import Factory from './gameobjects/shader/effectlayer/effectlayer/Factory.js'; import Creator from './gameobjects/shader/effectlayer/effectlayer/Creator.js'; import EffectLayer from './gameobjects/shader/effectlayer/effectlayer/EffectLayer.js'; import SetValue from './utils/object/SetValue.js'; class EffectLayerPlugin extends Phaser.Plugins.BasePlugin { constructor(pluginManager) { super(pluginManager); // Register our new Game Object type pluginManager.registerGameObject('rexEffectLayer', Factory, Creator); } start() { var eventEmitter = this.game.events; eventEmitter.on('destroy', this.destroy, this); } } SetValue(window, 'RexPlugins.GameObjects.EffectLayer', EffectLayer); export default EffectLayerPlugin;