godot_rl_JumperHard / .godot /editor /project_metadata.cfg
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[editor_metadata]
executable_path="/home/edward/play/godot/Godot_v4.0-beta4_linux.x86_64"
[debug_options]
run_live_debug=true
run_reload_scripts=true
run_debug_collisions=false
[recent_files]
scenes=["res://robot2.tscn", "res://addons/godot_rl_agents/sensors/sensors_3d/ExampleRaycastSensor3D.tscn", "res://Player.tscn", "res://JumperHarder.tscn", "res://BatchEnvs.tscn", "res://Robot.tscn", "res://addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.tscn", "res://addons/godot_rl_agents/sensors/sensors_2d/ExampleRaycastSensor2D.tscn"]
scripts=["CharacterBody3D", "res://Sync.gd", "res://Robot.gd", "res://Player.gd", "res://export_presets.cfg", "res://addons/godot_rl_agents/sensors/sensors_3d/Lines.gd", "res://addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.gd", "res://addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd", "res://addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd", "res://addons/godot_rl_agents/godot_rl_agents.gd"]
[dialog_bounds]
project_settings=Rect2(1623, 397, 900, 700)
export=Rect2(830, 518, 900, 700)
[script_setup]
last_selected_language="GDScript"
[export_options]
default_filename="JumperHard"