[folding] node_unfolds=[NodePath("Skeleton"), PackedStringArray("Transform"), NodePath("Skeleton/Skeleton3D"), PackedStringArray("bones"), NodePath("Skeleton/Skeleton3D/Robot"), PackedStringArray("Global Illumination", "Skeleton", "mesh")] resource_unfolds=["res://robot2.tscn::Skin_qwj8p", PackedStringArray("Resource")] nodes_folded=[]