diff --git "a/BeanShell/bshmanual.pdf.txt" "b/BeanShell/bshmanual.pdf.txt" new file mode 100644--- /dev/null +++ "b/BeanShell/bshmanual.pdf.txt" @@ -0,0 +1,4874 @@ +BeanShell +Simple Java Scripting + +version 1.3 + +1 + + Table of Contents + +• +• + +• + +• + +• + +• + +• + +• + +• + +• + +• + +Table of Contents +Introduction +¤ +¤ +¤ +¤ +Quick Start +¤ +¤ +¤ +¤ +¤ +¤ +¤ +¤ +¤ +Basic Syntax +¤ +¤ +¤ +¤ +¤ +¤ +¤ +¤ +¤ + +Scripted Methods + +Scripting vs. Application Languages +Tearing Down the Barriers +History +Conclusion + +Download and Run BeanShell +The BeanShell GUI +Java Statements and Expressions +Useful BeanShell Commands +Scripted Methods +Implementing Interfaces +Scripted Objects +Calling BeanShell From Your Application +Conclusion + +Standard Java Syntax +Loosely Typed Java Syntax +Exception Handling +Basic Scoping of Variables +Variable Modifiers +Convenience Syntax +Auto Boxing and Unboxing +Importing Classes and Packages +Document Friendly Entities + +Scoping of Variables and Methods +Scope Modifier: 'super' + +¤ +¤ + +¤ + +¤ +¤ + +¤ +¤ +¤ +¤ +¤ +¤ + +¤ +¤ +¤ + +¤ + +Scripted Objects + +Scope Modifiers + +The 'this' reference + +'this', 'super', and 'global' +Synchronized Methods Revisited + +Scripting Interfaces + +Anonymous Inner−Class Style +'this' references as Interface Types +Interface Types and Casting +"Dummy" Adapters and Incomplete Interfaces +Threads − Scripting Runnable +Limitations +Special Variables and Values + +Special Members of 'this' type References +Undefined Variables +Setting the Command Prompt + +BeanShell Commands + +Commands Overview +Adding BeanShell Commands +Hello World +Compiled Commands + +¤ +¤ + +Table of Contents + +2 + + ¤ +¤ +¤ +¤ +¤ +¤ +¤ +¤ + +User Defined Commands with invoke() +Commands Scope +Getting the Caller Context +setNameSpace() +Getting the Invocation Text +Working with Dirctories and Paths +Working With Class Identifiers +Working with Iterable Types + +Strict Java Mode +Class Loading and Class Path Management + +Changing the Class Path +Auto−Importing from the Classpath +Reloading Classes +Loading Classes Explicitly +Setting the Default ClassLoader +Class Loading in Java +Class Loading in BeanShell + +Modes of Operation +Standalone +Remote +Interactive Use +The .bshrc Init File + +¤ +¤ +¤ +¤ + +Embedding BeanShell in Your Application + +The BeanShell Core Distribution +Calling BeanShell From Java +eval() +EvalError +source() +Multiple Interpreters vs. Multi−threading +Serializing Interpreters and Scripted Objects + +Remote Server Mode + +Web Browser Access +Example +Telnet Access + +BshServlet and Servlet Mode Scripting +Deploying BshServlet +Running Scripts +The Script Environment +BshServlet Parameters + +¤ +¤ +¤ +¤ + +The BeanShell Demo Applet +BeanShell Desktop + +Shell Windows +Editor Windows +The Class Browser + +BshDoc − Javadoc Style Documentation + +BshDoc Comments +BshDoc XML Output +The bshcommands.xsl stylesheet + +The BeanShell Parser + +Validating Scripts With bsh.Parser +Parsing and Performance +Parsing Scripts Procedurally + +¤ +¤ +¤ +¤ +¤ +¤ +¤ + +¤ +¤ +¤ +¤ +¤ +¤ +¤ + +¤ +¤ +¤ + +¤ +¤ +¤ + +¤ +¤ +¤ + +¤ +¤ +¤ + +• +• + +• + +• + +• + +• + +• +• + +• + +• + +Table of Contents + +3 + + Using JConsole + +ConsoleInterface + +Reflective Style Access to Scripted Methods + +• + +• + +• +• + +• + +• + +• + +¤ + +¤ +¤ +¤ +¤ +¤ + +¤ + +¤ + +¤ + +eval() +invokeMethod() +Method Lookup +BshMethod +Uses + +Executable scripts under Unix +BSF Bean Scripting Framework + +Ant + +Learning More + +Helping With the Project + +Credit and Acknowledgments + +License and Terms of Use + +BeanShell Commands Documentation + +Table of Contents + +4 + + Introduction + +This document is about BeanShell. BeanShell is a small, free, embeddable Java source interpreter with object +scripting language features, written in Java. BeanShell executes standard Java statements and expressions but +also extends Java into the scripting domain with common scripting language conventions and syntax. +BeanShell is a natural scripting language for Java. + +Scripting vs. Application Languages + +Traditionally, the primary difference between a scripting language and a compiled language has been in its +type system: the way in which you define and use data elements. You might be thinking that there is a more +obvious difference here − that of "interpreted" code vs. compiled code. But the compiler in and of itself does +not fundamentally change the way you work with a language. Nor does interpreting a language necessarily +make it more useful for what we think of as "scripting". It is the type system of a language that makes it +possible for a compiler to analyze the structure of an application for correctness. Without types, compilation is +reduced to just a grammar check and an optimization for speed. From the developer's perspective, it is also the +type system that characterizes the way in which we interact with the code. + +Types are good. Without strongly type languages it would be very hard to write large scale systems and make +any assertions about their correctness before they are run. But working with types imposes a burden on the +developer. Types are labels and labeling things can be tedious. It can be especially tedious during certain +kinds of development or special applications where it is flexibility and not program structure that is +paramount. There are times where simplicity and ease of use is a more important criterion. + +This is not just rationalization to cover some underlying laziness. Productivity affects what people do and +more importantly do *not* do in the real world, much more than you might think. There is a lot of important +software that exists in the world today only because the cost/benefit ratio in some developer's mind reached a +certain threshold. + +Unit testing − one of the foundations of writing good code − is a prime example. Unit tests for well written +code are, in general, vitally important as a collective but almost insignificant individually. It's a "tragedy of +the commons" that leads individual developers to repeatedly weigh the importance of writing another unit test +with working on "real code". Give developers have a tool that makes it easy to perform a test with a line or +two of code they will probably use it. If, moreover, it is also a tool that they enjoy using during their +development process − that saves the time, they will be even more inclined to use it. + +Customizability through scripting also opens the door to applications that are more powerful than the sum of +their parts. When users can extend, enhance, and add to their applications they use them in new and +unexpected ways. + +Scripting is powerful. + +Tearing Down the Barriers + +Traditionally scripting languages have traded in the power of types for simplicity. Most scripting languages +distill the type system to just one or a handful of types such as strings, numbers, or simple lists. This is +sufficient for many kinds of scripting. + +Many scripting languages operate in a loose, unstructured land − a place dominated by text and +course−grained tools. As such these scripting languages have evolved sophisticated mechanisms for working + +Introduction + +5 + + with these simple types (regular expressions, pipes, etc.). As a result there has developed a casm between the +scripting languages and the application languages created by the collapse of the type system in−between. The +scripting languages have remained a separate species, isolated and speaking a different dialect from their +brothers the application languages. + +BeanShell is a new kind of scripting language. BeanShell begins with the standard Java language and bridges +it into the scripting domain in a natural way, but allowing the developer to relaxing types where appropriate. It +is possible to write BeanShell scripts that look exactly like Java method code. But it's also possible to write +scripts that look more like a traditional scripting language, while still maintaining the framework of the Java +syntax. + +BeanShell emulates typed variables and parameters when they are used. This allows you to "seed" your code +with strong types where appropriate. You can "shore up" repeatedly used methods as you work on them, +migrating them closer to Java. Eventually you may find that you want to compile these methods and maintain +them in standard Java. With BeanShell this is easy. BeanShell does not impose a syntactic boundary between +your scripts and Java. + +But the bridge to Java extends much deeper than simple code similarity. BeanShell is one of a new breed of +scripting languages made possible by Java's advanced reflection capabilities. Since BeanShell can run in the +same Java virtual machine as your application, you can freely work with real, live, Java objects − passing +them into and out of your scripts. Combined with BeanShell's ability to implement Java interfaces, you can +achieve seamless and simple integration of scripting into your Java applications. BeanShell does not impose a +type boundary between your scripts and Java. + +History + +What seems like an eternity ago, back in the summer of 1993, I was working at Southwestern Bell +Technology Resources and I was infatuated with the Tcl/Tk scripting language. On the advice of someone at +Sun I also began playing around a bit with the Oak language written by James Gosling. Little did I know that +within just a few years Oak, which would become Java, would not only spark a revolution, but that I would be +writing one of the first books on the new Java language (Exploring Java, O'Reilly & Associates) and creating +Java's first scripting language, BeanShell, drawing inspiration from Tcl. + +BeanShell's first public release was not until 1997, but I had been poking at it in one form or another for some +time before that. BeanShell as a language became practical when Sun added reflection to the Java language in +version 1.1. After that, and after having seen its value in helping me create examples and snippets for the +second edition of my book, I decided to try to polish it up and release it. + +BeanShell has slowly, but steadily gained popularity since then. It has grown in fits and spurts as its +contributor's time has allowed. But recently BeanShell has achieved a sort of critical mass. BeanShell is +distributed with Emacs as part of the JDE and with Sun Microsystem's NetBeans / Forte for Java IDEs. +BeanShell is also bundled by BEA with their Weblogic application server. We've had reports of BeanShell +being used everywhere from the high energy physics laboratory CERN, to classrooms teaching programming +to nine year olds. BeanShell is being used in everything from large financial applications all the way down to +embedded systems floating in Buoys in the pacific ocean. I attribute this success to the power of the open +source development model and owe many thanks to everyone who has contributed. + +Conclusion + +I believe that BeanShell is the simplest and most natural scripting language for Java because it is, foremost, +Java. BeanShell draws on a rich history of scripting languages for its scripting syntax and uses it to very + +History + +6 + + conservatively extend the Java language into this new domain. I hope that you have half as much fun using +BeanShell as I have had working on it and I welcome all comments and suggestions. + +History + +7 + + Quick Start + +Welcome to BeanShell. This is a crash course to get you going. We'll leave out many important options and +details. Please see the rest of the user's guide for more information. + +Download and Run BeanShell + +Download the latest JAR file from http://www.beanshell.org and start up BeanShell either in the graphical +desktop mode or on the command line. + +If you just want to start playing around you may be able to launch the BeanShell desktop by simply double +clicking on the BeanShell JAR file. More generally however you'll want to add the jar to your classpath so +that you can work with your own classes and applications easily. + +To do this you can either drop the BeanShell JAR file into your Java extensions folder or add it to your +classpath. (Important: If you put BeanShell in the extensions folder and wish to use it with BSF applications +like Jakarta Ant you must install the bsf.jar in the same location). + +To install as an extension place the bsh.jar file in your +$JAVA_HOME/jre/lib/ext folder. (OSX users: place the bsh.jar in +/Library/Java/Extensions or ~/Library/Java/Extensions for individual users.) + +Or add BeanShell to your classpath like this: + +unix: export CLASSPATH=$CLASSPATH:bsh−xx.jar +windows: set classpath %classpath%;bsh−xx.jar + +Tip: +You can modify the classpath from within BeanShell using the addClassPath() and setClassPath() +commands. + +You can then run BeanShell in either a GUI or command line mode: + + java bsh.Console // run the graphical desktop +or + java bsh.Interpreter // run as text−only on the command line +or + java bsh.Interpreter filename [ args ] // run script file + +It's also possible to call BeanShell from within your own Java applications, to reach it in a remote server mode +for debugging, to use it as a servlet, or even in an applet. See "BeanShell Modes of Operation" for more +details. + +The BeanShell GUI + +The BeanShell GUI desktop is meant to allow some experimentation with the features of BeanShell. It is not +intended to be a replacement for a full featured IDE. Please check out the jEdit editor for an example of a full +featured development environment based in part on BeanShell scripting capabilities. + +Upon starting the BeanShell in GUI mode a console window will open. By right clicking on the desktop +background you can open additional console windows and other tools such as a simple class browser. + +Quick Start + +8 + + Each console window runs a separate instance of the BeanShell interpreter. The graphical console supports +basic command history, line editing, cut and paste, and even class and variable name completion. From the +console you can open a simple editor window. In it you can write scripts and use the 'eval' option to evaluate +the text in the attached console's workspace or a new workspace. + +Java Statements and Expressions + +BeanShell understands standard Java statements, expressions, and method declarations. Statements and +expressions are all of the normal things that you'd say inside a Java method such as variable declarations and +assignments, method calls, loops, and conditionals. + +You can use these exactly as they would appear in Java, however in BeanShell you also have the option of +working with "loosely typed" variables. That is, you can simply omit the types of variables that you use (both +primitives and objects). BeanShell will only signal an error if you attempt to misuse the actual type of the +variable. + +Here are some examples: + +foo = "Foo"; +four = (2 + 2)*2/2; +print( foo + " = " + four ); // print() is a BeanShell command + +// Do a loop +for (i=0; i<5; i++) + print(i); + +// Pop up a frame with a button in it +button = new JButton( "My Button" ); +frame = new JFrame( "My Frame" ); +frame.getContentPane().add( button, "Center" ); +frame.pack(); +frame.setVisible(true); + +Useful BeanShell Commands + +In the previous example we used a convenient "built−in" BeanShell command called print(), to display values. +print() does pretty much the same thing as System.out.println() except that it insures that the output always +goes to the command line. print() also displays some types of objects (such as arrays) more verbosely than +Java would. Another related command is show(), which toggles on and off automatic display of the result of +every line you type. + +Here are a few other examples of BeanShell commands: + +• +• +• +• +• +• +• + +source(), run() − Read a bsh script into this interpreter, or run it in a new interpreter +frame() − Display a GUI component in a Frame or JFrame. +load(), save() − Load or save serializable objects to a file. +cd(), cat(), dir(), pwd(), etc. − Unix−like shell commands +exec() − Run a native application +javap() − Print the methods and fields of an object, similar to the output of the Java javap command. +setAccessibility() − Turn on unrestricted access to private and protected components. + +See the complete list of BeanShell Commands for more information. + + Java Statements and Expressions + +9 + + Tip: +BeanShell commands are not really "built−in" but are simply BeanShell scripts that are automatically loaded +from the classpath. You can add your own scripts to the classpath to extend the basic command set. + +Scripted Methods + +You can declare and use methods in BeanShell just as you would in a Java class. + +int addTwoNumbers( int a, int b ) { + return a + b; +} + +sum = addTwoNumbers( 5, 7 ); // 12 + +Bsh methods may also allow dynamic (loose) argument and return types. + +add( a, b ) { + return a + b; +} + +foo = add(1, 2); // 3 +foo = add("Oh", " baby"); // "Oh baby" + +Implementing Interfaces + +Note: implementing arbitrary interfaces requires BeanShell be run under a Java 1.3 or higher environment. + +You can use the standard Java anonymous inner class syntax to implement an interface type with a script. For +example: + +ActionListener scriptedListener = new ActionListener() { + actionPerformed( event ) { ... } +} + +You don't have to script all of the methods of an interface. You can opt to script only those that you intend to +call if you want to. The calling code will simply throw an exception if it tries to invoke a method that isn't +defined. If you wish to override the behavior of a large number of methods − say to produce a "dummy" +adapter for logging − you can implement a special method signature: invoke(name, args) in your scripted +object. The invoke() method is called to handle any undefined method invocations: + +ml = new MouseListener() { + mousePressed( event ) { ... } + // handle the rest + invoke( name, args ) { print("Method: "+name+" invoked!"); +} + +Scripted Objects + +In BeanShell, as in JavaScript and Perl, method "closures" allow you to create scripted objects. You can turn +the results of a method call into an object reference by having the method return the special value this. You +can then use the reference to refer to any variables set during the method call. Useful objects need methods of + + Scripted Methods + +10 + + course, so in BeanShell scripted methods may also contain methods at any level. For example: + +foo() { + print("foo"); + x=5; + + bar() { + print("bar"); + } + + return this; +} + +myfoo = foo(); // prints "foo" +print( myfoo.x ); // prints "5" +myfoo.bar(); // prints "bar" + +If this "closure" thing seems strange to don't worry. It's just an evolutionary step that languages acquired along +the path to Objects. Please see the user's manual for a more thorough explanation. + +Within your scripts, BeanShell scripted objects (i.e. any 'this' type reference like myFoo in the previous +example) can automatically implement any Java interface type. When Java code calls methods on the interface +the corresponding scripted methods will be invoked to handle them. BeanShell will automatically "cast" your +scripted object when you attempt to pass it as an argument to a method that takes an interface type. For +passing script references outside of BeanShell, you can perform an explicit cast where necessary. Please see +the user manual for full details. + +Calling BeanShell From Your Application + +You can evaluate text and run scripts from within your application by creating an instance of the BeanShell +interpreter and using the eval() or source() commands. You may pass in variable references to objects you +wish to use in scripts via the set() method and retrieve results with the get() method. + +import bsh.Interpreter; + +Interpreter i = new Interpreter(); // Construct an interpreter +i.set("foo", 5); // Set variables +i.set("date", new Date() ); + +Date date = (Date)i.get("date"); // retrieve a variable + +// Eval a statement and get the result +i.eval("bar = foo*10"); +System.out.println( i.get("bar") ); + +// Source an external script file +i.source("somefile.bsh"); + +Tip: +In the above example the Interpreter's eval() method also returned the value of bar as the result of the +evaluation. + +Calling BeanShell From Your Application + +11 + + Conclusion + +We hope this brief introduction gets you started. Please see the full user manual for more details. Please +consult the mailing list archives for more useful information. http://www.beanshell.org/ + +Conclusion + +12 + + Basic Syntax + +BeanShell is, foremost, a Java interpreter. So you probably already know most of what you need to start +scripting with BeanShell. This section describes specifically what portion of the Java language BeanShell +interprets and how BeanShell extends it or "loosens" it to be more scripting−language−like. + +Standard Java Syntax + +In a BeanShell script (and on the command line) you can type normal Java statements and expressions and +display the results. Statements and expressions are the kinds of things you normally find inside of a Java +method: variable assignments, method calls, math expressions, for−loops, etc. + +Here are some examples: + +/* + Standard Java syntax +*/ + +// Use a hashtable +Hashtable hashtable = new Hashtable(); +Date date = new Date(); +hashtable.put( "today", date ); + +// Print the current clock value +print( System.currentTimeMillis() ); + +// Loop +for (int i=0; i<5; i++) + print(i); + +// Pop up a frame with a button in it +JButton button = new JButton( "My Button" ); +JFrame frame = new JFrame( "My Frame" ); +frame.getContentPane().add( button, "Center" ); +frame.pack(); +frame.setVisible(true); + +You can also define your own methods and use them just as you would inside a Java class. We'll get to that in +a moment. + +Loosely Typed Java Syntax + +In the examples above, all of our variables have declared types. e.g. "JButton button". Beanshell will enforce +these types, as you will see if you later try to assign something other than a JButton to the variable "button" +(you will get an error message). However BeanShell also supports "loose" or dynamically typed variables. +That is, you can refer to variables without declaring them first and without specifying any type. In this case +BeanShell will do type checking where appropriate at runtime. So, for example, we could have left off the +types in the above example and written all of the above as: + +/* + Loosely Typed Java syntax +*/ + +// Use a hashtable + +Basic Syntax + +13 + + hashtable = new Hashtable(); +date = new Date(); +hashtable.put( "today", date ); + +// Print the current clock value +print( System.currentTimeMillis() ); + +// Loop +for (i=0; i<5; i++) + print(i); + +// Pop up a frame with a button in it +button = new JButton( "My Button" ); +frame = new JFrame( "My Frame" ); +frame.getContentPane().add( button, "Center" ); +frame.pack(); +frame.setVisible(true); + +This may not seem like it has saved us a great deal of work. But you will see the difference when you come to +rely on scripting as part of your development and testing process; especially for in interactive use. + +When a "loose" variable is used you are free to reassign it to another type of Java object later. Untyped +BeanShell variables can also freely hold Java primitive values like int and boolean. Don't worry, BeanShell +always knows the real types and only lets you use the values where appropriate. For primitive types this +includes doing the correct numeric promotion that the real Java language would do when you use them in an +expression. + +Exception Handling + +Exception handling using try/catch blocks works just as it does in Java. For example: + +try { + int i = 1/0; +} catch ( ArithmeticException e ) { + print( e ); +} + +But you can loosely type your catch blocks if you wish: + +try { + ... +} catch ( e ) { + print( "caught exception: "+e ); +} + +Basic Scoping of Variables + +Note: +As of BeanShell version 1.3 the default scoping of loosely typed variables was changed to be +more consistent with Java. BeanShell still supports an alternate scoping used in earlier versions. +This mode can be enabled for legacy code by setting the system property "localscoping" to true. +See appendix "Local Scoping". + +Exception Handling + +14 + + Variable scoping in BeanShell behaves, wherever possible, just like that in Java. Ordinary Java, however, +does not offer "loose" variables (variables that can be used without being declared first). So we must define +their behavior within BeanShell. We'll see in the next section that untyped variables − variables that are not +declared and not assigned a value elsewhere − default to the local scope. This means that, in general, if you +assign a value to a variable without first declaring it, you are creating a new local variable in the current +scope. + +Blocks + +Blocks are statements between curly braces {}. In BeanShell, as in Java, blocks define a level of scope for +typed variables: typed variables declared within a block are local to the block. Other assignments within the +block occur, as always, wherever the variable was defined. + +Untyped variables in BeanShell, however, are not constrained by blocks. Instead they act as if they were +declared at the outer (enclosing) scope's level. With this in mind, BeanShell code looks just like Java code. In +BeanShell if you declare a typed variable within a block it is local to the block. But if you use an untyped +variable (which looks just like an ordinary assignment in Java) it behaves as an assignment to the enclosing +scope. + +This will make sense with a few examples: + +// Arbitrary code block +{ + y = 2; // Untyped variable assigned + int x = 1; // Typed variable assigned +} +print( y ); // 2 +print( x ); // Error! x is undefined. + +// Same with any block statement: if, while, try/catch, etc. +if ( true ) { + y = 2; // Untyped variable assigned + int x = 1; // Typed variable assigned +} +print( y ); // 2 +print( x ); // Error! x is undefined. + +Variables declared in the for−init area of a for−loop follow the same rules as part of the block: + +for( int i=0; i<10; i++ ) { // typed for−init variable + j=42; +} +print( i ); // Error! 'i' is undefined. +print( j ); // 42 + +for( z=0; z<10; z++ ) { } // untyped for−init variable +print( z ); // 10 + +Variable Modifiers + +The standard Java variable modifiers may be used on typed variables: private / protected / public, final, +transient, volatile, static. Only 'final' is currently implemented. The others are currently ignored. + +Modifiers may not be applied to untyped variables. + +Blocks + +15 + + Convenience Syntax + +In BeanShell you may access JavaBean properties as if they were fields: + +button = new java.awt.Button(); +button.label = "my button"; // Equivalent to: b.setLabel("my button"); +print( button.label ); // Equivalent to print( b.getLabel() ); + +JavaBean properties are simply pairs of "setter" and "getter" methods that adhere to a naming convention. In +the above example BeanShell located a "setter" method with the name "setLabel()" and used it to assign the +string value. It then found the method named getLabel() to retrieve the value. + +Boolean properties may optionally use the syntax "is" for their "getter". e.g. + +Float f = new Float(42f); +print( f.infinite ); // Equivalent to print( f.isInfinite() ); // false + +If there is any ambiguity with an actual Java field name of the object (e.g. label in the above example) then the +actual field name takes precedence. If you wish to avoid any ambiguity BeanShell provides an additional, +uniform syntax for accessing both Java Bean properties and Hashtable or Map entries. You may use the "{}" +curly brace construct with a String identifier as a qualifier on any variable of the appropriate type: + +b = new java.awt.Button(); +b{"label"} = "my button"; // Equivalent to: b.setLabel("my button"); + +h = new Hashtable(); +h{"foo"} = "bar"; // Equivalent to: h.put("foo", "bar"); + +Where the java.util.Collections API is available, Maps are also supported. + +Enhanced 'for' Loop + +BeanShell supports the Java 1.5 style enhanced for−loop for iterating over collections and array types. (Note +that you do not have to be running Java 1.5 to use this feature). + +List foo = getSomeList(); + +for ( untypedElement : foo ) + print( untypedElement ); + +for ( Object typedElement: foo ) + print( typedElement ); + +int [] array = new int [] { 1, 2, 3 }; + +for( i : array ) + print(i); + +for( char c : "a string" ) + print( c ); + +Supported iterable types include all the obvious things. + +• + +JDK 1.1+ − (no collections): Enumeration, arrays, Vector, String, StringBuffer + +Convenience Syntax + +16 + + • + +JDK 1.2+ − (w/collections): Collections, Iterator + +See also the BshIterator API which supports the ehanced for−loop and allows iteration over these types using +the dynamically loaded BeanShell Collection manager. + +Switch Statements + +In BeanShell, the switch statement may be used not only with numeric types but with objects. For example, +you may switch on Dates and Strings which are compared for equality with their equals() methods: + +dateobj = new Date(); + +switch( dateobj ) +{ + case newYears: + break; + case christmas: + break; + default: +} + +Auto Boxing and Unboxing + +"Boxing" and "Unboxing" are the terms used to describe automatically wrapping a primitive type in a wrapper +class and unwrapping it as necessary. Boxing is a feature of Java (SDK1.5) and has been supported in +BeanShell for many years. + +BeanShell supports boxing and unboxing of primitive types. For example: + +int i=5; +Integer iw = new Integer(5); +print( i * iw ); // 25 + +Vector v = new Vector(); +v.put(1); +int x = v.getFirstElement(); + +Importing Classes and Packages + +In BeanShell as in Java, you can either refer to classes by their fully qualified names, or you can import one or +more classes from a Java package. + +// Standard Java +import javax.xml.parsers.*; +import mypackage.MyClass; + +In BeanShell import statements may appear anywhere, even inside a method, not just at the top of a file. In the +event of a conflict, later imports take precedence over earlier ones. + +A somewhat experimental feature is the "super import". With it you may automatically import the entire +classpath, like so: + +Switch Statements + +17 + + import *; + +The first time you do this BeanShell will map out your entire classpath; so this is primarily intended for +interactive use. Note that importing every class in your classpath can be time consuming. It can also result in a +lot of ambiguities. Currently BeanShell will report an error when resolving an an ambiguous import from +mapping the entire classpath. You may disambiguate it by importing the class you intend. + +Tip: +The BeanShell which() command will use the classpath mapping capability to tell you where exactly in your +classpath a specified class is located: + +bsh % which( java.lang.String ); +Jar: file:/usr/java/j2sdk1.4.0/jre/lib/rt.jar + +See "Class Path Management" for information about modifying the BeanShell classpath at run−time with the +addClassPath() or setClassPath() commands. + +Also see "BeanShell Commands" for information about importing new BeanShell commands from the +classpath. + +Default Imports + +By default, common Java core and extension packages are imported for you. They are, in the order in which +they are imported: + +• +• +• +• +• +• +• +• + +javax.swing.event +javax.swing +java.awt.event +java.awt +java.net +java.util +java.io +java.lang + +Two BeanShell package classes are also imported by default: + +• +• + +bsh.EvalError +bsh.Interpreter + +Finally, we should mention that BeanShell commands may be imported from the classpath. The default +commands are imported in the following way: + +importCommands("/bsh/commands"); + +We will discuss how to import your own commands in a later section. + +Tip: +The classes java.awt.List and java.util.List are both imported by default. Because java.util.List is imported +later, as part of the java.util package, it takes precedence. To access java.awt.List simply import it in, or the +java.awt package again your script. Later imports take precedence. + +Default Imports + +18 + + Document Friendly Entities + +BeanShell supports special overloaded text forms of all common operators to make it easier to embed +BeanShell scripts inside other kinds of documents (e.g XML). + +@gt + +@lt + +@lteq + +@gteq + +@or + +@and + +@bitwise_and + +@bitwise_or + +@left_shift + +@right_shift + +@right_unsigned_shift + +@and_assign + +@or_assign + +@left_shift_assign + +@right_shift_assign + +> + +< + +<= + +>= + +|| + +&& + +& + +| + +<< + +>> + +>>> + +&= + +|= + +<<= + +>>= + +@right_unsigned_shift_assign >>>= + +Document Friendly Entities + +19 + + Scripted Methods + +You can define define methods in BeanShell, just as they would appear in Java: + +int addTwoNumbers( int a, int b ) { + return a + b; +} + +And you can use them in your scripts just as you would any Java method or "built−in" BeanShell command: + +sum = addTwoNumbers( 5, 7 ); + +Just as BeanShell variables may be dynamically typed, methods may have dynamic argument and return +types. We could, for example, have declared our add() method above like so: + +add( a, b ) { + return a + b; +} + +In this case, BeanShell would dynamically determine the types when the method is called and attempt to "do +the right thing": + +foo = add(1, 2); +print( foo ); // 3 + +foo = add("Oh", " baby"); +print( foo ); // Oh baby + +In the first case Java performed arithmetic addition on the integers 1 and 2. (By the way, if we had passed in +numbers of other types BeanShell would have performed the appropriate numeric promotion and returned the +correct Java primitive type.) In the second case BeanShell performed the usual string concatenation for String +types and returned a String object. This example is a bit extreme, as there are no other overloaded operators +like string concatenation in Java. But it serves to emphasize that BeanShell methods can work with loose +types. + +Methods with unspecified return types may return any type of object (as in the previous example). +Alternatively they may also simply issue a "return;" without a value, in which case the effective type of the +method is "void" (no type). In either case, the return statement is optional. If the method does not perform an +explicit "return" statement and the return type is not explicitly set to void, the value of the last statement or +expression in the method body becomes the return value (and must adhere to any declared return typing). + +Method Modifiers and 'throws' Clauses + +The standard Java modifiers may be applied to methods: private / protected / public, synchronized, final, +native, abstract, and static. + +The synchronized modifier is the only modifier currently implemented. The others are ignored. The 'throws' +clause of methods is checked for valid class type names, but is not otherwise enforced. + +Synchronized methods are synchronized on the object representing the method's common parent scope, so +they behave like Java methods contained in a class. We will return to this topic after discussing scripted + +Scripted Methods + +20 + + objects and "closures". + +// foo() and bar() are synchronized as if they were in a common class +synchronized foo() { } +synchronized bar() { } + +Scoping of Variables and Methods + +As in Java, a method can refer to the values of variables and method names from the enclosing scope (in Java +the "enclosing scope" would be a class). For example: + +a = 1; +anotherMethod() { ... } + +foo() { + print( a ); + a = a+1; + anotherMethod(); +} + +// invoke foo() +foo(); // prints 1 +print( a ); // prints 2 + +Variables and methods are "inherited" from the parent scope in the usual way. In the example above there are +just two levels of scope: the top or "global" scope and the scope of the method foo(). Later we'll talk about +scripting objects in BeanShell and see that there can be arbitrary levels of scoping involved. But the rules will +be the same. + +As in Java, a typed variable is not visible outside the scope in which it is declared. So declaring a variable +with a type is a way to limit its scope or make a local variable. In BeanShell using an untyped or "loosely" +typed variable is also equivalent to declaring a local variable. That is, if you use a variable that has not been +defined elsewhere, it defaults to the local scope: + +a = 1; + +foo() { + a = a + 1; // a is defined in parent scope + b = 3; // undefined, defaults local scope + int c = 4; // declared local scope +} + +// invoke foo() +print( a ); // prints 2 +print( b ); // ERROR! b undefined +print( c ); // ERROR! c undefined + +In the above example the variable 'a' is declared in the global scope. When its value is read and assigned +inside of foo() the global value of 'a' will be affected. + +The variable 'b' is a usage of an untyped variable. Since 'b' has not been declared or assigned a value in any +enclosing scope, it becomes a local variable 'b' in the scope of foo. The variable 'c' is explicitly declared (with +a type) in the scope of foo() and is therefore, of course, local to foo(). + +Scoping of Variables and Methods + +21 + + Later we'll see that BeanShell allows arbitrary nesting of methods. If we were to declare another method +inside of foo() it could see all of these variables (a, b, and c) as it is also in the scope of foo(). + +Scoping of Loosely Typed Variables + +As in Java, declaring a variable with a type will always make it local. Even if the variable exists in the outer +scope, it will be hidden by the local variable declaration. But what of loosely typed variables? As we've seen, +untyped variable usage looks just like an ordinary Java assignment. What do we do if we want to make a local +variable with the same name as a global one? One answer would be to resort to declaring the variable with a +type. But if we wish to continue working with loosely typed variables in this case we have two options: We +can explicitly declare a loosely typed variable with the BeanShell 'var' type. Or we can simply qualify our +assignment with the 'this.' qualifier. + +If you wish to, you can explicitly declare an untyped variable (making it local) using the special type 'var'. e.g. + +foo() { + var a = 1; +} +foo(); +print( a ); // ERROR! a is undefined! + +'var' is a magic type in BeanShell that represents a loose (untyped) variable. The default value of a variable +declared with 'var' is null. + +Alternately, you can use the scope modifier 'this' to explicitly qualify the variable assignment and make it +local. + +foo() { + this.a = 1; +} +foo(); +print( a ); // ERROR! a is undefined! + +In this example we used the modifier 'this' to qualify an untyped variable's scope and make it local. We will +explain 'this' and what it means in BeanShell scripted methods in the next section on Scripted Objects. + +Scope Modifier: 'super' + +Within a method, it is possible to explicitly qualify a variable or method reference with the identifier 'super' in +order to refer to a variable or method defined in an enclosing scope (the scope in which the method is defined +or "higher"). e.g. + +int a = 42; + +foo() { + int a = 97; + print( a ); + print( super.a ); +} + +foo(); // prints 97, 42 + +Scoping of Loosely Typed Variables + +22 + + As in Java, the 'super' modifiers tells the scoping to begin its search for the variable or method in the parent +scope. In the case above, the variable 'a' by default refers to the variable in the local scope. By qualifying 'a' +with 'super' we can refer to the variable 'a' in the global scope (the "topmost" scope). + +So, we've seen that 'super' can be used to refer to the method's parent context. We'll see in the next section +how 'this' and 'super' are used in scripting Objects in BeanShell. + +Scoping of Loosely Typed Variables + +23 + + Scripted Objects + +Many people who use BeanShell use it to write scripts that work with existing Java classes and APIs, or +perform other kinds of dynamic activities for their own applications at run−time without the aid of a compiler. +Often this means writing relatively unstructured code − for example, a sequence of method invocations or +loops, all contained in a single script file or eval() statement. In the previous section we saw that BeanShell is +also capable of scripting methods, just like Java. Creating methods and new BeanShell commands (which are +just methods in their own files) is the natural progression of organizing your scripts into re−usable and +maintainable components. + +Beyond methods and structured programming lie, of course, objects and the full breadth of object oriented +programming. In Java objects are the products of classes. While BeanShell is compatible with standard Java +syntax for statements, expressions, and methods, you can't yet script new Java classes within BeanShell. +Instead, BeanShell allows you to script objects as "method closures", similar to the way it is done in Perl 5.x, +JavaScript, and other object−capable scripting languages. This style of scripting objects (which we'll describe +momentarily) is simple and flows very naturally from the style of scripting methods. The syntax, as you'll see, +is a straightforward extension of the standard Java concept of referring to an object with a 'this' reference. + +Note: +In standard Java, a method inside of an object (an instance method) may refer to the enclosing +object using the special variable 'this'. For example: + + // MyClass.java + MyClass { + Object getObject() { + return this; // return a reference to our object + } + } + +In the example above, the getObject() method of MyClass returns a reference to its own object +instance (an instance of the MyClass object) using 'this'. + +The 'this' reference + +As in most languages, an executing method in BeanShell has its own "local" scope that holds argument +(parameter) variables and locally declared variables. For example, in the following code segment any +variables that we might use within the foo() method will normally only be visible within the scope of foo() +and for the lifetime of one particular foo() method invocation: + +// Define the foo() method: +foo() { + int bar = 42; + print( bar ); +} + +// Invoke the foo() method: +foo(); // prints 42 + +print( bar ); // Error, bar is undefined here + +In the above, the bar variable is local to foo() and therefore not available outside of the method invocation − it +is thrown away when the method exits, just like a standard Java local variable. + +Scripted Objects + +24 + + Now comes the twist − In BeanShell you have the option to "hang on" to the scope of a method invocation +after exiting the method by referring to the special 'this' reference. As in Java, 'this' refers to the current object +context. The only difference is that in this case the context is associated with the method and not a class +instance. + +By saving the 'this' reference after the method returns, you can continue to refer to variables defined within the +method, using the standard Java "." notation: + +foo() { + int bar = 42; + return this; +} + +fooObject = foo(); +print( fooObject.bar ); // prints 42! + +In the above, the value returned by the foo() method (the 'this' reference) can be thought of as an instance of a +"foo" object. Each foo() method invocation effectively creates a new object; foo() is now not just a method, +but a kind of object constructor. + +In the above case our foo object is not so much an object, but really more of a structure. It contains variables +(bar) but no "behavior". The next twist that we'll introduce is that BeanShell methods are also allowed to +contain other methods: + +foo() { + bar() { + ... + } +} + +Scripted methods may define any number of nested methods in this way, to an arbitrary depth. The methods +are "local" to the method invocation. + +Statements and expressions within the enclosing BeanShell method can call their "local" methods just like any +other method. (Locally declared methods override outer−more methods like local variables hide instance +variables in Java.) The enclosed methods are not directly visible outside of their enclosing method. However, +as you might expect, we can invoke them as we would on a Java object, through an appropriate object +reference: + +foo() { + int a = 42; + bar() { + print("The bar is open!"); + } + + bar(); + return this; +} + +// Construct the foo object +fooObject = foo(); // prints "the bar is open!" +// Print a variable of the foo object +print ( fooObject.a ) // 42 +// Invoke a method on the foo object +fooObject.bar(); // prints "the bar is open!" + +Scripted Objects + +25 + + Methods declared inside block structures within methods behave just as if they were declared directly in the +method. i.e. there are no block−local methods. For example: + +foo() { + + bar() { } + + if ( true ) { + bar2() { } + } + + return this; +} + +In the above example the methods bar() and bar2() are both defined within foo(). + +In the next section we'll return to the topic of variable scoping and go into more depth about how to work with +scripted methods and objects. + +Scripted Objects + +26 + + Scope Modifiers + +Now that we've seen how methods can be nested and treated as objects, we can revisit the topic of variable +scope and scope modifiers. + +'this', 'super', and 'global' + +In the "Scripted Methods" section we described the use of 'super' to refer to a method's parent scope (the scope +in which the method is defined). And in the previous section we talked about super's brother 'this', which +refers to the current method's scope, allowing us to think of a method scope as an object. Now we can see how +these concepts are related. Any method scope, and indeed the 'global' scope, can be thought as an object +context. A scripted object can be thought of as encapsulated in a parent scope that determines its +"environment" − its inherited variables and methods. + +The references 'this', 'super', and 'global' are really the same kind of reference − references to BeanShell +method contexts, which can be used as scripted objects. From here on We'll refer to 'this', 'super', 'global', and +any other reference to a scripted object context in general as a 'this' type reference. + +Note: +If you print a 'this' type reference you'll see what it refers to: + + BeanShell 1.3 − by Pat Niemeyer (pat@pat.net) + bsh % print( this ); + 'this' reference (XThis) to Bsh object: global + bsh % foo() { print(this); print(super); } + bsh % foo(); + 'this' reference (XThis) to Bsh object: foo + 'this' reference (XThis) to Bsh object: global + +The above note shows that the foo() method's 'this' reference is local (named 'foo') and that it's parent is the +global scope; the same scope in which foo is defined. + +'global' + +The scope modifier 'global' allows you to always refer to the top−most scope. In the previous note you can see +that the top level script context is called "global" and that it appears again as the 'super' of our foo() method. +The global context is always the top scope of the script. It is the global namespace of the current interpreter. +Referring to 'super' from the top scope simply returns the same 'global' again. + + global.foo = 42; + +Global variables are not special in any way. Their visibility derives simply from the fact that they are in the +topmost scope. However, for those who do not like the idea of qualifying anything with "global". You can +always use a more object oriented approach like the following. + +// Create a top level object to hold some state +dataholder = object(); + +foo() { + ... + bar() { + dataholder.value = 42; + +Scope Modifiers + +27 + + } + + bar(); + print( dataholder.value ); +} + +In the above example we used a global object to hold some state, rather than putting the 'value' variable +directly in the global scope. + +Tip: +In the above example we used the BeanShell object() command to create an "empty" BeanShell scripted +object context in which to hold some data. The object() command is just a standard empty method named +object() that returns 'this'. The variable 'dataholder' above is a 'this' type reference and has all of the +properties of any other BeanShell object scope. + +Synchronized Methods Revisited + +Now that we have covered the meaning of 'this' and 'super' with respect to BeanShell methods we can define +the meaning of the 'synchronized' modifier for BeanShell methods. Synchronized BeanShell methods behave +as if they were in a common class by synchronizing on their common 'super' reference object. For example, in +the four cases in the following example, synchronization occurs on the same Java object. That object is the +'this' type reference of the global scope (a Beanshell object of type bsh.This): + +print( this ); // 'this' reference (XThis) to Bsh object: global + +// The following cases all synchronize on the same lock +synchronized ( this ) { } // synchronized block +synchronized int foo () { } // synchronized method foo() +synchronized int bar () { } // synchronized method bar() +int gee() { + synchronized( super ) { } // synchronized blockinside gee() +} + +Synchronized Methods Revisited + +28 + + Scripting Interfaces + +One of the most powerful features of BeanShell is the ability to script Java interfaces. This feature allows you +to write scripts that serve as event handlers, listeners, and components of other Java APIs. It also makes +calling scripted components from within your applications easier because they can be made to look just like +any other Java object. + +Anonymous Inner−Class Style + +One way to get a scripted component to implement a Java interface is by using the standard Java anonymous +inner class syntax to construct a scripted object implementing the interface type. For example: + +buttonHandler = new ActionListener() { + actionPerformed( event ) { + print(event); + } +}; + +button = new JButton(); +button.addActionListener( buttonHandler ); +frame(button); + +In the above example we have created an object that implements the ActionListener interface and +assigned it to a variable called buttonHandler. The buttonHandler object contains the scripted method +actionPerformed(), which will be called to handle invocations of that method on the interface. + +Note that in the example we registered our scripted ActionListener with a JButton using its +addActionListener() method. The JButton is, of course, a standard Swing component written in Java. It has no +knowledge that when it invokes the buttonHandler's actionPerformed() method it will actually be causing the +BeanShell interpreter to run a script to evaluate the outcome. + +To generalize beyond this example a bit − Scripted interfaces work by looking for scripted methods to +implement the methods of the interface. A Java method invocation on a script that implements an interface +causes BeanShell to look for a corresponding scripted method with a matching signature (name and argument +types). BeanShell then invokes the method, passing along the arguments and passing back any return value. +When BeanShell runs in the same Java VM as the rest of the code, you can freely pass "live" Java objects as +arguments and return values, working with them dynamically in your scripts; the integration can be seamless. + +See also the dragText example. + +'this' references as Interface Types + +The anonymous inner class style syntax which we just discussed allows you to explicitly create an object of a +specified interface type, just as you would in Java. But BeanShell is more flexible than that. In fact, within +your BeanShell scripts, any 'this' type script reference can automatically implement any interface type, as +needed. This means that you can simply use a 'this' reference to your script or a scripted object anywhere that +you would use the interface type. BeanShell will automatically "cast" it to the correct type and perform the +method delegation for you. + +For example, we could script an event handler for our button even more simply using just a global method, +like this: + +Scripting Interfaces + +29 + + actionPerformed( event ) { + print( event ); +} + +button = new JButton("Foo!"); +button.addActionListener( this ); +frame( button ); + +Here, instead of making a scripted object to hold our actionPerformed() method we have simply placed the +method in the current context (the global scope) and told BeanShell to look there for the method. + +Just as before, when ActionEvents are fired by the button, your actionPerformed() method will be +invoked. The BeanShell 'this' reference to our script implements the interface and directs method invocations +to the appropriately named method, if it exists. + +Note: +If you want to have some fun, try entering the previous example interactively in a shell or on the +command line. You'll see that you can then redefine actionPerformed() as often as you like by +simply entering the method again. Each button press will find the current version in your shell. In +a sense, you are working inside a dynamic Java object that you are creating and modifying as you +type. Neat, huh? Be the Bean! + +Of course, you don't have to define all of your interface methods globally. You can create references in any +scope, as we discussed in "Scripting Objects". For example, the following code creates a scripted message +button object which displays a message when its pushed. The scripted object holds its own actionPerformed() +method, along with a variable to hold the Frame used for the GUI: + +messageButton( message ) { + JButton button = new JButton("Press Me"); + button.addActionListener( this ); + JFrame frame = frame( button ); + + actionPerformed( e ) { + print( message ); + frame.setVisible(false); + } +} + +messageButton("Hey you!"); +messageButton("Another message..."); + +The above example creates two buttons, with separate messages. Each button prints its message when pushed +and then dismisses itself. The buttons are created by separate calls to the messageButton() method, so each +will have its own method context, separate local variables, and a separate instance of the ActionListener +interface handler. Each registers itself (its own method context) as the ActionListener for its button, using its +own 'this' reference. + +In this example all of the "action" is contained in messageButton() method context. It serves as a scripted +object that implements the interface and also holds some state, the frame variable, which is used to dismiss the +GUI. More generally however, as we saw in the "Scripting Objects" section, we could have returned the 'this' +reference to the caller, allowing it to work with our messageButton object in other ways. + +Scripting Interfaces + +30 + + Interface Types and Casting + +It is legal, but not usually necessary to perform an explicit cast of a BeanShell scripted object to an interface +type. For example: + +actionPerformed( event ) { + print( event ); +} + +button.addActionListener( + (ActionListener)this ); // added cast + +In the above, the cast to ActionListener would have been done automatically by BeanShell when it tried to +match the 'this' type argument to the signature of the addActionListener() method. + +Doing the cast explicitly has the same effect, but takes a different route internally. With the cast, BeanShell +creates the necessary adapter that implements the ActionListener interface first, at the time of the cast, and +then later finds that the method is a perfect match. + +What's the difference? Well, there are times where performing an explicit cast to control when the type is +created may be important. Specifically, when you are passing references out of your script, to Java classes that +don't immediately use them as their intended type. In our earlier discussion we said that automatic casting +happens "within your BeanShell scripts". And in our examples so far BeanShell has always had the +opportunity to arrange for the scripted object to become the correct type, before passing it on. But it is +possible for you to pass a 'this' reference to a method that, for example, takes the type 'Object', in which case +BeanShell would have no way of knowning what it was destined for later. You might do this, for example, if +you were placing your scripted objects into a collection (Map or List) of some kind. In that case, you can +control the process by performing an explicit cast to the desired type before the reference leaves your script. + +Another case where you may have to perform a cast is where you are using BeanShell in an embedded +application and returning a scripted object as the result of an eval() or a get() variable from the Interpreter +class. There again is a case where BeanShell has no way of knowing the intended type within the script. By +performing an explicit cast you can create the type before the reference leaves your script. + +We'll discuss embedded applications of BeanShell in the "Embedding BeanShell" section a bit later, along +with the Interpreter getInterface() method, which is another way of accomplishing this type of cast from +outside a script. + +"Dummy" Adapters and Incomplete Interfaces + +It is common in Java to see "dummy" adapters created for interfaces that have more than one method. The job +of a dummy adapter is to implement all of the methods of the interface with stubs (empty bodies), allowing +the developer to extend the adapter and override just the methods of interest. + +We hinted in our earlier discussion that BeanShell could handle scripted interfaces that implement only the +subset of methods that are actually used and that is indeed the case. You are free in BeanShell to script only +the interface methods that you expect to be called. The penalty for leaving out a method that is actually +invoked is a special run−time exception: java.lang.reflect.UndeclaredThrowableException, which the caller +will receive. + +The UndeclaredThrowableException is an artifact of Java Proxy API that makes dynamic interfaces possible. +It says that an interface threw a checked exception type that was not prescribed by the method signature. This + +Interface Types and Casting + +31 + + is a situation that cannot normally happen in compiled Java. So the Java reflection API handles it by wrapping +the checked exception in this special unchecked (RuntimeException) type in order to throw it. You can get the +underlying error using the exception's getCause() method, which will, in this case, reveal the BeanShell +EvalError exception, reporting that the scripted method of the correct signature was not found. + +The invoke() Meta−Method + +BeanShell provides a very simple short−hand mechanism for scripting interfaces with large numbers of +methods. You can implement the special method invoke( name, args ) in any scripted context. The invoke() +method will be called to handle the invocation of any method of the interface that is not defined. For example: + +mouseHandler = new MouseListener() { + mousePressed( event ) { + print("mouse button pressed"); + } + + invoke( method, args ) { + print("Undefined method of MouseListener interface invoked:" + + name +", with args: "+args + ); + } +}; + +In the above example we have neglected to implement four of the five methods of the MouseListener +interface. They will be handled by the invoke() method, which will simply print the name of the method and +its arguments. However since mousePressed() is defined it will be called for the interface. + +Here is a slightly more realistic example of where this comes in handy. Let's use the invoke() method to print +the names of methods called via the ContentHandler interface of the Java SAX API, while parsing an XML +document. + +import javax.xml.parsers.*; +import org.xml.sax.InputSource; + +factory = SAXParserFactory.newInstance(); +saxParser = factory.newSAXParser(); +parser = saxParser.getXMLReader(); +parser.setContentHandler( this ); + +invoke( name, args ) { + print( name ); +} + +parser.parse( new InputSource(bsh.args[0]) ); + +By running this script with the XML file as an argument, we can see which of the dozen or so methods of the +SAX API are being exercised by the structure of the document, without having to write a stub for each of +them. + +Tip: +You can use the invoke( name, args ) meta−method directly in your own scope or in the global scope as +well, in which case you can handle arbitrary "unknown" method invocations yourself, perhaps to implement +your own "virtual" commands. Try typing this on the command line: + + invoke(name,args) { print("Command: "+name+" invoked!"); } + +The invoke() Meta−Method + +32 + + noSuchMethod(); // prints "Command: noSuchMethod() invoked!" + +Threads − Scripting Runnable + +BeanShell 'this' type references can implement the standard java.lang.Runnable interface. So you can declare a +"run()" method in your bsh objects and make it the target of a Thread: + +foo() { + run() { + // do work... + } + return this; +} + +foo = foo(); +// Start two threads on foo.run() +new Thread( foo ).start(); +new Thread( foo ).start(); + +BeanShell is thread−safe internally, so as long as your scripts do not explicitly do anything ordinarily +non−thread safe (e.g. access shared variables or objects) you can write multi−threaded scripts. + +Note: +You can use the bg() "background" command to run an external script in a separate thread. See +bg(). + +Limitations + +When running under JDK 1.3 or greater BeanShell can script any kind of Java interface. However when +running under JDK 1.2 (or JDK1.1 + Swing) only the core AWT and Swing interfaces are available. To +support those legacy cases a special extension of the 'this' reference implementation (the bsh.This class) is +loaded which implements these interfaces along with Runnable, statically. + +Threads − Scripting Runnable + +33 + + Special Variables and Values + +In addition to the scope modifiers: 'this', 'super', 'global', BeanShell supports a number of pre−defined system +variables, "magic" values, and methods. + +Special Values + +• + +• + +• +• +• + +• + +• +• + +• + +• +• + +$_ − The value of the last expression evaluated. The strange construct for this is drawn from Perl, but +the idea exists in many scripting languages. It is useful for getting back the last result when you are +working interactively. +$_e − The last uncaught exception object thrown. This is useful in interactive use for retrieving the +last exception to inspect it for details. +bsh − The BeanShell root system object, containing system information and variables. +bsh.args − An array of Strings passed as command line arguments to the BeanShell interpreter. +bsh.shared − A special static space which is shared across all interpreter instances. Normally each +bsh.Interpreter instance is entirely independent; having its own unique global namespace and settings. +bsh.shared is implemented as a static namespace in the bsh.Interpreter class. It was added primarily to +support communication among instances for the GUI desktop. +bsh.console − If BeanShell is running in its GUI desktop mode, this variable holds a reference to the +current interpreter's console, if it has one. +bsh.appletcontext − If BeanShell is running inside an Applet, the current applet context, if one exists. +bsh.cwd − A String representing the current working directory of the BeanShell interpreter. This is +used or manipulated by the cd(), dir(), pwd(), and pathToFile() commands. +bsh.show − A boolean value used by the show() command. It indicates whether results are always +printed, for interactive use. +bsh.interactive − A boolean indicating whether this interpreter running in an interactive mode +bsh.evalOnly − A boolean indicating whether this interpreter has an input stream or whether is it only +serving as an engine for eval() operations (e.g. for embedded use). + +Note: +The choice of "bsh" for the root system object name was somewhat unfortunate because it +conflicts with the current package name for BeanShell (also bsh). This means that if you wish to +work with BeanShell classes explicitly from BeanShell scripts (e.g. bsh.Interpreter) you must +first import them, e.g.: + + import bsh.Interpreter; + i=new Interpreter(); + +Special Members of 'this' type References + +'this' type references have several "magic" members: + +• + +• + +• +• + +• + +this.variables − An array of Strings listing the variables defined in the current method context +(namespace). +this.methods − An array of Strings listing the methods defined the current method context +(namespace). +this.interpreter − A bsh.Interpreter reference to the currently executing BeanShell Interpreter object. +this.namespace − A bsh.NameSpace reference to the BeanShell NameSpace object of the current +method context. See "Advanced Topics". +this.caller − A bsh.This reference to the calling BeanShell method context. See "Variables and Scope +Modifiers". + +Special Variables and Values + +34 + + • + +this.callstack − An array of bsh.NameSpace references representing the "call stack" up to the current +method context. See "Advanced Topics". + +These magic references are primarily used by BeanShell commands. + +Undefined Variables + +You can test to see if a variable is defined using the special value void. For example: + +if ( foobar == void ) + // undefined + +You can return a variable to the undefined state using the unset() command: + +a == void; // true +a=5; +unset("a"); // note the quotes +a == void; // true + +Setting the Command Prompt + +Users may set the command line prompt string for use in interactive mode by setting the value of the variable +bsh.prompt or by defining the scripted method (or command) getBshPrompt(). + +If the command or method getBshPrompt() is defined it will be called to get a string to display as the user +prompt. For example, one could define the following method to place the current working directory into their +command prompt: + + getBshPrompt() { return bsh.cwd + " % "; } + +The default getBshPrompt() command returns the value of the variable bsh.prompt if it is defined or the string +"bsh % " if not. If the getBshPrompt() method or command does not exist, throws an exception, or does not +return a String, a default prompt of "bsh % " will be used. + +Undefined Variables + +35 + + BeanShell Commands + +BeanShell commands appear to the user as pre−defined methods such as print(), load(), or save(). BeanShell +Commands can be implemented as scripted methods or compiled Java classes which are dynamically loaded +on demand from the classpath. We'll talk about adding your own commands in the next section "Adding +BeanShell Commands". + +Tip: +You can easily override any BeanShell command simply by defining the method yourself in your script. For +example: + +print( arg ) { + System.out.println( "You printed: " + arg ); +} + +If you define the method in the global scope it will apply everywhere. If you define it local to a scripted +object it will only apply in that object context. + +Commands Overview + +This is a high level overview of the BeanShell command set. You can find full documentation for all +BeanShell commands in the "BeanShell Commands Documentation" section of this manual. See also the +"BshDoc" section which covers javadoc style documentation of BeanShell script files. + +Interpreter Modes + +The following commands affect general modes of operation of the interpreter. + +exit() + +show() + +Exit the interpreter. (Also Control−D). + +Turn on "show" mode which prints the result of every evaluation that is not of void type. + +setAccessibility() Turn on access to private and protected members of Java classes. + +server() + +debug() + +Launch the remote access mode, allowing remote access to the interpreter from a web +browser or telnet client. + +Turns on debug mode. Note: this is very verbose, unstructured output and is primarily of +interest to developers. + +setStrictJava() + +Turn on "strict Java" mode which enforces Java compatibility by dissallowing loose +types and undeclared variables. + +Output + +The following commands are used for output: + +print(), +error() + +Print output to standard out or standard error. print() always goes to the console, whereas +System.out may or may not be captured by a GUI console or servlet. + +frame() + +Display the AWT or Swing component in a Frame + +BeanShell Commands + +36 + + Source and Evaluation + +The following commands are used for evaluation or to run external scripts or applications: + +eval() + +Evaluate a string as if it were typed in the current scope. + +source(), +sourceRelative() + +run(), bg() + +Read an external script file into the interpreter and evaluate it in the current scope + +Run an external file in a subordinate interpreter or in a background thread in a +subordinate interpreter. + +exec() + +Run a native executable in the host OS + +Utilities + +The following commands are useful utilities: + +javap() + +Print the methods and fields of an object, similar to the output of javap + +which() + +load(), +save() + +Like the Unix 'which' command for executables. Map the classpath and determine the location +of the specified class. + +load a serializable object from a file or save one to a file. Special handling is provided for +certain objects. + +object() + +Create an "empty" object context to hold variables; analogous to a Map. + +Variables and Scope + +The following commands affect the current scope: + +clear() + +unset() + +Clear all variables, methods and imports from the current scope. + +Remove a variable from the current scope. (Return it to the "undefined" state). + +setNameSpace() + +Set the current namespace to a specified scope. Effectively bind the current scope to a +new parent scope. + +Classpath + +The following commands manipulate or access the classpath: + +addClassPath(), setClassPath(), +getClassPath() + +reloadClasses() + +getClass() + +getResource() + +Modify the BeanShell classpath. + +Reload a class or group of classes. + +Load a class explicitly taking into account the BeanShell +classpath. + +Get a resource from the classpath. + +Source and Evaluation + +37 + + Files and Directories + +The following commands work with files, directories, and the working directory: + +cd(), pwd(), dir(), rm(), mv(), cat() Unix Style file commands. + +pathToFile() + +Translate a relative path to an absolute path taking into account the +BeanShell current working directory. + +Desktop and Class Browser + +The following commands work with GUI tools: + +classBrowser(), browseClass() Open a class browser window or browse a specific class or object. + +desktop() + +Launch the BeanShell GUI desktop. + +setNameCompletion() + +Turn on or off name completion in the GUI console. + +Note: +The dir() command is written in Java; primarily as a demonstration of how to do this when +desired. + +Files and Directories + +38 + + Adding BeanShell Commands + +BeanShell Commands are scripted methods or compiled Java classes which are dynamically loaded from the +classpath to implement a method. All of the standard commands we discuss in this manual live in the +BeanShell JAR file under the path /bsh/commands. + +Adding to the set of "prefab" commands supplied with BeanShell is as easy as writing any other BeanShell +methods. You simply have to place your script into a file named with the same name as the command and +place the file in the classpath. You may then "import" the commands with the importCommands() method. + +Command files can be placed anywhere in the BeanShell classpath. You can use even use the addClassPath() +or setClassPath() commands to add new command directories or JARs containing commands to your script at +any time. + +Hello World + +For example, let's make a helloWorld() command: + +// File: helloWorld.bsh +helloWorld() { + print("Hello World!"); +} + +Place the command file helloWorld.bsh in a directory or JAR in your classpath and import it with the +importCommands() command. You can either set the classpath externally for Java or inside of BeanShell with +the addClassPath() command. For example, suppose we have placed the file in the path: +/home/pat/mycommands/helloWorld.bsh. We could then do: + +addClassPath("/home/pat"); // If it's not already in our classpath +importCommands("/mycommands"); + +We can now use helloWorld() just like any other BeanShell command. + +helloWorld(); // prints "Hello World!" + +importCommands() will accept either a "resource path" style path name or a Java package name. Either one is +simply converted to a resource path or Java package name as required to load scripts or compiled BeanShell +command classes. A relative path (e.g. "mycommands") is turned into an absolute path by prepending "/". +You may import "loose" commands (like unpackaged classes) at the top of the classpath by importing "/". + +If for example you have placed BeanShell commands along with your other classes in a Java package called +com.xyz.utils in your classpath, you can import those commands with: + +// equivalent +importCommands("com.xyz.utils"); +importCommands("/com/xyz/utils"); + +Imported commands are scoped just like imported classes. So if you import commands in a method or object +they are local to that scope. + +Adding BeanShell Commands + +39 + + Overloaded Commands + +BeanShell command scripts can contain any number of overloaded forms of the command method, e.g.: + +// File: helloWorld.bsh +helloWorld() { + print("Hello World!"); +} +helloWorld( String msg ) { + print("Hello World: "+msg); +} + +BeanShell will select the appropriate method based on the usual rules for methods selection. + +Compiled Commands + +You can also implement BeanShell commands as compiled classes instead of scripts if you wish. Your class +name must simply be the name of the command (matching case as well) and it must implement one or more +static invoke() methods who's signatures match a pattern. The first two arguments of the invoke() method +must be the bsh.Interpreter and bsh.CallStack objects that provide context to all BeanShell scripts. Then any +number (possibly zero) of arguments, which are the arguments of the command may follow. BeanShell will +select the appropriate method based on the usual rules for methods selection. + +The dir() command is an example of a BeanShell command that is implemented in Java. Let's look at a +snippet from it to see how it implements a pair of invoke() methods for the dir() and dir(path) commands. + +/** + Implement dir() command. +*/ +public static void invoke( Interpreter env, CallStack callstack ) +{ + String dir = "."; + invoke( env, callstack, dir ); +} + +/** + Implement dir( String directory ) command. +*/ +public static void invoke( + Interpreter env, CallStack callstack, String dir ) +{ +... +} + +User Defined Commands with invoke() + +It is useful to note that the invoke() meta−method which we described in the section "Scripting Interfaces" can +be used directly in scope as well as through an object reference and one could use this to load arbitrary +commands or implement arbitrary behavior for commands (undefined method calls). For example: + +invoke( String methodName, Object [] arguments ) { + print("You invoked the method: "+ methodName ); +} + +Overloaded Commands + +40 + + // invoke() will be called to handle noSuchMethod() +noSuchMethod("foo"); + +invoke() is called to handle any method invocations for undefined methods within its scope. In this case we +have declared it at the global scope. + +Commands Scope + +Scripted BeanShell commands are loaded when no existing method matches the command name. When a +command script is loaded it is sourced (evaluated) in the 'global' scope of the interpreter. This means that once +the command is loaded the methods declared in the command script are then defined in the interpreter's global +scope and subsequent calls to the command are simply handled by the those methods as any other scripted +method. + +Note: +Note that this means that currently scripted commands may only be loaded once and then they +are effectively cached. + +Getting the Caller Context + +A useful feature of BeanShell for command writers is the 'this.caller' reference, which allows you to create +side effects (set or modify variables) in the method caller's scope. For example: + +fooSetter() { + this.caller.foo=42; +} + +The above command has the effect that after running it the variable 'foo' will be set in the caller's scope. e.g.: + +fooSetter(); +print( foo ); // 42 + +It may appear that we could simply have used the 'super' modifier to accomplish this and in this case it would +have worked. However it would not have been correct in general because the 'super' of fooSetter() always +points to the same location − the scope in which it was defined. We would like fooSetter() to set the variable +in whatever scope it was called from. + +To reiterate: The 'super' of a method is always the context in which the method was defined. But the caller +may be any context in which the method is used. In the following example, the parent context of foo() and the +caller context of foo() are the same: + +foo() { ... } +foo(); + +But this is not always the case, as for bar() in the following example: + +foo() { + bar() { ... } + ... +} + +Commands Scope + +41 + + // somewhere +fooObject.bar(); + +The special "magic" field reference: 'this.caller' makes it possible to reach the context of whomever called +bar(). The 'this.caller' reference always refers to the calling context of the current method context. + +The diagram above shows the foo() and bar() scopes, along with the caller's scope access via 'this.caller'. + +This is very useful in writing BeanShell commands. BeanShell command methods are always loaded into the +global scope. If you refer to 'super' from your command you will simply get 'global'. Often it is desirable to +write commands that explicitly have side effects in the caller's scope. The ability to do so makes it possible to +write new kinds of commands that have the appearance of being "built−in" to the language. + +A good example of this is the eval() BeanShell command. eval() evaluates a string as if it were typed in the +current context. To do this, it sends the string to an instance of the BeanShell interpreter. But when it does so +it tells the interpreter to evaluate the string in a specific namespace: the namespace of the caller; using +this.caller. + + eval("a=5"); + print( a ); // 5 + +The eval() command is implemented simply as: + +eval( String text ) { + this.interpreter.eval( text, this.caller.namespace ); +} + +As a novelty, you can follow the call chain further back if you want to by chaining the '.caller' reference, like +so: + + this.caller.caller...; + +Or, more generally, another magic reference 'this.callstack' returns an array of bsh.NameSpace objects +representing the full call "stack". This is an advanced topic for developers that we'll discuss in another +location. + +Commands Scope + +42 + + setNameSpace() + +In the previous discussion we used the this.caller reference to allow us to write commands that have side +effects in the caller's context. This is a powerful tool. But what happens when one command calls another +command that intends to do this? That would leave the side effects in the first command's context, not it's +original caller. Fortunately this doesn't come up all that often. But there is a general way to solve this problem. +That is to use the powerful setNameSpace() method to "step into" the caller's context. After that we may set +variables and call methods exactly as if we were in the caller's context (because we are). If all commands did +this there would be no need to use the this.caller reference explicitly (indeed, we may make it idiomatic for all +commands to do this in the future). + +myCommand() { + // "Step into" the caller's namespace. + setNameSpace( this.caller.namespace ); + + // work as if we were in the caller's namespace. +} + +You can try out the setNameSpace() command with arbitrary object scope's as well. For example: + +object = object(); + +// save our namespace +savedNameSpace = this.namespace; + +// step into object's namespace +setNameSpace( object.namespace ); + +// Work in the object's scope +a=1; +b=2; + +// step back +setNameSpace( savedNameSpace ); + +print( object.a ); // 1 +print( object.b ); // 2 + +print( a ); // ERROR! undefined + +Getting the Invocation Text + +You can get specific information about the invocation of a method using namespace.getInvocationLine() and +namespace.getInvocationText(). The most important use for this is in support of the ability to write an assert() +method for unit tests that automatically prints the assertion text. + +assert( boolean condition ) +{ + if ( condition ) + print( "Test Passed..." ); + else { + print( + "Test FAILED: " + +"Line: "+ this.namespace.getInvocationLine() + +" : "+this.namespace.getInvocationText() + +" : while evaluating file: "+getSourceFileInfo() + +setNameSpace() + +43 + + ); + super.test_failed = true; + } +} + +Working with Dirctories and Paths + +BeanShell supports the notion of a current working directory for commands that work with files. The cd() +command can be used to change the working directory and pwd() can be used to display the current value. +The BeanShell current working directory is stored in the variable bsh.cwd. + +All commands that work with files respect the working directory, including the following: + +• +• +• +• +• +• +• +• +• + +dir() +source() +run(), +cat() +load() +save() +mv() +rm() +addClassPath() + +pathToFile() + +As a convenience for writing your own scripts and commands you can use the pathToFile() command to +translate a relative file path to an absolute one relative to the current working directory. Absolute paths are +unmodified. + +absfilename = pathToFile( filename ); + +Path Names and Slashes + +When working with path names you can generally just use forward slashes in BeanShell. Java localizes +forward slashes to the appropriate value under Windows environments. If you must use backslashes remember +to escape them by doubling them: + +dir("c:/Windows"); // ok +dir("c:\\Windows"); // ok + +Working With Class Identifiers + +You may have noticed that certain BeanShell commands such as javap(), which(), and browseClass() which +take a class as an argument can accept any type of argument, including a plain Java class identifier. For +example, all of the following are legal: + +javap( Date.class ); // use a class type directly +javap( new Date() ); // uses class of object +javap( "java.util.Date" ); // Uses string name of class +javap( java.util.Date ); // Use plain class identifier + +Working with Dirctories and Paths + +44 + + In the last case above we used the plain Java class identifier java.util.Date. In Beanshell this resolves to a +bsh.ClassIdentifier reference. You can get the class represented by a ClassIdentifier using the +Name.identifierToClass() method. Here is an example of how to work with all of the above, converting the +argument to a class type: + + import bsh.ClassIdentifier; + + if ( o instanceof ClassIdentifier ) + clas = this.namespace.identifierToClass(o); + if ( o instanceof String) + clas = this.namespace.getClass((String)o); + else if ( o instanceof Class ) + clas = o; + else + clas = o.getClass(); + +Working with Iterable Types + +In conjunction with the enhanced for−loop added in BeanShell version 1.3 a unified API was added to provide +support for iteration over composite types. The bsh.BshIterator interface provides the standard hasNext() and +next() methods of the java.util.Iterator interface, but is available in all versions of Java and can be created for +all composite types including arrays. + +The BeanShell CollectionManager is used to get a BshIterator for an interable object or array. It is a +dynamically loaded extension, so it provides support for the java.util.Collections API when available, but +does not break compatability for Java 1.1 applications. You can use this in the implementation of BeanShell +commands to iterate over Enumeration, arrays, Vector, String, StringBuffer and (when the java.util.collections +API is present) Collections and Iterator. + +cm = CollectionManager.getCollectionManager(); +if ( cm.isBshIterable( myObject ) ) +{ + BshIterator iterator = cm.getBshIterator( myObject ); + while ( iterator.hasNext() ) + i = iterator.next(); +} + +Working with Iterable Types + +45 + + Strict Java Mode + +Note: Strict Java Mode is new and currently breaks some BeanShell tools and APIs when activated. The GUI +desktop and most BeanShell commands will not work with strict Java mode enabled. Please see notes at the +end of this page + +If you are a Java teacher or a student learning the Java language and you would like to avoid any potential +confusion relating to BeanShell's use of loose variable types, you can turn on Strict Java Mode. Strict Java +Mode is enabled with the the setStrictJava() command. When strict Java mode is enabled BeanShell will +require typed variable declarations, method arguments and return types. For example: + +setStrictJava(true); + +int a = 5; + +foo=42; // Error! Undeclared variable 'foo'. + +bar() { .. } // Error! No declared return type. + +Strict Java Mode + +46 + + Class Loading and Class Path Management + +BeanShell is capable of some very fine grained and sophisticated class reloading and modifications to the +class path. BeanShell can even map the entire class path to allow for automatic importing of classes. + +Changing the Class Path + +addClassPath( URL | path ) + +Add the specified directory or archive to the classpath. Archives may be located by URL, allowing them to be +loaded over the network. + +Examples: + +addClassPath( "/home/pat/java/classes" ); +addClassPath( "/home/pat/java/mystuff.jar" ); +addClassPath( new URL("http://myserver/~pat/somebeans.jar") ); + +Note that if you add class path that overlaps with the existing Java user classpath then the new path will +effectively reload the classes in that area. + +If you add a relative path to the classpath it is evaluated to an absolute path; it does not "move with you". + +cd("/tmp"); +addClassPath("."); // /tmp + +setClassPath( URL [] ) + +Change the entire classpath to the specified array of directories and/or archives. + +This command has some important side effects. It effectively causes all classes to be reloaded (including any +in the Java user class path at startup). Please see "Class Reloading" below for further details. + +Note: setClassPath() cannot currently be used to make the classpath smaller than the Java user path at startup. + +Auto−Importing from the Classpath + +As an alternative to explicitly importing class names you may use the following statement to trigger automatic +importing: + +import *; + +There may be a significant delay while the class path is mapped. This is why auto−importing is not turned on +by default. When run interactively, Bsh will report the areas that it is mapping. + +It is only necessary to issue the auto−import command once. Thereafter changes in the classpath via the +addClassPath() and setClassPath() commands will remap as necessary. + +Note: As of BeanShell 1.1alpha new class files added to the classpath (from outside of BeanShell) after +mapping will not be seen in imports. + +Class Loading and Class Path Management + +47 + + Reloading Classes + +BeanShell provides an easy to use mechanism for reloading classes from the classpath. It is possible in +BeanShell to reload arbitrary subsets of classes down to a single class file. However There are subtle issues to +be understood with respect to what it means to reload a class in the Java environment. Please see the +discussion of class loading detail below. But in a nutshell, it is important that classes which work together be +reloaded together at the same time, unless you know what you are doing. + +reloadClasses( [ package name ] ) + +The most course level of class reloading is accomplished by issuing the reloadClasses() command with no +arguments. + +reloadClasses(); + +This will effectively reload all classes in the current classpath (including any changes you have made through +addClassPath()). + +Note: that reloading the full path is actually a light weight operation that simply replaces the class loader − +normal style class loading is done as classes are subsequently referenced. + +Be aware that any object instances which you have previously created may not function with new objects +created by the new class loader. Please see the discussion of class loading details below. + +You can also reload all of the classes in a specified package: + +reloadClasses("mypackage.*"); + +This will reload only the classes in the specified package. The classes will be reloaded even if they are located +in different places in the classpath (e.g. if you have some of the package in one directory and some in +another). + +As a special case for reloading unpackaged classes the following commands are equivalent: + +reloadClasses(".*") +reloadClasses("") + +You can also reload just an individual class file: + +reloadClasses("mypackage.MyClass") + +Note: As of alpha1.1 classes contained in archives (jar files) cannot be reloaded. i.e. jar files cannot be +swapped. + +Mapping the path + +Unlike the reloadClases() command which reloads the entire class path, when you issue a command to reload +a package or individual class name BeanShell must map some portions of the classpath to find the location of +those class files. This operation can be time consuming, but it is only done once. If running in interactive +mode feedback will be given on the progress of the mapping. + +Reloading Classes + +48 + + Loading Classes Explicitly + +In order to perform an explicit class lookup by name while taking into account any BeanShell class path +modification you must use a replacement for the standard Class.forName() method. + +The getClass() command will load a class by name, using the BeanShell classpath. Alternately, you can +consult the class manager explicitly: + +name="foo.bar.MyClass"; +c = getClass( name ); +c = BshClassManager.classForName( name ); // equivalent + +Setting the Default ClassLoader + +The bsh.Interpeter setClassLoader() and bsh.BshClassManager.setClassLoader() methods can be used to set +an external class loader which is consulted for all basic class loading in BeanShell. + +BeanShell will use the specified class loader at the same point where it would otherwise use the plain +Class.forName(). If no explicit classpath management is done from the script (addClassPath(), setClassPath(), +reloadClasses()) then BeanShell will only use the supplied classloader. If additional classpath management is +done then BeanShell will perform that in addition to the supplied external classloader. However BeanShell is +not currently able to reload classes supplied through the external classloader. + +Class Loading in Java + +A fundamental Java security proposition is that classes may only be loaded through a class loader once and +that classes loaded through different class loaders live in different name spaces. By different name spaces I +mean that they are not considered to be of the same type, even if they came from the very same class file. + +You can think of this in the following way: When you load classes through a new class loader imagine that +every class name is prefixed with the identifier "FromClassLoaderXXX" and that all internal references to +other classes loaded through that class loader are similarly rewritten. Now if you attempt to pass a reference to +a class instance loaded through another class loader to one of your newly loaded objects, it will not recognize +it as the same type of class. + +BeanShell works with objects dynamically through the reflection API, so your scripts will not have a problem +recognizing reloaded class objects. However any objects which have you already created might not like them. + +Class Loading in BeanShell + +The following is a discussion of the BeanShell class loader architecture, which allows both course class path +extension and fine grained individual class reloading. + +Thriftiness − Abiding by the BeanShell thriftiness proposition: no class loading code is exercised unless +directed by a command. BeanShell begins with no class loader and only adds class loading in layers as +necessary to achieve desired effects. + +The following diagram illustrates the two layer class loading scheme: + +Loading Classes Explicitly + +49 + + A "base" class loader is used to handle course changes to the classpath including added path. Unless directed +by setClassPath() the base loader will only add path and will not cover existing Java user class path. This +prevents unnecessary class space changes for the existing classes. + +Packages of classes and individual classes are mapped in sets by class loaders capable of handling discrete +files. A mapping of reloaded classes is maintained. The discrete file class loaders will also use this mapping to +resolve names outside there space, so when any individual class is reloaded it will see all previously reloaded +classes as well. + +The BshClassManager knows about all class loader changes and broadcasts notification of changes to +registered listeners. BeanShell namespaces use this mechanism to dereference cached type information, +however they do not remove existing object instances. + +Type caching is extremely important to BeanShell performance. So changing the classloader, which +necessitates clearing all type caches, should be considered an expensive operation. + +Loading Classes Explicitly + +50 + + Modes of Operation + +There are currently five basic modes of operation for running BeanShell: + +• +• +• +• +• + +Standalone scripts +Embedded in your application +Remote server mode +Servlet mode +Applet mode + +We'll outline these in this and the coming sections. + +BeanShell is also integrated into a number of other tools and development environments including the Emacs +JDE and the NetBeans/Forte for Java IDE. Please see the web site for articles and information about using +BeanShell within these third party tools. + +Standalone + +You can use BeanShell to run scripts from the command line or enter statements interactively by starting the +bsh.Interpreter class. (See "Quickstart" for instructions on adding BeanShell to your classpath.) + + java bsh.Interpreter [ filename ] [ arg ] [ ... ] // Run a script file + +There are a few options which can be passed to the Interpreter using Java system properties: + +• +• + +• + +outfile − Send all output to the specified file by redirecting System.out and System.err +debug − Turn on debugging output by setting to true. Note: this mode is very verbose and +unstructured. It is not intended for general use. +trace − Setting trace to true turns on method tracing. This mode prints each line before it is executed. +Note that this currently prints only top level lines as they are parsed and executed by the interpreter. +Trace skips over method executions (including bsh commands) etc. This mode is incomplete. It should +be considered experimental. + +Remote + +The bsh.Remote launcher is the equivalent of bsh.Interpreter, but runs the specified file in a remote BeanShell +engine. The remote engine may be a servlet mode BeanShell engine (BshServlet) or a native server mode +remote BeanShell instance (embedded interpreter). + +bsh.Remote accepts a URL and filename as arguments: + +// servlet mode URL + +Modes of Operation + +51 + + java bsh.Remote http://localhost/bshservlet/eval test1.bsh + +// remote server mode URL +java bsh.Remote bsh://localhost:1234/ test1.bsh + +An HTTP URL may be specified that points to an instance of BshServlet (See "Servlet Mode" for details). Or +a native "bsh:" URL may be specified, pointing to an instance of the BeanShell interpreter running in remote +server mode. At the time of this writing bsh: style URLs for accessing native remote server mode instances are +not implemented. + +In either case, bsh.Remote sends the script to the remote engine for evaluation. If Remote can parse the retun +value of the script as an integer it will return the value as the exit status to the command line. + +Interactive Use + +One of the most popular uses for BeanShell is, of course, as a "shell" for interactive experimentation and +debugging. BeanShell can be run in a GUI desktop mode that offers a number conveniences like command +line history, cut & paste, and tools for interactive use such as a simple classbrowser. We'll talk about the GUI +in "The BeanShell Desktop" later. + +Tip: +The BeanShell GUI is comprised mostly of a set of BeanShell scripts supplied in the JAR file and launched +by the BeanShell desktop() command. + +However BeanShell can also be run interactively in plain text on the command line. + + java bsh.Interpreter // Run interactively on the command line + +This is useful for quick "one liners"; however it does not offer creature comforts such as command line history +and editing. We should note that some shells, such as the Windows environment, do command line history +and editing automatically − providing these features for BeanShell. + +Tip: +You can exit from an interactive shell by typing Control−D. + +The return statement is ignored in interactive mode (it does not exit the shell). + +The .bshrc Init File + +When run interactively, BeanShell looks for a startup file called ".bshrc" in the user's home directory. If the +file is found it is sourced into the interactive shell. You can use this to perform setup for your interactive use. +For example, to add additional default imports or to toggle on the show() command if you prefer that. + +The location of the .bshrc file is determined by the Java system property "user.home", which has different +locations under different operating systems. The following table lists common locations: + +.bshrc File Location: + +Unix + +$HOME/.bshrc + +Interactive Use + +52 + + Win95/98 single user C:\Windows\.bshrc + +Win98 Multiuser + +C:\Windows\Profiles\\.bshrc + +NT/2K + +C:\Winnt\Profiles\\.bshrc + +Interactive Use + +53 + + Embedding BeanShell in Your Application + +BeanShell was designed not only as a standalone scripting language − to run scripts from files or on the +command line − but to be easily embeddable in and extensible by your applications. When we talk about +embedding BeanShell in your application we mean simply that you can use the BeanShell Interpreter in your +own classes, to evaluate scripts and work with objects dynamically. + +There are a number of reasons you might use BeanShell in this way. Here are a few: + +Highly Customizable Applications + +You can use BeanShell to make your applications highly customizable by users without requiring them to +compile Java classes or even to know all of the Java syntax. During development you can use BeanShell to +"factor out" volatile or environmentally dependent algorithms from your application and leave them in the +scripting domain while they are under the most intense change. Later it is easy to move them back into +compiled Java if you wish because BeanShell syntax is Java syntax. + +Macros and Evaluation + +BeanShell can be used as a generic language for "macros" or other complex tasks that must be described by a +user of your application. For example, the popular JEdit Java editor uses BeanShell to allow users to +implement macros for key bindings. This gives user power to customize the behavior of the editor, using as +much (or as little) of the full power of Java as desired. + +Java with loose variables is a very simple and appealing language; especially because there is already so much +Java out there. Even a non−programmer will be familiar with the name "Java" and more inclined to want to +work with it than an arbitrary new language. + +BeanShell can also be used to perform dynamic evaluation of complex expressions such as mathematics or +computations entered by the user. Why write an arithmetic expression parser when you can let your user enter +equations using intermediate variables, operators, and other constructs. If strict control is desired, you can +generate the script yourself using your own rules, and still leave the evaluation to BeanShell. + +Simplify Complex Configuration Files + +Many applications use simple Java properties files or XML for the majority of their runtime configuration. It +is very common in the development of a large applications for configuration files like this to become +increasingly complex. It can begin in a number of seemingly harmless ways − with the desire to make "cross + +Embedding BeanShell in Your Application + +54 + + references" inside the config files (XML supports this nicely). Then comes the desire to do something like +variable substitution − which introduces some new syntax such as "${variable}" and usually a second pass in +the parsing stage. Usually, at some point, integration with Java forces the introduction of class names into the +mix. The configuration files soon want to start assigning parameters for object construction. Ultimately what +you'll discover is that you are creating your own scripting language − and one that is probably not as easy to +read as plain old Java. + +BeanShell solves the problem of complex configuration files by allowing users to work not only with simple +properties style values (loose variable assignment) but also to have the full power of Java to construct objects, +arrays, perform loops and conditionals, etc. And as we'll see, BeanShell scripts can work seamlessly with +objects from the application, without the need to turn them into strings to cross the script boundary. + +The BeanShell Core Distribution + +Beanshell is fairly small, even in its most general distribution. The full JAR with all utilities weighs in at +about 250K. But BeanShell is also distributed in a componentized fashion, allowing you to choose to add only +the utilities and other pieces that you need. The core distribution includes only the BeanShell interpreter and is +currently about 130K. We expect this size to drop in the future with improvements in the parser generator. +Any significant new features will always be provided in the form of add−on modules, so that the core +language can remain small. + +More and more people are using BeanShell for embedded applications in small devices. We have reports of +BeanShell running everywhere from palm−tops to autonomous buoys in the Pacific ocean! + +Calling BeanShell From Java + +Invoking BeanShell from Java is easy. The first step is to create in instance of the bsh.Interpreter class. Then +you can use it to evaluate strings of code, source external scripts. You can pass your data in to the Interpreter +as ordinary BeanShell variables, using the Interpreter set() and get() methods. + +In "QuickStart" we showed a few examples: + +import bsh.Interpreter; + +Interpreter i = new Interpreter(); // Construct an interpreter +i.set("foo", 5); // Set variables +i.set("date", new Date() ); + +Date date = (Date)i.get("date"); // retrieve a variable + +// Eval a statement and get the result +i.eval("bar = foo*10"); +System.out.println( i.get("bar") ); + +// Source an external script file +i.source("somefile.bsh"); + +The default constructor for the Interpreter assumes that it is going to be used for simple evaluation. Other +constructors allow you to set up the Interpreter to work with interactive sources including streams and the +GUI console. + +The BeanShell Core Distribution + +55 + + eval() + +The Interprete eval() method accepts a script as a string and interprets it, optionally returning a result. The +string can contain any normal BeanShell script text with any number of Java statements. The Interpreter +maintains state over any number of eval() calls, so you can interpret statements individually or all together. + +Note: +It is not necessary to add a trailing ";" semi−colon at the end of the evaluated string. BeanShell +always adds one at the end of the string. + +The result of the evaluation of the last statement or expression in the evaluated string is returned as the value +of the eval(). Primitive types (e.g int, char, boolean) are returned wrapped in their primitive wrappers (e.g. +Integer, Character, Boolean). If an evaluation of a statement or expression yields a "void" value; such as +would be the case for something like a for−loop or a void type method invocation, eval() returns null. + +Object result = i.eval( "long time = 42; new Date( time )" ); // Date +Object result = i.eval("2*2"); // Integer + +You can also evaluate text from a java.io.Reader stream using eval(): + +reader = new FileReader("myscript.bsh"); +i.eval( reader ); + +EvalError + +The bsh.EvalError exception is the general exception type for an error in evaluating a BeanShell script. +Subclasses of EvalError − ParseException and TargetError − indicate the specific conditions where a textual +parsing error was encountered or where the script itself caused an exception to be generated. + +try { + i.eval( script ); +} catch ( EvalError e ) { + // Error evaluating script +} + +You can get the error message, line number and source file of the error from the EvalError with the following +methods: + +String getErrorText() { + +int getErrorLineNumber() { + +String getErrorSourceFile() { + +ParseException + +ParseException extends EvalError and indicates that the exception was caused by a syntactic error in reading +the script. The error message will indicate the cause. + +eval() + +56 + + TargetError + +TargetError extends EvalError and indicates that the exception was not related to the evaluation of the script, +but caused the by script itself. For example, the script may have explicitly thrown an exception or it may have +caused an application level exception such as a NullPointer exception or an ArithmeticException. + +The TargetError contains the "cause" exception. You can retrieve it with the getTarget() method. + +try { + i.eval( script ); +} catch ( TargetError e ) { + // The script threw an exception + Throwable t = e.getTarget(); + print( "Script threw exception: " + t ); +} catch ( ParseException e ) { + // Parsing error +} catch ( EvalError e ) { + // General Error evaluating script +} + +source() + +The Interpreter source() method can be used to read a script from an external file: + +i.source("myfile.bsh"); + +The Interpreter source() method may throw FileNotFoundException and IOException in addition to +EvalError. Aside from that source() is simply and eval() from a file. + +set(), get(), and unset() + +As we've seen in the examples thus far, set() and get() can be used to pass objects into the BeanShell +interpreter as variables and retrieve the value of variables, respectively. + +It should be noted that get() and set() are capable of evaluation of arbitrarily complex or compound variable +and field expression. For example: + +import bsh.Interpreter; +i=new Interpreter(); + +i.eval("myobject=object()" ); +i.set("myobject.bar", 5); + +i.eval("ar=new int[5]"); +i.set("ar[0]", 5); + +i.get("ar[0]"); + +The get() and set() methods have all of the evaluation capabilities of eval() except that they will resolve only +one variable target or value and they will expect the expression to be of the appropriate resulting type. + +The deprecated setVariable() and getVariable() methods are no longer used because the did not allow for +complex evaluation of variable names + +TargetError + +57 + + You can use the unset() method to return a variable to the undefined state. + +Getting Interfaces from Interpreter + +We've talked about the usefulness of writing scripts that implement Java interfaces. By wrapping a script in an +interface you can make it transparent to the rest of your Java code. As we described in the "Interfaces" section +earlier, within the BeanShell interpreter scripted objects automatically implement any interface necessary +when they are passed as arguments to methods requiring them. However if you are going to pass a reference +outside of BeanShell you may have to perform an explicit cast inside the script, to get it to manufacture the +correct type. + +The following example scripts a global actionPerformed() method and returns a reference to itself as an +ActionListener type: + +// script the method globally +i.eval( "actionPerformed( e ) { print( e ); }"); + +// Get a reference to the script object (implementing the interface) +ActionListener scriptedHandler = + (ActionListener)i.eval("return (ActionListener)this"); + +// Use the scripted event handler normally... +new JButton.addActionListener( scriptedHandler ); + +Here we have performed the explicit cast in the script as we returned the reference. (And of course we could +have used the standard Java anonymous inner class style syntax as well.) + +An alternative would have been to have used the Interpreter getInterface() method, which asks explicitly for +the global scope to be cast to a specific type and returned. The following example fetches a reference to the +interpreter global namespace and cast it to the specified type of interface type. + +Interpreter interpreter = new Interpreter(); +// define a method called run() +interpreter.eval("run() { ... }"); + +// Fetch a reference to the interpreter as a Runnable +Runnable runnable = + (Runnable)interpreter.getInterface( Runnable.class ); + +The interface generated is an adapter (as are all interpreted interfaces). It does not interfere with other uses of +the global scope or other references to it. We should note also that the interpreter does *not* require that any +or all of the methods of the interface be defined at the time the interface is generated. However if you attempt +to invoke one that is not defined you will get a runtime exception. + +Multiple Interpreters vs. Multi−threading + +A common design question is whether to use a single BeanShell interpreter or multiple interpreter instances in +your application. + +The Interpreter class is, in general, thread safe and allows you to work with threads, within the normal bounds +of the Java language. BeanShell does not change the normal application level threading issues of multiple +threads from accessing the same variables: you still have to synchronize access using some mechanism if +necessary. However it is legal to perform multiple simultaneous evaluations. You can also write +multi−threaded scripts within the language, as we discussed briefly in "Scripting Interfaces". + +Getting Interfaces from Interpreter + +58 + + Since working with multiple threads introduces issues of synchronization and application structure, you may +wish to simply create multiple Interpreter instances. BeanShell Interpreter instances were designed to be very +light weight. Construction time is usually negligible and in simple tests, we have found that it is possible to +maintain hundreds (or even thousands) of instances. + +There are other options in−between options as well. It is possible to retrieve BeanShell scripted objects from +the interpreter and "re−bind" them again to the interpreter. We'll talk about that in the next section. You can +also get and set the root level bsh.NameSpace object for the entire Interpreter. The NameSpace is roughly +equivalent to a BeanShell method context. Each method context has an associated NameSpace object. + +Tip: +You can clear all variables, methods, and imports from a scope using the clear() command. + +Note: at the time of this writing the synchronized language keyword is not implemented. This will be corrected +in an upcoming release. + +See also "The BeanShell Parser" for more about performance issues. + +Serializing Interpreters and Scripted Objects + +The BeanShell Interpreter is serializable, assuming of course that all objects referenced by variables in the +global scope are also serializable. So you can save the entire static state of the interpreter by serializing it and +storing it. Note that serializing the Intepreter does not "freeze" execution of BeanShell scripts in any sense +other than saving the current state of the variables. In general if you serialize an Interpreter while it is +executing code the results will be undetermined. De−serializing an interpreter does not automatically restart +method executions; it simply restores state. + +Note: +There is serious Java bug that affects BeanShell serializability in Java versions prior to 1.3. +When using these versions of Java the primitive type class identifiers cannot be de−serialized. +See the FAQ for a workaround. + +It is also possible to serialize individual BeanShell scripted objects ('this' type references and interfaces to +scripts). The same rules apply. One thing to note is that by default serializing a scripted object context will +also serialize all of that object's parent contexts up to the global scope − effectively serializing the whole +interpreter. + +To detach a scripted object from its parent namespace you can use the namespace prune() method: + +// From BeanShell +object.namespace.prune(); + +// From Java +object.getNameSpace().prune(); + +To bind a BeanShell scripted object back into a particular method scope you can use the bind() command: + +// From BeanShell +bind( object, this.namespace ); + +// From Java + +Serializing Interpreters and Scripted Objects + +59 + + bsh.This.bind( object, namespace, interpreter ); + +The bind() operation requires not only the namespace (method scope) into which to bind the object, but an +interpreter reference as well. The interpreter reference is the "declaring interpreter" of the object and is used +for cases where there is no active interpreter − e.g. where an external method call from compiled Java enters +the object. + +The BeanShell save() command which serializes objects recognize when you are trying to save a BeanShell +scripted object (a bsh.This reference) type and automatically prune()s it from the parent namespace, so that +saving the object doesn't drag along the whole interpreter along for the ride. Similarly, load() binds the object +to the current scope. + +Serializing Interpreters and Scripted Objects + +60 + + Remote Server Mode + +Remote server mode lets you access a BeanShell Interpreter inside of a remote VM. With remote server mode +activated you can literally telnet into the running application and type commands at the BeanShell shell +prompt. Or, even better, you can use any web browser to bring up a remote GUI console. + +Warning: +When activated remote server mode can provide unrestricted access to all parts of your +application and the host server. This mode should not be used in production environments +or anywhere that server security is an issue. + +To enable remote access simply issue the BeanShell server() command, specifying a base port number: + +server(1234); +// Httpd started on port: 1234 +// Sessiond started on port: 1235 + +At this point BeanShell will run two services: a tiny HTTP server on the port you specified and the BeanShell +telnet session server on the next port (the port you specified + 1). + +Web Browser Access + +After starting the server you can connect your web browser to the port you specified. BeanShell will respond +by sending an HTML page offering you a choice of the Swing based JConsole or the older AWTConsole. You +may choose whichever is appropriate for your web browser. + +You can skip this decision page by hitting one of the following URLs directly: + +http://:/remote/jconsole.html + +Swing based JConsole page + +http://:/remote/awtconsole.html Minmal (old) AWT based Console page + +The httpd server then serves the remote console applet. When it starts you will have a BeanShell session that +looks like the regular console, but is connected to the remote BeanShell VM. + +Remote Server Mode + +61 + + You can open as many sessions into that VM as you like in this way, but note that unlike the BeanShell +desktop environment − All remote sessions share the same global scope. You are effectively working in the +same interpreter instance for all connections. This is intended as a feature, as the primary usefulness of this +mode is for debugging. You can set variables and access components across many sessions. + +Example + +Let's look at a quick example of how you might start a remote session from within your application: + +// Java code +import bsh.Interpreter; +i = new Interpreter(); + +i.set( "myapp", this ); // Provide a reference to your app +i.set( "portnum", 1234 ); +i.eval("setAccessibility(true)"); // turn off access restrictions + +i.eval("server(portnum)"); + +Here we have set up the interpreter instance just as we would to do any other kind of scripting − passing in +Java objects using set(). In this case we passed a general reference to our application using 'this', as well. We +have turned on accessibility so that we can access private and protected members of our classes (useful for +debugging). Finally we start the server on the desired port. + +Example + +62 + + Telnet Access + +We mentioned earlier that BeanShell starts its telnet session server on the port next to the HTTP port. You can +use any telnet client to access a BeanShell command line directly, in text only−mode, without the use of a web +browser. + +telnet + +Note that this command line is not very friendly. In particular it does not respond to gratuitous newlines with +a new prompt (as the text only Interpreter command line does). + +At the time of this writing there is no explicit way to close a session. BeanShell will simply detect the end of +streams. + +Telnet Access + +63 + + BshServlet and Servlet Mode Scripting + +BshServlet is a simple servlet that can be used to evaluate BeanShell scripts inside of an application server or +servlet container. BshServlet accepts BeanShell scripts via the POST method, evaluates them capturing output +(optionally including standard out and standard error) and returns the results. + +BshServlet has a simple form based interface for interactive experimentation (analogous to the remote server +mode). But more generally you can send standalone BeanShell scripts from the command line to the +BshServlet for evaluation using the bsh.Remote launcher. bsh.Remote complements bsh.Interpreter and +bsh.Console as a launch point for BeanShell. + +Tip: +You may find BshServlet useful for writing unit tests that must run inside an application server +environment. In this mode BshServlet can be used in the same way as or in combination with the Jakarta +project's cactus. + +Deploying BshServlet + +To test drive BshServlet you can grab one of the following sample application WAR files here: + +• +• + +http://www.beanshell.org/bshservlet.war +http://www.beanshell.org/bshservlet−wbsh.war Rename this file to "bshservlet.war" for use. + +Tip: +A WAR file is a Web Application Archive. It is a JAR file containing HTML, images, servlets, and +configuration files comprising a complete web application. Web applications can usually be deployed to a +servlet container by simply dropping the WAR file into a special directory. + +The first file, bshservlet.war, assumes that BeanShell has been installed in your application server's classpath. +It includes only the web.xml file necessary to deploy an instance of the test servlet and an index.html +README file. + +Note: +To install BeanShell in the Tomcat server classpath place the bsh.jar file in common/lib. To use +BeanShell in Weblogic you must upgrade its version of the package. See Upgrading BeanShell in +Weblogic (http://www.beanshell.org/weblogic.html). + +The second WAR, bshservlet−wbsh.war, includes a copy of the BeanShell application bsh.jar inside the +WAR's lib directory. This WAR includes everything you need to just drop the WAR into an application +server. + +Note: +Using bshservlet−wbsh.war will still *not* work in Weblogic 6.x unless you upgrade Weblogic's +internal version of BeanShell first. See Upgrading BeanShell in Weblogic. +(http://www.beanshell.org/weblogic.html). + +To use the servlet for testing your own applications you will probably want to deploy an instance of the test +servlet in your WAR file. This will allow the test servlet to to share a classloader with your webapp so that + +BshServlet and Servlet Mode Scripting + +64 + + you can test things like application classes and EJB local homes. Since the servlet is included in the standard +BeanShell distribution, all that is necessary to do this is to include bsh.jar and add an entry to your wegapp's +web.xml file. Here is an example: + + + + + + + bshservlet + bsh.servlet.BshServlet + + + + bshservlet + /eval + + + + +The above example deploys an instance of BshServlet under the name "/eval". The full path to the servlet will +then depend on the name given to the webapp WAR file. For example if the above appears in a WAR file +named "myapp.war" then the path would be: + +http://localhost/myapp/eval + +Running Scripts + +After deploying the servlet, test it by fetching the default page with your web browser. + +http://localhost/bshservlet/eval + +You can use the servlet interactively through the form that it generates, or, more importantly, through the +command line launcher bsh.Remote. bsh.Remote accepts a URL for a target bsh interpreter and one or more +file names to send to that server, printing the results. + + java bsh.Remote http://localhost/bshservlet/eval test1.bsh + +You can execute remote scripts programmatically using the static method bsh.Remote.eval(). + +If bsh.Remote can parse the retun value as an integer it will return it as the exit status to the command line. + +The Script Environment + +Scripts have access to the servlet environment through two predefined variables: + +• +• + +bsh.httpServletRequest +bsh.httpServletResponse + +which are the standard servlet request and response objects, respectively. + +Running Scripts + +65 + + When set to "raw" output mode via the forms interface or servlet parameter (described in the next section) the +script is expected to generate the complete response using the httpServletResponse object. This means that +you can have your script generate HTML or other output to be consumed by the client. For example: + +// Server side script generates HTML response page +bsh.httpServletResponse.setContentType("text/html"); +out = bsh.httpServletResponse.getWriter(); +out.println("

Hello World!

"); + +More generally, you can use the httpServletRequest to get access to the server environment such as the servlet +session object. You can also access all of the standard Java tools such as JNDI to fetch EJB homes, etc. and +perform testing or script activities. + +BshServlet Parameters + +The following parameters are recognized by BshServlet: + +Parameter + +bsh.script + +Value + +The BeanShell Script + +bsh.servlet.captureOutErr + +"true" − capture standard out and standard error during the evaluation of the +script. Note: this is inherently non−thread safe. All output from the VM will be +captured. + +bsh.servlet.output + +"raw" − Do not generate the servlet HTML result page. Instead rely on the +script to generate the complete result using the servlet response. + +bsh.client + +"remote" − set by the bsh.Remote launcher to indicate that results should be +raw and the return value should be encoded for transport back to the client. + +BshServlet Parameters + +66 + + The BeanShell Demo Applet + +The BeanShell Applet is primarily for demonstration and educational purposes. It allows you to experiment +with BeanShell live, directly in your web browser. You can try the applet live at the following locations: + +Swing JConsole Applet + +A Swing enabled JConsole usable with the Java plug−in (or other swing capable browser: + +BeanShell Demo with Swing Console (http://www.beanshell.org/jbshdemo.html) + +AWT Console Applet + +A minimal (not very good) AWT based console that should work in any browser. + +BeanShell Demo with simple AWT Console (http://www.beanshell.org/awtbshdemo.html) + +Signed JConsole Applet + +There are many additional security restrictions on Applets and this limits what you can do with BeanShell in +this mode. For unrestricted access try the signed version of the applet here. It requires the Java 1.4 plug−in to +function. + +A Swing enabled JConsole as a signed applet with the Java plug−in (or other swing capable browser). The +signed applet will allow you unrestricted access to your environment through scripting. + +BeanShell Demo with Swing Console − Signed Applet (http://www.beanshell.org/signedjbshdemo.html) + +The BeanShell Demo Applet + +67 + + BeanShell Desktop + +The BeanShell Desktop is a simple GUI environment that provides multiple bsh shell windows (MDI), a +simple text editor, and a simple class browser. The desktop is mostly implemented by BeanShell scripts, +launched by the desktop() command. + +Shell Windows + +The bsh console windows provide simple command line editing, history, cut & paste, and variable and class +name completion. + +Editor Windows + +BeanShell Desktop + +68 + + The Class Browser + +The Class Browser + +69 + + BshDoc − Javadoc Style Documentation + +BshDoc requires JDK1.4 and BeanShell 1.2b6 or greater to run + +BshDoc is a BeanShell script that supports supports javadoc style documentation of BeanShell scripts. +BshDoc parses one or more BeanShell script files for method information and javadoc style formal comments. +Its output is an XML description of the files, containing all of the method signature and comment information. +An XSL stylesheet, bshcommands.xsl, supplied with the user manual source, can be used to render the XML +to a nicely indexed HTML document describing BeanShell commands. + +The bshdoc.bsh script is currently distributed with the source distribution. An example of the styled output of +this command is the "BeanShell Commands Documentation" section of this user manual. That section is +automatically generated as part of the build process by running bshdoc.bsh on bsh/commands/*.bsh. See the +source distribution Ant build file for an example of how to do this and the user manual Ant build file for an +example of using a stylesheet to build your documents. + +BshDoc Comments + +BshDoc comments look just like JavaDoc comments and may include HTML markup and javadoc style +@tags. If you wish to use the associates XSL stylesheet, you should use well formed XHTML for you +documentation. (Always close tags, etc.). e.g. + +/** + This is a javadoc style comment. +
+        Here is some HTML markup.
+        

+ Here is some more. +

+ + @author Pat Niemeyer +*/ + +Javadoc style @tags are parsed by bshdoc for inclusion in the XML output. Currently they are only +recognized at the start of a line and they terminate the comment. (i.e. they must come at the end of the +comment). + +BshDoc identifies two kinds of Javadoc style comments: File Comments and Method Comments. Method +comments are comments that appear immediately before a method declaration with no statements intervening. +File comments are comments that appear as the first statement of a script and are not method comments. If a +comment appears as the first statement in a script and is also immediately followed by a method declaration it +is considered a method comment. + +BshDoc XML Output + +To use BshDoc, run the bshdoc.bsh script on one or more BeanShell script files: + +java bsh.Interpreter bshdoc.bsh myfile.bsh [ myfile2.bsh ] [ ... ] > output.xml + +The output goes to standard out. It looks something like this: + +BshDoc − Javadoc Style Documentation + +70 + + + + + foo + + doFoo + doFoo ( int x ) + + <![CDATA[ doFoo() method comment. ]]> + + + + + + <![CDATA[ foo file comment. ]]> + + + + + + +The bshcommands.xsl stylesheet + +The bshcommands.xsl stylesheet can be used to render the output of bshdoc.bsh to an indexed HTML page +describing BeanShell commands. + +The bshcommands.xsl stylesheet is intended for scripts that serve as BeanShell commands. These are script +files containing one or more overloaded methods which have the same name as the filename containing them. +The BshDoc script produces a complete description of any BeanShell script file. However the supplied +bshcommands.xsl stylesheet does not necessarily use all of this information. Specifically, it does not present +all individual method comments. Instead it tries to identify the comments pertaining to the command, based +upon the file name. It (the XSL stylesheet) applies some logic to choose either the single File Comment if it +exists or the Method Comment of the first method matching the filename. Another stylesheet could (and will) +be easily created for more general BeanShell file documentation. Please check the web site for updates. + +Method signatures displayed for methods can be overridden for the bshcommands.xsl stylesheet by explicitly +supplying them in special javadoc @method tags within a Method Comment. For example you might do this +to provide a more verbose description for loosely typed arguments to a BeanShell command. The +bshcommands.xsl stylesheet will use the @method tag signatures in lieu of autogenerated ones when they are +present. So you can also use this tag to determine exactly which methods from a file are listed if you wish. e.g. + +/** + BshDoc for the foo() command. + Explicitly supply the signature to be displayed for the foo() method. + + @method foo( int | Integer ) and other text... +*/ +foo( arg ) { ... } + +Tip: +BshDoc uses the bsh.Parser API to parse the BeanShell script files without actually running them. +bshdoc.bsh is not very complex. Take a look at it to learn how to use the parser API. + +The bshcommands.xsl stylesheet + +71 + + The BeanShell Parser + +This BeanShell parser class bsh.Parser is used internally by the BeanShell Interpreter. It is responsible for the +lexical parsing of the input text, the application of the grammar structure, and the building of an internal +representation of the BeanShell script file called an "abstract syntax tree" (AST). + +The Parser just analyzes the language syntax. It knows only how to parse the structure of the language − it +does not interpret names, or execute methods or commands. You can use the Parser directly if you have a +need to analyze the structure of BeanShell scripts or Java methods and statements in general. + +Validating Scripts With bsh.Parser + +You can use the Parser class from the command line to do basic structural validation of BeanShell files +without actually executing them. e.g. + +java bsh.Parser [ −p ] file [ file ] [ ... ] + +The −p option causes some of the abstract syntax to be printed. + +The parser will detect any syntax errors in the script and print an error. Note again that names, imports, and +string evaluations are analyzed only for syntax − not content or meaning. + +Parsing and Performance + +It is useful to have a high level understanding how BeanShell works with scripts to understand performance +issues. + +The first time a script is read or sourced into an interpreter, BeanShell uses the parser to parse the script +internally to an AST. The AST consists of Java object representations of all of the language structures and +objects. The AST consists of Java classes, but is not the same as compiled Java code. When the script is +"executed" BeanShell steps through each element of the AST and tells it to perform whatever it does (e.g. a +variable assignment, for−loop, etc.). This execution of the ASTs is generally much faster than the original +parsing of the text of the method. It is really only limited by the speed of the application calls that it is +making, the speed of the Java reflection API, and the efficiency of the implementation of the structures in +BeanShell. + +When parsing "line by line" through a BeanShell script the ASTs are routinely executed and then thrown +away. However the case of a BeanShell method declaration is different. A BeanShell method is parsed only +once: when it is declared in the script. It is then stored in the namespace like any variable. Successive +invocations of the method execute the ASTs again, but do not re−parse the original text. + +This means that successive calls to the same scripted method are as fast as possible − much faster than +re−parsing the script each time. You can use this to your advantage when running the same script many times +simply by wrapping your code in the form of a BeanShell scripted method and executing the method +repeatedly, rather than sourcing the script repeatedly. For example: + +// From Java +import bsh.Interpreter; +i=new Interpreter(); + +The BeanShell Parser + +72 + + // Declare method or source from file +i.eval("foo( args ) { ... }"); + +i.eval("foo(args)"); // repeatedly invoke the method +i.eval("foo(args)"); +... + +In the above example we defined a method called foo() which holds our script. Then we executed the method +repeatedly. The foo() method was parsed only once: when its declaration was evaluated. Subsequent +invocations simply execute the AST. + +Parsing Scripts Procedurally + +If you are willing to learn about the BeanShell abstract syntax tree classes you can use the Parser to parse a +BeanShell script into its ASTs like this: + +in=new FileReader("somefile.bsh"); +Parser parser = new Parser(in); +while( !(eof=parser.Line()) ) { + SimpleNode node = parser.popNode(); + // Use the node, etc. (See the bsh.BSH* classes) + ... +} + +To learn more about the abstract syntax tree please download the source distribution and consult the source +documentation. + +Tip: +The BshDoc bshdoc.bsh script uses the parser to extract method signatures and comments from a BeanShell +file. Check it out for a more realistic example. + +Note: Many components of the AST classes are not public at this time. Use setAccessibility(true) to access +them. + +Parsing Scripts Procedurally + +73 + + Using JConsole + +The bsh.util.JConsole is a light weight graphical shell console window, with simple command editing and +history capabilities. BeanShell uses the JConsole for the GUI desktop mode again in the JRemoteApplet for +the remote server mode. + +You can use the JConsole to provide an interactive BeanShell prompt in your own applications. You are free +to use the JConsole for your own purposes outside of BeanShell as well! It is a fairly generic shell window +easily attached to any kind of streams or through the simple console interface. + +JConsole is a Swing component. Embed it in your application as you would any other swing component. For +example: + +JConsole console = new JConsole(); +myPanel.add(console); + +You can connect an Interpreter to the console by specifying it in the Interpreter constructor, like so: + +Interpreter interpreter = new Interpreter( console ); +new Thread( interpreter ).start(); // start a thread to call the run() method + +Or you can connect the JConsole to the Interpreter directly with Interpreter setConsole(). + +For external use, JConsole can supply a PrintWriter through its getOut() method and has a full suite of direct +print() methods. + +Tip: +When interacting with any Swing component from outside the Java event handling thread, use the Swing +thread safety facilities: SwingUtilities.invokeNow() and invokeLater(). + +Using JConsole + +74 + + ConsoleInterface + +JConsole implements the bsh.ConsoleInterface interface, which defines how the Interpreter interacts with a +console object. To the interpreter a console is simply a set of I/O streams with some optimized print methods: + +Reader getIn(); + +PrintStream getOut(); + +PrintStream getErr(); + +void println( String s ); + +void print( String s ); + +void error( String s ); + +Any object that implements this interface can be attached to the Interpreter as a GUI console. + +The bsh.util.GUIConsoleInterface extends the ConsoleInterface and adds methods for printing a string with a +color attribute, supplying wait feedback (the wait cursor) and name completion support. JConsole implements +this interface and it is used indirectly via BeanShell commands when it is detected. + +AWTConsole + +The bsh.util.AWTConsole is a legacy implementation of the GUI Console using AWT instead of Swing. This +console does work, but it is not as slick or pretty as the JConsole. The primary reason it is still here is to +support remote access from generic web browsers using only Java 1.1. + +ConsoleInterface + +75 + + Reflective Style Access to Scripted Methods + +The following examples show how to work with BeanShell methods dynamically from within scripts, using +the equivalent of reflective style access in Java. This is an advanced topic primarily of interest to developers +who wish to do tight integration of BeanShell scripts with their application environment. + +eval() + +The simplest form of reflective style access to scripts is through the eval() command. With eval() you can +evaluate any text just as if it had appeared in the current scope. For example: + +eval("a=5;"); +print( a ); // 5 + +So, if you know the signature (argument types) of a method you wish to work with you can simply construct a +method call as a string and evaluate it with eval() as in the following: + +// Declare methods foo() and bar( int, String ) +foo() { ... } +bar( int arg1, String arg2 ) { ... } + +// Invoke a no−args method foo() by its name using eval() +name="foo"; +// invoke foo() using eval() +eval( name+"()"); + +// Invoke two arg method bar(arg1,arg2) by name using eval() +name="bar"; +arg1=5; +arg2="stringy"; +eval( name+"(arg1,arg2)"); + +You can get the names of all of the methods defined in the current scope using the 'this.methods' magic +reference, which returns an array of Strings: + +// Print the methods defined in this namespace +print( this.methods ); + +We'll talk about more powerful forms of method lookup in a moment. + +invokeMethod() + +You can explicitly invoke a method by name with arguments through a 'this' type reference using the +invokeMethod() method: + +this.invokeMethod( "bar", new Object [] { new Integer(5), "stringy" } ); + +Arguments are passed as an array of objects. Primitive types must be wrapped in their appropriate wrappers. +BeanShell will select among overloaded methods using the standard Java method resolution rules. (JLS +15.11.2). + +Reflective Style Access to Scripted Methods + +76 + + Method Lookup + +The previous section showed how to invoke a method by name when we know the argument types. Of course, +in general we'd like to be able to find out what methods are defined in the current script or to look up a +method by its signature. + +You can get "handles" to all of the methods defined in a context using the namespace getMethods() method. +getMethods() returns an array of bsh.BshMethod objects, which are wrappers for the internally parsed +representation of BeanShell scripted methods: + +foo() { ... } +foo( int a ) { ... } +bar( int arg1, String arg2 ) { ... } + +print ( this.namespace.getMethods() ); + +// Array: [Lbsh.BshMethod;@291aff { +// Bsh Method: bar +// Bsh Method: foo +// Bsh Method: foo +// } + +We'll talk about what you can do with a BshMethod in a moment. + +Alternately, you can use the namespace getMethod() method to search for a specific method signature. The +method signature is a set of argument types represented by an array of Classes: + +name="bar"; +signature = new Class [] { Integer.TYPE, String.class }; + +// Look up a method named bar with arg types int and String +bshMethod = this.namespace.getMethod( name, signature ); + +print("Found method: "+bshMethod); + +Tip: +The Java reflection API uses special class values to represent primitive types such as int, char, an boolean. +These types are static fields in the respective primitive wrapper classes. e.g. Integer.TYPE, Character.TYPE, +Boolean.TYPE. + +In the above snippet we located the bar() method by its signature. If there had been overloaded forms of bar() +getMethod() would have located the most specific one according to the standard Java method resolution rules +(JLS 15.11.2). The result of the lookup is a bsh.BshMethod object, as before. + +BshMethod + +You can inspect a BshMethod object to determine its method name and argument types: + +name = bshMethod.getName(); +Class [] types = bshMethod.getArgumentTypes(); +Class returnType = bshMethod.getReturnType(); + +Method Lookup + +77 + + To invoke the BshMethod, call its invoke() method, passing an array of arguments, an interpreter reference, +and a "callstack" reference. + +// invoke the method with arg +bshMethod.invoke( new Object [] { new Integer(1), "blah!" }, + this.interpreter, this.callstack ); + +For the interpreter and callstack references you can simply pass along the current context's values via +'this.interpreter' and 'this.callstack', as we did above. The arguments array may be null or empty for no +arguments. + +Uses + +Why would anyone want to do this? Well, perhaps you are sourcing a script created by a user and want to +automatically begin using methods that they have defined. Perhaps the user is allowed to define methods to +take control of various aspects of your application. With the tools we've described in this section you can list +the methods they have defined and invoke them dynamically. + +Uses + +78 + + Executable scripts under Unix + +You can use BeanShell for writing scripts as you would any other shell under many Unixs: + +#!/usr/java/bin/java bsh.Interpreter + +print("foo"); + +However some flavors of Unix are more picky about what they will allow as a shell program. For those you +can use the following hack to make your BeanShell scripts executable. + +#!/bin/sh +# The following hack allows java to reside anywhere in the PATH. +//bin/true; exec java bsh.Interpreter "$0" "$@" + +print("foo"); + +The above trick presumes that /bin/true exists on your system and that //bin is the same as /bin. The // causes +BeanShell to ignore the line. + +The above has been tested on Solaris. It does not seem to work under Cygwin. + +OSX + +For OSX the path is a bit different: + +#!/Library/Java/home/bin/java bsh.Interpreter + +print("foo"); + +On OSX /usr/bin/java is itself a shell script, which unfortunately won't work out−of−the−box. + +Executable scripts under Unix + +79 + + BSF Bean Scripting Framework + +BSF is the Apache "Bean Scripting Framework". It is generic framework that allows many scripting +languages to be plugged into an application. It shields the application from knowledge of how to invoke the +scripting languages and their APIs, via adapter "engines". + +BeanShell supports the BSF API by providing the necessary adapter. This means that BeanShell can be used +as a scripting language for any BSF 2.3 capable application simply by dropping the bsh JAR file into the +classpath. + +Prior to version 2.3, BSF was maintained by IBM. To get BeanShell to work with older versions of BSF you +must use the older bsh−bsf−1.2x.jar file which includes the adapter class for the previous ibm packaged BSF +API. You must also explicitly register the BeanShell adapter with older versions of BSF. Here is an example +of how to do that: + +import com.ibm.bsf.*; + +// register beanshell with the BSF framework +String [] extensions = { "bsh" }; +BSFManager.registerScriptingEngine( + "beanshell", "bsh.util.BeanShellBSFEngine", extensions ); + +See http://jakarta.apache.org/bsf/ and http://oss.software.ibm.com/developerworks/projects/bsf for more +information about BSF. + +Ant + +This section needs to be updated. I'm not sure what versionf of Ant use the new and which use the old BSF +API. + +Ant 1.5+ has explicit support for BeanShell as a BSF scripting language. The BeanShell JAR file includes the +necessary BSF adapter. You must simply specify language="beanshell" in your script tags. + +Installation + +To use BeanShell within Ant you must do two things: + +1. +2. + +Add the BSF bsf.jar file to ANT_HOME/lib or the classpath. +Add the BeanShell bsh.jar file to ANT_HOME/lib or the classpath. + +You can then run scripts from a file, or in−line like so: + + + + + + + +BSF Bean Scripting Framework + +80 + + + + +BSF Bean Scripting Framework + +81 + + Learning More + +BeanShell is a simple tool but one with rapidly evolving capabilities. To learn more about BeanShell you are +highly encouraged to download the source and build it (using the Ant build file). Even if you don't consider +yourself a developer, you can learn a lot from the source distribution by looking at the implementation of the +standard BeanShell commands and the test suite. + +Almost all of the built−in BeanShell commands are simply scripts stored in the BeanShell JAR file under the +path "bsh/commands". A good way to familiarize yourself with more of BeanShell is to take a look at those +commands. Simply unpack bsh/commands/*.bsh from the JAR file. The BeanShell test suite consists of many +BeanShell scripts that exercise all parts of the language. + +In addition to the mailing list and mailing list archives, an important source of information is the "recent +changes" file supplied with the source distribution and online at: http://www.beanshell.org/Changes.html. This +file is one of the few documents that is always up to date with the latest release (smile). + +Helping With the Project + +BeanShell is an open source project which relies on people like you to get things done. If you are excited +about BeanShell there is undoubtedly some way for you to help. If you are a developer, there is always work +(sometimes boring, sometimes not) to be done. If you are not a developer you may still be able to help by +writing new tests for the test suite, or working on the documentation, web site, tutorials or examples. + +Here are some things that we can always use help with: + +• + +• + +• +• + +• + +Tests for the test suite − We need more tests! BeanShell relies heavily on its test suite to guarantee +that changes don't break subtle aspects of the language. Often tests are added for specific bug cases +(Developers: please add a test for any bug you fix!). But it would be best if tests were generalized to +cover all of the "corner cases" too. +Bug fixes − Check the bugs list at the sourceforge site and dig into the code. Some bug fixes are easy, +some are deep. Feel free to contact me (pat@pat.net) directly if you want help getting started on an +issue. +Docs − We can always use articles, documentation and examples. +Integration and third party tools − Have you integrated BeanShell into another tool or environment? +Let us know and we'll link to your site. +Feedback from the World − Despite BeanShell's relative popularity you would be amazed at how +little information we have about who is using the tool and how. If you are using it or you know people +using it please let us know! + +Learning More + +82 + + Credit and Acknowledgments + +Many people have contributed substantially to BeanShell over the years. I will attempt to start crediting those +individual here. Please do not be offended if your name is missing. This list will grow as I have time to work +backwards through my email and recover names. + +• + +Thanks to Daniel Leuck for his long time support and many contributions to the project. + +Me + +Finally, I will put in a plug for myself: Pat Niemeyer (pat@pat.net) + + If you like BeanShell check out my book: Learning Java, O'Reilly & Associates, 2nd edition. + +Winner of the Best Java Introductory Book − JavaOne 2001. Learning Java (previously titled Exploring Java) +is available in nine languages world−wide. It is a comprehensive overview of the Java language and APIs +including a brief introduction to BeanShell as well! + +License and Terms of Use + +You may freely use and reproduce this document in its entirety as long as you preserve this license +information and a pointer to the original web site: http://www.beanshell.org. You may integrate parts of this +document into your own documentation as long as you provide this same information at an appropriate place +in your document. + +This document is copyright Pat Niemeyer, 2002. Sections contributed by other authors are copyrighted to +those individuals and subject to the terms of use described above. + +Credit and Acknowledgments + +83 + + BeanShell Commands Documentation + +The following documentation was generated automatically by 'BshDoc' from Javadoc style comments in the +BeanShell command script files. See "BshDoc" for more information. + +addClassPath + +void addClassPath( string | URL ) + +bg + +bind + +Thread bg( String filename ) + +bind ( bsh .This ths , bsh .NameSpace namespace ) + +browseClass + +void browseClass( String | Object | Class ) + +cat + +cd + +classBrowser + +clear + +cp + +debug + +desktop + +dirname + +editor + +error + +eval + +exec + +exit + +extend + +frame + +getBshPrompt + +getClass + +getClassPath + +getResource + +getSourceFileInfo + +importCommands + +javap + +load + +cat ( String filename ) +cat ( URL url ) +cat ( InputStream ins ) +cat ( Reader reader ) + +void cd ( String pathname ) + +classBrowser ( ) + +clear ( ) + +cp ( String fromFile , String toFile ) + +debug ( ) + +void desktop() + +String dirname ( String pathname ) + +editor ( ) + +void error ( item ) + +Object eval ( String expression ) + +exec ( String arg ) + +exit ( ) + +This extend( This object ) + +Frame | JFrame | JInternalFrame frame( Component component ) + +String getBshPrompt ( ) + +Class getClass ( String name ) + +URL [ ] getClassPath ( ) + +URL getResource ( String path ) + +getSourceFileInfo ( ) + +void importCommands( resource path | package name ) + +void javap( String | Object | Class | ClassIdentifier ) + +Object load ( String filename ) + +makeWorkspace + +makeWorkspace ( String name ) + +mv + +object + +pathToFile + +print + +printBanner + +mv ( String fromFile , String toFile ) + +This object() + +File pathToFile ( String filename ) + +void print ( arg ) + +printBanner ( ) + +BeanShell Commands Documentation + +84 + + pwd + +pwd ( ) + +reloadClasses + +void reloadClasses( [ package name ] ) + +rm + +run + +save + +server + +setAccessibility + +setClassPath + +setFont + +boolean rm ( String pathname ) + +run ( String filename , Object runArgument ) +run ( String filename ) + +void save ( Object obj , String filename ) + +void server ( int port ) + +setAccessibility ( boolean b ) + +void setClassPath( URL [] ) + +Font setFont ( Component comp , int ptsize ) + +setNameCompletion + +void setNameCompletion ( boolean bool ) + +setNameSpace + +setStrictJava + +show + +source + +setNameSpace ( ns ) + +void setStrictJava ( boolean val ) + +show ( ) + +Object source ( String filename ) +Object source ( URL url ) + +sourceRelative + +sourceRelative ( String file ) + +super + +unset + +which + +This super( String scopename ) + +void unset ( String name ) + +which( classIdentifier | string | class ) + +workspaceEditor + +workspaceEditor( bsh.Interpreter parent, String name ) + +BeanShell Commands Documentation + +85 + + addClassPath +void addClassPath( string | URL ) + +Add the specified directory or JAR file to the class path. e.g. + + addClassPath( "/home/pat/java/classes" ); + addClassPath( "/home/pat/java/mystuff.jar" ); + addClassPath( new URL("http://myserver/~pat/somebeans.jar") ); + +See Class Path Management + +bg +Thread bg( String filename ) + +Source a command in its own thread in the caller's namespace + +This is like run() except that it runs the command in its own thread. Returns the Thread object control. + +bind +bind ( bsh .This ths , bsh .NameSpace namespace ) + +Bind a bsh object into a particular namespace and interpreter + +browseClass +void browseClass( String | Object | Class ) + +Open the class browser to view the specified class. If the argument is a string it is considered to be a class +name. If the argument is an object, the class of the object is used. If the arg is a class, the class is used. + +Note: To browse the String class you can't supply a String. You'd have to do: browseClass( String.class ); + +cat +cat ( String filename ) +cat ( URL url ) +cat ( InputStream ins ) +cat ( Reader reader ) + +Print the contents of filename, url, or stream (like Unix cat) + +cd +void cd ( String pathname ) + +Change working directory for dir(), etc. commands (like Unix cd) + +classBrowser +classBrowser ( ) + +Open the class browser. + +BeanShell Commands Documentation + +86 + + clear +clear ( ) + +Clear all variables, methods, and imports from this namespace. If this namespace is the root, it will be reset +to the default imports. See NameSpace.clear(); + +cp +cp ( String fromFile , String toFile ) + +Copy a file (like Unix cp). + +debug +debug ( ) + +Toggle on and off debug mode. Debug output is verbose and generally useful only for developers. + +desktop +void desktop() + +Start the BeanShell GUI desktop. + +dirname +String dirname ( String pathname ) + +Return directory portion of path based on the system default file separator. Note: you should probably use +pathToFile() to localize the path relative to BeanShell's working directory and then file.getAbsolutePath() to +get back to a system localized string. + +Example: to change to the directory that contains the script we're currently executing: + + // Change to the directory containing this script + path=pathToFile( getSourceFileInfo() ).getAbsolutePath(); + cd( dirname( path ) ); + +editor +editor ( ) + +Open a GUI editor from the command line or in the GUI desktop mode. When run from the command line +the editor is a simple standalone frame. When run inside the GUI desktop it is a workspace editor. See +workspaceEditor() + +error +void error ( item ) + +Print the item as an error. In the GUI console the text will show up in (something like) red, else it will be +printed to standard error. + +eval +Object eval ( String expression ) + +BeanShell Commands Documentation + +87 + + Evaluate the string in the current interpreter (see source()). Returns the result of the evaluation or null. + +Evaluate a string as if it were written directly in the current scope, with side effects in the current scope. + +e.g. + + a=5; + eval("b=a*2"); + print(b); // 10 + +eval() acts just like invoked text except that any exceptions generated by the code are captured in a +bsh.EvalError. This includes ParseException for syntactic errors and TargetError for exceptions thrown by +the evaluated code. + +e.g. + + try { + eval("foo>>>M>JK$LJLK$"); + } catch ( EvalError e ) { + // ParseException caught here + } + + try { + eval("(Integer)true"); // illegal cast + } catch ( EvalError e ) { + // TargetException caught here + print( e.getTarget() ) // prints ClassCastException + } + +If you want eval() to throw target exceptions directly, without wrapping them, you can simply redefine own +eval like so: + + myEval( String expression ) { + try { + return eval( expression ); + } catch ( TargetError e ) { + throw e.getTarget(); + } + } + +Here is a cute example of how to use eval to implement a dynamic cast. i.e. to cast a script to an arbitrary +type by name at run−time where the type is not known when you are writing the script. In this case the type +is in the variable interfaceType. + + reference = eval( "("+interfaceType+")this" ); + +Returns the value of the expression. + +Throws bsh.EvalError on error + +exec +exec ( String arg ) + +BeanShell Commands Documentation + +88 + + Start an external application using the Java Runtime exec() method. Display any output to the standard +BeanShell output using print(). + +exit +exit ( ) + +Conditionally exit the virtual machine. Call System.exit(0) unless bsh.system.shutdownOnExit == false. + +extend +This extend( This object ) + +Return a new object that is a child of the specified object. Note: this command will likely change along +with a better inheritance mechanism for bsh in a future release. + +extend() is like the object() command, which creates a new bsh scripted object, except that the namespace of +the new object is a child of the parent object. + +For example: + + foo=object(); + bar=extend(foo); + + is equivalent to: + + foo() { + bar() { + return this; + } + } + + foo=foo(); + bar=foo.bar(); + + and also: + + oo=object(); + ar=object(); + ar.namespace.bind( foo.namespace ); + +The last example above is exactly what the extend() command does. In each case the bar object inherits +variables from foo in the usual way. + +frame +Frame | JFrame | JInternalFrame frame( Component component ) + +Show component in a frame, centered and packed, handling disposal with the close button. + +Display the component, centered and packed, in a Frame, JFrame, or JInternalFrame. Returns the frame. If +the GUI desktop is running then a JInternaFrame will be used and automatically added to the desktop. +Otherwise if Swing is available a top level JFrame will be created. Otherwise a plain AWT Frame will be +created. + +getBshPrompt +String getBshPrompt ( ) + +BeanShell Commands Documentation + +89 + + Get the value to display for the bsh interactive prompt. This command checks for the variable bsh.prompt +and uses it if set. else returns "bsh % " Remember that you can override bsh commands simply by defining +the method in your namespace. e.g. the following method displays the current working directory in your +prompt: + + String getBshPrompt() { + return bsh.cwd + " % "; + } + +getClass +Class getClass ( String name ) + +Get a class through the current namespace utilizing the current imports, extended classloader, etc. + +This is equivalent to the standard Class.forName() method for class loading, however it takes advantage of +the BeanShell class manager so that added classpath will be taken into account. You can also use +Class.forName(), however if you have modified the classpath or reloaded classes from within your script the +modifications will only appear if you use the getClass() command. + +getClassPath +URL [ ] getClassPath ( ) + +Get the current classpath including all user path, extended path, and the bootstrap JAR file if possible. + +getResource +URL getResource ( String path ) + +Get a resource from the BeanShell classpath. This method takes into account modification to the BeanShell +class path via addClassPath() and setClassPath(); + +getSourceFileInfo +getSourceFileInfo ( ) + +Return the name of the file or source from which the current interpreter is reading. Note that if you use this +within a method, the result will not be the file from which the method was sourced, but will be the file that +the caller of the method is reading. Methods are sourced once but can be called many times... Each time the +interpreter may be associated with a different file and it is that calling interpreter that you are asking for +information. + +Note: although it may seems like this command would always return the getSourceFileInfo.bsh file, it does +not since it is being executed after sourcing by the caller's interpreter. If one wanted to know the file from +which a bsh method was sourced one would have to either capture that info when the file was sourced (by +saving the state of the getSourceFileInfo() in a variable outside of the method or more generally we could +add the info to the BshMethod class so that bsh methods remember from what source they were created... + +importCommands +void importCommands( resource path | package name ) + +Import scripted or compiled BeanShell commands in the following package in the classpath. You may use +either "/" path or "." package notation. e.g. + +BeanShell Commands Documentation + +90 + + // equivalent + importCommands("/bsh/commands") + importCommands("bsh.commands") + + When searching for a command each path will be checked for first, a file + named 'command'.bsh and second a class file named 'command'.class. + + You may add to the BeanShell classpath using the addClassPath() or + setClassPath() commands and then import them as usual. + + addClassPath("mycommands.jar"); + importCommands("/mypackage/commands"); + +If a relative path style specifier is used then it is made into an absolute path by prepending "/". Later imports +take precedence over earlier ones. Imported commands are scoped just like imported clases. + +javap +void javap( String | Object | Class | ClassIdentifier ) + +Print the public fields and methods of the specified class (output similar to the JDK javap command). If the +argument is a string it is considered to be a class name. If the argument is an object, the class of the object is +used. If the arg is a class, the class is used. If the argument is a class identifier, the class identified by the +class identifier will be used. e.g. If the argument is the empty string an error will be printed. + + // equivalent + javap( java.util.Date ); // class identifier + javap( java.util.Date.class ); // class + javap( "java.util.Date" ); // String name of class + javap( new java.util.Date() ); // instance of class + +load +Object load ( String filename ) + +Load a serialized Java object from filename. Returns the object. + +makeWorkspace +makeWorkspace ( String name ) + +Open a new workspace (JConsole) in the GUI desktop. + +mv +mv ( String fromFile , String toFile ) + +Rename a file (like Unix mv). + +object +This object() + +Return an "empty" BeanShell object context which can be used to hold data items. e.g. + +BeanShell Commands Documentation + +91 + + myStuff = object(); + myStuff.foo = 42; + myStuff.bar = "blah"; + +pathToFile +File pathToFile ( String filename ) + +Create a File object corresponding to the specified file path name, taking into account the bsh current +working directory (bsh.cwd) + +print +void print ( arg ) + +Print the string value of the argument, which may be of any type. If beanshell is running interactively, the +output will always go to the command line, otherwise it will go to System.out. + +Most often the printed value of an object will simply be the Java toString() of the object. However if the +argument is an array the contents of the array will be (recursively) listed in a verbose way. + +Note that you are always free to use System.out.println() instead of print(). + +printBanner +printBanner ( ) + +Print the BeanShell banner (version and author line) − GUI or non GUI. + +pwd +pwd ( ) + +Print the BeanShell working directory. This is the cwd obeyed by all the unix−like bsh commands. + +reloadClasses +void reloadClasses( [ package name ] ) + +Reload the specified class, package name, or all classes if no name is given. e.g. + + reloadClasses(); + reloadClasses("mypackage.*"); + reloadClasses(".*") // reload unpackaged classes + reloadClasses("mypackage.MyClass") + +See "Class Path Management" + +rm +boolean rm ( String pathname ) + +Remove a file (like Unix rm). + +run +run ( String filename , Object runArgument ) + +BeanShell Commands Documentation + +92 + + run ( String filename ) + +Run a command in its own in its own private global namespace, with its own class manager and interpeter +context. (kind of like unix "chroot" for a namespace). The root bsh system object is extended (with the +extend() command) and made visible here, so that general system info (e.g. current working directory) is +effectively inherited. Because the root bsh object is extended it is effectively read only / copy on write... e.g. +you can change directories in the child context, do imports, change the classpath, etc. and it will not affect +the calling context. + +run() is like source() except that it runs the command in a new, subordinate and prune()'d namespace. So it's +like "running" a command instead of "sourcing" it. run() teturns the object context in which the command +was run. + +Returns the object context so that you can gather results. + +Parameter runArgument an argument passed to the child context under the name runArgument. e.g. you +might pass in the calling This context from which to draw variables, etc. + +save +void save ( Object obj , String filename ) + +Save a serializable Java object to filename. + +server +void server ( int port ) + +Create a remote BeanShell listener service attached to the current interpreter, listening on the specified port. + +setAccessibility +setAccessibility ( boolean b ) + +Setting accessibility on enables to private and other non−public fields and method. + +setClassPath +void setClassPath( URL [] ) + +Change the classpath to the specified array of directories and/or archives. + +See "Class Path Management" for details. + +setFont +Font setFont ( Component comp , int ptsize ) + +Change the point size of the font on the specified component, to ptsize. This is just a convenience for +playing with GUI components. + +setNameCompletion +void setNameCompletion ( boolean bool ) + +Allow users to turn off name completion. + +BeanShell Commands Documentation + +93 + + Turn name completion in the GUI console on or off. Name competion is on by default. Explicitly setting it +to true however can be used to prompt bsh to read the classpath and provide immediate feedback. +(Otherwise this may happen behind the scenes the first time name completion is attempted). Setting it to +false will disable name completion. + +setNameSpace +setNameSpace ( ns ) + +Set the namespace (context) of the current scope. The following example illustrates swapping the current +namespace. + + fooState = object(); + barState = object(); + + print(this.namespace); + setNameSpace(fooState.namespace); + print(this.namespace); + a=5; + setNameSpace(barState.namespace); + print(this.namespace); + a=6; + + setNameSpace(fooState.namespace); + print(this.namespace); + print(a); // 5 + + setNameSpace(barState.namespace); + print(this.namespace); + print(a); // 6 + +You could use this to creates the effect of a static namespace for a method by explicitly setting the +namespace upon entry. + +setStrictJava +void setStrictJava ( boolean val ) + +Enable or disable "Strict Java Mode". When strict Java mode is enabled BeanShell will: + +1. +2. + +Require typed variable declarations, method arguments and return types. +Modify the scoping of variables to look for the variable declaration first in the parent namespace, as +in a java method inside a java class. e.g. if you can write a method called incrementFoo() that will +do the expected thing without referring to "super.foo". See "Strict Java Mode" for more details. +Note: Currently most standard BeanShell commands will not work in Strict Java mode simply +because they have not been written with full types, etc. + +show +show ( ) + +Toggle on or off displaying the results of expressions (off by default). When show mode is on bsh will +print() the value returned by each expression you type on the command line. + +source +Object source ( String filename ) + +BeanShell Commands Documentation + +94 + + Object source ( URL url ) + +Read filename into the interpreter and evaluate it in the current namespace. Like the Bourne Shell "." +command. This command acts exactly like the eval() command but reads from a file or URL source. + +sourceRelative +sourceRelative ( String file ) + +Source a file relative to the callering script's directory. e.g. scripts A running in dir A sources script B in dir +B. Script B can use this command to load additional scripts (data, etc.) relative to its own location (dir B) +without having to explicitly know its "home" directory (B). Note: this only works for files currently. + +super +This super( String scopename ) + +Return a BeanShell 'this' reference to the enclosing scope (method scope) of the specified name. e.g. + + foo() { + x=1; + bar() { + x=2; + gee() { + x=3; + print( x ); // 3 + print( super.x ); // 2 + print( super("foo").x ); // 1 + } + } + } + +This is an experimental command that is not intended to be of general use. + +unset +void unset ( String name ) + +"Undefine" the variable specifed by 'name' (So that it tests == void). + +Note: there will be a better way to do this in the future. This is currently equivalent to doing +namespace.setVariable(name, null); + +which +which( classIdentifier | string | class ) + +Use classpath mapping to determine the source of the specified class file. (Like the Unix which command +for executables). This command maps the entire classpath and prints all of the occurrences of the class. If +you just want to find the first occurrence in the classpath (the one that will be used by Java) you can also get +it by printing the URL of the resource. e.g.: + + print( getResource("/com/foo/MyClass.class") ); + // Same as... + // System.out.println( + // getClass().getResourceAsStream("/com/foo/MyClass.class" ) ); + +BeanShell Commands Documentation + +95 + + Note: This is all a lie! This command is broken and only reports the currently first occurence! To be fixed! + +workspaceEditor +workspaceEditor( bsh.Interpreter parent, String name ) + +Make a new workspaceEditor in the GUI. + +BeanShell Commands Documentation + +96 + + \ No newline at end of file