diff --git "a/ChineseSimplified/tcgcharactercards.json" "b/ChineseSimplified/tcgcharactercards.json"
new file mode 100644--- /dev/null
+++ "b/ChineseSimplified/tcgcharactercards.json"
@@ -0,0 +1,4488 @@
+{
+ "items": {
+ "abysslectorfathomlessflames": {
+ "hp": 6,
+ "id": 2302,
+ "maxenergy": 2,
+ "name": "深渊咏者·渊火",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成1点火元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害。",
+ "id": 23021,
+ "name": "拯救之焰",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成3点火元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。",
+ "id": 23022,
+ "name": "炽烈箴言",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成3点火元素伤害,召唤黯火炉心。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C123021]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害,召唤黯火炉心。",
+ "id": 23023,
+ "name": "天陨预兆",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ },
+ {
+ "description": "【被动】战斗开始时,初始附属火之新生。",
+ "descriptionraw": "【被动】战斗开始时,初始附属$[C123022]。",
+ "descriptionreplaced": "【被动】战斗开始时,初始附属火之新生。",
+ "id": 23024,
+ "name": "火之新生",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ }
+ ],
+ "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度深渊咏者·渊火中获得胜利后获取",
+ "storytext": "章典示现,劝听箴言。",
+ "storytitle": "深渊咏者·渊火",
+ "tags": [
+ "GCG_TAG_ELEMENT_PYRO",
+ "GCG_TAG_WEAPON_NONE",
+ "GCG_TAG_CAMP_MONSTER"
+ ],
+ "tagstext": [
+ "火元素",
+ "其他武器",
+ "魔物"
+ ]
+ },
+ "amber": {
+ "hp": 10,
+ "id": 1304,
+ "maxenergy": 2,
+ "name": "安柏",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 13041,
+ "name": "神射手",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "description": "召唤兔兔伯爵。",
+ "descriptionraw": "召唤$[C113041]。",
+ "descriptionreplaced": "召唤兔兔伯爵。",
+ "id": 13042,
+ "name": "爆弹玩偶",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成2点火元素伤害,对所有敌方后台角色造成2点穿透伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成2点$[K5]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2103}火元素伤害,对所有敌方后台角色造成2点穿透伤害。",
+ "id": 13043,
+ "name": "箭雨",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请安柏进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "如果想要成为一名伟大的牌手…\n首先,要有坐上牌桌的勇气。",
+ "storytitle": "侦察骑士·安柏",
+ "tags": [
+ "GCG_TAG_ELEMENT_PYRO",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "火元素",
+ "弓",
+ "蒙德"
+ ]
+ },
+ "aratakiitto": {
+ "hp": 10,
+ "id": 1605,
+ "maxenergy": 3,
+ "name": "荒泷一斗",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 16051,
+ "name": "喧哗屋传说",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_GEO",
+ "description": "造成1点岩元素伤害,召唤阿丑,本角色附属乱神之怪力。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C116051],本角色附属$[C116054]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害,召唤阿丑,本角色附属乱神之怪力。",
+ "id": 16052,
+ "name": "魔杀绝技·赤牛发破!",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 5,
+ "baseelement": "GCG_ELEMENT_GEO",
+ "description": "造成5点岩元素伤害,本角色附属怒目鬼王。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C116053]。",
+ "descriptionreplaced": "造成5点{SPRITE_PRESET#2106}岩元素伤害,本角色附属怒目鬼王。",
+ "id": 16053,
+ "name": "最恶鬼王·一斗轰临!!",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请荒泷一斗进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「荒泷卡牌游戏王中王一斗」",
+ "storytitle": "花坂豪快·荒泷一斗",
+ "tags": [
+ "GCG_TAG_ELEMENT_GEO",
+ "GCG_TAG_WEAPON_CLAYMORE",
+ "GCG_TAG_NATION_INAZUMA"
+ ],
+ "tagstext": [
+ "岩元素",
+ "双手剑",
+ "稻妻"
+ ]
+ },
+ "barbara": {
+ "hp": 10,
+ "id": 1201,
+ "maxenergy": 3,
+ "name": "芭芭拉",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成1点水元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。",
+ "id": 12011,
+ "name": "水之浅唱",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成1点水元素伤害,召唤歌声之环。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C112011]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害,召唤歌声之环。",
+ "id": 12012,
+ "name": "演唱,开始♪",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "description": "治疗所有我方角色4点。",
+ "descriptionraw": "治疗所有我方角色4点。",
+ "descriptionreplaced": "治疗所有我方角色4点。",
+ "id": 12013,
+ "name": "闪耀奇迹♪",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请芭芭拉进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "无论何时都能治愈人心。",
+ "storytitle": "闪耀偶像·芭芭拉",
+ "tags": [
+ "GCG_TAG_ELEMENT_HYDRO",
+ "GCG_TAG_WEAPON_CATALYST",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "水元素",
+ "法器",
+ "蒙德"
+ ]
+ },
+ "beidou": {
+ "hp": 10,
+ "id": 1405,
+ "maxenergy": 3,
+ "name": "北斗",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造��2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 14051,
+ "name": "征涛",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "description": "本角色附属捉浪·涛拥之守并准备技能:踏潮。",
+ "descriptionraw": "本角色附属$[C114051]并$[K53]:$[S14054]。",
+ "descriptionreplaced": "本角色附属捉浪·涛拥之守并准备技能:踏潮。",
+ "id": 14052,
+ "name": "捉浪",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成3点雷元素伤害,生成雷兽之盾。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C114053]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害,生成雷兽之盾。",
+ "id": 14053,
+ "name": "斫雷",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "(需准备1个行动轮)\n造成2点雷元素伤害。",
+ "descriptionraw": "(需准备1个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "(需准备1个行动轮)\\n造成2点{SPRITE_PRESET#2104}雷元素伤害。",
+ "id": 14054,
+ "name": "踏潮",
+ "playcost": [],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请北斗进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「记住这一天,你差点赢了南十字船队老大的钱。」",
+ "storytitle": "无冕的龙王·北斗",
+ "tags": [
+ "GCG_TAG_ELEMENT_ELECTRO",
+ "GCG_TAG_WEAPON_CLAYMORE",
+ "GCG_TAG_NATION_LIYUE"
+ ],
+ "tagstext": [
+ "雷元素",
+ "双手剑",
+ "璃月"
+ ]
+ },
+ "bennett": {
+ "hp": 10,
+ "id": 1303,
+ "maxenergy": 2,
+ "name": "班尼特",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 13031,
+ "name": "好运剑",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成3点火元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。",
+ "id": 13032,
+ "name": "热情过载",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成2点火元素伤害,生成鼓舞领域。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C113031]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2103}火元素伤害,生成鼓舞领域。",
+ "id": 13033,
+ "name": "美妙旅程",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请班尼特进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "当你知道自己一定会输时,那你肯定也知道如何能赢。",
+ "storytitle": "命运试金石·班尼特",
+ "tags": [
+ "GCG_TAG_ELEMENT_PYRO",
+ "GCG_TAG_WEAPON_SWORD",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "火元素",
+ "单手剑",
+ "蒙德"
+ ]
+ },
+ "chongyun": {
+ "hp": 10,
+ "id": 1104,
+ "maxenergy": 3,
+ "name": "重云",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 11041,
+ "name": "灭邪四式",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成3点冰元素伤害,生成重华叠霜领域。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C111041]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害,生成重华叠霜领域。",
+ "id": 11042,
+ "name": "重华叠霜",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 7,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成7点冰元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成7点{SPRITE_PRESET#2101}冰元素伤害。",
+ "id": 11043,
+ "name": "云开星落",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请重云进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「夏天啊,你还是悄悄过去吧…」",
+ "storytitle": "雪融有踪·重云",
+ "tags": [
+ "GCG_TAG_ELEMENT_CRYO",
+ "GCG_TAG_WEAPON_CLAYMORE",
+ "GCG_TAG_NATION_LIYUE"
+ ],
+ "tagstext": [
+ "冰元素",
+ "双手剑",
+ "璃月"
+ ]
+ },
+ "collei": {
+ "hp": 10,
+ "id": 1701,
+ "maxenergy": 2,
+ "name": "柯莱",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 17011,
+ "name": "祈颂射艺",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_DENDRO",
+ "description": "造成3点草元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害。",
+ "id": 17012,
+ "name": "拂花偈叶",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_DENDRO",
+ "description": "造成2点草元素伤害,召唤柯里安巴。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C117011]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2107}草元素伤害,召唤柯里安巴。",
+ "id": 17013,
+ "name": "猫猫秘宝",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请柯莱进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「大声喊出卡牌的名字会让它威力加倍…这一定是虚构的吧?」",
+ "storytitle": "萃念初蘖·柯莱",
+ "tags": [
+ "GCG_TAG_ELEMENT_DENDRO",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_NATION_SUMERU"
+ ],
+ "tagstext": [
+ "草元素",
+ "弓",
+ "须弥"
+ ]
+ },
+ "cyno": {
+ "hp": 10,
+ "id": 1404,
+ "maxenergy": 2,
+ "name": "赛诺",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 14041,
+ "name": "七圣枪术",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成3点雷元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。",
+ "id": 14042,
+ "name": "秘仪·律渊渡魂",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成4点雷元素伤害,\n启途誓使的[凭依]级数+2。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],\\n$[C114041]的[凭依]级数+2。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2104}雷元素伤害,\\n启途誓使的[凭依]级数+2。",
+ "id": 14043,
+ "name": "圣仪·煟煌随狼行",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ },
+ {
+ "description": "【被动】战斗开始时,初始附属启途誓使。",
+ "descriptionraw": "【被动】战斗开始时,初始附属$[C114041]。",
+ "descriptionreplaced": "【被动】战斗开始时,初始附属启途誓使。",
+ "id": 14044,
+ "name": "行度誓惩",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请赛诺进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "卡牌中蕴藏的,是大风纪官如沙漠烈日般炙热的喜爱之情。",
+ "storytitle": "缄秘的裁遣·赛诺",
+ "tags": [
+ "GCG_TAG_ELEMENT_ELECTRO",
+ "GCG_TAG_WEAPON_POLE",
+ "GCG_TAG_NATION_SUMERU"
+ ],
+ "tagstext": [
+ "雷元素",
+ "长柄武器",
+ "须弥"
+ ]
+ },
+ "diluc": {
+ "hp": 10,
+ "id": 1301,
+ "maxenergy": 3,
+ "name": "迪卢克",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 13011,
+ "name": "淬炼之剑",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成3点火元素伤害。每回合第三次使用本技能时,伤害+2。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。每回合第三次使用本技能时,伤害+2。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害。每回合第三次使用本技能时,伤害+2。",
+ "id": 13012,
+ "name": "逆焰之刃",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 8,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成8点火元素伤害,本角色附属火元素附魔。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C113011]。",
+ "descriptionreplaced": "造成8点{SPRITE_PRESET#2103}火元素伤害,本角色附属火元素附魔。",
+ "id": 13013,
+ "name": "黎明",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "初始牌组中获取",
+ "storytext": "他的心是他最大的敌人。",
+ "storytitle": "晨曦暗面·迪卢克",
+ "tags": [
+ "GCG_TAG_ELEMENT_PYRO",
+ "GCG_TAG_WEAPON_CLAYMORE",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "火元素",
+ "双手剑",
+ "蒙德"
+ ]
+ },
+ "diona": {
+ "hp": 10,
+ "id": 1102,
+ "maxenergy": 3,
+ "name": "迪奥娜",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 11021,
+ "name": "猎人射术",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成2点冰元素伤害,生成猫爪护盾。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C111021]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,生成猫爪护盾。",
+ "id": 11022,
+ "name": "猫爪冻冻",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成1点冰元素伤害,治疗此角色2点,召唤酒雾领域。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗此角色2点,召唤$[C111023]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,治疗此角色2点,召唤酒雾领域。",
+ "id": 11023,
+ "name": "最烈特调",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请迪奥娜进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "用1%的力气调酒,99%的力气…拒绝失败。",
+ "storytitle": "猫尾特调·迪奥娜",
+ "tags": [
+ "GCG_TAG_ELEMENT_CRYO",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "冰元素",
+ "弓",
+ "蒙德"
+ ]
+ },
+ "electrohypostasis": {
+ "hp": 8,
+ "id": 2401,
+ "maxenergy": 2,
+ "name": "无相之雷",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成1点雷元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害。",
+ "id": 24011,
+ "name": "雷晶投射",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成2点雷元素伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后分别$[K53]:$[S24015]和$[S24016]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。",
+ "id": 24012,
+ "name": "猜拳三连击",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 5
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成2点雷元素伤害,召唤雷锁镇域。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C124013]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,召唤雷锁镇域。",
+ "id": 24013,
+ "name": "雳霆镇锁",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ },
+ {
+ "description": "【被动】战斗开始时,初始附属雷晶核心。",
+ "descriptionraw": "【被动】战斗开始时,初始附属$[C124014]。",
+ "descriptionreplaced": "【被动】战斗开始时,初始附属雷晶核心。",
+ "id": 24014,
+ "name": "雷晶核心",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成2点雷元素伤害,然后准备技能:猜拳三连击·布。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后$[K53]:$[S24016]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2104}雷元素伤害,然后准备技能:猜拳三连击·布。",
+ "id": 24015,
+ "name": "猜拳三连击·剪刀",
+ "playcost": [],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成3点雷元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。",
+ "id": 24016,
+ "name": "猜拳三连击·布",
+ "playcost": [],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ }
+ ],
+ "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度无相之雷中获得胜利后获取",
+ "storytext": "代号为「阿莱夫」的高级雷元素生命。\n就算猜拳获胜,它一般也不会认输。",
+ "storytitle": "无相之雷",
+ "tags": [
+ "GCG_TAG_ELEMENT_ELECTRO",
+ "GCG_TAG_WEAPON_NONE",
+ "GCG_TAG_CAMP_MONSTER"
+ ],
+ "tagstext": [
+ "雷元素",
+ "其他武器",
+ "魔物"
+ ]
+ },
+ "eula": {
+ "hp": 10,
+ "id": 1106,
+ "maxenergy": 2,
+ "name": "优菈",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 11061,
+ "name": "西风剑术·宗室",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成2点冰元素伤害,如果本角色未附属冷酷之心,则使其附属冷酷之心。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],如果本角色未附属$[C111061],则使其附属$[C111061]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,如果本角色未附属冷酷之心,则使其附属冷酷之心。",
+ "id": 11062,
+ "name": "冰潮的涡旋",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成2点冰元素伤害,召唤光降之剑。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C111062]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,召唤光降之剑。",
+ "id": 11063,
+ "name": "凝浪之光剑",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请优菈进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "这只是一场游戏,无论是取胜或落败,你都不会因此被添上罪状。",
+ "storytitle": "浪沫的旋舞·优菈",
+ "tags": [
+ "GCG_TAG_ELEMENT_CRYO",
+ "GCG_TAG_WEAPON_CLAYMORE",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "冰元素",
+ "双手剑",
+ "蒙德"
+ ]
+ },
+ "fatuicryocicinmage": {
+ "hp": 10,
+ "id": 2101,
+ "maxenergy": 3,
+ "name": "愚人众·冰萤术士",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成1点冰元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害。",
+ "id": 21011,
+ "name": "冰萤棱锥",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成1点冰元素伤害,召唤冰萤。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C121011]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,召唤冰萤。",
+ "id": 21012,
+ "name": "雾虚摇唤",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 5,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成5点冰元素伤害,本角色附着冰元素,生成流萤护罩。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K201],生成$[C121012]。",
+ "descriptionreplaced": "造成5点{SPRITE_PRESET#2101}冰元素伤害,本角色附着{SPRITE_PRESET#2101}冰元素,生成流萤护罩。",
+ "id": 21013,
+ "name": "冰枝白花",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度愚人众·冰萤术士中获得胜利后获取",
+ "storytext": "至少在雾虚草耗尽之前,冰萤不会离她而去。",
+ "storytitle": "雾虚召萤·冰萤术士",
+ "tags": [
+ "GCG_TAG_ELEMENT_CRYO",
+ "GCG_TAG_WEAPON_NONE",
+ "GCG_TAG_CAMP_FATUI"
+ ],
+ "tagstext": [
+ "冰元素",
+ "其他武器",
+ "愚人众"
+ ]
+ },
+ "fatuipyroagent": {
+ "hp": 10,
+ "id": 2301,
+ "maxenergy": 2,
+ "name": "愚人众·火之债务处理人",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 23011,
+ "name": "突刺",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成1点火元素伤害,本角色附属潜行。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C123011]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害,本角色附属潜行。",
+ "id": 23012,
+ "name": "伺机而动",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 5,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成5点火元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成5点{SPRITE_PRESET#2103}火元素伤害。",
+ "id": 23013,
+ "name": "焚毁之锋",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ },
+ {
+ "description": "【被动】战斗开始时,初始附属潜行。",
+ "descriptionraw": "【被动】战斗开始时,初始附属$[C123011]。",
+ "descriptionreplaced": "【被动】战斗开始时,初始附属潜行。",
+ "id": 23014,
+ "name": "潜行大师",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ }
+ ],
+ "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度火之债务处理人中获得胜利后获取",
+ "storytext": "「死债不可免,活债更难逃…」",
+ "storytitle": "清算之刃·债务处理人",
+ "tags": [
+ "GCG_TAG_ELEMENT_PYRO",
+ "GCG_TAG_WEAPON_NONE",
+ "GCG_TAG_CAMP_FATUI"
+ ],
+ "tagstext": [
+ "火元素",
+ "其他武器",
+ "愚人众"
+ ]
+ },
+ "fischl": {
+ "hp": 10,
+ "id": 1401,
+ "maxenergy": 3,
+ "name": "菲谢尔",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 14011,
+ "name": "罪灭之矢",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成1点雷元素伤害,召唤奥兹。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C114011]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害,召唤奥兹。",
+ "id": 14012,
+ "name": "夜巡影翼",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成4点雷元素伤害,对所有敌方后台角色造成2点穿透伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成2点$[K5]。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2104}雷元素伤害,对所有敌方后台角色造成2点穿透伤害。",
+ "id": 14013,
+ "name": "至夜幻现",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请菲谢尔进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「奥兹!我之眷属,展开羽翼,替我在幽夜中寻求全新的命运之线吧!」\n「小姐,我可没办法帮你换一张牌啊…」",
+ "storytitle": "断罪皇女!!·菲谢尔",
+ "tags": [
+ "GCG_TAG_ELEMENT_ELECTRO",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "雷元素",
+ "弓",
+ "蒙德"
+ ]
+ },
+ "ganyu": {
+ "hp": 10,
+ "id": 1101,
+ "maxenergy": 3,
+ "name": "甘雨",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 11011,
+ "name": "流天射术",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成1点冰元素伤害,生成冰莲。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C111012]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,生成冰莲。",
+ "id": 11012,
+ "name": "山泽麟迹",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成2点冰元素伤害,对所有敌方后台角色造成2点穿透伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成2点$[K5]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,对所有敌方后台角色造成2点穿透伤害。",
+ "id": 11013,
+ "name": "霜华矢",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 5
+ }
+ ],
+ "type": "��通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成2点冰元素伤害,对所有敌方后台角色造成1点穿透伤害,召唤冰灵珠。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成1点$[K5],召唤$[C111011]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,对所有敌方后台角色造成1点穿透伤害,召唤冰灵珠。",
+ "id": 11014,
+ "name": "降众天华",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请甘雨进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「既然是明早前要,那这份通稿,只要熬夜写完就好。」",
+ "storytitle": "循循守月·甘雨",
+ "tags": [
+ "GCG_TAG_ELEMENT_CRYO",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_NATION_LIYUE"
+ ],
+ "tagstext": [
+ "冰元素",
+ "弓",
+ "璃月"
+ ]
+ },
+ "hutao": {
+ "hp": 10,
+ "id": 1307,
+ "maxenergy": 3,
+ "name": "胡桃",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 13071,
+ "name": "往生秘传枪法",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "description": "本角色附属彼岸蝶舞。",
+ "descriptionraw": "本角色附属$[C113071]。",
+ "descriptionreplaced": "本角色附属彼岸蝶舞。",
+ "id": 13072,
+ "name": "蝶引来生",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 2
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成4点火元素伤害,治疗自身2点。如果本角色生命值不多于6,则造成的伤害和治疗各+1。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗自身2点。如果本角色生命值不多于6,则造成的伤害和治疗各+1。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2103}火元素伤害,治疗自身2点。如果本角色生命值不多于6,则造成的伤害和治疗各+1。",
+ "id": 13073,
+ "name": "安神秘法",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请胡桃进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「送走,全送走。」",
+ "storytitle": "雪霁梅香·胡桃",
+ "tags": [
+ "GCG_TAG_ELEMENT_PYRO",
+ "GCG_TAG_WEAPON_POLE",
+ "GCG_TAG_NATION_LIYUE"
+ ],
+ "tagstext": [
+ "火元素",
+ "长柄武器",
+ "璃月"
+ ]
+ },
+ "jadeplumeterrorshroom": {
+ "hp": 10,
+ "id": 2701,
+ "maxenergy": 2,
+ "name": "翠翎恐蕈",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 27011,
+ "name": "菌王舞步",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_DENDRO",
+ "description": "造成3点草元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害。",
+ "id": 27012,
+ "name": "不稳定孢子云",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_DENDRO",
+ "description": "造成4点草元素伤害,消耗所有活化激能层数,每层使此伤害+1。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],消耗所有$[C127011]层数,每层使此伤害+1。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2107}草元素伤害,消耗所有活化激能层数,每层使此伤害+1。",
+ "id": 27013,
+ "name": "尾羽豪放",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ },
+ {
+ "description": "【被动】战斗开始时,初始附属活化激能。",
+ "descriptionraw": "【被动】战斗开始时,初始附属$[C127011]。",
+ "descriptionreplaced": "【被动】战斗开始时,初始附属活化激能。",
+ "id": 27014,
+ "name": "活化激能",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ }
+ ],
+ "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度翠翎恐蕈中获得胜利后获取",
+ "storytext": "悄声静听,可以听到幽林之中,蕈类王者巡视领土的脚步…",
+ "storytitle": "幽蕈之王·翠翎恐蕈",
+ "tags": [
+ "GCG_TAG_ELEMENT_DENDRO",
+ "GCG_TAG_WEAPON_NONE",
+ "GCG_TAG_CAMP_MONSTER"
+ ],
+ "tagstext": [
+ "草元素",
+ "其他武器",
+ "魔物"
+ ]
+ },
+ "jean": {
+ "hp": 10,
+ "id": 1502,
+ "maxenergy": 3,
+ "name": "琴",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 15021,
+ "name": "西风剑术",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_ANEMO",
+ "description": "造成3点风元素伤害,使对方强制切换到下一个角色。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],使对方强制切换到下一个角色。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2105}风元素伤害,使对方强制切换到下一个角色。",
+ "id": 15022,
+ "name": "风压剑",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "description": "治疗所有我方角色2点,召唤蒲公英领域。",
+ "descriptionraw": "治疗所有我方角色2点,召唤$[C115021]。",
+ "descriptionreplaced": "治疗所有我方角色2点,召唤蒲公英领域。",
+ "id": 15023,
+ "name": "蒲公英之风",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请琴进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "在夺得最终的胜利之前,她总是认为自己做得还不够好。",
+ "storytitle": "蒲公英骑士·琴",
+ "tags": [
+ "GCG_TAG_ELEMENT_ANEMO",
+ "GCG_TAG_WEAPON_SWORD",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "风元素",
+ "单手剑",
+ "蒙德"
+ ]
+ },
+ "kaeya": {
+ "hp": 10,
+ "id": 1103,
+ "maxenergy": 2,
+ "name": "凯亚",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 11031,
+ "name": "仪典剑术",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成3点冰元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害。",
+ "id": 11032,
+ "name": "霜袭",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成1点冰元素伤害,生成寒冰之棱。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C111031]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,生成寒冰之棱。",
+ "id": 11033,
+ "name": "凛冽轮舞",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "初始牌组中获取",
+ "storytext": "他很擅长在他人身上发掘出「骑士般的美德」。",
+ "storytitle": "寒风剑士·凯亚",
+ "tags": [
+ "GCG_TAG_ELEMENT_CRYO",
+ "GCG_TAG_WEAPON_SWORD",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "冰元素",
+ "单手剑",
+ "蒙德"
+ ]
+ },
+ "kamisatoayaka": {
+ "hp": 10,
+ "id": 1105,
+ "maxenergy": 3,
+ "name": "神里绫华",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 11051,
+ "name": "神里流·倾",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成3点冰元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2101}冰元素伤害。",
+ "id": 11052,
+ "name": "神里流·冰华",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成4点冰元素伤害,召唤霜见雪关扉。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C111051]。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2101}冰元素伤害,召唤霜见雪关扉。",
+ "id": 11053,
+ "name": "神里流·霜灭",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ },
+ {
+ "description": "【被动】此角色被切换为「出战角色」时,附属冰元素附魔。",
+ "descriptionraw": "【被动】此角色被切换为「出战角色」时,附属$[C111052]。",
+ "descriptionreplaced": "【被动】此角色被切换为「出战角色」时,附属冰元素附魔。",
+ "id": 11054,
+ "name": "神里流·霰步",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请神里绫华进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "如霜凝华,如鹭在庭。",
+ "storytitle": "白鹭霜华·神里绫华",
+ "tags": [
+ "GCG_TAG_ELEMENT_CRYO",
+ "GCG_TAG_WEAPON_SWORD",
+ "GCG_TAG_NATION_INAZUMA"
+ ],
+ "tagstext": [
+ "冰元素",
+ "单手剑",
+ "稻妻"
+ ]
+ },
+ "kamisatoayato": {
+ "hp": 10,
+ "id": 1206,
+ "maxenergy": 3,
+ "name": "神里绫人",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 12061,
+ "name": "神里流·转",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成2点水元素伤害,本角色附属泷廻鉴花。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C112061]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,本角色附属泷廻鉴花。",
+ "id": 12062,
+ "name": "神里流·镜花",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成3点水元素伤害,召唤清净之园囿。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C112062]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2102}水元素伤害,召唤清净之园囿。",
+ "id": 12063,
+ "name": "神里流·水囿",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请神里绫人进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "神守之柏,已焕新材。",
+ "storytitle": "磐祭叶守·神里绫人",
+ "tags": [
+ "GCG_TAG_ELEMENT_HYDRO",
+ "GCG_TAG_WEAPON_SWORD",
+ "GCG_TAG_NATION_INAZUMA"
+ ],
+ "tagstext": [
+ "水元素",
+ "单手剑",
+ "稻妻"
+ ]
+ },
+ "keqing": {
+ "hp": 10,
+ "id": 1403,
+ "maxenergy": 3,
+ "name": "刻晴",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 14031,
+ "name": "云来剑法",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成3点雷元素伤害,生成手牌雷楔。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成手牌$[C114031]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害,生成手牌雷楔。",
+ "id": 14032,
+ "name": "星斗归位",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成4点雷元素伤害,对所有敌方后台角色造成3点穿透伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成3点$[K5]。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2104}雷元素伤害,对所有敌方后台角色造成3点穿透伤害。",
+ "id": 14033,
+ "name": "天街巡游",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请刻晴进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "她能构筑出许多从未设想过的牌组,拿下许多难以想象的胜利。",
+ "storytitle": "霆霓快雨·刻晴",
+ "tags": [
+ "GCG_TAG_ELEMENT_ELECTRO",
+ "GCG_TAG_WEAPON_SWORD",
+ "GCG_TAG_NATION_LIYUE"
+ ],
+ "tagstext": [
+ "雷元素",
+ "单手剑",
+ "璃月"
+ ]
+ },
+ "klee": {
+ "hp": 10,
+ "id": 1306,
+ "maxenergy": 3,
+ "name": "可莉",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成1点火元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2103}火元素伤害。",
+ "id": 13061,
+ "name": "砰砰",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成3点火元素伤害,本角色附属爆裂火花。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C113061]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害,本角色附属爆裂火花。",
+ "id": 13062,
+ "name": "蹦蹦炸弹",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成3点火元素伤害,在对方场上生成轰轰火花。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在对方场上生成$[C113063]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2103}火元素伤害,在对方场上生成轰轰火花。",
+ "id": 13063,
+ "name": "轰轰火花",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请可莉进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "每一次抽牌,都可能带来一次「爆炸性惊喜」。",
+ "storytitle": "逃跑的太阳·可莉",
+ "tags": [
+ "GCG_TAG_ELEMENT_PYRO",
+ "GCG_TAG_WEAPON_CATALYST",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "火元素",
+ "法器",
+ "蒙德"
+ ]
+ },
+ "kujousara": {
+ "hp": 10,
+ "id": 1406,
+ "maxenergy": 2,
+ "name": "九条裟罗",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 14061,
+ "name": "天狗传弓术",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成1点雷元素伤害,召唤天狗咒雷·伏。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C114061]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害,召唤天狗咒雷·伏。",
+ "id": 14062,
+ "name": "鸦羽天狗霆雷召咒",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成1点雷元素伤害,召唤天狗咒雷·雷砾。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C114062]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害,召唤天狗咒雷·雷砾。",
+ "id": 14063,
+ "name": "煌煌千道镇式",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请九条裟罗进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「此为,大义之举。」",
+ "storytitle": "黑羽鸣镝·���条裟罗",
+ "tags": [
+ "GCG_TAG_ELEMENT_ELECTRO",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_NATION_INAZUMA"
+ ],
+ "tagstext": [
+ "雷元素",
+ "弓",
+ "稻妻"
+ ]
+ },
+ "maguukenki": {
+ "hp": 10,
+ "id": 2501,
+ "maxenergy": 3,
+ "name": "魔偶剑鬼",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 25011,
+ "name": "一文字",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "description": "召唤剑影·孤风。",
+ "descriptionraw": "召唤$[C125011]。",
+ "descriptionreplaced": "召唤剑影·孤风。",
+ "id": 25012,
+ "name": "孤风刀势",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "description": "召唤剑影·霜驰。",
+ "descriptionraw": "召唤$[C125012]。",
+ "descriptionreplaced": "召唤剑影·霜驰。",
+ "id": 25013,
+ "name": "霜驰影突",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_ANEMO",
+ "description": "造成4点风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],触发所有我方剑影召唤物的效果。(不消耗其可用次数)",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2105}风元素伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)",
+ "id": 25014,
+ "name": "机巧伪天狗抄",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度魔偶剑鬼中获得胜利后获取",
+ "storytext": "今日,其仍徘徊在因缘断绝之地。",
+ "storytitle": "万般机巧·魔偶剑鬼",
+ "tags": [
+ "GCG_TAG_ELEMENT_ANEMO",
+ "GCG_TAG_WEAPON_NONE",
+ "GCG_TAG_CAMP_MONSTER"
+ ],
+ "tagstext": [
+ "风元素",
+ "其他武器",
+ "魔物"
+ ]
+ },
+ "mirrormaiden": {
+ "hp": 10,
+ "id": 2202,
+ "maxenergy": 2,
+ "name": "愚人众·藏镜仕女",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成1点水元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。",
+ "id": 22021,
+ "name": "水弹",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成2点水元素伤害,目标角色附属水光破镜。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C122021]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,目标角色附属水光破镜。",
+ "id": 22022,
+ "name": "潋波绽破",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 5,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成5点水元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成5点{SPRITE_PRESET#2102}水元素伤害。",
+ "id": 22023,
+ "name": "粼镜折光",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度藏镜仕女中获得胜利后获取",
+ "storytext": "一切隐秘,都将深藏于潋光的水镜之中吧…",
+ "storytitle": "冬国仕女·水镜使者",
+ "tags": [
+ "GCG_TAG_ELEMENT_HYDRO",
+ "GCG_TAG_WEAPON_NONE",
+ "GCG_TAG_CAMP_FATUI"
+ ],
+ "tagstext": [
+ "水元素",
+ "其他武器",
+ "愚人众"
+ ]
+ },
+ "mona": {
+ "hp": 10,
+ "id": 1203,
+ "maxenergy": 3,
+ "name": "莫娜",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成1点水元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。",
+ "id": 12031,
+ "name": "因果点破",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成1点水元素伤害,召唤虚影。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C112031]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害,召唤虚影。",
+ "id": 12032,
+ "name": "水中幻愿",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成4点水元素伤害,生成泡影。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C112032]。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2102}水元素伤害,生成泡影。",
+ "id": 12033,
+ "name": "星命定轨",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ },
+ {
+ "description": "【被动】此角色为出战角色,我方执行「切换角色」行动时:将此次切换视为「快速行动」而非「战斗行动」。(每回合1次)",
+ "descriptionraw": "【被动】此角色为出战角色,我方执行「切换角色」行动时:将此次切换视为「$[K2]」而非「$[K1]」。(每回合1次)",
+ "descriptionreplaced": "【被动】此角色为出战角色,我方执行「切换角色」行动时:将此次切换视为「快速行动」而非「战斗行动」。(每回合1次)",
+ "id": 12034,
+ "name": "虚实流动",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请莫娜进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "无论胜负平弃,都是命当如此。",
+ "storytitle": "星天水镜·莫娜",
+ "tags": [
+ "GCG_TAG_ELEMENT_HYDRO",
+ "GCG_TAG_WEAPON_CATALYST",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "水元素",
+ "法器",
+ "蒙德"
+ ]
+ },
+ "nahida": {
+ "hp": 10,
+ "id": 1703,
+ "maxenergy": 2,
+ "name": "纳西妲",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_DENDRO",
+ "description": "造成1点草元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2107}草元素伤害。",
+ "id": 17031,
+ "name": "行相",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_DENDRO",
+ "description": "造成2点草元素伤害,目标角色附属蕴种印;如果在附属前目标角色已附属有蕴种印,就改为对所有敌方角色附属蕴种印。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C117031];如果在附属前目标角色已附属有$[C117031],就改为对所有敌方角色附属$[C117031]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2107}草元素伤害,目标角色附属蕴种印;如果在附属前目标角色已附属有蕴种印,就改为对所有敌方角色附属蕴种印。",
+ "id": 17032,
+ "name": "所闻遍计",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_DENDRO",
+ "description": "造成3点草元素伤害,所有敌方角色附属蕴种印。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],所有敌方角色附属$[C117031]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2107}草元素伤害,所有敌方角色附属蕴种印。",
+ "id": 17033,
+ "name": "所闻遍计·真如",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 5
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_DENDRO",
+ "description": "造成4点草元素伤害,生成摩耶之殿。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C117032]。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2107}草元素伤害,生成摩耶之殿。",
+ "id": 17034,
+ "name": "心景幻成",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请纳西妲进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "白草净华,幽宫启蛰 。",
+ "storytitle": "白草净华·纳西妲",
+ "tags": [
+ "GCG_TAG_ELEMENT_DENDRO",
+ "GCG_TAG_WEAPON_CATALYST",
+ "GCG_TAG_NATION_SUMERU"
+ ],
+ "tagstext": [
+ "草元素",
+ "法器",
+ "须弥"
+ ]
+ },
+ "ningguang": {
+ "hp": 10,
+ "id": 1601,
+ "maxenergy": 3,
+ "name": "凝光",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_GEO",
+ "description": "造成1点岩元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害。",
+ "id": 16011,
+ "name": "千金掷",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_GEO",
+ "description": "造成2点岩元素伤害,生成璇玑屏。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C116011]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2106}岩元素伤害,生成璇玑屏。",
+ "id": 16012,
+ "name": "璇玑屏",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 6,
+ "baseelement": "GCG_ELEMENT_GEO",
+ "description": "造成6点岩元素伤害;如果璇玑屏在场,就使此伤害+2。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];如果$[C116011]在场,就使此伤害+2。",
+ "descriptionreplaced": "造成6点{SPRITE_PRESET#2106}岩元素伤害;如果璇玑屏���场,就使此伤害+2。",
+ "id": 16013,
+ "name": "天权崩玉",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请凝光进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "她保守着一个最大的秘密,那就是自己保守着璃月港的许多秘密。",
+ "storytitle": "掩月天权·凝光",
+ "tags": [
+ "GCG_TAG_ELEMENT_GEO",
+ "GCG_TAG_WEAPON_CATALYST",
+ "GCG_TAG_NATION_LIYUE"
+ ],
+ "tagstext": [
+ "岩元素",
+ "法器",
+ "璃月"
+ ]
+ },
+ "noelle": {
+ "hp": 10,
+ "id": 1602,
+ "maxenergy": 2,
+ "name": "诺艾尔",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 16021,
+ "name": "西风剑术·女仆",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_GEO",
+ "description": "造成1点岩元素伤害,生成护体岩铠。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C116021]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害,生成护体岩铠。",
+ "id": 16022,
+ "name": "护心铠",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_GEO",
+ "description": "造成4点岩元素伤害,本角色附属大扫除。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C116022]。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2106}岩元素伤害,本角色附属大扫除。",
+ "id": 16023,
+ "name": "大扫除",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请诺艾尔进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "整理牌桌这种事,真的可以交给她。",
+ "storytitle": "未授勋之花·诺艾尔",
+ "tags": [
+ "GCG_TAG_ELEMENT_GEO",
+ "GCG_TAG_WEAPON_CLAYMORE",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "岩元素",
+ "双手剑",
+ "蒙德"
+ ]
+ },
+ "raidenshogun": {
+ "hp": 10,
+ "id": 1407,
+ "maxenergy": 2,
+ "name": "雷电将军",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 14071,
+ "name": "源流",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "description": "召唤雷罚恶曜之眼。",
+ "descriptionraw": "召唤$[C114071]。",
+ "descriptionreplaced": "召唤雷罚恶曜之眼。",
+ "id": 14072,
+ "name": "神变·恶曜开眼",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成3点雷元素伤害,其他我方角色获得2点充能。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],其他我方角色获得2点$[K310]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害,其他我方角色获得2点{SPRITE_PRESET#1110}充能。",
+ "id": 14073,
+ "name": "奥义·梦想真说",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ },
+ {
+ "description": "【被动】战斗开始时,初始附属诸愿百眼之轮。",
+ "descriptionraw": "【被动】战斗开始时,初始附属$[C114072]。",
+ "descriptionreplaced": "【被动】战斗开始时,初始附属诸愿百眼之轮。",
+ "id": 14074,
+ "name": "诸愿百眼之轮",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请雷电将军进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "鸣雷寂灭,浮世泡影。",
+ "storytitle": "一心净土·雷电将军",
+ "tags": [
+ "GCG_TAG_ELEMENT_ELECTRO",
+ "GCG_TAG_WEAPON_POLE",
+ "GCG_TAG_NATION_INAZUMA"
+ ],
+ "tagstext": [
+ "雷元素",
+ "长柄武器",
+ "稻妻"
+ ]
+ },
+ "razor": {
+ "hp": 10,
+ "id": 1402,
+ "maxenergy": 3,
+ "name": "雷泽",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 14021,
+ "name": "钢脊",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成3点雷元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2104}雷元素伤害。",
+ "id": 14022,
+ "name": "利爪与苍雷",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 5,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成5点雷元素伤害,本角色附属雷狼。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C114021]。",
+ "descriptionreplaced": "造成5点{SPRITE_PRESET#2104}雷元素伤害,本角色附属雷狼。",
+ "id": 14023,
+ "name": "雷牙",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请雷泽进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「牌,难。」\n「但,有朋友…」",
+ "storytitle": "狼少年·雷泽",
+ "tags": [
+ "GCG_TAG_ELEMENT_ELECTRO",
+ "GCG_TAG_WEAPON_CLAYMORE",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "雷元素",
+ "双手剑",
+ "蒙德"
+ ]
+ },
+ "rhodeiaofloch": {
+ "hp": 10,
+ "id": 2201,
+ "maxenergy": 3,
+ "name": "纯水精灵·洛蒂娅",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成1点水元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。",
+ "id": 22011,
+ "name": "翻涌",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "description": "随机召唤1种纯水幻形。(优先生成不同的类型)",
+ "descriptionraw": "随机召唤1种$[C122010]。(优先生成不同的类型)",
+ "descriptionreplaced": "随机召唤1种纯水幻形。(优先生成不同的类型)",
+ "id": 22012,
+ "name": "纯水幻造",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "description": "随机召唤2种纯水幻形。(优先生成不同的类型)",
+ "descriptionraw": "随机召唤2种$[C122010]。(优先生成不同的类型)",
+ "descriptionreplaced": "随机召唤2种纯水幻形。(优先生成不同的类型)",
+ "id": 22013,
+ "name": "林野百态",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 5
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成2点水元素伤害;我方每有1个召唤物,再使此伤害+2。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];我方每有1个召唤物,再使此伤害+2。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害;我方每有1个召唤物,再使此伤害+2。",
+ "id": 22014,
+ "name": "潮涌与激流",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度纯水精灵·洛蒂娅中获得胜利后获取",
+ "storytext": "「但,只要百川奔流,雨露不休,水就不会消失…」",
+ "storytitle": "净水之主·洛蒂娅",
+ "tags": [
+ "GCG_TAG_ELEMENT_HYDRO",
+ "GCG_TAG_WEAPON_NONE",
+ "GCG_TAG_CAMP_MONSTER"
+ ],
+ "tagstext": [
+ "水元素",
+ "其他武器",
+ "魔物"
+ ]
+ },
+ "sangonomiyakokomi": {
+ "hp": 10,
+ "id": 1205,
+ "maxenergy": 2,
+ "name": "珊瑚宫心海",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成1点水元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害。",
+ "id": 12051,
+ "name": "水有常形",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "description": "本角色附着水元素,召唤化海月。",
+ "descriptionraw": "本角色$[K202],召唤$[C112051]。",
+ "descriptionreplaced": "本角色附着{SPRITE_PRESET#2102}水元素,召唤化海月。",
+ "id": 12052,
+ "name": "海月之誓",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成2点水元素伤害,治疗所有我方角色1点,本角色附属仪来羽衣。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗所有我方角色1点,本角色附属$[C112052]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,治疗所有我方角色1点,本角色附属仪来羽衣。",
+ "id": 12053,
+ "name": "海人化羽",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请珊瑚宫心海进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "未雨绸缪,临危莫乱。",
+ "storytitle": "真珠之智·珊瑚宫心海",
+ "tags": [
+ "GCG_TAG_ELEMENT_HYDRO",
+ "GCG_TAG_WEAPON_CATALYST",
+ "GCG_TAG_NATION_INAZUMA"
+ ],
+ "tagstext": [
+ "水元素",
+ "法器",
+ "稻妻"
+ ]
+ },
+ "shenhe": {
+ "hp": 10,
+ "id": 1107,
+ "maxenergy": 2,
+ "name": "申鹤",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 11071,
+ "name": "踏辰摄斗",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成2点冰元素伤害,生成冰翎。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C111071]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2101}冰元素伤害,生成冰翎。",
+ "id": 11072,
+ "name": "仰灵威召将役咒",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_CRYO",
+ "description": "造成1点冰元素伤害,召唤箓灵。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C111073]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2101}冰元素伤害,召唤箓灵。",
+ "id": 11073,
+ "name": "神女遣灵真诀",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_CRYO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请申鹤进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "红尘渺渺,因果烟消。",
+ "storytitle": "孤辰茕怀·申鹤",
+ "tags": [
+ "GCG_TAG_ELEMENT_CRYO",
+ "GCG_TAG_WEAPON_POLE",
+ "GCG_TAG_NATION_LIYUE"
+ ],
+ "tagstext": [
+ "冰元素",
+ "长柄武器",
+ "璃月"
+ ]
+ },
+ "stonehidelawachurl": {
+ "hp": 8,
+ "id": 2601,
+ "maxenergy": 2,
+ "name": "丘丘岩盔王",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 26011,
+ "name": "Plama Lawa",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成3点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 26012,
+ "name": "Movo Lawa",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 5,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成5点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 26013,
+ "name": "Upa Shato",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ },
+ {
+ "description": "【被动】战斗开始时,初始附属岩盔和坚岩之力。",
+ "descriptionraw": "【被动】战斗开始时,初始附属$[C126011]和$[C126012]。",
+ "descriptionreplaced": "【被动】战斗开始时,初始附属岩盔和坚岩之力。",
+ "id": 26014,
+ "name": "魔化:岩盔",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ }
+ ],
+ "source": "在猫尾酒馆中小王子处进行酒馆挑战,在友好对局难度丘丘岩盔王中获得胜利后获取",
+ "storytext": "绕道而行吧,因为前方是属于「王」的领域。",
+ "storytitle": "千嶂漫行·丘丘岩盔王",
+ "tags": [
+ "GCG_TAG_ELEMENT_GEO",
+ "GCG_TAG_WEAPON_NONE",
+ "GCG_TAG_CAMP_MONSTER",
+ "GCG_TAG_CAMP_HILICHURL"
+ ],
+ "tagstext": [
+ "岩元素",
+ "其他武器",
+ "魔物",
+ "丘丘人"
+ ]
+ },
+ "sucrose": {
+ "hp": 10,
+ "id": 1501,
+ "maxenergy": 2,
+ "name": "砂糖",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_ANEMO",
+ "description": "造成1点风元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2105}风元素伤害。",
+ "id": 15011,
+ "name": "简式风灵作成",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_ANEMO",
+ "description": "造成3点风元素伤害,使对方强制切换到前一个角色。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],使对方强制切换到前一个角色。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2105}风元素伤害,使对方强制切换到前一个角色。",
+ "id": 15012,
+ "name": "风灵作成·陆叁零捌",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_ANEMO",
+ "description": "造成1点风元素伤害,召唤大型风灵。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C115011]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2105}风元素伤害,召唤大型风灵。",
+ "id": 15013,
+ "name": "禁·风灵作成·柒伍同构贰型",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "初始牌组中获取",
+ "storytext": "「没有实战过的牌组不值得判断强度!」",
+ "storytitle": "无害甜度·砂糖",
+ "tags": [
+ "GCG_TAG_ELEMENT_ANEMO",
+ "GCG_TAG_WEAPON_CATALYST",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "风元素",
+ "法器",
+ "蒙德"
+ ]
+ },
+ "tartaglia": {
+ "hp": 10,
+ "id": 1204,
+ "maxenergy": 3,
+ "name": "达达利亚",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 12041,
+ "name": "断雨",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "切换为近战状态,然后造成2点水元素伤害。",
+ "descriptionraw": "切换为$[C112042],然后造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "切换为近战状态,然后造成2点{SPRITE_PRESET#2102}水元素伤害。",
+ "id": 12042,
+ "name": "魔王武装·狂澜",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 7,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "依据达达利亚当前所处的状态,进行不同的攻击:\n远程状态·魔弹一闪:造成4点水元素伤害,返还2点充能,目标角色附属断流。\n近战状态·尽灭水光:造成7点水元素伤害。",
+ "descriptionraw": "依据$[A1204]当前所处的状态,进行不同的攻击:\\n远程状态·魔弹一闪:造成$[D__KEY__DAMAGE_4]点$[D__KEY__ELEMENT],返还2点$[K310],目标角色附属$[C112043]。\\n近战状态·尽灭水光:造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "依据达达利亚当前所处的状态,进行不同的攻击:\\n远程状态·魔弹一闪:造成4点{SPRITE_PRESET#2102}水元素伤害,返还2点{SPRITE_PRESET#1110}充能,目标角色附属断流。\\n近战状态·尽灭水光:造成7点{SPRITE_PRESET#2102}水元素伤害。",
+ "id": 12043,
+ "name": "极恶技·尽灭闪",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ },
+ {
+ "description": "【被动】战斗开始时,初始附属远程状态。\n角色所附属的近战状态效果结束时,重新附属远程状态。",
+ "descriptionraw": "【被动】战斗开始时,初始附属$[C112041]。\\n角色所附属的$[C112042]效果结束时,重新附属$[C112041]。",
+ "descriptionreplaced": "【被动】战斗开始时,初始附属远程状态。\\n角色所附属的近战状态效果结束时,重新附属远程状态。",
+ "id": 12044,
+ "name": "遏浪",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ },
+ {
+ "description": "",
+ "descriptionraw": "",
+ "descriptionreplaced": "",
+ "id": 12045,
+ "name": "远程状态",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ },
+ {
+ "description": "",
+ "descriptionraw": "",
+ "descriptionreplaced": "",
+ "id": 12046,
+ "name": "遏浪",
+ "playcost": [],
+ "type": "被动技能",
+ "typetag": "GCG_SKILL_TAG_PASSIVE"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请达达利亚进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "牌局亦为战场,能者方可争先。",
+ "storytitle": "「公子」·达达利亚",
+ "tags": [
+ "GCG_TAG_ELEMENT_HYDRO",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_CAMP_FATUI"
+ ],
+ "tagstext": [
+ "水元素",
+ "弓",
+ "愚人众"
+ ]
+ },
+ "tighnari": {
+ "hp": 10,
+ "id": 1702,
+ "maxenergy": 2,
+ "name": "提纳里",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 17021,
+ "name": "藏蕴破障",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_DENDRO",
+ "description": "造成2点草元素伤害,本角色附属通塞识。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C117021]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2107}草元素伤害,本角色附属通塞识。",
+ "id": 17022,
+ "name": "识果种雷",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_DENDRO",
+ "description": "造成4点草元素伤害,对所有敌方后台角色造成1点穿透伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],对所有敌方后台角色造成1点$[K5]。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2107}草元素伤害,对所有敌方后台角色造成1点穿透伤害。",
+ "id": 17023,
+ "name": "造生缠藤箭",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_DENDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请提纳里进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "从某种角度来说,经验并不等同于智慧。",
+ "storytitle": "浅蔚轻行·提纳里",
+ "tags": [
+ "GCG_TAG_ELEMENT_DENDRO",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_NATION_SUMERU"
+ ],
+ "tagstext": [
+ "草元素",
+ "弓",
+ "须弥"
+ ]
+ },
+ "venti": {
+ "hp": 10,
+ "id": 1503,
+ "maxenergy": 2,
+ "name": "温迪",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 15031,
+ "name": "神代射术",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_ANEMO",
+ "description": "造成2点风元素伤害,生成风域。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C115031]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2105}风元素伤害,生成风域。",
+ "id": 15032,
+ "name": "高天之歌",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_ANEMO",
+ "description": "造成2点风元素伤害,召唤暴风之眼。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C115034]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2105}风元素伤害,召唤暴风之眼。",
+ "id": 15033,
+ "name": "风神之诗",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请温迪进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「四季轮转,四风从不止息。」\n「当然啦,功劳也不是它们的,主要是我的。」\n「要是没有吟游诗人,谁去把这些传唱?」",
+ "storytitle": "风色诗人·温迪",
+ "tags": [
+ "GCG_TAG_ELEMENT_ANEMO",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_NATION_MONDSTADT"
+ ],
+ "tagstext": [
+ "风元素",
+ "弓",
+ "蒙德"
+ ]
+ },
+ "xiangling": {
+ "hp": 10,
+ "id": 1302,
+ "maxenergy": 2,
+ "name": "香菱",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 13021,
+ "name": "白案功夫",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "description": "召唤锅巴。",
+ "descriptionraw": "召唤$[C113021]。",
+ "descriptionreplaced": "召唤锅巴。",
+ "id": 13022,
+ "name": "锅巴出击",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成2点火元素伤害,生成旋火轮。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C113022]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2103}火元素伤害,生成旋火轮。",
+ "id": 13023,
+ "name": "旋火轮",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请香菱进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "身为一个厨师,她几乎什么都做得到。",
+ "storytitle": "万民百味·香菱",
+ "tags": [
+ "GCG_TAG_ELEMENT_PYRO",
+ "GCG_TAG_WEAPON_POLE",
+ "GCG_TAG_NATION_LIYUE"
+ ],
+ "tagstext": [
+ "火元素",
+ "长柄武器",
+ "璃月"
+ ]
+ },
+ "xiao": {
+ "hp": 10,
+ "id": 1504,
+ "maxenergy": 2,
+ "name": "魈",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 15041,
+ "name": "卷积微尘",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_ANEMO",
+ "description": "造成3点风元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2105}风元素伤害。",
+ "id": 15042,
+ "name": "风轮两立",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_ANEMO",
+ "description": "造成4点风元素伤害,本角色附属夜叉傩面。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C115041]。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2105}风元素伤害,本角色附属夜叉傩面。",
+ "id": 15043,
+ "name": "靖妖傩舞",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ANEMO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请魈进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "护法夜叉,靖妖降魔。",
+ "storytitle": "护法夜叉·魈",
+ "tags": [
+ "GCG_TAG_ELEMENT_ANEMO",
+ "GCG_TAG_WEAPON_POLE",
+ "GCG_TAG_NATION_LIYUE"
+ ],
+ "tagstext": [
+ "风元素",
+ "长柄武器",
+ "璃月"
+ ]
+ },
+ "xingqiu": {
+ "hp": 10,
+ "id": 1202,
+ "maxenergy": 2,
+ "name": "行秋",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 12021,
+ "name": "古华剑法",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成2点水元素伤害,本角色附着水元素,生成雨帘剑。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K202],生成$[C112021]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2102}水元素伤害,本角色附着{SPRITE_PRESET#2102}水元素,生成雨帘剑。",
+ "id": 12022,
+ "name": "画雨笼山",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_HYDRO",
+ "description": "造成1点水元素伤害,本角色附着水元素,生成虹剑势。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K202],生成$[C112022]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2102}水元素伤害,本角色附着{SPRITE_PRESET#2102}水元素,生成虹剑势。",
+ "id": 12023,
+ "name": "裁雨留虹",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_HYDRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请行秋进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「怎么最近小说里的主角,都是些私塾里的学生…」",
+ "storytitle": "古华飞云·行秋",
+ "tags": [
+ "GCG_TAG_ELEMENT_HYDRO",
+ "GCG_TAG_WEAPON_SWORD",
+ "GCG_TAG_NATION_LIYUE"
+ ],
+ "tagstext": [
+ "水元素",
+ "单手剑",
+ "璃月"
+ ]
+ },
+ "yaemiko": {
+ "hp": 10,
+ "id": 1408,
+ "maxenergy": 2,
+ "name": "八重神子",
+ "skills": [
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成1点雷元素伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2104}雷元素伤害。",
+ "id": 14081,
+ "name": "狐灵食罪式",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "description": "召唤杀生樱。",
+ "descriptionraw": "召唤$[C114081]。",
+ "descriptionreplaced": "召唤杀生樱。",
+ "id": 14082,
+ "name": "野干役咒·杀生樱",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_ELECTRO",
+ "description": "造成4点雷元素伤害;如果我方场上存在杀生樱,则将其消灭,然后生成天狐霆雷。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];如果我方场上存在$[C114081],则将其消灭,然后生成$[C114083]。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2104}雷元素伤害;如果我方场上存在杀生樱,则将其消灭,然后生成天狐霆雷。",
+ "id": 14083,
+ "name": "大密法·天狐显真",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_ELECTRO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 2
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请八重神子进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "「兼具智慧与美貌的八重神子大人」",
+ "storytitle": "浮世笑百姿·八重神子",
+ "tags": [
+ "GCG_TAG_ELEMENT_ELECTRO",
+ "GCG_TAG_WEAPON_CATALYST",
+ "GCG_TAG_NATION_INAZUMA"
+ ],
+ "tagstext": [
+ "雷元素",
+ "法器",
+ "稻妻"
+ ]
+ },
+ "yoimiya": {
+ "hp": 10,
+ "id": 1305,
+ "maxenergy": 3,
+ "name": "宵宫",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 13051,
+ "name": "烟火打扬",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "description": "本角色附属庭火焰硝。(此技能不产生充能)",
+ "descriptionraw": "本角色附属$[C113051]。(此技能不产生{SPRITE_PRESET#1110}充能)",
+ "descriptionreplaced": "本角色附属庭火焰硝。(此技能不产生{SPRITE_PRESET#1110}充能)",
+ "id": 13052,
+ "name": "焰硝庭火舞",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 1
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_PYRO",
+ "description": "造成4点火元素伤害,生成琉金火光。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C113052]。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2103}火元素伤害,生成琉金火光。",
+ "id": 13053,
+ "name": "琉金云间草",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_PYRO",
+ "count": 4
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请宵宫进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "花见坂第十一届全街邀请赛「长野原队」队长兼首发牌手。",
+ "storytitle": "琉焰华舞·宵宫",
+ "tags": [
+ "GCG_TAG_ELEMENT_PYRO",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_NATION_INAZUMA"
+ ],
+ "tagstext": [
+ "火元素",
+ "弓",
+ "稻妻"
+ ]
+ },
+ "zhongli": {
+ "hp": 10,
+ "id": 1603,
+ "maxenergy": 3,
+ "name": "钟离",
+ "skills": [
+ {
+ "basedamage": 2,
+ "baseelement": "GCG_ELEMENT_NONE",
+ "description": "造成2点物理伤害。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
+ "descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
+ "id": 16031,
+ "name": "岩雨",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 1
+ },
+ {
+ "costtype": "GCG_COST_DICE_VOID",
+ "count": 2
+ }
+ ],
+ "type": "普通攻击",
+ "typetag": "GCG_SKILL_TAG_A"
+ },
+ {
+ "basedamage": 1,
+ "baseelement": "GCG_ELEMENT_GEO",
+ "description": "造成1点岩元素伤害,召唤岩脊。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C116031]。",
+ "descriptionreplaced": "造成1点{SPRITE_PRESET#2106}岩元素伤害,召唤岩脊。",
+ "id": 16032,
+ "name": "地心",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 3
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 3,
+ "baseelement": "GCG_ELEMENT_GEO",
+ "description": "造成3点岩元素伤害,召唤岩脊,生成玉璋护盾。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C116031],生成$[C116032]。",
+ "descriptionreplaced": "造成3点{SPRITE_PRESET#2106}岩元素伤害,召唤岩脊,生成玉璋护盾。",
+ "id": 16033,
+ "name": "地心·磐礴",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 5
+ }
+ ],
+ "type": "元素战技",
+ "typetag": "GCG_SKILL_TAG_E"
+ },
+ {
+ "basedamage": 4,
+ "baseelement": "GCG_ELEMENT_GEO",
+ "description": "造成4点岩元素伤害,目标角色附属石化。",
+ "descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C116033]。",
+ "descriptionreplaced": "造成4点{SPRITE_PRESET#2106}岩元素伤害,目标角色附属石化。",
+ "id": 16034,
+ "name": "天星",
+ "playcost": [
+ {
+ "costtype": "GCG_COST_DICE_GEO",
+ "count": 3
+ },
+ {
+ "costtype": "GCG_COST_ENERGY",
+ "count": 3
+ }
+ ],
+ "type": "元素爆发",
+ "typetag": "GCG_SKILL_TAG_Q"
+ }
+ ],
+ "source": "在猫尾酒馆中邀请钟离进行对局,在友好对局难度中获得胜利后获取",
+ "storytext": "韬玉之石,可明八荒;灿若天星,纵横无双 。",
+ "storytitle": "尘世闲游·钟离",
+ "tags": [
+ "GCG_TAG_ELEMENT_GEO",
+ "GCG_TAG_WEAPON_POLE",
+ "GCG_TAG_NATION_LIYUE"
+ ],
+ "tagstext": [
+ "岩元素",
+ "长柄武器",
+ "璃月"
+ ]
+ }
+ },
+ "meta": {
+ "aliases": {},
+ "categories": {
+ "10": [
+ "amber",
+ "aratakiitto",
+ "barbara",
+ "beidou",
+ "bennett",
+ "chongyun",
+ "collei",
+ "cyno",
+ "diluc",
+ "diona",
+ "eula",
+ "fatuicryocicinmage",
+ "fatuipyroagent",
+ "fischl",
+ "ganyu",
+ "hutao",
+ "jadeplumeterrorshroom",
+ "jean",
+ "kaeya",
+ "kamisatoayaka",
+ "kamisatoayato",
+ "keqing",
+ "klee",
+ "kujousara",
+ "maguukenki",
+ "mirrormaiden",
+ "mona",
+ "nahida",
+ "ningguang",
+ "noelle",
+ "raidenshogun",
+ "razor",
+ "rhodeiaofloch",
+ "sangonomiyakokomi",
+ "shenhe",
+ "sucrose",
+ "tartaglia",
+ "tighnari",
+ "venti",
+ "xiangling",
+ "xiao",
+ "xingqiu",
+ "yaemiko",
+ "yoimiya",
+ "zhongli"
+ ],
+ "2": [
+ "abysslectorfathomlessflames",
+ "amber",
+ "bennett",
+ "collei",
+ "cyno",
+ "electrohypostasis",
+ "eula",
+ "fatuipyroagent",
+ "jadeplumeterrorshroom",
+ "kaeya",
+ "kujousara",
+ "mirrormaiden",
+ "nahida",
+ "noelle",
+ "raidenshogun",
+ "sangonomiyakokomi",
+ "shenhe",
+ "stonehidelawachurl",
+ "sucrose",
+ "tighnari",
+ "venti",
+ "xiangling",
+ "xiao",
+ "xingqiu",
+ "yaemiko"
+ ],
+ "3": [
+ "aratakiitto",
+ "barbara",
+ "beidou",
+ "chongyun",
+ "diluc",
+ "diona",
+ "fatuicryocicinmage",
+ "fischl",
+ "ganyu",
+ "hutao",
+ "jean",
+ "kamisatoayaka",
+ "kamisatoayato",
+ "keqing",
+ "klee",
+ "maguukenki",
+ "mona",
+ "ningguang",
+ "razor",
+ "rhodeiaofloch",
+ "tartaglia",
+ "yoimiya",
+ "zhongli"
+ ],
+ "6": [
+ "abysslectorfathomlessflames"
+ ],
+ "8": [
+ "electrohypostasis",
+ "stonehidelawachurl"
+ ],
+ "GCG_TAG_CAMP_FATUI": [
+ "fatuicryocicinmage",
+ "fatuipyroagent",
+ "mirrormaiden",
+ "tartaglia"
+ ],
+ "GCG_TAG_CAMP_HILICHURL": [
+ "stonehidelawachurl"
+ ],
+ "GCG_TAG_CAMP_MONSTER": [
+ "abysslectorfathomlessflames",
+ "electrohypostasis",
+ "jadeplumeterrorshroom",
+ "maguukenki",
+ "rhodeiaofloch",
+ "stonehidelawachurl"
+ ],
+ "GCG_TAG_ELEMENT_ANEMO": [
+ "jean",
+ "maguukenki",
+ "sucrose",
+ "venti",
+ "xiao"
+ ],
+ "GCG_TAG_ELEMENT_CRYO": [
+ "chongyun",
+ "diona",
+ "eula",
+ "fatuicryocicinmage",
+ "ganyu",
+ "kaeya",
+ "kamisatoayaka",
+ "shenhe"
+ ],
+ "GCG_TAG_ELEMENT_DENDRO": [
+ "collei",
+ "jadeplumeterrorshroom",
+ "nahida",
+ "tighnari"
+ ],
+ "GCG_TAG_ELEMENT_ELECTRO": [
+ "beidou",
+ "cyno",
+ "electrohypostasis",
+ "fischl",
+ "keqing",
+ "kujousara",
+ "raidenshogun",
+ "razor",
+ "yaemiko"
+ ],
+ "GCG_TAG_ELEMENT_GEO": [
+ "aratakiitto",
+ "ningguang",
+ "noelle",
+ "stonehidelawachurl",
+ "zhongli"
+ ],
+ "GCG_TAG_ELEMENT_HYDRO": [
+ "barbara",
+ "kamisatoayato",
+ "mirrormaiden",
+ "mona",
+ "rhodeiaofloch",
+ "sangonomiyakokomi",
+ "tartaglia",
+ "xingqiu"
+ ],
+ "GCG_TAG_ELEMENT_PYRO": [
+ "abysslectorfathomlessflames",
+ "amber",
+ "bennett",
+ "diluc",
+ "fatuipyroagent",
+ "hutao",
+ "klee",
+ "xiangling",
+ "yoimiya"
+ ],
+ "GCG_TAG_NATION_INAZUMA": [
+ "aratakiitto",
+ "kamisatoayaka",
+ "kamisatoayato",
+ "kujousara",
+ "raidenshogun",
+ "sangonomiyakokomi",
+ "yaemiko",
+ "yoimiya"
+ ],
+ "GCG_TAG_NATION_LIYUE": [
+ "beidou",
+ "chongyun",
+ "ganyu",
+ "hutao",
+ "keqing",
+ "ningguang",
+ "shenhe",
+ "xiangling",
+ "xiao",
+ "xingqiu",
+ "zhongli"
+ ],
+ "GCG_TAG_NATION_MONDSTADT": [
+ "amber",
+ "barbara",
+ "bennett",
+ "diluc",
+ "diona",
+ "eula",
+ "fischl",
+ "jean",
+ "kaeya",
+ "klee",
+ "mona",
+ "noelle",
+ "razor",
+ "sucrose",
+ "venti"
+ ],
+ "GCG_TAG_NATION_SUMERU": [
+ "collei",
+ "cyno",
+ "nahida",
+ "tighnari"
+ ],
+ "GCG_TAG_WEAPON_BOW": [
+ "amber",
+ "collei",
+ "diona",
+ "fischl",
+ "ganyu",
+ "kujousara",
+ "tartaglia",
+ "tighnari",
+ "venti",
+ "yoimiya"
+ ],
+ "GCG_TAG_WEAPON_CATALYST": [
+ "barbara",
+ "klee",
+ "mona",
+ "nahida",
+ "ningguang",
+ "sangonomiyakokomi",
+ "sucrose",
+ "yaemiko"
+ ],
+ "GCG_TAG_WEAPON_CLAYMORE": [
+ "aratakiitto",
+ "beidou",
+ "chongyun",
+ "diluc",
+ "eula",
+ "noelle",
+ "razor"
+ ],
+ "GCG_TAG_WEAPON_NONE": [
+ "abysslectorfathomlessflames",
+ "electrohypostasis",
+ "fatuicryocicinmage",
+ "fatuipyroagent",
+ "jadeplumeterrorshroom",
+ "maguukenki",
+ "mirrormaiden",
+ "rhodeiaofloch",
+ "stonehidelawachurl"
+ ],
+ "GCG_TAG_WEAPON_POLE": [
+ "cyno",
+ "hutao",
+ "raidenshogun",
+ "shenhe",
+ "xiangling",
+ "xiao",
+ "zhongli"
+ ],
+ "GCG_TAG_WEAPON_SWORD": [
+ "bennett",
+ "jean",
+ "kaeya",
+ "kamisatoayaka",
+ "kamisatoayato",
+ "keqing",
+ "xingqiu"
+ ]
+ },
+ "namemap": {
+ "abysslectorfathomlessflames": "深渊咏者·渊火",
+ "amber": "安柏",
+ "aratakiitto": "荒泷一斗",
+ "barbara": "芭芭拉",
+ "beidou": "北斗",
+ "bennett": "班尼特",
+ "chongyun": "重云",
+ "collei": "柯莱",
+ "cyno": "赛诺",
+ "diluc": "迪卢克",
+ "diona": "迪奥娜",
+ "electrohypostasis": "无相之雷",
+ "eula": "优菈",
+ "fatuicryocicinmage": "愚人众·冰萤术士",
+ "fatuipyroagent": "愚人众·火之债务处理人",
+ "fischl": "菲谢尔",
+ "ganyu": "甘雨",
+ "hutao": "胡桃",
+ "jadeplumeterrorshroom": "翠翎恐蕈",
+ "jean": "琴",
+ "kaeya": "凯亚",
+ "kamisatoayaka": "神里绫华",
+ "kamisatoayato": "神里绫人",
+ "keqing": "刻晴",
+ "klee": "可莉",
+ "kujousara": "九条裟罗",
+ "maguukenki": "魔偶剑鬼",
+ "mirrormaiden": "愚人众·藏镜仕女",
+ "mona": "莫娜",
+ "nahida": "纳西妲",
+ "ningguang": "凝光",
+ "noelle": "诺艾尔",
+ "raidenshogun": "雷电将军",
+ "razor": "雷泽",
+ "rhodeiaofloch": "纯水精灵·洛蒂娅",
+ "sangonomiyakokomi": "珊瑚宫心海",
+ "shenhe": "申鹤",
+ "stonehidelawachurl": "丘丘岩盔王",
+ "sucrose": "砂糖",
+ "tartaglia": "达达利亚",
+ "tighnari": "提纳里",
+ "venti": "温迪",
+ "xiangling": "香菱",
+ "xiao": "魈",
+ "xingqiu": "行秋",
+ "yaemiko": "八重神子",
+ "yoimiya": "宵宫",
+ "zhongli": "钟离"
+ },
+ "names": {
+ "丘丘岩盔王": "stonehidelawachurl",
+ "九条裟罗": "kujousara",
+ "优菈": "eula",
+ "八重神子": "yaemiko",
+ "凝光": "ningguang",
+ "凯亚": "kaeya",
+ "刻晴": "keqing",
+ "北斗": "beidou",
+ "可莉": "klee",
+ "安柏": "amber",
+ "宵宫": "yoimiya",
+ "愚人众·冰萤术士": "fatuicryocicinmage",
+ "愚人众·火之债务处理人": "fatuipyroagent",
+ "愚人众·藏镜仕女": "mirrormaiden",
+ "提纳里": "tighnari",
+ "无相之雷": "electrohypostasis",
+ "柯莱": "collei",
+ "深渊咏者·渊火": "abysslectorfathomlessflames",
+ "温迪": "venti",
+ "珊瑚宫心海": "sangonomiyakokomi",
+ "班尼特": "bennett",
+ "琴": "jean",
+ "甘雨": "ganyu",
+ "申鹤": "shenhe",
+ "砂糖": "sucrose",
+ "神里绫人": "kamisatoayato",
+ "神里绫华": "kamisatoayaka",
+ "纯水精灵·洛蒂娅": "rhodeiaofloch",
+ "纳西妲": "nahida",
+ "翠翎恐蕈": "jadeplumeterrorshroom",
+ "胡桃": "hutao",
+ "芭芭拉": "barbara",
+ "荒泷一斗": "aratakiitto",
+ "莫娜": "mona",
+ "菲谢尔": "fischl",
+ "行秋": "xingqiu",
+ "诺艾尔": "noelle",
+ "赛诺": "cyno",
+ "达达利亚": "tartaglia",
+ "迪卢克": "diluc",
+ "迪奥娜": "diona",
+ "重云": "chongyun",
+ "钟离": "zhongli",
+ "雷泽": "razor",
+ "雷电将军": "raidenshogun",
+ "香菱": "xiangling",
+ "魈": "xiao",
+ "魔偶剑鬼": "maguukenki"
+ },
+ "properties": {
+ "hp": [
+ 6,
+ 10,
+ 8
+ ],
+ "maxenergy": [
+ 2,
+ 3
+ ],
+ "tags": [
+ "GCG_TAG_ELEMENT_PYRO",
+ "GCG_TAG_WEAPON_NONE",
+ "GCG_TAG_CAMP_MONSTER",
+ "GCG_TAG_WEAPON_BOW",
+ "GCG_TAG_NATION_MONDSTADT",
+ "GCG_TAG_ELEMENT_GEO",
+ "GCG_TAG_WEAPON_CLAYMORE",
+ "GCG_TAG_NATION_INAZUMA",
+ "GCG_TAG_ELEMENT_HYDRO",
+ "GCG_TAG_WEAPON_CATALYST",
+ "GCG_TAG_ELEMENT_ELECTRO",
+ "GCG_TAG_NATION_LIYUE",
+ "GCG_TAG_WEAPON_SWORD",
+ "GCG_TAG_ELEMENT_CRYO",
+ "GCG_TAG_ELEMENT_DENDRO",
+ "GCG_TAG_NATION_SUMERU",
+ "GCG_TAG_WEAPON_POLE",
+ "GCG_TAG_CAMP_FATUI",
+ "GCG_TAG_ELEMENT_ANEMO",
+ "GCG_TAG_CAMP_HILICHURL"
+ ]
+ }
+ }
+}
\ No newline at end of file