[gd_scene load_steps=2 format=3 uid="uid://80hnrx1b7044"] [sub_resource type="BoxShape3D" id="BoxShape3D_pujb7"] size = Vector3(12, 24, 12) [node name="LevelGoal" type="Area3D"] transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, 0, 0) collision_mask = 0 monitoring = false [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5.5, 0) shape = SubResource("BoxShape3D_pujb7")