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---
language:
- en
- de
- fr
- it
- es
multilinguality:
  - multilingual
---


> [!NOTE]
> Dataset origin: https://zenodo.org/records/6341173

# Multilingual_Persuasion_Detection

This dataset contains dialogue lines from the games Knights of the Old Republic 1 & 2 and Neverwinter Nights 1. Some of the dialogue lines are marked as persuasive (which is when the player character is attempting a Persuade skill check.) 

# Citation

```
@misc{pöyhönen2022multilingualpersuasiondetectionvideo,
      title={Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLP}, 
      author={Teemu Pöyhönen and Mika Hämäläinen and Khalid Alnajjar},
      year={2022},
      eprint={2207.04453},
      archivePrefix={arXiv},
      primaryClass={cs.CL},
      url={https://arxiv.org/abs/2207.04453}, 
}
```