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[gd_scene load_steps=3 format=2] |
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[ext_resource path="res://VirtualCamera.gd" type="Script" id=1] |
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[sub_resource type="ViewportTexture" id=1] |
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viewport_path = NodePath("Viewport") |
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[node name="VirtualCamera" type="Spatial"] |
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script = ExtResource( 1 ) |
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[node name="RemoteTransform" type="RemoteTransform" parent="."] |
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remote_path = NodePath("../Viewport/Camera") |
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[node name="Viewport" type="Viewport" parent="."] |
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size = Vector2( 16, 16 ) |
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render_target_update_mode = 3 |
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[node name="Camera" type="Camera" parent="Viewport"] |
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near = 0.5 |
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[node name="Control" type="Control" parent="."] |
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anchor_right = 1.0 |
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anchor_bottom = 1.0 |
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__meta__ = { |
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"_edit_use_anchors_": false |
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} |
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[node name="TextureRect" type="ColorRect" parent="Control"] |
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margin_left = 1096.0 |
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margin_top = 534.0 |
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margin_right = 1114.0 |
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margin_bottom = 552.0 |
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rect_scale = Vector2( 10, 10 ) |
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color = Color( 0.00784314, 0.00784314, 0.00784314, 1 ) |
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__meta__ = { |
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"_edit_use_anchors_": false |
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} |
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[node name="CameraTexture" type="Sprite" parent="Control/TextureRect"] |
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texture = SubResource( 1 ) |
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offset = Vector2( 9, 9 ) |
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flip_v = true |
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