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+ Copyright (c) 2024, NVIDIA Corporation. All rights reserved.
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+
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+ Nvidia Source Code License-NC
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+
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+ 1. Definitions
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+
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+ “Licensor” means any person or entity that distributes its Work.
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+
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+ “Work” means (a) the original work of authorship made available under this license, which may include software, documentation,
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+ or other files, and (b) any additions to or derivative works thereof that are made available under this license.
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+
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+ The terms “reproduce,” “reproduction,” “derivative works,” and “distribution” have the meaning as provided under U.S.
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+ copyright law; provided, however, that for the purposes of this license, derivative works shall not include works that
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+ remain separable from, or merely link (or bind by name) to the interfaces of, the Work.
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+
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+ Works are “made available” under this license by including in or with the Work either (a) a copyright notice referencing
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+ the applicability of this license to the Work, or (b) a copy of this license.
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+
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+ 2. License Grant
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+
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+ 2.1 Copyright Grant. Subject to the terms and conditions of this license, each Licensor grants to you a perpetual,
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+ worldwide, non-exclusive, royalty-free, copyright license to use, reproduce, prepare derivative works of, publicly
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+ display, publicly perform, sublicense and distribute its Work and any resulting derivative works in any form.
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+
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+ 3. Limitations
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+
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+ 3.1 Redistribution. You may reproduce or distribute the Work only if (a) you do so under this license, (b) you include a
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+ complete copy of this license with your distribution, and (c) you retain without modification any copyright, patent,
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+ trademark, or attribution notices that are present in the Work.
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+
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+ 3.2 Derivative Works. You may specify that additional or different terms apply to the use, reproduction, and distribution
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+ of your derivative works of the Work (“Your Terms”) only if (a) Your Terms provide that the use limitation in Section 3.3
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+ applies to your derivative works, and (b) you identify the specific derivative works that are subject to Your Terms.
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+ Notwithstanding Your Terms, this license (including the redistribution requirements in Section 3.1) will continue to apply
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+ to the Work itself.
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+
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+ 3.3 Use Limitation. The Work and any derivative works thereof only may be used or intended for use non-commercially.
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+ Notwithstanding the foregoing, NVIDIA Corporation and its affiliates may use the Work and any derivative works commercially.
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+ As used herein, “non-commercially” means for research or evaluation purposes only.
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+
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+ 3.4 Patent Claims. If you bring or threaten to bring a patent claim against any Licensor (including any claim, cross-claim
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+ or counterclaim in a lawsuit) to enforce any patents that you allege are infringed by any Work, then your rights under
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+ this license from such Licensor (including the grant in Section 2.1) will terminate immediately.
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+
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+ 3.5 Trademarks. This license does not grant any rights to use any Licensor’s or its affiliates’ names, logos, or trademarks,
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+ except as necessary to reproduce the notices described in this license.
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+
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+ 3.6 Termination. If you violate any term of this license, then your rights under this license (including the grant in Section 2.1)
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+ will terminate immediately.
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+
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+ 4. Disclaimer of Warranty.
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+
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+ THE WORK IS PROVIDED “AS IS” WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES
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+ OR CONDITIONS OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE OR NON-INFRINGEMENT. YOU BEAR THE RISK OF UNDERTAKING
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+ ANY ACTIVITIES UNDER THIS LICENSE.
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+
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+ 5. Limitation of Liability.
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+
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+ EXCEPT AS PROHIBITED BY APPLICABLE LAW, IN NO EVENT AND UNDER NO LEGAL THEORY, WHETHER IN TORT (INCLUDING NEGLIGENCE), CONTRACT,
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+ OR OTHERWISE SHALL ANY LICENSOR BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL
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+ DAMAGES ARISING OUT OF OR RELATED TO THIS LICENSE, THE USE OR INABILITY TO USE THE WORK (INCLUDING BUT NOT LIMITED TO LOSS OF GOODWILL,
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+ BUSINESS INTERRUPTION, LOST PROFITS OR DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER DAMAGES OR LOSSES), EVEN IF THE LICENSOR
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+ HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.