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And so Forth... |
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Copyright J.L. Bezemer |
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2001-04-06 |
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Contents |
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1 Preface |
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1.1 Copyright |
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1.2 |
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Introduction . . . |
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1.3 About this primer . . . |
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2 Forth fundamentals |
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2.1 Making calculations without parenthesis . . . |
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2.2 Manipulating the stack . . . . |
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2.3 Deep stack manipulators |
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2.4 Pass arguments to functions . . |
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2.5 Making your own words |
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2.6 Adding comment |
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2.7 Text-format of Forth source . . |
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2.8 Displaying string constants . . |
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2.9 Declaring variables . . |
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2.10 Using variables . |
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2.11 Built-in variables . . . |
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2.12 What is a cell? . . |
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2.13 Declaring and using constants |
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2.14 Built-in constants . . . |
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2.15 Using booleans . |
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2.16 IF-ELSE constructs . . |
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2.17 FOR-NEXT constructs . . . . |
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2.18 WHILE-DO constructs . . . . |
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2.19 REPEAT-UNTIL constructs |
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2.20 Infinite loops |
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2.21 Getting a number from the keyboard . |
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2.22 Aligning numbers . . . |
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3 Arrays and strings |
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CONTENTS |
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3.1 Declaring arrays of numbers |
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3.2 Using arrays of numbers |
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3.3 Creating arrays of constants . . |
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3.4 Using arrays of constants . . . |
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3.5 Creating strings . |
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3.6 |
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Initializing strings . . . |
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3.7 Getting the length of a string . |
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3.8 Printing a string variable . . . |
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3.9 Copying a string variable . . . |
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3.10 Slicing strings . . |
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3.11 Appending strings . . . |
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3.12 Comparing strings . . . |
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3.13 Removing trailing spaces . . . |
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3.14 String constants and string variables . |
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3.15 The count byte |
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3.16 Printing individual characters . |
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3.17 Getting ASCII values . |
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3.18 When to use [CHAR] or CHAR . . . |
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3.19 Printing spaces |
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3.20 Fetching individual characters |
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3.23 What is the TIB? . . . |
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3.24 What is the PAD? . . . |
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3.25 How do I use TIB and PAD? . |
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3.26 Temporary string constants . . |
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3.27 Simple parsing . |
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3.28 Converting a string to a number . . . . |
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3.29 Controlling the radix . |
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3.30 Pictured numeric output . . . . |
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3.31 Converting a number to a string . . . . |
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CONTENTS |
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4 Stacks and colon definitions |
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4.1 The address of a colon-definition . . . |
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4.2 Vectored execution . . |
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4.3 Using values . . . |
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4.4 The stacks . . . . |
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4.5 Saving temporary values |
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4.6 The Return Stack and the DO..LOOP . . . . |
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4.7 Other Return Stack manipulations |
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4.8 Altering the flow with the Return Stack . . . |
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4.9 Leaving a colon-definition . . |
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4.10 How deep is your stack? |
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5 Advanced topics |
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5.1 Booleans and numbers |
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5.2 |
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Including your own definitions . . . . |
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5.3 Conditional compilation . . . |
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5.4 Exceptions . . . . |
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5.5 Lookup tables . . |
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5.6 What DOES> CREATE do? . |
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5.7 Fixed point calculation . . . . |
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5.8 Recursion . . . . |
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5.9 Forward declarations . |
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5.10 This is the end . . |
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I Appendices |
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5 |
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6 |
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CONTENTS |
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Chapter 1 |
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Preface |
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1.1 Copyright |
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Copyright (c) 2001 J.L. Bezemer. |
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Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free |
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Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with |
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the Invariant Sections being ”GNU Free Documentation License”, ”Introduction and ”About this primer”, |
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with the Front-Cover Texts being ”And so Forth..., J.L. Bezemer”, and with the Back-Cover Texts being |
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”The initial version of this primer was written by Hans Bezemer, author of the 4tH compiler.”. A copy of |
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the license is included in the section entitled "GNU Free Documentation License". |
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1.2 |
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Introduction |
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Don’t you hate it? You’ve just got a new programming language and you’re trying to write your first |
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program. You want to use a certain feature (you know it’s got to be there) and you can’t find it in the |
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manual. |
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I’ve had that experience many times. So in this manual you will find many short features on all kind of |
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topics. How to input a number from the keyboard, what a cell is, etc. |
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I hope this will enable you to get quickly on your way. If it didn’t, email me at ’hansoft@bigfoot.com’. |
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You will not only get an answer, but you will help future Forth users as well. |
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You can use this manual two ways. You can either just get what you need or work your way through. Every |
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section builds on the knowledge you obtained in the previous sections. All sections are grouped into levels. |
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We advise you to use what you’ve learned after you’ve worked your way through a level. |
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If this isn’t enough to teach you Forth you can always get a real good textbook on Forth, like "Starting |
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Forth" by Leo Brodie. Have fun! |
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1.3 About this primer |
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This primer was originally written for 4tH, my own Forth compiler. 4tH isn’t ANS-Forth compliant, by |
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ANS-Forth standards not even a ANS-Forth system. After a while I got questions why certain examples |
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weren’t working. Since I tested every single one of them I wondered why. Until it dawned on me: people |
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learning Forth were using my primer! |
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7 |
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8 |
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CHAPTER1. PREFACE |
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So due to high demand I started to rewrite it for ANS-Forth compliant systems. Most of these systems |
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don’t even have a manual at all so the need for it should be great. The next question was: which format. |
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Since I wanted to learn LYX anyway, I settled for that. You can produce various formats with it which are |
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readable on most systems, including MS-DOS, MS-Windows and Linux. |
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The next question was: how far do you go. The original version was heavily geared towards 4tH, which |
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reflects my own views on Forth. And those views sometimes contradict to those of ANS-Forth. However, |
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since Leo Brodie took the liberty in ”Thinking Forth” to express his views, I thought I should have the |
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freedom to express mine. |
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Some examples, especially in the ”Advanced topics” chapter, use special 4tH extensions. Fortunately |
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Wil Baden had helped me to write a 4tH-to-ANS-Forth interface. Since some of these extensions cover |
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functionalities commonly found in other languages I decided to keep those sections in, using the Easy4tH |
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definitions. In the previous chapters you’ll find some 4tH words as well, but very sparingly. |
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You may find that some examples are not working with your specific Forth compiler. That may have several |
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reasons. First, your compiler may not support all ANS-Forth wordsets. Second, your compiler may not be |
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completely ANS-Forth compliant. I’ve tested most of these examples with GForth or Win32Forth, which |
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are (almost) 100% ANS-Forth compliant. Third, your compiler might be case-sensitive. |
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The ANS-Forth standard is a very important document. I can only advise you to get it. You should have |
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no trouble finding it on the internet. I can only hope that the compiler you chose at least documented its |
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ANS-Forth compatibility. |
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This primer was written in the hope that it will be useful and that starting Forthers aren’t put off by the high |
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price of Forth textbooks. It is dedicated to Leo Brodie, who taught me much more than just Forth. |
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Hans Bezemer |
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Den Haag, 2001-03-07 |
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Chapter 2 |
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Forth fundamentals |
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2.1 Making calculations without parenthesis |
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To use Forth you must understand Reverse Polish Notation. This is a way to write arithmetic expressions. |
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The form is a bit tricky for people to understand, since it is geared towards making it easy for the computer |
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to perform calculations; however, most people can get used to the notation with a bit of practice. |
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Reverse Polish Notation stores values in a stack. A stack of values is just like a stack of books: one value |
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is placed on top of another. When you want to perform a calculation, the calculation uses the top numbers |
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on the stack. For example, here’s a typical addition operation: |
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1 2 + |
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When Forth reads a number, it just puts the value onto the stack. Thus 1 goes on the stack, then 2 goes on |
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the stack. When you put a value onto the stack, we say that you push it onto the stack. When Forth reads |
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the operator ’+’, it takes the top two values off the stack, adds them, then pushes the result back onto the |
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stack. This means that the stack contains: |
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3 |
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after the above addition. As another example, consider: |
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2 3 4 + * |
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(The ’*’ stands for multiplication.) Forth begins by pushing the three numbers onto the stack. When it |
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finds the ’+’, it takes the top two numbers off the stack and adds them. (Taking a value off the stack is |
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called popping the stack.) Forth then pushes the result of the addition back onto the stack in place of the |
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two numbers. Thus the stack contains: |
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2 7 |
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|
|
When Forth finds the ’*’ operator, it again pops the top two values off the stack. It multiplies them, then |
|
pushes the result back onto the stack, leaving: |
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|
|
14 |
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|
|
9 |
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|
|
10 |
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|
|
CHAPTER2. FORTHFUNDAMENTALS |
|
|
|
The following list gives a few more examples of Reverse Polish expressions. After each, we show the |
|
contents of the stack, in parentheses. |
|
|
|
7 2 - |
|
2 7 - |
|
12 3 / |
|
-12 3 / |
|
4 5 + 2 * |
|
4 5 2 + * |
|
4 5 2 * - |
|
|
|
(5) |
|
(-5) |
|
(4) |
|
(-4) |
|
(18) |
|
(28) |
|
(-6) |
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|
|
2.2 Manipulating the stack |
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|
|
You will often find that the items on the stack are not in the right order or that you need a copy. There are |
|
stack-manipulators which can take care of that. |
|
|
|
To display a number you use ’.’, pronounced "dot". |
|
’SWAP’ reverses the order of two items on the stack. If we enter: |
|
|
|
It takes a number from the stack and displays it. |
|
|
|
2 3 . . cr |
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|
|
Forth answers: |
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|
|
3 2 |
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|
|
If you want to display the numbers in the same order as you entered them, you have to enter: |
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|
2 3 swap . . cr |
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|
|
In that case Forth will answer: |
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|
2 3 |
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|
|
You can duplicate a number using ’DUP’. If you enter: |
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|
2 . . cr |
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|
Forth will complain that the stack is empty. However, if you enter: |
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|
2 dup . . cr |
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|
Forth will display: |
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|
|
2 2 |
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|
|
Another way to duplicate a number is using ’OVER’. In that case not the topmost number of the stack is |
|
duplicated, but the number beneath. E.g. |
|
|
|
2 3 dup . . . cr |
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|
|
2.3. DEEPSTACKMANIPULATORS |
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|
11 |
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|
|
will give you the following result: |
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|
3 3 2 |
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|
|
But this one: |
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|
2 3 over . . . cr |
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|
|
will give you: |
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|
2 3 2 |
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|
|
Sometimes you want to discard a number, e.g. you duplicated it to check a condition, but since the test |
|
failed, you don’t need it anymore. ’DROP’ is the word we use to discard numbers. So this: |
|
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|
2 3 drop . |
|
|
|
will give you "2" instead of "3", since we dropped the "3". |
|
|
|
The final one I want to introduce is ’ROT’. Most users find ’ROT’ the most complex one since it has its |
|
effects deep in the stack. The thirdmost item to be exact. This item is taken from its place and put on top |
|
of the stack. It is ’rotated’, as this small program will show you: |
|
|
|
1 2 3 |
|
. . . cr |
|
( This will display ’3 2 1’ as expected) |
|
1 2 3 |
|
rot |
|
. . . cr |
|
( This will display ’1 3 2’!) |
|
|
|
\ 1 is the thirdmost item |
|
\ display all numbers |
|
|
|
\ same numbers stacked |
|
\ performs a ’ROT’ |
|
\ same operation |
|
|
|
2.3 Deep stack manipulators |
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|
|
There are two manipulators that can dig deeper into the stack, called ’PICK’ and ’ROLL’ but I cannot |
|
recommend them. A stack is NOT an array! So if there are some Forth-83 users out there, I can only tell |
|
you: learn Forth the proper way. Programs that have so many items on the stack are just badly written. Leo |
|
Brodie agrees with me. |
|
|
|
If you are in ’deep’ trouble you can always use the returnstack manipulators. Check out that section. |
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|
|
2.4 Pass arguments to functions |
|
|
|
There is no easier way to pass arguments to functions as in Forth. Functions have another name in Forth. |
|
We call them "words". Words take their "arguments" from the stack and leave the "result" on the stack. |
|
|
|
Other languages, like C, do exactly the same. But they hide the process from you. Because passing data to |
|
the stack is made explicit in Forth it has powerful capabilities. In other languages, you can get back only |
|
one result. In Forth you can get back several! |
|
|
|
All words in Forth have a stack-effect-diagram. It describes what data is passed to the stack in what order |
|
and what is returned. The word ’*’ for instance takes numbers from the stack, multiplies them and leaves |
|
the result on the stack. It’s stack-effect-diagram is: |
|
|
|
12 |
|
|
|
CHAPTER2. FORTHFUNDAMENTALS |
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|
|
n1 n2 -- n3 |
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|
|
Meaning it takes number n1 and n2 from the stack, multiplies them and leaves the product (number n3) on |
|
the stack. The rightmost number is always on top of the stack, which means it is the first number which |
|
will be taken from the stack. The word ’.’ is described like this: |
|
|
|
n -- |
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|
|
Which means it takes a number from the stack and leaves nothing. Now we get to the most powerful feature |
|
of it all. Take this program: |
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|
|
2 |
|
3 |
|
* |
|
. |
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|
|
( leaves a number on the stack) |
|
( leaves a number on the stack on top of the 2) |
|
( takes both from the stack and leaves the result) |
|
( takes the result from the stack and displays it) |
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|
|
Note that all data between the words ’*’ and ’.’ is passed implicitly! Like putting LEGO stones on top of |
|
another. Isn’t it great? |
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|
|
2.5 Making your own words |
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|
|
Of course, every serious language has to have a capability to extend it. So has Forth. The only thing |
|
you have to do is to determine what name you want to give it. Let’s say you want to make a word which |
|
multiplies two numbers and displays the result. |
|
|
|
Well, that’s easy. We’ve already seen how you have to code it. The only words you need are ’*’ and ’.’. |
|
You can’t name it ’*’ because that name is already taken. You could name it ’multiply’, but is that a word |
|
you want to type in forever? No, far too long. |
|
|
|
Let’s call it ’*.’. Is that a valid name? If you’ve programmed in other languages, you’ll probably say it isn’t. |
|
But it is! The only characters you can’t use in a name are whitespace characters (<CR>, <LF>, <space>, |
|
<TAB>). It depends on the Forth you’re using whether it is case- sensitive or not, but usually it isn’t. |
|
|
|
So ’*.’ is okay. Now how do we turn it into a self-defined word. Just add a colon at the beginning and a |
|
semi-colon at the end: |
|
|
|
: *. * . ; |
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|
|
That’s it. Your word is ready for use. So instead of: |
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|
|
2 3 * . |
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|
|
We can type: |
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|
|
: *. * . ; |
|
2 3 *. |
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|
|
And we can use our ’*.’ over and over again. Hurray, you’ve just defined your first word in Forth! |
|
|
|
2.6. ADDINGCOMMENT |
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|
|
2.6 Adding comment |
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|
|
13 |
|
|
|
Adding comment is very simple. In fact, there are two ways to add comment in Forth. That is because we |
|
like programs with a lot of comment. |
|
|
|
The first form you’ve already encountered. Let’s say we want to add comment to this little program: |
|
|
|
: *. * . ; |
|
2 3 *. |
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|
|
So we add our comment: |
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|
|
: *. * . ; |
|
2 3 *. |
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|
|
This will multiply and print two numbers |
|
|
|
Forth will not understand this. It will desperately look for the words ’this’, ’will’, etc. However the word |
|
’\’ will mark everything up to the end of the line as comment. So this will work: |
|
|
|
: *. * . ; |
|
2 3 *. |
|
|
|
\ This will multiply and print two numbers |
|
|
|
There is another word called ’(’ which will mark everything up to the next ’)’ as comment. Yes, even |
|
multiple lines. Of course, these lines may not contain a ’)’ or you’ll make Forth very confused. So this |
|
comment will be recognized too: |
|
|
|
: *. * . ; |
|
2 3 *. |
|
|
|
( This will multiply and print two numbers) |
|
|
|
Note that there is a whitespace-character after both ’\’ and ’(’. This is mandatory! |
|
|
|
2.7 Text-format of Forth source |
|
|
|
Forth source can be simple ASCII-files. And you can use any layout as long a this rule is followed: |
|
|
|
All words are separated by at least one whitespace character! |
|
|
|
Well, in Forth everything is a word or becoming a word. Yes, even ’\’ and ’(’ are words! And you can add |
|
all the empty lines or spaces or tabs you like, Forth won’t care and your harddisk supplier either. |
|
|
|
However, some Forths still use a special line editor, which works with screens. Screens are usually 1K |
|
blocks, divided into 16 lines of 64 characters. Explaining how these kind of editors work goes beyond the |
|
scope of this manual. You have to check the documentation of your Forth compiler on that. The files these |
|
editors produce are called blockfiles. |
|
|
|
14 |
|
|
|
CHAPTER2. FORTHFUNDAMENTALS |
|
|
|
2.8 Displaying string constants |
|
|
|
Displaying a string is as easy as adding comment. Let’s say you want to make the ultimate program, one |
|
that is displaying "Hello world!". Well, that’s almost the entire program. The famous ’hello world’ program |
|
is simply this in Forth: |
|
|
|
.( Hello world!) |
|
|
|
Enter this and it works. Yes, that’s it! No declaration that this is the main function and it is beginning here |
|
and ending there. May be you think it looks funny on the display. Well, you can add a carriage return by |
|
adding the word ’CR’. So now it looks like: |
|
|
|
.( Hello world!) cr |
|
|
|
Still pretty simple, huh? |
|
|
|
2.9 Declaring variables |
|
|
|
One time or another you’re going to need variables. Declaring a variable is easy. |
|
|
|
variable one |
|
|
|
The same rules for declaring words apply for variables. You can’t use a name that already has been taken |
|
or you’ll get pretty strange results. A variable is a word too! And whitespace characters are not allowed. |
|
Note that Forth is usually not case-sensitive! |
|
|
|
2.10 Using variables |
|
|
|
Of course variables are of little use when you can’t assign values to them. This assigns the number 6 to |
|
variable ’ONE’: |
|
|
|
6 one ! |
|
|
|
We don’t call ’!’ bang or something like that, we call it ’store’. Of course you don’t have to put a number |
|
on the stack to use it, you can use a number that is already on the stack. To retrieve the value stored in |
|
’ONE’ we use: |
|
|
|
one @ |
|
|
|
The word ’@’ is called ’fetch’ and it puts the number stored in ’one’ on the stack. To display it you use ’.’: |
|
|
|
one @ . |
|
|
|
There is a shortcut for that, the word ’?’, which will fetch the number stored in ’ONE’ and displays it: |
|
|
|
one ? |
|
|
|
2.11. BUILT-INVARIABLES |
|
|
|
2.11 Built-in variables |
|
|
|
15 |
|
|
|
Forth has two built-in variables you can use for your own purposes. They are called ’BASE’ and ’>IN’. |
|
’BASE’ controls the radix at run-time, ’>IN’ is used by ’WORD’ and ’PARSE’. |
|
|
|
2.12 What is a cell? |
|
|
|
A cell is simply the space a number takes up. So the size of a variable is one cell. The size of a cell is |
|
important since it determines the range Forth can handle. We’ll come to that further on. |
|
|
|
2.13 Declaring and using constants |
|
|
|
Declaring a simple constant is easy too. Let’s say we want to make a constant called ’FIVE’: |
|
|
|
5 constant five |
|
|
|
Now you can use ’FIVE’ like you would ’5’. E.g. this will print five spaces: |
|
|
|
five spaces |
|
|
|
The same rules for declaring words apply for constants. You shouldn’t use a name that already has been |
|
taken. A constant is a word too! And whitespace characters are not allowed. Note that Forth is usually not |
|
case-sensitive. |
|
|
|
2.14 Built-in constants |
|
|
|
There are several built-in constants. Of course, they are all literals in case you wonder. Here’s a list. Refer |
|
to the glossary for a more detailed description: |
|
|
|
1. BL |
|
|
|
2. FALSE |
|
|
|
3. PAD |
|
|
|
4. TIB |
|
|
|
5. TRUE |
|
|
|
2.15 Using booleans |
|
|
|
Booleans are expressions or values that are either true or false. They are used to conditionally execute parts |
|
of your program. In Forth a value is false when it is zero and true when it is non-zero. Most booleans come |
|
into existence when you do comparisons. This one will determine whether the value in variable ’VAR’ is |
|
greater than 5. Try to predict whether it will evaluate to true or false: |
|
|
|
variable var |
|
4 var ! |
|
var @ 5 > . |
|
|
|
No, it wasn’t! But hey, you can print booleans as numbers. Well, they are numbers. But with a special |
|
meaning as we will see in the next section. |
|
|
|
16 |
|
|
|
CHAPTER2. FORTHFUNDAMENTALS |
|
|
|
2.16 |
|
|
|
IF-ELSE constructs |
|
|
|
Like most other languages you can use IF-ELSE constructs. Let’s enhance our previous example: |
|
|
|
variable var |
|
4 var ! |
|
|
|
: test |
|
|
|
var @ 5 > |
|
if ." Greater" cr |
|
else ." Less or equal" cr |
|
then |
|
|
|
; |
|
|
|
test |
|
|
|
So now our program does the job. It tells you when it’s greater and when not. Note that contrary to other |
|
languages the condition comes before the ’IF’ and ’THEN’ ends the IF-clause. In other words, whatever |
|
path the program takes, it always continues after the ’THEN’. A tip: think of ’THEN’ as ’ENDIF’.. |
|
|
|
2.17 FOR-NEXT constructs |
|
|
|
Forth does also have FOR-NEXT constructs. The number of iterations is known in this construct. E.g. let’s |
|
print the numbers from 1 to 10: |
|
|
|
: test |
|
|
|
11 1 do i . cr loop |
|
|
|
; |
|
|
|
test |
|
|
|
The first number presents the limit. When the limit is goes beyond the limit minus one the loop terminates. |
|
The second number presents the initial value of the index. That’s where it starts of. So remember, this loop |
|
iterates at least once! You can use ’?DO’ instead of ’DO’. That will not enter the loop if the limit and the |
|
index are the same to begin with: |
|
|
|
: test |
|
|
|
0 0 ?do i . cr loop |
|
|
|
; |
|
|
|
test |
|
|
|
’I’ represents the index. It is not a variable or a constant, it is a predefined word, which puts the index on |
|
the stack, so ’.’ can get it from the stack and print it. |
|
|
|
But what if I want to increase the index by two? Or want to count downwards? Is that possible. Sure. |
|
There is another construct to do just that. Okay, let’s take the first question: |
|
|
|
: test |
|
|
|
11 1 do i . cr 2 +loop |
|
|
|
; |
|
|
|
test |
|
|
|
2.18. WHILE-DOCONSTRUCTS |
|
|
|
17 |
|
|
|
This one will produce exactly what you asked for. An increment by two. This one will produce all negative |
|
numbers from -1 to -11: |
|
|
|
: test |
|
|
|
-11 -1 do i . cr -1 +loop |
|
|
|
; |
|
|
|
test |
|
|
|
Why -11? Because the loop terminates when it reached the limit minus one. And when you’re counting |
|
downward, that is -11. You can change the step if you want to, e.g.: |
|
|
|
: test |
|
|
|
32767 1 do i . i +loop |
|
|
|
; |
|
|
|
test |
|
|
|
This will print: 1, 2, 4, 8, all up to 16384. Pretty flexible, I guess. You can break out of a loop by using |
|
’LEAVE’: |
|
|
|
: test |
|
|
|
10 0 do i dup 5 = if drop leave else . cr then loop |
|
|
|
: |
|
|
|
test |
|
|
|
2.18 WHILE-DO constructs |
|
|
|
A WHILE-DO construction is a construction that will perform zero or more iterations. First a condition is |
|
checked, then the body is executed. Then it will branch back to the condition. In Forth it looks like this: |
|
|
|
BEGIN <condition> WHILE <body> REPEAT |
|
|
|
The condition will have to evaluate to TRUE in order to execute the body. If it evaluates to FALSE it |
|
branches to just after the REPEAT. This example does a Fibbonaci test. |
|
|
|
: fib 0 1 |
|
|
|
begin |
|
|
|
while |
|
|
|
dup >r rot dup r> > |
|
|
|
\ condition |
|
|
|
rot rot dup rot + dup . |
|
|
|
\ body |
|
|
|
repeat |
|
drop drop drop ; |
|
|
|
\ after loop has executed |
|
|
|
You might not understand all of the commands, but we’ll get to that. If you enter "20 fib" you will get: |
|
|
|
1 2 3 5 8 13 21 |
|
|
|
This construct is particularly handy if you are not sure that all data will pass the condition. |
|
|
|
18 |
|
|
|
CHAPTER2. FORTHFUNDAMENTALS |
|
|
|
2.19 REPEAT-UNTIL constructs |
|
|
|
The counterpart of WHILE-DO constructs is the REPEAT-UNTIL construct. This executes the body, then |
|
checks a condition at ’UNTIL’. If the expression evaluates to FALSE, it branches back to the top of the |
|
body (marked by ’BEGIN’) again. It executes at least once. This program calculates the largest common |
|
divisor. |
|
|
|
: lcd |
|
|
|
begin |
|
|
|
swap over mod |
|
dup 0= |
|
|
|
until drop . ; |
|
|
|
\ body |
|
\ condition |
|
|
|
If you enter "27 21 lcd" the programs will answer "3". |
|
|
|
2.20 |
|
|
|
Infinite loops |
|
|
|
In order to make an infinite loop one could write: |
|
|
|
: test |
|
|
|
begin ." Diamonds are forever" cr 0 until |
|
|
|
; |
|
|
|
test |
|
|
|
But there is a nicer way to do just that: |
|
|
|
: test |
|
|
|
begin ." Diamonds are forever" cr again |
|
|
|
; |
|
|
|
test |
|
|
|
This will execute until the end of times, unless you exit the program another way. |
|
|
|
2.21 Getting a number from the keyboard |
|
|
|
Let’s start with "you’re not supposed to understand this". If you dig deeper in Forth you’ll find out why |
|
it works the way it works. But if you define this word in your program it will read a number from the |
|
keyboard and put it on the stack. If you haven’t entered a valid number, it will prompt you again. |
|
|
|
S" MAX-N" ENVIRONMENT? |
|
[IF] |
|
NEGATE 1- CONSTANT (ERROR) |
|
[THEN] |
|
|
|
\ query environment |
|
\ if successful |
|
\ create constant (ERROR) |
|
|
|
: number |
|
|
|
( a -- n) |
|
|
|
0. Rot dup 1+ c@ [char] - = >r count r@ if 1 /string then >number nip |
|
|
|
2.22. ALIGNINGNUMBERS |
|
|
|
19 |
|
|
|
0= if d>s r> if negate then else r> drop 2drop (error) then ; |
|
|
|
: |
|
|
|
input# |
|
begin |
|
|
|
refill drop bl word number |
|
dup (error) <> |
|
dup 0= |
|
if swap drop then |
|
|
|
until ; |
|
|
|
( -- n) |
|
|
|
( n) |
|
( n f) |
|
( n f -f) |
|
( f | n f) |
|
|
|
2.22 Aligning numbers |
|
|
|
You may find that printing numbers in columns (I prefer "right-aligned") can be pretty hard. That is because |
|
the standard word to print numbers (’.’) prints the number and then a trailing space. That is why ’.R’ was |
|
added. |
|
|
|
The word ’.R’ works just like ’.’ but instead of just printing the number with a trailing space ’.R’ will print |
|
the number right-aligned in a field of N characters wide. Try this and you will see the difference: |
|
|
|
140 . cr |
|
150 5 .r cr |
|
|
|
In this example the field is five characters wide, so ’150’ will be printed with two leading spaces. |
|
|
|
20 |
|
|
|
CHAPTER2. FORTHFUNDAMENTALS |
|
|
|
Chapter 3 |
|
|
|
Arrays and strings |
|
|
|
3.1 Declaring arrays of numbers |
|
|
|
You can make arrays of numbers very easily. It is very much like making a variable. Let’s say we want an |
|
array of 16 numbers: |
|
|
|
create sixteen 16 cells allot |
|
|
|
That’s it, we’re done! |
|
|
|
3.2 Using arrays of numbers |
|
|
|
You can use arrays of numbers just like variables. The array cells are numbered from 0 to N, N being the |
|
size of the array minus one. Storing a value in the 0th cell is easy. It works just like a simple variable: |
|
|
|
5 sixteen 0 cells + ! |
|
|
|
Which will store ’5’ in the 0th cell. So storing ’7’ in the 8th cell |
|
|
|
is done like this: |
|
|
|
7 sixteen 8 cells + ! |
|
|
|
Isn’t Forth wonderful? Fetching is done the same of course: |
|
|
|
sixteen 0 cells + @ |
|
sixteen 4 cells + @ |
|
|
|
Plain and easy. |
|
|
|
3.3 Creating arrays of constants |
|
|
|
Making an array of constants is quite easy. First you have to define the name of the array by using the word |
|
’CREATE. Then you specify all its elements. All elements (even the last) are terminated by the word ’,’. |
|
An example: |
|
|
|
create sizes 18 , 21 , 24 , 27 , 30 , 255 , |
|
|
|
Please note that ’,’ is a word! It has to be separated by spaces on both ends. |
|
|
|
21 |
|
|
|
22 |
|
|
|
CHAPTER3. ARRAYSANDSTRINGS |
|
|
|
3.4 Using arrays of constants |
|
|
|
Accessing an array of constants is exactly like accessing an array of numbers. In an array of numbers you |
|
access the 0th element like this: |
|
|
|
sixteen 0 cells + @ |
|
|
|
When you access the first element of an array of constants you use this construction: |
|
|
|
sizes 0 cells + @ |
|
|
|
So I don’t think you’ll have any problems here. |
|
|
|
3.5 Creating strings |
|
|
|
In Forth you have to define the maximum length of the string, like Pascal: |
|
|
|
create name 10 chars allot |
|
|
|
Note that the string variable includes the count byte. That is a special character that tells Forth how long a |
|
string is. You usually don’t have to add that yourself because Forth will do that for you. But you will have |
|
to reserve space for it. |
|
|
|
That means that the string "name" we just declared can contain up to nine characters *AND* the count |
|
byte. These kind of strings are usually referred to as counted strings. |
|
|
|
E.g. when you want to define a string that has to contain "Hello!" (without the quotes) you have to define |
|
a string that is at least 7 characters long: |
|
|
|
create hello 7 chars allot |
|
|
|
When you later refer to the string you just defined its address is thrown on the stack. An address is simply a |
|
number that refers to its location. As you will see you can work with string-addresses without ever knowing |
|
what that number is. But because it is a number you can manipulate it like any other number. E.g. this is |
|
perfectly valid: |
|
|
|
hello |
|
dup |
|
drop drop |
|
|
|
\ address of string on stack |
|
\ duplicate it |
|
\ drop them both |
|
|
|
In the next section we will tell you how to get "Hello!" into the string. |
|
|
|
3.6 |
|
|
|
Initializing strings |
|
|
|
You can initialize a string with the ’S"’ word. You haven’t seen this one yet, but we will discuss it in more |
|
depth later on. If you want the string to contain your first name use this construction: |
|
|
|
3.7. GETTINGTHELENGTHOFASTRING |
|
|
|
23 |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create name 16 chars allot |
|
s" Hello! " name place |
|
|
|
The word ”PLACE”, which is a common word1, copies the contents of a string constant into a string- |
|
variable. If you still don’t understand it yet, don’t worry. As long as you use this construction, you’ll get |
|
what you want. Just remember that assigning a string constant to a string that is too short will result in an |
|
error or even worse, corrupt other strings. |
|
|
|
3.7 Getting the length of a string |
|
|
|
You get the length of a string by using the word ’COUNT’. It will not only return the length of the string, |
|
but also the string address. It is illustrated by this short program: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create greeting 32 chars allot |
|
S" Hello!" greeting place |
|
greeting count |
|
.( String length: ) . cr |
|
drop |
|
|
|
\ define string greeting |
|
\ set string to ’Hello!’ |
|
\ get string length |
|
\ print the length |
|
\ discard the address |
|
|
|
You usually have nothing to do with the string address. However, it may be required by other words like |
|
we will see in the following section. If you just want the bare length of the string you can always define a |
|
word like ’length$’: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
: length$ count swap drop ; |
|
|
|
create greeting 32 cells allot |
|
s" Hello!" greeting place |
|
greeting length$ |
|
.( String length: ) . cr |
|
|
|
\ define string greeting |
|
\ set string to ’Hello!’ |
|
\ get string length |
|
\ print the length |
|
|
|
3.8 Printing a string variable |
|
|
|
Printing a string variable is pretty straight forward. The word that is required to print a string variable is |
|
’TYPE’. It requires the string address and the number of characters it has to print. Yes, that are the values |
|
that are left on the stack by ’COUNT’! So printing a string means issuing both ’COUNT’ and ’TYPE’: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create greeting 32 cells allot |
|
s" Hello!" greeting place |
|
greeting count type cr |
|
|
|
\ define string greeting |
|
\ set string to ’Hello!’ |
|
\ print the string |
|
|
|
If you don’t like this you can always define a word like ’PRINT$’: |
|
|
|
1Although not part of the ANS-Forth standard. |
|
|
|
24 |
|
|
|
CHAPTER3. ARRAYSANDSTRINGS |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
: print$ count type ; |
|
|
|
create greeting 32 cells allot |
|
s" Hello!" greeting place |
|
greeting print$ cr |
|
|
|
\ define string greeting |
|
\ set string to ’Hello!’ |
|
\ print the string |
|
|
|
3.9 Copying a string variable |
|
|
|
You might want to copy one string variable to another. There is a special word for that, named ’CMOVE’. |
|
It takes the two strings and copies a given number of characters from the source to the destination. Let’s |
|
take a look at this example: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 16 chars allot |
|
create two 16 chars allot |
|
|
|
\ define the first string |
|
\ define the second string |
|
|
|
s" Greetings!" one place |
|
one dup |
|
count |
|
1+ |
|
swap drop |
|
two swap |
|
cmove |
|
two count type cr |
|
|
|
\ initialize string one |
|
\ save the real address |
|
\ get the length of string one |
|
\ account for the count byte |
|
\ get the real address |
|
\ get the order right |
|
\ copy the string |
|
\ print string two |
|
|
|
The most difficult part to understand is probably why and how to set up the data for ’CMOVE’. Well, |
|
’CMOVE’ wants to see these values on the stack: |
|
|
|
source destination #chars |
|
|
|
With the expression: |
|
|
|
one count |
|
|
|
We get these data on the stack: |
|
|
|
source+1 length |
|
|
|
But the count byte hasn’t been accounted for so far. That’s why we add: |
|
|
|
1+ |
|
|
|
So now this parameter has the right value. Now we have to restore the true address of the string and tell |
|
’CMOVE’ where to copy the contents of string one to. Initially, we got the correct address. That is why |
|
we saved it using: |
|
|
|
dup |
|
|
|
3.10. SLICINGSTRINGS |
|
|
|
25 |
|
|
|
Now we’re getting rid of the "corrupted" address by issuing: |
|
|
|
swap drop |
|
|
|
This is what we got right now: |
|
|
|
source #chars |
|
|
|
If we simply add: |
|
|
|
two |
|
|
|
The data is still not presented in the right order: |
|
|
|
source #chars destination |
|
|
|
So we add the extra ’SWAP’ in order to get it right. Of course you may define a word that takes care of all |
|
that: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
: copy$ swap dup count 1+ swap drop rot swap cmove ; |
|
|
|
create one 32 chars allot |
|
create two 32 chars allot |
|
s" Greetings!" one place |
|
one two copy$ |
|
|
|
You may wonder why we keep on defining words to make your life easier. Why didn’t we simply define |
|
these words in the compiler instead of using these hard to understand words? Sure, but I didn’t write the |
|
standard. However, most Forths allow you to permanently store these words in their vocabulary. Check |
|
your documentation for details. |
|
|
|
3.10 Slicing strings |
|
|
|
Slicing strings is just like copying strings. We just don’t copy all of it and we don’t always start copying at |
|
the beginning of a string. We’ll show you what we mean: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
: nextchar dup dup c@ 1- swap char+ c! char+ ; |
|
|
|
create one 32 chars allot |
|
s" Hans Bezemer" one place |
|
one dup count type cr |
|
nextchar |
|
dup count type cr |
|
nextchar |
|
dup count type cr |
|
nextchar |
|
count type cr |
|
|
|
\ define string one |
|
\ initialize string one |
|
\ duplicate and print it |
|
\ move one character forward |
|
\ duplicate and print it again |
|
\ move one character forward |
|
\ duplicate and print it again |
|
\ move one character forward |
|
\ print it for the last time |
|
|
|
26 |
|
|
|
CHAPTER3. ARRAYSANDSTRINGS |
|
|
|
First it will print "Hans Bezemer", then "ans Bezemer", then "ns Bezemer" and finally "s Bezemer". The |
|
word CHAR+ is usually equivalent to 1+, but Forth was defined to run on unusual hardware too - the CPU |
|
of a pocket calculator could be a nibble-machine (4-bit) so each CHAR occupies in fact two addresses. |
|
And of course, some Forth systems may treat CHAR to be a 16-bit unicode. If we want to discard the first |
|
name at all we could even write: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 32 chars allot |
|
s" Hans Bezemer" one place |
|
one dup c@ 5 - |
|
swap 5 chars + dup rot swap c! |
|
count type cr |
|
|
|
\ define string one |
|
\ initialize string one |
|
\ copy address and get count |
|
\ save new count |
|
\ print sliced string |
|
|
|
The five characters we want to skip are the first name (which is four characters) and a space (which adds |
|
up to five). There is no special word for slicing strings. There is a smarter way to handle strings in Forth, |
|
which we will discuss later on. But if you desperately need slicing you might want to use a word like this. |
|
It works just like ’CMOVE’ with an extra parameter: |
|
|
|
: slice$ |
|
|
|
swap |
|
over over |
|
>r >r >r >r |
|
+ |
|
r> r> |
|
char+ |
|
swap cmove |
|
r> r> |
|
c! |
|
|
|
; |
|
|
|
\ reverse dest and #chars |
|
\ copy the dest and #chars |
|
\ store on the return stack |
|
\ make address to the source |
|
\ restore dest and #chars |
|
\ make address to destination |
|
\ copy the string |
|
\ restore dest and #chars |
|
\ save |
|
|
|
This is another example of "you’re not supposed to understand this". You call it with: |
|
|
|
source index-to-source destination #chars |
|
|
|
The index-to-source starts counting at one. So this will copy the first name to string "two" and print it: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
: slice$ |
|
|
|
swap |
|
over over |
|
>r >r >r >r |
|
+ |
|
r> r> |
|
char+ |
|
swap cmove |
|
r> r> |
|
c! |
|
|
|
; |
|
|
|
\ reverse dest and #chars |
|
\ copy the dest and #chars |
|
\ store on the return stack |
|
\ make address to the source |
|
\ restore dest and #chars |
|
\ make address to destination |
|
\ copy the string |
|
\ restore dest and #chars |
|
\ save |
|
|
|
create one 32 chars allot |
|
|
|
\ declare string one |
|
|
|
3.11. APPENDINGSTRINGS |
|
|
|
27 |
|
|
|
create two 32 chars allot |
|
s" Hans Bezemer" one place |
|
one 1 two 4 slice$ |
|
two count type cr |
|
|
|
\ declare string two |
|
\ initialize string one |
|
\ slice the first name |
|
\ print string two |
|
|
|
This will slice the last name off and store it in string "two": |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
: slice$ |
|
|
|
swap |
|
over over |
|
>r >r >r >r |
|
+ |
|
r> r> |
|
char+ |
|
swap cmove |
|
r> r> |
|
c! |
|
|
|
; |
|
|
|
\ reverse dest and #chars |
|
\ copy the dest and #chars |
|
\ store on the return stack |
|
\ make address to the source |
|
\ restore dest and #chars |
|
\ make address to destination |
|
\ copy the string |
|
\ restore dest and #chars |
|
\ save |
|
|
|
create one 32 chars allot |
|
create two 32 chars allot |
|
s" Hans Bezemer" one place |
|
one 6 two 7 slice$ |
|
two count type cr |
|
|
|
\ declare string one |
|
\ declare string two |
|
\ initialize string one |
|
\ slice the first name |
|
\ print string two |
|
|
|
Since the last name is seven characters long and starts at position six (start counting with one!). Although |
|
this is very "Basic" way to slice strings, we can do this kind of string processing the Forth way. It will |
|
probably require less stack manipulations. |
|
|
|
3.11 Appending strings |
|
|
|
There is no standard word in Forth to concatenate strings. As a matter of fact, string manipulation is one of |
|
Forths weakest points. But since we are focused here on doing things, we will present you a word which |
|
will get the work done. |
|
|
|
The word ’APPEND’ appends two strings. In this example string "one" holds the first name and ”Bezemer” |
|
is appended to string "one" to form the full name. Finally string "one" is printed. |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
: append |
|
|
|
over over |
|
>r >r |
|
count chars + |
|
swap chars move |
|
r> r> |
|
dup >r |
|
c@ + |
|
r> c! |
|
|
|
; |
|
|
|
( a1 n2 a2 --) |
|
\ duplicate target and count |
|
\ save them on the return stack |
|
\ calculate offset target |
|
\ now move the source string |
|
\ get target and count |
|
\ duplicate target and save one |
|
\ calculate new count |
|
\ get address and store |
|
|
|
28 |
|
|
|
CHAPTER3. ARRAYSANDSTRINGS |
|
|
|
create one 32 chars allot |
|
s" Hans " one place |
|
s" Bezemer" one append |
|
one count type cr |
|
|
|
\ define string one |
|
\ initialize first string |
|
\ append ’Bezemer’ to string |
|
\ print first string |
|
|
|
Of course, you can also fetch the string to be appended from a string variable by using ’COUNT’. |
|
|
|
3.12 Comparing strings |
|
|
|
If you ever sorted strings you know how indispensable comparing strings is. As we mentioned before, there |
|
are very few words in Forth that act on strings. But here is a word that can compare two strings. |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 32 chars allot |
|
create two 32 chars allot |
|
|
|
\ define string one |
|
\ define string two |
|
|
|
: test |
|
|
|
s" H. Bezemer" one place |
|
s" R. Bezemer" two place |
|
|
|
\ initialize string one |
|
\ initialize string two |
|
|
|
one count two count compare |
|
if |
|
|
|
\ compare two strings |
|
|
|
." Strings differ" |
|
|
|
\ message: strings ok |
|
|
|
else |
|
|
|
." Strings are the same" |
|
|
|
\ message: strings not ok |
|
|
|
then |
|
cr |
|
|
|
; |
|
|
|
test |
|
|
|
\ send CR |
|
|
|
Simply pass two strings to ’COMPARE’ and it will return a TRUE flag when the strings are different. This |
|
might seem a bit odd, but strcmp() does exactly the same. If you don’t like that you can always add ’0=’ to |
|
the end of ’COMPARE’ to reverse the flag. |
|
|
|
3.13 Removing trailing spaces |
|
|
|
You probably know the problem. The user of your well-made program types his name and hits the spacebar |
|
before hitting the enter-key. There you go. His name will be stored in your datafile with a space and nobody |
|
will ever find it. |
|
|
|
In Forth there is a special word called ’-TRAILING’ that removes the extra spaces at the end with very |
|
little effort. Just paste it after ’COUNT’. Like we did in this example: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 32 chars allot |
|
s" Hans Bezemer |
|
|
|
" |
|
|
|
\ define a string |
|
\ string with trailing spaces |
|
|
|
3.14. STRINGCONSTANTSANDSTRINGVARIABLES |
|
|
|
29 |
|
|
|
one place |
|
|
|
one dup |
|
|
|
." [" |
|
count type |
|
." ]" cr |
|
|
|
\ now copy it to string one |
|
|
|
\ save the address |
|
|
|
\ print a bracket |
|
\ old method of printing |
|
\ print bracket and newline |
|
|
|
." [" |
|
count -trailing type |
|
." ]" cr |
|
|
|
\ print a bracket |
|
\ new method of printing |
|
\ print a bracket and newline |
|
|
|
You will see that the string is printed twice. First with the trailing spaces, second without trailing spaces. |
|
And what about leading spaces? Patience, old chap. You’ve got a lot of ground to cover. |
|
|
|
3.14 String constants and string variables |
|
|
|
Most computer languages allow you to mix string constants and string variables. Not in Forth. In Forth |
|
they are two distinct datatypes. To print a string constant you use the word ’."’. To print a string variable |
|
you use the ’COUNT TYPE’ construction. |
|
|
|
There are only two different actions you can do with a string constant. First, you can define one using ’s"’. |
|
Second, you can print one using ’."’. |
|
|
|
There are two different ways to represent a string variable in Forth. First, by using just its address, the |
|
so-called counted string. Forth relies on the count byte to find the end of the string. Second, by using its |
|
address and its length. This requires two values. |
|
|
|
The word ’TYPE’ requires the latter form. Therefore, you have to convert a counted string in order to print |
|
it. You can convert an counted string to an "address-count string" with the word ’COUNT’. If you moved |
|
a string (by using ’CMOVE’) without taking the count byte into account you have to set it yourself. |
|
|
|
This may seem a bit mind-boggling to you now, but we’ll elaborate a bit further on this subject in the |
|
following sections. |
|
|
|
3.15 The count byte |
|
|
|
The count byte is used to set the length of a counted string. It has nothing to do with British royalty! It is |
|
simply the very first byte of a string, containing the length of the actual string following it. |
|
|
|
3.16 Printing individual characters |
|
|
|
"I already know that!" |
|
|
|
Sure you do. If you want to print "G" you simply write: |
|
|
|
.( G) |
|
|
|
Don’t you? But what if you want to use a TAB character (ASCII 9)? You can’t type in that one so easily, |
|
huh? You may even find it doesn’t work at all! |
|
|
|
Don’t ever use characters outside the ASCII range 32 to 127 decimal. It may or may not work, but it won’t |
|
be portable anyway. the word ’EMIT’ may be of some help. If you want to use the TAB-character simply |
|
write: |
|
|
|
CHAPTER3. ARRAYSANDSTRINGS |
|
|
|
30 |
|
|
|
9 emit |
|
|
|
That works! |
|
|
|
3.17 Getting ASCII values |
|
|
|
Ok, ’EMIT’ is a nice addition, but it has its drawbacks. What if you want to emit the character "G". Do |
|
you have to look up the ASCII value in a table? No. Forth has another word that can help you with that. It |
|
is called ’CHAR’. This will emit a "G": |
|
|
|
char G emit |
|
|
|
The word ’CHAR’ looks up the ASCII-value of "G" and leave it on the stack. Note that ’CHAR’ only |
|
works with printable characters (ASCII 33 to 127 decimal). |
|
|
|
3.18 When to use [CHAR] or CHAR |
|
|
|
There is not one, but two words for getting the ASCII code of a character, ’[CHAR]’ and ’CHAR’. Why |
|
is that? Well, the complete story is somewhat complex, but one is for use inside colon definitions and one |
|
is for use outside colon definitions. And ’CHAR’ isn’t the only word which is affected. We’ve put it all |
|
together in a neat table for you: |
|
|
|
INSIDE A DEFINITION OUTSIDE A DEFINITION |
|
.( |
|
.” |
|
CHAR |
|
[CHAR] |
|
’ |
|
[’] |
|
|
|
For example, this produces the same results: |
|
|
|
: Hello ." Hello world" [char] ! emit cr ; Hello |
|
.( Hello world!) char ! emit cr |
|
|
|
You should also have noticed in the meanwhile that you can’t use control structures like DO..LOOP or |
|
IF..THEN outside colon definitions. And not only these, others like ’C”” can’t be used as well. Real Forth- |
|
ers call this ”inside a colon definition” thing compilation mode and working from the prompt interpretation |
|
mode. You can do really neat things with it, but that is still beyond you now. |
|
|
|
3.19 Printing spaces |
|
|
|
If you try to print a space by using this construction: |
|
|
|
char |
|
|
|
emit |
|
|
|
You will notice it won’t work. Sure, you can also use: |
|
|
|
.( |
|
|
|
) |
|
|
|
3.20. FETCHINGINDIVIDUALCHARACTERS |
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|
|
31 |
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|
|
But that isn’t too elegant. You can use the built-in constant ’BL’ which holds the ASCII-value of a space: |
|
|
|
bl emit |
|
|
|
That is much better. But you can achieve the same thing by simply writing: |
|
|
|
space |
|
|
|
Which means that if you want to write two spaces you have to write: |
|
|
|
space space |
|
|
|
If you want to write ten spaces you either have to repeat the command ’SPACE’ ten times or use a DO- |
|
LOOP construction, which is a bit cumbersome. Of course, Forth has a more elegant solution for that: |
|
|
|
10 spaces |
|
|
|
Which will output ten spaces. Need I say more? |
|
|
|
3.20 Fetching individual characters |
|
|
|
Take a look at this small program: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 32 chars allot |
|
s" Hans" one place |
|
|
|
\ define string one |
|
\ initialize string one |
|
|
|
What is the second character of string "one"? Sure, its an "a". But how can you let your program determine |
|
that? You can’t use ’@’ because that word can only access variables. |
|
|
|
Sure, you can do that in Forth, but it requires a new word, called ’C@’. Think of a string as an array of |
|
characters and you will find it much easier to picture the idea. Arrays in Forth always start with zero instead |
|
of one, but that is the count byte. So accessing the first character might be done with: |
|
|
|
one 1 chars + c@ |
|
|
|
This is the complete program: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 32 chars allot |
|
s" Hans" one place |
|
one 2 chars + c@ |
|
emit cr |
|
|
|
\ define string one |
|
\ initialize string one |
|
\ get the second character |
|
\ print it |
|
|
|
32 |
|
|
|
CHAPTER3. ARRAYSANDSTRINGS |
|
|
|
3.21 Storing individual characters |
|
|
|
Storing individual characters works just the same. Keep that array of characters in mind. When we want to |
|
fetch a variable we write: |
|
|
|
my_var @ |
|
|
|
When we want to store a value in a variable we write: |
|
|
|
5 my_var ! |
|
|
|
Fetching only requires the address of the variable. Storing requires both the address of the variable *AND* |
|
the value we want to store. On top of the stack is the address of the variable, below that is value we want |
|
to store. Keep that in mind, this is very important. Let’s say we have this program: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 32 chars allot |
|
s" Hans" one place |
|
|
|
\ define string one |
|
\ initialize string one |
|
|
|
Now we want to change "Hans" to "Hand". If we want to find out what the 4th character of string "one" is |
|
we write: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 32 chars allot |
|
s" Hans" one place |
|
one 4 chars + c@ |
|
|
|
\ define string one |
|
\ initialize string one |
|
\ get the fourth character |
|
|
|
Remember, we start counting from one! If we want to store the character "d" in the fourth character, we |
|
have to use a new word, and (yes, you guessed it right!) it is called ’C!’: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 32 chars allot |
|
s" Hans" one place |
|
one 4 chars + |
|
char d |
|
swap |
|
c! |
|
|
|
\ define string one |
|
\ initialize string one |
|
\ address of the fourth char |
|
\ we want to store ’d’ |
|
\ get the order right |
|
\ now store ’d’ |
|
|
|
If we throw the character "d" on the stack before we calculate the address, we can even remove the ’SWAP’: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 32 chars allot |
|
char d |
|
s" Hans" one place |
|
one 4 chars + |
|
c! |
|
|
|
\ define string one |
|
\ we want to store ’d’ |
|
\ initialize string one |
|
\ address of the fourth char |
|
\ now store ’d’ |
|
|
|
3.22. GETTINGASTRINGFROMTHEKEYBOARD |
|
|
|
33 |
|
|
|
We will present the very same programs, but now with stack-effect-diagrams in order to explain how this |
|
works. We will call the index ’i’, the character we want to store ’c’ and the address of the string ’a’. By |
|
convention, stack-effect-diagrams are enclosed by parenthesis. |
|
|
|
If you create complex programs this technique can help you to understand more clearly how your program |
|
actually works. It might even save you a lot of debugging. This is the first version: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 32 chars allot |
|
s" Hans" one place |
|
one |
|
4 chars |
|
+ |
|
char d |
|
swap |
|
c! |
|
|
|
( --) |
|
( --) |
|
( a) |
|
( a i) |
|
( a+i) |
|
( a+i c) |
|
( c a+i) |
|
( --) |
|
|
|
Now the second, optimized version: |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
create one 32 chars allot |
|
char d |
|
s" Hans" one place |
|
one |
|
4 chars |
|
+ |
|
c! |
|
|
|
( --) |
|
( c) |
|
( c) |
|
( c a) |
|
( c a i) |
|
( c a+i) |
|
( --) |
|
|
|
3.22 Getting a string from the keyboard |
|
|
|
Of course, you don’t want to initialize strings all your life. Real applications get their input from the |
|
keyboard. We’ve already shown you how to get a number from the keyboard. Now we turn to strings. |
|
|
|
When programming in BASIC, strings usually have an undefined length. Some BASICs move strings |
|
around in memory, others have to perform some kind of "garbage-collection". Whatever method they use, |
|
it takes up memory and processor-time. |
|
|
|
Forth forces you to think about your application. E.g. when you want to store somebodies name in a string |
|
variable, 16 characters will be too few and 256 characters too many. But 64 characters will probably do. |
|
|
|
But that poses a problem when you want to get a string from the keyboard. How can you prevent that |
|
somebody types a string that is just too long? |
|
|
|
The word ’ACCEPT’ takes two arguments. First, the string variable where you want to save the input and |
|
second, the maximum number of characters it can take. But there is a catch. This program can get you into |
|
trouble: |
|
|
|
64 constant #name |
|
create name #name chars allot |
|
|
|
\ length of string |
|
\ define string ’name’ |
|
|
|
name #name accept |
|
name 1+ swap type cr |
|
|
|
\ input string |
|
\ swap count and print |
|
|
|
34 |
|
|
|
CHAPTER3. ARRAYSANDSTRINGS |
|
|
|
Since 64 characters *PLUS* the count byte add up to 65 characters. You will probably want to use this |
|
definition instead: |
|
|
|
: saccept 1- swap 1+ swap accept ; \ define safe ’ACCEPT’ |
|
|
|
64 constant #name |
|
create name #name chars allot |
|
|
|
\ length of string |
|
\ define string ’name’ |
|
|
|
name #name saccept |
|
name 1+ swap type cr |
|
|
|
\ input string |
|
\ print string |
|
|
|
This "safe" version decrements the count so the user input will fit nicely into the string variable. In order |
|
to terminate it you write: |
|
|
|
: saccept 1- swap 1+ swap accept ; \ define safe ’ACCEPT’ |
|
|
|
64 constant #name |
|
create name #name chars allot |
|
|
|
\ length of string |
|
\ define string ’name’ |
|
|
|
name dup #name saccept |
|
swap c! |
|
|
|
\ input string |
|
\ set count byte |
|
|
|
The word ’ACCEPT’ always returns the number of characters it received. This is the end of the second |
|
level. Now you should be able to understand most of the example programs and write simple ones. I |
|
suggest you do just that. Experience is the best teacher after all. |
|
|
|
3.23 What is the TIB? |
|
|
|
The TIB stands for "Terminal Input Buffer" and is used by one single, but very important word called |
|
’REFILL’. In essence, ’REFILL’ does the same thing as ’ACCEPT’, except that it has a dedicated area to |
|
store its data and sets up everything for parsing. Whatever you type when you call ’REFILL’, it is stored |
|
in the TIB. |
|
|
|
3.24 What is the PAD? |
|
|
|
The PAD is short for "scratch-pad". It is a temporary storage area for strings. It is heavily used by Forth |
|
itself, e.g. when you print a number the string is formed in the PAD. Yes, that’s right: when you print |
|
a number it is first converted to a string. Then that string is ’COUNT’ed and ’TYPE’d. You can even |
|
program that subsystem yourself as we will see when we encounter formatted numbers. |
|
|
|
3.25 How do I use TIB and PAD? |
|
|
|
In general, you don’t. The TIB is a system-related area and it is considered bad practice when you ma- |
|
nipulate it yourself. The PAD can be used for temporary storage, but beware! Temporary really means |
|
temporary. A few words at the most, provided you don’t generate any output or do any parsing. |
|
|
|
Think of both these areas as predefined strings. You can refer to them as ’TIB’ and ’PAD’. You don’t have |
|
to declare them in any way. This program is perfectly alright: |
|
|
|
3.26. TEMPORARYSTRINGCONSTANTS |
|
|
|
35 |
|
|
|
: place over over >r >r char+ swap chars cmove r> r> c! ; |
|
|
|
s" Hello world" pad place |
|
pad count type cr |
|
|
|
\ store a string in pad |
|
\ print contents of the pad |
|
|
|
3.26 Temporary string constants |
|
|
|
Hey, haven’t we already seen this? Yes, you have. |
|
|
|
s" This is a string" type cr |
|
|
|
No ’COUNT’? No. ’S"’ leaves its address and its length on the stack, so we can call ’TYPE’ right away. |
|
Note that this string doesn’t last forever. If you wait too long it will be overwritten. It depends on your |
|
system how long the string will last. |
|
|
|
3.27 Simple parsing |
|
|
|
We have already discussed ’REFILL’ a bit. We’ve seen that it is closely related to ’ACCEPT’. ’REFILL’ |
|
returns a true flag if all is well. When you use the keyboard it usually is, so we can safely drop it, but we |
|
will encounter a situation where this flag comes in handy. If you want to get a string from the keyboard, |
|
you only have to type: |
|
|
|
refill drop |
|
|
|
\ get string from keyboard |
|
|
|
Every next call to ’REFILL’ will overwrite any previously entered string. So if you want to do something |
|
with that string you’ve got to get it out of there, usually to one of your own strings. |
|
|
|
But if accessing the TIB directly is not the proper way, what is? The use of ’REFILL’ is closely linked to |
|
the word ’WORD’, which is a parser. ’WORD’ looks for the delimiter, whose ASCII code is on the stack. |
|
|
|
If the string starts with the delimiter, it will skip this and all subsequent occurrences until it finds a string. |
|
Then it will look for the delimiter again and slice the string right there. It then copies the sliced string to |
|
PAD and returns its address. This extremely handy when you want to obtain filtered input. E.g. when you |
|
want to split somebodies name into first name, initials and lastname: |
|
|
|
Hans L. Bezemer |
|
|
|
Just use this program: |
|
|
|
: test |
|
|
|
." Give first name, initials, lastname: " |
|
refill drop |
|
bl word |
|
." First name: " |
|
count type cr |
|
bl word |
|
." Initials |
|
count type cr |
|
bl word |
|
." Last name : " |
|
|
|
\ get string from keyboard |
|
\ parse first name |
|
\ write message |
|
\ type first name |
|
\ parse initials |
|
\ write message |
|
\ type initials |
|
\ parse last name |
|
\ write message |
|
|
|
: " |
|
|
|
36 |
|
|
|
CHAPTER3. ARRAYSANDSTRINGS |
|
|
|
count type cr |
|
|
|
\ write last name |
|
|
|
; |
|
|
|
test |
|
|
|
You don’t have to parse the entire string with the same character. This program will split up an MS-DOS |
|
filename into its components: |
|
|
|
: test |
|
|
|
." DOS filename: " refill |
|
drop cr |
|
|
|
\ input a DOS filename |
|
\ get rid of the flag |
|
|
|
[char] : word |
|
." Drive: " count type ." :" cr |
|
|
|
\ parse drive |
|
|
|
begin |
|
|
|
while |
|
|
|
[char] \ word |
|
dup count 0<> |
|
|
|
\ print drive |
|
|
|
\ parse path |
|
\ if not a NULL string |
|
\ print path |
|
|
|
drop ." Path : " count type cr |
|
|
|
repeat |
|
drop drop |
|
|
|
\ parse again |
|
\ discard addresses |
|
|
|
; |
|
|
|
test |
|
|
|
If ’WORD’ reaches the end of the string and the delimiter is still not found, it returns the remainder of that |
|
string. If you try to parse beyond the end of the string, it returns a NULL string. That is an empty string or, |
|
in other words, a string with length zero. |
|
|
|
Therefore, we checked whether the string had zero length. If it had, we had reached the end of the string |
|
and further parsing was deemed useless. |
|
|
|
3.28 Converting a string to a number |
|
|
|
We now learned how to parse strings and retrieve components from them. But what if these components are |
|
numbers? Well, there is a way in Forth to convert a string to a number, but like every number-conversion |
|
routine it has to act on invalid strings. That is, strings that cannot be converted to a valid number. |
|
|
|
This implementation uses an internal error-value, called ’(ERROR)’. The constant ’(ERROR)’ is a strange |
|
number. You can’t negate it, you can’t subtract any number from it and you can’t print it. If ’NUMBER’ |
|
can’t convert a string it returns that constant. Forth has its own conversion word called ’>NUMBER’, but |
|
that is a lot harder to use. Let’s take a look at this program: |
|
|
|
S" MAX-N" ENVIRONMENT? |
|
[IF] |
|
NEGATE 1- CONSTANT (ERROR) |
|
[THEN] |
|
|
|
\ query environment |
|
\ if successful |
|
\ create constant (ERROR) |
|
|
|
: number 0. Rot dup 1+ c@ [char] - = >r count r@ if 1 /string |
|
then >number nip 0= if d>s r> if negate then else r> drop |
|
2drop (error) then ; |
|
|
|
3.29. CONTROLLINGTHERADIX |
|
|
|
37 |
|
|
|
: test |
|
|
|
." Enter a number: " |
|
refill drop |
|
bl word |
|
number dup |
|
(error) = |
|
if |
|
|
|
\ write prompt |
|
\ enter string |
|
\ parse string |
|
\ convert to a number |
|
\ test for valid number |
|
\ if not valid |
|
|
|
." You didn’t enter a valid number!" drop cr |
|
|
|
\ print if valid |
|
|
|
." The number was: " . cr |
|
|
|
else |
|
|
|
then |
|
|
|
; |
|
|
|
test |
|
|
|
You first enter a string, then it parsed and ’WORD’ returns the address where that string is stored. ’NUM- |
|
BER’ tries to convert it. If ’NUMBER’ returns ’(ERROR)’ it wasn’t a valid string. Otherwise, the number |
|
it right on the stack, waiting to be printed. That wasn’t so hard, was it? |
|
|
|
3.29 Controlling the radix |
|
|
|
If you are a programmer, you know how important this subject is to you. Sometimes, you want to print |
|
numbers in octal, binary or hex. Forth can do that too. Let’s take the previous program and alter it a bit: |
|
|
|
S" MAX-N" ENVIRONMENT? |
|
[IF] |
|
NEGATE 1- CONSTANT (ERROR) |
|
[THEN] |
|
|
|
\ query environment |
|
\ if successful |
|
\ create constant (ERROR) |
|
|
|
: number 0. Rot dup 1+ c@ [char] - = >r count r@ if 1 /string |
|
then >number nip 0= if d>s r> if negate then else r> drop |
|
2drop (error) then ; |
|
|
|
: test |
|
|
|
." Enter a number: " |
|
refill drop |
|
bl word |
|
number dup |
|
(error) = |
|
if |
|
|
|
\ write prompt |
|
\ enter string |
|
\ parse string |
|
\ convert to a number |
|
\ test for valid number |
|
\ if not valid |
|
|
|
." You didn’t enter a valid number!" drop cr |
|
|
|
\ print if valid |
|
|
|
hex |
|
." The number was: " . cr |
|
|
|
else |
|
|
|
then |
|
|
|
; |
|
|
|
test |
|
|
|
We added the word ’HEX’ just before printing the number. Now the number will be printed in hexadecimal. |
|
Forth has a number of words that can change the radix, like ’DECIMAL’ and ’OCTAL’. They work in the |
|
same way as ’HEX’. |
|
|
|
38 |
|
|
|
CHAPTER3. ARRAYSANDSTRINGS |
|
|
|
Forth always starts in decimal. After that you are responsible. Note that all radix control follows the flow |
|
of the program. If you call a self-defined word that alters the radix all subsequent conversion is done too in |
|
that radix: |
|
|
|
S" MAX-N" ENVIRONMENT? |
|
[IF] |
|
NEGATE 1- CONSTANT (ERROR) |
|
[THEN] |
|
|
|
\ query environment |
|
\ if successful |
|
\ create constant (ERROR) |
|
|
|
: number 0. Rot dup 1+ c@ [char] - = >r count r@ if 1 /string |
|
then >number nip 0= if d>s r> if negate then else r> drop |
|
2drop (error) then ; |
|
|
|
: .hex hex . ; |
|
|
|
\ print a number in hex |
|
|
|
: test |
|
|
|
." Enter a number: " |
|
refill drop |
|
bl word |
|
number dup |
|
(error) = |
|
if |
|
|
|
\ write prompt |
|
\ enter string |
|
\ parse string |
|
\ convert to a number |
|
\ test for valid number |
|
\ if not valid |
|
|
|
." You didn’t enter a valid number!" drop cr |
|
|
|
else |
|
|
|
\ print if valid |
|
|
|
." The number was: " .hex cr |
|
|
|
then |
|
|
|
; |
|
|
|
test |
|
|
|
In this example not only that single number is printed in hex, but also all subsequent numbers will be |
|
printed in hex! A better version of the ".HEX" definition would be: |
|
|
|
: .hex hex . decimal ; |
|
|
|
Since that one resets the radix back to decimal. Words like ’HEX’ do not only control the output of a |
|
number, but the input of numbers is also affected: |
|
|
|
S" MAX-N" ENVIRONMENT? |
|
[IF] |
|
NEGATE 1- CONSTANT (ERROR) |
|
[THEN] |
|
|
|
\ query environment |
|
\ if successful |
|
\ create constant (ERROR) |
|
|
|
: number 0. Rot dup 1+ c@ [char] - = >r count r@ if 1 /string |
|
then >number nip 0= if d>s r> if negate then else r> drop |
|
2drop (error) then ; |
|
|
|
: test |
|
|
|
." Enter a number: " |
|
refill drop |
|
bl word |
|
hex |
|
|
|
\ write prompt |
|
\ enter string |
|
\ parse string |
|
\ convert hexadecimal |
|
|
|
3.29. CONTROLLINGTHERADIX |
|
|
|
39 |
|
|
|
number dup |
|
(error) = |
|
if |
|
|
|
\ convert to a number |
|
\ test for valid number |
|
\ if not valid |
|
|
|
." You didn’t enter a valid number!" drop cr |
|
|
|
else |
|
|
|
\ print if valid |
|
|
|
dup |
|
." The number was: " decimal . ." decimal" cr |
|
." The number was: " hex . ." hex" cr |
|
|
|
then |
|
|
|
; |
|
|
|
test |
|
|
|
’NUMBER’ will now also accept hexadecimal numbers. If the number is not a valid hexadecimal number, |
|
it will return ’(ERROR)’. You probably know there is more to radix control than ’OCTAL’, ’HEX’ and |
|
’DECIMAL’. No, we have not forgotten them. In fact, you can choose any radix between 2 and 36. This |
|
slightly modified program will only accept binary numbers: |
|
|
|
S" MAX-N" ENVIRONMENT? |
|
[IF] |
|
NEGATE 1- CONSTANT (ERROR) |
|
[THEN] |
|
|
|
\ query environment |
|
\ if successful |
|
\ create constant (ERROR) |
|
|
|
: number 0. Rot dup 1+ c@ [char] - = >r count r@ if 1 /string |
|
then >number nip 0= if d>s r> if negate then else r> drop |
|
2drop (error) then ; |
|
|
|
: binary 2 base ! ; |
|
|
|
: test |
|
|
|
." Enter a number: " |
|
refill drop |
|
bl word |
|
binary |
|
number dup |
|
(error) = |
|
if |
|
|
|
\ write prompt |
|
\ enter string |
|
\ parse string |
|
\ convert hexadecimal |
|
\ convert to a number |
|
\ test for valid number |
|
\ if not valid |
|
|
|
." You didn’t enter a valid number!" drop cr |
|
|
|
else |
|
|
|
dup |
|
." The number was: " decimal . ." decimal" cr |
|
." The number was: " hex . ." hex" cr |
|
|
|
\ print if valid |
|
\ both decimal and hex |
|
|
|
then |
|
|
|
; |
|
|
|
test |
|
|
|
’BASE’ is a predefined variable that enables you to select any radix between 2 and 36. This makes Forth |
|
very flexible: |
|
|
|
hex 02B decimal . cr |
|
|
|
However, this won’t work: |
|
|
|
40 |
|
|
|
CHAPTER3. ARRAYSANDSTRINGS |
|
|
|
: wont-work hex 02B decimal . cr ; |
|
|
|
But this will: |
|
|
|
hex |
|
: will-work 02B decimal . cr ; |
|
|
|
Why that? Well, ’HEX’ will just be compiled, not executed. So when Forth tries to compile ”02B”, it |
|
doesn’t recognize it as a hexadecimal number and will try to find word ’02B’. Which it can’t of course. |
|
Note that after ”WILL-WORK” has been compiled all numbers following it will stuill be compiled as |
|
hexadecimal numbers. Why? Because ’DECIMAL’ is compiled too! You should place a ’DECIMAL’ |
|
outside the definition in order to reset the radix. BTW, it is always a good idea to add a leading zero to a |
|
hexadecimal number. For example, is this a hex number or a word: |
|
|
|
face |
|
|
|
3.30 Pictured numeric output |
|
|
|
You probably have used this before, like when writing Basic. Never heard of "PRINT USING.."? Well, it |
|
is a way to print numbers in a certain format. Like telephone-numbers, time, dates, etc. Of course Forth |
|
can do this too. In fact, you’ve probably used it before. Both ’.’ and ’.R’ use the same internal routines. |
|
They are called just before a number is printed. |
|
|
|
This numeric string is created in the PAD and overwritten with each new call. But we’ll go into that a bit |
|
later on. |
|
|
|
What you have to remember is that you define the format reverse. What is printed first, is defined last in |
|
the format. So if you want to print: |
|
|
|
060-5556916 |
|
|
|
You have to define it this way: |
|
|
|
6196555-060 |
|
|
|
Formatting begins with the word ’<#’ and ends with the word ’#>’. A single number is printed using ’#’ |
|
and the remainder of the number is printed using ’#s’ (which is always at least one digit). Let’s go a bit |
|
further into that: |
|
|
|
: print# s>d <# #s #> type cr ; |
|
256 print# |
|
|
|
This simply prints a single number (since only ’#S’ is between the ’<#’ and the ’#>’ and goes to a new |
|
line. There is hardly any difference with ’.’. You can try any (positive) number. Note that the values that |
|
’#>’ leaves on the stack can directly be used by ’TYPE’. You can forget about the ’S>D’ word. Just don’t |
|
forget to put it there. |
|
|
|
This is a slightly different format: |
|
|
|
: print3# s>d <# # # # #> type cr ; |
|
256 print3# |
|
1 print3# |
|
1000 print3# |
|
|
|
3.30. PICTUREDNUMERICOUTPUT |
|
|
|
41 |
|
|
|
This one will print "256", "001" and "000". Always the last three positions. The ’#’ simply stands for ’print |
|
a single digit’. So if you want to print a number with at least three digits, the format would be: |
|
|
|
#s # # |
|
|
|
That is: print the remainder of the number (at least one digit) and then two more. Now reverse it: |
|
|
|
# # #s |
|
|
|
Enclose it by ’S>D’, ’<#’ and ’#>’ and add ’TYPE CR’: |
|
|
|
s>d <# # # #s #> type cr |
|
|
|
And that’s it! Is it? Not quite. So far we’ve only printed positive numbers. If you try a negative number, |
|
you will find it prints garbage. This behavior can be fixed with the word ’SIGN’. |
|
|
|
’SIGN’ simply takes the number from the stack and prints a "-" when it is negative. The problem is that all |
|
other formatting words can only handle positive numbers. So we need the same number twice. One with |
|
the sign and one without. A typical signed number formatting word looks like: |
|
|
|
: signed# dup >r abs s>d <# #s r> sign #> type ; |
|
|
|
Note the ’DUP ABS’ sequence. First the number is duplicated (for ’SIGN’) and then the absolute value is |
|
taken (for the other formatting words). So we got the on the stack twice. First on the returnstack with sign |
|
(for ’SIGN’), second without sign (for the other formatting words). Does that make sense to you? |
|
|
|
We can place ’SIGN’ wherever we want. If we want to place the sign after the number (like some accoun- |
|
tants do) we would write: |
|
|
|
: account# dup >r abs s>d <# r> sign #s #> type ; |
|
|
|
But that is still not enough to write "$2000.15" is it? Well, in order to do that there is another very handy |
|
word called ’HOLD’. The word ’HOLD’ just copies any character into the formatted number. Let’s give it |
|
a try: |
|
|
|
$2000.16 |
|
|
|
Let’s reverse that: |
|
|
|
61.0002$ |
|
|
|
So we first want to print two numbers, even when they are zero: |
|
|
|
# # .0002$ |
|
|
|
Then we want to print a dot. This is where ’HOLD’ comes in. ’HOLD’ takes an ASCII code and places the |
|
equivalent character in the formatting string. We don’t have to look up the ASCII code for a dot of course. |
|
We can use ’CHAR’: |
|
|
|
# # char . hold 0002$ |
|
|
|
42 |
|
|
|
CHAPTER3. ARRAYSANDSTRINGS |
|
|
|
Then we want to print the rest of the number (which is at least one digit): |
|
|
|
# # char . hold #s $ |
|
|
|
Finally we want to print the character "$". Another job for ’HOLD’: |
|
|
|
# # char . hold #s char $ hold |
|
|
|
So this is our formatting word: |
|
|
|
: currency <# # # [char] . hold #s [char] $ hold #> type cr ; |
|
|
|
And we call it like this: |
|
|
|
200016 currency |
|
|
|
You can do some pretty complex stuff with these formatting words. Try to figure out this one from the |
|
master himself, Leo Brodie: |
|
|
|
: sextal 6 base ! ; |
|
: :00 # sextal # decimal 58 hold ; |
|
: time# s>d <# :00 :00 #S #> type cr ; |
|
3615 time# |
|
|
|
Yeah, it prints the time! Pretty neat, huh? Now try the telephone-number we discussed in the beginning. |
|
That shouldn’t be too hard. |
|
|
|
3.31 Converting a number to a string |
|
|
|
Since there is no special word in Forth which will convert a number to a string, we’ll have to create it |
|
ourselves. In the previous section we have seen how a numeric string is created in the PAD. We can use |
|
this to create a word that converts a number to a string. |
|
|
|
Because the PAD is highly volatile, we have to move the string immediately after its creation. So we’ll |
|
create a word that not only creates the string, but moves it directly to its proper location: |
|
|
|
: >string >r dup >r abs s>d <# #s r> sign #> |
|
|
|
r@ char+ swap dup >r cmove r> r> c! ; |
|
( n a -- ) |
|
|
|
It takes a number, the address of a string and returns nothing. Example: |
|
|
|
create num$ 16 chars allot |
|
-1024 num$ >string |
|
num$ count type cr |
|
|
|
Chapter 4 |
|
|
|
Stacks and colon definitions |
|
|
|
4.1 The address of a colon-definition |
|
|
|
You can get the address of a colon definition by using the word ”’ (tick): |
|
|
|
: add + ; |
|
’ add . cr |
|
|
|
\ a colon definition |
|
\ display address |
|
|
|
Very nice, but what good is it for? Well, first of all the construction "’ ADD" throws the address of "ADD" |
|
on the stack. You can assign it to a variable, define a constant for it, or compile it into an array of constants: |
|
|
|
’ add constant add-address |
|
|
|
variable addr |
|
’ add addr ! |
|
|
|
create addresses ’ add , |
|
|
|
Are you with us so far? If we would simply write "ADD", "ADD" would be executed right away and no |
|
value would be left on the stack. Tick forces Forth to throw the address of "ADD" on the stack instead of |
|
executing "ADD". What you can actually do with it, we will show you in the next section. |
|
|
|
4.2 Vectored execution |
|
|
|
This is a thing that can be terribly difficult in other languages, but is extremely easy in Forth. Maybe you’ve |
|
ever seen a BASIC program like this: |
|
|
|
10 LET A=40 |
|
20 GOSUB A |
|
30 END |
|
40 PRINT "Hello" |
|
50 RETURN |
|
60 PRINT "Goodbye" |
|
70 RETURN |
|
|
|
43 |
|
|
|
44 |
|
|
|
CHAPTER4. STACKSANDCOLONDEFINITIONS |
|
|
|
If you execute this program, it will print "Hello". If you change variable "A" to "60", it will print "Good- |
|
bye". In fact, the mere expression "GOSUB A" can do two different things. In Forth you can do this much |
|
more comfortable: |
|
|
|
: goodbye ." Goodbye" cr ; |
|
: hello ." Hello" cr ; |
|
|
|
variable a |
|
|
|
: greet a @ execute ; |
|
|
|
’ hello a ! |
|
greet |
|
|
|
’ goodbye a ! |
|
greet |
|
|
|
What are we doing here? First, we define a few colon-definitions, called "HELLO" and "GOODBYE". |
|
Second, we define a variable called "A". Third, we define another colon-definition which fetches the |
|
value of "A" and executes it by calling ’EXECUTE’. Then, we get the address of "HELLO" (by using "’ |
|
HELLO") and assign it to "A" (by using "A !"). Finally, we execute "GREET" and it says "Hello". |
|
|
|
It seems as if "GREET" is simply an alias for "HELLO", but if it were it would print "Hello" throughout |
|
the program. However, the second time we execute "GREET", it prints "Goodbye". That is because we |
|
assigned the address of "GOODBYE" to "A". |
|
|
|
The trick behind this all is ’EXECUTE’. ’EXECUTE’ takes the address of e.g. "HELLO" from the stack |
|
and calls it. In fact, the expression: |
|
|
|
hello |
|
|
|
Is equivalent to: |
|
|
|
’ hello execute |
|
|
|
This can be extremely useful. We’ll give you a little hint: |
|
|
|
create subs ’ hello , ’ goodbye , |
|
|
|
Does this give you any ideas? |
|
|
|
4.3 Using values |
|
|
|
A value is a cross-over between a variable and a constant. May be this example will give you an idea: |
|
|
|
declaration: |
|
|
|
variable a |
|
1 constant b |
|
2 b + value c |
|
|
|
( No initial value) |
|
( Initial value, can’t change) |
|
( Initial value, can change) |
|
|
|
4.4. THESTACKS |
|
|
|
fetching: |
|
|
|
45 |
|
|
|
a @ |
|
b |
|
c |
|
|
|
( Variable throws address on stack) |
|
( Constant throws value on stack) |
|
( Value throws value on stack) |
|
|
|
storing: |
|
|
|
2 b + a ! |
|
|
|
2 b + to c |
|
|
|
( Expression can be stored at runtime) |
|
( Constant cannot be reassigned) |
|
( Expression can be stored at runtime) |
|
|
|
In many aspects, values behave like variables and can replace variables. The only thing you cannot do is |
|
make arrays of values. |
|
|
|
In fact, a value is a variable that behaves in certain aspects like a constant. Why use a value at all? Well, |
|
there are situations where a value can help, e.g. when a constant CAN change during execution. It is |
|
certainly not a good idea to replace all variables by values. |
|
|
|
4.4 The stacks |
|
|
|
Forth has two stacks. So far we’ve talked about one stack, which is the Data Stack. The Data Stack is |
|
heavily used, e.g. when you execute this code: |
|
|
|
2 3 + . |
|
|
|
Only the Data Stack is used. First, "2" is thrown on it. Second, "3" is thrown on it. Third, ’+’ takes both |
|
values from the stack and returns the sum. Fourth, this value is taken from the stack by ’.’ and displayed. |
|
So where do we need the other stack for? |
|
|
|
Well, we need it when we want to call a colon-definition. Before execution continues at the colon-definition, |
|
it saves the address of the currently executed definition on the other stack, which is called the Return Stack |
|
for obvious reasons. |
|
|
|
Then execution continues at the colon-definition. Every colon-defini tion is terminated by ’;’, which com- |
|
piles into ’EXIT’. When ’EXIT’ is encountered, the address on top of the Return Stack is popped. Execu- |
|
tion then continues at that address, which in fact is the place where we came from. |
|
|
|
If we would store that address on the Data Stack, things would go wrong, because we can never be sure |
|
how many values were on that stack when we called the colon-definition, nor would be know how many |
|
there are on that stack when we encounter ’EXIT’. A separate stack takes care of that. |
|
|
|
Try and figure out how this algorithm works when we call a colon-definition from a colon-definition and |
|
you will see that it works (Forth is proof of that). |
|
|
|
It now becomes clear how ’EXECUTE’ works. When ’EXECUTE’ is called, the address of the colon- |
|
definition is on the Data Stack. All ’EXECUTE’ does is copy its address on the Return Stack, take the |
|
address from the Data Stack and call it. ’EXIT’ never knows the difference.. |
|
|
|
But the Return Stack is used by other words too. Like ’DO’ and ’LOOP’. ’DO’ takes the limit and the |
|
counter from the Data Stack and puts them on the Return Stack. ’LOOP’ takes both of them from the |
|
Return Stack and compares them. If they don’t match, it continues execution after ’DO’. That is one of the |
|
reasons that you cannot split a ’DO..’LOOP’. |
|
|
|
However, if you call a colon-definition from within a ’DO’..’LOOP’ you will see it works: |
|
the return |
|
address is put on top of the limit and the counter. As long as you keep the Return Stack balanced (which |
|
isn’t too hard) you can get away with quite a few things as we will see in the following section. |
|
|
|
46 |
|
|
|
CHAPTER4. STACKSANDCOLONDEFINITIONS |
|
|
|
4.5 Saving temporary values |
|
|
|
We haven’t shown you how the Return Stack works just for the fun of it. Although it is an area that is |
|
almost exclusively used by the system you can use it too. |
|
|
|
We know we can manipulate the Data Stack only three items deep (using ’ROT’). Most of the time that is |
|
more than enough, but sometimes it isn’t. |
|
|
|
In Forth there are special words to manipulate stack items in pairs, e.g. "2DUP" ( n1 n2 – n1 n2 n1 n2) |
|
or "2DROP" ( n1 n2 –). In most Forths they are already available, but we could easily define those two |
|
ourselves: |
|
|
|
: 2dup over over ; |
|
: 2drop drop drop ; |
|
|
|
You will notice that "2SWAP" ( n1 n2 n3 n4 – n3 n4 n1 n2) becomes a lot harder. How can we get this |
|
deep? You can use the Return Stack for that.. |
|
|
|
The word ’>R’ takes an item from the Data Stack and puts it on the Return Stack. The word ’R>’ does it |
|
the other way around. It takes the topmost item from the Return Stack and puts it on the Data Stack. Let’s |
|
try it out: |
|
|
|
: 2swap |
|
|
|
rot |
|
>r |
|
rot |
|
r> |
|
|
|
; |
|
|
|
( n1 n2 n3 n4) \ four items on the stack |
|
( n1 n3 n4 n2) \ rotate the topmost three |
|
( n1 n3 n4) |
|
( n3 n4 n1) |
|
( n3 n4 n1 n2) \ get n2 from the Return Stack |
|
|
|
\ n2 is now on the Return Stack |
|
\ rotate other items |
|
|
|
And why does it work in this colon-definition? Why doesn’t the program go haywire? Because the Return |
|
Stack is and was perfectly balanced. The only thing we had to do was to get off "n2" before the semi-colon |
|
was encountered. Remember, the semi-colon compiles into ’EXIT’ and ’EXIT’ pops a return-address from |
|
the Return Stack. Okay, let me show you the Return Stack effects: |
|
|
|
: 2swap |
|
|
|
rot |
|
>r |
|
rot |
|
r> |
|
|
|
; |
|
|
|
( r1) |
|
( r1) |
|
( r1 n2) |
|
( r1 n2) |
|
( r1) |
|
( --) |
|
|
|
Note, these are the Return Stack effects! "R1" is the return-address. And it is there on top on the Return |
|
Stack when ’EXIT’ is encountered. The general rule is: |
|
|
|
Clean up your mess inside a colon-definition |
|
|
|
If you save two values on the Return Stack, get them off there before you attempt to leave. If you save three, |
|
get three off. And so on. This means you have to be very careful with looping and branching. Otherwise |
|
you have a program that works perfectly in one situation and not in another: |
|
|
|
: this-wont-work |
|
|
|
>r |
|
0= if |
|
|
|
( n1 n2 -- n1 n2) |
|
( n1) |
|
( --) |
|
|
|
4.6. THERETURNSTACKANDTHEDO..LOOP |
|
|
|
47 |
|
|
|
r> |
|
dup |
|
|
|
1 2 |
|
|
|
else |
|
|
|
then |
|
|
|
; |
|
|
|
( n2) |
|
( n2 n2) |
|
|
|
( 1 2) |
|
|
|
This program will work perfectly if n1 equals zero. Why? Let’s look at the Return Stack effects: |
|
|
|
: this-wont-work |
|
|
|
>r |
|
0= if |
|
|
|
else |
|
|
|
then |
|
|
|
r> |
|
dup |
|
|
|
1 2 |
|
|
|
; |
|
|
|
( r1) |
|
( r1 n2) |
|
( r1 n2) |
|
( r1) |
|
( r1) |
|
( r1 n2) |
|
( r1 n2) |
|
|
|
You see when it enters the ’ELSE’ clause the Return Stack is never cleaned up, so Forth attempts to return |
|
to the wrong address. Avoid this, since this can be very hard bugs to fix. |
|
|
|
4.6 The Return Stack and the DO..LOOP |
|
|
|
We’ve already told you that the limit and the counter of a DO..LOOP (or DO..+LOOP) are stored on the |
|
Return Stack. But how does this affect saving values in the middle of a loop? Well, this example will make |
|
that quite clear: |
|
|
|
: test |
|
1 |
|
10 0 do |
|
|
|
>r |
|
i . |
|
r> |
|
|
|
loop |
|
cr |
|
drop |
|
|
|
; |
|
|
|
test |
|
|
|
( n) |
|
( n) |
|
( --) |
|
( --) |
|
( n) |
|
( n) |
|
( n) |
|
( --) |
|
|
|
You might expect that it will show you the value of the counter ten times. In fact, it doesn’t. Let’s take a |
|
look at the Return Stack: |
|
|
|
: test |
|
1 |
|
10 0 do |
|
|
|
>r |
|
i . |
|
r> |
|
|
|
( --) |
|
( l c) |
|
( l c n) |
|
( l c n) |
|
( l c) |
|
|
|
48 |
|
|
|
CHAPTER4. STACKSANDCOLONDEFINITIONS |
|
|
|
loop |
|
cr |
|
drop |
|
|
|
; |
|
|
|
test |
|
|
|
( --) |
|
( --) |
|
( --) |
|
|
|
You might have noticed (unless you’re blind) that it prints ten times the number "1". Where does it come |
|
from? Usually ’I’ prints the value of the counter, which is on top of the Return Stack. |
|
|
|
This time it isn’t: the number "1" is there. So ’I’ thinks that "1" is actually the counter and displays it. |
|
Since that value is removed from the Return Stack when ’LOOP’ is encountered, it doesn’t do much harm. |
|
|
|
We see that we can safely store temporary values on the Return Stack inside a DO..LOOP, but we have to |
|
clean up the mess, before we encounter ’LOOP’. So, this rule applies here too: |
|
|
|
Clean up your mess inside a DO..LOOP |
|
|
|
But we still have to be prepared that the word ’I’ will not provide the expected result (which is the current |
|
value of the counter). In fact, ’I’ does simply copy the topmost value on the Return Stack. Which is usually |
|
correct, unless you’ve manipulated the Return Stack yourself. |
|
|
|
Note that there are other words beside ’I’, which do exactly the same thing: copy the top of the Return |
|
Stack. But they are intended to be used outside a DO..LOOP. We’ll see an example of that in the following |
|
section. |
|
|
|
4.7 Other Return Stack manipulations |
|
|
|
The Return Stack can avoid some complex stack acrobatics. Stack acrobatics? Well, you know it by now. |
|
Sometimes all these values and addresses are just not in proper sequence, so you have to ’SWAP’ and |
|
’ROT’ a lot until they are. |
|
|
|
You can avoid some of these constructions by just moving a single value on the Return Stack. You can |
|
return it to the Data Stack when the time is there. Or you can use the top of the Return Stack as a kind of |
|
local variable. |
|
|
|
No, you don’t have to move it around between both stacks all the time and you don’t have to use ’I’ out of |
|
its context. There is a well-established word, which does the same thing: ’R@’. This is an example of the |
|
use of ’R@’: |
|
|
|
: delete |
|
|
|
>r #lag + |
|
r@ - #lag |
|
r@ negate |
|
r# +! |
|
#lead + |
|
swap cmove |
|
r> blanks |
|
|
|
; |
|
|
|
( n --) |
|
( a1) |
|
( a1 a2 n2) |
|
( a1 a2 n2 n3) |
|
( a1 a2 n2) |
|
( a1 a2 n2 a3) |
|
( a1) |
|
( --) |
|
|
|
’R@’ copies the top of the Return Stack to the Data Stack. This example is taken from a Forth-editor. It |
|
deletes "n" characters left of the cursor. By putting the number of characters on the Return Stack right |
|
away, its value can be fetched by ’R@’ without using ’DUP’ or ’OVER’. Since it can be fetched at any |
|
time, no ’SWAP’ or ’ROT’ has to come in. |
|
|
|
4.8. ALTERINGTHEFLOWWITHTHERETURNSTACK |
|
|
|
49 |
|
|
|
4.8 Altering the flow with the Return Stack |
|
|
|
The mere fact that return addresses are kept on the stack means that you can alter the flow of a program. |
|
This is hardly ever necessary, but if you’re a real hacker you’ll try this anyway, so we’d better give you |
|
some pointers on how it is done. Let’s take a look at this program. Note that we comment on the Return |
|
Stack effects: |
|
|
|
: soup ." soup " ; |
|
: dessert ." dessert " ; |
|
: chicken ." chicken " ; |
|
: rice ." rice " ; |
|
: entree chicken rice ; |
|
: dinner soup entree dessert ; |
|
dinner cr |
|
|
|
( r1 r2) |
|
( r1 r6) |
|
( r1 r3 r4) |
|
( r1 r3 r5) |
|
( r1 r3) |
|
( r1) |
|
( --) |
|
|
|
And this is the output: |
|
|
|
soup chicken rice dessert |
|
|
|
Before we execute "DINNER" the Return Stack is empty. When we enter "DINNER" the return address to |
|
the main program is on the Return Stack (r1). |
|
|
|
"DINNER" calls "SOUP". When we enter "SOUP" the return address to "DINNER" is on the Return Stack |
|
(r2). When we are done with "SOUP", its return address disappears from the Return Stack and execution |
|
continues within "DINNER". |
|
|
|
Then "ENTREE" is called, putting another return address on the Return Stack (r3). "ENTREE" on its |
|
turn, calls "CHICKEN". Another return address (r4) is put on the Return Stack. Let’s take a look on what |
|
currently lies on the Return Stack: |
|
|
|
- Top Of Return Stack (TORS) - |
|
r4 |
|
r3 |
|
r1 |
|
|
|
returns to ENTREE |
|
returns to DINNER |
|
returns to main program |
|
|
|
- |
|
- |
|
- |
|
|
|
As we already know, ’;’ compiles an ’EXIT’, which takes the TORS and jumps to that address. What if we |
|
lose the current TORS? Will the system crash? |
|
|
|
Apart from other stack effects (e.g. |
|
too few or the wrong data are left on the Data Stack) nothing will |
|
go wrong. Unless the colon-definition was called from inside a DO..LOOP, of course. But what DOES |
|
happen? The solution is provided by the table: it will jump back to "DINNER" and continue execution |
|
from there. |
|
|
|
: soup ." soup " ; |
|
: dessert ." dessert " ; |
|
: chicken ." chicken " r> drop ; |
|
: rice ." rice " ; |
|
: entree chicken rice ; |
|
: dinner soup entree dessert ; |
|
dinner cr |
|
|
|
( r1 r2) |
|
( r1 r6) |
|
( r1 r3 - r4 gets lost!) |
|
( r1 r3 r5) |
|
( r1 r3) |
|
|
|
( r1) |
|
|
|
( --) |
|
|
|
Since "CHICKEN" gets rid of the return address to "ENTREE", "RICE" is never called. Instead, a jump |
|
is made to "DINNER" that assumes that "ENTREE" is done, so it continues with "DESSERT". This is the |
|
output: |
|
|
|
50 |
|
|
|
CHAPTER4. STACKSANDCOLONDEFINITIONS |
|
|
|
soup chicken dessert |
|
|
|
Note that this is not common practice and we do not encourage its use. However, it gives you a pretty good |
|
idea how the Return Stack is used by the system. |
|
|
|
4.9 Leaving a colon-definition |
|
|
|
You can sometimes achieve the very same effect by using the word ’EXIT’ on a strategic place. We’ve |
|
already encountered ’EXIT’. It is the actual word that is compiled by ’;’. |
|
|
|
What you didn’t know is that you can compile an ’EXIT’ without using a ’;’. And it does the very same |
|
thing: it pops the return address from the Return Stack and jumps to it. Let’s take a look at our slightly |
|
modified previous example: |
|
|
|
: soup ." soup " ; |
|
: dessert ." dessert " ; |
|
: chicken ." chicken " ; |
|
: rice ." rice " ; |
|
: entree chicken exit rice ; |
|
: dinner soup entree dessert ; |
|
dinner cr |
|
|
|
( r1 r2) |
|
( r1 r6) |
|
( r1 r3 r4) |
|
( is never reached) |
|
( r1 r3) |
|
|
|
( r1) |
|
|
|
( --) |
|
|
|
After "CHICKEN" has been executed by "ENTREE", an ’EXIT’ is encountered. ’EXIT’ works just like |
|
’;’, so Forth thinks the colon-definition has come to an end and jumps back to "DINNER". It never comes |
|
to calling "RICE", so the output is: |
|
|
|
soup chicken dessert |
|
|
|
’EXIT’ is mostly used in combination with some kind of branching like IF..ELSE..THEN. Compare it with |
|
’LEAVE’ that leaves a DO..LOOP early. |
|
|
|
But now for the big question: what is the difference between ’EXIT’ and ’;’? Both compile an ’EXIT’, |
|
but they are not aliases. Forth shuts down the compiler when encountering ’;’. This is not performed by |
|
’EXIT’. |
|
|
|
4.10 How deep is your stack? |
|
|
|
You can ask Forth how many values are on the Data Stack using ’DEPTH’. It will report the number of |
|
values, before you executed ’DEPTH’. Let’s elaborate on that a little more: |
|
|
|
.( Begin) cr |
|
10 |
|
5 |
|
9 |
|
depth |
|
. cr |
|
|
|
( no values on the stack) |
|
( 1 value on the stack) |
|
( 2 values on the stack) |
|
( 3 values on the stack) |
|
( 4 values on the stack) |
|
( Forth reports "3") |
|
|
|
Chapter 5 |
|
|
|
Advanced topics |
|
|
|
5.1 Booleans and numbers |
|
|
|
You might have expected we had discussed this subject much earlier. But we haven’t and for one very |
|
good reason. We’ve told you a few chapters ago that ’IF’ branches if the top of the stack is non-zero. Any |
|
number will do. So you would expect that this program will print "I’m here": |
|
|
|
: test |
|
|
|
1 2 and |
|
if |
|
|
|
." I’m here" |
|
|
|
then |
|
|
|
; |
|
|
|
test |
|
|
|
In fact, it doesn’t! Why? Well, ’AND’ is a BINARY operator, not a LOGICAL operator. That means it |
|
reacts on bit-patterns. Given two numbers, it will evaluate bits at the same position. |
|
|
|
The number "1" is "01" in binary. The number "2" is "10" in binary. ’AND’ will evaluate the first bit (binary |
|
digit, now you know where that came from!). The first bit is the rightmost bit, so "0" for the number "2" |
|
and "1" for the number "1". |
|
|
|
’AND’ works on a simple rule, if both bits are "1" the result will be "1" on that position. Otherwise it will |
|
be "0". So "1" and "0" are "0". The evaluation of the second bit has the same result: "0". We’re stuck with |
|
a number that is "0". False. So ’IF’ concludes that the expression is not true: |
|
|
|
2 base ! |
|
10 |
|
01 AND |
|
= . cr |
|
|
|
\ set radix to binary |
|
( binary number "2") |
|
( binary number "1") |
|
( binary result after AND) |
|
|
|
It will print "0". However, "3" and "2" would work just fine: |
|
|
|
2 base ! |
|
10 |
|
11 AND |
|
. cr |
|
|
|
\ set radix to binary |
|
( binary number "2") |
|
( binary number "3") |
|
( binary result after AND) |
|
|
|
51 |
|
|
|
52 |
|
|
|
CHAPTER5. ADVANCEDTOPICS |
|
|
|
It will print "10". The same applies to other binary operators as ’OR’ and ’INVERT’. ’OR’ works just |
|
like ’AND’ but works the other way around. If both bits are "0" the result will be "0" on that position. |
|
Otherwise it will be "1": |
|
|
|
2 base ! |
|
10 |
|
01 OR |
|
. cr |
|
|
|
\ set radix to binary |
|
( binary number "2") |
|
( binary number "1") |
|
( binary result after OR) |
|
|
|
It will print "11". We do not encourage the use of ’INVERT’ for logical operations, although the standard |
|
allows it. You should use ’0=’ instead. ’0=’ takes the top of the stack and leave a true-flag if it is zero. |
|
Otherwise it will leave a false-flag. That means that if a condition istrue (non-zero), it will leave a false-flag. |
|
Which is exactly what a logical NOT should do. |
|
|
|
Take a look at his brother ’0<>’. ’0<>’ takes the top of the stack and leaves a true-flag if it is non-zero. |
|
Otherwise it will leave a false- flag. The funny thing is ’AND’ and ’OR’ work perfectly with flags and |
|
behave as expected. ’0<>’ will convert a value to a flag for you. So this works: |
|
|
|
: test |
|
|
|
1 0<> |
|
2 0<> |
|
and if |
|
|
|
." I’m here" cr |
|
|
|
then |
|
|
|
; |
|
|
|
test |
|
|
|
Of course, you don’t have to use ’0<>’ when a word returns a flag. You should check the standard for |
|
details on that. |
|
|
|
5.2 |
|
|
|
Including your own definitions |
|
|
|
At a certain point you may have written a lot of definitions you’re very fond of. You use them in most of |
|
your programs, so before you actually get to the programs you have to work your way through all these |
|
standard definitions. Even worse, when you change one of them you have to edit all your programs. Most |
|
Forths have a way to permanently include them in the kernel, but if you’re not up to that or want your |
|
programs to be as portable as possible you can solve this in a better way. |
|
|
|
Just put all of your definitions in a single file and start your program with: |
|
|
|
s" mydefs.fs" included |
|
|
|
The compiler will now first compile all the definitions in ”mydefs.fs” before starting with the main program. |
|
We’ve done exactly the same in the following sections. Most of the code you’ll find there uses the Easy4tH |
|
extensions, so instead of listing them every single time, we’ve just included them. Easy4tH has old favorites |
|
like ”PLACE” and ”NUMBER” already available to you. |
|
|
|
You have to define the constant ”/STRING-SPACE” first in order to use it. A value of 16384 should be fine |
|
in most cases. If you get an error, you can always increase it. |
|
|
|
5.3. CONDITIONALCOMPILATION |
|
|
|
53 |
|
|
|
5.3 Conditional compilation |
|
|
|
This is something which can be very handy when you’re designing a Forth program for different environ- |
|
ments or even different Forth compilers. Let’s say you’ve written a general ledger program in Forth that is |
|
so good, you can sell it. Your customers want a demo, of course. You’re willing to give one to them, but |
|
you’re afraid they’re going to use the demo without ever paying for it. |
|
|
|
One thing you can do is limit the number of entries they can make. So, you copy the source and make a |
|
special demo version. But you have to do that for every new release. Wouldn’t it just be easier to have one |
|
version of the program and just change one single constant? You can with conditional compilation: |
|
|
|
true constant DEMO |
|
|
|
DEMO [if] |
|
256 constant #Entries |
|
[else] |
|
65536 constant #Entries |
|
[then] |
|
|
|
variable CurrentEntry |
|
|
|
create Entries #Entries cells allot |
|
|
|
We defined a constant, called "DEMO", which is true. So, when the compiler reaches the "DEMO [if]" line, |
|
it knows that it has to compile "256 constant Entries", since "DEMO" is true. When it comes to "[else]", it |
|
knows it has to skip everything up to "[then]". So, in this case the compiler behaves like you’ve written: |
|
|
|
256 constant #Entries |
|
variable CurrentEntry |
|
create Entries #Entries cells allot |
|
|
|
Would you change "DEMO" to false, the compiler would behave as if you wrote: |
|
|
|
variable CurrentEntry |
|
65536 constant #Entries |
|
create Entries #Entries cells allot |
|
|
|
The word ’[IF]’ only works at compile time and is never compiled into the object. ’[IF]’ takes a expression. |
|
If this expression is true, the code from ’[IF]’ until ’[ELSE]’ is compiled, just as ’[IF]’ wasn’t there. Is this |
|
expression is false, everything ’[IF]’ up to ’[ELSE]’ is discarded as if it wasn’t there. |
|
|
|
That also means you can discard any code that is superfluous in the program. E.g. when you’re making a |
|
colon-definition to check whether you can make any more entries. If you didn’t use conditional compila- |
|
tion, you might have written it like this: |
|
|
|
: CheckIfFull |
|
|
|
dup #Entries = |
|
if |
|
|
|
drop |
|
DEMO |
|
if |
|
|
|
else |
|
|
|
( n -- n) |
|
( n f) |
|
( n) |
|
( --) |
|
( f) |
|
( --) |
|
|
|
." Buy the full version" |
|
|
|
\ give message and exit program |
|
|
|
54 |
|
|
|
CHAPTER5. ADVANCEDTOPICS |
|
|
|
." No more entries" |
|
|
|
then |
|
|
|
cr quit |
|
|
|
then |
|
|
|
; |
|
|
|
( --) |
|
|
|
( n) |
|
|
|
But this one is nicer and will take up less code: |
|
|
|
DEMO [IF] |
|
: .Message ." Buy the full version" ; |
|
[ELSE] |
|
: .Message ." No more entries" ; |
|
[THEN] |
|
|
|
: CheckIfFull |
|
|
|
dup #Entries = |
|
if |
|
|
|
drop |
|
.Message |
|
cr quit |
|
|
|
then |
|
|
|
; |
|
|
|
( n -- n) |
|
( n f) |
|
( n) |
|
( --) |
|
|
|
( n) |
|
|
|
You can also use conditional compilation to discard large chunks of code. This is a much better way than |
|
to comment all the lines out, e.g. this won’t work anyway: |
|
|
|
( |
|
|
|
) |
|
|
|
: room? |
|
|
|
dup |
|
size 1- invert and |
|
if |
|
|
|
\ is it a valid variable? |
|
( n n) |
|
( n f) |
|
\ exit program |
|
|
|
drop ." Not an element of ROOM" cr quit |
|
|
|
then |
|
|
|
; |
|
|
|
This is pretty cumbersome and prone to error: |
|
|
|
\ |
|
\ |
|
\ |
|
\ |
|
\ |
|
\ |
|
\ |
|
|
|
: room? |
|
|
|
dup |
|
size 1- invert and |
|
if |
|
|
|
\ is it a valid variable? |
|
( n n) |
|
( n f) |
|
\ exit program |
|
|
|
drop ." Not an element of ROOM" cr quit |
|
|
|
then |
|
|
|
; |
|
|
|
But this is something that can easily be handled: |
|
|
|
false [if] |
|
|
|
: room? |
|
|
|
dup |
|
|
|
\ is it a valid variable? |
|
( n n) |
|
|
|
5.4. EXCEPTIONS |
|
|
|
55 |
|
|
|
size 1- invert and |
|
if |
|
|
|
( n f) |
|
\ exit program |
|
|
|
drop ." Not an element of ROOM" cr quit |
|
|
|
then |
|
|
|
; |
|
|
|
[then] |
|
|
|
Just change "false" to "true" and the colon-definition is part of the program again. Note that ’[IF] .. |
|
[THEN]’ can be nested! Conditional compilation is very powerful and one of the easiest features a language |
|
can have. |
|
|
|
5.4 Exceptions |
|
|
|
You know when you violate the integrity of Forth, it will exit and report the cause and location of the error. |
|
Wouldn’t it be nice if you could catch these errors within the program? It would save a lot of error-checking |
|
anyway. It is quite possible to check every value within Forth, but it takes code and performance, which |
|
makes your program less compact and slower. |
|
|
|
Well, you can do that too in Forth. And not even that, you can trigger your own errors as well. This simple |
|
program triggers an error and exits Forth when you enter a "0": |
|
|
|
16384 constant /string-space |
|
s" easy4th.fs" included |
|
|
|
: input# |
|
|
|
begin |
|
|
|
until |
|
|
|
; |
|
|
|
refill drop |
|
bl word number |
|
dup (error) <> |
|
dup 0= |
|
if swap drop then |
|
|
|
: could-fail |
|
|
|
input# dup 0= |
|
if 1 throw then |
|
|
|
; |
|
|
|
: do-it |
|
|
|
drop drop could-fail |
|
|
|
; |
|
|
|
: try-it |
|
|
|
1 2 [’] do-it execute |
|
." The number was" . cr |
|
|
|
; |
|
|
|
try-it |
|
|
|
\ get a number |
|
|
|
( --) |
|
( n ) |
|
( n f ) |
|
( n f -f ) |
|
( f | n f ) |
|
( input routine ) |
|
|
|
\ get a number |
|
\ if non-zero, return it |
|
\ if zero, throw exception |
|
( -- n) |
|
|
|
\ drop numbers and |
|
\ call COULD-FAIL |
|
( --) |
|
|
|
\ put 2 nums on stack and |
|
\ execute DO-IT |
|
( --) |
|
|
|
\ call TRY-IT |
|
|
|
56 |
|
|
|
CHAPTER5. ADVANCEDTOPICS |
|
|
|
"TRY-IT" puts two numbers on the stack, gets the execution token of "DO-IT" and executes it. "DO-IT" |
|
drops both numbers and calls "COULD-FAIL". "COULD-FAIL" gets a number and compares it against |
|
"0". If zero, it calls an exception. If not, it returns the number. |
|
|
|
The expression "1 THROW" has the same effect as calling ’QUIT’. The program exits, but with the error |
|
message "Unhandled exception". You can use any positive number for ’THROW’, but "0 THROW" has no |
|
effect. This is called a "user exception", which means you defined and triggered the error. |
|
|
|
There are also system exceptions. These are triggered by the system, e.g. when you want to access an |
|
undefined variable or print a number when the stack is empty. These exceptions have a negative number, |
|
so: |
|
|
|
throw -4 |
|
|
|
Will trigger the "Stack empty" error. You can use these if you want but we don’t recommend it, since it |
|
will confuse the users of your program. |
|
|
|
You’re probably not interested in an alternative for ’QUIT’. Well, ’THROW’ isn’t. It just enables you to |
|
"throw" an exception and exceptions can be caught by your program. That means that Forth won’t exit, but |
|
transfers control back to some routine. Let’s do just that: |
|
|
|
16384 constant /string-space |
|
s" easy4th.fs" included |
|
|
|
: input# |
|
|
|
begin |
|
|
|
refill drop |
|
bl word number |
|
dup (error) <> |
|
dup 0= |
|
if swap drop then |
|
|
|
until |
|
|
|
; |
|
|
|
: could-fail |
|
|
|
input# dup 0= |
|
if 1 throw then |
|
|
|
; |
|
|
|
: do-it |
|
|
|
drop drop could-fail |
|
|
|
; |
|
|
|
: try-it |
|
|
|
( --) |
|
( n ) |
|
( n f ) |
|
( n f -f ) |
|
( f | n f ) |
|
( input routine ) |
|
|
|
( -- n) |
|
|
|
( --) |
|
|
|
( --) |
|
|
|
1 2 [’] do-it catch |
|
if drop drop ." There was an exception" cr |
|
else ." The number was" . cr |
|
then |
|
|
|
; |
|
|
|
try-it |
|
|
|
The only things we changed is a somewhat more elaborate "TRY-IT" definition and we replaced ’EXE- |
|
CUTE’ by ’CATCH’. |
|
|
|
5.4. EXCEPTIONS |
|
|
|
57 |
|
|
|
’CATCH’ works just like ’EXECUTE’, except it returns a result-code. If the result-code is zero, everything |
|
is okay. If it isn’t, it returns the value of ’THROW’. In this case it would be "1", since we execute "1 |
|
THROW". That is why "0 THROW" doesn’t have any effect. |
|
|
|
If you enter a nonzero value at the prompt, you won’t see any difference with the previous version. How- |
|
ever, if we enter "0", we’ll get the message "There was an exception", before the program exits. |
|
|
|
But hey, if we got that message, that means Forth was still in control! In fact, it was. When "1 THROW" was |
|
executed, the stack-pointers were restored and we were directly returned to "TRY-IT". As if "1 THROW" |
|
performed an ’EXIT’ to the token following ’CATCH’. |
|
|
|
Since the stack-pointers were returned to their original state, the two values we discarded in "DO-IT" are |
|
still on the stack. But the possibility exists they have been altered by previous definitions. The best thing |
|
we can do is discard them. |
|
|
|
So, the first version exited when you didn’t enter a nonzero value. The second version did too, but not after |
|
giving us a message. Can’t we make a version in which we can have another try? Yes we can: |
|
|
|
16384 constant /string-space |
|
s" easy4th.fs" included |
|
|
|
: input# |
|
|
|
begin |
|
|
|
refill drop |
|
bl word number |
|
dup (error) <> |
|
dup 0= |
|
if swap drop then |
|
|
|
until |
|
|
|
; |
|
|
|
: could-fail |
|
|
|
input# dup 0= |
|
if 1 throw then |
|
|
|
; |
|
|
|
: do-it |
|
|
|
drop drop could-fail |
|
|
|
; |
|
|
|
: retry-it |
|
|
|
begin |
|
|
|
while |
|
|
|
1 2 [’] do-it catch |
|
|
|
( --) |
|
( n ) |
|
( n f ) |
|
( n f -f ) |
|
( f | n f ) |
|
( input routine ) |
|
|
|
( -- n) |
|
|
|
( --) |
|
|
|
( --) |
|
|
|
drop drop ." Exception, keep trying" cr |
|
|
|
repeat |
|
." The number was " . cr |
|
|
|
; |
|
|
|
retry-it |
|
|
|
This version will not only catch the error, but it allows us to have another go! We can keep on entering |
|
"0", until we enter a nonzero value. Isn’t that great? But it gets even better! We can exhaust the stack, |
|
trigger a system exception and still keep on going. But let’s take it one step at the time. First we change |
|
"COULD-FAIL" into: |
|
|
|
58 |
|
|
|
CHAPTER5. ADVANCEDTOPICS |
|
|
|
: could-fail |
|
|
|
( -- n) |
|
|
|
input# dup 0= |
|
if drop ." Stack: " depth . cr 1 throw then |
|
|
|
; |
|
|
|
This will tell us that the stack is exhausted at his point. Let’s exhaust is a little further by redefining |
|
"COULD-FAIL" again: |
|
|
|
: could-fail |
|
|
|
( -- n) |
|
|
|
input# dup 0= |
|
if drop drop then |
|
|
|
; |
|
|
|
Another ’DROP’? But wouldn’t that trigger an "Stack empty" error? Yeah, it does. But instead of exiting, |
|
the program will react as if we wrote "-4 THROW" instead of "DROP DROP". The program will correctly |
|
report an exception when we enter "0" and act accordingly. |
|
|
|
This will work with virtually every runtime error. Which means we won’t have to protect our program |
|
against every possible user-error, but let Forth do the checking. |
|
|
|
We won’t even have to set flags in every possible colon-definition, since Forth will automatically skip every |
|
level between ’THROW’ and ’CATCH’. Even better, the stacks will be restored to the same depth as they |
|
were before ’CATCH’ was called. |
|
|
|
You can handle the error in any way you want. You can display an error message, call some kind of |
|
error-handler, or just ignore the error. Is that enough flexibility for you? |
|
|
|
5.5 Lookup tables |
|
|
|
Leo Brodie wrote: "I consider the case statement an elegant solution to a misguided problem: attempting |
|
an algorithmic expression of what is more aptly described in a decision table". And that is exactly what we |
|
are going to teach you. |
|
|
|
Let’s say we want a routine that takes a number and then prints the appropriate month. In ANS-Forth, you |
|
could do that this way: |
|
|
|
: Get-Month |
|
|
|
case |
|
|
|
1 of ." January " endof |
|
2 of ." February " endof |
|
" endof |
|
March |
|
3 of ." |
|
" endof |
|
April |
|
4 of ." |
|
" endof |
|
5 of ." |
|
May |
|
" endof |
|
June |
|
6 of ." |
|
" endof |
|
7 of ." |
|
July |
|
8 of ." August |
|
" endof |
|
9 of ." September" endof |
|
10 of ." October " endof |
|
11 of ." November " endof |
|
12 of ." December " endof |
|
|
|
endcase |
|
cr |
|
|
|
; |
|
|
|
5.5. LOOKUPTABLES |
|
|
|
59 |
|
|
|
This takes a lot of code and a lot of comparing. In this case (little wordplay) you would be better of with |
|
an indexed table, like this: |
|
|
|
16384 constant /string-space |
|
s" easy4th.fs" included |
|
|
|
create MonthTable |
|
|
|
May |
|
June |
|
July |
|
|
|
$" |
|
January " , |
|
$" February " , |
|
March " , |
|
$" |
|
April " , |
|
$" |
|
" , |
|
$" |
|
" , |
|
$" |
|
$" |
|
" , |
|
August " , |
|
$" |
|
$" September" , |
|
$" |
|
October " , |
|
$" November " , |
|
$" December " , |
|
|
|
: Get-Month |
|
|
|
( n -- ) |
|
|
|
12 min 1- MonthTable swap cells + @ pad copy1 count type cr |
|
|
|
; |
|
|
|
Which does the very same thing and will certainly work faster. Normally, you can’t do that this easily in |
|
ANS-Forth, but with this primer you can, so use it! But can you use the same method when you’re working |
|
with a random set of values like "2, 1, 3, 12, 5, 6, 4, 7, 11, 8, 10, 9". Yes, you can. But you need a special |
|
routine to access such a table. Of course we designed one for you: |
|
|
|
: Search-Table |
|
|
|
swap >r |
|
rot rot |
|
over over |
|
0 |
|
|
|
begin |
|
|
|
swap over |
|
cells + |
|
@ dup |
|
0> >r |
|
rot <> |
|
r@ and |
|
|
|
r> drop |
|
r@ + |
|
>r over over |
|
r> |
|
|
|
while |
|
|
|
repeat |
|
|
|
r@ if |
|
|
|
( n1 a1 n2 n3 -- n4 f) |
|
( n1 a1 n3) |
|
( n3 n1 a1) |
|
( n3 n1 a1 n1 a1) |
|
( n3 n1 a1 n1 a1 n2) |
|
|
|
( n3 n1 a1 n1 a1 n2) |
|
( n3 n1 a1 n1 n2 a1 n2) |
|
( n3 n1 a1 n1 n2 a2) |
|
( n3 n1 a1 n1 n2 n3 n3) |
|
( n3 n1 a1 n1 n2 n3) |
|
( n3 n1 a1 n2 f) |
|
( n3 n1 a1 n2 f) |
|
( n3 n1 a1 n2) |
|
( n3 n1 a1 n2) |
|
( n3 n1 a1 n2+2) |
|
( n3 n1 a1 n1 a1) |
|
( n3 n1 a1 n1 a1 n2+2) |
|
( n3 n1 a1 n2) |
|
|
|
>r rot r> |
|
|
|
( n1 a1 n3 n2) |
|
|
|
1”COPY” is part of the Easy4tH extensions and will copy a counted string from one address to another (addr1 addr2 – addr2). |
|
|
|
60 |
|
|
|
CHAPTER5. ADVANCEDTOPICS |
|
|
|
+ cells + @ |
|
swap drop |
|
|
|
( n1 n4) |
|
( n3) |
|
|
|
drop drop drop ( n1) |
|
|
|
else |
|
|
|
then |
|
|
|
r> |
|
r> drop |
|
|
|
; |
|
|
|
( n f) |
|
( n f) |
|
|
|
This routine takes four values. The first one is the value you want to search. The second is the address of |
|
the table you want to search. The third one is the number of fields this table has. And on top of the stack |
|
you’ll find the field which value it has to return. The first field must be the "index" field. It contains the |
|
values which have to be compared. That field has number zero. |
|
|
|
This routine can search zero-terminated tables. That means the last value in the index field must be zero. |
|
Finally, it can only lookup positive values. You can change all that by modifying the line with "0> >r". It |
|
returns the value in the appropriate field and a flag. If the flag is false, the value was not found. |
|
|
|
Now, how do we apply this to our month table? First, we have to redefine it: |
|
|
|
16384 constant /string-space |
|
s" easy4th.fs" included |
|
|
|
0 Constant NULL |
|
|
|
create MonthTable |
|
|
|
March |
|
April |
|
May |
|
June |
|
July |
|
|
|
1 , $" January " , |
|
2 , $" February " , |
|
" , |
|
3 , $" |
|
" , |
|
4 , $" |
|
" , |
|
5 , $" |
|
" , |
|
6 , $" |
|
" , |
|
7 , $" |
|
8 , $" August |
|
" , |
|
9 , $" September" , |
|
10 , $" October " , |
|
11 , $" November " , |
|
12 , $" December " , |
|
NULL , |
|
|
|
Note that this table is sorted, but that doesn’t matter. It would work just as well when it was unsorted. Let’s |
|
get our stuff together: the address of the table is "MonthTable", it has two fields and we want to return the |
|
address of the string, which is located in field 1. Field 0 contains the values we want to compare. We can |
|
now define a routine which searches our table: |
|
|
|
: Search-Month MonthTable 2 1 Search-Table ; |
|
|
|
( n1 -- n2 f) |
|
|
|
Now, we define a new "Get-Month" routine: |
|
|
|
: Get-Month |
|
|
|
Search-Month |
|
|
|
( n --) |
|
\ search table |
|
|
|
5.6. WHATDOES>CREATEDO? |
|
|
|
61 |
|
|
|
pad copy count type |
|
|
|
drop ." Not found" |
|
|
|
\ if month is found |
|
\ print its name |
|
\ if month is not found |
|
\ drop value |
|
\ and show message |
|
|
|
if |
|
|
|
else |
|
|
|
then |
|
|
|
cr |
|
|
|
; |
|
|
|
Is this flexible? Oh, you bet! We can extend the table with ease: |
|
|
|
16384 constant /string-space |
|
s" easy4th.fs" included |
|
|
|
0 Constant NULL |
|
3 Constant #MonthFields |
|
|
|
create MonthTable |
|
|
|
1 , $" January " , 31 , |
|
2 , $" February " , 28 , |
|
" , 31 , |
|
March |
|
3 , $" |
|
" , 30 , |
|
April |
|
4 , $" |
|
" , 31 , |
|
May |
|
5 , $" |
|
" , 30 , |
|
June |
|
6 , $" |
|
" , 31 , |
|
7 , $" |
|
July |
|
8 , $" August |
|
" , 31 , |
|
9 , $" September" , 30 , |
|
10 , $" October " , 31 , |
|
11 , $" November " , 30 , |
|
12 , $" December " , 31 , |
|
NULL , |
|
|
|
Now we make a slight modification to "Search-Month": |
|
|
|
: Search-Month MonthTable #MonthFields 1 Search-Table ; |
|
|
|
This enables us to add more fields without ever having to modify "Search-Month" again. If we add another |
|
field, we just have to modify "#MonthFields". We can now even add another routine, which enables us to |
|
retrieve the number of days in a month: |
|
|
|
: Search-#Days MonthTable #Monthfields 2 Search-Table ; |
|
|
|
Of course, there is room for even more optimization, but for now we leave it at that. Do you now understand |
|
why Forth shouldn’t have a CASE construct? |
|
|
|
5.6 What DOES> CREATE do? |
|
|
|
Let’s take a closer look at ’CREATE’. What does ’CREATE’ actually do? Well, it takes the string afterward |
|
as a name and makes a word out of it. Let’s try this: |
|
|
|
CREATE aname |
|
|
|
62 |
|
|
|
CHAPTER5. ADVANCEDTOPICS |
|
|
|
You can even type that at the prompt. It works, it just makes a word. If you don’t believe me, type this: |
|
|
|
aname . |
|
|
|
Now "ANAME" just wrote out an address. When you’re still at the prompt and haven’t done anything else, |
|
type this: |
|
|
|
5 , |
|
|
|
Right after our definition we just compiled in "5". Is that useful? Can we ever retrieve it? Sure, we just |
|
created "ANAME", didn’t we? And the address "ANAME" gave is exactly the address where out "5" was |
|
compiled! Believe it or not: |
|
|
|
aname @ . |
|
|
|
Sure, it answers "5". We can even compile another number: |
|
|
|
10 , |
|
|
|
And retrieve it: |
|
|
|
aname 1 cells + @ . |
|
|
|
Looks a lot like an array doesn’t it? Well, under the hood Forth is actually doing the same thing. Let’s say |
|
we want a word that compiles a number and makes a name for it. We could define this: |
|
|
|
: compilenumber create , ; |
|
|
|
Now let’s use it: |
|
|
|
10 compilenumber anothername |
|
anothername @ . |
|
|
|
First ’CREATE’ does it’s job and and creates the word "ANOTHERNAME". Second, ’,’ kicks in and |
|
compiles the number that is on the stack, just like at our previous example. When we execute, the address |
|
of the number is thrown on the stack, so we can retrieve the contents and display them. |
|
|
|
Don’t you think "COMPILENUMBER" is a bad name. What we actually did was create an initialized |
|
variable! So what do you think the word ’VARIABLE’ does? Simple: |
|
|
|
: variable create 1 cells allot ; |
|
|
|
It creates a name and reserves some space for it! But can’t we do anything else than just throw a address. |
|
Yes, you can not just define the way Forth compiles a word, but also what it does at runtime. You use |
|
’DOES>’ to define it. Let’s say we want it to display the contents right away. We already got an address. |
|
What next? Sure: |
|
|
|
@ . |
|
|
|
That will get the contents of the address and show ’em. Just put them behind ’DOES>’: |
|
|
|
5.7. FIXEDPOINTCALCULATION |
|
|
|
63 |
|
|
|
: displaynumber create , does> @ . ; |
|
|
|
That’s it! Let’s use it: |
|
|
|
11 displaynumber anumber |
|
anumber |
|
|
|
Great, isn’t it? Looks a lot like ’CONSTANT’, doesn’t it? Let’s fill you in on that. ’CONSTANT’ is defined |
|
like this: |
|
|
|
: constant create , does> @ ; |
|
|
|
There is really nothing more to it. Yeah, you can do great things with that. Make you own datatypes and |
|
such. We’ll see more of that later on. |
|
|
|
5.7 Fixed point calculation |
|
|
|
We already learned that if we can’t calculate it out in dollars, we can calculate it in cents. And still present |
|
the result in dollars using pictured numeric output: |
|
|
|
: currency <# # # [char] . hold #s [char] $ hold #> type cr ; |
|
|
|
In this case, this: |
|
|
|
200012 currency |
|
|
|
will print this: |
|
|
|
$2000.12 |
|
|
|
Well, that may be a relief for the bookkeepers, but what about us scientists? You can do the very same trick. |
|
We have converted some Forth code for you that gives you very accurate results. You can use routines like |
|
SIN, COS and SQRT. A small example: |
|
|
|
31415 CONSTANT PI |
|
10000 CONSTANT 10K |
|
VARIABLE XS |
|
|
|
( scaling constant ) |
|
( square of scaled angle ) |
|
|
|
: KN ( n1 n2 -- n3, n3=10000-n1*x*x/n2 where x is the angle ) |
|
|
|
XS @ SWAP / |
|
NEGATE 10K */ |
|
10K + |
|
|
|
( x*x/n2 ) |
|
( -n1*x*x/n2 ) |
|
( 10000-n1*x*x/n2 ) |
|
|
|
; |
|
|
|
: (SIN) |
|
|
|
DUP DUP 10K */ |
|
XS ! |
|
10K 72 KN |
|
42 KN 20 KN 6 KN |
|
|
|
( x -- sine*10K, x in radian*10K ) |
|
( x*x scaled by 10K ) |
|
( save it in XS ) |
|
( last term ) |
|
( terms 3, 2, and 1 ) |
|
|
|
64 |
|
|
|
CHAPTER5. ADVANCEDTOPICS |
|
|
|
10K */ |
|
|
|
( times x ) |
|
|
|
; |
|
|
|
: SIN |
|
|
|
; |
|
|
|
PI 180 */ |
|
(SIN) |
|
|
|
If you enter: |
|
|
|
45 sin . cr |
|
|
|
( degree -- sine*10K ) |
|
( convert to radian ) |
|
( compute sine ) |
|
|
|
You will get "7071", because the result is multiplied by 10000. You can correct this the same way you did |
|
with the dollars: just print the number in the right format. |
|
|
|
: /10K. <# # # # # [char] . hold #S #> type cr ; |
|
45 sin /10K. |
|
|
|
This one will actually print: |
|
|
|
0.7071 |
|
|
|
But note that Forth internally still works with the scaled number, which is "7071". Another example: |
|
|
|
: SQRT |
|
|
|
0 |
|
SWAP 0 |
|
DO 1 + DUP |
|
|
|
2* 1 + |
|
|
|
+LOOP |
|
|
|
; |
|
|
|
( n1 -- n2, n2**2<=n1 ) |
|
( initial root ) |
|
( set n1 as the limit ) |
|
( refresh root ) |
|
( 2n+1 ) |
|
( add 2n+1 to sum, loop if ) |
|
( less than n1, else done ) |
|
|
|
: .fp <# # [char] . hold #S #> type cr ; |
|
|
|
If you enter a number of which the root is an integer, you will get a correct answer. You don’t even need a |
|
special formatting routine. If you enter any other number, it will return only the integer part. You can fix |
|
this by scaling the number. |
|
|
|
However, scaling it by 10 will get you nowhere, since "3" is the square root of "9", but "30" is not the |
|
square root of "90". In that case, we have to scale it by 100, 10,000 or even 1,000,000 to get a correct |
|
answer. In order to retrieve the next digit of the square root of "650", we have to multiply it by 100: |
|
|
|
650 100 * sqrt .fp |
|
|
|
Which will print: |
|
|
|
25.4 |
|
|
|
To acquire greater precision we have to scale it up even further, like 10,000. This will show us, that "25.49" |
|
brings us even closer to the correct answer. |
|
|
|
5.8. RECURSION |
|
|
|
5.8 Recursion |
|
|
|
65 |
|
|
|
Yes, but can she do recursion? Of course she can! In order to let a colon-definition call itself, you have to |
|
use the word ’RECURSE’. Everybody knows how to calculate a factorial. In Forth you can do this by: |
|
|
|
: factorial |
|
|
|
( n1 -- n2) |
|
|
|
dup 2 > |
|
if |
|
|
|
dup 1- |
|
recurse * |
|
|
|
then |
|
|
|
; |
|
|
|
10 factorial . cr |
|
|
|
If you use the word ’RECURSE’ outside a colon-definition, the results are undefined. Note that recursion |
|
lays a heavy burden on the return stack. Sometimes it is wiser to implement such a routine differently: |
|
|
|
: factorial |
|
|
|
dup |
|
|
|
begin |
|
|
|
while |
|
|
|
dup 2 > |
|
|
|
1- swap over * swap |
|
|
|
repeat |
|
|
|
drop |
|
|
|
; |
|
|
|
10 factorial . cr |
|
|
|
So if you ever run into stack errors when you use recursion, keep this in mind. |
|
|
|
5.9 Forward declarations |
|
|
|
It doesn’t happen very often, but sometimes you have a program where two colon-definitions call each |
|
other. There is no special instruction in Forth to do this, like Pascals "FORWARD" keyword, but still it |
|
can be done. It even works the same way. Let’s say we’ve got two colon-definitions called "STEP1" and |
|
"STEP2". "STEP1" calls "STEP2" and vice versa. First we create a value called "(STEP2)". We assign it |
|
the value ’-1’ since it is highly unlikely, there will ever be a word with that address: |
|
|
|
-1 value (Step2) |
|
|
|
Then we use vectored execution to create a forward declaration for "STEP2": |
|
|
|
: Step2 (Step2) execute ; |
|
|
|
Now we can create "STEP1" without a problem: |
|
|
|
66 |
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CHAPTER5. ADVANCEDTOPICS |
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: Step1 1+ dup . cr Step2 ; |
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But "STEP2" does not have a body yet. Of course, you could create a new colon-definition, tick it and |
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assign the execution token to "(STEP2)", but this creates a superfluous word. |
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|
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It is much neater to use ’:NONAME’. ’:NONAME’ can be used like a normal ’:’, but it doesn’t require a |
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name. Instead, it pushes the execution token of the colon-definition it created on the stack. No, ’:NON- |
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AME’ does *NOT* create a literal expression, but it is just what we need: |
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:noname 1+ dup . cr Step1 ; to (Step2) |
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Now we are ready! We can simply execute the program by calling "STEP1": |
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1 Step1 |
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Note that if you run this program, you’ll get stack errors! Sorry, but the example has been taken from a |
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Turbo Pascal manual ;). |
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5.10 This is the end |
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This is the end of it. If you mastered all we have written about Forth, you may be just as proficient as |
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we are. Or even better. In the meanwhile you may even have acquired a taste for this strange, but elegant |
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language. If you do, there is plenty left for you to learn. |
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|
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If you find any errors in this primer or just want to make a remark or suggestion, you can contact us by |
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sending an email to: |
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hansoft@bigfoot.com |
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|
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We do also have a web-site: |
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|
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http://hansoft.come.to |
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You will find there lots of documentation and news on 4tH, our own Forth compiler. |
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Part I |
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Appendices |
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67 |
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Bibliography |
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ANSI X3/X3J14 (1993). |
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|
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Draft proposed American National Standrad for Information Systems — Programming Languages |
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— Forth. Global Engineering Documents, 15 Inverness Way East, Englewood, CO 80122-5704, USA, |
|
sixth edition, 1993. Document Number: ANSI/IEEE X3.215-1994. |
|
|
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Leo Brodie (1982). |
|
|
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Starting Forth. Prentice Hall International, second edition, 1982. |
|
|
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Leo Brodie (1984). |
|
|
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Thinking Forth. Prentice Hall International, 1984. |
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|
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Hans Bezemer / Benjamin Hoyt (1997). |
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Lookup Tables. Forth Dimensions, Volume XIX, Number 3, September 1997 October. |
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69 |
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70 |
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|
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History |
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VERSION AUTHOR |
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DATE |
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MODIFICATION |
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0.1 |
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0.2 |
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0.3 |
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0.4 |
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Hans Bezemer |
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2001-03-07 |
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Initial document |
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Hans Bezemer |
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2001-03-11 |
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Used ’COMUS’ APPEND and changed ” to $” in section ’Lookup Tables’ |
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Hans Bezemer |
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2001-03-25 |
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|
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Changed several things in Easy4tH and fixed some errors in example programs |
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Hans Bezemer |
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2001-04-06 |
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Got rid of SCOPY and added ’What DOES> CREATE do’ |
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71 |
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72 |
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Easy4tH |
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\ easy4th V1.0d |
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A 4tH to ANS Forth interface |
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\ Typical usage: |
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\ |
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\ |
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|
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4096 constant /string-space |
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s" easy4th.fs" included |
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|
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\ This is an ANS Forth program requiring: |
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\ |
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\ |
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\ |
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\ |
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\ |
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1. The word NIP in the Core Ext. word set |
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2. The word /STRING in the String word set |
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3. The word D>S in the Double word set |
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4. The words MS and TIME&DATE in the Facility Ext. word set |
|
5. The words [IF] and [THEN] in the Tools Ext. word set. |
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|
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\ (c) Copyright 1997,2001 Wil Baden, Hans Bezemer. Permission is granted by the |
|
\ authors to use this software for any application provided this |
|
\ copyright notice is preserved. |
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|
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\ Uncomment the next line if REFILL does not function properly |
|
\ : refill query cr true ; |
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|
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\ 4tH datatypes |
|
: ARRAY CREATE CELLS ALLOT ; |
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: STRING CREATE CHARS ALLOT ; |
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: TABLE CREATE ; |
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|
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\ 4tH constants |
|
S" MAX-N" ENVIRONMENT? |
|
[IF] |
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NEGATE 1- CONSTANT (ERROR) |
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[ELSE] |
|
.( Error: MAX-N undefined) cr |
|
[THEN] |
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|
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S" MAX-N" ENVIRONMENT? |
|
[IF] |
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CONSTANT MAX-N |
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[ELSE] |
|
.( Error: MAX-N undefined) cr |
|
[THEN] |
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|
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\ query environment |
|
\ if successful |
|
\ create constant (ERROR) |
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|
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\ query environment |
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\ if successful |
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\ create constant MAX-N |
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|
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S" STACK-CELLS" ENVIRONMENT? |
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|
|
\ query environment |
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|
|
73 |
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|
74 |
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[IF] |
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CONSTANT STACK-CELLS |
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[ELSE] |
|
.( Error: STACK-CELLS undefined) cr |
|
[THEN] |
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|
|
\ if successful |
|
\ create constant STACK-CELLS |
|
|
|
S" /PAD" ENVIRONMENT? |
|
[IF] |
|
CONSTANT /PAD |
|
[ELSE] |
|
.( Error: /PAD undefined) cr |
|
[THEN] |
|
|
|
\ query environment |
|
\ if successful |
|
\ create constant /PAD |
|
|
|
\ 4tH compiletime words |
|
: [NOT] 0= ; |
|
: [*] * ; |
|
: [+] + ; |
|
|
|
\ 4tH wordset |
|
: TH CELLS + ; |
|
: @’ @ ; |
|
: COPY ( a b -- b ) >R |
|
: WAIT 1000 * MS ; |
|
|
|
DUP C@ 1+ R@ SWAP MOVE R> ; |
|
|
|
: NUMBER |
|
|
|
( a -- n) |
|
|
|
0. ROT DUP 1+ C@ [CHAR] - = >R COUNT |
|
R@ IF 1 /STRING THEN >NUMBER NIP 0= |
|
IF D>S R> IF NEGATE THEN ELSE R> DROP 2DROP (ERROR) THEN |
|
|
|
; |
|
|
|
( Reserve STRING-SPACE |
|
CREATE STRING-SPACE |
|
VARIABLE NEXT-STRING |
|
|
|
in data-space. ) |
|
|
|
/STRING-SPACE CHARS ALLOT |
|
0 NEXT-STRING ! |
|
|
|
( caddr n addr -- ) |
|
: PLACE OVER OVER >R >R CHAR+ SWAP CHARS MOVE R> R> C! ; |
|
|
|
( "string<">" -- caddr ) |
|
: $" [CHAR] " PARSE |
|
|
|
DUP 1+ NEXT-STRING @ + /STRING-SPACE > |
|
ABORT" String Space Exhausted. " |
|
|
|
STRING-SPACE NEXT-STRING @ CHARS + >R |
|
DUP 1+ NEXT-STRING +! |
|
R@ PLACE |
|
R> |
|
|
|
; |
|
|
|
\ 4tHs Random generator |
|
|
|
( Default RNG from the C Standard. |
|
( properties, plus the advantage of being widely used. ) |
|
VARIABLE RANDSEED |
|
|
|
‘RAND’ has reasonable ) |
|
|
|
32767 CONSTANT MAX-RAND |
|
|
|
75 |
|
|
|
: RAND |
|
|
|
RANDSEED @ ( random) 1103515245 * |
|
16 RSHIFT |
|
|
|
MAX-RAND AND |
|
|
|
( -- random ) |
|
|
|
12345 + |
|
|
|
DUP RANDSEED ! |
|
|
|
; |
|
|
|
: SRAND ( n -- ) RANDSEED ! ; 1 SRAND |
|
|
|
( Don’t mumble. ) |
|
: random |
|
|
|
( -- n ) |
|
|
|
RAND ; |
|
|
|
: set-random |
|
|
|
( n -- ) |
|
|
|
SRAND ; |
|
|
|
12 * + 31 * + 24 * + 60 * + 60 * + set-random |
|
|
|
( -- ) |
|
|
|
( Mix ’em up. ) |
|
: randomize |
|
TIME&DATE |
|
|
|
; |
|
|
|
randomize |
|
|
|
76 |
|
|
|
GNU Free Documentation License |
|
|
|
GNU Free Documentation License |
|
|
|
Version 1.1, March 2000 |
|
|
|
Copyright (C) 2000 Free Software Foundation, Inc. 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
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USA |
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Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is |
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not allowed. |
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0. PREAMBLE |
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The purpose of this License is to make a manual, textbook, or other written document "free" in the sense of |
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freedom: to assure everyone the effective freedom to copy and redistribute it, with or without modifying it, |
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This License is a kind of "copyleft", which means that derivative works of the document must themselves |
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We have designed this License in order to use it for manuals for free software, because free software |
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This License applies to any manual or other work that contains a notice placed by the copyright holder |
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77 |
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78 |
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ADDENDUM: How to use this License for your documents |
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To use this License in a document you have written, include a copy of the License in the document and put |
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Copyright (c) YEAR YOUR NAME. |
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Permission is granted to copy, distribute and/or modify this document under the terms of the |
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GNU Free Documentation License, Version 1.1 or any later version published by the Free |
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82 |
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Software Foundation; with the Invariant Sections being LIST THEIR TITLES, with the Front- |
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Cover Texts being LIST, and with the Back-Cover Texts being LIST. A copy of the license is |
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If you have no Invariant Sections, write "with no Invariant Sections" instead of saying which ones are |
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