File size: 16,256 Bytes
18a519f |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 |
Using pre-set license
Built from '2021.3/release' branch; Version is '2021.3.27f1 (ca3ffb99bcc6) revision 13254651'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22621) 64bit ProfessionalN' Language: 'en' Physical Memory: 65349 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.27f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
C:/Users/Robot/Desktop/Maze
-logFile
Logs/AssetImportWorker0.log
-srvPort
61321
Successfully changed project path to: C:/Users/Robot/Desktop/Maze
C:/Users/Robot/Desktop/Maze
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [24740] Host "[IP] 163.152.71.217 [Port] 0 [Flags] 2 [Guid] 3872790166 [EditorId] 3872790166 [Version] 1048832 [Id] WindowsEditor(7,Robot-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [24740] Host "[IP] 163.152.71.217 [Port] 0 [Flags] 2 [Guid] 3872790166 [EditorId] 3872790166 [Version] 1048832 [Id] WindowsEditor(7,Robot-PC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 56.41 ms, found 15 plugins.
Preloading 2 native plugins for Editor in 1.46 ms.
Initialize engine version: 2021.3.27f1 (ca3ffb99bcc6)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.27f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/Robot/Desktop/Maze/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA TITAN Xp (ID=0x1b02)
Vendor: NVIDIA
VRAM: 12125 MB
Driver: 31.0.15.5123
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.27f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.27f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.27f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56756
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.27f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.27f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002889 seconds.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 173 ms
Refreshing native plugins compatible for Editor in 47.60 ms, found 15 plugins.
Preloading 2 native plugins for Editor in 0.09 ms.
Mono: successfully reloaded assembly
- Completed reload, in 0.595 seconds
Domain Reload Profiling:
ReloadAssembly (596ms)
BeginReloadAssembly (54ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (481ms)
LoadAssemblies (52ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (66ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (19ms)
SetupLoadedEditorAssemblies (362ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (230ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (48ms)
BeforeProcessingInitializeOnLoad (1ms)
ProcessInitializeOnLoadAttributes (54ms)
ProcessInitializeOnLoadMethodAttributes (28ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.004381 seconds.
Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 52.46 ms, found 15 plugins.
Preloading 2 native plugins for Editor in 0.09 ms.
PXRLog [Build Check]RegisterBuildPlayerHandler,Already Do not show: False
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Unity.XR.PXR.Editor.PXR_SDKBuildCheck:.cctor () (at C:/Users/Robot/Desktop/PICO Unity Integration SDK 230/Editor/PXR_SDKBuildCheck.cs:30)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: C:/Users/Robot/Desktop/PICO Unity Integration SDK 230/Editor/PXR_SDKBuildCheck.cs Line: 30)
Package Manager log level set to [2]
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in C:\Users\Robot\Desktop\Maze\Library\PackageCache\com.unity.xr.oculus@3.3.0\Runtime\OculusLoader.cs:282
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\Robot\Desktop\Maze\Library\PackageCache\com.unity.xr.oculus@3.3.0\Runtime\OculusLoader.cs:267
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <1c8569827291471e9db0dcd976e97952>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <1c8569827291471e9db0dcd976e97952>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <1c8569827291471e9db0dcd976e97952>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <a53e7cd0bf8c4035ac3e78fb7b43c4a6>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
Mono: successfully reloaded assembly
- Completed reload, in 0.781 seconds
Domain Reload Profiling:
ReloadAssembly (781ms)
BeginReloadAssembly (72ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (14ms)
EndReloadAssembly (639ms)
LoadAssemblies (63ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (196ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (36ms)
SetupLoadedEditorAssemblies (315ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (12ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (53ms)
BeforeProcessingInitializeOnLoad (56ms)
ProcessInitializeOnLoadAttributes (175ms)
ProcessInitializeOnLoadMethodAttributes (16ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (3ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 0.88 ms, found 15 plugins.
Preloading 2 native plugins for Editor in 0.11 ms.
Unloading 4371 Unused Serialized files (Serialized files now loaded: 0)
Unloading 50 unused Assets / (47.3 KB). Loaded Objects now: 4815.
Memory consumption went from 168.1 MB to 168.1 MB.
Total: 3.011400 ms (FindLiveObjects: 0.391500 ms CreateObjectMapping: 0.157700 ms MarkObjects: 2.395500 ms DeleteObjects: 0.064500 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.003010 seconds.
Begin MonoManager ReloadAssembly
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 0.90 ms, found 15 plugins.
Preloading 2 native plugins for Editor in 0.13 ms.
PXRLog [Build Check]RegisterBuildPlayerHandler,Already Do not show: False
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:Log (object)
Unity.XR.PXR.Editor.PXR_SDKBuildCheck:.cctor () (at C:/Users/Robot/Desktop/PICO Unity Integration SDK 230/Editor/PXR_SDKBuildCheck.cs:30)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: C:/Users/Robot/Desktop/PICO Unity Integration SDK 230/Editor/PXR_SDKBuildCheck.cs Line: 30)
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in C:\Users\Robot\Desktop\Maze\Library\PackageCache\com.unity.xr.oculus@3.3.0\Runtime\OculusLoader.cs:282
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\Robot\Desktop\Maze\Library\PackageCache\com.unity.xr.oculus@3.3.0\Runtime\OculusLoader.cs:267
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <1c8569827291471e9db0dcd976e97952>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <1c8569827291471e9db0dcd976e97952>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <1c8569827291471e9db0dcd976e97952>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <a53e7cd0bf8c4035ac3e78fb7b43c4a6>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
Mono: successfully reloaded assembly
- Completed reload, in 0.622 seconds
Domain Reload Profiling:
ReloadAssembly (622ms)
BeginReloadAssembly (89ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (3ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (23ms)
EndReloadAssembly (480ms)
LoadAssemblies (59ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (155ms)
ReleaseScriptCaches (1ms)
RebuildScriptCaches (22ms)
SetupLoadedEditorAssemblies (218ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (13ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (1ms)
BeforeProcessingInitializeOnLoad (40ms)
ProcessInitializeOnLoadAttributes (145ms)
ProcessInitializeOnLoadMethodAttributes (15ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 3.12 ms, found 15 plugins.
Preloading 2 native plugins for Editor in 0.06 ms.
Unloading 4332 Unused Serialized files (Serialized files now loaded: 0)
Unloading 39 unused Assets / (23.0 KB). Loaded Objects now: 4819.
Memory consumption went from 165.1 MB to 165.1 MB.
Total: 2.177300 ms (FindLiveObjects: 0.208600 ms CreateObjectMapping: 0.098900 ms MarkObjects: 1.847100 ms DeleteObjects: 0.022000 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|