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data/retrieval_individual-cc11c9ee-fc93-4cd6-a4b5-246a7f21038c.jsonl
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{"tstamp": 1722325255.6968, "task_type": "retrieval", "type": "chat", "model": "BAAI/bge-large-en-v1.5", "gen_params": {}, "start": 1722325255.5049, "finish": 1722325255.6968, "ip": "", "conv_id": "7a4eb2fc2e1c49adb1cf34025bab88e4", "model_name": "BAAI/bge-large-en-v1.5", "prompt": "Which programming paradigm supposedly eliminates side-effects?", "output": [["Which programming paradigm supposedly eliminates side-effects?", "Stackoverflow Stackexchange\n\nQ: I want to call it side-effect programming, but there's gotta be a better term for this What is the name of the following programming paradigm:\nCode is executed based on a set of logical tests resolving to true (the clause). The clause is comprised of operators and operands. Each operand is a value/object.\nInstead of evaluating the clause explicitly, as is done in imperative languages (e.g., normal flow control like if(){}), the clause is declared and bound to the resulting code. When the clause is satisfied, at any point in the future, the code will execute. \nSo, it's basically a dependency tree that re-evaluates whether the code should execute whenever a dependency changes state.\nE.g.,\nwhen(a && b && c < 3 && d.changes())\n{\n runThisCode();\n}\n\nI'm looking for a more formal name and definition, and I haven't come up with anything after searching for it. It's somewhere between declarative and imperative, but I've never seen a language or paradigm that lets one do this.\nThanks,\nSean\n\nA: Maybe it is dataflow programming? Or reactive programming?\n"]], "corpus": "stackexchange"}
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{"tstamp": 1722326117.1111, "task_type": "retrieval", "type": "chat", "model": "text-embedding-004", "gen_params": {}, "start": 1722326114.3629, "finish": 1722326117.1111, "ip": "", "conv_id": "fc4c84e604734519ab3644eee251be4a", "model_name": "text-embedding-004", "prompt": "Which test was devised to determine whether robots can think?", "output": [["Which test was devised to determine whether robots can think?", "Turing test\n\nThe Turing test, originally called the imitation game by Alan Turing in 1950, is a test of a machine's ability to exhibit intelligent behaviour equivalent to, or indistinguishable from, that of a human. Turing proposed that a human evaluator would judge natural language conversations between a human and a machine designed to generate human-like responses. The evaluator would be aware that one of the two partners in conversation was a machine, and all participants would be separated from one another. The conversation would be limited to a text-only channel, such as a computer keyboard and screen, so the result would not depend on the machine's ability to render words as speech. If the evaluator could not reliably tell the machine from the human, the machine would be said to have passed the test. The test results would not depend on the machine's ability to give correct answers to questions, only on how closely its answers resembled those a human would give. Since the Turing test is a test of indistinguishability in performance capacity, the verbal version generalizes naturally to all of human performance capacity, verbal as well as nonverbal (robotic)."]], "corpus": "wikipedia"}
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{"tstamp": 1722326117.1111, "task_type": "retrieval", "type": "chat", "model": "jinaai/jina-embeddings-v2-base-en", "gen_params": {}, "start": 1722326114.3629, "finish": 1722326117.1111, "ip": "", "conv_id": "20d1e09e55c3417987a2411ee289b0af", "model_name": "jinaai/jina-embeddings-v2-base-en", "prompt": "Which test was devised to determine whether robots can think?", "output": [["Which test was devised to determine whether robots can think?", "Cognitive test\n\nCognitive tests are assessments of the cognitive capabilities of humans and other animals. Tests administered to humans include various forms of IQ tests; those administered to animals include the mirror test (a test of visual self-awareness) and the T maze test (which tests learning ability). Such testing is used in psychology and psychometrics, as well as other fields studying human and animal intelligence."]], "corpus": "wikipedia"}
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{"tstamp": 1722325255.6968, "task_type": "retrieval", "type": "chat", "model": "BAAI/bge-large-en-v1.5", "gen_params": {}, "start": 1722325255.5049, "finish": 1722325255.6968, "ip": "", "conv_id": "7a4eb2fc2e1c49adb1cf34025bab88e4", "model_name": "BAAI/bge-large-en-v1.5", "prompt": "Which programming paradigm supposedly eliminates side-effects?", "output": [["Which programming paradigm supposedly eliminates side-effects?", "Stackoverflow Stackexchange\n\nQ: I want to call it side-effect programming, but there's gotta be a better term for this What is the name of the following programming paradigm:\nCode is executed based on a set of logical tests resolving to true (the clause). The clause is comprised of operators and operands. Each operand is a value/object.\nInstead of evaluating the clause explicitly, as is done in imperative languages (e.g., normal flow control like if(){}), the clause is declared and bound to the resulting code. When the clause is satisfied, at any point in the future, the code will execute. \nSo, it's basically a dependency tree that re-evaluates whether the code should execute whenever a dependency changes state.\nE.g.,\nwhen(a && b && c < 3 && d.changes())\n{\n runThisCode();\n}\n\nI'm looking for a more formal name and definition, and I haven't come up with anything after searching for it. It's somewhere between declarative and imperative, but I've never seen a language or paradigm that lets one do this.\nThanks,\nSean\n\nA: Maybe it is dataflow programming? Or reactive programming?\n"]], "corpus": "stackexchange"}
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{"tstamp": 1722326117.1111, "task_type": "retrieval", "type": "chat", "model": "text-embedding-004", "gen_params": {}, "start": 1722326114.3629, "finish": 1722326117.1111, "ip": "", "conv_id": "fc4c84e604734519ab3644eee251be4a", "model_name": "text-embedding-004", "prompt": "Which test was devised to determine whether robots can think?", "output": [["Which test was devised to determine whether robots can think?", "Turing test\n\nThe Turing test, originally called the imitation game by Alan Turing in 1950, is a test of a machine's ability to exhibit intelligent behaviour equivalent to, or indistinguishable from, that of a human. Turing proposed that a human evaluator would judge natural language conversations between a human and a machine designed to generate human-like responses. The evaluator would be aware that one of the two partners in conversation was a machine, and all participants would be separated from one another. The conversation would be limited to a text-only channel, such as a computer keyboard and screen, so the result would not depend on the machine's ability to render words as speech. If the evaluator could not reliably tell the machine from the human, the machine would be said to have passed the test. The test results would not depend on the machine's ability to give correct answers to questions, only on how closely its answers resembled those a human would give. Since the Turing test is a test of indistinguishability in performance capacity, the verbal version generalizes naturally to all of human performance capacity, verbal as well as nonverbal (robotic)."]], "corpus": "wikipedia"}
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{"tstamp": 1722326117.1111, "task_type": "retrieval", "type": "chat", "model": "jinaai/jina-embeddings-v2-base-en", "gen_params": {}, "start": 1722326114.3629, "finish": 1722326117.1111, "ip": "", "conv_id": "20d1e09e55c3417987a2411ee289b0af", "model_name": "jinaai/jina-embeddings-v2-base-en", "prompt": "Which test was devised to determine whether robots can think?", "output": [["Which test was devised to determine whether robots can think?", "Cognitive test\n\nCognitive tests are assessments of the cognitive capabilities of humans and other animals. Tests administered to humans include various forms of IQ tests; those administered to animals include the mirror test (a test of visual self-awareness) and the T maze test (which tests learning ability). Such testing is used in psychology and psychometrics, as well as other fields studying human and animal intelligence."]], "corpus": "wikipedia"}
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{"tstamp": 1722326183.0687, "task_type": "retrieval", "type": "chat", "model": "BAAI/bge-large-en-v1.5", "gen_params": {}, "start": 1722326180.7859, "finish": 1722326183.0687, "ip": "", "conv_id": "969b9538fa5a47bd815772624e56a2d8", "model_name": "BAAI/bge-large-en-v1.5", "prompt": "Who wrote about a guide more popular than the Encyclopedia Galactica?", "output": [["Who wrote about a guide more popular than the Encyclopedia Galactica?", "The Hitchhiker's Guide to the Galaxy (fictional)\n\nThe Hitchhiker's Guide to the Galaxy is a fictional electronic guide book in the multimedia scifi/comedy series of the same name by Douglas Adams. The Guide serves as \"the standard repository for all knowledge and wisdom\" for many members of the series' galaxy-spanning civilization. Entries from the guidebook are used as comic narration to bridge events and provide background information in every version of the story. The guide is published by \"Megadodo Publications\", a publishing company on Ursa Minor Beta, and it is written and edited by many characters throughout the series."]], "corpus": "wikipedia"}
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{"tstamp": 1722326183.0687, "task_type": "retrieval", "type": "chat", "model": "Alibaba-NLP/gte-Qwen2-7B-instruct", "gen_params": {}, "start": 1722326180.7859, "finish": 1722326183.0687, "ip": "", "conv_id": "a272df02c97d49d2a15767b334ac5ccb", "model_name": "Alibaba-NLP/gte-Qwen2-7B-instruct", "prompt": "Who wrote about a guide more popular than the Encyclopedia Galactica?", "output": [["Who wrote about a guide more popular than the Encyclopedia Galactica?", "Fictional book\n\nBill Watterson placed fictional children's books in his comic strip Calvin and Hobbes, saying that he could never reveal their contents for they were surely more outrageous in the reader's imagination. For several years, Calvin (perpetually six years old) demands that his father read him Hamster Huey and the Gooey Kablooie as a bedtime story. Occasionally, his father's patience snaps and he introduces new variations, which at least reveal what the original story is not: \"Do you think the townsfolk will ever find Hamster Huey's head?\" An \"actual\" Hamster Huey book was written by Mabel Barr in 2004, years after the strip's conclusion.\n\"Travels With My Cats,\" a Hugo-nominated short story by Mike Resnick first appearing in Asimov's Science Fiction magazine, features a fictional travelogue of the same name.\nPaul Levinson's novel The Plot To Save Socrates features a fictional ancient Platonic Dialogue, without title, that begins \"PERSONS OF THE DIALOGUE: Socrates; Andros, a visitor. SCENE: The Prison of Socrates\".\nThe Encyclopedia Galactica in Isaac Asimov's Foundation series was created in Terminus at the beginning of the Foundation Era. It serves primarily as an introduction to a character, a place or a circumstance to be developed in each chapter. Each quotation contains a copyright disclaimer and cites Terminus as the place of publication. The Encyclopedia also makes an appearance in The Hitchhiker's Guide to the Galaxy by Douglas Adams."]], "corpus": "wikipedia"}
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