godot_rl_Racer / grass.tscn
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[gd_scene load_steps=3 format=3 uid="uid://cyug8w3n1gu7q"]
[ext_resource type="Material" uid="uid://bn5xuf3in8pv" path="res://grass.tres" id="1_8t6bt"]
[sub_resource type="BoxMesh" id="BoxMesh_pdxit"]
material = ExtResource("1_8t6bt")
size = Vector3(140, 1, 140)
[node name="grass" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("BoxMesh_pdxit")