godot_rl_JumperHard / .godot /editor /Player.tscn-folding-90e1ff3baa03524a506ff0f7a9d78dcf.cfg
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[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform", "Collision"), NodePath("CollisionShape3D"), PackedStringArray("Transform"), NodePath("MeshInstance3D"), PackedStringArray("Transform", "Visibility"), NodePath("Camera3D"), PackedStringArray("Transform"), NodePath("RayCastSensor3D"), PackedStringArray("Transform", "Visibility"), NodePath("Robot"), PackedStringArray("Transform")]
resource_unfolds=["res://Player.tscn::CapsuleShape3D_k5nui", PackedStringArray(), "res://Player.tscn::2", PackedStringArray("Resource"), "res://Player.tscn::5", PackedStringArray("Resource", "Background", "Sky", "Ambient Light", "Tonemap")]
nodes_folded=[]