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{
    "items": {
        "abysslectorfathomlessflames": {
            "hp": 6,
            "id": 2302,
            "maxenergy": 2,
            "name": "深淵詠者·淵火",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 23021,
                    "name": "拯救之焰",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 23022,
                    "name": "熾烈箴言",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,召喚黯火爐心。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C123021]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>黯火爐心</color>。",
                    "id": 23023,
                    "name": "天隕預兆",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 4
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "description": "【被動】戰鬥開始時,初始附屬火之新生。",
                    "descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C123022]</color>。",
                    "descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>火之新生</color>。",
                    "id": 23024,
                    "name": "火之新生",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                }
            ],
            "source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度深淵詠者·淵火中獲得勝利後獲得",
            "storytext": "章典示現,勸聽箴言。",
            "storytitle": "深淵詠者·淵火",
            "tags": [
                "GCG_TAG_ELEMENT_PYRO",
                "GCG_TAG_WEAPON_NONE",
                "GCG_TAG_CAMP_MONSTER"
            ],
            "tagstext": [
                "火元素",
                "其他武器",
                "魔物"
            ]
        },
        "amber": {
            "hp": 10,
            "id": 1304,
            "maxenergy": 2,
            "name": "安柏",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 13041,
                    "name": "神射手",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "description": "召喚兔兔伯爵。",
                    "descriptionraw": "召喚<color=#FFFFFFFF>$[C113041]</color>。",
                    "descriptionreplaced": "召喚<color=#FFFFFFFF>兔兔伯爵</color>。",
                    "id": 13042,
                    "name": "爆彈玩偶",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,對所有敵方後臺角色造成2點穿透傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成2點<color=#FFFFFFFF>$[K5]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,對所有敵方後臺角色造成2點<color=#FFFFFFFF><color=#FFFFFFFF>穿透傷害</color></color>。",
                    "id": 13043,
                    "name": "箭雨",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請安柏進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "如果想要成為一名偉大的牌手…\n首先,要有坐上牌桌的勇氣。",
            "storytitle": "偵察騎士·安柏",
            "tags": [
                "GCG_TAG_ELEMENT_PYRO",
                "GCG_TAG_WEAPON_BOW",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "火元素",
                "弓",
                "蒙德"
            ]
        },
        "aratakiitto": {
            "hp": 10,
            "id": 1605,
            "maxenergy": 3,
            "name": "荒瀧一斗",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 16051,
                    "name": "喧嘩屋傳說",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,召喚阿丑,本角色附屬亂神之怪力。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C116051]</color>,本角色附屬<color=#FFFFFFFF>$[C116054]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>阿丑</color>,本角色附屬<color=#FFFFFFFF>亂神之怪力</color>。",
                    "id": 16052,
                    "name": "魔殺絕技·赤牛發破!",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 5,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成5點物理傷害,本角色附屬怒目鬼王。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C116053]</color>。",
                    "descriptionreplaced": "造成5點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>怒目鬼王</color>。",
                    "id": 16053,
                    "name": "最惡鬼王·一斗轟臨!!",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請荒瀧一斗進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "「荒瀧卡牌遊戲王中王一斗」",
            "storytitle": "花坂豪快·荒瀧一斗",
            "tags": [
                "GCG_TAG_ELEMENT_GEO",
                "GCG_TAG_WEAPON_CLAYMORE",
                "GCG_TAG_NATION_INAZUMA"
            ],
            "tagstext": [
                "岩元素",
                "雙手劍",
                "稻妻"
            ]
        },
        "barbara": {
            "hp": 10,
            "id": 1201,
            "maxenergy": 3,
            "name": "芭芭拉",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 12011,
                    "name": "水之淺唱",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,召喚歌聲之環。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C112011]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>歌聲之環</color>。",
                    "id": 12012,
                    "name": "演唱,開始♪",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "description": "治療所有我方角色4點。",
                    "descriptionraw": "治療所有我方角色4點。",
                    "descriptionreplaced": "治療所有我方角色4點。",
                    "id": 12013,
                    "name": "閃耀奇跡♪",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請芭芭拉進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "無論何時都能治癒人心。",
            "storytitle": "閃耀偶像·芭芭拉",
            "tags": [
                "GCG_TAG_ELEMENT_HYDRO",
                "GCG_TAG_WEAPON_CATALYST",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "水元素",
                "法器",
                "蒙德"
            ]
        },
        "beidou": {
            "hp": 10,
            "id": 1405,
            "maxenergy": 3,
            "name": "北斗",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 14051,
                    "name": "征濤",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "description": "本角色附屬捉浪·濤擁之守並準備技能:踏潮。",
                    "descriptionraw": "本角色附屬<color=#FFFFFFFF>$[C114051]</color>並$[K53]:<color=#FFFFFFFF>$[S14054]</color>。",
                    "descriptionreplaced": "本角色附屬<color=#FFFFFFFF>捉浪·濤擁之守</color>並<color=#FFFFFFFF>準備技能</color>:<color=#FFFFFFFF>踏潮</color>。",
                    "id": 14052,
                    "name": "捉浪",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,生成雷獸之盾。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C114053]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>雷獸之盾</color>。",
                    "id": 14053,
                    "name": "斫雷",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "(需準備1個行動輪)\n造成3點物理傷害。",
                    "descriptionraw": "(需準備1個行動輪)\\n造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "(需準備1個行動輪)\\n造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 14054,
                    "name": "踏潮",
                    "playcost": [],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                }
            ],
            "source": "在貓尾酒館中邀請北斗進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "「記住這一天,{F#妳}{M#你}差點贏了南十字船隊老大的錢。」",
            "storytitle": "無冕的龍王·北斗",
            "tags": [
                "GCG_TAG_ELEMENT_ELECTRO",
                "GCG_TAG_WEAPON_CLAYMORE",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "雷元素",
                "雙手劍",
                "璃月"
            ]
        },
        "bennett": {
            "hp": 10,
            "id": 1303,
            "maxenergy": 2,
            "name": "班尼特",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 13031,
                    "name": "好運劍",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 13032,
                    "name": "熱情超載",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,生成鼓舞領域。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C113031]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>鼓舞領域</color>。",
                    "id": 13033,
                    "name": "美妙旅程",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 4
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請班尼特進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "當你知道自己一定會輸時,你一定也知道如何能贏。",
            "storytitle": "命運試金石·班尼特",
            "tags": [
                "GCG_TAG_ELEMENT_PYRO",
                "GCG_TAG_WEAPON_SWORD",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "火元素",
                "單手劍",
                "蒙德"
            ]
        },
        "candace": {
            "hp": 10,
            "id": 1207,
            "maxenergy": 2,
            "name": "坎蒂絲",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 12071,
                    "name": "流耀槍術·守勢",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "description": "本角色附屬蒼鷺護盾並準備技能:蒼鷺震擊。",
                    "descriptionraw": "本角色附屬<color=#FFFFFFFF>$[C112071]</color>並$[K53]:<color=#FFFFFFFF>$[S12074]</color>。",
                    "descriptionreplaced": "本角色附屬<color=#FFFFFFFF>蒼鷺護盾</color>並<color=#FFFFFFFF>準備技能</color>:<color=#FFFFFFFF>蒼鷺震擊</color>。",
                    "id": 12072,
                    "name": "聖儀·蒼鷺庇衛",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,生成赤冕祝禱。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C112072]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>赤冕祝禱</color>。",
                    "id": 12073,
                    "name": "聖儀·灰鴒衒潮",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "(需準備1個行動輪)\n造成3點物理傷害。",
                    "descriptionraw": "(需準備1個行動輪)\\n造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "(需準備1個行動輪)\\n造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 12074,
                    "name": "蒼鷺震擊",
                    "playcost": [],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                }
            ],
            "source": "在貓尾酒館中邀請坎蒂絲進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "赤沙浮金,恪誓戍禦。",
            "storytitle": "浮金的誓願·坎蒂絲",
            "tags": [
                "GCG_TAG_ELEMENT_HYDRO",
                "GCG_TAG_WEAPON_POLE",
                "GCG_TAG_NATION_SUMERU"
            ],
            "tagstext": [
                "水元素",
                "長柄武器",
                "須彌"
            ]
        },
        "chongyun": {
            "hp": 10,
            "id": 1104,
            "maxenergy": 3,
            "name": "重雲",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 11041,
                    "name": "滅邪四式",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,生成重華疊霜領域。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111041]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>重華疊霜領域</color>。",
                    "id": 11042,
                    "name": "重華疊霜",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 7,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成7點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成7點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 11043,
                    "name": "雲開星落",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請重雲進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "「夏天啊,你還是悄悄過去吧…」",
            "storytitle": "雪融有蹤·重雲",
            "tags": [
                "GCG_TAG_ELEMENT_CRYO",
                "GCG_TAG_WEAPON_CLAYMORE",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "冰元素",
                "雙手劍",
                "璃月"
            ]
        },
        "collei": {
            "hp": 10,
            "id": 1701,
            "maxenergy": 2,
            "name": "柯萊",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 17011,
                    "name": "祈頌射藝",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 17012,
                    "name": "拂花偈葉",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,召喚柯里安巴。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C117011]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>柯里安巴</color>。",
                    "id": 17013,
                    "name": "貓貓秘寶",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請柯萊進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "「大聲喊出卡牌的名字會讓它威力加倍…這一定是虛構的吧?」",
            "storytitle": "萃念初蘖·柯萊",
            "tags": [
                "GCG_TAG_ELEMENT_DENDRO",
                "GCG_TAG_WEAPON_BOW",
                "GCG_TAG_NATION_SUMERU"
            ],
            "tagstext": [
                "草元素",
                "弓",
                "須彌"
            ]
        },
        "cyno": {
            "hp": 10,
            "id": 1404,
            "maxenergy": 2,
            "name": "賽諾",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 14041,
                    "name": "七聖槍術",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 14042,
                    "name": "秘儀·律淵渡魂",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,\n啟途誓使的[憑依]級數+2。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],\\n<color=#FFFFFFFF>$[C114041]</color>的[憑依]級數+2。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,\\n<color=#FFFFFFFF>啟途誓使</color>的[憑依]級數+2。",
                    "id": 14043,
                    "name": "聖儀·煟煌隨狼行",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 4
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "description": "【被動】戰鬥開始時,初始附屬啟途誓使。",
                    "descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C114041]</color>。",
                    "descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>啟途誓使</color>。",
                    "id": 14044,
                    "name": "行度誓懲",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                }
            ],
            "source": "在貓尾酒館中邀請賽諾進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "卡牌中蘊藏的,是大風紀官如沙漠烈日般炙熱的喜愛之情。",
            "storytitle": "緘秘的裁遣·賽諾",
            "tags": [
                "GCG_TAG_ELEMENT_ELECTRO",
                "GCG_TAG_WEAPON_POLE",
                "GCG_TAG_NATION_SUMERU"
            ],
            "tagstext": [
                "雷元素",
                "長柄武器",
                "須彌"
            ]
        },
        "diluc": {
            "hp": 10,
            "id": 1301,
            "maxenergy": 3,
            "name": "迪盧克",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 13011,
                    "name": "淬煉之劍",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。每回合第三次使用本技能時,傷害+2。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。每回合第三次使用本技能時,傷害+2。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。每回合第三次使用本技能時,傷害+2。",
                    "id": 13012,
                    "name": "逆焰之刃",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 8,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成8點物理傷害,本角色附屬火元素附魔。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C113011]</color>。",
                    "descriptionreplaced": "造成8點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>火元素附魔</color>。",
                    "id": 13013,
                    "name": "黎明",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 4
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "初始牌組中獲得",
            "storytext": "他的心是他最大的敵人。",
            "storytitle": "晨曦暗面·迪盧克",
            "tags": [
                "GCG_TAG_ELEMENT_PYRO",
                "GCG_TAG_WEAPON_CLAYMORE",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "火元素",
                "雙手劍",
                "蒙德"
            ]
        },
        "diona": {
            "hp": 10,
            "id": 1102,
            "maxenergy": 3,
            "name": "迪奧娜",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 11021,
                    "name": "獵人射術",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,生成貓爪護盾。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111021]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>貓爪護盾</color>。",
                    "id": 11022,
                    "name": "貓爪凍凍",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,治療此角色2點,召喚酒霧領域。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],治療此角色2點,召喚<color=#FFFFFFFF>$[C111023]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,治療此角色2點,召喚<color=#FFFFFFFF>酒霧領域</color>。",
                    "id": 11023,
                    "name": "最烈特調",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請迪奧娜進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "用1%的力氣調酒,99%的力氣…拒絕失敗。",
            "storytitle": "貓尾特調·迪奧娜",
            "tags": [
                "GCG_TAG_ELEMENT_CRYO",
                "GCG_TAG_WEAPON_BOW",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "冰元素",
                "弓",
                "蒙德"
            ]
        },
        "electrohypostasis": {
            "hp": 8,
            "id": 2401,
            "maxenergy": 2,
            "name": "無相之雷",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 24011,
                    "name": "雷晶投射",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,然後分別準備技能:猜拳三連擊·剪刀和猜拳三連擊·布。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後分別$[K53]:<color=#FFFFFFFF>$[S24015]</color>和<color=#FFFFFFFF>$[S24016]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,然後分別<color=#FFFFFFFF>準備技能</color>:<color=#FFFFFFFF>猜拳三連擊·剪刀</color>和<color=#FFFFFFFF>猜拳三連擊·布</color>。",
                    "id": 24012,
                    "name": "猜拳三連擊",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 5
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,召喚雷鎖鎮域。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C124013]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>雷鎖鎮域</color>。",
                    "id": 24013,
                    "name": "靂霆鎮鎖",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "description": "【被動】戰鬥開始時,初始附屬雷晶核心。",
                    "descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C124014]</color>。",
                    "descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>雷晶核心</color>。",
                    "id": 24014,
                    "name": "雷晶核心",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,然後準備技能:猜拳三連擊·布。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],然後$[K53]:<color=#FFFFFFFF>$[S24016]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,然後<color=#FFFFFFFF>準備技能</color>:<color=#FFFFFFFF>猜拳三連擊·布</color>。",
                    "id": 24015,
                    "name": "猜拳三連擊·剪刀",
                    "playcost": [],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 24016,
                    "name": "猜拳三連擊·布",
                    "playcost": [],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                }
            ],
            "source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度無相之雷中獲得勝利後獲得",
            "storytext": "代號為「阿萊夫」的高級雷元素生命。\n就算猜拳獲勝,它通常也不會認輸。",
            "storytitle": "無相之雷",
            "tags": [
                "GCG_TAG_ELEMENT_ELECTRO",
                "GCG_TAG_WEAPON_NONE",
                "GCG_TAG_CAMP_MONSTER"
            ],
            "tagstext": [
                "雷元素",
                "其他武器",
                "魔物"
            ]
        },
        "eula": {
            "hp": 10,
            "id": 1106,
            "maxenergy": 2,
            "name": "優菈",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 11061,
                    "name": "西風劍術·宗室",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,如果本角色未附屬冷酷之心,則使其附屬冷酷之心。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],如果本角色未附屬<color=#FFFFFFFF>$[C111061]</color>,則使其附屬<color=#FFFFFFFF>$[C111061]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,如果本角色未附屬<color=#FFFFFFFF>冷酷之心</color>,則使其附屬<color=#FFFFFFFF>冷酷之心</color>。",
                    "id": 11062,
                    "name": "冰潮的渦旋",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,召喚光降之劍。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C111062]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>光降之劍</color>。",
                    "id": 11063,
                    "name": "凝浪之光劍",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請優菈進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "這只是一場遊戲,無論是取勝或落敗,{F#妳}{M#你}都不會因此被冠上罪名。",
            "storytitle": "浪沫的旋舞·優菈",
            "tags": [
                "GCG_TAG_ELEMENT_CRYO",
                "GCG_TAG_WEAPON_CLAYMORE",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "冰元素",
                "雙手劍",
                "蒙德"
            ]
        },
        "fatuicryocicinmage": {
            "hp": 10,
            "id": 2101,
            "maxenergy": 3,
            "name": "愚人眾·冰螢術士",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 21011,
                    "name": "冰螢稜錐",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,召喚冰螢。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C121011]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>冰螢</color>。",
                    "id": 21012,
                    "name": "霧虛搖喚",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 5,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成5點物理傷害,本角色附著冰元素,生成流螢護罩。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色$[K201],生成<color=#FFFFFFFF>$[C121012]</color>。",
                    "descriptionreplaced": "造成5點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色<color=#99FFFFFF>附著{SPRITE_PRESET#2101}冰元素</color>,生成<color=#FFFFFFFF>流螢護罩</color>。",
                    "id": 21013,
                    "name": "冰枝白花",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度愚人眾·冰螢術士中獲得勝利後獲得",
            "storytext": "至少在霧虛草耗盡之前,冰螢不會離她而去。",
            "storytitle": "霧虛召螢·冰螢術士",
            "tags": [
                "GCG_TAG_ELEMENT_CRYO",
                "GCG_TAG_WEAPON_NONE",
                "GCG_TAG_CAMP_FATUI"
            ],
            "tagstext": [
                "冰元素",
                "其他武器",
                "愚人眾"
            ]
        },
        "fatuipyroagent": {
            "hp": 10,
            "id": 2301,
            "maxenergy": 2,
            "name": "愚人眾·火之債務處理人",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 23011,
                    "name": "突刺",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,本角色附屬潛行。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C123011]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>潛行</color>。",
                    "id": 23012,
                    "name": "伺機而動",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 5,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成5點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成5點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 23013,
                    "name": "焚毀之鋒",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "description": "【被動】戰鬥開始時,初始附屬潛行。",
                    "descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C123011]</color>。",
                    "descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>潛行</color>。",
                    "id": 23014,
                    "name": "潛行大師",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                }
            ],
            "source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度火之債務處理人中取得勝利後獲得",
            "storytext": "「死債不可免,活債更難逃…」",
            "storytitle": "清算之刃·債務處理人",
            "tags": [
                "GCG_TAG_ELEMENT_PYRO",
                "GCG_TAG_WEAPON_NONE",
                "GCG_TAG_CAMP_FATUI"
            ],
            "tagstext": [
                "火元素",
                "其他武器",
                "愚人眾"
            ]
        },
        "fischl": {
            "hp": 10,
            "id": 1401,
            "maxenergy": 3,
            "name": "菲謝爾",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 14011,
                    "name": "罪滅之矢",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,召喚奧茲。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C114011]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>奧茲</color>。",
                    "id": 14012,
                    "name": "夜巡影翼",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,對所有敵方後臺角色造成2點穿透傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成2點<color=#FFFFFFFF>$[K5]</color>。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,對所有敵方後臺角色造成2點<color=#FFFFFFFF><color=#FFFFFFFF>穿透傷害</color></color>。",
                    "id": 14013,
                    "name": "至夜幻現",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請菲謝爾進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "「奧茲!我之眷屬,展開羽翼,替我在幽夜中尋求全新的命運之線吧!」\n「小姐,我可沒辦法幫妳換牌啊…」",
            "storytitle": "斷罪皇女!!·菲謝爾",
            "tags": [
                "GCG_TAG_ELEMENT_ELECTRO",
                "GCG_TAG_WEAPON_BOW",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "雷元素",
                "弓",
                "蒙德"
            ]
        },
        "ganyu": {
            "hp": 10,
            "id": 1101,
            "maxenergy": 3,
            "name": "甘雨",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 11011,
                    "name": "流天射術",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,生成冰蓮。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111012]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>冰蓮</color>。",
                    "id": 11012,
                    "name": "山澤麟跡",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,對所有敵方後臺角色造成2點穿透傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成<color=#FFFFFFFF>2點$[K5]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,對所有敵方後臺角色造成<color=#FFFFFFFF>2點<color=#FFFFFFFF>穿透傷害</color></color>。",
                    "id": 11013,
                    "name": "霜華矢",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 5
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,對所有敵方後臺角色造成1點穿透傷害,召喚冰靈珠。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成<color=#FFFFFFFF>1點$[K5]</color>,召喚<color=#FFFFFFFF>$[C111011]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,對所有敵方後臺角色造成<color=#FFFFFFFF>1點<color=#FFFFFFFF>穿透傷害</color></color>,召喚<color=#FFFFFFFF>冰靈珠</color>。",
                    "id": 11014,
                    "name": "降眾天華",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請甘雨進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "「既然是明早前要,那這份新聞稿,只要熬夜寫完就好。」",
            "storytitle": "循循守月·甘雨",
            "tags": [
                "GCG_TAG_ELEMENT_CRYO",
                "GCG_TAG_WEAPON_BOW",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "冰元素",
                "弓",
                "璃月"
            ]
        },
        "hutao": {
            "hp": 10,
            "id": 1307,
            "maxenergy": 3,
            "name": "胡桃",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 13071,
                    "name": "往生秘傳槍法",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "description": "本角色附屬彼岸蝶舞。",
                    "descriptionraw": "本角色附屬<color=#FFFFFFFF>$[C113071]</color>。",
                    "descriptionreplaced": "本角色附屬<color=#FFFFFFFF>彼岸蝶舞</color>。",
                    "id": 13072,
                    "name": "蝶引來生",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 2
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,治療自身2點。如果本角色生命值不多於6,則造成的傷害和治療各+1。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],治療自身2點。如果本角色生命值不多於6,則造成的傷害和治療各+1。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,治療自身2點。如果本角色生命值不多於6,則造成的傷害和治療各+1。",
                    "id": 13073,
                    "name": "安神秘法",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請胡桃進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "「送走,全送走。」",
            "storytitle": "雪霽梅香·胡桃",
            "tags": [
                "GCG_TAG_ELEMENT_PYRO",
                "GCG_TAG_WEAPON_POLE",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "火元素",
                "長柄武器",
                "璃月"
            ]
        },
        "jadeplumeterrorshroom": {
            "hp": 10,
            "id": 2701,
            "maxenergy": 2,
            "name": "翠翎恐蕈",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 27011,
                    "name": "菌王舞步",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 27012,
                    "name": "不穩定孢子雲",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,消耗所有活化激能層數,每層使此傷害+1。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],消耗所有<color=#FFFFFFFF>$[C127011]</color>層數,每層使此傷害+1。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,消耗所有<color=#FFFFFFFF>活化激能</color>層數,每層使此傷害+1。",
                    "id": 27013,
                    "name": "尾羽豪放",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "description": "【被動】戰鬥開始時,初始附屬活化激能。",
                    "descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C127011]</color>。",
                    "descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>活化激能</color>。",
                    "id": 27014,
                    "name": "活化激能",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                }
            ],
            "source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度翠翎恐蕈中取得勝利後獲得",
            "storytext": "悄聲靜聽,可以聽到幽林之中,蕈類王者巡視領土的腳步…",
            "storytitle": "幽蕈之王·翠翎恐蕈",
            "tags": [
                "GCG_TAG_ELEMENT_DENDRO",
                "GCG_TAG_WEAPON_NONE",
                "GCG_TAG_CAMP_MONSTER"
            ],
            "tagstext": [
                "草元素",
                "其他武器",
                "魔物"
            ]
        },
        "jean": {
            "hp": 10,
            "id": 1502,
            "maxenergy": 3,
            "name": "琴",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 15021,
                    "name": "西風劍術",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,使對方強制切換到下一個角色。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],使對方強制切換到下一個角色。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,使對方強制切換到下一個角色。",
                    "id": 15022,
                    "name": "風壓劍",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "description": "治療所有我方角色2點,召喚蒲公英領域。",
                    "descriptionraw": "治療所有我方角色2點,召喚<color=#FFFFFFFF>$[C115021]</color>。",
                    "descriptionreplaced": "治療所有我方角色2點,召喚<color=#FFFFFFFF>蒲公英領域</color>。",
                    "id": 15023,
                    "name": "蒲公英之風",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 4
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請琴進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "在奪得最終的勝利之前,她總是認為自己做得還不夠好。",
            "storytitle": "蒲公英騎士·琴",
            "tags": [
                "GCG_TAG_ELEMENT_ANEMO",
                "GCG_TAG_WEAPON_SWORD",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "風元素",
                "單手劍",
                "蒙德"
            ]
        },
        "kaedeharakazuha": {
            "hp": 10,
            "id": 1505,
            "maxenergy": 2,
            "name": "楓原萬葉",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 15051,
                    "name": "我流劍術",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,本角色附屬亂嵐撥止。\n如果此技能引發了擴散,則將亂嵐撥止轉換為被擴散的元素。\n此技能結算後:我方切換到後一個角色。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C115051]</color>。\\n如果此技能引發了擴散,則將<color=#FFFFFFFF>$[C115051]</color>轉換為被擴散的元素。\\n<color=#FFFFFFFF>此技能結算後:</color>我方切換到後一個角色。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>亂嵐撥止</color>。\\n如果此技能引發了擴散,則將<color=#FFFFFFFF>亂嵐撥止</color>轉換為被擴散的元素。\\n<color=#FFFFFFFF>此技能結算後:</color>我方切換到後一個角色。",
                    "id": 15052,
                    "name": "千早振",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,召喚流風秋野。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C115052]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>流風秋野</color>。",
                    "id": 15053,
                    "name": "萬葉之一刀",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "description": "",
                    "descriptionraw": "",
                    "descriptionreplaced": "",
                    "id": 15054,
                    "name": "千早振",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                }
            ],
            "source": "在貓尾酒館中邀請楓原萬葉進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "拾花鳥之一趣,照月風之長路。",
            "storytitle": "紅葉逐荒波·楓原萬葉",
            "tags": [
                "GCG_TAG_ELEMENT_ANEMO",
                "GCG_TAG_WEAPON_SWORD",
                "GCG_TAG_NATION_INAZUMA"
            ],
            "tagstext": [
                "風元素",
                "單手劍",
                "稻妻"
            ]
        },
        "kaeya": {
            "hp": 10,
            "id": 1103,
            "maxenergy": 2,
            "name": "凱亞",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 11031,
                    "name": "儀典劍術",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 11032,
                    "name": "霜襲",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,生成寒冰之稜。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111031]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>寒冰之稜</color>。",
                    "id": 11033,
                    "name": "凜冽輪舞",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 4
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "初始牌組中獲得",
            "storytext": "他很擅長在他人身上發掘出「騎士般的美德」。",
            "storytitle": "寒風劍士·凱亞",
            "tags": [
                "GCG_TAG_ELEMENT_CRYO",
                "GCG_TAG_WEAPON_SWORD",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "冰元素",
                "單手劍",
                "蒙德"
            ]
        },
        "kamisatoayaka": {
            "hp": 10,
            "id": 1105,
            "maxenergy": 3,
            "name": "神里綾華",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 11051,
                    "name": "神里流·傾",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 11052,
                    "name": "神里流·冰華",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,召喚霜見雪關扉。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C111051]</color>。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>霜見雪關扉</color>。",
                    "id": 11053,
                    "name": "神里流·霜滅",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "description": "【被動】此角色被切換為「出戰角色」時,附屬冰元素附魔。",
                    "descriptionraw": "【被動】此角色被切換為「出戰角色」時,附屬<color=#FFFFFFFF>$[C111052]</color>。",
                    "descriptionreplaced": "【被動】此角色被切換為「出戰角色」時,附屬<color=#FFFFFFFF>冰元素附魔</color>。",
                    "id": 11054,
                    "name": "神里流·霰步",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                }
            ],
            "source": "在貓尾酒館中邀請神里綾華進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "如霜凝華,如鷺在庭。",
            "storytitle": "白鷺霜華·神里綾華",
            "tags": [
                "GCG_TAG_ELEMENT_CRYO",
                "GCG_TAG_WEAPON_SWORD",
                "GCG_TAG_NATION_INAZUMA"
            ],
            "tagstext": [
                "冰元素",
                "單手劍",
                "稻妻"
            ]
        },
        "kamisatoayato": {
            "hp": 10,
            "id": 1206,
            "maxenergy": 3,
            "name": "神里綾人",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 12061,
                    "name": "神里流·轉",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,本角色附屬瀧廻鑑花。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C112061]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>瀧廻鑑花</color>。",
                    "id": 12062,
                    "name": "神里流·鏡花",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,召喚清淨之園囿。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C112062]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>清淨之園囿</color>。",
                    "id": 12063,
                    "name": "神里流·水囿",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請神里綾人進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "神守之柏,已煥新材。",
            "storytitle": "磐祭葉守·神里綾人",
            "tags": [
                "GCG_TAG_ELEMENT_HYDRO",
                "GCG_TAG_WEAPON_SWORD",
                "GCG_TAG_NATION_INAZUMA"
            ],
            "tagstext": [
                "水元素",
                "單手劍",
                "稻妻"
            ]
        },
        "keqing": {
            "hp": 10,
            "id": 1403,
            "maxenergy": 3,
            "name": "刻晴",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 14031,
                    "name": "雲來劍法",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,生成手牌雷楔。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成手牌<color=#FFFFFFFF>$[C114031]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成手牌<color=#FFFFFFFF>雷楔</color>。",
                    "id": 14032,
                    "name": "星斗歸位",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,對所有敵方後臺角色造成3點穿透傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成<color=#FFFFFFFF>3點$[K5]</color>。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,對所有敵方後臺角色造成<color=#FFFFFFFF>3點<color=#FFFFFFFF>穿透傷害</color></color>。",
                    "id": 14033,
                    "name": "天街巡遊",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 4
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請刻晴進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "她能構築出許多出乎意料的牌組,拿下許多難以想像的勝利。",
            "storytitle": "霆霓快雨·刻晴",
            "tags": [
                "GCG_TAG_ELEMENT_ELECTRO",
                "GCG_TAG_WEAPON_SWORD",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "雷元素",
                "單手劍",
                "璃月"
            ]
        },
        "klee": {
            "hp": 10,
            "id": 1306,
            "maxenergy": 3,
            "name": "可莉",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 13061,
                    "name": "砰砰",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,本角色附屬爆裂火花。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C113061]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>爆裂火花</color>。",
                    "id": 13062,
                    "name": "蹦蹦炸彈",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,在對方場上生成轟轟火花。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],在對方場上生成<color=#FFFFFFFF>$[C113063]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,在對方場上生成<color=#FFFFFFFF>轟轟火花</color>。",
                    "id": 13063,
                    "name": "轟轟火花",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請可莉進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "每一次抽牌,都可能帶來一次「爆炸性驚喜」。",
            "storytitle": "逃跑的太陽·可莉",
            "tags": [
                "GCG_TAG_ELEMENT_PYRO",
                "GCG_TAG_WEAPON_CATALYST",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "火元素",
                "法器",
                "蒙德"
            ]
        },
        "kujousara": {
            "hp": 10,
            "id": 1406,
            "maxenergy": 2,
            "name": "九條裟羅",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 14061,
                    "name": "天狗傳弓術",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,召喚天狗咒雷·伏。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C114061]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>天狗咒雷·伏</color>。",
                    "id": 14062,
                    "name": "鴉羽天狗霆雷召咒",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,召喚天狗咒雷·雷礫。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C114062]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>天狗咒雷·雷礫</color>。",
                    "id": 14063,
                    "name": "煌煌千道鎮式",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 4
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請九條裟羅進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "「此為,大義之舉。」",
            "storytitle": "黑羽鳴鏑·九條裟羅",
            "tags": [
                "GCG_TAG_ELEMENT_ELECTRO",
                "GCG_TAG_WEAPON_BOW",
                "GCG_TAG_NATION_INAZUMA"
            ],
            "tagstext": [
                "雷元素",
                "弓",
                "稻妻"
            ]
        },
        "maguukenki": {
            "hp": 10,
            "id": 2501,
            "maxenergy": 3,
            "name": "魔偶劍鬼",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 25011,
                    "name": "一文字",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "description": "召喚劍影·孤風。",
                    "descriptionraw": "召喚<color=#FFFFFFFF>$[C125011]</color>。",
                    "descriptionreplaced": "召喚<color=#FFFFFFFF>劍影·孤風</color>。",
                    "id": 25012,
                    "name": "孤風刀勢",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "description": "召喚劍影·霜馳。",
                    "descriptionraw": "召喚<color=#FFFFFFFF>$[C125012]</color>。",
                    "descriptionreplaced": "召喚<color=#FFFFFFFF>劍影·霜馳</color>。",
                    "id": 25013,
                    "name": "霜馳影突",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,觸發所有我方劍影召喚物的效果。(不消耗其可用次數)",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],觸發所有我方<color=#FFFFFFFF>劍影</color>召喚物的效果。(不消耗其可用次數)",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,觸發所有我方<color=#FFFFFFFF>劍影</color>召喚物的效果。(不消耗其可用次數)",
                    "id": 25014,
                    "name": "機巧偽天狗抄",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度魔偶劍鬼中取得勝利後獲得",
            "storytext": "今日,其仍徘徊在因緣斷絕之地。",
            "storytitle": "萬般機巧·魔偶劍鬼",
            "tags": [
                "GCG_TAG_ELEMENT_ANEMO",
                "GCG_TAG_WEAPON_NONE",
                "GCG_TAG_CAMP_MONSTER"
            ],
            "tagstext": [
                "風元素",
                "其他武器",
                "魔物"
            ]
        },
        "mirrormaiden": {
            "hp": 10,
            "id": 2202,
            "maxenergy": 2,
            "name": "愚人眾·藏鏡仕女",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 22021,
                    "name": "水彈",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,目標角色附屬水光破鏡。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬<color=#FFFFFFFF>$[C122021]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,目標角色附屬<color=#FFFFFFFF>水光破鏡</color>。",
                    "id": 22022,
                    "name": "瀲波綻破",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 5,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成5點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成5點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 22023,
                    "name": "粼鏡折光",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度藏鏡仕女中取得勝利後獲得",
            "storytext": "一切隱密,都將深藏於瀲光的水鏡之中…",
            "storytitle": "冬國仕女·水鏡使者",
            "tags": [
                "GCG_TAG_ELEMENT_HYDRO",
                "GCG_TAG_WEAPON_NONE",
                "GCG_TAG_CAMP_FATUI"
            ],
            "tagstext": [
                "水元素",
                "其他武器",
                "愚人眾"
            ]
        },
        "mona": {
            "hp": 10,
            "id": 1203,
            "maxenergy": 3,
            "name": "莫娜",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 12031,
                    "name": "因果點破",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,召喚虛影。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C112031]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>虛影</color>。",
                    "id": 12032,
                    "name": "水中幻願",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,生成泡影。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C112032]</color>。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>泡影</color>。",
                    "id": 12033,
                    "name": "星命定軌",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "description": "【被動】此角色為出戰角色,我方執行「切換角色」行動時:將此次切換視為「快速行動」而非「戰鬥行動」。(每回合1次)",
                    "descriptionraw": "【被動】<color=#FFFFFFFF>此角色為出戰角色,我方執行「切換角色」行動時:</color>將此次切換視為「$[K2]」而非「$[K1]」。(每回合1次)",
                    "descriptionreplaced": "【被動】<color=#FFFFFFFF>此角色為出戰角色,我方執行「切換角色」行動時:</color>將此次切換視為「<color=#FFFFFFFF>快速行動</color>」而非「<color=#FFFFFFFF>戰鬥行動</color>」。(每回合1次)",
                    "id": 12034,
                    "name": "虛實流動",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                }
            ],
            "source": "在貓尾酒館中邀請莫娜進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "無論勝負平棄,都是命當如此。",
            "storytitle": "星天水鏡·莫娜",
            "tags": [
                "GCG_TAG_ELEMENT_HYDRO",
                "GCG_TAG_WEAPON_CATALYST",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "水元素",
                "法器",
                "蒙德"
            ]
        },
        "nahida": {
            "hp": 10,
            "id": 1703,
            "maxenergy": 2,
            "name": "納西妲",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 17031,
                    "name": "行相",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,目標角色附屬蘊種印;如果在附屬前目標角色已附屬有蘊種印,就改為對所有敵方角色附屬蘊種印。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬<color=#FFFFFFFF>$[C117031]</color>;如果在附屬前目標角色已附屬有<color=#FFFFFFFF>$[C117031]</color>,就改為對所有敵方角色附屬<color=#FFFFFFFF>$[C117031]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,目標角色附屬<color=#FFFFFFFF>蘊種印</color>;如果在附屬前目標角色已附屬有<color=#FFFFFFFF>蘊種印</color>,就改為對所有敵方角色附屬<color=#FFFFFFFF>蘊種印</color>。",
                    "id": 17032,
                    "name": "所聞遍計",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,所有敵方角色附屬蘊種印。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],所有敵方角色附屬<color=#FFFFFFFF>$[C117031]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,所有敵方角色附屬<color=#FFFFFFFF>蘊種印</color>。",
                    "id": 17033,
                    "name": "所聞遍計·真如",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 5
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,生成摩耶之殿。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C117032]</color>。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>摩耶之殿</color>。",
                    "id": 17034,
                    "name": "心景幻成",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請納西妲進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "白草淨華,幽宮啟蟄。",
            "storytitle": "白草淨華·納西妲",
            "tags": [
                "GCG_TAG_ELEMENT_DENDRO",
                "GCG_TAG_WEAPON_CATALYST",
                "GCG_TAG_NATION_SUMERU"
            ],
            "tagstext": [
                "草元素",
                "法器",
                "須彌"
            ]
        },
        "ningguang": {
            "hp": 10,
            "id": 1601,
            "maxenergy": 3,
            "name": "凝光",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 16011,
                    "name": "千金擲",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,生成璇璣屏。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C116011]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>璇璣屏</color>。",
                    "id": 16012,
                    "name": "璇璣屏",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 6,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成6點物理傷害;如果璇璣屏在場,就使此傷害+2。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT];如果<color=#FFFFFFFF>$[C116011]</color>在場,就使此傷害+2。",
                    "descriptionreplaced": "造成6點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>;如果<color=#FFFFFFFF>璇璣屏</color>在場,就使此傷害+2。",
                    "id": 16013,
                    "name": "天權崩玉",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請凝光進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "她保守著一個最大的秘密,那就是自己保守著璃月港的許多秘密。",
            "storytitle": "掩月天權·凝光",
            "tags": [
                "GCG_TAG_ELEMENT_GEO",
                "GCG_TAG_WEAPON_CATALYST",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "岩元素",
                "法器",
                "璃月"
            ]
        },
        "noelle": {
            "hp": 10,
            "id": 1602,
            "maxenergy": 2,
            "name": "諾艾爾",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 16021,
                    "name": "西風劍術·女僕",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,生成護體岩鎧。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C116021]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>護體岩鎧</color>。",
                    "id": 16022,
                    "name": "護心鎧",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,本角色附屬大掃除。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C116022]</color>。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>大掃除</color>。",
                    "id": 16023,
                    "name": "大掃除",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 4
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請諾艾爾進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "整理牌桌這種事,真的可以交給她。",
            "storytitle": "未授勳之花·諾艾爾",
            "tags": [
                "GCG_TAG_ELEMENT_GEO",
                "GCG_TAG_WEAPON_CLAYMORE",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "岩元素",
                "雙手劍",
                "蒙德"
            ]
        },
        "raidenshogun": {
            "hp": 10,
            "id": 1407,
            "maxenergy": 2,
            "name": "雷電將軍",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 14071,
                    "name": "源流",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "description": "召喚雷罰惡曜之眼。",
                    "descriptionraw": "召喚<color=#FFFFFFFF>$[C114071]</color>。",
                    "descriptionreplaced": "召喚<color=#FFFFFFFF>雷罰惡曜之眼</color>。",
                    "id": 14072,
                    "name": "神變·惡曜開眼",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,其他我方角色獲得2點充能。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],其他我方角色獲得2點$[K310]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,其他我方角色獲得2點<color=#FFFFFFFF>{SPRITE_PRESET#1110}充能</color>。",
                    "id": 14073,
                    "name": "奧義·夢想真說",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 4
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "description": "【被動】戰鬥開始時,初始附屬諸願百眼之輪。",
                    "descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C114072]</color>。",
                    "descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>諸願百眼之輪</color>。",
                    "id": 14074,
                    "name": "諸願百眼之輪",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                }
            ],
            "source": "在貓尾酒館中邀請雷電將軍進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "鳴雷寂滅,浮世泡影。",
            "storytitle": "一心淨土·雷電將軍",
            "tags": [
                "GCG_TAG_ELEMENT_ELECTRO",
                "GCG_TAG_WEAPON_POLE",
                "GCG_TAG_NATION_INAZUMA"
            ],
            "tagstext": [
                "雷元素",
                "長柄武器",
                "稻妻"
            ]
        },
        "razor": {
            "hp": 10,
            "id": 1402,
            "maxenergy": 2,
            "name": "雷澤",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 14021,
                    "name": "鋼脊",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 14022,
                    "name": "利爪與蒼雷",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,本角色附屬雷狼。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C114021]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>雷狼</color>。",
                    "id": 14023,
                    "name": "雷牙",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請雷澤進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "「牌,難。」\n「但,有朋友…」",
            "storytitle": "狼少年·雷澤",
            "tags": [
                "GCG_TAG_ELEMENT_ELECTRO",
                "GCG_TAG_WEAPON_CLAYMORE",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "雷元素",
                "雙手劍",
                "蒙德"
            ]
        },
        "rhodeiaofloch": {
            "hp": 10,
            "id": 2201,
            "maxenergy": 3,
            "name": "純水精靈·洛蒂婭",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 22011,
                    "name": "翻湧",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "description": "隨機召喚1種純水幻形。(優先生成不同的類型)",
                    "descriptionraw": "隨機召喚1種<color=#FFFFFFFF>$[C122010]</color>。(優先生成不同的類型)",
                    "descriptionreplaced": "隨機召喚1種<color=#FFFFFFFF>純水幻形</color>。(優先生成不同的類型)",
                    "id": 22012,
                    "name": "純水幻造",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "description": "隨機召喚2種純水幻形。(優先生成不同的類型)",
                    "descriptionraw": "隨機召喚2種<color=#FFFFFFFF>$[C122010]</color>。(優先生成不同的類型)",
                    "descriptionreplaced": "隨機召喚2種<color=#FFFFFFFF>純水幻形</color>。(優先生成不同的類型)",
                    "id": 22013,
                    "name": "林野百態",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 5
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害;我方每有1個召喚物,再使此傷害+2。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT];我方每有1個召喚物,再使此傷害+2。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>;我方每有1個召喚物,再使此傷害+2。",
                    "id": 22014,
                    "name": "潮湧與激流",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度純水精靈·洛蒂婭中取得勝利後獲得",
            "storytext": "「但,只要百川奔流、雨露不休,水就不會消失…」",
            "storytitle": "淨水之主·洛蒂婭",
            "tags": [
                "GCG_TAG_ELEMENT_HYDRO",
                "GCG_TAG_WEAPON_NONE",
                "GCG_TAG_CAMP_MONSTER"
            ],
            "tagstext": [
                "水元素",
                "其他武器",
                "魔物"
            ]
        },
        "sangonomiyakokomi": {
            "hp": 10,
            "id": 1205,
            "maxenergy": 2,
            "name": "珊瑚宮心海",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 12051,
                    "name": "水有常形",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "description": "本角色附著水元素,召唤化海月。",
                    "descriptionraw": "本角色$[K202],召唤<color=#FFFFFFFF>$[C112051]</color>。",
                    "descriptionreplaced": "本角色<color=#80C0FFFF>附著{SPRITE_PRESET#2102}水元素</color>,召唤<color=#FFFFFFFF>化海月</color>。",
                    "id": 12052,
                    "name": "海月之誓",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,治療所有我方角色1點,本角色附屬儀來羽衣。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],治療所有我方角色1點,本角色附屬<color=#FFFFFFFF>$[C112052]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,治療所有我方角色1點,本角色附屬<color=#FFFFFFFF>儀來羽衣</color>。",
                    "id": 12053,
                    "name": "海人化羽",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請珊瑚宮心海進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "未雨綢繆,臨危莫亂。",
            "storytitle": "真珠之智·珊瑚宮心海",
            "tags": [
                "GCG_TAG_ELEMENT_HYDRO",
                "GCG_TAG_WEAPON_CATALYST",
                "GCG_TAG_NATION_INAZUMA"
            ],
            "tagstext": [
                "水元素",
                "法器",
                "稻妻"
            ]
        },
        "shenhe": {
            "hp": 10,
            "id": 1107,
            "maxenergy": 2,
            "name": "申鶴",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 11071,
                    "name": "踏辰攝斗",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,生成冰翎。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111071]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>冰翎</color>。",
                    "id": 11072,
                    "name": "仰靈威召將役咒",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,召喚籙靈。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C111073]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>籙靈</color>。",
                    "id": 11073,
                    "name": "神女遣靈真訣",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_CRYO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請申鶴進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "紅塵渺渺,因果煙消。",
            "storytitle": "孤辰煢懷·申鶴",
            "tags": [
                "GCG_TAG_ELEMENT_CRYO",
                "GCG_TAG_WEAPON_POLE",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "冰元素",
                "長柄武器",
                "璃月"
            ]
        },
        "stonehidelawachurl": {
            "hp": 8,
            "id": 2601,
            "maxenergy": 2,
            "name": "丘丘岩盔王",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 26011,
                    "name": "Plama Lawa",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 26012,
                    "name": "Movo Lawa",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 5,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成5點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成5點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 26013,
                    "name": "Upa Shato",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "description": "【被動】戰鬥開始時,初始附屬岩盔和堅岩之力。",
                    "descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C126011]</color>和<color=#FFFFFFFF>$[C126012]</color>。",
                    "descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>岩盔</color>和<color=#FFFFFFFF>堅岩之力</color>。",
                    "id": 26014,
                    "name": "魔化:岩盔",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                }
            ],
            "source": "在貓尾酒館中小王子處進行酒館挑戰,在友好對局難度丘丘岩盔王中取得勝利後獲得",
            "storytext": "繞道而行吧,因為前方是屬於「王」的領域。",
            "storytitle": "千嶂漫行·丘丘岩盔王",
            "tags": [
                "GCG_TAG_ELEMENT_GEO",
                "GCG_TAG_WEAPON_NONE",
                "GCG_TAG_CAMP_MONSTER",
                "GCG_TAG_CAMP_HILICHURL"
            ],
            "tagstext": [
                "岩元素",
                "其他武器",
                "魔物",
                "丘丘人"
            ]
        },
        "sucrose": {
            "hp": 10,
            "id": 1501,
            "maxenergy": 2,
            "name": "砂糖",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 15011,
                    "name": "簡式風靈作成",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,使對方強制切換到前一個角色。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],使對方強制切換到前一個角色。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,使對方強制切換到前一個角色。",
                    "id": 15012,
                    "name": "風靈作成·陸參零捌",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,召喚大型風靈。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C115011]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>大型風靈</color>。",
                    "id": 15013,
                    "name": "禁·風靈作成·柒伍同構貳型",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "初始牌組中獲得",
            "storytext": "「沒有實戰過的牌組不值得判斷強度!」",
            "storytitle": "無害甜度·砂糖",
            "tags": [
                "GCG_TAG_ELEMENT_ANEMO",
                "GCG_TAG_WEAPON_CATALYST",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "風元素",
                "法器",
                "蒙德"
            ]
        },
        "tartaglia": {
            "hp": 10,
            "id": 1204,
            "maxenergy": 3,
            "name": "達達利亞",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 12041,
                    "name": "斷雨",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "切換為近戰狀態,然後造成2點物理傷害。",
                    "descriptionraw": "切換為<color=#FFFFFFFF>$[C112042]</color>,然後造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "切換為<color=#FFFFFFFF>近戰狀態</color>,然後造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 12042,
                    "name": "魔王武裝·狂瀾",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 7,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "依據達達利亞目前所處的狀態,進行不同的攻擊:\n遠程狀態·魔彈一閃:造成4點物理傷害,歸還2點充能,目標角色附屬斷流。\n近戰狀態·盡滅水光:造成7點物理傷害。",
                    "descriptionraw": "依據<color=#FFFFFFFF>$[A1204]</color>目前所處的狀態,進行不同的攻擊:\\n<color=#FFFFFFFF>遠程狀態·魔彈一閃:</color>造成$[D__KEY__DAMAGE_4]點$[D__KEY__ELEMENT],歸還2點$[K310],目標角色附屬<color=#FFFFFFFF>$[C112043]</color>。\\n<color=#FFFFFFFF>近戰狀態·盡滅水光:</color>造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "依據<color=#FFFFFFFF>達達利亞</color>目前所處的狀態,進行不同的攻擊:\\n<color=#FFFFFFFF>遠程狀態·魔彈一閃:</color>造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,歸還2點<color=#FFFFFFFF>{SPRITE_PRESET#1110}充能</color>,目標角色附屬<color=#FFFFFFFF>斷流</color>。\\n<color=#FFFFFFFF>近戰狀態·盡滅水光:</color>造成7點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 12043,
                    "name": "極惡技·盡滅閃",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                },
                {
                    "description": "【被動】戰鬥開始時,初始附屬遠程狀態。\n角色所附屬的近戰狀態效果結束時,重新附屬遠程狀態。",
                    "descriptionraw": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>$[C112041]</color>。\\n角色所附屬的<color=#FFFFFFFF>$[C112042]</color>效果結束時,重新附屬<color=#FFFFFFFF>$[C112041]</color>。",
                    "descriptionreplaced": "【被動】戰鬥開始時,初始附屬<color=#FFFFFFFF>遠程狀態</color>。\\n角色所附屬的<color=#FFFFFFFF>近戰狀態</color>效果結束時,重新附屬<color=#FFFFFFFF>遠程狀態</color>。",
                    "id": 12044,
                    "name": "遏浪",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                },
                {
                    "description": "",
                    "descriptionraw": "",
                    "descriptionreplaced": "",
                    "id": 12045,
                    "name": "遠程狀態",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                },
                {
                    "description": "",
                    "descriptionraw": "",
                    "descriptionreplaced": "",
                    "id": 12046,
                    "name": "遏浪",
                    "playcost": [],
                    "type": "被動技能",
                    "typetag": "GCG_SKILL_TAG_PASSIVE"
                }
            ],
            "source": "在貓尾酒館中邀請達達利亞進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "牌局亦為戰場,能者方可爭先。",
            "storytitle": "「公子」·達達利亞",
            "tags": [
                "GCG_TAG_ELEMENT_HYDRO",
                "GCG_TAG_WEAPON_BOW",
                "GCG_TAG_CAMP_FATUI"
            ],
            "tagstext": [
                "水元素",
                "弓",
                "愚人眾"
            ]
        },
        "tighnari": {
            "hp": 10,
            "id": 1702,
            "maxenergy": 2,
            "name": "提納里",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 17021,
                    "name": "藏蘊破障",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,本角色附屬通塞識。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C117021]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>通塞識</color>。",
                    "id": 17022,
                    "name": "識果種雷",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,對所有敵方後臺角色造成1點穿透傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],對所有敵方後臺角色造成1點<color=#FFFFFFFF>$[K5]</color>。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,對所有敵方後臺角色造成1點<color=#FFFFFFFF><color=#FFFFFFFF>穿透傷害</color></color>。",
                    "id": 17023,
                    "name": "造生纏藤箭",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_DENDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請提納里對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "從某種角度來說,經驗並不等同於智慧。",
            "storytitle": "淺蔚輕行·提納里",
            "tags": [
                "GCG_TAG_ELEMENT_DENDRO",
                "GCG_TAG_WEAPON_BOW",
                "GCG_TAG_NATION_SUMERU"
            ],
            "tagstext": [
                "草元素",
                "弓",
                "須彌"
            ]
        },
        "venti": {
            "hp": 10,
            "id": 1503,
            "maxenergy": 2,
            "name": "溫迪",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 15031,
                    "name": "神代射術",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,生成風域。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C115031]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>風域</color>。",
                    "id": 15032,
                    "name": "高天之歌",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,召喚暴風之眼。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C115034]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>暴風之眼</color>。",
                    "id": 15033,
                    "name": "風神之詩",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請溫迪進行對局,在友好對局難度中贏得勝利後獲得",
            "storytext": "「四季輪轉,四風從不止息。」\n「當然啦,功勞也不是它們的,主要是我的。」\n「要是沒有吟遊詩人,誰去把這些傳唱?」",
            "storytitle": "風色詩人·溫迪",
            "tags": [
                "GCG_TAG_ELEMENT_ANEMO",
                "GCG_TAG_WEAPON_BOW",
                "GCG_TAG_NATION_MONDSTADT"
            ],
            "tagstext": [
                "風元素",
                "弓",
                "蒙德"
            ]
        },
        "xiangling": {
            "hp": 10,
            "id": 1302,
            "maxenergy": 2,
            "name": "香菱",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 13021,
                    "name": "白案功夫",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "description": "召喚鍋巴。",
                    "descriptionraw": "召喚<color=#FFFFFFFF>$[C113021]</color>。",
                    "descriptionreplaced": "召喚<color=#FFFFFFFF>鍋巴</color>。",
                    "id": 13022,
                    "name": "鍋巴出擊",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,生成旋火輪。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C113022]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>旋火輪</color>。",
                    "id": 13023,
                    "name": "旋火輪",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 4
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請香菱進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "身為一個廚師,她幾乎什麼都做得出來。",
            "storytitle": "萬民百味·香菱",
            "tags": [
                "GCG_TAG_ELEMENT_PYRO",
                "GCG_TAG_WEAPON_POLE",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "火元素",
                "長柄武器",
                "璃月"
            ]
        },
        "xiao": {
            "hp": 10,
            "id": 1504,
            "maxenergy": 2,
            "name": "魈",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 15041,
                    "name": "卷積微塵",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 15042,
                    "name": "風輪兩立",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,本角色附屬夜叉儺面。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C115041]</color>。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>夜叉儺面</color>。",
                    "id": 15043,
                    "name": "靖妖儺舞",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ANEMO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請魈進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "護法夜叉,靖妖降魔。",
            "storytitle": "護法夜叉·魈",
            "tags": [
                "GCG_TAG_ELEMENT_ANEMO",
                "GCG_TAG_WEAPON_POLE",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "風元素",
                "長柄武器",
                "璃月"
            ]
        },
        "xingqiu": {
            "hp": 10,
            "id": 1202,
            "maxenergy": 2,
            "name": "行秋",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 12021,
                    "name": "古華劍法",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害,本角色附著水元素,生成雨簾劍。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色$[K202],生成<color=#FFFFFFFF>$[C112021]</color>。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色<color=#80C0FFFF>附著{SPRITE_PRESET#2102}水元素</color>,生成<color=#FFFFFFFF>雨簾劍</color>。",
                    "id": 12022,
                    "name": "畫雨籠山",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,本角色附著水元素,生成虹劍勢。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色$[K202],生成<color=#FFFFFFFF>$[C112022]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色<color=#80C0FFFF>附著{SPRITE_PRESET#2102}水元素</color>,生成<color=#FFFFFFFF>虹劍勢</color>。",
                    "id": 12023,
                    "name": "裁雨留虹",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_HYDRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請行秋進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "「怎麼最近小說裡的主角,都是些私塾裡的學生…」",
            "storytitle": "古華飛雲·行秋",
            "tags": [
                "GCG_TAG_ELEMENT_HYDRO",
                "GCG_TAG_WEAPON_SWORD",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "水元素",
                "單手劍",
                "璃月"
            ]
        },
        "yaemiko": {
            "hp": 10,
            "id": 1408,
            "maxenergy": 2,
            "name": "八重神子",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 14081,
                    "name": "狐靈食罪式",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "description": "召喚殺生櫻。",
                    "descriptionraw": "召喚<color=#FFFFFFFF>$[C114081]</color>。",
                    "descriptionreplaced": "召喚<color=#FFFFFFFF>殺生櫻</color>。",
                    "id": 14082,
                    "name": "野干役咒·殺生櫻",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害;如果我方場上存在殺生櫻,則將其消滅,然後生成天狐霆雷。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT];如果我方場上存在<color=#FFFFFFFF>$[C114081]</color>,則將其消滅,然後生成<color=#FFFFFFFF>$[C114083]</color>。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>;如果我方場上存在<color=#FFFFFFFF>殺生櫻</color>,則將其消滅,然後生成<color=#FFFFFFFF>天狐霆雷</color>。",
                    "id": 14083,
                    "name": "大密法·天狐顯真",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_ELECTRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請八重神子進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "「兼具智慧與美貌的八重神子大人」",
            "storytitle": "浮世笑百姿·八重神子",
            "tags": [
                "GCG_TAG_ELEMENT_ELECTRO",
                "GCG_TAG_WEAPON_CATALYST",
                "GCG_TAG_NATION_INAZUMA"
            ],
            "tagstext": [
                "雷元素",
                "法器",
                "稻妻"
            ]
        },
        "yanfei": {
            "hp": 10,
            "id": 1308,
            "maxenergy": 2,
            "name": "煙緋",
            "skills": [
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 13081,
                    "name": "火漆製印",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,本角色附屬丹火印。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C113081]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>丹火印</color>。",
                    "id": 13082,
                    "name": "丹書立約",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,本角色附屬丹火印和灼灼。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],本角色附屬<color=#FFFFFFFF>$[C113081]</color>和<color=#FFFFFFFF>$[C113082]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,本角色附屬<color=#FFFFFFFF>丹火印</color>和<color=#FFFFFFFF>灼灼</color>。",
                    "id": 13083,
                    "name": "憑此結契",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 2
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請煙緋進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "不期修古,不法常可。",
            "storytitle": "智明無邪·煙緋",
            "tags": [
                "GCG_TAG_ELEMENT_PYRO",
                "GCG_TAG_WEAPON_CATALYST",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "火元素",
                "法器",
                "璃月"
            ]
        },
        "yoimiya": {
            "hp": 10,
            "id": 1305,
            "maxenergy": 3,
            "name": "宵宮",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 13051,
                    "name": "煙火打揚",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "description": "本角色附屬庭火焰硝。(此技能不產生充能)",
                    "descriptionraw": "本角色附屬<color=#FFFFFFFF>$[C113051]</color>。(此技能不產生{SPRITE_PRESET#1110}充能)",
                    "descriptionreplaced": "本角色附屬<color=#FFFFFFFF>庭火焰硝</color>。(此技能不產生{SPRITE_PRESET#1110}充能)",
                    "id": 13052,
                    "name": "焰硝庭火舞",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 1
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,生成琉金火光。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C113052]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,生成<color=#FFFFFFFF>琉金火光</color>。",
                    "id": 13053,
                    "name": "琉金雲間草",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_PYRO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請宵宮進行對局,在友好對局難度中取得勝利後獲得",
            "storytext": "花見坂第十一屆全街邀請賽「長野原隊」隊長兼先發牌手。",
            "storytitle": "琉焰華舞·宵宮",
            "tags": [
                "GCG_TAG_ELEMENT_PYRO",
                "GCG_TAG_WEAPON_BOW",
                "GCG_TAG_NATION_INAZUMA"
            ],
            "tagstext": [
                "火元素",
                "弓",
                "稻妻"
            ]
        },
        "zhongli": {
            "hp": 10,
            "id": 1603,
            "maxenergy": 3,
            "name": "鍾離",
            "skills": [
                {
                    "basedamage": 2,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成2點物理傷害。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT]。",
                    "descriptionreplaced": "造成2點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>。",
                    "id": 16031,
                    "name": "岩雨",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 1
                        },
                        {
                            "costtype": "GCG_COST_DICE_VOID",
                            "count": 2
                        }
                    ],
                    "type": "普通攻擊",
                    "typetag": "GCG_SKILL_TAG_A"
                },
                {
                    "basedamage": 1,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成1點物理傷害,召喚岩脊。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C116031]</color>。",
                    "descriptionreplaced": "造成1點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>岩脊</color>。",
                    "id": 16032,
                    "name": "地心",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 3
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 3,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成3點物理傷害,召喚岩脊,生成玉璋護盾。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],召喚<color=#FFFFFFFF>$[C116031]</color>,生成<color=#FFFFFFFF>$[C116032]</color>。",
                    "descriptionreplaced": "造成3點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,召喚<color=#FFFFFFFF>岩脊</color>,生成<color=#FFFFFFFF>玉璋護盾</color>。",
                    "id": 16033,
                    "name": "地心·磐礴",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 5
                        }
                    ],
                    "type": "元素戰技",
                    "typetag": "GCG_SKILL_TAG_E"
                },
                {
                    "basedamage": 4,
                    "baseelement": "GCG_ELEMENT_NONE",
                    "description": "造成4點物理傷害,目標角色附屬石化。",
                    "descriptionraw": "造成$[D__KEY__DAMAGE]點$[D__KEY__ELEMENT],目標角色附屬<color=#FFFFFFFF>$[C116033]</color>。",
                    "descriptionreplaced": "造成4點{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理傷害</color>,目標角色附屬<color=#FFFFFFFF>石化</color>。",
                    "id": 16034,
                    "name": "天星",
                    "playcost": [
                        {
                            "costtype": "GCG_COST_DICE_GEO",
                            "count": 3
                        },
                        {
                            "costtype": "GCG_COST_ENERGY",
                            "count": 3
                        }
                    ],
                    "type": "元素爆發",
                    "typetag": "GCG_SKILL_TAG_Q"
                }
            ],
            "source": "在貓尾酒館中邀請鍾離進行對局,在友好對局難度中獲得勝利後獲得",
            "storytext": "韜玉之石,可明八荒;燦若天星,縱橫無雙。",
            "storytitle": "塵世閒遊·鍾離",
            "tags": [
                "GCG_TAG_ELEMENT_GEO",
                "GCG_TAG_WEAPON_POLE",
                "GCG_TAG_NATION_LIYUE"
            ],
            "tagstext": [
                "岩元素",
                "長柄武器",
                "璃月"
            ]
        }
    },
    "meta": {
        "aliases": {},
        "categories": {
            "10": [
                "amber",
                "aratakiitto",
                "barbara",
                "beidou",
                "bennett",
                "candace",
                "chongyun",
                "collei",
                "cyno",
                "diluc",
                "diona",
                "eula",
                "fatuicryocicinmage",
                "fatuipyroagent",
                "fischl",
                "ganyu",
                "hutao",
                "jadeplumeterrorshroom",
                "jean",
                "kaedeharakazuha",
                "kaeya",
                "kamisatoayaka",
                "kamisatoayato",
                "keqing",
                "klee",
                "kujousara",
                "maguukenki",
                "mirrormaiden",
                "mona",
                "nahida",
                "ningguang",
                "noelle",
                "raidenshogun",
                "razor",
                "rhodeiaofloch",
                "sangonomiyakokomi",
                "shenhe",
                "sucrose",
                "tartaglia",
                "tighnari",
                "venti",
                "xiangling",
                "xiao",
                "xingqiu",
                "yaemiko",
                "yanfei",
                "yoimiya",
                "zhongli"
            ],
            "2": [
                "abysslectorfathomlessflames",
                "amber",
                "bennett",
                "candace",
                "collei",
                "cyno",
                "electrohypostasis",
                "eula",
                "fatuipyroagent",
                "jadeplumeterrorshroom",
                "kaedeharakazuha",
                "kaeya",
                "kujousara",
                "mirrormaiden",
                "nahida",
                "noelle",
                "raidenshogun",
                "razor",
                "sangonomiyakokomi",
                "shenhe",
                "stonehidelawachurl",
                "sucrose",
                "tighnari",
                "venti",
                "xiangling",
                "xiao",
                "xingqiu",
                "yaemiko",
                "yanfei"
            ],
            "3": [
                "aratakiitto",
                "barbara",
                "beidou",
                "chongyun",
                "diluc",
                "diona",
                "fatuicryocicinmage",
                "fischl",
                "ganyu",
                "hutao",
                "jean",
                "kamisatoayaka",
                "kamisatoayato",
                "keqing",
                "klee",
                "maguukenki",
                "mona",
                "ningguang",
                "rhodeiaofloch",
                "tartaglia",
                "yoimiya",
                "zhongli"
            ],
            "6": [
                "abysslectorfathomlessflames"
            ],
            "8": [
                "electrohypostasis",
                "stonehidelawachurl"
            ],
            "GCG_TAG_CAMP_FATUI": [
                "fatuicryocicinmage",
                "fatuipyroagent",
                "mirrormaiden",
                "tartaglia"
            ],
            "GCG_TAG_CAMP_HILICHURL": [
                "stonehidelawachurl"
            ],
            "GCG_TAG_CAMP_MONSTER": [
                "abysslectorfathomlessflames",
                "electrohypostasis",
                "jadeplumeterrorshroom",
                "maguukenki",
                "rhodeiaofloch",
                "stonehidelawachurl"
            ],
            "GCG_TAG_ELEMENT_ANEMO": [
                "jean",
                "kaedeharakazuha",
                "maguukenki",
                "sucrose",
                "venti",
                "xiao"
            ],
            "GCG_TAG_ELEMENT_CRYO": [
                "chongyun",
                "diona",
                "eula",
                "fatuicryocicinmage",
                "ganyu",
                "kaeya",
                "kamisatoayaka",
                "shenhe"
            ],
            "GCG_TAG_ELEMENT_DENDRO": [
                "collei",
                "jadeplumeterrorshroom",
                "nahida",
                "tighnari"
            ],
            "GCG_TAG_ELEMENT_ELECTRO": [
                "beidou",
                "cyno",
                "electrohypostasis",
                "fischl",
                "keqing",
                "kujousara",
                "raidenshogun",
                "razor",
                "yaemiko"
            ],
            "GCG_TAG_ELEMENT_GEO": [
                "aratakiitto",
                "ningguang",
                "noelle",
                "stonehidelawachurl",
                "zhongli"
            ],
            "GCG_TAG_ELEMENT_HYDRO": [
                "barbara",
                "candace",
                "kamisatoayato",
                "mirrormaiden",
                "mona",
                "rhodeiaofloch",
                "sangonomiyakokomi",
                "tartaglia",
                "xingqiu"
            ],
            "GCG_TAG_ELEMENT_PYRO": [
                "abysslectorfathomlessflames",
                "amber",
                "bennett",
                "diluc",
                "fatuipyroagent",
                "hutao",
                "klee",
                "xiangling",
                "yanfei",
                "yoimiya"
            ],
            "GCG_TAG_NATION_INAZUMA": [
                "aratakiitto",
                "kaedeharakazuha",
                "kamisatoayaka",
                "kamisatoayato",
                "kujousara",
                "raidenshogun",
                "sangonomiyakokomi",
                "yaemiko",
                "yoimiya"
            ],
            "GCG_TAG_NATION_LIYUE": [
                "beidou",
                "chongyun",
                "ganyu",
                "hutao",
                "keqing",
                "ningguang",
                "shenhe",
                "xiangling",
                "xiao",
                "xingqiu",
                "yanfei",
                "zhongli"
            ],
            "GCG_TAG_NATION_MONDSTADT": [
                "amber",
                "barbara",
                "bennett",
                "diluc",
                "diona",
                "eula",
                "fischl",
                "jean",
                "kaeya",
                "klee",
                "mona",
                "noelle",
                "razor",
                "sucrose",
                "venti"
            ],
            "GCG_TAG_NATION_SUMERU": [
                "candace",
                "collei",
                "cyno",
                "nahida",
                "tighnari"
            ],
            "GCG_TAG_WEAPON_BOW": [
                "amber",
                "collei",
                "diona",
                "fischl",
                "ganyu",
                "kujousara",
                "tartaglia",
                "tighnari",
                "venti",
                "yoimiya"
            ],
            "GCG_TAG_WEAPON_CATALYST": [
                "barbara",
                "klee",
                "mona",
                "nahida",
                "ningguang",
                "sangonomiyakokomi",
                "sucrose",
                "yaemiko",
                "yanfei"
            ],
            "GCG_TAG_WEAPON_CLAYMORE": [
                "aratakiitto",
                "beidou",
                "chongyun",
                "diluc",
                "eula",
                "noelle",
                "razor"
            ],
            "GCG_TAG_WEAPON_NONE": [
                "abysslectorfathomlessflames",
                "electrohypostasis",
                "fatuicryocicinmage",
                "fatuipyroagent",
                "jadeplumeterrorshroom",
                "maguukenki",
                "mirrormaiden",
                "rhodeiaofloch",
                "stonehidelawachurl"
            ],
            "GCG_TAG_WEAPON_POLE": [
                "candace",
                "cyno",
                "hutao",
                "raidenshogun",
                "shenhe",
                "xiangling",
                "xiao",
                "zhongli"
            ],
            "GCG_TAG_WEAPON_SWORD": [
                "bennett",
                "jean",
                "kaedeharakazuha",
                "kaeya",
                "kamisatoayaka",
                "kamisatoayato",
                "keqing",
                "xingqiu"
            ]
        },
        "namemap": {
            "abysslectorfathomlessflames": "深淵詠者·淵火",
            "amber": "安柏",
            "aratakiitto": "荒瀧一斗",
            "barbara": "芭芭拉",
            "beidou": "北斗",
            "bennett": "班尼特",
            "candace": "坎蒂絲",
            "chongyun": "重雲",
            "collei": "柯萊",
            "cyno": "賽諾",
            "diluc": "迪盧克",
            "diona": "迪奧娜",
            "electrohypostasis": "無相之雷",
            "eula": "優菈",
            "fatuicryocicinmage": "愚人眾·冰螢術士",
            "fatuipyroagent": "愚人眾·火之債務處理人",
            "fischl": "菲謝爾",
            "ganyu": "甘雨",
            "hutao": "胡桃",
            "jadeplumeterrorshroom": "翠翎恐蕈",
            "jean": "琴",
            "kaedeharakazuha": "楓原萬葉",
            "kaeya": "凱亞",
            "kamisatoayaka": "神里綾華",
            "kamisatoayato": "神里綾人",
            "keqing": "刻晴",
            "klee": "可莉",
            "kujousara": "九條裟羅",
            "maguukenki": "魔偶劍鬼",
            "mirrormaiden": "愚人眾·藏鏡仕女",
            "mona": "莫娜",
            "nahida": "納西妲",
            "ningguang": "凝光",
            "noelle": "諾艾爾",
            "raidenshogun": "雷電將軍",
            "razor": "雷澤",
            "rhodeiaofloch": "純水精靈·洛蒂婭",
            "sangonomiyakokomi": "珊瑚宮心海",
            "shenhe": "申鶴",
            "stonehidelawachurl": "丘丘岩盔王",
            "sucrose": "砂糖",
            "tartaglia": "達達利亞",
            "tighnari": "提納里",
            "venti": "溫迪",
            "xiangling": "香菱",
            "xiao": "魈",
            "xingqiu": "行秋",
            "yaemiko": "八重神子",
            "yanfei": "煙緋",
            "yoimiya": "宵宮",
            "zhongli": "鍾離"
        },
        "names": {
            "丘丘岩盔王": "stonehidelawachurl",
            "九條裟羅": "kujousara",
            "優菈": "eula",
            "八重神子": "yaemiko",
            "凝光": "ningguang",
            "凱亞": "kaeya",
            "刻晴": "keqing",
            "北斗": "beidou",
            "可莉": "klee",
            "坎蒂絲": "candace",
            "安柏": "amber",
            "宵宮": "yoimiya",
            "愚人眾·冰螢術士": "fatuicryocicinmage",
            "愚人眾·火之債務處理人": "fatuipyroagent",
            "愚人眾·藏鏡仕女": "mirrormaiden",
            "提納里": "tighnari",
            "柯萊": "collei",
            "楓原萬葉": "kaedeharakazuha",
            "深淵詠者·淵火": "abysslectorfathomlessflames",
            "溫迪": "venti",
            "無相之雷": "electrohypostasis",
            "煙緋": "yanfei",
            "珊瑚宮心海": "sangonomiyakokomi",
            "班尼特": "bennett",
            "琴": "jean",
            "甘雨": "ganyu",
            "申鶴": "shenhe",
            "砂糖": "sucrose",
            "神里綾人": "kamisatoayato",
            "神里綾華": "kamisatoayaka",
            "納西妲": "nahida",
            "純水精靈·洛蒂婭": "rhodeiaofloch",
            "翠翎恐蕈": "jadeplumeterrorshroom",
            "胡桃": "hutao",
            "芭芭拉": "barbara",
            "荒瀧一斗": "aratakiitto",
            "莫娜": "mona",
            "菲謝爾": "fischl",
            "行秋": "xingqiu",
            "諾艾爾": "noelle",
            "賽諾": "cyno",
            "迪奧娜": "diona",
            "迪盧克": "diluc",
            "達達利亞": "tartaglia",
            "重雲": "chongyun",
            "鍾離": "zhongli",
            "雷澤": "razor",
            "雷電將軍": "raidenshogun",
            "香菱": "xiangling",
            "魈": "xiao",
            "魔偶劍鬼": "maguukenki"
        },
        "properties": {
            "hp": [
                6,
                10,
                8
            ],
            "maxenergy": [
                2,
                3
            ],
            "tags": [
                "GCG_TAG_ELEMENT_PYRO",
                "GCG_TAG_WEAPON_NONE",
                "GCG_TAG_CAMP_MONSTER",
                "GCG_TAG_WEAPON_BOW",
                "GCG_TAG_NATION_MONDSTADT",
                "GCG_TAG_ELEMENT_GEO",
                "GCG_TAG_WEAPON_CLAYMORE",
                "GCG_TAG_NATION_INAZUMA",
                "GCG_TAG_ELEMENT_HYDRO",
                "GCG_TAG_WEAPON_CATALYST",
                "GCG_TAG_ELEMENT_ELECTRO",
                "GCG_TAG_NATION_LIYUE",
                "GCG_TAG_WEAPON_SWORD",
                "GCG_TAG_WEAPON_POLE",
                "GCG_TAG_NATION_SUMERU",
                "GCG_TAG_ELEMENT_CRYO",
                "GCG_TAG_ELEMENT_DENDRO",
                "GCG_TAG_CAMP_FATUI",
                "GCG_TAG_ELEMENT_ANEMO",
                "GCG_TAG_CAMP_HILICHURL"
            ]
        }
    }
}