//---------------------------------------------------------------- | |
// Statically-allocated memory manager | |
// | |
// by Eli Bendersky (eliben@gmail.com) | |
// | |
// This code is in the public domain. | |
//---------------------------------------------------------------- | |
// | |
// Memory manager: dynamically allocates memory from | |
// a fixed pool that is allocated statically at link-time. | |
// | |
// Usage: after calling memmgr_init() in your | |
// initialization routine, just use memmgr_alloc() instead | |
// of malloc() and memmgr_free() instead of free(). | |
// Naturally, you can use the preprocessor to define | |
// malloc() and free() as aliases to memmgr_alloc() and | |
// memmgr_free(). This way the manager will be a drop-in | |
// replacement for the standard C library allocators, and can | |
// be useful for debugging memory allocation problems and | |
// leaks. | |
// | |
// Preprocessor flags you can define to customize the | |
// memory manager: | |
// | |
// DEBUG_MEMMGR_FATAL | |
// Allow printing out a message when allocations fail | |
// | |
// DEBUG_MEMMGR_SUPPORT_STATS | |
// Allow printing out of stats in function | |
// memmgr_print_stats When this is disabled, | |
// memmgr_print_stats does nothing. | |
// | |
// Note that in production code on an embedded system | |
// you'll probably want to keep those undefined, because | |
// they cause printf to be called. | |
// | |
// POOL_SIZE | |
// Size of the pool for new allocations. This is | |
// effectively the heap size of the application, and can | |
// be changed in accordance with the available memory | |
// resources. | |
// | |
// MIN_POOL_ALLOC_QUANTAS | |
// Internally, the memory manager allocates memory in | |
// quantas roughly the size of two ulong objects. To | |
// minimize pool fragmentation in case of multiple allocations | |
// and deallocations, it is advisable to not allocate | |
// blocks that are too small. | |
// This flag sets the minimal amount of quantas for | |
// an allocation. If the size of a ulong is 4 and you | |
// set this flag to 16, the minimal size of an allocation | |
// will be 4 * 2 * 16 = 128 bytes | |
// If you have a lot of small allocations, keep this value | |
// low to conserve memory. If you have mostly large | |
// allocations, it is best to make it higher, to avoid | |
// fragmentation. | |
// | |
// Notes: | |
// 1. This memory manager is *not thread safe*. Use it only | |
// for single thread/task applications. | |
// | |
typedef unsigned char byte; | |
typedef unsigned long ulong; | |
// Initialize the memory manager. This function should be called | |
// only once in the beginning of the program. | |
// | |
void memmgr_init(); | |
// 'malloc' clone | |
// | |
void* memmgr_alloc(ulong nbytes); | |
// 'free' clone | |
// | |
void memmgr_free(void* ap); | |
// Prints statistics about the current state of the memory | |
// manager | |
// | |
void memmgr_print_stats(); | |