--- language: - en - de - fr - it - es multilinguality: - multilingual --- > [!NOTE] > Dataset origin: https://zenodo.org/records/6341173 # Multilingual_Persuasion_Detection This dataset contains dialogue lines from the games Knights of the Old Republic 1 & 2 and Neverwinter Nights 1. Some of the dialogue lines are marked as persuasive (which is when the player character is attempting a Persuade skill check.) # Citation ``` @misc{pöyhönen2022multilingualpersuasiondetectionvideo, title={Multilingual Persuasion Detection: Video Games as an Invaluable Data Source for NLP}, author={Teemu Pöyhönen and Mika Hämäläinen and Khalid Alnajjar}, year={2022}, eprint={2207.04453}, archivePrefix={arXiv}, primaryClass={cs.CL}, url={https://arxiv.org/abs/2207.04453}, } ```