File size: 460 Bytes
da17ede
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
[gd_resource type="Shader" format=3 uid="uid://cqqclvnx22nd1"]

[resource]
code = "
// NOTE: Shader automatically converted from Godot Engine 4.2.1.stable.mono's PanoramaSkyMaterial.

shader_type sky;

uniform sampler2D source_panorama : filter_linear, source_color, hint_default_black;
uniform float cloud_rotation_speed : hint_range(-1,1) = 0.001;

void sky() {
	COLOR = texture(source_panorama, SKY_COORDS + vec2(TIME * cloud_rotation_speed, 0.0)).rgb;
}
"