genshin-db-sync / ChineseSimplified /tcgcharactercards.json
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+ChineseSimplified/tcgactioncards.json, +ChineseSimplified/tcgcardbacks.json, +ChineseSimplified/tcgcharactercards.json, +ChineseSimplified/tcgstatuseffects.json, +ChineseSimplified/tcgsummons.json, +ChineseTraditional/tcgactioncards.json, +ChineseTraditional/tcgcardbacks.json, +ChineseTraditional/tcgcharactercards.json, +ChineseTraditional/tcgstatuseffects.json, +ChineseTraditional/tcgsummons.json, +English/tcgactioncards.json, +English/tcgcardbacks.json, +English/tcgcharactercards.json, +English/tcgstatuseffects.json, +English/tcgsummons.json, +French/tcgactioncards.json, +French/tcgcardbacks.json, +French/tcgcharactercards.json, +French/tcgstatuseffects.json, +French/tcgsummons.json, +German/tcgactioncards.json, +German/tcgcardbacks.json, +German/tcgcharactercards.json, +German/tcgstatuseffects.json, +German/tcgsummons.json, on 2023-08-18 04:11:12 UTC
d32528e
{
"items": {
"abysslectorfathomlessflames": {
"hp": 6,
"id": 2302,
"maxenergy": 2,
"name": "深渊咏者·渊火",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成1点火元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。",
"id": 23021,
"name": "拯救之焰",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3点火元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。",
"id": 23022,
"name": "炽烈箴言",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3点火元素伤害,召唤黯火炉心。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C123021]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,召唤<color=#FFFFFFFF>黯火炉心</color>。",
"id": 23023,
"name": "天陨预兆",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属火之新生。",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C123022]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>火之新生</color>。",
"id": 23024,
"name": "火之新生",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度深渊咏者·渊火中获得胜利后获取",
"storytext": "章典示现,劝听箴言。",
"storytitle": "深渊咏者·渊火",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"火元素",
"其他武器",
"魔物"
]
},
"albedo": {
"hp": 10,
"id": 1604,
"maxenergy": 2,
"name": "阿贝多",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 16041,
"name": "西风剑术·白",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召唤阳华。",
"descriptionraw": "召唤<color=#FFFFFFFF>$[C116041]</color>。",
"descriptionreplaced": "召唤<color=#FFFFFFFF>阳华</color>。",
"id": 16042,
"name": "创生法·拟造阳华",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成4点岩元素伤害,如果阳华在场,就使此伤害+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],如果<color=#FFFFFFFF>$[C116041]</color>在场,就使此伤害+2。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,如果<color=#FFFFFFFF>阳华</color>在场,就使此伤害+2。",
"id": 16043,
"name": "诞生式·大地之潮",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请阿贝多进行对局,在友好对局难度中获得胜利后获取",
"storytext": "黑土与白垩,赤成与黄金。",
"storytitle": "白垩之子·阿贝多",
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"岩元素",
"单手剑",
"蒙德"
]
},
"amber": {
"hp": 10,
"id": 1304,
"maxenergy": 2,
"name": "安柏",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 13041,
"name": "神射手",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召唤兔兔伯爵。",
"descriptionraw": "召唤<color=#FFFFFFFF>$[C113041]</color>。",
"descriptionreplaced": "召唤<color=#FFFFFFFF>兔兔伯爵</color>。",
"id": 13042,
"name": "爆弹玩偶",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成2点火元素伤害,对所有敌方后台角色造成2点穿透伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成2点<color=#FFFFFFFF>$[K5]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,对所有敌方后台角色造成2点<color=#FFFFFFFF><color=#FFFFFFFF>穿透伤害</color></color>。",
"id": 13043,
"name": "箭雨",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请安柏进行对局,在友好对局难度中获得胜利后获取",
"storytext": "如果想要成为一名伟大的牌手…\n首先,要有坐上牌桌的勇气。",
"storytitle": "侦察骑士·安柏",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"火元素",
"弓",
"蒙德"
]
},
"aratakiitto": {
"hp": 10,
"id": 1605,
"maxenergy": 3,
"name": "荒泷一斗",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 16051,
"name": "喧哗屋传说",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成1点岩元素伤害,召唤阿丑,本角色附属乱神之怪力。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C116051]</color>,本角色附属<color=#FFFFFFFF>$[C116054]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,召唤<color=#FFFFFFFF>阿丑</color>,本角色附属<color=#FFFFFFFF>乱神之怪力</color>。",
"id": 16052,
"name": "魔杀绝技·赤牛发破!",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成5点岩元素伤害,本角色附属怒目鬼王。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C116053]</color>。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,本角色附属<color=#FFFFFFFF>怒目鬼王</color>。",
"id": 16053,
"name": "最恶鬼王·一斗轰临!!",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请荒泷一斗进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「荒泷卡牌游戏王中王一斗」",
"storytitle": "花坂豪快·荒泷一斗",
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"岩元素",
"双手剑",
"稻妻"
]
},
"barbara": {
"hp": 10,
"id": 1201,
"maxenergy": 3,
"name": "芭芭拉",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1点水元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
"id": 12011,
"name": "水之浅唱",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1点水元素伤害,召唤歌声之环。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C112011]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,召唤<color=#FFFFFFFF>歌声之环</color>。",
"id": 12012,
"name": "演唱,开始♪",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "治疗所有我方角色4点。",
"descriptionraw": "治疗所有我方角色4点。",
"descriptionreplaced": "治疗所有我方角色4点。",
"id": 12013,
"name": "闪耀奇迹♪",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请芭芭拉进行对局,在友好对局难度中获得胜利后获取",
"storytext": "无论何时都能治愈人心。",
"storytitle": "闪耀偶像·芭芭拉",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"水元素",
"法器",
"蒙德"
]
},
"beidou": {
"hp": 10,
"id": 1405,
"maxenergy": 3,
"name": "北斗",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 14051,
"name": "征涛",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "本角色附属捉浪·涛拥之守并准备技能:踏潮。",
"descriptionraw": "本角色附属<color=#FFFFFFFF>$[C114051]</color>并$[K53]:<color=#FFFFFFFF>$[S14054]</color>。",
"descriptionreplaced": "本角色附属<color=#FFFFFFFF>捉浪·涛拥之守</color>并<color=#FFFFFFFF>准备技能</color>:<color=#FFFFFFFF>踏潮</color>。",
"id": 14052,
"name": "捉浪",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成2点雷元素伤害,生成雷兽之盾。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C114053]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,生成<color=#FFFFFFFF>雷兽之盾</color>。",
"id": 14053,
"name": "斫雷",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "(需准备1个行动轮)\n造成3点雷元素伤害。",
"descriptionraw": "(需准备1个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需准备1个行动轮)\\n造成3点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>。",
"id": 14054,
"name": "踏潮",
"playcost": [],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
}
],
"source": "在猫尾酒馆中邀请北斗进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「记住这一天,你差点赢了南十字船队老大的钱。」",
"storytitle": "无冕的龙王·北斗",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"雷元素",
"双手剑",
"璃月"
]
},
"bennett": {
"hp": 10,
"id": 1303,
"maxenergy": 2,
"name": "班尼特",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 13031,
"name": "好运剑",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3点火元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。",
"id": 13032,
"name": "热情过载",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成2点火元素伤害,生成鼓舞领域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C113031]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,生成<color=#FFFFFFFF>鼓舞领域</color>。",
"id": 13033,
"name": "美妙旅程",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请班尼特进行对局,在友好对局难度中获得胜利后获取",
"storytext": "当你知道自己一定会输时,那你肯定也知道如何能赢。",
"storytitle": "命运试金石·班尼特",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"火元素",
"单手剑",
"蒙德"
]
},
"candace": {
"hp": 10,
"id": 1207,
"maxenergy": 2,
"name": "坎蒂丝",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 12071,
"name": "流耀枪术·守势",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "本角色附属苍鹭护盾并准备技能:苍鹭震击。",
"descriptionraw": "本角色附属<color=#FFFFFFFF>$[C112071]</color>并$[K53]:<color=#FFFFFFFF>$[S12074]</color>。",
"descriptionreplaced": "本角色附属<color=#FFFFFFFF>苍鹭护盾</color>并<color=#FFFFFFFF>准备技能</color>:<color=#FFFFFFFF>苍鹭震击</color>。",
"id": 12072,
"name": "圣仪·苍鹭庇卫",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成2点水元素伤害,生成赤冕祝祷。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C112072]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,生成<color=#FFFFFFFF>赤冕祝祷</color>。",
"id": 12073,
"name": "圣仪·灰鸰衒潮",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "(需准备1个行动轮)\n造成3点水元素伤害。",
"descriptionraw": "(需准备1个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需准备1个行动轮)\\n造成3点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
"id": 12074,
"name": "苍鹭震击",
"playcost": [],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
}
],
"source": "在猫尾酒馆中邀请坎蒂丝进行对局,在友好对局难度中获得胜利后获取",
"storytext": "赤沙浮金,恪誓戍御。",
"storytitle": "浮金的誓愿·坎蒂丝",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_SUMERU"
],
"tagstext": [
"水元素",
"长柄武器",
"须弥"
]
},
"chongyun": {
"hp": 10,
"id": 1104,
"maxenergy": 3,
"name": "重云",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 11041,
"name": "灭邪四式",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成3点冰元素伤害,生成重华叠霜领域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111041]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,生成<color=#FFFFFFFF>重华叠霜领域</color>。",
"id": 11042,
"name": "重华叠霜",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 7,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成7点冰元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成7点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>。",
"id": 11043,
"name": "云开星落",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请重云进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「夏天啊,你还是悄悄过去吧…」",
"storytitle": "雪融有踪·重云",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"冰元素",
"双手剑",
"璃月"
]
},
"collei": {
"hp": 10,
"id": 1701,
"maxenergy": 2,
"name": "柯莱",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 17011,
"name": "祈颂射艺",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成3点草元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>。",
"id": 17012,
"name": "拂花偈叶",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成2点草元素伤害,召唤柯里安巴。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C117011]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,召唤<color=#FFFFFFFF>柯里安巴</color>。",
"id": 17013,
"name": "猫猫秘宝",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请柯莱进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「大声喊出卡牌的名字会让它威力加倍…这一定是虚构的吧?」",
"storytitle": "萃念初蘖·柯莱",
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_SUMERU"
],
"tagstext": [
"草元素",
"弓",
"须弥"
]
},
"cyno": {
"hp": 10,
"id": 1404,
"maxenergy": 2,
"name": "赛诺",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 14041,
"name": "七圣枪术",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3点雷元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>。",
"id": 14042,
"name": "秘仪·律渊渡魂",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成4点雷元素伤害,\n启途誓使的[凭依]级数+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],\\n<color=#FFFFFFFF>$[C114041]</color>的[凭依]级数+2。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,\\n<color=#FFFFFFFF>启途誓使</color>的[凭依]级数+2。",
"id": 14043,
"name": "圣仪·煟煌随狼行",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属启途誓使。",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C114041]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>启途誓使</color>。",
"id": 14044,
"name": "行度誓惩",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在猫尾酒馆中邀请赛诺进行对局,在友好对局难度中获得胜利后获取",
"storytext": "卡牌中蕴藏的,是大风纪官如沙漠烈日般炙热的喜爱之情。",
"storytitle": "缄秘的裁遣·赛诺",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_SUMERU"
],
"tagstext": [
"雷元素",
"长柄武器",
"须弥"
]
},
"diluc": {
"hp": 10,
"id": 1301,
"maxenergy": 3,
"name": "迪卢克",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 13011,
"name": "淬炼之剑",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3点火元素伤害。每回合第三次使用本技能时,伤害+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。每回合第三次使用本技能时,伤害+2。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。每回合第三次使用本技能时,伤害+2。",
"id": 13012,
"name": "逆焰之刃",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 8,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成8点火元素伤害,本角色附属火元素附魔。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C113011]</color>。",
"descriptionreplaced": "造成8点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,本角色附属<color=#FFFFFFFF>火元素附魔</color>。",
"id": 13013,
"name": "黎明",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "初始牌组中获取",
"storytext": "他的心是他最大的敌人。",
"storytitle": "晨曦暗面·迪卢克",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"火元素",
"双手剑",
"蒙德"
]
},
"diona": {
"hp": 10,
"id": 1102,
"maxenergy": 3,
"name": "迪奥娜",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 11021,
"name": "猎人射术",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2点冰元素伤害,生成猫爪护盾。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111021]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,生成<color=#FFFFFFFF>猫爪护盾</color>。",
"id": 11022,
"name": "猫爪冻冻",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1点冰元素伤害,治疗此角色2点,召唤酒雾领域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗此角色2点,召唤<color=#FFFFFFFF>$[C111023]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,治疗此角色2点,召唤<color=#FFFFFFFF>酒雾领域</color>。",
"id": 11023,
"name": "最烈特调",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请迪奥娜进行对局,在友好对局难度中获得胜利后获取",
"storytext": "用1%的力气调酒,99%的力气…拒绝失败。",
"storytitle": "猫尾特调·迪奥娜",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"冰元素",
"弓",
"蒙德"
]
},
"electrohypostasis": {
"hp": 8,
"id": 2401,
"maxenergy": 2,
"name": "无相之雷",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成1点雷元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>。",
"id": 24011,
"name": "雷晶投射",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成2点雷元素伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后分别$[K53]:<color=#FFFFFFFF>$[S24015]</color>和<color=#FFFFFFFF>$[S24016]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,然后分别<color=#FFFFFFFF>准备技能</color>:<color=#FFFFFFFF>猜拳三连击·剪刀</color>和<color=#FFFFFFFF>猜拳三连击·布</color>。",
"id": 24012,
"name": "猜拳三连击",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成2点雷元素伤害,召唤雷锁镇域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C124013]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,召唤<color=#FFFFFFFF>雷锁镇域</color>。",
"id": 24013,
"name": "雳霆镇锁",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属雷晶核心。",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C124014]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>雷晶核心</color>。",
"id": 24014,
"name": "雷晶核心",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成2点雷元素伤害,然后准备技能:猜拳三连击·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后$[K53]:<color=#FFFFFFFF>$[S24016]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,然后<color=#FFFFFFFF>准备技能</color>:<color=#FFFFFFFF>猜拳三连击·布</color>。",
"id": 24015,
"name": "猜拳三连击·剪刀",
"playcost": [],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3点雷元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>。",
"id": 24016,
"name": "猜拳三连击·布",
"playcost": [],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
}
],
"source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度无相之雷中获得胜利后获取",
"storytext": "代号为「阿莱夫」的高级雷元素生命。\n就算猜拳获胜,它一般也不会认输。",
"storytitle": "无相之雷",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"eula": {
"hp": 10,
"id": 1106,
"maxenergy": 2,
"name": "优菈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 11061,
"name": "西风剑术·宗室",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2点冰元素伤害,如果本角色未附属冷酷之心,则使其附属冷酷之心。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],如果本角色未附属<color=#FFFFFFFF>$[C111061]</color>,则使其附属<color=#FFFFFFFF>$[C111061]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,如果本角色未附属<color=#FFFFFFFF>冷酷之心</color>,则使其附属<color=#FFFFFFFF>冷酷之心</color>。",
"id": 11062,
"name": "冰潮的涡旋",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2点冰元素伤害,召唤光降之剑。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C111062]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,召唤<color=#FFFFFFFF>光降之剑</color>。",
"id": 11063,
"name": "凝浪之光剑",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请优菈进行对局,在友好对局难度中获得胜利后获取",
"storytext": "这只是一场游戏,无论是取胜或落败,你都不会因此被添上罪状。",
"storytitle": "浪沫的旋舞·优菈",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"冰元素",
"双手剑",
"蒙德"
]
},
"fatuicryocicinmage": {
"hp": 10,
"id": 2101,
"maxenergy": 3,
"name": "愚人众·冰萤术士",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1点冰元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>。",
"id": 21011,
"name": "冰萤棱锥",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1点冰元素伤害,召唤冰萤。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C121011]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,召唤<color=#FFFFFFFF>冰萤</color>。",
"id": 21012,
"name": "雾虚摇唤",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成5点冰元素伤害,本角色附着冰元素,生成流萤护罩。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K201],生成<color=#FFFFFFFF>$[C121012]</color>。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,本角色<color=#99FFFFFF>附着{SPRITE_PRESET#2101}冰元素</color>,生成<color=#FFFFFFFF>流萤护罩</color>。",
"id": 21013,
"name": "冰枝白花",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度愚人众·冰萤术士中获得胜利后获取",
"storytext": "至少在雾虚草耗尽之前,冰萤不会离她而去。",
"storytitle": "雾虚召萤·冰萤术士",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"冰元素",
"其他武器",
"愚人众"
]
},
"fatuipyroagent": {
"hp": 10,
"id": 2301,
"maxenergy": 2,
"name": "愚人众·火之债务处理人",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 23011,
"name": "突刺",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成1点火元素伤害,本角色附属潜行。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C123011]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,本角色附属<color=#FFFFFFFF>潜行</color>。",
"id": 23012,
"name": "伺机而动",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成5点火元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。",
"id": 23013,
"name": "焚毁之锋",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属潜行。",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C123011]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>潜行</color>。",
"id": 23014,
"name": "潜行大师",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度火之债务处理人中获得胜利后获取",
"storytext": "「死债不可免,活债更难逃…」",
"storytitle": "清算之刃·债务处理人",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"火元素",
"其他武器",
"愚人众"
]
},
"fischl": {
"hp": 10,
"id": 1401,
"maxenergy": 3,
"name": "菲谢尔",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 14011,
"name": "罪灭之矢",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成1点雷元素伤害,召唤奥兹。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C114011]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,召唤<color=#FFFFFFFF>奥兹</color>。",
"id": 14012,
"name": "夜巡影翼",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成4点雷元素伤害,对所有敌方后台角色造成2点穿透伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成2点<color=#FFFFFFFF>$[K5]</color>。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,对所有敌方后台角色造成2点<color=#FFFFFFFF><color=#FFFFFFFF>穿透伤害</color></color>。",
"id": 14013,
"name": "至夜幻现",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请菲谢尔进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「奥兹!我之眷属,展开羽翼,替我在幽夜中寻求全新的命运之线吧!」\n「小姐,我可没办法帮你换一张牌啊…」",
"storytitle": "断罪皇女!!·菲谢尔",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"雷元素",
"弓",
"蒙德"
]
},
"ganyu": {
"hp": 10,
"id": 1101,
"maxenergy": 3,
"name": "甘雨",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 11011,
"name": "流天射术",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1点冰元素伤害,生成冰莲。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111012]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,生成<color=#FFFFFFFF>冰莲</color>。",
"id": 11012,
"name": "山泽麟迹",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2点冰元素伤害,对所有敌方后台角色造成2点穿透伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成<color=#FFFFFFFF>2点$[K5]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,对所有敌方后台角色造成<color=#FFFFFFFF>2点<color=#FFFFFFFF>穿透伤害</color></color>。",
"id": 11013,
"name": "霜华矢",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 5
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2点冰元素伤害,对所有敌方后台角色造成1点穿透伤害,召唤冰灵珠。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成<color=#FFFFFFFF>1点$[K5]</color>,召唤<color=#FFFFFFFF>$[C111011]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,对所有敌方后台角色造成<color=#FFFFFFFF>1点<color=#FFFFFFFF>穿透伤害</color></color>,召唤<color=#FFFFFFFF>冰灵珠</color>。",
"id": 11014,
"name": "降众天华",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请甘雨进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「既然是明早前要,那这份通稿,只要熬夜写完就好。」",
"storytitle": "循循守月·甘雨",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"冰元素",
"弓",
"璃月"
]
},
"hutao": {
"hp": 10,
"id": 1307,
"maxenergy": 3,
"name": "胡桃",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 13071,
"name": "往生秘传枪法",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "本角色附属彼岸蝶舞。",
"descriptionraw": "本角色附属<color=#FFFFFFFF>$[C113071]</color>。",
"descriptionreplaced": "本角色附属<color=#FFFFFFFF>彼岸蝶舞</color>。",
"id": 13072,
"name": "蝶引来生",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 2
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成4点火元素伤害,治疗自身2点。如果本角色生命值不多于6,则造成的伤害和治疗各+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗自身2点。如果本角色生命值不多于6,则造成的伤害和治疗各+1。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,治疗自身2点。如果本角色生命值不多于6,则造成的伤害和治疗各+1。",
"id": 13073,
"name": "安神秘法",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请胡桃进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「送走,全送走。」",
"storytitle": "雪霁梅香·胡桃",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"火元素",
"长柄武器",
"璃月"
]
},
"jadeplumeterrorshroom": {
"hp": 10,
"id": 2701,
"maxenergy": 2,
"name": "翠翎恐蕈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 27011,
"name": "菌王舞步",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成3点草元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>。",
"id": 27012,
"name": "不稳定孢子云",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成4点草元素伤害,消耗所有活化激能层数,每层使此伤害+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],消耗所有<color=#FFFFFFFF>$[C127011]</color>层数,每层使此伤害+1。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,消耗所有<color=#FFFFFFFF>活化激能</color>层数,每层使此伤害+1。",
"id": 27013,
"name": "尾羽豪放",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属活化激能。",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C127011]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>活化激能</color>。",
"id": 27014,
"name": "活化激能",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度翠翎恐蕈中获得胜利后获取",
"storytext": "悄声静听,可以听到幽林之中,蕈类王者巡视领土的脚步…",
"storytitle": "幽蕈之王·翠翎恐蕈",
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"jean": {
"hp": 10,
"id": 1502,
"maxenergy": 3,
"name": "琴",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 15021,
"name": "西风剑术",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成3点风元素伤害,使对方强制切换到下一个角色。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],使对方强制切换到下一个角色。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2105}<color=#80FFD7FF>风元素伤害</color>,使对方强制切换到下一个角色。",
"id": 15022,
"name": "风压剑",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "治疗所有我方角色2点,召唤蒲公英领域。",
"descriptionraw": "治疗所有我方角色2点,召唤<color=#FFFFFFFF>$[C115021]</color>。",
"descriptionreplaced": "治疗所有我方角色2点,召唤<color=#FFFFFFFF>蒲公英领域</color>。",
"id": 15023,
"name": "蒲公英之风",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请琴进行对局,在友好对局难度中获得胜利后获取",
"storytext": "在夺得最终的胜利之前,她总是认为自己做得还不够好。",
"storytitle": "蒲公英骑士·琴",
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"风元素",
"单手剑",
"蒙德"
]
},
"kaedeharakazuha": {
"hp": 10,
"id": 1505,
"maxenergy": 2,
"name": "枫原万叶",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 15051,
"name": "我流剑术",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成3点风元素伤害,本角色附属乱岚拨止。\n如果此技能引发了扩散,则将乱岚拨止转换为被扩散的元素。\n此技能结算后:我方切换到后一个角色。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C115051]</color>。\\n如果此技能引发了扩散,则将<color=#FFFFFFFF>$[C115051]</color>转换为被扩散的元素。\\n<color=#FFFFFFFF>此技能结算后:</color>我方切换到后一个角色。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2105}<color=#80FFD7FF>风元素伤害</color>,本角色附属<color=#FFFFFFFF>乱岚拨止</color>。\\n如果此技能引发了扩散,则将<color=#FFFFFFFF>乱岚拨止</color>转换为被扩散的元素。\\n<color=#FFFFFFFF>此技能结算后:</color>我方切换到后一个角色。",
"id": 15052,
"name": "千早振",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成3点风元素伤害,召唤流风秋野。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C115052]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2105}<color=#80FFD7FF>风元素伤害</color>,召唤<color=#FFFFFFFF>流风秋野</color>。",
"id": 15053,
"name": "万叶之一刀",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 15054,
"name": "千早振",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在猫尾酒馆中邀请枫原万叶进行对局,在友好对局难度中获得胜利后获取",
"storytext": "拾花鸟之一趣,照月风之长路。",
"storytitle": "红叶逐荒波·枫原万叶",
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"风元素",
"单手剑",
"稻妻"
]
},
"kaeya": {
"hp": 10,
"id": 1103,
"maxenergy": 2,
"name": "凯亚",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 11031,
"name": "仪典剑术",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成3点冰元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>。",
"id": 11032,
"name": "霜袭",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1点冰元素伤害,生成寒冰之棱。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111031]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,生成<color=#FFFFFFFF>寒冰之棱</color>。",
"id": 11033,
"name": "凛冽轮舞",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "初始牌组中获取",
"storytext": "他很擅长在他人身上发掘出「骑士般的美德」。",
"storytitle": "寒风剑士·凯亚",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"冰元素",
"单手剑",
"蒙德"
]
},
"kamisatoayaka": {
"hp": 10,
"id": 1105,
"maxenergy": 3,
"name": "神里绫华",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 11051,
"name": "神里流·倾",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成3点冰元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>。",
"id": 11052,
"name": "神里流·冰华",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成4点冰元素伤害,召唤霜见雪关扉。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C111051]</color>。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,召唤<color=#FFFFFFFF>霜见雪关扉</color>。",
"id": 11053,
"name": "神里流·霜灭",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】此角色被切换为「出战角色」时,附属冰元素附魔。",
"descriptionraw": "【被动】此角色被切换为「出战角色」时,附属<color=#FFFFFFFF>$[C111052]</color>。",
"descriptionreplaced": "【被动】此角色被切换为「出战角色」时,附属<color=#FFFFFFFF>冰元素附魔</color>。",
"id": 11054,
"name": "神里流·霰步",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在猫尾酒馆中邀请神里绫华进行对局,在友好对局难度中获得胜利后获取",
"storytext": "如霜凝华,如鹭在庭。",
"storytitle": "白鹭霜华·神里绫华",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"冰元素",
"单手剑",
"稻妻"
]
},
"kamisatoayato": {
"hp": 10,
"id": 1206,
"maxenergy": 3,
"name": "神里绫人",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 12061,
"name": "神里流·转",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成2点水元素伤害,本角色附属泷廻鉴花。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C112061]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,本角色附属<color=#FFFFFFFF>泷廻鉴花</color>。",
"id": 12062,
"name": "神里流·镜花",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成3点水元素伤害,召唤清净之园囿。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C112062]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,召唤<color=#FFFFFFFF>清净之园囿</color>。",
"id": 12063,
"name": "神里流·水囿",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请神里绫人进行对局,在友好对局难度中获得胜利后获取",
"storytext": "神守之柏,已焕新材。",
"storytitle": "磐祭叶守·神里绫人",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"水元素",
"单手剑",
"稻妻"
]
},
"keqing": {
"hp": 10,
"id": 1403,
"maxenergy": 3,
"name": "刻晴",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 14031,
"name": "云来剑法",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3点雷元素伤害,生成手牌雷楔。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成手牌<color=#FFFFFFFF>$[C114031]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,生成手牌<color=#FFFFFFFF>雷楔</color>。",
"id": 14032,
"name": "星斗归位",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成4点雷元素伤害,对所有敌方后台角色造成3点穿透伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成<color=#FFFFFFFF>3点$[K5]</color>。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,对所有敌方后台角色造成<color=#FFFFFFFF>3点<color=#FFFFFFFF>穿透伤害</color></color>。",
"id": 14033,
"name": "天街巡游",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请刻晴进行对局,在友好对局难度中获得胜利后获取",
"storytext": "她能构筑出许多从未设想过的牌组,拿下许多难以想象的胜利。",
"storytitle": "霆霓快雨·刻晴",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"雷元素",
"单手剑",
"璃月"
]
},
"klee": {
"hp": 10,
"id": 1306,
"maxenergy": 3,
"name": "可莉",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成1点火元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。",
"id": 13061,
"name": "砰砰",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3点火元素伤害,本角色附属爆裂火花。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C113061]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,本角色附属<color=#FFFFFFFF>爆裂火花</color>。",
"id": 13062,
"name": "蹦蹦炸弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3点火元素伤害,在对方场上生成轰轰火花。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在对方场上生成<color=#FFFFFFFF>$[C113063]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,在对方场上生成<color=#FFFFFFFF>轰轰火花</color>。",
"id": 13063,
"name": "轰轰火花",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请可莉进行对局,在友好对局难度中获得胜利后获取",
"storytext": "每一次抽牌,都可能带来一次「爆炸性惊喜」。",
"storytitle": "逃跑的太阳·可莉",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"火元素",
"法器",
"蒙德"
]
},
"kujousara": {
"hp": 10,
"id": 1406,
"maxenergy": 2,
"name": "九条裟罗",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 14061,
"name": "天狗传弓术",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成1点雷元素伤害,召唤天狗咒雷·伏。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C114061]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,召唤<color=#FFFFFFFF>天狗咒雷·伏</color>。",
"id": 14062,
"name": "鸦羽天狗霆雷召咒",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成1点雷元素伤害,召唤天狗咒雷·雷砾。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C114062]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,召唤<color=#FFFFFFFF>天狗咒雷·雷砾</color>。",
"id": 14063,
"name": "煌煌千道镇式",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请九条裟罗进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「此为,大义之举。」",
"storytitle": "黑羽鸣镝·九条裟罗",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"雷元素",
"弓",
"稻妻"
]
},
"lisa": {
"hp": 10,
"id": 1409,
"maxenergy": 2,
"name": "丽莎",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成1点雷元素伤害;\n如果此技能为重击,则使敌方出战角色附属引雷。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];\\n如果此技能为$[K51],则使敌方出战角色附属<color=#FFFFFFFF>$[C114091]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>;\\n如果此技能为<color=#FFFFFFFF>重击</color>,则使敌方出战角色附属<color=#FFFFFFFF>引雷</color>。",
"id": 14091,
"name": "指尖雷暴",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成2点雷元素伤害;如果敌方出战角色未附属引雷,则使其附属引雷。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];如果敌方出战角色未附属<color=#FFFFFFFF>$[C114091]</color>,则使其附属<color=#FFFFFFFF>$[C114091]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>;如果敌方出战角色未附属<color=#FFFFFFFF>引雷</color>,则使其附属<color=#FFFFFFFF>引雷</color>。",
"id": 14092,
"name": "苍雷",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成2点雷元素伤害,召唤蔷薇雷光。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C114092]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,召唤<color=#FFFFFFFF>蔷薇雷光</color>。",
"id": 14093,
"name": "蔷薇的雷光",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请丽莎进行对局,在友好对局难度中获得胜利后获取",
"storytext": "追寻魔导的奥秘,静待真相的机缘。",
"storytitle": "蔷薇魔女·丽莎",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"雷元素",
"法器",
"蒙德"
]
},
"maguukenki": {
"hp": 10,
"id": 2501,
"maxenergy": 3,
"name": "魔偶剑鬼",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 25011,
"name": "一文字",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召唤剑影·孤风。",
"descriptionraw": "召唤<color=#FFFFFFFF>$[C125011]</color>。",
"descriptionreplaced": "召唤<color=#FFFFFFFF>剑影·孤风</color>。",
"id": 25012,
"name": "孤风刀势",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "召唤剑影·霜驰。",
"descriptionraw": "召唤<color=#FFFFFFFF>$[C125012]</color>。",
"descriptionreplaced": "召唤<color=#FFFFFFFF>剑影·霜驰</color>。",
"id": 25013,
"name": "霜驰影突",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成4点风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],触发所有我方<color=#FFFFFFFF>剑影</color>召唤物的效果。(不消耗其可用次数)",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2105}<color=#80FFD7FF>风元素伤害</color>,触发所有我方<color=#FFFFFFFF>剑影</color>召唤物的效果。(不消耗其可用次数)",
"id": 25014,
"name": "机巧伪天狗抄",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度魔偶剑鬼中获得胜利后获取",
"storytext": "今日,其仍徘徊在因缘断绝之地。",
"storytitle": "万般机巧·魔偶剑鬼",
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"风元素",
"其他武器",
"魔物"
]
},
"mirrormaiden": {
"hp": 10,
"id": 2202,
"maxenergy": 2,
"name": "愚人众·藏镜仕女",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1点水元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
"id": 22021,
"name": "水弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成2点水元素伤害,目标角色附属水光破镜。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属<color=#FFFFFFFF>$[C122021]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,目标角色附属<color=#FFFFFFFF>水光破镜</color>。",
"id": 22022,
"name": "潋波绽破",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成5点水元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
"id": 22023,
"name": "粼镜折光",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度藏镜仕女中获得胜利后获取",
"storytext": "一切隐秘,都将深藏于潋光的水镜之中吧…",
"storytitle": "冬国仕女·水镜使者",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"水元素",
"其他武器",
"愚人众"
]
},
"mona": {
"hp": 10,
"id": 1203,
"maxenergy": 3,
"name": "莫娜",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1点水元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
"id": 12031,
"name": "因果点破",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1点水元素伤害,召唤虚影。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C112031]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,召唤<color=#FFFFFFFF>虚影</color>。",
"id": 12032,
"name": "水中幻愿",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成4点水元素伤害,生成泡影。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C112032]</color>。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,生成<color=#FFFFFFFF>泡影</color>。",
"id": 12033,
"name": "星命定轨",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】此角色为出战角色,我方执行「切换角色」行动时:将此次切换视为「快速行动」而非「战斗行动」。(每回合1次)",
"descriptionraw": "【被动】<color=#FFFFFFFF>此角色为出战角色,我方执行「切换角色」行动时:</color>将此次切换视为「$[K2]」而非「$[K1]」。(每回合1次)",
"descriptionreplaced": "【被动】<color=#FFFFFFFF>此角色为出战角色,我方执行「切换角色」行动时:</color>将此次切换视为「<color=#FFFFFFFF>快速行动</color>」而非「<color=#FFFFFFFF>战斗行动</color>」。(每回合1次)",
"id": 12034,
"name": "虚实流动",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在猫尾酒馆中邀请莫娜进行对局,在友好对局难度中获得胜利后获取",
"storytext": "无论胜负平弃,都是命当如此。",
"storytitle": "星天水镜·莫娜",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"水元素",
"法器",
"蒙德"
]
},
"nahida": {
"hp": 10,
"id": 1703,
"maxenergy": 2,
"name": "纳西妲",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成1点草元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>。",
"id": 17031,
"name": "行相",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成2点草元素伤害,目标角色附属蕴种印;如果在附属前目标角色已附属有蕴种印,就改为对所有敌方角色附属蕴种印。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属<color=#FFFFFFFF>$[C117031]</color>;如果在附属前目标角色已附属有<color=#FFFFFFFF>$[C117031]</color>,就改为对所有敌方角色附属<color=#FFFFFFFF>$[C117031]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,目标角色附属<color=#FFFFFFFF>蕴种印</color>;如果在附属前目标角色已附属有<color=#FFFFFFFF>蕴种印</color>,就改为对所有敌方角色附属<color=#FFFFFFFF>蕴种印</color>。",
"id": 17032,
"name": "所闻遍计",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成3点草元素伤害,所有敌方角色附属蕴种印。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],所有敌方角色附属<color=#FFFFFFFF>$[C117031]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,所有敌方角色附属<color=#FFFFFFFF>蕴种印</color>。",
"id": 17033,
"name": "所闻遍计·真如",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 5
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成4点草元素伤害,生成摩耶之殿。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C117032]</color>。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,生成<color=#FFFFFFFF>摩耶之殿</color>。",
"id": 17034,
"name": "心景幻成",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请纳西妲进行对局,在友好对局难度中获得胜利后获取",
"storytext": "白草净华,幽宫启蛰。",
"storytitle": "白草净华·纳西妲",
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_SUMERU"
],
"tagstext": [
"草元素",
"法器",
"须弥"
]
},
"ningguang": {
"hp": 10,
"id": 1601,
"maxenergy": 3,
"name": "凝光",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成1点岩元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>。",
"id": 16011,
"name": "千金掷",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成2点岩元素伤害,生成璇玑屏。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C116011]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,生成<color=#FFFFFFFF>璇玑屏</color>。",
"id": 16012,
"name": "璇玑屏",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成6点岩元素伤害;如果璇玑屏在场,就使此伤害+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];如果<color=#FFFFFFFF>$[C116011]</color>在场,就使此伤害+2。",
"descriptionreplaced": "造成6点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>;如果<color=#FFFFFFFF>璇玑屏</color>在场,就使此伤害+2。",
"id": 16013,
"name": "天权崩玉",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请凝光进行对局,在友好对局难度中获得胜利后获取",
"storytext": "她保守着一个最大的秘密,那就是自己保守着璃月港的许多秘密。",
"storytitle": "掩月天权·凝光",
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"岩元素",
"法器",
"璃月"
]
},
"noelle": {
"hp": 10,
"id": 1602,
"maxenergy": 2,
"name": "诺艾尔",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 16021,
"name": "西风剑术·女仆",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成1点岩元素伤害,生成护体岩铠。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C116021]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,生成<color=#FFFFFFFF>护体岩铠</color>。",
"id": 16022,
"name": "护心铠",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成4点岩元素伤害,本角色附属大扫除。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C116022]</color>。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,本角色附属<color=#FFFFFFFF>大扫除</color>。",
"id": 16023,
"name": "大扫除",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请诺艾尔进行对局,在友好对局难度中获得胜利后获取",
"storytext": "整理牌桌这种事,真的可以交给她。",
"storytitle": "未授勋之花·诺艾尔",
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"岩元素",
"双手剑",
"蒙德"
]
},
"qiqi": {
"hp": 10,
"id": 1108,
"maxenergy": 3,
"name": "七七",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 11081,
"name": "云来古剑法",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召唤寒病鬼差。",
"descriptionraw": "召唤<color=#FFFFFFFF>$[C111081]</color>。",
"descriptionreplaced": "召唤<color=#FFFFFFFF>寒病鬼差</color>。",
"id": 11082,
"name": "仙法·寒病鬼差",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成3点冰元素伤害,生成度厄真符。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111082]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,生成<color=#FFFFFFFF>度厄真符</color>。",
"id": 11083,
"name": "仙法·救苦度厄",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请七七进行对局,在友好对局难度中获得胜利后获取",
"storytext": "流转不息,生生不绝。",
"storytitle": "冻冻回魂夜·七七",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"冰元素",
"单手剑",
"璃月"
]
},
"raidenshogun": {
"hp": 10,
"id": 1407,
"maxenergy": 2,
"name": "雷电将军",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 14071,
"name": "源流",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召唤雷罚恶曜之眼。",
"descriptionraw": "召唤<color=#FFFFFFFF>$[C114071]</color>。",
"descriptionreplaced": "召唤<color=#FFFFFFFF>雷罚恶曜之眼</color>。",
"id": 14072,
"name": "神变·恶曜开眼",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3点雷元素伤害,其他我方角色获得2点充能。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],其他我方角色获得2点$[K310]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,其他我方角色获得2点<color=#FFFFFFFF>{SPRITE_PRESET#1110}充能</color>。",
"id": 14073,
"name": "奥义·梦想真说",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属诸愿百眼之轮。",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C114072]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>诸愿百眼之轮</color>。",
"id": 14074,
"name": "诸愿百眼之轮",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在猫尾酒馆中邀请雷电将军进行对局,在友好对局难度中获得胜利后获取",
"storytext": "鸣雷寂灭,浮世泡影。",
"storytitle": "一心净土·雷电将军",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"雷元素",
"长柄武器",
"稻妻"
]
},
"razor": {
"hp": 10,
"id": 1402,
"maxenergy": 2,
"name": "雷泽",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 14021,
"name": "钢脊",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3点雷元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>。",
"id": 14022,
"name": "利爪与苍雷",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成3点雷元素伤害,本角色附属雷狼。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C114021]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>,本角色附属<color=#FFFFFFFF>雷狼</color>。",
"id": 14023,
"name": "雷牙",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请雷泽进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「牌,难。」\n「但,有朋友…」",
"storytitle": "狼少年·雷泽",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"雷元素",
"双手剑",
"蒙德"
]
},
"rhodeiaofloch": {
"hp": 10,
"id": 2201,
"maxenergy": 3,
"name": "纯水精灵·洛蒂娅",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1点水元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
"id": 22011,
"name": "翻涌",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "随机召唤1种纯水幻形。(优先生成不同的类型)",
"descriptionraw": "随机召唤1种<color=#FFFFFFFF>$[C122010]</color>。(优先生成不同的类型)",
"descriptionreplaced": "随机召唤1种<color=#FFFFFFFF>纯水幻形</color>。(优先生成不同的类型)",
"id": 22012,
"name": "纯水幻造",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "随机召唤2种纯水幻形。(优先生成不同的类型)",
"descriptionraw": "随机召唤2种<color=#FFFFFFFF>$[C122010]</color>。(优先生成不同的类型)",
"descriptionreplaced": "随机召唤2种<color=#FFFFFFFF>纯水幻形</color>。(优先生成不同的类型)",
"id": 22013,
"name": "林野百态",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 5
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成2点水元素伤害;我方每有1个召唤物,再使此伤害+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];我方每有1个召唤物,再使此伤害+2。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>;我方每有1个召唤物,再使此伤害+2。",
"id": 22014,
"name": "潮涌与激流",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度纯水精灵·洛蒂娅中获得胜利后获取",
"storytext": "「但,只要百川奔流,雨露不休,水就不会消失…」",
"storytitle": "净水之主·洛蒂娅",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"sangonomiyakokomi": {
"hp": 10,
"id": 1205,
"maxenergy": 2,
"name": "珊瑚宫心海",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1点水元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
"id": 12051,
"name": "水有常形",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "本角色附着水元素,召唤化海月。",
"descriptionraw": "本角色$[K202],召唤<color=#FFFFFFFF>$[C112051]</color>。",
"descriptionreplaced": "本角色<color=#80C0FFFF>附着{SPRITE_PRESET#2102}水元素</color>,召唤<color=#FFFFFFFF>化海月</color>。",
"id": 12052,
"name": "海月之誓",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成2点水元素伤害,治疗所有我方角色1点,本角色附属仪来羽衣。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗所有我方角色1点,本角色附属<color=#FFFFFFFF>$[C112052]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,治疗所有我方角色1点,本角色附属<color=#FFFFFFFF>仪来羽衣</color>。",
"id": 12053,
"name": "海人化羽",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请珊瑚宫心海进行对局,在友好对局难度中获得胜利后获取",
"storytext": "未雨绸缪,临危莫乱。",
"storytitle": "真珠之智·珊瑚宫心海",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"水元素",
"法器",
"稻妻"
]
},
"shenhe": {
"hp": 10,
"id": 1107,
"maxenergy": 2,
"name": "申鹤",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 11071,
"name": "踏辰摄斗",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成2点冰元素伤害,生成冰翎。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C111071]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,生成<color=#FFFFFFFF>冰翎</color>。",
"id": 11072,
"name": "仰灵威召将役咒",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_CRYO",
"description": "造成1点冰元素伤害,召唤箓灵。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C111073]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2101}<color=#99FFFFFF>冰元素伤害</color>,召唤<color=#FFFFFFFF>箓灵</color>。",
"id": 11073,
"name": "神女遣灵真诀",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请申鹤进行对局,在友好对局难度中获得胜利后获取",
"storytext": "红尘渺渺,因果烟消。",
"storytitle": "孤辰茕怀·申鹤",
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"冰元素",
"长柄武器",
"璃月"
]
},
"stonehidelawachurl": {
"hp": 8,
"id": 2601,
"maxenergy": 2,
"name": "丘丘岩盔王",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 26011,
"name": "Plama Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 26012,
"name": "Movo Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 26013,
"name": "Upa Shato",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属岩盔和坚岩之力。",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C126011]</color>和<color=#FFFFFFFF>$[C126012]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>岩盔</color>和<color=#FFFFFFFF>坚岩之力</color>。",
"id": 26014,
"name": "魔化:岩盔",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度丘丘岩盔王中获得胜利后获取",
"storytext": "绕道而行吧,因为前方是属于「王」的领域。",
"storytitle": "千嶂漫行·丘丘岩盔王",
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"sucrose": {
"hp": 10,
"id": 1501,
"maxenergy": 2,
"name": "砂糖",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成1点风元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2105}<color=#80FFD7FF>风元素伤害</color>。",
"id": 15011,
"name": "简式风灵作成",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成3点风元素伤害,使对方强制切换到前一个角色。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],使对方强制切换到前一个角色。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2105}<color=#80FFD7FF>风元素伤害</color>,使对方强制切换到前一个角色。",
"id": 15012,
"name": "风灵作成·陆叁零捌",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成1点风元素伤害,召唤大型风灵。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C115011]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2105}<color=#80FFD7FF>风元素伤害</color>,召唤<color=#FFFFFFFF>大型风灵</color>。",
"id": 15013,
"name": "禁·风灵作成·柒伍同构贰型",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "初始牌组中获取",
"storytext": "「没有实战过的牌组不值得判断强度!」",
"storytitle": "无害甜度·砂糖",
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"风元素",
"法器",
"蒙德"
]
},
"tartaglia": {
"hp": 10,
"id": 1204,
"maxenergy": 3,
"name": "达达利亚",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 12041,
"name": "断雨",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "切换为近战状态,然后造成2点水元素伤害。",
"descriptionraw": "切换为<color=#FFFFFFFF>$[C112042]</color>,然后造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "切换为<color=#FFFFFFFF>近战状态</color>,然后造成2点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
"id": 12042,
"name": "魔王武装·狂澜",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 7,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "依据达达利亚当前所处的状态,进行不同的攻击:\n远程状态·魔弹一闪:造成4点水元素伤害,返还2点充能,目标角色附属断流。\n近战状态·尽灭水光:造成7点水元素伤害。",
"descriptionraw": "依据<color=#FFFFFFFF>$[A1204]</color>当前所处的状态,进行不同的攻击:\\n<color=#FFFFFFFF>远程状态·魔弹一闪:</color>造成$[D__KEY__DAMAGE_4]点$[D__KEY__ELEMENT],返还2点$[K310],目标角色附属<color=#FFFFFFFF>$[C112043]</color>。\\n<color=#FFFFFFFF>近战状态·尽灭水光:</color>造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "依据<color=#FFFFFFFF>达达利亚</color>当前所处的状态,进行不同的攻击:\\n<color=#FFFFFFFF>远程状态·魔弹一闪:</color>造成4点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,返还2点<color=#FFFFFFFF>{SPRITE_PRESET#1110}充能</color>,目标角色附属<color=#FFFFFFFF>断流</color>。\\n<color=#FFFFFFFF>近战状态·尽灭水光:</color>造成7点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>。",
"id": 12043,
"name": "极恶技·尽灭闪",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属远程状态。\n角色所附属的近战状态效果结束时,重新附属远程状态。",
"descriptionraw": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>$[C112041]</color>。\\n角色所附属的<color=#FFFFFFFF>$[C112042]</color>效果结束时,重新附属<color=#FFFFFFFF>$[C112041]</color>。",
"descriptionreplaced": "【被动】战斗开始时,初始附属<color=#FFFFFFFF>远程状态</color>。\\n角色所附属的<color=#FFFFFFFF>近战状态</color>效果结束时,重新附属<color=#FFFFFFFF>远程状态</color>。",
"id": 12044,
"name": "遏浪",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 12045,
"name": "远程状态",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 12046,
"name": "遏浪",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"source": "在猫尾酒馆中邀请达达利亚进行对局,在友好对局难度中获得胜利后获取",
"storytext": "牌局亦为战场,能者方可争先。",
"storytitle": "「公子」·达达利亚",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"水元素",
"弓",
"愚人众"
]
},
"tighnari": {
"hp": 10,
"id": 1702,
"maxenergy": 2,
"name": "提纳里",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 17021,
"name": "藏蕴破障",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成2点草元素伤害,本角色附属通塞识。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C117021]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,本角色附属<color=#FFFFFFFF>通塞识</color>。",
"id": 17022,
"name": "识果种雷",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_DENDRO",
"description": "造成4点草元素伤害,对所有敌方后台角色造成1点穿透伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成1点<color=#FFFFFFFF>$[K5]</color>。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2107}<color=#7EC236FF>草元素伤害</color>,对所有敌方后台角色造成1点<color=#FFFFFFFF><color=#FFFFFFFF>穿透伤害</color></color>。",
"id": 17023,
"name": "造生缠藤箭",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请提纳里进行对局,在友好对局难度中获得胜利后获取",
"storytext": "从某种角度来说,经验并不等同于智慧。",
"storytitle": "浅蔚轻行·提纳里",
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_SUMERU"
],
"tagstext": [
"草元素",
"弓",
"须弥"
]
},
"venti": {
"hp": 10,
"id": 1503,
"maxenergy": 2,
"name": "温迪",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 15031,
"name": "神代射术",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成2点风元素伤害,生成风域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C115031]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2105}<color=#80FFD7FF>风元素伤害</color>,生成<color=#FFFFFFFF>风域</color>。",
"id": 15032,
"name": "高天之歌",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成2点风元素伤害,召唤暴风之眼。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C115034]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2105}<color=#80FFD7FF>风元素伤害</color>,召唤<color=#FFFFFFFF>暴风之眼</color>。",
"id": 15033,
"name": "风神之诗",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请温迪进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「四季轮转,四风从不止息。」\n「当然啦,功劳也不是它们的,主要是我的。」\n「要是没有吟游诗人,谁去把这些传唱?」",
"storytitle": "风色诗人·温迪",
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_MONDSTADT"
],
"tagstext": [
"风元素",
"弓",
"蒙德"
]
},
"xiangling": {
"hp": 10,
"id": 1302,
"maxenergy": 2,
"name": "香菱",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 13021,
"name": "白案功夫",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召唤锅巴。",
"descriptionraw": "召唤<color=#FFFFFFFF>$[C113021]</color>。",
"descriptionreplaced": "召唤<color=#FFFFFFFF>锅巴</color>。",
"id": 13022,
"name": "锅巴出击",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3点火元素伤害,生成旋火轮。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C113022]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,生成<color=#FFFFFFFF>旋火轮</color>。",
"id": 13023,
"name": "旋火轮",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请香菱进行对局,在友好对局难度中获得胜利后获取",
"storytext": "身为一个厨师,她几乎什么都做得到。",
"storytitle": "万民百味·香菱",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"火元素",
"长柄武器",
"璃月"
]
},
"xiao": {
"hp": 10,
"id": 1504,
"maxenergy": 2,
"name": "魈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 15041,
"name": "卷积微尘",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成3点风元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2105}<color=#80FFD7FF>风元素伤害</color>。",
"id": 15042,
"name": "风轮两立",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ANEMO",
"description": "造成4点风元素伤害,本角色附属夜叉傩面。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C115041]</color>。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2105}<color=#80FFD7FF>风元素伤害</color>,本角色附属<color=#FFFFFFFF>夜叉傩面</color>。",
"id": 15043,
"name": "靖妖傩舞",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请魈进行对局,在友好对局难度中获得胜利后获取",
"storytext": "护法夜叉,靖妖降魔。",
"storytitle": "护法夜叉·魈",
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"风元素",
"长柄武器",
"璃月"
]
},
"xingqiu": {
"hp": 10,
"id": 1202,
"maxenergy": 2,
"name": "行秋",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 12021,
"name": "古华剑法",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成2点水元素伤害,本角色附着水元素,生成雨帘剑。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K202],生成<color=#FFFFFFFF>$[C112021]</color>。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,本角色<color=#80C0FFFF>附着{SPRITE_PRESET#2102}水元素</color>,生成<color=#FFFFFFFF>雨帘剑</color>。",
"id": 12022,
"name": "画雨笼山",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_HYDRO",
"description": "造成1点水元素伤害,本角色附着水元素,生成虹剑势。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K202],生成<color=#FFFFFFFF>$[C112022]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2102}<color=#80C0FFFF>水元素伤害</color>,本角色<color=#80C0FFFF>附着{SPRITE_PRESET#2102}水元素</color>,生成<color=#FFFFFFFF>虹剑势</color>。",
"id": 12023,
"name": "裁雨留虹",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请行秋进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「怎么最近小说里的主角,都是些私塾里的学生…」",
"storytitle": "古华飞云·行秋",
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"水元素",
"单手剑",
"璃月"
]
},
"yaemiko": {
"hp": 10,
"id": 1408,
"maxenergy": 2,
"name": "八重神子",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成1点雷元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>。",
"id": 14081,
"name": "狐灵食罪式",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召唤杀生樱。",
"descriptionraw": "召唤<color=#FFFFFFFF>$[C114081]</color>。",
"descriptionreplaced": "召唤<color=#FFFFFFFF>杀生樱</color>。",
"id": 14082,
"name": "野干役咒·杀生樱",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_ELECTRO",
"description": "造成4点雷元素伤害;如果我方场上存在杀生樱,则将其消灭,然后生成天狐霆雷。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];如果我方场上存在<color=#FFFFFFFF>$[C114081]</color>,则将其消灭,然后生成<color=#FFFFFFFF>$[C114083]</color>。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2104}<color=#FFACFFFF>雷元素伤害</color>;如果我方场上存在<color=#FFFFFFFF>杀生樱</color>,则将其消灭,然后生成<color=#FFFFFFFF>天狐霆雷</color>。",
"id": 14083,
"name": "大密法·天狐显真",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请八重神子进行对局,在友好对局难度中获得胜利后获取",
"storytext": "「兼具智慧与美貌的八重神子大人」",
"storytitle": "浮世笑百姿·八重神子",
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"雷元素",
"法器",
"稻妻"
]
},
"yanfei": {
"hp": 10,
"id": 1308,
"maxenergy": 2,
"name": "烟绯",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成1点火元素伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>。",
"id": 13081,
"name": "火漆制印",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3点火元素伤害,本角色附属丹火印。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C113081]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,本角色附属<color=#FFFFFFFF>丹火印</color>。",
"id": 13082,
"name": "丹书立约",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3点火元素伤害,本角色附属丹火印和灼灼。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属<color=#FFFFFFFF>$[C113081]</color>和<color=#FFFFFFFF>$[C113082]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,本角色附属<color=#FFFFFFFF>丹火印</color>和<color=#FFFFFFFF>灼灼</color>。",
"id": 13083,
"name": "凭此结契",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请烟绯进行对局,在友好对局难度中获得胜利后获取",
"storytext": "不期修古,不法常可。",
"storytitle": "智明无邪·烟绯",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"火元素",
"法器",
"璃月"
]
},
"yoimiya": {
"hp": 10,
"id": 1305,
"maxenergy": 3,
"name": "宵宫",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 13051,
"name": "烟火打扬",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "本角色附属庭火焰硝。(此技能不产生充能)",
"descriptionraw": "本角色附属<color=#FFFFFFFF>$[C113051]</color>。(此技能不产生{SPRITE_PRESET#1110}充能)",
"descriptionreplaced": "本角色附属<color=#FFFFFFFF>庭火焰硝</color>。(此技能不产生{SPRITE_PRESET#1110}充能)",
"id": 13052,
"name": "焰硝庭火舞",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_PYRO",
"description": "造成3点火元素伤害,生成琉金火光。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成<color=#FFFFFFFF>$[C113052]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2103}<color=#FF9999FF>火元素伤害</color>,生成<color=#FFFFFFFF>琉金火光</color>。",
"id": 13053,
"name": "琉金云间草",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请宵宫进行对局,在友好对局难度中获得胜利后获取",
"storytext": "花见坂第十一届全街邀请赛「长野原队」队长兼首发牌手。",
"storytitle": "琉焰华舞·宵宫",
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_NATION_INAZUMA"
],
"tagstext": [
"火元素",
"弓",
"稻妻"
]
},
"zhongli": {
"hp": 10,
"id": 1603,
"maxenergy": 3,
"name": "钟离",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}<color=#FFFFFFFF>物理伤害</color>。",
"id": 16031,
"name": "岩雨",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成1点岩元素伤害,召唤岩脊。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C116031]</color>。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,召唤<color=#FFFFFFFF>岩脊</color>。",
"id": 16032,
"name": "地心",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成3点岩元素伤害,召唤岩脊,生成玉璋护盾。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤<color=#FFFFFFFF>$[C116031]</color>,生成<color=#FFFFFFFF>$[C116032]</color>。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,召唤<color=#FFFFFFFF>岩脊</color>,生成<color=#FFFFFFFF>玉璋护盾</color>。",
"id": 16033,
"name": "地心·磐礴",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 5
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_GEO",
"description": "造成4点岩元素伤害,目标角色附属石化。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属<color=#FFFFFFFF>$[C116033]</color>。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2106}<color=#FFE699FF>岩元素伤害</color>,目标角色附属<color=#FFFFFFFF>石化</color>。",
"id": 16034,
"name": "天星",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"source": "在猫尾酒馆中邀请钟离进行对局,在友好对局难度中获得胜利后获取",
"storytext": "韬玉之石,可明八荒;灿若天星,纵横无双 。",
"storytitle": "尘世闲游·钟离",
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_LIYUE"
],
"tagstext": [
"岩元素",
"长柄武器",
"璃月"
]
}
},
"meta": {
"aliases": {},
"categories": {
"10": [
"albedo",
"amber",
"aratakiitto",
"barbara",
"beidou",
"bennett",
"candace",
"chongyun",
"collei",
"cyno",
"diluc",
"diona",
"eula",
"fatuicryocicinmage",
"fatuipyroagent",
"fischl",
"ganyu",
"hutao",
"jadeplumeterrorshroom",
"jean",
"kaedeharakazuha",
"kaeya",
"kamisatoayaka",
"kamisatoayato",
"keqing",
"klee",
"kujousara",
"lisa",
"maguukenki",
"mirrormaiden",
"mona",
"nahida",
"ningguang",
"noelle",
"qiqi",
"raidenshogun",
"razor",
"rhodeiaofloch",
"sangonomiyakokomi",
"shenhe",
"sucrose",
"tartaglia",
"tighnari",
"venti",
"xiangling",
"xiao",
"xingqiu",
"yaemiko",
"yanfei",
"yoimiya",
"zhongli"
],
"2": [
"abysslectorfathomlessflames",
"albedo",
"amber",
"bennett",
"candace",
"collei",
"cyno",
"electrohypostasis",
"eula",
"fatuipyroagent",
"jadeplumeterrorshroom",
"kaedeharakazuha",
"kaeya",
"kujousara",
"lisa",
"mirrormaiden",
"nahida",
"noelle",
"raidenshogun",
"razor",
"sangonomiyakokomi",
"shenhe",
"stonehidelawachurl",
"sucrose",
"tighnari",
"venti",
"xiangling",
"xiao",
"xingqiu",
"yaemiko",
"yanfei"
],
"3": [
"aratakiitto",
"barbara",
"beidou",
"chongyun",
"diluc",
"diona",
"fatuicryocicinmage",
"fischl",
"ganyu",
"hutao",
"jean",
"kamisatoayaka",
"kamisatoayato",
"keqing",
"klee",
"maguukenki",
"mona",
"ningguang",
"qiqi",
"rhodeiaofloch",
"tartaglia",
"yoimiya",
"zhongli"
],
"6": [
"abysslectorfathomlessflames"
],
"8": [
"electrohypostasis",
"stonehidelawachurl"
],
"GCG_TAG_CAMP_FATUI": [
"fatuicryocicinmage",
"fatuipyroagent",
"mirrormaiden",
"tartaglia"
],
"GCG_TAG_CAMP_HILICHURL": [
"stonehidelawachurl"
],
"GCG_TAG_CAMP_MONSTER": [
"abysslectorfathomlessflames",
"electrohypostasis",
"jadeplumeterrorshroom",
"maguukenki",
"rhodeiaofloch",
"stonehidelawachurl"
],
"GCG_TAG_ELEMENT_ANEMO": [
"jean",
"kaedeharakazuha",
"maguukenki",
"sucrose",
"venti",
"xiao"
],
"GCG_TAG_ELEMENT_CRYO": [
"chongyun",
"diona",
"eula",
"fatuicryocicinmage",
"ganyu",
"kaeya",
"kamisatoayaka",
"qiqi",
"shenhe"
],
"GCG_TAG_ELEMENT_DENDRO": [
"collei",
"jadeplumeterrorshroom",
"nahida",
"tighnari"
],
"GCG_TAG_ELEMENT_ELECTRO": [
"beidou",
"cyno",
"electrohypostasis",
"fischl",
"keqing",
"kujousara",
"lisa",
"raidenshogun",
"razor",
"yaemiko"
],
"GCG_TAG_ELEMENT_GEO": [
"albedo",
"aratakiitto",
"ningguang",
"noelle",
"stonehidelawachurl",
"zhongli"
],
"GCG_TAG_ELEMENT_HYDRO": [
"barbara",
"candace",
"kamisatoayato",
"mirrormaiden",
"mona",
"rhodeiaofloch",
"sangonomiyakokomi",
"tartaglia",
"xingqiu"
],
"GCG_TAG_ELEMENT_PYRO": [
"abysslectorfathomlessflames",
"amber",
"bennett",
"diluc",
"fatuipyroagent",
"hutao",
"klee",
"xiangling",
"yanfei",
"yoimiya"
],
"GCG_TAG_NATION_INAZUMA": [
"aratakiitto",
"kaedeharakazuha",
"kamisatoayaka",
"kamisatoayato",
"kujousara",
"raidenshogun",
"sangonomiyakokomi",
"yaemiko",
"yoimiya"
],
"GCG_TAG_NATION_LIYUE": [
"beidou",
"chongyun",
"ganyu",
"hutao",
"keqing",
"ningguang",
"qiqi",
"shenhe",
"xiangling",
"xiao",
"xingqiu",
"yanfei",
"zhongli"
],
"GCG_TAG_NATION_MONDSTADT": [
"albedo",
"amber",
"barbara",
"bennett",
"diluc",
"diona",
"eula",
"fischl",
"jean",
"kaeya",
"klee",
"lisa",
"mona",
"noelle",
"razor",
"sucrose",
"venti"
],
"GCG_TAG_NATION_SUMERU": [
"candace",
"collei",
"cyno",
"nahida",
"tighnari"
],
"GCG_TAG_WEAPON_BOW": [
"amber",
"collei",
"diona",
"fischl",
"ganyu",
"kujousara",
"tartaglia",
"tighnari",
"venti",
"yoimiya"
],
"GCG_TAG_WEAPON_CATALYST": [
"barbara",
"klee",
"lisa",
"mona",
"nahida",
"ningguang",
"sangonomiyakokomi",
"sucrose",
"yaemiko",
"yanfei"
],
"GCG_TAG_WEAPON_CLAYMORE": [
"aratakiitto",
"beidou",
"chongyun",
"diluc",
"eula",
"noelle",
"razor"
],
"GCG_TAG_WEAPON_NONE": [
"abysslectorfathomlessflames",
"electrohypostasis",
"fatuicryocicinmage",
"fatuipyroagent",
"jadeplumeterrorshroom",
"maguukenki",
"mirrormaiden",
"rhodeiaofloch",
"stonehidelawachurl"
],
"GCG_TAG_WEAPON_POLE": [
"candace",
"cyno",
"hutao",
"raidenshogun",
"shenhe",
"xiangling",
"xiao",
"zhongli"
],
"GCG_TAG_WEAPON_SWORD": [
"albedo",
"bennett",
"jean",
"kaedeharakazuha",
"kaeya",
"kamisatoayaka",
"kamisatoayato",
"keqing",
"qiqi",
"xingqiu"
]
},
"namemap": {
"abysslectorfathomlessflames": "深渊咏者·渊火",
"albedo": "阿贝多",
"amber": "安柏",
"aratakiitto": "荒泷一斗",
"barbara": "芭芭拉",
"beidou": "北斗",
"bennett": "班尼特",
"candace": "坎蒂丝",
"chongyun": "重云",
"collei": "柯莱",
"cyno": "赛诺",
"diluc": "迪卢克",
"diona": "迪奥娜",
"electrohypostasis": "无相之雷",
"eula": "优菈",
"fatuicryocicinmage": "愚人众·冰萤术士",
"fatuipyroagent": "愚人众·火之债务处理人",
"fischl": "菲谢尔",
"ganyu": "甘雨",
"hutao": "胡桃",
"jadeplumeterrorshroom": "翠翎恐蕈",
"jean": "琴",
"kaedeharakazuha": "枫原万叶",
"kaeya": "凯亚",
"kamisatoayaka": "神里绫华",
"kamisatoayato": "神里绫人",
"keqing": "刻晴",
"klee": "可莉",
"kujousara": "九条裟罗",
"lisa": "丽莎",
"maguukenki": "魔偶剑鬼",
"mirrormaiden": "愚人众·藏镜仕女",
"mona": "莫娜",
"nahida": "纳西妲",
"ningguang": "凝光",
"noelle": "诺艾尔",
"qiqi": "七七",
"raidenshogun": "雷电将军",
"razor": "雷泽",
"rhodeiaofloch": "纯水精灵·洛蒂娅",
"sangonomiyakokomi": "珊瑚宫心海",
"shenhe": "申鹤",
"stonehidelawachurl": "丘丘岩盔王",
"sucrose": "砂糖",
"tartaglia": "达达利亚",
"tighnari": "提纳里",
"venti": "温迪",
"xiangling": "香菱",
"xiao": "魈",
"xingqiu": "行秋",
"yaemiko": "八重神子",
"yanfei": "烟绯",
"yoimiya": "宵宫",
"zhongli": "钟离"
},
"names": {
"七七": "qiqi",
"丘丘岩盔王": "stonehidelawachurl",
"丽莎": "lisa",
"九条裟罗": "kujousara",
"优菈": "eula",
"八重神子": "yaemiko",
"凝光": "ningguang",
"凯亚": "kaeya",
"刻晴": "keqing",
"北斗": "beidou",
"可莉": "klee",
"坎蒂丝": "candace",
"安柏": "amber",
"宵宫": "yoimiya",
"愚人众·冰萤术士": "fatuicryocicinmage",
"愚人众·火之债务处理人": "fatuipyroagent",
"愚人众·藏镜仕女": "mirrormaiden",
"提纳里": "tighnari",
"无相之雷": "electrohypostasis",
"枫原万叶": "kaedeharakazuha",
"柯莱": "collei",
"深渊咏者·渊火": "abysslectorfathomlessflames",
"温迪": "venti",
"烟绯": "yanfei",
"珊瑚宫心海": "sangonomiyakokomi",
"班尼特": "bennett",
"琴": "jean",
"甘雨": "ganyu",
"申鹤": "shenhe",
"砂糖": "sucrose",
"神里绫人": "kamisatoayato",
"神里绫华": "kamisatoayaka",
"纯水精灵·洛蒂娅": "rhodeiaofloch",
"纳西妲": "nahida",
"翠翎恐蕈": "jadeplumeterrorshroom",
"胡桃": "hutao",
"芭芭拉": "barbara",
"荒泷一斗": "aratakiitto",
"莫娜": "mona",
"菲谢尔": "fischl",
"行秋": "xingqiu",
"诺艾尔": "noelle",
"赛诺": "cyno",
"达达利亚": "tartaglia",
"迪卢克": "diluc",
"迪奥娜": "diona",
"重云": "chongyun",
"钟离": "zhongli",
"阿贝多": "albedo",
"雷泽": "razor",
"雷电将军": "raidenshogun",
"香菱": "xiangling",
"魈": "xiao",
"魔偶剑鬼": "maguukenki"
},
"properties": {
"hp": [
6,
10,
8
],
"maxenergy": [
2,
3
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_SWORD",
"GCG_TAG_NATION_MONDSTADT",
"GCG_TAG_WEAPON_BOW",
"GCG_TAG_WEAPON_CLAYMORE",
"GCG_TAG_NATION_INAZUMA",
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_CATALYST",
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_NATION_LIYUE",
"GCG_TAG_WEAPON_POLE",
"GCG_TAG_NATION_SUMERU",
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_CAMP_FATUI",
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_CAMP_HILICHURL"
]
}
}
}