diff --git "a/ChineseTraditional/tcgstatuseffects.json" "b/ChineseTraditional/tcgstatuseffects.json"
new file mode 100644--- /dev/null
+++ "b/ChineseTraditional/tcgstatuseffects.json"
@@ -0,0 +1,4713 @@
+{
+ "items": {
+ "abyssalmayhemhydrospout": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "結束階段:對所有附屬有斷流的敵方角色造成1點穿透傷害。",
+ "descriptionraw": "結束階段:對所有附屬有$[C112043]的敵方角色造成1點$[K5]。",
+ "descriptionreplaced": "結束階段:對所有附屬有斷流的敵方角色造成1點穿透傷害。",
+ "id": 212041,
+ "name": "深淵之災·凝水盛放",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "activated": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "結束階段:角色獲得1點充能。\n角色倒下後:對方出戰角色獲得1點充能。",
+ "descriptionraw": "結束階段:角色獲得1點充能。\\n角色倒下後:對方出戰角色獲得1點充能。",
+ "descriptionreplaced": "結束階段:角色獲得1點充能。\\n角色倒下後:對方出戰角色獲得1點充能。",
+ "id": 137013,
+ "name": "活化狀態",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "adeptustemptationineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合中,該角色下一次「元素爆發」造成的傷害+3。",
+ "descriptionraw": "本回合中,該角色下一次「元素爆發」造成的傷害+3。",
+ "descriptionreplaced": "本回合中,該角色下一次「元素爆發」造成的傷害+3。",
+ "id": 303302,
+ "name": "仙跳牆(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "adventurersbandana": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用「普通攻擊」後:治療自身1點。(每回合至多3次)",
+ "descriptionraw": "角色使用「普通攻擊」後:治療自身1點。(每回合至多3次)",
+ "descriptionreplaced": "角色使用「普通攻擊」後:治療自身1點。(每回合至多3次)",
+ "id": 312001,
+ "name": "冒險家頭帶",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "aegisofabyssalflame": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "為所附屬角色提供3點護盾。\n此護盾耗盡前:所附屬角色造成的火元素傷害+1。",
+ "descriptionraw": "為所附屬角色提供3點$[K6]。\\n此$[K6]耗盡前:所附屬角色造成的$[K103]+1。",
+ "descriptionreplaced": "為所附屬角色提供3點{SPRITE_PRESET#4007}護盾。\\n此{SPRITE_PRESET#4007}護盾耗盡前:所附屬角色造成的{SPRITE_PRESET#2103}火元素傷害+1。",
+ "id": 123024,
+ "name": "淵火加護",
+ "statustypetext": "角色狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "aerialsuperiority": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "角色受到的傷害-1。(角色受到火元素傷害或雷元素傷害後,會永久切換所處的狀態。)",
+ "descriptionraw": "角色受到的傷害-1。(角色受到$[K103]或$[K104]後,會永久切換所處的狀態。)",
+ "descriptionreplaced": "角色受到的傷害-1。(角色受到{SPRITE_PRESET#2103}火元素傷害或{SPRITE_PRESET#2104}雷元素傷害後,會永久切換所處的狀態。)",
+ "id": 137011,
+ "name": "空中優勢",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "amosbow": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n角色使用原本元素骰費用+充能費用至少為5的技能時,傷害額外+2。(每回合1次)",
+ "descriptionraw": "角色造���的傷害+1。\\n角色使用原本元素骰費用+充能費用至少為5的技能時,傷害額外+2。(每回合1次)",
+ "descriptionreplaced": "角色造成的傷害+1。\\n角色使用原本元素骰費用+充能費用至少為5的技能時,傷害額外+2。(每回合1次)",
+ "id": 311204,
+ "name": "阿莫斯之弓",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_BOW"
+ ]
+ },
+ "aquilafavonia": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n對方使用技能後:如果所附屬角色為「出戰角色」,則治療該角色1點。(每回合至多2次)",
+ "descriptionraw": "角色造成的傷害+1。\\n對方使用技能後:如果所附屬角色為「出戰角色」,則治療該角色1點。(每回合至多2次)",
+ "descriptionreplaced": "角色造成的傷害+1。\\n對方使用技能後:如果所附屬角色為「出戰角色」,則治療該角色1點。(每回合至多2次)",
+ "id": 311503,
+ "name": "風鷹劍",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_SWORD"
+ ]
+ },
+ "aratakiichiban": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的荒瀧一斗每回合第2次及以後使用喧嘩屋傳說時:如果觸發亂神之怪力,傷害額外+1。",
+ "descriptionraw": "裝備有此牌的$[A1605]每回合第2次及以後使用$[S16051]時:如果觸發$[K1007],傷害額外+1。",
+ "descriptionreplaced": "裝備有此牌的荒瀧一斗每回合第2次及以後使用喧嘩屋傳說時:如果觸發亂神之怪力,傷害額外+1。",
+ "id": 216051,
+ "name": "荒瀧第一",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "archaicpetra": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個岩元素。(每回合1次)\n擲骰階段:2個元素骰初始總是擲出岩元素。",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1106}岩元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1106}岩元素。",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1106}岩元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1106}岩元素。",
+ "id": 312602,
+ "name": "悠古的磐岩",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "athousandfloatingdreams": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n我方角色引發元素反應時:造成的傷害+1。(每回合最多觸發2次)",
+ "descriptionraw": "角色造成的傷害+1。\\n我方角色引發元素反應時:造成的傷害+1。(每回合最多觸發2次)",
+ "descriptionreplaced": "角色造成的傷害+1。\\n我方角色引發元素反應時:造成的傷害+1。(每回合最多觸發2次)",
+ "id": 311104,
+ "name": "千夜浮夢",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_CATALYST"
+ ]
+ },
+ "aurousblaze": {
+ "bufftype": "GCG_STATE_BUFF_PYRO",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "宵宮以外的我方角色使用技能後:造成1點火元素傷害。\n持續回合:2",
+ "descriptionraw": "$[A1305]以外的我方角色使用技能後:造成1點$[K103]。\\n$[K4]:2",
+ "descriptionreplaced": "宵宮以外的我方角色使用技能後:造成1點{SPRITE_PRESET#2103}火元素傷害。\\n持續回合:2",
+ "id": 113052,
+ "name": "琉金火光",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "awakening": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的雷澤使用利爪與蒼雷後:使我方一個雷元素角色獲得1點充能。(出戰角色優先)",
+ "descriptionraw": "裝備有此牌的$[A1402]使用$[S14022]後:使我方一個雷元素角色獲得1點充能。(出戰角色優先)",
+ "descriptionreplaced": "裝備有此牌的雷澤使用利爪與蒼雷後:使我方一個雷元素角色獲得1點充能。(出戰角色優先)",
+ "id": 214021,
+ "name": "覺醒",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "baronbunny": {
+ "cardtype": "GCG_CARD_SUMMON",
+ "cardtypetext": "召喚物",
+ "countingtype": "GCG_TOKEN_SHIELD",
+ "description": "我方出戰角色受到傷害時:抵消2點傷害。\n可用次數:1,耗盡時不棄置此牌。\n結束階段,如果可用次數已耗盡:棄置此牌,以造成2點火元素傷害。",
+ "descriptionraw": "我方出戰角色受到傷害時:抵消2點傷害。\\n$[K3]:1,耗盡時不棄置此牌。\\n結束階段,如果$[K3]已耗盡:棄置此牌,以造成2點$[K103]。",
+ "descriptionreplaced": "我方出戰角色受到傷害時:抵消2點傷害。\\n可用次數:1,耗盡時不棄置此牌。\\n結束階段,如果可用次數已耗盡:棄置此牌,以造成2點{SPRITE_PRESET#2103}火元素傷害。",
+ "id": 113041,
+ "name": "兔兔伯爵",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "belligerenceunfettered": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到1點生命值。\n可用次數:2",
+ "descriptionraw": "所附屬角色被擊倒時:移除此效果,使角色$[K54],並治療該角色到1點生命值。\\n$[K3]:2",
+ "descriptionreplaced": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到1點生命值。\\n可用次數:2",
+ "id": 402004,
+ "name": "戰意倍增",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "blazingwill": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到1點生命值。\n可用次數:3",
+ "descriptionraw": "所附屬角色被擊倒時:移除此效果,使角色$[K54],並治療該角色到1點生命值。\\n$[K3]:3",
+ "descriptionreplaced": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到1點生命值。\\n可用次數:3",
+ "id": 402005,
+ "name": "灼熱鬥志",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "blizzardstrayer": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個冰元素。(每回合1次)\n擲骰階段:2個元素骰初始總是擲出冰元素。",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1101}冰元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1101}冰元素。",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1���{SPRITE_PRESET#1101}冰元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1101}冰元素。",
+ "id": 312102,
+ "name": "冰風迷途的勇士",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "bloodblossom": {
+ "bufftype": "GCG_STATE_BUFF_PYRO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "結束階段:對所附屬角色造成1點火元素傷害。\n可用次數:1",
+ "descriptionraw": "結束階段:對所附屬角色造成1點$[K103]。\\n$[K3]:1",
+ "descriptionreplaced": "結束階段:對所附屬角色造成1點{SPRITE_PRESET#2103}火元素傷害。\\n可用次數:1",
+ "id": 113072,
+ "name": "血梅香",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "brokenrimesecho": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個冰元素。(每回合1次)",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1101}冰元素。(每回合1次)",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1101}冰元素。(每回合1次)",
+ "id": 312101,
+ "name": "破冰踏雪的回音",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "bunnytriggered": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "安柏普通攻擊後:如果此牌和兔兔伯爵仍在場,則引爆兔兔伯爵,造成3點火元素傷害。",
+ "descriptionraw": "$[A1304]普通攻擊後:如果此牌和$[C113041]仍在場,則引爆$[C113041],造成3點$[K103]。",
+ "descriptionreplaced": "安柏普通攻擊後:如果此牌和兔兔伯爵仍在場,則引爆兔兔伯爵,造成3點{SPRITE_PRESET#2103}火元素傷害。",
+ "id": 213041,
+ "name": "一觸即發",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "buttercrabineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合中,該角色下次受到的傷害-2。",
+ "descriptionraw": "本回合中,該角色下次受到的傷害-2。",
+ "descriptionreplaced": "本回合中,該角色下次受到的傷害-2。",
+ "id": 303310,
+ "name": "奶油蟹蟹(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "capriciousvisage": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用「元素戰技」或裝備「天賦」時:少花費1個元素骰。(每回合1次)",
+ "descriptionraw": "角色使用「元素戰技」或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)",
+ "descriptionreplaced": "角色使用「元素戰技」或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)",
+ "id": 312013,
+ "name": "無常之面",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "catalyzingfield": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方對敵方出戰角色造成雷元素傷害或草元素傷害時,傷害值+1。\n可用次數:2",
+ "descriptionraw": "我方對敵方出戰角色造成$[K104]或$[K107]時,傷害值+1。\\n$[K3]:2",
+ "descriptionreplaced": "我方對敵方出戰角色造成{SPRITE_PRESET#2104}雷元素傷害或{SPRITE_PRESET#2107}草元素傷害時,傷害值+1。\\n可用次數:2",
+ "id": 117,
+ "name": "激化領域",
+ "statustypetext": "陣營出戰狀態",
+ "tags": [
+ "GCG_TAG_DENDRO_PRODUCE"
+ ]
+ },
+ "catclawshield": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "為我方出戰角色提供1點護盾。",
+ "descriptionraw": "為我方出戰角色提供1點$[K6]。",
+ "descriptionreplaced": "為我方出戰角色提供1點{SPRITE_PRESET#4007}護盾。",
+ "id": 111021,
+ "name": "貓爪護盾",
+ "statustypetext": "陣營出戰狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "catclawshield-01": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "為我方出戰角色提供2點護盾。",
+ "descriptionraw": "為我方出戰角色提供2點$[K6]。",
+ "descriptionreplaced": "為我方出戰角色提供2點{SPRITE_PRESET#4007}護盾。",
+ "id": 111022,
+ "name": "貓爪護盾",
+ "statustypetext": "陣營出戰狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "ceremonialgarment": {
+ "bufftype": "GCG_STATE_BUFF_HYDRO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色普通攻擊造成的傷害+1。\n所附屬角色普通攻擊後:治療所有我方角色1點。\n持續回合:2",
+ "descriptionraw": "所附屬角色普通攻擊造成的傷害+1。\\n所附屬角色普通攻擊後:治療所有我方角色1點。\\n$[K4]:2",
+ "descriptionreplaced": "所附屬角色普通攻擊造成的傷害+1。\\n所附屬角色普通攻擊後:治療所有我方角色1點。\\n持續回合:2",
+ "id": 112052,
+ "name": "儀來羽衣",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "chakradesiderata": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_COUNTER",
+ "description": "我方其他角色使用「元素爆發」後:累積1點「願力」。(最多累積3點)\n所附屬角色使用奧義·夢想真說時:消耗所有「願力」,每點「願力」使造成的傷害+1。",
+ "descriptionraw": "我方其他角色使用「元素爆發」後:累積1點「願力」。(最多累積3點)\\n所附屬角色使用$[S14073]時:消耗所有「願力」,每點「願力」使造成的傷害+1。",
+ "descriptionreplaced": "我方其他角色使用「元素爆發」後:累積1點「願力」。(最多累積3點)\\n所附屬角色使用奧義·夢想真說時:消耗所有「願力」,每點「願力」使造成的傷害+1。",
+ "id": 114072,
+ "name": "諸願百眼之輪",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "changingshiftsineffect": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "我方下次執行「切換角色」行動時:少花費1個元素骰。",
+ "descriptionraw": "我方下次執行「切換角色」行動時:少花費1個元素骰。",
+ "descriptionreplaced": "我方下次執行「切換角色」行動時:少花費1個元素骰。",
+ "id": 303202,
+ "name": "換班時間(生效中)",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "chaoticentropy": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的砂糖生成的大型風靈已轉換成另一種元素後:我方造成的此類元素傷害+1。",
+ "descriptionraw": "裝備有此牌的$[A1501]生成的$[C115011]已轉換成另一種元素後:我方造成的此類元素傷害+1。",
+ "descriptionreplaced": "裝備有此牌的砂糖生成的大型風靈���轉換成另一種元素後:我方造成的此類元素傷害+1。",
+ "id": 215011,
+ "name": "混元熵增論",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "chonghuafrostfield": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "我方單手劍、雙手劍或長柄武器角色造成的物理傷害變為冰元素傷害。\n持續回合:2",
+ "descriptionraw": "我方單手劍、雙手劍或長柄武器角色造成的$[K100]變為$[K101]。\\n$[K4]:2",
+ "descriptionreplaced": "我方單手劍、雙手劍或長柄武器角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2101}冰元素傷害。\\n持續回合:2",
+ "id": 111041,
+ "name": "重華疊霜領域",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "chonghuafrostfield-01": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "我方單手劍、雙手劍或長柄武器角色造成的物理傷害變為冰元素傷害,普通攻擊造成的傷害+1。\n持續回合:3",
+ "descriptionraw": "我方單手劍、雙手劍或長柄武器角色造成的$[K100]變為$[K101],普通攻擊造成的傷害+1。\\n$[K4]:3",
+ "descriptionreplaced": "我方單手劍、雙手劍或長柄武器角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2101}冰元素傷害,普通攻擊造成的傷害+1。\\n持續回合:3",
+ "id": 111042,
+ "name": "重華疊霜領域",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "cicinscoldglare": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的愚人眾·冰螢術士使用技能後:如果冰螢的可用次數被疊加到超過上限,則造成2點冰元素傷害。",
+ "descriptionraw": "裝備有此牌的$[A2101]使用技能後:如果$[C121011]的$[K3]被疊加到超過上限,則造成2點$[K101]。",
+ "descriptionreplaced": "裝備有此牌的愚人眾·冰螢術士使用技能後:如果冰螢的可用次數被疊加到超過上限,則造成2點{SPRITE_PRESET#2101}冰元素傷害。",
+ "id": 221011,
+ "name": "冰螢寒光",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "coldbloodedstrike": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的凱亞使用霜襲後:治療自身2點。(每回合1次)",
+ "descriptionraw": "裝備有此牌的$[A1103]使用$[S11032]後:治療自身2點。(每回合1次)",
+ "descriptionreplaced": "裝備有此牌的凱亞使用霜襲後:治療自身2點。(每回合1次)",
+ "id": 211031,
+ "name": "冷血之劍",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "conquerorofevilguardianyaksha": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的魈附屬夜叉儺面期間,使用風輪兩立時少花費1個風元素(每附屬1次夜叉儺面,可觸發2次)",
+ "descriptionraw": "裝備有此牌的$[A1504]附屬$[C115041]期間,使用$[S15042]時少花費1個{SPRITE_PRESET#1105}風元素(每附屬1次$[C115041],可觸發2次)",
+ "descriptionreplaced": "裝備有此牌的魈附屬夜叉儺面期間,使用風輪兩立時少花費1個{SPRITE_PRESET#1105}風元素(每附屬1次夜叉儺面,可觸發2次)",
+ "id": 215041,
+ "name": "降魔·護法夜叉",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "conquerorofevilwrathdeity": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色使用風輪兩立時:少花費1個風元素。\n可用次數:2\n\n所附屬角色不再附屬夜叉儺面時:移除此效果。",
+ "descriptionraw": "所附屬角色使用$[S15042]時:少花費1個{SPRITE_PRESET#1105}風元素。\\n$[K3]:2\\n\\n所附屬角色不再附屬$[C115041]時:移除此效果。",
+ "descriptionreplaced": "所附屬角色使用風輪兩立時:少花費1個{SPRITE_PRESET#1105}風元素。\\n可用次數:2\\n\\n所附屬角色不再附屬夜叉儺面時:移除此效果。",
+ "id": 115042,
+ "name": "降魔·忿怒顯相",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "corrosion": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "結束階段:除生命值不多於3的後臺角色外,所有所在陣營的角色受到1點穿透傷害。\n可用次數:1(可疊加,最多疊加到3次)",
+ "descriptionraw": "結束階段:除生命值不多於3的後臺角色外,所有所在陣營的角色受到1點$[K5]。\\n$[K3]:1(可疊加,最多疊加到3次)",
+ "descriptionreplaced": "結束階段:除生命值不多於3的後臺角色外,所有所在陣營的角色受到1點穿透傷害。\\n可用次數:1(可疊加,最多疊加到3次)",
+ "id": 136021,
+ "name": "侵蝕",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "craggygreatshield": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色受到傷害時:抵消最多2點傷害。抵消岩元素傷害時,需額外消耗1次可用次數。\n可用次數:3",
+ "descriptionraw": "所附屬角色受到傷害時:抵消最多2點傷害。抵消$[K106]時,需額外消耗1次$[K3]。\\n$[K3]:3",
+ "descriptionreplaced": "所附屬角色受到傷害時:抵消最多2點傷害。抵消{SPRITE_PRESET#2106}岩元素傷害時,需額外消耗1次可用次數。\\n可用次數:3",
+ "id": 136011,
+ "name": "岩石大盾",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "crimsonwitchofflames": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個火元素。(每回合1次)\n擲骰階段:2個元素骰初始總是擲出火元素。",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1103}火元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1103}火元素。",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1103}火元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1103}火元素。",
+ "id": 312302,
+ "name": "熾烈的炎之魔女",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "crossfire": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的香菱施放鍋巴出擊時,自身也會造成1點火元素傷害。",
+ "descriptionraw": "裝備有此牌的$[A1302]施放$[S13022]時,自身也會造成1點$[K103]。",
+ "descriptionreplaced": "裝備有此牌的香菱施放鍋巴出擊時,自身也會造成1點{SPRITE_PRESET#2103}火元素傷害。",
+ "id": 213021,
+ "name": "交叉火力",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "crowfeathercover": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色元素戰技和元素爆發造成的傷害+1。\n可用次數:2",
+ "descriptionraw": "所附屬角色元素戰技和元素爆發造成的傷害+1。\\n$[K3]:2",
+ "descriptionreplaced": "所附屬角色元素戰技和元素爆發造成的傷害+1。\\n可用次數:2",
+ "id": 114063,
+ "name": "鳴煌護持",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "crudewoodgreatshield": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色所受傷害-2。\n此狀態會提供2次草元素附著(可被元素反應消耗):耗盡後移除此狀態。",
+ "descriptionraw": "所附屬角色所受傷害-2。\\n此狀態會提供2次草元素附著(可被元素反應消耗):耗盡後移除此狀態。",
+ "descriptionreplaced": "所附屬角色所受傷害-2。\\n此狀態會提供2次草元素附著(可被元素反應消耗):耗盡後移除此狀態。",
+ "id": 137021,
+ "name": "原木大盾",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "cryoelementalequipment": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色受到的傷害-1,造成的傷害+1。\n此狀態會提供2次冰元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionraw": "所附屬角色受到的傷害-1,造成的傷害+1。\\n此狀態會提供2次冰元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionreplaced": "所附屬角色受到的傷害-1,造成的傷害+1。\\n此狀態會提供2次冰元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "id": 131041,
+ "name": "元素武裝·冰",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "cryoelementalinfusion": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色造成的物理傷害變為冰元素傷害。\n(持續到回合結束)",
+ "descriptionraw": "所附屬角色造成的$[K100]變為$[K101]。\\n(持續到回合結束)",
+ "descriptionreplaced": "所附屬角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2101}冰元素傷害。\\n(持續到回合結束)",
+ "id": 111052,
+ "name": "冰元素附魔",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "cryoelementalinfusion-01": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色造成的物理傷害變為冰元素傷害,且角色造成的冰元素傷害+1。\n(持續到回合結束)",
+ "descriptionraw": "所附屬角色造成的$[K100]變為$[K101],且角色造成的$[K101]+1。\\n(持續到回合結束)",
+ "descriptionreplaced": "所附屬角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2101}冰元素傷害,且角色造成的{SPRITE_PRESET#2101}冰元素傷害+1。\\n(持續到回合結束)",
+ "id": 111053,
+ "name": "冰元素附魔",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "cryoshield": {
+ "bufftype": "GCG_STATE_BUFF_CRYO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色免疫所有傷害,並且不會被凍結。\n此狀態提供2次冰元素附著(可被元素反應消耗):耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionraw": "所附屬角色免疫所有傷害,並且不會被凍結。\\n此狀態提供2次冰元素附著(可被元素反應消耗):耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionreplaced": "所附屬角色免疫所有傷害,並且不會被凍結。\\n此狀態提供2次冰元素附著(可被元素反應消耗):耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "id": 131031,
+ "name": "冰元素護罩",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "crystallize": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "為我方出戰角色提供1點護盾。(可疊加,最多疊加到2點)",
+ "descriptionraw": "為我方出戰角色提供1點$[K6]。(可疊加,最多疊加到2點)",
+ "descriptionreplaced": "為我方出戰角色提供1點{SPRITE_PRESET#4007}護盾。(可疊加,最多疊加到2點)",
+ "id": 111,
+ "name": "結晶",
+ "statustypetext": "陣營出戰狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "crystalshield": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方角色受到傷害時:抵消1點傷害。\n可用次數:3\n元素武裝·岩離場時:移除此狀態。",
+ "descriptionraw": "我方角色受到傷害時:抵消1點傷害。\\n$[K3]:3\\n$[C136041]離場時:移除此狀態。",
+ "descriptionreplaced": "我方角色受到傷害時:抵消1點傷害。\\n可用次數:3\\n元素武裝·岩離場時:移除此狀態。",
+ "id": 136042,
+ "name": "晶岩護罩",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "deepwoodmemories": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個草元素。(每回合1次)\n擲骰階段:2個元素骰初始總是擲出草元素。",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1107}草元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1107}草元素。",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1107}草元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1107}草元素。",
+ "id": 312702,
+ "name": "深林的記憶",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "dendrocore": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方對敵方出戰角色造成火元素傷害或雷元素傷害時,傷害值+2。\n可用次數:1",
+ "descriptionraw": "我方對敵方出戰角色造成$[K103]或$[K104]時,傷害值+2。\\n$[K3]:1",
+ "descriptionreplaced": "我方對敵方出戰角色造成{SPRITE_PRESET#2103}火元素傷害或{SPRITE_PRESET#2104}雷元素傷害時,傷害值+2。\\n可用次數:1",
+ "id": 116,
+ "name": "草原核",
+ "statustypetext": "陣營出戰狀態",
+ "tags": [
+ "GCG_TAG_DENDRO_PRODUCE"
+ ]
+ },
+ "dominanceofearth": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "我方出戰角色在護盾角色狀態或護盾出戰狀態的保護下時,我方召喚物造成的岩元素傷害+1。",
+ "descriptionraw": "我方出戰角色在$[K6]角色狀態或$[K6]出戰狀態的保護下時,我方召喚物造成的$[K106]+1。",
+ "descriptionreplaced": "我方出戰角色在{SPRITE_PRESET#4007}護盾角色狀態或{SPRITE_PRESET#4007}護盾出戰狀態的保護下時,我方召喚物造成的{SPRITE_PRESET#2106}岩元素傷害+1。",
+ "id": 216031,
+ "name": "炊金饌玉",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "easygame": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個元素骰。(每回合1次)",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)",
+ "id": 403002,
+ "name": "得心應手",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "electrocrystalcore": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到1點生命值。",
+ "descriptionraw": "所附屬角色被擊倒時:移除此效果,使角色$[K54],並治療該角色到1點生命值。",
+ "descriptionreplaced": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到1點生命值。",
+ "id": 124014,
+ "name": "雷晶核心",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "electrocrystalcore-01": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到6點生命值。",
+ "descriptionraw": "所附屬角色被擊倒時:移除此效果,使角色$[K54],並治療該角色到6點生命值。",
+ "descriptionreplaced": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到6點生命值。",
+ "id": 124015,
+ "name": "雷晶核心",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "electrocrystalcore-02": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到10點生命值。",
+ "descriptionraw": "所附屬角色被擊倒時:移除此效果,使角色$[K54],並治療該角色到10點生命值。",
+ "descriptionreplaced": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到10點生命值。",
+ "id": 124016,
+ "name": "雷晶核心",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "electroelementalequipment": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色受到的傷害-1,造成的傷害+1。\n此狀態會提供2次雷元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionraw": "所附屬角色受到的傷害-1,造成的傷害+1。\\n此狀態會提供2次雷元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionreplaced": "所附屬角色受到的傷害-1,造成的傷害+1。\\n此狀態會提供2次雷元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "id": 134071,
+ "name": "元素武裝·雷",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "electroelementalinfusion": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色造成的物理傷害變為雷元素傷害。\n持續回合:2",
+ "descriptionraw": "所附屬角色造成的$[K100]變為$[K104]。\\n$[K4]:2",
+ "descriptionreplaced": "所附屬角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2104}雷元素傷害。\\n持續回合:2",
+ "id": 114032,
+ "name": "雷元素附魔",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "electroelementalinfusion-01": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色造成的物理傷害變為雷元素傷害,且角色造成的雷元素傷害+1。\n持續回合:3",
+ "descriptionraw": "所附屬角色造成的$[K100]變為$[K104],且角色造成的$[K104]+1。\\n$[K4]:3",
+ "descriptionreplaced": "所附屬角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2104}雷元素傷害,且角色造成的{SPRITE_PRESET#2104}雷元素傷害+1。\\n持續回合:3",
+ "id": 114034,
+ "name": "雷元素附魔",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "electroshield": {
+ "bufftype": "GCG_STATE_BUFF_ELECTRO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色免疫所有傷害。\n此狀態提供2次雷元素附著(可被元素反應消耗):耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionraw": "所附屬角色免疫所有傷害。\\n此狀態提供2次雷元素附著(可被元素反應消耗):耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionreplaced": "所附屬角色免疫所有傷害。\\n此狀態提供2次雷元素附著(可被元素反應消耗):耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "id": 134042,
+ "name": "雷元素護罩",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "elegyfortheend": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n角色使用「元素爆發」後:生成「千年的大樂章·別離之歌」。(我方角色造成的傷害+1,持續回合:2)",
+ "descriptionraw": "角色造成的傷害+1。\\n角色使用「元素爆發」後:生成「$[C301102]」。(我方角色造成的傷害+1,$[K4]:2)",
+ "descriptionreplaced": "角色造成的傷害+1。\\n角色使用「元素爆發」後:生成「千年的大樂章·別離之歌」。(我方角色造成的傷害+1,持續回合:2)",
+ "id": 311205,
+ "name": "終末嗟嘆之詩",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_BOW"
+ ]
+ },
+ "elementaldevourer": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_COUNTER",
+ "description": "受到岩元素傷害後,疊加1級「嗜魔」。(至多疊加到2級)\n具有2級「嗜魔」時,角色造成的岩元素傷害+1,受到的岩元素傷害+2。",
+ "descriptionraw": "受到$[K106]後,疊加1級「嗜魔」。(至多疊加到2級)\\n具有2級「嗜魔」時,角色造成的$[K106]+1,受到的$[K106]+2。",
+ "descriptionreplaced": "受到{SPRITE_PRESET#2106}岩元素傷害後,疊加1級「嗜魔」。(至多疊加到2級)\\n具有2級「嗜魔」時,角色造成的{SPRITE_PRESET#2106}岩元素傷害+1,受到的{SPRITE_PRESET#2106}岩元素傷害+2。",
+ "id": 136022,
+ "name": "嗜魔",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "elementallifeformelectro": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "角色總是附著雷元素,並且免疫雷元素傷害。",
+ "descriptionraw": "角色總是附著{SPRITE_PRESET#2104}雷元素,並且免疫$[K104]。",
+ "descriptionreplaced": "角色總是附著{SPRITE_PRESET#2104}雷元素,並且免疫{SPRITE_PRESET#2104}雷元素傷害。",
+ "id": 134061,
+ "name": "元素生命·雷",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "elementallifeformhydro": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "角色總是附著水元素,並且免疫水元素傷害。",
+ "descriptionraw": "角色總是附著{SPRITE_PRESET#2102}水元素,並且免疫$[K102]。",
+ "descriptionreplaced": "角色總是附著{SPRITE_PRESET#2102}水元素,並且免疫{SPRITE_PRESET#2102}水元素傷害。",
+ "id": 132041,
+ "name": "元素生命·水",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "elementalresonanceenduringrockineffect": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "本回合中,我方角色下一次造成岩元素傷害後:如果我方存在提供「護盾」的出戰狀態,則為一個此類出戰狀態補充3點「護盾」。",
+ "descriptionraw": "本回合中,我方角色下一次造成$[K106]後:如果我方存在提供「$[K6]」的出戰狀態,則為一個此類出戰狀態補充3點「$[K6]」。",
+ "descriptionreplaced": "本回合中,我方角色下一次造成{SPRITE_PRESET#2106}岩元素傷害後:如果我方存在提供「{SPRITE_PRESET#4007}護盾」的出戰狀態,則為一個此類出戰狀態補充3點「{SPRITE_PRESET#4007}護盾」。",
+ "id": 303162,
+ "name": "元素共鳴:堅定之岩(生效中)",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "elementalresonanceferventflamesineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合中,所附屬角色下一次引發火元素相關反應時,造成的傷害+3。",
+ "descriptionraw": "本回合中,所附屬角色下一次引發$[K213]時,造成的傷害+3。",
+ "descriptionreplaced": "本回合中,所附屬角色下一次引發{SPRITE_PRESET#2103}火元素相關反應時,造成的傷害+3。",
+ "id": 303132,
+ "name": "元素共鳴:熱誠之火(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "elementalresonanceshatteringiceineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "當下我方出戰角色在本回合中,下一次造成的傷害+2。",
+ "descriptionraw": "當下我方出戰角色在本回合中,下一次造成的傷害+2。",
+ "descriptionreplaced": "當下我方出戰角色在本回合中,下一次造成的傷害+2。",
+ "id": 303112,
+ "name": "元素共鳴:粉碎之冰(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "elementalresonancesprawlinggreeneryineffect": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "本回合中,我方下一次引發元素反應時,造成的傷害+2。",
+ "descriptionraw": "本回合中,我方下一次引發元素反應時,造成的傷害+2。",
+ "descriptionreplaced": "本回合中,我方下一次引發元素反應時,造成的傷害+2。",
+ "id": 303172,
+ "name": "元素共鳴:蔓生之草(生效中)",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "embersrekindled": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的深淵詠者·淵火觸發火之新生時:棄置此牌,為角色附屬淵火加護。",
+ "descriptionraw": "裝備有此牌的$[A2302]觸發$[C123022]時:棄置此牌,為角色附屬$[K1006]。",
+ "descriptionreplaced": "裝備有此牌的深淵詠者·淵火觸發火之新生時:棄置此牌,為角色附屬淵火加護。",
+ "id": 223021,
+ "name": "燼火重燃",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT"
+ ]
+ },
+ "emblemofseveredfate": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "其他我方角色使用「元素爆發」後:所附屬角色獲得1點充能。\n角色使用「元素爆發」造成的傷害+2。",
+ "descriptionraw": "其他我方角色使用「元素爆發」後:所附屬角色獲得1點$[K310]。\\n角色使用「元素爆發」造成的傷害+2。",
+ "descriptionreplaced": "其他我方角色使用「元素爆發」後:所附屬角色獲得1點{SPRITE_PRESET#1110}充能。\\n角色使用「元素爆發」造成的傷害+2。",
+ "id": 312008,
+ "name": "絕緣之旗印",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "embraceofwinds": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的溫迪生成的風域觸發後,會使本回合中我方角色下次「普通攻擊」少花費1個無色元素。",
+ "descriptionraw": "裝備有此牌的$[A1503]生成的$[C115031]觸發後,會使本回合中我方角色下次「普通攻擊」少花費1個$[K309]。",
+ "descriptionreplaced": "裝備有此牌的溫迪生成的風域觸發後,會使本回合中我方角色下次「普通攻擊」少花費1個{SPRITE_PRESET#1109}無色元素。",
+ "id": 215031,
+ "name": "緒風之擁",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "energyrevival": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "此效果初始具有3點「復甦計時」。「至純的無相之雷」使用技能後:「復甦計時」-1。如果「復甦計時」耗盡,則移除此效果並結束弱點暴露;然後復甦稜鏡每有1點「稜鏡能量」剩餘,就治療「至純的無相之雷」2點。",
+ "descriptionraw": "此效果初始具有3點「復甦計時」。「至純的無相之雷」使用技能後:「復甦計時」-1。如果「復甦計時」耗盡,則移除此效果並結束$[C402011];然後復甦稜鏡每有1點「稜鏡能量」剩餘,就治療「至純的無相之雷」2點。",
+ "descriptionreplaced": "此效果初始具有3點「復甦計時」。「至純的無相之雷」使用技能後:「復甦計時」-1。如果「復甦計時」耗盡,則移除此效果並結束弱點暴露;然後復甦稜鏡每有1點「稜鏡能量」剩餘,就治療「至純的無相之雷」2點。",
+ "id": 402007,
+ "name": "蓄能復甦",
+ "statustypetext": "陣營出戰狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "engulfinglightning": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n每回合自動觸發1次:如果所附屬角色沒有充能,就使其獲得1點充能。",
+ "descriptionraw": "角色造成的傷害+1。\\n每回合自動觸發1次:如果所附屬角色沒有$[K310],就使其獲得1點$[K310]。",
+ "descriptionreplaced": "角色造成的傷害+1。\\n每回合自動觸發1次:如果所附屬角色沒有{SPRITE_PRESET#1110}充能,就使其獲得1點{SPRITE_PRESET#1110}充能。",
+ "id": 311405,
+ "name": "薙草之稻光",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_POLE"
+ ]
+ },
+ "exilescirclet": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用「元素爆發」後:所有我方後臺角色獲得1點充能。(每回合1次)",
+ "descriptionraw": "角色使用「元素爆發」後:所有我方後臺角色獲得1點$[K310]。(每回合1次)",
+ "descriptionreplaced": "角色使用「元素爆發」後:所有我方後臺角色獲得1點{SPRITE_PRESET#1110}充能。(每回合1次)",
+ "id": 312006,
+ "name": "流放者頭冠",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "explosivespark": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色進行重擊時:少花費1個火元素,並且傷害+1。\n可用次數:1",
+ "descriptionraw": "所附屬角色進行$[K51]時:少花費1個$[K303],並且傷害+1。\\n$[K3]:1",
+ "descriptionreplaced": "所附屬角色進行重擊時:少花費1個{SPRITE_PRESET#1103}火元素,並且傷害+1。\\n可用次數:1",
+ "id": 113061,
+ "name": "爆裂火花",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "explosivespark-01": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色進行重擊時:少花費1個火元素,並且傷害+1。\n可用次數:2",
+ "descriptionraw": "所附屬角色進行$[K51]時:少花費1個$[K303],並且傷害+1。\\n$[K3]:2",
+ "descriptionreplaced": "所附屬角色進行重擊時:少花費1個{SPRITE_PRESET#1103}火元素,並且傷害+1。\\n可用次數:2",
+ "id": 113062,
+ "name": "爆裂火花",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "exposeweakness": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "此效果存在期間,「至純的無相之雷」的復甦稜鏡會代替該角色承受傷害。\n(角色受到元素反應傷害時,會消耗復甦稜鏡的「稜鏡能量」。同時,角色免疫所受到的傷害。)",
+ "descriptionraw": "此效果存在期間,「至純的無相之雷」的復甦稜鏡會代替該角色承受傷害。\\n(角色受到元素反應傷害時,會消耗復甦稜鏡的「稜鏡能量」。同時,角色免疫所受到的傷害。)",
+ "descriptionreplaced": "此效果存在期間,「至純的無相之雷」的復甦稜鏡會代替該角色承受傷害。\\n(角色受到元素反應傷害時,會消耗復甦稜鏡的「稜鏡能量」。同時,角色免疫所受到的傷害。)",
+ "id": 402011,
+ "name": "弱點暴露",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "fatuiambusher": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "「愚人眾伏兵」會在自身所在陣營的角色使用技能後觸發效果,對自身所在陣營的出戰角色造成傷害(每回合1次)。\n可能出現的「愚人眾伏兵」共有4種:\n冰螢術士:觸發時造成1點冰元素傷害,可用2次。\n藏鏡仕女:觸發時造成1點水元素傷害,可用2次。\n火銃游擊兵:觸發時造成1點火元素傷害,可用2次。\n雷錘前鋒軍:觸發時造成1點雷元素傷害,可用2次。",
+ "descriptionraw": "「愚人眾伏兵」會在自身所在陣營的角色使用技能後觸發效果,對自身所在陣營的出戰角色造成傷害(每回合1次)。\\n可能出現的「愚人眾伏兵」共有4種:\\n冰螢術士:觸發時造成1點$[K101],可用2次。\\n藏鏡仕女:觸發時造成1點$[K102],可用2次。\\n火銃游擊兵:觸發時造成1點$[K103],可用2次。\\n雷錘前鋒軍:觸發時造成1點$[K104],可用2次。",
+ "descriptionreplaced": "「愚人眾伏兵」會在自身所在陣營的角色使用技能後觸發效果,對自身所在陣營的出戰角色造成傷害(每回合1次)。\\n可能出現的「愚人眾伏兵」共有4種:\\n冰螢術士:觸發時造成1點{SPRITE_PRESET#2101}冰元素傷害,可用2次。\\n藏鏡仕女:觸發時造成1點{SPRITE_PRESET#2102}水元素傷害,可用2次。\\n火銃游擊兵:觸發時造成1點{SPRITE_PRESET#2103}火元素傷害,可用2次。\\n雷錘前鋒軍:觸發時造成1點{SPRITE_PRESET#2104}雷元素傷害,可用2次。",
+ "id": 303215,
+ "name": "愚人眾伏兵",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "fatuiambushercryocicinmage": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點冰元素傷害。(每回合1次)\n可用次數:2",
+ "descriptionraw": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點$[K101]。(每回合1次)\\n$[K3]:2",
+ "descriptionreplaced": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點{SPRITE_PRESET#2101}冰元素傷害。(每回合1次)\\n可用次數:2",
+ "id": 303216,
+ "name": "愚人眾伏兵·冰螢術士",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "fatuiambusherelectrohammervanguard": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點雷元素傷害。(每回合1次)\n可用次數:2",
+ "descriptionraw": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點$[K104]。(每回合1次)\\n$[K3]:2",
+ "descriptionreplaced": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點{SPRITE_PRESET#2104}雷元素傷害。(每回合1次)\\n可用次數:2",
+ "id": 303219,
+ "name": "愚人眾伏兵·雷錘前鋒軍",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "fatuiambushermirrormaiden": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點水元素傷害。(每回合1次)\n可用次數:2",
+ "descriptionraw": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點$[K102]。(每回合1次)\\n$[K3]:2",
+ "descriptionreplaced": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點{SPRITE_PRESET#2102}水元素傷害。(每回合1次)\\n可用次數:2",
+ "id": 303217,
+ "name": "愚人眾伏兵·藏鏡仕女",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "fatuiambusherpyroslingerbracer": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點火元素傷害。(每回合1次)\n可用次數:2",
+ "descriptionraw": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點$[K103]。(每回合1次)\\n$[K3]:2",
+ "descriptionreplaced": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成1點{SPRITE_PRESET#2103}火元素傷害。(每回合1次)\\n可用次數:2",
+ "id": 303218,
+ "name": "愚人眾伏兵·火銃游擊兵",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "favoniussword": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n角色使用「元素戰技」後:角色額外獲得1點充能。(每回合1次)",
+ "descriptionraw": "角色造成的傷害+1。\\n角色使用「元素戰技」後:角色額外獲得1點$[K310]。(每回合1次)",
+ "descriptionreplaced": "角色造成的傷害+1。\\n角色使用「元素戰技」後:角色額外獲得1點{SPRITE_PRESET#1110}充能。(每回合1次)",
+ "id": 311505,
+ "name": "西風劍",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_SWORD"
+ ]
+ },
+ "featherfalljudgment": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的賽諾在啟途誓使的「憑依」級數為3或5時使用秘儀·律淵渡魂時,造成的傷害額外+1。",
+ "descriptionraw": "裝備有此牌的$[A1404]在$[C114041]的「憑依」級數為3或5時使用$[S14042]時,造成的傷害額外+1。",
+ "descriptionreplaced": "裝備有此牌的賽諾在啟途誓使的「憑依」級數為3或5時使用秘儀·律淵渡魂時,造成的傷害額外+1。",
+ "id": 214041,
+ "name": "落羽的裁擇",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "fieryrebirth": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到3點生命值。",
+ "descriptionraw": "所附屬角色被擊倒時:移除此效果,使角色$[K54],並治療該角色到3點生命值。",
+ "descriptionreplaced": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到3點生命值。",
+ "id": 123022,
+ "name": "火之新生",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "finalfrenzy": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "行動階段開始時:如果所附屬角色正在出戰,就移除此狀態,以治療該角色3點,並使其重新附屬惟神召符·炎。",
+ "descriptionraw": "行動階段開始時:如果所附屬角色正在出戰,就移除此狀態,以治療該角色3點,並使其重新附屬$[C133031]。",
+ "descriptionreplaced": "行動階段開始時:如果所附屬角色正在出戰,就移除此狀態,以治療該角色3點,並使其重新附屬惟神召符·炎。",
+ "id": 133032,
+ "name": "絕境狂亂",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "finalfrenzy-01": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "行動階段開始時:如果所附屬角色正在出戰,就移除此狀態,以治療該角色3點,並使其重新附屬惟神召符·煌。",
+ "descriptionraw": "行動階段開始時:如果所附屬角色正在出戰,就移除此狀態,以治療該角色3點,並使其重新附屬$[C134011]。",
+ "descriptionreplaced": "行動階段開始時:如果所附屬角色正在出戰,就移除此狀態,以治療該角色3點,並使其重新附屬惟神召符·煌。",
+ "id": 134012,
+ "name": "絕境狂亂",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "floralsidewinder": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的柯萊使用了拂花偈葉的回合中,我方角色的技能引發草元素相關反應後:造成1點草元素傷害。(每回合1次)",
+ "descriptionraw": "裝備有此牌的$[A1701]使用了$[S17012]的回合中,我方角色的技能引發$[K217]後:造成1點$[K107]。(每回合1次)",
+ "descriptionreplaced": "裝備有此牌的柯萊使用了拂花偈葉的回合中,我方角色的技能引發{SPRITE_PRESET#2107}草元素相關反應後:造成1點{SPRITE_PRESET#2107}草元素傷害。(每回合1次)",
+ "id": 217011,
+ "name": "飛葉迴斜",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "flowfireedge": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "角色造成的物理傷害變為火元素傷害\n可用���數:3",
+ "descriptionraw": "角色造成的$[K100]變為$[K103]\\n$[K3]:3",
+ "descriptionreplaced": "角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2103}火元素傷害\\n可用次數:3",
+ "id": 133021,
+ "name": "流焰磨刃",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "flowingcicinshield": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "為我方出戰角色提供1點護盾。\n創建時:如果我方場上存在冰螢,則額外提供其可用次數的護盾(最多額外提供3點護盾)",
+ "descriptionraw": "為我方出戰角色提供1點$[K6]。\\n創建時:如果我方場上存在$[C121011],則額外提供其$[K3]的$[K6](最多額外提供3點$[K6])",
+ "descriptionreplaced": "為我方出戰角色提供1點{SPRITE_PRESET#4007}護盾。\\n創建時:如果我方場上存在冰螢,則額外提供其可用次數的{SPRITE_PRESET#4007}護盾(最多額外提供3點{SPRITE_PRESET#4007}護盾)",
+ "id": 121012,
+ "name": "流螢護罩",
+ "statustypetext": "陣營出戰狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "flowingflame": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的迪盧克每回合第2次使用逆焰之刃時,少花費1個火元素。",
+ "descriptionraw": "裝備有此牌的$[A1301]每回合第2次使用$[S13012]時,少花費1個{SPRITE_PRESET#1103}火元素。",
+ "descriptionreplaced": "裝備有此牌的迪盧克每回合第2次使用逆焰之刃時,少花費1個{SPRITE_PRESET#1103}火元素。",
+ "id": 213011,
+ "name": "流火焦灼",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "frozen": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "角色無法使用技能。(持續到回合結束)\n角色受到火元素傷害或物理傷害時,移除此效果,使該傷害+2。",
+ "descriptionraw": "角色無法使用技能。(持續到回合結束)\\n角色受到$[K103]或$[K100]時,移除此效果,使該傷害+2。",
+ "descriptionreplaced": "角色無法使用技能。(持續到回合結束)\\n角色受到{SPRITE_PRESET#2103}火元素傷害或{SPRITE_PRESET#2100}物理傷害時,移除此效果,使該傷害+2。",
+ "id": 106,
+ "name": "凍結",
+ "statustypetext": "角色狀態",
+ "tags": [
+ "GCG_TAG_FORBIDDEN_ATTACK"
+ ]
+ },
+ "fullplate": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "為我方出戰角色提供2點護盾。\n此護盾耗盡前,我方受到的物理傷害減半。(無條件進位至整數)",
+ "descriptionraw": "為我方出戰角色提供2點$[K6]。\\n此$[K6]耗盡前,我方受到的$[K100]減半。(無條件進位至整數)",
+ "descriptionreplaced": "為我方出戰角色提供2點{SPRITE_PRESET#4007}護盾。\\n此{SPRITE_PRESET#4007}護盾耗盡前,我方受到的{SPRITE_PRESET#2100}物理傷害減半。(無條件進位至整數)",
+ "id": 116021,
+ "name": "護體岩鎧",
+ "statustypetext": "陣營出戰狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "gamblersearrings": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "敵方角色被擊倒後:如果所附屬角色為「出戰角色」,則生成2個萬能元素。",
+ "descriptionraw": "敵方角色被擊倒後:如果所附屬角色為「出戰角色」,則生成2個$[K411]。",
+ "descriptionreplaced": "敵方角色被擊倒後:如果所附屬角色為「出戰角色」,則生成2個{SPRITE_PRESET#1111}萬能元素。",
+ "id": 312004,
+ "name": "賭徒的耳環",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "generalsancienthelm": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "行動階段開始時:為角色附屬「重嶂不移」。(提供2點護盾,保護該角色。)",
+ "descriptionraw": "行動階段開始時:為角色附屬「$[C301201]」。(提供2點$[K6],保護該角色。)",
+ "descriptionreplaced": "行動階段開始時:為角色附屬「重嶂不移」。(提供2點{SPRITE_PRESET#4007}護盾,保護該角色。)",
+ "id": 312009,
+ "name": "將帥兜鍪",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "geoelementalequipment": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色受到傷害時:抵消1點傷害。抵消岩元素傷害時,需額外消耗1次可用次數。\n可用次數:3",
+ "descriptionraw": "所附屬角色受到傷害時:抵消1點傷害。抵消$[K106]時,需額外消耗1次$[K3]。\\n$[K3]:3",
+ "descriptionreplaced": "所附屬角色受到傷害時:抵消1點傷害。抵消{SPRITE_PRESET#2106}岩元素傷害時,需額外消耗1次可用次數。\\n可用次數:3",
+ "id": 136041,
+ "name": "元素武裝·岩",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "gloriousseason": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的芭芭拉在場時,歌聲之環會使我方執行「切換角色」行動時少花費1個元素骰。(每回合1次)",
+ "descriptionraw": "裝備有此牌的$[A1201]在場時,$[C112011]會使我方執行「切換角色」行動時少花費1個元素骰。(每回合1次)",
+ "descriptionreplaced": "裝備有此牌的芭芭拉在場時,歌聲之環會使我方執行「切換角色」行動時少花費1個元素骰。(每回合1次)",
+ "id": 212011,
+ "name": "光輝的季節",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "grandexpectation": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的班尼特生成的鼓舞領域,其傷害提升效果改為總是生效,不再具有生命值限制。",
+ "descriptionraw": "裝備有此牌的$[A1303]生成的$[C113031],其傷害提升效果改為總是生效,不再具有生命值限制。",
+ "descriptionreplaced": "裝備有此牌的班尼特生成的鼓舞領域,其傷害提升效果改為總是生效,不再具有生命值限制。",
+ "id": 213031,
+ "name": "冒險憧憬",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "grimheart": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "所附屬角色使用冰潮的渦旋時:移除此狀態,使本次傷害+2。",
+ "descriptionraw": "所附屬角色使用$[S11062]時:移除此狀態,使本次傷害+2。",
+ "descriptionreplaced": "所附屬角色使用冰潮的渦旋時:移除此狀態,使本次傷害+2。",
+ "id": 111061,
+ "name": "冷酷之心",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "heartofdepth": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個水元素。(每回合1次)\n擲骰階段:2個元素骰初始總是擲出水元素。",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1102}水元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1102}水元素。",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1102}水元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1102}水元素。",
+ "id": 312202,
+ "name": "沉淪之心",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "heavystrikeineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合中,角色下次「普通攻擊」造成的傷害+1。\n此次「普通攻擊」為重擊時:傷害額外+1。",
+ "descriptionraw": "本回合中,角色下次「普通攻擊」造成的傷害+1。\\n此次「普通攻擊」為$[K51]時:傷害額外+1。",
+ "descriptionreplaced": "本回合中,角色下次「普通攻擊」造成的傷害+1。\\n此次「普通攻擊」為重擊時:傷害額外+1。",
+ "id": 303220,
+ "name": "重攻擊(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "hoarfrostgreatshield": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色所受傷害-2。\n此狀態會提供2次冰元素附著(可被元素反應消耗):耗盡後移除此狀態。",
+ "descriptionraw": "所附屬角色所受傷害-2。\\n此狀態會提供2次冰元素附著(可被元素反應消耗):耗盡後移除此狀態。",
+ "descriptionreplaced": "所附屬角色所受傷害-2。\\n此狀態會提供2次冰元素附著(可被元素反應消耗):耗盡後移除此狀態。",
+ "id": 131011,
+ "name": "寒冰大盾",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "hydroelementalequipment": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色所受傷害-1,造成的治療+1。\n此狀態會提供2次水元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionraw": "所附屬角色所受傷害-1,造成的治療+1。\\n此狀態會提供2次水元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionreplaced": "所附屬角色所受傷害-1,造成的治療+1。\\n此狀態會提供2次水元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "id": 132031,
+ "name": "元素武裝·水",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "hydroshield": {
+ "bufftype": "GCG_STATE_BUFF_HYDRO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色免疫所有傷害。\n此狀態會提供2次水元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionraw": "所附屬角色免疫所有傷害。\\n此狀態會提供2次水元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionreplaced": "所附屬角色免疫所有傷害。\\n此狀態會提供2次水元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "id": 132012,
+ "name": "水元素護罩",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "iaibreathing": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "本角色將在下次行動時,直接使用技能:居合·前。",
+ "descriptionraw": "本角色將在下次行動時,直接使用技能:$[S30034]。",
+ "descriptionreplaced": "本角色將在下次行動時,直接使用技能:居合·前。",
+ "id": 130032,
+ "name": "居合·吐納",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "iaisheathed": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "本角色將在開始準備後的第二次行動時,直接使用技能:居合·前。",
+ "descriptionraw": "本角色將在開始準備後的第二次行動時,直接使用技能:$[S30034]。",
+ "descriptionreplaced": "本角色將在開始準備後的第二次行動時,直接使用技能:居合·前。",
+ "id": 130031,
+ "name": "居合·納刀",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "iaisheathed-01": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "本角色將在開始準備後的第二次行動時,直接使用技能:居合·焚風。",
+ "descriptionraw": "本角色將在開始準備後的第二次行動時,直接使用技能:$[S33036]。",
+ "descriptionreplaced": "本角色將在開始準備後的第二次行動時,直接使用技能:居合·焚風。",
+ "id": 133033,
+ "name": "居合·納刀",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "iaisheathed-02": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "本角色將在下次行動時,直接使用技能:居合·焚風。",
+ "descriptionraw": "本角色將在下次行動時,直接使用技能:$[S33036]。",
+ "descriptionreplaced": "本角色將在下次行動時,直接使用技能:居合·焚風。",
+ "id": 133034,
+ "name": "居合·納刀",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "iaisheathed-03": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "本角色將在開始準備後的第二次行動時,直接使用技能:居合·霆息。",
+ "descriptionraw": "本角色將在開始準備後的第二次行動時,直接使用技能:$[S34016]。",
+ "descriptionreplaced": "本角色將在開始準備後的第二次行動時,直接使用技能:居合·霆息。",
+ "id": 134013,
+ "name": "居合·納刀",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "iaisheathed-04": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "本角色將在下次行動時,直接使用技能:居合·霆息。",
+ "descriptionraw": "本角色將在下次行動時,直接使用技能:$[S34016]。",
+ "descriptionreplaced": "本角色將在下次行動時,直接使用技能:居合·霆息。",
+ "id": 134014,
+ "name": "居合·納刀",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "icelotus": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方出戰角色受到傷害時:抵消1點傷害。\n可用次數:2",
+ "descriptionraw": "我方出戰角色受到傷害時:抵消1點傷害。\\n$[K3]:2",
+ "descriptionreplaced": "我方出戰角色受到傷害時:抵消1點傷害。\\n可用次數:2",
+ "id": 111012,
+ "name": "冰蓮",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "icicle": {
+ "bufftype": "GCG_STATE_BUFF_CRYO",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方切換角色後:造成2點冰元素傷害。\n可用次數:3",
+ "descriptionraw": "我方切換角色後:造成2點$[K101]。\\n$[K3]:3",
+ "descriptionreplaced": "我方切換角色後:造成2點{SPRITE_PRESET#2101}冰元素傷害。\\n可用次數:3",
+ "id": 111031,
+ "name": "寒冰之稜",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "icyquill": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方角色造成的冰元素傷害+1。(包括角色引發的冰元素擴散傷害)\n可用次數:3",
+ "descriptionraw": "我方角色造成的$[K101]+1。(包括角色引發的{SPRITE_PRESET#2101}冰元素擴散傷害)\\n$[K3]:3",
+ "descriptionreplaced": "我方角色造成的{SPRITE_PRESET#2101}冰元素傷害+1。(包括角色引發的{SPRITE_PRESET#2101}冰元素擴散傷害)\\n可用次數:3",
+ "id": 111071,
+ "name": "冰翎",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "icyquill-01": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方角色造成的冰元素傷害+1。(包括角色引發的冰元素擴散的傷害)\n可用次數:3\n我方角色透過「普通攻擊」觸發此效果時,不消耗可用次數。(每回合1次)",
+ "descriptionraw": "我方角色造成的$[K101]+1。(包括角色引發的{SPRITE_PRESET#2101}冰元素擴散的傷害)\\n$[K3]:3\\n我方角色透過「普通攻擊」觸發此效果時,不消耗可用次數。(每回合1次)",
+ "descriptionreplaced": "我方角色造成的{SPRITE_PRESET#2101}冰元素傷害+1。(包括角色引發的{SPRITE_PRESET#2101}冰元素擴散的傷害)\\n可用次數:3\\n我方角色透過「普通攻擊」觸發此效果時,不消耗可用次數。(每回合1次)",
+ "id": 111072,
+ "name": "冰翎",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "ignitedmorale": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到1點生命值。\n可用次數:1",
+ "descriptionraw": "所附屬角色被擊倒時:移除此效果,使角色$[K54],並治療該角色到1點生命值。\\n$[K3]:1",
+ "descriptionreplaced": "所附屬角色被擊倒時:移除此效果,使角色免於被擊倒,並治療該角色到1點生命值。\\n可用次數:1",
+ "id": 402003,
+ "name": "士氣鼓動",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "igotyourback": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的諾艾爾生成的護體岩鎧,會在諾艾爾使用普通攻擊後,治療我方所有角色1點。(每回合1次)",
+ "descriptionraw": "裝備有此牌的$[A1602]生成的$[C116021],會在$[A1602]使用普通攻擊後,治療我方所有角色1點。(每回合1次)",
+ "descriptionreplaced": "裝備有此牌的諾艾爾生成的護體岩鎧,會在諾艾爾使用普通攻擊後,治療我方所有角色1點。(每回合1次)",
+ "id": 216021,
+ "name": "支援就交給我吧",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "illusorybubble": {
+ "bufftype": "GCG_STATE_BUFF_HYDRO",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "我方造成技能傷害時:移除此狀態,使本次傷害加倍。",
+ "descriptionraw": "我方造成技能傷害時:移除此狀態,使本次傷害加倍。",
+ "descriptionreplaced": "我方造成技能傷害時:移除此狀態,使本次傷害加倍。",
+ "id": 112032,
+ "name": "泡影",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "inspirationfield": {
+ "bufftype": "GCG_STATE_BUFF_PYRO",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "我方角色使用技能時:如果該角色生命值至少為7,則使此傷害額外+2;技能結算後,如果該角色生命值不多於6,則治療該角色2點。\n持續回合:2",
+ "descriptionraw": "我方角色使用技能時:如果該角色生命值至少為7,則使此傷害額外+2;技能結算後,如果該角色生命值不多於6,則治療該角色2點。\\n$[K4]:2",
+ "descriptionreplaced": "我方角色使用技能時:如果該角色生命值至少為7,則使此傷害額外+2;技能結算後,如果該角色生命值不多於6,則治療該角色2點。\\n持續回合:2",
+ "id": 113031,
+ "name": "鼓舞領域",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "inspirationfield-01": {
+ "bufftype": "GCG_STATE_BUFF_PYRO",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "我方角色使用技能時:此技能傷害+2;技能結算後,如果該角色生命值不多於6,則治療該角色2點。\n持續回合:2",
+ "descriptionraw": "我方角色使用技能時:此技能傷害+2;技能結算後,如果該角色生命值不多於6,則治療該角色2點。\\n$[K4]:2",
+ "descriptionreplaced": "我方角色使用技能時:此技能傷害+2;技能結算後,如果該角色生命值不多於6,則治療該角色2點。\\n持續回合:2",
+ "id": 113032,
+ "name": "鼓舞領域",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "instructorscap": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色引發元素反應後:生成1個此角色元素類型的元素骰。(每回合至多3次)",
+ "descriptionraw": "角色引發元素反應後:生成1個此角色元素類型的元素骰。(每回合至多3次)",
+ "descriptionreplaced": "角色引發元素反應後:生成1個此角色元素類型的元素骰。(每回合至多3次)",
+ "id": 312005,
+ "name": "教官的帽子",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "jadescreen": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方出戰角色受到至少為2的傷害時:抵消1點傷害。\n可用次數:2",
+ "descriptionraw": "我方出戰角色受到至少為2的傷害時:抵消1點傷害。\\n$[K3]:2",
+ "descriptionreplaced": "我方出戰角色受到至少為2的傷害時:抵消1點傷害。\\n可用次數:2",
+ "id": 116011,
+ "name": "璇璣屏",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "jadeshield": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "為我方出戰角色提供2點護盾。",
+ "descriptionraw": "為我方出戰角色提供2點$[K6]。",
+ "descriptionreplaced": "為我方出戰角色提供2點{SPRITE_PRESET#4007}護盾。",
+ "id": 116032,
+ "name": "玉璋護盾",
+ "statustypetext": "陣營出戰狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "jueyunguobaineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合中,該角色下一次「普通攻擊」造成的傷害+1。",
+ "descriptionraw": "本回合中,該角色下一次「普通攻擊」造成的傷害+1。",
+ "descriptionreplaced": "本回合中,該角色下一次「普通攻擊」造成的傷害+1。",
+ "id": 303301,
+ "name": "絕雲鍋巴(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "kamunatalismanelectro": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "角色造成的物理傷害變為雷元素傷害\n可用次數:3",
+ "descriptionraw": "角色造成的$[K100]變為$[K104]\\n$[K3]:3",
+ "descriptionreplaced": "角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2104}雷元素傷害\\n可用次數:3",
+ "id": 134011,
+ "name": "惟神召符·煌",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "kamunatalismanpyro": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "角色造成的物理傷害變為火元素傷害\n可用次數:3",
+ "descriptionraw": "角色造成的$[K100]變為$[K103]\\n$[K3]:3",
+ "descriptionreplaced": "角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2103}火元素傷害\\n可用次數:3",
+ "id": 133031,
+ "name": "惟神召符·炎",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "kantensenmyoublessing": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的神里綾華生成的冰元素附魔會使所附屬角色造成的冰元素傷害+1。\n切換到裝備有此牌的神里綾華時:少花費1個元素骰。(每回合1次)",
+ "descriptionraw": "裝備有此牌的$[A1105]生成的$[C111052]會使所附屬角色造成的$[K101]+1。\\n切換到裝備有此牌的$[A1105]時:少花費1個元素骰。(每回合1次)",
+ "descriptionreplaced": "裝備有此牌的神里綾華生成的冰元素附魔會使所附屬角色造成的{SPRITE_PRESET#2101}冰元素傷害+1。\\n切換到裝備有此牌的神里綾華時:少花費1個元素骰。(每回合1次)",
+ "id": 211051,
+ "name": "寒天宣命祝詞",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT"
+ ]
+ },
+ "keensight": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的提納里在附屬通塞識狀態期間,進行重擊時少花費1個無色元素。",
+ "descriptionraw": "裝備有此牌的$[A1702]在附屬$[C117021]狀態期間,進行$[K51]時少花費1個$[K309]。",
+ "descriptionreplaced": "裝備有此牌的提納里在附屬通塞識狀態期間,進行重擊時少花費1個{SPRITE_PRESET#1109}無色元素。",
+ "id": 217021,
+ "name": "眼識殊明",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "kyoukafuushi": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的神里綾人觸發瀧廻鑑花的效果時,對於生命值不多於6的敵人傷害額外+1。",
+ "descriptionraw": "裝備有此牌的$[A1206]觸發$[C112061]的效果時,對於生命值不多於6的敵人傷害額外+1。",
+ "descriptionreplaced": "裝備有此牌的神里綾人觸發瀧廻鑑花的效果時,對於生命值不多於6的敵人傷害額外+1。",
+ "id": 212061,
+ "name": "鏡華風姿",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "landsofdandelion": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的琴在場時,蒲公英領域會使我方造成的風元素傷害+1。",
+ "descriptionraw": "裝備有此牌的$[A1502]在場時,$[C115021]會使我方造成的$[K105]+1。",
+ "descriptionreplaced": "裝備有此牌的琴在場時,蒲公英領域會使我方造成的{SPRITE_PRESET#2105}風元素傷害+1。",
+ "id": 215021,
+ "name": "蒲公英的國土",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "laurelcoronet": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個草元素。(每回合1次)",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1107}草元素。(每回合1次)",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1107}草元素。(每回合1次)",
+ "id": 312701,
+ "name": "月桂的寶冠",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "leaveittomeineffect": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "我方下次執行「切換角色」行動時:將此次切換視為「快速行動」而非「戰鬥行動」。",
+ "descriptionraw": "我方下次執行「切換角色」行動時:將此次切換視為「$[K2]」而非「$[K1]」。",
+ "descriptionreplaced": "我方下次執行「切換角色」行動時:將此次切換視為「快速行動」而非「戰鬥行動」。",
+ "id": 303206,
+ "name": "交給我吧!(生效中)",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "leylinedisorderdireperseverance": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "為所附屬提供2點護盾。(可疊加,最多疊加到4點)",
+ "descriptionraw": "為所附屬提供2點$[K6]。(可疊加,最多疊加到4點)",
+ "descriptionreplaced": "為所附屬提供2點{SPRITE_PRESET#4007}護盾。(可疊加,最多疊加到4點)",
+ "id": 402001,
+ "name": "地脈異常·絕境堅毅",
+ "statustypetext": "角色狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "lightningstorm": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的北斗使用踏潮時:如果準備技能期間受到過傷害,則使北斗本回合內「普通攻擊」少花費1個無色元素。(最多觸發2次)",
+ "descriptionraw": "裝備有此牌的$[A1405]使用$[S14054]時:如果$[K53]期間受到過傷害,則使$[A1405]本回合內「普通攻擊」少花費1個$[K309]。(最多觸發2次)",
+ "descriptionreplaced": "裝備有此牌的北斗使用踏潮時:如果準備技能期間受到過傷害,則使北斗本回合內「普通攻擊」少花費1個{SPRITE_PRESET#1109}無色元素。(最多觸發2次)",
+ "id": 214051,
+ "name": "霹靂連霄",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "lithicguard": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "根據「璃月」角色的數量提供護盾,保護所附屬的角色。",
+ "descriptionraw": "根據「{SPRITE_PRESET#3402}璃月」角色的數量提供$[K6],保護所附屬的角色。",
+ "descriptionreplaced": "根據「{SPRITE_PRESET#3402}璃月」角色的數量提供{SPRITE_PRESET#4007}護盾,保護所附屬的角色。",
+ "id": 301101,
+ "name": "千岩之護",
+ "statustypetext": "角色狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "lithicspear": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。",
+ "descriptionraw": "角色造成的傷害+1。",
+ "descriptionreplaced": "角色造成的傷害+1。",
+ "id": 311402,
+ "name": "千岩長槍",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_POLE"
+ ]
+ },
+ "lotusflowercrispineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合中,該角色下次受到的傷害-3。",
+ "descriptionraw": "本回合中,該角色下次受到的傷害-3。",
+ "descriptionreplaced": "本回合中,該角色下次受到的傷害-3。",
+ "id": 303303,
+ "name": "蓮花酥(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "luckydogssilvercirclet": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用「元素戰技」後:治療自身2點。(每回合1次)",
+ "descriptionraw": "角色使用「元素戰技」後:治療自身2點。(每回合1次)",
+ "descriptionreplaced": "角色使用「元素戰技」後:治療自身2點。(每回合1次)",
+ "id": 312002,
+ "name": "幸運兒銀冠",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "magicguide": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。",
+ "descriptionraw": "角色造成的傷害+1。",
+ "descriptionreplaced": "角色造成的傷害+1。",
+ "id": 311101,
+ "name": "魔導緒論",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_CATALYST"
+ ]
+ },
+ "maskofsolitudebasalt": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個岩元素。(每回合1次)",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1106}岩元素。(每回合1次)",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1106}岩元素。(每回合1次)",
+ "id": 312601,
+ "name": "不動玄石之相",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "meleestance": {
+ "bufftype": "GCG_STATE_BUFF_HYDRO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "角色造成的物理傷害轉換為水元素傷害。\n角色進行重擊後:目標角色附屬斷流。\n角色對附屬有斷流的角色造成的傷害+1;\n角色對已附屬有斷流的角色使用技能後:對下一個敵方後臺角色造成1點穿透傷害(每回合至多2次)\n\n持續回合:2",
+ "descriptionraw": "角色造成的$[K100]轉換為$[K102]。\\n角色進行$[K51]後:目標角色附屬$[K1005]。\\n角色對附屬有$[K1005]的角色造成的傷害+1;\\n角色對已附屬有$[K1005]的角色使用技能後:對下一個敵方後臺角色造成1點$[K5](每回合至多2次)\\n\\n$[K4]:2",
+ "descriptionreplaced": "角色造成的{SPRITE_PRESET#2100}物理傷害轉換為{SPRITE_PRESET#2102}水元素傷害。\\n角色進行重擊後:目標角色附屬斷流。\\n角色對附屬有斷流的角色造成的傷害+1;\\n角色對已附屬有斷流的角色使用技能後:對下一個敵方後臺角色造成1點穿透傷害(每回合至多2次)\\n\\n持續回合:2",
+ "id": 112042,
+ "name": "近戰狀態",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "millennialmovementfarewellsong": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "我方角色造成的傷害+1。\n持續回合:2",
+ "descriptionraw": "我方角色造成的傷害+1。\\n$[K4]:2",
+ "descriptionreplaced": "我方角色造成的傷害+1。\\n持續回合:2",
+ "id": 301102,
+ "name": "千年的大樂章·別離之歌",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "mintymeatrollsineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "本回合中,該角色「普通攻擊」少花費1個無色元素。\n可用次數:3",
+ "descriptionraw": "本回合中,該角色「普通攻擊」少花費1個$[K309]。\\n$[K3]:3",
+ "descriptionreplaced": "本回合中,該角色「普通攻擊」少花費1個{SPRITE_PRESET#1109}無色元素。\\n可用次數:3",
+ "id": 303306,
+ "name": "獸肉薄荷捲(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "mirrorcage": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的愚人眾·藏鏡仕女生成的水光破鏡獲得以下效果:\n初始持續回合+1,並且會使所附屬角色切換到其他角色時元素骰費用+1。",
+ "descriptionraw": "裝備有此牌的$[A2202]生成的$[C122021]獲得以下效果:\\n初始$[K4]+1,並且會使所附屬角色切換到其他角色時元素骰費用+1。",
+ "descriptionreplaced": "裝備有此牌的愚人眾·藏鏡仕女生成的水光破鏡獲得以下效果:\\n初始持續回合+1,並且會使所附屬角色切換到其他角色時元素骰費用+1。",
+ "id": 222021,
+ "name": "鏡錮之籠",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "mistbubble": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "角色無法使用技能。\n結束階段:移除此狀態,對所附屬角色造成1點水元素傷害。",
+ "descriptionraw": "角色無法使用技能。\\n結束階段:移除此狀態,對所附屬角色造成1點$[K102]。",
+ "descriptionreplaced": "角色無法使用技能。\\n結束階段:移除此狀態,對所附屬角色造成1點{SPRITE_PRESET#2102}水元素傷害。",
+ "id": 132011,
+ "name": "水泡",
+ "statustypetext": "角色狀態",
+ "tags": [
+ "GCG_TAG_FORBIDDEN_ATTACK"
+ ]
+ },
+ "mushroompizzaineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "結束階段:治療該角色1點。\n可用次數:2",
+ "descriptionraw": "結束階段:治療該角色1點。\\n$[K3]:2",
+ "descriptionreplaced": "結束階段:治療該角色1點。\\n可用次數:2",
+ "id": 303305,
+ "name": "烤蘑菇披薩(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "mutationstoneshamanstreasure": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "我方出戰角色造成的傷害+2。",
+ "descriptionraw": "我方出戰角色造成的傷害+2。",
+ "descriptionreplaced": "我方出戰角色造成的傷害+2。",
+ "id": 402002,
+ "name": "異變之石·薩滿藏品",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "mysticalabandon": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的申鶴生成的冰翎被我方角色的「普通攻擊」觸發時:不消耗可用次數。(每回合1次)",
+ "descriptionraw": "裝備有此牌的$[A1107]生成的$[C111071]被我方角色的「普通攻擊」觸發時:不消耗可用次數。(每回合1次)",
+ "descriptionreplaced": "裝備有此牌的申鶴生成的冰翎被我方角色的「普通攻擊」觸發時:不消耗可用次數。(每回��1次)",
+ "id": 211071,
+ "name": "忘玄",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "naganoharameteorswarm": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的宵宮觸發庭火焰硝後:額外造成1點火元素傷害。",
+ "descriptionraw": "裝備有此牌的$[A1305]觸發$[C113051]後:額外造成1點$[K103]。",
+ "descriptionreplaced": "裝備有此牌的宵宮觸發庭火焰硝後:額外造成1點{SPRITE_PRESET#2103}火元素傷害。",
+ "id": 213051,
+ "name": "長野原龍勢流星群",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "niwabienshou": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色普通攻擊傷害+1,造成的物理傷害變為火元素傷害。\n可用次數:2",
+ "descriptionraw": "所附屬角色普通攻擊傷害+1,造成的$[K100]變為$[K103]。\\n$[K3]:2",
+ "descriptionreplaced": "所附屬角色普通攻擊傷害+1,造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2103}火元素傷害。\\n可用次數:2",
+ "id": 113051,
+ "name": "庭火焰硝",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "northernsmokedchickenineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合中,該角色下一次「普通攻擊」少花費1個無色元素。",
+ "descriptionraw": "本回合中,該角色下一次「普通攻擊」少花費1個$[K309]。",
+ "descriptionreplaced": "本回合中,該角色下一次「普通攻擊」少花費1個{SPRITE_PRESET#1109}無色元素。",
+ "id": 303304,
+ "name": "北地煙燻雞(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "oceanicmimicfrog": {
+ "cardtype": "GCG_CARD_SUMMON",
+ "cardtypetext": "召喚物",
+ "countingtype": "GCG_TOKEN_SHIELD",
+ "description": "我方出戰角色受到傷害時:抵消1點傷害。\n可用次數:2,耗盡時不棄置此牌。\n結束階段,如果可用次數已耗盡:棄置此牌,以造成2點水元素傷害。",
+ "descriptionraw": "我方出戰角色受到傷害時:抵消1點傷害。\\n$[K3]:2,耗盡時不棄置此牌。\\n結束階段,如果$[K3]已耗盡:棄置此牌,以造成2點$[K102]。",
+ "descriptionreplaced": "我方出戰角色受到傷害時:抵消1點傷害。\\n可用次數:2,耗盡時不棄置此牌。\\n結束階段,如果可用次數已耗盡:棄置此牌,以造成2點{SPRITE_PRESET#2102}水元素傷害。",
+ "id": 122013,
+ "name": "純水幻形·蛙",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "offensivebarrier": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "為我方出戰角色提供1點護盾。",
+ "descriptionraw": "為我方出戰角色提供1點$[K6]。",
+ "descriptionreplaced": "為我方出戰角色提供1點{SPRITE_PRESET#4007}護盾。",
+ "id": 403003,
+ "name": "攻勢防盾",
+ "statustypetext": "陣營出戰狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "ornatekabuto": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "其他我方角色使用「元素爆發」後:所附屬角色獲得1點充能。",
+ "descriptionraw": "其他我方角色使用「元素爆發」後:所附屬角色獲得1點$[K310]。",
+ "descriptionreplaced": "其他我方角色使用「元素爆發」後:所附屬角色獲得1點{SPRITE_PRESET#1110}充能。",
+ "id": 312007,
+ "name": "華飾之兜",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "pactswornpathclearer": {
+ "bufftype": "GCG_STATE_BUFF_ELECTRO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_COUNTER",
+ "description": "結束階段:累積1級「憑依」。\n根據「憑依」級,提供效果:\n大於等於2級:物理傷害轉化為雷元素傷害;\n大於等於4級:造成的傷害+2;\n大於等於6級時:「憑依」級數-4。",
+ "descriptionraw": "結束階段:累積1級「憑依」。\\n根據「憑依」級,提供效果:\\n大於等於2級:$[K100]轉化為$[K104];\\n大於等於4級:造成的傷害+2;\\n大於等於6級時:「憑依」級數-4。",
+ "descriptionreplaced": "結束階段:累積1級「憑依」。\\n根據「憑依」級,提供效果:\\n大於等於2級:{SPRITE_PRESET#2100}物理傷害轉化為{SPRITE_PRESET#2104}雷元素傷害;\\n大於等於4級:造成的傷害+2;\\n大於等於6級時:「憑依」級數-4。",
+ "id": 114041,
+ "name": "啟途誓使",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "paidinfull": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的愚人眾·火之債務處理人生成的潛行獲得以下效果:\n初始可用次數+1,並且使所附屬角色造成的物理傷害變為火元素傷害。",
+ "descriptionraw": "裝備有此牌的$[A2301]生成的$[C123012]獲得以下效果:\\n初始$[K3]+1,並且使所附屬角色造成的$[K100]變為$[K103]。",
+ "descriptionreplaced": "裝備有此牌的愚人眾·火之債務處理人生成的潛行獲得以下效果:\\n初始可用次數+1,並且使所附屬角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2103}火元素傷害。",
+ "id": 223011,
+ "name": "悉數討回",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "paramitapapilio": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色造成的物理傷害變為火元素傷害,且角色造成的火元素傷害+1。\n所附屬角色進行重擊時:目標角色附屬血梅香。\n持續回合:2",
+ "descriptionraw": "所附屬角色造成的$[K100]變為$[K103],且角色造成的$[K103]+1。\\n所附屬角色進行$[K51]時:目標角色附屬$[K1009]。\\n$[K4]:2",
+ "descriptionreplaced": "所附屬角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2103}火元素傷害,且角色造成的{SPRITE_PRESET#2103}火元素傷害+1。\\n所附屬角色進行重擊時:目標角色附屬血梅香。\\n持續回合:2",
+ "id": 113071,
+ "name": "彼岸蝶舞",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "petrification": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "角色無法使用技能。(持續到回合結束)",
+ "descriptionraw": "角色無法使用技能。(持續到回合結束)",
+ "descriptionreplaced": "角色無法使用技能。(持續到回合結束)",
+ "id": 116033,
+ "name": "石化",
+ "statustypetext": "角色狀態",
+ "tags": [
+ "GCG_TAG_FORBIDDEN_ATTACK"
+ ]
+ },
+ "poundingsurprise": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的可莉生成的爆裂火花的可用次數+1。",
+ "descriptionraw": "裝備有此牌的$[A1306]生成的$[C113061]的$[K3]+1。",
+ "descriptionreplaced": "裝備有此牌的可莉生成的爆裂火花的可用次數+1。",
+ "id": 213061,
+ "name": "砰砰禮物",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "proliferatingspores": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的翠翎恐蕈,可累積的「活化激能」層數+1。",
+ "descriptionraw": "裝備有此牌的$[A2701],可累積的「活化激能」層數+1。",
+ "descriptionreplaced": "裝備有此牌的翠翎恐蕈,可累積的「活化激能」層數+1。",
+ "id": 227011,
+ "name": "孢子增殖",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "prophecyofsubmersion": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的莫娜出戰期間,我方引發的水元素相關反應傷害額外+2。",
+ "descriptionraw": "裝備有此牌的$[A1203]出戰期間,我方引發的$[K212]傷害額外+2。",
+ "descriptionreplaced": "裝備有此牌的莫娜出戰期間,我方引發的{SPRITE_PRESET#2102}水元素相關反應傷害額外+2。",
+ "id": 212031,
+ "name": "沉沒的預言",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "pyroelementalequipment": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色受到的傷害-1,造成的傷害+1。\n此狀態會提供2次火元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionraw": "所附屬角色受到的傷害-1,造成的傷害+1。\\n此狀態會提供2次火元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionreplaced": "所附屬角色受到的傷害-1,造成的傷害+1。\\n此狀態會提供2次火元素附著(可被元素反應消耗),耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "id": 133061,
+ "name": "元素武裝·火",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "pyroinfusion": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色造成的物理傷害,變為火元素傷害。\n持續回合:2",
+ "descriptionraw": "所附屬角色造成的$[K100],變為$[K103]。\\n$[K4]:2",
+ "descriptionreplaced": "所附屬角色造成的{SPRITE_PRESET#2100}物理傷害,變為{SPRITE_PRESET#2103}火元素傷害。\\n持續回合:2",
+ "id": 113011,
+ "name": "火元素附魔",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "pyronado": {
+ "bufftype": "GCG_STATE_BUFF_PYRO",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方角色使用技能後:造成2點火元素傷害。\n可用次數:2",
+ "descriptionraw": "我方角色使用技能後:造成2點$[K103]。\\n$[K3]:2",
+ "descriptionreplaced": "我方角色使用技能後:造成2點{SPRITE_PRESET#2103}火元素傷害。\\n可用次數:2",
+ "id": 113022,
+ "name": "旋火輪",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "pyroshield": {
+ "bufftype": "GCG_STATE_BUFF_PYRO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色免疫所有傷害。\n此狀態提供2次火元素附著(可被元素反應消耗):耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionraw": "所附屬角色免疫所有傷害。\\n此狀態提供2���火元素附著(可被元素反應消耗):耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "descriptionreplaced": "所附屬角色免疫所有傷害。\\n此狀態提供2次火元素附著(可被元素反應消耗):耗盡後移除此狀態,並使所附屬角色直到本回合結束前無法使用技能。",
+ "id": 133011,
+ "name": "火元素護罩",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "quenchedembers": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "所附屬角色無法使用技能。\n結束階段:對所附屬角色造成6點穿透傷害,然後移除此效果。",
+ "descriptionraw": "所附屬角色無法使用技能。\\n結束階段:對所附屬角色造成6點$[K5],然後移除此效果。",
+ "descriptionreplaced": "所附屬角色無法使用技能。\\n結束階段:對所附屬角色造成6點穿透傷害,然後移除此效果。",
+ "id": 123025,
+ "name": "將熄的餘燼",
+ "statustypetext": "角色狀態",
+ "tags": [
+ "GCG_TAG_FORBIDDEN_ATTACK"
+ ]
+ },
+ "radicalvitality": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_COUNTER",
+ "description": "本角色造成或受到元素傷害後:累積1層「活化激能」。(最多累積3層)\n結束階段:如果「活化激能」層數已達到上限,就將其清空。同時,角色失去所有充能。",
+ "descriptionraw": "本角色造成或受到元素傷害後:累積1層「活化激能」。(最多累積3層)\\n結束階段:如果「活化激能」層數已達到上限,就將其清空。同時,角色失去所有充能。",
+ "descriptionreplaced": "本角色造成或受到元素傷害後:累積1層「活化激能」。(最多累積3層)\\n結束階段:如果「活化激能」層數已達到上限,就將其清空。同時,角色失去所有充能。",
+ "id": 127011,
+ "name": "活化激能",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "ragingoniking": {
+ "bufftype": "GCG_STATE_BUFF_GEO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色普通攻擊造成的傷害+2,造成的物理傷害變為岩元素傷害。\n持續回合:2\n所附屬角色普通攻擊後:為其附屬亂神之怪力。(每回合1次)",
+ "descriptionraw": "所附屬角色普通攻擊造成的傷害+2,造成的$[K100]變為$[K106]。\\n$[K4]:2\\n所附屬角色普通攻擊後:為其附屬$[K1007]。(每回合1次)",
+ "descriptionreplaced": "所附屬角色普通攻擊造成的傷害+2,造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2106}岩元素傷害。\\n持續回合:2\\n所附屬角色普通攻擊後:為其附屬亂神之怪力。(每回合1次)",
+ "id": 116053,
+ "name": "怒目鬼王",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "rainbowbladework": {
+ "bufftype": "GCG_STATE_BUFF_HYDRO",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方角色普通攻擊後:造成1點水元素傷害。\n可用次數:3",
+ "descriptionraw": "我方角色普通攻擊後:造成1點$[K102]。\\n$[K3]:3",
+ "descriptionreplaced": "我方角色普通攻擊後:造成1點{SPRITE_PRESET#2102}水元素傷害。\\n可用次數:3",
+ "id": 112022,
+ "name": "虹劍勢",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "rainsword": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方出戰角色受到至��為3的傷害時:抵消1點傷害。\n可用次數:2",
+ "descriptionraw": "我方出戰角色受到至少為3的傷害時:抵消1點傷害。\\n$[K3]:2",
+ "descriptionreplaced": "我方出戰角色受到至少為3的傷害時:抵消1點傷害。\\n可用次數:2",
+ "id": 112021,
+ "name": "雨簾劍",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "rainsword-01": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方出戰角色受到至少為3的傷害時:抵消1點傷害。\n可用次數:3",
+ "descriptionraw": "我方出戰角色受到至少為3的傷害時:抵消1點傷害。\\n$[K3]:3",
+ "descriptionreplaced": "我方出戰角色受到至少為3的傷害時:抵消1點傷害。\\n可用次數:3",
+ "id": 112023,
+ "name": "雨簾劍",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "rangedstance": {
+ "bufftype": "GCG_STATE_BUFF_HYDRO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "所附屬角色進行重擊後:目標角色附屬斷流。",
+ "descriptionraw": "所附屬角色進行$[K51]後:目標角色附屬$[K1005]。",
+ "descriptionreplaced": "所附屬角色進行重擊後:目標角色附屬斷流。",
+ "id": 112041,
+ "name": "遠程狀態",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "ravenbow": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。",
+ "descriptionraw": "角色造成的傷害+1。",
+ "descriptionreplaced": "角色造成的傷害+1。",
+ "id": 311201,
+ "name": "鴉羽弓",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_BOW"
+ ]
+ },
+ "rebelliousshield": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "提供1點護盾,保護我方出戰角色。(可疊加,最多疊加到2點)",
+ "descriptionraw": "提供1點$[K6],保護我方出戰角色。(可疊加,最多疊加到2點)",
+ "descriptionreplaced": "提供1點{SPRITE_PRESET#4007}護盾,保護我方出戰角色。(可疊加,最多疊加到2點)",
+ "id": 121013,
+ "name": "叛逆的守護",
+ "statustypetext": "陣營出戰狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "redfeatherfanineffect": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "本回合中,我方執行的下次「切換角色」行動視為「快速行動」而非「戰鬥行動」,並且少花費1個元素骰。",
+ "descriptionraw": "本回合中,我方執行的下次「切換角色」行動視為「$[K2]」而非「$[K1]」,並且少花費1個元素骰。",
+ "descriptionreplaced": "本回合中,我方執行的下次「切換角色」行動視為「快速行動」而非「戰鬥行動」,並且少花費1個元素骰。",
+ "id": 302303,
+ "name": "紅羽團扇(生效中)",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "reflection": {
+ "cardtype": "GCG_CARD_SUMMON",
+ "cardtypetext": "召喚物",
+ "countingtype": "GCG_TOKEN_SHIELD",
+ "description": "我方出戰角色受到傷害時:抵消1點傷害。\n可用次數:1,耗盡時不棄置此牌。\n結束階段:棄置此牌,造成1點水元素傷害。",
+ "descriptionraw": "我方出戰角色受到傷害時:抵消1點傷害。\\n$[K3]:1,耗盡時不棄置此牌。\\n結束階段:棄置此牌,造成1點$[K102]。",
+ "descriptionreplaced": "我方出戰角色受到傷害時:抵消1點傷害。\\n可用次數���1,耗盡時不棄置此牌。\\n結束階段:棄置此牌,造成1點{SPRITE_PRESET#2102}水元素傷害。",
+ "id": 112031,
+ "name": "虛影",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "refraction": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色受到的水元素傷害+1。\n持續回合:2\n(同一方場上最多存在一個此狀態)",
+ "descriptionraw": "所附屬角色受到的水元素傷害+1。\\n$[K4]:2\\n(同一方場上最多存在一個此狀態)",
+ "descriptionreplaced": "所附屬角色受到的水元素傷害+1。\\n持續回合:2\\n(同一方場上最多存在一個此狀態)",
+ "id": 122021,
+ "name": "水光破鏡",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "refraction-01": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色受到的水元素傷害+1。\n所附屬角色切換到其他角色時,元素骰費用+1。\n持續回合:3\n(同一方場上最多存在一個此狀態)",
+ "descriptionraw": "所附屬角色受到的水元素傷害+1。\\n所附屬角色切換到其他角色時,元素骰費用+1。\\n$[K4]:3\\n(同一方場上最多存在一個此狀態)",
+ "descriptionreplaced": "所附屬角色受到的水元素傷害+1。\\n所附屬角色切換到其他角色時,元素骰費用+1。\\n持續回合:3\\n(同一方場上最多存在一個此狀態)",
+ "id": 122022,
+ "name": "水光破鏡",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "reinforcements": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "切換角色總是被視為「快速行動」,而非「戰鬥行動」;\n我方透過「戰鬥行動」擊倒敵方角色後:我方獲得1次額外的行動機會,繼續輪到我方執行行動。",
+ "descriptionraw": "切換角色總是被視為「$[K2]」,而非「$[K1]」;\\n我方透過「$[K1]」擊倒敵方角色後:我方獲得1次額外的行動機會,繼續輪到我方執行行動。",
+ "descriptionreplaced": "切換角色總是被視為「快速行動」,而非「戰鬥行動」;\\n我方透過「戰鬥行動」擊倒敵方角色後:我方獲得1次額外的行動機會,繼續輪到我方執行行動。",
+ "id": 510301,
+ "name": "全方位後援",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "resistantform": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "角色免疫凍結、眩暈、石化的效果。",
+ "descriptionraw": "角色免疫凍結、眩暈、石化的效果。",
+ "descriptionreplaced": "角色免疫凍結、眩暈、石化的效果。",
+ "id": 100,
+ "name": "抵抗之軀",
+ "statustypetext": "角色狀態",
+ "tags": [
+ "GCG_TAG_IMMUNE_FREEZING",
+ "GCG_TAG_IMMUNE_CONTROL"
+ ]
+ },
+ "revivalprism": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_COUNTER",
+ "description": "此效果初始具有2點「稜鏡能量」。所附屬角色被擊倒時:只要「稜鏡能量」未耗盡,就使角色免於被擊倒,並治療該角色到1點生命值。然後,使角色弱點暴露,並開始蓄能復甦。\n弱點暴露期間,角色受到元素反應傷害時:消耗1點「稜鏡能量」。如果「稜鏡能量」耗盡,則擊倒所附屬角色(該角色受到15點穿透傷害)",
+ "descriptionraw": "此效果初始具有2點「稜鏡能量」。所附屬角色被擊倒時:只要「稜鏡能量」未耗盡,就使角色$[K54],並治療該角色到1點生命值。然後,使角色$[C402011],並開始$[C402007]。\\n$[C402011]期間,角色受到元素反應傷害時:��耗1點「稜鏡能量」。如果「稜鏡能量」耗盡,則擊倒所附屬角色(該角色受到15點$[K5])",
+ "descriptionreplaced": "此效果初始具有2點「稜鏡能量」。所附屬角色被擊倒時:只要「稜鏡能量」未耗盡,就使角色免於被擊倒,並治療該角色到1點生命值。然後,使角色弱點暴露,並開始蓄能復甦。\\n弱點暴露期間,角色受到元素反應傷害時:消耗1點「稜鏡能量」。如果「稜鏡能量」耗盡,則擊倒所附屬角色(該角色受到15點穿透傷害)",
+ "id": 402006,
+ "name": "復甦稜鏡",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "revivalprism-01": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_COUNTER",
+ "description": "此效果初始具有4點「稜鏡能量」。所附屬角色被擊倒時:只要「稜鏡能量」未耗盡,就使角色免於被擊倒,並治療該角色到1點生命值。然後,使角色弱點暴露,並開始蓄能復甦。\n弱點暴露期間,角色受到元素反應傷害時:消耗1點「稜鏡能量」。如果「稜鏡能量」耗盡,則擊倒所附屬角色(該角色受到15點穿透傷害)",
+ "descriptionraw": "此效果初始具有4點「稜鏡能量」。所附屬角色被擊倒時:只要「稜鏡能量」未耗盡,就使角色$[K54],並治療該角色到1點生命值。然後,使角色$[C402011],並開始$[C402007]。\\n$[C402011]期間,角色受到元素反應傷害時:消耗1點「稜鏡能量」。如果「稜鏡能量」耗盡,則擊倒所附屬角色(該角色受到15點$[K5])",
+ "descriptionreplaced": "此效果初始具有4點「稜鏡能量」。所附屬角色被擊倒時:只要「稜鏡能量」未耗盡,就使角色免於被擊倒,並治療該角色到1點生命值。然後,使角色弱點暴露,並開始蓄能復甦。\\n弱點暴露期間,角色受到元素反應傷害時:消耗1點「稜鏡能量」。如果「稜鏡能量」耗盡,則擊倒所附屬角色(該角色受到15點穿透傷害)",
+ "id": 402008,
+ "name": "復甦稜鏡",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "revivalprism-02": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_COUNTER",
+ "description": "此效果初始具有6點「稜鏡能量」。所附屬角色被擊倒時:只要「稜鏡能量」未耗盡,就使角色免於被擊倒,並治療該角色到1點生命值。然後,使角色弱點暴露,並開始蓄能復甦。\n弱點暴露期間,角色受到元素反應傷害時:消耗1點「稜鏡能量」。如果「稜鏡能量」耗盡,則擊倒所附屬角色(該角色受到15點穿透傷害)",
+ "descriptionraw": "此效果初始具有6點「稜鏡能量」。所附屬角色被擊倒時:只要「稜鏡能量」未耗盡,就使角色$[K54],並治療該角色到1點生命值。然後,使角色$[C402011],並開始$[C402007]。\\n$[C402011]期間,角色受到元素反應傷害時:消耗1點「稜鏡能量」。如果「稜鏡能量」耗盡,則擊倒所附屬角色(該角色受到15點$[K5])",
+ "descriptionreplaced": "此效果初始具有6點「稜鏡能量」。所附屬角色被擊倒時:只要「稜鏡能量」未耗盡,就使角色免於被擊倒,並治療該角色到1點生命值。然後,使角色弱點暴露,並開始蓄能復甦。\\n弱點暴露期間,角色受到元素反應傷害時:消耗1點「稜鏡能量」。如果「稜鏡能量」耗盡,則擊倒所附屬角色(該角色受到15點穿透傷害)",
+ "id": 402009,
+ "name": "復甦稜鏡",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "reviveoncooldown": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "本回合無法透過「料理」復甦角色。",
+ "descriptionraw": "本回合無���透過「{SPRITE_PRESET#3101}料理」復甦角色。",
+ "descriptionreplaced": "本回合無法透過「{SPRITE_PRESET#3101}料理」復甦角色。",
+ "id": 303307,
+ "name": "復甦冷卻中",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "rippleelectroedge": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "角色造成的物理傷害變為雷元素傷害\n可用次數:3",
+ "descriptionraw": "角色造成的$[K100]變為$[K104]\\n$[K3]:3",
+ "descriptionreplaced": "角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2104}雷元素傷害\\n可用次數:3",
+ "id": 134031,
+ "name": "流煌磨刃",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "riptide": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色被擊倒後:對所在陣營的出戰角色附屬「斷流」。\n(處於「近戰狀態」的達達利亞攻擊所附屬角色時,會造成額外傷害。)\n持續回合:2",
+ "descriptionraw": "所附屬角色被擊倒後:對所在陣營的出戰角色附屬「斷流」。\\n(處於「$[C112042]」的$[A1204]攻擊所附屬角色時,會造成額外傷害。)\\n$[K4]:2",
+ "descriptionreplaced": "所附屬角色被擊倒後:對所在陣營的出戰角色附屬「斷流」。\\n(處於「近戰狀態」的達達利亞攻擊所附屬角色時,會造成額外傷害。)\\n持續回合:2",
+ "id": 112043,
+ "name": "斷流",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "riteofdispatch": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合中,所附屬角色下次施放野干役咒·殺生櫻時少花費2個元素骰。",
+ "descriptionraw": "本回合中,所附屬角色下次施放$[S14082]時少花費2個元素骰。",
+ "descriptionreplaced": "本回合中,所附屬角色下次施放野干役咒·殺生櫻時少花費2個元素骰。",
+ "id": 114082,
+ "name": "遣役之儀",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "rockpaperscissorscombopaper": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本角色將在下次行動時,直接使用技能:猜拳三連擊·布。",
+ "descriptionraw": "本角色將在下次行動時,直接使用技能:$[S24016]。",
+ "descriptionreplaced": "本角色將在下次行動時,直接使用技能:猜拳三連擊·布。",
+ "id": 124012,
+ "name": "猜拳三連擊·布",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "rockpaperscissorscomboscissors": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本角色將在下次行動時,直接使用技能:猜拳三連擊·剪刀。",
+ "descriptionraw": "本角色將在下次行動時,直接使用技能:$[S24015]。",
+ "descriptionreplaced": "本角色將在下次行動時,直接使用技能:猜拳三連擊·剪刀。",
+ "id": 124011,
+ "name": "猜拳三連擊·剪刀",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "rockypedestal": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方出戰中的「丘丘人」角色受到傷害時:抵消1點傷害。\n可用次數:2",
+ "descriptionraw": "我方出戰中的「{SPRITE_PRESET#3502}丘丘人」角色受到傷害時:抵消1點傷害。\\n$[K3]:2",
+ "descriptionreplaced": "我方出戰中的「{SPRITE_PRESET#3502}丘丘人」角色受到傷害時:抵消1點傷害。\\n可用次數:2",
+ "id": 136031,
+ "name": "岩土臺座",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "sacrificialbow": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "descriptionraw": "角色造成的傷害+1。\\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "descriptionreplaced": "角色造成的傷害+1。\\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "id": 311202,
+ "name": "祭禮弓",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_BOW"
+ ]
+ },
+ "sacrificialfragments": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "descriptionraw": "角色造成的傷害+1。\\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "descriptionreplaced": "角色造成的傷害+1。\\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "id": 311102,
+ "name": "祭禮殘章",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_CATALYST"
+ ]
+ },
+ "sacrificialgreatsword": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "descriptionraw": "角色造成的傷害+1。\\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "descriptionreplaced": "角色造成的傷害+1。\\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "id": 311302,
+ "name": "祭禮大劍",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_CLAYMORE"
+ ]
+ },
+ "sacrificialsword": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "descriptionraw": "角色造成的傷害+1。\\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "descriptionreplaced": "角色造成的傷害+1。\\n角色使用「元素戰技」後:生成1個此角色類型的元素骰。(每回合1次)",
+ "id": 311502,
+ "name": "祭禮劍",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_SWORD"
+ ]
+ },
+ "sanguinerouge": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的胡桃在生命值不多於6時,造成的火元素傷害+1。",
+ "descriptionraw": "裝備有此牌的$[A1307]在生命值不多於6時,造成的$[K103]+1。",
+ "descriptionreplaced": "裝備有此牌的胡桃在生命值不多於6時,造成的{SPRITE_PRESET#2103}火元素傷害+1。",
+ "id": 213071,
+ "name": "血之灶火",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "sashimiplatterineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合中,該角色「普通攻擊」造成的傷害+1。",
+ "descriptionraw": "本回合中,該角色「普通攻擊」造成的傷害+1。",
+ "descriptionreplaced": "本回合中,該角色「普通攻擊」造成的傷害+1。",
+ "id": 303308,
+ "name": "刺身拼盤(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "satiated": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合無法食用更多「料理」",
+ "descriptionraw": "本回合無法食用更多「{SPRITE_PRESET#3101}料理」",
+ "descriptionreplaced": "本回合無法食用更多「{SPRITE_PRESET#3101}料理」",
+ "id": 303300,
+ "name": "飽腹",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "scorched": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "角色轉換為枯焦狀態後,失去原有的加成效果。",
+ "descriptionraw": "角色轉換為枯焦狀態後,失去原有的加成效果。",
+ "descriptionreplaced": "角色轉換為枯焦狀態後,失去原有的加成效果。",
+ "id": 137012,
+ "name": "枯焦狀態",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "seedofskandha": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "任意具有「蘊種印」的所在陣營角色受到元素反應傷害後:對所附屬角色造成1點穿透傷害。\n可用次數:2",
+ "descriptionraw": "任意具有「蘊種印」的所在陣營角色受到元素反應傷害後:對所附屬角色造成1點$[K5]。\\n$[K3]:2",
+ "descriptionreplaced": "任意具有「蘊種印」的所在陣營角色受到元素反應傷害後:對所附屬角色造成1點穿透傷害。\\n可用次數:2",
+ "id": 117031,
+ "name": "蘊種印",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "shakennotpurred": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的迪奧娜生成的貓爪護盾,所提供的護盾值+1。",
+ "descriptionraw": "裝備有此牌的$[A1102]生成的$[C111021],所提供的$[K6]值+1。",
+ "descriptionreplaced": "裝備有此牌的迪奧娜生成的貓爪護盾,所提供的{SPRITE_PRESET#4007}護盾值+1。",
+ "id": 211021,
+ "name": "貓爪冰搖",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "shieldofsurgingflame": {
+ "bufftype": "GCG_STATE_BUFF_PYRO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色免疫所有傷害。\n此狀態提供2次火元素附著(可被元素反應消耗):耗盡後移除此效果,並使所附屬角色無法使用技能且在結束階段受到6點穿透傷害。\n此效果存在期間:角色造成的火元素傷害+1。",
+ "descriptionraw": "所附屬角色免疫所有傷害。\\n此狀態提供2次火元素附著(可被元素反應消耗):耗盡後移除此效果,並使所附屬角色無法使用技能且在結束階段受到6點$[K5]。\\n此效果存在期間:角色造成的$[K103]+1。",
+ "descriptionreplaced": "所附屬角色免疫所有傷害。\\n此狀態提供2次火元素附著(可被元素反應消耗):耗盡後移除此效果,並使所附屬角色無法使用技能且在結束階段受到6點穿透傷害。\\n此效果存在期間:角色造成的{SPRITE_PRESET#2103}火元素傷害+1。",
+ "id": 123023,
+ "name": "湧火護罩",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "shimenawasreminiscence": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用「元素戰技」或裝備「天賦」時:少花費1個元素骰。(每回合1次)\n如果角色具有至少2點充能,就使角色「普通攻擊」和「元素戰技」造成的傷害+1。",
+ "descriptionraw": "角色使用「元素戰技」或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)\\n如果角色具有至少2點$[K310],就使角色「普通攻擊」和「元素戰���」造成的傷害+1。",
+ "descriptionreplaced": "角色使用「元素戰技」或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)\\n如果角色具有至少2點{SPRITE_PRESET#1110}充能,就使角色「普通攻擊」和「元素戰技」造成的傷害+1。",
+ "id": 312014,
+ "name": "追憶之注連",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "shrineofmaya": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "我方引發元素反應時:傷害額外+1。\n持續回合:2",
+ "descriptionraw": "我方引發元素反應時:傷害額外+1。\\n$[K4]:2",
+ "descriptionreplaced": "我方引發元素反應時:傷害額外+1。\\n持續回合:2",
+ "id": 117032,
+ "name": "摩耶之殿",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "shrineofmaya-01": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "我方引發元素反應時:傷害額外+1。\n持續回合:3",
+ "descriptionraw": "我方引發元素反應時:傷害額外+1。\\n$[K4]:3",
+ "descriptionreplaced": "我方引發元素反應時:傷害額外+1。\\n持續回合:3",
+ "id": 117033,
+ "name": "摩耶之殿",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "sinofpride": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的九條裟羅在場時,我方附屬有鳴煌護持的雷元素角色,元素戰技和元素爆發造成的傷害額外+1。",
+ "descriptionraw": "裝備有此牌的$[A1406]在場時,我方附屬有$[C114063]的{SPRITE_PRESET#2104}雷元素角色,元素戰技和元素爆發造成的傷害額外+1。",
+ "descriptionreplaced": "裝備有此牌的九條裟羅在場時,我方附屬有鳴煌護持的{SPRITE_PRESET#2104}雷元素角色,元素戰技和元素爆發造成的傷害額外+1。",
+ "id": 214061,
+ "name": "我界",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "skywardatlas": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "descriptionraw": "角色造成的傷害+1。\\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "descriptionreplaced": "角色造成的傷害+1。\\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "id": 311103,
+ "name": "天空之卷",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_CATALYST"
+ ]
+ },
+ "skywardblade": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "descriptionraw": "角色造成的傷害+1。\\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "descriptionreplaced": "角色造成的傷害+1。\\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "id": 311504,
+ "name": "天空之刃",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_SWORD"
+ ]
+ },
+ "skywardharp": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "descriptionraw": "角色造成的傷害+1。\\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "descriptionreplaced": "角色造成的傷害+1。\\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "id": 311203,
+ "name": "天空之翼",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_BOW"
+ ]
+ },
+ "skywardpride": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "descriptionraw": "角色造成的傷害+1。\\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "descriptionreplaced": "角色造成的傷害+1。\\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "id": 311304,
+ "name": "天空之傲",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_CLAYMORE"
+ ]
+ },
+ "skywardspine": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "descriptionraw": "角色造成的傷害+1。\\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "descriptionreplaced": "角色造成的傷害+1。\\n每回合1次:角色使用「普通攻擊」造成的傷害額外+1。",
+ "id": 311403,
+ "name": "天空之脊",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_POLE"
+ ]
+ },
+ "sparksnsplash": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成2點火元素傷害。\n可用次數:2",
+ "descriptionraw": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成2點$[K103]。\\n$[K3]:2",
+ "descriptionreplaced": "所在陣營的角色使用技能後:對所在陣營的出戰角色造成2點{SPRITE_PRESET#2103}火元素傷害。\\n可用次數:2",
+ "id": 113063,
+ "name": "轟轟火花",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "sprout": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "我方角色使用技能引發草元素相關反應後:造成1點草元素傷害。(每回合1次)\n持續回合:1",
+ "descriptionraw": "我方角色使用技能引發$[K217]後:造成1點$[K107]。(每回合1次)\\n$[K4]:1",
+ "descriptionreplaced": "我方角色使用技能引發{SPRITE_PRESET#2107}草元素相關反應後:造成1點{SPRITE_PRESET#2107}草元素傷害。(每回合1次)\\n持續回合:1",
+ "id": 117012,
+ "name": "新葉",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "steadybreathing": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的重雲生成的重華疊霜領域獲得以下效果:\n初始持續回合+1,並且使我方單手劍、雙手劍或長柄武器角色的普通攻擊傷害+1。",
+ "descriptionraw": "裝備有此牌的$[A1104]生成的$[C111041]獲得以下效果:\\n初始$[K4]+1,並且使我方單手劍、雙手劍或長柄武器角色的普通攻擊傷害+1。",
+ "descriptionreplaced": "裝備有此牌的重雲生成的重華疊霜領域獲得以下效果:\\n初始持續回合+1,並且使我方單手劍、雙手劍或長柄武器角色的普通攻擊傷害+1。",
+ "id": 211041,
+ "name": "吐納真定",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "stealth": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色受到的傷害-1,造成的傷害+1。\n可用次數:2",
+ "descriptionraw": "所附屬角色受到的傷害-1,造成的傷害+1。\\n$[K3]:2",
+ "descriptionreplaced": "所附屬角色受到的傷害-1,造成的傷害+1。\\n可用次數:2",
+ "id": 123011,
+ "name": "潛行",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "stealth-01": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色受到的傷害-1,造成的傷害+1。\n可用次數:3\n所附屬角色造成的物理傷害變為火元素傷害。",
+ "descriptionraw": "所附屬角色受到的傷害-1,造成的傷害+1。\\n$[K3]:3\\n所附屬角色造成的$[K100]變為$[K103]。",
+ "descriptionreplaced": "所附屬角色受到的傷害-1,造成的傷害+1。\\n可用次數:3\\n所附屬角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2103}火元素傷害。",
+ "id": 123012,
+ "name": "潛行",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "stellarpredator": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的菲謝爾生成的奧茲,會在菲謝爾普通攻擊後造成2點雷元素傷害。(需消耗可用次數)",
+ "descriptionraw": "裝備有此牌的$[A1401]生成的$[C114011],會在$[A1401]普通攻擊後造成2點$[K104]。(需消耗$[K3])",
+ "descriptionreplaced": "裝備有此牌的菲謝爾生成的奧茲,會在菲謝爾普通攻擊後造成2點{SPRITE_PRESET#2104}雷元素傷害。(需消耗可用次數)",
+ "id": 214011,
+ "name": "噬星魔鴉",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "stoneandcontractsineffect": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "行動階段開始時:生成3點萬能元素,然後移除此效果。",
+ "descriptionraw": "行動階段開始時:生成3點$[K411],然後移除此效果。",
+ "descriptionreplaced": "行動階段開始時:生成3點{SPRITE_PRESET#1111}萬能元素,然後移除此效果。",
+ "id": 303182,
+ "name": "岩與契約(生效中)",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "stoneforce": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "角色造成的物理傷害變為岩元素傷害。\n每回合1次:角色造成的傷害+1。\n角色所附屬的「岩盔」被移除後:也移除此狀態。",
+ "descriptionraw": "角色造成的$[K100]變為$[K106]。\\n每回合1次:角色造成的傷害+1。\\n角色所附屬的「$[C126011]」被移除後:也移除此狀態。",
+ "descriptionreplaced": "角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2106}岩元素傷害。\\n每回合1次:角色造成的傷害+1。\\n角色所附屬的「岩盔」被移除後:也移除此狀態。",
+ "id": 126012,
+ "name": "堅岩之力",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "stonehide": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色受到傷害時:抵消1點傷害。抵消岩元素傷害時,需額外消耗1次可用次數。\n可用次數:3",
+ "descriptionraw": "所附屬角色受到傷害時:抵消1點傷��。抵消$[K106]時,需額外消耗1次$[K3]。\\n$[K3]:3",
+ "descriptionreplaced": "所附屬角色受到傷害時:抵消1點傷害。抵消{SPRITE_PRESET#2106}岩元素傷害時,需額外消耗1次可用次數。\\n可用次數:3",
+ "id": 126011,
+ "name": "岩盔",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "stonehidereforged": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的丘丘岩盔王擊倒敵方角色後;丘丘岩盔王重新附屬岩盔和堅岩之力。",
+ "descriptionraw": "裝備有此牌的$[A2601]擊倒敵方角色後;$[A2601]重新附屬$[C126011]和$[C126012]。",
+ "descriptionreplaced": "裝備有此牌的丘丘岩盔王擊倒敵方角色後;丘丘岩盔王重新附屬岩盔和堅岩之力。",
+ "id": 226011,
+ "name": "重鑄:岩盔",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "stormwindbarrier": {
+ "bufftype": "GCG_STATE_BUFF_ANEMO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_SHIELD",
+ "description": "本角色將在下次行動時,直接使用技能:逆風奉還拳。\n準備逆風奉還拳期間:提供2點護盾,保護所附屬角色;如果所附屬角色受到了水/火/冰/雷元素傷害,就使所準備的逆風奉還拳造成的傷害+1,並且轉換為對應的元素類型。",
+ "descriptionraw": "本角色將在下次行動時,直接使用技能:$[S35025]。\\n準備$[S35025]期間:提供2點$[K6],保護所附屬角色;如果所附屬角色受到了{SPRITE_PRESET#2102}水/{SPRITE_PRESET#2103}火/{SPRITE_PRESET#2101}冰/{SPRITE_PRESET#2104}雷元素傷害,就使所準備的$[S35025]造成的傷害+1,並且轉換為對應的元素類型。",
+ "descriptionreplaced": "本角色將在下次行動時,直接使用技能:逆風奉還拳。\\n準備逆風奉還拳期間:提供2點{SPRITE_PRESET#4007}護盾,保護所附屬角色;如果所附屬角色受到了{SPRITE_PRESET#2102}水/{SPRITE_PRESET#2103}火/{SPRITE_PRESET#2101}冰/{SPRITE_PRESET#2104}雷元素傷害,就使所準備的逆風奉還拳造成的傷害+1,並且轉換為對應的元素類型。",
+ "id": 135021,
+ "name": "聚風屏障",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "stormzone": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方執行「切換角色」行動時:少花費1個元素骰。\n可用次數:2",
+ "descriptionraw": "我方執行「切換角色」行動時:少花費1個元素骰。\\n$[K3]:2",
+ "descriptionreplaced": "我方執行「切換角色」行動時:少花費1個元素骰。\\n可用次數:2",
+ "id": 115031,
+ "name": "風域",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "stormzone-01": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方執行「切換角色」行動時:少花費1個元素骰。觸發該效果後,使本回合中我方角色下次「普通攻擊」少花費1個無色元素。\n可用次數:2",
+ "descriptionraw": "我方執行「切換角色」行動時:少花費1個元素骰。觸發該效果後,使本回合中我方角色下次「普通攻擊」少花費1個$[K309]。\\n$[K3]:2",
+ "descriptionreplaced": "我方執行「切換角色」行動時:少花費1個元素骰。觸發該效果後,使本回合中我方角色下次「普通攻擊」少花費1個{SPRITE_PRESET#1109}無色元素。\\n可用次數:2",
+ "id": 115032,
+ "name": "風域",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "strategicreserve": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的凝光在場時,璇璣屏會使我方造成的岩元素傷害+1。",
+ "descriptionraw": "裝備有此牌的$[A1601]在場時,$[C116011]會使我方造成的$[K106]+1。",
+ "descriptionreplaced": "裝備有此牌的凝光在場時,璇璣屏會使我方造成的{SPRITE_PRESET#2106}岩元素傷害+1。",
+ "id": 216011,
+ "name": "儲之千日,用之一刻",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "streamingsurge": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的純水精靈·洛蒂婭施放潮湧與激流時,使我方所有召喚物可用次數+1。",
+ "descriptionraw": "裝備有此牌的$[A2201]施放$[S22014]時,使我方所有召喚物$[K3]+1。",
+ "descriptionreplaced": "裝備有此牌的純水精靈·洛蒂婭施放潮湧與激流時,使我方所有召喚物可用次數+1。",
+ "id": 222011,
+ "name": "百川奔流",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "stun": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "角色無法使用技能。(持續到回合結束)",
+ "descriptionraw": "角色無法使用技能。(持續到回合結束)",
+ "descriptionreplaced": "角色無法使用技能。(持續到回合結束)",
+ "id": 100001,
+ "name": "眩暈",
+ "statustypetext": "角色狀態",
+ "tags": [
+ "GCG_TAG_FORBIDDEN_ATTACK"
+ ]
+ },
+ "summoneroflightning": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "本回合內,所附屬的角色普通攻擊少花費1個無色元素。\n可用次數:2",
+ "descriptionraw": "本回合內,所附屬的角色普通攻擊少花費1個$[K309]。\\n$[K3]:2",
+ "descriptionreplaced": "本回合內,所附屬的角色普通攻擊少花費1個{SPRITE_PRESET#1109}無色元素。\\n可用次數:2",
+ "id": 114052,
+ "name": "奔潮引電",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "superlativesuperstrength": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色進行重擊時:造成的傷害+1。如果可用次數至少為2,則少花費1個無色元素。\n可用次數:1(可疊加,最多疊加到3次)",
+ "descriptionraw": "所附屬角色進行$[K51]時:造成的傷害+1。如果$[K3]至少為2,則少花費1個$[K309]。\\n$[K3]:1(可疊加,最多疊加到3次)",
+ "descriptionreplaced": "所附屬角色進行重擊時:造成的傷害+1。如果可用次數至少為2,則少花費1個{SPRITE_PRESET#1109}無色元素。\\n可用次數:1(可疊加,最多疊加到3次)",
+ "id": 116054,
+ "name": "亂神之怪力",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "sweepingtime": {
+ "bufftype": "GCG_STATE_BUFF_GEO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "角色使用普通攻擊時:少花費1個岩元素。(每回合1次)\n角色普通攻擊造成的傷害+2,造成的物理傷害變為岩元素傷害。\n持續回合:2",
+ "descriptionraw": "角色使用普通攻擊時:少花費1個{SPRITE_PRESET#1106}岩元素。(每回合1次)\\n角色普通攻擊造成的傷害+2,造成的$[K100]變為$[K106]。\\n$[K4]:2",
+ "descriptionreplaced": "��色使用普通攻擊時:少花費1個{SPRITE_PRESET#1106}岩元素。(每回合1次)\\n角色普通攻擊造成的傷害+2,造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2106}岩元素傷害。\\n持續回合:2",
+ "id": 116022,
+ "name": "大掃除",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "takimegurikanka": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色普通攻擊造成的傷害+1,造成的物理傷害變為水元素傷害。\n可用次數:2",
+ "descriptionraw": "所附屬角色普通攻擊造成的傷害+1,造成的$[K100]變為$[K102]。\\n$[K3]:2",
+ "descriptionreplaced": "所附屬角色普通攻擊造成的傷害+1,造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2102}水元素傷害。\\n可用次數:2",
+ "id": 112061,
+ "name": "瀧廻鑑花",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "tamakushicasket": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的珊瑚宮心海使用海人化羽時:如果化海月在場,則刷新其可用次數。\n儀來羽衣存在期間,化海月造成的傷害+1。",
+ "descriptionraw": "裝備有此牌的$[A1205]使用$[S12053]時:如果$[C112051]在場,則刷新其$[K3]。\\n$[C112052]存在期間,$[C112051]造成的傷害+1。",
+ "descriptionreplaced": "裝備有此牌的珊瑚宮心海使用海人化羽時:如果化海月在場,則刷新其可用次數。\\n儀來羽衣存在期間,化海月造成的傷害+1。",
+ "id": 212051,
+ "name": "匣中玉櫛",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "tandooriroastchickenineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合中,該角色下一次「元素戰技」造成的傷害+2。",
+ "descriptionraw": "本回合中,該角色下一次「元素戰技」造成的傷害+2。",
+ "descriptionreplaced": "本回合中,該角色下一次「元素戰技」造成的傷害+2。",
+ "id": 303309,
+ "name": "唐杜爾烤雞(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "tenacityofthemillelith": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "行動階段開始時:為角色附屬「重嶂不移」(提供2點護盾,保護該角色。)\n角色受到傷害後:如果所附屬角色為「出戰角色」,則生成1個此角色元素類型的元素骰(每回合1次)",
+ "descriptionraw": "行動階段開始時:為角色附屬「$[C301201]」(提供2點$[K6],保護該角色。)\\n角色受到傷害後:如果所附屬角色為「出戰角色」,則生成1個此角色元素類型的元素骰(每回合1次)",
+ "descriptionreplaced": "行動階段開始時:為角色附屬「重嶂不移」(提供2點{SPRITE_PRESET#4007}護盾,保護該角色。)\\n角色受到傷害後:如果所附屬角色為「出戰角色」,則生成1個此角色元素類型的元素骰(每回合1次)",
+ "id": 312010,
+ "name": "千岩牢固",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "tenkothunderbolts": {
+ "bufftype": "GCG_STATE_BUFF_ELECTRO",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "我方選擇行動前:造成3點雷元素傷害。\n可用次數:1",
+ "descriptionraw": "我方選擇行動前:造成3點$[K104]。\\n$[K3]:1",
+ "descriptionreplaced": "我方選擇行動前:造成3點{SPRITE_PRESET#2104}雷元素傷害。\\n可用次數:1",
+ "id": 114083,
+ "name": "天狐霆雷",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "terrainadvantage": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "角色造成的傷害+1。(角色受到火元素傷害或雷元素傷害後,會永久切換所處的狀態。)",
+ "descriptionraw": "角色造成的傷害+1。(角色受到$[K103]或$[K104]後,會永久切換所處的狀態。)",
+ "descriptionreplaced": "角色造成的傷害+1。(角色受到{SPRITE_PRESET#2103}火元素傷害或{SPRITE_PRESET#2104}雷元素傷害後,會永久切換所處的狀態。)",
+ "id": 132051,
+ "name": "陸地優勢",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "terrormasksreturn": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "結束階段:切換到所附屬角色。",
+ "descriptionraw": "結束階段:切換到所附屬角色。",
+ "descriptionreplaced": "結束階段:切換到所附屬角色。",
+ "id": 125013,
+ "name": "凶面歸位",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "thebell": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n角色使用技能後:為我方出戰角色提供1點護盾。(每回合1次,可疊加到2點)",
+ "descriptionraw": "角色造成的傷害+1。\\n角色使用技能後:為我方出戰角色提供1點$[K6]。(每回合1次,可疊加到2點)",
+ "descriptionreplaced": "角色造成的傷害+1。\\n角色使用技能後:為我方出戰角色提供1點{SPRITE_PRESET#4007}護盾。(每回合1次,可疊加到2點)",
+ "id": 311305,
+ "name": "鐘劍",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_CLAYMORE"
+ ]
+ },
+ "theprofoundpurposeofpractice": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "打出任意手牌時:少花費2個元素骰。(每回合1次)",
+ "descriptionraw": "打出任意手牌時:少花費2個元素骰。(每回合1次)",
+ "descriptionreplaced": "打出任意手牌時:少花費2個元素骰。(每回合1次)",
+ "id": 510201,
+ "name": "修煉的奧義",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "theprofoundpurposeofpractice-01": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個元素骰。(每回合1次)",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)",
+ "id": 510202,
+ "name": "修煉的奧義",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "thescentremained": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的行秋生成的雨簾劍,初始可用次數+1。",
+ "descriptionraw": "裝備有此牌的$[A1202]生成的$[C112021],初始$[K3]+1。",
+ "descriptionreplaced": "裝備有此牌的行秋生成的雨簾劍,初始可用次數+1。",
+ "id": 212021,
+ "name": "重簾留香",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "theseedofstoredknowledge": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的納西妲在場時,根據我方隊伍中存在的元素類型提供效果:\n火元素:摩耶之殿在場時,自身受到元素反應觸發蘊種印���敵方角色,所受蘊種印的穿透傷害改為草元素傷害;\n雷元素:摩耶之殿入場時,使目前對方場上蘊種印的可用次數+1;\n水元素:裝備有此牌的納西妲所生成的摩耶之殿初始持續回合+1。",
+ "descriptionraw": "裝備有此牌的$[A1703]在場時,根據我方隊伍中存在的元素類型提供效果:\\n{SPRITE_PRESET#2103}火元素:$[C117032]在場時,自身受到元素反應觸發$[C117031]的敵方角色,所受$[C117031]的$[K5]改為$[K107];\\n{SPRITE_PRESET#2104}雷元素:$[C117032]入場時,使目前對方場上$[C117031]的$[K3]+1;\\n{SPRITE_PRESET#2102}水元素:裝備有此牌的$[A1703]所生成的$[C117032]初始$[K4]+1。",
+ "descriptionreplaced": "裝備有此牌的納西妲在場時,根據我方隊伍中存在的元素類型提供效果:\\n{SPRITE_PRESET#2103}火元素:摩耶之殿在場時,自身受到元素反應觸發蘊種印的敵方角色,所受蘊種印的穿透傷害改為{SPRITE_PRESET#2107}草元素傷害;\\n{SPRITE_PRESET#2104}雷元素:摩耶之殿入場時,使目前對方場上蘊種印的可用次數+1;\\n{SPRITE_PRESET#2102}水元素:裝備有此牌的納西妲所生成的摩耶之殿初始持續回合+1。",
+ "id": 217031,
+ "name": "心識蘊藏之種",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "theshrinessacredshade": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的八重神子透過大密法·天狐顯真消滅了殺生櫻後,本回合下次使用野干役咒·殺生櫻時少花費2個元素骰。",
+ "descriptionraw": "裝備有此牌的$[A1408]透過$[S14083]消滅了$[C114081]後,本回合下次使用$[S14082]時少花費2個元素骰。",
+ "descriptionreplaced": "裝備有此牌的八重神子透過大密法·天狐顯真消滅了殺生櫻後,本回合下次使用野干役咒·殺生櫻時少花費2個元素骰。",
+ "id": 214081,
+ "name": "神籬之御蔭",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "thewolfwithin": {
+ "bufftype": "GCG_STATE_BUFF_ELECTRO",
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色使用普通攻擊或元素戰技後:造成2點雷元素傷害。\n持續回合:2",
+ "descriptionraw": "所附屬角色使用普通攻擊或元素戰技後:造成2點$[K104]。\\n$[K4]:2",
+ "descriptionreplaced": "所附屬角色使用普通攻擊或元素戰技後:造成2點{SPRITE_PRESET#2104}雷元素傷害。\\n持續回合:2",
+ "id": 114021,
+ "name": "雷狼",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "thunderbeaststarge": {
+ "bufftype": "GCG_STATE_BUFF_ELECTRO",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "我方角色普通攻擊後:造成1點雷元素傷害。\n我方角色受到至少為3的傷害時:抵消其中1點傷害。\n持續回合:2",
+ "descriptionraw": "我方角色普通攻擊後:造成1點$[K104]。\\n我方角色受到至少為3的傷害時:抵消其中1點傷害。\\n$[K4]:2",
+ "descriptionreplaced": "我方角色普通攻擊後:造成1點{SPRITE_PRESET#2104}雷元素傷害。\\n我方角色受到至少為3的傷害時:抵消其中1點傷害。\\n持續回合:2",
+ "id": 114053,
+ "name": "雷獸之盾",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "thunderingfury": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個雷元素。(每回合1次)\n擲骰階段:2個元素骰初始總是擲出雷元素。",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1104}雷元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1104}雷元素。",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1104}雷元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1104}雷元素。",
+ "id": 312402,
+ "name": "如雷的盛怒",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "thunderingpenance": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的刻晴生成的雷元素附魔獲得以下效果:\n初始持續回合+1,並且會使所附屬角色造成的雷元素傷害+1。",
+ "descriptionraw": "裝備有此牌的$[A1403]生成的$[C114032]獲得以下效果:\\n初始$[K4]+1,並且會使所附屬角色造成的$[K104]+1。",
+ "descriptionreplaced": "裝備有此牌的刻晴生成的雷元素附魔獲得以下效果:\\n初始持續回合+1,並且會使所附屬角色造成的{SPRITE_PRESET#2104}雷元素傷害+1。",
+ "id": 214031,
+ "name": "抵天雷罰",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "thunderingpoise": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用「普通攻擊」或裝備「天賦」時:少花費1個元素骰。(每回合1次)",
+ "descriptionraw": "角色使用「普通攻擊」或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)",
+ "descriptionreplaced": "角色使用「普通攻擊」或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)",
+ "id": 312011,
+ "name": "虺雷之姿",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "thundersummonerscrown": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個雷元素。(每回合1次)",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1104}雷元素。(每回合1次)",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1104}雷元素。(每回合1次)",
+ "id": 312401,
+ "name": "喚雷的頭冠",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "tidecallersurfembrace": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_SHIELD",
+ "description": "本角色將在下次行動時,直接使用技能:踏潮。\n準備技能期間:提供2點護盾,保護所附屬的角色。",
+ "descriptionraw": "本角色將在下次行動時,直接使用技能:$[S14054]。\\n準備技能期間:提供2點$[K6],保護所附屬的角色。",
+ "descriptionreplaced": "本角色將在下次行動時,直接使用技能:踏潮。\\n準備技能期間:提供2點{SPRITE_PRESET#4007}護盾,保護所附屬的角色。",
+ "id": 114051,
+ "name": "捉浪·濤擁之守",
+ "statustypetext": "角色狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "transcendentautomaton": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的魔偶劍鬼施放孤風刀勢後,我方切換到後一個角色;施放霜馳影突後,���方切換到前一個角色。",
+ "descriptionraw": "裝備有此牌的$[A2501]施放$[S25012]後,我方切換到後一個角色;施放$[S25013]後,我方切換到前一個角色。",
+ "descriptionreplaced": "裝備有此牌的魔偶劍鬼施放孤風刀勢後,我方切換到後一個角色;施放霜馳影突後,我方切換到前一個角色。",
+ "id": 225011,
+ "name": "機巧神通",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "travelershandysword": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。",
+ "descriptionraw": "角色造成的傷害+1。",
+ "descriptionreplaced": "角色造成的傷害+1。",
+ "id": 311501,
+ "name": "旅行劍",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_SWORD"
+ ]
+ },
+ "travelingdoctorshandkerchief": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用「元素爆發」後:治療所有我方角色1點。(每回合1次)",
+ "descriptionraw": "角色使用「元素爆發」後:治療所有我方角色1點。(每回合1次)",
+ "descriptionreplaced": "角色使用「元素爆發」後:治療所有我方角色1點。(每回合1次)",
+ "id": 312003,
+ "name": "遊醫的方巾",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "undividedheart": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的甘雨使用霜華矢時:如果此技能在本場對局中曾經被使用過,則其對敵方後臺角色造成的穿透傷害改為3點。",
+ "descriptionraw": "裝備有此牌的$[A1101]使用$[S11013]時:如果此技能在本場對局中曾經被使用過,則其對敵方後臺角色造成的$[K5]改為3點。",
+ "descriptionreplaced": "裝備有此牌的甘雨使用霜華矢時:如果此技能在本場對局中曾經被使用過,則其對敵方後臺角色造成的穿透傷害改為3點。",
+ "id": 211011,
+ "name": "唯此一心",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "unmovablemountain": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "提供2點護盾,保護所附屬的角色。",
+ "descriptionraw": "提供2點$[K6],保護所附屬的角色。",
+ "descriptionreplaced": "提供2點{SPRITE_PRESET#4007}護盾,保護所附屬的角色。",
+ "id": 301201,
+ "name": "重嶂不移",
+ "statustypetext": "角色狀態",
+ "tags": [
+ "GCG_TAG_SHEILD"
+ ]
+ },
+ "ushi": {
+ "cardtype": "GCG_CARD_SUMMON",
+ "cardtypetext": "召喚物",
+ "countingtype": "GCG_TOKEN_SHIELD",
+ "description": "我方出戰角色受到傷害時:抵消1點傷害。\n可用次數:1,耗盡時不棄置此牌。\n此召喚物在場期間可觸發1次:我方角色受到傷害後,為荒瀧一斗附屬亂神之怪力。\n結束階段:棄置此牌,造成1點岩元素傷害。",
+ "descriptionraw": "我方出戰角色受到傷害時:抵消1點傷害。\\n$[K3]:1,耗盡時不棄置此牌。\\n此召喚物在場期間可觸發1次:我方角色受到傷害後,為$[A1605]附屬$[K1007]。\\n結束階段:棄置此牌,造成1點$[K106]。",
+ "descriptionreplaced": "我方出戰角色受到傷害時:抵消1點傷害。\\n可用次數:1,耗盡時不棄置此牌。\\n此召喚物在場期間可觸發1次:我方角色受到傷害後,為荒瀧一斗附屬亂神之怪力。\\n結束階段:棄置此牌,造成1點{SPRITE_PRESET#2106}岩元素傷害。",
+ "id": 116051,
+ "name": "阿丑",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "vermillionhereafter": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用「普通攻擊」或裝備「天賦」時:少花費1個元素骰。(每回合1次)\n角色被切換為「出戰角色」後:本回合中,角色普通攻擊造成的傷害+1。",
+ "descriptionraw": "角色使用「普通攻擊」或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)\\n角色被切換為「出戰角色」後:本回合中,角色普通攻擊造成的傷害+1。",
+ "descriptionreplaced": "角色使用「普通攻擊」或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個元素骰。(每回合1次)\\n角色被切換為「出戰角色」後:本回合中,角色普通攻擊造成的傷害+1。",
+ "id": 312012,
+ "name": "辰砂往生錄",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "vermillionhereafterineffect": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "description": "本回合中,角色「普通攻擊」造成的傷害+1。",
+ "descriptionraw": "本回合中,角色「普通攻擊」造成的傷害+1。",
+ "descriptionreplaced": "本回合中,角色「普通攻擊」造成的傷害+1。",
+ "id": 301203,
+ "name": "辰砂往生錄(生效中)",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "vijnanasuffusion": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "所附屬角色進行重擊時:造成的物理傷害變為草元素傷害,並且會在技能結算後召喚藏蘊花矢。\n可用次數:2",
+ "descriptionraw": "所附屬角色進行$[K51]時:造成的$[K100]變為$[K107],並且會在技能結算後召喚$[K1008]。\\n$[K3]:2",
+ "descriptionreplaced": "所附屬角色進行重擊時:造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2107}草元素傷害,並且會在技能結算後召喚藏蘊花矢。\\n可用次數:2",
+ "id": 117021,
+ "name": "通塞識",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "vines": {
+ "bufftype": "GCG_STATE_BUFF_NEGATIVE",
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "countingtype": "GCG_TOKEN_LIFE",
+ "description": "我方切換角色後:對切換到的角色造成1點草元素傷害。\n可用次數:2",
+ "descriptionraw": "我方切換角色後:對切換到的角色造成1點$[K107]。\\n$[K3]:2",
+ "descriptionreplaced": "我方切換角色後:對切換到的角色造成1點{SPRITE_PRESET#2107}草元素傷害。\\n可用次數:2",
+ "id": 137031,
+ "name": "藤蔓",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "viridescentvenerer": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個風元素。(每回合1次)\n擲骰階段:2個元素骰初始總是擲出風元素。",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1105}風元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1105}風元素。",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1105}風元素。(每回合1次)\\n擲骰階段:2個元素骰初始總是擲出{SPRITE_PRESET#1105}風元素。",
+ "id": 312502,
+ "name": "翠綠之影",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "viridescentvenerersdiadem": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個風元素。(每回合1次)",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1105}風元素。(每回合1次)",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1105}風元素。(每回合1次)",
+ "id": 312501,
+ "name": "翠綠的獵人之冠",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "vortexvanquisher": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n角色如果在護盾角色狀態或護盾出戰狀態的保護下,則造成的傷害額外+1。\n角色使用「元素戰技」後:如果我方存在提供「護盾」的出戰狀態,則為一個此類出戰狀態補充1點「護盾」(每回合1次)",
+ "descriptionraw": "角色造成的傷害+1。\\n角色如果在$[K6]角色狀態或$[K6]出戰狀態的保護下,則造成的傷害額外+1。\\n角色使用「元素戰技」後:如果我方存在提供「$[K6]」的出戰狀態,則為一個此類出戰狀態補充1點「$[K6]」(每回合1次)",
+ "descriptionreplaced": "角色造成的傷害+1。\\n角色如果在{SPRITE_PRESET#4007}護盾角色狀態或{SPRITE_PRESET#4007}護盾出戰狀態的保護下,則造成的傷害額外+1。\\n角色使用「元素戰技」後:如果我方存在提供「{SPRITE_PRESET#4007}護盾」的出戰狀態,則為一個此類出戰狀態補充1點「{SPRITE_PRESET#4007}護盾」(每回合1次)",
+ "id": 311404,
+ "name": "貫虹之槊",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_POLE"
+ ]
+ },
+ "wellspringofwarlust": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的優菈使用冰潮的渦旋時,會額外為光降之劍累積1點「能量層數」。",
+ "descriptionraw": "裝備有此牌的$[A1106]使用$[S11062]時,會額外為$[C111062]累積1點「能量層數」。",
+ "descriptionreplaced": "裝備有此牌的優菈使用冰潮的渦旋時,會額外為光降之劍累積1點「能量層數」。",
+ "id": 211061,
+ "name": "戰欲湧現",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "whenthecranereturnedineffect": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "我方下一次使用技能後:將下一個我方後臺角色切換到場上。",
+ "descriptionraw": "我方下一次使用技能後:將下一個我方後臺角色切換到場上。",
+ "descriptionreplaced": "我方下一次使用技能後:將下一個我方後臺角色切換到場上。",
+ "id": 303207,
+ "name": "鶴歸之時(生效中)",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "whiteirongreatsword": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。",
+ "descriptionraw": "角色造成的傷害+1。",
+ "descriptionreplaced": "角色造成的傷害+1。",
+ "id": 311301,
+ "name": "白鐵大劍",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_CLAYMORE"
+ ]
+ },
+ "whitetassel": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。",
+ "descriptionraw": "角色造成的傷害+1。",
+ "descriptionreplaced": "角色造成的傷害+1。",
+ "id": 311401,
+ "name": "白纓槍",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_POLE"
+ ]
+ },
+ "windandfreedomineffect": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "本回合中,輪到我方行動期間有對方角色被擊倒時:本次行動結束後,我方可以再連續行動一次。\n可用次數:1",
+ "descriptionraw": "本回合中,輪到我方行動期間有對方角色被擊倒時:本次行動結束後,我方可以再連續行動一次。\\n$[K3]:1",
+ "descriptionreplaced": "本回合中,輪到我方行動期間有對方角色被擊倒時:本次行動結束後,我方可以再連續行動一次。\\n可用次數:1",
+ "id": 303181,
+ "name": "風與自由(生效中)",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "windsofharmony": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "本回合中,我方角色下次「普通攻擊」少花費1個無色元素。",
+ "descriptionraw": "本回合中,我方角色下次「普通攻擊」少花費1個$[K309]。",
+ "descriptionreplaced": "本回合中,我方角色下次「普通攻擊」少花費1個{SPRITE_PRESET#1109}無色元素。",
+ "id": 115033,
+ "name": "協鳴之風",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "winestainedtricorne": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個水元素。(每回合1次)",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1102}水元素。(每回合1次)",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1102}水元素。(每回合1次)",
+ "id": 312201,
+ "name": "酒漬船帽",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "wishesunnumbered": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "裝備有此牌的雷電將軍使用奧義·夢想真說時每消耗1點「願力」,都使造成的傷害額外+1。",
+ "descriptionraw": "裝備有此牌的$[A1407]使用$[S14073]時每消耗1點「願力」,都使造成的傷害額外+1。",
+ "descriptionreplaced": "裝備有此牌的雷電將軍使用奧義·夢想真說時每消耗1點「願力」,都使造成的傷害額外+1。",
+ "id": 214071,
+ "name": "萬千的願望",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY"
+ ]
+ },
+ "witchsscorchinghat": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色使用技能或裝備「天賦」時:少花費1個火元素。(每回合1次)",
+ "descriptionraw": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1103}火元素。(每回合1次)",
+ "descriptionreplaced": "角色使用技能或裝備「{SPRITE_PRESET#3006}天賦」時:少花費1個{SPRITE_PRESET#1103}火元素。(每回合1次)",
+ "id": 312301,
+ "name": "焦灼的魔女帽",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_ARTIFACT"
+ ]
+ },
+ "wolfsgravestone": {
+ "cardtype": "GCG_CARD_MODIFY",
+ "cardtypetext": "裝備牌",
+ "description": "角色造成的傷害+1。\n攻擊剩餘生命值不多於6的目標時,傷害額外+2。",
+ "descriptionraw": "角色造成的傷害+1。\\n攻擊剩餘生命值不多於6的目標時,傷害額外+2。",
+ "descriptionreplaced": "角色造成的傷害+1。\\n攻擊剩餘生命值不多於6的目標時,傷害額外+2。",
+ "id": 311303,
+ "name": "狼的末路",
+ "statustypetext": "角色裝備",
+ "tags": [
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_CLAYMORE"
+ ]
+ },
+ "yakshasmask": {
+ "cardtype": "GCG_CARD_STATE",
+ "cardtypetext": "狀態",
+ "countingtype": "GCG_TOKEN_ROUND_COUNT",
+ "description": "所附屬角色造成的物理傷害變為風元素傷害,且角色造成的風元素傷害+1。\n所附屬角色進行下落攻擊時:傷害額外+2。\n所附屬角色為出戰角色,我方執行「切換角色」行動時:少花費1個元素骰(每回合1次)\n持續回合:2",
+ "descriptionraw": "所附屬角色造成的$[K100]變為$[K105],且角色造成的$[K105]+1。\\n所附屬角色進行$[K52]時:傷害額外+2。\\n所附屬角色為出戰角色,我方執行「切換角色」行動時:少花費1個元素骰(每回合1次)\\n$[K4]:2",
+ "descriptionreplaced": "所附屬角色造成的{SPRITE_PRESET#2100}物理傷害變為{SPRITE_PRESET#2105}風元素傷害,且角色造成的{SPRITE_PRESET#2105}風元素傷害+1。\\n所附屬角色進行下落攻擊時:傷害額外+2。\\n所附屬角色為出戰角色,我方執行「切換角色」行動時:少花費1個元素骰(每回合1次)\\n持續回合:2",
+ "id": 115041,
+ "name": "夜叉儺面",
+ "statustypetext": "角色狀態",
+ "tags": []
+ },
+ "zerohourinvokationeverydieispermitted": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "擲骰階段:無需投擲元素骰,而是直接獲得8個萬能元素!",
+ "descriptionraw": "擲骰階段:無需投擲元素骰,而是直接獲得8個$[K411]!",
+ "descriptionreplaced": "擲骰階段:無需投擲元素骰,而是直接獲得8個{SPRITE_PRESET#1111}萬能元素!",
+ "id": 403007,
+ "name": "零時召喚·萬骰皆許",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ },
+ "zerohourinvokationstrikefirst": {
+ "cardtype": "GCG_CARD_ONSTAGE",
+ "cardtypetext": "出戰狀態",
+ "description": "打出任意行動牌時:少花費2個元素骰。(每回合1次)",
+ "descriptionraw": "打出任意行動牌時:少花費2個元素骰。(每回合1次)",
+ "descriptionreplaced": "打出任意行動牌時:少花費2個元素骰。(每回合1次)",
+ "id": 403005,
+ "name": "零時召喚·先發制人",
+ "statustypetext": "陣營出戰狀態",
+ "tags": []
+ }
+ },
+ "meta": {
+ "aliases": {},
+ "categories": {
+ "GCG_CARD_MODIFY": [
+ "abyssalmayhemhydrospout",
+ "adventurersbandana",
+ "amosbow",
+ "aquilafavonia",
+ "aratakiichiban",
+ "archaicpetra",
+ "athousandfloatingdreams",
+ "awakening",
+ "blizzardstrayer",
+ "brokenrimesecho",
+ "bunnytriggered",
+ "capriciousvisage",
+ "chaoticentropy",
+ "cicinscoldglare",
+ "coldbloodedstrike",
+ "conquerorofevilguardianyaksha",
+ "crimsonwitchofflames",
+ "crossfire",
+ "deepwoodmemories",
+ "dominanceofearth",
+ "elegyfortheend",
+ "embersrekindled",
+ "emblemofseveredfate",
+ "embraceofwinds",
+ "engulfinglightning",
+ "exilescirclet",
+ "favoniussword",
+ "featherfalljudgment",
+ "floralsidewinder",
+ "flowingflame",
+ "gamblersearrings",
+ "generalsancienthelm",
+ "gloriousseason",
+ "grandexpectation",
+ "heartofdepth",
+ "igotyourback",
+ "instructorscap",
+ "kantensenmyoublessing",
+ "keensight",
+ "kyoukafuushi",
+ "landsofdandelion",
+ "laurelcoronet",
+ "lightningstorm",
+ "lithicspear",
+ "luckydogssilvercirclet",
+ "magicguide",
+ "maskofsolitudebasalt",
+ "mirrorcage",
+ "mysticalabandon",
+ "naganoharameteorswarm",
+ "ornatekabuto",
+ "paidinfull",
+ "poundingsurprise",
+ "proliferatingspores",
+ "prophecyofsubmersion",
+ "ravenbow",
+ "sacrificialbow",
+ "sacrificialfragments",
+ "sacrificialgreatsword",
+ "sacrificialsword",
+ "sanguinerouge",
+ "shakennotpurred",
+ "shimenawasreminiscence",
+ "sinofpride",
+ "skywardatlas",
+ "skywardblade",
+ "skywardharp",
+ "skywardpride",
+ "skywardspine",
+ "steadybreathing",
+ "stellarpredator",
+ "stonehidereforged",
+ "strategicreserve",
+ "streamingsurge",
+ "tamakushicasket",
+ "tenacityofthemillelith",
+ "thebell",
+ "thescentremained",
+ "theseedofstoredknowledge",
+ "theshrinessacredshade",
+ "thunderingfury",
+ "thunderingpenance",
+ "thunderingpoise",
+ "thundersummonerscrown",
+ "transcendentautomaton",
+ "travelershandysword",
+ "travelingdoctorshandkerchief",
+ "undividedheart",
+ "vermillionhereafter",
+ "viridescentvenerer",
+ "viridescentvenerersdiadem",
+ "vortexvanquisher",
+ "wellspringofwarlust",
+ "whiteirongreatsword",
+ "whitetassel",
+ "winestainedtricorne",
+ "wishesunnumbered",
+ "witchsscorchinghat",
+ "wolfsgravestone"
+ ],
+ "GCG_CARD_ONSTAGE": [
+ "aurousblaze",
+ "catalyzingfield",
+ "catclawshield-01",
+ "catclawshield",
+ "changingshiftsineffect",
+ "chonghuafrostfield-01",
+ "chonghuafrostfield",
+ "corrosion",
+ "crystallize",
+ "crystalshield",
+ "dendrocore",
+ "elementalresonanceenduringrockineffect",
+ "elementalresonancesprawlinggreeneryineffect",
+ "energyrevival",
+ "exposeweakness",
+ "fatuiambusher",
+ "fatuiambushercryocicinmage",
+ "fatuiambusherelectrohammervanguard",
+ "fatuiambushermirrormaiden",
+ "fatuiambusherpyroslingerbracer",
+ "flowingcicinshield",
+ "fullplate",
+ "icelotus",
+ "icicle",
+ "icyquill-01",
+ "icyquill",
+ "illusorybubble",
+ "inspirationfield-01",
+ "inspirationfield",
+ "jadescreen",
+ "jadeshield",
+ "leaveittomeineffect",
+ "millennialmovementfarewellsong",
+ "offensivebarrier",
+ "pyronado",
+ "rainbowbladework",
+ "rainsword-01",
+ "rainsword",
+ "rebelliousshield",
+ "redfeatherfanineffect",
+ "reinforcements",
+ "reviveoncooldown",
+ "rockypedestal",
+ "shrineofmaya-01",
+ "shrineofmaya",
+ "sparksnsplash",
+ "sprout",
+ "stoneandcontractsineffect",
+ "stormzone-01",
+ "stormzone",
+ "tenkothunderbolts",
+ "theprofoundpurposeofpractice",
+ "thunderbeaststarge",
+ "vines",
+ "whenthecranereturnedineffect",
+ "windandfreedomineffect",
+ "windsofharmony",
+ "zerohourinvokationeverydieispermitted",
+ "zerohourinvokationstrikefirst"
+ ],
+ "GCG_CARD_STATE": [
+ "activated",
+ "adeptustemptationineffect",
+ "aegisofabyssalflame",
+ "aerialsuperiority",
+ "belligerenceunfettered",
+ "blazingwill",
+ "bloodblossom",
+ "buttercrabineffect",
+ "ceremonialgarment",
+ "chakradesiderata",
+ "conquerorofevilwrathdeity",
+ "craggygreatshield",
+ "crowfeathercover",
+ "crudewoodgreatshield",
+ "cryoelementalequipment",
+ "cryoelementalinfusion-01",
+ "cryoelementalinfusion",
+ "cryoshield",
+ "easygame",
+ "electrocrystalcore-01",
+ "electrocrystalcore-02",
+ "electrocrystalcore",
+ "electroelementalequipment",
+ "electroelementalinfusion-01",
+ "electroelementalinfusion",
+ "electroshield",
+ "elementaldevourer",
+ "elementallifeformelectro",
+ "elementallifeformhydro",
+ "elementalresonanceferventflamesineffect",
+ "elementalresonanceshatteringiceineffect",
+ "explosivespark-01",
+ "explosivespark",
+ "fieryrebirth",
+ "finalfrenzy-01",
+ "finalfrenzy",
+ "flowfireedge",
+ "frozen",
+ "geoelementalequipment",
+ "grimheart",
+ "heavystrikeineffect",
+ "hoarfrostgreatshield",
+ "hydroelementalequipment",
+ "hydroshield",
+ "iaibreathing",
+ "iaisheathed-01",
+ "iaisheathed-02",
+ "iaisheathed-03",
+ "iaisheathed-04",
+ "iaisheathed",
+ "ignitedmorale",
+ "jueyunguobaineffect",
+ "kamunatalismanelectro",
+ "kamunatalismanpyro",
+ "leylinedisorderdireperseverance",
+ "lithicguard",
+ "lotusflowercrispineffect",
+ "meleestance",
+ "mintymeatrollsineffect",
+ "mistbubble",
+ "mushroompizzaineffect",
+ "mutationstoneshamanstreasure",
+ "niwabienshou",
+ "northernsmokedchickenineffect",
+ "pactswornpathclearer",
+ "paramitapapilio",
+ "petrification",
+ "pyroelementalequipment",
+ "pyroinfusion",
+ "pyroshield",
+ "quenchedembers",
+ "radicalvitality",
+ "ragingoniking",
+ "rangedstance",
+ "refraction-01",
+ "refraction",
+ "resistantform",
+ "revivalprism-01",
+ "revivalprism-02",
+ "revivalprism",
+ "rippleelectroedge",
+ "riptide",
+ "riteofdispatch",
+ "rockpaperscissorscombopaper",
+ "rockpaperscissorscomboscissors",
+ "sashimiplatterineffect",
+ "satiated",
+ "scorched",
+ "seedofskandha",
+ "shieldofsurgingflame",
+ "stealth-01",
+ "stealth",
+ "stoneforce",
+ "stonehide",
+ "stormwindbarrier",
+ "stun",
+ "summoneroflightning",
+ "superlativesuperstrength",
+ "sweepingtime",
+ "takimegurikanka",
+ "tandooriroastchickenineffect",
+ "terrainadvantage",
+ "terrormasksreturn",
+ "theprofoundpurposeofpractice-01",
+ "thewolfwithin",
+ "tidecallersurfembrace",
+ "unmovablemountain",
+ "vermillionhereafterineffect",
+ "vijnanasuffusion",
+ "yakshasmask"
+ ],
+ "GCG_CARD_SUMMON": [
+ "baronbunny",
+ "oceanicmimicfrog",
+ "reflection",
+ "ushi"
+ ],
+ "GCG_STATE_BUFF_ANEMO": [
+ "stormwindbarrier"
+ ],
+ "GCG_STATE_BUFF_CRYO": [
+ "cryoshield",
+ "icicle"
+ ],
+ "GCG_STATE_BUFF_ELECTRO": [
+ "electroshield",
+ "pactswornpathclearer",
+ "tenkothunderbolts",
+ "thewolfwithin",
+ "thunderbeaststarge"
+ ],
+ "GCG_STATE_BUFF_GEO": [
+ "ragingoniking",
+ "sweepingtime"
+ ],
+ "GCG_STATE_BUFF_HYDRO": [
+ "ceremonialgarment",
+ "hydroshield",
+ "illusorybubble",
+ "meleestance",
+ "rainbowbladework",
+ "rangedstance"
+ ],
+ "GCG_STATE_BUFF_NEGATIVE": [
+ "fatuiambushercryocicinmage",
+ "fatuiambusherelectrohammervanguard",
+ "fatuiambushermirrormaiden",
+ "fatuiambusherpyroslingerbracer",
+ "frozen",
+ "mistbubble",
+ "petrification",
+ "quenchedembers",
+ "refraction-01",
+ "refraction",
+ "reviveoncooldown",
+ "riptide",
+ "satiated",
+ "seedofskandha",
+ "sparksnsplash",
+ "stun",
+ "vines"
+ ],
+ "GCG_STATE_BUFF_PYRO": [
+ "aurousblaze",
+ "bloodblossom",
+ "inspirationfield-01",
+ "inspirationfield",
+ "pyronado",
+ "pyroshield",
+ "shieldofsurgingflame"
+ ],
+ "GCG_TAG_ARTIFACT": [
+ "adventurersbandana",
+ "archaicpetra",
+ "blizzardstrayer",
+ "brokenrimesecho",
+ "capriciousvisage",
+ "crimsonwitchofflames",
+ "deepwoodmemories",
+ "emblemofseveredfate",
+ "exilescirclet",
+ "gamblersearrings",
+ "generalsancienthelm",
+ "heartofdepth",
+ "instructorscap",
+ "laurelcoronet",
+ "luckydogssilvercirclet",
+ "maskofsolitudebasalt",
+ "ornatekabuto",
+ "shimenawasreminiscence",
+ "tenacityofthemillelith",
+ "thunderingfury",
+ "thunderingpoise",
+ "thundersummonerscrown",
+ "travelingdoctorshandkerchief",
+ "vermillionhereafter",
+ "viridescentvenerer",
+ "viridescentvenerersdiadem",
+ "winestainedtricorne",
+ "witchsscorchinghat"
+ ],
+ "GCG_TAG_DENDRO_PRODUCE": [
+ "catalyzingfield",
+ "dendrocore"
+ ],
+ "GCG_TAG_FORBIDDEN_ATTACK": [
+ "frozen",
+ "mistbubble",
+ "petrification",
+ "quenchedembers",
+ "stun"
+ ],
+ "GCG_TAG_IMMUNE_CONTROL": [
+ "resistantform"
+ ],
+ "GCG_TAG_IMMUNE_FREEZING": [
+ "resistantform"
+ ],
+ "GCG_TAG_SHEILD": [
+ "aegisofabyssalflame",
+ "catclawshield-01",
+ "catclawshield",
+ "crystallize",
+ "energyrevival",
+ "flowingcicinshield",
+ "fullplate",
+ "jadeshield",
+ "leylinedisorderdireperseverance",
+ "lithicguard",
+ "offensivebarrier",
+ "rebelliousshield",
+ "tidecallersurfembrace",
+ "unmovablemountain"
+ ],
+ "GCG_TAG_SLOWLY": [
+ "abyssalmayhemhydrospout",
+ "aratakiichiban",
+ "awakening",
+ "bunnytriggered",
+ "chaoticentropy",
+ "cicinscoldglare",
+ "coldbloodedstrike",
+ "conquerorofevilguardianyaksha",
+ "crossfire",
+ "dominanceofearth",
+ "embraceofwinds",
+ "featherfalljudgment",
+ "floralsidewinder",
+ "flowingflame",
+ "gloriousseason",
+ "grandexpectation",
+ "igotyourback",
+ "keensight",
+ "kyoukafuushi",
+ "landsofdandelion",
+ "lightningstorm",
+ "mirrorcage",
+ "mysticalabandon",
+ "naganoharameteorswarm",
+ "paidinfull",
+ "poundingsurprise",
+ "proliferatingspores",
+ "prophecyofsubmersion",
+ "sanguinerouge",
+ "shakennotpurred",
+ "sinofpride",
+ "steadybreathing",
+ "stellarpredator",
+ "stonehidereforged",
+ "strategicreserve",
+ "streamingsurge",
+ "tamakushicasket",
+ "thescentremained",
+ "theseedofstoredknowledge",
+ "theshrinessacredshade",
+ "thunderingpenance",
+ "transcendentautomaton",
+ "undividedheart",
+ "wellspringofwarlust",
+ "wishesunnumbered"
+ ],
+ "GCG_TAG_TALENT": [
+ "abyssalmayhemhydrospout",
+ "aratakiichiban",
+ "awakening",
+ "bunnytriggered",
+ "chaoticentropy",
+ "cicinscoldglare",
+ "coldbloodedstrike",
+ "conquerorofevilguardianyaksha",
+ "crossfire",
+ "dominanceofearth",
+ "embersrekindled",
+ "embraceofwinds",
+ "featherfalljudgment",
+ "floralsidewinder",
+ "flowingflame",
+ "gloriousseason",
+ "grandexpectation",
+ "igotyourback",
+ "kantensenmyoublessing",
+ "keensight",
+ "kyoukafuushi",
+ "landsofdandelion",
+ "lightningstorm",
+ "mirrorcage",
+ "mysticalabandon",
+ "naganoharameteorswarm",
+ "paidinfull",
+ "poundingsurprise",
+ "proliferatingspores",
+ "prophecyofsubmersion",
+ "sanguinerouge",
+ "shakennotpurred",
+ "sinofpride",
+ "steadybreathing",
+ "stellarpredator",
+ "stonehidereforged",
+ "strategicreserve",
+ "streamingsurge",
+ "tamakushicasket",
+ "thescentremained",
+ "theseedofstoredknowledge",
+ "theshrinessacredshade",
+ "thunderingpenance",
+ "transcendentautomaton",
+ "undividedheart",
+ "wellspringofwarlust",
+ "wishesunnumbered"
+ ],
+ "GCG_TAG_WEAPON": [
+ "amosbow",
+ "aquilafavonia",
+ "athousandfloatingdreams",
+ "elegyfortheend",
+ "engulfinglightning",
+ "favoniussword",
+ "lithicspear",
+ "magicguide",
+ "ravenbow",
+ "sacrificialbow",
+ "sacrificialfragments",
+ "sacrificialgreatsword",
+ "sacrificialsword",
+ "skywardatlas",
+ "skywardblade",
+ "skywardharp",
+ "skywardpride",
+ "skywardspine",
+ "thebell",
+ "travelershandysword",
+ "vortexvanquisher",
+ "whiteirongreatsword",
+ "whitetassel",
+ "wolfsgravestone"
+ ],
+ "GCG_TAG_WEAPON_BOW": [
+ "amosbow",
+ "elegyfortheend",
+ "ravenbow",
+ "sacrificialbow",
+ "skywardharp"
+ ],
+ "GCG_TAG_WEAPON_CATALYST": [
+ "athousandfloatingdreams",
+ "magicguide",
+ "sacrificialfragments",
+ "skywardatlas"
+ ],
+ "GCG_TAG_WEAPON_CLAYMORE": [
+ "sacrificialgreatsword",
+ "skywardpride",
+ "thebell",
+ "whiteirongreatsword",
+ "wolfsgravestone"
+ ],
+ "GCG_TAG_WEAPON_POLE": [
+ "engulfinglightning",
+ "lithicspear",
+ "skywardspine",
+ "vortexvanquisher",
+ "whitetassel"
+ ],
+ "GCG_TAG_WEAPON_SWORD": [
+ "aquilafavonia",
+ "favoniussword",
+ "sacrificialsword",
+ "skywardblade",
+ "travelershandysword"
+ ],
+ "GCG_TOKEN_COUNTER": [
+ "chakradesiderata",
+ "elementaldevourer",
+ "pactswornpathclearer",
+ "radicalvitality",
+ "revivalprism-01",
+ "revivalprism-02",
+ "revivalprism"
+ ],
+ "GCG_TOKEN_LIFE": [
+ "aegisofabyssalflame",
+ "belligerenceunfettered",
+ "blazingwill",
+ "bloodblossom",
+ "catalyzingfield",
+ "catclawshield-01",
+ "catclawshield",
+ "conquerorofevilwrathdeity",
+ "corrosion",
+ "craggygreatshield",
+ "crowfeathercover",
+ "crudewoodgreatshield",
+ "cryoelementalequipment",
+ "cryoshield",
+ "crystallize",
+ "crystalshield",
+ "dendrocore",
+ "easygame",
+ "electroelementalequipment",
+ "electroshield",
+ "energyrevival",
+ "explosivespark-01",
+ "explosivespark",
+ "fatuiambushercryocicinmage",
+ "fatuiambusherelectrohammervanguard",
+ "fatuiambushermirrormaiden",
+ "fatuiambusherpyroslingerbracer",
+ "flowfireedge",
+ "flowingcicinshield",
+ "fullplate",
+ "geoelementalequipment",
+ "hoarfrostgreatshield",
+ "hydroelementalequipment",
+ "hydroshield",
+ "iaibreathing",
+ "iaisheathed-01",
+ "iaisheathed-02",
+ "iaisheathed-03",
+ "iaisheathed-04",
+ "iaisheathed",
+ "icelotus",
+ "icicle",
+ "icyquill-01",
+ "icyquill",
+ "ignitedmorale",
+ "jadescreen",
+ "jadeshield",
+ "kamunatalismanelectro",
+ "kamunatalismanpyro",
+ "leylinedisorderdireperseverance",
+ "lithicguard",
+ "mintymeatrollsineffect",
+ "niwabienshou",
+ "offensivebarrier",
+ "pyroelementalequipment",
+ "pyronado",
+ "pyroshield",
+ "rainbowbladework",
+ "rainsword-01",
+ "rainsword",
+ "rebelliousshield",
+ "rippleelectroedge",
+ "rockypedestal",
+ "seedofskandha",
+ "shieldofsurgingflame",
+ "sparksnsplash",
+ "stealth-01",
+ "stealth",
+ "stonehide",
+ "stormzone-01",
+ "stormzone",
+ "summoneroflightning",
+ "superlativesuperstrength",
+ "takimegurikanka",
+ "unmovablemountain",
+ "vijnanasuffusion",
+ "vines"
+ ],
+ "GCG_TOKEN_ROUND_COUNT": [
+ "aurousblaze",
+ "ceremonialgarment",
+ "chonghuafrostfield-01",
+ "chonghuafrostfield",
+ "cryoelementalinfusion-01",
+ "cryoelementalinfusion",
+ "electroelementalinfusion-01",
+ "electroelementalinfusion",
+ "inspirationfield-01",
+ "inspirationfield",
+ "meleestance",
+ "millennialmovementfarewellsong",
+ "mistbubble",
+ "mushroompizzaineffect",
+ "paramitapapilio",
+ "pyroinfusion",
+ "ragingoniking",
+ "refraction-01",
+ "refraction",
+ "riptide",
+ "shrineofmaya-01",
+ "shrineofmaya",
+ "sprout",
+ "sweepingtime",
+ "thewolfwithin",
+ "thunderbeaststarge",
+ "yakshasmask"
+ ],
+ "GCG_TOKEN_SHIELD": [
+ "baronbunny",
+ "oceanicmimicfrog",
+ "reflection",
+ "stormwindbarrier",
+ "tidecallersurfembrace",
+ "ushi"
+ ]
+ },
+ "namemap": {
+ "abyssalmayhemhydrospout": "深淵之災·凝水盛放",
+ "activated": "活化狀態",
+ "adeptustemptationineffect": "仙跳牆(生效中)",
+ "adventurersbandana": "冒險家頭帶",
+ "aegisofabyssalflame": "淵火加護",
+ "aerialsuperiority": "空中優勢",
+ "amosbow": "阿莫斯之弓",
+ "aquilafavonia": "風鷹劍",
+ "aratakiichiban": "荒瀧第一",
+ "archaicpetra": "悠古的磐岩",
+ "athousandfloatingdreams": "千夜浮夢",
+ "aurousblaze": "琉金火光",
+ "awakening": "覺醒",
+ "baronbunny": "兔兔伯爵",
+ "belligerenceunfettered": "戰意倍增",
+ "blazingwill": "灼熱鬥志",
+ "blizzardstrayer": "冰風迷途的勇士",
+ "bloodblossom": "血梅香",
+ "brokenrimesecho": "破冰踏雪的回音",
+ "bunnytriggered": "一觸即發",
+ "buttercrabineffect": "奶油蟹蟹(生效中)",
+ "capriciousvisage": "無常之面",
+ "catalyzingfield": "激化領域",
+ "catclawshield": "貓爪護盾",
+ "catclawshield-01": "貓爪護盾",
+ "ceremonialgarment": "儀來羽衣",
+ "chakradesiderata": "諸願百眼之輪",
+ "changingshiftsineffect": "換班時間(生效中)",
+ "chaoticentropy": "混元熵增論",
+ "chonghuafrostfield": "重華疊霜領域",
+ "chonghuafrostfield-01": "重華疊霜領域",
+ "cicinscoldglare": "冰螢寒光",
+ "coldbloodedstrike": "冷血之劍",
+ "conquerorofevilguardianyaksha": "降魔·護法夜叉",
+ "conquerorofevilwrathdeity": "降魔·忿怒顯相",
+ "corrosion": "侵蝕",
+ "craggygreatshield": "岩石大盾",
+ "crimsonwitchofflames": "熾烈的炎之魔女",
+ "crossfire": "交叉火力",
+ "crowfeathercover": "鳴煌護持",
+ "crudewoodgreatshield": "原木大盾",
+ "cryoelementalequipment": "元素武裝·冰",
+ "cryoelementalinfusion": "冰元素附魔",
+ "cryoelementalinfusion-01": "冰元素附魔",
+ "cryoshield": "冰元素護罩",
+ "crystallize": "結晶",
+ "crystalshield": "晶岩護罩",
+ "deepwoodmemories": "深林的記憶",
+ "dendrocore": "草原核",
+ "dominanceofearth": "炊金饌玉",
+ "easygame": "得心應手",
+ "electrocrystalcore": "雷晶核心",
+ "electrocrystalcore-01": "雷晶核心",
+ "electrocrystalcore-02": "雷晶核心",
+ "electroelementalequipment": "元素武裝·雷",
+ "electroelementalinfusion": "雷元素附魔",
+ "electroelementalinfusion-01": "雷元素附魔",
+ "electroshield": "雷元素護罩",
+ "elegyfortheend": "終末嗟嘆之詩",
+ "elementaldevourer": "嗜魔",
+ "elementallifeformelectro": "元素生命·雷",
+ "elementallifeformhydro": "元素生命·水",
+ "elementalresonanceenduringrockineffect": "元素共鳴:堅定之岩(生效中)",
+ "elementalresonanceferventflamesineffect": "元素共鳴:熱誠之火(生效中)",
+ "elementalresonanceshatteringiceineffect": "元素共鳴:粉碎之冰(生效中)",
+ "elementalresonancesprawlinggreeneryineffect": "元素共鳴:蔓生之草(生效中)",
+ "embersrekindled": "燼火重燃",
+ "emblemofseveredfate": "絕緣之旗印",
+ "embraceofwinds": "緒風之擁",
+ "energyrevival": "蓄能復甦",
+ "engulfinglightning": "薙草之稻光",
+ "exilescirclet": "流放者頭冠",
+ "explosivespark": "爆裂火花",
+ "explosivespark-01": "爆裂火花",
+ "exposeweakness": "弱點暴露",
+ "fatuiambusher": "愚人眾伏兵",
+ "fatuiambushercryocicinmage": "愚人眾伏兵·冰螢術士",
+ "fatuiambusherelectrohammervanguard": "愚人眾伏兵·雷錘前鋒軍",
+ "fatuiambushermirrormaiden": "愚人眾伏兵·藏鏡仕女",
+ "fatuiambusherpyroslingerbracer": "愚人眾伏兵·火銃游擊兵",
+ "favoniussword": "西風劍",
+ "featherfalljudgment": "落羽的裁擇",
+ "fieryrebirth": "火之新生",
+ "finalfrenzy": "絕境狂亂",
+ "finalfrenzy-01": "絕境狂亂",
+ "floralsidewinder": "飛葉迴斜",
+ "flowfireedge": "流焰磨刃",
+ "flowingcicinshield": "流螢護罩",
+ "flowingflame": "流火焦灼",
+ "frozen": "凍結",
+ "fullplate": "護體岩鎧",
+ "gamblersearrings": "賭徒的耳環",
+ "generalsancienthelm": "將帥兜鍪",
+ "geoelementalequipment": "元素武裝·岩",
+ "gloriousseason": "光輝的季節",
+ "grandexpectation": "冒險憧憬",
+ "grimheart": "冷酷之心",
+ "heartofdepth": "沉淪之心",
+ "heavystrikeineffect": "重攻擊(生效中)",
+ "hoarfrostgreatshield": "寒冰大盾",
+ "hydroelementalequipment": "元素武裝·水",
+ "hydroshield": "水元素護罩",
+ "iaibreathing": "居合·吐納",
+ "iaisheathed": "居合·納刀",
+ "iaisheathed-01": "居合·納刀",
+ "iaisheathed-02": "居合·納刀",
+ "iaisheathed-03": "居合·納刀",
+ "iaisheathed-04": "居合·納刀",
+ "icelotus": "冰蓮",
+ "icicle": "寒冰之稜",
+ "icyquill": "冰翎",
+ "icyquill-01": "冰翎",
+ "ignitedmorale": "士氣鼓動",
+ "igotyourback": "支援就交給我吧",
+ "illusorybubble": "泡影",
+ "inspirationfield": "鼓舞領域",
+ "inspirationfield-01": "鼓舞領域",
+ "instructorscap": "教官的帽子",
+ "jadescreen": "璇璣屏",
+ "jadeshield": "玉璋護盾",
+ "jueyunguobaineffect": "絕雲鍋巴(生效中)",
+ "kamunatalismanelectro": "惟神召符·煌",
+ "kamunatalismanpyro": "惟神召符·炎",
+ "kantensenmyoublessing": "寒天宣命祝詞",
+ "keensight": "眼識殊明",
+ "kyoukafuushi": "鏡華風姿",
+ "landsofdandelion": "蒲公英的國土",
+ "laurelcoronet": "月桂的寶冠",
+ "leaveittomeineffect": "交給我吧!(生效中)",
+ "leylinedisorderdireperseverance": "地脈異常·絕境堅毅",
+ "lightningstorm": "霹靂連霄",
+ "lithicguard": "千岩之護",
+ "lithicspear": "千岩長槍",
+ "lotusflowercrispineffect": "蓮花酥(生效中)",
+ "luckydogssilvercirclet": "幸運兒銀冠",
+ "magicguide": "魔導緒論",
+ "maskofsolitudebasalt": "不動玄石之相",
+ "meleestance": "近戰狀態",
+ "millennialmovementfarewellsong": "千年的大樂章·別離之歌",
+ "mintymeatrollsineffect": "獸肉薄荷捲(生效中)",
+ "mirrorcage": "鏡錮之籠",
+ "mistbubble": "水泡",
+ "mushroompizzaineffect": "烤蘑菇披薩(生效中)",
+ "mutationstoneshamanstreasure": "異變之石·薩滿藏品",
+ "mysticalabandon": "忘玄",
+ "naganoharameteorswarm": "長野原龍勢流星群",
+ "niwabienshou": "庭火焰硝",
+ "northernsmokedchickenineffect": "北地煙燻雞(生效中)",
+ "oceanicmimicfrog": "純水幻形·蛙",
+ "offensivebarrier": "攻勢防盾",
+ "ornatekabuto": "華飾之兜",
+ "pactswornpathclearer": "啟途誓使",
+ "paidinfull": "悉數討回",
+ "paramitapapilio": "彼岸蝶舞",
+ "petrification": "石化",
+ "poundingsurprise": "砰砰禮物",
+ "proliferatingspores": "孢子增殖",
+ "prophecyofsubmersion": "沉沒的預言",
+ "pyroelementalequipment": "元素武裝·火",
+ "pyroinfusion": "火元素附魔",
+ "pyronado": "旋火輪",
+ "pyroshield": "火元素護罩",
+ "quenchedembers": "將熄的餘燼",
+ "radicalvitality": "活化激能",
+ "ragingoniking": "怒目鬼王",
+ "rainbowbladework": "虹劍勢",
+ "rainsword": "雨簾劍",
+ "rainsword-01": "雨簾劍",
+ "rangedstance": "遠程狀態",
+ "ravenbow": "鴉羽弓",
+ "rebelliousshield": "叛逆的守護",
+ "redfeatherfanineffect": "紅羽團扇(生效中)",
+ "reflection": "虛影",
+ "refraction": "水光破鏡",
+ "refraction-01": "水光破鏡",
+ "reinforcements": "全方位後援",
+ "resistantform": "抵抗之軀",
+ "revivalprism": "復甦稜鏡",
+ "revivalprism-01": "復甦稜鏡",
+ "revivalprism-02": "復甦稜鏡",
+ "reviveoncooldown": "復甦冷卻中",
+ "rippleelectroedge": "流煌磨刃",
+ "riptide": "斷流",
+ "riteofdispatch": "遣役之儀",
+ "rockpaperscissorscombopaper": "猜拳三連擊·布",
+ "rockpaperscissorscomboscissors": "猜拳三連擊·剪刀",
+ "rockypedestal": "岩土臺座",
+ "sacrificialbow": "祭禮弓",
+ "sacrificialfragments": "祭禮殘章",
+ "sacrificialgreatsword": "祭禮大劍",
+ "sacrificialsword": "祭禮劍",
+ "sanguinerouge": "血之灶火",
+ "sashimiplatterineffect": "刺身拼盤(生效中)",
+ "satiated": "飽腹",
+ "scorched": "枯焦狀態",
+ "seedofskandha": "蘊種印",
+ "shakennotpurred": "貓爪冰搖",
+ "shieldofsurgingflame": "湧火護罩",
+ "shimenawasreminiscence": "追憶之注連",
+ "shrineofmaya": "摩耶之殿",
+ "shrineofmaya-01": "摩耶之殿",
+ "sinofpride": "我界",
+ "skywardatlas": "天空之卷",
+ "skywardblade": "天空之刃",
+ "skywardharp": "天空之翼",
+ "skywardpride": "天空之傲",
+ "skywardspine": "天空之脊",
+ "sparksnsplash": "轟轟火花",
+ "sprout": "新葉",
+ "steadybreathing": "吐納真定",
+ "stealth": "潛行",
+ "stealth-01": "潛行",
+ "stellarpredator": "噬星魔鴉",
+ "stoneandcontractsineffect": "岩與契約(生效中)",
+ "stoneforce": "堅岩之力",
+ "stonehide": "岩盔",
+ "stonehidereforged": "重鑄:岩盔",
+ "stormwindbarrier": "聚風屏障",
+ "stormzone": "風域",
+ "stormzone-01": "風域",
+ "strategicreserve": "儲之千日,用之一刻",
+ "streamingsurge": "百川奔流",
+ "stun": "眩暈",
+ "summoneroflightning": "奔潮引電",
+ "superlativesuperstrength": "亂神之怪力",
+ "sweepingtime": "大掃除",
+ "takimegurikanka": "瀧廻鑑花",
+ "tamakushicasket": "匣中玉櫛",
+ "tandooriroastchickenineffect": "唐杜爾烤雞(生效中)",
+ "tenacityofthemillelith": "千岩牢固",
+ "tenkothunderbolts": "天狐霆雷",
+ "terrainadvantage": "陸地優勢",
+ "terrormasksreturn": "凶面歸位",
+ "thebell": "鐘劍",
+ "theprofoundpurposeofpractice": "修煉的奧義",
+ "theprofoundpurposeofpractice-01": "修煉的奧義",
+ "thescentremained": "重簾留香",
+ "theseedofstoredknowledge": "心識蘊藏之種",
+ "theshrinessacredshade": "神籬之御蔭",
+ "thewolfwithin": "雷狼",
+ "thunderbeaststarge": "雷獸之盾",
+ "thunderingfury": "如雷的盛怒",
+ "thunderingpenance": "抵天雷罰",
+ "thunderingpoise": "虺雷之姿",
+ "thundersummonerscrown": "喚雷的頭冠",
+ "tidecallersurfembrace": "捉浪·濤擁之守",
+ "transcendentautomaton": "機巧神通",
+ "travelershandysword": "旅行劍",
+ "travelingdoctorshandkerchief": "遊醫的方巾",
+ "undividedheart": "唯此一心",
+ "unmovablemountain": "重嶂不移",
+ "ushi": "阿丑",
+ "vermillionhereafter": "辰砂往生錄",
+ "vermillionhereafterineffect": "辰砂往生錄(生效中)",
+ "vijnanasuffusion": "通塞識",
+ "vines": "藤蔓",
+ "viridescentvenerer": "翠綠之影",
+ "viridescentvenerersdiadem": "翠綠的獵人之冠",
+ "vortexvanquisher": "貫虹之槊",
+ "wellspringofwarlust": "戰欲湧現",
+ "whenthecranereturnedineffect": "鶴歸之時(生效中)",
+ "whiteirongreatsword": "白鐵大劍",
+ "whitetassel": "白纓槍",
+ "windandfreedomineffect": "風與自由(生效中)",
+ "windsofharmony": "協鳴之風",
+ "winestainedtricorne": "酒漬船帽",
+ "wishesunnumbered": "萬千的願望",
+ "witchsscorchinghat": "焦灼的魔女帽",
+ "wolfsgravestone": "狼的末路",
+ "yakshasmask": "夜叉儺面",
+ "zerohourinvokationeverydieispermitted": "零時召喚·萬骰皆許",
+ "zerohourinvokationstrikefirst": "零時召喚·先發制人"
+ },
+ "names": {
+ "一觸即發": "bunnytriggered",
+ "不動玄石之相": "maskofsolitudebasalt",
+ "亂神之怪力": "superlativesuperstrength",
+ "交叉火力": "crossfire",
+ "交給我吧!(生效中)": "leaveittomeineffect",
+ "仙跳牆(生效中)": "adeptustemptationineffect",
+ "侵蝕": "corrosion",
+ "修煉的奧義": "theprofoundpurposeofpractice-01",
+ "儀來羽衣": "ceremonialgarment",
+ "儲之千日,用之一刻": "strategicreserve",
+ "元素共鳴:堅定之岩(生效中)": "elementalresonanceenduringrockineffect",
+ "元素共鳴:熱誠之火(生效中)": "elementalresonanceferventflamesineffect",
+ "元素共鳴:粉碎之冰(生效中)": "elementalresonanceshatteringiceineffect",
+ "元素共鳴:蔓生之草(生效中)": "elementalresonancesprawlinggreeneryineffect",
+ "元素武裝·冰": "cryoelementalequipment",
+ "元素武裝·岩": "geoelementalequipment",
+ "元素武裝·水": "hydroelementalequipment",
+ "元素武裝·火": "pyroelementalequipment",
+ "元素武裝·雷": "electroelementalequipment",
+ "元素生命·水": "elementallifeformhydro",
+ "元素生命·雷": "elementallifeformelectro",
+ "光輝的季節": "gloriousseason",
+ "兔兔伯爵": "baronbunny",
+ "全方位後援": "reinforcements",
+ "冒險家頭帶": "adventurersbandana",
+ "冒險憧憬": "grandexpectation",
+ "冰元素護罩": "cryoshield",
+ "冰元素附魔": "cryoelementalinfusion-01",
+ "冰翎": "icyquill-01",
+ "冰蓮": "icelotus",
+ "冰螢寒光": "cicinscoldglare",
+ "冰風迷途的勇士": "blizzardstrayer",
+ "冷血之劍": "coldbloodedstrike",
+ "冷酷之心": "grimheart",
+ "凍結": "frozen",
+ "凶面歸位": "terrormasksreturn",
+ "刺身拼盤(生效中)": "sashimiplatterineffect",
+ "北地煙燻雞(生效中)": "northernsmokedchickenineffect",
+ "匣中玉櫛": "tamakushicasket",
+ "千夜浮夢": "athousandfloatingdreams",
+ "千岩之護": "lithicguard",
+ "千岩牢固": "tenacityofthemillelith",
+ "千岩長槍": "lithicspear",
+ "千年的大樂章·別離之歌": "millennialmovementfarewellsong",
+ "協鳴之風": "windsofharmony",
+ "原木大盾": "crudewoodgreatshield",
+ "叛逆的守護": "rebelliousshield",
+ "吐納真定": "steadybreathing",
+ "唐杜爾烤雞(生效中)": "tandooriroastchickenineffect",
+ "唯此一心": "undividedheart",
+ "啟途誓使": "pactswornpathclearer",
+ "喚雷的頭冠": "thundersummonerscrown",
+ "嗜魔": "elementaldevourer",
+ "噬星魔鴉": "stellarpredator",
+ "地脈異常·絕境堅毅": "leylinedisorderdireperseverance",
+ "堅岩之力": "stoneforce",
+ "士氣鼓動": "ignitedmorale",
+ "夜叉儺面": "yakshasmask",
+ "大掃除": "sweepingtime",
+ "天狐霆雷": "tenkothunderbolts",
+ "天空之傲": "skywardpride",
+ "天空之刃": "skywardblade",
+ "天空之卷": "skywardatlas",
+ "天空之翼": "skywardharp",
+ "天空之脊": "skywardspine",
+ "奔潮引電": "summoneroflightning",
+ "奶油蟹蟹(生效中)": "buttercrabineffect",
+ "如雷的盛怒": "thunderingfury",
+ "孢子增殖": "proliferatingspores",
+ "寒冰之稜": "icicle",
+ "寒冰大盾": "hoarfrostgreatshield",
+ "寒天宣命祝詞": "kantensenmyoublessing",
+ "將帥兜鍪": "generalsancienthelm",
+ "將熄的餘燼": "quenchedembers",
+ "居合·吐納": "iaibreathing",
+ "居合·納刀": "iaisheathed-01",
+ "岩土臺座": "rockypedestal",
+ "岩盔": "stonehide",
+ "岩石大盾": "craggygreatshield",
+ "岩與契約(生效中)": "stoneandcontractsineffect",
+ "幸運兒銀冠": "luckydogssilvercirclet",
+ "庭火焰硝": "niwabienshou",
+ "弱點暴露": "exposeweakness",
+ "彼岸蝶舞": "paramitapapilio",
+ "得心應手": "easygame",
+ "復甦冷卻中": "reviveoncooldown",
+ "復甦稜鏡": "revivalprism-01",
+ "心識蘊藏之種": "theseedofstoredknowledge",
+ "忘玄": "mysticalabandon",
+ "怒目鬼王": "ragingoniking",
+ "悉數討回": "paidinfull",
+ "悠古的磐岩": "archaicpetra",
+ "惟神召符·炎": "kamunatalismanpyro",
+ "惟神召符·煌": "kamunatalismanelectro",
+ "愚人眾伏兵": "fatuiambusher",
+ "愚人眾伏兵·冰螢術士": "fatuiambushercryocicinmage",
+ "愚人眾伏兵·火銃游擊兵": "fatuiambusherpyroslingerbracer",
+ "愚人眾伏兵·藏鏡仕女": "fatuiambushermirrormaiden",
+ "愚人眾伏兵·雷錘前鋒軍": "fatuiambusherelectrohammervanguard",
+ "我界": "sinofpride",
+ "戰意倍增": "belligerenceunfettered",
+ "戰欲湧現": "wellspringofwarlust",
+ "抵天雷罰": "thunderingpenance",
+ "抵抗之軀": "resistantform",
+ "捉浪·濤擁之守": "tidecallersurfembrace",
+ "換班時間(生效中)": "changingshiftsineffect",
+ "摩耶之殿": "shrineofmaya-01",
+ "支援就交給我吧": "igotyourback",
+ "攻勢防盾": "offensivebarrier",
+ "教官的帽子": "instructorscap",
+ "新葉": "sprout",
+ "斷流": "riptide",
+ "旅行劍": "travelershandysword",
+ "旋火輪": "pyronado",
+ "晶岩護罩": "crystalshield",
+ "月桂的寶冠": "laurelcoronet",
+ "枯焦狀態": "scorched",
+ "機巧神通": "transcendentautomaton",
+ "水元素護罩": "hydroshield",
+ "水光破鏡": "refraction-01",
+ "水泡": "mistbubble",
+ "沉沒的預言": "prophecyofsubmersion",
+ "沉淪之心": "heartofdepth",
+ "泡影": "illusorybubble",
+ "活化激能": "radicalvitality",
+ "活化狀態": "activated",
+ "流放者頭冠": "exilescirclet",
+ "流火焦灼": "flowingflame",
+ "流焰磨刃": "flowfireedge",
+ "流煌磨刃": "rippleelectroedge",
+ "流螢護罩": "flowingcicinshield",
+ "深林的記憶": "deepwoodmemories",
+ "深淵之災·凝水盛放": "abyssalmayhemhydrospout",
+ "淵火加護": "aegisofabyssalflame",
+ "混元熵增論": "chaoticentropy",
+ "湧火護罩": "shieldofsurgingflame",
+ "潛行": "stealth-01",
+ "激化領域": "catalyzingfield",
+ "瀧廻鑑花": "takimegurikanka",
+ "火之新生": "fieryrebirth",
+ "火元素護罩": "pyroshield",
+ "火元素附魔": "pyroinfusion",
+ "灼熱鬥志": "blazingwill",
+ "炊金饌玉": "dominanceofearth",
+ "烤蘑菇披薩(生效中)": "mushroompizzaineffect",
+ "無常之面": "capriciousvisage",
+ "焦灼的魔女帽": "witchsscorchinghat",
+ "熾烈的炎之魔女": "crimsonwitchofflames",
+ "燼火重燃": "embersrekindled",
+ "爆裂火花": "explosivespark-01",
+ "狼的末路": "wolfsgravestone",
+ "猜拳三連擊·剪刀": "rockpaperscissorscomboscissors",
+ "猜拳三連擊·布": "rockpaperscissorscombopaper",
+ "獸肉薄荷捲(生效中)": "mintymeatrollsineffect",
+ "玉璋護盾": "jadeshield",
+ "琉金火光": "aurousblaze",
+ "璇璣屏": "jadescreen",
+ "異變之石·薩滿藏品": "mutationstoneshamanstreasure",
+ "白纓槍": "whitetassel",
+ "白鐵大劍": "whiteirongreatsword",
+ "百川奔流": "streamingsurge",
+ "眩暈": "stun",
+ "眼識殊明": "keensight",
+ "石化": "petrification",
+ "砰砰禮物": "poundingsurprise",
+ "破冰踏雪的回音": "brokenrimesecho",
+ "神籬之御蔭": "theshrinessacredshade",
+ "祭禮劍": "sacrificialsword",
+ "祭禮大劍": "sacrificialgreatsword",
+ "祭禮弓": "sacrificialbow",
+ "祭禮殘章": "sacrificialfragments",
+ "空中優勢": "aerialsuperiority",
+ "紅羽團扇(生效中)": "redfeatherfanineffect",
+ "純水幻形·蛙": "oceanicmimicfrog",
+ "終末嗟嘆之詩": "elegyfortheend",
+ "結晶": "crystallize",
+ "絕境狂亂": "finalfrenzy-01",
+ "絕緣之旗印": "emblemofseveredfate",
+ "絕雲鍋巴(生效中)": "jueyunguobaineffect",
+ "緒風之擁": "embraceofwinds",
+ "翠綠之影": "viridescentvenerer",
+ "翠綠的獵人之冠": "viridescentvenerersdiadem",
+ "聚風屏障": "stormwindbarrier",
+ "草原核": "dendrocore",
+ "荒瀧第一": "aratakiichiban",
+ "華飾之兜": "ornatekabuto",
+ "萬千的願望": "wishesunnumbered",
+ "落羽的裁擇": "featherfalljudgment",
+ "蒲公英的國土": "landsofdandelion",
+ "蓄能復甦": "energyrevival",
+ "蓮花酥(生效中)": "lotusflowercrispineffect",
+ "薙草之稻光": "engulfinglightning",
+ "藤蔓": "vines",
+ "蘊種印": "seedofskandha",
+ "虛影": "reflection",
+ "虹劍勢": "rainbowbladework",
+ "虺雷之姿": "thunderingpoise",
+ "血之灶火": "sanguinerouge",
+ "血梅香": "bloodblossom",
+ "西風劍": "favoniussword",
+ "覺醒": "awakening",
+ "諸願百眼之輪": "chakradesiderata",
+ "護體岩鎧": "fullplate",
+ "貓爪冰搖": "shakennotpurred",
+ "貓爪護盾": "catclawshield-01",
+ "貫虹之槊": "vortexvanquisher",
+ "賭徒的耳環": "gamblersearrings",
+ "轟轟火花": "sparksnsplash",
+ "辰砂往生錄": "vermillionhereafter",
+ "辰砂往生錄(生效中)": "vermillionhereafterineffect",
+ "近戰狀態": "meleestance",
+ "追憶之注連": "shimenawasreminiscence",
+ "通塞識": "vijnanasuffusion",
+ "遊醫的方巾": "travelingdoctorshandkerchief",
+ "遠程狀態": "rangedstance",
+ "遣役之儀": "riteofdispatch",
+ "酒漬船帽": "winestainedtricorne",
+ "重嶂不移": "unmovablemountain",
+ "重攻擊(生效中)": "heavystrikeineffect",
+ "重簾留香": "thescentremained",
+ "重華疊霜領域": "chonghuafrostfield-01",
+ "重鑄:岩盔": "stonehidereforged",
+ "鏡華風姿": "kyoukafuushi",
+ "鏡錮之籠": "mirrorcage",
+ "鐘劍": "thebell",
+ "長野原龍勢流星群": "naganoharameteorswarm",
+ "阿丑": "ushi",
+ "阿莫斯之弓": "amosbow",
+ "降魔·忿怒顯相": "conquerorofevilwrathdeity",
+ "降魔·護法夜叉": "conquerorofevilguardianyaksha",
+ "陸地優勢": "terrainadvantage",
+ "雨簾劍": "rainsword-01",
+ "零時召喚·先發制人": "zerohourinvokationstrikefirst",
+ "零時召喚·萬骰皆許": "zerohourinvokationeverydieispermitted",
+ "雷元素護罩": "electroshield",
+ "雷元素附魔": "electroelementalinfusion-01",
+ "雷晶核心": "electrocrystalcore-01",
+ "雷狼": "thewolfwithin",
+ "雷獸之盾": "thunderbeaststarge",
+ "霹靂連霄": "lightningstorm",
+ "風域": "stormzone-01",
+ "風與自由(生效中)": "windandfreedomineffect",
+ "風鷹劍": "aquilafavonia",
+ "飛葉迴斜": "floralsidewinder",
+ "飽腹": "satiated",
+ "魔導緒論": "magicguide",
+ "鳴煌護持": "crowfeathercover",
+ "鴉羽弓": "ravenbow",
+ "鶴歸之時(生效中)": "whenthecranereturnedineffect",
+ "鼓舞領域": "inspirationfield-01"
+ },
+ "properties": {
+ "bufftype": [
+ "GCG_STATE_BUFF_PYRO",
+ "GCG_STATE_BUFF_HYDRO",
+ "GCG_STATE_BUFF_CRYO",
+ "GCG_STATE_BUFF_ELECTRO",
+ "GCG_STATE_BUFF_NEGATIVE",
+ "GCG_STATE_BUFF_GEO",
+ "GCG_STATE_BUFF_ANEMO"
+ ],
+ "cardtype": [
+ "GCG_CARD_MODIFY",
+ "GCG_CARD_STATE",
+ "GCG_CARD_ONSTAGE",
+ "GCG_CARD_SUMMON"
+ ],
+ "countingtype": [
+ "GCG_TOKEN_LIFE",
+ "GCG_TOKEN_ROUND_COUNT",
+ "GCG_TOKEN_SHIELD",
+ "GCG_TOKEN_COUNTER"
+ ],
+ "tags": [
+ "GCG_TAG_TALENT",
+ "GCG_TAG_SLOWLY",
+ "GCG_TAG_ARTIFACT",
+ "GCG_TAG_SHEILD",
+ "GCG_TAG_WEAPON",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_WEAPON_SWORD",
+ "GCG_TAG_WEAPON_CATALYST",
+ "GCG_TAG_DENDRO_PRODUCE",
+ "GCG_TAG_WEAPON_POLE",
+ "GCG_TAG_FORBIDDEN_ATTACK",
+ "GCG_TAG_IMMUNE_FREEZING",
+ "GCG_TAG_IMMUNE_CONTROL",
+ "GCG_TAG_WEAPON_CLAYMORE"
+ ]
+ }
+ }
+}
\ No newline at end of file