standard library package Actions { | |
doc | |
/* | |
* This package defines the base types for actions and related behavioral elements in the | |
* SysML language. | |
*/ | |
private import Base::Anything; | |
private import ScalarValues::Positive; | |
private import ScalarValues::Natural; | |
private import SequenceFunctions::size; | |
private import SequenceFunctions::isEmpty; | |
private import Occurrences::Occurrence; | |
private import Occurrences::HappensWhile; | |
private import Performances::Performance; | |
private import Performances::performances; | |
private import Transfers::SendPerformance; | |
private import Transfers::sendPerformances; | |
private import Transfers::AcceptPerformance; | |
private import Transfers::acceptPerformances; | |
private import FeatureReferencingPerformances::FeatureWritePerformance; | |
private import ControlPerformances::MergePerformance; | |
private import ControlPerformances::DecisionPerformance; | |
private import ControlPerformances::IfThenPerformance; | |
private import ControlPerformances::IfThenElsePerformance; | |
private import ControlPerformances::LoopPerformance; | |
private import TransitionPerformances::TransitionPerformance; | |
private import TransitionPerformances::NonStateTransitionPerformance; | |
private import Transfers::MessageTransfer; | |
private import Connections::MessageConnection; | |
abstract action def Action :> Performance { | |
doc | |
/* | |
* Action is the most general class of Performances of ActionDefinitions in a system or | |
* part of a system. Action is the base class of all ActionDefinitions. | |
*/ | |
ref action self: Action :>> Performance::self; | |
ref action incomingTransfers :>> Performance::incomingTransfers; | |
action start: Action :>> startShot { | |
doc | |
/* | |
* The starting snapshot of an Action. | |
*/ | |
} | |
action done: Action :>> endShot { | |
doc | |
/* | |
* The ending snapshot of an Action. | |
*/ | |
} | |
action subactions: Action[0..*] :> actions, subperformances { | |
doc | |
/* | |
* The subperformances of this Action that are Actions. | |
*/ | |
ref occurrence :>> this = (that as Action).this { | |
doc | |
/* | |
* The "this" reference of a subaction is always the same as that of | |
* its owning Action. | |
*/ | |
} | |
} | |
action sendSubactions: SendAction[0..*] :> subactions, sendActions { | |
doc | |
/* | |
* The subactions of this Action that are SendActions. | |
*/ | |
} | |
action acceptSubactions: AcceptAction[0..*] :> subactions, acceptActions { | |
doc | |
/* | |
* The subactions of this Action that are AcceptActions. | |
*/ | |
} | |
abstract action controls : ControlAction[0..*] :> subactions { | |
doc | |
/* | |
* The subactions of this Action that are ControlActions. | |
*/ | |
} | |
abstract action merges : MergeAction[0..*] :> controls { | |
doc | |
/* | |
* The controls of this Action that are MergeActions. | |
*/ | |
} | |
abstract action decisions : DecisionAction :> controls { | |
doc | |
/* | |
* The controls of this Action that are DecisionActions. | |
*/ | |
} | |
abstract action joins : JoinAction :> controls { | |
doc | |
/* | |
* The controls of this Action that are JoinActions. | |
*/ | |
} | |
abstract action forks : ForkAction :> controls { | |
doc | |
/* | |
* The controls of this Action that are ForkActions. | |
*/ | |
} | |
abstract action transitions : TransitionAction[0..*] :> subactions, transitionActions { | |
doc | |
/* | |
* The subactions of this Action that are TransitionActions. | |
*/ | |
} | |
abstract action decisionTransitions : DecisionTransitionAction[0..*] :> transitions { | |
doc | |
/* | |
* The subactions of this Action that are DecisionTransitionActions. | |
*/ | |
} | |
abstract action assignments : AssignmentAction[0..*] :> subactions, assignmentActions { | |
doc | |
/* | |
* The subactions of this Action that are AssignmentActions. | |
*/ | |
} | |
abstract action ifSubactions : IfThenAction[0..*] :> subactions, ifThenActions { | |
doc | |
/* | |
* The subactions of this Action that are IfThenActions (including IfThenElseActions). | |
*/ | |
} | |
abstract action loops : LoopAction[0..*] :> subactions, loopActions { | |
doc | |
/* | |
* The subactions of this Action that are LoopActions. | |
*/ | |
} | |
abstract action whileLoops : WhileLoopAction[0..*] :> loops, whileLoopActions { | |
doc | |
/* | |
* The loops of this Action that are WhileLoopActions. | |
*/ | |
} | |
abstract action forLoops : ForLoopAction[0..*] :> loops, forLoopActions { | |
doc | |
/* | |
* The loops of this Action that are ForLoopActions. | |
*/ | |
} | |
} | |
abstract action actions: Action[0..*] nonunique :> performances { | |
doc | |
/* | |
* actions is the base feature for all ActionUsages. | |
*/ | |
} | |
action def SendAction :> Action, SendPerformance { | |
doc | |
/* | |
* A SendAction is an Action used to type SendActionUsages. It initiates an outgoingTransferFromSelf | |
* from a designated sender Occurrence with a given payload, optionally to a designated receiver. | |
*/ | |
in payload :>> sentItem; | |
ref sentMessage :>> sentTransfer: MessageTransfer, MessageConnection; | |
} | |
abstract action sendActions: SendAction[0..*] nonunique :> actions, sendPerformances { | |
doc | |
/* | |
* sendActions is the base feature for all SendActionUsages. | |
*/ | |
} | |
action def AcceptMessageAction :> Action, AcceptPerformance { | |
doc | |
/* | |
* An AcceptMessageAction is an Action that identifies an incomingTransferToSelf | |
* of a designated receiver Occurrence, providing its payload as output. | |
*/ | |
inout payload :>> acceptedItem; | |
ref acceptedMessage :>> acceptedTransfer: MessageTransfer, MessageConnection; | |
} | |
action def AcceptAction :> AcceptMessageAction { | |
doc | |
/* | |
* An AcceptAction is an AcceptMessageAction used to type AcceptActionUsages that are | |
* not accepters for TransitionActions. It waits for a payload or message of the specified | |
* kind to be accepted by a nested state transition. | |
*/ | |
ref :>> acceptedMessage = aState.aTransition.accepter.acceptedMessage; | |
state aState { | |
transition aTransition first start accept apayload: Anything via receiver then done; | |
} | |
bind payload = aState.aTransition.apayload; | |
} | |
abstract action acceptActions: AcceptAction[0..*] nonunique :> actions, acceptPerformances { | |
doc | |
/* | |
* acceptActions is the base feature for standalone AcceptActionUsages. | |
*/ | |
} | |
abstract action def ControlAction :> Action { | |
doc | |
/* | |
* A ControlAction is the Action of a control node, which has no inherent behavior. | |
*/ | |
bind start = done { | |
doc | |
/* | |
* A ControlAction is instantaneous. | |
*/ | |
} | |
} | |
action def MergeAction :> ControlAction, MergePerformance { | |
doc | |
/* | |
* A MergeAction is the ControlAction for a merge node. | |
* | |
* Note: Incoming succession connectors to a MergeAction must have source multiplicity | |
* 0..1 and subset the incomingHBLink feature inherited from MergePerformance. | |
*/ | |
} | |
action def DecisionAction :> ControlAction, DecisionPerformance { | |
doc | |
/* | |
* A DecisionAction is the ControlAction for a decision node. | |
* | |
* Note: Outgoing succession connectors from a DecisionAction must have target multiplicity | |
* 0..1 and subset the outgoingHBLink feature inherited from DecisionPerformance. | |
* If an outgoing succession has a guard, it should have a transitionStep typed by | |
* DecisionTransition. | |
*/ | |
} | |
action def JoinAction :> ControlAction { | |
doc | |
/* | |
* A JoinAction is the ControlAction for a JoinNode. | |
* | |
* Note: Join behavior results from requiring that the source multiplicity of all | |
* incoming succession connectors be 1..1. | |
*/ | |
} | |
action def ForkAction :> ControlAction { | |
doc | |
/* | |
* A ForkAction is the ControlAction for a ForkNode. | |
* | |
* Note: Fork behavior results from requiring that the target multiplicity of all | |
* outgoing succession connectors be 1..1. | |
*/ | |
} | |
abstract action def TransitionAction :> Action, TransitionPerformance { | |
doc | |
/* | |
* A TransitionAction is a TransitionPerformance with an Action as transitionLinkSource. | |
* It is the base type of all TransitionUsages. | |
*/ | |
in transitionLinkSource : Action :>> TransitionPerformance::transitionLinkSource; | |
ref acceptedMessage : MessageConnection :>> trigger; | |
ref receiver :>> triggerTarget; | |
action accepter : AcceptMessageAction :>> 'accept'; | |
bind receiver = accepter.receiver; | |
bind acceptedMessage = accepter.acceptedMessage; | |
action effect: Action :>> TransitionPerformance::effect; | |
} | |
action def DecisionTransitionAction :> TransitionAction, NonStateTransitionPerformance { | |
doc | |
/* | |
* A DecisionTransitionAction is a TransitionAction and NonStateTransitionPerformance that has a | |
* guard, but no trigger or effects. It is the base type of TransitionUsages used as | |
* conditional successions in action models. | |
*/ | |
ref action :>> accepter[0..0]; | |
ref action :>> effect[0..0]; | |
} | |
abstract action transitionActions: TransitionAction[0..*] nonunique :> actions { | |
doc | |
/* | |
* transitionActions is the base feature for all TransitionUsages. | |
*/ | |
} | |
action def AssignmentAction :> FeatureWritePerformance, Action { | |
doc | |
/* | |
* An AssignmentAction is an Action, used to type an AssignmentActionUsage. It is also a | |
* FeatureWritePerformance that updates the accessedFeature of its target Occurrence with | |
* the given replacementValues. | |
*/ | |
in target : Occurrence[1]; | |
inout replacementValues : Anything[0..*] nonunique; | |
} | |
abstract action assignmentActions : AssignmentAction[0..*] nonunique :> actions { | |
doc | |
/* | |
* assignmentActions is the base feature for all AssignmentActionsUsages. | |
*/ | |
in :>> target : Occurrence[1] default that as Occurrence { | |
doc | |
/* | |
* The default target for assignmentActions is its featuring instance (if that is | |
* an Occurrence). | |
*/ | |
} | |
} | |
action def IfThenAction :> Action, IfThenPerformance { | |
doc | |
/* | |
* An IfThenAction is a Kernel IfThenPerformance that is also an Action. | |
* It is the base type for all IfActionUsages. | |
*/ | |
in :>> ifTest[1]; | |
in action :>> thenClause[0..1]; | |
} | |
action def IfThenElseAction :> IfThenAction, IfThenElsePerformance { | |
doc | |
/* | |
* An IfThenElseAction is a Kernel IfThenElsePeformance that is also an IfThenAction. | |
* It is the base type for all IfActionUsages that have an elseAction. | |
*/ | |
in :>> ifTest[1]; | |
in action :>> thenClause[0..1]; | |
in action :>> elseClause[0..1]; | |
} | |
abstract action ifThenActions : IfThenAction[0..*] nonunique :> actions { | |
doc | |
/* | |
* ifThenActions is the base feature for all IfActionUsages. | |
*/ | |
} | |
abstract action ifThenElseActions : IfThenElseAction[0..*] nonunique :> actions { | |
doc | |
/* | |
* ifThenElseActions is the base feature for all IfActionUsages that have an elseAction. | |
*/ | |
} | |
abstract action def LoopAction :> Action { | |
doc | |
/* | |
* A LoopAction is the base type for all LoopActionUsages. | |
*/ | |
in action body[0..*] { | |
doc | |
/* | |
* The action that is performed repeatedly in the loop. | |
*/ | |
} | |
} | |
action def WhileLoopAction :> LoopAction, LoopPerformance { | |
doc | |
/* | |
* A WhileLoopAction is a Kernel LoopPerformance that is also a LoopAction. | |
* It is the base type for all WhileLoopActionUsages. | |
*/ | |
in :>> whileTest default {true} { | |
doc | |
/* | |
* A Boolean expression that must be true for the loop to continue. | |
* It is evaluated before the body is performed and is always evaluated at | |
* least once. | |
*/ | |
} | |
in action body :>> LoopAction::body, LoopPerformance::body { | |
doc | |
/* | |
* The action that is performed while the whileTest is true and the | |
* untilTest is false. | |
*/ | |
} | |
in :>> untilTest default {false} { | |
doc | |
/* | |
* A Boolean expression that must be false for the loop to continue. | |
* It is evaluated after the body is performed. | |
*/ | |
} | |
} | |
private abstract action def ForLoopActionBase :> LoopAction { | |
in action body; | |
in ref seq[0..*] ordered nonunique; | |
} | |
action def ForLoopAction :> ForLoopActionBase { | |
doc | |
/* | |
* A ForLoopAction is a LoopAction that iterates over an ordered sequence of values. | |
* It is the base type for all ForLoopActionUsages. | |
*/ | |
protected ref var[0..1] :> seq { | |
doc | |
/* | |
* The loop variable that is assigned successive elements of seq on each | |
* iteration of the loop. | |
*/ | |
} | |
in ref :>> seq { | |
doc | |
/* | |
* The sequence of values over which the loop iterates. | |
*/ | |
} | |
in action :>> body { | |
doc | |
/* | |
* The action that is performed on each iteration of the loop. | |
*/ | |
} | |
private attribute index : Positive { | |
doc | |
/* | |
* The index of the element of seq assigned to var on the current iteration | |
* of the loop. | |
*/ | |
} | |
private action initialization | |
assign index := 1; | |
then private action whileLoop | |
while index <= size(seq) { | |
assign var := seq#(index); | |
then perform body; | |
then assign index := index + 1; | |
} | |
} | |
abstract action loopActions : LoopAction[0..*] nonunique :> actions { | |
doc | |
/* | |
* loopActions is the base feature for all LoopActionUsages. | |
*/ | |
} | |
abstract action whileLoopActions : WhileLoopAction[0..*] nonunique :> loopActions { | |
doc | |
/* | |
* whileLoopActions is the base feature for all WhileLoopActionUsages. | |
*/ | |
} | |
abstract action forLoopActions : ForLoopAction[0..*] nonunique :> loopActions { | |
doc | |
/* | |
* forLoopActions is the base feature for all ForLoopActionUsages. | |
*/ | |
} | |
} |