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Mono path[0] = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
Mono config path = '/home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
Preloaded 'lib_burst_generated.so'
Preloaded 'libgrpc_csharp_ext.x64.so'
Initialize engine version: 2021.3.14f1 (eee1884e7226)
[Subsystems] Discovering subsystems at path /home/dfm/dev/huggingface/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0; jobified=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
xcb_connection_has_error() returned true
xcb_connection_has_error() returned true
xcb_connection_has_error() returned true
xcb_connection_has_error() returned true
Begin MonoManager ReloadAssembly
- Completed reload, in  0.077 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
UnloadTime: 0.863410 ms
Registered Communicator in Agent.
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
requesting resize 84 x 84
Setting up 12 worker threads for Enlighten.
Memory Statistics:
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[ALLOC_DEFAULT] Dual Thread Allocator
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      Requested Block Size 16.0 MB
      Peak Block count 1
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    [ALLOC_DEFAULT_THREAD]
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      Requested Block Size 16.0 MB
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      Peak Large allocation bytes 16.0 MB
[ALLOC_TEMP_JOB_1_FRAME]
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[ALLOC_GFX] Dual Thread Allocator
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    [ALLOC_GFX_THREAD]
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[ALLOC_CACHEOBJECTS] Dual Thread Allocator
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      Large Block size 4.0 MB
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      Requested Block Size 4.0 MB
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    [ALLOC_CACHEOBJECTS_THREAD]
      Peak usage frame count: [0.5 MB-1.0 MB]: 695153 frames, [4.0 MB-8.0 MB]: 1 frames
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[ALLOC_TYPETREE] Dual Thread Allocator
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