[gd_scene load_steps=8 format=3 uid="uid://c1n2hpk3re3ba"] [ext_resource type="PackedScene" uid="uid://2x5filmso32a" path="res://scenes/game_scene/game_scene.tscn" id="1_n3jub"] [ext_resource type="Script" path="res://addons/godot_rl_agents/sync.gd" id="2_tbt55"] [ext_resource type="Shader" uid="uid://cqqclvnx22nd1" path="res://shaders/sky_shader.tres" id="3_h2ned"] [ext_resource type="Texture2D" uid="uid://sub808a7bcjm" path="res://textures/sky.exr" id="4_u3spc"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_nx0o6"] shader = ExtResource("3_h2ned") shader_parameter/cloud_rotation_speed = 0.001 shader_parameter/source_panorama = ExtResource("4_u3spc") [sub_resource type="Sky" id="Sky_46w4l"] sky_material = SubResource("ShaderMaterial_nx0o6") [sub_resource type="Environment" id="Environment_4ynkf"] background_mode = 2 sky = SubResource("Sky_46w4l") ambient_light_color = Color(0.266667, 0.266667, 0.266667, 1) ambient_light_sky_contribution = 0.9 ambient_light_energy = 6.14 tonemap_mode = 2 tonemap_white = 0.8 [node name="TrainingScene" type="Node3D"] [node name="Sync" type="Node" parent="."] script = ExtResource("2_tbt55") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.927184, 0.374607, 0, -0.374607, 0.927184, 0, 3.1, 4.948) fov = 53.3 size = 6.0 [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.681373, 0.731937, 0, -0.731937, 0.681373, 0, 0, 0) [node name="GameScene" parent="." instance=ExtResource("1_n3jub")] [node name="GameScene2" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -20) [node name="GameScene3" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -40) [node name="GameScene4" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -60) [node name="GameScene5" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -80) [node name="GameScene6" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -100) [node name="GameScene7" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -120) [node name="GameScene8" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -140) [node name="GameScene9" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -160) [node name="GameScene10" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -180) [node name="GameScene11" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -200) [node name="GameScene12" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -220) [node name="GameScene13" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -240) [node name="GameScene14" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -260) [node name="GameScene15" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -280) [node name="GameScene16" parent="." instance=ExtResource("1_n3jub")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -300) [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_4ynkf")