination creates an italic ""4"" on QWERTY keyboards.As of patchV13.5Jhin's price on the shop has been changed to 4444 Blue Essence.Jhin'sWhisperhas another innate named Every Moment Matters which grants him bonus ATK equal to 4%-44% at base modifier.Jhin's fourth shot crits structures at 44% reduced damage.Mind of the Virtuosodepicts how 'artistic' Jhin sees his 'performances'.The rose that appears in game is one of the many things he sees when killing someone.[13]It has been confirmed by aRioterthat his bullets shapes his victims flesh into his choosing or make it move as well as other effects. This was later reflected inZed comic series.Examples would be the four champions (Sona,Garen,Vi, andZed) chosen to be in his teasers. However, these teasers are not canon.Jhin appears to be ambidextrous (he fires regularWhisperwith his left hand but whenfully assembledhe fires with his right one.Underneath the mask Jhin has a fully functional face, and without his usual outfit he doesn't stand out in a crowd.Jhin's face was orginally supposed to be revealed inZed comics, but the idea was scrapped. However, the concept art for his supposed canon face has been accidentally posted.[14]His favorite food is dumplings.[15]Outside of theIonian government, theShadow Order, theKinkou Orderand a few related people, other Ionians do not know that the Golden Demon was actually a man, and believe that Master Kusho has slain the monster.Jhin is around 38 to 39 years old, 4 years older thanZed.[16][17]After the events ofZed: Issue 6, he is likely in prison again. • Jhinderives from Mandarin 金jīn[t͡ɕin˥]""gold""[7]< Old Chinese*kəm""metal 盡~尽jìn""to end, to exhaust""[11]). • Khadareferences the real-lifeKhatascarf, fromTibetanཁ་བཏགསkha-btags. • His release story was originally named ""Golden Excellence"" before being changed into ""The Man with the Steel Cane"". • In Chinese localization, his name is written烬~燼jìn[t͡ɕin˥˩][9]""ashes < remnants"", from Old Chinese*dzins 盡~尽jìn""to end, to exhaust""[11]). • The tally marks engraved onWhispermight be referencing this notation. • One of his innates is Death in4Acts. • When he 'performs' in any given nation he makes a number people 'beautiful and perfect'. That number is always a multiple of four. • In Chinese andSino-Xenic pronunciations, 四 ""four"" sounds like 死 ""death"" (albeit with different tones, except in toneless Japanese & Korean), leading toavoidance, though unhistorical. Examples:Middle Chinese:*siɪH四 vs.*siɪX死;Mandarin:sì[sz̩˥˩] 四 vs.sǐ[sz̩˨˩˦] 死;[12]Vietnamese:tứ[tɯ˧˥] 四 vs.tử[tɯ˨˩˦] 死;Japanese:shi[ɕiꜜ] 四 & 死;Korean:sa[sa] 四 & 死. • Whispercan hold up to four bullets/fire up to four times before Jhin having to reload, with the fourth shot being the deadliest. • Dancing Grenadecan bounce up to four times. • Deadly Flourishmarks a target for four seconds. • Captive Audiencereveals units for four seconds. • Curtain Callcan fire up to four shots, with the fourth being the deadliest. • During his joke Jhin dropsWhisperand it fires all four bullets. • Other references related to number 4 include:TriggeringThe CollectorDeath and Taxeswill cause the damage indicator to display as ""4444"" instead of ""999"", which isfournumberfour.The word ""Jhin"" has 4 letters.The ""J-H-I-N"" letter combination creates an italic ""4"" on QWERTY keyboards.As of patchV13.5Jhin's price on the shop has been changed to 4444 Blue Essence.Jhin'sWhisperhas another innate named Every Moment Matters which grants him bonus ATK equal to 4%-44% at base modifier.Jhin's fourth shot crits structures at 44% reduced damage. • Middle Chinese:*siɪH四 vs.*siɪX死;Mandarin:sì[sz̩˥˩] 四 vs.sǐ[sz̩˨˩˦] 死;[12]Vietnamese:tứ[tɯ˧˥] 四 vs.tử[tɯ˨˩˦] 死;Japanese:shi[ɕiꜜ] 四 & 死;Korean:sa[sa] 四 & 死. • Mandarin:sì[sz̩˥˩] 四 vs.sǐ[sz̩˨˩˦] 死;[12] • Vietnamese:tứ[tɯ˧˥] 四 vs.tử[tɯ˨˩˦] 死; • Japanese:shi[ɕiꜜ] 四 & 死; • Korean:sa[sa] 四 & 死. • TriggeringThe CollectorDeath and Taxeswill cause the damage indicator to display as ""4444"" instead of ""999"", which isfournumberfour. • The word ""Jhin"" has 4 letters. • The ""J-H-I-N"" letter combination creates an italic ""4"" on QWERTY keyboards. • As of patchV13.5Jhin's price on the shop has been changed to 4444 Blue Essence. • Jhin'sWhisperhas another innate named Every Moment Matters which grants him bonus ATK equal to 4%-44% at base modifier. • Jhin's fourth shot crits structures at 44% reduced damage. • The rose that appears in game is one of the many things he sees when killing someone.[13] • It has been confirmed by aRioterthat his bullets shapes his victims flesh into his choosing or make it move as well as other effects. This was later reflected inZed comic series.Examples would be the four champions (Sona,Garen,Vi, andZed) chosen to be in his teasers. However, these teasers are not canon. • Examples would be the four champions (Sona,Garen,Vi, andZed) chosen to be in his teasers. However, these teasers are not canon. • Jhin's face was orginally supposed to be revealed inZed comics, but the idea was scrapped. However, the concept art for his supposed canon face has been accidentally posted.[14] Change log[] References[] See also[]","Name: Basic Attack, Description: Basic Attack: Jhin fires at the target with Whisper , dealing 100% AD physical damage and applying on-hit and on-attack effects. Jhin's basic attacks can critically strike . These attacks have slightly increased missile speed, but deal only 「 (150. 5 % + 38. 7 % ) AD physical damage . 」 「 86% of the critical damage champions usually have. 」 Jhin's attack speed cannot be improved at all except through growth ., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'parries': 'Blocked', 'details': ['Hide', 'Details', ""The 3000 missile speed for critical strikes also applies toWhisper's4th shot, which is a guaranteed critical strike.""]}","Name: Whisper, Description: Innate - Death In 4 Acts: Jhin's basic attacks consume ammunition within 4 rounds. He will reload over 2. 5 seconds immediately after expending all rounds or withholding leftover rounds after 10 seconds of being out of combat and not being affected by crowd control . The latter reload can be interrupted by declaring an attack or casting an ability. Jhin's final round attack has an uncancellable windup versus champions, always critically strikes , including against structures , and deals bonus physical damage equal to 15 / 20 / 25% (based on level) of the target's missing health . Innate - Every Moment Matters: Jhin gains bonus attack damage equal to 4% − 44% (based on level) 「 (+ 0. 3 % per 1% critical strike chance) (+ 0. 25 % per 1% bonus attack speed) 」 「 (+ 30% critical strike chance) (+ 25% bonus attack speed) 」 AD . Additionally, critical strikes grant Jhin 10% (+ 0. 4 % per 1% bonus attack speed) bonus movement speed for 2 seconds. Link ▶️ ""One, two, three, four, two, two, three, four."", {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""The penalty toJhin'scritical damagealso reduces the base damage ((100 + 75)\xa0×\xa00.86 rather than 100 + (75\xa0×\xa00.86) and stacks with other sources (i.eInfinity Edge) ((100 + 75 + 35)\xa0×\xa00.86).This penalty does not affectCurtain Call."", 'This penalty does not affectCurtain Call.', 'Themissinghealthdamage benefits fromlife steal.', 'The 4th attack cannot be canceled byJhinhimself.', 'The 4th attack versus a structure is classified as a critical strike.', ""The attack damage multiplier stacks additively withDragon Slayer's."", ""Every Moment Matters'bonusADwill benefit from any amount ofbonusattack speed, even in excess of an amount that would usually reach the attacks per second cap (2.5).The maximum modifier without attack speed is 74%.44% base modifier at level 18.30% from critical strike chance on account of the 100% cap.Attack speed slowswill not affectJhin'sbonus attack damage from his passive and will ignore his attack speed as it is fixed."", ""The maximum modifier without attack speed is 74%.44% base modifier at level 18.30% from critical strike chance on account of the 100% cap.Attack speed slowswill not affectJhin'sbonus attack damage from his passive and will ignore his attack speed as it is fixed."", '44% base modifier at level 18.', '30% from critical strike chance on account of the 100% cap.', ""Attack speed slowswill not affectJhin'sbonus attack damage from his passive and will ignore his attack speed as it is fixed."", 'Attack damage reductions apply before the multiplier causing them to be stronger againstJhinthan advertised or versus other champions.', ""The bonus damage based on the target's missing health does not affect structures."", 'Bonus movement speed attack speed ratio changed to 80%.']}","Name: Dancing Grenade, Description: Active: Jhin throws a grenade at the target enemy that deals physical damage and can bounce to up to three additional nearby enemies. Minimum Physical Damage: 45 / 70 / 95 / 120 / 145 (+ 35 / 42. 5 / 50 / 57. 5 / 65% AD) (+ 60% AP) Maximum Physical Damage: 92. 25 / 143. 5 / 194. 75 / 246 / 297. 25 (+ 71. 75 / 87. 125 / 102. 5 / 117. 875 / 133. 25 % AD) (+ 123% AP) The damage is increased by 35% of the base damage if the enemy the grenade last bounced off of dies., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Spell shieldwill not prevent the canister from bouncing.', 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).', 'Base damage changed to 70 / 130 / 190 / 250 / 310.', 'AD ratio changed to80 / 90 / 100 / 110 / 120% AD.']}","Name: Deadly Flourish, Description: Passive: Enemy champions that trigger a Lotus Trap to bloom or are damaged by Jhin or allied champions are marked for 4 seconds. Active: Jhin fires a shot in the target direction that deals physical damage to all enemies in a line until colliding with an enemy champion, reduced by 25% against minions . Physical Damage: 60 / 95 / 130 / 165 / 200 (+ 50% AD) Minion Damage: 45 / 71. 25 / 97. 5 / 123. 75 / 150 (+ 37. 5 % AD) Hitting a marked champion roots them for a duration and grants Jhin Every Moment Matters' bonus movement speed . Root Duration: 1. 25 / 1. 5 / 1. 75 / 2 / 2. 25, {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Appliesspell damageto the enemy champion andarea damageto all other enemy units.', ""TheCaught Outmark only appears ifDeadly Flourishcan potentiallyrootthe target, and will not if the ability's cooldown is longer than 4 seconds or isn't ranked up."", 'This ability will cast from wherever the caster is at the start of the cast time.', ""Deadly Flourishis blocked byWind Wallbut notBlade Whirl.Deadly Flourishis special cased to be intercepted by the former because it looks like a blockable missile, even though it isn't functionally a missile."", ""Deadly Flourishis special cased to be intercepted by the former because it looks like a blockable missile, even though it isn't functionally a missile."", 'Base damage changed to 70 / 115 / 160 / 205 / 250.', 'Root duration changed to 1.75/ 2.125/ 2.5/ 2.875/ 3.25seconds.']}","Name: Captive Audience, Description: Passive - Beauty in Death: Whenever Jhin kills an enemy champion, he summons a Blooming Lotus Trap on their corpse. Active: Jhin places a Lotus Trap at the target location which, upon landing, becomes stealthed after arming over 1 second, lasting for up to 180 seconds and granting sight within its radius. The Lotus Trap blooms upon enemy contact, with enemies in the area at the time of its trigger becoming revealed for 4 seconds. Jhin periodically stocks a Lotus Trap charge, up to a maximum of 2. Blooming Lotus Traps slow enemies within the area by 35% for 2 seconds before exploding, dealing magic damage to enemies. Lotus Traps deal 65% damage against minions as well as champions who have been struck by another Lotus Trap in the last 1 second. Magic Damage: 20 / 80 / 140 / 200 / 260 (+ 120% AD) (+ 100% AP) Reduced Damage: 13 / 52 / 91 / 130 / 169 (+ 78% AD) (+ 65% AP) See Pets for more details about Lotus Traps., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Beauty in Deathdoes not consumeLotus Trapcharges.', 'TheLotus Trapwill stop upon encountering aWind WallorUnbreakable.', 'Beauty in Deathdoes not trigger after killing aclone.', 'The reveal debuff is namedCaught Out.This debuff is shared betweenCaptive AudienceandCurtain Call.', 'This debuff is shared betweenCaptive AudienceandCurtain Call.', 'Slow strength changed to 50%.']}","Jhin's Deutsch/German title,Der Virtuose, is the masculine form ofSona'stitle,Die Virtuosin. His dance references theLezginkadance.A side-by-side comparison can be seenhere. Jhin is the first champion who does not actually appear in his own Splash Art.Jhin is the second champion to have a Loading screen and Portrait icon not focus the actual champion, in his case, focus on the mirror image. The first one isLeBlanc. Jhin is the first champion to feature a takedown animation on his Classic skin, viaBeauty in Death. It should be noted however that the passive effect is not solely for cosmetic purposes.Despite being the only one seen in-game, the rose is just one of the many things he sees when killing someone.[2] Occasionally when playing as Jhin, at the start of the game (between your team spawning at the fountain and then minions doing so at nexus) the player can hear a version of the map's theme that fits the style of Jhin's own. As Jhin, triggeringThe CollectorDeath and Taxeswill cause the damage indicator to display as ""4444"" instead of ""999"". This change was added onV12.19." "Jinx,the Loose Cannon",https://static.wikia.nocookie.net/leagueoflegends/images/6/65/Jinx_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20160417011945,https://leagueoflegends.fandom.com/wiki/Jinx/LoL,"health: Health630+105, resource: Mana260+50, health regen: Health regen. (per 5s)3.75+0.5, resource regen: Mana regen. (per 5s)6.7+1, armor: Armor26+4.7, attack damage: Attack damage59+3.15, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2013-10-10, changed: V13.21, role: Marksman, position: Bottom, rangetype: Ranged, adaptivetype: Physical, cost: 3150|790","InDev Update - Champs, Lore & More, Laura 'poisonpixxi' DeYoung, Head of IP Creative for Riot Games, elaborated on their new approach to narrative cohesiveness by ironing out any inconsistencies that have sprung up over the years. This article contains information that conflicts with this new narrative and will most likely be changed/moved in the following year(s). Games JinxMainFormalCasualTitlesReal namePowder(Possibly)Nickname(s)Pow-PowAlias(es)The Loose CannonThe Demolition Diva[1]CharacteristicsSpeciesHuman(Chemically Altered)Pronoun(s)She/HerTimelineBorn:975 ANWeapon(s)Pow-PowFishbonesZapperChompersSuper Mega RocketShimmerMr. SparklesPersonal statusStatusAlivePlace of originZaunCurrent residencePiltoverFamilyUnnamed Father†Unnamed Mother†Vi(Sister)Professional statusOccupation(s)CriminalSumpsnipeRegion(s)ZaunFaction(s)SumpsnipesRelated character(s)ViEkkoCaitlynZiggsHeimerdinger Jinx • Main • Formal • Casual Titles Real name Nickname(s) Alias(es) • The Loose Cannon • The Demolition Diva[1] Characteristics Species Pronoun(s) Timeline • Born:975 AN Weapon(s) • Pow-Pow • Fishbones • Zapper • Chompers • Super Mega Rocket • Shimmer • Mr. Sparkles Personal status Status Place of origin Current residence Family • Unnamed Father† • Unnamed Mother† • Vi(Sister) Professional status Occupation(s) • Criminal • Sumpsnipe Region(s) Faction(s) Related character(s) A manic and impulsive criminal fromZaun,Jinxlives to wreak havoc without care for the consequences. With an arsenal of deadly weapons, she unleashes the loudest blasts and brightest explosions to leave a trail of mayhem and panic in her wake. Jinx despises boredom and gleefully brings her own chaotic brand of pandemonium wherever she goes. Contents • 1Background1.1Early Life1.2Contemporary History1.3Recent events1.4Convergence • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Vi5.2Ekko5.3Caitlyn Kiramman5.4Ziggs • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8References • 9See also • 1.1Early Life • 1.2Contemporary History • 1.3Recent events • 1.4Convergence • 5.1Vi • 5.2Ekko • 5.3Caitlyn Kiramman • 5.4Ziggs • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background Early Life Jinx grew up inZaunas a sweet and innocent girl who loved tinkering with machinery but never quite fit in. However, a horrible tragedy changed her into a completely different person who delighted in acts of destruction. Contemporary History Jinx eventually became a widely known criminal, first gaining notoriety through her anonymous “pranks” on the citizens ofPiltover, particularly those with connections to the city's ruling houses. These pranks ranged from mildly annoying to extremely dangerous, causing chaos and mayhem throughout Piltover and Zaun. Law enforcement attributed these to other gangs in Zaun, and Jinx was annoyed by this, deciding to make it clear that her future ""pranks"" were going to clearly mark her as their perpetrator from then on. Soon, word of her began to spread around and she became the most widely known criminal in both cities, causing mayhem and destruction wherever she went. Recent events Jinx continues to cause mayhem around Piltover and Zaun wherever and whenever she can with seemingly no regard for the property damage or potential victims she would create, only occasionally being thwarted by enforcerViorCaitlyn. Convergence Jinx began to be idolized by a group of Zaunites who adored how she caused chaos and destruction, although she ignored them. Appearance Jinx is a slender, sinewy, and white-skinned woman. She wears common punk street fashion typical for Zaunite youth. Her most noticeable features are her tattoos of stylized clouds, pink eyes, and really long blue hair that almost reaches to the ground. Personality Jinx is an eccentric inventor and criminal, taking pleasure in inventing and causing mayhem and destruction. Jinx can be described as a highly volatile entity who exhibits a range of psychological complexities characterized by Borderline Personality Disorder and Antisocial Personality Disorder. Her emotional agility is nothing short of bewildering, with mood swings of drastic proportions. A memorable past of relentless trauma has left her with a sense of inhospitality and disregard that fuels a powerful outburst of anger and resentment toward the cosmos, which in turn leads her to recklessly display impetuous tendencies. An inseparable amalgam of a fearful and chaotic individual, Jinx is the epitome of anarchism and recklessness. Her uncanny ability to remain indifferent to the feelings and rights of others makes her an enigma worthy of analysis. Jinx's compulsion to malice and malevolence is quite disturbing, and her thought process may indicate the presence of psychopathic tendencies. An examination of her character reveals her to be a confused and troubled individual, plagued by emotional instability and a lack of the skills necessary to maintain an emotionally stable relationship. Abilities • Chemically Altered Physiology:As many of Zaunite youth, Jinx has dabbled in shimmer, which changed her physical appearance and mental deteriorated state. It is possible it affected her physical strength and durability. • Inventor:While not having any formal education, Jinx learned how to create numerous contraptions and weapons with her own creativity and ingenuity.Pow-Pow:A machine gun of her own design, this would be Jinx's primary weapon during her usual escapades around Piltover and Zaun.Fishbones:This rocket cannon has a chemtech payload known asSuper Mega Rockets, which is enabled it to shoot great distances.Zapper:A gun that shoots lightning arcs, it's able to stun any person targeted.Chompers:The chompers have a chemtech payload inside them. Disarming one can prove to be dangerous, as its inner mechanisms are difficult to go through due to their random scrapheap design.Mr. Sparkles:A laser cannon or rocket launcher. After she tried modifying it with the stolen hextech core in Piltover it launched itself out of her hands and landed in Zaun, being destroyed from the impact. • Pow-Pow:A machine gun of her own design, this would be Jinx's primary weapon during her usual escapades around Piltover and Zaun. • Fishbones:This rocket cannon has a chemtech payload known asSuper Mega Rockets, which is enabled it to shoot great distances. • Zapper:A gun that shoots lightning arcs, it's able to stun any person targeted. • Chompers:The chompers have a chemtech payload inside them. Disarming one can prove to be dangerous, as its inner mechanisms are difficult to go through due to their random scrapheap design. • Mr. Sparkles:A laser cannon or rocket launcher. After she tried modifying it with the stolen hextech core in Piltover it launched itself out of her hands and landed in Zaun, being destroyed from the impact. Relations Vi As an enforcer, Vi is dedicated to capturing Jinx at all costs. Jinx once painted a rude depiction of Vi on the wall of the Ecliptic Vaults, one of Piltover's most secure treasuries. Ekko Jinx seemingly shows no signs of knowing Ekko, despite Ekko stating that he knew Jinx and had a crush on her when they were kids. Caitlyn Kiramman As the sheriff ofPiltover, Caitlyn is dedicated to arresting Jinx for her crimes. Ziggs Meeting Ziggs during her regular escapades around Zaun, Jinx quickly saw through his yordle glamour, believing him to be a product of her imagination, more specifically, her conscience. Due to their shared love for explosions, Jinx convinced Ziggs to live with her in Zaun aftera night of hijinks. Read More Biography Biography The Loose Cannon ByGraham McNeill Starring:Jinx Mentioned:Caitlyn,Vi Starring Champion Video Arcane (TV Series) Every legend has a beginning. Starring:Aero,Amara,Ambessa,Babette,Benzo,Billingsworth,Bolbok,Caitlyn,Cassandra,Chross,Claggor,Deckard,Ekko,Elora,Finn,Gorgeous Man,Grayson,Harold,Heimerdinger,Hoskel,Huck,Jayce,Jericho,Jinx,Jules,Lock,Marcus,Margot,Mel,Mylo,Pim,Ren,Renni,Salo,Sevika,Shoola,Silco,Singed,Sky,Smeech,Thieram,Tobias,Vander,Verne,Vi,Viktor,Ximena Mentioned:Teemo,Warwick Game CONV/RGENCE ByDouble Stallion Games Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions. Starring:Aximander,Camille,Chadd,Corin Reveck,Corina Veraza,Drake Poingdestre,Ekko,Elie,Inna,Jinx,Lem,Red,Rungs,Vale Poingdestre,Warwick,Wyeth,Zarkon Poingdestre Mentioned:Ashlesh,Azir,Blitzcrank,Darius,Dr. Mundo,Eramis,Evil Kay,Farron,Fiddlesticks,Janna,Jayce,Kay,Nasus,Orianna,Renata Glasc,Seraphine,Shomi,Singed,Twitch,Urgot,Vi,Viktor,Zac,Zeri,Ziggs Music Video Enemy ByJustin Tranter,Imagine Dragons,JID,Fortiche Productions Oh, the misery, everybody wants to be my ENEMY. Starring:Aero,Claggor,Deckard,Ekko,Jericho,Jinx,Mylo,Vi Comic Paint the Town ByAnthony Burch,Fabio Moon,Dave Stewart Oh, they say I'm crazy -- they say that Yordles would be easy to spot in a city such as ours, what with their fuzzy countenances and diminutive stature. But I've heard rumors that they have invented some sort of magical charms that make these abominations appear no different from you or I. But don't be fooled! No matter how adorable they may seem, these mischievous creatures will bring our city of Piltover to ruin! If I were so moved, I'd say they're an even bigger threat than those lunatic terrorists from Zaun! But I'm getting ahead of myself. Our story starts in a small pyrotechnics shop in Piltover, run by two unnervingly fuzzy gentlemen... Starring:Heimerdinger,Jinx,Ziggs Short Story The Council Archives ByTy Sheedlo The Council Archives. You'd heard stories at the Academy, of course, but words could not describe the breathtaking magnitude of its contents. The entire history of your city: its glorious achievements, its sinister secrets, painstakingly documented, waiting to be read. Starring:Caitlyn,Jayce,Jinx,Vi Mentioned:Benzo,Cassandra,Chross,Claggor,Deckard,Ekko,Grayson,Heimerdinger,Marcus,Mylo,Renni,Silco,Smeech,Tobias,Vander,Viktor,Ximena Short Story • 6 Minute Read The Wedding Crasher ByGraham McNeill Jinx hated petticoats. Starring:Jinx Video True Genius When Heimerdinger's latest hextech creation is stolen by Jinx, the professor sends an unfortunate apprentice on a wild goose chase through the City of Progress… and beneath it. Starring:Ekko,Heimerdinger,Jinx Mentioned Champion Comic A Perfect Life: The Depths ByJohn O'Bryan Ekko is a teen inventor who lives in Zaun, a city where being handy with technology is the best path to a better future. His greatest invention is the Z-Drive: a device which allows him to rewind his own timeline—and redo the last few seconds of his past. Ekko uses the Z-Drive to fix everything in his life: small mistakes, life-changing ones, and everything in between. But messing with time can have some major consequences for Ekko, his friends, his family, and his world...In this prequel to Conv/rgence, Ekko imagines a timeline without do-overs, where he must give up the extra chances time travel has offered him. But it's harder than he thinks to let time flow on without getting involved... Starring:Aximander,Chancee,Ekko,Lem,Red,Skids,Van Klegg,Viktor,Wyeth Mentioned:Inna,Jayce,Jinx Short Story Bombs: A Tribute ByAbigail Harvey Okay, Zaun. I’m here, I’m fuzzy, and I’m ready to explode stuff. Starring:Ziggs Mentioned:Heimerdinger,Jinx Video Seconds Some things are worth fighting for. Time and time again. Starring:Ekko Mentioned:Ajuna Lem,Jinx Video Tales of Runeterra Starring: N/A Mentioned:Akali,Braum,Corki,Darius,Diana,Ekko,Fiora,Garen,Graves,Heimerdinger,Jinx,Leona,Lulu,Miss Fortune,Shen,Teemo,Thresh,Tristana,Twisted Fate Biography The Piltover Enforcer ByGraham McNeill Starring:Vi Mentioned:Caitlyn,Jinx Alternate Universes Comic A Fireside Frightener ByLuchador Teemo,ZeOcelot Starring:Darius,Draven,Jinx,Lucian,Tristana,Vi Mentioned:Fiddlesticks,Hecarim,Karthus Video Ao Shin's Adventure Every little dragon has a destiny. Starring:Aurelion Sol,Azir,Jinx,Sett,Teemo,Veigar,Yuumi Video Be Your Best Santa Santa Draven, Ambitious Elf Jinx, and Snow Fawn Poppy step up to help Santa Braum with this year’s Snowdown festivities. But with Jinx and Draven at the frontlines, the celebrations could easily snowball into shenanigans! Starring:Bard,Braum,Draven,Gnar,Graves,Heimerdinger,Jinx,Karma,Lulu,Malzahar,Maokai,Orianna,Poppy,Sejuani,Syndra Music Video Get Jinxed ByAgnete Kjølsrud,Christian Linke Jinx's dreams come alive in a hexplosive sequence packed with bombs and bullets and her unique take on fun. Starring:Jinx Mentioned:Ziggs Music Video IGNITE By Numerous creators Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift... Starring:Aatrox,Ahri,Alistar,Anivia,Annie,Ashe,Brand,Caitlyn,Darius,Draven,Elise,Ezreal,Gnar,Janna,Jax,Jayce,Jinx,Kassadin,Katarina,Kennen,Kha'Zix,Lulu,Orianna,Rek'Sai,Rengar,Rumble,Ryze,Shen,Sivir,Tahm Kench,Teemo,Twisted Fate,Yasuo,Ziggs Video Just One More Every League of Legends player knows what it's like to chase the next win. Inspired by the true story of the five North American League of Legends players with the longest losing streak in one sitting. It's On. Starring:Blitzcrank,Darius,Fizz,Jinx,Karthus,Kayn,Lux,Vi,Viktor Reveal Mayhem Everywhere You Look By Unknown Author An inane crime wave sweeps Piltover to the tune of manic laughter. As authorities attempt to curtail the chaos, one enforcer vows to pull the plug on the panic-inducing party. Starring:Jinx,Vi Short Story New Stars ByAriel Lawrence Star Guardians can only defeat the darkness that spreads across the universe if they stand together. They will fight as one or fall as many. Starring:Janna,Jinx,Lulu,Lux,Poppy Video Outsiders A band of cybernetic castoffs plans to infiltrate The City to destroy the entity that created—and then abandoned—them: the PROJECT Corporation. Starring:Akali,Irelia,Jinx,Pyke Mentioned:Ashe,Lucian,Warwick Video Spooky Jinx Sometimes your worst nightmare has a nightmare. Just ask KayPea. It's On. Starring:Jinx,Kayn Short Story Starfall ByAriel Lawrence A team bonding trip will test Lux's leadership and confidence as the group welcomes new stars during the annual meteor shower. Starring:Ahri,Ezreal,Janna,Jinx,Lulu,Lux,Miss Fortune,Poppy,Soraka,Syndra Mentioned:Neeko,Rakan,Xayah,Zoe Short Story The Slumber Party Summoning ByAriel Lawrence Okay, I'll admit slamming the door in their faces was a bit of an overreaction. Starring:Ezreal,Janna,Jinx,Lulu,Lux,Miss Fortune,Poppy,Soraka Mentioned:Ahri,Pantheon,Syndra Short Story The Twilight Star ByAriel Lawrence I have too many questions I want to ask her. Starring:Janna,Jinx,Lulu,Lux,Miss Fortune,Poppy Mentioned:Ahri,Ezreal,Neeko,Pantheon,Rakan,Soraka,Syndra,Xayah,Zoe Short Story Twin Stars ByCat Cheresh Akali could see the stars. Starring:Ahri,Akali,Ezreal,Janna,Jinx,Kai'Sa,Lulu,Lux,Miss Fortune,Neeko,Poppy,Rakan,Soraka,Syndra,Xayah,Zoe Video Unstoppable “Nothing's going to stop me.” Inspired by the true story of Doublelift, Team Liquid ADC and five-time North American LCS champion. It's On. Starring:Jhin,Jinx,Lucian,Thresh,Viktor,Yasuo Video Welcome Aboard Consider this your invite to join the greatest crew in the galaxy. Starring:Jinx,Kayn,Malphite,Rhaast,Sona,Yasuo Mentioned:Garen,Katarina,Lux,Ziggs Reveal X WUZ HERE By Unknown Author X. Starring:Jinx,Vi Music Video You Really Got Me By Numerous creators Ready for the Rift? Starring:Ahri,Blitzcrank,Braum,Camille,Jinx,Lux,Malphite,Teemo,Yasuo,Zed Comic Academy Adventures: Series 1 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra Comic Academy Adventures: Series 2 ByGutter Rat Starring:Ahri,Darius,Ekko,Vladimir Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra Game Another Sky ByJared Rosen,Taylor Dinwiddie,Ty Sheedlo As a new generation of Star Guardians prepares to fight back the forces of chaos, rising star Akali finds herself wracked with doubt. Does she have what it takes to be a Star Guardian? Or will the darkness she senses inside spell doom for her and her friends? Starring:Akali,Ekko,Fiddlesticks,Kai'Sa,Morgana,Nilah,Quinn,Rell,Sona,Syndra,Taliyah,Zoe Mentioned:Ahri,Akshan,Ezreal,Gwen,Jinx,Lux,Miss Fortune,Rakan,Xayah Music Video GIANTS ByTrue Damage Intro Starring:Akali,Ekko,Qiyana,Senna,Yasuo Mentioned:Ahri,Azir,Book,Camille,Corki,Jinx,Kayn,Kindred,LeBlanc,Lucian,Pyke,Rhaast,Tahm Kench,Teemo,Thresh,Twitch,Yuumi Comic Harmonies: Issue 2 ByMichael Yichao Seraphine navigates a life-changing moment as she embraces her dream becoming reality. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine Mentioned:Ezreal,Janna,Jinx,Lulu,Lux,Miss Fortune,Poppy,Soraka,Syndra,Volibear,Yasuo Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Music Video WARRIORS By Numerous creators The battle begins, and sixteen teams across the globe are fighting towards one goal – to win the League of Legends World Championship. Starring: N/A Mentioned:Ashe,Darius,Draven,Garen,Jax,Jayce,Jinx,Leona,Lissandra,Nasus,Renekton,Riven,Ryze,Vi,Yasuo Trivia • While Jinx's real name, Powder, was only officially confirmed in theArcaneseries,4Ekkocalls her Powder in hisLegends of Runeterrainteractions with4Jinx. • Before the release ofArcane, Vi andJinxwere often theorized by the community to be sisters. The reference to this on Jinx's release was her quote,""You thinkI'mcrazy? You should see my sister"". Though there was never any implication that the sister wasVi, players equated Jinx's antagonisation of Vi specifically as ""sisterly bonding"".Incidentally,Jinxonly antagonized Vispecificallyon English-speaking servers. Other servers showed her antagonizing other champions, such asLucian.Hermitlater says to Vi,""You look like your sister! Er, wait, I'm not supposed to talk about that..."". This could be a confirmation that Vi has a sister, but could also be an example of Lyte repeating rumors he's heard from players (such as the rumor he heard from players thatLuxandEzrealwere dating, which Lux herself later denied after hearing the rumor).There is a significant indication that the pair did grow up together. With Vi currently suffering from amnesia,Jinxhas taken it upon herself to try and trigger her memories.In an interview with Ghostcrawler, he mentioned thatJinx and Vi are ""sisters"", but laterconfirmedhe was merely stating what hethoughtwas true, and that the narrative team said otherwise. • Jinx is around 20s, being around 5 years younger thanVi. • Warwickmay have encountered Jinx at some point in the past. • Incidentally,Jinxonly antagonized Vispecificallyon English-speaking servers. Other servers showed her antagonizing other champions, such asLucian. • Hermitlater says to Vi,""You look like your sister! Er, wait, I'm not supposed to talk about that..."". This could be a confirmation that Vi has a sister, but could also be an example of Lyte repeating rumors he's heard from players (such as the rumor he heard from players thatLuxandEzrealwere dating, which Lux herself later denied after hearing the rumor). • There is a significant indication that the pair did grow up together. With Vi currently suffering from amnesia,Jinxhas taken it upon herself to try and trigger her memories. • In an interview with Ghostcrawler, he mentioned thatJinx and Vi are ""sisters"", but laterconfirmedhe was merely stating what hethoughtwas true, and that the narrative team said otherwise. References See also","Name: Get Excited!, Description: Innate: Whenever Jinx scores a takedown against an enemy champion , epic monster , turret , or inhibitor within 3 seconds of damaging them, she gains 175% bonus movement speed decaying over 6 seconds. Additionally, she gains a stack of Get Excited! and is allowed to exceed the attack speed cap for the same duration. Only takedowns against enemy champions can grant stacks beyond the first. Each stack grants her 25% total attack speed , stacking up to 5 times for a maximum of 125% ., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', ""Jinx'sattack speed capis increased to 90.0for the duration, however this value is already beyond the technical limit for attack speed."", 'Jinxwill still triggerGet Excitedfrom killing a summonedRift Herald.', 'Jinxwill fail to triggerGet Excitedin the specific circumstance of killingBaron Nashorwhile more than ~2500 distance away.(bug)']}","Name: Switcheroo!, Description: Toggle: Jinx switches between Pow-Pow , her minigun, and Fishbones , her rocket launcher. Pow-Pow: Basic attacks with Pow-Pow generate a stack of Rev'd up for 2. 5 seconds, refreshing on subsequent attacks with Pow-Pow and stacking up to 3 times. Each stack of Rev'd up grants bonus attack speed , with all stacks beyond the first one being 50% effective. Stacks expire by one when the duration ends. Bonus Attack Speed: 15 / 27. 5 / 40 / 52. 5 / 65% Attack Speed per Subsequent Stack: 7. 5 / 13. 75 / 20 / 26. 25 / 32. 5 % Maximum Attack Speed: 30 / 55 / 80 / 105 / 130% Fishbones: Basic attacks with Fishbones cost mana on-attack to deal 110% AD modified physical damage to the target and nearby enemies. The damage is affected by critical strike modifiers. While Fishbones is equipped, Jinx gains bonus range but loses 10% of her bonus attack speed . Bonus Range: 80 / 110 / 140 / 170 / 200 Only the first attack after switching to Fishbones will benefit from Rev'd up ., STATIC COOLDOWN: STATICCOOLDOWN:0.9, {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', ""Toggle abilities do not count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."", ""Jinx'sfirst attack after switching toFishbonescan be triggered after 0.4seconds, instead of using the attack timer."", ""DespiteJinxstarting the game usingPow-Powshe doesn't receive any bonus attack speed untilSwitcheroo!has been learned."", ""Fishbonessplash damage affects structures (minions will targetJinx) but does not affect targets ifJinx'sattacks areblocked,dodged, ormissed."", ""WithRunaan's HurricanePow-Powgenerates one stack per enemy hit."", ""Each ofRunaan's Hurricane'sadditional bolts applyFishbones'splash damage, which stacks with each other."", 'Both weapons dealbasic damageto their primary target (this includes the increased damage ofFishbones), which applieslife stealbased on the damage dealt (post-mitigation) as usual.', ""The splash damage ofFishbonesis based on the pre-mitigation damage done to the primary target (which includes critical strikes), and is not consideredmodifiedphysical damage. It dealsdefault damage: It doesn't applylife stealoron-hit effects.Fishbonesdamage:110% AD(100% + 10%).Fishbonescritical strike damage:192.5% AD((100% + 10%)\xa0×\xa01.75).Fishbonescritical strike damage withInfinity Edge:231% AD((100% + 10%)\xa0×\xa02.1).Fishbonesboltdamage:44% AD((100% + 10%)\xa0×0.4).Fishbonesboltcritical strike damage:77% AD((100% + 10%)\xa0×0.4×\xa01.75).Fishbonesboltcritical strike damage withInfinity Edge:92.4% AD((100% + 10%)\xa0×0.4×\xa02.1).Fishbonespotential damage on stacked enemies withRunaan's Hurricane:198% AD(110% + 44% + 44%).Fishbonespotential critical strike damage on stacked enemies withRunaan's Hurricane:346.5% AD((110% + 44% + 44%)\xa0×\xa01.75).Fishbonespotential critical strike damage on stacked enemies withRunaan's HurricaneandInfinity Edge:415.8% AD((110% + 44% + 44%)\xa0×\xa02.1)."", 'Fishbonesdamage:110% AD(100% + 10%).', 'Fishbonescritical strike damage:192.5% AD((100% + 10%)\xa0×\xa01.75).', 'Fishbonescritical strike damage withInfinity Edge:231% AD((100% + 10%)\xa0×\xa02.1).', 'Fishbonesboltdamage:44% AD((100% + 10%)\xa0×0.4).', 'Fishbonesboltcritical strike damage:77% AD((100% + 10%)\xa0×0.4×\xa01.75).', 'Fishbonesboltcritical strike damage withInfinity Edge:92.4% AD((100% + 10%)\xa0×0.4×\xa02.1).', ""Fishbonespotential damage on stacked enemies withRunaan's Hurricane:198% AD(110% + 44% + 44%)."", ""Fishbonespotential critical strike damage on stacked enemies withRunaan's Hurricane:346.5% AD((110% + 44% + 44%)\xa0×\xa01.75)."", ""Fishbonespotential critical strike damage on stacked enemies withRunaan's HurricaneandInfinity Edge:415.8% AD((110% + 44% + 44%)\xa0×\xa02.1).""]}","Name: Zap!, Description: Active: Jinx fires a shock blast in the target direction that deals physical damage to the first enemy it hits and reveals and slows them for 2 seconds. Physical Damage: 10 / 60 / 110 / 160 / 210 (+ 160% AD) Slow: 40 / 50 / 60 / 70 / 80%, {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'This ability will cast from wherever the caster is at the start of the cast time.', 'Base damage changed to 10 / 70 / 130 / 190 / 250.', 'AD ratio changed to200% AD.']}","Name: Flame Chompers!, Description: Active: Jinx tosses out 3 Chompers centered at the target location, landing after 0. 4 seconds, arming after 0. 5 seconds, and exploding after 5 seconds to deal magic damage to nearby enemies. Magic Damage: 70 / 120 / 170 / 220 / 270 (+ 100% AP) Each Chomper explodes on contact with an enemy champion , knocking them down and rooting them for 1. 5 seconds. Enemy champions can be affected by only one Chomper . Flame Chompers! will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Chomperswill halt when encounteringWind WallandUnbreakable.', 'Spell shielddoes not negate the explosion.']}","Name: Super Mega Death Rocket!, Description: Active: Jinx fires a massive rocket in the target direction, briefly granting sight of its surroundings and exploding upon colliding with an enemy champion. The explosion deals physical damage to nearby enemies and grants sight of the area for 2 seconds. Super Mega Death Rocket! deals 10% − 100% (based on distance traveled) damage. This does not affect the bonus damage based on the target's missing health . Maximum Physical Damage: 325 / 475 / 625 (+ 165% bonus AD) (+ 25 / 30 / 35% of target's missing health) Minimum Physical Damage: 32. 5 / 47. 5 / 62. 5 (+ 16. 5 % bonus AD) (+ 25 / 30 / 35% of target's missing health) Enemies surrounding the primary target take 80% damage. The bonus damage based on the target's missing health is capped at 1200 against monsters . Maximum Secondary Damage: 260 / 380 / 500 (+ 132% bonus AD) (+ 20 / 24 / 28% of target's missing health) Minimum Secondary Damage: 26 / 38 / 50 (+ 13. 2 % bonus AD) (+ 20 / 24 / 28% of target's missing health) Link ▶️ ""Bye bye!"", {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Map-Specific Differences', 'Video', 'Spell shieldwill not prevent the explosion.', ""Super Mega Death Rocket'sprojectile has anicon on the mini-map while it is in flight. It can be seen by onlyJinxand her allies."", ""The bonus damage based on missing health is based on each unit's own missing health and not the primary target's."", ""Unlike similar spells,Super Mega Death Rocketwill not increase it's damage when ranked up while the missile is in flight.(bug)This is because the base damage is fixed at a multiple of the damage the rocket initially started with.ThebonusADratio will still update whenADis gained or lost between the cast and hit of the missile."", 'This is because the base damage is fixed at a multiple of the damage the rocket initially started with.', 'ThebonusADratio will still update whenADis gained or lost between the cast and hit of the missile.', 'This ability will cast from wherever the caster is at the start of the cast time.', 'The maximum damage is reached after traveling 1500 units, which is equal to roughly 0.85seconds of travel time. The rocket changes its visual appearance and missile speed slightly earlier, after traveling 1350 units.', 'Cooldown changed to 50 / 40 / 30 seconds.']}","Jinxstraightforwardly means ""ill omen"", from the Pre-Greek noun ἴυγξiynx""Eurasian wryneck"", a bird often used as a charm.[2]In-universe, Jinx's alias was given to her byVi. Jinx's dance is a reference toJake'sdancefromAdventure Time.A side-by-side comparison can be seenhere. Super Mega Death Rocket!'sblast radius displays asmileyface upon impact.Get Excited!also displays a smiley face over Jinx upon activation. Jinx is the first champion whose laugh animation automatically loops. Jinx's hair (or scarf onCrime City Jinx) forms a heart when she dies. Jinx is the only champion to have all her ability names end in an exclamation mark. Whenever Jinx is on the opposing team,Viand/orCaitlyneach gain theCatch me if you can!cosmetic debuff. On 21 August 2018, women have statistically attributed Jinx as ""The most visually appealing champion in League"".[3] Jinx is the third champion to have one skin for each of the three big annual events of the year -Lunar Revel,HarrowingandSnowdown Showdown. The skin that gave her this distinction wasAmbitious Elf Jinxin 2017.The first two wereKatarinaandNidaleewith theirWarring Kingdomsskins in 2015.Anniealmost became another champion that fulfilled the criteria afterPanda Anniewas released in 2013. However,Frostfire Anniewas not released during theSnowdown Showdownevent. Jinx -Viis one of seven pairs of sibling champions (the others beingCassiopeia-Katarina,Kayle-Morgana,Nasus-Renekton,Garen-Lux,Yasuo-Yone, andDarius-Draven).Though not a pair,Anivia,Ornn, andVolibearare also siblings." "K'Sante,The Pride of Nazumah",https://static.wikia.nocookie.net/leagueoflegends/images/5/57/K%27Sante_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20221020203752,https://leagueoflegends.fandom.com/wiki/K%27Sante/LoL,"health: Health570+115, resource: Mana290+60, health regen: Health regen. (per 5s)9.5+0.85, resource regen: Mana regen. (per 5s)7+1, armor: Armor33+5.2, attack damage: Attack damage64+3.5, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius103, release: 2022-11-02, changed: V13.23, role: WardenSkirmisher, position: TopMiddle, rangetype: Melee, adaptivetype: Physical, cost: 6300|975","Missing section(s): Games K'SanteNtofosBladesTitlesReal nameK'SanteNickname(s)The HunterYoung defenderAlias(es)The Pride of NazumahCharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:962 AN - 972 ANWeapon(s)NtofosPersonal statusStatusAlivePlace of originNazumahCurrent residenceNazumahFamilyUnnamed FatherUnnamed MotherTope(Former Lover)Professional statusOccupation(s)Monster HunterDefenderRegion(s)ShurimaRelated character(s)AzirRenektonXerath K'Sante • Ntofos • Blades Titles Real name Nickname(s) • The Hunter • Young defender Alias(es) • The Pride of Nazumah Characteristics Species Pronoun(s) Timeline • Born:962 AN - 972 AN Weapon(s) • Ntofos Personal status Status Place of origin Current residence Family • Unnamed Father • Unnamed Mother • Tope(Former Lover) Professional status Occupation(s) • Monster Hunter • Defender Region(s) Related character(s) Defiant and courageous,K'Santebattles colossal beasts and ruthless Ascended to protect his home of Nazumah, a coveted oasis amid the sands of Shurima. But after a falling-out with his former partner, K'Sante realizes that in order to become a warrior worthy of leading his city, he must temper his single-minded drive for success. Only then can he avoid falling prey to his own pride and find the wisdom he needs to defeat the vicious monsters threatening his people. Contents • 1Background1.1Early Life1.1.1Hunt of the Cobra-Lion1.2Modern History1.3Recent Events1.3.1Reunion with Tope • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Tope5.2Ascended5.2.1Azir5.2.2Xerath • 6Read More6.1Biography6.2Starring Champion6.3Alternate Universes • 7Trivia • 8Changelog • 9References • 10See also • 1.1Early Life1.1.1Hunt of the Cobra-Lion • 1.2Modern History • 1.3Recent Events1.3.1Reunion with Tope • 1.1.1Hunt of the Cobra-Lion • 1.3.1Reunion with Tope • 5.1Tope • 5.2Ascended5.2.1Azir5.2.2Xerath • 5.2.1Azir • 5.2.2Xerath • 6.1Biography • 6.2Starring Champion • 6.3Alternate Universes Background[] Early Life[] K'Sante was born in theShurimancity ofNazumah, a city-state independent from the rule of the Shuriman emperorAzirand home to a culture based around hunting ferocious monsters that roamed the oasis. Inspired by his parents' teachings and stories of Nazumah's history, K'Sante dreamt of becoming his homeland's greatest warrior-hunter. For twenty years, K'Sante trained under the tutelage of several teachers, learning how to extract materials from beasts and craft them into weaponry and infrastructure. During his first years of hunting, K'Sante formed a close friendship with a fellow hunter namedTope, who fought alongside him as they hunted5rockbearherds, shakkal raiders and even someXer'Sai. The two formed a close bond over the years and K'Sante eventually confessed his love for Tope, who in turn revealed that the feelings were mutual as the two shared their first kiss. Hunt of the Cobra-Lion[] With theresurrection of Azir,Xerathwaged a violent crusade to take over Shurima and eradicate Azir's bloodline. The twoAscendedwaged battles against one another with monstrous forces and Nazumah was caught in the crossfire. Xerath, experimenting with a Sun Disc of his own, attempted to use its powers ofAscensionto empower and fuse Shuriman fauna together, producingBaccaimonsters. One such creature, a hybrid between a cobra and a lion, began terrorizing a nearby savannah and alerted K'Sante and Tope, who both vowed to hunt down and kill the cobra-lion. Unfortunately, they were unable to wound the creature due to its rapidly regenerating hide, forcing them to flee emptyhanded. The two trained to slay the cobra-lion and made various other attempts to kill the beast to no avail. Tope spent his time formulating strategies and studying how to weaken the beast's regenerative properties, making some progress by chipping away a portion of its hide. K'Sante was unsatisfied by the development however, getting lost in his prideful pursuit for glory in killing the creature. His pride got so problematic that that he began to look down on Tope, accusing him of holding him back from a successful hunt. The two argued over their differing methods of how to defeat the cobra-lion until they had a falling out, separating as lovers and going their separate ways. K'Sante spent the next year training and trying to defeat the cobra-lion by himself but would keep failing, causing him to come to terms with his inability to slay the beast by himself. With that, he gained the courage to seek Tope's help and travelled to his home only to find Tope's aunt instead. His aunt greeted K'Sante and revealed that her nephew had left Nazumah and returned to his hometown inMarrowmarkshortly after their separation. However, she handed K'Sante one of Tope's journals, stating that he left it behind to assist him on finally slaying the cobra-lion one day. K'Sante thoroughly studied Tope's journal and read his theories on the beast's true nature as a Baccai, theorizing that the magical properties of Nazumah's natural waters could weaken the beast's regenerating armor. K'Sante remembered his parents' teachings, realizing he had grown too prideful of himself and failed to respect Tope's ideas. Accepting his mistakes and finding a newfound respect for his former lover, K'Sante set off to slay the cobra-lion once and for all. Beneath a scarlet sky, K'Sante had a final battle against the beast, taking a more calculated approach and dodging its attacks while striking when its guard was lowered. As his body was bloodied and his weapons were shattered, the beast finally tired and K'Sante saw an opportunity to strike the final blow. Inspired by Tope's theories, he lured the cobra-lion into a Nazuman waterfall, weakening its armor in the natural waters and finally slaying the beast.[1] His victory was celebrated and and he donated the Baccai's body to be studied under Nazuman tradition. The only parts of the beast that he kept were two slabs of its hide, crafting them into his signature ntofos and specially engineered to utilize the beast's regenerative properties. In his ntofos, K'Sante also carved a lion's head, the symbol Tope used to represent the beast in his journal, as a way to honor his partner's hand in slaying the beast even after their relationship ended. Modern History[] After his victorious hunt of the cobra-lion, K'Sante was hailed as thePride of Nazumah,and the city-state was so grateful that they planned a major celebration to place his name within their esteemedHunter's Hall,where the greatest hunters of Nazumah were honored for their great deeds and victorious hunts. As the Pride of Nazumah, K'Sante acts as the guardian of his city, defending it from other monstrous beasts, raiders and even the battling forces of the Ascended such as Azir and Xerath's followers. Recent Events[] Reunion with Tope[] Outside of Nazumah, K'Sante battled against a group of mad zealots following Xerath. K'Sante fought them off despite his severe injuries, slowly being overwhelmed by the amount of zealots. Unexpectedly, he was saved by a mysterious, masked warrior armed with a bow and leading a group of archers, all of them wearing a striking green and gold outfit. K'Sante fought alongside these archers and they effortlessly defeated the raiders, to which the masked warrior revealed himself as Tope, K'Sante's former lover. Impressed by K'Sante's combat and entertained by their reunion together, Tope invited K'Sante to his hunting group's camp nearby, offering to heal his injuries. K'Sante initially refused, but quickly succumbed to his intense injuries and collapsed on the ground, falling unconscious. Two days later, K'Sante woke up in the camp, greeted by Tope waiting near his bed. Tope explains how, over the past few months, the Ascended have been sending their armies farther down south, encroaching on territories such as Marrowmark and Nazumah. The two bonded over a meal and talked about their current lives, reminiscing on their past relationship and how far they've come since then. Tope reveals that he is now a commander for his own Marrowmarkman hunting party, while K'Sante invites Tope to attend the celebration of his name being placed in Nazumah's Hunter's Hall. Tope, grateful for the invite, refuses due to the fact that he is getting married around the same time. K'Sante, surprised and slightly flustered, feels genuine happiness for Tope and congratulates him on his marriage. As the two talk more about their past, Tope recalled their falling out years ago and apologized for not supporting K'Sante enough during the hunt for the cobra-lion. K'Sante quickly interjected and objected to Tope's apology, stating thathehas to apologize for how badly his pride took over and how he hurt Tope by disregarding his strategies. After that, the two make a toast, wishing each other the best of luck on their paths and feeling a deeper sense of friendship and love for one another.[2] Appearance[] (TBA) Personality[] K'Sante is a determined and ambitious individual who grew up with a deep reverence for his homeland and a desire to become its greatest warrior-hunter thanks to the many stories he heard as a child. He is fiercely independent and believes that he must prove himself through his own strength and achievements, but often refuses to accept help or support from others. This intense drive and pride in his own abilities lead him to dismiss the ideas and strategies of his partner, Tope, ultimately straining their relationship. Now, K'Sante remains incredibly ambitious and passionate about his own nation. He speaks with lots of confidence and fearlessness especially on a hunt. Though he still sometimes struggles with humbling himself for the sake of others, he is actively aware of not letting his own hubris take over. As it is in Nazuman culture, K'Sante does not follow any of theAscendedand has a strong opposition towards them. He hates the idea of the Ascended self-proclaiming to be gods above mortals and sees their ongoing conflict with each other as a threat against his homeland. Abilities[] • Ntofo Mastery:K'Sante wields two ntofos; massive and blunt tonfa-like weapons that he can wield with ease thanks to his immense physical strength. K'Sante has shown that he can deal immense blunt damage with his ntofos, striking with enough force that he can create fractures to the ground. Along with that, K'Sante can also use these weapons defensively, holding them up to create a nearly impenetrableshield. K'Sante's ntofos have been reengineered with slabs of the cobra-lion's regenerative hide, allowing K'Sante toshattertheir heavy outer layer if he applies enough physical force. Once he does this, he can continue wielding the hidden blades within his ntofos, striking with more agility and sharpness. After a short period, the ntofos' outer layers regenerate. • Monster Hunting Mastery:Thanks to years of training and studying the journal of his former loverTope, K'Sante has proven to be one of the most talented and skilled monster hunters inNazumah. He's capable of not only finding the weaknesses of beasts but also calculating when and where to strike to deal the most fatal damage to them. Along with that, his years of training has given him knowledge on how to harvest and craft materials collected from his hunts. Relations[] Tope[] Tope and K'Sante trained and hunted together for years, becoming an extremely talented and inseparable duo of hunters. Eventually, the two confessed their love for one another and, after sharing their first kiss, grew into an official, romantic relationship. While hunting for the cobra-lion, K'Sante became more prideful of himself and often argued with Tope over their differing methods in hunting down the Baccai beast, eventually having a massive falling out and separating as lovers. K'Sante, having to hunt the beast alone, swallowed his pride and sought Tope's help once more, only to find out that he had moved back to Marrowmark. However, he had left behind his journal and his many studies on the beast, revealing to K'Sante his many plans and strategies to kill the cobra-lion, which ultimately proved effective in the end once he slew it. The two reunited years later when battling some zealous followers of theAscendedXerath, fighting alongside each other as Tope nursed K'Sante back to health at his nearby camp over two days. Once awake, the two shared a meal together and reminisced on each other's lives, with K'Sante revealing a massive celebration being held for him and Tope having his wedding to a new lover that same time. Tope tried to apologize for leaving K'Sante during the hunt for the cobra-lion, but K'Sante interjected and stated thatheshould be apologizing instead for how he let his pride get the best of him and how he mistreated Tope in their relationship. Despite their past, the two hold a deep friendship and appreciation for one another, as K'Sante is genuinely happy that Tope found true love in his future husband and Tope is happy for K'Sante's new honorary title as the Pride of Nazumah.[2] Ascended[] Historically, Nazumah is independent from the rule of the Shuriman emperor and denies any Ascended, seeing them as a threat. That said, K'Sante holds disdain for any of the Ascended, seeing them as one of the main threats he seeks to protect Nazumah from. With the growing conflict betweenAzirandXerath, Nazumah is caught in the crossfire and K'Sante, as the Pride of Nazumah, fights against them and their followers. Azir[] Nazumah rejects the rule of Azir as emperor and functions as a completely independent city-state. K'Sante has a disdain for Azir and his conquests over Shurima, seeing his rule as a threat to Nazuman culture. Though Xerath is responsible for atrocities against his people, such as the rampaging cobra-lion, he places blame on Azir as well for being the one that Xerath is fighting against. Xerath[] The infamous cobra-lion that K'Sante and his lover Tope hunted years ago was actually the product of failed experiments by Xerath, as he attempted to fuse Shuriman fauna together with Ascension magic using a makeshift Sun Disc of his own. Because of that, K'Sante holds an even deeper hatred for Xerath, seeing him as a massive threat against his people due to the atrocities he's already committed. K'Sante has battled many of Xerath's zealous followers already, most recently reuniting with his lover Tope to fight off a large band of them seeking to kill K'Sante and invade Nazumah.[2] Read More Biography Biography The Pride of Nazumah ByMichael Luo Starring:K'Sante Mentioned:Azir,Tope,Xerath Starring Champion Video Defeat Your Monster Yesterday's wounds become tomorrow's weapons. Learn, for the hunt continues. Starring:K'Sante Mentioned:Tope Short Story Everything We Should Have Said ByMichael Luo K’Sante wipes his forehead, his bloodied fingers catching sweat and dirt... Starring:K'Sante,Tope Mentioned:Xerath Alternate Universes Music Video PARANOIA ByHeartsteel breakout starsHEARTSTEEL is a band. kayn, ezreal, sett, yone, k’sante, and aphelios are in it. “PARANOIA” features BAEKHYUN, tobi lou, ØZI, and Cal Scruby Starring:Aphelios,Ezreal,K'Sante,Kayn,Rhaast,Sett,Yone Mentioned:Amumu Short Story Riot's virtual artist HEARTSTEEL will surpass K/DA ByPark Ji-yoon,Ha Ye-jin Witness the debut of 'HEARTSTEEL', which will capture your heart once you see it. Starring:Alune,Aphelios,Ezreal,K'Sante,Kayn,Sett,Yone Mentioned:Akali,Yasuo Trivia[] • K'Sante wields two extremely largeNtofos, which is just a play-on-words forTonfas, the inspiration weapon. • K'Sante is openlygay, having been in a relationship with a fellow hunter namedTope. Changelog[] References[] See also[] |}","Name: Dauntless Instinct, Description: Innate: K'Sante's abilities mark enemies hit for 4 seconds. His basic attacks against marked enemies are empowered to gain 25 bonus range and consume the mark on-hit , dealing 5 − 20 (based on level) (+ 1 / 1. 33 / 1. 66 / 2% (based on level) of target's maximum health) bonus physical damage . All Out Bonus: Both the attack's damage and the mark damage are increased by 30% − 78% (based on level) . The bonus damage dealt by consuming a mark is converted to true damage ., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical/True', 'spell_shield': 'See Notes', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""Spell shieldwill block the mark's application, but not the mark's consumption from an attack."", 'The empowered attack can bedodged,blocked, and missed whileblindedbut the mark will not be consumed.', 'Starting the empowered attack while the mark is about to time out will not extend the mark duration, but still complete the attack and apply the bonus damage.', 'Health ratio increased to1% − 2.66% (based on level)maximumhealth.All Outhealth ratio increased to1.8/ 2.24/ 2.7/ 3.15/ 3.59% (based on level)(+0.27/ 0.33/ 0.4/ 0.47/ 0.53% (based on level)per 100bonusarmor)(+0.27/ 0.33/ 0.4/ 0.47/ 0.53% (based on level)per 100bonusmagic resistance)maximumhealth.', 'All Outhealth ratio increased to1.8/ 2.24/ 2.7/ 3.15/ 3.59% (based on level)(+0.27/ 0.33/ 0.4/ 0.47/ 0.53% (based on level)per 100bonusarmor)(+0.27/ 0.33/ 0.4/ 0.47/ 0.53% (based on level)per 100bonusmagic resistance)maximumhealth.']}","Name: Ntofo Strikes, Description: Active: K'Sante slams his ntofo down in the target direction that deals physical damage to enemies hit and slows them by 80% for 0. 5 seconds. Physical Damage: 30 / 55 / 80 / 105 / 130 (+ 40% AD) (+ 30% bonus armor) (+ 30% bonus magic resistance) If this hits at least one enemy, K'Sante generates a stack for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Ntofo Strikes consumes them all to become empowered with a new effect. Empowered Active: K'Sante fires a shockwave in the target direction that applies the same effects to enemies hit, but also pulls them towards him over 0. 65 seconds and then stuns them for 0. 25 seconds. All Out Bonus: Ntofo Strikes' cooldown is reduced by 25%, with a minimum total cooldown of 1. 33 seconds, and the cast time is reduced by 0. 08 seconds. Upon entering All Out , Ntofo Strikes' stacks are reset and its cooldown is refreshed if K'Sante had 2 stacks. Ntofo Strikes resets K'Sante's basic attack timer., STATIC COOLDOWN: STATICCOOLDOWN:3.5− 1.75(based onbonusresistances), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Map-Specific Differences', 'This ability will cast from wherever the caster is at the end of the cast time.', ""IfNtofo Strikeshits no more than one enemy champion,K'Santewill be ordered an attack command against them."", 'The basic attack reset is not considered one forHail of Blades.', ""Temporary increases/decreases in bonus resistances will count for reducing/increasingNtofo Strikes'cooldown."", 'Only the empowered active is aprojectile.', ""The following table refers for interactions whileK'Santeis in the cast time of the third cast:"", 'Death, unless protected byResurrection', ""UsingFootworkon top of an enemy immediately followed by an empoweredNtofo StrikesallowsK'Santeto fling enemies behind him, including through walls."", 'Base damage changed to 40 / 80 / 120 / 160 / 200.', 'Base cooldown changed to 2.75seconds.']}","Name: Path Maker, Description: Active: K'Sante charges for a minimum of 0. 66 seconds and up to 1. 5 seconds, during which he increases Path Maker's range over the first 0. 75 seconds of the channel. During this time, he gains displacement immunity and 40% − 65% (based on level) damage reduction. Path Maker can be recast within the duration, and does so automatically afterwards. Path Maker's charge cannot be interrupted by crowd control . Recast: K'Sante dashes in the target direction, though not through terrain, dealing physical damage to enemies he passes through, carrying them alongside him, and stunning them for 1. 25 seconds. This damage is capped at 50 − 475 (based on level) against monsters . Physical Damage: 20 / 40 / 60 / 80 / 100 (+ 50% AD) (+ 30% bonus armor) (+ 30% bonus magic resistance) (+ 6 / 7 / 8 / 9 / 10% of target's maximum health) All Out Bonus: Path Maker no longer applies its knock back and stun , but its damage reduction is increased to 50% − 75% (based on level) , charge time for the minimum duration and maximum dash range is reduced to 0. 45 seconds, and total cooldown is reduced, as well as has increased dash speed. Upon entering All Out , Path Maker's cooldown is refreshed. Ntofo Strikes and All Out can be cast during the dash. Path Maker's recast can be used while affected by cast-inhibiting crowd control ., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Tips & Tricks', ""All Out'sduration is increased by 2 seconds if it were to expire duringPath Maker'scharge."", ""Path Makercancels any existing movement or attack commands. However, new inputs given during the charge will be retained once the dash ends, except when the dash hits only one enemy champion. IfPath Makerhits only one enemy championK'Santewill be ordered to basic attack them afterwards."", ""IfK'Santeblinksduring the charge, the dash is interrupted but any enemies at his blink point will be affected byPath Maker'seffects only if they were within the maximum charged distance.Enemies outside the charge range cannot be hit this way.Targets hit are knocked back in the original target direction ofPath Maker.The displacement distance is longer than intended.(bug)"", 'Enemies outside the charge range cannot be hit this way.', 'Targets hit are knocked back in the original target direction ofPath Maker.The displacement distance is longer than intended.(bug)', 'The displacement distance is longer than intended.(bug)', ""K'Santecannot useFlashduringPath Maker'sdash."", ""Path Maker'sdamage is not capped against monsters while empowered byAll Out.(bug)"", ""Path Maker'srecast can be used even whilegroundedorrooted."", 'Path Makercan be recast by issuing an attack move command (orLMB) but not a targeted attack command.', ""The following table refers for interactions whileK'Santeischanneling:If the charge is cancelled, he will not automatically use the recast."", 'If the charge is cancelled, he will not automatically use the recast.', 'Death', ""With the generous hitbox ofPath Maker, it is easy to knock an enemy in the desired direction ifK'Santecan get on top of them, such as viaFootwork."", 'Due to the scaling of the charged effects,Path Makeris often cast farther than the minimum distance even when attempting a very short charge.']}","Name: Footwork, Description: Active: K'Sante dashes to the target location, though not through terrain, and grants himself a shield for 2 seconds. Footwork can be cast on allies to dash to them at an increased range and speed. If the ally is a champion upon arrival, they receive the shield as well. Shield Strength: 50 / 90 / 130 / 170 / 210 (+ 10% bonus health) All Out Bonus: Footwork's dash speed and location range are increased, and it can dash through terrain. Footwork resets K'Sante's basic attack timer. K'Sante can cast any of his abilities during the dash. Footwork will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The basic attack reset is not considered one forHail of Blades.', 'Cooldown changed to 9 / 8.5/ 8 / 7.5/ 7 seconds.', 'Now affected by +20 ability haste.']}","Name: All Out, Description: Active: K'Sante roots the target enemy champion for 0. 5 seconds and gains displacement immunity over the cast time, then shatters his ntofos to knock them back , during which they are revealed , and blinks to the end location. The target is dealt magic damage near the end of the displacement and is stunned for 0. 25 seconds afterwards. Magic Damage: 70 / 110 / 150 (+ 65% AP) If the target hits terrain during the displacement, they are knocked back through the terrain and dealt the magic damage once they emerge. At the end of the displacement, they remain airborne for 0. 5 seconds and K'Sante strikes them to deal additional magic damage , after which they are stunned for 0. 25 seconds. Additional Damage: 70 / 110 / 150 (+ 65% AP) Total Magic Damage: 140 / 220 / 300 (+ 130% AP) After K'Sante blinks , he enters All Out for 20 seconds, and the ability can be recast after 1. 5 seconds within the duration. All Out: K'Sante gains a health threshold equal to 65% maximum health which cannot be modified nor exceeded by any means. Upon entering All Out , his current health is reduced to this threshold. Additionally, his base armor and base magic resistance are reduced by 85% bonus armor and 85% bonus magic resistance , respectively. In return, he gains bonus attack damage and bonus attack speed , heals for a percentage of the post-mitigation damage dealt to enemy champions, and modifies his basic abilities which can be cast at no cost. Bonus Attack Damage: 10 / 25 / 40 (+ 25% bonus armor) (+ 25% bonus magic resistance) Bonus Attack Speed: 25 / 35 / 45% Healing Percentage: 10 / 15 / 20% Recast: K'Sante ends All Out early. K'Sante retains his maximum health and bonus resistances during All Out. Health lost from gaining the health threshold is not restored after the effect ends. Upon entering All Out, K'Sante is restored to 100% maximum mana which rapidly decays over the duration. His mana percentage prior to All Out is preserved and is gained back after the effect ends. If the target is knocked over terrain that is longer than 2000 units, K'Sante will vanish during their displacement and reappear near the end of it. Link ▶️ ""I will not yield!"", {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""K'Santewillblink175 units beyond the target's hitbox's edge at the end location."", ""GoingAll Outdoes not overrideK'Sante'sattack or movement commands if the target does not collide with terrain.If the target is however knocked back through terrain thenK'Santewill be ordered to attack the target after appearing at the target's location."", ""If the target is however knocked back through terrain thenK'Santewill be ordered to attack the target after appearing at the target's location."", 'In addition to being knocked back, the target is alsoattachedto a missile that travels in the same trajectory as the displacement.Removing theairbornedoes not cause the target to detach from the missile.', 'Removing theairbornedoes not cause the target to detach from the missile.', ""All Out'sknock back does not interact withplayer-generated terrain."", 'SinceK\'Santeretains the stats he ""lost"", any effects that scale based on those stats will calculate based on the value prior to him goingAll Out.Hisbaseresistances can be reduced below 0 by hisbonusresistances.', 'Hisbaseresistances can be reduced below 0 by hisbonusresistances.', 'Minimum knock back distance has distance of 300 units.', 'Wall scan has distance of 350 units.', ""K'Sante places enemy in distance of 450 units away from a wall and himself 550 units."", 'Gainingbonushealth duringAll Outcauses the health threshold to be briefly increased then reset back to its original value.Thebonushealth is still applied to hiscurrenthealth.', 'Thebonushealth is still applied to hiscurrenthealth.', 'BonusAD will not be affected by any changes in resistances.(bug)', ""If the target resists the knockback,K'Santewill still blink behind the target's endpoint as if they were displaced."", ""All Out'sremaining duration is tracked in his secondary resource bar.His current mana will decay over the duration in order to indicate this.Once the effect ends, he will restore the mana he had prior to goingAll Out."", 'His current mana will decay over the duration in order to indicate this.Once the effect ends, he will restore the mana he had prior to goingAll Out.', 'Once the effect ends, he will restore the mana he had prior to goingAll Out.', ""K'Santewill blink closer to his target if there is no valid space at the end of the target's displacement."", ""If the target dies duringAll Out'scast time, their camera will be locked in a position relative to them.(bug)"", 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).', ""The following table refers for interactions whileK'Santeis in cast time:"", 'Death, unless protected byResurrection', ""The following table refers for interactions whileK'Santeis performingAll Out'scast:"", 'Death', 'Maximum knock back distance changed to 2000.', 'Cooldown changed to 90 / 75 / 60 seconds.']}", "Kai'Sa,Daughter of the Void",https://static.wikia.nocookie.net/leagueoflegends/images/1/15/Kai%27Sa_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20180221202751,https://leagueoflegends.fandom.com/wiki/Kai%27Sa/LoL,"health: Health640+102, resource: Mana345+40, health regen: Health regen. (per 5s)3.5+0.55, resource regen: Mana regen. (per 5s)8.2+0.7, armor: Armor25+4.2, attack damage: Attack damage59+2.6, attack speed: Base AS0.644, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2018-03-07, changed: V13.22, role: Marksman, position: Bottom, rangetype: Ranged, adaptivetype: Magic, cost: 1350|585","Missing section(s): Games Kai'SaMainVoid 1Void 2TitlesReal nameKaisaAlias(es)Daughter of the VoidThe Girl Who Came BackCharacteristicsSpeciesHuman(Void Touched)Pronoun(s)She/HerTimelineBorn:976 ANWeapon(s)Living Void carapaceVoid EnergyEnergy BladesVoid MissilesPersonal statusStatusAlivePlace of originSai,ShurimaCurrent residenceUnknown(No Fixed Abode)FamilyKassadin(Father)Unnamed Mother†Professional statusOccupation(s)Balance PreserverGuardianRegion(s)VoidFaction(s)The Preservers ofValoranRelated character(s)KassadinMalzaharEzrealTaliyahRek'SaiBel'Veth Kai'Sa • Main • Void 1 • Void 2 Titles Real name Alias(es) • Daughter of the Void • The Girl Who Came Back Characteristics Species Pronoun(s) Timeline • Born:976 AN Weapon(s) • Living Void carapace • Void Energy • Energy Blades • Void Missiles Personal status Status Place of origin Current residence Family • Kassadin(Father) • Unnamed Mother† Professional status Occupation(s) • Balance Preserver • Guardian Region(s) Faction(s) Related character(s) Claimed bythe Voidwhen she was only a child,Kai'Samanaged to survive through sheer tenacity and strength of will. Her experiences have made her a deadly hunter and, to some, the harbinger of a future they would rather not live to see. Having entered into an uneasy symbiosis with a living Void carapace, the time will soon come when she must decide whether to forgive those mortals who would call her a monster, and defeat the coming darkness together... or simply to forget, as the Void consumes the world that left her behind. Contents • 1Background1.1Early life1.2Return to the Surface1.3Encounter with Bel'Veth • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Malzahar5.2Kassadin5.3Ezreal5.4Taliyah5.5Bel'Veth • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Changelog • 9References • 10See also • 1.1Early life • 1.2Return to the Surface • 1.3Encounter with Bel'Veth • 5.1Malzahar • 5.2Kassadin • 5.3Ezreal • 5.4Taliyah • 5.5Bel'Veth • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] Kaisa was an ordinary girl born in the southern deserts of Shurima. During her tenth summer, she came upon a pen of sacrificial goats. The girl tried to release the animals but then, suddenly, the ground shook, flashes of light scorched the sky, and a rift opened up the earth. The rift swallowed up the entire village and everyone inside. Now trapped under the desert, Kaisa could hear the faint voices of others trapped inside. But soon, hers was the only voice left. The first void creature she encountered was about her size. After being knocked down by the voidling, Kaisa drove her knife into its heart, killing it. Although the creature was dead, its flesh clung to Kaisa’s arm. She was unable to remove it and soon enough, it started growing around her as though it was becoming part of her. She was able to use the second skin as armor against other void creatures. The longer she survived against the void, the greater her confidence grew until she finally managed to escape back to the desert surface. No longer was she the little girl who fell into the rift but was now a fearless hunter of the void. Return to the Surface[] (TBA) Encounter with Bel'Veth[] (TBA) Appearance[] Kai'Sa is a slender, pale-skinned woman with long dark brown hair and violet eyes. Her robes are composed of a Void Symbiote with a distinct palette of grey, dark grey, purple and bronze. The most distinctive ornaments of her attire are some purple marks on her face. Personality[] (TBA) Abilities[] • Void Symbiote:When Kai'sa was stuck in a cave connected to the Void, Kai'sa was attached to a Void symbiote. The symbiote grants Kai'sa many different powers.Organic Armor:The symbiote's carapace provides a powerful defense against the harmful effects of the Void on living humans, allowing Kai'sa to pass throught dangerous territories across Runeterra.Void Energy Projection:Kai'sa can project void energy in the form of missiles to decimate her foes.Enhanced Senses:When wearing her helmet, Kai'sa has enhanced senses, like seeing in different light spectrums. • Organic Armor:The symbiote's carapace provides a powerful defense against the harmful effects of the Void on living humans, allowing Kai'sa to pass throught dangerous territories across Runeterra. • Void Energy Projection:Kai'sa can project void energy in the form of missiles to decimate her foes. • Enhanced Senses:When wearing her helmet, Kai'sa has enhanced senses, like seeing in different light spectrums. Relations[] Malzahar[] Kaisa unwittingly released the sacrificial goats meant forMalzahar's cultists into a Void-linked canyon as a prank to a transiting desert nomad, causing an earthquake that devastated her village, swallowing and killing all inhabitants except herself, who survived thanks to the symbiote suit and learning the Voidborns' methods of predation Kassadin[] Kassadinlived in the same village as Kai'sa before the village was engulfed by The Void. The event killed Kassadin's wife and child, causing Kassadin to go on his quest for revenge against The Void. While is has not been confirmed, a prevailing theory among players is that Kai'sa is Kassadin's daughter. While their relationship in the main universe has not been formally confirmed, it has been implied through voice lines and in theMusic skinsandStar Guardianuniverse, Kassadin isK/DA Kai'Sa'sfather.[1][2][3] InPinwheel,Bel'Vethreveals that Kai'Sa's father was the only other person to survive the Void. Ezreal[] Kai'Sa savedEzrealwhen he was attacked by Void creatures. Ezreal later helped her fight them. Taliyah[] Kai'Sa encounteredTaliyahand her group on their journey to findXolan, a mythical paradise inSai Kahleek. They fought some void creatures together, including some ofRek'Sai'sXer'Sai. Taliyah would then part way with the others and join Kai'Sa in going there. Bel'Veth[] Bel'Vethis an enemy of Kai'Sa, Naturally feeling animosity towards the empress, Kai'Sa was shocked when Bel'Veth revealed she and her motives were more than a simpleVoidborn's, talking about how she would be her salvation and even making a pragmatic deal to spare humanity so she would defeat theWatchers. Read More Biography Biography Daughter of the Void ByMichael McCarthy Starring:Kai'Sa Mentioned:Kassadin Starring Champion Video All That Will Ever Be Let the Lavender Sea take you. Starring:Bel'Veth,Kai'Sa Comic Breach ByPhillip Vargas Hunter or prey? The lines get blurred when Kai'Sa must hunt down a pack of deadly predators. Starring:Kai'Sa Short Story Hollowspun ByDana Luery Shaw Kai’Sa peers out from the mouth of the tunnel and feels like she’s standing at the edge of the world. Starring:Kai'Sa,Taliyah Mentioned:Azir,Rek'Sai Short Story Monstrous ByGraham McNeill There's light under the earth, if you know where to look. Starring:Kai'Sa Mentioned:Nasus Short Story Pinwheel ByJared Rosen “Okay,” Kai’Sa pants... Starring:Bel'Veth,Kai'Sa Mentioned:Kassadin,Taliyah Video The Call For the fallen. For the deserted. For the downtrodden. And for those who will rise again. Starring:Kai'Sa,Leona,Olaf,Ornn,Pantheon,Rek'Sai,Sejuani,Taliyah Mentioned:Volibear Short Story • 4 Minute Read The Girl Who Came Back ByMichael McCarthy Listen to me,' I tell the little girl who found me here, beside the pit. 'I need you to hear me. There isn't much time.' Starring:Kai'Sa Music Video Warriors By Numerous creators Starring:Caitlyn,Ezreal,Galio,Garen,Kai'Sa,Lux,Sylas,Urgot,Vi Mentioned Champion Biography The Void Walker ByAriel Lawrence Starring:Kassadin Mentioned:Kai'Sa,Malzahar Short Story Whom Does the Desert Know? ByLaurie Goulding Shurima is dying. I do not think she will rise again. Starring:Kassadin Mentioned:Kai'Sa,Malzahar Alternate Universes Music Video ALL OUT ByK/DA Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine Game Another Sky ByJared Rosen,Taylor Dinwiddie,Ty Sheedlo As a new generation of Star Guardians prepares to fight back the forces of chaos, rising star Akali finds herself wracked with doubt. Does she have what it takes to be a Star Guardian? Or will the darkness she senses inside spell doom for her and her friends? Starring:Akali,Ekko,Fiddlesticks,Kai'Sa,Morgana,Nilah,Quinn,Rell,Sona,Syndra,Taliyah,Zoe Mentioned:Ahri,Akshan,Ezreal,Gwen,Jinx,Lux,Miss Fortune,Rakan,Xayah Music Video Everything Goes On ByPorter Robinson Together with some familiar faces, a new generation of Star Guardians ascend to battle a looming threat. But even when confronted with eternal darkness, their hope burns brighter than fear. Starring:Akali,Ekko,Kai'Sa,Nilah,Orianna,Rakan,Rell,Senna,Seraphine,Sona,Taliyah,Xayah Mentioned:Ahri,Lux,Miss Fortune Comic Harmonies: Issue 1 ByMichael Yichao In a difficult moment during a recording secession, Akali reassures a nervous Seraphine that K/DA's bonds run deep. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Ekko,Ezreal,Graves,Qiyana,Senna Comic Harmonies: Issue 2 ByMichael Yichao Seraphine navigates a life-changing moment as she embraces her dream becoming reality. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine Mentioned:Ezreal,Janna,Jinx,Lulu,Lux,Miss Fortune,Poppy,Soraka,Syndra,Volibear,Yasuo Comic Harmonies: Issue 4 ByMichael Yichao Kai'Sa dances through life, finding her way to present moment as a part of K/DA. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Kassadin Comic Harmonies: Issue 5 ByMichael Yichao Ahri reflects on the long road that led to her forming K/DA: breaking old bonds while establishing new ties, navigating the flood of attention (and expectation) following their initial success, and looking forward to their bright future. Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Short Story Interview: Inside K/DA ByPopRox,Indu Reddy PopRox chats with K/DA on their style, personal life, and success after POP/STARS. Starring:Ahri,Akali,Evelynn,Kai'Sa Mentioned:Kassadin Short Story KAISA_EXOSUIT_LOADER.log By Numerous creators Revenge is a dish best served cold. Starring:Kai'Sa,Miss Fortune Music Video POP/STARS ByK/DA Intro Starring:Ahri,Akali,Evelynn,Kai'Sa Mentioned:Lulu Comic Sharp: Issue 1 ByMichael Yichao Learn more about K/DA and their upcoming ALL OUT EP in this very special edition of SHARP magazine.Read through over 16 dedicated pages about Ahri, Evelynn, Kai’Sa and Akali, and how the pop group sensation renewed their ambitions since the launch of their electric 2018 debut single, POP/STARS. Discover how K/DA staged their comeback with THE BADDEST, the first song of their new and long-awaited EP, and meet Seraphine, their talented new collaborator.This special edition of SHARP also includes a special quiz to prove to yourself and your friend that you are a real BLADE! Starring:Ahri,Akali,Evelynn,Kai'Sa,Seraphine,Yasuo Mentioned:Ivern,Lux Comic Star-Crossed: Embrace ByJared Rosen,Callie Miller Final showdown! The Guardians have played all their cards, but something in Xayah tells her to keep fighting—she’ll find a way to redeem Rakan or die (again) trying. Starring:Ahri,Akali,Kai'Sa,Miss Fortune,Orianna,Rakan,Senna,Seraphine,Xayah Mentioned:Zoe Short Story Twin Stars ByCat Cheresh Akali could see the stars. Starring:Ahri,Akali,Ezreal,Janna,Jinx,Kai'Sa,Lulu,Lux,Miss Fortune,Neeko,Poppy,Rakan,Soraka,Syndra,Xayah,Zoe Video ULTRACOMBO Starring:Caitlyn,Garen,Kai'Sa,Lucian,Qiyana,Yasuo Comic Harmonies: Issue 3 ByMichael Yichao A true fan follows the elusive Evelynn's career, leading to a chance encounter that changes everything. Starring:Evelynn Mentioned:Ahri,Akali,Kai'Sa Video Shadow of a Doubt Star Guardians have a brilliant light, but some stagger in the darkness. Can Akali escape her own nightmares? Starring:Akali,Morgana Mentioned:Kai'Sa,Quinn,Rell,Taliyah Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] • She is around 20 years old.She was 10 when she fell into the Void tunnel and has stayed there for about 10 years. • Kai'Sa is 169.6 cm (5’6”) in height like herK/DA counterpart.[4]HerStar Guardian counterpartis around 180 cm (5'11)[5]HerBullet Angel counterpartis between 165 and 172 cm (5’5""-5'8"")[6] • Kaisa is her given name, Kai'Sa is her adopted Void name. • Her symbiote can sustain her through the Void-spawns they kill by absorbing their essence, but that isn't really pleasing to her. After the earthquake she unwittingly caused, she scavenged leftover food from castaway sources in the catacombs— water skins, rotting fruit, etc. Now that she can get out from the underground, she likes eating what she can find aroundShurima, preferably peaches. But the suit has to feed too, and she is somewhat fearful of what it might do if she doesn't continue to hunt and sustain it.Due to her symbiote, Kai'Sa is stronger than normal humans while gaining abilities like blastingdestructive energy, especially when wearing her helmet-like empowered senses (like a special vision that is either thermoreception or X-ray vision). • Despite common belief, Kaisa was never trapped in the Void itself, rather willingly stayed within a complex underground tunnel system between the massive Void rift that caused the earthquake of her lore and the surface of the Sai desert, sculpted through years by the spawns that breach from the rift. • The lines that decorate her face are tribal marks made out of Voidborn blood. • Unlike other beings exposed to the Void's influence, Kaisa was able to avoid its seething madness thanks to her suit's helmet, which allows her to safely remain within the vicinity of Void rifts. • It has been theorized that the creature whose part would later become her second skin belonged to the same species asKha'Zix.One of her quotes to him is ""I know your tricks"".Both the symbiote and Kha'zix evolve to become stronger.Both have the potential to become invisible and shoot more projectiles after certain evolutions. • She was 10 when she fell into the Void tunnel and has stayed there for about 10 years. • HerStar Guardian counterpartis around 180 cm (5'11)[5] • HerBullet Angel counterpartis between 165 and 172 cm (5’5""-5'8"")[6] • Due to her symbiote, Kai'Sa is stronger than normal humans while gaining abilities like blastingdestructive energy, especially when wearing her helmet-like empowered senses (like a special vision that is either thermoreception or X-ray vision). • One of her quotes to him is ""I know your tricks"". • Both the symbiote and Kha'zix evolve to become stronger.Both have the potential to become invisible and shoot more projectiles after certain evolutions. • Both have the potential to become invisible and shoot more projectiles after certain evolutions. Changelog[] References[] See also[]","Name: Second Skin, Description: Innate - Living Weapon: Kai'Sa can evolve each of her basic abilities by gaining a set amount of permanent stats from items and stat growth , granting them additional effects. Evolving an ability causes her to enter a 2-second cast time . The upgrade is lost if the stat requirement is no longer met. Innate - Plasma: Kai'Sa's basic attacks on-hit and Void Seeker apply stacks of Plasma to enemies for 4 seconds, refreshing on subsequent applications and stacking up to 5 times. Basic attacks each apply 1 stack and Void Seeker applies 2 stacks, increased to 3 if it is evolved . Her and nearby allies' immobilizing effects and polymorphs against enemy champions will also apply a stack of Plasma . Innate - Caustic Wounds: Plasma stacks applied by Kai'Sa's basic attacks or Void Seeker deal 5 − 23 (based on level) (+ 1 − 12 (based on level) per Plasma stack before application) (+ 15% − 25% (based on Plasma stacks before application) AP) bonus magic damage . The fifth stack against a target consumes them all to deal additional bonus magic damage equal to 15% (+ 6% per 100 AP) of the target's missing health , capped at 400 against monsters ., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""Kai'Sareceives the evolution even if she dies while in cast time."", ""Kai'Sacan evolve an ability even if she hasn't learned it yet."", 'The bonus missing health damage is evaluated after the initial damage fromCaustic Woundsis evaluated, and afterVoid Seeker\'sdamage if triggered by it, but before a triggering basic attack\'s is.This effectively increases the ""flat""Caustic Woundsdamage preceding the expunge proc and (if applicable)Void Seekerdamage and any potential preceding on-hit damage (usually not possible to acquire due to buff slot order) by 15%(+ 6% per 100 AP)divided by (1+the target\'s MR post penetration/100).', 'This effectively increases the ""flat""Caustic Woundsdamage preceding the expunge proc and (if applicable)Void Seekerdamage and any potential preceding on-hit damage (usually not possible to acquire due to buff slot order) by 15%(+ 6% per 100 AP)divided by (1+the target\'s MR post penetration/100).', 'Plasmastacks that exceed the rupture are reapplied normally.', 'Spell shieldwill block thePlasmaapplication fromVoid Seekeronly.', ""WithVoid Seeker, if the stacks detonatePlasma, any remaining stacks are reapplied afterwards.Void Seekeralso dealsCaustic Wounds'damage based onPlasmastacks on the target. This damage is calculated as if each stack was applied successively.Hitting a target with 0 stack with normalVoid Seeker:10 − 46 (based on level)(+ 1 − 12 (based on level)(+ 32.5% AP)Hitting a target with 3 stacks with normalVoid Seeker:10 − 46 (based on level)(+ 7 − 84 (based on level)(+ 47.5% AP)Hitting a target with 0 stack with evolvedVoid Seeker:15 − 69 (based on level)(+ 3 − 36 (based on level)(+ 52.5% AP)Hitting a target with 2 stacks with evolvedVoid Seeker:15 − 69 (based on level)(+ 9 − 108 (based on level)(+ 67.5% AP)"", 'Hitting a target with 0 stack with normalVoid Seeker:10 − 46 (based on level)(+ 1 − 12 (based on level)(+ 32.5% AP)', 'Hitting a target with 3 stacks with normalVoid Seeker:10 − 46 (based on level)(+ 7 − 84 (based on level)(+ 47.5% AP)', 'Hitting a target with 0 stack with evolvedVoid Seeker:15 − 69 (based on level)(+ 3 − 36 (based on level)(+ 52.5% AP)', 'Hitting a target with 2 stacks with evolvedVoid Seeker:15 − 69 (based on level)(+ 9 − 108 (based on level)(+ 67.5% AP)', 'On-hit damage changed to 50% value.', ""Detonation base damage changed to10% of target'smaximumhealth.""]}","Name: Icathian Rain, Description: Active: Kai'Sa releases a swarm of 6 missiles that evenly distributes among nearby visible enemies, each one hitting their target after 0. 4 seconds to deal physical damage . Minions below 35% health take double damage. Physical Damage Per Missile: 40 / 55 / 70 / 85 / 100 (+ 50% bonus AD) (+ 20% AP) Non-minions take 25% damage from missiles beyond their first. Reduced Damage Per Missile: 10 / 13. 75 / 17. 5 / 21. 25 / 25 (+ 12. 5 % bonus AD) (+ 5% AP) Total Single-Target Damage: 90 / 123. 75 / 157. 5 / 191. 25 / 225 (+ 112. 5 % bonus AD) (+ 45% AP) Evolution : Requires 「 100 − 56 (based on level) attack damage from items 」 「 100 attack damage from items and stat growth 」 to upgrade – Icathian Rain instead fires 12 missiles. Total Evolved Single-Target Damage: 150 / 206. 25 / 262. 5 / 318. 75 / 375 (+ 187. 5 % bonus AD) (+ 75% AP) A nearby enemy is required to cast this ability., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The first missile on a target appliesarea damage, while the rest on the same target applypersistent area damage.', 'Spell shieldsonly block the damage from a single missile.', 'Icathian Rainacquires its targets upon cast. Moving will not change its targets.', 'ChargingSuperchargewill not stop the missiles from firing.', 'It takes 1 second for all missiles to fire at a single target.', 'Bonus AD ratio per missile changed to40%bonusAD.', 'AP ratio per missile changed to15% AP.']}","Name: Void Seeker, Description: Active: Kai'Sa fires a void bolt in the target direction that briefly grants sight around its trajectory as it travels, deals magic damage to the first enemy hit, applies 2 Plasma , and reveals them for 4 seconds. Magic Damage: 30 / 55 / 80 / 105 / 130 (+ 130% AD) (+ 45% AP) Evolution : Requires 100 ability power from items to upgrade – Void Seeker applies 3 Plasma instead and refunds 75% of its cooldown if it hits an enemy champion ., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'This ability will cast from wherever the caster is at the end of the cast time.']}","Name: Supercharge, Description: Active: Kai'Sa charges up over the cast time, during which she is still allowed to move, becomes ghosted , and gains bonus movement speed , with the effectiveness increased by 0% − 100% (based on bonus attack speed) . Minimum Movement Speed: 55 / 60 / 65 / 70 / 75% Maximum Movement Speed: 110 / 120 / 130 / 140 / 150% After completing the charge, she gains bonus attack speed and reduces her basic attack windup percentage by 6. 44 % for 4 seconds. Bonus Attack Speed: 40 / 50 / 60 / 70 / 80% Supercharge's current cooldown is reduced by 0. 5 seconds on-attack . Evolution : Requires 「 100% − 70% (based on level) attack speed from items 」 「 100% attack speed from items and stat growth 」 to upgrade – Supercharge grants invisibility at the start of the cast time for 0. 5 seconds., {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', 'Tips & Tricks', ""Her attack commands during this time are switched to movement commands instead. Upon finishing the charge and if an attack command was issued,Kai'Sawill continue walking toward her target.Kai'Sabehaves normally if attack move click was issued not on a target during the cast time, stopping at attack range of the closest target and starts attacking when charged up."", ""Kai'Sabehaves normally if attack move click was issued not on a target during the cast time, stopping at attack range of the closest target and starts attacking when charged up."", ""IfSupercharge'scast time finished while its buff is still active, the movement speed buff lingers briefly longer.This is only possible with a significantly high amount ofability hasteandattack speed."", 'This is only possible with a significantly high amount ofability hasteandattack speed.']}","Name: Killer Instinct, Description: Active: Kai'Sa grants herself a shield for 2 seconds and dashes to a target location near a visible enemy champion that was affected by Plasma within the last 4 seconds. The shield's duration is refreshed when the dash ends. Shield Strength: 70 / 90 / 110 (+ 90 / 135 / 180% AD) (+ 120% AP) A nearby enemy champion affected by Plasma is required to cast this ability. Killer Instinct resets Kai'Sa's basic attack timer. Kai'Sa can cast any of her abilities during the dash., {'targeting_input': 'Targeting inputLocation', 'details': ['Hide', 'Details', ""Kai'Sawill issue a movement command to the targeted location regardless of whether the target location is valid. The dash is not buffered during this movement command.Kai'Sawill not dash if the targeted location becomes valid by walking in range or a nearby enemy champion becomes affected byPlasma.If the targeted location is not valid, the range indicator will glow."", 'If the targeted location is not valid, the range indicator will glow.', ""The enemy champion recently affected byPlasmamust be in range ofKai'Safor the targeted location to be valid, and not the targeted location itself."", 'The basic attack reset is not considered one forHail of Blades.']}","Her name resembles FinnishKaisa, which is derived from Pre-Greek Αἰκατερίνη (Aikaterine). Her name's current form follows the Ancient Shuriman naming convention forVoidborns. Her accent is Afrikaner. She is the first champion to receiveChromavariants upon release. She uses aFrogin one of her animations, along withBewitching MorganaandDark Star Thresh. Her dance references theside-to-side body wave.A side-by-side comparison can be seenhere. In-game, Kai'Sa can toggle her helmet on and off [default: Ctrl + 5]." "Kalista,the Spear of Vengeance",https://static.wikia.nocookie.net/leagueoflegends/images/4/4d/Kalista_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20170401005336,https://leagueoflegends.fandom.com/wiki/Kalista/LoL,"health: Health600+114, resource: Mana300+45, health regen: Health regen. (per 5s)4+0.75, resource regen: Mana regen. (per 5s)6.3+0.4, armor: Armor24+5.2, attack damage: Attack damage61+3.25, attack speed: Base AS0.694, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2014-11-20, changed: V13.11, role: Marksman, position: TopBottom, rangetype: Ranged, adaptivetype: Physical, cost: 4800|880, attack range: 525","Games KalistaMainCurrentHumanRuinationTitlesReal nameKalista vol Kalah HeigaariNickname(s)My belovedAlias(es)The Spear of VengeanceThe Lady of VengeanceGeneral KalistaThe King's SpearSpear of the Argent ThronePrincess KalistaCharacteristicsSpeciesWraith(formerlyHuman)Pronoun(s)She/HerTimelineBorn:50 BN[1]Weapon(s)Soul SpearsSoul Sentinels2Black SpearPersonal statusStatusUndeadPlace of originKingdom of CamavorCurrent residenceShadow IslesFamilyAlvaro vol Kalah Heigaari(Grandfather)†Nivora, The Golden(Grandmother)†Nivor vol Kalah Heigaari(Father)†Eliante, The Devout(Mother)†Castillia vol Kalah Heigaari(Uncle)†Bastillon vol Kalah Heigaari(Uncle)†Viego Santiarul Molach vol Kalah Heigaari(Uncle)Isolde(Aunt)†Vladimir(Distant Uncle)Ledros(Former Lover)Hecarim(Ex-Fiancé)Camor(Ancestor)Avora(Ancestor)Professional statusOccupation(s)Spirit of VengeanceGeneralRegion(s)Shadow IslesCamavorRelated character(s)HecarimLedrosNecritRyzeSorakaThreshViegoVladimirYorick Kalista • Main • Current • Human • Ruination Titles Real name Nickname(s) • My beloved Alias(es) • The Spear of Vengeance • The Lady of Vengeance • General Kalista • The King's Spear • Spear of the Argent Throne • Princess Kalista Characteristics Species • Wraith(formerlyHuman) Pronoun(s) Timeline • Born:50 BN Weapon(s) • Soul Spears • Soul Sentinels • 2Black Spear Personal status Status Place of origin Current residence Family • Alvaro vol Kalah Heigaari(Grandfather)† • Nivora, The Golden(Grandmother)† • Nivor vol Kalah Heigaari(Father)† • Eliante, The Devout(Mother)† • Castillia vol Kalah Heigaari(Uncle)† • Bastillon vol Kalah Heigaari(Uncle)† • Viego Santiarul Molach vol Kalah Heigaari(Uncle) • Isolde(Aunt)† • Vladimir(Distant Uncle) • Ledros(Former Lover) • Hecarim(Ex-Fiancé) • Camor(Ancestor) • Avora(Ancestor) Professional status Occupation(s) • Spirit of Vengeance • General Region(s) • Shadow Isles • Camavor Related character(s) An undying specter of wrath and retribution,Kalistais an armored nightmare summoned from theShadow Islesto hunt deceivers and traitors. The betrayed may cry out in blood to be avenged, but Kalista only answers those willing to pay with their very souls. Those who become the focus of Kalista's wrath should make their final peace, for anypactsealed with this grim hunter can only be ended by the cold, piercing fire of hersoul-spears. Contents • 1Background1.1Early Life1.2Invasion of the Blessed Isles1.3Spirit of Vengeance • 2Appearance • 3Personality • 4Abilities • 5Relations5.1Viego5.2Commander Ledros5.3Hecarim5.4Vladimir5.5Tahm Kench • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early Life • 1.2Invasion of the Blessed Isles • 1.3Spirit of Vengeance • 5.1Viego • 5.2Commander Ledros • 5.3Hecarim • 5.4Vladimir • 5.5Tahm Kench • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early Life[] Kalista was born in the long-forgotten kingdom ofCamavor, as the daughter of the heir to the Argent Throne and the niece ofViego. Despite being his niece, Kalista and Viego were close in age and was one of his closest friends, acting as a big sister towards him. Eventually her father passed and when her grandfather was on his deathbed, he tasked her with monitoring Viego's reign, due to him being unprepared to rule. Kalista served him with utmost loyalty as the general of Camavor. Viego would fall in love withIsoldeand two would soon wed. Kalista saw Isolde as a sister and enjoyed the positive influence she had on his uncle. When Viego was targeted by an assassin sent to kill him with a poisoned blade, Kalista deflected the blade in time but accidentally caused it to graze Isolde instead. With the best medics and priests in Camavor unable to save her, a grief-stricken Viego sent Kalista, along with the captain of the Iron Order,Hecarim, to find a cure. While most nations were unable to give her the results she wanted, she learned of theBlessed Islesand was able to get the Waters of Life that could cure even the direst of ailments. But when she got back, Isolde had already succumbed to the poison. Viego, maddened by grief, saw Kalista as a traitor to the crown and got her imprisoned. Invasion of the Blessed Isles[] In the dungeons, Kalista was visited by Hecarim, who manipulated her into revealing the location of the Blessed Isles all so he could reap glory for himself. Hecarim then told Viego about the information she gave him, which led to the fleets of Camavor sailing to the capital of the Blessed Isles,Helia. However, the elders of the Blessed Isles refused to let the Camavorans pass, as they believed that death was final and to cheat it would break the natural order of the world. Viego ignored their warnings and ordered Kalista to kill them. She refused and tried to get Hecarim to stand with her, but he and his knights killed her by driving their spears into her back, before killing her loverLedrosand all the Camavoran soldiers loyal to her. Then, they began to raid the Blessed Isles, looting their treasures and killing all of the natives they could find. But thanks to Viego's failed attempt to revive his wife, the Blessed Isles' protective barrier was tainted by the magic of Viego'sblade, causing a disaster which turned it into the ghostly realm now known as theShadow Isles. Spirit of Vengeance[] Many of the people within the Isles at the time of the Ruination, both living and dead, were reborn as ghostlywraiths. Kalista was one such wraith, who remembered nothing but her feelings of vengeance toward Hecarim as she died. She became a spirit of vengeance, travelling all over Runeterra to appear before those who made pacts in her name, absorbing their souls to kill the ones whom had betrayed them. But with each soul she absorbed, her humanity disappeared as she became a hive mind of vengeful souls who avenged the wronged across Runeterra. Appearance[] In life Kalista was a woman with an athletic physique, brown skin, brown eyes, and long flowing black hair. Personality[] While being of royal blood, Kalista was surprisingly down to earth in life and had a strong sense of justice. She got along far better with the common footsoldiers in the military than the nobles trying to curry favour with her. She was also depicted as caring sister figure to a youngViegowhen he suddenly was to be crowned as king ofCamavorand tried to be his emotional and moral support during his reign, with some help fromIsolde. Abilities[] • Wraith:Kalista is one of the Shadow Isles's wraiths, created when the Ruination came to be. The Black Mist consumes ones original personality, leaving only a specter consumed by negative emotions and obsessions. In Kalista's case, she became an spirit of vengeance after being betrayed in life.Immortality:Being already dead, Kalista can't die again. She can only be banished and loose her material form for a while.Spiritual Construction:Wraiths can create solid constructs from spectral energy, such as bodies and physical objects. These constructs mainly base themselves around how they looked in life.Transitory State:Being ethereal beings, Wraiths can shift from the physical world and spiritual one at will. This means they can become intangible and invisible, and teleport from one place to another.Spirit of Vengeance:After dying, Kalista became a vengeful spirit that hunts down others that have betrayed their oaths. This grants her many terrible powers.Pacts of Vengeance:If someone craving vengeance call upon Kalista, she will come to their aid and grant them their vengeance, stalking her mark until they die by her spears.Soul Absorption:When the pact is done, the dying will be absorbed inside Kalista and became part of an endless vortex of souls inside of her. • Trained Warrior:Kalista is a incredible warrior that can easly defeat many foes in battle. • Immortality:Being already dead, Kalista can't die again. She can only be banished and loose her material form for a while. • Spiritual Construction:Wraiths can create solid constructs from spectral energy, such as bodies and physical objects. These constructs mainly base themselves around how they looked in life. • Transitory State:Being ethereal beings, Wraiths can shift from the physical world and spiritual one at will. This means they can become intangible and invisible, and teleport from one place to another. • Spirit of Vengeance:After dying, Kalista became a vengeful spirit that hunts down others that have betrayed their oaths. This grants her many terrible powers.Pacts of Vengeance:If someone craving vengeance call upon Kalista, she will come to their aid and grant them their vengeance, stalking her mark until they die by her spears.Soul Absorption:When the pact is done, the dying will be absorbed inside Kalista and became part of an endless vortex of souls inside of her. • Pacts of Vengeance:If someone craving vengeance call upon Kalista, she will come to their aid and grant them their vengeance, stalking her mark until they die by her spears. • Soul Absorption:When the pact is done, the dying will be absorbed inside Kalista and became part of an endless vortex of souls inside of her. Relations[] Viego[] Kalista is theRuined King'sniece and was one of his generals in life. Kalista's father was the previous king ofCamavor. Viego became the king after his brother died in battle. Despite being her uncle, Kalista and Viego were around the same age and friends for a long time since he was largely ignored in favor of Kalista's father. When her father died and Viego became king, his negative traits were worsened and they began to drift apart, however she was still loyal to him. Kalista managed to protect Viego from an assassin, but resulted in Isolde getting poisoned instead. She would set sail in order to find a cure, but found it too late and was imprisoned as a traitor for her failure.She was eventually convinced byHecarimto leadViegoand their army to the Blessed Isles for the Waters of Life. When the masters of the island refused to let them use the water, Viego ordered her to kill anyone who opposed them. Kalista refused and was stabbed by Hecarim before her forces clashed with the Iron Order. Commander Ledros[] Commander Ledroswas her lover in life and is trying to free her soul.Threshtried to persuade him to give up trying to freeKalistaand so far has succeeded at obtaining his silver pendant which Ledros may use to remind Kalista of her humanity, but Ledros instead has tried to end the curse of the Ruination himself. Hecarim[] Hecarimand his Iron Order are now restlessly hunted and ""killed"" by her, but they always come back due to the Black Mist. Vladimir[] Vladimirwas soul-marked by Kalista but he was able to banish her with the help of a magical artifact. He was a prince of Camavor, and Viego and Kalista's distant relative who was centuries old by the time they were born. Tahm Kench[] Kalista occasionally comes afterTahm Kench; however, he is safe from her due to his contracts with the victims. Read More Biography Biography The Spear of Vengeance ByAnthony Reynolds Lenné Starring:Kalista Mentioned:Hecarim,Isolde,Viego Starring Champion Short Story In Sight of Land ByIan St. Martin The waters were eerily still at night. Their surface was so undisturbed, one might mistake it for dark glass mirroring the starlit skies above. Moonlight bathed everything in cold, silver light, though its radiance was slowly dying. Starring:Kalista Short Story • 4 Minute Read Invocation ByGraham McNeill The sword-wife stood amid the burnt out ruin of her home. Everything and everyone that mattered to her was gone, and she was filled with fathomless grief... and hate. Hate was now all that compelled her. Starring:Kalista Short Story Roots of Ruin By Numerous creators The end began with one man. Starring:Gwen,Hecarim,Isolde,Kalista,Ledros,Thresh,Viego,Vladimir,Yorick Short Story Ruination (Novel) ByAnthony Reynolds Lenné Camavor is a brutal land with a bloody legacy. Where the empire’s knights go, slaughter follows. Kalista seeks to change that. When her young and narcissistic uncle, Viego, becomes king she vows to temper his destructive instincts as his loyal confidant, advisor, and military general. But her plans are thwarted when an assassin’s poisoned blade strikes Viego’s wife, Isolde, afflicting her with a malady for which there is no cure. As Isolde’s condition worsens, Viego descends into madness and grief, threatening to drag Camavor down with him. Kalisa makes a desperate gambit to save the kingdom: She searches for the long-lost Blessed Isles, rumored to hold the queen’s salvation if only Kalista can find them. But corruption grows in the Blessed Isle’s capital, where a vengeful warden seeks to ensnare Kalista in his cruel machinations. She will be forced to choose between her loyalty to Viego and doing what she knows is right–for even in the face of utter darkness, one noble act can shine a light that saves the world. Starring:Hecarim,Isolde,Kalista,Ledros,Necrit,Ryze,Soraka,Thresh,Viego,Yorick Short Story The Daring Darling ByLaura Michet Fayette always warned her guests that the journey from the Shadow Isles back to the Daring Darling's dock would take a whole watch. Starring:Kalista,Vladimir Short Story The Echoes Left Behind ByAnthony Reynolds Lenné Blood pooled beneath him, bright crimson against pristine white stone. His sword lay nearby, its blade broken. His killers stood around him, shadows on the periphery, but he saw nothing except her. Starring:Kalista,Ledros,Thresh Mentioned:Hecarim,Ryze,Viego Video The Pledge A pledge and a soul Escape his final breath, His offer accepted And her spirit summoned, A soul for a soul-- His betrayer's life, Rent. Starring:Kalista Mentioned Champion Game Ruined King ByAirship Syndicate Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG. Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed Narration The Princeling's Lament ByGraham McNeill Scrape the bench of sunless moss. Starring: N/A Mentioned:Hecarim,Isolde,Kalista,Karthus,Kindred,Maokai,Thresh,Viego,Yorick Biography The Shadow of War ByGraham McNeill Starring:Hecarim Mentioned:Isolde,Kalista,Thresh,Viego Alternate Universes Music Video RISE By Numerous creators Reaching the peak takes more than skill. Only those with the ambition to RISE above all others will know its height. Starring: N/A Mentioned:Akali,Ashe,Braum,Darius,Ekko,Ezreal,Fiora,Garen,Gnar,Jarvan IV,Jax,Jinx,Kalista,Kennen,Kha'Zix,Leona,Lux,Master Yi,Olaf,Poppy,Rakan,Riven,Ryze,Sejuani,Swain,Taliyah,Thresh,Tryndamere,Vayne,Xayah,Yasuo,Zed,Ziggs Comic The Roadtrip ByCassie Parkes,Marvin Clifford Starring:Caitlyn,Gangplank,Zoe Mentioned:Ahri,Ashe,Azir,Bard,Braum,Darius,Fiddlesticks,Garen,Gnar,Gragas,Graves,Irelia,Jinx,Kalista,Katarina,Kog'Maw,Lee Sin,Lulu,Master Yi,Nami,Poppy,Rakan,Shaco,Sona,Swain,Taric,Teemo,Twisted Fate,Varus,Xayah,Yasuo,Zilean Music Video Worlds Collide By Numerous creators Two teams have risen above their peers. Ten warriors have laid claim to the Summoner’s Cup. Five champions will etch their names in history. Starring: N/A Mentioned:Ahri,Alistar,Draven,Fizz,Hecarim,Irelia,Kalista,LeBlanc,Nidalee,Shen,Sivir,Thresh,Vi,Viktor Trivia[] • Kalista is between 1050 years old, born at some point before the Ruination of theBlessed Isles.She was in her 20s, roughly the same age asViegoduring the first Ruination.She's old enough for legends to spread about her across the world. Every place has a different, but similar story about summoning her. • According toViego'sbiography, her kingdom was from an unknown continent outside of the known map. • 'The Spear of Vengeance' (the specter Kalista became after theRuination) is ahivemindof betrayed souls (hence she referring to herself as 'we') while Kalista herself is buried deep beneath them all, with every new soul burying her ever-deeper within the entity she has become. Very little of who she once was remains, but it surfaces occasionally.Ledrosalmost managed to free her from her curse.Kalista is one of the strongest characters fromRuneterra, being basically the Avatar of Vengeance at this point.She would feel all sorts of things in the moments when she is more lucid; remorse, anger, regret, sadness, grief, rage... • Her spears are the spectral remnants of the way she was originally murdered.She would have used a spear in life. She was a heroic leader - think of her as having been kind of female (and honorable) Achilles. • Kalista is a lawful neutral character who acts according to both her drive to enact vengeance on betrayers and her own law.Her 'alignment' depends on one's perspective - it's all in the eye of the beholder. To some, she would be seen as evil because she is an undying spirit, full stop. However, she was a hero in life, and very much an honorable one at that. She didn't ask to become what she is, and is now consumed with enacting vengeance. So, to some, she might be seen as an avenger, a spirit of justice. To those she is pursuing? They'd probably think she is evil - she certainly couldn't be bargained or argued with, and she'd see things very much in black and white. What if someone did do a horrible betrayal, but has atoned for it? She'd not be bothered with those kind of details...She'd be very black and white, it is possible even if someone may have a very good reason for betraying someone, in her eyes just the fact that there is betrayal may damn them in her eyes.She is also very focused. She's not an indiscriminate killer, and would not destroy everything in her path to get to her target. She's got all the time in the world (she'd not exactly got to worry about ageing any more...), so she can be patient in order to get her target without involving unnecessary deaths. • Kalista can travel mystically across Valoran, and there's no escaping her once she's got her target without using powerful spirit magic, asVladimirdid in the storyThe Daring Darling. • She was in her 20s, roughly the same age asViegoduring the first Ruination. • She's old enough for legends to spread about her across the world. Every place has a different, but similar story about summoning her. • Kalista is one of the strongest characters fromRuneterra, being basically the Avatar of Vengeance at this point. • She would feel all sorts of things in the moments when she is more lucid; remorse, anger, regret, sadness, grief, rage... • She would have used a spear in life. She was a heroic leader - think of her as having been kind of female (and honorable) Achilles. • Her 'alignment' depends on one's perspective - it's all in the eye of the beholder. To some, she would be seen as evil because she is an undying spirit, full stop. However, she was a hero in life, and very much an honorable one at that. She didn't ask to become what she is, and is now consumed with enacting vengeance. So, to some, she might be seen as an avenger, a spirit of justice. To those she is pursuing? They'd probably think she is evil - she certainly couldn't be bargained or argued with, and she'd see things very much in black and white. What if someone did do a horrible betrayal, but has atoned for it? She'd not be bothered with those kind of details...She'd be very black and white, it is possible even if someone may have a very good reason for betraying someone, in her eyes just the fact that there is betrayal may damn them in her eyes.She is also very focused. She's not an indiscriminate killer, and would not destroy everything in her path to get to her target. She's got all the time in the world (she'd not exactly got to worry about ageing any more...), so she can be patient in order to get her target without involving unnecessary deaths. • She'd be very black and white, it is possible even if someone may have a very good reason for betraying someone, in her eyes just the fact that there is betrayal may damn them in her eyes. • She is also very focused. She's not an indiscriminate killer, and would not destroy everything in her path to get to her target. She's got all the time in the world (she'd not exactly got to worry about ageing any more...), so she can be patient in order to get her target without involving unnecessary deaths. Change log[] References[] See also[]","Name: Basic Attack, Description: Basic Attack: Kalista's basic attack windup is uncancellable except by casting Rend , although she can input a new attack command to change her target during the windup. Additionally, Kalista's attack windup is only reduced by 0. 75 % per 1% bonus attack speed ., {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Kalistashares having an unusual basic attack windup modifier with a few other champions.SeeList of champions/Basic attacksfor a list.', 'SeeList of champions/Basic attacksfor a list.', 'Kalistaalso has the longest relative basic attack windup time of all champions, however this is offset by her high base attack speed and attack speed scaling.']}","Name: Martial Poise, Description: Innate: Whenever Kalista inputs a movement command during her basic attack windup or the cast time of Pierce , she will dash in the target direction. Kalista's dash from Martial Poise will be knocked down by any immobilizing or polymorphing crowd control, excluding sleep (bug) . The range and speed of Martial Poise are modified by the tier of Kalista's Boots . The base range when dashing from a basic attack is 250 / 265 / 280 (based on Boots Tier) units. This base distance is reduced when dashing toward the direction of her attack, to a minimum of 150 / 165 / 180 (based on Boots Tier) units. The base range when dashing from Pierce's cast is increased 「 by 50 units. 」 「 to 300 / 315 / 330 (based on Boots Tier) units. 」 If dashing away from the point of cast, the dash range is reduced, to a minimum of 165 / 180 / 195 (based on Boots Tier) units. Innate - Oathsworn Bond: Kalista begins the game with an exclusive Black Spear . Link ▶️ ""The oath has been taken."", {'targeting_input': 'Targeting inputDirection', 'details': ['Hide', 'Details', 'There is a very brief grace period in excess of the on-screen timers whereinKalistacan still triggerMartial Poise.', ""The dash speed depends onKalista'sbonusattack speedandBootsTier. Basic boots increase the dash speed by 75, and Finished boots increase it by 135."", 'The dash speed is affected bymultiplicative movement speed modifierssuch asslows.Additive movement speed modifiersdo not affect it.', 'Additive movement speed modifiersdo not affect it.', 'There are a total of 24 different dash ranges based on direction withBootsandPiercebeing cast.', 'Dash distance decreases exponentially as the dash direction becomes closer to the minimum direction (forward for basic attacks, backward forPierce.', 'Kalistawill attempt to attack her target again at the end of the dash, allowing the player to kite with only movement commands as long as they remain in attack range.', 'Attack move click checks for targets in brief intervals, but only whileKalistais not in a dash, resulting in lost DPS if it is used to automatically dash.', ""Kalista'sfacing direction when dashing is considered to be in the direction of the dash, not her visual facing direction.""]}","Name: Pierce, Description: Active: Kalista launches a spear in the target direction that deals physical damage to the first enemy hit. Physical Damage: 20 / 85 / 150 / 215 / 280 (+ 105% AD) If Pierce kills the target, the spear continues onward to transfer all of the target's Rend stacks to the next enemy it hits. This can repeat indefinitely until the spear reaches its maximum range., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'This ability will cast from wherever the caster is at the end of the cast time.', 'AD ratio changed to135% AD.']}","Name: Sentinel, Description: Passive - Soul-Marked: While Kalista and her Oathsworn are tethered , their basic attacks and Pierce apply a Soul-Mark to their targets. If both Soul-Marks are applied to the same target within 4 seconds, they take bonus magic damage , capped against non-champions, and cannot be Soul-Marked again for a few seconds. Soul-Mark deals a minimum of 75 damage to minions , executes them if they're below 125 health , and is capped against non-champions. Kalista applies the damage on-attack while the Oathsworn does so on-hit . Bonus Magic Damage: 14 / 15 / 16 / 17 / 18% of target's maximum health Maximum Non-Champion Damage: 100 / 125 / 150 / 175 / 200 Active: Kalista summons a Sentinel that patrols back and forth on a path along the target location, granting sight of its surroundings as it travels. Kalista periodically stocks a Sentinel charge, up to a maximum of 2. See Pets for more details about Sentinels., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'parries': 'Missing', 'details': ['Hide', 'Details', ""Soul-Marked'sbonus damage is credited toKalistaand will benefit from both hermagic penetrationandspell effects.If herOathswornally scores a kill usingSoul-Marked'sbonus damage they will get a message stating 'Kill Secured' in place of the usual gold pop-up (the gold itself is credited toKalista)."", ""If herOathswornally scores a kill usingSoul-Marked'sbonus damage they will get a message stating 'Kill Secured' in place of the usual gold pop-up (the gold itself is credited toKalista)."", ""TheSentinel'ssightreveal on enemychampionsis accredited forassistsand potentiallykills(if they die shortly after being spotted).It does not revealstealthedtargets."", 'It does not revealstealthedtargets.', 'Sentinelwill cast from whereverKalistais at the end of the cast time.', ""PENDING FOR TEST::Soul Mark'sinteraction withparryingeffects (dodge,block,blind)."", ""PENDING FOR TEST:IfPiercekills the target bySoul-Mark'sadditional damage, it will/will not continue.""]}","Name: Rend, Description: Passive: Kalista's basic attacks on-hit and Pierce apply a stack of Rend to enemies for 4 seconds, refreshing on subsequent hits and stacking up to 254 times. Active: Kalista rips all lodged spears from nearby enemies, consuming all of their stacks to deal them physical damage and slow them for 2 seconds. Each additional spear on the target deals reduced damage. Rend deals 50% reduced damage against epic monsters . Physical Damage: 20 / 30 / 40 / 50 / 60 (+ 70% AD) (+ 20% AP) Damage per Additional Stack: 8 / 12 / 16 / 20 / 24 (+ 25 / 30 / 35 / 40 / 45% AD) (+ 20% AP) Slow: 10 / 18 / 26 / 34 / 42% (+ 5% per 100 AP) If Rend kills at least one target, the cooldown is reset and Kalista restores mana . Mana Restored: 10 / 15 / 20 / 25 / 30 A nearby enemy with a Rend stack is required to cast this ability. Rend can be used during the dash of Martial Poise and the cast time of Pierce . In-flight spears and Pierce if in cast will be empowered to apply Rend's effects to their targets. These empowered spears can also trigger Rend's refund., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Rendat maximum stacks will deal a total of2044 / 3066 / 4341 / 5869 / 7650(+ 5914.3/ 7079.618/ 8186.493/ 9293.368/ 10400.243% AD)physical damage.', 'Rendcannot activate onuntargetableenemies.', 'Rendapplies its effects instantly on cast.', 'The cooldown will not reset if the target is protected byresurrectioneffects.', 'IfRendis used againstSionunder the effects ofGlory in Death, the cooldown will reset even if it does not kill him.(bug)', 'A stack is not applied if the attack isdodged,blockedor missed whileKalistaisblinded.', 'Piercedoes not apply a stack ofRendif blocked byspell shield.', ""Whilebeserk,Kalista'sattacks will also stackRendon allies.Kalistawill be unable to castRendif there are no stacks on an enemy in range.Rendwill only remove enemy spears if cast while both an ally and enemy with stacks are in range."", 'Kalistawill be unable to castRendif there are no stacks on an enemy in range.', 'Rendwill only remove enemy spears if cast while both an ally and enemy with stacks are in range.']}","A fully-stackedRendhas the highest AD ratio in the game(5120 / 6068.75/ 7017.5/ 7966.25/ 8915% AD). Kalista's dance referencesOberyn Martell'sspear dancefromGame of Thrones.A side-by-side comparison can be seenhere. Kalista's 'Champion Spotlight' was the first to feature the updatedSummoner's Riftmap. The Spear of Vengeanceresemblesthe Arrow of Retribution. The Black Spearis the third champion-unique item, the first beingPrototype Hex Core(Viktor's) and the second beingBonetooth Necklace(Rengar'sbefore it merged withUnseen Predator). Her way of referring herself in the third person, as well as the echo in her voice, resemblesErmacfromMortal Kombat. Kalista targeted many betrayers for execution duringHarrowing2014.CassiopeiaforbackstabbingSivir.Hecarimfor histreacheryagainst her in the Blessed Isles.LeBlancfor aiding thebarbarian invadersagainstMordekaiseras well as betraying countless others.LissandraformurderingAvarosa for her spearheading the rebellion against the Frozen Watchers.Twisted FateforabandoningGravesto be imprisoned in the Locker (Kalista is trying to convince the Outlaw to 'give in to his hate' despite being told by the Card Master he and their crew did try to get him out, reconciling their differences and settling the feud)XerathforplottingagainstAzirand laying waste to Ancient Shurima.ZedformurderingShen'sfather Kusho, slaughtering the Kinkou Order, and founding the Order of Shadow over the remains of their monastery." "Karma,the Enlightened One",https://static.wikia.nocookie.net/leagueoflegends/images/f/f7/Karma_OriginalSquare.png/revision/latest/scale-to-width-down/46?cb=20150402220251,https://leagueoflegends.fandom.com/wiki/Karma/LoL,"health: Health604+109, resource: Mana374+50, health regen: Health regen. (per 5s)5.5+0.55, resource regen: Mana regen. (per 5s)13+0.5, armor: Armor28+5, attack damage: Attack damage51+3.3, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2011-02-01, changed: V13.16, role: BurstEnchanter, position: Support, rangetype: Ranged, adaptivetype: Magic, cost: 3150|790","Games KarmaCurrentCasual 1Casual 2RuinedTitlesReal nameDarha(Current Incarnation)Jakgri(Previous Incarnation)Alias(es)The Enlightened OneCharacteristicsSpeciesHuman(Magical; Reincarnated Spirit)Pronoun(s)She/HerTimelineBorn:Around 968 ANWeapon(s)Spirit MagicMantle of DecorumPersonal statusStatusAlive(Reincarnated)Place of originNorthern Highlands,Ionia(Current Reincarnation)Current residenceLasting Altar,Ionia(Current Reincarnation)FamilyUnnamed Past Reincarnations†Professional statusOccupation(s)ElderSpiritual LeaderAvatar of IoniaRegion(s)IoniaRelated character(s)IreliaLee SinSyndraAkaliKennenYasuoViegoSion Karma • Current • Casual 1 • Casual 2 • Ruined Titles Real name • Darha(Current Incarnation) • Jakgri(Previous Incarnation) Alias(es) Characteristics Species Pronoun(s) Timeline • Born:Around 968 AN Weapon(s) • Spirit Magic • Mantle of Decorum Personal status Status Place of origin Current residence Family • Unnamed Past Reincarnations† Professional status Occupation(s) • Elder • Spiritual Leader • Avatar of Ionia Region(s) Related character(s) No mortal exemplifies the spiritual traditions ofIoniamore thanKarma. She is the living embodiment of an ancient soul reincarnated countless times, carrying all her accumulated memories into each new life, and blessed with power that few can comprehend. She has done her best to guide her people in recent times of crisis, though she knows that peace and harmony may come only at a considerable cost—both to her, and to the land she holds most dear. Contents • 1Background1.1Early life1.2Remember Me1.3Ruination • 2Appearance • 3Personality • 4Abilities • 5Relations • 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes • 7Trivia • 8Change log • 9References • 10See also • 1.1Early life • 1.2Remember Me • 1.3Ruination • 6.1Biography • 6.2Starring Champion • 6.3Mentioned Champion • 6.4Alternate Universes Background[] Early life[] Karma is an ancient spirit ofIoniawhich has guided the Ionian people for many generations, taking the form of many human incarnations throughout history. One known incarnation, Jakgri, had to leave his lover Watai in order to take on his duties as Karma. After his death, the collective spirit of Karma moved on to its current host: Darha, a girl who was raised inShon-Xanand carriedKathkaniancestry. At the age of twelve, she began to see visions of memories that weren't hers, and she tried to resist the visions at first before she could no longer handle them. Sent to rest at a healing hut, Darha recognized a group of monks from the Lasting Altar who visited her village to search for the next reincarnation of Karma. Just as they prepared to leave unsuccessful, Darha ran to them, crying to them about her visions and recognizing their voices from her visions. The monks realized that Darha's visions were the result of Karma's past lives moving on to their next vessel, so they adopted her as the new Karma. Leaving her old life behind, Darha was taught how to connect and communicate with the past lives of Karma, and adopted the traditional philosophy of promoting peace and harmony while leaving acts of evil to await their own consequences. But in spite of these teachings, Darha felt confliction of these philosophies, to the confusion of her followers. When the forces ofNoxusinvaded Ionia, Karma felt the true horrors of war as millions of Ionians were slaughtered by the Noxians. The voices within Karma told her to remain at the Lasting Altar and handle the conflict peacefully, but an even bigger urge to take action swelled in her. Feeling agonized by her internal conflict, Karma stood up and headed out to act. She confronted a Noxian commander on his war frigate by blasting him with divine energy, destroying the ship and killing many of the crew members. The Ionian civilians cheered for Karma's victory, but the monks believed that she had misused her power and went against everything the spirit of Karma stood for, bringing dishonor to her past lives. Karma interrupted with a raised hand, with the spirit of Ionia intervening to defend itself when necessary. She realized that the true way to keep harmony was to accept that the world was changing rather than ignoring it. As the Ionians ended up stirring into conflict as a result of the war, Karma dedicated herself to guiding her people to peace, while condoning action to be taken when necessary. Remember Me[] Many years after the death of Jakgri, his lover Watai visited the Lasting Altar to receive Karma's healing after being damaged by a fall. Karma healed her leg, but Watai felt contempt towards her due to her pain towards Jakgri's death. Karma admitted to her guilt towards her involvement in the Noxian conflct and being unable to apologize to the people whose lives were ruined by the war, but had no regrets for acting upon Ionia's will to fight back. Watai showed Karma her ring which Jakgri had given her, where the two had to be separated due to having to live their lives far away from each other. Suddenly, Karma's eyes glowed the same color that Jakgri's had when he was Karma. Watai began to tear up, emotional towards the possibility of Jakgri's soul still being in there. Karma told her that he was now a part of the avatar's shared mind, and Watai started to resign to the thought that he had a new life to live. Suddenly, Karma was taken over by the collective spirits, whom reassured Watai that Jakgri loved her until the end and he wanted her to keep her ring. Watai thanked Karma for allowing him to come back, but Karma thanked her since Jakgri's voice had become silent for a long time after the war, but it was she who brought him back. Karma invited Watai to stay at the Lasting Alter for a few more days so they could both heal. By the end of the period, Jakgri's spirit became a part of Karma again, and Watai left knowing that not even death could stop the two's love for each other. Ruination[] When theRuined Kingreturned to the world of Runeterra, he resumed his search for his fallen queen. He would unleash harrowings across Runeterra in search of the fragments of her soul. Karma would defend the Lasting Altar against one of these Harrowings, but was nearly overwhelmed and corrupted by the king. The Harrowing would subside, when Viego obtained a soul fragment fromSenna, but Karma would be left influenced by the king's magic. Karma would eventually come into possession of one of the fetters of Queen Isolde's soul, a silver flower. The King would soon continue his search, with aid from his Yordle companion,Vex, by unleashing a global Harrowing, spreading Black Mist across Runeterra. TheSentinels of Lightwould arrive in Ionia in search of the fragment and were guided to the Lasting Altar byIrelia. Karma proposed hiding the fetter within an ancient Vastayan groves, guarded by ancient magics that not even the Black Mist could penetrate. As they prepared to leave, they would be ambushed by an army of Mistwalkers, the Sentinels and Irelia would hold off the ghouls while Karma fled towards the grove. The Sentinels would catch up to Karma and they escorted her towards the grove, she began to express regret at not having done more during the Noxian invasion. Karma's regret caused her become susceptible to the influence of the Black Magic and she began to become ruined. Now under the sway of the Ruined King, she would attempt to flee with the fetter, but the Sentinels intercepted her. They manage to incapacite and momentarily purify her, she then reveals the King's plan, to use the fragments of the queen's soul to resurrect her. They are soon spotted by another hoard of ghouls, Karma gives the Sentinels the fetter and tells them to leave her as she succumbs to the Black Mist again. Karma would then become fully corrupted by the Black Mist and become an agent of Viego. She andDravenwould accompany the Ruined King to Shurima to search for another fetter. She, alongside the other corrupted champions, would face off against the Sentinels of Light when they mounted their final assault against the Shadow Isles. Viego would resurrect Isolde, but would be to rest again byAkshanand his Absolver. The Sentinels imprisoned Viego within Hallow Mist in Camavor. With Viego defeated, his corruption would subside and Karma and others would be free from the Ruined King's influence. Appearance[] Karma is a tall, slim and curvaceous young woman with slightly brown skin, short brown hair and emerald green eyes, she wears makeup with marks under her eyes, dark red lipstick, dark eye shadow and wears a kind of golden headband with a gem. aquamarine green in the center. Her clothes consist of a long Ionian dress with different shades of purple and violet colors, with golden lines that run through the entire dress, it has a white sash that is tightened with a purple bow, its right side has a long sleeve and the leg is exposed and his left side has an exposed arm and a purple sock on his left leg. Personality[] Karma is depicted as a wise and compassionate individual with a strong sense of responsibility and duty. As an ancient spirit of Ionia, she has guided the Ionian people for generations, taking on various human incarnations throughout history. Karma is known for her wisdom and guidance. She carries the collective memories and experiences of her past lives, which allows her to offer valuable insights and advice to those around her. Her guidance is often sought in times of uncertainty or conflict. Despite her commitment to peace, Karma experiences an internal conflict when faced with the brutality of war. Her struggle to balance her desire for harmony with the need for action and protection. She grapples with the ethical dilemma of whether to remain pacifist in the face of conflict or take more direct action to protect her people. Abilities[] • Spiritualist:Karma has a deep connection to the Spirit Realm, created through meditation and spiritual pratices, allowing her to sense the influences in the Spirit Realm, and use it's magic for several purposes. As the Enlightened One, Karma's soul has been choosen to pass through multiple lives and memories, allowing her to wield the spiritual powers acumulated by many lives across time.Enlightened Reincarnation:The soul that is currently incarnated in Darha has reached a level of enlightment that allows her to connect with her past life.Access to Previous Live's Memories:Darha can see the memory of every other incarnation of Karma and use their knowledge as she sees fit.Spirit Magic:Karma can freely use the energy of the spiritual world to her wishes. She is deeply connected to the spiritual world and able to feel it's influence in the physical world.Spirit Flames:Karma can summon powerful mystical flames to attack her foes.Barrier creation:Karma can summon barriers to protect herself and others.Levitation:Karma can float. • Enlightened Reincarnation:The soul that is currently incarnated in Darha has reached a level of enlightment that allows her to connect with her past life.Access to Previous Live's Memories:Darha can see the memory of every other incarnation of Karma and use their knowledge as she sees fit. • Spirit Magic:Karma can freely use the energy of the spiritual world to her wishes. She is deeply connected to the spiritual world and able to feel it's influence in the physical world.Spirit Flames:Karma can summon powerful mystical flames to attack her foes.Barrier creation:Karma can summon barriers to protect herself and others.Levitation:Karma can float. • Access to Previous Live's Memories:Darha can see the memory of every other incarnation of Karma and use their knowledge as she sees fit. • Spirit Flames:Karma can summon powerful mystical flames to attack her foes. • Barrier creation:Karma can summon barriers to protect herself and others. • Levitation:Karma can float. Relations[] • During theSecond Invasion of Ionia, Karma fought alongsideIrelia,Akali,Kennen, andYasuoagainstSionand the rest of the Noxian forces. • Karma managed to repel a Black Mist attack in the Lasting Altar but was eventuallycorruptedbyViegowhen he exploited her guilt at not doing more during the Noxian invasion.Irelia would then join theSentinels of Lightin hope of saving Karma. • Irelia would then join theSentinels of Lightin hope of saving Karma. Read More Biography Biography The Enlightened One ByJohn O'Bryan Starring:Karma Starring Champion Music Video Awaken By Numerous creators A deadly masterpiece unfolds. A lone resistance made whole. A chance to come alive. Starring:Akali,Camille,Draven,Irelia,Jhin,Karma,Kennen,Riven,Sion,Yasuo Short Story Remember Me ByDana Luery Shaw Watai twisted the jade ring on her finger anxiously as she stared up at the monastery carved into the mountainside Starring:Karma Game Rise of the Sentinels ByJohn O'Bryan Black Mist pours across Runeterra, enthralling its champions and shrouding the continent in darkness. If the last Sentinels are going to save Runeterra, they're going to need all the help they can get. And that meansyouRookie! Starring:Akshan,Diana,Draven,Graves,Gwen,Irelia,Isolde,Karma,Lucian,Miss Fortune,Olaf,Pantheon,Pyke,Rengar,Riven,Senna,Shyvana,Thresh,Vayne,Vex,Viego,Yorick Mentioned:Gangplank,Rafen Video Ruination (Video) A king returns. All he touches turns to ruin. Starring:Darius,Karma,Lucian,Poppy,Samira,Senna,Vayne,Viego Mentioned Champion Short Story • 5 Minute Read Stains on a Name ByJohn O'Bryan I believed in you, Blade Dancer!' the man choked, his lips frothing red. 'You showed us the path…' Starring:Irelia Mentioned:Karma Biography The Blade Dancer ByJohn O'Bryan Starring:Irelia Mentioned:Karma,Swain Alternate Universes Video A Snowdown Snowtale The Poro King sends a young poro on an urgent mission: find the one with the magnificent mustache to save Snowdown! Starring:Bard,Braum,Gnar,Graves,Karma,Malzahar,Singed,Syndra,Ziggs Video Be Your Best Santa Santa Draven, Ambitious Elf Jinx, and Snow Fawn Poppy step up to help Santa Braum with this year’s Snowdown festivities. But with Jinx and Draven at the frontlines, the celebrations could easily snowball into shenanigans! Starring:Bard,Braum,Draven,Gnar,Graves,Heimerdinger,Jinx,Karma,Lulu,Malzahar,Maokai,Orianna,Poppy,Sejuani,Syndra Entries Journal of Justice ByInstitute of War Formare veneficum est formare fatum. Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean Entries Judgment ByInstitute of War The truest opponent lies within. Starring:Boram Darkwill,Brand,Caitlyn,Cassiopeia,Galio,Graves,Irelia,Jarvan IV,Karma,LeBlanc,Lee Sin,Leona,Lux,Maokai,Miss Fortune,Nocturne,Orianna,Renekton,Riven,Rumble,Ryze,Skarner,Sona,Swain,Talon,Trundle,Urgot,Varus,Vayne,Vladimir,Wukong,Xerath,Xin Zhao,Yorick Video Make History In this battle of regions, one will conquer all others to make history. Starring:Alistar,Ashe,Azir,Bard,Brand,Caitlyn,Cassiopeia,Elise,Evelynn,Janna,Karma,LeBlanc,Lee Sin,Lucian,Morgana,Nautilus,Orianna,Pyke,Ryze Music Video Phoenix By Numerous creators Destroy your doubt, face the future. Starring:Irelia,Karma,Lissandra Comic The Blade Dancer: Issue 1 ByGronoc Starring:Irelia,Karma Comic The Blade Dancer: Issue 2 ByGronoc Starring:Irelia,Karma Mentioned:Kindred Comic The Blade Dancer: Issue 3 ByGronoc Starring:Irelia,Karma Mentioned:Swain Comic The Blade Dancer: Issue 4 ByGronoc Starring:Irelia,Karma Mentioned:Soraka Comic Punches and Plants: Series 1 ByRisu Starring:Vi,Zyra Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs Comic The Tale of the Poro King By Numerous creators Starring: N/A Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe Trivia[] • Her lore resembles that ofThe Avatarfrom the seriesAvatar: The Last Airbender.Her previous reincarnation was a man named Jakgri, who gave up his lover Watai for his duty as Karma. • Darha, the current Karma, is around her late 20s, or 28 years old.She was around 12 years old when she unlocked the memories of her previous lives. She would train for several few years before the start of the Noxian invasion of Ionia which ended in 989 AN. • Darha's ancestors originated from Kathkan, the home ofNilah. • Her previous reincarnation was a man named Jakgri, who gave up his lover Watai for his duty as Karma. • She was around 12 years old when she unlocked the memories of her previous lives. She would train for several few years before the start of the Noxian invasion of Ionia which ended in 989 AN. Change log[] References[] See also[]","Name: Gathering Fire, Description: Innate: Mantra's current cooldown is reduced by 5 seconds for each enemy champion hit by Karma's damaging abilities ., {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', ""Inner Flame/SoulflarereducesMantra'scooldown per target hit (for a total reduction of 25 seconds if 5 enemy champions are hit at once)."", ""Focused Resolve/RenewalreducesMantra'scooldown per tick of damage (for a total reduction of 10 seconds for the entire duration)."", ""Inspire/Defiancedoes not reduceMantra'scooldown (it has no damage component)."", 'On-damage cooldown reduction reduced to 0.5/ 0.75/ 1.*']}","Name: Inner Flame, Description: Active: Karma fires a bolt in the target direction that explodes on the first enemy hit, dealing magic damage to nearby enemies and slowing them by 35% for 1. 5 seconds. Magic Damage: 70 / 120 / 170 / 220 / 270 (+ 50% AP), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Inner Flame Details', 'Soulflare Details', 'Spell shieldwill block the initial impact fromInner Flame.', 'This ability will cast from wherever the caster is at the end of the cast time.', ""Inner Flame'seffect radius is centered around the location of the missile as it collides."", ""Spell shieldwill block the initial impact from either ability but will not blockSoulflare'sfield damage."", ""Soulflare'sdetonation radius is centered around the location of the missile as it collides, while the lingering field will always be created at the impacted enemy's center instead."", 'Soulflarewill cast from whereverKarmais at the end of the cast time.', 'Hide', 'Focused Resolve Details', 'Renewal Details', ""Spell shieldwill block the tether's application and damage but not the aftereffects of one already applied."", 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).', ""Spell shieldwill block the tether's application and damage but not the aftereffects of one already applied."", 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).', 'Hide', 'Inspire Details', 'Defiance Details', 'No additional notes.', 'No additional notes.', 'Hide', 'Details', 'No additional details.', 'Inner FlameAP ratio increased to50% APfrom40% AP.', 'AP ratio increased to50% APfrom40% AP.', 'SoulflareExplosion AP ratio increased to70% APfrom60% AP.', 'Explosion AP ratio increased to70% APfrom60% AP.', 'MantraCooldown reduced to 40 / 37 / 34 / 31 seconds from 40 / 38 / 36 / 34.', 'Cooldown reduced to 40 / 37 / 34 / 31 seconds from 40 / 38 / 36 / 34.', ""Focused ResolveBug Fix:VFX now properly follows the targeted enemy's movements."", ""Bug Fix:VFX now properly follows the targeted enemy's movements."", 'MantraRemoved:Duration is no longer extended by the casts ofFocused ResolveorInspirewhen they are cast while outside of range of the target.', 'Removed:Duration is no longer extended by the casts ofFocused ResolveorInspirewhen they are cast while outside of range of the target.', 'StatsBase health increased to 604 from 534.Health growth increased to 109 from 95.Armor growth increased to 5 from 3.8.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 604 from 534.', 'Health growth increased to 109 from 95.', 'Armor growth increased to 5 from 3.8.', 'Magic resistance growth increased to 1.3from 0.5.', 'RenewalBase heal reduced to17%missinghealthfrom20%.', 'Base heal reduced to17%missinghealthfrom20%.', 'InspireBase shield reduced to 80 / 120 / 160 / 200 / 240 from 90 / 135 / 180 / 225 / 270.Shield AP ratio reduced to45% APfrom50% AP.', 'Base shield reduced to 80 / 120 / 160 / 200 / 240 from 90 / 135 / 180 / 225 / 270.', 'Shield AP ratio reduced to45% APfrom50% AP.', 'DefianceBonus base shield reduced to 25 / 75 / 125 / 175 from 25 / 80 / 135 / 190.Bonus shield AP ratio reduced to45% APfrom50% AP.', 'Bonus base shield reduced to 25 / 75 / 125 / 175 from 25 / 80 / 135 / 190.', 'Bonus shield AP ratio reduced to45% APfrom50% AP.', 'StatsBase armor increased to 28 from 26.', 'Base armor increased to 28 from 26.', 'InspireBase shield increased to 90 / 135 / 180 / 225 / 270 from 80 / 125 / 170 / 215 / 260.', 'Base shield increased to 90 / 135 / 180 / 225 / 270 from 80 / 125 / 170 / 215 / 260.', ""Gathering FireRemoved:Basic attacks against enemy champions no longer reduceMantra'scooldown by 1 second.Mantracooldown reduction from spells increased to 5 seconds at all levels from2 / 3.5/ 5 (based on level)."", ""Removed:Basic attacks against enemy champions no longer reduceMantra'scooldown by 1 second."", 'Mantracooldown reduction from spells increased to 5 seconds at all levels from2 / 3.5/ 5 (based on level).', 'Inner FlameCooldown changed to 9 / 8 / 7 / 6 / 5 seconds from 8 / 7.5/ 7 / 6.5/ 6.Mana cost reduced to 45 from 55.Base damage reduced to 70 / 120 / 170 / 220 / 270 from 90 / 135 / 180 / 225 / 270.', 'Cooldown changed to 9 / 8 / 7 / 6 / 5 seconds from 8 / 7.5/ 7 / 6.5/ 6.', 'Mana cost reduced to 45 from 55.', 'Base damage reduced to 70 / 120 / 170 / 220 / 270 from 90 / 135 / 180 / 225 / 270.', 'SoulflareInner Flamebonus base damage increased to 40 / 100 / 160 / 220 from 25 / 75 / 125 / 175.', 'Inner Flamebonus base damage increased to 40 / 100 / 160 / 220 from 25 / 75 / 125 / 175.', 'InspireBase shield increased to 80 / 125 / 170 / 215 / 260 from 80 / 120 / 160 / 200 / 240.Bonus movement speed reduced to 40% at all ranks from 40 / 45 / 50 / 55 / 60%.', 'Base shield increased to 80 / 125 / 170 / 215 / 260 from 80 / 120 / 160 / 200 / 240.', 'Bonus movement speed reduced to 40% at all ranks from 40 / 45 / 50 / 55 / 60%.', ""DefianceNew Effect:Secondary targets now only receive 30% ofInspire'sbonus movement speed instead of 100%."", ""New Effect:Secondary targets now only receive 30% ofInspire'sbonus movement speed instead of 100%."", 'StatsBase attack damage reduced to 51 from 54.', 'Base attack damage reduced to 51 from 54.', 'Traditional KarmaUpdated visual effects.', 'Updated visual effects.', 'GeneralUpdated visual effects.', 'Updated visual effects.', 'Inner FlameVFX updated to improve color range and reduce noise.', 'VFX updated to improve color range and reduce noise.', 'InspireVFX updated to improve color range and reduce noise.', 'VFX updated to improve color range and reduce noise.', ""DefianceBug Fix:Fixed a bug where it would not triggerMoonstone Renewer'sStarlit Grace."", ""Bug Fix:Fixed a bug where it would not triggerMoonstone Renewer'sStarlit Grace."", 'Inner FlameCooldown reduced to 8 / 7.5/ 7 / 6.5/ 6 seconds from 9 / 8.5/ 8 / 7.5/ 7.', 'Cooldown reduced to 8 / 7.5/ 7 / 6.5/ 6 seconds from 9 / 8.5/ 8 / 7.5/ 7.', 'StatsBase mana regeneration increased to 13 from 11.5.', 'Base mana regeneration increased to 13 from 11.5.', 'Inner FlameMana cost reduced to 55 from 65.', 'Mana cost reduced to 55 from 65.', 'StatsBase attack damage increased to 54 from 53.544.', 'Base attack damage increased to 54 from 53.544.', 'InspireBase shield increased to 80 / 120 / 160 / 200 / 240 from 80 / 110 / 140 / 170 / 200.', 'Base shield increased to 80 / 120 / 160 / 200 / 240 from 80 / 110 / 140 / 170 / 200.', 'RenewalNow has an ""incoming health"" UX added to the health bar, so the player can see how much health they will receive fromRenewal.', 'Now has an ""incoming health"" UX added to the health bar, so the player can see how much health they will receive fromRenewal.', 'Gathering FireMantracooldown reduction from spells increased to2 / 3.5/ 5 (based on level)seconds from2 / 3 / 4 (based on level).Mantracooldown reduction from basic attacks reduced to 1 second at all levels from1 / 1.5/ 2 (based on level).', 'Mantracooldown reduction from spells increased to2 / 3.5/ 5 (based on level)seconds from2 / 3 / 4 (based on level).', 'Mantracooldown reduction from basic attacks reduced to 1 second at all levels from1 / 1.5/ 2 (based on level).', 'MantraCooldown reduced to 40 / 38 / 36 / 34 seconds from 45 / 42 / 39 / 36.', 'Cooldown reduced to 40 / 38 / 36 / 34 seconds from 45 / 42 / 39 / 36.', 'Inner FlameMana cost changed to 65 at all ranks from 50 / 55 / 60 / 65 / 70.Cooldown increased to 9 / 8.5/ 8 / 7.5/ 7 seconds from 7 / 6.5/ 6 / 5.5/ 5.', 'Mana cost changed to 65 at all ranks from 50 / 55 / 60 / 65 / 70.', 'Cooldown increased to 9 / 8.5/ 8 / 7.5/ 7 seconds from 7 / 6.5/ 6 / 5.5/ 5.', 'Inner FlameBase damage increased to 90 / 135 / 180 / 225 / 270 from 80 / 125 / 170 / 215 / 260.', 'Base damage increased to 90 / 135 / 180 / 225 / 270 from 80 / 125 / 170 / 215 / 260.', 'Focused ResolveBase damage increased to 40 / 65 / 90 / 115 / 140 from 30 / 55 / 80 / 105 / 130.', 'Base damage increased to 40 / 65 / 90 / 115 / 140 from 30 / 55 / 80 / 105 / 130.', 'SoulflareBug Fix:Corrected the tooltip to its actual value (60% AP).', 'Bug Fix:Corrected the tooltip to its actual value (60% AP).', 'InspireBase shield increased to 80 / 110 / 140 / 170 / 200 from 70 / 95 / 120 / 145 / 170.', 'Base shield increased to 80 / 110 / 140 / 170 / 200 from 70 / 95 / 120 / 145 / 170.', 'Inner FlameAP ratio reduced to40% APfrom60% AP.', 'AP ratio reduced to40% APfrom60% AP.', ""Focused ResolveBug Fix:Now properly lowersMantra'scooldown while damaging enemy champions."", ""Bug Fix:Now properly lowersMantra'scooldown while damaging enemy champions."", 'DefianceBonus shield strength reduced to 25 / 80 / 135 / 190 from 30 / 90 / 150 / 210.Bonus shield AP ratio reduced to50% APfrom60% AP.', 'Bonus shield strength reduced to 25 / 80 / 135 / 190 from 30 / 90 / 150 / 210.', 'Bonus shield AP ratio reduced to50% APfrom60% AP.', 'Focused ResolveNew Effect:Now grants true sight for the duration of theroot.', 'New Effect:Now grants true sight for the duration of theroot.', 'RenewalNew Effect:Now grants true sight for the duration of theroot.', 'New Effect:Now grants true sight for the duration of theroot.', 'InspireBonus movement speed duration reduced to 1.5seconds from 2.5.', 'Bonus movement speed duration reduced to 1.5seconds from 2.5.', 'Inner FlameSlow strength increased to 35% from 25%.', 'Slow strength increased to 35% from 25%.', 'InspireMana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.Bonus movement speed duration increased to 2.5seconds from 1.5.', 'Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.', 'Bonus movement speed duration increased to 2.5seconds from 1.5.', ""Traditional KarmaInspireBug Fix:Voiceover no longer uses her base skin's audio."", ""InspireBug Fix:Voiceover no longer uses her base skin's audio."", ""Bug Fix:Voiceover no longer uses her base skin's audio."", 'GeneralNew fast run animation added.', 'New fast run animation added.', 'Focused ResolveRoot duration increased to 1.4/ 1.55/ 1.7/ 1.85/ 2 seconds from 1 / 1.25/ 1.5/ 1.75/ 2.', 'Root duration increased to 1.4/ 1.55/ 1.7/ 1.85/ 2 seconds from 1 / 1.25/ 1.5/ 1.75/ 2.', 'StatsBase mana regeneration increased to 11.5from 8.5.Mana regeneration growth reduced to 0.5from 0.8.Base armor increased to 26 from 20.384.', 'Base mana regeneration increased to 11.5from 8.5.', 'Mana regeneration growth reduced to 0.5from 0.8.', 'Base armor increased to 26 from 20.384.', 'Inner FlameSplash radius increased to 280 from 250.', 'Splash radius increased to 280 from 250.', 'SoulflareBase detonation damage reduced to 35 / 140 / 245 / 350 from 50 / 150 / 250 / 350.', 'Base detonation damage reduced to 35 / 140 / 245 / 350 from 50 / 150 / 250 / 350.', 'InspireShield duration reduced to 2.5seconds from 4.', 'Shield duration reduced to 2.5seconds from 4.', 'DefianceShield duration reduced to 2.5seconds from 4.', 'Shield duration reduced to 2.5seconds from 4.', 'Conqueror KarmaBug Fix:Unique particles have been restored for all of her spells', 'Bug Fix:Unique particles have been restored for all of her spells', 'StatsBase health regeneration reduced to 5.5from 5.624.', 'Base health regeneration reduced to 5.5from 5.624.', 'Focused ResolveNew Effect:Now draws nearby minion aggro when targeting an enemy champion.', 'New Effect:Now draws nearby minion aggro when targeting an enemy champion.', 'Conqueror KarmaandWinter Wonder KarmaSoulflareBug Fix:VFX are no longer cut off on elevated terrain.', 'SoulflareBug Fix:VFX are no longer cut off on elevated terrain.', 'Bug Fix:VFX are no longer cut off on elevated terrain.', 'StatsBase health increased to 534 from 522.44.Health growth increased to 95 from 83.', 'Base health increased to 534 from 522.44.', 'Health growth increased to 95 from 83.', 'Gathering FireAbility cooldown reduction increased to2 / 3 / 4 (based on level)seconds from2 / 2.5/ 3 (based on level).Basic attack cooldown reduction increased to1 / 1.5/ 2 (based on level)seconds from1 / 1.25/ 1.5(based on level).', 'Ability cooldown reduction increased to2 / 3 / 4 (based on level)seconds from2 / 2.5/ 3 (based on level).', 'Basic attack cooldown reduction increased to1 / 1.5/ 2 (based on level)seconds from1 / 1.25/ 1.5(based on level).', 'GeneralBug Fix:Now correctly has recommended item pages for both mid and support.', 'Bug Fix:Now correctly has recommended item pages for both mid and support.', ""Winter Wonder KarmaInspireBug Fix:Is now better differentiated fromWinter Wonder Lulu'sHelp, Pix!.DefianceBug Fix:Is now better differentiated fromWinter Wonder Lulu'sHelp, Pix!."", ""InspireBug Fix:Is now better differentiated fromWinter Wonder Lulu'sHelp, Pix!."", ""Bug Fix:Is now better differentiated fromWinter Wonder Lulu'sHelp, Pix!."", ""DefianceBug Fix:Is now better differentiated fromWinter Wonder Lulu'sHelp, Pix!."", ""Bug Fix:Is now better differentiated fromWinter Wonder Lulu'sHelp, Pix!."", 'InspireBase shield strength reduced to 70 / 95 / 120 / 145 / 170 from 70 / 100 / 130 / 160 / 190.', 'Base shield strength reduced to 70 / 95 / 120 / 145 / 170 from 70 / 100 / 130 / 160 / 190.', 'DefiancePercentage of original shield to nearby allied champions reduced to 30% from 50%.', 'Percentage of original shield to nearby allied champions reduced to 30% from 50%.', 'StatsMagic resistance growth increased to 0.5from 0.', 'Magic resistance growth increased to 0.5from 0.', ""Conqueror KarmaBug Fix:Fixed channeling animation (ex. when capturingSkarner'sCrystal Spires)."", ""Bug Fix:Fixed channeling animation (ex. when capturingSkarner'sCrystal Spires)."", 'GeneralNew splash artwork forSun Goddess Karma,Sakura KarmaandTraditional Karma. Adjusted splash artwork forOrder of the Lotus Karma.', 'New splash artwork forSun Goddess Karma,Sakura KarmaandTraditional Karma. Adjusted splash artwork forOrder of the Lotus Karma.', 'Focused Resolve/RenewalNumber of damage ticks reduced to 2 from 3.Base damage per tick increased to 30 / 55 / 80 / 105 / 130 from 20 / 36.7/ 53.3/ 70 / 86.7Damage per tick AP scaling increased to45% AP+30% AP.Total damage unchanged.', 'Number of damage ticks reduced to 2 from 3.', 'Base damage per tick increased to 30 / 55 / 80 / 105 / 130 from 20 / 36.7/ 53.3/ 70 / 86.7', 'Damage per tick AP scaling increased to45% AP+30% AP.Total damage unchanged.', 'Total damage unchanged.', 'RenewalBug Fix:Base tether visuals are no longer a funky color.', 'Bug Fix:Base tether visuals are no longer a funky color.', 'DefianceBase shield strength reduced to 30 / 90 / 150 / 210 from 30 / 100 / 170 / 240.', 'Base shield strength reduced to 30 / 90 / 150 / 210 from 30 / 100 / 170 / 240.', ""SoulflareBug Fix:Fixed a spectator mode bug preventingOrder of the Lotus Karma'sSoulflareexplosion circle indicator from displaying."", ""Bug Fix:Fixed a spectator mode bug preventingOrder of the Lotus Karma'sSoulflareexplosion circle indicator from displaying."", 'InspireShield reduced to 70 / 100 / 130 / 160 / 190 from 80 / 110 / 140 / 170 / 200Removed:Can no longer target minions.', 'Shield reduced to 70 / 100 / 130 / 160 / 190 from 80 / 110 / 140 / 170 / 200', 'Removed:Can no longer target minions.', 'DefianceBonus movement speed reduced to 40 / 45 / 50 / 55 / 60% from 60% at all ranks.', 'Bonus movement speed reduced to 40 / 45 / 50 / 55 / 60% from 60% at all ranks.', 'GeneralSplash artwork forSun Goddess KarmaandSakura Karmaupdated to the Chinese art.', 'Splash artwork forSun Goddess KarmaandSakura Karmaupdated to the Chinese art.', 'DefianceBase shield strength increased to 30 / 100 / 170 / 240 from 30 / 90 / 150 / 210.AP ratio increased to60% APfrom30% AP.', 'Base shield strength increased to 30 / 100 / 170 / 240 from 30 / 90 / 150 / 210.', 'AP ratio increased to60% APfrom30% AP.', 'Focused ResolveMana cost reduced to 50 / 55 / 60 / 65 / 70 from 70 / 75 / 80 / 85 / 90.', 'Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 70 / 75 / 80 / 85 / 90.', 'StatsBase mana regeneration increased to 8.5from 6.', 'Base mana regeneration increased to 8.5from 6.', 'Focused ResolveCooldown reduced to 12 seconds at all ranks from 16 / 15 / 14 / 13 / 12.', 'Cooldown reduced to 12 seconds at all ranks from 16 / 15 / 14 / 13 / 12.', 'Gathering FireMantra cooldown refund on spell hit increased to2 / 2.5/ 3 (based on level)seconds from 2 at all levels.Mantra cooldown refund on basic attack increased to1 / 1.25/ 1.5(based on level)seconds from 1 at all levels.', 'Mantra cooldown refund on spell hit increased to2 / 2.5/ 3 (based on level)seconds from 2 at all levels.', 'Mantra cooldown refund on basic attack increased to1 / 1.25/ 1.5(based on level)seconds from 1 at all levels.', 'Focused ResolveNew Effect:Can target monsters.AP ratio increased to90% APfrom60% AP.', 'New Effect:Can target monsters.', 'AP ratio increased to90% APfrom60% AP.', ""RenewalNew Effect:IncreasesFocused Resolve's root duration by 0.5seconds.Removed:75 / 150 / 225 / 300 +60% APbonus damage"", ""New Effect:IncreasesFocused Resolve's root duration by 0.5seconds."", 'Removed:75 / 150 / 225 / 300 +60% APbonus damage', 'InspireBase shield strength reduced to 80 / 110 / 140 / 170 / 200 from 80 / 120 / 160 / 200 / 240.Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.Cooldown reduced to 10 / 9.5/ 9 / 8.5/ 8 seconds from 10 at all ranks.', 'Base shield strength reduced to 80 / 110 / 140 / 170 / 200 from 80 / 120 / 160 / 200 / 240.', 'Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 60 / 70 / 80 / 90 / 100.', 'Cooldown reduced to 10 / 9.5/ 9 / 8.5/ 8 seconds from 10 at all ranks.', ""DefianceNew Effect:Primary target gains 30 / 90 / 150 / 210 +30% APshield health.Allied area-of-effect shield changed to 50% of primary target's from 30 / 70 / 110 / 150.Removed:60 / 140 / 220 / 300 +60% APdamage over time."", 'New Effect:Primary target gains 30 / 90 / 150 / 210 +30% APshield health.', ""Allied area-of-effect shield changed to 50% of primary target's from 30 / 70 / 110 / 150."", 'Removed:60 / 140 / 220 / 300 +60% APdamage over time.', 'DefianceBug Fix:Fixed a bug where allied champions were granted the inspire portion of the shield, instead of half of the defiance damage.', 'Bug Fix:Fixed a bug where allied champions were granted the inspire portion of the shield, instead of half of the defiance damage.', 'SoulflareBug Fix:Area of effect visual fizzling when Karma dies.', 'Bug Fix:Area of effect visual fizzling when Karma dies.', 'MantraNew Effect:Can now be cast while disabled.', 'New Effect:Can now be cast while disabled.', 'StatsBase armor increased to 14 from 10.', 'Base armor increased to 14 from 10.', 'Inner FlameMana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.Explosion radius increased to 250 from 230.', 'Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.', 'Explosion radius increased to 250 from 230.', 'Focused ResolveBug Fix:Not granting vision of rooted target.', 'Bug Fix:Not granting vision of rooted target.', 'RenewalHeal changed to20% +1% per 100 APmissing healthon-cast followed by the same amount over tether duration from25% missing healthover time.', 'Heal changed to20% +1% per 100 APmissing healthon-cast followed by the same amount over tether duration from25% missing healthover time.', 'DefianceBug Fix:Allied area-of-effect shield not accounting for AP ratio.', 'Bug Fix:Allied area-of-effect shield not accounting for AP ratio.', 'SoulflareNew Effect:Slow area spawns directly under primary target.', 'New Effect:Slow area spawns directly under primary target.', 'Inner FlameBase damage increased to 80 / 125 / 170 / 215 / 260 from 60 / 110 / 160 / 210 / 260.', 'Base damage increased to 80 / 125 / 170 / 215 / 260 from 60 / 110 / 160 / 210 / 260.', 'Focused ResolveCooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 16 / 15.5/ 15 / 14.5/ 14.', 'Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 16 / 15.5/ 15 / 14.5/ 14.', 'InspireCooldown reduced to 10 seconds from 12.Bonus movement speed increased to 40 / 45 / 50 / 55 / 60% from 20 / 30 / 40 / 50 / 60%.', 'Cooldown reduced to 10 seconds from 12.', 'Bonus movement speed increased to 40 / 45 / 50 / 55 / 60% from 20 / 30 / 40 / 50 / 60%.', 'MantraCooldown reduced to 45 / 42 / 39 / 36 seconds from 45 at all ranks.', 'Cooldown reduced to 45 / 42 / 39 / 36 seconds from 45 at all ranks.', 'Gathering FireMantraon-spell cooldown reduction increased to 2 seconds at all levels from 1 / 1.5/ 2.Mantraon-hit cooldown reduction increased to 1 second at all levels from 0.5/ 0.75/ 1', 'Mantraon-spell cooldown reduction increased to 2 seconds at all levels from 1 / 1.5/ 2.', 'Mantraon-hit cooldown reduction increased to 1 second at all levels from 0.5/ 0.75/ 1', 'Inner FlameDetonation area-of-effect focus changed to point of impact from the center of impacted target.', 'Detonation area-of-effect focus changed to point of impact from the center of impacted target.', 'Focused ResolveMana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.Gathering Fireapplication changed to per-tick from on-cast.Ticks reduced to 3 from 6.', 'Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.', 'Gathering Fireapplication changed to per-tick from on-cast.', 'Ticks reduced to 3 from 6.', 'InspireBonus movement speed duration increased to 1.5seconds from 1.25.Bug Fix:Tooltip displaying incorrect shield value (80 / 115 / 150 / 185 / 220 instead of the intended 80 / 120 / 160 / 200 / 240).', 'Bonus movement speed duration increased to 1.5seconds from 1.25.', 'Bug Fix:Tooltip displaying incorrect shield value (80 / 115 / 150 / 185 / 220 instead of the intended 80 / 120 / 160 / 200 / 240).', ""DefianceBonus movement speed increased to 60% at all ranks from 20 / 30 / 40 / 50 / 60%.(Inspire's rank)Allied area-of-effect shield/haste range increased to 700 from 600."", ""Bonus movement speed increased to 60% at all ranks from 20 / 30 / 40 / 50 / 60%.(Inspire's rank)"", 'Allied area-of-effect shield/haste range increased to 700 from 600.', 'Full Relaunch', 'GeneralComplete visual upgrade across all skins.New splash artwork forOriginal Karma.New voice over.New lore.', 'Complete visual upgrade across all skins.', 'New splash artwork forOriginal Karma.', 'New voice over.', 'New lore.', ""Gathering Fire(Innate)Reduces Mantra's cooldown every time Karma damages an enemy with one of her abilities (Half-effect for Karma's basic-attacks)."", ""Reduces Mantra's cooldown every time Karma damages an enemy with one of her abilities (Half-effect for Karma's basic-attacks)."", 'Inner Flame(Q)Fires a blast of energy that explodes upon enemy contact, dealing magic damage and slowing all enemies in the area.Mantra Bonus: deals additional magic damage and leaves a circle of flame at the impact area (or upon reaching maximum range), heavily slowing all enemies inside the circle. After a brief delay the circle erupts, dealing heavy magic damage to all enemies in the area.', 'Fires a blast of energy that explodes upon enemy contact, dealing magic damage and slowing all enemies in the area.', 'Mantra Bonus: deals additional magic damage and leaves a circle of flame at the impact area (or upon reaching maximum range), heavily slowing all enemies inside the circle. After a brief delay the circle erupts, dealing heavy magic damage to all enemies in the area.', 'Focused Resolve(W)Links Karma to target enemy champion, revealing them and dealing magic damage over 2 seconds. If the link is not broken, the enemy is rooted.Mantra Bonus: Focused Resolve deals bonus magic damage over time and heals Karma for a percent of her missing health while linked to her target.', 'Links Karma to target enemy champion, revealing them and dealing magic damage over 2 seconds. If the link is not broken, the enemy is rooted.', 'Mantra Bonus: Focused Resolve deals bonus magic damage over time and heals Karma for a percent of her missing health while linked to her target.', 'Inspire(E)Target ally gains a shield, granting movement speed for a brief duration and absorbing damage.Mantra Bonus: the shield overflows with energy, dealing magic damage to all enemies around the shielded unit. Allied champions near the shielded unit gain half of that amount as a shield and are hasted.', 'Target ally gains a shield, granting movement speed for a brief duration and absorbing damage.', 'Mantra Bonus: the shield overflows with energy, dealing magic damage to all enemies around the shielded unit. Allied champions near the shielded unit gain half of that amount as a shield and are hasted.', 'Mantra(Ultimate)Karma empowers her next ability within 8 seconds for an additional effect.', 'Karma empowers her next ability within 8 seconds for an additional effect.', 'Karma was named afterthe eponymous cause-and-effect principle.Her title,The Enlightened One, referencesGautama Buddha&Awakening.', 'Her title,The Enlightened One, referencesGautama Buddha&Awakening.', 'Mantrawas named afterthe eponymous Hindu sacred utterances, fromIndo-Iranic*mántram