diff --git "a/ChineseSimplified/tcgcharactercards.json" "b/ChineseSimplified/tcgcharactercards.json" new file mode 100644--- /dev/null +++ "b/ChineseSimplified/tcgcharactercards.json" @@ -0,0 +1,4488 @@ +{ + "items": { + "abysslectorfathomlessflames": { + "hp": 6, + "id": 2302, + "maxenergy": 2, + "name": "深渊咏者·渊火", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成1点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害。", + "id": 23021, + "name": "拯救之焰", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成3点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。", + "id": 23022, + "name": "炽烈箴言", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成3点火元素伤害,召唤黯火炉心。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C123021]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害,召唤黯火炉心。", + "id": 23023, + "name": "天陨预兆", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属火之新生。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C123022]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属火之新生。", + "id": 23024, + "name": "火之新生", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度深渊咏者·渊火中获得胜利后获取", + "storytext": "章典示现,劝听箴言。", + "storytitle": "深渊咏者·渊火", + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "火元素", + "其他武器", + "魔物" + ] + }, + "amber": { + "hp": 10, + "id": 1304, + "maxenergy": 2, + "name": "安柏", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 13041, + "name": "神射手", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "召唤兔兔伯爵。", + "descriptionraw": "召唤$[C113041]。", + "descriptionreplaced": "召唤兔兔伯爵。", + "id": 13042, + "name": "爆弹玩偶", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成2点火元素伤害,对所有敌方后台角色造成2点穿透伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成2点$[K5]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2103}火元素伤害,对所有敌方后台角色造成2点穿透伤害。", + "id": 13043, + "name": "箭雨", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请安柏进行对局,在友好对局难度中获得胜利后获取", + "storytext": "如果想要成为一名伟大的牌手…\n首先,要有坐上牌桌的勇气。", + "storytitle": "侦察骑士·安柏", + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_BOW", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "火元素", + "弓", + "蒙德" + ] + }, + "aratakiitto": { + "hp": 10, + "id": 1605, + "maxenergy": 3, + "name": "荒泷一斗", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 16051, + "name": "喧哗屋传说", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成1点岩元素伤害,召唤阿丑,本角色附属乱神之怪力。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C116051],本角色附属$[C116054]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害,召唤阿丑,本角色附属乱神之怪力。", + "id": 16052, + "name": "魔杀绝技·赤牛发破!", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成5点岩元素伤害,本角色附属怒目鬼王。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C116053]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2106}岩元素伤害,本角色附属怒目鬼王。", + "id": 16053, + "name": "最恶鬼王·一斗轰临!!", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请荒泷一斗进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「荒泷卡牌游戏王中王一斗」", + "storytitle": "花坂豪快·荒泷一斗", + "tags": [ + "GCG_TAG_ELEMENT_GEO", + "GCG_TAG_WEAPON_CLAYMORE", + "GCG_TAG_NATION_INAZUMA" + ], + "tagstext": [ + "岩元素", + "双手剑", + "稻妻" + ] + }, + "barbara": { + "hp": 10, + "id": 1201, + "maxenergy": 3, + "name": "芭芭拉", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", + "id": 12011, + "name": "水之浅唱", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害,召唤歌声之环。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C112011]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害,召唤歌声之环。", + "id": 12012, + "name": "演唱,开始♪", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "治疗所有我方角色4点。", + "descriptionraw": "治疗所有我方角色4点。", + "descriptionreplaced": "治疗所有我方角色4点。", + "id": 12013, + "name": "闪耀奇迹♪", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请芭芭拉进行对局,在友好对局难度中获得胜利后获取", + "storytext": "无论何时都能治愈人心。", + "storytitle": "闪耀偶像·芭芭拉", + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_CATALYST", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "水元素", + "法器", + "蒙德" + ] + }, + "beidou": { + "hp": 10, + "id": 1405, + "maxenergy": 3, + "name": "北斗", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造��2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 14051, + "name": "征涛", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "本角色附属捉浪·涛拥之守并准备技能:踏潮。", + "descriptionraw": "本角色附属$[C114051]并$[K53]:$[S14054]。", + "descriptionreplaced": "本角色附属捉浪·涛拥之守并准备技能:踏潮。", + "id": 14052, + "name": "捉浪", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成3点雷元素伤害,生成雷兽之盾。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C114053]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害,生成雷兽之盾。", + "id": 14053, + "name": "斫雷", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "(需准备1个行动轮)\n造成2点雷元素伤害。", + "descriptionraw": "(需准备1个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "(需准备1个行动轮)\\n造成2点{SPRITE_PRESET#2104}雷元素伤害。", + "id": 14054, + "name": "踏潮", + "playcost": [], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + } + ], + "source": "在猫尾酒馆中邀请北斗进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「记住这一天,你差点赢了南十字船队老大的钱。」", + "storytitle": "无冕的龙王·北斗", + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_CLAYMORE", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "雷元素", + "双手剑", + "璃月" + ] + }, + "bennett": { + "hp": 10, + "id": 1303, + "maxenergy": 2, + "name": "班尼特", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 13031, + "name": "好运剑", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成3点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。", + "id": 13032, + "name": "热情过载", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成2点火元素伤害,生成鼓舞领域。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C113031]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2103}火元素伤害,生成鼓舞领域。", + "id": 13033, + "name": "美妙旅程", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请班尼特进行对局,在友好对局难度中获得胜利后获取", + "storytext": "当你知道自己一定会输时,那你肯定也知道如何能赢。", + "storytitle": "命运试金石·班尼特", + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_SWORD", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "火元素", + "单手剑", + "蒙德" + ] + }, + "chongyun": { + "hp": 10, + "id": 1104, + "maxenergy": 3, + "name": "重云", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 11041, + "name": "灭邪四式", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成3点冰元素伤害,生成重华叠霜领域。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C111041]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害,生成重华叠霜领域。", + "id": 11042, + "name": "重华叠霜", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 7, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成7点冰元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成7点{SPRITE_PRESET#2101}冰元素伤害。", + "id": 11043, + "name": "云开星落", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请重云进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「夏天啊,你还是悄悄过去吧…」", + "storytitle": "雪融有踪·重云", + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_CLAYMORE", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "冰元素", + "双手剑", + "璃月" + ] + }, + "collei": { + "hp": 10, + "id": 1701, + "maxenergy": 2, + "name": "柯莱", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 17011, + "name": "祈颂射艺", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成3点草元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害。", + "id": 17012, + "name": "拂花偈叶", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成2点草元素伤害,召唤柯里安巴。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C117011]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2107}草元素伤害,召唤柯里安巴。", + "id": 17013, + "name": "猫猫秘宝", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请柯莱进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「大声喊出卡牌的名字会让它威力加倍…这一定是虚构的吧?」", + "storytitle": "萃念初蘖·柯莱", + "tags": [ + "GCG_TAG_ELEMENT_DENDRO", + "GCG_TAG_WEAPON_BOW", + "GCG_TAG_NATION_SUMERU" + ], + "tagstext": [ + "草元素", + "弓", + "须弥" + ] + }, + "cyno": { + "hp": 10, + "id": 1404, + "maxenergy": 2, + "name": "赛诺", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 14041, + "name": "七圣枪术", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成3点雷元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。", + "id": 14042, + "name": "秘仪·律渊渡魂", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成4点雷元素伤害,\n启途誓使的[凭依]级数+2。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],\\n$[C114041]的[凭依]级数+2。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2104}雷元素伤害,\\n启途誓使的[凭依]级数+2。", + "id": 14043, + "name": "圣仪·煟煌随狼行", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属启途誓使。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C114041]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属启途誓使。", + "id": 14044, + "name": "行度誓惩", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "source": "在猫尾酒馆中邀请赛诺进行对局,在友好对局难度中获得胜利后获取", + "storytext": "卡牌中蕴藏的,是大风纪官如沙漠烈日般炙热的喜爱之情。", + "storytitle": "缄秘的裁遣·赛诺", + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_POLE", + "GCG_TAG_NATION_SUMERU" + ], + "tagstext": [ + "雷元素", + "长柄武器", + "须弥" + ] + }, + "diluc": { + "hp": 10, + "id": 1301, + "maxenergy": 3, + "name": "迪卢克", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 13011, + "name": "淬炼之剑", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成3点火元素伤害。每回合第三次使用本技能时,伤害+2。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。每回合第三次使用本技能时,伤害+2。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。每回合第三次使用本技能时,伤害+2。", + "id": 13012, + "name": "逆焰之刃", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 8, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成8点火元素伤害,本角色附属火元素附魔。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C113011]。", + "descriptionreplaced": "造成8点{SPRITE_PRESET#2103}火元素伤害,本角色附属火元素附魔。", + "id": 13013, + "name": "黎明", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "初始牌组中获取", + "storytext": "他的心是他最大的敌人。", + "storytitle": "晨曦暗面·迪卢克", + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_CLAYMORE", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "火元素", + "双手剑", + "蒙德" + ] + }, + "diona": { + "hp": 10, + "id": 1102, + "maxenergy": 3, + "name": "迪奥娜", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 11021, + "name": "猎人射术", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成2点冰元素伤害,生成猫爪护盾。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C111021]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,生成猫爪护盾。", + "id": 11022, + "name": "猫爪冻冻", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成1点冰元素伤害,治疗此角色2点,召唤酒雾领域。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗此角色2点,召唤$[C111023]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,治疗此角色2点,召唤酒雾领域。", + "id": 11023, + "name": "最烈特调", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请迪奥娜进行对局,在友好对局难度中获得胜利后获取", + "storytext": "用1%的力气调酒,99%的力气…拒绝失败。", + "storytitle": "猫尾特调·迪奥娜", + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_BOW", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "冰元素", + "弓", + "蒙德" + ] + }, + "electrohypostasis": { + "hp": 8, + "id": 2401, + "maxenergy": 2, + "name": "无相之雷", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成1点雷元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害。", + "id": 24011, + "name": "雷晶投射", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成2点雷元素伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后分别$[K53]:$[S24015]和$[S24016]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。", + "id": 24012, + "name": "猜拳三连击", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 5 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成2点雷元素伤害,召唤雷锁镇域。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C124013]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,召唤雷锁镇域。", + "id": 24013, + "name": "雳霆镇锁", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属雷晶核心。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C124014]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属雷晶核心。", + "id": 24014, + "name": "雷晶核心", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成2点雷元素伤害,然后准备技能:猜拳三连击·布。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后$[K53]:$[S24016]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,然后准备技能:猜拳三连击·布。", + "id": 24015, + "name": "猜拳三连击·剪刀", + "playcost": [], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成3点雷元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。", + "id": 24016, + "name": "猜拳三连击·布", + "playcost": [], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + } + ], + "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度无相之雷中获得胜利后获取", + "storytext": "代号为「阿莱夫」的高级雷元素生命。\n就算猜拳获胜,它一般也不会认输。", + "storytitle": "无相之雷", + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "雷元素", + "其他武器", + "魔物" + ] + }, + "eula": { + "hp": 10, + "id": 1106, + "maxenergy": 2, + "name": "优菈", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 11061, + "name": "西风剑术·宗室", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成2点冰元素伤害,如果本角色未附属冷酷之心,则使其附属冷酷之心。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],如果本角色未附属$[C111061],则使其附属$[C111061]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,如果本角色未附属冷酷之心,则使其附属冷酷之心。", + "id": 11062, + "name": "冰潮的涡旋", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成2点冰元素伤害,召唤光降之剑。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C111062]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,召唤光降之剑。", + "id": 11063, + "name": "凝浪之光剑", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请优菈进行对局,在友好对局难度中获得胜利后获取", + "storytext": "这只是一场游戏,无论是取胜或落败,你都不会因此被添上罪状。", + "storytitle": "浪沫的旋舞·优菈", + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_CLAYMORE", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "冰元素", + "双手剑", + "蒙德" + ] + }, + "fatuicryocicinmage": { + "hp": 10, + "id": 2101, + "maxenergy": 3, + "name": "愚人众·冰萤术士", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成1点冰元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害。", + "id": 21011, + "name": "冰萤棱锥", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成1点冰元素伤害,召唤冰萤。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C121011]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,召唤冰萤。", + "id": 21012, + "name": "雾虚摇唤", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成5点冰元素伤害,本角色附着冰元素,生成流萤护罩。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K201],生成$[C121012]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2101}冰元素伤害,本角色附着{SPRITE_PRESET#2101}冰元素,生成流萤护罩。", + "id": 21013, + "name": "冰枝白花", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度愚人众·冰萤术士中获得胜利后获取", + "storytext": "至少在雾虚草耗尽之前,冰萤不会离她而去。", + "storytitle": "雾虚召萤·冰萤术士", + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "冰元素", + "其他武器", + "愚人众" + ] + }, + "fatuipyroagent": { + "hp": 10, + "id": 2301, + "maxenergy": 2, + "name": "愚人众·火之债务处理人", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 23011, + "name": "突刺", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成1点火元素伤害,本角色附属潜行。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C123011]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害,本角色附属潜行。", + "id": 23012, + "name": "伺机而动", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成5点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2103}火元素伤害。", + "id": 23013, + "name": "焚毁之锋", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属潜行。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C123011]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属潜行。", + "id": 23014, + "name": "潜行大师", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度火之债务处理人中获得胜利后获取", + "storytext": "「死债不可免,活债更难逃…」", + "storytitle": "清算之刃·债务处理人", + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "火元素", + "其他武器", + "愚人众" + ] + }, + "fischl": { + "hp": 10, + "id": 1401, + "maxenergy": 3, + "name": "菲谢尔", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 14011, + "name": "罪灭之矢", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成1点雷元素伤害,召唤奥兹。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C114011]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害,召唤奥兹。", + "id": 14012, + "name": "夜巡影翼", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成4点雷元素伤害,对所有敌方后台角色造成2点穿透伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成2点$[K5]。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2104}雷元素伤害,对所有敌方后台角色造成2点穿透伤害。", + "id": 14013, + "name": "至夜幻现", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请菲谢尔进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「奥兹!我之眷属,展开羽翼,替我在幽夜中寻求全新的命运之线吧!」\n「小姐,我可没办法帮你换一张牌啊…」", + "storytitle": "断罪皇女!!·菲谢尔", + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_BOW", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "雷元素", + "弓", + "蒙德" + ] + }, + "ganyu": { + "hp": 10, + "id": 1101, + "maxenergy": 3, + "name": "甘雨", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 11011, + "name": "流天射术", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成1点冰元素伤害,生成冰莲。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C111012]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,生成冰莲。", + "id": 11012, + "name": "山泽麟迹", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成2点冰元素伤害,对所有敌方后台角色造成2点穿透伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成2点$[K5]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,对所有敌方后台角色造成2点穿透伤害。", + "id": 11013, + "name": "霜华矢", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 5 + } + ], + "type": "��通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成2点冰元素伤害,对所有敌方后台角色造成1点穿透伤害,召唤冰灵珠。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成1点$[K5],召唤$[C111011]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,对所有敌方后台角色造成1点穿透伤害,召唤冰灵珠。", + "id": 11014, + "name": "降众天华", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请甘雨进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「既然是明早前要,那这份通稿,只要熬夜写完就好。」", + "storytitle": "循循守月·甘雨", + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_BOW", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "冰元素", + "弓", + "璃月" + ] + }, + "hutao": { + "hp": 10, + "id": 1307, + "maxenergy": 3, + "name": "胡桃", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 13071, + "name": "往生秘传枪法", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "本角色附属彼岸蝶舞。", + "descriptionraw": "本角色附属$[C113071]。", + "descriptionreplaced": "本角色附属彼岸蝶舞。", + "id": 13072, + "name": "蝶引来生", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 2 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成4点火元素伤害,治疗自身2点。如果本角色生命值不多于6,则造成的伤害和治疗各+1。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗自身2点。如果本角色生命值不多于6,则造成的伤害和治疗各+1。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2103}火元素伤害,治疗自身2点。如果本角色生命值不多于6,则造成的伤害和治疗各+1。", + "id": 13073, + "name": "安神秘法", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请胡桃进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「送走,全送走。」", + "storytitle": "雪霁梅香·胡桃", + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_POLE", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "火元素", + "长柄武器", + "璃月" + ] + }, + "jadeplumeterrorshroom": { + "hp": 10, + "id": 2701, + "maxenergy": 2, + "name": "翠翎恐蕈", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 27011, + "name": "菌王舞步", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成3点草元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害。", + "id": 27012, + "name": "不稳定孢子云", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成4点草元素伤害,消耗所有活化激能层数,每层使此伤害+1。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],消耗所有$[C127011]层数,每层使此伤害+1。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2107}草元素伤害,消耗所有活化激能层数,每层使此伤害+1。", + "id": 27013, + "name": "尾羽豪放", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属活化激能。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C127011]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属活化激能。", + "id": 27014, + "name": "活化激能", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度翠翎恐蕈中获得胜利后获取", + "storytext": "悄声静听,可以听到幽林之中,蕈类王者巡视领土的脚步…", + "storytitle": "幽蕈之王·翠翎恐蕈", + "tags": [ + "GCG_TAG_ELEMENT_DENDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "草元素", + "其他武器", + "魔物" + ] + }, + "jean": { + "hp": 10, + "id": 1502, + "maxenergy": 3, + "name": "琴", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 15021, + "name": "西风剑术", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成3点风元素伤害,使对方强制切换到下一个角色。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],使对方强制切换到下一个角色。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2105}风元素伤害,使对方强制切换到下一个角色。", + "id": 15022, + "name": "风压剑", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "治疗所有我方角色2点,召唤蒲公英领域。", + "descriptionraw": "治疗所有我方角色2点,召唤$[C115021]。", + "descriptionreplaced": "治疗所有我方角色2点,召唤蒲公英领域。", + "id": 15023, + "name": "蒲公英之风", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请琴进行对局,在友好对局难度中获得胜利后获取", + "storytext": "在夺得最终的胜利之前,她总是认为自己做得还不够好。", + "storytitle": "蒲公英骑士·琴", + "tags": [ + "GCG_TAG_ELEMENT_ANEMO", + "GCG_TAG_WEAPON_SWORD", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "风元素", + "单手剑", + "蒙德" + ] + }, + "kaeya": { + "hp": 10, + "id": 1103, + "maxenergy": 2, + "name": "凯亚", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 11031, + "name": "仪典剑术", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成3点冰元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害。", + "id": 11032, + "name": "霜袭", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成1点冰元素伤害,生成寒冰之棱。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C111031]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,生成寒冰之棱。", + "id": 11033, + "name": "凛冽轮舞", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "初始牌组中获取", + "storytext": "他很擅长在他人身上发掘出「骑士般的美德」。", + "storytitle": "寒风剑士·凯亚", + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_SWORD", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "冰元素", + "单手剑", + "蒙德" + ] + }, + "kamisatoayaka": { + "hp": 10, + "id": 1105, + "maxenergy": 3, + "name": "神里绫华", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 11051, + "name": "神里流·倾", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成3点冰元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害。", + "id": 11052, + "name": "神里流·冰华", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成4点冰元素伤害,召唤霜见雪关扉。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C111051]。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2101}冰元素伤害,召唤霜见雪关扉。", + "id": 11053, + "name": "神里流·霜灭", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】此角色被切换为「出战角色」时,附属冰元素附魔。", + "descriptionraw": "【被动】此角色被切换为「出战角色」时,附属$[C111052]。", + "descriptionreplaced": "【被动】此角色被切换为「出战角色」时,附属冰元素附魔。", + "id": 11054, + "name": "神里流·霰步", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "source": "在猫尾酒馆中邀请神里绫华进行对局,在友好对局难度中获得胜利后获取", + "storytext": "如霜凝华,如鹭在庭。", + "storytitle": "白鹭霜华·神里绫华", + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_SWORD", + "GCG_TAG_NATION_INAZUMA" + ], + "tagstext": [ + "冰元素", + "单手剑", + "稻妻" + ] + }, + "kamisatoayato": { + "hp": 10, + "id": 1206, + "maxenergy": 3, + "name": "神里绫人", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 12061, + "name": "神里流·转", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成2点水元素伤害,本角色附属泷廻鉴花。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C112061]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,本角色附属泷廻鉴花。", + "id": 12062, + "name": "神里流·镜花", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成3点水元素伤害,召唤清净之园囿。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C112062]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2102}水元素伤害,召唤清净之园囿。", + "id": 12063, + "name": "神里流·水囿", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请神里绫人进行对局,在友好对局难度中获得胜利后获取", + "storytext": "神守之柏,已焕新材。", + "storytitle": "磐祭叶守·神里绫人", + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_SWORD", + "GCG_TAG_NATION_INAZUMA" + ], + "tagstext": [ + "水元素", + "单手剑", + "稻妻" + ] + }, + "keqing": { + "hp": 10, + "id": 1403, + "maxenergy": 3, + "name": "刻晴", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 14031, + "name": "云来剑法", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成3点雷元素伤害,生成手牌雷楔。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成手牌$[C114031]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害,生成手牌雷楔。", + "id": 14032, + "name": "星斗归位", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成4点雷元素伤害,对所有敌方后台角色造成3点穿透伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成3点$[K5]。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2104}雷元素伤害,对所有敌方后台角色造成3点穿透伤害。", + "id": 14033, + "name": "天街巡游", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请刻晴进行对局,在友好对局难度中获得胜利后获取", + "storytext": "她能构筑出许多从未设想过的牌组,拿下许多难以想象的胜利。", + "storytitle": "霆霓快雨·刻晴", + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_SWORD", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "雷元素", + "单手剑", + "璃月" + ] + }, + "klee": { + "hp": 10, + "id": 1306, + "maxenergy": 3, + "name": "可莉", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成1点火元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害。", + "id": 13061, + "name": "砰砰", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成3点火元素伤害,本角色附属爆裂火花。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C113061]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害,本角色附属爆裂火花。", + "id": 13062, + "name": "蹦蹦炸弹", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成3点火元素伤害,在对方场上生成轰轰火花。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在对方场上生成$[C113063]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害,在对方场上生成轰轰火花。", + "id": 13063, + "name": "轰轰火花", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请可莉进行对局,在友好对局难度中获得胜利后获取", + "storytext": "每一次抽牌,都可能带来一次「爆炸性惊喜」。", + "storytitle": "逃跑的太阳·可莉", + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_CATALYST", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "火元素", + "法器", + "蒙德" + ] + }, + "kujousara": { + "hp": 10, + "id": 1406, + "maxenergy": 2, + "name": "九条裟罗", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 14061, + "name": "天狗传弓术", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成1点雷元素伤害,召唤天狗咒雷·伏。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C114061]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害,召唤天狗咒雷·伏。", + "id": 14062, + "name": "鸦羽天狗霆雷召咒", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成1点雷元素伤害,召唤天狗咒雷·雷砾。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C114062]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害,召唤天狗咒雷·雷砾。", + "id": 14063, + "name": "煌煌千道镇式", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请九条裟罗进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「此为,大义之举。」", + "storytitle": "黑羽鸣镝·���条裟罗", + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_BOW", + "GCG_TAG_NATION_INAZUMA" + ], + "tagstext": [ + "雷元素", + "弓", + "稻妻" + ] + }, + "maguukenki": { + "hp": 10, + "id": 2501, + "maxenergy": 3, + "name": "魔偶剑鬼", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 25011, + "name": "一文字", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "召唤剑影·孤风。", + "descriptionraw": "召唤$[C125011]。", + "descriptionreplaced": "召唤剑影·孤风。", + "id": 25012, + "name": "孤风刀势", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "召唤剑影·霜驰。", + "descriptionraw": "召唤$[C125012]。", + "descriptionreplaced": "召唤剑影·霜驰。", + "id": 25013, + "name": "霜驰影突", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成4点风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],触发所有我方剑影召唤物的效果。(不消耗其可用次数)", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2105}风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)", + "id": 25014, + "name": "机巧伪天狗抄", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度魔偶剑鬼中获得胜利后获取", + "storytext": "今日,其仍徘徊在因缘断绝之地。", + "storytitle": "万般机巧·魔偶剑鬼", + "tags": [ + "GCG_TAG_ELEMENT_ANEMO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "风元素", + "其他武器", + "魔物" + ] + }, + "mirrormaiden": { + "hp": 10, + "id": 2202, + "maxenergy": 2, + "name": "愚人众·藏镜仕女", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", + "id": 22021, + "name": "水弹", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成2点水元素伤害,目标角色附属水光破镜。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C122021]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,目标角色附属水光破镜。", + "id": 22022, + "name": "潋波绽破", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成5点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2102}水元素伤害。", + "id": 22023, + "name": "粼镜折光", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度藏镜仕女中获得胜利后获取", + "storytext": "一切隐秘,都将深藏于潋光的水镜之中吧…", + "storytitle": "冬国仕女·水镜使者", + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "水元素", + "其他武器", + "愚人众" + ] + }, + "mona": { + "hp": 10, + "id": 1203, + "maxenergy": 3, + "name": "莫娜", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", + "id": 12031, + "name": "因果点破", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害,召唤虚影。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C112031]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害,召唤虚影。", + "id": 12032, + "name": "水中幻愿", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成4点水元素伤害,生成泡影。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C112032]。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2102}水元素伤害,生成泡影。", + "id": 12033, + "name": "星命定轨", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】此角色为出战角色,我方执行「切换角色」行动时:将此次切换视为「快速行动」而非「战斗行动」。(每回合1次)", + "descriptionraw": "【被动】此角色为出战角色,我方执行「切换角色」行动时:将此次切换视为「$[K2]」而非「$[K1]」。(每回合1次)", + "descriptionreplaced": "【被动】此角色为出战角色,我方执行「切换角色」行动时:将此次切换视为「快速行动」而非「战斗行动」。(每回合1次)", + "id": 12034, + "name": "虚实流动", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "source": "在猫尾酒馆中邀请莫娜进行对局,在友好对局难度中获得胜利后获取", + "storytext": "无论胜负平弃,都是命当如此。", + "storytitle": "星天水镜·莫娜", + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_CATALYST", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "水元素", + "法器", + "蒙德" + ] + }, + "nahida": { + "hp": 10, + "id": 1703, + "maxenergy": 2, + "name": "纳西妲", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成1点草元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2107}草元素伤害。", + "id": 17031, + "name": "行相", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成2点草元素伤害,目标角色附属蕴种印;如果在附属前目标角色已附属有蕴种印,就改为对所有敌方角色附属蕴种印。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C117031];如果在附属前目标角色已附属有$[C117031],就改为对所有敌方角色附属$[C117031]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2107}草元素伤害,目标角色附属蕴种印;如果在附属前目标角色已附属有蕴种印,就改为对所有敌方角色附属蕴种印。", + "id": 17032, + "name": "所闻遍计", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成3点草元素伤害,所有敌方角色附属蕴种印。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],所有敌方角色附属$[C117031]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害,所有敌方角色附属蕴种印。", + "id": 17033, + "name": "所闻遍计·真如", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 5 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成4点草元素伤害,生成摩耶之殿。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C117032]。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2107}草元素伤害,生成摩耶之殿。", + "id": 17034, + "name": "心景幻成", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请纳西妲进行对局,在友好对局难度中获得胜利后获取", + "storytext": "白草净华,幽宫启蛰 。", + "storytitle": "白草净华·纳西妲", + "tags": [ + "GCG_TAG_ELEMENT_DENDRO", + "GCG_TAG_WEAPON_CATALYST", + "GCG_TAG_NATION_SUMERU" + ], + "tagstext": [ + "草元素", + "法器", + "须弥" + ] + }, + "ningguang": { + "hp": 10, + "id": 1601, + "maxenergy": 3, + "name": "凝光", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成1点岩元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害。", + "id": 16011, + "name": "千金掷", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成2点岩元素伤害,生成璇玑屏。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C116011]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2106}岩元素伤害,生成璇玑屏。", + "id": 16012, + "name": "璇玑屏", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 6, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成6点岩元素伤害;如果璇玑屏在场,就使此伤害+2。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];如果$[C116011]在场,就使此伤害+2。", + "descriptionreplaced": "造成6点{SPRITE_PRESET#2106}岩元素伤害;如果璇玑屏���场,就使此伤害+2。", + "id": 16013, + "name": "天权崩玉", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请凝光进行对局,在友好对局难度中获得胜利后获取", + "storytext": "她保守着一个最大的秘密,那就是自己保守着璃月港的许多秘密。", + "storytitle": "掩月天权·凝光", + "tags": [ + "GCG_TAG_ELEMENT_GEO", + "GCG_TAG_WEAPON_CATALYST", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "岩元素", + "法器", + "璃月" + ] + }, + "noelle": { + "hp": 10, + "id": 1602, + "maxenergy": 2, + "name": "诺艾尔", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 16021, + "name": "西风剑术·女仆", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成1点岩元素伤害,生成护体岩铠。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C116021]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害,生成护体岩铠。", + "id": 16022, + "name": "护心铠", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成4点岩元素伤害,本角色附属大扫除。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C116022]。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2106}岩元素伤害,本角色附属大扫除。", + "id": 16023, + "name": "大扫除", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请诺艾尔进行对局,在友好对局难度中获得胜利后获取", + "storytext": "整理牌桌这种事,真的可以交给她。", + "storytitle": "未授勋之花·诺艾尔", + "tags": [ + "GCG_TAG_ELEMENT_GEO", + "GCG_TAG_WEAPON_CLAYMORE", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "岩元素", + "双手剑", + "蒙德" + ] + }, + "raidenshogun": { + "hp": 10, + "id": 1407, + "maxenergy": 2, + "name": "雷电将军", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 14071, + "name": "源流", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "召唤雷罚恶曜之眼。", + "descriptionraw": "召唤$[C114071]。", + "descriptionreplaced": "召唤雷罚恶曜之眼。", + "id": 14072, + "name": "神变·恶曜开眼", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成3点雷元素伤害,其他我方角色获得2点充能。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],其他我方角色获得2点$[K310]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害,其他我方角色获得2点{SPRITE_PRESET#1110}充能。", + "id": 14073, + "name": "奥义·梦想真说", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属诸愿百眼之轮。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C114072]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属诸愿百眼之轮。", + "id": 14074, + "name": "诸愿百眼之轮", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "source": "在猫尾酒馆中邀请雷电将军进行对局,在友好对局难度中获得胜利后获取", + "storytext": "鸣雷寂灭,浮世泡影。", + "storytitle": "一心净土·雷电将军", + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_POLE", + "GCG_TAG_NATION_INAZUMA" + ], + "tagstext": [ + "雷元素", + "长柄武器", + "稻妻" + ] + }, + "razor": { + "hp": 10, + "id": 1402, + "maxenergy": 3, + "name": "雷泽", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 14021, + "name": "钢脊", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成3点雷元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。", + "id": 14022, + "name": "利爪与苍雷", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成5点雷元素伤害,本角色附属雷狼。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C114021]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2104}雷元素伤害,本角色附属雷狼。", + "id": 14023, + "name": "雷牙", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请雷泽进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「牌,难。」\n「但,有朋友…」", + "storytitle": "狼少年·雷泽", + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_CLAYMORE", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "雷元素", + "双手剑", + "蒙德" + ] + }, + "rhodeiaofloch": { + "hp": 10, + "id": 2201, + "maxenergy": 3, + "name": "纯水精灵·洛蒂娅", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", + "id": 22011, + "name": "翻涌", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "随机召唤1种纯水幻形。(优先生成不同的类型)", + "descriptionraw": "随机召唤1种$[C122010]。(优先生成不同的类型)", + "descriptionreplaced": "随机召唤1种纯水幻形。(优先生成不同的类型)", + "id": 22012, + "name": "纯水幻造", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "description": "随机召唤2种纯水幻形。(优先生成不同的类型)", + "descriptionraw": "随机召唤2种$[C122010]。(优先生成不同的类型)", + "descriptionreplaced": "随机召唤2种纯水幻形。(优先生成不同的类型)", + "id": 22013, + "name": "林野百态", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 5 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成2点水元素伤害;我方每有1个召唤物,再使此伤害+2。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];我方每有1个召唤物,再使此伤害+2。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害;我方每有1个召唤物,再使此伤害+2。", + "id": 22014, + "name": "潮涌与激流", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度纯水精灵·洛蒂娅中获得胜利后获取", + "storytext": "「但,只要百川奔流,雨露不休,水就不会消失…」", + "storytitle": "净水之主·洛蒂娅", + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER" + ], + "tagstext": [ + "水元素", + "其他武器", + "魔物" + ] + }, + "sangonomiyakokomi": { + "hp": 10, + "id": 1205, + "maxenergy": 2, + "name": "珊瑚宫心海", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。", + "id": 12051, + "name": "水有常形", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "本角色附着水元素,召唤化海月。", + "descriptionraw": "本角色$[K202],召唤$[C112051]。", + "descriptionreplaced": "本角色附着{SPRITE_PRESET#2102}水元素,召唤化海月。", + "id": 12052, + "name": "海月之誓", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成2点水元素伤害,治疗所有我方角色1点,本角色附属仪来羽衣。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗所有我方角色1点,本角色附属$[C112052]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,治疗所有我方角色1点,本角色附属仪来羽衣。", + "id": 12053, + "name": "海人化羽", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请珊瑚宫心海进行对局,在友好对局难度中获得胜利后获取", + "storytext": "未雨绸缪,临危莫乱。", + "storytitle": "真珠之智·珊瑚宫心海", + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_CATALYST", + "GCG_TAG_NATION_INAZUMA" + ], + "tagstext": [ + "水元素", + "法器", + "稻妻" + ] + }, + "shenhe": { + "hp": 10, + "id": 1107, + "maxenergy": 2, + "name": "申鹤", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 11071, + "name": "踏辰摄斗", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成2点冰元素伤害,生成冰翎。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C111071]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,生成冰翎。", + "id": 11072, + "name": "仰灵威召将役咒", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_CRYO", + "description": "造成1点冰元素伤害,召唤箓灵。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C111073]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,召唤箓灵。", + "id": 11073, + "name": "神女遣灵真诀", + "playcost": [ + { + "costtype": "GCG_COST_DICE_CRYO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请申鹤进行对局,在友好对局难度中获得胜利后获取", + "storytext": "红尘渺渺,因果烟消。", + "storytitle": "孤辰茕怀·申鹤", + "tags": [ + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_WEAPON_POLE", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "冰元素", + "长柄武器", + "璃月" + ] + }, + "stonehidelawachurl": { + "hp": 8, + "id": 2601, + "maxenergy": 2, + "name": "丘丘岩盔王", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 26011, + "name": "Plama Lawa", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成3点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。", + "id": 26012, + "name": "Movo Lawa", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 5, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成5点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。", + "id": 26013, + "name": "Upa Shato", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属岩盔和坚岩之力。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C126011]和$[C126012]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属岩盔和坚岩之力。", + "id": 26014, + "name": "魔化:岩盔", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度丘丘岩盔王中获得胜利后获取", + "storytext": "绕道而行吧,因为前方是属于「王」的领域。", + "storytitle": "千嶂漫行·丘丘岩盔王", + "tags": [ + "GCG_TAG_ELEMENT_GEO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER", + "GCG_TAG_CAMP_HILICHURL" + ], + "tagstext": [ + "岩元素", + "其他武器", + "魔物", + "丘丘人" + ] + }, + "sucrose": { + "hp": 10, + "id": 1501, + "maxenergy": 2, + "name": "砂糖", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成1点风元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2105}风元素伤害。", + "id": 15011, + "name": "简式风灵作成", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成3点风元素伤害,使对方强制切换到前一个角色。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],使对方强制切换到前一个角色。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2105}风元素伤害,使对方强制切换到前一个角色。", + "id": 15012, + "name": "风灵作成·陆叁零捌", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成1点风元素伤害,召唤大型风灵。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C115011]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2105}风元素伤害,召唤大型风灵。", + "id": 15013, + "name": "禁·风灵作成·柒伍同构贰型", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "初始牌组中获取", + "storytext": "「没有实战过的牌组不值得判断强度!」", + "storytitle": "无害甜度·砂糖", + "tags": [ + "GCG_TAG_ELEMENT_ANEMO", + "GCG_TAG_WEAPON_CATALYST", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "风元素", + "法器", + "蒙德" + ] + }, + "tartaglia": { + "hp": 10, + "id": 1204, + "maxenergy": 3, + "name": "达达利亚", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 12041, + "name": "断雨", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "切换为近战状态,然后造成2点水元素伤害。", + "descriptionraw": "切换为$[C112042],然后造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "切换为近战状态,然后造成2点{SPRITE_PRESET#2102}水元素伤害。", + "id": 12042, + "name": "魔王武装·狂澜", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 7, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "依据达达利亚当前所处的状态,进行不同的攻击:\n远程状态·魔弹一闪:造成4点水元素伤害,返还2点充能,目标角色附属断流。\n近战状态·尽灭水光:造成7点水元素伤害。", + "descriptionraw": "依据$[A1204]当前所处的状态,进行不同的攻击:\\n远程状态·魔弹一闪:造成$[D__KEY__DAMAGE_4]点$[D__KEY__ELEMENT],返还2点$[K310],目标角色附属$[C112043]。\\n近战状态·尽灭水光:造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "依据达达利亚当前所处的状态,进行不同的攻击:\\n远程状态·魔弹一闪:造成4点{SPRITE_PRESET#2102}水元素伤害,返还2点{SPRITE_PRESET#1110}充能,目标角色附属断流。\\n近战状态·尽灭水光:造成7点{SPRITE_PRESET#2102}水元素伤害。", + "id": 12043, + "name": "极恶技·尽灭闪", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + }, + { + "description": "【被动】战斗开始时,初始附属远程状态。\n角色所附属的近战状态效果结束时,重新附属远程状态。", + "descriptionraw": "【被动】战斗开始时,初始附属$[C112041]。\\n角色所附属的$[C112042]效果结束时,重新附属$[C112041]。", + "descriptionreplaced": "【被动】战斗开始时,初始附属远程状态。\\n角色所附属的近战状态效果结束时,重新附属远程状态。", + "id": 12044, + "name": "遏浪", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "", + "descriptionraw": "", + "descriptionreplaced": "", + "id": 12045, + "name": "远程状态", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + }, + { + "description": "", + "descriptionraw": "", + "descriptionreplaced": "", + "id": 12046, + "name": "遏浪", + "playcost": [], + "type": "被动技能", + "typetag": "GCG_SKILL_TAG_PASSIVE" + } + ], + "source": "在猫尾酒馆中邀请达达利亚进行对局,在友好对局难度中获得胜利后获取", + "storytext": "牌局亦为战场,能者方可争先。", + "storytitle": "「公子」·达达利亚", + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_BOW", + "GCG_TAG_CAMP_FATUI" + ], + "tagstext": [ + "水元素", + "弓", + "愚人众" + ] + }, + "tighnari": { + "hp": 10, + "id": 1702, + "maxenergy": 2, + "name": "提纳里", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 17021, + "name": "藏蕴破障", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成2点草元素伤害,本角色附属通塞识。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C117021]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2107}草元素伤害,本角色附属通塞识。", + "id": 17022, + "name": "识果种雷", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_DENDRO", + "description": "造成4点草元素伤害,对所有敌方后台角色造成1点穿透伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成1点$[K5]。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2107}草元素伤害,对所有敌方后台角色造成1点穿透伤害。", + "id": 17023, + "name": "造生缠藤箭", + "playcost": [ + { + "costtype": "GCG_COST_DICE_DENDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请提纳里进行对局,在友好对局难度中获得胜利后获取", + "storytext": "从某种角度来说,经验并不等同于智慧。", + "storytitle": "浅蔚轻行·提纳里", + "tags": [ + "GCG_TAG_ELEMENT_DENDRO", + "GCG_TAG_WEAPON_BOW", + "GCG_TAG_NATION_SUMERU" + ], + "tagstext": [ + "草元素", + "弓", + "须弥" + ] + }, + "venti": { + "hp": 10, + "id": 1503, + "maxenergy": 2, + "name": "温迪", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 15031, + "name": "神代射术", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成2点风元素伤害,生成风域。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C115031]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2105}风元素伤害,生成风域。", + "id": 15032, + "name": "高天之歌", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成2点风元素伤害,召唤暴风之眼。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C115034]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2105}风元素伤害,召唤暴风之眼。", + "id": 15033, + "name": "风神之诗", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请温迪进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「四季轮转,四风从不止息。」\n「当然啦,功劳也不是它们的,主要是我的。」\n「要是没有吟游诗人,谁去把这些传唱?」", + "storytitle": "风色诗人·温迪", + "tags": [ + "GCG_TAG_ELEMENT_ANEMO", + "GCG_TAG_WEAPON_BOW", + "GCG_TAG_NATION_MONDSTADT" + ], + "tagstext": [ + "风元素", + "弓", + "蒙德" + ] + }, + "xiangling": { + "hp": 10, + "id": 1302, + "maxenergy": 2, + "name": "香菱", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 13021, + "name": "白案功夫", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "召唤锅巴。", + "descriptionraw": "召唤$[C113021]。", + "descriptionreplaced": "召唤锅巴。", + "id": 13022, + "name": "锅巴出击", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成2点火元素伤害,生成旋火轮。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C113022]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2103}火元素伤害,生成旋火轮。", + "id": 13023, + "name": "旋火轮", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请香菱进行对局,在友好对局难度中获得胜利后获取", + "storytext": "身为一个厨师,她几乎什么都做得到。", + "storytitle": "万民百味·香菱", + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_POLE", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "火元素", + "长柄武器", + "璃月" + ] + }, + "xiao": { + "hp": 10, + "id": 1504, + "maxenergy": 2, + "name": "魈", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 15041, + "name": "卷积微尘", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成3点风元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2105}风元素伤害。", + "id": 15042, + "name": "风轮两立", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_ANEMO", + "description": "造成4点风元素伤害,本角色附属夜叉傩面。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C115041]。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2105}风元素伤害,本角色附属夜叉傩面。", + "id": 15043, + "name": "靖妖傩舞", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ANEMO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请魈进行对局,在友好对局难度中获得胜利后获取", + "storytext": "护法夜叉,靖妖降魔。", + "storytitle": "护法夜叉·魈", + "tags": [ + "GCG_TAG_ELEMENT_ANEMO", + "GCG_TAG_WEAPON_POLE", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "风元素", + "长柄武器", + "璃月" + ] + }, + "xingqiu": { + "hp": 10, + "id": 1202, + "maxenergy": 2, + "name": "行秋", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 12021, + "name": "古华剑法", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成2点水元素伤害,本角色附着水元素,生成雨帘剑。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K202],生成$[C112021]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,本角色附着{SPRITE_PRESET#2102}水元素,生成雨帘剑。", + "id": 12022, + "name": "画雨笼山", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_HYDRO", + "description": "造成1点水元素伤害,本角色附着水元素,生成虹剑势。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K202],生成$[C112022]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害,本角色附着{SPRITE_PRESET#2102}水元素,生成虹剑势。", + "id": 12023, + "name": "裁雨留虹", + "playcost": [ + { + "costtype": "GCG_COST_DICE_HYDRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请行秋进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「怎么最近小说里的主角,都是些私塾里的学生…」", + "storytitle": "古华飞云·行秋", + "tags": [ + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_SWORD", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "水元素", + "单手剑", + "璃月" + ] + }, + "yaemiko": { + "hp": 10, + "id": 1408, + "maxenergy": 2, + "name": "八重神子", + "skills": [ + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成1点雷元素伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害。", + "id": 14081, + "name": "狐灵食罪式", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "召唤杀生樱。", + "descriptionraw": "召唤$[C114081]。", + "descriptionreplaced": "召唤杀生樱。", + "id": 14082, + "name": "野干役咒·杀生樱", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_ELECTRO", + "description": "造成4点雷元素伤害;如果我方场上存在杀生樱,则将其消灭,然后生成天狐霆雷。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];如果我方场上存在$[C114081],则将其消灭,然后生成$[C114083]。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2104}雷元素伤害;如果我方场上存在杀生樱,则将其消灭,然后生成天狐霆雷。", + "id": 14083, + "name": "大密法·天狐显真", + "playcost": [ + { + "costtype": "GCG_COST_DICE_ELECTRO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 2 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请八重神子进行对局,在友好对局难度中获得胜利后获取", + "storytext": "「兼具智慧与美貌的八重神子大人」", + "storytitle": "浮世笑百姿·八重神子", + "tags": [ + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_WEAPON_CATALYST", + "GCG_TAG_NATION_INAZUMA" + ], + "tagstext": [ + "雷元素", + "法器", + "稻妻" + ] + }, + "yoimiya": { + "hp": 10, + "id": 1305, + "maxenergy": 3, + "name": "宵宫", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 13051, + "name": "烟火打扬", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "description": "本角色附属庭火焰硝。(此技能不产生充能)", + "descriptionraw": "本角色附属$[C113051]。(此技能不产生{SPRITE_PRESET#1110}充能)", + "descriptionreplaced": "本角色附属庭火焰硝。(此技能不产生{SPRITE_PRESET#1110}充能)", + "id": 13052, + "name": "焰硝庭火舞", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 1 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_PYRO", + "description": "造成4点火元素伤害,生成琉金火光。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C113052]。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2103}火元素伤害,生成琉金火光。", + "id": 13053, + "name": "琉金云间草", + "playcost": [ + { + "costtype": "GCG_COST_DICE_PYRO", + "count": 4 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请宵宫进行对局,在友好对局难度中获得胜利后获取", + "storytext": "花见坂第十一届全街邀请赛「长野原队」队长兼首发牌手。", + "storytitle": "琉焰华舞·宵宫", + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_BOW", + "GCG_TAG_NATION_INAZUMA" + ], + "tagstext": [ + "火元素", + "弓", + "稻妻" + ] + }, + "zhongli": { + "hp": 10, + "id": 1603, + "maxenergy": 3, + "name": "钟离", + "skills": [ + { + "basedamage": 2, + "baseelement": "GCG_ELEMENT_NONE", + "description": "造成2点物理伤害。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。", + "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。", + "id": 16031, + "name": "岩雨", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 1 + }, + { + "costtype": "GCG_COST_DICE_VOID", + "count": 2 + } + ], + "type": "普通攻击", + "typetag": "GCG_SKILL_TAG_A" + }, + { + "basedamage": 1, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成1点岩元素伤害,召唤岩脊。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C116031]。", + "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害,召唤岩脊。", + "id": 16032, + "name": "地心", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 3, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成3点岩元素伤害,召唤岩脊,生成玉璋护盾。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C116031],生成$[C116032]。", + "descriptionreplaced": "造成3点{SPRITE_PRESET#2106}岩元素伤害,召唤岩脊,生成玉璋护盾。", + "id": 16033, + "name": "地心·磐礴", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 5 + } + ], + "type": "元素战技", + "typetag": "GCG_SKILL_TAG_E" + }, + { + "basedamage": 4, + "baseelement": "GCG_ELEMENT_GEO", + "description": "造成4点岩元素伤害,目标角色附属石化。", + "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C116033]。", + "descriptionreplaced": "造成4点{SPRITE_PRESET#2106}岩元素伤害,目标角色附属石化。", + "id": 16034, + "name": "天星", + "playcost": [ + { + "costtype": "GCG_COST_DICE_GEO", + "count": 3 + }, + { + "costtype": "GCG_COST_ENERGY", + "count": 3 + } + ], + "type": "元素爆发", + "typetag": "GCG_SKILL_TAG_Q" + } + ], + "source": "在猫尾酒馆中邀请钟离进行对局,在友好对局难度中获得胜利后获取", + "storytext": "韬玉之石,可明八荒;灿若天星,纵横无双 。", + "storytitle": "尘世闲游·钟离", + "tags": [ + "GCG_TAG_ELEMENT_GEO", + "GCG_TAG_WEAPON_POLE", + "GCG_TAG_NATION_LIYUE" + ], + "tagstext": [ + "岩元素", + "长柄武器", + "璃月" + ] + } + }, + "meta": { + "aliases": {}, + "categories": { + "10": [ + "amber", + "aratakiitto", + "barbara", + "beidou", + "bennett", + "chongyun", + "collei", + "cyno", + "diluc", + "diona", + "eula", + "fatuicryocicinmage", + "fatuipyroagent", + "fischl", + "ganyu", + "hutao", + "jadeplumeterrorshroom", + "jean", + "kaeya", + "kamisatoayaka", + "kamisatoayato", + "keqing", + "klee", + "kujousara", + "maguukenki", + "mirrormaiden", + "mona", + "nahida", + "ningguang", + "noelle", + "raidenshogun", + "razor", + "rhodeiaofloch", + "sangonomiyakokomi", + "shenhe", + "sucrose", + "tartaglia", + "tighnari", + "venti", + "xiangling", + "xiao", + "xingqiu", + "yaemiko", + "yoimiya", + "zhongli" + ], + "2": [ + "abysslectorfathomlessflames", + "amber", + "bennett", + "collei", + "cyno", + "electrohypostasis", + "eula", + "fatuipyroagent", + "jadeplumeterrorshroom", + "kaeya", + "kujousara", + "mirrormaiden", + "nahida", + "noelle", + "raidenshogun", + "sangonomiyakokomi", + "shenhe", + "stonehidelawachurl", + "sucrose", + "tighnari", + "venti", + "xiangling", + "xiao", + "xingqiu", + "yaemiko" + ], + "3": [ + "aratakiitto", + "barbara", + "beidou", + "chongyun", + "diluc", + "diona", + "fatuicryocicinmage", + "fischl", + "ganyu", + "hutao", + "jean", + "kamisatoayaka", + "kamisatoayato", + "keqing", + "klee", + "maguukenki", + "mona", + "ningguang", + "razor", + "rhodeiaofloch", + "tartaglia", + "yoimiya", + "zhongli" + ], + "6": [ + "abysslectorfathomlessflames" + ], + "8": [ + "electrohypostasis", + "stonehidelawachurl" + ], + "GCG_TAG_CAMP_FATUI": [ + "fatuicryocicinmage", + "fatuipyroagent", + "mirrormaiden", + "tartaglia" + ], + "GCG_TAG_CAMP_HILICHURL": [ + "stonehidelawachurl" + ], + "GCG_TAG_CAMP_MONSTER": [ + "abysslectorfathomlessflames", + "electrohypostasis", + "jadeplumeterrorshroom", + "maguukenki", + "rhodeiaofloch", + "stonehidelawachurl" + ], + "GCG_TAG_ELEMENT_ANEMO": [ + "jean", + "maguukenki", + "sucrose", + "venti", + "xiao" + ], + "GCG_TAG_ELEMENT_CRYO": [ + "chongyun", + "diona", + "eula", + "fatuicryocicinmage", + "ganyu", + "kaeya", + "kamisatoayaka", + "shenhe" + ], + "GCG_TAG_ELEMENT_DENDRO": [ + "collei", + "jadeplumeterrorshroom", + "nahida", + "tighnari" + ], + "GCG_TAG_ELEMENT_ELECTRO": [ + "beidou", + "cyno", + "electrohypostasis", + "fischl", + "keqing", + "kujousara", + "raidenshogun", + "razor", + "yaemiko" + ], + "GCG_TAG_ELEMENT_GEO": [ + "aratakiitto", + "ningguang", + "noelle", + "stonehidelawachurl", + "zhongli" + ], + "GCG_TAG_ELEMENT_HYDRO": [ + "barbara", + "kamisatoayato", + "mirrormaiden", + "mona", + "rhodeiaofloch", + "sangonomiyakokomi", + "tartaglia", + "xingqiu" + ], + "GCG_TAG_ELEMENT_PYRO": [ + "abysslectorfathomlessflames", + "amber", + "bennett", + "diluc", + "fatuipyroagent", + "hutao", + "klee", + "xiangling", + "yoimiya" + ], + "GCG_TAG_NATION_INAZUMA": [ + "aratakiitto", + "kamisatoayaka", + "kamisatoayato", + "kujousara", + "raidenshogun", + "sangonomiyakokomi", + "yaemiko", + "yoimiya" + ], + "GCG_TAG_NATION_LIYUE": [ + "beidou", + "chongyun", + "ganyu", + "hutao", + "keqing", + "ningguang", + "shenhe", + "xiangling", + "xiao", + "xingqiu", + "zhongli" + ], + "GCG_TAG_NATION_MONDSTADT": [ + "amber", + "barbara", + "bennett", + "diluc", + "diona", + "eula", + "fischl", + "jean", + "kaeya", + "klee", + "mona", + "noelle", + "razor", + "sucrose", + "venti" + ], + "GCG_TAG_NATION_SUMERU": [ + "collei", + "cyno", + "nahida", + "tighnari" + ], + "GCG_TAG_WEAPON_BOW": [ + "amber", + "collei", + "diona", + "fischl", + "ganyu", + "kujousara", + "tartaglia", + "tighnari", + "venti", + "yoimiya" + ], + "GCG_TAG_WEAPON_CATALYST": [ + "barbara", + "klee", + "mona", + "nahida", + "ningguang", + "sangonomiyakokomi", + "sucrose", + "yaemiko" + ], + "GCG_TAG_WEAPON_CLAYMORE": [ + "aratakiitto", + "beidou", + "chongyun", + "diluc", + "eula", + "noelle", + "razor" + ], + "GCG_TAG_WEAPON_NONE": [ + "abysslectorfathomlessflames", + "electrohypostasis", + "fatuicryocicinmage", + "fatuipyroagent", + "jadeplumeterrorshroom", + "maguukenki", + "mirrormaiden", + "rhodeiaofloch", + "stonehidelawachurl" + ], + "GCG_TAG_WEAPON_POLE": [ + "cyno", + "hutao", + "raidenshogun", + "shenhe", + "xiangling", + "xiao", + "zhongli" + ], + "GCG_TAG_WEAPON_SWORD": [ + "bennett", + "jean", + "kaeya", + "kamisatoayaka", + "kamisatoayato", + "keqing", + "xingqiu" + ] + }, + "namemap": { + "abysslectorfathomlessflames": "深渊咏者·渊火", + "amber": "安柏", + "aratakiitto": "荒泷一斗", + "barbara": "芭芭拉", + "beidou": "北斗", + "bennett": "班尼特", + "chongyun": "重云", + "collei": "柯莱", + "cyno": "赛诺", + "diluc": "迪卢克", + "diona": "迪奥娜", + "electrohypostasis": "无相之雷", + "eula": "优菈", + "fatuicryocicinmage": "愚人众·冰萤术士", + "fatuipyroagent": "愚人众·火之债务处理人", + "fischl": "菲谢尔", + "ganyu": "甘雨", + "hutao": "胡桃", + "jadeplumeterrorshroom": "翠翎恐蕈", + "jean": "琴", + "kaeya": "凯亚", + "kamisatoayaka": "神里绫华", + "kamisatoayato": "神里绫人", + "keqing": "刻晴", + "klee": "可莉", + "kujousara": "九条裟罗", + "maguukenki": "魔偶剑鬼", + "mirrormaiden": "愚人众·藏镜仕女", + "mona": "莫娜", + "nahida": "纳西妲", + "ningguang": "凝光", + "noelle": "诺艾尔", + "raidenshogun": "雷电将军", + "razor": "雷泽", + "rhodeiaofloch": "纯水精灵·洛蒂娅", + "sangonomiyakokomi": "珊瑚宫心海", + "shenhe": "申鹤", + "stonehidelawachurl": "丘丘岩盔王", + "sucrose": "砂糖", + "tartaglia": "达达利亚", + "tighnari": "提纳里", + "venti": "温迪", + "xiangling": "香菱", + "xiao": "魈", + "xingqiu": "行秋", + "yaemiko": "八重神子", + "yoimiya": "宵宫", + "zhongli": "钟离" + }, + "names": { + "丘丘岩盔王": "stonehidelawachurl", + "九条裟罗": "kujousara", + "优菈": "eula", + "八重神子": "yaemiko", + "凝光": "ningguang", + "凯亚": "kaeya", + "刻晴": "keqing", + "北斗": "beidou", + "可莉": "klee", + "安柏": "amber", + "宵宫": "yoimiya", + "愚人众·冰萤术士": "fatuicryocicinmage", + "愚人众·火之债务处理人": "fatuipyroagent", + "愚人众·藏镜仕女": "mirrormaiden", + "提纳里": "tighnari", + "无相之雷": "electrohypostasis", + "柯莱": "collei", + "深渊咏者·渊火": "abysslectorfathomlessflames", + "温迪": "venti", + "珊瑚宫心海": "sangonomiyakokomi", + "班尼特": "bennett", + "琴": "jean", + "甘雨": "ganyu", + "申鹤": "shenhe", + "砂糖": "sucrose", + "神里绫人": "kamisatoayato", + "神里绫华": "kamisatoayaka", + "纯水精灵·洛蒂娅": "rhodeiaofloch", + "纳西妲": "nahida", + "翠翎恐蕈": "jadeplumeterrorshroom", + "胡桃": "hutao", + "芭芭拉": "barbara", + "荒泷一斗": "aratakiitto", + "莫娜": "mona", + "菲谢尔": "fischl", + "行秋": "xingqiu", + "诺艾尔": "noelle", + "赛诺": "cyno", + "达达利亚": "tartaglia", + "迪卢克": "diluc", + "迪奥娜": "diona", + "重云": "chongyun", + "钟离": "zhongli", + "雷泽": "razor", + "雷电将军": "raidenshogun", + "香菱": "xiangling", + "魈": "xiao", + "魔偶剑鬼": "maguukenki" + }, + "properties": { + "hp": [ + 6, + 10, + 8 + ], + "maxenergy": [ + 2, + 3 + ], + "tags": [ + "GCG_TAG_ELEMENT_PYRO", + "GCG_TAG_WEAPON_NONE", + "GCG_TAG_CAMP_MONSTER", + "GCG_TAG_WEAPON_BOW", + "GCG_TAG_NATION_MONDSTADT", + "GCG_TAG_ELEMENT_GEO", + "GCG_TAG_WEAPON_CLAYMORE", + "GCG_TAG_NATION_INAZUMA", + "GCG_TAG_ELEMENT_HYDRO", + "GCG_TAG_WEAPON_CATALYST", + "GCG_TAG_ELEMENT_ELECTRO", + "GCG_TAG_NATION_LIYUE", + "GCG_TAG_WEAPON_SWORD", + "GCG_TAG_ELEMENT_CRYO", + "GCG_TAG_ELEMENT_DENDRO", + "GCG_TAG_NATION_SUMERU", + "GCG_TAG_WEAPON_POLE", + "GCG_TAG_CAMP_FATUI", + "GCG_TAG_ELEMENT_ANEMO", + "GCG_TAG_CAMP_HILICHURL" + ] + } + } +} \ No newline at end of file