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import numpy as np |
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import gradio as gr |
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from bark import SAMPLE_RATE, generate_audio, preload_models |
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from bark.generation import SUPPORTED_LANGS |
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DEBUG_MODE = False |
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if not DEBUG_MODE: |
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_ = preload_models() |
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AVAILABLE_PROMPTS = ["Unconditional", "Announcer"] |
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PROMPT_LOOKUP = {} |
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for _, lang in SUPPORTED_LANGS: |
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for n in range(10): |
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label = f"Speaker {n} ({lang})" |
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AVAILABLE_PROMPTS.append(label) |
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PROMPT_LOOKUP[label] = f"{lang}_speaker_{n}" |
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PROMPT_LOOKUP["Unconditional"] = None |
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PROMPT_LOOKUP["Announcer"] = "announcer" |
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default_text = "Hello, my name is Suno. And, uh — and I like pizza. [laughs]\nBut I also have other interests such as playing tic tac toe." |
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title = "<div style='text-align:left'>🐶 Bark</div>" |
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description = """ |
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<a href='https://github.com/suno-ai/bark'><img src='https://img.shields.io/github/stars/suno-ai/bark?style=social' /></a> |
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Bark is a universal text-to-audio model created by [Suno](www.suno.ai), with code publicly available [here](https://github.com/suno-ai/bark). \ |
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Bark can generate highly realistic, multilingual speech as well as other audio - including music, background noise and simple sound effects. \ |
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This demo should be used for research purposes only. Commercial use is strictly prohibited. \ |
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The model output is not censored and the authors do not endorse the opinions in the generated content. \ |
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Use at your own risk. |
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""" |
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article = """ |
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## 🌎 Foreign Language |
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Bark supports various languages out-of-the-box and automatically determines language from input text. \ |
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When prompted with code-switched text, Bark will even attempt to employ the native accent for the respective languages in the same voice. |
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Try the prompt: |
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``` |
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Buenos días Miguel. Tu colega piensa que tu alemán es extremadamente malo. But I suppose your english isn't terrible. |
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``` |
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## 🤭 Non-Speech Sounds |
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Below is a list of some known non-speech sounds, but we are finding more every day. \ |
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Please let us know if you find patterns that work particularly well on Discord! |
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* [laughter] |
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* [laughs] |
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* [sighs] |
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* [music] |
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* [gasps] |
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* [clears throat] |
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* — or ... for hesitations |
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* ♪ for song lyrics |
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* capitalization for emphasis of a word |
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* MAN/WOMAN: for bias towards speaker |
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Try the prompt: |
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``` |
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" [clears throat] Hello, my name is Suno. And, uh — and I like pizza. [laughs] But I also have other interests such as... ♪ singing ♪." |
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``` |
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## 🎶 Music |
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Bark can generate all types of audio, and, in principle, doesn't see a difference between speech and music. \ |
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Sometimes Bark chooses to generate text as music, but you can help it out by adding music notes around your lyrics. |
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Try the prompt: |
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``` |
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♪ In the jungle, the mighty jungle, the lion barks tonight ♪ |
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``` |
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## 🧬 Voice Cloning |
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Bark has the capability to fully clone voices - including tone, pitch, emotion and prosody. \ |
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The model also attempts to preserve music, ambient noise, etc. from input audio. \ |
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However, to mitigate misuse of this technology, we limit the audio history prompts to a limited set of Suno-provided, fully synthetic options to choose from. |
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## 👥 Speaker Prompts |
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You can provide certain speaker prompts such as NARRATOR, MAN, WOMAN, etc. \ |
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Please note that these are not always respected, especially if a conflicting audio history prompt is given. |
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Try the prompt: |
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``` |
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WOMAN: I would like an oatmilk latte please. |
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MAN: Wow, that's expensive! |
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``` |
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## Details |
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Bark model by [Suno](https://suno.ai/), including official [code](https://github.com/suno-ai/bark) and model weights. Gradio demo supported by 🤗 Hugging Face. Bark is licensed under a non-commercial license: CC-BY 4.0 NC, see details on [GitHub](https://github.com/suno-ai/bark). |
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""" |
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examples = [ |
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["Please surprise me and speak in whatever voice you enjoy.", "Unconditional", 0.7, 0.7], |
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["Hello, my name is Suno. And, uh — and I like pizza. [laughs] But I also have other interests such as playing tic tac toe.", "Speaker 1 (en)", 0.7, 0.7], |
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["Buenos días Miguel. Tu colega piensa que tu alemán es extremadamente malo. But I suppose your english isn't terrible.", "Speaker 0 (es)", 0.7, 0.7], |
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] |
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def gen_tts(text, history_prompt, temp_semantic, temp_waveform): |
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history_prompt = PROMPT_LOOKUP[history_prompt] |
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if DEBUG_MODE: |
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audio_arr = np.zeros(SAMPLE_RATE) |
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else: |
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audio_arr = generate_audio(text, history_prompt=history_prompt, text_temp=temp_semantic, waveform_temp=temp_waveform) |
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audio_arr = (audio_arr * 32767).astype(np.int16) |
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return (SAMPLE_RATE, audio_arr) |
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iface = gr.Interface( |
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fn=gen_tts, |
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inputs=[ |
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gr.Textbox(label="Input Text", lines=2, value=default_text), |
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gr.Dropdown(AVAILABLE_PROMPTS, value="Speaker 1 (en)", label="Acoustic Prompt"), |
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], |
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outputs=[ |
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gr.Audio(label="Generated Audio", type="numpy"), |
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], |
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title=title, |
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description=description, |
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article=article, |
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examples=examples, |
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cache_examples=False, |
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) |
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iface.launch(enable_queue=True) |
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