{
"items": {
"abysslectorfathomlessflames": {
"hp": 6,
"id": 4303,
"maxenergy": 2,
"name": "深渊咏者·渊火",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 23021,
"name": "拯救之焰",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 23022,
"name": "炽烈箴言",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害,召唤黯火炉心。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C123021]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害,召唤黯火炉心。",
"id": 23023,
"name": "天陨预兆",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属火之新生。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C123022]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属火之新生。",
"id": 23024,
"name": "火之新生",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "【被动】本角色触发火之新生时:为其附属涌火护罩。",
"descriptionraw": "【被动】本角色触发$[C123022]时:为其附属$[C123023]。",
"descriptionreplaced": "【被动】本角色触发火之新生时:为其附属涌火护罩。",
"id": 23025,
"name": "涌火护罩",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 23026,
"name": "护罩碎裂",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"火元素",
"其他武器",
"魔物"
]
},
"abysslectorfathomlessflames-01": {
"hp": 6,
"id": 4304,
"maxenergy": 2,
"name": "深渊咏者·渊火",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 23021,
"name": "拯救之焰",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 23022,
"name": "炽烈箴言",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害,召唤黯火炉心。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C123021]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害,召唤黯火炉心。",
"id": 23023,
"name": "天陨预兆",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属火之新生。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C123022]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属火之新生。",
"id": 23024,
"name": "火之新生",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "【被动】本角色触发火之新生时:为其附属涌火护罩。",
"descriptionraw": "【被动】本角色触发$[C123022]时:为其附属$[C123023]。",
"descriptionreplaced": "【被动】本角色触发火之新生时:为其附属涌火护罩。",
"id": 23025,
"name": "涌火护罩",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 23026,
"name": "护罩碎裂",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"火元素",
"其他武器",
"魔物"
]
},
"anemosamachurl": {
"hp": 4,
"id": 3501,
"maxenergy": 2,
"name": "风丘丘萨满",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 35011,
"name": "杖击",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,召唤旋风。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C135011]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,召唤旋风。",
"id": 35012,
"name": "祈风术",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 35013,
"name": "风波冲击",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"风元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"blazingaxemitachurl": {
"hp": 8,
"id": 3302,
"maxenergy": 2,
"name": "火斧丘丘暴徒",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 33021,
"name": "Du Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 33022,
"name": "Upa",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 33023,
"name": "Oto Tiga",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属流焰磨刃。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C133021]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属流焰磨刃。",
"id": 33024,
"name": "流焰磨刃",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"火元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"cracklingaxemitachurl": {
"hp": 8,
"id": 3403,
"maxenergy": 2,
"name": "雷斧丘丘暴徒",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 34031,
"name": "Du Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 34032,
"name": "Upa",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 34033,
"name": "Oto Tiga",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属流煌磨刃。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C134031]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属流煌磨刃。",
"id": 34034,
"name": "流煌磨刃",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"cryoabyssmage": {
"hp": 4,
"id": 3103,
"maxenergy": 2,
"name": "冰深渊法师",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 31031,
"name": "冰刺",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 31032,
"name": "凝华的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 31033,
"name": "霜寒迂旋之仪",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属冰元素护罩。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C131031]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属冰元素护罩。",
"id": 31034,
"name": "冰元素护罩",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 31035,
"name": "护罩碎裂",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"冰元素",
"其他武器",
"魔物"
]
},
"cryohilichurlshooter": {
"hp": 3,
"id": 3102,
"maxenergy": 2,
"name": "冰箭丘丘人",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 31021,
"name": "冰箭",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害。",
"id": 31022,
"name": "几支一起",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】此角色出招后,自动切换到下一个角色。",
"descriptionraw": "【被动】此角色出招后,自动切换到下一个角色。",
"descriptionreplaced": "【被动】此角色出招后,自动切换到下一个角色。",
"id": 31023,
"name": "躲起来",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"冰元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"dendrosamachurl": {
"hp": 4,
"id": 3703,
"maxenergy": 2,
"name": "草丘丘萨满",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 37031,
"name": "杖击",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害,在对方场上生成藤蔓。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在对方场上生成$[C137031]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害,在对方场上生成藤蔓。",
"id": 37032,
"name": "毒藤蔓生",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 37033,
"name": "草之域",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"草元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"electroabyssmage": {
"hp": 4,
"id": 3404,
"maxenergy": 3,
"name": "雷深渊法师",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 34041,
"name": "雷弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召唤缠雷之环。",
"descriptionraw": "召唤$[C134041]。",
"descriptionreplaced": "召唤缠雷之环。",
"id": 34042,
"name": "缠光的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害,召唤缠雷之环。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C134041]。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害,召唤缠雷之环。",
"id": 34043,
"name": "滚雷驰骤之仪",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属雷元素护罩。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C134042]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属雷元素护罩。",
"id": 34044,
"name": "雷元素护罩",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 34045,
"name": "护罩碎裂",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"electrohilichurlshooter": {
"hp": 3,
"id": 3402,
"maxenergy": 2,
"name": "雷箭丘丘人",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 34021,
"name": "雷箭",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害。",
"id": 34022,
"name": "几支一起",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】此角色出招后,自动切换到下一个角色。",
"descriptionraw": "【被动】此角色出招后,自动切换到下一个角色。",
"descriptionreplaced": "【被动】此角色出招后,自动切换到下一个角色。",
"id": 34023,
"name": "躲起来",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"electrohypostasis": {
"hp": 30,
"id": 4401,
"maxenergy": 2,
"name": "无相之雷",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 24011,
"name": "雷晶投射",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后分别$[K53]:$[S24015]和$[S24016]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。",
"id": 24012,
"name": "猜拳三连击",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,召唤雷锁镇域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C124013]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,召唤雷锁镇域。",
"id": 24013,
"name": "雳霆镇锁",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属雷晶核心。\n行动阶段开始时:如果本角色未附属雷晶核心,则为其重新附属雷晶核心。(整场对局最多触发2次)",
"descriptionraw": "【被动】战斗开始时,初始附属$[C124015]。\\n行动阶段开始时:如果本角色未附属$[C124015],则为其重新附属$[C124015]。(整场对局最多触发2次)",
"descriptionreplaced": "【被动】战斗开始时,初始附属雷晶核心。\\n行动阶段开始时:如果本角色未附属雷晶核心,则为其重新附属雷晶核心。(整场对局最多触发2次)",
"id": 24017,
"name": "雷晶核心",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,然后准备技能:猜拳三连击·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后$[K53]:$[S24016]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,然后准备技能:猜拳三连击·布。",
"id": 24015,
"name": "猜拳三连击·剪刀",
"playcost": [],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 24016,
"name": "猜拳三连击·布",
"playcost": [],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "【被动】战斗开始时,初始附属元素生命·雷。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C134061]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·雷。",
"id": 34063,
"name": "元素沉积·雷",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"electrohypostasis-01": {
"hp": 45,
"id": 4402,
"maxenergy": 2,
"name": "无相之雷",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 24011,
"name": "雷晶投射",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后分别$[K53]:$[S24015]和$[S24016]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。",
"id": 24012,
"name": "猜拳三连击",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,召唤雷锁镇域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C124013]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,召唤雷锁镇域。",
"id": 24013,
"name": "雳霆镇锁",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属雷晶核心。\n行动阶段开始时:如果本角色未附属雷晶核心,则为其重新附属雷晶核心。(整场对局最多触发2次)",
"descriptionraw": "【被动】战斗开始时,初始附属$[C124016]。\\n行动阶段开始时:如果本角色未附属$[C124016],则为其重新附属$[C124016]。(整场对局最多触发2次)",
"descriptionreplaced": "【被动】战斗开始时,初始附属雷晶核心。\\n行动阶段开始时:如果本角色未附属雷晶核心,则为其重新附属雷晶核心。(整场对局最多触发2次)",
"id": 24018,
"name": "雷晶核心",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,然后准备技能:猜拳三连击·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后$[K53]:$[S24016]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,然后准备技能:猜拳三连击·布。",
"id": 24015,
"name": "猜拳三连击·剪刀",
"playcost": [],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 24016,
"name": "猜拳三连击·布",
"playcost": [],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "【被动】战斗开始时,初始附属元素生命·雷。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C134061]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·雷。",
"id": 34063,
"name": "元素沉积·雷",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"electroslime": {
"hp": 4,
"id": 3406,
"maxenergy": 2,
"name": "雷史莱姆",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 34061,
"name": "弹跳",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害。",
"id": 34062,
"name": "重重下落",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属元素生命·雷。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C134061]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·雷。",
"id": 34063,
"name": "元素沉积·雷",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"fatuicryocicinmage": {
"hp": 10,
"id": 4101,
"maxenergy": 3,
"name": "愚人众·冰萤术士",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 21011,
"name": "冰萤棱锥",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害,召唤冰萤。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C121011]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害,召唤冰萤。",
"id": 21012,
"name": "雾虚摇唤",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害,本角色附着冰元素,生成流萤护罩。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K201],生成$[C121012]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害,本角色附着{SPRITE_PRESET#2101}冰元素,生成流萤护罩。",
"id": 21013,
"name": "冰枝白花",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"冰元素",
"其他武器",
"愚人众"
]
},
"fatuicryocicinmage-01": {
"hp": 10,
"id": 4102,
"maxenergy": 3,
"name": "愚人众·冰萤术士",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 21011,
"name": "冰萤棱锥",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害,召唤冰萤。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C121011]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害,召唤冰萤。",
"id": 21012,
"name": "雾虚摇唤",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害,本角色附着冰元素,生成流萤护罩。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色$[K201],生成$[C121012]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害,本角色附着{SPRITE_PRESET#2101}冰元素,生成流萤护罩。",
"id": 21013,
"name": "冰枝白花",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"冰元素",
"其他武器",
"愚人众"
]
},
"fatuipyroagent": {
"hp": 10,
"id": 4301,
"maxenergy": 2,
"name": "愚人众·火之债务处理人",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 23011,
"name": "突刺",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害,本角色附属潜行。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C123011]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害,本角色附属潜行。",
"id": 23012,
"name": "伺机而动",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 23013,
"name": "焚毁之锋",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属潜行。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C123011]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属潜行。",
"id": 23014,
"name": "潜行大师",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"火元素",
"其他武器",
"愚人众"
]
},
"fatuipyroagent-01": {
"hp": 10,
"id": 4302,
"maxenergy": 2,
"name": "愚人众·火之债务处理人",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 23011,
"name": "突刺",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害,本角色附属潜行。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C123011]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害,本角色附属潜行。",
"id": 23012,
"name": "伺机而动",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 23013,
"name": "焚毁之锋",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属潜行。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C123011]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属潜行。",
"id": 23014,
"name": "潜行大师",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"火元素",
"其他武器",
"愚人众"
]
},
"fatuiskirmisheranemoboxervanguard": {
"hp": 10,
"id": 3502,
"maxenergy": 2,
"name": "愚人众先遣队·风拳前锋军",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 35021,
"name": "疾风刺拳",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "本角色附属聚风屏障并准备技能:逆风奉还拳。",
"descriptionraw": "本角色附属$[C135021]并$[K53]:$[S35025]。",
"descriptionreplaced": "本角色附属聚风屏障并准备技能:逆风奉还拳。",
"id": 35022,
"name": "聚风蓄力",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害,其他我方「愚人众」角色获得1点充能。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],其他我方「愚人众」角色获得1点$[K310]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害,其他我方「愚人众」角色获得1点{SPRITE_PRESET#1110}充能。",
"id": 35023,
"name": "激风鼓动",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 35024,
"name": "聚风屏障",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需准备1个行动轮)\n造成2点物理伤害。",
"descriptionraw": "(需准备1个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需准备1个行动轮)\\n造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 35025,
"name": "逆风奉还拳",
"playcost": [],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
}
],
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"风元素",
"其他武器",
"愚人众"
]
},
"fatuiskirmishercryogunnerlegionnaire": {
"hp": 10,
"id": 3104,
"maxenergy": 3,
"name": "愚人众先遣队·冰铳重卫士",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 31041,
"name": "近身冲撞",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 31042,
"name": "封冻喷剂",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害,本角色附属元素武装·冰。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C131041]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害,本角色附属元素武装·冰。",
"id": 31043,
"name": "严霜铁铳",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,本角色获得2点充能。",
"descriptionraw": "【被动】战斗开始时,本角色获得2点充能。",
"descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。",
"id": 31044,
"name": "战备补给",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 31045,
"name": "铳装破碎",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"冰元素",
"其他武器",
"愚人众"
]
},
"fatuiskirmisherelectrohammervanguard": {
"hp": 10,
"id": 3407,
"maxenergy": 3,
"name": "愚人众先遣队·雷锤前锋军",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 34071,
"name": "迅捷锤击",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 34072,
"name": "狂烈冲锋",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害,本角色附属元素武装·雷。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C134071]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害,本角色附属元素武装·雷。",
"id": 34073,
"name": "轰雷战锤",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,本角色获得2点充能。",
"descriptionraw": "【被动】战斗开始时,本角色获得2点充能。",
"descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。",
"id": 34074,
"name": "战备补给",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 34075,
"name": "铳装破碎",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"雷元素",
"其他武器",
"愚人众"
]
},
"fatuiskirmishergeochanterbracer": {
"hp": 10,
"id": 3604,
"maxenergy": 3,
"name": "愚人众先遣队·岩使游击兵",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 36041,
"name": "岩簇飞刺",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 36042,
"name": "集束岩晶",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害,本角色附属元素武装·岩,生成晶岩护罩。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C136041],生成$[C136042]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害,本角色附属元素武装·岩,生成晶岩护罩。",
"id": 36043,
"name": "尘岩长杖",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,本角色获得2点充能。",
"descriptionraw": "【被动】战斗开始时,本角色获得2点充能。",
"descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。",
"id": 36044,
"name": "战备补给",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"岩元素",
"其他武器",
"愚人众"
]
},
"fatuiskirmisherhydrogunnerlegionnaire": {
"hp": 10,
"id": 3203,
"maxenergy": 3,
"name": "愚人众先遣队·水铳重卫士",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 32031,
"name": "战术冲撞",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,治疗2个我方后台角色1点。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],治疗2个我方后台角色1点。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,治疗2个我方后台角色1点。",
"id": 32032,
"name": "疗愈弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害,本角色附属元素武装·水。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C132031]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害,本角色附属元素武装·水。",
"id": 32033,
"name": "元素增幅·水",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,本角色获得2点充能。",
"descriptionraw": "【被动】战斗开始时,本角色获得2点充能。",
"descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。",
"id": 32034,
"name": "战备补给",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 32035,
"name": "铳装破碎",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"水元素",
"其他武器",
"愚人众"
]
},
"fatuiskirmisherpyroslingerbracer": {
"hp": 10,
"id": 3306,
"maxenergy": 3,
"name": "愚人众先遣队·火铳游击兵",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 33061,
"name": "轻弹直射",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 33062,
"name": "燃烧连射",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害,本角色附属元素武装·火。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],本角色附属$[C133061]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害,本角色附属元素武装·火。",
"id": 33063,
"name": "猛火铁铳",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,本角色获得2点充能。",
"descriptionraw": "【被动】战斗开始时,本角色获得2点充能。",
"descriptionreplaced": "【被动】战斗开始时,本角色获得2点充能。",
"id": 33064,
"name": "战备补给",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 33065,
"name": "铳装破碎",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"火元素",
"其他武器",
"愚人众"
]
},
"geosamachurl": {
"hp": 4,
"id": 3603,
"maxenergy": 2,
"name": "岩丘丘萨满",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 36031,
"name": "杖击",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,生成岩土台座。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],生成$[C136031]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,生成岩土台座。",
"id": 36032,
"name": "唤石之咒",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 36033,
"name": "碎岩震波",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"groundedgeoshroom": {
"hp": 7,
"id": 3605,
"maxenergy": 2,
"name": "陆行岩本真蕈",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 36051,
"name": "孢子弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 36052,
"name": "狂猛吐息",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 36053,
"name": "爆破冲锋",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,角色处于陆地优势。\n角色受到火元素伤害后:转换为枯焦状态。\n角色受到雷元素伤害后:转换为活化状态。",
"descriptionraw": "【被动】战斗开始时,角色处于$[C132051]。\\n角色受到$[K103]后:转换为$[C137012]。\\n角色受到$[K104]后:转换为$[C137013]。",
"descriptionreplaced": "【被动】战斗开始时,角色处于陆地优势。\\n角色受到{SPRITE_PRESET#2103}火元素伤害后:转换为枯焦状态。\\n角色受到{SPRITE_PRESET#2104}雷元素伤害后:转换为活化状态。",
"id": 36054,
"name": "状态转换",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物"
]
},
"groundedhydroshroom": {
"hp": 7,
"id": 3205,
"maxenergy": 2,
"name": "陆行水本真蕈",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 32051,
"name": "孢子弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 32052,
"name": "狂猛吐息",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 32053,
"name": "爆破冲锋",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,角色处于陆地优势。\n角色受到火元素伤害后:转换为枯焦状态。\n角色受到雷元素伤害后:转换为活化状态。",
"descriptionraw": "【被动】战斗开始时,角色处于$[C132051]。\\n角色受到$[K103]后:转换为$[C137012]。\\n角色受到$[K104]后:转换为$[C137013]。",
"descriptionreplaced": "【被动】战斗开始时,角色处于陆地优势。\\n角色受到{SPRITE_PRESET#2103}火元素伤害后:转换为枯焦状态。\\n角色受到{SPRITE_PRESET#2104}雷元素伤害后:转换为活化状态。",
"id": 32054,
"name": "状态转换",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"hilichurlberserker": {
"hp": 4,
"id": 3304,
"maxenergy": 2,
"name": "冲锋丘丘人",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 33041,
"name": "火把打",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 33042,
"name": "边跑边打",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 2
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害。",
"id": 33043,
"name": "连续挥火把",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"火元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"hilichurlfighter": {
"hp": 4,
"id": 3001,
"maxenergy": 2,
"name": "打手丘丘人",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 30011,
"name": "打",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 30012,
"name": "跳起打",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害。",
"id": 30013,
"name": "挥来挥去",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_NONE",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"无元素类型",
"其他武器",
"魔物",
"丘丘人"
]
},
"hilichurlshooter": {
"hp": 3,
"id": 3002,
"maxenergy": 2,
"name": "射手丘丘人",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 30021,
"name": "射击",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 30022,
"name": "几支一起",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】此角色使用技能后,自动切换到下一个角色。",
"descriptionraw": "【被动】此角色使用技能后,自动切换到下一个角色。",
"descriptionreplaced": "【被动】此角色使用技能后,自动切换到下一个角色。",
"id": 30023,
"name": "躲起来",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_NONE",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"无元素类型",
"其他武器",
"魔物",
"丘丘人"
]
},
"hydroabyssmage": {
"hp": 4,
"id": 3201,
"maxenergy": 3,
"name": "水深渊法师",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 32011,
"name": "水弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害,目标角色附属水泡。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C132011]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害,目标角色附属水泡。",
"id": 32012,
"name": "泡影的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害,目标角色附属水泡。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C132011]。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害,目标角色附属水泡。",
"id": 32013,
"name": "浮幻生灭之仪",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属水元素护罩。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C132012]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属水元素护罩。",
"id": 32014,
"name": "水元素护罩",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 32015,
"name": "护罩碎裂",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"hydroabyssmage-01": {
"hp": 6,
"id": 5201,
"maxenergy": 3,
"name": "水深渊法师",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 32011,
"name": "水弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害,目标角色附属水泡。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C132011]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害,目标角色附属水泡。",
"id": 32012,
"name": "泡影的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害,目标角色附属水泡。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C132011]。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害,目标角色附属水泡。",
"id": 32013,
"name": "浮幻生灭之仪",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属水元素护罩。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C132012]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属水元素护罩。",
"id": 32014,
"name": "水元素护罩",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 32015,
"name": "护罩碎裂",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "【被动】护罩破碎的情况下,使用技能后:重新附属水元素护罩。",
"descriptionraw": "【被动】护罩破碎的情况下,使用技能后:重新附属$[C132012]。",
"descriptionreplaced": "【被动】护罩破碎的情况下,使用技能后:重新附属水元素护罩。",
"id": 32016,
"name": "深渊加护",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"hydrosamachurl": {
"hp": 4,
"id": 3202,
"maxenergy": 2,
"name": "水丘丘萨满",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 32021,
"name": "杖击",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害,召唤治疗之雨。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C132021]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害,召唤治疗之雨。",
"id": 32022,
"name": "祈雨术",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 32023,
"name": "激流冲击",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"水元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"hydroslime": {
"hp": 4,
"id": 3204,
"maxenergy": 2,
"name": "水史莱姆",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 32041,
"name": "弹跳",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害。",
"id": 32042,
"name": "重重下落",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属元素生命·水。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C132041]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·水。",
"id": 32043,
"name": "元素沉积·水",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"iceshieldwallmitachurl": {
"hp": 8,
"id": 3101,
"maxenergy": 2,
"name": "冰盾丘丘暴徒",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 31011,
"name": "Plata Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 31012,
"name": "Da Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 31013,
"name": "Aba Movo",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属寒冰大盾。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C131011]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属寒冰大盾。",
"id": 31014,
"name": "寒冰大盾",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 31015,
"name": "护盾破碎",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"冰元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"jadeplumeterrorshroom": {
"hp": 36,
"id": 4701,
"maxenergy": 2,
"name": "翠翎恐蕈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 27011,
"name": "菌王舞步",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 27012,
"name": "不稳定孢子云",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害,消耗所有活化激能层数,每层使此伤害+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],消耗所有$[C127011]层数,每层使此伤害+1。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害,消耗所有活化激能层数,每层使此伤害+1。",
"id": 27013,
"name": "尾羽豪放",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属活化激能。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C127011]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属活化激能。",
"id": 27014,
"name": "活化激能",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"jadeplumeterrorshroom-01": {
"hp": 48,
"id": 4702,
"maxenergy": 2,
"name": "翠翎恐蕈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 27011,
"name": "菌王舞步",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 27012,
"name": "不稳定孢子云",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害,消耗所有活化激能层数,每层使此伤害+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],消耗所有$[C127011]层数,每层使此伤害+1。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害,消耗所有活化激能层数,每层使此伤害+1。",
"id": 27013,
"name": "尾羽豪放",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属活化激能。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C127011]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属活化激能。",
"id": 27014,
"name": "活化激能",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"jadeplumeterrorshroom-02": {
"hp": 10,
"id": 4703,
"maxenergy": 2,
"name": "翠翎恐蕈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 27011,
"name": "菌王舞步",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 27012,
"name": "不稳定孢子云",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害,消耗所有活化激能层数,每层使此伤害+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],消耗所有$[C127011]层数,每层使此伤害+1。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害,消耗所有活化激能层数,每层使此伤害+1。",
"id": 27013,
"name": "尾羽豪放",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属活化激能。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C127011]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属活化激能。",
"id": 27014,
"name": "活化激能",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"jadeplumeterrorshroom-03": {
"hp": 30,
"id": 4704,
"maxenergy": 2,
"name": "翠翎恐蕈",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 27011,
"name": "菌王舞步",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 27012,
"name": "不稳定孢子云",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害,消耗所有活化激能层数,每层使此伤害+1。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],消耗所有$[C127011]层数,每层使此伤害+1。",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害,消耗所有活化激能层数,每层使此伤害+1。",
"id": 27013,
"name": "尾羽豪放",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属活化激能。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C127011]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属活化激能。",
"id": 27014,
"name": "活化激能",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"kairagidancingthunder": {
"hp": 10,
"id": 3401,
"maxenergy": 2,
"name": "海乱鬼·雷腾",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 34011,
"name": "三位切",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 34012,
"name": "鲤跃斩",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "本角色准备技能:居合·霆息。",
"descriptionraw": "本角色$[K53]:$[S34016]。",
"descriptionreplaced": "本角色准备技能:居合·霆息。",
"id": 34013,
"name": "居合·纳刀",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属惟神召符·煌。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C134011]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属惟神召符·煌。",
"id": 34014,
"name": "惟神召符·煌",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。",
"descriptionraw": "其他我方「海乱鬼」角色被击倒时,此角色附属$[C134012]。",
"descriptionreplaced": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。",
"id": 34015,
"name": "绝境狂乱",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需准备2个行动轮)\n造成6点物理伤害。",
"descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。",
"id": 34016,
"name": "居合·霆息",
"playcost": [],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "(需准备1个行动轮)\n下回合使用技能居合·霆息。",
"descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S34016]。",
"descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·霆息。",
"id": 34017,
"name": "居合·吐纳",
"playcost": [],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_KAIRAGI"
],
"tagstext": [
"雷元素",
"其他武器",
"海乱鬼"
]
},
"kairagifierymight": {
"hp": 10,
"id": 3303,
"maxenergy": 2,
"name": "海乱鬼·炎威",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 33031,
"name": "三位切",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 33032,
"name": "鲤跃斩",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "本角色准备技能:居合·焚风。",
"descriptionraw": "本角色$[K53]:$[S33036]。",
"descriptionreplaced": "本角色准备技能:居合·焚风。",
"id": 33033,
"name": "居合·纳刀",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属惟神召符·炎。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C133031]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属惟神召符·炎。",
"id": 33034,
"name": "惟神召符·炎",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。",
"descriptionraw": "其他我方「海乱鬼」角色被击倒时,此角色附属$[C133032]。",
"descriptionreplaced": "其他我方「海乱鬼」角色被击倒时,此角色附属绝境狂乱。",
"id": 33035,
"name": "绝境狂乱",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需准备2个行动轮)\n造成6点物理伤害。",
"descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。",
"id": 33036,
"name": "居合·焚风",
"playcost": [],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "(需准备1个行动轮)\n下回合使用技能居合·焚风。",
"descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S33036]。",
"descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·焚风。",
"id": 33037,
"name": "居合·吐纳",
"playcost": [],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_KAIRAGI"
],
"tagstext": [
"火元素",
"其他武器",
"海乱鬼"
]
},
"maguukenki": {
"hp": 20,
"id": 4501,
"maxenergy": 3,
"name": "魔偶剑鬼",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 25011,
"name": "一文字",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召唤剑影·孤风。",
"descriptionraw": "召唤$[C125011]。",
"descriptionreplaced": "召唤剑影·孤风。",
"id": 25012,
"name": "孤风刀势",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "召唤剑影·霜驰。",
"descriptionraw": "召唤$[C125012]。",
"descriptionreplaced": "召唤剑影·霜驰。",
"id": 25013,
"name": "霜驰影突",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],触发所有我方剑影召唤物的效果。(不消耗其可用次数)",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)",
"id": 25014,
"name": "机巧伪天狗抄",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"风元素",
"其他武器",
"魔物"
]
},
"maguukenki-01": {
"hp": 28,
"id": 4502,
"maxenergy": 3,
"name": "魔偶剑鬼",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 25011,
"name": "一文字",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "召唤剑影·孤风。",
"descriptionraw": "召唤$[C125011]。",
"descriptionreplaced": "召唤剑影·孤风。",
"id": 25012,
"name": "孤风刀势",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "召唤剑影·霜驰。",
"descriptionraw": "召唤$[C125012]。",
"descriptionreplaced": "召唤剑影·霜驰。",
"id": 25013,
"name": "霜驰影突",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 4,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成4点物理伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],触发所有我方剑影召唤物的效果。(不消耗其可用次数)",
"descriptionreplaced": "造成4点{SPRITE_PRESET#2100}物理伤害,触发所有我方剑影召唤物的效果。(不消耗其可用次数)",
"id": 25014,
"name": "机巧伪天狗抄",
"playcost": [
{
"costtype": "GCG_COST_DICE_ANEMO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_ANEMO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"风元素",
"其他武器",
"魔物"
]
},
"mirrormaiden": {
"hp": 10,
"id": 4203,
"maxenergy": 2,
"name": "愚人众·藏镜仕女",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 22021,
"name": "水弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,目标角色附属水光破镜。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C122021]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,目标角色附属水光破镜。",
"id": 22022,
"name": "潋波绽破",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 22023,
"name": "粼镜折光",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"水元素",
"其他武器",
"愚人众"
]
},
"mirrormaiden-01": {
"hp": 10,
"id": 4204,
"maxenergy": 2,
"name": "愚人众·藏镜仕女",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 22021,
"name": "水弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,目标角色附属水光破镜。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],目标角色附属$[C122021]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,目标角色附属水光破镜。",
"id": 22022,
"name": "潋波绽破",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 22023,
"name": "粼镜折光",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_FATUI"
],
"tagstext": [
"水元素",
"其他武器",
"愚人众"
]
},
"nobushihitsukeban": {
"hp": 6,
"id": 3305,
"maxenergy": 2,
"name": "野伏·火付番",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 33051,
"name": "连续斩",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害,我方切换到下一个角色。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],我方切换到下一个角色。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害,我方切换到下一个角色。",
"id": 33052,
"name": "焰硝花火",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "本角色准备技能:居合·前。",
"descriptionraw": "本角色$[K53]:$[S30034]。",
"descriptionreplaced": "本角色准备技能:居合·前。",
"id": 30033,
"name": "居合·纳刀",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需准备2个行动轮)\n造成6点物理伤害。",
"descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。",
"id": 30034,
"name": "居合·前",
"playcost": [],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "(需准备1个行动轮)\n下回合使用技能居合·前。",
"descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S30034]。",
"descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·前。",
"id": 30035,
"name": "居合·吐纳",
"playcost": [],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。",
"descriptionraw": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。",
"descriptionreplaced": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。",
"id": 30036,
"name": "残心",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE"
],
"tagstext": [
"火元素",
"其他武器"
]
},
"nobushijintouban": {
"hp": 6,
"id": 3003,
"maxenergy": 2,
"name": "野伏·阵刀番",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 30031,
"name": "连续斩",
"playcost": [
{
"costtype": "GCG_COST_DICE_VOID",
"count": 3
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 30032,
"name": "跳劈",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "本角色准备技能:居合·前。",
"descriptionraw": "本角色$[K53]:$[S30034]。",
"descriptionreplaced": "本角色准备技能:居合·前。",
"id": 30033,
"name": "居合·纳刀",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需准备2个行动轮)\n造成6点物理伤害。",
"descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。",
"id": 30034,
"name": "居合·前",
"playcost": [],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "(需准备1个行动轮)\n下回合使用技能居合·前。",
"descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S30034]。",
"descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·前。",
"id": 30035,
"name": "居合·吐纳",
"playcost": [],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。",
"descriptionraw": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。",
"descriptionreplaced": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。",
"id": 30036,
"name": "残心",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_NONE",
"GCG_TAG_WEAPON_NONE"
],
"tagstext": [
"无元素类型",
"其他武器"
]
},
"nobushikikouban": {
"hp": 6,
"id": 3405,
"maxenergy": 2,
"name": "野伏·机巧番",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 34051,
"name": "连续斩",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 34052,
"name": "机工雷弩",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "本角色准备技能:居合·前。",
"descriptionraw": "本角色$[K53]:$[S30034]。",
"descriptionreplaced": "本角色准备技能:居合·前。",
"id": 30033,
"name": "居合·纳刀",
"playcost": [
{
"costtype": "GCG_COST_DICE_SAME",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "(需准备2个行动轮)\n造成6点物理伤害。",
"descriptionraw": "(需准备2个行动轮)\\n造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "(需准备2个行动轮)\\n造成6点{SPRITE_PRESET#2100}物理伤害。",
"id": 30034,
"name": "居合·前",
"playcost": [],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "(需准备1个行动轮)\n下回合使用技能居合·前。",
"descriptionraw": "(需准备1个行动轮)\\n下回合使用技能$[S30034]。",
"descriptionreplaced": "(需准备1个行动轮)\\n下回合使用技能居合·前。",
"id": 30035,
"name": "居合·吐纳",
"playcost": [],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。",
"descriptionraw": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。",
"descriptionreplaced": "【被动】结束阶段:如果此角色是「出战角色」,就获得1点充能。",
"id": 30036,
"name": "残心",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE"
],
"tagstext": [
"雷元素",
"其他武器"
]
},
"pureelectrohypostasis": {
"hp": 15,
"id": 4403,
"maxenergy": 2,
"name": "至纯的无相之雷",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 24011,
"name": "雷晶投射",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后分别$[K53]:$[S24015]和$[S24016]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,然后分别准备技能:猜拳三连击·剪刀和猜拳三连击·布。",
"id": 24012,
"name": "猜拳三连击",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 5
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,召唤雷锁镇域。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],召唤$[C124013]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,召唤雷锁镇域。",
"id": 24013,
"name": "雳霆镇锁",
"playcost": [
{
"costtype": "GCG_COST_DICE_ELECTRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,然后准备技能:猜拳三连击·布。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],然后$[K53]:$[S24016]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,然后准备技能:猜拳三连击·布。",
"id": 24015,
"name": "猜拳三连击·剪刀",
"playcost": [],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 24016,
"name": "猜拳三连击·布",
"playcost": [],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "【被动】战斗开始时,初始附属元素生命·雷。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C134061]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·雷。",
"id": 34063,
"name": "元素沉积·雷",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_ELECTRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"雷元素",
"其他武器",
"魔物"
]
},
"pyroabyssmage": {
"hp": 4,
"id": 3301,
"maxenergy": 3,
"name": "火深渊法师",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 33011,
"name": "炎波",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 33012,
"name": "灼面的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 7,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成7点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成7点{SPRITE_PRESET#2100}物理伤害。",
"id": 33013,
"name": "熔焰地涌之仪",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属火元素护罩。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C133011]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属火元素护罩。",
"id": 33014,
"name": "火元素护罩",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 33015,
"name": "护罩碎裂",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"火元素",
"其他武器",
"魔物"
]
},
"pyroabyssmage-01": {
"hp": 6,
"id": 5301,
"maxenergy": 3,
"name": "火深渊法师",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 33011,
"name": "炎波",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 33012,
"name": "灼面的祭法",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 7,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成7点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成7点{SPRITE_PRESET#2100}物理伤害。",
"id": 33013,
"name": "熔焰地涌之仪",
"playcost": [
{
"costtype": "GCG_COST_DICE_PYRO",
"count": 4
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属火元素护罩。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C133011]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属火元素护罩。",
"id": 33014,
"name": "火元素护罩",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 33015,
"name": "护罩碎裂",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "【被动】护罩破碎的情况下,使用技能后:重新附属火元素护罩。",
"descriptionraw": "【被动】护罩破碎的情况下,使用技能后:重新附属$[C133011]。",
"descriptionreplaced": "【被动】护罩破碎的情况下,使用技能后:重新附属火元素护罩。",
"id": 33016,
"name": "深渊加护",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_PYRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"火元素",
"其他武器",
"魔物"
]
},
"rhodeiaofloch": {
"hp": 30,
"id": 4201,
"maxenergy": 3,
"name": "纯水精灵·洛蒂娅",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 22011,
"name": "翻涌",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "随机召唤1种纯水幻形。(优先生成不同的类型)",
"descriptionraw": "随机召唤1种$[C122010]。(优先生成不同的类型)",
"descriptionreplaced": "随机召唤1种纯水幻形。(优先生成不同的类型)",
"id": 22012,
"name": "纯水幻造",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "随机召唤2种纯水幻形。(优先生成不同的类型)",
"descriptionraw": "随机召唤2种$[C122010]。(优先生成不同的类型)",
"descriptionreplaced": "随机召唤2种纯水幻形。(优先生成不同的类型)",
"id": 22013,
"name": "林野百态",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 5
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害;我方每有1个召唤物,再使此伤害+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];我方每有1个召唤物,再使此伤害+2。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害;我方每有1个召唤物,再使此伤害+2。",
"id": 22014,
"name": "潮涌与激流",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属元素生命·水。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C132041]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·水。",
"id": 32043,
"name": "元素沉积·水",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"rhodeiaofloch-01": {
"hp": 45,
"id": 4202,
"maxenergy": 3,
"name": "纯水精灵·洛蒂娅",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 22011,
"name": "翻涌",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"description": "随机召唤1种纯水幻形。(优先生成不同的类型)",
"descriptionraw": "随机召唤1种$[C122010]。(优先生成不同的类型)",
"descriptionreplaced": "随机召唤1种纯水幻形。(优先生成不同的类型)",
"id": 22012,
"name": "纯水幻造",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"description": "随机召唤2种纯水幻形。(优先生成不同的类型)",
"descriptionraw": "随机召唤2种$[C122010]。(优先生成不同的类型)",
"descriptionreplaced": "随机召唤2种纯水幻形。(优先生成不同的类型)",
"id": 22013,
"name": "林野百态",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 5
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害;我方每有1个召唤物,再使此伤害+2。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT];我方每有1个召唤物,再使此伤害+2。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害;我方每有1个召唤物,再使此伤害+2。",
"id": 22014,
"name": "潮涌与激流",
"playcost": [
{
"costtype": "GCG_COST_DICE_HYDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属元素生命·水。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C132041]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属元素生命·水。",
"id": 32043,
"name": "元素沉积·水",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_HYDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"水元素",
"其他武器",
"魔物"
]
},
"rockfondrifthound": {
"hp": 10,
"id": 3602,
"maxenergy": 3,
"name": "嗜岩·兽境猎犬",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害,在敌方场上生成侵蚀。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成$[C136021]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害,在敌方场上生成侵蚀。",
"id": 36021,
"name": "溶蚀利爪",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害,在敌方场上生成侵蚀。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成$[C136021]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害,在敌方场上生成侵蚀。",
"id": 36022,
"name": "裂解晶岩",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 6,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成6点物理伤害,在敌方场上生成侵蚀。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT],在敌方场上生成$[C136021]。",
"descriptionreplaced": "造成6点{SPRITE_PRESET#2100}物理伤害,在敌方场上生成侵蚀。",
"id": 36023,
"name": "追猎标记",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 3
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属嗜魔。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C136022]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属嗜魔。",
"id": 36024,
"name": "嗜魔",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物"
]
},
"rockshieldwallmitachurl": {
"hp": 8,
"id": 3601,
"maxenergy": 2,
"name": "岩盾丘丘暴徒",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 36011,
"name": "Plata Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 36012,
"name": "Da Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 36013,
"name": "Aba Movo",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属岩石大盾。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C136011]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属岩石大盾。",
"id": 36014,
"name": "岩石大盾",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"stonehidelawachurl": {
"hp": 12,
"id": 4601,
"maxenergy": 2,
"name": "丘丘岩盔王",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 26011,
"name": "Plama Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 26012,
"name": "Movo Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 26013,
"name": "Upa Shato",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"stonehidelawachurl-01": {
"hp": 16,
"id": 4602,
"maxenergy": 2,
"name": "丘丘岩盔王",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 26011,
"name": "Plama Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 26012,
"name": "Movo Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 26013,
"name": "Upa Shato",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属岩盔和坚岩之力。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C126011]和$[C126012]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属岩盔和坚岩之力。",
"id": 26014,
"name": "魔化:岩盔",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"stonehidelawachurl-02": {
"hp": 24,
"id": 4603,
"maxenergy": 2,
"name": "丘丘岩盔王",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 26011,
"name": "Plama Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 26012,
"name": "Movo Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 26013,
"name": "Upa Shato",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属岩盔和坚岩之力。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C126011]和$[C126012]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属岩盔和坚岩之力。",
"id": 26014,
"name": "魔化:岩盔",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"stonehidelawachurl-03": {
"hp": 8,
"id": 4604,
"maxenergy": 2,
"name": "丘丘岩盔王",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 26011,
"name": "Plama Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 26012,
"name": "Movo Lawa",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 26013,
"name": "Upa Shato",
"playcost": [
{
"costtype": "GCG_COST_DICE_GEO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属岩盔和坚岩之力。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C126011]和$[C126012]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属岩盔和坚岩之力。",
"id": 26014,
"name": "魔化:岩盔",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_GEO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"岩元素",
"其他武器",
"魔物",
"丘丘人"
]
},
"wingedcryoshroom": {
"hp": 6,
"id": 3105,
"maxenergy": 2,
"name": "有翼冰本真蕈",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 31051,
"name": "孢子弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 31052,
"name": "翻滚喷射",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 31053,
"name": "爆破俯冲",
"playcost": [
{
"costtype": "GCG_COST_DICE_CRYO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,角色处于空中优势。\n角色受到火元素伤害后:转换为枯焦状态。\n角色受到雷元素伤害后:转换为活化状态。",
"descriptionraw": "【被动】战斗开始时,角色处于$[C137011]。\\n角色受到$[K103]后:转换为$[C137012]。\\n角色受到$[K104]后:转换为$[C137013]。",
"descriptionreplaced": "【被动】战斗开始时,角色处于空中优势。\\n角色受到{SPRITE_PRESET#2103}火元素伤害后:转换为枯焦状态。\\n角色受到{SPRITE_PRESET#2104}雷元素伤害后:转换为活化状态。",
"id": 31054,
"name": "状态转换",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_CRYO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"冰元素",
"其他武器",
"魔物"
]
},
"wingeddendroshroom": {
"hp": 6,
"id": 3701,
"maxenergy": 2,
"name": "有翼草本真蕈",
"skills": [
{
"basedamage": 1,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成1点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成1点{SPRITE_PRESET#2100}物理伤害。",
"id": 37011,
"name": "孢子弹",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 37012,
"name": "翻滚喷射",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 37013,
"name": "爆破俯冲",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,角色处于空中优势。\n角色受到火元素伤害后:转换为枯焦状态。\n角色受到雷元素伤害后:转换为活化状态。",
"descriptionraw": "【被动】战斗开始时,角色处于$[C137011]。\\n角色受到$[K103]后:转换为$[C137012]。\\n角色受到$[K104]后:转换为$[C137013]。",
"descriptionreplaced": "【被动】战斗开始时,角色处于空中优势。\\n角色受到{SPRITE_PRESET#2103}火元素伤害后:转换为枯焦状态。\\n角色受到{SPRITE_PRESET#2104}雷元素伤害后:转换为活化状态。",
"id": 37014,
"name": "状态转换",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER"
],
"tagstext": [
"草元素",
"其他武器",
"魔物"
]
},
"woodenshieldwallmitachurl": {
"hp": 8,
"id": 3702,
"maxenergy": 2,
"name": "木盾丘丘暴徒",
"skills": [
{
"basedamage": 2,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成2点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成2点{SPRITE_PRESET#2100}物理伤害。",
"id": 37021,
"name": "Plata Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 1
},
{
"costtype": "GCG_COST_DICE_VOID",
"count": 2
}
],
"type": "普通攻击",
"typetag": "GCG_SKILL_TAG_A"
},
{
"basedamage": 3,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成3点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成3点{SPRITE_PRESET#2100}物理伤害。",
"id": 37022,
"name": "Da Plama",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
}
],
"type": "元素战技",
"typetag": "GCG_SKILL_TAG_E"
},
{
"basedamage": 5,
"baseelement": "GCG_ELEMENT_NONE",
"description": "造成5点物理伤害。",
"descriptionraw": "造成$[D__KEY__DAMAGE]点$[D__KEY__ELEMENT]。",
"descriptionreplaced": "造成5点{SPRITE_PRESET#2100}物理伤害。",
"id": 37023,
"name": "Aba Movo",
"playcost": [
{
"costtype": "GCG_COST_DICE_DENDRO",
"count": 3
},
{
"costtype": "GCG_COST_ENERGY",
"count": 2
}
],
"type": "元素爆发",
"typetag": "GCG_SKILL_TAG_Q"
},
{
"description": "【被动】战斗开始时,初始附属原木大盾。",
"descriptionraw": "【被动】战斗开始时,初始附属$[C137021]。",
"descriptionreplaced": "【被动】战斗开始时,初始附属原木大盾。",
"id": 37024,
"name": "原木大盾",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
},
{
"description": "",
"descriptionraw": "",
"descriptionreplaced": "",
"id": 37025,
"name": "护盾破碎",
"playcost": [],
"type": "被动技能",
"typetag": "GCG_SKILL_TAG_PASSIVE"
}
],
"tags": [
"GCG_TAG_ELEMENT_DENDRO",
"GCG_TAG_WEAPON_NONE",
"GCG_TAG_CAMP_MONSTER",
"GCG_TAG_CAMP_HILICHURL"
],
"tagstext": [
"草元素",
"其他武器",
"魔物",
"丘丘人"
]
}
},
"meta": {
"aliases": {},
"categories": {},
"namemap": {
"abysslectorfathomlessflames": "深渊咏者·渊火",
"abysslectorfathomlessflames-01": "深渊咏者·渊火",
"anemosamachurl": "风丘丘萨满",
"blazingaxemitachurl": "火斧丘丘暴徒",
"cracklingaxemitachurl": "雷斧丘丘暴徒",
"cryoabyssmage": "冰深渊法师",
"cryohilichurlshooter": "冰箭丘丘人",
"dendrosamachurl": "草丘丘萨满",
"electroabyssmage": "雷深渊法师",
"electrohilichurlshooter": "雷箭丘丘人",
"electrohypostasis": "无相之雷",
"electrohypostasis-01": "无相之雷",
"electroslime": "雷史莱姆",
"fatuicryocicinmage": "愚人众·冰萤术士",
"fatuicryocicinmage-01": "愚人众·冰萤术士",
"fatuipyroagent": "愚人众·火之债务处理人",
"fatuipyroagent-01": "愚人众·火之债务处理人",
"fatuiskirmisheranemoboxervanguard": "愚人众先遣队·风拳前锋军",
"fatuiskirmishercryogunnerlegionnaire": "愚人众先遣队·冰铳重卫士",
"fatuiskirmisherelectrohammervanguard": "愚人众先遣队·雷锤前锋军",
"fatuiskirmishergeochanterbracer": "愚人众先遣队·岩使游击兵",
"fatuiskirmisherhydrogunnerlegionnaire": "愚人众先遣队·水铳重卫士",
"fatuiskirmisherpyroslingerbracer": "愚人众先遣队·火铳游击兵",
"geosamachurl": "岩丘丘萨满",
"groundedgeoshroom": "陆行岩本真蕈",
"groundedhydroshroom": "陆行水本真蕈",
"hilichurlberserker": "冲锋丘丘人",
"hilichurlfighter": "打手丘丘人",
"hilichurlshooter": "射手丘丘人",
"hydroabyssmage": "水深渊法师",
"hydroabyssmage-01": "水深渊法师",
"hydrosamachurl": "水丘丘萨满",
"hydroslime": "水史莱姆",
"iceshieldwallmitachurl": "冰盾丘丘暴徒",
"jadeplumeterrorshroom": "翠翎恐蕈",
"jadeplumeterrorshroom-01": "翠翎恐蕈",
"jadeplumeterrorshroom-02": "翠翎恐蕈",
"jadeplumeterrorshroom-03": "翠翎恐蕈",
"kairagidancingthunder": "海乱鬼·雷腾",
"kairagifierymight": "海乱鬼·炎威",
"maguukenki": "魔偶剑鬼",
"maguukenki-01": "魔偶剑鬼",
"mirrormaiden": "愚人众·藏镜仕女",
"mirrormaiden-01": "愚人众·藏镜仕女",
"nobushihitsukeban": "野伏·火付番",
"nobushijintouban": "野伏·阵刀番",
"nobushikikouban": "野伏·机巧番",
"pureelectrohypostasis": "至纯的无相之雷",
"pyroabyssmage": "火深渊法师",
"pyroabyssmage-01": "火深渊法师",
"rhodeiaofloch": "纯水精灵·洛蒂娅",
"rhodeiaofloch-01": "纯水精灵·洛蒂娅",
"rockfondrifthound": "嗜岩·兽境猎犬",
"rockshieldwallmitachurl": "岩盾丘丘暴徒",
"stonehidelawachurl": "丘丘岩盔王",
"stonehidelawachurl-01": "丘丘岩盔王",
"stonehidelawachurl-02": "丘丘岩盔王",
"stonehidelawachurl-03": "丘丘岩盔王",
"wingedcryoshroom": "有翼冰本真蕈",
"wingeddendroshroom": "有翼草本真蕈",
"woodenshieldwallmitachurl": "木盾丘丘暴徒"
},
"names": {
"丘丘岩盔王": "stonehidelawachurl-01",
"冰深渊法师": "cryoabyssmage",
"冰盾丘丘暴徒": "iceshieldwallmitachurl",
"冰箭丘丘人": "cryohilichurlshooter",
"冲锋丘丘人": "hilichurlberserker",
"嗜岩·兽境猎犬": "rockfondrifthound",
"射手丘丘人": "hilichurlshooter",
"岩丘丘萨满": "geosamachurl",
"岩盾丘丘暴徒": "rockshieldwallmitachurl",
"愚人众·冰萤术士": "fatuicryocicinmage-01",
"愚人众·火之债务处理人": "fatuipyroagent-01",
"愚人众·藏镜仕女": "mirrormaiden-01",
"愚人众先遣队·冰铳重卫士": "fatuiskirmishercryogunnerlegionnaire",
"愚人众先遣队·岩使游击兵": "fatuiskirmishergeochanterbracer",
"愚人众先遣队·水铳重卫士": "fatuiskirmisherhydrogunnerlegionnaire",
"愚人众先遣队·火铳游击兵": "fatuiskirmisherpyroslingerbracer",
"愚人众先遣队·雷锤前锋军": "fatuiskirmisherelectrohammervanguard",
"愚人众先遣队·风拳前锋军": "fatuiskirmisheranemoboxervanguard",
"打手丘丘人": "hilichurlfighter",
"无相之雷": "electrohypostasis-01",
"有翼冰本真蕈": "wingedcryoshroom",
"有翼草本真蕈": "wingeddendroshroom",
"木盾丘丘暴徒": "woodenshieldwallmitachurl",
"水丘丘萨满": "hydrosamachurl",
"水史莱姆": "hydroslime",
"水深渊法师": "hydroabyssmage-01",
"海乱鬼·炎威": "kairagifierymight",
"海乱鬼·雷腾": "kairagidancingthunder",
"深渊咏者·渊火": "abysslectorfathomlessflames-01",
"火斧丘丘暴徒": "blazingaxemitachurl",
"火深渊法师": "pyroabyssmage-01",
"纯水精灵·洛蒂娅": "rhodeiaofloch-01",
"翠翎恐蕈": "jadeplumeterrorshroom-01",
"至纯的无相之雷": "pureelectrohypostasis",
"草丘丘萨满": "dendrosamachurl",
"野伏·机巧番": "nobushikikouban",
"野伏·火付番": "nobushihitsukeban",
"野伏·阵刀番": "nobushijintouban",
"陆行岩本真蕈": "groundedgeoshroom",
"陆行水本真蕈": "groundedhydroshroom",
"雷史莱姆": "electroslime",
"雷斧丘丘暴徒": "cracklingaxemitachurl",
"雷深渊法师": "electroabyssmage",
"雷箭丘丘人": "electrohilichurlshooter",
"风丘丘萨满": "anemosamachurl",
"魔偶剑鬼": "maguukenki-01"
},
"properties": {}
}
}