global_index int64 0 6.37k | task_id stringlengths 29 29 | task_type stringclasses 6
values | traj_data_path stringlengths 130 154 | gamefile stringlengths 128 152 | source_split stringclasses 1
value | source_name stringclasses 1
value | attempt_used int64 1 8 | original_max_attempts null | total_reward float64 10 10 | num_steps int64 3 50 | success bool 1
class | prompts listlengths 3 50 | anchor_obs listlengths 3 50 | model_outputs listlengths 3 50 | rewards listlengths 3 50 | dones listlengths 3 50 | wons listlengths 3 50 | admissible_actions listlengths 3 50 | steps listlengths 3 50 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | trial_T20190907_174127_043461 | look_at_obj_in_light | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174127_043461/traj_data.json | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174127_043461/game.tw-pddl | train | initial_success | 1 | null | 10 | 4 | true | [
"\nYou are an expert agent operating in the ALFRED Embodied Environment.\nYour current observation is: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer... | [
"-= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, ... | [
"<think>\nTo complete the task, I need to find the alarmclock and the desklamp. The alarmclock is not mentioned as being on the desk, dresser, or shelves. The desklamp is also not specified to be on any particular location. I should start by checking the most likely places where the alarmclock and desklamp might be... | [
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"go to drawer 1",
"go to drawer 10",
"go to drawer 11",
"go to drawer 12",
"go to drawer 13",
"go to drawer 14",
"go to drawer 15",
"go to drawer 16",
"go to drawer 17",
"go to drawer 2",
"go to drawer 3",
"go to drawer 4",
... | [
{
"admissible_commands": [
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"go to bed 1",
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"go to drawer 15",
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"go to dra... |
1 | trial_T20190907_174142_375532 | look_at_obj_in_light | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174142_375532/traj_data.json | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174142_375532/game.tw-pddl | train | initial_success | 1 | null | 10 | 3 | true | [
"\nYou are an expert agent operating in the ALFRED Embodied Environment.\nYour current observation is: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer... | [
"-= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, ... | [
"<think>\nTo complete the task, I need to find the alarmclock and the desklamp. The alarmclock is not mentioned as being on the desk, dresser, or shelves. The desklamp is also not specified to be on any particular location. I will start by checking the dresser, as it is a common place to keep an alarmclock.\n</thin... | [
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"go to bed 1",
"go to desk 1",
"go to drawer 1",
"go to drawer 10",
"go to drawer 11",
"go to drawer 12",
"go to drawer 13",
"go to drawer 14",
"go to drawer 15",
"go to drawer 16",
"go to drawer 17",
"go to drawer 2",
"go to drawer 3",
... | [
{
"admissible_commands": [
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"go to bed 1",
"go to desk 1",
"go to drawer 1",
"go to drawer 10",
"go to drawer 11",
"go to drawer 12",
"go to drawer 13",
"go to drawer 14",
"go to drawer 15",
"go to drawer 16",
"go to dra... |
2 | trial_T20190907_174157_650656 | look_at_obj_in_light | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/traj_data.json | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-301/trial_T20190907_174157_650656/game.tw-pddl | train | initial_success | 1 | null | 10 | 4 | true | [
"\nYou are an expert agent operating in the ALFRED Embodied Environment.\nYour current observation is: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer... | [
"-= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 17, a drawer 16, a drawer 15, a drawer 14, a drawer 13, a drawer 12, a drawer 11, a drawer 10, a drawer 9, a drawer 8, a drawer 7, a drawer 6, a drawer 5, a drawer 4, a drawer 3, ... | [
"<think>\nThe task is to examine the alarmclock with the desklamp. The alarmclock is not mentioned as being on the desk or any other specific location. The desklamp is also not specified to be on the desk or any other location. The most logical place to start would be the desk, as alarmclocks and desklamps are ofte... | [
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"go to drawer 10",
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"go to drawer 12",
"go to drawer 13",
"go to drawer 14",
"go to drawer 15",
"go to drawer 16",
"go to drawer 17",
"go to drawer 2",
"go to drawer 3",
"go to drawer 4",
... | [
{
"admissible_commands": [
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"go to bed 1",
"go to drawer 1",
"go to drawer 10",
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"go to drawer 12",
"go to drawer 13",
"go to drawer 14",
"go to drawer 15",
"go to drawer 16",
"go to drawer 17",
"go to dra... |
3 | trial_T20190908_192756_298295 | look_at_obj_in_light | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-302/trial_T20190908_192756_298295/traj_data.json | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-302/trial_T20190908_192756_298295/game.tw-pddl | train | initial_success | 1 | null | 10 | 5 | true | [
"\nYou are an expert agent operating in the ALFRED Embodied Environment.\nYour current observation is: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a ... | [
"-= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: examine the alarm... | [
"<think>\nThe task is to examine the alarmclock with the desklamp. The alarmclock and desklamp are most likely to be found on the desk. Therefore, I should first go to the desk.\n</think>\n<action>go to desk 1</action>",
"<think>\nI need to examine the alarmclock with the desklamp. Currently, I am at desk 1 and I... | [
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"go to shelf 1",
"go to shelf 2",
"go to shelf 3",
"go to shelf 4",
"go to shelf 5",
"go to sidetable 1",
"go to sidetable 2",
"h... | [
{
"admissible_commands": [
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"go to garbagecan 1",
"go to safe 1",
"go to shelf 1",
"go to shelf 2",
"go to shelf 3",
"go to shelf 4",
"go to shelf 5",
... |
4 | trial_T20190908_192808_880740 | look_at_obj_in_light | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-302/trial_T20190908_192808_880740/traj_data.json | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-302/trial_T20190908_192808_880740/game.tw-pddl | train | initial_success | 1 | null | 10 | 5 | true | [
"\nYou are an expert agent operating in the ALFRED Embodied Environment.\nYour current observation is: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a ... | [
"-= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: examine the alarm... | [
"<think>\nThe task is to examine the alarmclock with the desklamp. The alarmclock and desklamp are most likely to be found on the desk. Therefore, I will first go to the desk.\n</think>\n<action>go to desk 1</action>",
"<think>\nI need to take the alarmclock 1 from the desk 1 and then use the desklamp to examine ... | [
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"h... | [
{
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"go to safe 1",
"go to shelf 1",
"go to shelf 2",
"go to shelf 3",
"go to shelf 4",
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... |
5 | trial_T20190908_192820_480968 | look_at_obj_in_light | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-302/trial_T20190908_192820_480968/traj_data.json | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-302/trial_T20190908_192820_480968/game.tw-pddl | train | initial_success | 1 | null | 10 | 5 | true | [
"\nYou are an expert agent operating in the ALFRED Embodied Environment.\nYour current observation is: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a ... | [
"-= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 3, a drawer 2, a drawer 1, a garbagecan 1, a safe 1, a shelf 5, a shelf 4, a shelf 3, a shelf 2, a shelf 1, a sidetable 2, and a sidetable 1.\n\nYour task is to: examine the alarm... | [
"<think>\nThe task is to examine the alarmclock with the desklamp. The alarmclock and desklamp are most likely to be found on the desk. Therefore, I will first go to the desk.\n</think>\n<action>go to desk 1</action>",
"<think>\nI need to find the alarmclock and the desklamp to examine the alarmclock with the des... | [
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"h... | [
{
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"go to shelf 2",
"go to shelf 3",
"go to shelf 4",
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... |
6 | trial_T20190908_144933_600228 | look_at_obj_in_light | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-303/trial_T20190908_144933_600228/traj_data.json | /home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-303/trial_T20190908_144933_600228/game.tw-pddl | train | initial_success | 1 | null | 10 | 3 | true | [
"\nYou are an expert agent operating in the ALFRED Embodied Environment.\nYour current observation is: -= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan ... | [
"-= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you, you see a bed 1, a desk 1, a drawer 5, a drawer 4, a drawer 3, a drawer 2, a drawer 1, a dresser 1, a garbagecan 1, a shelf 12, a shelf 11, a shelf 10, a shelf 9, a shelf 8, a shelf 7, a shelf 6, a shelf 5, a shelf ... | [
"<think>\nThe task is to examine the alarmclock with the desklamp. The alarmclock is not mentioned as being on the desk, so I should first check the desk to find the alarmclock. After finding the alarmclock, I will need to find the desklamp to examine it together with the alarmclock.\n</think>\n<action>go to desk 1... | [
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"g... | [
{
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"go to garbagecan 1",
"go to shelf 1",
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"go to shelf 1... |
7 | trial_T20190908_144950_175895 | look_at_obj_in_light | "/home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-303/tr(...TRUNCATED) | "/home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-303/tr(...TRUNCATED) | train | initial_success | 1 | null | 10 | 5 | true | ["\nYou are an expert agent operating in the ALFRED Embodied Environment.\nYour current observation (...TRUNCATED) | ["-= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you(...TRUNCATED) | ["<think>\nThe task is to look at the alarmclock under the desklamp. The alarmclock and desklamp are(...TRUNCATED) | [
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8 | trial_T20190908_145005_617119 | look_at_obj_in_light | "/home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-303/tr(...TRUNCATED) | "/home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-303/tr(...TRUNCATED) | train | initial_success | 1 | null | 10 | 5 | true | ["\nYou are an expert agent operating in the ALFRED Embodied Environment.\nYour current observation (...TRUNCATED) | ["-= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you(...TRUNCATED) | ["<think>\nThe task is to examine the alarmclock with the desklamp. The alarmclock is not mentioned (...TRUNCATED) | [
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9 | trial_T20190907_170557_255365 | look_at_obj_in_light | "/home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-304/tr(...TRUNCATED) | "/home/tsx0081/.cache/alfworld/json_2.1.1/train/look_at_obj_in_light-AlarmClock-None-DeskLamp-304/tr(...TRUNCATED) | train | initial_success | 1 | null | 10 | 4 | true | ["\nYou are an expert agent operating in the ALFRED Embodied Environment.\nYour current observation (...TRUNCATED) | ["-= Welcome to TextWorld, ALFRED! =-\n\nYou are in the middle of a room. Looking quickly around you(...TRUNCATED) | ["<think>\nThe task is to look at the alarmclock under the desklamp. The alarmclock and desklamp are(...TRUNCATED) | [
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