fuzzy-mittenz
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5803351
1
Parent(s):
8a4592d
Upload 4 files
Browse filesShould give good Idea of how to use weapons in man, many scenarios from small to large
Attack,Bow Staff,LanceSpear,Longswo.csv
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1 |
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Attack,Bow Staff,Lance/Spear,Longsword,Greatsword,Sabre,Rapier,Katana,Machete,Scimitar,Small Axe,Battle Axe
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Overhead Strike,Block, deflect, strike,Deflect, riposte,Parry, riposte,Intercept, leverage,Parry, counter-cut,Parry, thrust,Block, counter,Deflect, counter,Parry, counter,Block, counter,Intercept, leverage
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Thrust,Redirect, strike,Parry, counter,Parry, riposte,Beat aside, close,Parry, counter,Parry, riposte,Parry, counter,Deflect,Deflect,Deflect, close,Deflect, close
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Horizontal Slash,Block, counter,Deflect, flank,Parry, riposte,Wide parry, counter,Parry, counter,Parry, bind, disengage,Block, counter,Deflect, counter,Parry, counter,Block, deflect,Block, deflect
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Downward Slash,Block, sweep,Parry, riposte,Parry, riposte,Parry, counter,Parry, counter,Parry, disengage,Block, counter,Deflect, counter,Parry, counter,Block, deflect,Block, deflect
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Diagonal Slash (High to Low),Redirect, strike,Deflect, counter,Parry, riposte,Step back, counter,Parry, counter,Parry, disengage,Deflect, counter,Block, counter,Parry, counter,Block, deflect,Side step, block
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Diagonal Slash (Low to High),Sweep, deflect,Parry, thrust,Parry, riposte,Advance, counter,Parry, counter,Parry, bind,Block, counter,Deflect, counter,Parry, counter,Block, deflect,Side step, block
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Spinning Backfist (Unarmed),Evade, strike,Evade, thrust,Parry, riposte,Side step, counter,Evade, cut,Evade, thrust,Evade, cut,Evade,Evade, cut,Block,Block
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Roundhouse Kick (Unarmed),Evade, sweep,Evade, thrust,Evade, parry,Side step, counter,Evade, cut,Evade, thrust,Evade, cut,Evade,Evade, cut,Block,Block
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Jumping Kick (Unarmed),Evade, strike,Evade, thrust,Evade, parry,Side step, counter,Evade, cut,Evade, thrust,Evade, cut,Evade,Evade, cut,Block,Block
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Multiple Thrusts,Staff rotations, deflect,Multiple parries, thrust,Parry, riposte sequence,Beat aside, advance,Parry, counter sequence,Parry, riposte sequence,Block, counter sequence,Deflect,Deflect,Block sequence,Deflect sequence
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Feint to High, Thrust to Low,Staff feint, low strike,Feint, low thrust,Parry high, parry low,Side step, thrust,Feint, low cut,Parry high, thrust low,Block high, cut low,Deflect high, low cut,Feint, low cut,Duck, chop,Duck, chop
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Low Kick (Unarmed),Block, sweep,Side step, thrust,Side step, parry,Side step, counter,Side step, cut,Side step, thrust,Side step, cut,Side step,Side step, cut,Side step, block,Side step, block
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Side Kick (Unarmed),Evade, strike,Evade, thrust,Evade, parry,Side step, counter,Evade, cut,Evade, thrust,Evade, cut,Evade,Evade, cut,Block,Block
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Knife Stab,Staff disarm,Disarm, riposte,Parry, disarm,Disarm,Evade, disarm,Parry, disarm,Parry, disarm,Disarm,Disarm,Parry, disarm,Disarm
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Sword Thrust (Varying Heights),Deflect, counter,Parry, riposte,Parry, riposte,Parry, riposte,Parry, counter,Parry, riposte,Block, counter,Deflect, counter,Parry, counter,Block, counter,Block, counter
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Hammer Swing,Deflect, strike,Deflect, thrust,Block, riposte,Block, counter,Block, counter,Parry, riposte,Block, counter,Block,Deflect,Block, counter,Block, counter
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Mounted Overhead Strike,Strike horse legs,Trip/unhorse,Strike rider/arms,Target horse/rider,Cut legs/reins,Thrust rider,Cut legs/reins,Cut legs/reins,Cut legs/reins,Hamstring,Hamstring
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Mounted Thrust,Strike/deflect,Parry/counter,Parry/riposte,Strike lance/rider,Parry/thrust,Parry/thrust,Strike horse/rider,Strike horse/rider,Strike horse/rider,Strike/hook,Strike/hook
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Mounted Horizontal Slash,Strike horse/evade,Evade/riposte,Parry/riposte,Evade/counter,Parry/counter,Parry/disengage,Evade/counter,Evade/counter,Evade/counter,Hook/pull,Hook/pull
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Mounted Downward Slash,Strike horse legs,Intercept,Parry/riposte,Intercept/counter,Parry/counter,Parry/riposte,Evade/counter,Evade/counter,Evade/counter,Hook weapon,Hook/pull
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Mounted Diagonal Slash (H to L),Strike/evade,Evade/counter,Parry/riposte,Evade/counter,Parry/counter,Parry/disengage,Evade/counter,Evade/counter,Evade/counter,Block/pull,Block/pull
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Mounted Diagonal Slash (L to H),Sweep legs,Parry/thrust,Parry/riposte,Intercept/counter,Parry/counter,Parry/bind,Evade/counter,Evade/counter,Evade,counter,Disrupt/counter,Disrupt/counter
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Mounted Overhand Stab (Lance),Vault/disarm,Parry/counter,Evade/riposte,Side step/counter,Evade/disarm,Evade/disarm,Evade/disarm,Evade/disarm,Evade/disarm,Side step/disarm,Side step/disarm
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Mounted Trample Charge,Trip horse,Brace,Dodge/strike,Side step/hamstring,Evade/flank,Evade/flank,Evade/flank,Evade/flank,Evade/flank,Evade/strike,Evade/strike
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Mounted Thrust (Spear),Disarm/deflect,Parry/counter,Side step/riposte,Side step/strike,Evade/counter,Evade/disarm,Evade/counter,Evade/disarm,Evade/counter,Side step/hook,Side step/hook
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Mounted Slashing Charge,Deflect/strike,Evade/counter,Parry/riposte,Intercept/counter,Parry/counter,Parry/riposte,Evade/counter,Evade/counter,Evade/counter,Block/counter,Block/counter
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Mounted Overhead Slash (Axe),Duck/strike,Deflect/counter,Parry/counter,Intercept/strike,Parry/counter,Parry/counter,Evade/counter,Evade/counter,Evade/counter,Block/counter,Block/counter
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Mounted Thrust (Axe),Deflect/strike,Parry/counter,Parry/bind,Intercept/strike,Parry/counter,Parry/counter,Evade/counter,Evade/counter,Evade/counter,Block/counter,Block/counter
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Mounted Side Swipe (Sword),Strike/deflect,Evade/counter,Parry/counter,Strike horse/rider,Parry/counter,Parry/counter,Evade/counter,Evade/counter,Evade/counter,Block/counter,Block/counter
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Mounted Javelin Throw,Intercept/deflect,Raise shield,Raise shield/dodge,Raise shield/dodge,Block/dodge,Parry/dodge,Block/dodge,Block/dodge,Block/dodge,Raise shield,Raise shield
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Mounted Kick,Strike horse,Evade,Evade,Evade,Dodge,Dodge,Dodge,Dodge,Dodge,Block,Block
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Mounted Shield Bash,Strike legs,Brace/counter,Parry/riposte,Intercept/push,Deflect,Parry,Deflect,Deflect,Deflect,Block/shove,Block/shove
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Multiple Mounted Thrusts (Spear),Strike/deflect,Parry sequence,Parry sequence,Evade/counter,Parry sequence,Parry sequence,Evade/counter,Evade/counter,Evade/counter,Block sequence,Block sequence
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Mounted Rider Pull/Grapple,Strike/maintain distance,Maintain distance/thrust,Strike grabbing arm,Swing wide/disrupt,Cut at arm,Thrust at arm,Cut at arm,Cut at arm,Cut at arm,Strike arm,Strike arm
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Feint, then Overhead Strike (Mounted),Strike legs on feint,Prepare for overhead,Parry feint, prepare,Watch horse, prepare,Feint parry, prepare,Feint parry, prepare,Prepare,Prepare,Prepare,Prepare overhead,Prepare overhead
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Shield Rush (Mounted),Trip horse,Brace/counter,Side step/attack,Side step/attack,Side step/attack,Side step/disengage,Side step/attack,Side step/attack,Side step/attack,Side step/attack,Side step/attack
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Hammer Blow (Mounted),Evade, strike horse,Deflect,Parry/riposte,Strike horse/rider,Deflect,Parry,Deflect,Deflect,Deflect,Block,Block
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Whip Attack (Mounted),Strike horse,Deflect,Parry,Intercept,Evade,Parry,Evade,Evade,Evade,Block,Block
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Attack,Bow Staff,Lance/Spear,Longsword,Greatsword,Sabre,Rapier,Katana,Machete,Scimitar,Small Axe,Battle Axe
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Net Throw,Staff twirl/deflect,Drop lance/draw sidearm,Cut net/disengage,Strike net aside,Cut net,Parry/disengage,Cut net,Cut net,Cut net,Hook/pull net,Hook/pull net
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Trip Attack (Leg Sweep),Jump/strike,Jump/thrust,Jump/riposte,Jump/strike,Jump/cut,Jump/thrust,Jump/cut,Jump/cut,Jump/cut,Jump/strike,Jump/strike
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Grapple/Tackle,Staff disarm/strike,Create distance/thrust,Break grip/riposte,Create space/strike,Break grip/cut,Disengage/thrust,Break grip/cut,Hack/thrust,Break grip/cut,Hook/pull/strike,Hook/pull/strike
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Kick to Groin (Unarmed),Block/knee strike,Side step/thrust,Side step/riposte,Side step/strike,Side step/cut,Side step/thrust,Side step/cut,Side step/cut,Side step/cut,Side step/strike,Side step/strike
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Headbutt (Unarmed),Evade/strike,Headbutt back/thrust,Evade/riposte,Evade/strike,Evade/cut,Evade/thrust,Evade/cut,Evade/cut,Evade/cut,Block/strike,Block/strike
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Combined Slash/Thrust,Block/strike,Parry/counter,Parry/riposte,Intercept/counter,Parry/counter,Parry/riposte,Block/counter,Deflect/counter,Parry/counter,Block/counter,Block/counter
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Attack,Bow Staff,LanceSpear,Longswo.xls
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Binary file (20 kB). View file
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Situation, small weapons tactics.csv
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1 |
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Situation,Pistol (Loaded),Pistol (Empty),Knife,Small Axe,Hands,Brass Knuckles,Club/Blunt Object
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Zombie Grabbing From Front,Shoot head,Pistol whip/headbutt,Stab head,Chop head,Eye gouge/throat strike,Punch jaw/temple,Strike head
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Zombie Lunging From Side,Shoot head,Shove/elbow,Stab head/neck,Chop head/neck,Shove/elbow strike,Punch head,Swing at head/neck
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Zombie Attacking From Behind,Turn/shoot head,Elbow/turn/pistol whip,Stab back of head,Overhead chop,Elbow/turn/strike,Strike head,Swing overhead
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Multiple Zombies Approaching,Shoot heads (prioritize),Pistol whip/create distance,Slash/stab heads,Chop heads (multiple swings),Push/create distance,Punch/strike,Swing to knock back
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Zombie Trapped/Downed,Shoot head,Stomp head,Stab head repeatedly,Chop head,Stomp head,Punch head,Smash head
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Zombie Dog Lunging,Shoot head,Kick/pistol whip,Stab head/neck,Chop head/neck,Kick/stomp,Punch head,Swing at head/neck
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Fast Zombie Sprinting,Shoot head (lead target),Shove/evade,Slash/stab head as it passes,Side step/chop,Dodge/strike,Dodge/punch,Swing to intercept
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Zombie Crawling/On Ground,Shoot head,Stomp head,Stab head,Chop head,Stomp head,Punch/smash head,Smash head
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Zombie Hiding in Dark Alley,Shoot if visible,Use as bludgeon,Stab if close,Careful approach/chop,Careful approach/strike,Careful approach/punch,Careful approach/swing
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Horde of Zombies Surging,Shoot until empty/create distance,Pistol whip/barricade,Slash/stab as many as possible then flee,Chop as many as possible then flee,Push back/flee,Punch/flee,Swing to knock back then flee
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Giant Insect Lunging,Shoot weak spot,Bash/crush,Stab weak spot,Chop weak spot,Evade/strike weak spot,Punch weak spot,Smash weak spot
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Giant Insect Swarming,Shoot at swarm,Swing wildly,Slash/stab at closest,Swing at closest,Evade/ swat,Punch/ swat,Swing wildly
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Giant Insect Crawling,Shoot at weak spot,Crush head/body,Stab/sever legs,Chop legs/body,Stomp/crush,Smash head/body,Smash head/body
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Alien with Acid Spit,Shoot head,Dodge/block spit,Evade/stab,Evade/chop,Dodge/block spit,Dodge/block,Dodge/block
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Alien with Claws/Talons,Shoot head/torso,Block/pistol whip,Evade/stab,Evade/chop,Block/strike,Block/punch,Block/swing
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Alien with Energy Weapon,Shoot alien,Evade/rush,Evade/stab/disarm,Evade/chop/disarm,Evade/tackle,Evade/tackle,Evade/tackle
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Alien with Telekinetic Powers,Shoot, if possible,Throw objects,Throw knife,Throw axe,Attempt to grapple,Throw object,Throw object/club
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Alien that Camouflages,Shoot when visible,Throw object at suspected location,Listen/stab when close,Listen/chop when close,Listen/attack when close,Listen/attack,Listen/attack
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Large Predator (Bear/Lion),Shoot repeatedly,Use as distraction,Stab repeatedly,Chop repeatedly,Aim for eyes/nose,Punch repeatedly,Strike repeatedly at head
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Pack of Wolves/Wild Dogs,Shoot at closest threats,Pistol whip/create distance,Slash/stab at closest,Swing to keep at bay,Kick/punch,Punch/strike,Swing to keep at bay
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Venomous Snake Striking,Shoot head,Pin head with pistol/smash,Sever head,Chop head,Evade/pin/strike,Pin/strike,Pin/smash
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Constrictor Snake Attacking,Shoot at head/body,Attempt to pry open coils,Stab at head/body,Chop at head/body,Attempt to pry open coils,Attempt to pry open,Strike/pry open
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Situation,Pistol (Loaded),Pistol (Empty),Knife,Small Axe,Hands,Brass Knuckles,Club/Blunt Object
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Attacked While Climbing,Shoot if possible,Drop pistol, use hands,Stab upwards,Difficult/drop axe,Climb faster/kick,Punch upwards,Difficult/drop
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Attacked While Swimming,Shoot if appropriate (close range),Throw/distract,Stab,Difficult/drop axe,Swim away/strike,Punch,Swing if close
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Sudden Attack from Under Vehicle,Shoot,Smash downwards,Stab downwards,Chop downwards,Stomp/kick,Punch downwards,Smash downwards
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Tripwire Trap Activated,Shoot attacker (if visible),Throw/distract,Cut tripwire,Cut tripwire,Evade,Evade,Evade
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Flashbang Grenade Detonates,Cover eyes/shoot when vision clears,Cover eyes/pistol whip blindly,Cover eyes/stab blindly,Cover eyes/swing blindly,Cover eyes,Cover eyes/punch blindly,Cover eyes/swing blindly
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Opponent Throws Smoke Grenade,Shoot at movement (if safe),Hold breath/pistol whip,Hold breath/stab,Hold breath/chop,Hold breath/strike,Hold breath/punch,Hold breath/swing
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Opponent Uses Pepper Spray,Close eyes, flush with water (later),Use as club,Wipe eyes/stab,Wipe eyes/chop,Flush eyes/strike,Flush eyes/punch,Flush eyes/swing
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Attacked While Injured (Leg),Shoot from ground,Use as crutch/pistol whip,Stab from ground,Chop from ground,Kick/crawl,Punch/crawl,Swing from ground
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Attacked While Injured (Arm),Shoot with other hand,Throw/use legs,Stab with other hand,Difficult/use legs,Kick/block,Punch with other hand,Swing with other hand
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Attacked in Zero Gravity,Shoot (beware recoil),Throw,Stab,Difficult/dangerous,Push/kick,Punch,Difficult/dangerous
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Alien uses blinding light,Shield eyes/shoot blindly,Shield eyes/throw,Shield eyes/listen/stab,Shield eyes/listen/chop,Shield eyes,Shield eyes/punch blindly,Shield eyes/swing blindly
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Alien deploys sonic weapon,Cover ears/shoot,Cover ears/throw,Cover ears/stab,Cover ears/chop,Cover ears,Cover ears/punch,Cover ears/swing
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Alien releases poisonous gas,Hold breath/shoot,Hold breath/throw,Hold breath/stab,Hold breath/chop,Hold breath/escape,Hold breath/escape,Hold breath/escape
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Alien mind control attempt,Shoot at source of control,Resist/throw,Resist/stab,Resist/chop,Resist/strike,Resist/punch,Resist/swing
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Alien uses teleportation,Shoot when visible,Throw at reappearance point,Prepare for close attack,Prepare for close attack,Prepare for grapple,Prepare for close attack,Prepare for close attack
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Alien sets a trap (energy field),Shoot at generator,Throw object to trigger,Disrupt generator,Disrupt generator,Evade,Evade,Evade
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Alien mimics your appearance,Shoot imposter,Identify true self/attack,Identify/attack,Identify/attack,Identify/grapple,Identify/attack,Identify/attack
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Alien uses a cloaking device,Shoot at suspected location,Throw at noise/movement,Listen/attack when close,Listen/attack when close,Listen/grapple,Listen/attack,Listen/attack
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Alien merges with another object,Shoot at merged entity,Throw at merged entity,Attack merged entity,Attack merged entity,Attack merged entity,Attack merged entity,Attack merged entity
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Alien summons smaller creatures,Prioritize larger alien/shoot,Distract/pistol whip,Focus on smaller creatures,Focus on smaller creatures,Evade/strike small creatures,Attack small creatures,Swing at small creatures
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Alien controls gravity,Shoot while adapting,Adapt/throw,Adapt/stab,Adapt/chop,Adapt/grapple,Adapt/punch,Adapt/swing
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Alien drains life force,Shoot quickly,Interrupt contact,Interrupt contact/stab,Interrupt contact/chop,Interrupt contact/strike,Interrupt contact/punch,Interrupt contact/swing
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Alien uses pheromones to attract creatures,Shoot at alien/creatures,Throw/create distance,Attack alien/creatures,Attack alien/creatures,Attack/create distance,Attack,Swing/create distance
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Alien uses temporal distortion (slows time),Shoot quickly while advantage exists,Take advantage/throw,Take advantage/stab,Take advantage/chop,Take advantage/strike,Take advantage/punch,Take advantage/swing
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Alien creates illusions,Shoot if solid,Disrupt/throw,Test reality/stab,Test reality/chop,Test reality/strike,Test reality/punch,Test reality/swing
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Alien symbiotically bonds with a human,Shoot alien part,Separate/pistol whip,Separate/stab,Separate/chop,Separate/strike,Separate/punch,Separate/swing
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Alien possesses inanimate objects,Shoot possessed object,Destroy object,Destroy object,Destroy object,Destroy object,Destroy object,Destroy object
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Alien uses a shrinking ray,Shoot while adapting,Throw/adapt,Stab/adapt,Chop/adapt,Grapple/adapt,Punch/adapt,Swing/adapt
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Alien creates a force field,Shoot at generator,Throw at field/look for weakness,Look for weakness/stab,Look for weakness/chop,Look for weakness/strike,Look for weakness/punch,Look for weakness/swing
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Alien uses psychic blast,Evade/shoot,Evade/throw,Evade/stab,Evade/chop,Evade/strike,Evade/punch,Evade/swing
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RBDGorilla w/Tree Branch & Rock (Combined Attack),Shoot/prioritize branch,Block branch/dodge rock,Evade branch/stab,Evade branch/chop,Block branch/dodge rock,Evade/punch,Block branch/dodge rock
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RBDGorilla w/Sharpened Stick & Shield,Shoot exposed areas,Pistol whip shield/exposed areas,Target exposed areas,Target exposed areas,Target exposed areas/grapple,Target exposed areas,Target exposed areas
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RBDGorilla using captured Brass Knuckles,Shoot,Block/pistol whip,Evade/stab,Evade/chop,Block/grapple,Block/punch,Block/swing
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RBDGorilla w/Tree Branch (Overhead Swing),Shoot head,Block/pistol whip,Evade/stab,Evade/chop,Block/strike,Block/punch,Block/swing
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RBDGorilla w/Rock (Throw),Shoot gorilla,Dodge/throw back,Dodge/throw knife,Dodge/throw axe,Dodge/throw rock,Dodge/throw rock,Dodge/throw object
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RBDGorilla w/Sharpened Stick (Thrust),Shoot,Parry/pistol whip,Parry/stab,Parry/chop,Block/strike,Block/punch,Block/swing
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RBDGorilla w/Metal Pipe (Swing),Shoot,Block/pistol whip,Evade/stab,Evade/chop,Block/strike,Block/punch,Block/swing
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RBDGorilla w/Chain (Whip),Shoot,Deflect/pistol whip,Evade/stab,Evade/chop,Deflect/strike,Deflect/punch,Deflect/swing
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63 |
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RBDGorilla w/Molotov Cocktail (Throw),Shoot before throwing,Dodge/tackle,Dodge/throw knife,Dodge/throw axe,Dodge/tackle,Dodge/tackle,Dodge/tackle
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RBDGorilla w/Crude Spear (Thrust),Shoot,Parry/pistol whip,Parry/stab,Parry/chop,Deflect/strike,Parry/punch,Parry/swing
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RBDGorilla w/Net (Throw/Entangle),Shoot,Cut net,Cut net,Cut net,Evade/break free,Evade/break free,Evade/break free,Evade/break free
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RBDGorilla w/Snare Trap (Set),Shoot,Disarm trap,Disarm trap,Disarm trap,Disarm trap,Disarm trap,Disarm trap
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RBDGorilla w/ makeshift shield,Shoot exposed areas,Throw object/pistol whip exposed areas,Target exposed areas,Target exposed areas,Target exposed areas/grapple,Target exposed areas,Target exposed areas
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Situation, small weapons tactics.xls
ADDED
Binary file (23 kB). View file
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