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BeanShell |
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Simple Java Scripting |
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version 1.3 |
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Table of Contents |
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Table of Contents |
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Introduction |
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Quick Start |
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Basic Syntax |
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Scripted Methods |
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Scripting vs. Application Languages |
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Tearing Down the Barriers |
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History |
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Conclusion |
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Download and Run BeanShell |
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The BeanShell GUI |
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Java Statements and Expressions |
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Useful BeanShell Commands |
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Scripted Methods |
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Implementing Interfaces |
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Scripted Objects |
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Calling BeanShell From Your Application |
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Conclusion |
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Standard Java Syntax |
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Loosely Typed Java Syntax |
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Exception Handling |
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Basic Scoping of Variables |
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Variable Modifiers |
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Convenience Syntax |
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Auto Boxing and Unboxing |
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Importing Classes and Packages |
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Document Friendly Entities |
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Scoping of Variables and Methods |
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Scope Modifier: 'super' |
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Scripted Objects |
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Scope Modifiers |
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The 'this' reference |
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'this', 'super', and 'global' |
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Synchronized Methods Revisited |
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Scripting Interfaces |
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Anonymous Inner−Class Style |
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'this' references as Interface Types |
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Interface Types and Casting |
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"Dummy" Adapters and Incomplete Interfaces |
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Threads − Scripting Runnable |
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Limitations |
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Special Variables and Values |
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Special Members of 'this' type References |
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Undefined Variables |
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Setting the Command Prompt |
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BeanShell Commands |
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Commands Overview |
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Adding BeanShell Commands |
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Hello World |
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Compiled Commands |
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Table of Contents |
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User Defined Commands with invoke() |
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Commands Scope |
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Getting the Caller Context |
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setNameSpace() |
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Getting the Invocation Text |
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Working with Dirctories and Paths |
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Working With Class Identifiers |
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Working with Iterable Types |
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Strict Java Mode |
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Class Loading and Class Path Management |
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Changing the Class Path |
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Auto−Importing from the Classpath |
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Reloading Classes |
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Loading Classes Explicitly |
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Setting the Default ClassLoader |
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Class Loading in Java |
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Class Loading in BeanShell |
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Modes of Operation |
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Standalone |
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Remote |
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Interactive Use |
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The .bshrc Init File |
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Embedding BeanShell in Your Application |
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The BeanShell Core Distribution |
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Calling BeanShell From Java |
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eval() |
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EvalError |
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source() |
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Multiple Interpreters vs. Multi−threading |
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Serializing Interpreters and Scripted Objects |
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Remote Server Mode |
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Web Browser Access |
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Example |
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Telnet Access |
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BshServlet and Servlet Mode Scripting |
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Deploying BshServlet |
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Running Scripts |
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The Script Environment |
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BshServlet Parameters |
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The BeanShell Demo Applet |
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BeanShell Desktop |
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Shell Windows |
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Editor Windows |
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The Class Browser |
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BshDoc − Javadoc Style Documentation |
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BshDoc Comments |
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BshDoc XML Output |
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The bshcommands.xsl stylesheet |
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The BeanShell Parser |
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Validating Scripts With bsh.Parser |
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Parsing and Performance |
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Parsing Scripts Procedurally |
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Table of Contents |
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3 |
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Using JConsole |
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ConsoleInterface |
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Reflective Style Access to Scripted Methods |
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eval() |
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invokeMethod() |
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Method Lookup |
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BshMethod |
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Uses |
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Executable scripts under Unix |
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BSF Bean Scripting Framework |
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Ant |
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Learning More |
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Helping With the Project |
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Credit and Acknowledgments |
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License and Terms of Use |
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BeanShell Commands Documentation |
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Table of Contents |
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4 |
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Introduction |
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This document is about BeanShell. BeanShell is a small, free, embeddable Java source interpreter with object |
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scripting language features, written in Java. BeanShell executes standard Java statements and expressions but |
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also extends Java into the scripting domain with common scripting language conventions and syntax. |
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BeanShell is a natural scripting language for Java. |
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Scripting vs. Application Languages |
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Traditionally, the primary difference between a scripting language and a compiled language has been in its |
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type system: the way in which you define and use data elements. You might be thinking that there is a more |
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obvious difference here − that of "interpreted" code vs. compiled code. But the compiler in and of itself does |
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not fundamentally change the way you work with a language. Nor does interpreting a language necessarily |
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make it more useful for what we think of as "scripting". It is the type system of a language that makes it |
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possible for a compiler to analyze the structure of an application for correctness. Without types, compilation is |
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reduced to just a grammar check and an optimization for speed. From the developer's perspective, it is also the |
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type system that characterizes the way in which we interact with the code. |
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Types are good. Without strongly type languages it would be very hard to write large scale systems and make |
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any assertions about their correctness before they are run. But working with types imposes a burden on the |
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developer. Types are labels and labeling things can be tedious. It can be especially tedious during certain |
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kinds of development or special applications where it is flexibility and not program structure that is |
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paramount. There are times where simplicity and ease of use is a more important criterion. |
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This is not just rationalization to cover some underlying laziness. Productivity affects what people do and |
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more importantly do *not* do in the real world, much more than you might think. There is a lot of important |
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software that exists in the world today only because the cost/benefit ratio in some developer's mind reached a |
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certain threshold. |
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Unit testing − one of the foundations of writing good code − is a prime example. Unit tests for well written |
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code are, in general, vitally important as a collective but almost insignificant individually. It's a "tragedy of |
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the commons" that leads individual developers to repeatedly weigh the importance of writing another unit test |
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with working on "real code". Give developers have a tool that makes it easy to perform a test with a line or |
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two of code they will probably use it. If, moreover, it is also a tool that they enjoy using during their |
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development process − that saves the time, they will be even more inclined to use it. |
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Customizability through scripting also opens the door to applications that are more powerful than the sum of |
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their parts. When users can extend, enhance, and add to their applications they use them in new and |
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unexpected ways. |
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Scripting is powerful. |
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Tearing Down the Barriers |
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Traditionally scripting languages have traded in the power of types for simplicity. Most scripting languages |
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distill the type system to just one or a handful of types such as strings, numbers, or simple lists. This is |
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sufficient for many kinds of scripting. |
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Many scripting languages operate in a loose, unstructured land − a place dominated by text and |
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course−grained tools. As such these scripting languages have evolved sophisticated mechanisms for working |
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Introduction |
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5 |
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with these simple types (regular expressions, pipes, etc.). As a result there has developed a casm between the |
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scripting languages and the application languages created by the collapse of the type system in−between. The |
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scripting languages have remained a separate species, isolated and speaking a different dialect from their |
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brothers the application languages. |
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BeanShell is a new kind of scripting language. BeanShell begins with the standard Java language and bridges |
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it into the scripting domain in a natural way, but allowing the developer to relaxing types where appropriate. It |
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is possible to write BeanShell scripts that look exactly like Java method code. But it's also possible to write |
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scripts that look more like a traditional scripting language, while still maintaining the framework of the Java |
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syntax. |
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BeanShell emulates typed variables and parameters when they are used. This allows you to "seed" your code |
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with strong types where appropriate. You can "shore up" repeatedly used methods as you work on them, |
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migrating them closer to Java. Eventually you may find that you want to compile these methods and maintain |
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them in standard Java. With BeanShell this is easy. BeanShell does not impose a syntactic boundary between |
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your scripts and Java. |
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But the bridge to Java extends much deeper than simple code similarity. BeanShell is one of a new breed of |
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scripting languages made possible by Java's advanced reflection capabilities. Since BeanShell can run in the |
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same Java virtual machine as your application, you can freely work with real, live, Java objects − passing |
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them into and out of your scripts. Combined with BeanShell's ability to implement Java interfaces, you can |
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achieve seamless and simple integration of scripting into your Java applications. BeanShell does not impose a |
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type boundary between your scripts and Java. |
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History |
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What seems like an eternity ago, back in the summer of 1993, I was working at Southwestern Bell |
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Technology Resources and I was infatuated with the Tcl/Tk scripting language. On the advice of someone at |
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Sun I also began playing around a bit with the Oak language written by James Gosling. Little did I know that |
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within just a few years Oak, which would become Java, would not only spark a revolution, but that I would be |
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writing one of the first books on the new Java language (Exploring Java, O'Reilly & Associates) and creating |
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Java's first scripting language, BeanShell, drawing inspiration from Tcl. |
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BeanShell's first public release was not until 1997, but I had been poking at it in one form or another for some |
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time before that. BeanShell as a language became practical when Sun added reflection to the Java language in |
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version 1.1. After that, and after having seen its value in helping me create examples and snippets for the |
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second edition of my book, I decided to try to polish it up and release it. |
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BeanShell has slowly, but steadily gained popularity since then. It has grown in fits and spurts as its |
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contributor's time has allowed. But recently BeanShell has achieved a sort of critical mass. BeanShell is |
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distributed with Emacs as part of the JDE and with Sun Microsystem's NetBeans / Forte for Java IDEs. |
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BeanShell is also bundled by BEA with their Weblogic application server. We've had reports of BeanShell |
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being used everywhere from the high energy physics laboratory CERN, to classrooms teaching programming |
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to nine year olds. BeanShell is being used in everything from large financial applications all the way down to |
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embedded systems floating in Buoys in the pacific ocean. I attribute this success to the power of the open |
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source development model and owe many thanks to everyone who has contributed. |
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Conclusion |
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I believe that BeanShell is the simplest and most natural scripting language for Java because it is, foremost, |
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Java. BeanShell draws on a rich history of scripting languages for its scripting syntax and uses it to very |
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History |
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6 |
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conservatively extend the Java language into this new domain. I hope that you have half as much fun using |
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BeanShell as I have had working on it and I welcome all comments and suggestions. |
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History |
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7 |
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Quick Start |
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Welcome to BeanShell. This is a crash course to get you going. We'll leave out many important options and |
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details. Please see the rest of the user's guide for more information. |
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Download and Run BeanShell |
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Download the latest JAR file from http://www.beanshell.org and start up BeanShell either in the graphical |
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desktop mode or on the command line. |
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If you just want to start playing around you may be able to launch the BeanShell desktop by simply double |
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clicking on the BeanShell JAR file. More generally however you'll want to add the jar to your classpath so |
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that you can work with your own classes and applications easily. |
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To do this you can either drop the BeanShell JAR file into your Java extensions folder or add it to your |
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classpath. (Important: If you put BeanShell in the extensions folder and wish to use it with BSF applications |
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like Jakarta Ant you must install the bsf.jar in the same location). |
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To install as an extension place the bsh.jar file in your |
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$JAVA_HOME/jre/lib/ext folder. (OSX users: place the bsh.jar in |
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/Library/Java/Extensions or ~/Library/Java/Extensions for individual users.) |
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Or add BeanShell to your classpath like this: |
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unix: export CLASSPATH=$CLASSPATH:bsh−xx.jar |
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windows: set classpath %classpath%;bsh−xx.jar |
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Tip: |
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You can modify the classpath from within BeanShell using the addClassPath() and setClassPath() |
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commands. |
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You can then run BeanShell in either a GUI or command line mode: |
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java bsh.Console // run the graphical desktop |
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or |
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java bsh.Interpreter // run as text−only on the command line |
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or |
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java bsh.Interpreter filename [ args ] // run script file |
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It's also possible to call BeanShell from within your own Java applications, to reach it in a remote server mode |
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for debugging, to use it as a servlet, or even in an applet. See "BeanShell Modes of Operation" for more |
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details. |
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The BeanShell GUI |
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The BeanShell GUI desktop is meant to allow some experimentation with the features of BeanShell. It is not |
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intended to be a replacement for a full featured IDE. Please check out the jEdit editor for an example of a full |
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featured development environment based in part on BeanShell scripting capabilities. |
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Upon starting the BeanShell in GUI mode a console window will open. By right clicking on the desktop |
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background you can open additional console windows and other tools such as a simple class browser. |
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Quick Start |
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Each console window runs a separate instance of the BeanShell interpreter. The graphical console supports |
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basic command history, line editing, cut and paste, and even class and variable name completion. From the |
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console you can open a simple editor window. In it you can write scripts and use the 'eval' option to evaluate |
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the text in the attached console's workspace or a new workspace. |
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Java Statements and Expressions |
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BeanShell understands standard Java statements, expressions, and method declarations. Statements and |
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expressions are all of the normal things that you'd say inside a Java method such as variable declarations and |
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assignments, method calls, loops, and conditionals. |
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You can use these exactly as they would appear in Java, however in BeanShell you also have the option of |
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working with "loosely typed" variables. That is, you can simply omit the types of variables that you use (both |
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primitives and objects). BeanShell will only signal an error if you attempt to misuse the actual type of the |
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variable. |
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Here are some examples: |
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foo = "Foo"; |
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four = (2 + 2)*2/2; |
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print( foo + " = " + four ); // print() is a BeanShell command |
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// Do a loop |
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for (i=0; i<5; i++) |
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print(i); |
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// Pop up a frame with a button in it |
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button = new JButton( "My Button" ); |
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frame = new JFrame( "My Frame" ); |
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frame.getContentPane().add( button, "Center" ); |
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frame.pack(); |
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frame.setVisible(true); |
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Useful BeanShell Commands |
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In the previous example we used a convenient "built−in" BeanShell command called print(), to display values. |
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print() does pretty much the same thing as System.out.println() except that it insures that the output always |
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goes to the command line. print() also displays some types of objects (such as arrays) more verbosely than |
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Java would. Another related command is show(), which toggles on and off automatic display of the result of |
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every line you type. |
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Here are a few other examples of BeanShell commands: |
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source(), run() − Read a bsh script into this interpreter, or run it in a new interpreter |
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frame() − Display a GUI component in a Frame or JFrame. |
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load(), save() − Load or save serializable objects to a file. |
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cd(), cat(), dir(), pwd(), etc. − Unix−like shell commands |
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exec() − Run a native application |
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javap() − Print the methods and fields of an object, similar to the output of the Java javap command. |
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setAccessibility() − Turn on unrestricted access to private and protected components. |
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See the complete list of BeanShell Commands for more information. |
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Java Statements and Expressions |
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Tip: |
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BeanShell commands are not really "built−in" but are simply BeanShell scripts that are automatically loaded |
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from the classpath. You can add your own scripts to the classpath to extend the basic command set. |
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Scripted Methods |
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You can declare and use methods in BeanShell just as you would in a Java class. |
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int addTwoNumbers( int a, int b ) { |
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return a + b; |
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} |
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sum = addTwoNumbers( 5, 7 ); // 12 |
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Bsh methods may also allow dynamic (loose) argument and return types. |
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add( a, b ) { |
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return a + b; |
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} |
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foo = add(1, 2); // 3 |
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foo = add("Oh", " baby"); // "Oh baby" |
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Implementing Interfaces |
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Note: implementing arbitrary interfaces requires BeanShell be run under a Java 1.3 or higher environment. |
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You can use the standard Java anonymous inner class syntax to implement an interface type with a script. For |
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example: |
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ActionListener scriptedListener = new ActionListener() { |
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actionPerformed( event ) { ... } |
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} |
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You don't have to script all of the methods of an interface. You can opt to script only those that you intend to |
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call if you want to. The calling code will simply throw an exception if it tries to invoke a method that isn't |
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defined. If you wish to override the behavior of a large number of methods − say to produce a "dummy" |
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adapter for logging − you can implement a special method signature: invoke(name, args) in your scripted |
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object. The invoke() method is called to handle any undefined method invocations: |
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ml = new MouseListener() { |
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mousePressed( event ) { ... } |
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// handle the rest |
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invoke( name, args ) { print("Method: "+name+" invoked!"); |
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} |
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Scripted Objects |
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In BeanShell, as in JavaScript and Perl, method "closures" allow you to create scripted objects. You can turn |
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the results of a method call into an object reference by having the method return the special value this. You |
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can then use the reference to refer to any variables set during the method call. Useful objects need methods of |
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Scripted Methods |
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10 |
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course, so in BeanShell scripted methods may also contain methods at any level. For example: |
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foo() { |
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print("foo"); |
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x=5; |
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bar() { |
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print("bar"); |
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} |
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return this; |
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} |
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myfoo = foo(); // prints "foo" |
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print( myfoo.x ); // prints "5" |
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myfoo.bar(); // prints "bar" |
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If this "closure" thing seems strange to don't worry. It's just an evolutionary step that languages acquired along |
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the path to Objects. Please see the user's manual for a more thorough explanation. |
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Within your scripts, BeanShell scripted objects (i.e. any 'this' type reference like myFoo in the previous |
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example) can automatically implement any Java interface type. When Java code calls methods on the interface |
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the corresponding scripted methods will be invoked to handle them. BeanShell will automatically "cast" your |
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scripted object when you attempt to pass it as an argument to a method that takes an interface type. For |
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passing script references outside of BeanShell, you can perform an explicit cast where necessary. Please see |
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the user manual for full details. |
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Calling BeanShell From Your Application |
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You can evaluate text and run scripts from within your application by creating an instance of the BeanShell |
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interpreter and using the eval() or source() commands. You may pass in variable references to objects you |
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wish to use in scripts via the set() method and retrieve results with the get() method. |
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import bsh.Interpreter; |
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Interpreter i = new Interpreter(); // Construct an interpreter |
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i.set("foo", 5); // Set variables |
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i.set("date", new Date() ); |
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Date date = (Date)i.get("date"); // retrieve a variable |
|
|
|
// Eval a statement and get the result |
|
i.eval("bar = foo*10"); |
|
System.out.println( i.get("bar") ); |
|
|
|
// Source an external script file |
|
i.source("somefile.bsh"); |
|
|
|
Tip: |
|
In the above example the Interpreter's eval() method also returned the value of bar as the result of the |
|
evaluation. |
|
|
|
Calling BeanShell From Your Application |
|
|
|
11 |
|
|
|
Conclusion |
|
|
|
We hope this brief introduction gets you started. Please see the full user manual for more details. Please |
|
consult the mailing list archives for more useful information. http://www.beanshell.org/ |
|
|
|
Conclusion |
|
|
|
12 |
|
|
|
Basic Syntax |
|
|
|
BeanShell is, foremost, a Java interpreter. So you probably already know most of what you need to start |
|
scripting with BeanShell. This section describes specifically what portion of the Java language BeanShell |
|
interprets and how BeanShell extends it or "loosens" it to be more scripting−language−like. |
|
|
|
Standard Java Syntax |
|
|
|
In a BeanShell script (and on the command line) you can type normal Java statements and expressions and |
|
display the results. Statements and expressions are the kinds of things you normally find inside of a Java |
|
method: variable assignments, method calls, math expressions, for−loops, etc. |
|
|
|
Here are some examples: |
|
|
|
/* |
|
Standard Java syntax |
|
*/ |
|
|
|
// Use a hashtable |
|
Hashtable hashtable = new Hashtable(); |
|
Date date = new Date(); |
|
hashtable.put( "today", date ); |
|
|
|
// Print the current clock value |
|
print( System.currentTimeMillis() ); |
|
|
|
// Loop |
|
for (int i=0; i<5; i++) |
|
print(i); |
|
|
|
// Pop up a frame with a button in it |
|
JButton button = new JButton( "My Button" ); |
|
JFrame frame = new JFrame( "My Frame" ); |
|
frame.getContentPane().add( button, "Center" ); |
|
frame.pack(); |
|
frame.setVisible(true); |
|
|
|
You can also define your own methods and use them just as you would inside a Java class. We'll get to that in |
|
a moment. |
|
|
|
Loosely Typed Java Syntax |
|
|
|
In the examples above, all of our variables have declared types. e.g. "JButton button". Beanshell will enforce |
|
these types, as you will see if you later try to assign something other than a JButton to the variable "button" |
|
(you will get an error message). However BeanShell also supports "loose" or dynamically typed variables. |
|
That is, you can refer to variables without declaring them first and without specifying any type. In this case |
|
BeanShell will do type checking where appropriate at runtime. So, for example, we could have left off the |
|
types in the above example and written all of the above as: |
|
|
|
/* |
|
Loosely Typed Java syntax |
|
*/ |
|
|
|
// Use a hashtable |
|
|
|
Basic Syntax |
|
|
|
13 |
|
|
|
hashtable = new Hashtable(); |
|
date = new Date(); |
|
hashtable.put( "today", date ); |
|
|
|
// Print the current clock value |
|
print( System.currentTimeMillis() ); |
|
|
|
// Loop |
|
for (i=0; i<5; i++) |
|
print(i); |
|
|
|
// Pop up a frame with a button in it |
|
button = new JButton( "My Button" ); |
|
frame = new JFrame( "My Frame" ); |
|
frame.getContentPane().add( button, "Center" ); |
|
frame.pack(); |
|
frame.setVisible(true); |
|
|
|
This may not seem like it has saved us a great deal of work. But you will see the difference when you come to |
|
rely on scripting as part of your development and testing process; especially for in interactive use. |
|
|
|
When a "loose" variable is used you are free to reassign it to another type of Java object later. Untyped |
|
BeanShell variables can also freely hold Java primitive values like int and boolean. Don't worry, BeanShell |
|
always knows the real types and only lets you use the values where appropriate. For primitive types this |
|
includes doing the correct numeric promotion that the real Java language would do when you use them in an |
|
expression. |
|
|
|
Exception Handling |
|
|
|
Exception handling using try/catch blocks works just as it does in Java. For example: |
|
|
|
try { |
|
int i = 1/0; |
|
} catch ( ArithmeticException e ) { |
|
print( e ); |
|
} |
|
|
|
But you can loosely type your catch blocks if you wish: |
|
|
|
try { |
|
... |
|
} catch ( e ) { |
|
print( "caught exception: "+e ); |
|
} |
|
|
|
Basic Scoping of Variables |
|
|
|
Note: |
|
As of BeanShell version 1.3 the default scoping of loosely typed variables was changed to be |
|
more consistent with Java. BeanShell still supports an alternate scoping used in earlier versions. |
|
This mode can be enabled for legacy code by setting the system property "localscoping" to true. |
|
See appendix "Local Scoping". |
|
|
|
Exception Handling |
|
|
|
14 |
|
|
|
Variable scoping in BeanShell behaves, wherever possible, just like that in Java. Ordinary Java, however, |
|
does not offer "loose" variables (variables that can be used without being declared first). So we must define |
|
their behavior within BeanShell. We'll see in the next section that untyped variables − variables that are not |
|
declared and not assigned a value elsewhere − default to the local scope. This means that, in general, if you |
|
assign a value to a variable without first declaring it, you are creating a new local variable in the current |
|
scope. |
|
|
|
Blocks |
|
|
|
Blocks are statements between curly braces {}. In BeanShell, as in Java, blocks define a level of scope for |
|
typed variables: typed variables declared within a block are local to the block. Other assignments within the |
|
block occur, as always, wherever the variable was defined. |
|
|
|
Untyped variables in BeanShell, however, are not constrained by blocks. Instead they act as if they were |
|
declared at the outer (enclosing) scope's level. With this in mind, BeanShell code looks just like Java code. In |
|
BeanShell if you declare a typed variable within a block it is local to the block. But if you use an untyped |
|
variable (which looks just like an ordinary assignment in Java) it behaves as an assignment to the enclosing |
|
scope. |
|
|
|
This will make sense with a few examples: |
|
|
|
// Arbitrary code block |
|
{ |
|
y = 2; // Untyped variable assigned |
|
int x = 1; // Typed variable assigned |
|
} |
|
print( y ); // 2 |
|
print( x ); // Error! x is undefined. |
|
|
|
// Same with any block statement: if, while, try/catch, etc. |
|
if ( true ) { |
|
y = 2; // Untyped variable assigned |
|
int x = 1; // Typed variable assigned |
|
} |
|
print( y ); // 2 |
|
print( x ); // Error! x is undefined. |
|
|
|
Variables declared in the for−init area of a for−loop follow the same rules as part of the block: |
|
|
|
for( int i=0; i<10; i++ ) { // typed for−init variable |
|
j=42; |
|
} |
|
print( i ); // Error! 'i' is undefined. |
|
print( j ); // 42 |
|
|
|
for( z=0; z<10; z++ ) { } // untyped for−init variable |
|
print( z ); // 10 |
|
|
|
Variable Modifiers |
|
|
|
The standard Java variable modifiers may be used on typed variables: private / protected / public, final, |
|
transient, volatile, static. Only 'final' is currently implemented. The others are currently ignored. |
|
|
|
Modifiers may not be applied to untyped variables. |
|
|
|
Blocks |
|
|
|
15 |
|
|
|
Convenience Syntax |
|
|
|
In BeanShell you may access JavaBean properties as if they were fields: |
|
|
|
button = new java.awt.Button(); |
|
button.label = "my button"; // Equivalent to: b.setLabel("my button"); |
|
print( button.label ); // Equivalent to print( b.getLabel() ); |
|
|
|
JavaBean properties are simply pairs of "setter" and "getter" methods that adhere to a naming convention. In |
|
the above example BeanShell located a "setter" method with the name "setLabel()" and used it to assign the |
|
string value. It then found the method named getLabel() to retrieve the value. |
|
|
|
Boolean properties may optionally use the syntax "is" for their "getter". e.g. |
|
|
|
Float f = new Float(42f); |
|
print( f.infinite ); // Equivalent to print( f.isInfinite() ); // false |
|
|
|
If there is any ambiguity with an actual Java field name of the object (e.g. label in the above example) then the |
|
actual field name takes precedence. If you wish to avoid any ambiguity BeanShell provides an additional, |
|
uniform syntax for accessing both Java Bean properties and Hashtable or Map entries. You may use the "{}" |
|
curly brace construct with a String identifier as a qualifier on any variable of the appropriate type: |
|
|
|
b = new java.awt.Button(); |
|
b{"label"} = "my button"; // Equivalent to: b.setLabel("my button"); |
|
|
|
h = new Hashtable(); |
|
h{"foo"} = "bar"; // Equivalent to: h.put("foo", "bar"); |
|
|
|
Where the java.util.Collections API is available, Maps are also supported. |
|
|
|
Enhanced 'for' Loop |
|
|
|
BeanShell supports the Java 1.5 style enhanced for−loop for iterating over collections and array types. (Note |
|
that you do not have to be running Java 1.5 to use this feature). |
|
|
|
List foo = getSomeList(); |
|
|
|
for ( untypedElement : foo ) |
|
print( untypedElement ); |
|
|
|
for ( Object typedElement: foo ) |
|
print( typedElement ); |
|
|
|
int [] array = new int [] { 1, 2, 3 }; |
|
|
|
for( i : array ) |
|
print(i); |
|
|
|
for( char c : "a string" ) |
|
print( c ); |
|
|
|
Supported iterable types include all the obvious things. |
|
|
|
• |
|
|
|
JDK 1.1+ − (no collections): Enumeration, arrays, Vector, String, StringBuffer |
|
|
|
Convenience Syntax |
|
|
|
16 |
|
|
|
• |
|
|
|
JDK 1.2+ − (w/collections): Collections, Iterator |
|
|
|
See also the BshIterator API which supports the ehanced for−loop and allows iteration over these types using |
|
the dynamically loaded BeanShell Collection manager. |
|
|
|
Switch Statements |
|
|
|
In BeanShell, the switch statement may be used not only with numeric types but with objects. For example, |
|
you may switch on Dates and Strings which are compared for equality with their equals() methods: |
|
|
|
dateobj = new Date(); |
|
|
|
switch( dateobj ) |
|
{ |
|
case newYears: |
|
break; |
|
case christmas: |
|
break; |
|
default: |
|
} |
|
|
|
Auto Boxing and Unboxing |
|
|
|
"Boxing" and "Unboxing" are the terms used to describe automatically wrapping a primitive type in a wrapper |
|
class and unwrapping it as necessary. Boxing is a feature of Java (SDK1.5) and has been supported in |
|
BeanShell for many years. |
|
|
|
BeanShell supports boxing and unboxing of primitive types. For example: |
|
|
|
int i=5; |
|
Integer iw = new Integer(5); |
|
print( i * iw ); // 25 |
|
|
|
Vector v = new Vector(); |
|
v.put(1); |
|
int x = v.getFirstElement(); |
|
|
|
Importing Classes and Packages |
|
|
|
In BeanShell as in Java, you can either refer to classes by their fully qualified names, or you can import one or |
|
more classes from a Java package. |
|
|
|
// Standard Java |
|
import javax.xml.parsers.*; |
|
import mypackage.MyClass; |
|
|
|
In BeanShell import statements may appear anywhere, even inside a method, not just at the top of a file. In the |
|
event of a conflict, later imports take precedence over earlier ones. |
|
|
|
A somewhat experimental feature is the "super import". With it you may automatically import the entire |
|
classpath, like so: |
|
|
|
Switch Statements |
|
|
|
17 |
|
|
|
import *; |
|
|
|
The first time you do this BeanShell will map out your entire classpath; so this is primarily intended for |
|
interactive use. Note that importing every class in your classpath can be time consuming. It can also result in a |
|
lot of ambiguities. Currently BeanShell will report an error when resolving an an ambiguous import from |
|
mapping the entire classpath. You may disambiguate it by importing the class you intend. |
|
|
|
Tip: |
|
The BeanShell which() command will use the classpath mapping capability to tell you where exactly in your |
|
classpath a specified class is located: |
|
|
|
bsh % which( java.lang.String ); |
|
Jar: file:/usr/java/j2sdk1.4.0/jre/lib/rt.jar |
|
|
|
See "Class Path Management" for information about modifying the BeanShell classpath at run−time with the |
|
addClassPath() or setClassPath() commands. |
|
|
|
Also see "BeanShell Commands" for information about importing new BeanShell commands from the |
|
classpath. |
|
|
|
Default Imports |
|
|
|
By default, common Java core and extension packages are imported for you. They are, in the order in which |
|
they are imported: |
|
|
|
• |
|
• |
|
• |
|
• |
|
• |
|
• |
|
• |
|
• |
|
|
|
javax.swing.event |
|
javax.swing |
|
java.awt.event |
|
java.awt |
|
java.net |
|
java.util |
|
java.io |
|
java.lang |
|
|
|
Two BeanShell package classes are also imported by default: |
|
|
|
• |
|
• |
|
|
|
bsh.EvalError |
|
bsh.Interpreter |
|
|
|
Finally, we should mention that BeanShell commands may be imported from the classpath. The default |
|
commands are imported in the following way: |
|
|
|
importCommands("/bsh/commands"); |
|
|
|
We will discuss how to import your own commands in a later section. |
|
|
|
Tip: |
|
The classes java.awt.List and java.util.List are both imported by default. Because java.util.List is imported |
|
later, as part of the java.util package, it takes precedence. To access java.awt.List simply import it in, or the |
|
java.awt package again your script. Later imports take precedence. |
|
|
|
Default Imports |
|
|
|
18 |
|
|
|
Document Friendly Entities |
|
|
|
BeanShell supports special overloaded text forms of all common operators to make it easier to embed |
|
BeanShell scripts inside other kinds of documents (e.g XML). |
|
|
|
@gt |
|
|
|
@lt |
|
|
|
@lteq |
|
|
|
@gteq |
|
|
|
@or |
|
|
|
@and |
|
|
|
@bitwise_and |
|
|
|
@bitwise_or |
|
|
|
@left_shift |
|
|
|
@right_shift |
|
|
|
@right_unsigned_shift |
|
|
|
@and_assign |
|
|
|
@or_assign |
|
|
|
@left_shift_assign |
|
|
|
@right_shift_assign |
|
|
|
> |
|
|
|
< |
|
|
|
<= |
|
|
|
>= |
|
|
|
|| |
|
|
|
&& |
|
|
|
& |
|
|
|
| |
|
|
|
<< |
|
|
|
>> |
|
|
|
>>> |
|
|
|
&= |
|
|
|
|= |
|
|
|
<<= |
|
|
|
>>= |
|
|
|
@right_unsigned_shift_assign >>>= |
|
|
|
Document Friendly Entities |
|
|
|
19 |
|
|
|
Scripted Methods |
|
|
|
You can define define methods in BeanShell, just as they would appear in Java: |
|
|
|
int addTwoNumbers( int a, int b ) { |
|
return a + b; |
|
} |
|
|
|
And you can use them in your scripts just as you would any Java method or "built−in" BeanShell command: |
|
|
|
sum = addTwoNumbers( 5, 7 ); |
|
|
|
Just as BeanShell variables may be dynamically typed, methods may have dynamic argument and return |
|
types. We could, for example, have declared our add() method above like so: |
|
|
|
add( a, b ) { |
|
return a + b; |
|
} |
|
|
|
In this case, BeanShell would dynamically determine the types when the method is called and attempt to "do |
|
the right thing": |
|
|
|
foo = add(1, 2); |
|
print( foo ); // 3 |
|
|
|
foo = add("Oh", " baby"); |
|
print( foo ); // Oh baby |
|
|
|
In the first case Java performed arithmetic addition on the integers 1 and 2. (By the way, if we had passed in |
|
numbers of other types BeanShell would have performed the appropriate numeric promotion and returned the |
|
correct Java primitive type.) In the second case BeanShell performed the usual string concatenation for String |
|
types and returned a String object. This example is a bit extreme, as there are no other overloaded operators |
|
like string concatenation in Java. But it serves to emphasize that BeanShell methods can work with loose |
|
types. |
|
|
|
Methods with unspecified return types may return any type of object (as in the previous example). |
|
Alternatively they may also simply issue a "return;" without a value, in which case the effective type of the |
|
method is "void" (no type). In either case, the return statement is optional. If the method does not perform an |
|
explicit "return" statement and the return type is not explicitly set to void, the value of the last statement or |
|
expression in the method body becomes the return value (and must adhere to any declared return typing). |
|
|
|
Method Modifiers and 'throws' Clauses |
|
|
|
The standard Java modifiers may be applied to methods: private / protected / public, synchronized, final, |
|
native, abstract, and static. |
|
|
|
The synchronized modifier is the only modifier currently implemented. The others are ignored. The 'throws' |
|
clause of methods is checked for valid class type names, but is not otherwise enforced. |
|
|
|
Synchronized methods are synchronized on the object representing the method's common parent scope, so |
|
they behave like Java methods contained in a class. We will return to this topic after discussing scripted |
|
|
|
Scripted Methods |
|
|
|
20 |
|
|
|
objects and "closures". |
|
|
|
// foo() and bar() are synchronized as if they were in a common class |
|
synchronized foo() { } |
|
synchronized bar() { } |
|
|
|
Scoping of Variables and Methods |
|
|
|
As in Java, a method can refer to the values of variables and method names from the enclosing scope (in Java |
|
the "enclosing scope" would be a class). For example: |
|
|
|
a = 1; |
|
anotherMethod() { ... } |
|
|
|
foo() { |
|
print( a ); |
|
a = a+1; |
|
anotherMethod(); |
|
} |
|
|
|
// invoke foo() |
|
foo(); // prints 1 |
|
print( a ); // prints 2 |
|
|
|
Variables and methods are "inherited" from the parent scope in the usual way. In the example above there are |
|
just two levels of scope: the top or "global" scope and the scope of the method foo(). Later we'll talk about |
|
scripting objects in BeanShell and see that there can be arbitrary levels of scoping involved. But the rules will |
|
be the same. |
|
|
|
As in Java, a typed variable is not visible outside the scope in which it is declared. So declaring a variable |
|
with a type is a way to limit its scope or make a local variable. In BeanShell using an untyped or "loosely" |
|
typed variable is also equivalent to declaring a local variable. That is, if you use a variable that has not been |
|
defined elsewhere, it defaults to the local scope: |
|
|
|
a = 1; |
|
|
|
foo() { |
|
a = a + 1; // a is defined in parent scope |
|
b = 3; // undefined, defaults local scope |
|
int c = 4; // declared local scope |
|
} |
|
|
|
// invoke foo() |
|
print( a ); // prints 2 |
|
print( b ); // ERROR! b undefined |
|
print( c ); // ERROR! c undefined |
|
|
|
In the above example the variable 'a' is declared in the global scope. When its value is read and assigned |
|
inside of foo() the global value of 'a' will be affected. |
|
|
|
The variable 'b' is a usage of an untyped variable. Since 'b' has not been declared or assigned a value in any |
|
enclosing scope, it becomes a local variable 'b' in the scope of foo. The variable 'c' is explicitly declared (with |
|
a type) in the scope of foo() and is therefore, of course, local to foo(). |
|
|
|
Scoping of Variables and Methods |
|
|
|
21 |
|
|
|
Later we'll see that BeanShell allows arbitrary nesting of methods. If we were to declare another method |
|
inside of foo() it could see all of these variables (a, b, and c) as it is also in the scope of foo(). |
|
|
|
Scoping of Loosely Typed Variables |
|
|
|
As in Java, declaring a variable with a type will always make it local. Even if the variable exists in the outer |
|
scope, it will be hidden by the local variable declaration. But what of loosely typed variables? As we've seen, |
|
untyped variable usage looks just like an ordinary Java assignment. What do we do if we want to make a local |
|
variable with the same name as a global one? One answer would be to resort to declaring the variable with a |
|
type. But if we wish to continue working with loosely typed variables in this case we have two options: We |
|
can explicitly declare a loosely typed variable with the BeanShell 'var' type. Or we can simply qualify our |
|
assignment with the 'this.' qualifier. |
|
|
|
If you wish to, you can explicitly declare an untyped variable (making it local) using the special type 'var'. e.g. |
|
|
|
foo() { |
|
var a = 1; |
|
} |
|
foo(); |
|
print( a ); // ERROR! a is undefined! |
|
|
|
'var' is a magic type in BeanShell that represents a loose (untyped) variable. The default value of a variable |
|
declared with 'var' is null. |
|
|
|
Alternately, you can use the scope modifier 'this' to explicitly qualify the variable assignment and make it |
|
local. |
|
|
|
foo() { |
|
this.a = 1; |
|
} |
|
foo(); |
|
print( a ); // ERROR! a is undefined! |
|
|
|
In this example we used the modifier 'this' to qualify an untyped variable's scope and make it local. We will |
|
explain 'this' and what it means in BeanShell scripted methods in the next section on Scripted Objects. |
|
|
|
Scope Modifier: 'super' |
|
|
|
Within a method, it is possible to explicitly qualify a variable or method reference with the identifier 'super' in |
|
order to refer to a variable or method defined in an enclosing scope (the scope in which the method is defined |
|
or "higher"). e.g. |
|
|
|
int a = 42; |
|
|
|
foo() { |
|
int a = 97; |
|
print( a ); |
|
print( super.a ); |
|
} |
|
|
|
foo(); // prints 97, 42 |
|
|
|
Scoping of Loosely Typed Variables |
|
|
|
22 |
|
|
|
As in Java, the 'super' modifiers tells the scoping to begin its search for the variable or method in the parent |
|
scope. In the case above, the variable 'a' by default refers to the variable in the local scope. By qualifying 'a' |
|
with 'super' we can refer to the variable 'a' in the global scope (the "topmost" scope). |
|
|
|
So, we've seen that 'super' can be used to refer to the method's parent context. We'll see in the next section |
|
how 'this' and 'super' are used in scripting Objects in BeanShell. |
|
|
|
Scoping of Loosely Typed Variables |
|
|
|
23 |
|
|
|
Scripted Objects |
|
|
|
Many people who use BeanShell use it to write scripts that work with existing Java classes and APIs, or |
|
perform other kinds of dynamic activities for their own applications at run−time without the aid of a compiler. |
|
Often this means writing relatively unstructured code − for example, a sequence of method invocations or |
|
loops, all contained in a single script file or eval() statement. In the previous section we saw that BeanShell is |
|
also capable of scripting methods, just like Java. Creating methods and new BeanShell commands (which are |
|
just methods in their own files) is the natural progression of organizing your scripts into re−usable and |
|
maintainable components. |
|
|
|
Beyond methods and structured programming lie, of course, objects and the full breadth of object oriented |
|
programming. In Java objects are the products of classes. While BeanShell is compatible with standard Java |
|
syntax for statements, expressions, and methods, you can't yet script new Java classes within BeanShell. |
|
Instead, BeanShell allows you to script objects as "method closures", similar to the way it is done in Perl 5.x, |
|
JavaScript, and other object−capable scripting languages. This style of scripting objects (which we'll describe |
|
momentarily) is simple and flows very naturally from the style of scripting methods. The syntax, as you'll see, |
|
is a straightforward extension of the standard Java concept of referring to an object with a 'this' reference. |
|
|
|
Note: |
|
In standard Java, a method inside of an object (an instance method) may refer to the enclosing |
|
object using the special variable 'this'. For example: |
|
|
|
// MyClass.java |
|
MyClass { |
|
Object getObject() { |
|
return this; // return a reference to our object |
|
} |
|
} |
|
|
|
In the example above, the getObject() method of MyClass returns a reference to its own object |
|
instance (an instance of the MyClass object) using 'this'. |
|
|
|
The 'this' reference |
|
|
|
As in most languages, an executing method in BeanShell has its own "local" scope that holds argument |
|
(parameter) variables and locally declared variables. For example, in the following code segment any |
|
variables that we might use within the foo() method will normally only be visible within the scope of foo() |
|
and for the lifetime of one particular foo() method invocation: |
|
|
|
// Define the foo() method: |
|
foo() { |
|
int bar = 42; |
|
print( bar ); |
|
} |
|
|
|
// Invoke the foo() method: |
|
foo(); // prints 42 |
|
|
|
print( bar ); // Error, bar is undefined here |
|
|
|
In the above, the bar variable is local to foo() and therefore not available outside of the method invocation − it |
|
is thrown away when the method exits, just like a standard Java local variable. |
|
|
|
Scripted Objects |
|
|
|
24 |
|
|
|
Now comes the twist − In BeanShell you have the option to "hang on" to the scope of a method invocation |
|
after exiting the method by referring to the special 'this' reference. As in Java, 'this' refers to the current object |
|
context. The only difference is that in this case the context is associated with the method and not a class |
|
instance. |
|
|
|
By saving the 'this' reference after the method returns, you can continue to refer to variables defined within the |
|
method, using the standard Java "." notation: |
|
|
|
foo() { |
|
int bar = 42; |
|
return this; |
|
} |
|
|
|
fooObject = foo(); |
|
print( fooObject.bar ); // prints 42! |
|
|
|
In the above, the value returned by the foo() method (the 'this' reference) can be thought of as an instance of a |
|
"foo" object. Each foo() method invocation effectively creates a new object; foo() is now not just a method, |
|
but a kind of object constructor. |
|
|
|
In the above case our foo object is not so much an object, but really more of a structure. It contains variables |
|
(bar) but no "behavior". The next twist that we'll introduce is that BeanShell methods are also allowed to |
|
contain other methods: |
|
|
|
foo() { |
|
bar() { |
|
... |
|
} |
|
} |
|
|
|
Scripted methods may define any number of nested methods in this way, to an arbitrary depth. The methods |
|
are "local" to the method invocation. |
|
|
|
Statements and expressions within the enclosing BeanShell method can call their "local" methods just like any |
|
other method. (Locally declared methods override outer−more methods like local variables hide instance |
|
variables in Java.) The enclosed methods are not directly visible outside of their enclosing method. However, |
|
as you might expect, we can invoke them as we would on a Java object, through an appropriate object |
|
reference: |
|
|
|
foo() { |
|
int a = 42; |
|
bar() { |
|
print("The bar is open!"); |
|
} |
|
|
|
bar(); |
|
return this; |
|
} |
|
|
|
// Construct the foo object |
|
fooObject = foo(); // prints "the bar is open!" |
|
// Print a variable of the foo object |
|
print ( fooObject.a ) // 42 |
|
// Invoke a method on the foo object |
|
fooObject.bar(); // prints "the bar is open!" |
|
|
|
Scripted Objects |
|
|
|
25 |
|
|
|
Methods declared inside block structures within methods behave just as if they were declared directly in the |
|
method. i.e. there are no block−local methods. For example: |
|
|
|
foo() { |
|
|
|
bar() { } |
|
|
|
if ( true ) { |
|
bar2() { } |
|
} |
|
|
|
return this; |
|
} |
|
|
|
In the above example the methods bar() and bar2() are both defined within foo(). |
|
|
|
In the next section we'll return to the topic of variable scoping and go into more depth about how to work with |
|
scripted methods and objects. |
|
|
|
Scripted Objects |
|
|
|
26 |
|
|
|
Scope Modifiers |
|
|
|
Now that we've seen how methods can be nested and treated as objects, we can revisit the topic of variable |
|
scope and scope modifiers. |
|
|
|
'this', 'super', and 'global' |
|
|
|
In the "Scripted Methods" section we described the use of 'super' to refer to a method's parent scope (the scope |
|
in which the method is defined). And in the previous section we talked about super's brother 'this', which |
|
refers to the current method's scope, allowing us to think of a method scope as an object. Now we can see how |
|
these concepts are related. Any method scope, and indeed the 'global' scope, can be thought as an object |
|
context. A scripted object can be thought of as encapsulated in a parent scope that determines its |
|
"environment" − its inherited variables and methods. |
|
|
|
The references 'this', 'super', and 'global' are really the same kind of reference − references to BeanShell |
|
method contexts, which can be used as scripted objects. From here on We'll refer to 'this', 'super', 'global', and |
|
any other reference to a scripted object context in general as a 'this' type reference. |
|
|
|
Note: |
|
If you print a 'this' type reference you'll see what it refers to: |
|
|
|
BeanShell 1.3 − by Pat Niemeyer (pat@pat.net) |
|
bsh % print( this ); |
|
'this' reference (XThis) to Bsh object: global |
|
bsh % foo() { print(this); print(super); } |
|
bsh % foo(); |
|
'this' reference (XThis) to Bsh object: foo |
|
'this' reference (XThis) to Bsh object: global |
|
|
|
The above note shows that the foo() method's 'this' reference is local (named 'foo') and that it's parent is the |
|
global scope; the same scope in which foo is defined. |
|
|
|
'global' |
|
|
|
The scope modifier 'global' allows you to always refer to the top−most scope. In the previous note you can see |
|
that the top level script context is called "global" and that it appears again as the 'super' of our foo() method. |
|
The global context is always the top scope of the script. It is the global namespace of the current interpreter. |
|
Referring to 'super' from the top scope simply returns the same 'global' again. |
|
|
|
global.foo = 42; |
|
|
|
Global variables are not special in any way. Their visibility derives simply from the fact that they are in the |
|
topmost scope. However, for those who do not like the idea of qualifying anything with "global". You can |
|
always use a more object oriented approach like the following. |
|
|
|
// Create a top level object to hold some state |
|
dataholder = object(); |
|
|
|
foo() { |
|
... |
|
bar() { |
|
dataholder.value = 42; |
|
|
|
Scope Modifiers |
|
|
|
27 |
|
|
|
} |
|
|
|
bar(); |
|
print( dataholder.value ); |
|
} |
|
|
|
In the above example we used a global object to hold some state, rather than putting the 'value' variable |
|
directly in the global scope. |
|
|
|
Tip: |
|
In the above example we used the BeanShell object() command to create an "empty" BeanShell scripted |
|
object context in which to hold some data. The object() command is just a standard empty method named |
|
object() that returns 'this'. The variable 'dataholder' above is a 'this' type reference and has all of the |
|
properties of any other BeanShell object scope. |
|
|
|
Synchronized Methods Revisited |
|
|
|
Now that we have covered the meaning of 'this' and 'super' with respect to BeanShell methods we can define |
|
the meaning of the 'synchronized' modifier for BeanShell methods. Synchronized BeanShell methods behave |
|
as if they were in a common class by synchronizing on their common 'super' reference object. For example, in |
|
the four cases in the following example, synchronization occurs on the same Java object. That object is the |
|
'this' type reference of the global scope (a Beanshell object of type bsh.This): |
|
|
|
print( this ); // 'this' reference (XThis) to Bsh object: global |
|
|
|
// The following cases all synchronize on the same lock |
|
synchronized ( this ) { } // synchronized block |
|
synchronized int foo () { } // synchronized method foo() |
|
synchronized int bar () { } // synchronized method bar() |
|
int gee() { |
|
synchronized( super ) { } // synchronized blockinside gee() |
|
} |
|
|
|
Synchronized Methods Revisited |
|
|
|
28 |
|
|
|
Scripting Interfaces |
|
|
|
One of the most powerful features of BeanShell is the ability to script Java interfaces. This feature allows you |
|
to write scripts that serve as event handlers, listeners, and components of other Java APIs. It also makes |
|
calling scripted components from within your applications easier because they can be made to look just like |
|
any other Java object. |
|
|
|
Anonymous Inner−Class Style |
|
|
|
One way to get a scripted component to implement a Java interface is by using the standard Java anonymous |
|
inner class syntax to construct a scripted object implementing the interface type. For example: |
|
|
|
buttonHandler = new ActionListener() { |
|
actionPerformed( event ) { |
|
print(event); |
|
} |
|
}; |
|
|
|
button = new JButton(); |
|
button.addActionListener( buttonHandler ); |
|
frame(button); |
|
|
|
In the above example we have created an object that implements the ActionListener interface and |
|
assigned it to a variable called buttonHandler. The buttonHandler object contains the scripted method |
|
actionPerformed(), which will be called to handle invocations of that method on the interface. |
|
|
|
Note that in the example we registered our scripted ActionListener with a JButton using its |
|
addActionListener() method. The JButton is, of course, a standard Swing component written in Java. It has no |
|
knowledge that when it invokes the buttonHandler's actionPerformed() method it will actually be causing the |
|
BeanShell interpreter to run a script to evaluate the outcome. |
|
|
|
To generalize beyond this example a bit − Scripted interfaces work by looking for scripted methods to |
|
implement the methods of the interface. A Java method invocation on a script that implements an interface |
|
causes BeanShell to look for a corresponding scripted method with a matching signature (name and argument |
|
types). BeanShell then invokes the method, passing along the arguments and passing back any return value. |
|
When BeanShell runs in the same Java VM as the rest of the code, you can freely pass "live" Java objects as |
|
arguments and return values, working with them dynamically in your scripts; the integration can be seamless. |
|
|
|
See also the dragText example. |
|
|
|
'this' references as Interface Types |
|
|
|
The anonymous inner class style syntax which we just discussed allows you to explicitly create an object of a |
|
specified interface type, just as you would in Java. But BeanShell is more flexible than that. In fact, within |
|
your BeanShell scripts, any 'this' type script reference can automatically implement any interface type, as |
|
needed. This means that you can simply use a 'this' reference to your script or a scripted object anywhere that |
|
you would use the interface type. BeanShell will automatically "cast" it to the correct type and perform the |
|
method delegation for you. |
|
|
|
For example, we could script an event handler for our button even more simply using just a global method, |
|
like this: |
|
|
|
Scripting Interfaces |
|
|
|
29 |
|
|
|
actionPerformed( event ) { |
|
print( event ); |
|
} |
|
|
|
button = new JButton("Foo!"); |
|
button.addActionListener( this ); |
|
frame( button ); |
|
|
|
Here, instead of making a scripted object to hold our actionPerformed() method we have simply placed the |
|
method in the current context (the global scope) and told BeanShell to look there for the method. |
|
|
|
Just as before, when ActionEvents are fired by the button, your actionPerformed() method will be |
|
invoked. The BeanShell 'this' reference to our script implements the interface and directs method invocations |
|
to the appropriately named method, if it exists. |
|
|
|
Note: |
|
If you want to have some fun, try entering the previous example interactively in a shell or on the |
|
command line. You'll see that you can then redefine actionPerformed() as often as you like by |
|
simply entering the method again. Each button press will find the current version in your shell. In |
|
a sense, you are working inside a dynamic Java object that you are creating and modifying as you |
|
type. Neat, huh? Be the Bean! |
|
|
|
Of course, you don't have to define all of your interface methods globally. You can create references in any |
|
scope, as we discussed in "Scripting Objects". For example, the following code creates a scripted message |
|
button object which displays a message when its pushed. The scripted object holds its own actionPerformed() |
|
method, along with a variable to hold the Frame used for the GUI: |
|
|
|
messageButton( message ) { |
|
JButton button = new JButton("Press Me"); |
|
button.addActionListener( this ); |
|
JFrame frame = frame( button ); |
|
|
|
actionPerformed( e ) { |
|
print( message ); |
|
frame.setVisible(false); |
|
} |
|
} |
|
|
|
messageButton("Hey you!"); |
|
messageButton("Another message..."); |
|
|
|
The above example creates two buttons, with separate messages. Each button prints its message when pushed |
|
and then dismisses itself. The buttons are created by separate calls to the messageButton() method, so each |
|
will have its own method context, separate local variables, and a separate instance of the ActionListener |
|
interface handler. Each registers itself (its own method context) as the ActionListener for its button, using its |
|
own 'this' reference. |
|
|
|
In this example all of the "action" is contained in messageButton() method context. It serves as a scripted |
|
object that implements the interface and also holds some state, the frame variable, which is used to dismiss the |
|
GUI. More generally however, as we saw in the "Scripting Objects" section, we could have returned the 'this' |
|
reference to the caller, allowing it to work with our messageButton object in other ways. |
|
|
|
Scripting Interfaces |
|
|
|
30 |
|
|
|
Interface Types and Casting |
|
|
|
It is legal, but not usually necessary to perform an explicit cast of a BeanShell scripted object to an interface |
|
type. For example: |
|
|
|
actionPerformed( event ) { |
|
print( event ); |
|
} |
|
|
|
button.addActionListener( |
|
(ActionListener)this ); // added cast |
|
|
|
In the above, the cast to ActionListener would have been done automatically by BeanShell when it tried to |
|
match the 'this' type argument to the signature of the addActionListener() method. |
|
|
|
Doing the cast explicitly has the same effect, but takes a different route internally. With the cast, BeanShell |
|
creates the necessary adapter that implements the ActionListener interface first, at the time of the cast, and |
|
then later finds that the method is a perfect match. |
|
|
|
What's the difference? Well, there are times where performing an explicit cast to control when the type is |
|
created may be important. Specifically, when you are passing references out of your script, to Java classes that |
|
don't immediately use them as their intended type. In our earlier discussion we said that automatic casting |
|
happens "within your BeanShell scripts". And in our examples so far BeanShell has always had the |
|
opportunity to arrange for the scripted object to become the correct type, before passing it on. But it is |
|
possible for you to pass a 'this' reference to a method that, for example, takes the type 'Object', in which case |
|
BeanShell would have no way of knowning what it was destined for later. You might do this, for example, if |
|
you were placing your scripted objects into a collection (Map or List) of some kind. In that case, you can |
|
control the process by performing an explicit cast to the desired type before the reference leaves your script. |
|
|
|
Another case where you may have to perform a cast is where you are using BeanShell in an embedded |
|
application and returning a scripted object as the result of an eval() or a get() variable from the Interpreter |
|
class. There again is a case where BeanShell has no way of knowing the intended type within the script. By |
|
performing an explicit cast you can create the type before the reference leaves your script. |
|
|
|
We'll discuss embedded applications of BeanShell in the "Embedding BeanShell" section a bit later, along |
|
with the Interpreter getInterface() method, which is another way of accomplishing this type of cast from |
|
outside a script. |
|
|
|
"Dummy" Adapters and Incomplete Interfaces |
|
|
|
It is common in Java to see "dummy" adapters created for interfaces that have more than one method. The job |
|
of a dummy adapter is to implement all of the methods of the interface with stubs (empty bodies), allowing |
|
the developer to extend the adapter and override just the methods of interest. |
|
|
|
We hinted in our earlier discussion that BeanShell could handle scripted interfaces that implement only the |
|
subset of methods that are actually used and that is indeed the case. You are free in BeanShell to script only |
|
the interface methods that you expect to be called. The penalty for leaving out a method that is actually |
|
invoked is a special run−time exception: java.lang.reflect.UndeclaredThrowableException, which the caller |
|
will receive. |
|
|
|
The UndeclaredThrowableException is an artifact of Java Proxy API that makes dynamic interfaces possible. |
|
It says that an interface threw a checked exception type that was not prescribed by the method signature. This |
|
|
|
Interface Types and Casting |
|
|
|
31 |
|
|
|
is a situation that cannot normally happen in compiled Java. So the Java reflection API handles it by wrapping |
|
the checked exception in this special unchecked (RuntimeException) type in order to throw it. You can get the |
|
underlying error using the exception's getCause() method, which will, in this case, reveal the BeanShell |
|
EvalError exception, reporting that the scripted method of the correct signature was not found. |
|
|
|
The invoke() Meta−Method |
|
|
|
BeanShell provides a very simple short−hand mechanism for scripting interfaces with large numbers of |
|
methods. You can implement the special method invoke( name, args ) in any scripted context. The invoke() |
|
method will be called to handle the invocation of any method of the interface that is not defined. For example: |
|
|
|
mouseHandler = new MouseListener() { |
|
mousePressed( event ) { |
|
print("mouse button pressed"); |
|
} |
|
|
|
invoke( method, args ) { |
|
print("Undefined method of MouseListener interface invoked:" |
|
+ name +", with args: "+args |
|
); |
|
} |
|
}; |
|
|
|
In the above example we have neglected to implement four of the five methods of the MouseListener |
|
interface. They will be handled by the invoke() method, which will simply print the name of the method and |
|
its arguments. However since mousePressed() is defined it will be called for the interface. |
|
|
|
Here is a slightly more realistic example of where this comes in handy. Let's use the invoke() method to print |
|
the names of methods called via the ContentHandler interface of the Java SAX API, while parsing an XML |
|
document. |
|
|
|
import javax.xml.parsers.*; |
|
import org.xml.sax.InputSource; |
|
|
|
factory = SAXParserFactory.newInstance(); |
|
saxParser = factory.newSAXParser(); |
|
parser = saxParser.getXMLReader(); |
|
parser.setContentHandler( this ); |
|
|
|
invoke( name, args ) { |
|
print( name ); |
|
} |
|
|
|
parser.parse( new InputSource(bsh.args[0]) ); |
|
|
|
By running this script with the XML file as an argument, we can see which of the dozen or so methods of the |
|
SAX API are being exercised by the structure of the document, without having to write a stub for each of |
|
them. |
|
|
|
Tip: |
|
You can use the invoke( name, args ) meta−method directly in your own scope or in the global scope as |
|
well, in which case you can handle arbitrary "unknown" method invocations yourself, perhaps to implement |
|
your own "virtual" commands. Try typing this on the command line: |
|
|
|
invoke(name,args) { print("Command: "+name+" invoked!"); } |
|
|
|
The invoke() Meta−Method |
|
|
|
32 |
|
|
|
noSuchMethod(); // prints "Command: noSuchMethod() invoked!" |
|
|
|
Threads − Scripting Runnable |
|
|
|
BeanShell 'this' type references can implement the standard java.lang.Runnable interface. So you can declare a |
|
"run()" method in your bsh objects and make it the target of a Thread: |
|
|
|
foo() { |
|
run() { |
|
// do work... |
|
} |
|
return this; |
|
} |
|
|
|
foo = foo(); |
|
// Start two threads on foo.run() |
|
new Thread( foo ).start(); |
|
new Thread( foo ).start(); |
|
|
|
BeanShell is thread−safe internally, so as long as your scripts do not explicitly do anything ordinarily |
|
non−thread safe (e.g. access shared variables or objects) you can write multi−threaded scripts. |
|
|
|
Note: |
|
You can use the bg() "background" command to run an external script in a separate thread. See |
|
bg(). |
|
|
|
Limitations |
|
|
|
When running under JDK 1.3 or greater BeanShell can script any kind of Java interface. However when |
|
running under JDK 1.2 (or JDK1.1 + Swing) only the core AWT and Swing interfaces are available. To |
|
support those legacy cases a special extension of the 'this' reference implementation (the bsh.This class) is |
|
loaded which implements these interfaces along with Runnable, statically. |
|
|
|
Threads − Scripting Runnable |
|
|
|
33 |
|
|
|
Special Variables and Values |
|
|
|
In addition to the scope modifiers: 'this', 'super', 'global', BeanShell supports a number of pre−defined system |
|
variables, "magic" values, and methods. |
|
|
|
Special Values |
|
|
|
• |
|
|
|
• |
|
|
|
• |
|
• |
|
• |
|
|
|
• |
|
|
|
• |
|
• |
|
|
|
• |
|
|
|
• |
|
• |
|
|
|
$_ − The value of the last expression evaluated. The strange construct for this is drawn from Perl, but |
|
the idea exists in many scripting languages. It is useful for getting back the last result when you are |
|
working interactively. |
|
$_e − The last uncaught exception object thrown. This is useful in interactive use for retrieving the |
|
last exception to inspect it for details. |
|
bsh − The BeanShell root system object, containing system information and variables. |
|
bsh.args − An array of Strings passed as command line arguments to the BeanShell interpreter. |
|
bsh.shared − A special static space which is shared across all interpreter instances. Normally each |
|
bsh.Interpreter instance is entirely independent; having its own unique global namespace and settings. |
|
bsh.shared is implemented as a static namespace in the bsh.Interpreter class. It was added primarily to |
|
support communication among instances for the GUI desktop. |
|
bsh.console − If BeanShell is running in its GUI desktop mode, this variable holds a reference to the |
|
current interpreter's console, if it has one. |
|
bsh.appletcontext − If BeanShell is running inside an Applet, the current applet context, if one exists. |
|
bsh.cwd − A String representing the current working directory of the BeanShell interpreter. This is |
|
used or manipulated by the cd(), dir(), pwd(), and pathToFile() commands. |
|
bsh.show − A boolean value used by the show() command. It indicates whether results are always |
|
printed, for interactive use. |
|
bsh.interactive − A boolean indicating whether this interpreter running in an interactive mode |
|
bsh.evalOnly − A boolean indicating whether this interpreter has an input stream or whether is it only |
|
serving as an engine for eval() operations (e.g. for embedded use). |
|
|
|
Note: |
|
The choice of "bsh" for the root system object name was somewhat unfortunate because it |
|
conflicts with the current package name for BeanShell (also bsh). This means that if you wish to |
|
work with BeanShell classes explicitly from BeanShell scripts (e.g. bsh.Interpreter) you must |
|
first import them, e.g.: |
|
|
|
import bsh.Interpreter; |
|
i=new Interpreter(); |
|
|
|
Special Members of 'this' type References |
|
|
|
'this' type references have several "magic" members: |
|
|
|
• |
|
|
|
• |
|
|
|
• |
|
• |
|
|
|
• |
|
|
|
this.variables − An array of Strings listing the variables defined in the current method context |
|
(namespace). |
|
this.methods − An array of Strings listing the methods defined the current method context |
|
(namespace). |
|
this.interpreter − A bsh.Interpreter reference to the currently executing BeanShell Interpreter object. |
|
this.namespace − A bsh.NameSpace reference to the BeanShell NameSpace object of the current |
|
method context. See "Advanced Topics". |
|
this.caller − A bsh.This reference to the calling BeanShell method context. See "Variables and Scope |
|
Modifiers". |
|
|
|
Special Variables and Values |
|
|
|
34 |
|
|
|
• |
|
|
|
this.callstack − An array of bsh.NameSpace references representing the "call stack" up to the current |
|
method context. See "Advanced Topics". |
|
|
|
These magic references are primarily used by BeanShell commands. |
|
|
|
Undefined Variables |
|
|
|
You can test to see if a variable is defined using the special value void. For example: |
|
|
|
if ( foobar == void ) |
|
// undefined |
|
|
|
You can return a variable to the undefined state using the unset() command: |
|
|
|
a == void; // true |
|
a=5; |
|
unset("a"); // note the quotes |
|
a == void; // true |
|
|
|
Setting the Command Prompt |
|
|
|
Users may set the command line prompt string for use in interactive mode by setting the value of the variable |
|
bsh.prompt or by defining the scripted method (or command) getBshPrompt(). |
|
|
|
If the command or method getBshPrompt() is defined it will be called to get a string to display as the user |
|
prompt. For example, one could define the following method to place the current working directory into their |
|
command prompt: |
|
|
|
getBshPrompt() { return bsh.cwd + " % "; } |
|
|
|
The default getBshPrompt() command returns the value of the variable bsh.prompt if it is defined or the string |
|
"bsh % " if not. If the getBshPrompt() method or command does not exist, throws an exception, or does not |
|
return a String, a default prompt of "bsh % " will be used. |
|
|
|
Undefined Variables |
|
|
|
35 |
|
|
|
BeanShell Commands |
|
|
|
BeanShell commands appear to the user as pre−defined methods such as print(), load(), or save(). BeanShell |
|
Commands can be implemented as scripted methods or compiled Java classes which are dynamically loaded |
|
on demand from the classpath. We'll talk about adding your own commands in the next section "Adding |
|
BeanShell Commands". |
|
|
|
Tip: |
|
You can easily override any BeanShell command simply by defining the method yourself in your script. For |
|
example: |
|
|
|
print( arg ) { |
|
System.out.println( "You printed: " + arg ); |
|
} |
|
|
|
If you define the method in the global scope it will apply everywhere. If you define it local to a scripted |
|
object it will only apply in that object context. |
|
|
|
Commands Overview |
|
|
|
This is a high level overview of the BeanShell command set. You can find full documentation for all |
|
BeanShell commands in the "BeanShell Commands Documentation" section of this manual. See also the |
|
"BshDoc" section which covers javadoc style documentation of BeanShell script files. |
|
|
|
Interpreter Modes |
|
|
|
The following commands affect general modes of operation of the interpreter. |
|
|
|
exit() |
|
|
|
show() |
|
|
|
Exit the interpreter. (Also Control−D). |
|
|
|
Turn on "show" mode which prints the result of every evaluation that is not of void type. |
|
|
|
setAccessibility() Turn on access to private and protected members of Java classes. |
|
|
|
server() |
|
|
|
debug() |
|
|
|
Launch the remote access mode, allowing remote access to the interpreter from a web |
|
browser or telnet client. |
|
|
|
Turns on debug mode. Note: this is very verbose, unstructured output and is primarily of |
|
interest to developers. |
|
|
|
setStrictJava() |
|
|
|
Turn on "strict Java" mode which enforces Java compatibility by dissallowing loose |
|
types and undeclared variables. |
|
|
|
Output |
|
|
|
The following commands are used for output: |
|
|
|
print(), |
|
error() |
|
|
|
Print output to standard out or standard error. print() always goes to the console, whereas |
|
System.out may or may not be captured by a GUI console or servlet. |
|
|
|
frame() |
|
|
|
Display the AWT or Swing component in a Frame |
|
|
|
BeanShell Commands |
|
|
|
36 |
|
|
|
Source and Evaluation |
|
|
|
The following commands are used for evaluation or to run external scripts or applications: |
|
|
|
eval() |
|
|
|
Evaluate a string as if it were typed in the current scope. |
|
|
|
source(), |
|
sourceRelative() |
|
|
|
run(), bg() |
|
|
|
Read an external script file into the interpreter and evaluate it in the current scope |
|
|
|
Run an external file in a subordinate interpreter or in a background thread in a |
|
subordinate interpreter. |
|
|
|
exec() |
|
|
|
Run a native executable in the host OS |
|
|
|
Utilities |
|
|
|
The following commands are useful utilities: |
|
|
|
javap() |
|
|
|
Print the methods and fields of an object, similar to the output of javap |
|
|
|
which() |
|
|
|
load(), |
|
save() |
|
|
|
Like the Unix 'which' command for executables. Map the classpath and determine the location |
|
of the specified class. |
|
|
|
load a serializable object from a file or save one to a file. Special handling is provided for |
|
certain objects. |
|
|
|
object() |
|
|
|
Create an "empty" object context to hold variables; analogous to a Map. |
|
|
|
Variables and Scope |
|
|
|
The following commands affect the current scope: |
|
|
|
clear() |
|
|
|
unset() |
|
|
|
Clear all variables, methods and imports from the current scope. |
|
|
|
Remove a variable from the current scope. (Return it to the "undefined" state). |
|
|
|
setNameSpace() |
|
|
|
Set the current namespace to a specified scope. Effectively bind the current scope to a |
|
new parent scope. |
|
|
|
Classpath |
|
|
|
The following commands manipulate or access the classpath: |
|
|
|
addClassPath(), setClassPath(), |
|
getClassPath() |
|
|
|
reloadClasses() |
|
|
|
getClass() |
|
|
|
getResource() |
|
|
|
Modify the BeanShell classpath. |
|
|
|
Reload a class or group of classes. |
|
|
|
Load a class explicitly taking into account the BeanShell |
|
classpath. |
|
|
|
Get a resource from the classpath. |
|
|
|
Source and Evaluation |
|
|
|
37 |
|
|
|
Files and Directories |
|
|
|
The following commands work with files, directories, and the working directory: |
|
|
|
cd(), pwd(), dir(), rm(), mv(), cat() Unix Style file commands. |
|
|
|
pathToFile() |
|
|
|
Translate a relative path to an absolute path taking into account the |
|
BeanShell current working directory. |
|
|
|
Desktop and Class Browser |
|
|
|
The following commands work with GUI tools: |
|
|
|
classBrowser(), browseClass() Open a class browser window or browse a specific class or object. |
|
|
|
desktop() |
|
|
|
Launch the BeanShell GUI desktop. |
|
|
|
setNameCompletion() |
|
|
|
Turn on or off name completion in the GUI console. |
|
|
|
Note: |
|
The dir() command is written in Java; primarily as a demonstration of how to do this when |
|
desired. |
|
|
|
Files and Directories |
|
|
|
38 |
|
|
|
Adding BeanShell Commands |
|
|
|
BeanShell Commands are scripted methods or compiled Java classes which are dynamically loaded from the |
|
classpath to implement a method. All of the standard commands we discuss in this manual live in the |
|
BeanShell JAR file under the path /bsh/commands. |
|
|
|
Adding to the set of "prefab" commands supplied with BeanShell is as easy as writing any other BeanShell |
|
methods. You simply have to place your script into a file named with the same name as the command and |
|
place the file in the classpath. You may then "import" the commands with the importCommands() method. |
|
|
|
Command files can be placed anywhere in the BeanShell classpath. You can use even use the addClassPath() |
|
or setClassPath() commands to add new command directories or JARs containing commands to your script at |
|
any time. |
|
|
|
Hello World |
|
|
|
For example, let's make a helloWorld() command: |
|
|
|
// File: helloWorld.bsh |
|
helloWorld() { |
|
print("Hello World!"); |
|
} |
|
|
|
Place the command file helloWorld.bsh in a directory or JAR in your classpath and import it with the |
|
importCommands() command. You can either set the classpath externally for Java or inside of BeanShell with |
|
the addClassPath() command. For example, suppose we have placed the file in the path: |
|
/home/pat/mycommands/helloWorld.bsh. We could then do: |
|
|
|
addClassPath("/home/pat"); // If it's not already in our classpath |
|
importCommands("/mycommands"); |
|
|
|
We can now use helloWorld() just like any other BeanShell command. |
|
|
|
helloWorld(); // prints "Hello World!" |
|
|
|
importCommands() will accept either a "resource path" style path name or a Java package name. Either one is |
|
simply converted to a resource path or Java package name as required to load scripts or compiled BeanShell |
|
command classes. A relative path (e.g. "mycommands") is turned into an absolute path by prepending "/". |
|
You may import "loose" commands (like unpackaged classes) at the top of the classpath by importing "/". |
|
|
|
If for example you have placed BeanShell commands along with your other classes in a Java package called |
|
com.xyz.utils in your classpath, you can import those commands with: |
|
|
|
// equivalent |
|
importCommands("com.xyz.utils"); |
|
importCommands("/com/xyz/utils"); |
|
|
|
Imported commands are scoped just like imported classes. So if you import commands in a method or object |
|
they are local to that scope. |
|
|
|
Adding BeanShell Commands |
|
|
|
39 |
|
|
|
Overloaded Commands |
|
|
|
BeanShell command scripts can contain any number of overloaded forms of the command method, e.g.: |
|
|
|
// File: helloWorld.bsh |
|
helloWorld() { |
|
print("Hello World!"); |
|
} |
|
helloWorld( String msg ) { |
|
print("Hello World: "+msg); |
|
} |
|
|
|
BeanShell will select the appropriate method based on the usual rules for methods selection. |
|
|
|
Compiled Commands |
|
|
|
You can also implement BeanShell commands as compiled classes instead of scripts if you wish. Your class |
|
name must simply be the name of the command (matching case as well) and it must implement one or more |
|
static invoke() methods who's signatures match a pattern. The first two arguments of the invoke() method |
|
must be the bsh.Interpreter and bsh.CallStack objects that provide context to all BeanShell scripts. Then any |
|
number (possibly zero) of arguments, which are the arguments of the command may follow. BeanShell will |
|
select the appropriate method based on the usual rules for methods selection. |
|
|
|
The dir() command is an example of a BeanShell command that is implemented in Java. Let's look at a |
|
snippet from it to see how it implements a pair of invoke() methods for the dir() and dir(path) commands. |
|
|
|
/** |
|
Implement dir() command. |
|
*/ |
|
public static void invoke( Interpreter env, CallStack callstack ) |
|
{ |
|
String dir = "."; |
|
invoke( env, callstack, dir ); |
|
} |
|
|
|
/** |
|
Implement dir( String directory ) command. |
|
*/ |
|
public static void invoke( |
|
Interpreter env, CallStack callstack, String dir ) |
|
{ |
|
... |
|
} |
|
|
|
User Defined Commands with invoke() |
|
|
|
It is useful to note that the invoke() meta−method which we described in the section "Scripting Interfaces" can |
|
be used directly in scope as well as through an object reference and one could use this to load arbitrary |
|
commands or implement arbitrary behavior for commands (undefined method calls). For example: |
|
|
|
invoke( String methodName, Object [] arguments ) { |
|
print("You invoked the method: "+ methodName ); |
|
} |
|
|
|
Overloaded Commands |
|
|
|
40 |
|
|
|
// invoke() will be called to handle noSuchMethod() |
|
noSuchMethod("foo"); |
|
|
|
invoke() is called to handle any method invocations for undefined methods within its scope. In this case we |
|
have declared it at the global scope. |
|
|
|
Commands Scope |
|
|
|
Scripted BeanShell commands are loaded when no existing method matches the command name. When a |
|
command script is loaded it is sourced (evaluated) in the 'global' scope of the interpreter. This means that once |
|
the command is loaded the methods declared in the command script are then defined in the interpreter's global |
|
scope and subsequent calls to the command are simply handled by the those methods as any other scripted |
|
method. |
|
|
|
Note: |
|
Note that this means that currently scripted commands may only be loaded once and then they |
|
are effectively cached. |
|
|
|
Getting the Caller Context |
|
|
|
A useful feature of BeanShell for command writers is the 'this.caller' reference, which allows you to create |
|
side effects (set or modify variables) in the method caller's scope. For example: |
|
|
|
fooSetter() { |
|
this.caller.foo=42; |
|
} |
|
|
|
The above command has the effect that after running it the variable 'foo' will be set in the caller's scope. e.g.: |
|
|
|
fooSetter(); |
|
print( foo ); // 42 |
|
|
|
It may appear that we could simply have used the 'super' modifier to accomplish this and in this case it would |
|
have worked. However it would not have been correct in general because the 'super' of fooSetter() always |
|
points to the same location − the scope in which it was defined. We would like fooSetter() to set the variable |
|
in whatever scope it was called from. |
|
|
|
To reiterate: The 'super' of a method is always the context in which the method was defined. But the caller |
|
may be any context in which the method is used. In the following example, the parent context of foo() and the |
|
caller context of foo() are the same: |
|
|
|
foo() { ... } |
|
foo(); |
|
|
|
But this is not always the case, as for bar() in the following example: |
|
|
|
foo() { |
|
bar() { ... } |
|
... |
|
} |
|
|
|
Commands Scope |
|
|
|
41 |
|
|
|
// somewhere |
|
fooObject.bar(); |
|
|
|
The special "magic" field reference: 'this.caller' makes it possible to reach the context of whomever called |
|
bar(). The 'this.caller' reference always refers to the calling context of the current method context. |
|
|
|
The diagram above shows the foo() and bar() scopes, along with the caller's scope access via 'this.caller'. |
|
|
|
This is very useful in writing BeanShell commands. BeanShell command methods are always loaded into the |
|
global scope. If you refer to 'super' from your command you will simply get 'global'. Often it is desirable to |
|
write commands that explicitly have side effects in the caller's scope. The ability to do so makes it possible to |
|
write new kinds of commands that have the appearance of being "built−in" to the language. |
|
|
|
A good example of this is the eval() BeanShell command. eval() evaluates a string as if it were typed in the |
|
current context. To do this, it sends the string to an instance of the BeanShell interpreter. But when it does so |
|
it tells the interpreter to evaluate the string in a specific namespace: the namespace of the caller; using |
|
this.caller. |
|
|
|
eval("a=5"); |
|
print( a ); // 5 |
|
|
|
The eval() command is implemented simply as: |
|
|
|
eval( String text ) { |
|
this.interpreter.eval( text, this.caller.namespace ); |
|
} |
|
|
|
As a novelty, you can follow the call chain further back if you want to by chaining the '.caller' reference, like |
|
so: |
|
|
|
this.caller.caller...; |
|
|
|
Or, more generally, another magic reference 'this.callstack' returns an array of bsh.NameSpace objects |
|
representing the full call "stack". This is an advanced topic for developers that we'll discuss in another |
|
location. |
|
|
|
Commands Scope |
|
|
|
42 |
|
|
|
setNameSpace() |
|
|
|
In the previous discussion we used the this.caller reference to allow us to write commands that have side |
|
effects in the caller's context. This is a powerful tool. But what happens when one command calls another |
|
command that intends to do this? That would leave the side effects in the first command's context, not it's |
|
original caller. Fortunately this doesn't come up all that often. But there is a general way to solve this problem. |
|
That is to use the powerful setNameSpace() method to "step into" the caller's context. After that we may set |
|
variables and call methods exactly as if we were in the caller's context (because we are). If all commands did |
|
this there would be no need to use the this.caller reference explicitly (indeed, we may make it idiomatic for all |
|
commands to do this in the future). |
|
|
|
myCommand() { |
|
// "Step into" the caller's namespace. |
|
setNameSpace( this.caller.namespace ); |
|
|
|
// work as if we were in the caller's namespace. |
|
} |
|
|
|
You can try out the setNameSpace() command with arbitrary object scope's as well. For example: |
|
|
|
object = object(); |
|
|
|
// save our namespace |
|
savedNameSpace = this.namespace; |
|
|
|
// step into object's namespace |
|
setNameSpace( object.namespace ); |
|
|
|
// Work in the object's scope |
|
a=1; |
|
b=2; |
|
|
|
// step back |
|
setNameSpace( savedNameSpace ); |
|
|
|
print( object.a ); // 1 |
|
print( object.b ); // 2 |
|
|
|
print( a ); // ERROR! undefined |
|
|
|
Getting the Invocation Text |
|
|
|
You can get specific information about the invocation of a method using namespace.getInvocationLine() and |
|
namespace.getInvocationText(). The most important use for this is in support of the ability to write an assert() |
|
method for unit tests that automatically prints the assertion text. |
|
|
|
assert( boolean condition ) |
|
{ |
|
if ( condition ) |
|
print( "Test Passed..." ); |
|
else { |
|
print( |
|
"Test FAILED: " |
|
+"Line: "+ this.namespace.getInvocationLine() |
|
+" : "+this.namespace.getInvocationText() |
|
+" : while evaluating file: "+getSourceFileInfo() |
|
|
|
setNameSpace() |
|
|
|
43 |
|
|
|
); |
|
super.test_failed = true; |
|
} |
|
} |
|
|
|
Working with Dirctories and Paths |
|
|
|
BeanShell supports the notion of a current working directory for commands that work with files. The cd() |
|
command can be used to change the working directory and pwd() can be used to display the current value. |
|
The BeanShell current working directory is stored in the variable bsh.cwd. |
|
|
|
All commands that work with files respect the working directory, including the following: |
|
|
|
• |
|
• |
|
• |
|
• |
|
• |
|
• |
|
• |
|
• |
|
• |
|
|
|
dir() |
|
source() |
|
run(), |
|
cat() |
|
load() |
|
save() |
|
mv() |
|
rm() |
|
addClassPath() |
|
|
|
pathToFile() |
|
|
|
As a convenience for writing your own scripts and commands you can use the pathToFile() command to |
|
translate a relative file path to an absolute one relative to the current working directory. Absolute paths are |
|
unmodified. |
|
|
|
absfilename = pathToFile( filename ); |
|
|
|
Path Names and Slashes |
|
|
|
When working with path names you can generally just use forward slashes in BeanShell. Java localizes |
|
forward slashes to the appropriate value under Windows environments. If you must use backslashes remember |
|
to escape them by doubling them: |
|
|
|
dir("c:/Windows"); // ok |
|
dir("c:\\Windows"); // ok |
|
|
|
Working With Class Identifiers |
|
|
|
You may have noticed that certain BeanShell commands such as javap(), which(), and browseClass() which |
|
take a class as an argument can accept any type of argument, including a plain Java class identifier. For |
|
example, all of the following are legal: |
|
|
|
javap( Date.class ); // use a class type directly |
|
javap( new Date() ); // uses class of object |
|
javap( "java.util.Date" ); // Uses string name of class |
|
javap( java.util.Date ); // Use plain class identifier |
|
|
|
Working with Dirctories and Paths |
|
|
|
44 |
|
|
|
In the last case above we used the plain Java class identifier java.util.Date. In Beanshell this resolves to a |
|
bsh.ClassIdentifier reference. You can get the class represented by a ClassIdentifier using the |
|
Name.identifierToClass() method. Here is an example of how to work with all of the above, converting the |
|
argument to a class type: |
|
|
|
import bsh.ClassIdentifier; |
|
|
|
if ( o instanceof ClassIdentifier ) |
|
clas = this.namespace.identifierToClass(o); |
|
if ( o instanceof String) |
|
clas = this.namespace.getClass((String)o); |
|
else if ( o instanceof Class ) |
|
clas = o; |
|
else |
|
clas = o.getClass(); |
|
|
|
Working with Iterable Types |
|
|
|
In conjunction with the enhanced for−loop added in BeanShell version 1.3 a unified API was added to provide |
|
support for iteration over composite types. The bsh.BshIterator interface provides the standard hasNext() and |
|
next() methods of the java.util.Iterator interface, but is available in all versions of Java and can be created for |
|
all composite types including arrays. |
|
|
|
The BeanShell CollectionManager is used to get a BshIterator for an interable object or array. It is a |
|
dynamically loaded extension, so it provides support for the java.util.Collections API when available, but |
|
does not break compatability for Java 1.1 applications. You can use this in the implementation of BeanShell |
|
commands to iterate over Enumeration, arrays, Vector, String, StringBuffer and (when the java.util.collections |
|
API is present) Collections and Iterator. |
|
|
|
cm = CollectionManager.getCollectionManager(); |
|
if ( cm.isBshIterable( myObject ) ) |
|
{ |
|
BshIterator iterator = cm.getBshIterator( myObject ); |
|
while ( iterator.hasNext() ) |
|
i = iterator.next(); |
|
} |
|
|
|
Working with Iterable Types |
|
|
|
45 |
|
|
|
Strict Java Mode |
|
|
|
Note: Strict Java Mode is new and currently breaks some BeanShell tools and APIs when activated. The GUI |
|
desktop and most BeanShell commands will not work with strict Java mode enabled. Please see notes at the |
|
end of this page |
|
|
|
If you are a Java teacher or a student learning the Java language and you would like to avoid any potential |
|
confusion relating to BeanShell's use of loose variable types, you can turn on Strict Java Mode. Strict Java |
|
Mode is enabled with the the setStrictJava() command. When strict Java mode is enabled BeanShell will |
|
require typed variable declarations, method arguments and return types. For example: |
|
|
|
setStrictJava(true); |
|
|
|
int a = 5; |
|
|
|
foo=42; // Error! Undeclared variable 'foo'. |
|
|
|
bar() { .. } // Error! No declared return type. |
|
|
|
Strict Java Mode |
|
|
|
46 |
|
|
|
Class Loading and Class Path Management |
|
|
|
BeanShell is capable of some very fine grained and sophisticated class reloading and modifications to the |
|
class path. BeanShell can even map the entire class path to allow for automatic importing of classes. |
|
|
|
Changing the Class Path |
|
|
|
addClassPath( URL | path ) |
|
|
|
Add the specified directory or archive to the classpath. Archives may be located by URL, allowing them to be |
|
loaded over the network. |
|
|
|
Examples: |
|
|
|
addClassPath( "/home/pat/java/classes" ); |
|
addClassPath( "/home/pat/java/mystuff.jar" ); |
|
addClassPath( new URL("http://myserver/~pat/somebeans.jar") ); |
|
|
|
Note that if you add class path that overlaps with the existing Java user classpath then the new path will |
|
effectively reload the classes in that area. |
|
|
|
If you add a relative path to the classpath it is evaluated to an absolute path; it does not "move with you". |
|
|
|
cd("/tmp"); |
|
addClassPath("."); // /tmp |
|
|
|
setClassPath( URL [] ) |
|
|
|
Change the entire classpath to the specified array of directories and/or archives. |
|
|
|
This command has some important side effects. It effectively causes all classes to be reloaded (including any |
|
in the Java user class path at startup). Please see "Class Reloading" below for further details. |
|
|
|
Note: setClassPath() cannot currently be used to make the classpath smaller than the Java user path at startup. |
|
|
|
Auto−Importing from the Classpath |
|
|
|
As an alternative to explicitly importing class names you may use the following statement to trigger automatic |
|
importing: |
|
|
|
import *; |
|
|
|
There may be a significant delay while the class path is mapped. This is why auto−importing is not turned on |
|
by default. When run interactively, Bsh will report the areas that it is mapping. |
|
|
|
It is only necessary to issue the auto−import command once. Thereafter changes in the classpath via the |
|
addClassPath() and setClassPath() commands will remap as necessary. |
|
|
|
Note: As of BeanShell 1.1alpha new class files added to the classpath (from outside of BeanShell) after |
|
mapping will not be seen in imports. |
|
|
|
Class Loading and Class Path Management |
|
|
|
47 |
|
|
|
Reloading Classes |
|
|
|
BeanShell provides an easy to use mechanism for reloading classes from the classpath. It is possible in |
|
BeanShell to reload arbitrary subsets of classes down to a single class file. However There are subtle issues to |
|
be understood with respect to what it means to reload a class in the Java environment. Please see the |
|
discussion of class loading detail below. But in a nutshell, it is important that classes which work together be |
|
reloaded together at the same time, unless you know what you are doing. |
|
|
|
reloadClasses( [ package name ] ) |
|
|
|
The most course level of class reloading is accomplished by issuing the reloadClasses() command with no |
|
arguments. |
|
|
|
reloadClasses(); |
|
|
|
This will effectively reload all classes in the current classpath (including any changes you have made through |
|
addClassPath()). |
|
|
|
Note: that reloading the full path is actually a light weight operation that simply replaces the class loader − |
|
normal style class loading is done as classes are subsequently referenced. |
|
|
|
Be aware that any object instances which you have previously created may not function with new objects |
|
created by the new class loader. Please see the discussion of class loading details below. |
|
|
|
You can also reload all of the classes in a specified package: |
|
|
|
reloadClasses("mypackage.*"); |
|
|
|
This will reload only the classes in the specified package. The classes will be reloaded even if they are located |
|
in different places in the classpath (e.g. if you have some of the package in one directory and some in |
|
another). |
|
|
|
As a special case for reloading unpackaged classes the following commands are equivalent: |
|
|
|
reloadClasses(".*") |
|
reloadClasses("<unpackaged>") |
|
|
|
You can also reload just an individual class file: |
|
|
|
reloadClasses("mypackage.MyClass") |
|
|
|
Note: As of alpha1.1 classes contained in archives (jar files) cannot be reloaded. i.e. jar files cannot be |
|
swapped. |
|
|
|
Mapping the path |
|
|
|
Unlike the reloadClases() command which reloads the entire class path, when you issue a command to reload |
|
a package or individual class name BeanShell must map some portions of the classpath to find the location of |
|
those class files. This operation can be time consuming, but it is only done once. If running in interactive |
|
mode feedback will be given on the progress of the mapping. |
|
|
|
Reloading Classes |
|
|
|
48 |
|
|
|
Loading Classes Explicitly |
|
|
|
In order to perform an explicit class lookup by name while taking into account any BeanShell class path |
|
modification you must use a replacement for the standard Class.forName() method. |
|
|
|
The getClass() command will load a class by name, using the BeanShell classpath. Alternately, you can |
|
consult the class manager explicitly: |
|
|
|
name="foo.bar.MyClass"; |
|
c = getClass( name ); |
|
c = BshClassManager.classForName( name ); // equivalent |
|
|
|
Setting the Default ClassLoader |
|
|
|
The bsh.Interpeter setClassLoader() and bsh.BshClassManager.setClassLoader() methods can be used to set |
|
an external class loader which is consulted for all basic class loading in BeanShell. |
|
|
|
BeanShell will use the specified class loader at the same point where it would otherwise use the plain |
|
Class.forName(). If no explicit classpath management is done from the script (addClassPath(), setClassPath(), |
|
reloadClasses()) then BeanShell will only use the supplied classloader. If additional classpath management is |
|
done then BeanShell will perform that in addition to the supplied external classloader. However BeanShell is |
|
not currently able to reload classes supplied through the external classloader. |
|
|
|
Class Loading in Java |
|
|
|
A fundamental Java security proposition is that classes may only be loaded through a class loader once and |
|
that classes loaded through different class loaders live in different name spaces. By different name spaces I |
|
mean that they are not considered to be of the same type, even if they came from the very same class file. |
|
|
|
You can think of this in the following way: When you load classes through a new class loader imagine that |
|
every class name is prefixed with the identifier "FromClassLoaderXXX" and that all internal references to |
|
other classes loaded through that class loader are similarly rewritten. Now if you attempt to pass a reference to |
|
a class instance loaded through another class loader to one of your newly loaded objects, it will not recognize |
|
it as the same type of class. |
|
|
|
BeanShell works with objects dynamically through the reflection API, so your scripts will not have a problem |
|
recognizing reloaded class objects. However any objects which have you already created might not like them. |
|
|
|
Class Loading in BeanShell |
|
|
|
The following is a discussion of the BeanShell class loader architecture, which allows both course class path |
|
extension and fine grained individual class reloading. |
|
|
|
Thriftiness − Abiding by the BeanShell thriftiness proposition: no class loading code is exercised unless |
|
directed by a command. BeanShell begins with no class loader and only adds class loading in layers as |
|
necessary to achieve desired effects. |
|
|
|
The following diagram illustrates the two layer class loading scheme: |
|
|
|
Loading Classes Explicitly |
|
|
|
49 |
|
|
|
A "base" class loader is used to handle course changes to the classpath including added path. Unless directed |
|
by setClassPath() the base loader will only add path and will not cover existing Java user class path. This |
|
prevents unnecessary class space changes for the existing classes. |
|
|
|
Packages of classes and individual classes are mapped in sets by class loaders capable of handling discrete |
|
files. A mapping of reloaded classes is maintained. The discrete file class loaders will also use this mapping to |
|
resolve names outside there space, so when any individual class is reloaded it will see all previously reloaded |
|
classes as well. |
|
|
|
The BshClassManager knows about all class loader changes and broadcasts notification of changes to |
|
registered listeners. BeanShell namespaces use this mechanism to dereference cached type information, |
|
however they do not remove existing object instances. |
|
|
|
Type caching is extremely important to BeanShell performance. So changing the classloader, which |
|
necessitates clearing all type caches, should be considered an expensive operation. |
|
|
|
Loading Classes Explicitly |
|
|
|
50 |
|
|
|
Modes of Operation |
|
|
|
There are currently five basic modes of operation for running BeanShell: |
|
|
|
• |
|
• |
|
• |
|
• |
|
• |
|
|
|
Standalone scripts |
|
Embedded in your application |
|
Remote server mode |
|
Servlet mode |
|
Applet mode |
|
|
|
We'll outline these in this and the coming sections. |
|
|
|
BeanShell is also integrated into a number of other tools and development environments including the Emacs |
|
JDE and the NetBeans/Forte for Java IDE. Please see the web site for articles and information about using |
|
BeanShell within these third party tools. |
|
|
|
Standalone |
|
|
|
You can use BeanShell to run scripts from the command line or enter statements interactively by starting the |
|
bsh.Interpreter class. (See "Quickstart" for instructions on adding BeanShell to your classpath.) |
|
|
|
java bsh.Interpreter [ filename ] [ arg ] [ ... ] // Run a script file |
|
|
|
There are a few options which can be passed to the Interpreter using Java system properties: |
|
|
|
• |
|
• |
|
|
|
• |
|
|
|
outfile − Send all output to the specified file by redirecting System.out and System.err |
|
debug − Turn on debugging output by setting to true. Note: this mode is very verbose and |
|
unstructured. It is not intended for general use. |
|
trace − Setting trace to true turns on method tracing. This mode prints each line before it is executed. |
|
Note that this currently prints only top level lines as they are parsed and executed by the interpreter. |
|
Trace skips over method executions (including bsh commands) etc. This mode is incomplete. It should |
|
be considered experimental. |
|
|
|
Remote |
|
|
|
The bsh.Remote launcher is the equivalent of bsh.Interpreter, but runs the specified file in a remote BeanShell |
|
engine. The remote engine may be a servlet mode BeanShell engine (BshServlet) or a native server mode |
|
remote BeanShell instance (embedded interpreter). |
|
|
|
bsh.Remote accepts a URL and filename as arguments: |
|
|
|
// servlet mode URL |
|
|
|
Modes of Operation |
|
|
|
51 |
|
|
|
java bsh.Remote http://localhost/bshservlet/eval test1.bsh |
|
|
|
// remote server mode URL |
|
java bsh.Remote bsh://localhost:1234/ test1.bsh |
|
|
|
An HTTP URL may be specified that points to an instance of BshServlet (See "Servlet Mode" for details). Or |
|
a native "bsh:" URL may be specified, pointing to an instance of the BeanShell interpreter running in remote |
|
server mode. At the time of this writing bsh: style URLs for accessing native remote server mode instances are |
|
not implemented. |
|
|
|
In either case, bsh.Remote sends the script to the remote engine for evaluation. If Remote can parse the retun |
|
value of the script as an integer it will return the value as the exit status to the command line. |
|
|
|
Interactive Use |
|
|
|
One of the most popular uses for BeanShell is, of course, as a "shell" for interactive experimentation and |
|
debugging. BeanShell can be run in a GUI desktop mode that offers a number conveniences like command |
|
line history, cut & paste, and tools for interactive use such as a simple classbrowser. We'll talk about the GUI |
|
in "The BeanShell Desktop" later. |
|
|
|
Tip: |
|
The BeanShell GUI is comprised mostly of a set of BeanShell scripts supplied in the JAR file and launched |
|
by the BeanShell desktop() command. |
|
|
|
However BeanShell can also be run interactively in plain text on the command line. |
|
|
|
java bsh.Interpreter // Run interactively on the command line |
|
|
|
This is useful for quick "one liners"; however it does not offer creature comforts such as command line history |
|
and editing. We should note that some shells, such as the Windows environment, do command line history |
|
and editing automatically − providing these features for BeanShell. |
|
|
|
Tip: |
|
You can exit from an interactive shell by typing Control−D. |
|
|
|
The return statement is ignored in interactive mode (it does not exit the shell). |
|
|
|
The .bshrc Init File |
|
|
|
When run interactively, BeanShell looks for a startup file called ".bshrc" in the user's home directory. If the |
|
file is found it is sourced into the interactive shell. You can use this to perform setup for your interactive use. |
|
For example, to add additional default imports or to toggle on the show() command if you prefer that. |
|
|
|
The location of the .bshrc file is determined by the Java system property "user.home", which has different |
|
locations under different operating systems. The following table lists common locations: |
|
|
|
.bshrc File Location: |
|
|
|
Unix |
|
|
|
$HOME/.bshrc |
|
|
|
Interactive Use |
|
|
|
52 |
|
|
|
Win95/98 single user C:\Windows\.bshrc |
|
|
|
Win98 Multiuser |
|
|
|
C:\Windows\Profiles\<username>\.bshrc |
|
|
|
NT/2K |
|
|
|
C:\Winnt\Profiles\<username>\.bshrc |
|
|
|
Interactive Use |
|
|
|
53 |
|
|
|
Embedding BeanShell in Your Application |
|
|
|
BeanShell was designed not only as a standalone scripting language − to run scripts from files or on the |
|
command line − but to be easily embeddable in and extensible by your applications. When we talk about |
|
embedding BeanShell in your application we mean simply that you can use the BeanShell Interpreter in your |
|
own classes, to evaluate scripts and work with objects dynamically. |
|
|
|
There are a number of reasons you might use BeanShell in this way. Here are a few: |
|
|
|
Highly Customizable Applications |
|
|
|
You can use BeanShell to make your applications highly customizable by users without requiring them to |
|
compile Java classes or even to know all of the Java syntax. During development you can use BeanShell to |
|
"factor out" volatile or environmentally dependent algorithms from your application and leave them in the |
|
scripting domain while they are under the most intense change. Later it is easy to move them back into |
|
compiled Java if you wish because BeanShell syntax is Java syntax. |
|
|
|
Macros and Evaluation |
|
|
|
BeanShell can be used as a generic language for "macros" or other complex tasks that must be described by a |
|
user of your application. For example, the popular JEdit Java editor uses BeanShell to allow users to |
|
implement macros for key bindings. This gives user power to customize the behavior of the editor, using as |
|
much (or as little) of the full power of Java as desired. |
|
|
|
Java with loose variables is a very simple and appealing language; especially because there is already so much |
|
Java out there. Even a non−programmer will be familiar with the name "Java" and more inclined to want to |
|
work with it than an arbitrary new language. |
|
|
|
BeanShell can also be used to perform dynamic evaluation of complex expressions such as mathematics or |
|
computations entered by the user. Why write an arithmetic expression parser when you can let your user enter |
|
equations using intermediate variables, operators, and other constructs. If strict control is desired, you can |
|
generate the script yourself using your own rules, and still leave the evaluation to BeanShell. |
|
|
|
Simplify Complex Configuration Files |
|
|
|
Many applications use simple Java properties files or XML for the majority of their runtime configuration. It |
|
is very common in the development of a large applications for configuration files like this to become |
|
increasingly complex. It can begin in a number of seemingly harmless ways − with the desire to make "cross |
|
|
|
Embedding BeanShell in Your Application |
|
|
|
54 |
|
|
|
references" inside the config files (XML supports this nicely). Then comes the desire to do something like |
|
variable substitution − which introduces some new syntax such as "${variable}" and usually a second pass in |
|
the parsing stage. Usually, at some point, integration with Java forces the introduction of class names into the |
|
mix. The configuration files soon want to start assigning parameters for object construction. Ultimately what |
|
you'll discover is that you are creating your own scripting language − and one that is probably not as easy to |
|
read as plain old Java. |
|
|
|
BeanShell solves the problem of complex configuration files by allowing users to work not only with simple |
|
properties style values (loose variable assignment) but also to have the full power of Java to construct objects, |
|
arrays, perform loops and conditionals, etc. And as we'll see, BeanShell scripts can work seamlessly with |
|
objects from the application, without the need to turn them into strings to cross the script boundary. |
|
|
|
The BeanShell Core Distribution |
|
|
|
Beanshell is fairly small, even in its most general distribution. The full JAR with all utilities weighs in at |
|
about 250K. But BeanShell is also distributed in a componentized fashion, allowing you to choose to add only |
|
the utilities and other pieces that you need. The core distribution includes only the BeanShell interpreter and is |
|
currently about 130K. We expect this size to drop in the future with improvements in the parser generator. |
|
Any significant new features will always be provided in the form of add−on modules, so that the core |
|
language can remain small. |
|
|
|
More and more people are using BeanShell for embedded applications in small devices. We have reports of |
|
BeanShell running everywhere from palm−tops to autonomous buoys in the Pacific ocean! |
|
|
|
Calling BeanShell From Java |
|
|
|
Invoking BeanShell from Java is easy. The first step is to create in instance of the bsh.Interpreter class. Then |
|
you can use it to evaluate strings of code, source external scripts. You can pass your data in to the Interpreter |
|
as ordinary BeanShell variables, using the Interpreter set() and get() methods. |
|
|
|
In "QuickStart" we showed a few examples: |
|
|
|
import bsh.Interpreter; |
|
|
|
Interpreter i = new Interpreter(); // Construct an interpreter |
|
i.set("foo", 5); // Set variables |
|
i.set("date", new Date() ); |
|
|
|
Date date = (Date)i.get("date"); // retrieve a variable |
|
|
|
// Eval a statement and get the result |
|
i.eval("bar = foo*10"); |
|
System.out.println( i.get("bar") ); |
|
|
|
// Source an external script file |
|
i.source("somefile.bsh"); |
|
|
|
The default constructor for the Interpreter assumes that it is going to be used for simple evaluation. Other |
|
constructors allow you to set up the Interpreter to work with interactive sources including streams and the |
|
GUI console. |
|
|
|
The BeanShell Core Distribution |
|
|
|
55 |
|
|
|
eval() |
|
|
|
The Interprete eval() method accepts a script as a string and interprets it, optionally returning a result. The |
|
string can contain any normal BeanShell script text with any number of Java statements. The Interpreter |
|
maintains state over any number of eval() calls, so you can interpret statements individually or all together. |
|
|
|
Note: |
|
It is not necessary to add a trailing ";" semi−colon at the end of the evaluated string. BeanShell |
|
always adds one at the end of the string. |
|
|
|
The result of the evaluation of the last statement or expression in the evaluated string is returned as the value |
|
of the eval(). Primitive types (e.g int, char, boolean) are returned wrapped in their primitive wrappers (e.g. |
|
Integer, Character, Boolean). If an evaluation of a statement or expression yields a "void" value; such as |
|
would be the case for something like a for−loop or a void type method invocation, eval() returns null. |
|
|
|
Object result = i.eval( "long time = 42; new Date( time )" ); // Date |
|
Object result = i.eval("2*2"); // Integer |
|
|
|
You can also evaluate text from a java.io.Reader stream using eval(): |
|
|
|
reader = new FileReader("myscript.bsh"); |
|
i.eval( reader ); |
|
|
|
EvalError |
|
|
|
The bsh.EvalError exception is the general exception type for an error in evaluating a BeanShell script. |
|
Subclasses of EvalError − ParseException and TargetError − indicate the specific conditions where a textual |
|
parsing error was encountered or where the script itself caused an exception to be generated. |
|
|
|
try { |
|
i.eval( script ); |
|
} catch ( EvalError e ) { |
|
// Error evaluating script |
|
} |
|
|
|
You can get the error message, line number and source file of the error from the EvalError with the following |
|
methods: |
|
|
|
String getErrorText() { |
|
|
|
int getErrorLineNumber() { |
|
|
|
String getErrorSourceFile() { |
|
|
|
ParseException |
|
|
|
ParseException extends EvalError and indicates that the exception was caused by a syntactic error in reading |
|
the script. The error message will indicate the cause. |
|
|
|
eval() |
|
|
|
56 |
|
|
|
TargetError |
|
|
|
TargetError extends EvalError and indicates that the exception was not related to the evaluation of the script, |
|
but caused the by script itself. For example, the script may have explicitly thrown an exception or it may have |
|
caused an application level exception such as a NullPointer exception or an ArithmeticException. |
|
|
|
The TargetError contains the "cause" exception. You can retrieve it with the getTarget() method. |
|
|
|
try { |
|
i.eval( script ); |
|
} catch ( TargetError e ) { |
|
// The script threw an exception |
|
Throwable t = e.getTarget(); |
|
print( "Script threw exception: " + t ); |
|
} catch ( ParseException e ) { |
|
// Parsing error |
|
} catch ( EvalError e ) { |
|
// General Error evaluating script |
|
} |
|
|
|
source() |
|
|
|
The Interpreter source() method can be used to read a script from an external file: |
|
|
|
i.source("myfile.bsh"); |
|
|
|
The Interpreter source() method may throw FileNotFoundException and IOException in addition to |
|
EvalError. Aside from that source() is simply and eval() from a file. |
|
|
|
set(), get(), and unset() |
|
|
|
As we've seen in the examples thus far, set() and get() can be used to pass objects into the BeanShell |
|
interpreter as variables and retrieve the value of variables, respectively. |
|
|
|
It should be noted that get() and set() are capable of evaluation of arbitrarily complex or compound variable |
|
and field expression. For example: |
|
|
|
import bsh.Interpreter; |
|
i=new Interpreter(); |
|
|
|
i.eval("myobject=object()" ); |
|
i.set("myobject.bar", 5); |
|
|
|
i.eval("ar=new int[5]"); |
|
i.set("ar[0]", 5); |
|
|
|
i.get("ar[0]"); |
|
|
|
The get() and set() methods have all of the evaluation capabilities of eval() except that they will resolve only |
|
one variable target or value and they will expect the expression to be of the appropriate resulting type. |
|
|
|
The deprecated setVariable() and getVariable() methods are no longer used because the did not allow for |
|
complex evaluation of variable names |
|
|
|
TargetError |
|
|
|
57 |
|
|
|
You can use the unset() method to return a variable to the undefined state. |
|
|
|
Getting Interfaces from Interpreter |
|
|
|
We've talked about the usefulness of writing scripts that implement Java interfaces. By wrapping a script in an |
|
interface you can make it transparent to the rest of your Java code. As we described in the "Interfaces" section |
|
earlier, within the BeanShell interpreter scripted objects automatically implement any interface necessary |
|
when they are passed as arguments to methods requiring them. However if you are going to pass a reference |
|
outside of BeanShell you may have to perform an explicit cast inside the script, to get it to manufacture the |
|
correct type. |
|
|
|
The following example scripts a global actionPerformed() method and returns a reference to itself as an |
|
ActionListener type: |
|
|
|
// script the method globally |
|
i.eval( "actionPerformed( e ) { print( e ); }"); |
|
|
|
// Get a reference to the script object (implementing the interface) |
|
ActionListener scriptedHandler = |
|
(ActionListener)i.eval("return (ActionListener)this"); |
|
|
|
// Use the scripted event handler normally... |
|
new JButton.addActionListener( scriptedHandler ); |
|
|
|
Here we have performed the explicit cast in the script as we returned the reference. (And of course we could |
|
have used the standard Java anonymous inner class style syntax as well.) |
|
|
|
An alternative would have been to have used the Interpreter getInterface() method, which asks explicitly for |
|
the global scope to be cast to a specific type and returned. The following example fetches a reference to the |
|
interpreter global namespace and cast it to the specified type of interface type. |
|
|
|
Interpreter interpreter = new Interpreter(); |
|
// define a method called run() |
|
interpreter.eval("run() { ... }"); |
|
|
|
// Fetch a reference to the interpreter as a Runnable |
|
Runnable runnable = |
|
(Runnable)interpreter.getInterface( Runnable.class ); |
|
|
|
The interface generated is an adapter (as are all interpreted interfaces). It does not interfere with other uses of |
|
the global scope or other references to it. We should note also that the interpreter does *not* require that any |
|
or all of the methods of the interface be defined at the time the interface is generated. However if you attempt |
|
to invoke one that is not defined you will get a runtime exception. |
|
|
|
Multiple Interpreters vs. Multi−threading |
|
|
|
A common design question is whether to use a single BeanShell interpreter or multiple interpreter instances in |
|
your application. |
|
|
|
The Interpreter class is, in general, thread safe and allows you to work with threads, within the normal bounds |
|
of the Java language. BeanShell does not change the normal application level threading issues of multiple |
|
threads from accessing the same variables: you still have to synchronize access using some mechanism if |
|
necessary. However it is legal to perform multiple simultaneous evaluations. You can also write |
|
multi−threaded scripts within the language, as we discussed briefly in "Scripting Interfaces". |
|
|
|
Getting Interfaces from Interpreter |
|
|
|
58 |
|
|
|
Since working with multiple threads introduces issues of synchronization and application structure, you may |
|
wish to simply create multiple Interpreter instances. BeanShell Interpreter instances were designed to be very |
|
light weight. Construction time is usually negligible and in simple tests, we have found that it is possible to |
|
maintain hundreds (or even thousands) of instances. |
|
|
|
There are other options in−between options as well. It is possible to retrieve BeanShell scripted objects from |
|
the interpreter and "re−bind" them again to the interpreter. We'll talk about that in the next section. You can |
|
also get and set the root level bsh.NameSpace object for the entire Interpreter. The NameSpace is roughly |
|
equivalent to a BeanShell method context. Each method context has an associated NameSpace object. |
|
|
|
Tip: |
|
You can clear all variables, methods, and imports from a scope using the clear() command. |
|
|
|
Note: at the time of this writing the synchronized language keyword is not implemented. This will be corrected |
|
in an upcoming release. |
|
|
|
See also "The BeanShell Parser" for more about performance issues. |
|
|
|
Serializing Interpreters and Scripted Objects |
|
|
|
The BeanShell Interpreter is serializable, assuming of course that all objects referenced by variables in the |
|
global scope are also serializable. So you can save the entire static state of the interpreter by serializing it and |
|
storing it. Note that serializing the Intepreter does not "freeze" execution of BeanShell scripts in any sense |
|
other than saving the current state of the variables. In general if you serialize an Interpreter while it is |
|
executing code the results will be undetermined. De−serializing an interpreter does not automatically restart |
|
method executions; it simply restores state. |
|
|
|
Note: |
|
There is serious Java bug that affects BeanShell serializability in Java versions prior to 1.3. |
|
When using these versions of Java the primitive type class identifiers cannot be de−serialized. |
|
See the FAQ for a workaround. |
|
|
|
It is also possible to serialize individual BeanShell scripted objects ('this' type references and interfaces to |
|
scripts). The same rules apply. One thing to note is that by default serializing a scripted object context will |
|
also serialize all of that object's parent contexts up to the global scope − effectively serializing the whole |
|
interpreter. |
|
|
|
To detach a scripted object from its parent namespace you can use the namespace prune() method: |
|
|
|
// From BeanShell |
|
object.namespace.prune(); |
|
|
|
// From Java |
|
object.getNameSpace().prune(); |
|
|
|
To bind a BeanShell scripted object back into a particular method scope you can use the bind() command: |
|
|
|
// From BeanShell |
|
bind( object, this.namespace ); |
|
|
|
// From Java |
|
|
|
Serializing Interpreters and Scripted Objects |
|
|
|
59 |
|
|
|
bsh.This.bind( object, namespace, interpreter ); |
|
|
|
The bind() operation requires not only the namespace (method scope) into which to bind the object, but an |
|
interpreter reference as well. The interpreter reference is the "declaring interpreter" of the object and is used |
|
for cases where there is no active interpreter − e.g. where an external method call from compiled Java enters |
|
the object. |
|
|
|
The BeanShell save() command which serializes objects recognize when you are trying to save a BeanShell |
|
scripted object (a bsh.This reference) type and automatically prune()s it from the parent namespace, so that |
|
saving the object doesn't drag along the whole interpreter along for the ride. Similarly, load() binds the object |
|
to the current scope. |
|
|
|
Serializing Interpreters and Scripted Objects |
|
|
|
60 |
|
|
|
Remote Server Mode |
|
|
|
Remote server mode lets you access a BeanShell Interpreter inside of a remote VM. With remote server mode |
|
activated you can literally telnet into the running application and type commands at the BeanShell shell |
|
prompt. Or, even better, you can use any web browser to bring up a remote GUI console. |
|
|
|
Warning: |
|
When activated remote server mode can provide unrestricted access to all parts of your |
|
application and the host server. This mode should not be used in production environments |
|
or anywhere that server security is an issue. |
|
|
|
To enable remote access simply issue the BeanShell server() command, specifying a base port number: |
|
|
|
server(1234); |
|
// Httpd started on port: 1234 |
|
// Sessiond started on port: 1235 |
|
|
|
At this point BeanShell will run two services: a tiny HTTP server on the port you specified and the BeanShell |
|
telnet session server on the next port (the port you specified + 1). |
|
|
|
Web Browser Access |
|
|
|
After starting the server you can connect your web browser to the port you specified. BeanShell will respond |
|
by sending an HTML page offering you a choice of the Swing based JConsole or the older AWTConsole. You |
|
may choose whichever is appropriate for your web browser. |
|
|
|
You can skip this decision page by hitting one of the following URLs directly: |
|
|
|
http://<yourserver>:<port>/remote/jconsole.html |
|
|
|
Swing based JConsole page |
|
|
|
http://<yourserver>:<port>/remote/awtconsole.html Minmal (old) AWT based Console page |
|
|
|
The httpd server then serves the remote console applet. When it starts you will have a BeanShell session that |
|
looks like the regular console, but is connected to the remote BeanShell VM. |
|
|
|
Remote Server Mode |
|
|
|
61 |
|
|
|
You can open as many sessions into that VM as you like in this way, but note that unlike the BeanShell |
|
desktop environment − All remote sessions share the same global scope. You are effectively working in the |
|
same interpreter instance for all connections. This is intended as a feature, as the primary usefulness of this |
|
mode is for debugging. You can set variables and access components across many sessions. |
|
|
|
Example |
|
|
|
Let's look at a quick example of how you might start a remote session from within your application: |
|
|
|
// Java code |
|
import bsh.Interpreter; |
|
i = new Interpreter(); |
|
|
|
i.set( "myapp", this ); // Provide a reference to your app |
|
i.set( "portnum", 1234 ); |
|
i.eval("setAccessibility(true)"); // turn off access restrictions |
|
|
|
i.eval("server(portnum)"); |
|
|
|
Here we have set up the interpreter instance just as we would to do any other kind of scripting − passing in |
|
Java objects using set(). In this case we passed a general reference to our application using 'this', as well. We |
|
have turned on accessibility so that we can access private and protected members of our classes (useful for |
|
debugging). Finally we start the server on the desired port. |
|
|
|
Example |
|
|
|
62 |
|
|
|
Telnet Access |
|
|
|
We mentioned earlier that BeanShell starts its telnet session server on the port next to the HTTP port. You can |
|
use any telnet client to access a BeanShell command line directly, in text only−mode, without the use of a web |
|
browser. |
|
|
|
telnet <myhost> <port+1> |
|
|
|
Note that this command line is not very friendly. In particular it does not respond to gratuitous newlines with |
|
a new prompt (as the text only Interpreter command line does). |
|
|
|
At the time of this writing there is no explicit way to close a session. BeanShell will simply detect the end of |
|
streams. |
|
|
|
Telnet Access |
|
|
|
63 |
|
|
|
BshServlet and Servlet Mode Scripting |
|
|
|
BshServlet is a simple servlet that can be used to evaluate BeanShell scripts inside of an application server or |
|
servlet container. BshServlet accepts BeanShell scripts via the POST method, evaluates them capturing output |
|
(optionally including standard out and standard error) and returns the results. |
|
|
|
BshServlet has a simple form based interface for interactive experimentation (analogous to the remote server |
|
mode). But more generally you can send standalone BeanShell scripts from the command line to the |
|
BshServlet for evaluation using the bsh.Remote launcher. bsh.Remote complements bsh.Interpreter and |
|
bsh.Console as a launch point for BeanShell. |
|
|
|
Tip: |
|
You may find BshServlet useful for writing unit tests that must run inside an application server |
|
environment. In this mode BshServlet can be used in the same way as or in combination with the Jakarta |
|
project's cactus. |
|
|
|
Deploying BshServlet |
|
|
|
To test drive BshServlet you can grab one of the following sample application WAR files here: |
|
|
|
• |
|
• |
|
|
|
http://www.beanshell.org/bshservlet.war |
|
http://www.beanshell.org/bshservlet−wbsh.war Rename this file to "bshservlet.war" for use. |
|
|
|
Tip: |
|
A WAR file is a Web Application Archive. It is a JAR file containing HTML, images, servlets, and |
|
configuration files comprising a complete web application. Web applications can usually be deployed to a |
|
servlet container by simply dropping the WAR file into a special directory. |
|
|
|
The first file, bshservlet.war, assumes that BeanShell has been installed in your application server's classpath. |
|
It includes only the web.xml file necessary to deploy an instance of the test servlet and an index.html |
|
README file. |
|
|
|
Note: |
|
To install BeanShell in the Tomcat server classpath place the bsh.jar file in common/lib. To use |
|
BeanShell in Weblogic you must upgrade its version of the package. See Upgrading BeanShell in |
|
Weblogic (http://www.beanshell.org/weblogic.html). |
|
|
|
The second WAR, bshservlet−wbsh.war, includes a copy of the BeanShell application bsh.jar inside the |
|
WAR's lib directory. This WAR includes everything you need to just drop the WAR into an application |
|
server. |
|
|
|
Note: |
|
Using bshservlet−wbsh.war will still *not* work in Weblogic 6.x unless you upgrade Weblogic's |
|
internal version of BeanShell first. See Upgrading BeanShell in Weblogic. |
|
(http://www.beanshell.org/weblogic.html). |
|
|
|
To use the servlet for testing your own applications you will probably want to deploy an instance of the test |
|
servlet in your WAR file. This will allow the test servlet to to share a classloader with your webapp so that |
|
|
|
BshServlet and Servlet Mode Scripting |
|
|
|
64 |
|
|
|
you can test things like application classes and EJB local homes. Since the servlet is included in the standard |
|
BeanShell distribution, all that is necessary to do this is to include bsh.jar and add an entry to your wegapp's |
|
web.xml file. Here is an example: |
|
|
|
<?xml version="1.0" encoding="ISO−8859−1"?> |
|
<!DOCTYPE web−app |
|
PUBLIC "−//Sun Microsystems, Inc.//DTD Web Application 2.3//EN" |
|
"http://java.sun.com/dtd/web−app_2_3.dtd"> |
|
|
|
<web−app> |
|
<servlet> |
|
<servlet−name>bshservlet</servlet−name> |
|
<servlet−class>bsh.servlet.BshServlet</servlet−class> |
|
</servlet> |
|
|
|
<servlet−mapping> |
|
<servlet−name>bshservlet</servlet−name> |
|
<url−pattern>/eval</url−pattern> |
|
</servlet−mapping> |
|
|
|
</web−app> |
|
|
|
The above example deploys an instance of BshServlet under the name "/eval". The full path to the servlet will |
|
then depend on the name given to the webapp WAR file. For example if the above appears in a WAR file |
|
named "myapp.war" then the path would be: |
|
|
|
http://localhost/myapp/eval |
|
|
|
Running Scripts |
|
|
|
After deploying the servlet, test it by fetching the default page with your web browser. |
|
|
|
http://localhost/bshservlet/eval |
|
|
|
You can use the servlet interactively through the form that it generates, or, more importantly, through the |
|
command line launcher bsh.Remote. bsh.Remote accepts a URL for a target bsh interpreter and one or more |
|
file names to send to that server, printing the results. |
|
|
|
java bsh.Remote http://localhost/bshservlet/eval test1.bsh |
|
|
|
You can execute remote scripts programmatically using the static method bsh.Remote.eval(). |
|
|
|
If bsh.Remote can parse the retun value as an integer it will return it as the exit status to the command line. |
|
|
|
The Script Environment |
|
|
|
Scripts have access to the servlet environment through two predefined variables: |
|
|
|
• |
|
• |
|
|
|
bsh.httpServletRequest |
|
bsh.httpServletResponse |
|
|
|
which are the standard servlet request and response objects, respectively. |
|
|
|
Running Scripts |
|
|
|
65 |
|
|
|
When set to "raw" output mode via the forms interface or servlet parameter (described in the next section) the |
|
script is expected to generate the complete response using the httpServletResponse object. This means that |
|
you can have your script generate HTML or other output to be consumed by the client. For example: |
|
|
|
// Server side script generates HTML response page |
|
bsh.httpServletResponse.setContentType("text/html"); |
|
out = bsh.httpServletResponse.getWriter(); |
|
out.println("<html><body><h1>Hello World!</h1></body></html>"); |
|
|
|
More generally, you can use the httpServletRequest to get access to the server environment such as the servlet |
|
session object. You can also access all of the standard Java tools such as JNDI to fetch EJB homes, etc. and |
|
perform testing or script activities. |
|
|
|
BshServlet Parameters |
|
|
|
The following parameters are recognized by BshServlet: |
|
|
|
Parameter |
|
|
|
bsh.script |
|
|
|
Value |
|
|
|
The BeanShell Script |
|
|
|
bsh.servlet.captureOutErr |
|
|
|
"true" − capture standard out and standard error during the evaluation of the |
|
script. Note: this is inherently non−thread safe. All output from the VM will be |
|
captured. |
|
|
|
bsh.servlet.output |
|
|
|
"raw" − Do not generate the servlet HTML result page. Instead rely on the |
|
script to generate the complete result using the servlet response. |
|
|
|
bsh.client |
|
|
|
"remote" − set by the bsh.Remote launcher to indicate that results should be |
|
raw and the return value should be encoded for transport back to the client. |
|
|
|
BshServlet Parameters |
|
|
|
66 |
|
|
|
The BeanShell Demo Applet |
|
|
|
The BeanShell Applet is primarily for demonstration and educational purposes. It allows you to experiment |
|
with BeanShell live, directly in your web browser. You can try the applet live at the following locations: |
|
|
|
Swing JConsole Applet |
|
|
|
A Swing enabled JConsole usable with the Java plug−in (or other swing capable browser: |
|
|
|
BeanShell Demo with Swing Console (http://www.beanshell.org/jbshdemo.html) |
|
|
|
AWT Console Applet |
|
|
|
A minimal (not very good) AWT based console that should work in any browser. |
|
|
|
BeanShell Demo with simple AWT Console (http://www.beanshell.org/awtbshdemo.html) |
|
|
|
Signed JConsole Applet |
|
|
|
There are many additional security restrictions on Applets and this limits what you can do with BeanShell in |
|
this mode. For unrestricted access try the signed version of the applet here. It requires the Java 1.4 plug−in to |
|
function. |
|
|
|
A Swing enabled JConsole as a signed applet with the Java plug−in (or other swing capable browser). The |
|
signed applet will allow you unrestricted access to your environment through scripting. |
|
|
|
BeanShell Demo with Swing Console − Signed Applet (http://www.beanshell.org/signedjbshdemo.html) |
|
|
|
The BeanShell Demo Applet |
|
|
|
67 |
|
|
|
BeanShell Desktop |
|
|
|
The BeanShell Desktop is a simple GUI environment that provides multiple bsh shell windows (MDI), a |
|
simple text editor, and a simple class browser. The desktop is mostly implemented by BeanShell scripts, |
|
launched by the desktop() command. |
|
|
|
Shell Windows |
|
|
|
The bsh console windows provide simple command line editing, history, cut & paste, and variable and class |
|
name completion. |
|
|
|
Editor Windows |
|
|
|
BeanShell Desktop |
|
|
|
68 |
|
|
|
The Class Browser |
|
|
|
The Class Browser |
|
|
|
69 |
|
|
|
BshDoc − Javadoc Style Documentation |
|
|
|
BshDoc requires JDK1.4 and BeanShell 1.2b6 or greater to run |
|
|
|
BshDoc is a BeanShell script that supports supports javadoc style documentation of BeanShell scripts. |
|
BshDoc parses one or more BeanShell script files for method information and javadoc style formal comments. |
|
Its output is an XML description of the files, containing all of the method signature and comment information. |
|
An XSL stylesheet, bshcommands.xsl, supplied with the user manual source, can be used to render the XML |
|
to a nicely indexed HTML document describing BeanShell commands. |
|
|
|
The bshdoc.bsh script is currently distributed with the source distribution. An example of the styled output of |
|
this command is the "BeanShell Commands Documentation" section of this user manual. That section is |
|
automatically generated as part of the build process by running bshdoc.bsh on bsh/commands/*.bsh. See the |
|
source distribution Ant build file for an example of how to do this and the user manual Ant build file for an |
|
example of using a stylesheet to build your documents. |
|
|
|
BshDoc Comments |
|
|
|
BshDoc comments look just like JavaDoc comments and may include HTML markup and javadoc style |
|
@tags. If you wish to use the associates XSL stylesheet, you should use well formed XHTML for you |
|
documentation. (Always close tags, etc.). e.g. |
|
|
|
/** |
|
This is a javadoc style comment. |
|
<pre> |
|
<b>Here is some HTML markup.</b> |
|
<p/> |
|
Here is some more. |
|
</pre> |
|
|
|
@author Pat Niemeyer |
|
*/ |
|
|
|
Javadoc style @tags are parsed by bshdoc for inclusion in the XML output. Currently they are only |
|
recognized at the start of a line and they terminate the comment. (i.e. they must come at the end of the |
|
comment). |
|
|
|
BshDoc identifies two kinds of Javadoc style comments: File Comments and Method Comments. Method |
|
comments are comments that appear immediately before a method declaration with no statements intervening. |
|
File comments are comments that appear as the first statement of a script and are not method comments. If a |
|
comment appears as the first statement in a script and is also immediately followed by a method declaration it |
|
is considered a method comment. |
|
|
|
BshDoc XML Output |
|
|
|
To use BshDoc, run the bshdoc.bsh script on one or more BeanShell script files: |
|
|
|
java bsh.Interpreter bshdoc.bsh myfile.bsh [ myfile2.bsh ] [ ... ] > output.xml |
|
|
|
The output goes to standard out. It looks something like this: |
|
|
|
BshDoc − Javadoc Style Documentation |
|
|
|
70 |
|
|
|
<!−− This file was auto−generated by the bshdoc.bsh script −−> |
|
<BshDoc> |
|
<File> |
|
<Name>foo</Name> |
|
<Method> |
|
<Name>doFoo</Name> |
|
<Sig>doFoo ( int x )</Sig> |
|
<Comment> |
|
<Text><![CDATA[ doFoo() method comment. ]]></Text> |
|
<Tags> |
|
</Tags> |
|
</Comment> |
|
</Method> |
|
<Comment> |
|
<Text><![CDATA[ foo file comment. ]]></Text> |
|
<Tags> |
|
</Tags> |
|
</Comment> |
|
</File> |
|
</BshDoc> |
|
|
|
The bshcommands.xsl stylesheet |
|
|
|
The bshcommands.xsl stylesheet can be used to render the output of bshdoc.bsh to an indexed HTML page |
|
describing BeanShell commands. |
|
|
|
The bshcommands.xsl stylesheet is intended for scripts that serve as BeanShell commands. These are script |
|
files containing one or more overloaded methods which have the same name as the filename containing them. |
|
The BshDoc script produces a complete description of any BeanShell script file. However the supplied |
|
bshcommands.xsl stylesheet does not necessarily use all of this information. Specifically, it does not present |
|
all individual method comments. Instead it tries to identify the comments pertaining to the command, based |
|
upon the file name. It (the XSL stylesheet) applies some logic to choose either the single File Comment if it |
|
exists or the Method Comment of the first method matching the filename. Another stylesheet could (and will) |
|
be easily created for more general BeanShell file documentation. Please check the web site for updates. |
|
|
|
Method signatures displayed for methods can be overridden for the bshcommands.xsl stylesheet by explicitly |
|
supplying them in special javadoc @method tags within a Method Comment. For example you might do this |
|
to provide a more verbose description for loosely typed arguments to a BeanShell command. The |
|
bshcommands.xsl stylesheet will use the @method tag signatures in lieu of autogenerated ones when they are |
|
present. So you can also use this tag to determine exactly which methods from a file are listed if you wish. e.g. |
|
|
|
/** |
|
BshDoc for the foo() command. |
|
Explicitly supply the signature to be displayed for the foo() method. |
|
|
|
@method foo( int | Integer ) and other text... |
|
*/ |
|
foo( arg ) { ... } |
|
|
|
Tip: |
|
BshDoc uses the bsh.Parser API to parse the BeanShell script files without actually running them. |
|
bshdoc.bsh is not very complex. Take a look at it to learn how to use the parser API. |
|
|
|
The bshcommands.xsl stylesheet |
|
|
|
71 |
|
|
|
The BeanShell Parser |
|
|
|
This BeanShell parser class bsh.Parser is used internally by the BeanShell Interpreter. It is responsible for the |
|
lexical parsing of the input text, the application of the grammar structure, and the building of an internal |
|
representation of the BeanShell script file called an "abstract syntax tree" (AST). |
|
|
|
The Parser just analyzes the language syntax. It knows only how to parse the structure of the language − it |
|
does not interpret names, or execute methods or commands. You can use the Parser directly if you have a |
|
need to analyze the structure of BeanShell scripts or Java methods and statements in general. |
|
|
|
Validating Scripts With bsh.Parser |
|
|
|
You can use the Parser class from the command line to do basic structural validation of BeanShell files |
|
without actually executing them. e.g. |
|
|
|
java bsh.Parser [ −p ] file [ file ] [ ... ] |
|
|
|
The −p option causes some of the abstract syntax to be printed. |
|
|
|
The parser will detect any syntax errors in the script and print an error. Note again that names, imports, and |
|
string evaluations are analyzed only for syntax − not content or meaning. |
|
|
|
Parsing and Performance |
|
|
|
It is useful to have a high level understanding how BeanShell works with scripts to understand performance |
|
issues. |
|
|
|
The first time a script is read or sourced into an interpreter, BeanShell uses the parser to parse the script |
|
internally to an AST. The AST consists of Java object representations of all of the language structures and |
|
objects. The AST consists of Java classes, but is not the same as compiled Java code. When the script is |
|
"executed" BeanShell steps through each element of the AST and tells it to perform whatever it does (e.g. a |
|
variable assignment, for−loop, etc.). This execution of the ASTs is generally much faster than the original |
|
parsing of the text of the method. It is really only limited by the speed of the application calls that it is |
|
making, the speed of the Java reflection API, and the efficiency of the implementation of the structures in |
|
BeanShell. |
|
|
|
When parsing "line by line" through a BeanShell script the ASTs are routinely executed and then thrown |
|
away. However the case of a BeanShell method declaration is different. A BeanShell method is parsed only |
|
once: when it is declared in the script. It is then stored in the namespace like any variable. Successive |
|
invocations of the method execute the ASTs again, but do not re−parse the original text. |
|
|
|
This means that successive calls to the same scripted method are as fast as possible − much faster than |
|
re−parsing the script each time. You can use this to your advantage when running the same script many times |
|
simply by wrapping your code in the form of a BeanShell scripted method and executing the method |
|
repeatedly, rather than sourcing the script repeatedly. For example: |
|
|
|
// From Java |
|
import bsh.Interpreter; |
|
i=new Interpreter(); |
|
|
|
The BeanShell Parser |
|
|
|
72 |
|
|
|
// Declare method or source from file |
|
i.eval("foo( args ) { ... }"); |
|
|
|
i.eval("foo(args)"); // repeatedly invoke the method |
|
i.eval("foo(args)"); |
|
... |
|
|
|
In the above example we defined a method called foo() which holds our script. Then we executed the method |
|
repeatedly. The foo() method was parsed only once: when its declaration was evaluated. Subsequent |
|
invocations simply execute the AST. |
|
|
|
Parsing Scripts Procedurally |
|
|
|
If you are willing to learn about the BeanShell abstract syntax tree classes you can use the Parser to parse a |
|
BeanShell script into its ASTs like this: |
|
|
|
in=new FileReader("somefile.bsh"); |
|
Parser parser = new Parser(in); |
|
while( !(eof=parser.Line()) ) { |
|
SimpleNode node = parser.popNode(); |
|
// Use the node, etc. (See the bsh.BSH* classes) |
|
... |
|
} |
|
|
|
To learn more about the abstract syntax tree please download the source distribution and consult the source |
|
documentation. |
|
|
|
Tip: |
|
The BshDoc bshdoc.bsh script uses the parser to extract method signatures and comments from a BeanShell |
|
file. Check it out for a more realistic example. |
|
|
|
Note: Many components of the AST classes are not public at this time. Use setAccessibility(true) to access |
|
them. |
|
|
|
Parsing Scripts Procedurally |
|
|
|
73 |
|
|
|
Using JConsole |
|
|
|
The bsh.util.JConsole is a light weight graphical shell console window, with simple command editing and |
|
history capabilities. BeanShell uses the JConsole for the GUI desktop mode again in the JRemoteApplet for |
|
the remote server mode. |
|
|
|
You can use the JConsole to provide an interactive BeanShell prompt in your own applications. You are free |
|
to use the JConsole for your own purposes outside of BeanShell as well! It is a fairly generic shell window |
|
easily attached to any kind of streams or through the simple console interface. |
|
|
|
JConsole is a Swing component. Embed it in your application as you would any other swing component. For |
|
example: |
|
|
|
JConsole console = new JConsole(); |
|
myPanel.add(console); |
|
|
|
You can connect an Interpreter to the console by specifying it in the Interpreter constructor, like so: |
|
|
|
Interpreter interpreter = new Interpreter( console ); |
|
new Thread( interpreter ).start(); // start a thread to call the run() method |
|
|
|
Or you can connect the JConsole to the Interpreter directly with Interpreter setConsole(). |
|
|
|
For external use, JConsole can supply a PrintWriter through its getOut() method and has a full suite of direct |
|
print() methods. |
|
|
|
Tip: |
|
When interacting with any Swing component from outside the Java event handling thread, use the Swing |
|
thread safety facilities: SwingUtilities.invokeNow() and invokeLater(). |
|
|
|
Using JConsole |
|
|
|
74 |
|
|
|
ConsoleInterface |
|
|
|
JConsole implements the bsh.ConsoleInterface interface, which defines how the Interpreter interacts with a |
|
console object. To the interpreter a console is simply a set of I/O streams with some optimized print methods: |
|
|
|
Reader getIn(); |
|
|
|
PrintStream getOut(); |
|
|
|
PrintStream getErr(); |
|
|
|
void println( String s ); |
|
|
|
void print( String s ); |
|
|
|
void error( String s ); |
|
|
|
Any object that implements this interface can be attached to the Interpreter as a GUI console. |
|
|
|
The bsh.util.GUIConsoleInterface extends the ConsoleInterface and adds methods for printing a string with a |
|
color attribute, supplying wait feedback (the wait cursor) and name completion support. JConsole implements |
|
this interface and it is used indirectly via BeanShell commands when it is detected. |
|
|
|
AWTConsole |
|
|
|
The bsh.util.AWTConsole is a legacy implementation of the GUI Console using AWT instead of Swing. This |
|
console does work, but it is not as slick or pretty as the JConsole. The primary reason it is still here is to |
|
support remote access from generic web browsers using only Java 1.1. |
|
|
|
ConsoleInterface |
|
|
|
75 |
|
|
|
Reflective Style Access to Scripted Methods |
|
|
|
The following examples show how to work with BeanShell methods dynamically from within scripts, using |
|
the equivalent of reflective style access in Java. This is an advanced topic primarily of interest to developers |
|
who wish to do tight integration of BeanShell scripts with their application environment. |
|
|
|
eval() |
|
|
|
The simplest form of reflective style access to scripts is through the eval() command. With eval() you can |
|
evaluate any text just as if it had appeared in the current scope. For example: |
|
|
|
eval("a=5;"); |
|
print( a ); // 5 |
|
|
|
So, if you know the signature (argument types) of a method you wish to work with you can simply construct a |
|
method call as a string and evaluate it with eval() as in the following: |
|
|
|
// Declare methods foo() and bar( int, String ) |
|
foo() { ... } |
|
bar( int arg1, String arg2 ) { ... } |
|
|
|
// Invoke a no−args method foo() by its name using eval() |
|
name="foo"; |
|
// invoke foo() using eval() |
|
eval( name+"()"); |
|
|
|
// Invoke two arg method bar(arg1,arg2) by name using eval() |
|
name="bar"; |
|
arg1=5; |
|
arg2="stringy"; |
|
eval( name+"(arg1,arg2)"); |
|
|
|
You can get the names of all of the methods defined in the current scope using the 'this.methods' magic |
|
reference, which returns an array of Strings: |
|
|
|
// Print the methods defined in this namespace |
|
print( this.methods ); |
|
|
|
We'll talk about more powerful forms of method lookup in a moment. |
|
|
|
invokeMethod() |
|
|
|
You can explicitly invoke a method by name with arguments through a 'this' type reference using the |
|
invokeMethod() method: |
|
|
|
this.invokeMethod( "bar", new Object [] { new Integer(5), "stringy" } ); |
|
|
|
Arguments are passed as an array of objects. Primitive types must be wrapped in their appropriate wrappers. |
|
BeanShell will select among overloaded methods using the standard Java method resolution rules. (JLS |
|
15.11.2). |
|
|
|
Reflective Style Access to Scripted Methods |
|
|
|
76 |
|
|
|
Method Lookup |
|
|
|
The previous section showed how to invoke a method by name when we know the argument types. Of course, |
|
in general we'd like to be able to find out what methods are defined in the current script or to look up a |
|
method by its signature. |
|
|
|
You can get "handles" to all of the methods defined in a context using the namespace getMethods() method. |
|
getMethods() returns an array of bsh.BshMethod objects, which are wrappers for the internally parsed |
|
representation of BeanShell scripted methods: |
|
|
|
foo() { ... } |
|
foo( int a ) { ... } |
|
bar( int arg1, String arg2 ) { ... } |
|
|
|
print ( this.namespace.getMethods() ); |
|
|
|
// Array: [Lbsh.BshMethod;@291aff { |
|
// Bsh Method: bar |
|
// Bsh Method: foo |
|
// Bsh Method: foo |
|
// } |
|
|
|
We'll talk about what you can do with a BshMethod in a moment. |
|
|
|
Alternately, you can use the namespace getMethod() method to search for a specific method signature. The |
|
method signature is a set of argument types represented by an array of Classes: |
|
|
|
name="bar"; |
|
signature = new Class [] { Integer.TYPE, String.class }; |
|
|
|
// Look up a method named bar with arg types int and String |
|
bshMethod = this.namespace.getMethod( name, signature ); |
|
|
|
print("Found method: "+bshMethod); |
|
|
|
Tip: |
|
The Java reflection API uses special class values to represent primitive types such as int, char, an boolean. |
|
These types are static fields in the respective primitive wrapper classes. e.g. Integer.TYPE, Character.TYPE, |
|
Boolean.TYPE. |
|
|
|
In the above snippet we located the bar() method by its signature. If there had been overloaded forms of bar() |
|
getMethod() would have located the most specific one according to the standard Java method resolution rules |
|
(JLS 15.11.2). The result of the lookup is a bsh.BshMethod object, as before. |
|
|
|
BshMethod |
|
|
|
You can inspect a BshMethod object to determine its method name and argument types: |
|
|
|
name = bshMethod.getName(); |
|
Class [] types = bshMethod.getArgumentTypes(); |
|
Class returnType = bshMethod.getReturnType(); |
|
|
|
Method Lookup |
|
|
|
77 |
|
|
|
To invoke the BshMethod, call its invoke() method, passing an array of arguments, an interpreter reference, |
|
and a "callstack" reference. |
|
|
|
// invoke the method with arg |
|
bshMethod.invoke( new Object [] { new Integer(1), "blah!" }, |
|
this.interpreter, this.callstack ); |
|
|
|
For the interpreter and callstack references you can simply pass along the current context's values via |
|
'this.interpreter' and 'this.callstack', as we did above. The arguments array may be null or empty for no |
|
arguments. |
|
|
|
Uses |
|
|
|
Why would anyone want to do this? Well, perhaps you are sourcing a script created by a user and want to |
|
automatically begin using methods that they have defined. Perhaps the user is allowed to define methods to |
|
take control of various aspects of your application. With the tools we've described in this section you can list |
|
the methods they have defined and invoke them dynamically. |
|
|
|
Uses |
|
|
|
78 |
|
|
|
Executable scripts under Unix |
|
|
|
You can use BeanShell for writing scripts as you would any other shell under many Unixs: |
|
|
|
#!/usr/java/bin/java bsh.Interpreter |
|
|
|
print("foo"); |
|
|
|
However some flavors of Unix are more picky about what they will allow as a shell program. For those you |
|
can use the following hack to make your BeanShell scripts executable. |
|
|
|
#!/bin/sh |
|
# The following hack allows java to reside anywhere in the PATH. |
|
//bin/true; exec java bsh.Interpreter "$0" "$@" |
|
|
|
print("foo"); |
|
|
|
The above trick presumes that /bin/true exists on your system and that //bin is the same as /bin. The // causes |
|
BeanShell to ignore the line. |
|
|
|
The above has been tested on Solaris. It does not seem to work under Cygwin. |
|
|
|
OSX |
|
|
|
For OSX the path is a bit different: |
|
|
|
#!/Library/Java/home/bin/java bsh.Interpreter |
|
|
|
print("foo"); |
|
|
|
On OSX /usr/bin/java is itself a shell script, which unfortunately won't work out−of−the−box. |
|
|
|
Executable scripts under Unix |
|
|
|
79 |
|
|
|
BSF Bean Scripting Framework |
|
|
|
BSF is the Apache "Bean Scripting Framework". It is generic framework that allows many scripting |
|
languages to be plugged into an application. It shields the application from knowledge of how to invoke the |
|
scripting languages and their APIs, via adapter "engines". |
|
|
|
BeanShell supports the BSF API by providing the necessary adapter. This means that BeanShell can be used |
|
as a scripting language for any BSF 2.3 capable application simply by dropping the bsh JAR file into the |
|
classpath. |
|
|
|
Prior to version 2.3, BSF was maintained by IBM. To get BeanShell to work with older versions of BSF you |
|
must use the older bsh−bsf−1.2x.jar file which includes the adapter class for the previous ibm packaged BSF |
|
API. You must also explicitly register the BeanShell adapter with older versions of BSF. Here is an example |
|
of how to do that: |
|
|
|
import com.ibm.bsf.*; |
|
|
|
// register beanshell with the BSF framework |
|
String [] extensions = { "bsh" }; |
|
BSFManager.registerScriptingEngine( |
|
"beanshell", "bsh.util.BeanShellBSFEngine", extensions ); |
|
|
|
See http://jakarta.apache.org/bsf/ and http://oss.software.ibm.com/developerworks/projects/bsf for more |
|
information about BSF. |
|
|
|
Ant |
|
|
|
This section needs to be updated. I'm not sure what versionf of Ant use the new and which use the old BSF |
|
API. |
|
|
|
Ant 1.5+ has explicit support for BeanShell as a BSF scripting language. The BeanShell JAR file includes the |
|
necessary BSF adapter. You must simply specify language="beanshell" in your script tags. |
|
|
|
Installation |
|
|
|
To use BeanShell within Ant you must do two things: |
|
|
|
1. |
|
2. |
|
|
|
Add the BSF bsf.jar file to ANT_HOME/lib or the classpath. |
|
Add the BeanShell bsh.jar file to ANT_HOME/lib or the classpath. |
|
|
|
You can then run scripts from a file, or in−line like so: |
|
|
|
<project name="testbsh" default="runscript" basedir="."> |
|
<target name="runscript"> |
|
|
|
<!−− Run script from a file −−> |
|
<script language="beanshell" src="myscript.bsh"/> |
|
|
|
<!−− Run script in−line −−> |
|
<script language="beanshell"><![CDATA[ |
|
for(int i=0; i<10; i++ ) |
|
print( "i="+i ); |
|
]]></script> |
|
|
|
BSF Bean Scripting Framework |
|
|
|
80 |
|
|
|
</target> |
|
</project> |
|
|
|
BSF Bean Scripting Framework |
|
|
|
81 |
|
|
|
Learning More |
|
|
|
BeanShell is a simple tool but one with rapidly evolving capabilities. To learn more about BeanShell you are |
|
highly encouraged to download the source and build it (using the Ant build file). Even if you don't consider |
|
yourself a developer, you can learn a lot from the source distribution by looking at the implementation of the |
|
standard BeanShell commands and the test suite. |
|
|
|
Almost all of the built−in BeanShell commands are simply scripts stored in the BeanShell JAR file under the |
|
path "bsh/commands". A good way to familiarize yourself with more of BeanShell is to take a look at those |
|
commands. Simply unpack bsh/commands/*.bsh from the JAR file. The BeanShell test suite consists of many |
|
BeanShell scripts that exercise all parts of the language. |
|
|
|
In addition to the mailing list and mailing list archives, an important source of information is the "recent |
|
changes" file supplied with the source distribution and online at: http://www.beanshell.org/Changes.html. This |
|
file is one of the few documents that is always up to date with the latest release (smile). |
|
|
|
Helping With the Project |
|
|
|
BeanShell is an open source project which relies on people like you to get things done. If you are excited |
|
about BeanShell there is undoubtedly some way for you to help. If you are a developer, there is always work |
|
(sometimes boring, sometimes not) to be done. If you are not a developer you may still be able to help by |
|
writing new tests for the test suite, or working on the documentation, web site, tutorials or examples. |
|
|
|
Here are some things that we can always use help with: |
|
|
|
• |
|
|
|
• |
|
|
|
• |
|
• |
|
|
|
• |
|
|
|
Tests for the test suite − We need more tests! BeanShell relies heavily on its test suite to guarantee |
|
that changes don't break subtle aspects of the language. Often tests are added for specific bug cases |
|
(Developers: please add a test for any bug you fix!). But it would be best if tests were generalized to |
|
cover all of the "corner cases" too. |
|
Bug fixes − Check the bugs list at the sourceforge site and dig into the code. Some bug fixes are easy, |
|
some are deep. Feel free to contact me (pat@pat.net) directly if you want help getting started on an |
|
issue. |
|
Docs − We can always use articles, documentation and examples. |
|
Integration and third party tools − Have you integrated BeanShell into another tool or environment? |
|
Let us know and we'll link to your site. |
|
Feedback from the World − Despite BeanShell's relative popularity you would be amazed at how |
|
little information we have about who is using the tool and how. If you are using it or you know people |
|
using it please let us know! |
|
|
|
Learning More |
|
|
|
82 |
|
|
|
Credit and Acknowledgments |
|
|
|
Many people have contributed substantially to BeanShell over the years. I will attempt to start crediting those |
|
individual here. Please do not be offended if your name is missing. This list will grow as I have time to work |
|
backwards through my email and recover names. |
|
|
|
• |
|
|
|
Thanks to Daniel Leuck for his long time support and many contributions to the project. |
|
|
|
Me |
|
|
|
Finally, I will put in a plug for myself: Pat Niemeyer (pat@pat.net) |
|
|
|
If you like BeanShell check out my book: Learning Java, O'Reilly & Associates, 2nd edition. |
|
|
|
Winner of the Best Java Introductory Book − JavaOne 2001. Learning Java (previously titled Exploring Java) |
|
is available in nine languages world−wide. It is a comprehensive overview of the Java language and APIs |
|
including a brief introduction to BeanShell as well! |
|
|
|
License and Terms of Use |
|
|
|
You may freely use and reproduce this document in its entirety as long as you preserve this license |
|
information and a pointer to the original web site: http://www.beanshell.org. You may integrate parts of this |
|
document into your own documentation as long as you provide this same information at an appropriate place |
|
in your document. |
|
|
|
This document is copyright Pat Niemeyer, 2002. Sections contributed by other authors are copyrighted to |
|
those individuals and subject to the terms of use described above. |
|
|
|
Credit and Acknowledgments |
|
|
|
83 |
|
|
|
BeanShell Commands Documentation |
|
|
|
The following documentation was generated automatically by 'BshDoc' from Javadoc style comments in the |
|
BeanShell command script files. See "BshDoc" for more information. |
|
|
|
addClassPath |
|
|
|
void addClassPath( string | URL ) |
|
|
|
bg |
|
|
|
bind |
|
|
|
Thread bg( String filename ) |
|
|
|
bind ( bsh .This ths , bsh .NameSpace namespace ) |
|
|
|
browseClass |
|
|
|
void browseClass( String | Object | Class ) |
|
|
|
cat |
|
|
|
cd |
|
|
|
classBrowser |
|
|
|
clear |
|
|
|
cp |
|
|
|
debug |
|
|
|
desktop |
|
|
|
dirname |
|
|
|
editor |
|
|
|
error |
|
|
|
eval |
|
|
|
exec |
|
|
|
exit |
|
|
|
extend |
|
|
|
frame |
|
|
|
getBshPrompt |
|
|
|
getClass |
|
|
|
getClassPath |
|
|
|
getResource |
|
|
|
getSourceFileInfo |
|
|
|
importCommands |
|
|
|
javap |
|
|
|
load |
|
|
|
cat ( String filename ) |
|
cat ( URL url ) |
|
cat ( InputStream ins ) |
|
cat ( Reader reader ) |
|
|
|
void cd ( String pathname ) |
|
|
|
classBrowser ( ) |
|
|
|
clear ( ) |
|
|
|
cp ( String fromFile , String toFile ) |
|
|
|
debug ( ) |
|
|
|
void desktop() |
|
|
|
String dirname ( String pathname ) |
|
|
|
editor ( ) |
|
|
|
void error ( item ) |
|
|
|
Object eval ( String expression ) |
|
|
|
exec ( String arg ) |
|
|
|
exit ( ) |
|
|
|
This extend( This object ) |
|
|
|
Frame | JFrame | JInternalFrame frame( Component component ) |
|
|
|
String getBshPrompt ( ) |
|
|
|
Class getClass ( String name ) |
|
|
|
URL [ ] getClassPath ( ) |
|
|
|
URL getResource ( String path ) |
|
|
|
getSourceFileInfo ( ) |
|
|
|
void importCommands( resource path | package name ) |
|
|
|
void javap( String | Object | Class | ClassIdentifier ) |
|
|
|
Object load ( String filename ) |
|
|
|
makeWorkspace |
|
|
|
makeWorkspace ( String name ) |
|
|
|
mv |
|
|
|
object |
|
|
|
pathToFile |
|
|
|
print |
|
|
|
printBanner |
|
|
|
mv ( String fromFile , String toFile ) |
|
|
|
This object() |
|
|
|
File pathToFile ( String filename ) |
|
|
|
void print ( arg ) |
|
|
|
printBanner ( ) |
|
|
|
BeanShell Commands Documentation |
|
|
|
84 |
|
|
|
pwd |
|
|
|
pwd ( ) |
|
|
|
reloadClasses |
|
|
|
void reloadClasses( [ package name ] ) |
|
|
|
rm |
|
|
|
run |
|
|
|
save |
|
|
|
server |
|
|
|
setAccessibility |
|
|
|
setClassPath |
|
|
|
setFont |
|
|
|
boolean rm ( String pathname ) |
|
|
|
run ( String filename , Object runArgument ) |
|
run ( String filename ) |
|
|
|
void save ( Object obj , String filename ) |
|
|
|
void server ( int port ) |
|
|
|
setAccessibility ( boolean b ) |
|
|
|
void setClassPath( URL [] ) |
|
|
|
Font setFont ( Component comp , int ptsize ) |
|
|
|
setNameCompletion |
|
|
|
void setNameCompletion ( boolean bool ) |
|
|
|
setNameSpace |
|
|
|
setStrictJava |
|
|
|
show |
|
|
|
source |
|
|
|
setNameSpace ( ns ) |
|
|
|
void setStrictJava ( boolean val ) |
|
|
|
show ( ) |
|
|
|
Object source ( String filename ) |
|
Object source ( URL url ) |
|
|
|
sourceRelative |
|
|
|
sourceRelative ( String file ) |
|
|
|
super |
|
|
|
unset |
|
|
|
which |
|
|
|
This super( String scopename ) |
|
|
|
void unset ( String name ) |
|
|
|
which( classIdentifier | string | class ) |
|
|
|
workspaceEditor |
|
|
|
workspaceEditor( bsh.Interpreter parent, String name ) |
|
|
|
BeanShell Commands Documentation |
|
|
|
85 |
|
|
|
addClassPath |
|
void addClassPath( string | URL ) |
|
|
|
Add the specified directory or JAR file to the class path. e.g. |
|
|
|
addClassPath( "/home/pat/java/classes" ); |
|
addClassPath( "/home/pat/java/mystuff.jar" ); |
|
addClassPath( new URL("http://myserver/~pat/somebeans.jar") ); |
|
|
|
See Class Path Management |
|
|
|
bg |
|
Thread bg( String filename ) |
|
|
|
Source a command in its own thread in the caller's namespace |
|
|
|
This is like run() except that it runs the command in its own thread. Returns the Thread object control. |
|
|
|
bind |
|
bind ( bsh .This ths , bsh .NameSpace namespace ) |
|
|
|
Bind a bsh object into a particular namespace and interpreter |
|
|
|
browseClass |
|
void browseClass( String | Object | Class ) |
|
|
|
Open the class browser to view the specified class. If the argument is a string it is considered to be a class |
|
name. If the argument is an object, the class of the object is used. If the arg is a class, the class is used. |
|
|
|
Note: To browse the String class you can't supply a String. You'd have to do: browseClass( String.class ); |
|
|
|
cat |
|
cat ( String filename ) |
|
cat ( URL url ) |
|
cat ( InputStream ins ) |
|
cat ( Reader reader ) |
|
|
|
Print the contents of filename, url, or stream (like Unix cat) |
|
|
|
cd |
|
void cd ( String pathname ) |
|
|
|
Change working directory for dir(), etc. commands (like Unix cd) |
|
|
|
classBrowser |
|
classBrowser ( ) |
|
|
|
Open the class browser. |
|
|
|
BeanShell Commands Documentation |
|
|
|
86 |
|
|
|
clear |
|
clear ( ) |
|
|
|
Clear all variables, methods, and imports from this namespace. If this namespace is the root, it will be reset |
|
to the default imports. See NameSpace.clear(); |
|
|
|
cp |
|
cp ( String fromFile , String toFile ) |
|
|
|
Copy a file (like Unix cp). |
|
|
|
debug |
|
debug ( ) |
|
|
|
Toggle on and off debug mode. Debug output is verbose and generally useful only for developers. |
|
|
|
desktop |
|
void desktop() |
|
|
|
Start the BeanShell GUI desktop. |
|
|
|
dirname |
|
String dirname ( String pathname ) |
|
|
|
Return directory portion of path based on the system default file separator. Note: you should probably use |
|
pathToFile() to localize the path relative to BeanShell's working directory and then file.getAbsolutePath() to |
|
get back to a system localized string. |
|
|
|
Example: to change to the directory that contains the script we're currently executing: |
|
|
|
// Change to the directory containing this script |
|
path=pathToFile( getSourceFileInfo() ).getAbsolutePath(); |
|
cd( dirname( path ) ); |
|
|
|
editor |
|
editor ( ) |
|
|
|
Open a GUI editor from the command line or in the GUI desktop mode. When run from the command line |
|
the editor is a simple standalone frame. When run inside the GUI desktop it is a workspace editor. See |
|
workspaceEditor() |
|
|
|
error |
|
void error ( item ) |
|
|
|
Print the item as an error. In the GUI console the text will show up in (something like) red, else it will be |
|
printed to standard error. |
|
|
|
eval |
|
Object eval ( String expression ) |
|
|
|
BeanShell Commands Documentation |
|
|
|
87 |
|
|
|
Evaluate the string in the current interpreter (see source()). Returns the result of the evaluation or null. |
|
|
|
Evaluate a string as if it were written directly in the current scope, with side effects in the current scope. |
|
|
|
e.g. |
|
|
|
a=5; |
|
eval("b=a*2"); |
|
print(b); // 10 |
|
|
|
eval() acts just like invoked text except that any exceptions generated by the code are captured in a |
|
bsh.EvalError. This includes ParseException for syntactic errors and TargetError for exceptions thrown by |
|
the evaluated code. |
|
|
|
e.g. |
|
|
|
try { |
|
eval("foo>>>M>JK$LJLK$"); |
|
} catch ( EvalError e ) { |
|
// ParseException caught here |
|
} |
|
|
|
try { |
|
eval("(Integer)true"); // illegal cast |
|
} catch ( EvalError e ) { |
|
// TargetException caught here |
|
print( e.getTarget() ) // prints ClassCastException |
|
} |
|
|
|
If you want eval() to throw target exceptions directly, without wrapping them, you can simply redefine own |
|
eval like so: |
|
|
|
myEval( String expression ) { |
|
try { |
|
return eval( expression ); |
|
} catch ( TargetError e ) { |
|
throw e.getTarget(); |
|
} |
|
} |
|
|
|
Here is a cute example of how to use eval to implement a dynamic cast. i.e. to cast a script to an arbitrary |
|
type by name at run−time where the type is not known when you are writing the script. In this case the type |
|
is in the variable interfaceType. |
|
|
|
reference = eval( "("+interfaceType+")this" ); |
|
|
|
Returns the value of the expression. |
|
|
|
Throws bsh.EvalError on error |
|
|
|
exec |
|
exec ( String arg ) |
|
|
|
BeanShell Commands Documentation |
|
|
|
88 |
|
|
|
Start an external application using the Java Runtime exec() method. Display any output to the standard |
|
BeanShell output using print(). |
|
|
|
exit |
|
exit ( ) |
|
|
|
Conditionally exit the virtual machine. Call System.exit(0) unless bsh.system.shutdownOnExit == false. |
|
|
|
extend |
|
This extend( This object ) |
|
|
|
Return a new object that is a child of the specified object. Note: this command will likely change along |
|
with a better inheritance mechanism for bsh in a future release. |
|
|
|
extend() is like the object() command, which creates a new bsh scripted object, except that the namespace of |
|
the new object is a child of the parent object. |
|
|
|
For example: |
|
|
|
foo=object(); |
|
bar=extend(foo); |
|
|
|
is equivalent to: |
|
|
|
foo() { |
|
bar() { |
|
return this; |
|
} |
|
} |
|
|
|
foo=foo(); |
|
bar=foo.bar(); |
|
|
|
and also: |
|
|
|
oo=object(); |
|
ar=object(); |
|
ar.namespace.bind( foo.namespace ); |
|
|
|
The last example above is exactly what the extend() command does. In each case the bar object inherits |
|
variables from foo in the usual way. |
|
|
|
frame |
|
Frame | JFrame | JInternalFrame frame( Component component ) |
|
|
|
Show component in a frame, centered and packed, handling disposal with the close button. |
|
|
|
Display the component, centered and packed, in a Frame, JFrame, or JInternalFrame. Returns the frame. If |
|
the GUI desktop is running then a JInternaFrame will be used and automatically added to the desktop. |
|
Otherwise if Swing is available a top level JFrame will be created. Otherwise a plain AWT Frame will be |
|
created. |
|
|
|
getBshPrompt |
|
String getBshPrompt ( ) |
|
|
|
BeanShell Commands Documentation |
|
|
|
89 |
|
|
|
Get the value to display for the bsh interactive prompt. This command checks for the variable bsh.prompt |
|
and uses it if set. else returns "bsh % " Remember that you can override bsh commands simply by defining |
|
the method in your namespace. e.g. the following method displays the current working directory in your |
|
prompt: |
|
|
|
String getBshPrompt() { |
|
return bsh.cwd + " % "; |
|
} |
|
|
|
getClass |
|
Class getClass ( String name ) |
|
|
|
Get a class through the current namespace utilizing the current imports, extended classloader, etc. |
|
|
|
This is equivalent to the standard Class.forName() method for class loading, however it takes advantage of |
|
the BeanShell class manager so that added classpath will be taken into account. You can also use |
|
Class.forName(), however if you have modified the classpath or reloaded classes from within your script the |
|
modifications will only appear if you use the getClass() command. |
|
|
|
getClassPath |
|
URL [ ] getClassPath ( ) |
|
|
|
Get the current classpath including all user path, extended path, and the bootstrap JAR file if possible. |
|
|
|
getResource |
|
URL getResource ( String path ) |
|
|
|
Get a resource from the BeanShell classpath. This method takes into account modification to the BeanShell |
|
class path via addClassPath() and setClassPath(); |
|
|
|
getSourceFileInfo |
|
getSourceFileInfo ( ) |
|
|
|
Return the name of the file or source from which the current interpreter is reading. Note that if you use this |
|
within a method, the result will not be the file from which the method was sourced, but will be the file that |
|
the caller of the method is reading. Methods are sourced once but can be called many times... Each time the |
|
interpreter may be associated with a different file and it is that calling interpreter that you are asking for |
|
information. |
|
|
|
Note: although it may seems like this command would always return the getSourceFileInfo.bsh file, it does |
|
not since it is being executed after sourcing by the caller's interpreter. If one wanted to know the file from |
|
which a bsh method was sourced one would have to either capture that info when the file was sourced (by |
|
saving the state of the getSourceFileInfo() in a variable outside of the method or more generally we could |
|
add the info to the BshMethod class so that bsh methods remember from what source they were created... |
|
|
|
importCommands |
|
void importCommands( resource path | package name ) |
|
|
|
Import scripted or compiled BeanShell commands in the following package in the classpath. You may use |
|
either "/" path or "." package notation. e.g. |
|
|
|
BeanShell Commands Documentation |
|
|
|
90 |
|
|
|
// equivalent |
|
importCommands("/bsh/commands") |
|
importCommands("bsh.commands") |
|
|
|
When searching for a command each path will be checked for first, a file |
|
named 'command'.bsh and second a class file named 'command'.class. |
|
|
|
You may add to the BeanShell classpath using the addClassPath() or |
|
setClassPath() commands and then import them as usual. |
|
|
|
addClassPath("mycommands.jar"); |
|
importCommands("/mypackage/commands"); |
|
|
|
If a relative path style specifier is used then it is made into an absolute path by prepending "/". Later imports |
|
take precedence over earlier ones. Imported commands are scoped just like imported clases. |
|
|
|
javap |
|
void javap( String | Object | Class | ClassIdentifier ) |
|
|
|
Print the public fields and methods of the specified class (output similar to the JDK javap command). If the |
|
argument is a string it is considered to be a class name. If the argument is an object, the class of the object is |
|
used. If the arg is a class, the class is used. If the argument is a class identifier, the class identified by the |
|
class identifier will be used. e.g. If the argument is the empty string an error will be printed. |
|
|
|
// equivalent |
|
javap( java.util.Date ); // class identifier |
|
javap( java.util.Date.class ); // class |
|
javap( "java.util.Date" ); // String name of class |
|
javap( new java.util.Date() ); // instance of class |
|
|
|
load |
|
Object load ( String filename ) |
|
|
|
Load a serialized Java object from filename. Returns the object. |
|
|
|
makeWorkspace |
|
makeWorkspace ( String name ) |
|
|
|
Open a new workspace (JConsole) in the GUI desktop. |
|
|
|
mv |
|
mv ( String fromFile , String toFile ) |
|
|
|
Rename a file (like Unix mv). |
|
|
|
object |
|
This object() |
|
|
|
Return an "empty" BeanShell object context which can be used to hold data items. e.g. |
|
|
|
BeanShell Commands Documentation |
|
|
|
91 |
|
|
|
myStuff = object(); |
|
myStuff.foo = 42; |
|
myStuff.bar = "blah"; |
|
|
|
pathToFile |
|
File pathToFile ( String filename ) |
|
|
|
Create a File object corresponding to the specified file path name, taking into account the bsh current |
|
working directory (bsh.cwd) |
|
|
|
print |
|
void print ( arg ) |
|
|
|
Print the string value of the argument, which may be of any type. If beanshell is running interactively, the |
|
output will always go to the command line, otherwise it will go to System.out. |
|
|
|
Most often the printed value of an object will simply be the Java toString() of the object. However if the |
|
argument is an array the contents of the array will be (recursively) listed in a verbose way. |
|
|
|
Note that you are always free to use System.out.println() instead of print(). |
|
|
|
printBanner |
|
printBanner ( ) |
|
|
|
Print the BeanShell banner (version and author line) − GUI or non GUI. |
|
|
|
pwd |
|
pwd ( ) |
|
|
|
Print the BeanShell working directory. This is the cwd obeyed by all the unix−like bsh commands. |
|
|
|
reloadClasses |
|
void reloadClasses( [ package name ] ) |
|
|
|
Reload the specified class, package name, or all classes if no name is given. e.g. |
|
|
|
reloadClasses(); |
|
reloadClasses("mypackage.*"); |
|
reloadClasses(".*") // reload unpackaged classes |
|
reloadClasses("mypackage.MyClass") |
|
|
|
See "Class Path Management" |
|
|
|
rm |
|
boolean rm ( String pathname ) |
|
|
|
Remove a file (like Unix rm). |
|
|
|
run |
|
run ( String filename , Object runArgument ) |
|
|
|
BeanShell Commands Documentation |
|
|
|
92 |
|
|
|
run ( String filename ) |
|
|
|
Run a command in its own in its own private global namespace, with its own class manager and interpeter |
|
context. (kind of like unix "chroot" for a namespace). The root bsh system object is extended (with the |
|
extend() command) and made visible here, so that general system info (e.g. current working directory) is |
|
effectively inherited. Because the root bsh object is extended it is effectively read only / copy on write... e.g. |
|
you can change directories in the child context, do imports, change the classpath, etc. and it will not affect |
|
the calling context. |
|
|
|
run() is like source() except that it runs the command in a new, subordinate and prune()'d namespace. So it's |
|
like "running" a command instead of "sourcing" it. run() teturns the object context in which the command |
|
was run. |
|
|
|
Returns the object context so that you can gather results. |
|
|
|
Parameter runArgument an argument passed to the child context under the name runArgument. e.g. you |
|
might pass in the calling This context from which to draw variables, etc. |
|
|
|
save |
|
void save ( Object obj , String filename ) |
|
|
|
Save a serializable Java object to filename. |
|
|
|
server |
|
void server ( int port ) |
|
|
|
Create a remote BeanShell listener service attached to the current interpreter, listening on the specified port. |
|
|
|
setAccessibility |
|
setAccessibility ( boolean b ) |
|
|
|
Setting accessibility on enables to private and other non−public fields and method. |
|
|
|
setClassPath |
|
void setClassPath( URL [] ) |
|
|
|
Change the classpath to the specified array of directories and/or archives. |
|
|
|
See "Class Path Management" for details. |
|
|
|
setFont |
|
Font setFont ( Component comp , int ptsize ) |
|
|
|
Change the point size of the font on the specified component, to ptsize. This is just a convenience for |
|
playing with GUI components. |
|
|
|
setNameCompletion |
|
void setNameCompletion ( boolean bool ) |
|
|
|
Allow users to turn off name completion. |
|
|
|
BeanShell Commands Documentation |
|
|
|
93 |
|
|
|
Turn name completion in the GUI console on or off. Name competion is on by default. Explicitly setting it |
|
to true however can be used to prompt bsh to read the classpath and provide immediate feedback. |
|
(Otherwise this may happen behind the scenes the first time name completion is attempted). Setting it to |
|
false will disable name completion. |
|
|
|
setNameSpace |
|
setNameSpace ( ns ) |
|
|
|
Set the namespace (context) of the current scope. The following example illustrates swapping the current |
|
namespace. |
|
|
|
fooState = object(); |
|
barState = object(); |
|
|
|
print(this.namespace); |
|
setNameSpace(fooState.namespace); |
|
print(this.namespace); |
|
a=5; |
|
setNameSpace(barState.namespace); |
|
print(this.namespace); |
|
a=6; |
|
|
|
setNameSpace(fooState.namespace); |
|
print(this.namespace); |
|
print(a); // 5 |
|
|
|
setNameSpace(barState.namespace); |
|
print(this.namespace); |
|
print(a); // 6 |
|
|
|
You could use this to creates the effect of a static namespace for a method by explicitly setting the |
|
namespace upon entry. |
|
|
|
setStrictJava |
|
void setStrictJava ( boolean val ) |
|
|
|
Enable or disable "Strict Java Mode". When strict Java mode is enabled BeanShell will: |
|
|
|
1. |
|
2. |
|
|
|
Require typed variable declarations, method arguments and return types. |
|
Modify the scoping of variables to look for the variable declaration first in the parent namespace, as |
|
in a java method inside a java class. e.g. if you can write a method called incrementFoo() that will |
|
do the expected thing without referring to "super.foo". See "Strict Java Mode" for more details. |
|
Note: Currently most standard BeanShell commands will not work in Strict Java mode simply |
|
because they have not been written with full types, etc. |
|
|
|
show |
|
show ( ) |
|
|
|
Toggle on or off displaying the results of expressions (off by default). When show mode is on bsh will |
|
print() the value returned by each expression you type on the command line. |
|
|
|
source |
|
Object source ( String filename ) |
|
|
|
BeanShell Commands Documentation |
|
|
|
94 |
|
|
|
Object source ( URL url ) |
|
|
|
Read filename into the interpreter and evaluate it in the current namespace. Like the Bourne Shell "." |
|
command. This command acts exactly like the eval() command but reads from a file or URL source. |
|
|
|
sourceRelative |
|
sourceRelative ( String file ) |
|
|
|
Source a file relative to the callering script's directory. e.g. scripts A running in dir A sources script B in dir |
|
B. Script B can use this command to load additional scripts (data, etc.) relative to its own location (dir B) |
|
without having to explicitly know its "home" directory (B). Note: this only works for files currently. |
|
|
|
super |
|
This super( String scopename ) |
|
|
|
Return a BeanShell 'this' reference to the enclosing scope (method scope) of the specified name. e.g. |
|
|
|
foo() { |
|
x=1; |
|
bar() { |
|
x=2; |
|
gee() { |
|
x=3; |
|
print( x ); // 3 |
|
print( super.x ); // 2 |
|
print( super("foo").x ); // 1 |
|
} |
|
} |
|
} |
|
|
|
This is an experimental command that is not intended to be of general use. |
|
|
|
unset |
|
void unset ( String name ) |
|
|
|
"Undefine" the variable specifed by 'name' (So that it tests == void). |
|
|
|
Note: there will be a better way to do this in the future. This is currently equivalent to doing |
|
namespace.setVariable(name, null); |
|
|
|
which |
|
which( classIdentifier | string | class ) |
|
|
|
Use classpath mapping to determine the source of the specified class file. (Like the Unix which command |
|
for executables). This command maps the entire classpath and prints all of the occurrences of the class. If |
|
you just want to find the first occurrence in the classpath (the one that will be used by Java) you can also get |
|
it by printing the URL of the resource. e.g.: |
|
|
|
print( getResource("/com/foo/MyClass.class") ); |
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// Same as... |
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// System.out.println( |
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// getClass().getResourceAsStream("/com/foo/MyClass.class" ) ); |
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BeanShell Commands Documentation |
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95 |
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Note: This is all a lie! This command is broken and only reports the currently first occurence! To be fixed! |
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workspaceEditor |
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workspaceEditor( bsh.Interpreter parent, String name ) |
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Make a new workspaceEditor in the GUI. |
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BeanShell Commands Documentation |
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96 |
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